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by Crazyreyn


                     S H A D O W  O F  T H E  C O L O S S U S

                                  PlayStation 2
                          FAQ/Walkthrough, Version 1.0
                            Last Updated - 05/07/2006
                    By Crazyreyn ([email protected])
            Copyright (c)2006 Matthew Reynolds. All rights reserved. 


| Legal Notice |

The ONLY sites that may have this FAQ and all my other FAQs are the following..

You will find the latest versions here. If you want to host my FAQ then
give me an email and I'll most probably agree, as long as you don't alter
anything, and if keep it in it's original format and give me full credit for
creating the document.

| Contact Details |

If you see a fault of ANY kind or you want to contribute some data to me, then 
either email me at [email protected] OR speak to me on 
MSN Messenger on [email protected], or on AIM at Crazyreyn.
If you are emailing me, then please have the subject title as 'Shadow Colossus
FAQ' or something similar, otherwise it will not be opened. Full credit will be
given in due course.

Or feel free to ask me any questions you wish, comment on this FAQ, ask if you
want this posted on your site etc. then do that same as above.

           If you could, rate this FAQ so I can get some feedback.

                                 Thank You.


Hello and welcome to the Shadow of the Colossus FAQ/Walkthrough. This guide
provides you with the whereabouts and strategies to defeat all sixteen
colossi in the game, as well as details about Time Trial and some of the
other secrets in the game. I really enjoyed playing through this game despite
it's length and slight repetition, but the overall beauty and presentation
of the game really made me come back to write a guide of it.

I would like to dedicate this FAQ to Thomas Carter (aka Carts) for lending me
this game to play, and for being a great mate over these past few years.
Cheers buddy!

I hope that you enjoy this game, and using this FAQ!

- Reyn

                               TABLE OF CONTENTS

1. Version History
2. Game Overview
  2.01. Story
  2.02. Basics
  2.03. Controls
  2.04. Items
3. Walkthrough
  3.01. First Colossus
  3.02. Second Colossus
  3.03. Third Colossus
  3.04. Fourth Colossus
  3.05. Fifth Colossus
  3.06. Sixth Colossus
  3.07. Seventh Colossus
  3.08. Eighth Colossus
  3.09. Ninth Colossus
  3.10. Tenth Colossus
  3.11. Eleventh Colossus
  3.12. Twelfth Colossus
  3.13. Thirteenth Colossus
  3.14. Fourteenth Colossus
  3.15. Fifteenth Colossus
  3.16. Sixteenth Colossus
4. Time Attack and Secrets
5. FAQ's
6. Conclusion and Special Thanks

Searching -
Simply copy and paste the section you want to go to into the Find box (to open
it, press CTRL+F). Now press enter twice and you will be taken to your selected

                              1. VERSION HISTORY

| Version 1.0 - 05/07/2006 |

The first version of the FAQ, everything is complete!

                               2. GAME OVERVIEW

This section provides you with an overview to playing the game, with the
controls, game basics and items.

 2.01. Story

More about backstory this game, this is taken from the game's manual. Note that
in the PAL manual Wander, the main character is mispelt as 'Wanda'.



The journey here was long.

With only Agro for company, Wander has travelled for many moons to arrive at
this place, a strange temple in the middle of a desolate land. As he lays
the body of the girl on the cold stone pedestal, he begins to wonder if the
legends are true. But his mind isn't allowed to drift far; a voice speaks
from the heavens... the first voice he has heard in a long time.

It seems there is some hope; a chance to trade death for life, to bring her
back. But such unimaginable power carries with it great consequences.

Wander will do anything, no matter what the cost to himself; he has come too
far to lose faith now. The voice speaks of great beats that inhabit this
strange land; creatures that, if slain, may grant the power to resurrect
lost souls.

When all seems lost, there is always a way.

And now, Wander's journey is only just beginning...

 2.02. Basics

Game Screen

This is the standard game screen when playing the game - note that it only
really appears when you are fighting, using your weapons or the grip /
oxygen meter.

      |========== 4                   |
      |                               |
      |                               |
      |                               |
      |                               |
      |                               |
      |                               |
      |                               |
      |                         2   3 |
      |                     1 ======= |

1 - Life Meter
    This is your life meter, which decreases if you have taken damage from a
    colossus or fall. You can recover health by just standing still for a 
    short period of time. You can refill it faster by holding down R1 and
    crouching. After each Colossus battle, this meter increases permanently.
2 - Grip / Oxygen Gauge
    When you hold on to a wall, fur or cliff edge, this decreases slowly.
    When underwater this turns into your oxygen gauge. To refill it, remain
    stationary for a short period of time (or go to the surface if underwater).
    After each Colossus battle, this gauge increases permanently.
3 - Weapon Selected
    Pressing left or right on the D-Pad will switch between the sword, the bow
    and being unequipped.
4 - Colossus Health

Finding the Colossus

Before each battle you have to find the Colossus on the map. You are given a
clue in the Temple, so get on to Agro and go outside to where it is more 
sunny and use your sword to direct you in the right way. Note that this some
times can be misleading, as it doesn't tell you distance so you may stop off
part way and not be there. Keep checking it as you travel to ensure you are
going the right way.

Here is a map hosted at GameFAQs with the locations of all 16 colossi -
Created by noypi_gjd, he did a fantastic job here.

Fighting the Colossus

The aim is the get on to the colossus, find the seal and stab them until the
Colossus has been defeated. Naturally it isn't that easy, so just observe
the surroundings and his behavior to find the solution to taking them down.
Naturally their solutions are covered in the guide, but it's a lot more fun
to try and figure them out on your own and using this walkthrough as a last


To save the game in the field, find a green stone to prey against. These
are dotted around the map in various locations, and are green stone structures.
Find one, and press Circle in front of it to prey and save. An example of one
lies in front of the Temple. You also get the chance to save after each
Colossus battle.

PAL Extras

The PAL (European and Australian) version of the game has three extras;
Making of Movie, Ico Trailer and Gallery. The Making of Movie is quite poor
and real short, the Trailer is well, a trailer and there are 33 cool screen-
shots and sketches of the game. PAL also gets 60Hz mode too, and mispelt
Wander as Wanda in the Story section. Those crazy guys at SCEE, what are they

 2.03. Controls

Standard Controls

Left Analog Stick        -  Move Wander
Right Analog Stick       -  Move Camera
D-Pad                    -  Change between Sword, Bow and Unequipped
X                        -  Call Agro / Whistle
Circle                   -  Shine Sword
Square                   -  Use Sword / Bow (when equipped)
Triangle                 -  Jump
L1                       -  Fix view on Colossus
L2                       -  N/A
R1                       -  Grip / Swim underwater
R2                       -  N/A
SELECT                   -  N/A
START                    -  Map

* Press R1 and Triangle while running to execute a Dive Roll.
* To climb up onto a ledge above, hold triangle and release (all while holding
  R1 still).
* While climbing, to jump to the area opposite hold triangle and push down on
  the analog stick until Wander looks behind him. Release triangle to make him
  jump in that direction.
* When in the water, hold R1 to drop underwater. You can only go just under the
  surface and not dive down in to the depths. Doing so will make you go faster
  when swimming.
* When using the sword for stabbing, press Square once to raise the sword and
  charge up the stab, and when Wander grunts, press Square again to plunge
  it deep in to the seal and knock off more health.
* When using the bow, hold Square down for a few seconds to give it more power
  and a straighter line of fire. Otherwise at long distances it will just

Agro Controls

* The same controls are more or less the same while riding Agro.
* Press X to call Agro over. You can also use this in battles to get a
  Colossus' attention.
* Press Triangle while next to the horse to climb on.
* Tap X to make him ride faster. To make him run, start tapping X and when
  he is at full speed you can hold X to maintain it, or even just leave it and
  Agro will continue running at that speed for a while.
* You can jump off Agro when riding, or just climb off when stationary.
* Using the bow is the exact same as when not riding Argo. Keep in running
  and then hold Square and move the pointer around as usual, and Argo will keep
  on riding forward.
* Press R1 and Up on the analog stick to stand on top of the horse.
* Pull back on the analog stick to stop the horse.

