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FAQ/Walkthrough

by DarkHelmet543 / The Ouroborous


Walking this road,
Without you,
To remake forgotten promises,
and meet you at roads end.

Faded Memories,
Reconstructed Memories,
A dream - a dream of you,
In a world without you.

A scattered dream that's like a far-off memory.
A far-off memory that's like a scattered dream.	
I want to line the pieces up --
yours and mine.


   _  ___                 _                   _    _                 _       
  | |/ (_)               | |                 | |  | |               | |      
  | ' / _ _ __   __ _  __| | ___  _ __ ___   | |__| | ___  __ _ _ __| |_ ___ 
  |  < | | '_ \ / _` |/ _` |/ _ \| '_ ` _ \  |  __  |/ _ \/ _` | '__| __/ __|
  | . \| | | | | (_| | (_| | (_) | | | | | | | |  | |  __/ (_| | |  | |_\__ \
  |_|\_\_|_| |_|\__, |\__,_|\___/|_| |_| |_| |_|  |_|\___|\__,_|_|   \__|___/
                 __/ |                                                       
                |___/                                                        
                                  _____ _____ 
                                 |_   _|_   _|
                                   | |   | |  
                                   | |   | |  
                                  _| |_ _| |_ 
                                 |_____|_____|


|--------------------------------------------|
|--------------------------------------------|
| Kingdom Hearts II - North American Release |
| FAQ/Walkthrough                            |
| vAnsem 1.7                                 |
| By DarkHelmet543 and The Ouroborous        |
|--------------------------------------------|
|--------------------------------------------|


 _____________________________________________________________________________
| Introduction by DarkHelmet543                                               |
|-----------------------------------------------------------------------------|
  Hello, and welcome to this KHII FAQ/Walkthrough! I wrote this because I
  had some free time and really enjoy talking and writing about Kingdom 
  Hearts. Lately, I haven't has any will to work on this FAQ anymore, 
  as it ended up getting kind of boring. Recently, Kitsune (Ryan007 / 
  The Ouroborous) has offered to help me complete this FAQ, and I gladly 
  accepted his request. Now, with our two man team, we will be using what 
  information Kitsune has and will be gathering to complete and improve the
  indexes of this FAQ, while I finish up the Walkthrough. This has taken a lot
  longer than expected, while Kitsune got done with his share quickly, I have
  still been lazy and slow in completing the Walkthrough. We would like this
  to eventually be the ultimate FAQ for KH2 info, so enjoy!  

  *THE WALKTHROUGH IS STILL NOT DONE* Expect it completed in future updates.
  
  ~Brandon                  
|-----------------------------------------------------------------------------|


 _____________________________________________________________________________
| Information                                                                 |
|-----------------------------------------------------------------------------|
  Authors: Brandon Wakefield and Connor Seitzer
                                                                             
  Usernames: DarkHelmet543 and The Ouroborous             
                                                                             
  Email: DarkHelmet543(at)gmail(dot)com - Email me with any errors you see.

  MSN Messenger: DarkHelmet543(at)hotmail(dot)com (Please don't email me
                 through this, I only use it to instant message.)

  Please, do not add me and SPAM ME, nor ask for questions that can easily be
  answer on a message board. The option to add me is there for suggestions,
  and possible casual conversation in which something is actually discussed,
  not "i rly like the game kingdom of hearts 2. do u have it".            
                                                                      
  Copyright: This entire document is (C) 2006 Brandon Wakefield and Connor
  Seitzer. All trademarks are property of their respective owners. No section
  of this guide can be used without permission. This includes, but is not
  limited to posting on your website, making links to my guide, including
  parts of my guide in your own, or making reference to any material
  contained within.

  All the sites mentioned below have been given permission to do the above. 
  Please email me at DarkHelmet543(at)gmail(dot)com to enquire about gaining
  permission to use this document.

  - GameFAQs (www.gamefaqs.com), and it's associates
  - Neoseeker (www.neoseeker.com)
  - IGN (http://faqs.ign.com)
  - Gamer Help (www.gamerhelp.com)
  - Super Cheats (www.supercheats.com)

  All the sites below will never have permission to use my guide, so don't
  ask.

  - 9 Lives (www.9lives.ru/eng)
  - Cheat CC (www.cheatcc.com)
  - Cheat Database (www.cheat-database.com)
  - Cheat Index (www.cheatindex.com)
  - Cheat Search (www.cheatsearch.com)
  - Cheat Stop (www.panstudio.com/cheatstop)
  - Game Express (www.gameexpress.com)
  - Games Domain (www.gamesdomain.com)
  - Mega Games (www.megagames.com)
  - Square Haven (www.square-haven.net)
  - VideoGaming.net (www.videogaming.net) 
|-----------------------------------------------------------------------------|


 _____________________________________________________________________________
| Important Notices                                                           |
|-----------------------------------------------------------------------------|
  -Plot spoilers are avoided throughout the walkthrough whenever possible.    
   The Indexes contain MAJOR SPOILERS.                                        
                                                                             
  -I played the game on Proud Mode.

  -The latest version of this FAQ will always be found at GameFAQs.
|-----------------------------------------------------------------------------|


 _____________________________________________________________________________
| Update History                                                              |
|-----------------------------------------------------------------------------|
  V1.0 - March 24, 2006 - Started the layout of the guide; Worked on some of   
         the Indexes.
                                                         
  V1.1 - April 2, 2006 - Started Walkthrough; updated layout.
                                                              
  V1.2 - April 14, 2006 - Grrr..Had a lot of trouble with the | charcter, so
         updated layout AGAIN, and I'm sorry that it isn't as attractive as I
         had originally hoped, but at least this can be posted on GF without
         being all jumbled. Since I need to re-format every box of text, I
         took everything I had for the Indexes out for now.

  V1.3 - April 23, 2006 - Reworked Important Notices, Table of Contents, and
         new section text boxs; added Sephiroth strategy; added
         Glitches/Tricks; walkthrough up to Atlantica. (2) Added my
         Sephiroth video to the Sephiroth Battle section. I have the walk-
         through up to Halloween Town done, but it is on my other computer,
         so I won't be able to add it for a few days.    

  V1.4 - May 3, 2006 - Walkthrough up to Agrabah; I accidentally deleted the
         last parts of this file, mainly the rest of the walkthrough I had
         done, and couldn't get a lot of it back (made me mad); finally
         reformatted lots of text boxes, so I got all of the Nobodies, Org.
         XIII Members, and Ansem's Reports in there; added Heartless
         definition. 

  V1.5 - May 14, 2006 - Really wasn't lookin foward to re-typing Halloween
         Town, but it had to be done; Walkthrough up to Rabbit's House; 
         Added Enemies and Shop Inventory to the beginning of each world in
         the same manner that the guide book does.

  V1.6 - May 28, 2006 - Updated lots of text boxes to a less confusing
         format. Basically I cleaned it up; Added Michael Sarich's copyright
         notice. (2) Added ASCII art and a few updates to information.    

  VAnsem 
  1.7  - August 2, 2007 - Humongous update.

         Walkthrough -- Updated
         Abilities -- Complete
         Weapons -- Complete
         Armor -- Complete
         Accessories -- Complete
         Items -- Complete
         Item Synthesis -- Complete
         Limits -- Complete
         Reaction Commands -- Added and Complete
         Phil's Training -- Complete
         Pain and Panic Cup -- Complete
         Cerberus Cup -- Complete
         Titan Cup -- Complete
         Goddess of Fate Cup -- Complete
         Mickey Mechanics -- Added and Complete
         SARs -- Complete
         Leveling Stats -- Added and complete
         AR journal section -- Added and complete
         Minigames -- Added and complete
         Combo Attacks -- Added and complete
         Synthesis notes -- Added and complete
         Character Links -- Added and complete
         The Many Faces of Ansem -- Added and Complete
         A few bits and bobs changed around 
|-----------------------------------------------------------------------------|


 _____________________________________________________________________________
| Table of Contents - Use the Ctrl+f function to find specific sections       |
|-----------------------------------------------------------------------------|
  Above: Introdution, Information, Important Notices, Update History

  I. Walkthrough ......................................................(i000)

 	                                                                      
      A. Prologue - Twilight Town......................................(ia00) 
     	  	                                                              
            1. The 1st Day.............................................(ia01) 
            2. The 2nd Day.............................................(ia02) 
            3. The 3rd Day.............................................(ia03) 
            4. The 4th Day.............................................(iao4) 
            5. The 5th Day.............................................(ia05) 
            6. The 6th Day.............................................(ia06) 
                                                                             
      B. Main..........................................................(ib00) 
                                                                             
            1. Twilight Town...........................................(ib01) 
            2. Hollow Bastion..........................................(ib02) 
            3. The Land of Dragons.....................................(ib03) 
            4. Beast's Castle..........................................(ib04) 
            5. Olympus Coliseum........................................(ib05) 
            6. Disney Castle...........................................(ib06) 
            7. Timeless River..........................................(ib07) 
            8. Port Royal..............................................(ib08) 
            9. Agrabah.................................................(ib09) 
           10. Halloween Town..........................................(ib10) 
           11. The Pride Lands.........................................(ib11) 
           12. Twilight Town...........................................(ib12) 
           13. Hollow Bastion..........................................(ib13) 
           14. Space Paranoids.........................................(ib14) 
           15. Hollow Bastion..........................................(ib15) 
                                                                             
      C. Worlds Revisited..............................................(ic00) 
                                                                             
            1. The Land of Dragons.....................................(ic01) 
            2. Beast's Castle  - Incomplete............................(ic02) 
            3. Port Royal  - Incomplete................................(ic03)
            4. Olympus Coliseum  - Incomplete..........................(ic04) 
            5. Agrabah  - Incomplete...................................(ic05) 
            6. Halloween Town  - Incomplete............................(ic06) 
            7. The Pride Lands  - Incomplete...........................(ic07) 
            8. Space Paranoids  - Incomplete...........................(ic08) 
            9. Twilight Town  - Incomplete.............................(ic09) 
           10. The World That Never Was  - Incomplete..................(ic10) 
            							              
      D. Side Missions/Other...........................................(id00) 
									      
            1. 100 Acre Wood...........................................(id01) 
            2. Atlantica...............................................(id02) 
            3. Optional Boss - Sephiroth...............................(id03)


  II. Jiminy's Journal................................................(ii000)


      A. Ansem Reports................................................(iia00)

      B. Character Files - INCOMPLETE.................................(iib00)

      C. The Heartless - INCOMPLETE...................................(iic00)

      D. The Nobodies - INCOMPLETE....................................(iid00)

      E. Treasures - INCOMPLETE.......................................(iie00)

      F. Maps - INCOMPLETE............................................(iif00)

      G. Missions - INCOMPLETE........................................(iig00)

      H. Minigames....................................................(iih00)

      I. Combo Attacks................................................(iii00)

      J. Synthesis Notes..............................................(iij00)

      K. Character Links..............................................(iik00)

				      
  III. Indexes.......................................................(iii000) 


      A. Olympus Coliseum Tournaments/Training.......................(iiia00)

            1. Phil's Training.......................................(iiia01)
            2. Pain and Panic Cup....................................(iiia02)
            3. Cerberus Cup..........................................(iiia03)
            4. Titan Cup.............................................(iiia04)
            5. Goddess of Fate Cup...................................(iiia05)
            6. Pain and Panic Paradox Cup - INCOMPLETE...............(iiia06)
            7. Cerberus Paradox Cup - INCOMPLETE.....................(iiia07)
            8. Titan Paradox Cup - INCOMPLETE........................(iiia08)
            9. Hades Paradox Cup - INCOMPLETE........................(iiia09)

      B. Boss Strategies.............................................(iiib00)
                                                                              
      C. Heartless - INCOMPLETE......................................(iiic00) 
                                                                             
      D. Nobodies....................................................(iiid00) 
                                                                             
      E. Organization XIII Members...................................(iiie00) 
     							                      
      F. Mickey Mechanics............................................(iiif00)

      G. Leveling Stats..............................................(iiig00)

            1. Normal Levels.........................................(iiig01)
            2. Bonus Levels..........................................(iiig02)
            3. Drive Levels..........................................(iiig03)
            4. Leveling Hot Spots....................................(iiig04)

      H. Abilities...................................................(iiih00)

            1. Sora's Abilities......................................(iiih01)
            2. Donald's Abilities....................................(iiih02)
            3. Goofy's Abilities.....................................(iiih03)
            4. Guest Party Member's Abilities........................(iiih04)
            5. Drive Form Abilities..................................(iiih05)
							                     
      I. Weapons.....................................................(iiii00)

            1. Sora's Keychains......................................(iiii01)
            2. Donald's Staves.......................................(iiii02)
            3. Goofy's Shields.......................................(iiii03)
            4. Guest Party Member's Weapons..........................(iiii04)

      J. Armor.......................................................(iiij00)

      K. Accessories.................................................(iiik00) 
							                      
      L. Items.......................................................(iiil00) 
							                      
      M. Item Synthesis..............................................(iiim00)

            1. Free Development......................................(iiim01)
            2. Recipes...............................................(iiim02)
            3. Materials.............................................(iiim03)
            4. Lists.................................................(iiim04)
            5. Moogle Levels.........................................(iiim05)
				                                              
      N. Magic.......................................................(iiin00) 
                                                                             
      O. Summons.....................................................(iiio00) 
							                      
      P. Drive Forms.................................................(iiip00)

      Q. Combo Attacks (Limits/Co-Ops)...............................(iiiq00)

      R. Reaction Commands List......................................(iiir00)

            1. Normal Enemies........................................(iiir01)
            2. Boss Enemies..........................................(iiir02)
            3. Event/Other Enemies...................................(iiir03)


  IV. Gummi Garage - INCOMPLETE.......................................(iv000)


  V. Other.............................................................(v000)


      A. Unlockable Secret Movie - Sunset Horizons.....................(va00)

            1. How To Unlock It........................................(va01)
            2. Breakdown...............................................(va02)
   						                             
      B. Ansem's Reports...............................................(vb00)
								             
      C. Secret Ansem's Reports........................................(vc00)

      D. The Many Faces of Ansem.......................................(vd00)

            1. In Kingdom Hearts.......................................(vd01)
            2. In Kingdom Hearts: Chain of Memories....................(vd02)
            3. In Kingdom Hearts II....................................(vd03)

      E. Glitches/Tricks...............................................(ve00)
                                                                             
      F. Sanctuary Lyrics..............................................(vf00)

      G. Final Mix Changes.............................................(vg00)
	                                                                     
      H. Credits and Thanks............................................(vh00)
|-----------------------------------------------------------------------------|




|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|
|                                                                             |
| I. Walkthrough.......................................................(i000) |
|                                                                             |
|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|




Start by selecting New Game and then your difficulty, vibration, and sound
type. I will be playing on Proud Mode.


|=============================================================================|
| I. A. Prologue - Twilight Town.......................................(ia00) |
|=============================================================================|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Assassin
  -Creeper
  -Dusk
|---------------------------------------------------------|


Watch the amazing FMV, with a short recap of KHI and Chain of Memories.


|-----------------------------------------------------------------------------|
| I. A. 1. The 1st Day.................................................(ia01) |
|-----------------------------------------------------------------------------|


You are now in Twilight Town, playing as a mysterious boy, Roxas,
previously known as the Blond Haired Kid, and you've got to clear your name.
Walk forward and head toward Biggs' Armor Shop. Walk up to Jesse's Accessory
shop and talk to her with triangle. After talking with the candy shop owner,
use R1 to Lock-On to her cat. In the Sandlot, watch the scene...

"That was undeniable proof that we totally owned you lamers." = Best quote ever

and choose what weapon you will be using. What you choose has to do with what
points will be added to your stats.

Magic-Type Club - +1 Magic
Defense-Type Club - +1 Defense
Attack-Type Club - +1 Strength

After deciding what weapon you will be using, you will battle Seifer.
The game will give you a tutorial on how to fight. Then the fight really
begins.


 ________________________________________________________
| Boss Battle: Seifer                                    |
|--------------------------------------------------------|
| HP: 100                                                |
| Threat: Low                                            |
| Get Bonus: None                                        |
|--------------------------------------------------------|
  Seifer isn't hard. Run up and start hacking away at    
  him, while parrying his swings.  When he trys to do a  
  spinning slash, step back and wait for it to be over,  
  then get in there. That's about it, and after a few    
  good combos, he'll go down.			            
|--------------------------------------------------------|


Watch the events that follow. Now chase that mysterious thing through the
woods. After you arrive at a mansion (remember Vexen?), go up to the thing
and use the capture command. 


 ________________________________________________________
| Boss Battle: Dusk                                      |
|--------------------------------------------------------|
| HP: None                                               |
| Threat: Low                                            |
| Get Bonus: None                                        |
|--------------------------------------------------------|
  You will find that you cannot damage it with your      
  current weapon. After you obtain the keyblade, use the 
  Reversal reaction command with triangle to get behind  
  the it and then hack away. Rinse, wash, repeat.        
|--------------------------------------------------------|


Watch the events that follow, and the first day is done.


|-----------------------------------------------------------------------------|
| I. A. 2. The 2nd Day.................................................(ia02) |
|-----------------------------------------------------------------------------|


Time to see blue seas, blue skies. Time to go to the beach! But your broke,
so it's work before play.

You can now save the game for the first time. Go up to the save point and
press triangle. You will obtain the Twilight Town Map after a short scene.
Get on your skateboard and follow your friends to the Market Street.
Watch the cutscene and then go up to the help wanted bulletin board. Select the
job you want to do. You're supposed to get at least 800 Munny today, but you
can get away with a very small amount. Try to go for 1200. The most you can
obtain for the day is 2000, but don't bother. Remember that you got 150 Munny
already from the Dusk.

800-1190 Munny = +1 AP Bonus
1200-2000 Munny = +2 AP Bonus


 __________________________________________________
| Mail Delivery                                    |
|--------------------------------------------------|
  How fast you do this will depend on how much     
  Munny you get. This is the easiest and fastest
  way to get 1200 Munny.                                    
                                                  
  5 letters in under 20 seconds: 50 Munny          
  5 letters in under 60 seconds: 30 Munny	         
  5 letters in over 60 seconds: 10 Munny	    
                                                  
  There are three people and two birds you need to 
  deliver to; deliver the letters with triangle:   
                                                  
  - Go down the hill and there is a guy in green   
    on your left.                                  
                                                  
  - Continue down and there will be a bird, jump   
    and press triangle.                            
 						               
  - After you land, there will be a guy in blue.   
					                     
  - Grind the ledge and then jump to get to the    
    second bird.                                   
                                                  
  - After you get the second bird, turn around and 
    go straight and the last girl will be in	   
    white. 					               
|--------------------------------------------------|


 __________________________________________________
| Cargo Climb                                      |
|--------------------------------------------------|
  You have to move a giant sack on a wagon up a    
  hill. This can be difficult to complete in 30    
  seconds. After a few three-hit combos, the sack  
  will fly up in the air, and it will hurt you if  
  you are under it. Make sure when it flys up in   
  the air, you hit it, and it will fly a good
  distance. Make sure you get it in the garage.
                                                  
  Up the hill in under 30 seconds: 50 Munny        
  Up the hill in under 60 seconds: 30 Munny	   
  Up the hill in over 60 seconds: 10 Munny	   
|--------------------------------------------------|
	

 __________________________________________________
| Grandstander                                     |
|--------------------------------------------------|
  You need to impress a crowd by keeping a ball    
  from touching the ground. You do this with       
  combos. Think Rare Truffles. This is an easy 50  
  Munny.                                           
                                                  
  20+ max combo: 50 Munny                          
  5-19 max combo: 30 Munny                         
  1-4 max combo: 10 Munny                          
|--------------------------------------------------|
	

After you've completed these three jobs and gotten a good amount of money
from them, head on over to the Tram Common with your good ol' skateboard.
There is another bulletin board here. Select the jobs you want to do.
		

 __________________________________________________
| Poster Duty                                      |
|--------------------------------------------------|
  Pretty straight-foward. There are posters all    
  over. The triangle button lights up on them      
  when you are close to them. You will have to     
  jump to reach most of them. There are a few      
  places where there are three in a triangle, so   
  try to find these. Challenging but worth it.     
						    	
  1:30 or less: 100 Munny			        
  1:30-2:00: 50 Munny				       
  2:00 or more: 30 Munny			      
|--------------------------------------------------|


 __________________________________________________
| Bumble-Buster                                    |
|--------------------------------------------------|
  Yellow Lock-On to the bees and swipe away. With  
  the Lock-On yellow, the closest swarm of bees    
  will be what you hit.    			         
						               	
  20 seconds or less: 50 Munny			   
  60 seconds or less: 30 Munny		         
  More that 60 seconds: 10 Munny		         
|--------------------------------------------------|


 __________________________________________________
| Junk Sweep                                       |
|--------------------------------------------------|
  Hit the junk into each other. You can also       
  slowly move the junk with your body to get them  
  close to one another.    			          
						               	
  10 swings or less: 50 Munny			         
  11-15 swings: 30 Munny			         
  More than 15 swings: 10 Munny			   
|--------------------------------------------------|


After you get at least 800 Munny, go up to Station Plaza and talk to Hayner.
You will recieve the Munny Pouch and an AP Boost if you earned it. You will
obtain the Munny Pouch, but you don't have it for long. Watch the events that
follow and the 2nd Day is done. I want some sea-salt ice cream.


|-----------------------------------------------------------------------------|
| I. A. 3. The 3rd Day.................................................(ia03) |
|-----------------------------------------------------------------------------|
	
	
After reading Hayner's note, save your game. Head out into the Back Alley and
then to Market Street. Watch the scene. In the Sandlot, try to hit the Dusk.
Now here's a familiar place, the Dive to the Heart. If you've played the first
game, which I know you have, the weapon decesion should be familiar to you.
Whichever weapon you choose has to do with what Abilities are learned when
throughout the game. This is put in great detail in the Abilities section of
the Indexes.

Depending on what you chose, your starting stats will look like the following:


Sword                     Shield                    Staff
---------------           ---------------           --------------- 
Level: 1                  Level: 1                  Level: 1
EXP to next level: 40     EXP to next level: 40     EXP to next level: 40
STR: 6                    STR: 5                    STR: 5
MAG: 7                    MAG: 7                    MAG: 8
DEF: 2                    DEF: 3                    DEF: 2
HP: 20                    HP: 20                    HP: 20
MP: 100                   MP: 100                   MP: 100
AP: 2                     AP: 2                     AP: 2


Battle all the Dusks and the Get Bonus for this battle is the Aerial Recovery
Ability.	

Be sure to equip Aerial Recovery, and open the chest, and put that Potion in a
shortcut. Save your game and go through the door. Kill any and every enemy you
see. The chest on the second platform contains another Potion. After getting
to the top, run back down, go to the Station of Serenity, and then come back.
The Dusks should be back again, and you want to level a few times before you
fight the upcoming boss. You might even recieve another Potion or two from the
Dusks. Make sure you are at least Level 4, where you will learn Scan, before
entering the door on the third platform, especially if you are playing on
Proud Mode.	


 ________________________________________________________
| Boss Battle: Twilight Thorn                            |
|--------------------------------------------------------|
| HP: 300                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Roxas - Max HP Increase, Guard Ability                 |	
|--------------------------------------------------------|
  This guy is no push-over, and on Proud Mode he is      
  tough, so don't be afraid to use Potions as needed.    
  Hopefully you've obtained three. At the beginning of   
  the battle, you will be bound in mid-air. When TT goes 
  to slug you, use the reaction command to dodge it and  
  hit him in the face. He will recover and try to hit    
  you again, so use the corresponding Lunarsault command 
  to knock him back again. He will now go under the      
  platform, and tip it, so you fall towards him. Use the 
  Break Raid command to chuck your keyblade at that ball 
  of energy and stun TT.				         
							               
  TT is now down, and wide open for attack, so give him   
  what you got! After he gets up, he will come at you,   
  so jump out of his way, and wait until he gets on his  
  head. Hit him in between the Reversal reaction         
  commands, which you always want to use. After this, he 
  will stand up and shoot black stuff at you, which you  
  can use to Reversal up to his head.  			   
 							               
