-=============================================================================- _________________ ________________ / _____________/ /_____________ \ / / _____ __ __ __ ____ ____ __ __ ___ __ ____/ / \ \ / _ // // // / / __ // __ \ / / / // _ \ / // __/ / // // // // // / / / / /-/ // / / // _�/ / // /\ \_____ /����� // � // � // ��// ��// /�/ // �// // � // � / \ \ / /����� ����� ����� ����� ����� �� �� ���� �� ����� ����� ����\ \ / / __________________ \ \ / / \ / \ \ | / ��| /\ /\ |�� \ | |/ | || || | \| | || || | __| \/ \/ |__ / \ ������������������ -= SETSUKA FAQ =- Version 0.8 Dec. 2005 Written by: Majutsuko [email protected] -=============================================================================- "Fear me, for I am a demon." = Setsuka = -=============================================================================- _____________________________________ | T A B L E O F C O N T E N T S | ������������������������������������� CHAPTER ONE: NOTICES i - Version History ii - Disclaimer iii - E-mail Policy iv - Introduction CHAPTER TWO: ABOUT SETSUKA i - Profile ii - Background iii - Personal Stage CHAPTER THREE: GAME CONTROLS i - Control Key Legend CHAPTER FOUR: MOVE LISTS i - Horizontal Attacks ii - Vertical Attacks iii - Kick Attacks iv - Simultaneous Attacks v - 8-Way Run vi - Throws vii - Miscellaneous viii- Signiature Moves CHAPTER FIVE: SOUL CHARGE EFFECTS i - Guard Break-Enhanced Moves ii - Unblockable-Enhanced Moves CHAPTER SIX: COMBAT TACTICS i - Variable Cancel ii - Recommended Moves/Combos & Strategies CHAPTER SEVEN: RANGE & RING OUT ANALYSIS i - Short Range ii - Mid Range iii - Long Range iv - Ring Out CHAPTER EIGHT: SETSUKA'S WEAPONS i - Iai Swords ii - Unlockables CHAPTER NINE: TALES OF SOULS i - Setsuka's Path To Night Terror ii - Setsuka's Path To Valeria, Hualin & Lynette CHAPTER TEN: END NOTICES i - Conclusion ii - Credits -=============================================================================- CHAPTER ONE: NOTICES -=============================================================================- ------------------------------------------------------------------------------- i - Version History ------------------------------------------------------------------------------- Version 0.8 (12/16/2005) Wrote this FAQ. ------------------------------------------------------------------------------- ii - Disclaimer ------------------------------------------------------------------------------- This FAQ is Copyright 2005 by me. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This FAQ may be not be reproduced under any circumstances except for personal, private use. Putting this FAQ on any web site other than Gamefaqs.com and Neoseeker.com without my advance written permission is prohibited and is a violation of copyright. Public distribution of this FAQ without my permission is also prohibited and is another violation of copyright. All you have to do is ask; I'm quite prone to saying, "yes." Just please ask. ------------------------------------------------------------------------------- iii - E-mail Policy ------------------------------------------------------------------------------- Any questions regarding any answers that can be found in this guide will be ignored completely. I do not want any inquisitions about material that is irrelevant to this guide. If you are having trouble understanding a particular section of the walkthrough and have a valid question, that is fine, but I do not want to be pestered about additional support on how to play Soul Calibur 3. Also, do not bombard me with questions regarding my updates; I have a busy life with work and school as it is. If any material in this guide is incorrect, then please let me know so that I can make the proper corrections. However, if anyone simply wants to send me their thanks and compliments regarding my guide, I will be more than happy to receive them, as you will make my day. Feedback and constructive criticisms are also appreciated. In any case, be sure to provide an appropriate title as well so that I don't overlook your letter as junkmail and delete it. * Now that that's all said, I'd like to ask you to please send me any of your strategies and battle tactics for Setsuka. I will post them, and I will give you full credit in my next update. ------------------------------------------------------------------------------- iv - Introduction ------------------------------------------------------------------------------- This is my fourth walkthrough on GameFAQs, and it contains various information regarding my favorite character of Soul Calibur III, Setsuka. She may not necessarily be the best character in the