Where to Find the Ancient Shrines
The Falconeer takes place in a water-based world called the Ursee, where occasional small rock formations rise out of the water and are home to settlements, outposts, or ancient shrines. Finding an ancient shrine will unlock the map of the area, new lore and new abilities from the Sea Chantress. Listed below are the locations where you will find the ancient shrines in The Falconner.
Sark
In the Maw.
Fire
The Spine south-east large island.
Rocks
In imperial hold, north section of Imperial Path.
Lost
Earthedge Wilds, east. Saladmount Woodmill single large island.
Creation
Between the two large islands in the far north-east of the map.
Lost Creation
North-east of Dunkle, island E. Of the collection of four.
Kraken
North of Oberons Reach rectangular island.
Falcon
North-East of Park Remit, south-east of Oberons Reach.
Water
Star shaped formation far south middle of map.
Hidden Tears
North-east of the central of the 3 large islands in the Spine.
Law
Between Sacred Steps and Imperial Peak, Right island of the two that look like waves.
Lost Father
Between Stargazer and Witchrock, one block below the 2nd set of wavy islands south-west of Witch Rock.
Razorbeetle
Directly South of the 2nd set of waves islands south-east of the prison. South-west of Redmouth Forge, east of Native Wright 4 squares right of the conjoined islands next to Native Wright.
Mosaur
North-east of Imperial Embassy, south-east of the Shard, south of the Maw. Centre of the huge island with cut away sections, the landmass above Redmouth Sea.
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