  TT will probably do the same thing he did at the       
  beginning of the battle again, so just repeat the      
  process. If it isn't dead after the second energy ball 
  attack it will probably shoot black stuff like crazy,  
  just keep doing Reversal and attack when you can.      
							               
  The Nobodies TT summons provide health balls, so kill  
  kill them if needed.			         
|--------------------------------------------------------|


Watch the scenes, with a sneek preview of Aerith's horrible voice
actor, and the third day is over.


|-----------------------------------------------------------------------------|
| I. A. 4. The 4th Day.................................................(ia04) |
|-----------------------------------------------------------------------------|	


Struggle! Struggle! Struggle!

Seifer!
Vivi!
Hayner!
Roxas!
		
Of course, we're gonna see to it that Roxas walks away the champion. Go over to
the guy near the chalk board and listen to the rules of Struggle. If you want
to level up a bit, go to the Back Alley and battle Seifer a few times. If your
low on Potions, go buy some at Wantz's Item shop in Market Street: Station
Heights. Save your game and talk to the guy standing in the ring when your
ready to Struggle!


 ________________________________________________________
| Struggle Battle: Hayner                                |
|--------------------------------------------------------|
  Back up and let Hayner attack nothing, and then        
  quickly come in, combo him, collect the orbs, and back 
  away again. Easy as PIE!  				  
|--------------------------------------------------------|


 ________________________________________________________
| Struggle Battle: Vivi                                  |
|--------------------------------------------------------|
  Seifer said to thrash 'im, so we's is gonna thrash     
  'im. Equip Guard, because this little mage is fast.    
  When he stops to attack, flank him. If he is going a   
  bit too fast for your prefrence, Guard against him and 
  unleash a combo.					  
|--------------------------------------------------------|


After the fight with Vivi, time will freeze again and Dusks will fill the 
arena. Dispatch of them to cue one of the most uber bad-ass Organization
members, Axel.


 ________________________________________________________
| Boss Battle: Axel                                      |
|--------------------------------------------------------|
| HP: 105                                                |
| Threat: Low                                            |
| Get Bonus: None                                        |	
|--------------------------------------------------------|
  When Axel tries to hit you with his chakarams, Guard
  to parry it and combo him. He doesn't have too much       
  health, so he shouldn't be much of a problem. When he  
  puts his hand on his lap, this is a free time to       
  attack him. If you don't he will get fiery and lay a   
  fiery smack-down on you, so always be pretty close to  
  him. Whether you beat him or not doesn't matter.   	   
|--------------------------------------------------------|


Watch the scene and then save your game before going into the final Struggle
battle.


 ________________________________________________________
| Struggle Battle: Setzer                                |
|--------------------------------------------------------|
  Attack as soon as the battle begins to get some cheap  
  shots in on him, and then back up. When he lunges for  
  you, jump and circle to his side, and let out a combo. 
  When he does a triple lunge, dodge it and then attack  
  him from behind. If he does a flippy-type attack,      
  Guard against it.					  
|--------------------------------------------------------|


If you beat Setzer, you get the Champion Belt. If for whatever reason you
couldn't beat him, you get the Champion Medal. You also obtain "The Struggle"
Trophy. Watch the scenes and the 4th day is done.


|-----------------------------------------------------------------------------|
| I. A. 5. The 5th Day.................................................(ia05) |
|-----------------------------------------------------------------------------|


Save your game and go into the Alley, Market Street, Station Plaza, and then
up to Central Station. The town line's free, so it won't cost you anything.

After arrving at Sunset Terrace, you find out the steps rumor was fake. Go
see Pence for a map of the Seven Wonders. Before we go Wonder Hunting, let's
take care of the chests around here first. Go to the middle of the Tram track
and wait for the Tram. Do a double reaction command to hop on it and then hop
onto the pillar to your left. The chest contains an Ability Ring. Hop down,
and behind a tree is a chest with a Potion. Circle around the area until you
get to a bridge. Cross the bridge and to your right is a Hi-Potion. Go 
straight after getting the Potion and turn the corner to your left after a
set of stairs to find a chest with a Potion inside.

Now for the second Wonder, The Friend from beyond the wall. Go up the alley in
Sunset Terrace and investigate the brick wall. Balls will shoot out of it, and
your objective is to dodge them and make it back to the brick wall. Once you
get there, press triangle.

The third Wonder, The Moans from the Tunnel, is, you guessed it, in the
tunnel. Inside you find Vivi, but, its actually 14 Vivi clones that you have
to battle. This battle isn't too tough, as the Vivis die in one hit.

The fourth Wonder, The Doppelganger, is at the waterfall, near where Olette
is. Upon investigating it, a shadow Roxas comes out, and you, as always, have
to fight. Shadow Roxas is slow, and often leaves itself open for attack. You
should have no trouble just wailing on it.

Go to Sunset Hill for the fifth Wonder, The Animated Bag, and investigate that
bag thats at the top. Hop onto it, and just press triangle a bunch to hop over 
all the trash cans. It was a dog, I mean, come on.

The Sixth Wonder, The Ghost Train Mystery, is back on Sunset Hill. 

After the scenes, Investigate the Seventh Wonder. Go to the Tram Common, The
Woods, and then The Old Mansion.

Watch the scenes and the fifth day is finally over.


|-----------------------------------------------------------------------------|
| I. A. 6. The 6th Day.................................................(ia06) |
|-----------------------------------------------------------------------------|


This is the last day you get to play as Roxas =(
Save and head into the Back Alley. After the scene, fight off the Dusks. 	
An Assassian will appear, so Guard when needed and take it out as well.
After the short scene, head to the Old Mansion while battling the Nobodies.	
Watch the scene.

This Mansion is filled with Nobodies, so stay alert. Run forward to get to a
chest with a Hi-Potion. Halfway up the left stairs is a chest with a Potion
in it, and on the second floor is a chest with a Potion. Head downstairs and
enter the door to the west. Inside are two chests, one with a Potion, and one
with an Elven Bandanna. Head back to the Foyer, go up the stairs and to the
left, to get to Namine's White Room. After the scene, you obtain Namine's
Sketches and the Mansion Map. Save, and also note that in this room, your
command menu is cards, to pay homage to Chain of Memories.

Head out and go to the oppostie end of the upstairs to the Library. Watch the
scene and head down to basement, opening the chest to get a Hi-Potion on the
way. After the scene, save and go through the new door. Fight off the Nobodies
and run into an old friend.


 ________________________________________________________
| Boss Battle: Axel II                                   |
|--------------------------------------------------------|
| HP: 345                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Roxas - Max HP Increase                                |	
|--------------------------------------------------------|
  Okay, so Roxas gets Oblivion and Oathkeeper and now    
  has to defeat his former best friend... Easy right?    
  Well, ya, actually, if you have some Potions and keep
  on your toes, it is. Run around to his side at the
  beginning of the battle so he doesn't get a cheap shot
  in on you. Use the same strategy as before, and watch
  out when he is flaming. Use the reaction commands at
  the right time to show that skinny wierdo you mean
  business. After you stun him, run in and attack with
  everything you got! When he goes behind the flame wall,
  keep him locked on and look for the reaction commands.  
|--------------------------------------------------------|


Head into the next room and watch the scene, then open the chest
for a Hi-Potion. Head into the next room, and make Sora whole. This
marks the true beginning of Kingdom Hearts II.


|=============================================================================|
| I. B. Main...........................................................(ib00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| I. B. 1. Twilight Town...............................................(ib01) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Creeper
  -Dusk
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Biggs's Armor Shop                                      |
|---------------------------------------------------------|
  -Elven Bandanna.............................(100 Munny)       
  -Shadow Anklet..............................(150 Munny)
|---------------------------------------------------------|
| Jessie's Accessory Shop                                 |
|---------------------------------------------------------|
  -Ability Ring................................(80 Munny)
|---------------------------------------------------------|
| Wallace's Weapon Shop                                   |
|---------------------------------------------------------|
  -Hammer Staff...............................(100 Munny)
  -Adamant Shield.............................(100 Munny)
|---------------------------------------------------------|
| Wantz's Item Shop                                       |
|---------------------------------------------------------|
  -Potion......................................(40 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


Watch the scenes, and then select your party, abilities, items, journal,
whatever. In the Mansion's courtyard lies two chests, one with a  Mythril
Shard and one with a Potion. After the scene, save at the Usual Spot.

Go into the Sandlot and watch the scene. Before we go see the King, lets
get some treasure chests shall we? Jiminy's Journal has every treasure chest
in every area, so look there to see if you think your ever missing any chests.
From the Sandlot, head into Tram Common. There are 7 chests in the Tram
Common, so lets get started. The first one is down the little ramp that is
directly in front of you, containing a Hi-Potion. Turn right, run up
the hill, and then turn around to spot a chest containing a Potion. Run
down the Tram tracks until you get to the end of a little tunnel, then
turn left to see two stair things. Hop up them and then run to the edge
of the brown roof. Turn left to see a rainbow thing, jump on it and run
accross it, and you will be on another brown roof where you can jump
to get a chest with a Mythril Shard. Turn left and go straight to the
other roof to get a chest with another Mythril Shard. From here, jump
down and go left, and behind that old ladies closed down shop is a chest
with a Potion. From the Accessory shop, run up three flights of stairs
to reach  chest with a Tent. Then, hop across the gree roofs to the blue
one with a chest containing an AP Boost, which you'll probably want to
use on Sora.

Head up to Station Heights, and then to Central Station and then to Central
Station and view the scene. Fight all the Nobodies while waiting for King
Mickey to arrive, and you and your party might level up a few times. You
recieve the Munny Pouch, Crystal Orb, and Secret Ansem's Report 2.

Watch the scene and then go up the stairs. There are 3 chests around the
station. They contain a Hi-Potion, a Tent, and a Mythril Shard. When your
ready, save your game and talk to Donald. Watch Sora cry, and then you'll
ride the train to the Mysterious Tower. You can pick up 3 chests before
talking to Pete. The chests contain a Potion, Hi-Potion, and an Ether.

After the scene, you have to kill a few Shadow Heartless, no big deal. You
end up inside the tower and can't go back outside right now. Open the chests
containing an Ether and Mythril Shard and then save your game. Head up the
stairs. Fight your way up the stairs into the next room where you must
again defeat all of the Heartless. Head through the door to continue. In
the next room, you must defeat all of the Heartless AGAIN! There is are 
Soldiers thrown in with the Shadows this time, if the Cyclone reaction command
appears, don't miss your chance to use it. After the scene, head through the
door and continue to ascend until you reach Yen Sid.

After listening to his words of wisdom, open the chest containing the Tower
Map and save. Read the book, and after your done, talk to Yen Sid. Head
through the door and open the chest containing a Mythril Stone. Speak to the
 red Good Fairy and obtain some new duds. With your new clothes you get the
ability to drive into Valor form by fusing with Goofy. This comes with the
Star Seeker Keyblade, but you can't set it to your main keyblade yet.

You probably want to test out your new drive form right now, but don't!
Save it for when you get into a rather tough battle, because getting your
drive guage up is hard this early in the game. Head through the door to where
Master Yen Sid is to reviece... your Gummi Ship, Highwind!

The only place you can go is Hollow Bastion, and you don't have to do a
Gummi Mission to get there, yay!


|-----------------------------------------------------------------------------|
| I. B. 2. Hollow Bastion..............................................(ib02) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Creeper
  -Dusk
  -Samurai
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Huey, Dewey and Louie's Accessory Shop                  |
|---------------------------------------------------------|
  -Ability Ring................................(80 Munny)
|---------------------------------------------------------|
| Huey, Dewey and Louie's Item Shop                       |
|---------------------------------------------------------|
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|
| Huey, Dewey and Louie's Weapon Shop                     | 
|---------------------------------------------------------|
  -Hammer Staff...............................(100 Munny)
  -Adamant Shield.............................(100 Munny)
|---------------------------------------------------------|
| Wedge's Armor Shop                                      |
|---------------------------------------------------------|
  -Elven Bandanna.............................(100 Munny)
  -Shadow Anklet..............................(150 Munny)
|---------------------------------------------------------|


This is the shopping area and sort of acts as a Traverse Town. Theres an
Accessory Shop, Armor Shop, Weapon Shop, Synthesis Shop, and Item Shop.
If you need anything, stock up. Be sure to stop by the synthesis shop and
drop off anything you've picked up so far to get an Elixer. After you've
stocked up on stuff, talk to Uncle Scrooge. After learning about his soon-to-
be ice cream empire, head into a new area, The Borough. 

You meat up with Yuffie and she explains the town's new defence system, which
is a welcomed ally. Before she can say more, some Nobodies show up, so
take care of them with the help of the town's defence mechanism. This battle
is a great time to try out your Valor Form.

Yuffie says to go to Merlin's House and gives you the Marketplace Map. Next
to Merlin's door is a chest with a Hi-Potion. After you get greeted by the
gang, please take some time to laugh with me at Aerith's god-awful voice
actor.

Hahahahahahahah... Man, she is just awful, just awful. I swear to god I
laughed when I first heard her talk, I acually laughed out loud.

Anyway, after recieving a Membership Card and Blizzard Element, save and
head back outside. Head down the street for a chest with a Tent. Head up the
stairs and hop onto the ledge for a chest with an AP Boost that you might
want to send Sora's way. Turn around and go forward for a chest with a Drive
Recovery and a chest with a Mythril Shard. Head down into the Bailey.

Leon shows Sora a thousand Heartless that have been bothering HB. An Org
member who you can't see sends Nobodies to bust through the door, and you have
to protect it. Get right by the door and fend off any Nobodies that get close.
You can't use Valor in this fight, so use your nifty new Blizzard Spell if
things get too hectic. If they are attacking the door, drop what you are
doing and take care of them. The Samurai Nobodies have fun Duel Stance
reaction commands where you have to find "The End" in the command menu in the
short time that it shows up. If you do, you will slash it and kill it.
Use Potions when necessary, and remember to take advantage of the Blizzard
spell. For beating this event battle, your Get Bonus is the Fire Element.

You are confronted by many members of the Org (while enjoying the tune
Another Side), and they taunt you. Then one appears directly in front of
you and confuses the hell out of Sora. You use the Membership Card to
obtain the gate to new worlds and obtain Secret Ansem's Report 7.

You appear on your Gummi Ship, so dash over to the Asteroid Sweep and do
the Gummi Ship Mission, which will lead you to The Land of Dragons.


|-----------------------------------------------------------------------------|
| I. B. 3. The Land of Dragons.........................................(ib03) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Assault Rider
  -Bolt tower
  -Rapid Thruster
  -Nightwalker
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Kupo's Moogle Shop                                      |
|---------------------------------------------------------|
  -Elven Bandanna.............................(100 Munny)
  -Fire Bangle................................(150 Munny)
  -Blizzard Armlet............................(150 Munny)
  -Thunder Trinket............................(150 Munny)
  -Abas Chain.................................(250 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


You will start off by scaring the crap out of Mushu and meeting Ping. Ping
has to be in your party, so make sure Goofy is in it. You want to be able
to use Valor in this world. You can now switch your party members in the
middle of battle. There are three chests in the Bamboo Grove area containing
an Ether, a Hi-Potion, and a Mythril Shard. There is also a holographic Moogle
Shop where yo can synthesise or buy stuff. Drop off your synthesis items,
save, and head on out.

Head to where the soldiers are lined up and watch Sora get punched in the face.
After the scene, you need to battle the Heartless in the area while keeping
your morale up. This can be tricky, so whenever there are orbs on the ground,
pick them up, and try to protect Ping when you can, because he, I mean she,
will get hit the most. Afterwards, you haveto prove that Ping is suitable 
for the Imperial Army by doing 3 missions. You obtain the Encampment Area Map
after talk to the Captian.

Before doing the missions, there are a few treasure chests you should take
care of. They are in the Checkpoint Area. This area has pretty strong Heart-
less, so if you are not at level 10 yet, I suggest fighting here until you
are. The two chests in the area conatin a Mythril Shard and a Potion. When you
are ready, ask the Captian about the missions.


 ________________________________________________________
| Mission: The Suprise Attack                            |
|--------------------------------------------------------|
  Fight the Heartless while keeping your morale up.      
  Unless you are positive you aren't going to make it,   
  refrain from using Valor.                              
|--------------------------------------------------------|


 ________________________________________________________
| Mission: The Ambush                                    |
|--------------------------------------------------------|
  Fight some Nightwalkers and Shadows, and Assault  
  Riders will come in to the picture. These guys are
  tough and will kill you before you know it. Use
  blizzard magic on them to keep HP and morale high.              
|--------------------------------------------------------|


 ________________________________________________________
| Mission: The Search                                    |
|--------------------------------------------------------|
  Use R1 to find hidden enemies around the camp. Once    
  you kill the first one, the next one should come out   
  of hiding. Each time you kill one, another near by     
  should appear.                                         
|--------------------------------------------------------|


Afer completing the missions, you get an AP Boost for your trouble.
Head back to the Bamboo Grove and save, then return to the Checkpoint and
go to the newly opened area. You need to make it to the village before your
Morale Gauge runs out, which isn't easy. Push through the enemies and use the
reaction command twice on the wall to break it. After doing this again, you
are in an open area with many chests. DO NOT OPEN ANY CHESTS. They will lead
you off path and you morale will run out. Instead, go to the right and go up
to the rock wall and break it, then move onward.

Your Morale Gauge is officially gone, yay! You recieve the Village Area Map.
Now, before we track down Shan-Yu, its time to go back to the Mountain
Trail and get those chests that we skipped. Head right and hop onto a platform
with an Ether and Recovery Recipe. Jump down and run to reach a ledge with a
Mythril Shard in a chest on it. Down near the way to Checkpoint is the last
chest in the area containing a Hi-Potion.

Back at the Village, drop off your items at the Moogle shop and go North on
the map to a save point on your left. Opposite the save point is the cave
Mushu saw Shan-Yu go into. Head in, picking up a Hi-Potion and AP Boost while
in there. Continue forward to find you've been trapped.

This is quite a hard Event Battle. You are trapped and have to dispatch of
the Heartless with just Ping. The first wave conatins a bunch of Shadows and
one Assualt Rider. Go straight for him to take him out quickly with Blizzard
and combo attacks. The second wave contains two Assault Riders, so it
is best to let Ping try to take them while you blast away with Blizzard.
Try to use the Shadows as your source of HP for the first wave so you can
save your Potions for the two Assault Riders. The Get Bonuses for this battle
are the useful Slide Dash Ability for Sora, and an HP Increase and the Ability
Hyper Healing for Ping.

Watch the events that follow, and then save your game and equip Slide Dash.
Head up the mountain when you are ready. The Ridge has two chests, one
containing a Hi-Potion and the other containing an AP Boost. The Rapid
Thrusters can be taken out with ease using the Speed Trap and Aero Blade
reaction commands. You can ride the wind to get to them if they go too high.

In the next area, you have to kill as many Heartless as you can within
the time limit. The reaction commands I mentioned above greatly help with
this. There is a new Heartless, Bolt Tower, too. You can only damage
it by hitting it's tiny head. If you get caught in it's beam, hit triangle
as fast as you can to shoot the beam back at it, killing it and Heartless
near it.

After watching the events that follow, Mulan recieves her Limit Command
Dragonblaze, but unequip Auto Limit for now. Head back to the ridge and
watch the scene, and then head back to the Village and save your game. Make
sure you have a MAX drive guage, and head to the Checkpoint and use the newly
opened door to get to the Imperial City.

After you view the scenes, you have to battle some Heartless. Don't use Valor
here, but Mulan's Limit works well. Before heading to the Palace Entrance,
equip Auto Limit on Mulan.


 ________________________________________________________
| Boss Battle: Shan-Yu                                   |
|--------------------------------------------------------|
| HP: 442                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Aerial Sweep Ability, Max HP Increase           |
| Donald - Max HP Increase                               |      
| Goofy - Goofy Turbo! Ability                           |
| Mulan - Max HP Increase                                |	
|--------------------------------------------------------|
  As soon as the battle starts, use Mulan's Limit, then  
  Valor Form, then Mulan's Limit again. He should only   
  have one life bar of health now. Now just attack him   
  one on one, and if you lock blades, use the reaction   
  commands to over power him. Just watch out for his     
  falcon, and thats it. You should kill him way before   
  the gates come even close to being breached by the     
  Heartless.                                             
|--------------------------------------------------------|


The prize for defeating Shan-Yu and the Land of Dragons is the Hidden
Dragon Keyblade. I don't know about you, but right now, I equip Star
Seeker as my main weapon and Kingdom Key as my secondary
Keyblade. If you want to, take a trip back to HB to stock up if you
used a lot of items, but if not, then head on into the Stardust Sweep 
Gummi Ship Mission, which will lead you to Beast's Castle...

I wonder what that abusive monster has been up to?


|-----------------------------------------------------------------------------|
| I. B. 4. Beast's Castle..............................................(ib04) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Gargoyle Knight
  -Gargoyle Warrior
  -Hook Bat
  -Lance Soldier
  -Large Body
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Monty's Moogle Shop                                     |
|---------------------------------------------------------|
  -Ability Ring................................(80 Munny)
  -Sardonyx Ring..............................(160 Munny)
  -Silver Ring................................(160 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


Once you enter Beast's Castle, Heartless fill the room, and you have to fight
them all until the Beast comes. Watch the events, drop off your synthesis
items, and then save your game.

Head in the direction that Donald saw Belle at, the right staircase. After the
scene, open the two chests containing a Mythril Shard and Castle Map, and then
save. Head back into the East Wing and get ready to fight some Heartless,
including the uber-annoying Large Body. To kill him, get behind him and do a
combo. The last hit of the combo should make him fly into the air, so be sure
to use the Full Swing reaction command to take a big chunk of it's life away.
Once it gets hit enough times, it will go into a Berserk-type mode and try to
ram you. Using the Guard and Kickback reaction commands should stop, and
probably kill this Heartless. the chests in the East Wing contain a Tent and a
Hi-Potion.

Once back in the Entrance Hall, head out the main doors and into the Courtyard
for some chests and Heartless. The chests contain a Mythril Shard, Hi-Potion,
and AP Boost. Once back inside, head up the left staircase and enter the door.
After the scene, take care of the chests in the area. Run behind you, and in
the suits of armor area, there are two chests, containing a Mythril Shard and
Hi-Potion. Head back to where you started, and to your left is a Drive
Recovery. Straight across the dresser are two chests, containing a Tent and
Mythril Shard. You can also see a treasure chest up the stairs, but you can't
get past because of the suits of armor.

Head up to the left side of the dresser and tap the Move reaction command.
After the short scene, you have to use the Push reaction command to slowly
move the dresser. Once you do it enough, the command will disappear and turn
into Awaken, which you don't want to push. After she falls back asleep, use
the Push reaction command again. Watch the scene and head through the door.


 ________________________________________________________
| Boss Battle: Thresholder and Possessor                 |
|--------------------------------------------------------|
| HP: 137                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Upper Slash Ability                             |
| Donald - Donald Fire Ability                           |      
| Goofy - Max HP Increase                                |	
|--------------------------------------------------------|
  Before taking on the gate, you have to defeat the
  swarms of Heartless that it sends your way. You also
  want to do this toward the back of the room, becuase
  the Tresholder has a very long reach, and can swipe
  at you with it's claws. Approach the gate to make a
  swarm of Gargoyles appear, so take those out toward
  the back of the room. Approach it again for a bunch
  of Hook Bats. Be sure to use the reaction command on
  them if available. Approach one more time for another
  swarm of Hook bats.

  Once all the Heartless are taken care of, it is time
  to take on the gate itself. Get to it's side, and use
  Valor if it is available to inflict massive damage.
  After it's HP is gone, use the reaction command and
  the Possessor will come out, so be sure to attack it!
  After it leaves, the Thresholder gets a new move where
  it shoots projectiles at you. It is easy to avoid
  though. Deplete Thresholder's HP again, and use the
  reaction command again to release Possessor one final
  time, and kill it. Make sure you brought plenty of
  Potions for this battle.