game, but she can make for a very dangerous opponent in the hands of someone who knows who to use her correctly. And that is precisely why I've written this guide; to analyze, review, and provide optimal tips and strategies on how to maximize one's effectiveness in battle as Setsuka. Now, please enjoy my extensive walkthrough which I consider to be stalwart...or even...perfect. -=============================================================================- CHAPTER TWO: ABOUT SETSUKA -=============================================================================- ------------------------------------------------------------------------------- i - Profile ------------------------------------------------------------------------------- |NAME: Setsuka (Meaning "Snow Flower") |AGE: 24 |BIRTHPLACE: Unknown (Raised in Japan) |HEIGHT: 5'6" |WEIGHT: 114 lbs. |BIRTH DATE: Unknown |Blood Type: A |WEAPON: Iai sword hidden in an umbrella |WEAPON NAME: Ugetsu Kageuchi |DISCIPLINE: Shinden Tsushima-ryu Battoujyutsu |FAMILY: No family. Her mother, who raised her, died as well. ------------------------------------------------------------------------------- ii - Background ------------------------------------------------------------------------------- Without any relatives, and her obviously non-native Japanese appearance, she was looked upon with disdain and fear ever since she was a young child. She gradually closed her heart to those around her and became a drifter at a young age. She was eventually taken in by a man, and she grew up surrounded by his kindness. Although he was far from rich, he gave her all he could, including an expensive long-sleeved kimono. He also gave her the name, Setsuka--Snow Flower. Setsuka's caretaker worked in the region as a bodyguard, and he taught her the battou technique he used to protect his patrons--the art of fighting from the draw. One day, the man entrusted a letter to her. The letter's destination was far away, and it took her many months to travel there and back. Upon her return, she was shocked to find the man lying on the floor, grievously injured. Although he would not tell her what happened, she had no doubt that it was a result of a duel. Despite the wounds, the man tried to behave as he always had, but Setsuka could not hide her sadness and concern. His lessons, however, grew evermore strict and demanding. On the other hand, he showered her with overwhelming love, something she had never experienced until then. Her feelings towards him grew into something beyond mere fondness or reverence. It would not be until she visited his grave years later that Setsuka would come to recognize the true nature of the feelings that had taken hold in her heart. Visiting his grave, she recalled the words he had spoken to her on his deathbed. "Do not think about vengeance. That fight was one of the most exciting moments of my life. I want you to live freely and carry on the techniques I taught you." The burning hatred welled up within Setsuka when her master revealed the name of the fateful opponent, Heishiro Mitsurugi. It also made her realize what it meant to truly love someone. Although her master did not wish it, she chose to avenge his death. She had few clues to go on, but she was sure that if she tracked down a warrior named Nightmare, she would eventually find Mitsurugi. Armed with an oilpaper umbrella containing a concealed blade and wearing the kimono that her teacher had left to her, her appearance was that of a beautiful goddess of war dressed in bewitching robes of mourning. -=============================================================================- CHAPTER THREE: GAME CONTROLS -=============================================================================- ------------------------------------------------------------------------------- i - Control Key Legend ------------------------------------------------------------------------------- CONTROL LAYOUT: 7 8 9 4 N 6 1 2 3 1 = Back Down 2 = Down 3 = Down Forward 4 = Back N = Neutral 6 = Forward 7 = Back Up 8 = Up 9 = Up Forward BUTTONS: G = Guard Button A = Horizontal Slash Button B = Vertical Slash Button K = Kick Button HIT LEVELS: H = Hits High M = Hits Mid L = Hits Low SM = Special Mid SL = Special Low PROPERTIES: GI = Guard Impact GB = Guard Break PARRY/REPEL = Guard Impacts. (Parry Highs/Mids with 6G, and Lows with 3G.) (Repel Highs/Mids with 4G, and Lows with 1G.) MISCELLANEOUS: T = Throw AT = Attack Throw ST = Stance SP = Special Movement ! = Unblockable DP = Delayed Input Possible WC = While Crouching WR = While Rising WS = While Standing WL = While Landing WJ = While Jumping JD = Jump Delay 8WR = 8-Way Run BT = Back