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Weapon FAQ

by riddlebox89

                       Metal Gear Solid: Peace Walker
                                Weapons FAQ




_/Table of Contents\_________________________________________________________

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0.0 Legal stuff
1.0 What this FAQ is about
2.0 Important Notes
3.0 Non-lethal Handguns
3.1 Lethal Handguns
4.0 Non-lethal Shotguns
4.1 Lethal Shotguns
5.0 Assault Rifles
6.0 Submachine Guns
7.0 Non-lethal Sniper Rifles
7.1 Lethal Sniper Rifles
8.0 Machine Guns
9.0 Non-lethal Rocket/Missile Launchers
9.1 Lethal Rocket/Missile Launchers
10.0 Non-lethal Throwing Weapons
10.1 Lethal Throwing Weapons
11.0 Non-lethal Placeable Weapons
11.1 Lethal Placeable Weapons
12.0 Close-Range Weapons
13.0 Weapon Development Requirements
14.0 Weapon Questions and Upgrade tips
15.0 Credits and Thank You's
16.0 Contact Information
17.0 Version History



0.0/Legal Stuff\_____________________________________________________________

This FAQ is Copywrite 2010 to Nicholas Wheaton

The following websites are authorized to host this FAQ:
www.gamefaqs.com

I will update this section as other sites obtain permission to host this FAQ

If you would like to host this FAQ somewhere, please use the email listed in 
14.0 Contact Information and ask my permission, ask politely and i'll say yes.

Include a link to the website where you would like to host this FAQ.

When permission is given, please send me a link to where the FAQ is hosted.

Thank you for your cooperation.



1.0/What this FAQ is about\__________________________________________________

This FAQ is intended to provide the readers with a full list of the available
weapons as there is an impressive ammount of them in this game.

I will also be including the basic descriptions of all weapons, as well as
what rank the weapon starts at, and what rank it ends at.



2.0/Important Notes\_________________________________________________________

This FAQ will be following this format.

Weapon Name: (acompanied with rank)
Ammo Type:
Capacity:
Weight:
Basic Description:
Notes:

Basic Description is when you simply hit the X button on the weapon and
in the lower half of the screen it'll tell you the basics of the weapon.

Notes are for anything i have to say on the weapon, and won't be included
on all weapons.

Further updates will include the mission the weapons are obtained in, as well
as the location of the weapons design specs in said missions,
R&D, Intel and Medical unit levels in order to develope weapons, as well as 
how many rounds you can fire without the suppressors wearing out.



3.0/Non-lethal Handguns\_____________________________________________________


Mk.22 Mod.0 (Hush Puppy) rank 1

Ammo Type: Anestetic (s)

Capacity: Eight

Weight: 1.1 Kilograms

Non-lethal tranquilizer pistol. Rounds take efect after a
period of time. While equipped with a suppressor, it is of low durability and
wears out relatively fast.  Suppressor duribility can be increased by R&D.



Mk.22 Mod.0 (Hush Puppy) rank 2

Ammo Type: Anestetic (s)

Capacity: Eight

Weight: 1.1 Kilograms

Non-lethal tranquilizer pistol. Rounds take efect after a
period of time.  Suppressor duribility has been increased through
R&D.



Mk.22 Mod.0 (Hush Puppy) rank 3

Ammo Type: Anestetic (s)

Capacity: Eight

Weight: 1.1 Kilograms

Non-lethal tranquilizer pistol. Rounds take efect after a
period of time.  Suppressor duribility has been increased through
R&D.


Mk.22 Mod.0 (Hush Puppy) rank 4

Ammo Type: Anestetic (s)

Capacity: Eight

Weight: 1.1 Kilograms

Non-lethal tranquilizer pistol. Rounds take efect after a
period of time.  Suppressor duribility has been increased through
R&D.


Mk.22 Mod.0 (Hush Puppy) rank 5

Ammo Type: Anestetic (s)

Capacity: Eight

Weight: 1.1 Kilograms

Non-lethal tranquilizer pistol. Rounds take efect after a
period of time.  Suppressor duribility has been increased through
R&D.


_____________________________________________________________________________


EZ Gun (Life Recovery) rank 2

Ammo Type: Life Recovery

Capacity: One

Weight: 0.7 Kilograms

Special, Non-lethal pistol with built-in suppressor made
to fire LIFE Recovery Rounds. Its prototype status results in low LIFE 
recovery.