  NOTE: If you die on this battle, there is a chance
  that King Mickey will come to save you if you choose
  the "I Wont Give Up!" option after dying. You get to
  play as Mickey, but he is relatively weak, so mainly
  focus on healing Sora with the reaction command. The
  King only has a few attacks, and kinda fights like
  Yoda. There is a chance that he will save you more
  than once in a battle, but it is not certain. The
  more times you die and select Continue, the less
  chance you have of him saving you.
|--------------------------------------------------------|


Enter the door to find the Beast's servants. After the scene, open the chests
containing the Basement Map and an AP Boost. Save your game and head back into
the Undercroft.

The enchanted servants are on top of a balcony of sorts, so hop on the dressers
and such to make it up to them. Talk to Cogsworth, and he will make the suits
of armor get out of the way to reveal the Secret Passage. You have to light all
the lanterns with the help of Lumiere and Mrs. Potts, while Cogsworth hangs on
a lever that keeps the lanterns down. When he runs out of energy, the lanterns
will go up. If he does fall of exhaustion, run over to him and use the reaction
commands. When you are trying to light a lantern, it is impotant to know that
you have to wait for Mrs. Potts and Lumiere to get there too, or it will not
light. There are boxes that get in the way of your two tiny friends, so destroy
them to allow passage. Don't bother with the chests while lighting the
lanterns, as it takes time, and Cogsworth can't hang there forever. What I
don't understand is why Donald and Goofy didn't just stand there holding
Cogsworth's feet up to support him, but oh well.

After the scene, open the three chests in the area containing a Mythril
Shard, Hi-Potion, and Mega-Potion, the last of which is right before you
leave the Secret Passage. You can now get that treasure chest that was
un-reachable before, and it contains an AP Boost. The statues might
come alive and scare the crap out of you, but they are just Heartless, so kill
them. Once in the West Wing, head up to the Beast's Room while getting the
chests containing a Tent and Mythril Shard.

 ________________________________________________________
| Boss Battle: The Beast                                 |
|--------------------------------------------------------|
| HP: 156                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Armor Slot                                      |
| Donald - Max HP Increase                               |      
| Goofy - Defender Ability                               |	
|--------------------------------------------------------|
  This is a very, very easy battle. Lock-On and bash at
  him while always using the Wake Up reaction command
  when it is available. After using this for a number
  of times, you have to recharge Cogsworth by repeatedly
  tapping the triangle button, and he will send a great
  sense of "What are you thinking?" into the Beast, and
  end the battle.
|--------------------------------------------------------|


You can now place the Beast in your party, which I suggest you do so. If you
put him in your party, you might want to un-equip Auto-Limit for now. Open
the chest to get Mega-Recipe, save your game, and head on out back to Belle's
Room. Back in the West Hall, which is an absolutly great place to level up,
the suits of armor have moved, rendering the Secret passage completely useless. 
Back in the Entrance Hall, you'll have to fight Lance Soldiers, which, in
my opinion, are the most annoying enemy in the first portion of the game. Jump
at the chance to use the Lance Tug reaction command to help destroy these
Heartless.

Once in Belle's Room, talk to the Wardrobe and watch the scene. Save your game
and then head out. Once back in the Entrance Hall, head through the doors that
are in between the two stair cases, and be prepared with Potions and a MAX
drive guage for a pretty tough Boss Battle, and make sure to equip Beast's
Auto-Limit now. I was level 15 walking into this battle.


 ________________________________________________________
| Boss Battle: Shadow Stalker/Dark Thorn                 |
|--------------------------------------------------------|
| HP: 176/390                                            |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase, Retaliating Slash Ability      |
| Donald - Max HP Increase                               |      
| Goofy - Item Slot                                      |
| Beast - Max HP Increase                                |	
|--------------------------------------------------------|
  The first form of this boss will possess the entire
  Ballroom, so if you lose a Lock-On, be sure to get
  behind the pillars before it does any attacks. It will
  become the window and send shockwaves at you, so just
  stay behind the pillars. When you see it go up, it
  will possess the chandelier. Again, get behind the
  pillars as it drops, and then jump in and attack when
  you can. The Release reaction command is what ends
  this move. It will then go into the ground, and follow
  you around. It will try to eat you, so when you see it
  under you, jump. It will then become the pillars and
  scrape at you. Attack the dark pillar and then use
  the reaction command to end this move. The Beast's
  Limit is GREAT for when the Shadow Stalker isn't
  possessing anything, but save Valor for the next part
  of the fight.

  As soon as the battle against Dark Thorn starts, use
  Valor and unleash heavy damage, using Potions when
  needed. After using Valor, it is a good idea to use
  Beast's Limit, and he should only have about half a
  health bar left. During this portion of the fight,
  you might get caught in a three-step reaction command
  where you crush Dark Thorn with the chandelier. If
  Dark Thron throws you, use the reaction command when
  you pass a pillar to sling-shot yourself back to him
  and deal great damage. 
|--------------------------------------------------------|


After defeating Dark Thorn, you use the rose to open up a new pathway and
recieve the much loved (and slightly changed) Cure Element. Before you can
head to the new world, you get sent back to Hollow Bastion. Please refer to
the 100 Acre Wood section under Side Missions/Other for this (id01).


|-----------------------------------------------------------------------------|
| I. B. 5. Olympus Coliseum............................................(ib05) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Creeper Plants
  -Hook Bat
  -Lance Soldier
  -Large Body
  -Rabid Dog
  -Shadow
  -Trick Ghost
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Mosh's Moogle Shop                                      |
|---------------------------------------------------------|
  -Hammer Staff...............................(100 Munny)
  -Comet Staff................................(200 Munny)
  -Adamant Shield.............................(100 Munny)
  -Falling Star...............................(200 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


Notice that your Drive Gauge is locked with chains, and you can't use it in the
Underworld until you get the Olympus Stone. Go and help Meg, watch the scene,
drop off your synthesis items, buy Potions and weapons for Donald and Goofy, 
and save your game. Head on through the door behind Meg to start your journey
through the Underworld.

You will encounter some weak Rabid Dogs, so dispose of them and continue
onward. Battle here to level up if you aren't at level 16 yet. When you reach
a fork, go left. the three treasure chests contain a Mythril Shard, an Ether,
and an AP Boost. When you get to the end of the stairs, make a U-turn and grab
the Hi-Potion from the chest. Turn back around and head straight, and be sure
to grab the Mythril Stone before leaving this area.

After the short scene, hit the two treasure chests for a Mythril Shard and the
Underworld Map. Save your game and continue to move into the Valley of The
Dead.

After the scene, head up the three platforms, while fighting the Heartless. Be
sure to use the Root Ravager command on the Creeper Plants. Head into Hades'
Chamber. Cue Auron. You can't harm Hades now, so attack him until you figure
that out. After the scene, you have to run from Hades while fighting Heartless.
Be sure to put Auron in your party, make sure Auto-Limit is equiped, and
make sure everyone has Potions. This can be THE hardest event battle in the
whole game if you are not prepared. Use Auron's Limit with triangle to clear
the first platform. Make sure you use Potions to heal so that you always have
MP for Auron's limit. Hades will stand by and shoot big fireballs at you, and
you still can not harm him. The wall will fall, so continue on to the second
platform. Here, be sure to use the Lance Tug reaction command every chance that
you get. You should be able to bring down the wall without using Auron's
limit again, so save it. Head to the third platform and dispose of the first
wave of Heartless, focusing on the Lance Soldiers first. When the second wave
appears (with a Large body), use Auron's limit and then take out the straglers.
Head on out of there as soon as the wall gets brought down.

Save, restock yourself and Auron with Potions, unequip Auto-Limit, and head
back toward the Cave of the Dead: Entrance. After all the scenes, you have to
fight Cerberus, and Donald and Goofy don't get to help you, so it's just you
and Auron.


 ________________________________________________________
| Boss Battle: Cerberus                                  |
|--------------------------------------------------------|
| HP: 440                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Dodge Slash Ability                             |
| Auron - Max HP Increase                                |      
|--------------------------------------------------------|
  At the start of the battle, Cerberus will leap, and
  you need to jump over the shockwave it creates. It
  might spin around when it does this, so jump over it's
  tail. Once it is facing you, target one of the outside
  heads and attack, attack, attack. Cerberus doesn't go
  up to bite at you after a certain number of hits like
  he did in KHI, so it is easier to just wail on him.
  Unlike the battle in KHI, you can NOT jump up onto
  it's back. Heal with Potions and Cure when needed, but
  do it from far away, because Cerberus doesn't walk
  around anymore, and can't just follow you. It will
  shoot weak fireballs at you though, but they are easy
  to avoid. Don't go TOO far, or else Cerberus will jump
  again.

  After a bit of abuse, Cerberus will bash it's two
  outer heads together, smashing Sora. Use this
  oppurtunity to use the three reaction commands on it.
  It will fall down with it's heads on the ground,
  dazed. Now is a PERFECT time to use Auron's limit
  and inflict massive damage. Cerberus isn't too tough
  and he should go down in no time.
|--------------------------------------------------------|


After the scene, save, and head on up to the Coliseum. After seeing Hercules,
he promises to go off to get the Olympus Stone for you, but he has a match
first, so he suggests training with good 'ol Phil. You recieve the Coliseum
Map. Save and then head on out into the oh-so-familiar battle stage. Talk to
Phil.


 ________________________________________________________
| Training: Practice                                     |
|--------------------------------------------------------|
  There is NO real strategy. Get 20 orbs in 1:30. It is
  so easy, I shouldn't even have made this text box.
|--------------------------------------------------------|


 ________________________________________________________
| Training: Maniac                                       |
|--------------------------------------------------------|
| Get Bonus:                                             |
| Sora - Aerial Spiral Ability                           |
|--------------------------------------------------------|
  This is the same basic idea. You need to get 100 orbs
  in 1:30. Be sure to smash the huge urn whenever you
  can for a bunch of orbs.   
|--------------------------------------------------------|


Talk to Herc. After the scenes, go back to the Underworld. Open the chest that
is now accesible for a Power Boost, and then save your game. Head into the new
area. Walking foward, you will fall. Take care of the new Heartless and then
turn around. Hop up onto the ledge and open the chest for a Mythril Shard.
Head straight into the Lost Road.

After the short scene, head foward and go right to open a chest with an Ether.
Go up the middle path and open the chest containing a Hi-Potion. Head through
the path and to a different part of the Underworld Caverns: Entrance and grab
the Hi-Potion and AP Boost without falling off. Head back. 

Go left and open the chest to recieve a Mythril Stone in this identical area.
Take the middle path and open the chest containing a Mythril Shard. Go left
from the chest and then right to reach the Atrium. Head left for a Tent. Go
up the ramps and hop to the floating platform for an AP Boost. Hop back and 
head up the stairs and into Demyx. Watch the scene and get ready for a rather
strange battle.


 ________________________________________________________
| Boss Battle: Demyx                                     |
|--------------------------------------------------------|
| HP: None                                               |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 | 
| Donald - MP Rage Ability                               |
| Goofy - Max HP Increase                                |      
|--------------------------------------------------------|
  You need to destroy 100 water minions in 1:20. The
  trick to doing this is the Wild Dance reaction
  commands. Hit a minion until the command pops up, and
  then tap it repeatedly to kill many minions at once.

  DANCE WATER, DANCE!
|--------------------------------------------------------|


With Demyx defeated, you obtain the Olympus Stone and Secret Ansem's
Report 5. The Olympus Stone allows you to finally drive in the Underworld,
yay! In the Lock, open the three chests for a Mythril Shard, an AP Boost, and
the long over-due Caverns Map. Save your game and then Go To The Rescue. After
the scene, jump into the green beam of light.


 ________________________________________________________
| Boss Battle: Pete                                      |
|--------------------------------------------------------|
| HP: 264                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Trinity Limit Ability                           |
| Donald - Max HP Increase                               |
| Goofy - Hyper Healing Ability                          |      
|--------------------------------------------------------|
  First off, you need to destroy the Hook Bats and make
  sure Meg doesn't recieve too much damage. Use the Bat
  Cry reaction commands to make quick work of the Heart-
  less. Then, it is on to Pete. He isn't too much of
  a threat, so just wail on him. After a while, he will
  summon some Shadows, so make quick work of them and
  get back on Pete. When he puts a barrier up, just run
  around and avoid him. This part of the battle will
  end before you defeat him.
  
  Meg gets taken to safety and Herc comes to give you
  a helping hand.

  This part has a 2:00 time limit, which isn't too bad
  if you don't dwaddle. You can knock Pete into Herc
  when he has his barrier up with the Pinball reaction
  command. Just go Valor and wail on the fatty.
|--------------------------------------------------------|


After the scene, restock, save, and head out, up to the Coliseum for one of the
funnest boss fights in the whole game.


 ________________________________________________________
| Boss Battle: Hydra                                     |
|--------------------------------------------------------|
| HP: 462                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase, Thunder Element                |
| Donald - Armor Slot                                    |
| Goofy - Max HP Increase                                |   
|--------------------------------------------------------|
  Something to know before you start is that to your far
  left is Meg, and if you run to her, she will through 
  you HP and Drive balls. The fight starts out with the
  Hydra having just one head, so watch out for it's tail
  and the lighting bolts it summons, and attack when it
  lowers it's head. When the hydra is stunned, run up
  to it's neck and use the Vanquish reaction command to
  cut off it's head. To anyone who has seen the movie,
  it is no suprise that three more grow in it's place.

  They are sticking up above the ground, so you need to
  GET UP ON THE HYDRA'S BACK!!! and use the reaction
  commands to stun it. Then, jump down and attack one of
  the heads, using Vanquish when it's HP is gone. Repeat
  this twice.

  When the Hydra pulls out of the ground headless, watch
  out, because seven are now going to grow. Watch out
  for when the Hydra pounds it's heads onto the ground,
  because that can cause some hefty damage. It will also
  start to shoot black spirit-like things, so watch out
  for those as well. When the Hydra lowers it's head
  attack and use Valor if your drive guage is full. When
  the heads pull back up, watch out for the head slam-
  ming again.

  Toward the end of the battle, Pegasus will come to
  help in the form of the Pegasus Run reaction command
  in which you fly around attacking each head. Be sure
  to tap triangle like crazy while you are on Pegasus.
  
  After it's HP is gone, use one final Vanquish reaction
  command to kill the beast.
|--------------------------------------------------------|


After you open a pathway to new worlds, you recieve the awesome Hero's Crest
keyblade. I equip this as my main weapon and Star Seeker as my secondary. There
is something happening down in Disney Castle, which you FINALLY get to go to,
so head on over. You don't have to play a Gummi Mission to get there either,
YAY!


|-----------------------------------------------------------------------------|
| I. B. 6. Disney Castle...............................................(ib06) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Bolt Tower
  -Minute Bomb
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Mogjiro's Moogle Shop                                   |
|---------------------------------------------------------|
  -Elven Bandanna.............................(100 Munny)
  -Divine Bandanna............................(200 Munny)
  -Dark Anklet................................(300 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


After ariving, watch the scene and save your game. Head up the stairs and into
the Courtyard. This place is just swarming with Heartless, including new
Minute Bomb Heartless. after attacking them, a countdown begins, so make sure
to use the Dodge Roll reaction command to get out of the way. There are many
chests in this area. A Hi-Potion, the Star Recipe, a Mythril Shard, an AP
Boost, an Ether, a Mythril Stone, and another Mythril Shard. Dang that was a
lot. Head on into the new area after you have gotten all the chests and
disposed of all the Heartles.

In the Colonnade, there is a seemingly endless number of Shadows, so if you
are not quite level 18, right here is a great place to level up. After you've
had your fill of fighting, head into the only accesible place at the moment,
the Library. Inside and to your right is a chest with Torn Pages from Pooh's
Book. After completing Disney Castle, please refer to the 100  Acre Wood
section under Side Missions/Other for Piglet's House. Approach Queen
Minnie Mouse and watch the scene. You recieve the Disney Castle Map. Drop
off any synthesis items, stock up on anything, save, and head back to the
Colonnade. 

Minnie has taken a few lessons from Yen Sid, and can defend herself with
energy balls. Her and Sora have a devastating Co-Op attack called Faith, in
which all Heartless surrounding the two will be thrown back. You need to
be standing next to Minnie to use Faith. All you need to do is get Queen
Minnie to the door in the middle of the Colonnade which leads to the Audience
Chamber. Run forward, call her over, use Faith, repeat. Make sure Queen
Minnie's damage gauge doesn't fill up or else it is Game Over. Once at the
door, use the Finish command. Now that wasn't too hard was it?

After the scene, go into the Audience Chamber. You need to defeat all of
those Bolt Towers, and while it seems overwhelming, it is actually a very,
very, easy thing to do. Run foward a bit, call Minnie over, and use Faith.
A bunch of Bolt Towers will be thrown back. Now just stand there. The Bolt
Towers will come back at you, so whenever any get too close, just use Faith
again. It might take a few minutes, but this is the easiest way to get rid of
all those Bolt Towers. When there is only a few left, go ahead and wail on
them with the keyblade. After they are all dispatched, run up to Mickey's
throne and use the Finish command again. The Get Bonus for this event battle
is an Accessory Slot and the Auto Summon Ability.

After all the scenes, save, return to the World Map, and go to Hollow Bastion.
After the scene, open the door that Merlin conjoured up.


|-----------------------------------------------------------------------------|
| I. B. 7. Timeless River..............................................(ib07) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Aeroplane
  -Hammer Frame
  -Hot Rod
  -Minute Bomb
  -Rapid Thruster
  -Shadow
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Mogtaro's Moogle Shop                                   |
|---------------------------------------------------------|
  -Ability Ring................................(80 Munny)
  -Engineer's Ring............................(160 Munny)
  -Tournaline Ring............................(320 Munny)
  -Gold Ring..................................(329 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


Woah...welcome to the 1920's. After the scene, open the two chests in the area
for the Cornerstone Hill Map and a Drive Recovery. Drop off any synthesis
items, stock up, and save. You can't go anywhere but the Pier right now, so
do so. There are two chests in this area, one containing a Hi-Potion and one
containing a Mythril Shard. Use the Punish reaction command on Pete to initiate
a cut-scene and battle. This isn't really a boss battle because Pete is some
blundering fool who thinks he can take you on. Just wail on him, and if a
reaction command comes up, use it.

After the scenes, head into the Wharf. This is a great place to level up
Valor Form using the Drive Glitch. This is explained in the Glitches/Tricks
section under Other. In the next area, the Waterway, there are three chests
containing an AP Boost, a Mythril Stone, and a Hi-Potion. Head back to Corner-
Stone Hill, save your game, and enter the door to the far left.

In this scenario, the Building Site, you have to fight all of the Heartless
before the Mayhem Gauge fills up. There is a new Heartless, the Hammerframe.
After a while, everyone will start to bounce up in the air, so use aerial
attacks and the Air Slash reaction command if it comes up. Watch the scene
and then enter the second door.

In this scenario, the Lilliput, you have to protect the town before the
air-type Heartless and Hammerframes destroy it. The castle esque thing in the
middle provides a useful reaction command. After the scene, enter the third
door.

This scenario, the Scene of the Fire, is by far the most difficult. You
have to deal with Shadows, and then a new type of Heartless, Hot Rods. After
their HP gets about half way down, they will charge at Sora three times,
so jump over them. If you do get hit by them, it will reduce your HP quicker
than you can say "But I really want to go to Disney World this year!" Valor
form helps in taking out the Hot Rods quickly. Watch the scene and then enter
the fourth and final door.

In Mickey's House, there is some wierd vortex thing in the middle. All you
have to do is take out the Shadows and Rapid Thrusters before the Mayhem
Gauge fills up. Easy. After the scene, you recieve the Window of Time Map.

Save and head into the Waterway. In this event battle, you have to get the
Cornerstone of Light back from future Pete, who is riding around in 1920's
Pete's boat. Future Pete will throw stuff at you, so use the reaction commands
to knock them back at him. After hitting him about four times, the boat will
spin out of control and end up on the shore, so run up and use the reaction
command on the hook to grab onto it. Smash at the cage holding the Cornerstone
and after a while, the hook will go crazy, so use the Hang On command to stay
on it. After doing that, the hook will throw you off and Heartless will appear.
Take care of them quickly and then grab back on the hook and repeat. Make sure
you take care of this before Pete wakes back up, or he might escape.

The Get Bonuses for this battle are the Slapshot Ability for Sora, the
Fantasia! and Auto Limit Abilities for Donald, and a Max HP Increase for Goofy.

After the scene, head back to Cornerstone Hill and save, make sure you have a
MAX Drive Gauge, and then head into the Wharf. Head on over to where the two
Petes are fighting.


 ________________________________________________________
| Boss Battle: Pete                                      |
|--------------------------------------------------------|
| HP: 784                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Reflect Element, Max HP Increase                |
| Donald - Max HP Increase                               |
| Goofy - Goofy Tornado Ability                          |  
|--------------------------------------------------------|
  The good Pete helps you fight in this battle. Pete
  will throw down his little bombs just like last time,
  and a lot of the time Pete is doing something where
  you won't be able to damage him. You can use good
  Pete by hitting him into bad Pete or use the About-
  Face reaction command to chuck him at bad Pete.

  Pete will transport everyone to the Windows of Time
  after a certain amount of his HP is gone. The order
  he transports you in is Scene of the Fire, Mickey's
  House, Lilliput, and the Building Site. By the last
  two areas, Pete will start using his shield. The
  Building Site is a great area to use Valor Form to
  inflict massive damage while air-bourne. The Air Slash
  reaction command also damages Pete to a great extent.
|--------------------------------------------------------|


After the scene, you recieve the Monochrome keyblade (which I put as my
secondary weapon). After more scenes, you recieve the ability to use Wisdom
Form, and the Pain and Panic Cup opens at the Underdrome in Olympus Coliseum.
If you want to, head to Hollow Bastion to put those new pages in Pooh's Book
(id01). You can also participate in that tournament (iiia02), but it isn't
going anywhere, and it's kind of hard now, so you might want to level up a
little first. If you head over to the Atlantica section under Side
Missions/Other (id02), you can start that section of the game.

After doing a few, all, or none of those three things, head into the Floating
Island Gummi Mission to reach Port Royal.


|-----------------------------------------------------------------------------|
| I. B. 8. Port Royal..................................................(ib08) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Hammer Frame
  -Air Pirate
  -Cannon Gun
  -Shadow
  -Undead Pirate A
  -Undead Pirate B
  -Undead Pirate C
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Morlock's Moogle Shop                                   |
|---------------------------------------------------------|
  -Hammer Staff...............................(100 Munny)
  -Victory Bell...............................(400 Munny)
  -Adamant Shield.............................(100 Munny)
  -Chain Gear.................................(400 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|
 

You ever dance with the Devil in the pale moonlight? o.O

After the scene, open the three chests around the area for the Naval Map, an
Ether, and a Mythril Stone. Save and go down the stairs near the save point.
After the scene, you must defeat the pirates. You'll find that you can't hurt
them right now, so just hit them until the scene. You always have to lure
pirates into moonlight to be able to hurt them, but in this battle, the whole
place in covered in moonlight. Use the Return Fire reaction command whenever
a pirate tries to shoot at you to knock the bullet back at him.

After the short conversation, head into town after the pirates. You have to
fight three waves of Heartless, which isn't too bad. The third wave includes
a new Heartless, the Cannon Gun, which, if given enough time, will try to shoot
a missle at you. This is easily avoidable though. After talking to Will Turner,
you will want to search the Town for treasure chests. Turn left and go down an
alley, then defeat the Heartless and break the wall to your right for a chest
with an AP Boost. Down the alley a bit more is a chest with a Mythril Shard.
Across from where you found the first chest is a bunch of junk, so break it,
and head foward. When you reach the four way intersection, take a right for
a chest with an Ether, and then turn arond and break the wall to your right
for a chest with a Mythril Gem. That's it for the Town, so head back to the
Harbor to meet the most daring pirate to ever sail the seas, Captain Jack
Sparrow.

Put Capn' Sparrow in your party. Talk to Will. After the scene, you are on the
Interceptor. Head to into the Ship's Hold for a moogle and save point. Head
back out and talk to Jack, and tell him to sail for the Black Pearl. You
get ambushed by Air and Undead Pirates, but the battle is very simple and
shouldn't take you much longer than ten seconds. After the scenes, you end up
on Isle de Muerta. After you are finally in control, save and move foward.
After defeating the Heartless, open the two chests in the area for an Ether
and a Mythril Shard. Head forward.