Towards opponent [ ] = Hold _ = Or : = Just Frame Input ... = Repeat Input CH = Counterhit NC = Natural Combo NcC = Natural Combo on Counterhit VC = Variable Cancel -=============================================================================- CHAPTER FOUR: COMBAT SKILLS -=============================================================================- ------------------------------------------------------------------------------- i - Horizontal Attacks ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |--------------------+---------------+---------+----------+-------------------| | Petal Slash | AA | HH | 12,18 | G to cancel hit#2 | | Sakura Air Combo | 1AA:A | LMH | 26,14,19 | | | Grasscutter | 2A | SL | 12 | | | Willow Slash | 3A | M | 23 | | | Winter Stitch | 4A | H | 18 | | | Tousled Hair Slash | 6AA | HH | 17,28 | | | Mist Cutter | 4[4]AA | HH | 18,18 | | | Hazy Moon Thrust | 4[4]AB | H(DP)M | 18,24 | | | Willow Splitter | 6[6]A | H | 34 | | | Rising Red Moon | agB | M | 22 | | | Mourning Thrust | aB | M | 34 | | | Stalk Chipper | WC A | SL | 10 | | | Shade Buster | WC 3aB | M | 38 | | | Crescent Slash | WR A | H | 28 | | | Winter Breeze | BT A | H | 12 | | | Blind Grasscutter | BTWC A | L | 12 | | | Blossom Slicer | WJ A | H | 29 | | | Petal Sweeper | JD A | L | 24 | | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- ii - Vertical Attacks ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |--------------------+---------------+---------+----------+-------------------| | Wingbeat Slicer | BB | MM | 16,20 | G to cancel hit#2 | | Shade Skewer | 1B | M | 17 | | | Waterfowl Slice | 2B | M | 19 | | | Air Blade | 3B | M | 29 | | | Double Silver Stab | 4BB | MH | 27,15 | | | Moonlight Thrust | 6B | H | 24 | | | Moon Shadow Strike | 4[4]BA | MM | 18,25 | | | Sakura Twister | 6[6]BA | MH | 16,23 | | | Winter Funeral | bA | M | 50 | | | Petal Slicer | WC B | M | 16 | | | Shade Thrust | WC 3BB | MM | 22,23 | | | Crescent Blade | WR B | M | 22 | | | Silver Slicer | BT B | M | 21 | | | Windbeat Strike | BTWC B | M | 17 | | | Willow Divide | WJ B | M | 26 | | | Crescent Divide | JD B | M | 32 | | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- iii - Kick Attacks ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |----------------------+---------------+---------+----------+-----------------| | Rising Sun Kick | K | H | 12 | | | Back Rising Sun Kick | 1K | M | 20 | | | Crouching side Kick | 2K | L | 12 | | | Oiran Heel Kick | 3K | M | 16 | | | Setsuka Stomp | 4K | H | 26 | | | Knee Seduction | 6K | M | 15 | | | Shadow Hunter | 4[4]KB | HM | 20,24 | | | Shade Roundhouse | 6[6]K | H | 30 | | | Shin Kick | WC K | L | 10 | | | Rising Front Kick | WR K | M | 28 | | | Rising Moon Kick | BT K | H | 14 | | | Blind Shin Kick | BTWC K | L | 12 | | | Oiran Rising Heel | WJ K | M | 22 | | | Flying Side Kick | JD K | M | 18 | | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- iv - Simultaneous Attacks ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |----------------------+---------------+---------+----------+-----------------| | Mirror Blade | A+B | GI | Var. | M-GI & 1/6 NcC | | Half Moon Shadow | 2A+B | L | 23 | | | Blazing Moon | 4[4]A+B | MM! | 30,30 | G to cancel | | Blazing Moon | [7]_[1]A+B | MM! | 30,30 | G to cancel | | Twilight Moon Thrust | 6[6]A+B | M | 45 | | | Twilight Moon Thrust | [9]_[3]A+B | M | 45 | | | Silver Moon Combo | B+K 61B 44B+K | M(AT)MM | 24,18,44 | Input in 0.5sec | | Sakura Fury Combo | B+K 61B 33A+B | M(AT)MM | 24,18,33 | | | Crescent Lash | 2B+K | M | 20 | | | Silver Shadow | 4[4]B+K | H | 34 | | | Blind Heaven | 6[6]B+K | M | 35 | | | Blind Heaven | BT B+K | M | 35 | | | Rising Moon | WC 3A+B | M | 30 | | | Taunt | K+G | SP | | | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- v - 8-Way Run ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |-----------------------+----------------+---------+----------+---------------| | Willow Splitter | [4]A | H | 34 | | | Sakura Twister | [4]BA | MH | 16,23 | | | Sliding Scraper | [4]K | L | 30 | Sliding | | Twilight Moon Thrust | [9]_[6]_[3]A+B | M | 45 | | | Blind Heaven | [6]B+K | M | 35 | | | Bamboo Cutter | [9]_[3]A | MH | 20,10 | | | Rising Crescent | [9]_[3]B | M | 26 | | | Heel Hook Kick | [9]_[3]K | M | 30 | | | Shade Dancer | [8]_[2]A+B A | MH | 15,12 | | | Horizon Slash | [8]A | H | 24 | | | Dawn Haze Slash | [2]A | H | 24 | | | Full Moon Divide | [8]B | M | 30 | | | Sakura Divide | [2]B | M | 30 | | | Crescent Roundhouse | [8]_[2]K | M | 18 | | | Horizon Sweeper | [7]_[1]A | L | 26 | | | Crescent Strike | [7]_[1]B | M | 28 | | | Backspin Snow Sweeper | [7]_[1]K | L | 26 | | | Blazing Moon | [7]_[4]_[1]A+B | MM! | 30,30 | G to cancel | | Mist Cutter | [4]AA | HH | 18,18 | | | Hazy Moon Thrust | [4]AB | HM | 18,24 | | | Moon Shadow Strike | [4]BA | MM | 18,25 | | | Shadow Hunter | [4]KB | MH | 20,24 | | | Silver Shadow | [4]B+K | H | 34 | | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- vi - Throws ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |-----------------+---------------+---------+--------+------------------------| | Crescent Sweep | A+G | T | 33 | Press A to escape | | Moon Wind | B+G | T | 55 | Press B to escape | | Shadow Descent | Left side | T | 65 | Match A/B-T to escape | | Vermillion Moon | Right side | T | 75 | Match A/B-T to escape | | Snow Gate | Back side | T | 45 | Ast/Voldo escapes only | | Crimson Death | 214B+G | T | 42 | Press B to escape | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- vii - Miscellaneous ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | NOTES | |--------------------+---------------+---------+----------+-------------------| | Dawn Haze | 214 | SP | | Crouching | | Silent Rush | A+K | SP | | Running | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- viii- Signiature Moves ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | ATTACK NAME | INPUT COMMAND | HIT LVL | DAMAGE | |--------------------+------------------------+------------+------------------| | Sakura Air Combo | 1AA:A | LMH | 26,14,19 | | Shade Buster | WC 3aB | M | 38 | | Sakura Twister | 6[6]BA | MH | 16,23 | | Winter Funeral | bA | M | 50 | | Rising Crescent | [9]_[3]B | M | 26 | | Silver Moon Combo | B+K 61B 44B+K | M(AT)MM | 24,18,44 | | Combo | [9]_[3]B bA | MM | 26,50 | | Combo | 4A 2143BB [8]_[2]A+B A | H(CH)MMMH | 18,22,23,15,12 | | Combo | A+G [9]_[3]B | TM | 33,26 | o-----------------------------------------------------------------------------o -=============================================================================- CHAPTER FIVE: SOUL CHARGE EFFECTS -=============================================================================- ------------------------------------------------------------------------------- i - Guard Break-Enhanced Moves ------------------------------------------------------------------------------- Level 1 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * None ``````````````````````````````````````````````````````````````````````````````` Level 2 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * Mourning Thrust: aB * Rising Red Moon: agB * Silver Shadow: 44B+K ``````````````````````````````````````````````````````````````````````````````` Level 3 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * Blind Heaven: 66B+K * Blind Heaven: BT B+K ``````````````````````````````````````````````````````````````````````````````` ------------------------------------------------------------------------------- ii - Unblockable-Enhanced Moves ------------------------------------------------------------------------------- Level 1 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * None ``````````````````````````````````````````````````````````````````````````````` Level 2 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * None ``````````````````````````````````````````````````````````````````````````````` Level 3 Soul Charge ``````````````````````````````````````````````````````````````````````````````` * Half Moon Shadow: 2A+B * Sakura Divide: 8WR 2B * Full Moon Divide: 8WR 8B ``````````````````````````````````````````````````````````````````````````````` -=============================================================================- CHAPTER SIX: COMBAT TACTICS -=============================================================================- ------------------------------------------------------------------------------- i - Variable Cancel With Setsuka's B-Throw ------------------------------------------------------------------------------- Variable Cancel is a technique that allows you to cancel out of a variety of states/reactions and immediately return you to a default state. With it, Setsuka has tremendous damage potiential as it leaves her open to chain some deadly combos. Here's how it's performed: |METHOD 1: B+G 26 22+[G]N ``````````````````````````````````````````````````````````````````````````````` * Begin using B+G * No later than the 2nd hit, press 2,6 (which turns her around) * Press 2,2 along with [G] and release it quickly after returning the Analog D-pad to Neutral. ``````````````````````````````````````````````````````````````````````````````` |METHOD 2: B+G 26 [G]22N ``````````````````````````````````````````````````````````````````````````````` * Begin using B+G * No later than the 2nd hit, press 2,6 (which