                               3. WALKTHROUGH

 3.01. First Colossus

Getting There

Grid Reference - F5

Run down the short set of steps behind you and call over Agro by pressing X.
When he arrives, run up and stop next to him and press Triangle to climb on
top. It's a bit fiddly so you might jump instead, but keep adjusting until
you get on. Now turn Agro round to the front of the temple, where there are
sets of stairs at both fair sides. Holding up and tapping X, make Agro run
down the stairs to the fields outside. Press Circle to use your sword to see
that the first Colossus is directly in the cliffs ahead. Ride toward that
direction until you reach the cliffs, with an opening up a short set of steps.
Ride up to show a cutscene of the cliffs above you.

Climb off (triangle) and go to the right wall that's covered in moss. Jump up
then press and hold R1 to start climbing, and move up the wall to the edge.
When you reach the edge he'll hold on, so press and release triangle to make
up jump to the area above. Head left up this walkway until you reach a gap
on the far left; jump over, go left and climb up to the path above. Run right,
across the small wooden planks and jump over another gap. Next, dive roll
underneath the gap in the rock (run towards it and press R1 and triangle
together), climb up the next area, right and climb up the small green wall.
On your left is a column with a ridge in the side. Jump up and hang,
then go left around the column shimmying with your hands to the other side.

To jump to the edge opposite hold triangle and push down on the Analog Stick
so he's facing the edge behind. Release triangle and still holding he'll jump
across - remember to press and hold R1 at the other side to ensure he latches
on. Climb up and proceed to the open area ahead for a cutscene.

Fighting the First Colossus

Basic Solution - Climb on to the back left leg
               - Stab weak point and quickly climb up the back
               - Reach the top of the head to find the seal

Run toward the colossus until you reach his feet. Watch out as he steps as it
will knock you to the ground, and beware of him stamping his feet as it'll
really knock your health down. When he does stamp one of his feet, be sure to
jump into the air to avoid the ground shake that will knock you down. Go to the
back of his left leg where there is some hair that you can climb on to. Equip
the sword and you'll see a blue cut in the centre of the fur - tap Square to
stab it and cause him to stumble on to his left knee. Quickly jump up the
ledges on the back of his left leg and up to the fur on his lower back. Do
strong and built up jumps to get there in time.

Now climb up to the ridge, shimmy right and on to the platform that sticks out
of his lower back. Wait here a second or two to refill your grip gauge. When
restored jump up to the next ridge and straight up his back to his shoulders.
You can rest here if needed, otherwise make sure the sword is equipped and
move on to the top of his head, where the blue seal is. Hang on here and press
Square once to raise the sword. When Wander (the main character) grunts, press
Sqaure again to plunge the sword and knock off about fifth of the colossus's
health. Keep hanging on and stabbing him until his health is fully depleted.
If you need to refill your grip gauge then retreat to the shoulders for a short
while, then head back and keep stabbing. When down, you have brief control
of Wander until black energy enters you and you return to the Temple.

 3.02. Second Colossus

Getting There

Grid Reference - F3

Exit the temple for a cutscene about the save points. Head right and follow
the outside of the temple and go north, where more or less straight ahead at
the canyon is a bridge that goes to north. Head across it and at the other
side a cutscene will occur, showing a large door on the beach area below.
Head down the right path to the beach, and across to where the door is to
trigger the battle.

Fighting the Second Colossus

Basic Solution - Wait until the front two leg's are raised and shoot the
                 green base with the bow
               - Climb up the front left leg as it's collapsed
               - Work way round to the back where the first seal is
               - Second seal is on the head

You face a four legged Colossus that shows no direct means of getting on there
from the ground. Get off Agro if you haven't already and get in front of the
Colossus, but not so that you can easily get stepped on. Keep watching and he
should bow his head slightly and the two front legs should rise up above you.
Using the bow, fire an arrow into the sole of it's left leg (it's bright
green) to cause him to collapse. Now quickly run to it's left side, where
you can start climbing the front left leg and up. If you are too slow then
he will get up, so just do it again and give it another attempt until you 
get up.

When you start climbing, go up, around and on to the platform. Wait here until
your grip gauge refills then grapple on to the fur and progress right across
his side until you reach the top of his back. Let go and stand on the top
to refill your grip gauge and equip the sword to see a seal on his back end.
Grip here and start the charged stabs until half of his health has been
depleted. Once this happens the seal will disappear, meaning you have to find
the other - on his head. Make your way to the head via either side of the 
spine along his back by jumping and climbing over the rows of stone. When you
reach the head, make sure the sword of equipped so the seal shows and start
stabbing away. He will toss you around quite a bit, so you might only get a 
few decent stabs in before heading back to the shoulder area and getting your
strength up before finally finishing him off.

 3.03. Third Colossus

Getting There

Grid Reference - E2

Remember the bridge you just took for the second colossus? Head across
there again and instead of heading down to the beach you can go straight on
to some sandy plains. When you come out, use your sword to direct you to the
North West, where the cliffs delve into a path. Head down here to reach a
lake with a floating island above it. Notice the path that leads out of the
water up to it, on the left? Swim across to there (hold R1 to swim underwater
which is a bit faster, mind your oxygen gauge mind) and head up the top of
this path. There is a box platform between you and the island, so run and jump
toward this box platform and grab on to the ridge that runs around it, and
shimmy toward the island side. Jump out from this box to the island (hold
triangle and down on the analog stick) and climb on to the island rim.
Run to the right until you see where the stone ledge turns in to grass
and climb up. Run toward the mass of rubble across the island for a cutscene.