After the scene, you have to fight off the pirates and survive for a minute
if you want the experience, just kill them. Watch the scene. You recieve the
Isle de Muerta Map. Talk to Will and he says head back to Port Royal, so do
so. You get ambushed, so just take out the pirates. Watch the scene, and
get ready for an event battle.

Pirates will hop over to your ship and try to take the medallion. The Pearl
will also shoot at you with cannons, which you can delay if you want, by firing
back, but it isn't necessary. The cannon balls are easy to dodge because of
the giant target that forms on deck. If a pirate happens to hit you enough,
it might get the coin. You then have a minute to get it back from him, who will
have a bubble over his head, or it is Game Over. Be sure you run over it when
it is on the ground to pick it back up. This is a great battle for leveling up.
The get Bonuses for this battle are Max HP Increases for Sora and Goofy and the
Draw Ability for Donald.

After the scenes, select who you want in your party and save. Get ready for
another event battle, and then head up to the Interceptor. This is actually
pretty easy if you know what to do. There are five powder kegs on the Deck,
and you have to se a reaction command on each one of them. Heartless will
attack you, but igore them and focus on the kegs. There are three in front
of you, which you should take care of first, and two behind you. The Get
Bonuses for this battle are an Item Slot for Sora, Max Hp Increases for Donald
and jack, and the Second Chance Ability for Goofy.

You end up back on Isle de Muerta, so head foward until you reach a new area,
the Powder Store. Almost all the boxes you come across will explode, and most
have Undead Pirates in them. There is actually only two treasure chests in this
area, one behind the first stack of boxes to the left, containing an AP Boost,
and on behind the very last stack of boxes, containing another AP Boost.

In the next area, Moonlight Nook, deal with all the Undead Pirates and then
open the three chests for a Mythril Shard, a Mega-Potion and an Ether. If you
don't have close to a MAX drive gauge, use some Drive Recoveries now. Make sure
you are stocked on Potions and have Jack's Auto Limit on. Head North for a
scene and a boss fight.


 ________________________________________________________
| Boss Battle: Barbossa                                  |
|--------------------------------------------------------|
| HP: 612                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Drive Gauge Powered Up, Aerial Finish Ability   |
| Donald - Max HP Increase                               |
| Goofy - Teamwork Ability, Auto Limit Ability           |
| Jack - Max HP Increase                                 |  
|--------------------------------------------------------|
  Your main priority at the begining of the battle is
  the Illuminator Heartless, which darkens the room and
  makes it so you can't damage, or see, Barbossa. The
  lizard-like creature is on a wall somewhere, so find
  it. It has glowing eyes, which makes the task pretty
  easy. Wail on it until it's HP is gone and the room
  is lit again.

  Use Jack's Limit on Barbossa as soon as you can damage
  him, then use Valor and wail on him in the moonlight.
  When Barbossa summons another Illuminator, seek it out
  and quickly eliminate it. Once Valor is used up, use
  Jack's Limit again.

  Barbossa will throw bombs and occasionally use his gun
  to shoot at you from a distance. He can hurt you a 
  great deal with his sword, so if a reaction command
  oppurtunity comes up, use it to inflict massive
  damage.

  Remember: Don't let Jack die, or it's game over.
|--------------------------------------------------------|


After opening a path to two new worlds, Sora recieves the Follow The Wind key-
blade, which I never use. Head on over to the Ancient Highway Gummi Mission
to reach a familiar world, Agrabah.


|-----------------------------------------------------------------------------|
| I. B. 9. Agrabah.....................................................(ib09) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Fat Bandit
  -Fiery Globe
  -Fortuneteller
  -Icy Cube
  -Luna Bandit
  -Shadow
  -Silver Rock
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Mojito's Moogle Shop                                    | 
|---------------------------------------------------------|
  -Divine Bandanna............................(200 Munny)
  -Fira Bangle................................(300 Munny)
  -Blizzara Armlet............................(300 Munny)
  -Thundara Trinket...........................(300 Munny)
  -Aegis Chain................................(500 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


After the very Return of Jafar-like-type scenes, you have to fight new Heart-
less, the Luna Bandit, and some familiar Shadows. Keep fighting until the
scene, after which, you recieve the Agrabah Map. Inside the Peddler's Shop,
do your thing at the Moogle, save, and head outside.

There are no enemies in this area right now for some reason, so use this
oppurtunity to grab all of the chests. Straight ahead is some stairs, so run
up and grab the chest containing a Hi-Potion. Directly across from it is
another chest containing a Mythril Shard. Turn around and run straight until
you reach a chest containing a Drive Recovery. Turn left and jump on the ledge.
Turn right for a chest with a Mythril Shard. From that chest, run foward a
little and turn left for a chest with an AP Boost. Hop out of the little box
and go back to where the previous chest was and make a right to reach a chest
with a Mythril Stone. Go across from where that little box was and hop down
and go foward, then hop up again, for a Mega-Ether.

Look on your map for the nearest exit, which is the Palace.

"Sora, Donald, Goofy!" said by Jasmine sounded really horribly done in my
opinion.

Watch all the scenes until you have control. Heartless are back, along with
the new Silver Rock. They are pretty tough, so use the reaction commands
whenever you can to make thing easier for yourself. Head to the Peddler's
Shop now. Watch the scene. Take the nearest exit to the Bazaar, which is the
tunnel right in front of you.

Clear the area of Heartless, which include a very annoying enemy, the Fat
Bandit, which many of you should remember from the first game. They have
the same reaction commands as the Large Bodys, so fight them the same, but
in this game you can deflect the fire balls they shoot at you using Guard
or Reflect Magic. From where you came from, hop up onto the pink scaffolding
and hop up onto the box to get a Mythril gem. Hop down, run foward, and
then turn left for a chest with a Hi-Potion. To the left of that is a chest
with an AP Boost. Almost hidden behind that chest is another with a Mythril
Shard. The last chest in the area is right by the exit and contains a Hi-
Potion. Head out the exit now.

In the Palace Walls area, grab the two chest containing a Mythril Stone and
Skill Ring and then save. Head out to where you can see a dark, twirling cloud.
Surrounding the Cave of Wonders are two chests containing a Drive Recovery and
a Mythril Shard. Head inside the Cave. In the Valley of Stone area, which has
a bunch of blocks coming out of the ground, there are some new Heartless. The
Fortunetellers don't pose much of a threat, and Fiery Globes are just point-
less. The chest in this area contain a Hi-Potion, a Mythril Shard, a Mythril
Stone, and an AP Boost. You also have to fight two Fat Bandits at the end of
this area, so keep your wits up and don't die.

In the Stone Gaurdians area, run up and examine the floating jewel and then 
the pedistal hole. After the scene, you have to do a really easy little event
battle. You have to guide Abu to the pedistal. Run foward using the Go Abu!
reaction commands when you can. When ice shards come up, dispose of them. When
pillars come up, use the Jump Abu! reaction command to get Abu to jump over
them, but don't forget to jump yourself! Take your time on this, it really is
easy. Use the Set the jewel! reaction command once you reach the pedistal. The
Get Bonuses for this battle are Max HP Increases for Sora, Goofy, and Aladdin,
and the Donald Blizzard! Ability for Donald.

After the short scene, save and head into the new area. Run up and activate the
strange sign thing. You have to kill many Heartless on platforms in 2 minutes.
The only real challenge here are the Fat Bandits, so remember to ALWAYS use
the reaction command after you do a combo on them. You have to fight a new
Heartless here, the Icy Cubes, but just like the Fiery Globes, they are easy
and pointless. Open the two chests for the Cave of Wonders Map and an AP Boost,
examine the sign, and save. You can step into that circle of light to be
transported back to the start of the Challenge if you, for whatever reason,
want to do it again. Head into the newly opened door.

Yay, another easy event battle! Pete leaves 50 Heartless for your to take care
of, and it is very easy to do so. The last three are all Fat Bandits though,
so be on your toes. The Get Bonuses for this battle are Max HP Increases for
Sora, Donald, and Aladdin, and the Auto Healing Ability for Goofy. Return to
this Treasure Room whenever you find the time for two chests containing a
Serenity Shard and an AP Boost.

After the scenes, stock up and be prepared for a boss battle, and then head to
the Palace.


 ________________________________________________________
| Boss Battle: Volcanic Lord and Blizzard Lord           |
|--------------------------------------------------------|
| HP: 351                                                |
| Threat: Low                                            |
| Get Bonus:                                             | 
| Sora - Explosion Ability                               |
| Donald - Max HP Increase                               |
| Goofy - Armor Slot                                     |
| Aladdin - Max HP Increase                              |
|--------------------------------------------------------|
  In this battle, you are facing off against two
  different Heartless at the same time. They are of
  opposite elements, so use the reaction commands when-
  ever they pop up to throw them into each other. You
  can also damage them with Blizzard or Fire manually.

  A good thing to do is to use Aladdin's Limit whenever
  you can, particularly right before and after Wisdom
  or Valor form. Focus on one boss at a time, and don't
  let a different one side track you.

  After heavy damage, the Lord will burst into the
  corrisponding Fiery Globes or Icy Cubes, so take care
  of those as quickly as possible. This is a really easy
  battle and you shouldn't have any trouble at all.
|--------------------------------------------------------|


With Genie back and Agrabah at peace, all seems well. Be sure to equip the
extremely useful Explosion ability you just got the next chance you get! You
get the Lamp Charm and get sent back to your Gummi ship. Twilight Town is ready
for you, but you aren't ready for it! Refrain from going to TT until completing
the next two worlds, or else you will skip them and won't be able to acess them
for a while. Head through the Broken Highway Gummi Mission to reach Halloween
Town.


|-----------------------------------------------------------------------------|
| I. B. 10. Halloween Town.............................................(ib10) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Driller Mole
  -Emerald Blues
  -Shadow
  -Soldier
  -Toy Soldier
  -Wight Knight
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Gumo's Moogle Shop                                      |
|---------------------------------------------------------|
  -Ability Ring................................(80 Munny)       
  -Enineer's Ring.............................(160 Munny)
  -Technician's Ring..........................(240 Munny)
  -Aquamarine Ring............................(480 Munny)
  -Platinum Ring..............................(480 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


After landing, watch the scenes, and open the two chests in the area, which
contain a Mythril Shard and a Hi-Potion. You can't go anywhere but where Zero
went, so follow him into Halloween Town Square. After the scenes, you end up
in Dr. Finlestein's Lab. Grab the Halloween Town Map from the chest, save, and
head out.

You have to fight an event battle here, that includes a new Heartless, Whight
Knights. Go ahead and drive toward the end of this battle, you'll be able to
get your drive guage back to MAX in a second. Watch the scene. If you are in
a drive form, hurry and run back into Dr. Finklestein's Lab and enter the
World Map real quick. Head back. The chests in Halloween Town Square contain
a Mythril Stone and Mega-Potion. The gullitone, vents, fountain, and gate in
this area are all booby trapped to hit you, but none of it does any damage.

Head back to the Graveyard to find a bunch of Heartless. Along with them,
another new Heartless, the Driller Mole. Don't fret though, they aren't a
threat. The tombstones may drop on you, but they contain drive orbs.

NOTE: A great way to level up your drive forms is to go to the save point in
Dr. Finklestein's Lab, head to the World Map, come back, enter the Square,
drive, battle the Heartless here and in the Graveyard, run back to the save
point while still in a dive mode, and repeat. Each time you enter the World
Map in a drive mode, you return with a full Drive Gauge.

In the Hinterlands, there are three chests, which contain an AP-Boost, a Hi-
Potion, and a Mythril Stone. Examine the door shaped like a Christmas Tree.
On Yultide Hill, go to the Moogle Shop, drop off your synthesis items, stock
up, exit, and save. Head into Candy Cane Lane.

Another Event Battle! This one yet again includes ANOTHER new Heartless, the
Toy Soldier, and these things are hard! Try to get these things up in the air
so you can go all at them with Aerial attacks. You can use the carasel in the
center of the area to damae enemies that are close to it. After the scene, 
open the four chests in the area containing a Hi-Potion, Mythril Gem, Ether,
and a Mythril Stone by Santa's House. When your ready, head on in.

Watch the amusing cut-scene. Open the chests containin an AP Boost and the
Christmas Town Map, then save. Head into the new area and watch all the
scenes. Follow the footprints back to the Graveyard. Before entering the
Curly Hill, equip your party with Potions, and make sure you have a MAX
Drive Gauge.


 ________________________________________________________
| Boss Battle: Prison Keeper                             |
|--------------------------------------------------------|
| HP: 1140                                               |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Hyper Healing Ability                         |
| Goofy - Max HP Increase                                |
| Jack - Max HP Increase                                 |
|--------------------------------------------------------|
  This boss will, uh, swallow the three trick or treat-
  ers and the way it attacks will change with who it
  swallows. This fight is about being up in this things
  face and not lettin it get too far away from you. It
  has a lot of HP, so this will be a long battle. When-
  ever it tries to swallow a kid, use the Inside Combo
  reaction command to stun it. While this boss's frontal
  attacks are difficult to dode and counter, it's
  projectile attacks are easy to guard or avoid. If it
  flies really high up into the air, run up the hill,
  jump, and lay a combo on it.

  A great way to deal a lot of damage is to use Jack's
  Limit, then Valor, then Jack's Limit again. You should
  have a bunch of Potions, so reserve magic power for
  Jack's Limit.
  
  Toward the end of the battle, the Prison Keeper will
  swallow all three children, and use all of it's
  attack's up to this point. You'll probably end up
  getting to use a drive form twice in this battle.

  NOTE: At this point in the game, especially if it
  hasn't happened already, you have a good chance of
  driving into Antiform in this battle. This is actually
  a good thing, as it's super fast aerial attacks will
  gradually whither away Prison Keeper's health, while
  leavin it unable to attack.
|--------------------------------------------------------|


After the fight, head back to Santa's House. Save, and head into the Toy
Factory.


 ________________________________________________________
| Boss Battle: Oogie Boogie                              |
|--------------------------------------------------------|
| HP: 371                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Item Slot                                       |
| Donald - Max HP Increase                               |
| Goofy - Once More Ability                              |   
| Jack - Max HP Increase                                 |
|--------------------------------------------------------|
  This is a very indirect boss battle, just like Oooie's
  first one. You are on one of three conveyor belts,
  which are moving in the opposite direction you are,
  and have spkies at the end. Oogie is up in a glass box
  above one of the conveyor belts. If it is not on your
  side, use the boxes at the front when they are blue to
  switch sides.

  When a box comes onto the belt, use triangle to knock
  it up and hit Oogie. After doing this about ten times,
  Oogie will fall out of the box and be dazed for a 
  short amount of time. Pound away at him with every-
  thing you have, Limits, Drives, w/e. After a few
  combos, he will go back up into the glass box.

  Aside from boxes, Oogie will also send exploding dice
  and a fist to hurt you. Jump away from the dice and
  jump past the fist when you can. He will also send
  purple boxes, which contain Heartless. Don't get side-
  tracked into fighting them, because you will end up
  at the end of the belt and will get hurt by the
  spikes. Your partners will handle them just fine.

  Toward the end of the battle, Oogie will switch belts
  a lot and send this wierd lightning attack down upon
  you. These are difficult to avoid once hit by, and
  they will destroy the boxes you need to get Oogie
  down.

  He has two health bars, so you will need to knock him
  down about four or five times to win this battle.
|--------------------------------------------------------|


After all the scenes, you recieve the Magnet Element. Head over to the
Atlantica section and put that spell to use.


|-----------------------------------------------------------------------------|
| I. B. 11. The Pride Lands............................................(ib11) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Aerial Knocker
  -Living Bone
  -Shadow
  -Shaman
  -Silver Rock
  -Soldier
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Kumop's Moogle Shop                                     | 
|---------------------------------------------------------|
  -Hammer Staff...............................(100 Munny)
  -Lord's Broom...............................(600 Munny)
  -Adamant Shield.............................(100 Munny)
  -Dream Cloud................................(600 Munny)
  -Potion......................................(40 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


In the Pride Lands, you are, yep, you guessed it, a lion. That means NO
driving, so get confortable with Limits. Sora moves fast as a lion, and
attacks from front to back.

Open the three chests for a Mythril Stone, an Ether, and the Savannah Map.
Save your game and head out into the Elephant Graveyard. You have to fight
two Living Bones here, which are pretty tough Heartless. If the Rodeo reaction
command pops up, USE IT! At the end of it use the Grand Cross reaction command
to inflict major damage. After the scene, you have some chest hunting to do.

Directly in front of you is a Hi-Potion. Turn right twice to reach a chest with
an AP Boost. Turn around and go forward for a Mythril Shard, and then hop up
the ledge for a Mythril Stone. There is an Ether by the exit.

Run North across the Savannah, while fighting Heartless, to reach Pride Rock.
Watch the scenes. Do a 180 and run forward for a chest with the Pride Rock Map.
From here, turn around and directly under Pride Rock is a chest with a Mythril
Stone. Turn left from here and run forward to reach a Mega-Ether. The place
by the exit contains a save point, so go there and save now. Head out of Stone
Hollow and Pride Rock and watch the scene.

Back on the Savannah, head to the left-most (right on the map) exit to reach
Wildebeest Valley. After the scenes, and learning the Dash Ability, there are
many chests for you to open. Run forward for a chest with a Hi-Potion. From
here, run right and forward a little to reach a chest with a Mythril Stone.
From here, run in between the rock formations to your left to reach an AP
Boost. Run out a little and turn right for a Mythril Gem, and finally, there
is a chest with a Tent to the left of the exit.

Watch the scene. In the Wastelands, just dash away. Ignore or fight the Heart-
less, it's your descision. Along the way you'll find a Mythril Shard, Hi-
Potion, and a Mythril Stone. Once in the Jungle, open the three chests contain-
ing a Hi-Potion, Serenity Stone, and Mythril Stone while fighting Heartless.
When you're done, head into the Oasis.

After the scene, open the chest in the area for the Oasis Map, Torn Pages, and
an AP Boost. Drop off and stock up at the moogle shop, then head back to the
Jungle. Watch the scene and then go cheer up Simba. He joins your party, as you
recieve the uber awesome Circle of Life keyblade. Simba's Limit is your best
friend in this world, so get used to it. Save, and then head all the way back
to the Savannah. You lose Simba for he moment, but it is no mater. Save at
Stone Hollow and then head into the King's Den.


 ________________________________________________________
| Boss Battle: Banzai, Shenzi, and Ed                    |
|--------------------------------------------------------|
| HP: 305                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Max HP Increase                               |
| Goofy - Lucky Lucky Ability                            |
|--------------------------------------------------------|
  The hyenas will try to hurt Pumbaa, so don't let that
  happen. At the start of the battle, Lock-On to one of
  them and just attack. Use Potions when necessary. If
  the hyenas are all attacking Pumbaa, call him over to
  you with the reaction command. Pick off the hyenas one
  at a time, and you'll do fine.
|--------------------------------------------------------|


After the battle, go back to Stone Hollow and save. Head back to the King's
Den. Make sure you have plenty of Potions, take a deep breath, and head up
to the Peak. After the scene, put Simba in your party, and make sure you
have Auto Limit on. Put Potions on everybody in your party.


 ________________________________________________________
| Boss Battle: Scar                                      |
|--------------------------------------------------------|
| HP: 915                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Fire Boost Ability                            |
| Goofy - Max HP Increase                                |
| Simba - Max HP Increase                                |      
|--------------------------------------------------------|
  Scar has become a Heartless, and a wicked fast one at
  that! Simba, because of his Limit, is a great ally in
  this battle. USE SIMBA'S LIMIT WHENEVER HUMANLY POSS-
  IBLE. It is the key to doing major damage to Scar.

  Whenever Scar starts to glow and get mean, Dash around
  the arena to avoid him. If fire emerges from him,
  just get as far away as possible and wait for him to
  simmer down a little. If you ever get pinned, use
  the Counter reaction command to push Scar off of you.
  
  The trick here is pressure and patience when needed
  if Scar is just normal, apply pressure with normal
  attack and Simba's Limit. If he is going crazy, step
  back or Dash around. It is pointless to try and hit
  him when he is in one of these phases.
|--------------------------------------------------------|


For completing the Pride Lands, you get the Fire Element. This upgrades your
Fire spell to Fira. The Cerberus Cup opens up in the Olympus Coliseum, so you
can go do that whenever you want. Before going to TT, head back to Hollow
Bastion to put that new Torn Page in Pooh's Book.


|-----------------------------------------------------------------------------|
| I. B. 12. Twilight Town..............................................(ib12) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Berserker
  -Dusk
|---------------------------------------------------------|


Good ol' Twilight Town... Err, nevermind. Seifer needs help in the Sandlot,
according to Vivi. So, let's head over to the Sandlot then!

Pshh, Dusks. They're stronger, but still easy as pie. Keep your defenses up
and take them out. After you do, more Dusks, and a Berserker. Berserkers are
one of the hardest and most frustrating Nobodies. They carry around big hammer
like weapons and like to smack you around with them. This causes a lot of
damage, and is hard to avoid. Occasionally, after smacking you around, they
will go into the air, and hover above you. This definitly isn't good, and if
you have Quick Run you should dash around and try to get away, because this
attack is merciless. The trick to defeating Berserkers is to pick up their
weapons with triangle when they drop them (after taking a combo, usually).
You are invinsible for the time you are holding the hammer, so take advantage
of it. Gather around as many enemies as you can by getting close to them. They
will attract to you like a magnet. When the Eclipse reaction command pops up,
press it multiple times to give the nobodies a smacking of their own, then
finish it with the Magna Storm reaction command, and the weapon will vanish
from your hands. After dealing with that set of enemies, three more Berserkers
appear. Focus on getting one to drop it's weapons, then use it to gather up
all three and damage them all at once. Then grab another, and repeat.

After completing this event battle, and talking to an Org. member, Seifer, and
Pence, you will recieve Seifer's Trophy. How head up to Station Plaza and watch
the scene. You obtain (err, remember about) the Oathkeeper keychain. 

Hollow Bastion is covered in darkness, and we need to find out what's going
on right away!


|-----------------------------------------------------------------------------|
| I. B. 13. Hollow Bastion.............................................(ib13) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Armored Knight
  -Bookmaster
  -Morning Star
  -Soldier
  -Surveillance Robot
|---------------------------------------------------------|


Great, more Heartless and Nobodies to beat up on. Do what Goofy says and head
over to Merlin's House. On the way, you'll be stopped by Cloud. He warns you
to look out for Sephiroth (oh yeah), and we have to listen to Aerith talk
again. God dammit, she's awful. Head down to the Borough, fighting any Heart-
less you encounter until you get to Merlin's House.

After the short conversation, save and head out. Go to the Baily, battling
Heartless as they appear. After talking with YuRiPa, defeat the easy Armored
Knight Heartless (made even easier by the Rising Sun reaction command), and 
head all the way down the stairs. At the end, you will encounter a Morning
Star Heartless. In constrast to the Armored Knights, these Heartless have a
lot of HP and do damaging attacks. Use reaction commands when appropriate. You
may wish to take it out easily, with a Rising Sun reaction command from one
of the Armored Knights around it. After disposing of the Heartless, head into
Restoration Site.

As you enter the Restoration Site, hop on your skateboard and take off! There
are no chests in this area, so just go down the winding pathway, jumping into
Heartless as they get in your way.

Oh, Villian's Vale. Look familiar? After talking with Aerith (thank god just
a text conversation), you have some chests to open. Turn around and there are
two chests behind you, one containing a Mythril Gem and the other containing
the Castle Perimeter Map. You may wish to save you game. Head to the direction
Aerith is walking around in, and go past her. Head all the way down the clanky
ramps and before entering the next area, there is a chest with an AP Boost on
your left.

