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Full Review for Red Faction 2 by Ichigo Kurosaki

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Introduction

It is the year 2061. You are a former member of Chancellor Sopot's Special Forces and demolitions expert. You were part of a mission to obtain a prototype NanoCell and later volunteered to be exposed to it in order to gain enhanced strength, speed and reaction time.
Sopot, seeing the "threat" represented by you and your fellow Nano-enhanced super soldiers, decided to have you and your 1999 compatriots assassinated.
Now, only you and five others remain.

You are Alias and this is your story.

 

Graphics

Graphics are average for an early GCN game. Not Resident Evil 4 level, but certainly acceptable for the system.
The game offers a limited ability to actually affect the world through Geo-Modding; allowing you to blast holes in walls and cause other actual destruction of the local environment, up to a point.

 

Sound

The audio quality is very good. I give it high marks because of the voice talent, including Jason Statham (Transporter) and Lance Henriksen (Aliens and Near Dark). The weapon types have distinct sounds and the surround sound works quite well. Overall, the sound is well above average.

 

Gameplay

The gameplay is typical of most 1st-person shooters, using the left thumbstick for movement and the 'C'-stick for aiming. You have limited jumping ability, but you can crouch easily. Controls are easily adjusted to suit your personal preferences, including whether or not you use the rumble feature.

 

Lastability

The game has numerous levels and three difficulty levels. THere is also the multi-player feature with even more options, including Deathmatch, Team Deathmatch, Bagman, Flag Capture and a variant of Bagman called Dictator.
Certain stats are kept: Total Kills, Civilians Killed, Head shot kills, Shots fired, Favorite weapon (the weapon with which the greatest number of your kills were achieved using) and the Hero bar.

 

Overall

Among the unusual features are people you cannot kill without penalty and the Hero meter. The meter measures your heroism, or rapaciousness and the final color determines which of four endings you get from Blue (best) to Green, to Yellow, to Red (the worst).
In addition to the overtly stated objectives, there are many of hidden, Bonus objectives, whose completion will actually increase your Hero meter with a green star. Of course, if you kill a civilian, or friendly, you get dinged with a red star and cause your Hero meter to decrease substantially. Killing more than one, or two, civvies will cause you to get a Red ending, so be careful.
The games has plenty of built-in cheats that can be used, if you know the codes.
I have played this game quite a lot over the past four years. Because I know the layout extremely well, there are no more secrets for me, so I can play this game just for the sheer fun of it. If you want a shooter with reasonable replay value, this one has been rather underrated.


Final Score: 82%

Review by: Ichigo Kurosaki

 

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