Fighting the Third Colossus

Basic Solution - Lure him to attack the central stone plate with his sword to
                 shatter the bracelet on his arm
               - Lure him to attack the earth, and run up the sword to his 
                 arm while it's stuck
               - The first seal is located on top of his head
               - The second seal is located on his stomach

This guy is huge, but isn't too tricky to take down. He has three basic
attacks - stomping you with his leg and two variations of hitting you
with his sword - vertically and horizontally. All of these can be easily
dodged as he is rather slow, but make sure you jump as he connects with the
ground to avoid the shock wave. Anyway, the plan is to lure him to one of the
edges of the island - fire arrows at his face to annoy him so he is away
from the centre. Now run around him to the centre of the island, where there
is a stone plate in the ground. Stand on here until he eventually attempts
to strike you with his sword, dodge out of the way sort of last minute so he
hits and smashes the bracelet on his arm. Without this, you can now mount the

Move on to a grass area of the island and keep some distance so he attacks you
with the sword horizontally. Dodge and the sword will get stick in the ground
for a moment or two, giving you the perfect opportunity to scale the weapon and
run up to his arm. Start climbing up, past the shattered bracelet to the
shoulder. Climb to the back of his neck; here you can rest a minute or two
to regain your grip gauge. The first seal is on the top of the head, so climb
up and begin stabbing. He'll flail around quite a bit but be persistent and
keep resting at the back of the neck until this seal is done with. With half
his health gone, go down the back of his neck and make your way down the back.
This is sort of tricky, but drop down gradually past the stone armour until
you land down the lower back area. Now run around the front to find the second
seal on his stomach. This is a lot easier due to it being more secure, so a
few stabs and he is done for!

 3.04. Forth Colossus

Getting There

Grid Reference - G5

Exit the temple and ride South East to some white cliffs with vegetation
growing on top. There is a canyon here, so ride in to it to a lush green
area at the other side. Head down the right path down below and ride
to the far area past the strange mounds in the ground; somewhat onward and to
the left until a cutscene occurs.

Fighting the Forth Colossus

Basic Solution - Lure him to the centre of the four mounds located in the
                 middle of the field
               - Ensure he is watching and run in to one of the mound doors
                 and head to the bottom of the stairs
               - Observe the movements above for three violent stamps, and
                 exit out of another exit
               - The Colossus should be sitting over the mound door, back
                 toward you and lowered enough to climb on to
               - Stab neck twice to lower head, only one seal on top of head

I find that getting on to this Colossus the hardest of them all, mainly because
it's so damn fiddly and annoying for him to get in the right position. Anyway
get his attention and retreat back to those four Teletubby mounds in the centre
of the area. These all have doors, leading to a set of underground passages
that link to one another, so you can enter one and exit another at the opposite
side for example. Anyway, lure him over to on top of these mounds, in the
middle and ensure that he watches you go in one of the doors. Go down to the
bottom of the stairs and wait in the passages, and press and hold L1 to
keep an eye on the Colossus's location. He should move around and cause
debris to fall from the ceiling, but this won't harm you. Eventually he will
stamp three times quite heavily, the third of which will shake the screen
violently; it's quite different from the standard walking around he does.

When this occurs, note the passage exit he is at (should be the one you went in
but may not) and exit at the one next to it. Just creep out slightly and
press L1 to view the Colossus location. Hopefully he will standing over the
mound and looking in to the door with his head peering over. If so you will
notice his back end is lowered, so run over without getting his attention and
run and jump on to the hanging at the back, and jump up to the fur on his
lower back.

Now if this didn't happen, and say he was in front of the door, then get his
attention and try again. Lure him to the top and go in, do the stamps, go out
and see what position he is in. It's annoying that most of the time he looks
in from in front of the door, and not over, which is what you need. Just keep

ANYWAY when you are on the Colossus, run up his back to his neck where you will
see a blue weak point. Equip the sword and give him a good stabbing or two
so he lowers his head, allowing you to run on to the fur onward. Find the seal,
grip and being with the deep plunges - luckily he won't toss his head about
much so you should be able to take him out in one sitting, instead of going to
retreat for your grip gauge.

 3.05. Fifth Colossus

Getting There

Grid Reference - H4

Exit the temple on the left side and head straight East, going just north
of the white cliffs you entered for the last Colossus. Where the cliff edge
terminates is a path that goes East, so follow the cliff base and around left
to a more open area. There is a Save Stone on your left if you feel the need
to save, otherwise go onward a little where there is an opening in the
cliffs to the right. Ride onward to reach ruins. Dismount Agro and enter the
water. Swim just off right of the centre where in the wall is the tip of an
archway that you can swim under. Ahead is a wall with climbing steps on, so
climb up to the top, run straight on and up the steps for a cutscene.

Fighting the Fifth Colossus

Basic Solution - In the lake, get on one of the small island platforms
               - Use the bow to get the Colossus's attention
               - When he swoops down to you, jump just before he hits you and
                 latch on to the fur on his shoulder
               - Three seals are located on the tail end and on each wing

Below is a lake, and the first job is to dive in. Run onward to see the floor
is missing, so fall down here into the water. If you start swimming more or
less straight on there is an archway with three island platforms underneath.
Get onto the central platform. If you look straight ahead and up, you'll
see the winged Colossus perched high above on a column. Whip out your bow and
start firing charged shots to get it's attention. It should swoop straight down
to you, and just before it hits you jump and hold R1 to latch on to the fur
on it's shoulders and begin taking a flight on Colossus Airlines. Note that 
there are several of these island platforms in the lake, and as long as you
get one some, get the attention of the Colossus and be patient as he turns
around in the air, he'll swoop down toward you. Be sure to aim the jump right
though, otherwise you'll just get heavily knocked back and lose a major
part of your health bar.

Once you are on the bird, there are three seals to locate; one on each wing
and one on the end of the tail area. As you are on the shoulder fur, better to
tackle the nearest wing seal. Climb up the fur and when the wing straightens
out, run down the wing to the end fur where a seal will be. Stab it when you
can, but more importantly be sure to take care of your grip gauge; when the
bird is level stand still to regain your grip, then begin the stabbing. The
bird tends to twist and turn quite a bit, so just be patient. When the seal
goes, move on to the opposite wing and work on that seal - take your time
getting there and keep gripping so you don't fall. When you are done with the
two wing seals then move to the central area of the bird and walk down to the
end of the tail. The camera sorta shifts, so maintain it to ensure you don't
step off the edge. When you get there, the seal is fairly easy to stab due to
a lack of turbulence. Finish that seal to finish off this Colossal birdie.

 3.06. Sixth Colossus

Getting There

Grid Reference - D6

Leave the Temple from the right exit and head South West for a while. Remember
to the use the sword to get the right direction. You'll see in the distance
some tall columns, which closer up are branchless trees. Just round the corner
from these is an opening into a forest. Enter and navigate your way through
the trees, taking a slight left turn as you go. You should reach a cliff
edge with a shallow lake far below. This isn't the place, but if you heard
right along the edge you will end up on a rock bridge around the lake, under
some rock structures left and out to a desert plain. If you use your sword
here it'll direct you to take a right turn, where at the far end of the
desert are ruins the in cliff wall. It'll take a minute or so to reach them.

When you get there, dismount off Agro and head down the passage in the centre.
Head through here, progressing past the various block walls, down some steps
and to a large hall. Go on and stand at the edge and start falling (don't jump
but fall close to the wall) and grip the ridges as you go to slow your descent.
Shimmy to a side halfway down when you need to, and keep falling and gripping
until you reach the bottom.