Heh, Stitch. There are a lot of chests in the Corridors, and a lot of Heartless
as well. Head straight, then right. You will encounter Surveillance Robot
Heartless. They aren't much of a threat, and their Sparkle Ray reaction
command does a lot of damage to enemies nearby. After taking care of them,
take a left, and you will reach a chest containing a Hi-Potion. From there turn
right, defeat the Heartless, then left, then right, then straight to a chest
containing a Mythril Stone. Go forward, then right, up the stairs, and open the
chest containing a Mythril Crystal. From there turn right, left, left, defeat
the heartless and then turn right for a treasure chest with an AP Boost. Now
turn left, go down the bank,take a right into the big room, defeat all the
Heartless tat appear, and turn right into the hallway in the middle. Enter the
door.

After the scene with Tifa, open the chest in the room for the Skill Recipe,
then talk to Leon. He revels Ansem's Computer room, so head in and watch the
scene. Way to go Donald.


|-----------------------------------------------------------------------------|
| I. B. 14. Space Paranoids............................................(ib14) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Devastator
  -Emerald Blues
  -Magnum Loader
  -Soldier
  -Strafer
|---------------------------------------------------------|


 _________________________________________________________
| Shop Inventory                                          |
|---------------------------------------------------------|
| Artemicion's Moogle Shop                                | 
|---------------------------------------------------------
  -Aegis Chain................................(500 Munny)
  -Aquamarine Ring............................(480 Munny)
  -Platinum Ring..............................(480 Munny)
  -Potion......................................(40 Munny)
  -Hi-Potion..................................(100 Munny)
  -Ether......................................(120 Munny)
  -Tent.......................................(100 Munny)
|---------------------------------------------------------|


Welcome to the Space Paranoids, the world inside a computer! After meeting
Tron, you find youself locked in the Pit Cell. There is a save point and moogle
shop in this area, so use them at your disgression.

When you're ready, start bashing away at the door with your keyblade, until
your 'Clusters' gauge is full, then use the Freeze reaction command. After the
scene, put Tron in your party (I replaced Goofy with him), and set his
abilities. Ahead of you their are two chests. The one on the left contains the
Pit Cell Area Map, while the one on the right contains a Mythril Crystal. Head
left into the new area.

Straight ahead is a chest containing a Drive Recovery. Head up the ramp and in
the right corner there is another chest, this one containing a Mythril Stone.
Turn left and head up the long ramp to a chest containing a Mega-Potion on your
right. Turn left and traight across from you is yet another chest, this time 
containing a Mythril Gem. Hope down into the big area and access the computer
in the middle.

Here's a weird little mini-game. Many boxes will be circled all around you.
One box will be red, so find that red box with your camera. Keep on that red
box as the boxes start spinning, and when they stop, that red box will be
blue. Combo the once-red box to complete the mini-game. o.O

Head back to the Pit Cell. Save your game,access the computer, and watch the
scenes.

Back at Ansem's Study, examine the wall that Tifa just punched. Omgwtfbbq,
Mickey. He gives your clothes new powers, which results in Master Form. Yay
for two keyblades AND magic! On your way back to Ansem's Computer Room, open
the chest for the Ukulele Charm which allows you to summon Stitch! Save your
game, and re-enter the Space Paranoids through the computer.

Welcome to the Game Grid, and the infamous game of Light Cycle. Controling
a light cycle may take a little time to get used to. The controls are as
follows

L1/R1: Turns left or right.
    X: Attacks and breaks an enemy's charge.
   []: Charges and breaks an enemy's guard.
    O: Guards and breaks an enemy's attack.

And you use the left analog stick to move back and forth. This mini-game works
very much like rock-paper-scissors, but there is a little more strategy in it.
Learn what the actions look like, so that you can know what button to press
at what time. You can't use any magic or items during this, so no healing. This
means watch those damn walls, and turn when you're supposed to. They hurt a lot
if you smack into them. After doing a quick test run, it's the real thing, so
keep on your toes. At the end there will be a giant wall. Turn to the right or
left of it as soon as you see it to get around, and when you come up to the
two enemies shooting at you (the ones guarding the crack), just go directly
in the middle of them and their blasts will miss you.

After the scene, you are back at the Pit Cell. Save your game, and head back 
out to the Canyon. As you head up the ramps to the Dataspace, you will
encounter new Heartless called Strafers. They are very easy too kill; think of
them as the Space Paranoids' Shadows. When you get to the top, head right, and
into the Dataspace.

Run forward and access the computer. After the scene, you find youself in yet
another Event Battle. In this one, you have to kill Heartless to gather
clusters. When your Cluster gauge is full, go over to one of the three
monitors. Repeat two more times in the time limit to win. Remember to heal as
needed in this battle, because the Heartless will shoot this energy circles at
you that hurt like hell. The Get Bonuses for this battle are Max HP boosts for
Sora, Goofy, and Tron, and Donald gets the Thunder Boost ability.

Trons limit along with a few other useful abilities are now available. Head out
of the Dataspace, and back to the Canyon. From here, run straight while fight-
ing the Strafers and Soldiers and turn right onto the flashing blue and white
platform. In the I/O Tower, after defeating the Emerald Blues Heartless, open
the two chests containing an AP Boost and a Tent, and then head right into the
big opn area. Here you will encounter a Devastator Heartless. This is a very
challenging Heartless, with a lot of HP and powerful attacks. Air combos work
well against them. You may want to take care of the two Emerald Blues Heartless
first, then run around the Devastators spawn point and enter the Communications
Room without any trouble.

Head straight forward and watch the scene. In the back of the room are two
chests, the one on the left containing a Gaia Belt and the other containing the
I/O Tower Map. Equip everyone with restoration items, the Draw ability, and 
maybe Tron's Auto Limit ability, then save, and head back to the Hallway.


 ________________________________________________________
| Boss Battle: Hostile Program                           |
|--------------------------------------------------------|
| HP: 640                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Drive Gauge +1, Horizontal Slash Ability        |
| Donald - Max HP Increase                               |
| Goofy - Jackpot Ability                                |
| Tron - Max HP Increase                                 |      
|--------------------------------------------------------|
  This is a rather tough boss, mainly because of it's 
  ability to hit you from a great distance with it's
  lasers. Use the Quick Run ability (if you have it) to
  always keep the distance close.

  The key to beating this boss is what has been
  implemented a few times in this world: Clusters. Every
  hit the Hostile Program recieves, it will drop
  clusters. Yep, you guessed it, fill your Cluster Gauge
  and you can freeze this sucker. When you do, use the
  opportunity to use Tron's limit, as it'll dish out
  massive damage, and give you enough clusters to
  easily Freeze it again.

  Once both soldiers and the torso are knocked off, the
  Hostile Program will begin shooting more lasers. A
  good strategy to use at this point would be Tron's 
  limit, followed by Valor or Master form, followed by
  another one of Tron's limits.

  Just keep freezing it and using Tron's limit. The best
  time to freeze this boss would probably be when it is
  right in the center, because this is when it starts
  doing some heavy damage, and you don't want that.

  If you do get caught in it's lasers, make sure you
  have a potion ready to use as soon as you get out!
|--------------------------------------------------------|


Save your game and access the computer. So good bye to Space Paranoids for
quite a while, but at least you get the Photon Debugger keychain for all
your trouble!


|-----------------------------------------------------------------------------|
| I. B. 15. Hollow Bastion.............................................(ib15) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Armored Knights
  -Creeper
  -Crimson Jazz
  -Dance
  -Dusk
  -Surveillance Robot
  -Morning Star
|---------------------------------------------------------|


After the scene, access the computer, then watch some more revealing scenes.
Head back to the Corridors. Here you fight a quick little event battle. It
starts off with some easy Heartless and Nobodies with a Dancer Nobody. These
are tricky enemies that can cause a lot of damage, so take it out first. After
the first wave is cleared, there will be more Dancers, and some Crimson Jazz.
Crimson Jazz are arguably the most frustrating and difficult Heartless to deal
with. They fly around, and shoot you with flame balls. Keep aerial combos going
on them, and if you get knocked away, press Square (or O) to stop yourself
from falling, and get right back in there. You don't get anything for this
event battle.

After another quick scene with YuRiPa, you run into Sephiroth. After talking
with him, save your game, and head down to the Restoration Site. Another event
battle, this time with mostly Dancers. In the first wave, use Donald's Comet
limit, while pressing X and /\ back and forth. For the second wave, drive into
Wisdom and glide along the edge of the arena, shooting the Dancers. When (if)
Wisdom runs out, use Donald's Comet again. No Get Bonuses for this Event
Battle either.

After some cool scenes, you find yourself in the Bailey. Use this oppurtunity
to equip your characters for the upcoming battle. Equip Sora with the Circle
of Life keychain if it isn't already, and fill everyone up with restorative
items. Make sure Goofy's Teamwork ability is equiped (Knocksmash Limit), and
maybe even Auto Limit. Take a deep breath, and step forward.


 ________________________________________________________
| Boss Battle: Demyx                                     |
|--------------------------------------------------------|
| HP: 1005                                               |
| Threat: High                                           |
| Get Bonus:                                             |
| Sora - Armor Slot, Blizzard Element                    |
| Donald - Blizzard Boost Ability                        |
| Goofy - Max HP Increase                                |      
|--------------------------------------------------------|
  A video of me fighting Demyx is here:

  http://www.youtube.com/watch?v=dJ9wwhMYr20

  At the start of the battle, you have to do exactly what
  you did when you first encountered Demyx, destroy his
  water clones. Use the same strategy with the Wild Dance
  reaction commands. If you fail to do this within the
  time limit, you lose. As soon as you defeat them, get
  a quick combo in at Demyx.

  After those are gone, the real battle starts. Turns out
  Demyx isn't as much of a puch over as he looks. He will
  dash around the arena, leaving geysers in his path. You
  do not want to be in his way when he does this, and
  when he stops, he will make a circle of water around
  him that'll hurt you, and then he'll repeat.

  Demyx will start to summon water notes, and while doing
  that, shoot water at you. Jump around the water and
  use the Wild Dance reastion command to destroy them,
  and do a little damage to Demyx. Right after doing that
  would be a great time to unleash a combo, and then get
  out fo the way.

  If you fail to destroy these water notes, Demyx will
  yell "Dance Water, Dance!" and summon 10 water forms
  that you need to kill in 10 seconds. This is difficult,
  so don't mess around and use the reaction commands as
  soon as possible. If you fail to do this, you will
  lose. This makes Demyx one of the most cheap battles.

  Occassionally, Demyx will summon water above your head.
  You need to get out of that vicinity as soon as you 
  see it. Quick Run works the best for this, but if you
  don't have it, try to High Jump away.

  After some of his HP is gone, Demyx will start saying
  "Come on, kick to the beat!" and doing some moves where
  he dances around you and tries to hit you, while water
  is around you. To counter this, use High Jump to jump
  way above him, and then do an aerial combo to his head,
  then a ground combo while he's stunned. If you do get
  his up in the air, hit X or [] to regain your aerial
  balance and combo his head.

  Sometimes he will send out a line of water after you.
  The line will get closer and closer every second.
  There are two things you can do to counter this. You
  can either use some Thunder magic on him to interupt
  it, then combo him, or if you are out of magic, run as
  far back as possible, and hope the lines stop before
  they reach you.

  Sometimes, Demyx will turn around and start walking
  towards you, saying "Ain't it a blast?" Be sure to use
  the Show Stealer command whenever this happens, then
  combo him after you hit him up in the air. If you
  don't, he'll hit YOU up in the air and cause major
  damage.

  A great way to inflict damage on Demyx is to use
  Goofy's Knocksmash limit. Cheap, but good. =D

  NOTE: Driving is not recommended in this, or any other
        Organization battle, because your chances for
        getting Anti-Form is multiplied by 4. If you
        don't know what Anti-Form is, search this
        document for (loludunnoanti), and read just the
        description, if you don't want to be spoiled.
|--------------------------------------------------------|


After destroying Demyx, you have a lot of Heartless bashing to do. After the
rather amusing scene, you find yourself fighting some Heartless... with
Yuffie? That's right, the FF gang is here to help you out! It's pretty cool to
see some familiar moves being laid out to kill some Heartless. No real
strategy, just bash the Heartless like you would normally. The order your
friends appear in are:

-Yuffie 
-Leon
-Tifa
-Cloud.

Once you get done, head into the crack in the wall and watch the scene. You
recieve the Cure Element. With Goofy back in your party, you need to re-equip
all his Items and Abilities. In this rest area, open the four chests contain-
ing Torn Pages, an Ap Boost, the Great Maw Map, and an Elixer. Save your game
and head into the Great Maw.

1000 Heartless. All for you, and no one else. This is one of the most fun
things in the whole game, but not a challenge at all because of the Rising Sun
and Sparkle Ray reaction commands. If you want to challenge yourself a little,
try beating it without using the reaction commands. For defeating 1000 Heart-
less, Sora recieves the Guard Break Ability, and quite a few levels, too.

After all the scenes, you recieve Secret Ansem's Report 1 and then after
a few more, you recieve Ice Cream and a Picture. You're now back in the Gummi
Ship. You should use this oppurtunity to land back in HB, at the Postern,
specifically. Go and talk to Yuna, who's floating around south of the save
point. Open the chest Rikku reveals to get the Gull Wing keychain, which will
come in useful later when you want to level up. Head to the Restoration Site,
and hop on your skateboard. Jump into the new little area to your right, and
fight off the two Morning Star Heartless. There are two chests here, one
containing the Moon Recipe, and the other containing an AP Boost.

While your here, you might want to stock up on items, and go put those new
torn pages into Merlin's book (id01), which turns out to be Kanga's House.
You might also want to head over to Atlantica with that new MAX Drive Gauge to
do Chapter 3 (id02). Board your Gummi Ship and head to The Land of Dragons.


|=============================================================================|
| I. C. Worlds Revisited...............................................(ic00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| I. C. 1. The Land of Dragons.........................................(ic01) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Air Pirate
  -Assault Rider
  -Bolt Tower
  -Dusk
  -Emerald Blues
  -Hook Bat
  -Neoshadow
  -Night Walker
  -Rapid Thruster
  -Sniper
|---------------------------------------------------------|


After the short scene, Mulan joins your party. Save and stock up if you want,
then head up the hill to the Ridge. Watch another short scene and battle the
Dusks if you want, then go up to the Summit. It would be smart to have
Trinity Limit equipped, and maybe your Combo Plus's unequipped.


 ________________________________________________________
| Boss Battle: Mysterious Enemy                          |
|--------------------------------------------------------|
| HP: 760                                                |
| Threat: Medium                                         |
| Get Bonus: None                                        |           
|--------------------------------------------------------|
  Well, that's a familiar sword: the Soul Eater. This
  hooded enemy doesn't really fight you that much, but
  when he does attack, it is powerful. The trick here is
  to get far away from him, then wait for him to do a
  sliding attack. It won't reach you, but run up to him
  right after his attack and combo him before he has a
  chance to attack again. This doesn't stun him, so get
  out of the way as soon as you do your combo. The Speed
  Trap and Aero Blade reaction commands are also very
  good ways to deal damage if he is near. He will
  occasionally shoot black energy at you so just jump out
  of the way to dodge it. Heal when necessary, and if you
  are having trouble, Trinity Limit is a great way to
  knock off his HP. This battle ends before his HP is
  totally depleted.

  The Rapid Thrusters flying around are a pretty good
  source of experience if you choose to use them for it.
|--------------------------------------------------------|


After the scene, the gang re-joins your party. After a few more scenes, you 
need to head for the city. Save and stock as needed at the Village, and then
head down to the Mountain Trail. You run into some Nightwalkers, and a new
enemy, called Neoshadows (familiar if you have seen Another Side, Another
Story and/or Deep Dive). Neoshadows end up being easier than Shadows to defeat,
unlike in Kingdom Hearts: Final Mix, where they were extremely difficult
enemies. Go Figure. Anyway, head down the Trail until you reach the Checkpoint.

Fight off the Air Pirates and Rapid Thrusters, then head into the Imperial
Square. For this Event Battle, the Mulan's Limit > Wisdom Form > Mulan's Limit
strategy works well, so I suggest you use it. Inside the Palace, you have to
fight another Event Battle. Use the Warp Snipe RC whenever you can, and this
is a good battle to drive in, as long as you always use the RCs. If when the
battle is over you are still in a form, head to the Save Point and go out to
the World Map while still in that form, then land back in the Throne Room, and
your Drive Gauge will be full.

Open the eight chests in the room containing the Ogre Shield (which you should
probably equip on Goofy), an AP Boost, the Palace Map, an Orichalcum, a Mythril
Crystal, Torn Pages, another AP Boost, and the Queen Recipe. Equip everyone
with Potions, save, and head out.


 ________________________________________________________
| Boss Battle: Storm Rider                               |
|--------------------------------------------------------|
| HP: 1216                                               |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Thunder Element                                 |
| Donald - Max HP Increase                               |
| Goofy - Tornado Fusion Ability                         |
| Mulan - Max HP Increase                                |      
|--------------------------------------------------------|
  This is a very, very long battle, but not exactly 
  difficult. You start out on the Rider's back, and as
  soon as you can move, you need to use the Hang On RC to
  STAY there. After the beast flips, use the Let Go RC
  and attack it's two blue horns, using the Hang On RC
  when it shows up. After depleting these two horn's
  HP, the beast will drop and be stunned for a few
  moments, so use this oppurtunity to attack it's main
  horns. This is also a good oppurtunity to use Mulan's
  Limit.

  Whenever you are on the ground, you need to run over
  to the various tornados and use the Ride the Wind RC
  to shoot you up into the air, and land on the beast
  (locking on helps with this greatly). Once there,
  repeat the strategy above.

  While on the ground, the Storm Rider will use many
  Thunder based attacks against you. Most can be seen
  before they attack, so dodge them. When the Rider
  shoots multiple thunder shots at you at once, Guard
  against it to shoot some back at it. Whenever it drops
  bombos, you should be in a Tornado, flying around the
  arena to dodge them.

  When it's HP is about half gone, it will spin and
  fly at you. Use the Slide and Vertigo Toss RCs to
  stun it and then attack it's main horns like you
  normally would. After this, the beast will land in 
  front of the bridge and stomp it's feet, creating 
  energy walls to your left and right. When the arena
  is like this, attack it's horns, but always stay to
  left or right of it's face, by it's feet. That way,
  when it shoots it's giant beams, you won't get hit by
  them. This is a good oppurtunity to use Mulan's Limit
  as well.

  The Storm Rider will repeat these attacks until you
  defeat it. Easy, huh?
|--------------------------------------------------------|


Now we are forever done with the Land of Dragons, so wave and say bye-bye. You
may want to go put those new pages into Merlin's Book (id01), which end up
being the Spooky Cave. Back on the Gummi Ship, head on over to Beast's Castle.


|-----------------------------------------------------------------------------|
| I. C. 2. Beast's Castle..............................................(ic02) |
|-----------------------------------------------------------------------------|


 _________________________________________________________
| Enemies                                                 |
|---------------------------------------------------------|
  -Air Pirate
  -Assault Rider
  -Bolt Tower
  -Dusk
  -Emerald Blues
  -Hook Bat
  -Neoshadow
  -Night Walker
  -Rapid Thruster
  -Sniper
|---------------------------------------------------------|


Expect the rest of the walkthrough to be completed in a future update!


|=============================================================================|
| I. D. Side Missions/Other............................................(id00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| I. D. 1. 100 Acre Wood...............................................(id01) |
|-----------------------------------------------------------------------------|


After completing Beast's Castle, you get sent back to Hollow Bastion. Watch the
scenes, and then save your game. Enter the book to visit Winnie The Pooh. Once
in the book, go to the only place available, Pooh Bear's House. Hold in your
excitment for a few moments to open the three chests in the area containing an
AP Boost, Mythril Shard, and 100 Acre Wood Map. Talk to that lovable bear
fluffed with stuff. After the scenes, defeat all of the Heartless. Once back in
the book, go talk to Pooh again, only something isn't quite right. He has lost
all his memory AND you need to collect all the Torn Pages, AGAIN. You will find
these in chests that occupy the various worlds.

Once back outside, Merlin talks to you, and you recieve the Baseball Charm.
This allows you to summon Chicken Little, WHOOOOOPPEEEEE!!!! Anywho, after
returning to the World Map, head into the Phantom Storm Gummi Ship Mission
and then to Olympus Coliseum (ib05) where you will need to GET UP ON THE
HYDRA'S BACK!


 ________________________________________________________
| Piglet's House                                         |
|--------------------------------------------------------|
  After beating Disney Castle, head back to Merlin's
  House and re-attach the pages that you found. Once in
  the book, go to the new area, Piglet's house. After
  the scene, but before rescuing Piglet, open the three
  chests in the area for a Mythril Gem, AP Boost, and
  Defense Boost. Walk up to Piglet and use the Rescue
  command.	

  This Mini-Game, A Blustery Rescue, has you and Pooh
  floating around on a balloon while nuts, trees, and
  hunny pots fly at you. You have to hit these things
  to get balls that give you points. Nuts take one hit,
  hunny pots take three, and trees take many. The score
  values are like this:

  Nuts - 10 Points
  Trees - 400 Points
  Hunny Pots - 800 Points

  There are also tornados that help you. If you get in
  them, use the reaction command to destroy anything
  floating around it. If you ever get hit by anything,
  go to Pooh immediatly and press Triangle. Make sure
  to get the tornado at the very end, as it only appears
  for a second, but if you get it it destroys the entire
  bombardment at the end. When Piglet shows up, rescue
  him with Triangle.

  Pooh remembers Piglet and this chapter of the story
  ends.

  NOTE: Jiminy's Journal Mission for this is 1800, which
  is extremely hard to get and will take you many, many
  tries. You can only miss about 4 nuts or else you wont
  get 1800.
|--------------------------------------------------------|


 ________________________________________________________
| Rabbit's House                                         |
|--------------------------------------------------------|
  After completing the Pride Lands, go back to Merlin's
  house and re-attach the pages you found, which makes
  Rabbit's House appear! Around Rabbit's House are three
  chests containing an AP Boost, a Mythril Crystal, and
  a Draw Ring.

  When your ready, go up to Eeyore. Welcome to the super
  fun Hunny Slider Mini-Game! Head for the finish line
  while collecting as much hunny as you can. If some-
  thing hits you, quickly go up to Pooh and press
  triangle. Press and hold Square if you want to move
  left or right quickly.

  If you ever see Gopher, run him over. He will then be
  with yu until you hit something. Gopher will make it
  so that Pooh doesn't fall off when you hit an
  obstacle, but ONLY ONCE PER GOPHER!

  It's game over if Pooh runs out of HP. When you're
  done, watch the scenes, head out, and go to TT.

  NOTE: For Jiminy's Journal, you have to get a score of
  8000. The trick to this is practice and getting used
  to the layout of this Mini-Game. It take practice, so
  don't give up!
|--------------------------------------------------------|


 ________________________________________________________
| Kanga's House                                          |
|--------------------------------------------------------|
  After completing the 1000 Heartless battle, insert the
  pages you got from the Crystal Fissure into the book
  to reveal Kanga's House! The chests around her house
  contain an AP Boost, an Orichalcum, and a Magic Boost.

  Tigger took Pooh's medicine, so walk over to Tigger
  and ask for the bottle back. Trigger has a better idea
  as to how to cure Pooh, and, you guessed it, it
  involves bouncing.

  All you have to do is hit triangle whenever it says,
  and land on the balloons, and then repeat. Green
  balloons shoot you up higher than blue ones. Just
  pop 10 balloons by jumping on them to complete this
  minigame.

  After the minigame is complete, Pooh will remember
  Tigger.
|--------------------------------------------------------|


 ________________________________________________________
| The Spooky Cave                                        |
|--------------------------------------------------------|
  After completing the Land of Dragons 2nd visit, insert
  the pages you got from the Throne Room into the book
  to reveal the Spooky Cave. 

  Pooh is lost in the Spooky Cave, and it's up to Sora
  and the rest of Pooh's friends to save him! Talk to
  Kanga when you are ready to go looking for him.

  To the upper right is the Courage Gauge, which will
  slowly deplete over time. It will deplete even more if
  your friends get lost. Once it is completely empty,
  they will panic. Run over to them and calm them down
  with the RC whenever this happens.

