Chronicles of the Sword Party Members Guide Version 0.1 as of 12/21/06 For Soul Calibur 3 For Sony Playstation 2 By Kurtis "Fragnarok" Seid ([email protected]) --------------------------------------------- -Table of Contents- -Search- Updates [01UPD] Intro [02INT] Parallel fighting styles [03PFS] Character Attributes [04CAT] Mandatory Characters [05MAC] Aeneas [MCAEN] Riese [MCRIE] Meiga [MCMEI] Abelia [MCABE] Eurydice [MCEUR] Girardot [MCGIR] Ailian [MCAIL] Tina [MCTIN] Yuilin [MCYUI] Luca [MCLUC] Luna [MCLUN] Optional Characters [06OPC] Kanon [OCKAN] Leraje [OCLER] Either/Or Characters [07EOC] Jinkai [EOJIN] Xiaoxin [EOXIA] Feofan [EOFEO] Rudiger [EORUD] Job Change and New Game+ [08JCN] Closing and Credits [09CAC] ----------------------------------------------------------------------- Updates [01UPD] ----------------------------------------------------------------------- -12/21/06- V 0.1 Guide made. Updates needed about Abelia and Xiaoxin. ----------------------------------------------------------------------- Intro [02INT] ----------------------------------------------------------------------- This guide is about the preset storyline characters that join your party during Soul Calibur 3's new mode: Chronicles of the Sword. They have quite a few differences compared to any normal Created Character. Some good, some bad, and others just interesting. This guide does not cover actual specific game play tactics, just guidelines and stats to help with more general info. If you would like to contact me about this guide, or some other matter I can be E-mailed at [email protected] ----------------------------------------------------------------------- Parallel Fighting Styles [03PFS] ----------------------------------------------------------------------- Each of the chracters use a weapon and discipline of a particular Bonus Character; in fact three of them even are Bonus Characters. If you liked using certaint characters in Quick Play or Versus mode, you might like or dislike using a corresponding party members. Here is a list of which CotS characters are like which Bonus Characters: Aeneas - Girardot Riese - Revenant Meiga - Arthur Abelia - Herself Eurydice - Strife Girardot - Himself Ailian - Aurelia Kanon - Valeria Leraje - Amy Jinkai - Miser Xiaoxin - Hwang Tina - Greed Yuilin - Demuth Luca - Chester Feofan - Abelia Rudiger - Girardot Luna - Herself ----------------------------------------------------------------------- Character Attributes [04CAT] ----------------------------------------------------------------------- Unlike the rest of SC3, CotS uses (or at least shows you for once) many RPG like stats to determine the power and durability of the fighters. in this sense, CotS is almost like a SRPG and a Fighting gameat the same time. Here is a list of the Attributes/Stats that make up a character- Alignment: Determines the Characters Voice and lines. There are 4 different Alignments based on two factors: Good & Evil, and Light (Aggressive) & Dark (Passive). Good and Light makes Fire, Good and Dark makes Wind, Evil and Light makes Water, and Evil and Dark makes Lighting. Interesting enough, some characters (Such as Aeneas) have Alignments they wouldn't have if you made them in Create a Character. Job: Determines how much Health, STR, VIT, and AGI the Character will get on Level up. For normal Created Characters it determines what disciplines the character can use, but the Characters that join your party only have one. Weapon: The discipline and weapon the character can use. The characters in this guide are unique and only have one disipline. An example is that all other Samurai can use Katana, Katana and Shurkien, Sickle, Soul of Mitsurugi, and Soul of Yoshimitsu, but Meiga is restricted to just Katana. Level: Determines how much Health, STR, VIT, and AGI gets based on their Job. It increases with certaint amounts of EXP. Experience: Or simply EXP. The numerator is the current amount and the denominator is the amount needed to level again Health: Or HP. The amount of over all punishment the character can take before they are forced to retreat. It also buffers you from Ring Out damage. Yes, in CotS if you have enough