Fighting the Sixth Colossus

Basic Solution - Run past the walls to the far end of the hall
               - Hide in the lower area behind the columns and wait until he
                 kneels down to look at you, then run out and grab on to his
               - There are seals on his head and lower back

Start running down the hall to a small lying wall. There are small indents
along it, with small platforms in them acting as stepping stones up and over.
Get over this wall and keep running down the hall. There are three of these
walls in total to overcome, so keep going until the far end. Naturally the
Colossus will give chase and simply just walk straight through each wall. At
the end of the hall in the far end wall is a area behind the columns, allowing
you to escape the colossus's pounding fist attack. Wait in here and observe
the Colossus, and eventually he'll kneel down and look at you. Wait until
he has fully knelt and quickly run out and run and jump on to his beard.
Bingo, beardy has been boarded.

The beard is quite unstable and will cause you to keep losing your grip, so
try and move on to his chest and then work your way up to this shoulders.
Once there, you can take a quick rest for the grip gauge but you are by no
means safe, as he can shake you off easily from here. Once you are fairly
rested, head to the top of his head for the first seal. Do your worst and
after half of his health being depleted the seal will disappear. The second
is at the lower left area of his back, so work your way down there, not
forgetting to rest the grip gauge on the way. He will still try and shake you
off here but not to the extent of his upper body, and after a few stabs of this
seal he'll be done for.

 3.07. Seventh Colossus

Getting There

Grid Reference - D1

Head out of the right temple exit and turn North, and over the bridge that
leads to the Second Colossus. Of course at the other side go straight on and
to the desert. The sword will tell you to go in the direction of the Third
Colossus, but ignore it and head straight north across the desert. Keep going
with the tall bridge to your right, and weave in between two *huge* rock
structures, where the desert will extend to the west. Head that way and keep
going West, past a Save Stone and where there are some thin columns in the
distance. Once there, dismount off Agro and head through archway on the right.
After the cutscene head down the path, drop down and jump to the spiraling
structure and make your way down to the lake. Start swimming out for a 

Fighting the Seventh Colossus

Basic Solution - Enter Lake and follow until he starts to surface
               - Grip the back end of the eel and make your way up
               - Disable each spike by stabbing the weak points before them
               - The seal is just after the last spike

You are facing a giant electric eel, which as you can imagine isn't gonna
be that easy. You may even die on the first few attempts, I know I did.
Swim out and keep the camera fixed on the Colossus. When it gets close by,
start swimming toward the head but keep in line with it's body. Shortly it
will start to rise to the surface, followed by the electric spikes from it's
back one by one. Avoid these but keep pace as the back end of the Colossus
will soon come out of the water. Swim into it and grip on to the back to get

As you are taken underwater keep gripping, and you'll be taken to the surface
again shortly. Step by step slowly get further up the Colossus when you are
out on the surface, and always grip when you get submerged. Make your way to
the first electric spike but stop well short. Notice the brown fur near the
spike? Stay out of that when in the water, otherwise you'll get a nasty shock.
Grip close by and when you come out of the water next time, quickly run to the
base, sword equipped to see a blue tear in the fur. Do a charged stab here to
kill off the electric spike, allowing you to progress past it the next time
you surface.

Do this will the next two spikes; head slowly up the Colossus, wait until you
are near the spike then stab the weak point to disable it. At some point
chances are the Colossus will dive and not resurface; you can tell when this
happens as the music changes back to the tranquil tone when you were just
swimming about in the lake. Let go of the Colossus and take to the surface,
and get ready to reboard the Colossus again. This time you should be able to
disable all three electric spikes and reach the far end. The seal is just
after the last electric spike, so grab on and he'll rapidly go under and
out of the water. You have just enough time to make a charged stab each time,
so be sure to do so. If you are too slow he'll surface deep again, if so just
get on again and finish him off.

 3.08. Eighth Colossus

Getting There

Grid Reference - G6

Exit and head south east, in between where Colossi One and Four where found.
Head through the canyon here until you come to a split, and head straight on/
left. Keep riding and the ground will get greener, and in the wall opposite
is a tunnel. Go in, dismount Agro and head around the path that goes opposite
the waterfall. The next area is a beautiful small lake with ruins on the other
side; swim over and on the right end you can enter and head down inside. Down
the steps is a hall, with columns to the left and right. Pick either and
start climbing, and at the top shimmy around to the other side and jump
opposite to the path. Progress onward and drop down, climb the wall using the
blocks to reach the top of a Coliseum.

Fighting the Eighth Colossus

Basic Solution - Head to the second to last floor and go to one of the edges
               - Fire a few arrows to get his attention, and he'll start 
                 climbing up the wall
               - Fire arrows at his glowing legs to make him fall down on
                 this back
               - There are two seals on this stomach

Turn right and take the stairs down on the right hand side, and keep doing so
until you reach the bottom floor. Head out to the centre to meet the smallest
Colossus yet, a lizard with no visible weakpoint. He will turn to you and
spit out charged electric blasts, which if hit by hurt a lot, and also leave
a poisonous mist that will injure you also. When he charges up (his mouth
opens and yellow light appears) hide and move away from that position to
avoid any blasts or mist.

Anyway, head up a level and go to the edge and look down. Fire a few arrows
to get his attention, and dodge a few of his projectiles. Soon he will start
climbing the wall along side you. Move so you can fully see him, which would
ideally be the far edge to where he is, and you can see that his legs are
glowing white. Shoot a few of these with your bow to make him fall down below
on to his back. Jump down, equip the sword and get on his stomach. There are
two seals here, and you should be able to make two or three charged shots
before he rolls over again. When he does, look around and see which of the
surrounding doors has the damaged first floor above it and head up there,
and start the process all over again. It isn't that tricky, but if you get
caught by the mist then you'll suffer.

 3.09. Ninth Colossus

Getting There

Grid Reference - D3

This guy is a bit tricky to get to, but bear with me. Head out of the
Temple, right, and North to the two bridges; one heading North to where
the Second Colossus is, the other going West. Head across the West bound one
and keep going west along the green plains. Keep checking your map and as soon
as you hit the edge of row D on the map, travel north. You'll see some cliffs
just to the north west, head north past them and the sky will darken and a
chasm blocks your path. Follow the edge to find a bridge shortly after. If
you head North now, past the Geyser you should come to a cave (use the sword)
where the Colossus will be.

Fighting the Ninth Colossus

Basic Solution - Lure the Colossus over a geyser
               - When it activates, shoot the green insides of his legs
                 as he leans over
               - He'll flip to this side, so climb up the underside and on to
                 the top
               - When he flips back over, get to the head where the only seal
                 is located

This Colossus is rather bad ass. Although he looks like a turtle and is just
as slow, he has a nasty long distance projectile blast which will knock the
hell out of you. Plus when you get close, he'll raise it's two front legs and
smash them down. Run and dive roll to help dodge the other (chances are you
are gonna get hit) and for the latter, just move away and jump as they land.