Rank 3

Ammo Type: Life Recovery

Capacity: One

Weight: 0.7 Kilograms

Special, Non-lethal pistol with built-in suppressor made
to fire LIFE Recovery Rounds. Modified to offer increased LIFE recovery.



Rank 4

Ammo Type: Life Recovery

Capacity: One

Weight: 0.7 Kilograms

Special, Non-lethal pistol with built-in suppressor made
to fire LIFE Recovery Rounds. Modified to offer increased LIFE recovery.



Rank 5

Ammo Type: Life Recovery

Capacity: One

Weight: 0.7 Kilograms

Special, Non-lethal pistol with built-in suppressor made
to fire LIFE Recovery Rounds. Modified to offer increased LIFE recovery.

_____________________________________________________________________________


EZ gun (Psyche Recovery) rank 2

Ammo Type: Psyche Recovery)

Capacity: One

Weight: 0.7 kilograms

Special non-lethal pistol with built-in suppressor made to fire PSYCHE
Recovery Rounds. Its prototype status results in low PSYCH recovery.



Rank 3

Ammo Type: Psyche Recovery)

Capacity: One

Weight: 0.7 kilograms

Special non-lethal pistol with built-in suppressor made to fire PSYCHE
Recovery Rounds. Modified to offer increased PSYCH recovery.



Rank 4

Ammo Type: Psyche Recovery)

Capacity: One

Weight: 0.7 kilograms

Special non-lethal pistol with built-in suppressor made to fire PSYCHE
Recovery Rounds. Modified to offer increased PSYCH recovery.



Rank 5

Ammo Type: Psyche Recovery)

Capacity: One

Weight: 0.7 kilograms

Special non-lethal pistol with built-in suppressor made to fire PSYCHE
Recovery Rounds. Modified to offer increased PSYCH recovery.



3.1/LETHAL HANDGUNS\_________________________________________________________


Makarov PM rank 2

Ammo Type: 9x18mm

Capacity: Nine

Weight: 0.7 kilograms

Medium-caliber combat pistol.  Compact and easy to carry, so it won't impede
your sneaking.

_____________________________________________________________________________


Makarov PB/6P9 rank 3

Ammo Type: 9x18mm

Capacity: Nine

Weight: 1.0 kilograms

Medium-caliber combat pistol.  Compact and easy to carry so it wont impede
your sneaking.  Equipped with suppressor that does not wear with use.



Rank 4

Ammo Type: 9x18mm

Capacity: Nine

Weight: 1.0 kilograms

Medium-caliber combat pistol.  Compact and easy to carry so it wont impede
your sneaking.  Equipped with suppressor that does not wear with use.

_____________________________________________________________________________


M1911A1 rank 1

Ammo Type: 45 ACP

Capacity: Seven

Weight: 1.1 kilograms

Large-caliber combat pistol.  Powerfull enough to temporarily incapacitate
even heavily armored soldiers.


Rank 1

Ammo Type: 45 ACP

Capacity: Seven

Weight: 1.1 kilograms

Large-caliber combat pistol.  Powerfull enough to temporarily incapacitate
even heavily armored soldiers. Equipped with a suppressor.

____________________________________________________________________________


M1911A1 Custom rank 3

Ammo Type: 45 ACP

Capacity: Seven

Weight: 1.1 kilograms

Large-caliber combat pistol. Upgraded custom model of the M1911A1 featuring
greater accuracy and damage.


Rank 4

Ammo Type: 45 ACP

Capacity: Seven

Weight: 1.1 kilograms

Large-caliber combat pistol. Upgraded custom model of the M1911A1 featuring
greater accuracy and damage.  Equipped with a suppressor.


Rank 5

Ammo Type: 45 ACP

Capacity: Seven

Weight: 1.1 kilograms

Large-caliber combat pistol. Upgraded custom model of the M1911A1 featuring
greater accuracy and damage.  Equipped with a suppressor.

_____________________________________________________________________________


C96 rank 3

Ammo Type: 9x19mm

Capacity: Ten

Weight: 1.2 kilograms

Large-fram machine pistol.  Good for temporarily incapacitating soldiers.
Can be modified though R&D into a full-auto model.