health when you Ring Out you can still continue to fight during Encounters. Strength: Or STR. Makes you do more damage both on the field and in an encounter. One with high STR should stick to being an Infantry unit. I'm not sure, but it probablly also helps destroy bases, so it might be good for Bandits too. Vitallity: or VIT. Lowers the amount of damage you take both on the field and during an encounter. Good for everybody. Agility: Or AGI. I've heard all sorts of reports about what this does. Anything frim help avoiding attacks on the field, increasing your reaction windows during enounters, reducing terrain effects. I'm not to sureat the moment. Like allother stats, more of it is probably good. ----------------------------------------------------------------------- Mandatory Characters [05MAC] ----------------------------------------------------------------------- These characters show up and join your party at different points during the story. They typically have the most dialouge and interaction. ----------------------------------------------------------------------- AENEAS [MCAEN] ----------------------------------------------------------------------- -Stats- At Tutorial Alignment: Water Job: Knight Weapon: Heavy Lance Level: 1 EXP: 0/300 HP: 260 STR: 81 VIT: 120 AGI: 91 At Chapter 18 Alignment: Water Job: Knight Weapon: Heavy Lance Level: 38 EXP: 25820/27360 HP: 424 STR: 137 VIT: 174 AGI: 107 The first member who joins your party. You have him right from the start. Being a Knight and Lance user, Aeneas is very powerful and handy in both field battles and encounters. With a high VIT rating he makes a good Knight, but Infantry and even Calvary are good if you want to make him move faster. He leaves your party after Chapter 12, but can be re-recruited during Chapter 17 by defeating him. ----------------------------------------------------------------------- RIESE [MCRIE] ----------------------------------------------------------------------- -Stats- At Chapter 1 Alignment: Water Job: Thief Weapon: Wave Sword Level: 1 EXP: 0/300 HP: 241 STR: 75 VIT: 71 AGI: 106 At Chapter 18 Alignment: Water Job: Assassin Weapon: Wave Sword Level: 36 EXP: 22950/24350 HP: 328 STR: 156 VIT: 129 AGI: 153 Your second character that joins during Chapter 1. I'm not really a fan of Wave Swords but some might like her. Riese's low stats make her easy prey in field combat, so start an encounter if she meets the enemy. Bandit or Calvary are good unit types for her. Like Aeneas, she leaves after Chapter 12, but rejoins in the same manner as him. She changes from Thief to Assassin, which I'd say is a step in the right direction. ----------------------------------------------------------------------- MEIGA [MCMEI] ----------------------------------------------------------------------- -Stats- At Chapter 3 Alignment: Fire Job: Samurai Weapon: Zantetsuken Level: 4 EXP: 930/1260 HP: 253 STR: 128 VIT: 100 AGI: 81 At Chapter 3 Alignment: Fire Job: Samurai Weapon: Zantetsuken Level: 35 EXP: 21610/22950 HP: 338 STR: 208 VIT: 133 AGI: 98 Joins at the start of Chapter 3. Being a Samurai Meiga's a very powerful fighter with high STR. Useful both in the field and in encounters. I leave him an Infantry so that he can crush the enemy in the field. Another character who leaves at Chapter 12, and can be fought in Chapter 17 in order to get him back on your team. ----------------------------------------------------------------------- ABELIA [MCABE] ----------------------------------------------------------------------- -Stats- At Chapter 11 Alignment: Fire Job: Gladiator Weapon: Gladius Level: 21 EXP: 8450/9100 HP: 337 STR: 140 VIT: 85 AGI: 96 At Chapter 13 Alignment: Lightning Job: Gladiator Weapon: Gladius Level: 38 EXP: 25820/27360 HP: 414 STR: 167 VIT: 93 AGI: 105 First joins you in Chapter 5. Abelia joins and leaves your party more than any other character. Each time she comes back she's more powerful than before, though. Her Alignment and Costume even change. Sword and Shield makes her deadly during encounters. You should keep her as Infantry, and if she's not the target have her keep pounding the enemy while on the field; if the enemy starts