Get on Agro and run back to the nearest Geyser, and put the Geyser between
yourself and the Colossus. Run around in a circle as well so that the 
projectiles will have more of a chance of missing you. Slowly the Colossus
will move toward you, and over the Geyser. When the Geyser activates and shoots
out water, he'll topple over a little. Get underneath and equip the bow; the
legs which he is leaning on have their green insides exposed. Shoot both legs
with the bow to cause him to dramatically roll over. Quickly run all the way
around and run and jump onto his furry underside and begin climbing. Once you
get to the top, drop down onto a scale and try and get toward the centre as
you can, so when he flips over you'll still be on there.

If you are still on the Colossus, then run straight down the middle toward his
head and equip the sword. The one and only seal is placed on his head, so begin
stabbing away. He'll put up a decent fight but this is not anything you aren't
used to by now.

 3.10. Tenth Colossus

Getting There

Grid Reference - B4

Head out of the Temple, right, and North to the two bridges; one heading North
to where the Second Colossus is, the other going West. Head across the West
bound one and just ride west along the cliff edge all the way to the far end...
it'll take a short while. At the end are a few trees, and just follow the rock
wall left and around until you reach another plain, where there is a tunnel
on the left. Head down there to reach a sandy cavern. Ride into the centre
to start the battle.

Fighting the Tenth Colossus

Basic Solution - Ride away from him on Agro and he'll give chase and appear
                 out of the sand
               - Turn around and shoot an eye with the bow to send him in to a
               - There are two seals, both requires climbing the fur on him

Get on Agro and start riding away from the Colossus. He should start giving
chase closely behind you. Mind where you are going briefly, then equip the
bow and turn around and aim toward him. His eyes will begin to show (freaky
ones at that) and fire at them. It's a bit tricky but if you hit he'll flip
over and accelerate straight onward. Move to the side to avoid being hit,
and he'll keep going until he hits a wall. Ride up to him, and he'll be in an
arch shape with his underside showing, covered in fur. Climb up and equip the
sword to show the first seal not far up. Stab away until it's gone, where he'll
turn back over and wander off.

Repeat this again; find him and ride off so he gives chase. Note that if you
take too long in firing the arrow he'll try and eat you, so be fairly hasty
about it. Once he has flipped over again, climb up and the other seal is more
or less on top of his arched state. You should have enough time to finish
him off.

 3.11. Eleventh Colossus

Getting There

Grid Reference - F5

Exit the temple and head right, and North to the bridge that took you to the
Second Colossus. As usual, ignore the lower path and head straight on to the
desert plains. Ride north, and divert just to the right side of the tall
bridge the splits the desert in two, and continue riding north. After a minute
or so of riding, at the far end, is a deep chasm. Head right to the West side
of this to find a path that winds down the bottom. Head down there to reach
the bottom, and swim through the water to the centre. Onward, there is a path
that leads up on the right. Take it, and there will be an opening in the left
wall into some ruins. Jump up the wall at the end right, and up again, then
turn around and run and jump to the area opposite with the torches. Cutscene.

Fighting the Eleventh Colossus

Basic Solution - Climb the side of one of the fire pedestals so the Colossus
                 rams it
               - Collect the torch that falls and advance toward him; he'll
                 back away from you
               - Make him back off the far end, making him fall down the
                 cliff and break the armour on his back
               - Drop down and grab on to the fur, where the seal is

This Colossus will be one of the most annoying you'll encounter. Rather small
compared to the rest, he is mighty fast and loves to keep ramming you. One of
the most frustrating factors is that if you get knocked over, he'll wait until
you get back up then strike you down again. If this happens, then try as soon
as you get up to run for cover, behind a rock or pedestal or even against a
wall. Although chances are you'll never recover and just keep getting rammed
to death. It's damn annoying, but there isn't that much you can do except
not trying to get hit in the first place.

Anyway, when you begin straight away run to one of the side pedestals that
houses the torches. Get to the side and start climbing, so the Colossus will
ram the pedestal, causing a wooden torch to fall down. Quickly drop down, and
with nothing equipped press Circle by it to pick it up. The Colossus is scared
of fire, so if you advance toward it slowly it'll back away. Aim to get it
toward the far end, so it backs off outside. If your torch extinguishes quickly
run back to the side, up a pedestal and reignite. Just walk toward it and
he'll back off slowly and not too close either, or he'll swipe you. At the
edge he'll fall out side and down the cliff, shattering the armour on his back
and exposing fur and, you guessed it, a seal.

Drop down to the cliff below, so you are still above the Colossus. He should
be stunned, so jump off on to his back and climb on. He puts up a real fight
but try your hardest to get some stabs in. Chances are you won't finish him off
and if you don't, get ready to run. I find the best place to go is back in to
the ruins, and up the first step on the right. On most of the attempts with
this Colossus he'll run in this direction as you are on his back anyway, so
it should only be a short distance for you to travel. Stay on the step to
recover your grip and most probably your life meter, and wait until he gets
close and jump on again. As he has less room to run about, then he should be
more tame and easier to stab.

 3.12. Twelfth Colossus

Getting There

Grid Reference - 

Exit the Temple from the left exit and head North East, where by some columns
in the distance will be a bridge going North. Go across and keep going North
to another bridge, this time heading across into the cliff face where a lush
forest lies (you'll be in grid G2 now). As soon as you enter this forest,
take a right turn and follow the wall around, so that you do a U Turn and back
out on to the cliff edge (but not the same as you entered of course). There is
is a path leading left as you come out, so take it along the cliff edge as it
winds its way to a broad waterfall. Get off Agro when you must and climb up,
and latch on to the rims of the column and shimmy round to the other side.
Jump off and head up the passage along the wall to the trees at the end, and
jump in to the lake (if you jumped in closer to the water fall, chances are
you'll fall with the water, so to speak). Head North through the giant archways
and further in to the lake, and get on to the central island.

Fighting the Twelfth Colossus

Basic Solution - Swim around his back quickly and climb on top
               - Hitting the stones on his head directs him, so move him to
                 one of the three structures
               - Jump on to it and wait until he puts his legs on the edge
               - Run and jump on to the chest fur, where the seal is located

This is one of the harder Colossuses (that a word?) to figure out, which is
undoubtedly why you are here. Sticking to the current trend he can shoot
nasty projectiles at you from his horns. You'll get prior warning, and are
easily dodged by dive rolling or better still, just being submerged in the
water meaning the bolts won't even enter. To get on the Colossus, swim around
to it's back and start climbing. Note that he will turn around a bit faster
than you can swim, so make sure you are swimming submerged, and to go under
his arm and stick close to his body to get around. Eventually he will stop
turning and allow you to get on his back fur.

Climb up to the top, and on to his head. See those three structures in the 
lake? The plain is to get there. You can direct the Colossus by hitting the
white rocks on his head with the sword; the central one to go on, and the sides
to go in that respective direction. Take him to one of those structures and
when close enough, jump off on top of it. Quickly put the central stone
between you and the Colossus to avoid a projectile attack, and wait a few 
moments for him to put his front legs on the structure, exposing his mainly
chest hair. Run jump and grab on to this, where a seal is. Stab away with the
sword. You'll be able to get half of his health down in one sitting, and he'll
drop down again. In retaliation he'll destroy the structure you just used,
but remember there are another two to choose from. Repeat the process of
getting on, directing and jumping on to the chest fur to finish him off.