turns her around) * Press [G],2,2, release G quickly after returning the Analog/D-pad to Neutral. ``````````````````````````````````````````````````````````````````````````````` By doing this, Setsuka is freed from her throw, with her opponent launched up in the air. So now she is completely ready to follow up (must be done promptly) with some nasty attacks, like bA, 4[4]B+K, or another throw! ------------------------------------------------------------------------------- ii - Recommended Moves/Combos & Strategies ------------------------------------------------------------------------------- Coming as soon as you send me your suggestions! -=============================================================================- CHAPTER SEVEN: RANGE & RING OUT ANALYSIS -=============================================================================- ------------------------------------------------------------------------------- i - Short Range ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ii - Mid Range ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- iii - Long Range ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- iv - Ring Out ------------------------------------------------------------------------------- Setsuka's ring out game isn't bad at all. Blind Heaven (6[6]B+K) is fast, and very decent. It works nicely if you sidestep someone's attack near an edge, then punish them with this attack. A good alternative technique is Sakura Twister (6[6]BA). Another strategy is to use a launcher; Setsuka's B-Throw VC is always great if you can pull off the initial grab. Otherwise, Rising Crescent ([3]B) does the job as well. The idea is to launch them, then follow up with a move that'll knock them right out of the ring. -=============================================================================- CHAPTER EIGHT: SETSUKA'S WEAPONS -=============================================================================- ------------------------------------------------------------------------------- i - Iai Swords ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | WEAPONS | WEAPON PROPERTIES | PRICE | |----------------------+----------------------------------------------+-------| | Ugetsu Kageuchi (1P) | * None | N/A | |----------------------+----------------------------------------------+-------| | Ugetsu Kageuchi (2P) | * None | N/A | |----------------------+----------------------------------------------+-------| | Ridicule | * Increase attack power. | 24200 | | | * Some attacks become counters. | | |----------------------+----------------------------------------------+-------| | Shiranamigasumi | * Increase defense power. | 36600 | | | * Automatically dodge some throw attacks. | | |----------------------+----------------------------------------------+-------| | Moonlight | * Recover some health from opponent after | 12300 | | | inclicting damage. | | | | * Attack Power increases as time passes. | | |----------------------+----------------------------------------------+-------| | Ugetsu Shinuchi | * Increase attack power. | 86400 | | | * Increase defense power. | | | | * Guard Impacts become easier to perform. | | | | * Guard Impacts will damage your opponent. | | |----------------------+----------------------------------------------+-------| | Broken Bamboo Sword | * Change weapon hit SE to special SE. | 23000 | | | * Decrease defense power. | | |----------------------+----------------------------------------------+-------| | The Ancient | * None | 15000 | o-----------------------------------------------------------------------------o ------------------------------------------------------------------------------- ii - Unlockables ------------------------------------------------------------------------------- o-----------------------------------------------------------------------------o | WEAPONS | OPTION A | OPTION B | |---------------------+---------------------------+---------------------------| | Ridicule | Can be purchased at the | Defeat Setsuka in Tales | | | weapon shop. | of Souls (Low prob). | |---------------------+---------------------------+---------------------------| | Shiranamigasumi | Get to the fourth stage | Fight a total of 400 | | | of ToS with Setsuka. | battles. | |---------------------+---------------------------+---------------------------| | Moonlight | Can be purchased at the | Fight a total of 525 | | | weapon shop. | battles. | |---------------------+---------------------------+---------------------------| | Ugetsu Shinuchi | Get to the seventh stage | Fight a total of 1010 | | | of ToS with Setsuka. | battles. | |---------------------+---------------------------+---------------------------| | Broken