attacking her start an encounter. ----------------------------------------------------------------------- EURYDICE [MCEUR] ----------------------------------------------------------------------- -Stats- At Chapter 5 Alignment: Fire Job: Pirate Weapon: Great Sword Level: 8 EXP: 2310/2680 HP: 276 STR: 115 VIT: 84 AGI: 85 At Chapter 18 Alignment: Fire Job: Knight Weapon: Great Sword Level: 37 EXP: 24350/25820 HP: 420 STR: 136 VIT: 172 AGI: 106 Another character that joins at Chapter 5. Eurydice is one of the best characters you can get. Iron Sword is a powerful class of weapons, and she has the stats to pack a punch. Infantry and Calvary are good choices for her. She leaves after Chapter 12 like other members, but can be fought in Chapter 17 and will rejoin afterwards. She comes back as a Knight, but keeps the Iron Sword. ----------------------------------------------------------------------- GIRARDOT [MCGIR] ----------------------------------------------------------------------- -Stats- At Chapter 7 Alignment: Fire Job: Knight Weapon: Heavy Lance Level: 15 EXP: 5170/5650 HP: 323 STR: 102 VIT: 140 AGI: 96 He's pretty much a second Aeneas, at probablly a higher level, which is of course a good thing. Don't get too attached to him beacuse once he leaves after Chapter 12 he never returns to your party. You might want to not even use him, so that the rest of your party's levels don't suffer. Later, you can recruit his son who fights just like him. ----------------------------------------------------------------------- AILIAN [MCAIL] ----------------------------------------------------------------------- -Stats- At Chapter 9 Alignment: Lightning Job: Samurai Weapon: Sickle Level: 17 EXP: 6150/6680 HP: 280 STR: 128 VIT: 103 AGI: 123 At Chapter 17 Alignment: Lightning Job: Samurai Weapon: Sickle Level: 39 EXP: 27360/28970 HP: 351 STR: 219 VIT: 136 AGI: 101 Ailian fights as a NPC in chapter 8 you can save, but don't worry about her as she joins up no matter what. She joins at the start of Chapter 9. Samurai is a good Job, but I don't really like the Sickle weapons. Infantry is a good unit type for her, and I keep her in field fights since I don't really like her in encounters. She leaves after Chapter 12, but comes back right at the start of Chapter 17. ----------------------------------------------------------------------- TINA [MCTIN] ----------------------------------------------------------------------- -Stats- At Chapter 13 Alignment: Fire Job: Assassin Weapon: Kunai Level: 25 EXP: 11290/12100 HP: 301 STR: 140 VIT: 123 AGI: 144 One of the three new characters you get at the start of Chapter 13. She has quite a bit of dialouge now that your other vocal members aren't with you. Kunai is one of my favorite weapon styles, so I found her useful. Infantry and Bandit are good unit options. ----------------------------------------------------------------------- YUILIN [MCYUI] ----------------------------------------------------------------------- -Stats- At Chapter 13 Alignment: Fire Job: Saint Weapon: Steel Fan Level: 27 EXP: 12950/13850 HP: 332 STR: 118 VIT: 130 AGI: 107 Another new character who shows up in Chapter 13. I didn't find her too useful since Fan is kind of not my style. I'd probablly make her a Knight. ----------------------------------------------------------------------- LUCA [MCLUC] ----------------------------------------------------------------------- -Stats- At Chapter 13 Alignment: Fire Job: Thief Weapon: Jambiya Level: 26 EXP: 12100/12950 HP: 303 STR: 88 VIT: 84 AGI: 119 The third character you get in Chapter 13. He's the worst of the three. Though I like Daggers, Thief has some rather poor stats that will wind up in Luca ending up dead pretty quick. Keep him a Bandit and out of field fights. ----------------------------------------------------------------------- LUNA [MCLUN] ----------------------------------------------------------------------- -Stats- At Chapter 19 Alignment: Water Job: Sage Weapon: Heisheng Jian Level: 51 EXP: 51850/54450 HP: 466 STR: 143 VIT: 149 AGI: 127 Your last character and a former foe at that. She's quite strong, even if you can only use her for 2 Chapters. Infantry and Knight