 3.13. Thirteenth Colossus

Getting There

Grid Reference - E6

Remember the South West desert, where the Sixth Colossus was? Head there. So...
leave the Temple from the right exit and head South West for a while. Remember
to the use the sword to get the right direction. You'll see in the distance
some tall columns, which closer up are branchless trees. Just round the corner
from these is an opening into a forest. Enter and navigate your way through
the trees, taking a slight left turn as you go. You should reach a cliff
edge with a shallow lake far below. This isn't the place, but if you heard
right along the edge you will end up on a rock bridge around the lake, under
some rock structures left and out to a desert plain. If you use your sword
here it'll direct you to the left, where there is a small circle of ruined
structures not too far away. Ride up and get off in the centre to activate
a cutscene.

Fighting the Thirteenth Colossus

Basic Solution - Shoot the three white sacs on it's underside
               - He'll now fly lower, so ride on Agro and jump on to the fins
               - The seals are located on three flaps on the Colossus itself

A huge long flying Colossus, regarded by many as one of the most enjoyable in
the game. It doesn't even attempt to injure you, plus getting on top of it
is really cool. Anyway it'll come out of the sand and fly off, so make sure you
are on Agro and give chase. If you look at it's underside, you'll see three
large white sacs, one at the front, middle and back end of the Colossus.
Riding along side, use the bow to shoot them (aim in front and just above, and
ensure that shots are fully built up) to deflate them; you'll know when this
happens as they will turn black and shrivel up.

Do this to all three and he'll lower to the ground and the side fins will lower
down to ground level. Still on Agro, ride up along side and jump off the
horse and grab on to the fin. Be sure to be riding at full speed, be really
close and jump just in front and high up. When you have latched on, begin
climbing to the top. He'll soon level out the fins and start flying at the
normal height, so run across to the Colossus itself. There are three seals on
this flying Colossus, all underneath separate flaps located at the front,
centre and backend. Do the front one first, equip the sword to see the seal
and start stabbing. When it glows white you know it's finished, so run down the
back of Colossus to the next one.

You might just get a stab or two in, but you won't finish the second seal as
the Colossus will plunge down into the sand. Jump off just before to avoid
major injury and call over Agro. Press and hold L1 to keep tabs on where the
Colossus has gone and give chase when it remerges. Repeat this same process
until all three seals are done, and the Colossus is grounded for good.

 3.14. Fourteenth Colossus

Getting There

Grid Reference - C2

Head out of the Temple, right, and North to the two bridges; one heading North
to where the Second Colossus is, the other going West. Head across the West
bound one and just ride west along the cliff edge until the C/D grid boundary
on the map and head North. You should pass by the Ninth Colossus to the East
and enter the cliffs straight north. Head left and keep following the left
wall until it opens out, where columns surround both sides of the path and
enter the mountain left. Head down the passage to a small lake; dismount Agro
and swim across, over the island and to the other side of the passage and
continue down. You'll come to some green ruins. Drop down straight to the
ground and in the wall ahead is a tall slit that you can go through to the
trench below. Head down, climb up the left rock and up to the higher passage.
Head to the end of this passage and up the stairs to activate a cutscene.

Fighting the Fourteenth Colossus

Basic Solution - Get on the fallen column near by and work your way around the
                 upper areas to the next column
               - From the top, fire arrows at Colossus to make him ram it twice
                 so it falls
               - Work your way around the various structures and columns until
                 you end up where you entered
               - Climb above and make him ram the supporting column, so the
                 level collapses and removes his armour
               - Get on to a fallen column so he rams it, is dazed and can 
                 be mounted for a good stabbing of the seal

Just like the Eleventh Colossus, this guy can be a real pain, mainly due to
his ramming. If you get hit then try and hide as soon as you can in one of
the trenches or fallen columns, as he won't go to a level other than his own.
If you get stuck with getting rammed over and over, there isn't much you can do
except try and run away. Best thing to do is not get hit (much).

As soon as you start there is a fallen column to your left; immediately
run over and climb it, head to the far end and jump across to the archway
before he rams the column and knocks you off. Run to the other side and onto
the wall, across dropping down to the lower wall and to the end and on to the
erect column. Climb to the top and crouch down so when the Colossus rams it
you'll stay on. It needs two rams to knock over a column, and chances are
he'll walk off so fire a few arrows at him to anger him enough to ram again.
When he does a cutscene will cut in as it falls over; you can control yourself
as it falls, so slowly move over to the side so when you resume you'll on top,
and not on the ground ready to get rammed.

From this felled column run and jump across the trench and on to the wall, 
head down, over the gap and onto the wall at the end. Head across and jump to
the lower wall at the other side, to the end and start climbing another 
column. Again, make the Colossus ram it twice to make it fall over. It'll lie
next to another column... there are two more to climb and knock over, and you
will be next to a small archway. Jump onto and climb the proceeding column and
knock it down. You'll come to another small archway, so get on and then jump
from the to the tall structure next door. Shimmy round to the right side,
climb up and on to the side platform and from this on to the final column.
Knocking this over will send it through the wall next to you, the area where
you entered the ruins.

Once you recover from the fall, run over to the far side where the wall is
climbable. Head up via that to the top and head around on to the upper
level, and look down on to the Colossus. Fire arrows to get his attention,
and he'll ram the supporting column, causing the whole level to collapse on
him... and break his back armour! After the cutscene head back up to the
above level, and head across here to the far end and jump straight on to the
column that broke the wall. When the Colossus rams it he'll be dazed, allowing
you to easily get on and start stabbing. He'll soon be back to normal and take
you on a small ride, so just get off, find a column and get him dazed again.
Repeat until he is down. Phew!

 3.15. Fifteenth Colossus

Getting There

Grid Reference - G1

Located directly East of Colossus Eleven, head out of the Temple and
head North and take one of the bridges to the desert by the tall bridge.
Get on the right side and head directly north, and when you reach the chasm
where Colossus Eleven was start riding East. Over a few dunes you'll reach
ruins in the cliff face ahead. To enter. there is a large rock in front of
the ruins, and going anti-clock wise around it you'll find a passage that leads
inside. Dismount Agro here so you can climb up the side and around the
obstacle, then on to the next area. Head around one of the sides and go up
the stairs, where at the top is a long area with two bridges high above.
Run all the way to the far end edge for a cutscene.