  When you see dust start to fall, use the RC to tell
  everyone to stop, because a rock is about to fall
  from the ceiling. When the bees appear, defeat them as
  quickly as possible. While on the ice, stop mocing when
  it glows or else you'll slip and fall. The chest on it
  contains a Mythril Gem. Run out a little, and you will
  now be in a big area.

  In this area, just sort of leave your friends behind to
  pick up all the chests in the area. To the rightmost
  opening is a chest containing an AP Boost, to the
  opening two lefts to that are two chests containing
  a Mythril Crystal and the Guard Recipe on the ice.
  At the opening to the left of where you originally 
  came out of is a chest containing an Orichalcum.

  Now find all your friends and calm them down, while
  killing the bees that are bothering them. Head to the
  opening two lefts from where you originally came out
  of, and halt them for the rock, kill the bees, turn
  left, and open the chest containing an AP Boost.
  Continue left and you will find Pooh safe and sound,
  sitting on a rock.

  After this minigame, Pooh finally remembers you, and 
  you will recieve the Sweet Memories keychain, which
  has the Lucky Lucky ability. This makes it great for
  when you're hunting for synthesis items. You also get
  the Spooky Cave Map, which you should use to help you
  out if you missed any chests.
|--------------------------------------------------------|


|-----------------------------------------------------------------------------|
| I. D. 2. Atlantica...................................................(id02) |
|-----------------------------------------------------------------------------|


After completing Disney Castle, head through the Splash Island Gummi Mission
to get to Atlantica, which is a very different world this time around. After
the scene, the company arrives and Sora forgets how to swim and you need to
go up to Flounder. You move around this time with the analog sticks, and if
you lock onto something and use Dolphin Kick, that eliminates the need for
swimming all together. To swim normal, just use X.

After talking to Sebastion, you have to participate in A Musical Challenge.
You need to hit X when the bar is in the yellow section to get a Excellent,
organge to get a good, and if you hit it in the blue section, hit it too late,
or don't hit anything, you get a bad. You shouldn't have too much trouble with
this at all, and if you do, then you might not enjoy this world. After the
challenge, you recieve the Undersea Kingdom Map.

NOTE: During any song, you can not pause without having to restart it. This can
be very annoying if you are not used to it.

Head to the save point and save, then talk to Sebastion.


 ________________________________________________________
| Chapter One: Swim This Way                             |
|--------------------------------------------------------|
  In this challenge, you have to get Excellents to make
  notes appear at the top left of the screen. Each 
  Excellent you get, one more note appears on the screen
  although no more than 5 can show up. If you get a
  Good, nothing happens, and if you get a Bad, one note
  gets taken away. This is, obviously, the easiest 
  musical in Atlantica.
|--------------------------------------------------------|


Oh gawd, Donald wants to sing more lines. After all the scenes, you find out
that you need the Magnet spell to get the statue out from under the rock.
Oh well, on to Port Royal.


 ________________________________________________________
| Chapter Two: Part of Your World                        |
|--------------------------------------------------------|
  Once obtaining the Magnet Element from Halloween Town,
  go talk to Flounder.
  
  The goal during this song is to get 5 Excellents in a
  row. To switch it up a little, you now have to press
  X and triangle.
|--------------------------------------------------------|


To read Sebastion's music, you need a Drive Gauge of 5, so head into the
Sunlight Storm Gummi Mission to reach The Pride Lands.


 ________________________________________________________
| Chapter Three: Under The Sea                           |
|--------------------------------------------------------|
  After your Drive Gauge is a MAX of 5, land in the
  Undersea Courtyard, save, and talk to Sebastion.
  
  The goal during this song is to lift Ariel's mood.Press
  Square on the yellow points when there is a picture of
  Ariel, but not when there is a picture of Sebastion.
  Sometimes it will be Sebastion and then switch to
  Ariel, so look sharp. Ariel's mood gauge is displayed
  to the left side.
|--------------------------------------------------------|


To retrieve the lost item, you need Magnera magic, so come back once you have
it!


|-----------------------------------------------------------------------------|
| I. D. 3. Optional Boss - Sephiroth...................................(id03) |
|-----------------------------------------------------------------------------|


A video of me fighting Sephiroth is here:

http://www.youtube.com/watch?v=eLvYZjXt090

Alright, here it is. THE hardest boss battle in the whole game, Sephiroth.
Sephiroth is located in Radiant Garden, in the Dark Depths, which is just
past where you fought the thousand Heartless. There is a save point two areas
before that, in the Crystal Fissure. You can only fight Sephiroth once, so
make sure you make a save file right before you go to fight him, so you can
reload and fight him whenever you want.

Before taking him on, there are many things that you need. I recommend that
you be at the very least level 70. There are many abilities that are absolutly
crucial to victory. You have to fight him alone, so no Drives, and on Proud
Mode, one mistake without Second Chance and Once More will mean instant death.

Not in any particular order:

-Guard
-Retaliating Slash
-Horizontal Slash
-Slapshot
-Dodge Slash
-Slide Dash
-Guard Break
-Aerial Sweep
-Aerial Spiral
-Aerial Finish
-Counterguard
-Trinity Limit (you will want to make sure to use the Break command)
-Scan
-Aerial Recovery
-Any Combo Plus you have
-Any Air Combo Plus you have
-Combo Boost
-Combination Boost
-Leaf Bracer
-MP Rage
-MP Haste
-Defender
-Second Chance
-Once More

Growth Abilities (any levels higher are great):

-At least LV2 High Jump (From leveling Valor)
-At least LV2 Aerial Dodge (From leveling Master)
-At least LV1 Glide (From leveling Final)

ULTIMA WEAPON IS THE KEY TO BEATING SEPHIROTH. If you don't have it, then
take two hours of you time to synthesize it. I strongly, strongly recommend
Ultima Weapon because of it's MP Hastega ability. This will decrease your
magic reload time greatly. If you really don't want to get it, Desicive
Pumpkin or Oblivion would be your best choices. You can always come back
later after you are skilled and beat Sephy with Sweet Memories or whatever
(which is very fun).

You also have to make sure you have 6 Elixers, and if not, synthesize them.
I beat Sephy many times with Hi-Potions, but Elixers help so much more. For
Armor, Ribbons and Power Bands are great. For accessories, anything that will
boost your AP is what your looking for. You have enough AP then strength boost-
ing accessories are what you should have equipped.

Be sure to have Curaga, Reflega, and Elixers in your shortcut menu, because
there is NO time to go down and select them from the list.

After you are completely prepared, make sure that your command menu is switched
so that Limit is at the bottom and not Drive, take a deep breath, and approach
Sephiroth.


 ________________________________________________________
| Boss Fight: Sephiroth                                  |
|--------------------------------------------------------|
| HP: 3000                                               |
| Threat: Uber High                                      |
| Get Bonus: Max Drive Gauge Powered Up                  |
|--------------------------------------------------------|
  At the beginning of the battle, use the Block reaction
  command to block against Sephiroth's fury of swings.
  Sephiroth will use this move often, and you can always
  tell when because he stands still for a moment and
  the sky darkens dramatically. you have to be on the
  ground to use the reaction command, and if you are
  in the air, you will get hit by it. The only ways to
  avoid this attack is to use the Block reaction command
  or be extremely high in the air. This attack will
  most likely only leave you with a very small amount of
  health.

  After Blocking against Sephiroth, he will be wide open
  for attack, so Slide Dash to him and unleash a combo.
  It is important to know that you should NEVER try to 
  get more than one combo on him at a time, because he
  will teleport in the middle of your second one and
  make you pay for it. After your combo, don't move.
  Sephiroth will regain his balance, and you will see
  him hunch. AS SOON AS YOU SEE HIM HUNCH, USE SQUARE TO
  GUARD. After your Guard is finished, press X to use
  Counter Guard and interupt his combo. After using
  Counter Guard, unleash a combo. Repeat this for the
  entire first phase, which ends after you have taken
  off 4 and a half health bars and you hear him say
  "No more games." You should've been able to get by
  his first phase without getting hit at all.

  During his second phase, your strategy should become
  a little different. Sephiroth will now make black
  orbs appear around you, which should always be
  immediatly taken care of with Reflega. From now on,
  when ever you combo Sephiroth, you should jump away at
  the end to see what his next move will be. Sephiroth
  will use Flame Pillar from time to time, which will
  draw you in and hurt you like no tommorrow. While
  being drawn in, you should double jump and Glide far
  away. If you get caught in it, you have two options.
  If you have MP, use the Trinity Limit and you will be
  immune while hurting Sephy. If you don't, try to find
  an opening in the pillar and dash, double jump, w/e,
  just make sure you get the hell out of there and heal.
  If you don't finish a combo, Sephiroth's favorite
  thing to do is use Flame Pillar, so if you didn't
  finish your combo, jump away from him.

  Sephy will sometimes teleport behind you and knock you
  into the air, which is actually a very good thing.
  What you want to do is Lock-On to him as soon as you
  are in the air, and press Square to swipe from side to
  side, after doing it once, you should press Square two
  more times and then use Areial Sweep/Spiral/Finish
  with X. As soon as you both land, Slide Dash to him
  and get a combo in on him. If you used Square four
  times in the air instead of three, Sephy will teleport
  in the middle of your combo.

  Sometimes, Sephiroth will turn purple and float high
  in the air (probably on the other side of the arena).
  You will hear him say "Descend Heartless Angel." You
  MUST High Jump and then Duoble Jump and hit him before
  he finishes saying "Angel" or your MP will be gone and
  your HP will be at 1. He will almost definatly kill
  you after this attack. If you know that you wont be
  able to reach him in time, you have two choices. If
  you have MP, you can lock onto him and use Trinity
  Limit, which will have you hit him and interupt his
  attack. If you don't have any MP, you need to get as
  far away from Sephy as possible, and as soon as you
  get hit by DHA, use an Elixer. If you do interupt him,
  after you land, Slide Dash to him and use a combo.

  During his second phase, Sephy will still do normal
  combos on you, which you should Guard and Counterguard
  against, just like normal.

  Once Sephy only has 4 and a half bars left, he will
  turn purple and crouch. This marks the beginning of
  his third phase, which is the most devastating. At
  the start of it, Sephiroth will bombard you with black
  balls. You will need to use Reflega about 3 or 4 times
  to get rid of them all. Sephiroths combos are now very
  complex and involve him teleporting all over the
  place, so I suggest that you just jump and glide until
  he is finished. Seph will use everything up until this
  point like a mad man. He also has a new attack where
  he is invincible, flies up, and sends Meteors down
  upon you. This is actually simple to dodge, all you
  have to do is double jump back and forth from A to B
  and the meteors will always just miss you.

  Just about the only times you will be hitting Sephy in
  his thrid phase is when he uses DHA or teleports
  behind you and hits you up into the air.

  A great way to finish Sephy off is, when he has about
  1 health bar left (and if you have MP), use Trinity
  Limit, while hitting every break command.
|--------------------------------------------------------|


Congratulations!

After the battle, do what Sephiroth says and talk to Cloud in the Market area.
Tell him about Sephiroth and then return to the Dark Depths. After watching
the awesome Showdown of Fate, listen to Tifa. You recieve the most poweful
keyblade in the whole game (which also happens to be the name of Cloud's bike
in Advent Children), Fenrir. Yes, it does look just like a sword, and yes, it
is awesome. No, the Negative Combo ability doesn't ruin it, not at all.




|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|
|                                                                             |
| II. Jiminy's Journal................................................(ii000) |
|                                                                             |
|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|




|=============================================================================|
| II. A. Ansem Reports................................................(iia00) |
|=============================================================================|


The Ansem Reports option allows you to view the Secret Ansem Reports you've
collected through your journeys. For more detailed information, go to section

(vc00)


|=============================================================================|
| II. B. Character Files..............................................(iib00) |
|=============================================================================|


The Character Files is true to the name. It holds data on almost every person
you've met throughout your travels. 


 __________________________________________________________________
| Sora (KH Costume)                                                |
|------------------------------------------------------------------|
  A boy chosen by the Keyblade, a mysterious weapon.

  Not long ago, Sora journeyed with Donald and Goofy in search of
|------------------------------------------------------------------|
| World(s)/Section(s):                        	                   |
|------------------------------------------------------------------|
  
|------------------------------------------------------------------|


|=============================================================================|
| II. H. Minigames....................................................(iih00) |
|=============================================================================|


The Minigames section in the journal provides your "records" on the missions
from which a score could be given. By this, I mean it will mark down your
"bests" from certain missions, whether it be time, points, or the appropriate
scoring method (i.e. Junk Sweep's 'Swings')

The missions included are (items in parentheses are methods of scoring):

Twilight Town
-Mail Delivery (Time)
-Cargo Climb (Time)
-Grandstander (Points)
-Poster Duty (Time)
-Bumble-Buster (Time)
-Junk Sweep (Swings)
-SB Street Rave (Points)

Radiant Garden / Hollow Bastion
-SB Freestyle (Points)

Olympus Coliseum
-Phil's Training (Points)
-The Underdrome: Pain and Panic (Points)
-The Underdrome: Cerberus (Points)
-The Underdrome: Titan (Points)
-The Underdrome: Goddess of Fate (Points)
-The Paradox Battles: Pain and Panic (Points)
-The Paradox Battles: Cerberus (Points)
-The Paradox Battles: Titan (Points)
-The Paradox Battles: Hades (Points)

Agrabah
-Magic Carpet (Points)
-SB Sand Slider (Points)

100 Acre Wood
-A Blustery Rescue (Points)
-Hunny Slider (Points)
-Balloon Bounce (Points)
-The Expotition (Time)
-The Hunny Pot (Points)

Halloween Town
-Gift Wrapping (Points)
-SB Workshop Rave (Points)

Port Royal 
-SB Time Attack (Time)

Space Paranoids
-Light Cycle (Points)


|=============================================================================|
| II. I. Combo Attacks................................................(iii00) |
|=============================================================================|


This section allows you to see your characters' combo attacks / limits /
joint-attacks, as well as the details and maximum number of hits you've 
gotten (a high score basically). More details are provided in this section:

(iiiq00)


|=============================================================================|
| II. J. Synthesis Notes..............................................(iij00) |
|=============================================================================|


Synthesis Notes are merely small notes on the more important achievements,
rather, milestones, in your Synthesis work. The notes include:

-Moogle Level (Number) -- This will tell you what level your moogle is. When
 it reaches Primo Moogle, you will have completed this section.

-Types of materials obtained -- Simply tells you how many types of materials
 you've collected. When you've collected all fifty, you will have completed
 this section.

-Complete collection lists -- There are a total of 50 achievements, put down
 in the "Lists" section of your Synthesis Shop and in this guide, shown in
 section III. M. 4. Item Synthesis - Lists, the link being

 (iiim04)

 Once you have completed all 50 requirements and complete the list, this
 section will be completed.

-Synthesized recipes -- There are 45 items that can be synthesized in the
 shop. These are listed in your Synthesis shop, and in this guide, listed
 in sections III. M. 1. Item Synthesis - Free Development and III. M. 2.
 Item Synthesis - Recipes, the links being

 (iiim01)

  and
 
 (iiim02)

 respectively. Once you synthesize all 45 items, this section will be
 completed.


|=============================================================================|
| II. K. Character Links..............................................(iik00) |
|=============================================================================|


Character Links shows the most important characters throughout the game.
They are organized in clusters, normally with characters in groups in which
they are related (Example: Organization XIII).


Characters included are:
(Note, that these group names are not "official", but made up by myself 
[Kitsune] based on my idea of where each character would belong)


Main Characters Group:
-Sora
-Riku
-Kairi
-Donald
-Goofy

Organization XIII Group:
-Xemnas (No. I)
-Xigbar (No. II)
-Xaldin (No. III)
-Vexen (No.IV)
-Lexaeus (No. V)
-Zexion (No. VI)
-Saix (No. VII)
-Axel (No. VIII)
-Demyx (No. IX)
-Luxord (No. X)
-Marluxia (No. XI)
-Larxene (No. XII)
-Roxas (No. XIII)

Special Characters Group:
-Ansem the Wise (DiZ)
-King Mickey

Other Characters Group:
-Namine

Main Enemies Group:
-Maleficent
-Pete

Other Enemies Group:
-Xehanort




|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|
|                                                                             |
| III. Indexes.......................................................(iii000) |
|                                                                             |
|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|




|=============================================================================|
| III. A. Olympus Coliseum Tournaments/Training......................(iiia00) |
|=============================================================================|


At the Olympus Coliseum, there are many optional missions you can do. From 
Phil's training, 'til the masters' Paradox cups, you can test your skills, and
push them to the limit!


|-----------------------------------------------------------------------------|
| III. A. 1. Phil's Training.........................................(iiia01) |
|-----------------------------------------------------------------------------|


To Play: Speak to Phil at Coliseum Gates after defeating the Hydra.

Try Practice Mode. The objective of Phil's training, is to gain points by
destroying urns. In practice mode it's obviously easy, while in Maniac it's
considerably more difficult. The trick to obtaining high amounts of points
(and the easiest, though still somewhat difficult way of getting 1,000 or more
points in Maniac Mode), is clustering small urns into, well, clusters, and
knocking large urns into those clusters. By doing so, each small urn that is
hit will give the points that large clusters give.


|-----------------------------------------------------------------------------|
| III. A. 2. Pain and Panic Cup......................................(iiia02) |
|-----------------------------------------------------------------------------|


To Play: Speak to Panic in the Underworld Entrance after completing Disney
         Castle.

In the Pain and Panic Cup, the Drive Gauge cannot be used but limits will
consume less MP than normal. There are ten rounds total, and the Pain and
Panic Cup proves to be the easiest of all the cups, so there's not much
preparation necessary. Donald and Goofy are your support in this cup.


  Tournament LV: 20


 __________________________________________________________________
| Round 1							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Shadow x5
  -Hook Bat x5
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Is it necessary? Kill them. Magnet or Thunder is a quick way.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 2							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Minute Bomb x6
  -Large Body x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Easy. Magic takes care of the bombs, and all you're left with
  is a single Large Body. No troubles.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 3							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Soldier x2
  -Rabid Dog x5
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  The only annoyance here are the Soldiers, but a simple reaction
  command takes care of them.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 4							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Shadow x4
  -Hot Rod x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Ooh, pesky Hot Rods. Start off with a strong limit, to take a
  chunk of their health away. When they become invincible, just
  jump around so they can't touch you. Land and finish them off.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 5							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Rapid Thruster x5
   -*Bolt Tower x2
   -*Hook Bat x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Easy. Spam Magic, and Limits. They shouldn't hurt you much. Have
  your fun with them. After they're killed, Hook Bats and Bolt
  Towers spawn, so you'll need to rid of them. Hook Bats should
  be easy, and Bolt Towers aren't much trouble, but may take a
  while. Make sure to heal if necessary.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 6							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Gargoyle Warrior x3
   -*Minute Bomb x5
    -**Lance Soldier x4
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Focus on the Warriors one at a time, as they're a bit difficult
  at lower levels. Physical attacks should do, though if you're
  confident, do as you please. Once one is killed, Minute Bombs
  appear, but they're no problem. Waiting for them to detonate
  and use their reaction command is a good way to cause damage to
  the Gargoyle Warriors. Afterwards is the annoying part. Lance
  Soldiers spawn, four of them. They're dangerous if you have low
  HP, so heal, if necessary, and use those reaction commands for
  damage. If you must, use a strong Limit, as they're always there.
  Spam them!
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 7							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Soldier x2
  -Aeroplane x2
   -*Rabid Dog x1
    -**Aeroplane x4
     -***Assault Rider x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Get rid of the Soldiers first. They're not much of a threat, but
  it's good to have them out of the way. Then rid of the planes,
  which aren't much worse. After they're killed, a Rabid Dog
  spawns. Just kill it. More Aeroplanes. Attack appropriately, and
  they'll go down in not time. If you're able, take them out with
  physical or magic attacks. If you need to, don't fret on using
  a Limit or two.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 8							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Rapid Thruster x??
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Use this opportunity to net yourself some points. Use reaction
  commands, spam Fire and Thunder, do everything! Hit as many
  as you can at once. Magnet's a good option as well.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 9							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Gargoyle Knight x2
  -Creeper Plant x4
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Take out the Gargoyle Knights with some skillful physical
  attacks, then have your way with the Creeper Plants. If you're
  able to use their reaction commands, you'll get some points and
  do some good damage to enemies nearby.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 10							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Leon
  -Yuffie
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  This is the big one. It's quite a tough battle. Yuffie teleports 
  like crazy, so leave her. She has mainly close range attacks, 
  actually, so she shouldn't pose a great threat. So take out Leon 
  first. His gunblade can do some serious damage, but if you hit 
  him while he's charging his fireball, or slowly preparing to 
  strike, you're alright. Beware though, he can counter, and do 
  some damage. If you're getting double teamed, try using Trinity 
  Limit. It does big damage to both characters, and you should be 
  able get a combo in on either character. Keep your HP up, and 
  you've got it. As far as Yuffie goes, you can't really attack 
  her without being hit. Her attacks are relatively weak though, 
  so feel free to get physical hits in. Magic doesn't really affect 
  her, as she normally teleports when you use it.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Hard
|------------------------------------------------------------------|


Prize: Lucky Ring, Serenity Stone


|-----------------------------------------------------------------------------|
| III. A. 3. Cerberus Cup............................................(iiia03) |
|-----------------------------------------------------------------------------|


To Play: Speak to Panic in the Underworld Entrance.

Sora fights alone in the Cerberus Cup, though not to worry, it's not too 
difficult. The Drive Gauge fills incredibly quick, and Sora can use his Drives
alone! Use this opportunity to get some real damage in. If you only have Valor
and Wisdom, don't worry, you'll just have to use your Drives a little more
intelligently. Those with Master and Final can use those, and not have to
worry about lack of strength or healing ability. Though there is a time limit
for each match, you shouldn't have to worry about it.


  Tournament LV: 28


 __________________________________________________________________
| Round 1							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Trick Ghost x2
  -Air Pirate x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Watch out for the Trick Ghosts' magic attacks, they can be quite
  annoying. Otherwise, this battle is easy, use reaction commands
  on the Air Pirates to get the best of them.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 2							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Driller Mole x3
  -Hammer Frame x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  The Moles are no problem. Hammer Frames might seem bad, but just
  stick to aerial attacks and you'll have no problem.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Very Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 3							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Tornado Step x3
  -Wight Knight x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  A bit tougher here. Using Tornado Step's reaction commands are
  key to dishing out damage without taking it, so use it as much as
  you want if you're having trouble with the Wight Knights.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 4							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Silver Rock x4
  -Living Bone x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  More challenging. The Living Bone is really aggrivating, so use
  the Silver Rocks' reaction command to get some long distance
  attacks in, and use magic to keep safe. Remember to save enough
  to heal yourself if necessary. An easy win is by using your
  Drive when you're low on health, to recover it, and knock the
  Living Bone off guard.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 5							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Shaman x1
  -Icy Cube x5
  -Fiery Globe x5
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Easy. Shaman can shoot magic at you, so take him out first. The
  others are simple.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 6							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Fortuneteller x2
  -Aerial Knocker x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Get rid of the Fortunetellers. They're pains in the ass, floating
  high above Sora and launching ice magic at him. Use thunder,
  or magnet, to hit them if you can't reach them physically. If
  you can, reflect their magic or use the reaction command, just
  get them out of the way. When you're left with Aerial Knockers,
  you'll have no issue.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 7							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Cannon Gun x3
  -Toy Soldier x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  The Toy Soldier is annoying as usual, but you'll want to get rid
  of the Cannon Guns first so that the Toy Soldier will be your 
  only enemy later on. I recommend using Wisdom Form, or a Form
  which is able to use magic, so you can attack from a distance
  for good damage.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 8							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Luna Bandit x5
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  This battle takes place in the dark, but the Luna Bandits aren't
  very difficult, so it shouldn't be much trouble.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 9							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Emerald Blues x4
  -Fat Bandit x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Again, a batle in the dark, but this time more of a hassle. The
  Emerald Blues are particularly annoying, so be careful and take
  them out with physical attacks, or be on the save side and get
  'em with magic. Once they're gone, you're left with a lone Fat
  Bandit, which is still slightly dangerous. Attack it with caution
  and finish the battle.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 10							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Cerberus x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  At the start of the battle, Cerberus will leap, and
  you need to jump over the shockwave it creates. It
  might spin around when it does this, so jump over it's
  tail. Once it is facing you, target one of the outside
  heads and attack, attack, attack. Heal with Potions and Cure 
  when needed, but do it from far away, because Cerberus doesn't 
  walk around anymore, and can't just follow you. It will
  shoot weak fireballs at you though, but they are easy
  to avoid. Don't go TOO far, or else Cerberus will jump
  again.