Bamboo Sword | Score Great in Survival | Fight a total of 1610 | | | Mode (Medium). | battles. | |---------------------+---------------------------+---------------------------| | The Ancient | Defeat Olcadan in Tales | Complete everything in | | | of Souls with Setsuka. | Setsuka's Tutorial Mode. | o-----------------------------------------------------------------------------o -=============================================================================- CHAPTER NINE: TALES OF SOULS -=============================================================================- ------------------------------------------------------------------------------- i - Setsuka's Path To Night Terror ------------------------------------------------------------------------------- In order to reach Night Terror with Setsuka, you cannot lose any battles/use any Continues. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 1: Taki |DECISION: * Choose to travel by land. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 2: Lizardman ``````````````````````````````````````````````````````````````````````````````` |BATTLE 3: Zasalamel |DECISION: * Choose to follow him. * Choose to investigate Soul Edge. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 4: Voldo |DECISION: * Stop when you feel you're being watched. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 5: Will-O-Wisp ``````````````````````````````````````````````````````````````````````````````` |BATTLE 6: Raphael ``````````````````````````````````````````````````````````````````````````````` |BATTLE 7: Seong Mi-Na |DECISION: * Choose to search for the warrior. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 8: Mitsurugi |DECISION: * Choose to proceed. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 9: Unknown Soul (Chinese Sword CAS) |DECISION: * Choose to approach. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 10: Olcadan ``````````````````````````````````````````````````````````````````````````````` |BATTLE 11: Zasalamel ``````````````````````````````````````````````````````````````````````````````` |BATTLE 12: Night Terror ``````````````````````````````````````````````````````````````````````````````` ------------------------------------------------------------------------------- ii - Setsuka's Path To Valeria, Hualin & Lynette ------------------------------------------------------------------------------- In order to reach the Shop Girls with Setsuka, you cannot lose any battles/use any Continues. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 1: Taki |DECISION: * Choose to travel by land. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 2: Lizardman ``````````````````````````````````````````````````````````````````````````````` |BATTLE 3: Zasalamel |DECISION: * Choose to follow him. * Choose to investigate the Azure Night. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 4: Gladiator |BATTLE 5: Gladiator |BATTLE 6: Dragon |DECISION: * Stop when you feel you're being watched. ``````````````````````````````````````````````````````````````````````````````` |BATTLE 7: Valeria |BATTLE 8: Hualin |BATTLE 9: Lynette ``````````````````````````````````````````````````````````````````````````````` -=============================================================================- CHAPTER TEN: END NOTICES -=============================================================================- ------------------------------------------------------------------------------- i - Conclusion ------------------------------------------------------------------------------- I hope you've enjoyed this guide, I certainly put a lot of work into it. One of the major reasons I wrote this is because it's always great to open up new possibilities for things. Well, cheers. ~ Majutsuko ------------------------------------------------------------------------------- ii - Credits ------------------------------------------------------------------------------- If I forgot to credit anyone for anything at all in this guide (sorry!), please let me know so I can post it here! - Thanks to The Wu 2003 for most of the Fighting Engine/Numbers Key/Layout. - Special thanks to Namco for creating Soul Calibur III. - Special thanks to Sony Computer Entertainment America for the PlayStations. - Special thanks to Gamefaqs.com and Neoseeker.com for posting this guide. * Finally, I'd like to extend my sincerest thanks to all of you who've read/ used my FAQ. -=============================================================================- -= SETSUKA FAQ =- Copyright 2005 Majutsuko -=============================================================================-