are both good unit options. I used her as my main tank while making it over to Strife. ----------------------------------------------------------------------- Optional Characters [06OPC] ----------------------------------------------------------------------- These characters don't join your party automatically. Instead they have to be saved before they come over to your forces. ----------------------------------------------------------------------- KANON [OCKAN] ----------------------------------------------------------------------- -Stats- At Chapter 9 Alignment: Wind Job: Monk Weapon: Kick Edge Level: 12 EXP: 3850/4270 HP: 301 STR: 117 VIT: 71 AGI: 91 At Chapter 18 Alignment: Wind Job: Gladiator Weapon: Kick Edge Level: 32 EXP: 17950/19110 HP: 387 STR: 157 VIT: 90 AGI: 103 One of the Halteese soldiers you can save during Chapter 8. Unlike Ailian, you must save Kanon before she is killed, or she won't join you. Problem is that she's behind a Maletta base and several troops are charging at her fast. The best way to get her is to make 3 Bandits and place them near the node closest to her. Break down the base quickly, and run to Kanon to save her. Ailian will probablly get killed during this, but don't worry about it. She leaves after Chapter 12, but can be fought in Chapter 17 so that she rejoins. Shegoes from Monk to Gladiator, which I guess is an ok trade. ----------------------------------------------------------------------- LERAJE [OCLER] ----------------------------------------------------------------------- -Stats- At Chapter 9 Alignment: Wind Job: Knight Weapon: Schweitzer Level: 15 EXP: 5170/5650 HP: 323 STR: 102 VIT: 140 AGI: 96 At Chapter 18 Alignment: Wind Job: Pirate Weapon: Schweitzer Level: 37 EXP: 24350/25820 HP: 403 STR: 158 VIT: 114 AGI: 99 Another Halteese Soldier you can save during Chapter 8. Though Maletta soldiers are charging at him too, no bases are blocking him. Send a Calvary to his aid and he'll join after the battle. Like pretty much everyone else he leaves after chapter 12, but can be fought so he'll come back in Chapter 18. I really don't like that he gos from Knight to Pirate, beacuse it really lowers the amount of punishment he can take. ----------------------------------------------------------------------- Either/Or Characters [07EOC] ----------------------------------------------------------------------- These characters come in sets. You can have one or the other, but never both in the same play through. You can choose the other one in a New Game+, though. ----------------------------------------------------------------------- JINKAI [EOJIN] ----------------------------------------------------------------------- -Stats- At Chapter 9 Alignment: Fire Job: Ninja Weapon: Onimaro and Tobikage Level: 21 EXP: 8450/9100 HP: 291 STR: 134 VIT: 104 AGI: 126 At Chapter 17 Alignment: Fire Job: Samurai Weapon: Onimaro and Tobikage Level: 38 EXP: 25820/27360 HP: 348 STR: 216 VIT: 136 AGI: 100 You can only get him or Xiaoxin, and since I like Katana and Shuriken more than Chinese Sword, I typically get Jinkai. Though he joins at Chapter 9, getting him matters on what you did during Chapter 2. During that chapter you faced off against a number of enemies, two of them being Jinkai and Xiaoxin. If you killed Jinkai first, then you get him. You'll most likely get him your first time anyway, as you'll probablly run in to him first, unless of course you're trying to avoid him. He leaves after Chapter 12, but comes back at the start of Chapter 17. He goes from Ninja to Samurai, which I'd say is good. ----------------------------------------------------------------------- XIAOXIN [EOXIA] ----------------------------------------------------------------------- -Stats- At Chapter 9 Alignment: Water Job: Pirate Weapon: Qing Long Level: 20 EXP: 7830/8450 HP: 329 STR: 132 VIT: 89 AGI: 91 The other chracter you can get in place of Jinkai. During Chapter 2 defeat him before Jinkai and he'll join at Chapter 9. Like Jinkai and Ailian he leaves after Chapter 12, but returns during the start of Chapter 17 ----------------------------------------------------------------------- FEOFAN [EOFEO] ----------------------------------------------------------------------- -Stats- At Chapter 16 Alignment: Wind Job: Gladiator Weapon: Gladius Level: 34 EXP: 20330/21610 HP: 396 STR: 160 VIT: 91 AGI: 103 You can only get him or Rudiger. I'd rather get Rudiger as a Lance user to take Girardot's place is alot more useful. Plus Feofan looks really weird. It's more likely you'll get Feofan, though. Just like with Xiaoxin and Jinkai, whoever you defeat first joins your party, however Feofan is really close to your Main Base, while Rudiger is on the other side of the map. He gets overshadowed once you get Abelia back. ----------------------------------------------------------------------- RUDIGER [EORUD] ----------------------------------------------------------------------- -Stats- At Chapter 16 Alignment: Water Job: Knight Weapon: Heavy Lance Level: 38 EXP: 25820/27360 HP: 424 STR: 137 VIT: 174 AGI: 107 You can only get him or Feofan. I go with Rudiger as he uses a Lance, looks really cool (And also unlocks his cool gear for Character Creation), and is also Girardot's son (This is only mentioned on the SC3 Website and not really in game). Problem is getting him, though. You have to defeat him before Feofan, which can easily put your Main Base at great risk, possibly failing the Chapter. Make sure you have enough gold to spare so that you can foritfy alot. First foritfy your base to the south, then take out the minor Rebels standing around. Now you'll want to take out the two bases north of Voldo out at around the same, the far north one being the more important. Once any of the Rebel bases are taken out, eight powerful enemies will charge right for your Main base, among them being Rudiger and Feofan. If you do it right you'll trap Katina and Fengyu, and if you're lucky Rudiger and Mayura will split up. When Rudiger is out in the field charage him and start an encounter with a character you know can take him out. Now just clean up the rest so your Main Base stays in shape. ----------------------------------------------------------------------- Job Change and New Game+ [08JCN] ----------------------------------------------------------------------- As you've porbably noticed, some of the characters' Jobs change around Chapter 17 or 18. Some of these are good, and others can be a bit bad for their stats. Jinkai for exmaple loses alot of AGI, but gains STR. Here is alist of changes: Jinkai: Ninja > Samurai Riese: Thief > Assassin Eurydice: Pirate > Knight Kanon: Monk > Gladiator Leraje: Knight > Pirate Since Jinkai joins you at the start of the Chapter, you can't avoid this change. The other 4 are enemies during Chapter 17 and if you defeat them they rejoin. If you leave them alone they won't come back to your party and won't change Jobs. And why would you not want them back in your party? New Game+. When you beat Chapter 20 and save a New Game+, not only do levels carry over, but so do these Job class changes. So once Eurydice becomes a Knight you can never turn her back into a Pirate. If you want to avoid fighting them you'll have to fight through Sophitia and Tira, which isn't too hard by the time you get there. Oddly enough Kanon and Leraje are enemy characters even if you didn't save them back in Chapter 8. They won't join you if you defeat them here, though. Another note about New Game+ is that Abelia's change in Alignment and defualt outfit is carried over. She's now Evil from the start of the game! ----------------------------------------------------------------------- Closing and Credits [09CAC] ----------------------------------------------------------------------- -Sources- -http://www.soularchive.jp/ - Info about Girardot and Rudiger -Rempidzier's SC3 FAQ - Help getting passed the last 3 Chapters -TinyCaterpillar's Character Creation Guide - Info about recruiting Xiaoxin and Kanon -Who ever on the GameFAQs message board compiled Iron Sword's Anti AI Moves -The Money Glitch -Legal- This document is copyright 2006 by Kurtis Seid Soul Calibur 3 is copyright 2005 by Namco Please don't Distribute or plagiarise this without the author's permission. ----------------------------------------------------------------------- ~End Fragnarokment