  After a bit of abuse, Cerberus will bash it's two
  outer heads together, smashing Sora. Use this
  oppurtunity to use the three reaction commands on it.
  It will fall down with it's heads on the ground,
  dazed. Now is a PERFECT time to use Trinity Limit
  and inflict massive damage. Cerberus isn't too tough
  and he should go down in no time. If you want, use your best
  Drive Forms and really inflict some damage.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


  Prize: Rising Dragon (Staff), Protect Belt (Armor)


|-----------------------------------------------------------------------------|
| III. A. 4. Titan Cup...............................................(iiia04) |
|-----------------------------------------------------------------------------|


To Play: Speak to Panic in the Underworld Entrance.


The Titan Cup once again pins Sora against his enemies alone. However in this
cup, Sora can Summon his friends! And boy are they useful, don't think twice
about using them when in a dangerous situation. In my experience, Genie is by
far the best for dealing damage, while Stitch and Peter Pan aren't too far
behind. They're also great for earning points. In this battle, you'll rely on
Summons to keep Sora from receiving damage, as instead of living off his
health meter, Sora has 500 points to survive off. Each hit Sora recieves
knocks off some points, and once they're all depleted, you lose.


  Tournament LV: 41


 __________________________________________________________________
| Round 1							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Magnum Loader x2
  -Dusk x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Hopefully this won't be too hard for you. Attack with caution,
  and use those reaction commands. Extremely useful.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 2							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Assassin x4
  -Morning Star x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  This combo can be a pain in the ass to deal with without taking
  any damage, so use a summon to protect yourself.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 3							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Strafer x4
  -Berserker x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Ugh, Berserkers. They're very dangerous, because they become
  invincible for a short amount of time, and hit hard. If you want
  to refrain from losing points, summon Genie and beat the shit
  out of them.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Semi-Hard
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 4							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Trick Ghost x3
  -Sniper x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  This is a relatively easy battle, just watch out for Trick
  Ghosts' magic and use the reaction commands when Snipers shoot
  at you.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 5							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Neoshadow x3
  -Dancer x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Dancers are infuriating as usual. Neoshadows shouldn't be a
  problem, but those Dancers can cause tons of damage and you
  can't avoid their attacks if they get you. Summons to the rescue.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Semi-Hard
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 6							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Bookmaster x1
  -Air Pirate x2
  -Dragoon x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  It's always the Nobodies. You'll find more annoyance with the
  Dragoons, so either play really smart and use reaction commands
  perfectly, or again, Summon. <3 Summons.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Semi-Hard
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 7							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Crimson Jazz x2
  -Samurai x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  This battle isn't as bad, but Samurai's are still somewhat a 
  pain. In fact, the Crimson Jazz are also little demon bastards,
  but just watch out and attack from a distance with magic. Or,
  ... that's right, summon. 
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 8							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Minute Bomb x3
  -Assassin x2
  -Sniper x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Not too bad... Minute Bombs' reaction commands are useful for
  dishing damage to the other enemies, so don't worry about using
  it to hurt those nobodies. Once the bombs are dealt with, use
  reaction commands to rid yourself of those pesky Snipers, and 
  you're left with some easy Assassins. 
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 9							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Devastator x1
  -Dancer x2
  -Berserker x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Ugh, what a pain in the ass battle. It really is. You'll spend
  a lot of your time avoiding damage. I recommend you summon a
  friend to do some major damage at first, and if you manage to
  use Berserker's reaction command, you can really hit 'em hard.
  Safety first though. It's quite difficult to not get hit here,
  so I recommend if anything, to avoid the Dancers. You'll want
  them gone first.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Hard
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 10							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Hercules
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Easy. He hits hard, but he's so easy to avoid, it's not even a
  challenge. Just wait when he becomes invincible (glows), and
  once he's back to normal, hit him with a combo. Summons for fun.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


  Prize: Genji Shield, Skillful Ring (Accessory)


|-----------------------------------------------------------------------------|
| III. A. 5. Goddess of Fate Cup.....................................(iiia05) |
|-----------------------------------------------------------------------------|


To Play: Speak to Panic in the Underworld Entrance.

Ahh, no special restrictions. And you get to fight with Donald and Goofy.
Easy, eh? Yeah. At the recommended level, rather, at this point in the game,
you should easily get through this cup. 


  Tournament LV: 53


 __________________________________________________________________
| Round 1							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Emerald Blues x2
  -Morning Star x1
  -Sniper x2
   -*Morning Star x4
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Easy battle. Emerald Blues are no trouble, and with a sole
  Morning Star, you'll be able to control the battle with no
  hassle. Snipers are the same usual deal, just attack and reaction
  command.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 2							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Hammer Frame x3
  -Living Bone x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  There's a time limit in this battle but... well, look at the
  enemies. Living Bone will be your only problem, if that. 
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 3							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Creeper Plant x3
  -Toy Soldier x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  You have the points system shown in the Titan Cup, but you only
  have to fight some weak Creeper Plants and Toy Soldier. If you
  want to be safe, hit Toy Soldier from a distance with some magic.
  Magnet is good. Once it's gone, it'll be simple.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 4							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Nightwalker x2
  -Crimson Jazz x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Nightwalkers aren't that bad but they have a good counterattack.
  Crimson Jazz are as big a dicks as normal, so get rid of them
  quickly.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 5							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Shaman x4
   -*Assassin x2
    -**Devastator x3
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Fortunately you don't have to fight all of these guys at once,
  otherwise it would cause you some grief. Chase the Shamans around
  and kill them, and you'll have to deal with some Assassins. Heh.
  They're not hard, so just handle them yourself. At last are the
  big targets, Devastators. They can hit quite hard, but they're
  not difficult to kill themselves. 
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 6							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Large Body x1
  -Fat Bandit x1
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Another time limit, though it's not too long. Magic is key. 
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 7							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Lance Soldier x2
  -Assault Rider x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Points system again. Again, use magic, and reaction commands
  for the Lance Soldiers. Keep your distance.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Moderate
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 8							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Rapid Thruster x??
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Just kill as many as you can, and stay alive. Wait til time runs
  out to finish the battle.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 9							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Hot Rod x2
  -Bolt Tower x2
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  You fight in the dark here. Early in the game these two enemies
  would be dangerous, but at this point, it should be fairly easy
  to kill them.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


 __________________________________________________________________
| Round 10							   |
|------------------------------------------------------------------|
| Enemies:                                          		   |
|------------------------------------------------------------------|
  -Hades
  -Hammer Frames x??
|------------------------------------------------------------------|
| Strategy:                              	                   |
|------------------------------------------------------------------|
  Ignore the Hammer Frames, and go straight for Hades. He's easy
  here, very easy. No invincibility, no extreme damage. Survive
  and fight.
|------------------------------------------------------------------|
| Difficulty:                                            	   |
|------------------------------------------------------------------|
  -Easy
|------------------------------------------------------------------|


  Prize: Fatal Crest (Keyblade), Orichalcum+


|=============================================================================|
| III. B. Boss Strategies............................................(iiib00) |
|=============================================================================|


 ________________________________________________________
| Boss Battle: Seifer                                    |
|--------------------------------------------------------|
| HP: 100                                                |
| Threat: Low                                            |
| Get Bonus: None                                        |
|--------------------------------------------------------|
  Seifer isn't hard. Run up and start hacking away at    
  him, while parrying his swings.  When he trys to do a  
  spinning slash, step back and wait for it to be over,  
  then get in there. That's about it, and after a few    
  good combos, he'll go down.			            
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Dusk                                      |
|--------------------------------------------------------|
| HP: None                                               |
| Threat: Low                                            |
| Get Bonus: None                                        |
|--------------------------------------------------------|
  You will find that you cannot damage it with your      
  current weapon. After you obtain the keyblade, use the 
  Reversal reaction command with triangle to get behind  
  the it and then hack away. Rinse, wash, repeat.        
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Twilight Thorn                            |
|--------------------------------------------------------|
| HP: 300                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Roxas - Max HP Increase, Guard Ability                 |	
|--------------------------------------------------------|
  This guy is no push-over, and on Proud Mode he is      
  tough, so don't be afraid to use Potions as needed.    
  Hopefully you've obtained three. At the beginning of   
  the battle, you will be bound in mid-air. When TT goes 
  to slug you, use the reaction command to dodge it and  
  hit him in the face. He will recover and try to hit    
  you again, so use the corresponding Lunarsault command 
  to knock him back again. He will now go under the      
  platform, and tip it, so you fall towards him. Use the 
  Break Raid command to chuck your keyblade at that ball 
  of energy and stun TT.				         
							               
  TT is now down, and wide open for attack, so give him   
  what you got! After he gets up, he will come at you,   
  so jump out of his way, and wait until he gets on his  
  head. Hit him in between the Reversal reaction         
  commands, which you always want to use. After this, he 
  will stand up and shoot black stuff at you, which you  
  can use to Reversal up to his head.  			   
 							               
  TT will probably do the same thing he did at the       
  beginning of the battle again, so just repeat the      
  process. If it isn't dead after the second energy ball 
  attack it will probably shoot black stuff like crazy,  
  just keep doing Reversal and attack when you can.      
							               
  The Nobodies TT summons provide health balls, so kill  
  kill them if needed.			         
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Axel                                      |
|--------------------------------------------------------|
| HP: 105                                                |
| Threat: Low                                            |
| Get Bonus: None                                        |	
|--------------------------------------------------------|
  When Axel tries to hit you with his chakarams, Guard
  to parry it and combo him. He doesn't have too much       
  health, so he shouldn't be much of a problem. When he  
  puts his hand on his lap, this is a free time to       
  attack him. If you don't he will get fiery and lay a   
  fiery smack-down on you, so always be pretty close to  
  him. Whether you beat him or not doesn't matter.   	   
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Axel II                                   |
|--------------------------------------------------------|
| HP: 345                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Roxas - Max HP Increase                                |	
|--------------------------------------------------------|
  Okay, so Roxas gets Oblivion and Oathkeeper and now    
  has to defeat his former best friend... Easy right?    
  Well, ya, actually, if you have some Potions and keep
  on your toes, it is. Run around to his side at the
  beginning of the battle so he doesn't get a cheap shot
  in on you. Use the same strategy as before, and watch
  out when he is flaming. Use the reaction commands at
  the right time to show that skinny wierdo you mean
  business. After you stun him, run in and attack with
  everything you got! When he goes behind the flame wall,
  keep him locked on and look for the reaction commands.  
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Shan-Yu                                   |
|--------------------------------------------------------|
| HP: 442                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Aerial Sweep Ability, Max HP Increase           |
| Donald - Max HP Increase                               |      
| Goofy - Goofy Turbo! Ability                           |
| Mulan - Max HP Increase                                |	
|--------------------------------------------------------|
  As soon as the battle starts, use Mulan's Limit, then  
  Valor Form, then Mulan's Limit again. He should only   
  have one life bar of health now. Now just attack him   
  one on one, and if you lock blades, use the reaction   
  commands to over power him. Just watch out for his     
  falcon, and thats it. You should kill him way before   
  the gates come even close to being breached by the     
  Heartless.                                             
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Thresholder and Possessor                 |
|--------------------------------------------------------|
| HP: 137                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Upper Slash Ability                             |
| Donald - Donald Fire Ability                           |      
| Goofy - Max HP Increase                                |	
|--------------------------------------------------------|
  Before taking on the gate, you have to defeat the
  swarms of Heartless that it sends your way. You also
  want to do this toward the back of the room, becuase
  the Tresholder has a very long reach, and can swipe
  at you with it's claws. Approach the gate to make a
  swarm of Gargoyles appear, so take those out toward
  the back of the room. Approach it again for a bunch
  of Hook Bats. Be sure to use the reaction command on
  them if available. Approach one more time for another
  swarm of Hook bats.

  Once all the Heartless are taken care of, it is time
  to take on the gate itself. Get to it's side, and use
  Valor if it is available to inflict massive damage.
  After it's HP is gone, use the reaction command and
  the Possessor will come out, so be sure to attack it!
  After it leaves, the Thresholder gets a new move where
  it shoots projectiles at you. It is easy to avoid
  though. Deplete Thresholder's HP again, and use the
  reaction command again to release Possessor one final
  time, and kill it. Make sure you brought plenty of
  Potions for this battle.

  NOTE: If you die on this battle, there is a chance
  that King Mickey will come to save you if you choose
  the "I Wont Give Up!" option after dying. You get to
  play as Mickey, but he is relatively weak, so mainly
  focus on healing Sora with the reaction command. The
  King only has a few attacks, and kinda fights like
  Yoda. There is a chance that he will save you more
  than once in a battle, but it is not certain. The
  more times you die and select Continue, the less
  chance you have of him saving you.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: The Beast                                 |
|--------------------------------------------------------|
| HP: 156                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Armor Slot                                      |
| Donald - Max HP Increase                               |      
| Goofy - Defender Ability                               |	
|--------------------------------------------------------|
  This is a very, very easy battle. Lock-On and bash at
  him while always using the Wake Up reaction command
  when it is available. After using this for a number
  of times, you have to recharge Cogsworth by repeatedly
  tapping the triangle button, and he will send a great
  sense of "What are you thinking?" into the Beast, and
  end the battle.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Shadow Stalker/Dark Thorn                 |
|--------------------------------------------------------|
| HP: 176/390                                            |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase, Retaliating Slash Ability      |
| Donald - Max HP Increase                               |      
| Goofy - Item Slot                                      |
| Beast - Max HP Increase                                |	
|--------------------------------------------------------|
  The first form of this boss will possess the entire
  Ballroom, so if you lose a Lock-On, be sure to get
  behind the pillars before it does any attacks. It will
  become the window and send shockwaves at you, so just
  stay behind the pillars. When you see it go up, it
  will possess the chandelier. Again, get behind the
  pillars as it drops, and then jump in and attack when
  you can. The Release reaction command is what ends
  this move. It will then go into the ground, and follow
  you around. It will try to eat you, so when you see it
  under you, jump. It will then become the pillars and
  scrape at you. Attack the dark pillar and then use
  the reaction command to end this move. The Beast's
  Limit is GREAT for when the Shadow Stalker isn't
  possessing anything, but save Valor for the next part
  of the fight.

  As soon as the battle against Dark Thorn starts, use
  Valor and unleash heavy damage, using Potions when
  needed. After using Valor, it is a good idea to use
  Beast's Limit, and he should only have about half a
  health bar left. During this portion of the fight,
  you might get caught in a three-step reaction command
  where you crush Dark Thorn with the chandelier. If
  Dark Thron throws you, use the reaction command when
  you pass a pillar to sling-shot yourself back to him
  and deal great damage. 
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Cerberus                                  |
|--------------------------------------------------------|
| HP: 440                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Dodge Slash Ability                             |
| Auron - Max HP Increase                                |      
|--------------------------------------------------------|
  At the start of the battle, Cerberus will leap, and
  you need to jump over the shockwave it creates. It
  might spin around when it does this, so jump over it's
  tail. Once it is facing you, target one of the outside
  heads and attack, attack, attack. Cerberus doesn't go
  up to bite at you after a certain number of hits like
  he did in KHI, so it is easier to just wail on him.
  Unlike the battle in KHI, you can NOT jump up onto
  it's back. Heal with Potions and Cure when needed, but
  do it from far away, because Cerberus doesn't walk
  around anymore, and can't just follow you. It will
  shoot weak fireballs at you though, but they are easy
  to avoid. Don't go TOO far, or else Cerberus will jump
  again.

  After a bit of abuse, Cerberus will bash it's two
  outer heads together, smashing Sora. Use this
  oppurtunity to use the three reaction commands on it.
  It will fall down with it's heads on the ground,
  dazed. Now is a PERFECT time to use Auron's limit
  and inflict massive damage. Cerberus isn't too tough
  and he should go down in no time.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Demyx                                     |
|--------------------------------------------------------|
| HP: None                                               |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 | 
| Donald - MP Rage Ability                               |
| Goofy - Max HP Increase                                |      
|--------------------------------------------------------|
  You need to destroy 100 water minions in 1:20. The
  trick to doing this is the Wild Dance reaction
  commands. Hit a minion until the command pops up, and
  then tap it repeatedly to kill many minions at once.

  DANCE WATER, DANCE!
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Pete                                      |
|--------------------------------------------------------|
| HP: 264                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Trinity Limit Ability                           |
| Donald - Max HP Increase                               |
| Goofy - Hyper Healing Ability                          |      
|--------------------------------------------------------|
  First off, you need to destroy the Hook Bats and make
  sure Meg doesn't recieve too much damage. Use the Bat
  Cry reaction commands to make quick work of the Heart-
  less. Then, it is on to Pete. He isn't too much of
  a threat, so just wail on him. After a while, he will
  summon some Shadows, so make quick work of them and
  get back on Pete. When he puts a barrier up, just run
  around and avoid him. This part of the battle will
  end before you defeat him.
  
  Meg gets taken to safety and Herc comes to give you
  a helping hand.

  This part has a 2:00 time limit, which isn't too bad
  if you don't dwaddle. You can knock Pete into Herc
  when he has his barrier up with the Pinball reaction
  command. Just go Valor and wail on the fatty.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Hydra                                     |
|--------------------------------------------------------|
| HP: 462                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase, Thunder Element                |
| Donald - Armor Slot                                    |
| Goofy - Max HP Increase                                |   
|--------------------------------------------------------|
  Something to know before you start is that to your far
  left is Meg, and if you run to her, she will through 
  you HP and Drive balls. The fight starts out with the
  Hydra having just one head, so watch out for it's tail
  and the lighting bolts it summons, and attack when it
  lowers it's head. When the hydra is stunned, run up
  to it's neck and use the Vanquish reaction command to
  cut off it's head. To anyone who has seen the movie,
  it is no suprise that three more grow in it's place.

  They are sticking up above the ground, so you need to
  GET UP ON THE HYDRA'S BACK!!! and use the reaction
  commands to stun it. Then, jump down and attack one of
  the heads, using Vanquish when it's HP is gone. Repeat
  this twice.

  When the Hydra pulls out of the ground headless, watch
  out, because seven are now going to grow. Watch out
  for when the Hydra pounds it's heads onto the ground,
  because that can cause some hefty damage. It will also
  start to shoot black spirit-like things, so watch out
  for those as well. When the Hydra lowers it's head
  attack and use Valor if your drive guage is full. When
  the heads pull back up, watch out for the head slam-
  ming again.

  Toward the end of the battle, Pegasus will come to
  help in the form of the Pegasus Run reaction command
  in which you fly around attacking each head. Be sure
  to tap triangle like crazy while you are on Pegasus.
  
  After it's HP is gone, use one final Vanquish reaction
  command to kill the beast.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Pete                                      |
|--------------------------------------------------------|
| HP: 784                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Reflect Element, Max HP Increase                |
| Donald - Max HP Increase                               |
| Goofy - Goofy Tornado Ability                          |  
|--------------------------------------------------------|
  The good Pete helps you fight in this battle. Pete
  will throw down his little bombs just like last time,
  and a lot of the time Pete is doing something where
  you won't be able to damage him. You can use good
  Pete by hitting him into bad Pete or use the About-
  Face reaction command to chuck him at bad Pete.

  Pete will transport everyone to the Windows of Time
  after a certain amount of his HP is gone. The order
  he transports you in is Scene of the Fire, Mickey's
  House, Lilliput, and the Building Site. By the last
  two areas, Pete will start using his shield. The
  Building Site is a great area to use Valor Form to
  inflict massive damage while air-bourne. The Air Slash
  reaction command also damages Pete to a great extent.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Barbossa                                  |
|--------------------------------------------------------|
| HP: 612                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Drive Gauge Powered Up, Aerial Finish Ability   |
| Donald - Max HP Increase                               |
| Goofy - Teamwork Ability, Auto Limit Ability           |
| Jack - Max HP Increase                                 |  
|--------------------------------------------------------|
  Your main priority at the begining of the battle is
  the Illuminator Heartless, which darkens the room and
  makes it so you can't damage, or see, Barbossa. The
  lizard-like creature is on a wall somewhere, so find
  it. It has glowing eyes, which makes the task pretty
  easy. Wail on it until it's HP is gone and the room
  is lit again.

  Use Jack's Limit on Barbossa as soon as you can damage
  him, then use Valor and wail on him in the moonlight.
  When Barbossa summons another Illuminator, seek it out
  and quickly eliminate it. Once Valor is used up, use
  Jack's Limit again.

  Barbossa will throw bombs and occasionally use his gun
  to shoot at you from a distance. He can hurt you a 
  great deal with his sword, so if a reaction command
  oppurtunity comes up, use it to inflict massive
  damage.

  Remember: Don't let Jack die, or it's game over.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Volcanic Lord and Blizzard Lord           |
|--------------------------------------------------------|
| HP: 351                                                |
| Threat: Low                                            |
| Get Bonus:                                             | 
| Sora - Explosion Ability                               |
| Donald - Max HP Increase                               |
| Goofy - Armor Slot                                     |
| Aladdin - Max HP Increase                              |
|--------------------------------------------------------|
  In this battle, you are facing off against two
  different Heartless at the same time. They are of
  opposite elements, so use the reaction commands when-
  ever they pop up to throw them into each other. You
  can also damage them with Blizzard or Fire manually.

  A good thing to do is to use Aladdin's Limit whenever
  you can, particularly right before and after Wisdom
  or Valor form. Focus on one boss at a time, and don't
  let a different one side track you.

  After heavy damage, the Lord will burst into the
  corrisponding Fiery Globes or Icy Cubes, so take care
  of those as quickly as possible. This is a really easy
  battle and you shouldn't have any trouble at all.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Prison Keeper                             |
|--------------------------------------------------------|
| HP: 1140                                               |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Hyper Healing Ability                         |
| Goofy - Max HP Increase                                |
| Jack - Max HP Increase                                 |
|--------------------------------------------------------|
  This boss will, uh, swallow the three trick or treat-
  ers and the way it attacks will change with who it
  swallows. This fight is about being up in this things
  face and not lettin it get too far away from you. It
  has a lot of HP, so this will be a long battle. When-
  ever it tries to swallow a kid, use the Inside Combo
  reaction command to stun it. While this boss's frontal
  attacks are difficult to dode and counter, it's
  projectile attacks are easy to guard or avoid. If it
  flies really high up into the air, run up the hill,
  jump, and lay a combo on it.

  A great way to deal a lot of damage is to use Jack's
  Limit, then Valor, then Jack's Limit again. You should
  have a bunch of Potions, so reserve magic power for
  Jack's Limit.
  
  Toward the end of the battle, the Prison Keeper will
  swallow all three children, and use all of it's
  attack's up to this point. You'll probably end up
  getting to use a drive form twice in this battle.

  NOTE: At this point in the game, especially if it
  hasn't happened already, you have a good chance of
  driving into Antiform in this battle. This is actually
  a good thing, as it's super fast aerial attacks will
  gradually whither away Prison Keeper's health, while
  leavin it unable to attack.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Oogie Boogie                              |
|--------------------------------------------------------|
| HP: 371                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Item Slot                                       |
| Donald - Max HP Increase                               |
| Goofy - Once More Ability                              |   
| Jack - Max HP Increase                                 |
|--------------------------------------------------------|
  This is a very indirect boss battle, just like Oooie's
  first one. You are on one of three conveyor belts,
  which are moving in the opposite direction you are,
  and have spkies at the end. Oogie is up in a glass box
  above one of the conveyor belts. If it is not on your
  side, use the boxes at the front when they are blue to
  switch sides.