Rank 4

Ammo Type: 9x19mm

Capacity: Ten

Weight: 1.2 kilograms

Large-fram machine pistol.  Full-auto model.  Firepower is greatly increased,
but so is the recoil.  In addition, the shorter barrel reduces accuracy.


Rank 5

Ammo Type: 9x19mm

Capacity: Twenty

Weight: 1.2 kilograms

Large-fram machine pistol.  Full-auto model.  Firepower is greatly increased,
but so is the recoil.  Increased magazine capacity.

_____________________________________________________________________________


M19 rank 3

Ammo Type: 357. Magnum

Capacity: Six

Weight: 1.0 kilograms

Highly reliable combat revolver.  While its massive power will knock enemies
off their feet, it has considerable recoil.


M19 rank 4

Ammo Type: 357. Magnum

Capacity: Six

Weight: 1.1 kilograms

Highly reliable combat revolver.  While its massive power will knock enemies
off their feet, it has considerable recoil.  The longer barrel increases
accuracy.


M19 rank 5

Ammo Type: 357. Magnum

Capacity: Six

Weight: 1.4 kilograms

Highly reliable combat revolver.  While its massive power will knock enemies
off their feet, it has considerable recoil.  The laser sight enables easier
targeting.

_____________________________________________________________________________


Kampfpistole (Combat Pistol) rank 4

Ammo Type: High Explosive Anti Tank (HEAT)

Capacity: One

Weight: 1.5 kilograms

Hand cannon that fires grenades.  Though small and single-shot, it can hold
its own against armored vehicles.


Rank 5

Ammo Type: High Explosive Anti Tank (HEAT)

Capacity: One

Weight: 2.4 kilograms

Hand cannon that fires grenades.  Though small and single-shot, it can hold
its own against armored vehicles.  The rifle stock increases accuracy.

_____________________________________________________________________________


Support Supply Marker rank 3

Ammo Type: Supply Mark

Capacity: One

Weight: 0.7 kilograms

Support supply request marker.  Fired and set like a weapon. Once set, press
R to recieve ammo and items. Herosim decreases with overuse.


Rank 4

Ammo Type: Supply Mark

Capacity: One

Weight: 0.7 kilograms

Support supply request marker.  Fired and set like a weapon. Herosim 
decreases with overuse.  Modified to carry additional rounds.


Rank 5

Ammo Type: Supply Mark

Capacity: One

Weight: 0.7 kilograms

Support supply request marker.  Fired and set like a weapon. Herosim 
decreases with overuse.  Modified to carry additional rounds.

_____________________________________________________________________________


Support Strike Marker rank 3

Ammo Type: Strike Mark

Capacity: One

Weight: 0.7 kilograms

Support strike request marker.  Fired and set like a weapon. Once set, press
R to exocute strike. Herosim decreases with overuse.


Rank 4

Ammo Type: Strike Mark

Capacity: One

Weight: 0.7 kilograms

Support strike request marker.  Fired and set like a weapon. Herosim 
decreases with overuse.  Modified to carry additional rounds.


Rank 5

Ammo Type: Strike Mark

Capacity: One

Weight: 0.7 kilograms

Support strike request marker.  Fired and set like a weapon. Herosim 
decreases with overuse.  Modified to carry additional rounds.

_____________________________________________________________________________


Banana rank 1

Ammo Type: N/A

Capacity: N/A

Weight: 0.2 kilograms

Delicious and nutritious fruit. Product of Costa Rica.

_____________________________________________________________________________



15.0/Credits and Thank-You's\________________________________________________

First I'd like to thank Konami and Hideo Kojima, for making this truly 
amazing game that I and so many others have had such a great time with.

Second I'd like to thank Gamefaqs for being so kind to have such good
tutorials on how to write FAQs which made this alot easier for me.

Thirdly I'd like to thank several GAMEFAQS members who gave me some ideas,
offered there help, and advised me to scrap some things I was going to put
in here, but it would've taken too long and I would've lost interest.

Will post those usernames next update.



16.0/Contact Information\____________________________________________________


If you have any thoughts on how I may improve this FAQ, or if you would like 
to add some info I haven't written out yet to save me some work please send 
them to [email protected]  with the subject being 
"MGS Peace Walker Weapon Faq"

Thank You.



17.0/Version History\________________________________________________________


7/26/10 Posted initial version with all handgun info.