Fighting the Fifteenth Colossus

Basic Solution - Get to the side and stand on the tile under the lower area
                 and wait until he stands on the edge and lowers you up
               - Wait along the next area until he attacks, knocking down
                 rubble allowing you to progress up
               - Head to the top and to one of the bridges, stay at the edge
                 until it's knocked down, get attention and jump on to when
               - First seal is on top of head
               - Climb down back of his right arm (sword carrying arm) and
                 stab the wound
               - Now on the ground, get him to perform a ground punch and
                 grip his palm, where the second seal is located

This giant has all the standard attacks as the ones you've seen earlier, like
foot stamping and sword stabbing, so you'll be able to easier avoid his
attacks. When you begin head to one of the far sides and get on the tiles,
and head away from the Colossus. The level above you, in the cliff, will
lower down about halfway. Wait underneath here and stand in the centre of the
tile, next to the wall. When the Colossus comes over, he'll step on the edge
of the tile and lift you up so you can climb to the above area. How nice! Now
run along here and you'll see there is no way up, so wait until the Colossus
attempts to hit you but cause rubble to fall down (note that he may take some
time doing this, just keep running back and forth and firing arrows until he
does). Use the rubble to hang above, then jump opposite and climb up and
head down this path to one of the ends, where there are some stairs. Go up
to the top most level, and to one of the ends to get on one of those tall

DO NOT get in the centre of this bridge, as the Colossus is going to smash and
knock it down with his sword. Instead stay on the far end so when he does it
you'll still be up there. Get his attention with arrows so he gets closer and
closer, enough so that you can jump on top of his head. He if gets somewhat
close but just stamps his feet, then retreat a little back down the stairs, and
fire arrows to get him out of this cycle, then head up and try again. Once you
are on there, equip the sword and a seal will be revealed on the top of his
head. Stab away. When this seal disappears almost all of his health is gone,
but as you may have guessed theres still another. Rest on his shoulders quickly
then make your way down his right arm, ie. the one carrying the sword. Be sure
to go down the back of his arm, and when you come to his armour there is a
dent and a blue wound there. If it doesn't show up, then you haven't got the
sword equipped before, so try heading back up, equipping and back down again.
Anyway, do a charged stab to make him drop the sword and for you to be flung to
the ground.

Now he has lost his sword, his sword attack is replaced by a ground punch.
Stand in front (not too close) so he does this attack, dive roll out of the
way then grab the palm of his head. The other seal is here. Stab away until he
is done for. Just one more Colossus left now!

 3.16. Sixteenth Colossus

Getting There

Grid Reference - F8

Exit and head south east, in between where Colossi One and Four where found.
Head through the canyon here until you come to a split, and head straight on /
left. Keep riding and the ground will get greener, and in the wall opposite
is a tunnel. This tunnel was where Colossus Eight was, so head left and ride
onward into the plains. Keep riding South, turning right slowly so you
by pass all the drops on the far right side. You are aiming to get to the
tall cliffs in the distance (to the right a little), to the centre of there.
When you get there remain on Agro and stand on the platform, and shine the
sword toward the light coming out of the door. It will open. Head through and
up the stairs in the far left corner, around and stop as you come to the top.
Straighten up and charge with Agro as fast as you can onward, so you jump onto
the bridge ahead. Although the camera angle changes, keep holding UP on the
analog stick to make it to the other side. Cutscene.

Now to scale the cliff face. There are ridges in the cliff base ahead, so head
up the ledge above. Head right along the ledge and go up the blocks and steps,
and climb the mossy wall up to the above ledge. Head across more steps along
the cliff, where are the end is a level area with a passage in the wall. This
will take you further up the cliff. As you exit, it will start to rain...
use one of the side columns to climb up to the top of the cliff, where a
cutscene will initiate.

Fighting the Sixteenth Colossus

Basic Solution - Head up the stairs and quickly go right and down in to the
                 passage entrance
               - Use the barriers and passageways to make your way up to the
                 base of the colossus
               - Climb up the armour to the lower back, stab and get on the
               - Get up to the upper arm and stab wound, jump on to hand
               - Stab hand to level out, use sword to find wound on left
                 shoulder and hit with bow
               - Jump on to shoulders and the only seal is on the top of the

At first, this guys seems impossible to reach, mainly due to his extremely
powerful and constant projectiles that he throws at you from a distance.
However you just have to follow sets of tunnels and use barriers to get to him.
When you begin, head up the stairs and hide behind the column on the left as
he fires. Straight after run directly right to the broken column base for
shelter, and after the projectile hits it, jump down the tunnel entrance to
the right. Follow it through to the end where you'll see some blocks by the
edge. Climb up and hang off the upper edge and after he fires run onward to
the first barrier wall. Wait until he hits that then run right quickly to the
next one and hide, wait for the fire, run etc all the way until the next
passage on the far right side. Note that if you get hit you'll be blown
back in to the trench and you'll have to make your way across these walls

Out the other side of the passage you'll be at the side cliff edge. Run right,
down the steps and round the thin path. Use the ridge above to shimmy right
around to the far side. Drop down and run back into the main area where the
next passage entrance is located. At the other end, quickly head up the
broken stairs and to the barrier wall straight ahead. Head right across
the walls, going after each blast until you reach another passage. Again if you
get hit then you'll get thrown to the trench below.

The final passage will take you to underneath the Colossus, by his feet.
Start climbing his armour to the upper ledge. You now have to make your way
up this armour to the lower back. I won't provide a walkthrough, as there are
loads of little paths to take, as you long as you keep going up you'll find it.
If you end up at the front, just head around the side to the back and up to
the fur of the back. Here is a weak point, so stab it and his hand will
hover over the see that it is. Jump opposite and grab on to it, and he'll
move his arm to the front. Climb on top and run up his arm, where underneath
his glowing arm band is a blue wound. Charge stab, and his other harm will
hover over. Jump across and hang on to be taken away.

Now you are on his right arm, climb on top and stab the arm with your sword
so it flattens out. Equip the sword now and shine the light on the left 
shoulder to locate a hidden wound; black rings will circle to show where it
is. Equip the bow and fire here and he'll move the hand over the wound, 
allowing you to jump off and run to the top of his head, where the one and
only seal is. He does put up a good fight twisting his head, so do what you
can and if you need to rest and build up your grip gauge again retreat to the
upper shoulders where on the right side there is a sort of fence across the
edge, that should help you stay on as you rest. So keep stabbing the hand
until he is dead.

If you managed to get all the way to the top and take down the Colossus with
out falling off, then I applaud you (I kept falling on my first attempts, heh)
and all is left now is to watch the ending. Not to spoil it but you can
control small aspects of it, but your actions won't affect the outcome.
Congratulations on completing the game!

                         4. TIME ATTACK AND UNLOCKABLES

Hard Mode

When you complete the game and save, the option to choose the Hard mode
becomes available on the title screen. This is pretty much the same game, bar
there are a few more seals on quite a few of the Colossi.

Time Attack

When you complete the game and save, if you load up that save you'll start
again with your health and grip intact. You can also replay any of the
Colossi from inside the temple by going up to the respective statue and
preying (Circle button). By doing so you can unlock various items. This also
occurs in Hard mode, where the times are slightly different, as are the

Colossus Temple Locations -
                                   ( POOL )
                             ----+          +----
                              16 |          | 15
                             ----+          +----
                              14 |          | 13
                             ----+          +----
                              12 |          | 11
                             ----+          +----
                              10 |          | 9
                             ----+          +----
                               8 |          | 7
                             ----+          +----
                               6 |          | 5
                             ----+          +----
                               4 |          | 3
                             ----+          +----
                               2 |          | 1
                             ----+          +----

                                   ( GIRL )

Time Attack - Normal Times and Rewards

Normal Mode Times - 

    First Colossus        -  2:30:00
    Second Colossus       -  4:00:00
    Third Colossus        -  6:00:00
    Fourth Colossus       -  5:50:00
    Fifth Colossus        -  5:30:00
    Sixth Colossus        -  3:30:00
    Seventh Colossus      -  12:00:00
    Eighth Colossus       -  8:00:00
    Ninth Colossus        -  7:30:00
    Tenth Colossus        -  6:00:00
    Eleventh Colossus     -  5:30:00
    Twelfth Colossus      -  9:30:00
    Thirteenth Colossus   -  12:00:00
    Fourteenth Colossus   -  9:00:00
    Fifteenth Colossus    -  10:00:00
    Sixteenth Colossus    -  9:30:00

Normal Mode Rewards -

    Two Colossi       -  Whistling Arrow
    Four Colossi      -  Cloak of Force
    Six Colossi       -  Mask of Strength
    Eight Colossi     -  Lizard Detection Stone
    Ten Colossi       -  Fruit Tree Map
    Twelve Colossi    -  Mask of Power
    Fourteen Colossi  -  Cloak of Deception
    Sixteen Colossi   -  Flash Arrow & Brown Agro

Time Attack - Hard Times and Rewards

Hard Mode Times (thanks to THayes for giving me this data!) -

    First Colossus        -  2:50:00
    Second Colossus       -  4:30:00
    Third Colossus        -  5:00:00
    Fourth Colossus       -  5:00:00
    Fifth Colossus        -  5:30:00
    Sixth Colossus        -  6:30:00
    Seventh Colossus      -  8:00:00
    Eighth Colossus       -  7:30:00
    Ninth Colossus        -  7:30:00
    Tenth Colossus        -  5:00:00
    Eleventh Colossus     -  5:30:00
    Twelfth Colossus      -  10:00:00
    Thirteenth Colossus   -  13:00:00
    Fourteenth Colossus   -  9:00:00
    Fifteenth Colossus    -  11:30:00
    Sixteenth Colossus    -  9:30:00

Hard Mode Rewards -

    Two Colossi       -  Harpoon of Thunder
    Four Colossi      -  Sword of the Sun
    Six Colossi       -  Fruit Tree Map
    Eight Colossi     -  Shaman's Cloak
    Ten Colossi       -  Lizard Detection Stone
    Twelve Colossi    -  Shaman's Mask
    Fourteen Colossi  -  Cloth of Desperation
    Sixteen Colossi   -  Queen's Sword & White Agro

Different Coloured Agro

For a brown Agro, complete Normal Time Attack and press Square at the title
screen. For a white Agro, complete Hard Time Attack and press Circle at the
title screen.

There is also a glitch to obtain White Agro in Normal Time Attack. Complete
all 16 Colossi in Normal Time Attack, don't save, die and choose to retry.
You'll respawn at the 16th Colossus. Beat him again and Agro will be white.

Secret Garden

After completing the game four times you'll have enough strength to climb
the vegetation at the back of the temple, and all the way up to the top area
that you see at the end of the game. Don't eat any of the fruit, as it'll
permanently lower your health and grip gauges.

Increase your Grip and Health

Finding fruit from trees can permanently increase your health gauge, and 
killing and eating white lizards will permanently increase your grip gauge.
In both cases, shooting them with your arrow and pressing Circle eats them.
Although there is no real locations for the white lizards (you just have to be
lucky the find them; unlock the detection stone in Time Attack) there are
locations for the fruit trees, as listed below. Thanks to noypi_gjd for
creating the map and being a basis for the locations here!

Grid Column B - Row 5 (x2)
Grid Column C - Row 6 (x2), Row 4 (x2), Row 3 (x1), Row 1 (x1)
Grid Column D - Row 7 (x2), Row 6 (x2), Row 4 (x2)
Grid Column E - Row 7 (x2), Row 5 (x3), Row 3 (x2)
Grid Column F - Row 6 (x2), Row 4 (x1), Row 1 (x1)
Grid Column G - Row 8 (x2), Row 6 (x1), Row 4 (x1)
Grid Column H - Row 6 (x2)

Reminiscence Mode

If you return to the Colossus after you've defeated it, you can prey and
do the fight again.

Ico Symbol

If you have an Ico save on your memory card, then Agro will have a different
symbol on his head.

                                    5. FAQ'S


Q. The Colossus isn't acting like it says in your guide!

A. While my in-depth strategies cater for most situations, there are times when
   some Colossi act a bit unorthodox. In which case, follow the 'Basic
   Solution' before each walkthrough for a general quick guide for each one.


Q. Is this game a sequel to Ico?

A. Not really. The game has nothing to do with Ico bar it's graphical style and
   general presentation. Although there is an element in the story that means
   this game is a possible prequel... I'll let you figure out what. You can see
   the Plot Analysis guide at GameFAQs if you want to know more.


Any other questions, feel free to give me an email.

                        6. CONCLUSION AND SPECIAL THANKS

That's just about it, folks. I hope that this document has been of aid in
one form or another, and that it has been easy to use. If you could, please
either ask me questions, suggestions, comments or contributions at 
[email protected]. Also could you rate this FAQ so I could get some 
feedback. Thank you for reading.

 | Special Thanks to these who have contributed to the guide in some way... |

CJayC (Gamefaqs) -      For accepting this guide and for creating the best site
                        on the internet. Thanks!
                        The site also supplied most of the cheats and
                        unlockables, so thanks to them and their contributors.

IGN -                   For accepting this guide and for creating an awesome
                        video games site. Thanks!

Sony  -                 For creating such an amazing game!

ASCII Generator -       For producing the text ASCII for my Crazyreyn sig.
                        Thanks, and is a great site if you need any ASCII text.

noypi_gjd -             For allowing me to link to the map and use it as a base
                        for the fruit tree locations!

THayes -                For allowing me to use his Hard Time Attack data! 

         | Special Thanks to these who are my good GameFAQS friends... |

Robert Lane        (Lanerobertlane)
Richard Arnett     (Guitarfreak86)
Ryan Harrison      (RHarrison0987)
Thomas Carter      (Carter12)
Duncan Hardy       (Super Nova)
Rebecca Skinner    (Karpah)
Martin Dale-Hench  (Fox)
Brian Sulpher      (BSulpher)
Trace Jackson      (Meowthnum1)
Richard B.         (Gbness)
Steve McFadden     (Psycho Penguin)
Chris Noonan       (Merca)
Colin Scully       (me frog)
Tom Hayes          (THayes)

And everyone else at the FAQ Contributors board! Also a nod to the GameFAQs
UK board and v3, for being so damn funny and cool. :)

If I have forgotten you, then please contact me and I'll fix your name up here!

 / __|_ _ __ _ ____  _ _ _ ___ _  _ _ _  
| (__| '_/ _` |_ / || | '_/ -_) || | ' \ 
 \___|_| \__,_/__|\_, |_| \___|\_, |_||_|
                  |__/         |__/      


By Crazyreyn ([email protected])
Copyright (c)2006 Matthew Reynolds. All rights reserved. 

| Copyright Notice |

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

===============================END OF DOCUMENT=================================