  When a box comes onto the belt, use triangle to knock
  it up and hit Oogie. After doing this about ten times,
  Oogie will fall out of the box and be dazed for a 
  short amount of time. Pound away at him with every-
  thing you have, Limits, Drives, w/e. After a few
  combos, he will go back up into the glass box.

  Aside from boxes, Oogie will also send exploding dice
  and a fist to hurt you. Jump away from the dice and
  jump past the fist when you can. He will also send
  purple boxes, which contain Heartless. Don't get side-
  tracked into fighting them, because you will end up
  at the end of the belt and will get hurt by the
  spikes. Your partners will handle them just fine.

  Toward the end of the battle, Oogie will switch belts
  a lot and send this wierd lightning attack down upon
  you. These are difficult to avoid once hit by, and
  they will destroy the boxes you need to get Oogie
  down.

  He has two health bars, so you will need to knock him
  down about four or five times to win this battle.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Banzai, Shenzi, and Ed                    |
|--------------------------------------------------------|
| HP: 305                                                |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Max HP Increase                               |
| Goofy - Lucky Lucky Ability                            |
|--------------------------------------------------------|
  The hyenas will try to hurt Pumbaa, so don't let that
  happen. At the start of the battle, Lock-On to one of
  them and just attack. Use Potions when necessary. If
  the hyenas are all attacking Pumbaa, call him over to
  you with the reaction command. Pick off the hyenas one
  at a time, and you'll do fine.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Scar                                      |
|--------------------------------------------------------|
| HP: 915                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Max HP Increase                                 |
| Donald - Fire Boost Ability                            |
| Goofy - Max HP Increase                                |
| Simba - Max HP Increase                                |      
|--------------------------------------------------------|
  Scar has become a Heartless, and a wicked fast one at
  that! Simba, because of his Limit, is a great ally in
  this battle. USE SIMBA'S LIMIT WHENEVER HUMANLY POSS-
  IBLE. It is the key to doing major damage to Scar.

  Whenever Scar starts to glow and get mean, Dash around
  the arena to avoid him. If fire emerges from him,
  just get as far away as possible and wait for him to
  simmer down a little. If you ever get pinned, use
  the Counter reaction command to push Scar off of you.
  
  The trick here is pressure and patience when needed
  if Scar is just normal, apply pressure with normal
  attack and Simba's Limit. If he is going crazy, step
  back or Dash around. It is pointless to try and hit
  him when he is in one of these phases.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Hostile Program                           |
|--------------------------------------------------------|
| HP: 640                                                |
| Threat: Medium                                         |
| Get Bonus:                                             |
| Sora - Drive Gauge +1, Horizontal Slash Ability        |
| Donald - Max HP Increase                               |
| Goofy - Jackpot Ability                                |
| Tron - Max HP Increase                                 |      
|--------------------------------------------------------|
  This is a rather tough boss, mainly because of it's 
  ability to hit you from a great distance with it's
  lasers. Use the Quick Run ability (if you have it) to
  always keep the distance close.

  The key to beating this boss is what has been
  implemented a few times in this world: Clusters. Every
  hit the Hostile Program recieves, it will drop
  clusters. Yep, you guessed it, fill your Cluster Gauge
  and you can freeze this sucker. When you do, use the
  opportunity to use Tron's limit, as it'll dish out
  massive damage, and give you enough clusters to
  easily Freeze it again.

  Once both soldiers and the torso are knocked off, the
  Hostile Program will begin shooting more lasers. A
  good strategy to use at this point would be Tron's 
  limit, followed by Valor or Master form, followed by
  another one of Tron's limits.

  Just keep freezing it and using Tron's limit. The best
  time to freeze this boss would probably be when it is
  right in the center, because this is when it starts
  doing some heavy damage, and you don't want that.

  If you do get caught in it's lasers, make sure you
  have a potion ready to use as soon as you get out!
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Demyx                                     |
|--------------------------------------------------------|
| HP: 1005                                               |
| Threat: High                                           |
| Get Bonus:                                             |
| Sora - Armor Slot, Blizzard Element                    |
| Donald - Blizzard Boost Ability                        |
| Goofy - Max HP Increase                                |      
|--------------------------------------------------------|
  A video of me fighting Demyx is here:

  http://www.youtube.com/watch?v=dJ9wwhMYr20  

  At the start of the battle, you have to do exactly what
  you did when you first encountered Demyx, destroy his
  water clones. Use the same strategy with the Wild Dance
  reaction commands. If you fail to do this within the
  time limit, you lose. As soon as you defeat them, get
  a quick combo in at Demyx.

  After those are gone, the real battle starts. Turns out
  Demyx isn't as much of a puch over as he looks. He will
  dash around the arena, leaving geysers in his path. You
  do not want to be in his way when he does this, and
  when he stops, he will make a circle of water around
  him that'll hurt you, and then he'll repeat.

  Demyx will start to summon water notes, and while doing
  that, shoot water at you. Jump around the water and
  use the Wild Dance reastion command to destroy them,
  and do a little damage to Demyx. Right after doing that
  would be a great time to unleash a combo, and then get
  out fo the way.

  If you fail to destroy these water notes, Demyx will
  yell "Dance Water, Dance!" and summon 10 water forms
  that you need to kill in 10 seconds. This is difficult,
  so don't mess around and use the reaction commands as
  soon as possible. If you fail to do this, you will
  lose. This makes Demyx one of the most cheap battles.

  Occassionally, Demyx will summon water above your head.
  You need to get out of that vicinity as soon as you 
  see it. Quick Run works the best for this, but if you
  don't have it, try to High Jump away.

  After some of his HP is gone, Demyx will start saying
  "Come on, kick to the beat!" and doing some moves where
  he dances around you and tries to hit you, while water
  is around you. To counter this, use High Jump to jump
  way above him, and then do an aerial combo to his head,
  then a ground combo while he's stunned. If you do get
  his up in the air, hit X or [] to regain your aerial
  balance and combo his head.

  Sometimes he will send out a line of water after you.
  The line will get closer and closer every second.
  There are two things you can do to counter this. You
  can either use some Thunder magic on him to interupt
  it, then combo him, or if you are out of magic, run as
  far back as possible, and hope the lines stop before
  they reach you.

  Sometimes, Demyx will turn around and start walking
  towards you, saying "Ain't it a blast?" Be sure to use
  the Show Stealer command whenever this happens, then
  combo him after you hit him up in the air. If you
  don't, he'll hit YOU up in the air and cause major
  damage.

  A great way to inflict damage on Demyx is to use
  Goofy's Knocksmash limit. Cheap, but good. =D

  NOTE: Driving is not recommended in this, or any other
        Organization battle, because your chances for
        getting Anti-Form is multiplied by 4. If you
        don't know what Anti-Form is, search this
        document for (loludunnoanti), and read just the
        description, if you don't want to be spoiled.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Mysterious Enemy                          |
|--------------------------------------------------------|
| HP: 760                                                |
| Threat: Medium                                         |
| Get Bonus: None                                        |           
|--------------------------------------------------------|
  Well, that's a familiar sword: the Soul Eater. This
  hooded enemy doesn't really fight you that much, but
  when he does attack, it is powerful. The trick here is
  to get far away from him, then wait for him to do a
  sliding attack. It won't reach you, but run up to him
  right after his attack and combo him before he has a
  chance to attack again. This doesn't stun him, so get
  out of the way as soon as you do your combo. The Speed
  Trap and Aero Blade reaction commands are also very
  good ways to deal damage if he is near. He will
  occasionally shoot black energy at you so just jump out
  of the way to dodge it. Heal when necessary, and if you
  are having trouble, Trinity Limit is a great way to
  knock off his HP. This battle ends before his HP is
  totally depleted.

  The Rapid Thrusters flying around are a pretty good
  source of experience if you choose to use them for it.
|--------------------------------------------------------|


 ________________________________________________________
| Boss Battle: Storm Rider                               |
|--------------------------------------------------------|
| HP: 1216                                               |
| Threat: Low                                            |
| Get Bonus:                                             |
| Sora - Thunder Element                                 |
| Donald - Max HP Increase                               |
| Goofy - Tornado Fusion Ability                         |
| Mulan - Max HP Increase                                |      
|--------------------------------------------------------|
  This is a very, very long battle, but not exactly 
  difficult. You start out on the Rider's back, and as
  soon as you can move, you need to use the Hang On RC to
  STAY there. After the beast flips, use the Let Go RC
  and attack it's two blue horns, using the Hang On RC
  when it shows up. After depleting these two horn's
  HP, the beast will drop and be stunned for a few
  moments, so use this oppurtunity to attack it's main
  horns. This is also a good oppurtunity to use Mulan's
  Limit.

  Whenever you are on the ground, you need to run over
  to the various tornados and use the Ride the Wind RC
  to shoot you up into the air, and land on the beast
  (locking on helps with this greatly). Once there,
  repeat the strategy above.

  While on the ground, the Storm Rider will use many
  Thunder based attacks against you. Most can be seen
  before they attack, so dodge them. When the Rider
  shoots multiple thunder shots at you at once, Guard
  against it to shoot some back at it. Whenever it drops
  bombos, you should be in a Tornado, flying around the
  arena to dodge them.

  When it's HP is about half gone, it will spin and
  fly at you. Use the Slide and Vertigo Toss RCs to
  stun it and then attack it's main horns like you
  normally would. After this, the beast will land in 
  front of the bridge and stomp it's feet, creating 
  energy walls to your left and right. When the arena
  is like this, attack it's horns, but always stay to
  left or right of it's face, by it's feet. That way,
  when it shoots it's giant beams, you won't get hit by
  them. This is a good oppurtunity to use Mulan's Limit
  as well.

  The Storm Rider will repeat these attacks until you
  defeat it. Easy, huh?
|--------------------------------------------------------|


|=============================================================================|
| III. C. Heartless..................................................(iiic00) |
|=============================================================================|


Heartless are essentially what becomes of the heart when a human's body is
overtaken by the Darkness. Heartless lack the body and soul of the human
(which makes the Nobodies), and can be controlled by anyone they deem more
evil than they are. They are born from those who've lost their hearts, and
thrive on hearts seized from others. Heartless' main priorities are the strong
of heart and the hearts of worlds. Every world has a door to it's heart. The
Heartless search relentlessly for those doors. Each world also has a Keyhole,
which can lock the door to the world's heart, sealing the Heartless out.
Keyholes can only be sealed by the chosen few who wield Keyblades. The
Heartless hunt Sora for two reasons, because he wields the Keyblade that has
the power to stop their mission, and he is of very strong heart.           
 								   
The Heartless' method of entering worlds is to use the Dark Corridor, an
unpredictable pathway that interlinks many worlds. When those doors to
those hearts are opened, those worlds becomes connected to the darkness, and
the barriers that seperate those worlds from others are broken, and a meteor
shower of gummis will occur.  This will end in the world being destroyed.  
								   
Gummi Ships travel by inter-space into worlds. In rare circumstances, you do
not need a vessel. The Beast traveled through inter-space to Hollow Bastion
through sheer force of will, and Riku traveled with Kairi's lifeless body      
through the power of darkness.                             
                                                                   
Heartless come in a large variety of types, categorized by being natural or
artificial. Artificial Heartless are labeled with a heart symbol, which Ansem
referred to as an "emblem". The natural Heartless are inky-black shadow-
creatures with bright yellow eyes. In contrast to the strongest Nobodies
having a human form, the stronger types of Heartless take on more monstrous 
forms, such as Kurt Zisa.                         


|=============================================================================|
| III. D. Nobodies...................................................(iiid00) |
|=============================================================================|


Nobodies are creatures without hearts. They are leftovers, existing as merely
the body (an empty vessel) and soul of people who lost their hearts to
Darkness. Unlike the Heartless, the Nobodies attack people out of confusion
and the need to be complete (finding and reuniting their bodies with their
lost hearts). The members of Organization XIII, being the most powerful
Nobodies because of their strong hearts, kept human form while weaker ones
assumed malformed inhuman forms. Most of the members of the Organization tend
to control one type of Nobody, usually suited to their fighting style.    
								  
The only Nobody not featured in KHII is the Spectre. The Spectre is the 
big Nobody that Marluxia rides, and is fought at the end of Chain of
Memories.                                               


 __________________________________________________________________
| Assassin                                                         |
|------------------------------------------------------------------|
  A high-ranking Nobody. It hides in the ground and attacks	    
  quietly from behind.						  
 								   
  It cannot be attacked while it is in the ground. Parry its		
  attacks to get it to the surface.				   
 								    	
  When it starts running around, look out! It'll begin to unleash  
  powerful attacks. Don't miss any chances to use the reaction     
  commands to defeat as many as possible at once.		 					          
|------------------------------------------------------------------|
| Reaction Commands                                                |						      
|------------------------------------------------------------------|
  -Fail-Safe							      
 								    
  Grab the Assassian and slam it into the ground.		    
|------------------------------------------------------------------|
| Encounter                                                        |
|------------------------------------------------------------------|
  -Twilight Town (L3)						        
  -Titan Cup (L41)						    
  -Twilight Town (L47)					          	
  -World That Never Was (L50)					    
  -Goddess of Fate Cup (L53)					           
  -Titan Paradox Cup (L80)					            
  -Hades Paradox Cup (L99)					     								       								
|------------------------------------------------------------------|							 
| Item Drops                                                       |							  	
|------------------------------------------------------------------|
  -Twilight Gem (12%)						 
  -Serenity Crystal (4%)					  
  -Hi-Potion (5%)						  
|------------------------------------------------------------------|
	

 __________________________________________________________________
| Berserker                                                        |
|------------------------------------------------------------------|
  A high-ranking Nobody. Its attacks are hard to read as it is     
  dragged around by a cursed hammer.				   
 								   
  Attacks from the front will only be parried by its hammer. Knock 
  it down to make it let go of the hammer. Then pick up the hammer 
  to unleash a flurry of attacks with Berserk.			    					    
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						  
|------------------------------------------------------------------|
  -Berserk							     	
  								   	
  Grab dropped hammer and move, collecting enemies.		  
 								  	
  -Eclipse						           
 									
  Swing hammer upwards after Berserk, tap 3 times for 3 hits.	 	
 								      
  -Magna Storm							 
 								 
  Swing hammer in a cricle after Eclipse.			    				
|------------------------------------------------------------------|							
| Encounter                                                        |							  
|------------------------------------------------------------------|
  -Twilight Town (L28)						  
  -Titan Cup (L41)						
  -World That Never Was (L50)					  
  -Titan Paradox Cup (L80)					 
  -Hades Paradox Cup (L99)				         								 								  
|------------------------------------------------------------------|								
| Item Drops                                                       |							 
|------------------------------------------------------------------|
  -Dense Crystal (12%)						 
  -Serenity Crystal (4%)					
|------------------------------------------------------------------|


 __________________________________________________________________
| Creeper                                                          |
|------------------------------------------------------------------|
  The weakest of the Nobodies. It takes on various shapes, making   
  it difficult to read its next move.				   	
 								 
  When it is paired with Dusk, use Reversal to stop its movements  
  before attacking.						   
|------------------------------------------------------------------|						 	
| Reaction Commands                                                |						  
|------------------------------------------------------------------|
  None							          	 								   								   	
|------------------------------------------------------------------|							   
| Encounter                                                        |							   
|------------------------------------------------------------------|
  -Twilight Town (L1)						  
  -Twilight Town (L3)						   
  -Hollow Bastion (L8)					  	   
  -Hollow Bastion (L30)					  	  
  -Twilight Town (L47)				           	  
  -World That Never Was (L50)					   		 								  							   	   
|------------------------------------------------------------------|							   	
| Item Drops                                                       |							   
|------------------------------------------------------------------|
  -Dense Shard (8%)						  
  -Serenity Shard (2%)					  	  
|------------------------------------------------------------------|


 __________________________________________________________________
| Dancer                                                           |
|------------------------------------------------------------------|
  A high-ranking Nobody. It skates around the ground and quickly   
  moves away when approached. Wait for the end of its attack to    	
  retaliate. When it approaches with a low posture, look out!      
  								   
  If cornered, it retaliates with its buddies with kicks and other 
  attacks. Fight carefully when outnumbered.			  								  
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						  
|------------------------------------------------------------------|
  None								   	 								   								   	
|------------------------------------------------------------------|							   
| Encounter                                                        |							   
|------------------------------------------------------------------|
  -Hollow Bastion (L30)						
  -Titan Cup (L41)						    
  -Twilight Town (L47)					   	 
  -World That Never Was (L50)					   
  -Titan Paradox Cup (L80)					   
  -Hades Paradox Cup (L99)				            								   										   
|------------------------------------------------------------------|							  	
| Item Drops                                                       |							  
|------------------------------------------------------------------|
  -Twilight Stone (12%)						 
  -Serenity Shard (2%)					 	  
|------------------------------------------------------------------|


 __________________________________________________________________
| Dragoon                                                          |
|------------------------------------------------------------------|
  A high-ranking Nobody. When a ball of light appears after parry- 
  ing its attacks, use Learn. Time it accuratly	to use Jump to	 	
  attack.							 
 								  
  Learn can be used as often as possile, so a series of Jump	 
  attacks is one strategy option.			 								  
|------------------------------------------------------------------|							
| Reaction Commands                                                |						  
|------------------------------------------------------------------|
  -Learn							  	
  								  	
  Stock up to 9 "Jump" air-drop attacks. Press X to Jump and     
  create shockwave.						  							          								   	
|------------------------------------------------------------------|							   
| Encounter                                                        |							   
|------------------------------------------------------------------|
  -Beast's Castle (L36)						 
  -Titan Cup (L41)						 
  -Twilight town (L47)						  
  -World That Never Was (L50)					 
  -Titan Paradox Cup (L80)					   
  -Hades Paradox Cup (L99)				          								   										   
|------------------------------------------------------------------|							   	
| Item Drops                                                       |							  
|------------------------------------------------------------------|
  -Dense Shard (12%)						 
  -Serenity Gem (4%)					  	  
  -Nobody Lance (1%)						 	
|------------------------------------------------------------------|


 __________________________________________________________________
| Dusk                                                             |
|------------------------------------------------------------------|
  It is difficult to read this creature's next move, so catch it   
  off guard with a Reversal to stop its actions. A series of	 	
  attacks and Reversals can also look cool in battle!		  
 							   	   
  Note: It lets its guard down when itd attack is parried. This is 
  also true for all Nobodies.					   								  									   
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						   
|------------------------------------------------------------------|
  -Reversal							 	
  								  	
  Slide to other side of Dusk, confusing all Dusks nearby.	   			 	
|------------------------------------------------------------------|							  
| Encounter                                                        |							  
|------------------------------------------------------------------|
  -Twilight Town (L1)						  
  -Twilight Town (L2)						 
  -Twilight Town (L3)					   	  
  -Twilight Town (L6)					   	   
  -Twilight Town (L7)				           	   
  -Hollow Bastion (L8)						 		
  -Twilight Town (L28)						 
  -Hollow Bastion (L30)						   
  -Land of Dragons (L35)					   
  -Beast's Castle (L36)						    
  -Port Royal (L37)						    
  -Olympus Coliseum (L39)					 
  -Titan Cup (L41)						  
  -Twilight Town (L47)						   
  -Titan Paradox Cup (L80)					    
  -Hades Paradox Cup (L99)					     								   								 
|------------------------------------------------------------------|							   	
| Item Drops                                                       |							   
|------------------------------------------------------------------|
  -Twilight Shard (10%)						   
  -Serenity Stone (2%)						   
|------------------------------------------------------------------|


 __________________________________________________________________
| Gambler                                                          |
|------------------------------------------------------------------|
  A high-ranking Nobody. It doesn't seem to like fighting, and     
  just floats around aimlessly.					  	
 							   	  
  Use the reaction command when it attacks with cards and dice,  
  and let the games begin!					 
 								 
  Don't lose, for something terrible happens. Win for a chance to  
  attack--and maybe even for a little something extra!		 								  	 								
|------------------------------------------------------------------|						  	
| Reaction Commands                                                |						  
|------------------------------------------------------------------|
  -Begin Game							  	
  								 		
  Get "O" menu command or be turned into a card!		   
 								 	
  -Stop Dice							   	
  								  	
  Get "O" menu command or be turned into a dice!		    								    								  	
|------------------------------------------------------------------|							  
| Encounter                                                        |							   
|------------------------------------------------------------------|
  -Port Royal (L37)						 
  -Twilight Town (L47)						 
  -World That Never Was (L50)					 								  								  
|------------------------------------------------------------------|							  	
| Item Drops                                                       |							  
|------------------------------------------------------------------|
  -Twilight Shard (12%)						 
  -Serenity Gem (4%)						  
  -Nobody Guard (1%)						   
|------------------------------------------------------------------|


 __________________________________________________________________
| Samurai                                                          |
|------------------------------------------------------------------|
  A high-ranking Nobody. Using swords and their sheaths as 	 
  weapons, it can handle up to four weapons at a time. It attacks  	
  with calmness and efficiency.					  
 							   	   
  Make sure not to lose sight of it once it hides beneath the      
  ground. After parrying its attack, it sits and waits, giving an  
  opportunity to use reaction commands.				  
 								 
  Fight one-on-one while the others sit back and watch.		  								   									 
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						   
|------------------------------------------------------------------|
  -Duel Stance							  	
  								 	
  Find "The End" in menu before the time is up for an instant
  kill.			  								   								   	
|------------------------------------------------------------------|							
| Encounter                                                        |							  
|------------------------------------------------------------------|	
  -Hollow Bastion (L8)						   
  -Twilight Town (L47)						   
  -World That Never Was (L50)					   
  -Titan Paradox Cup (L80)					  
  -Hades Paradox Cup (L99)				   	    								   								   
|------------------------------------------------------------------|						   		
| Item Drops                                                       |							   
|------------------------------------------------------------------|
  -Dense Gem (12%)						  
  -Serenity Crystal (4%)					   
|------------------------------------------------------------------|


 __________________________________________________________________
| Sniper                                                           |
|------------------------------------------------------------------|
  A high-ranking Nobody. It is very agile as it moves around defy- 
  ing gravity. Use magic to stop its movements for an easier      	
  battle.					                    
 							   	    
  It attacks using arrows of light. Ward them off with Warp Snipe. 
  Use this in succession for victory.				    								   									    
|------------------------------------------------------------------|					   
| Reaction Commands                                                |						   
|------------------------------------------------------------------|
  -Warp Snipe							   	
  								  	
  Warp and strike light arrow back at the Sniper.		    								   								   	
|------------------------------------------------------------------|							   
| Encounter                                                        |							   
|------------------------------------------------------------------|	
  -Land of Dragons (L35)					   
  -Titan Cup (L41)						   
  -Twilight Town (L47)						    
  -World That Never Was (L50)					  
  -Goddess of Fate Cup (L53)					    
  -Titan Paradox Cup (L80)					  
  -Hades Paradox Cup (L99)				   	   								   								   
|------------------------------------------------------------------|						   	
| Item Drops                                                       |							   
|------------------------------------------------------------------|
  -Dense Stone (12%)						   
  -Serenity Gem (4%)					   	   
|------------------------------------------------------------------|


 __________________________________________________________________
| Sorcerer                                                         |
|------------------------------------------------------------------|
  A high-ranking Nobody. Immune to magic, it attacks with 	  
  invulnerable cubes.					             	
 							   	    
  Watch out for the cubes while attacking the main body. The cubes 
  disappear when the body is defeated.				  								   									   
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						   
|------------------------------------------------------------------|
  None							   	  	 															 	
|------------------------------------------------------------------|							  
| Encounter                                                        |							   
|------------------------------------------------------------------|	
  -World That Never Was (L50)					   
  -Hades Paradox Cup (L99)				   	   								   								   
|------------------------------------------------------------------|							   	
| Item Drops                                                       |							  
|------------------------------------------------------------------|
  -Twilight Crystal (12%)					   
  -Serenity Crystal (4%)					   
|------------------------------------------------------------------|


 __________________________________________________________________
| Twilight Thorn                                                   |
|------------------------------------------------------------------|
  A giant Nobody who Roxas fought at the Station of Awakening.	 
 							   	    
  Although it tried to capture Roxas with its thorns, it was over- 
  powered and defeated by the strength of the Keyblade master.	 								   
|------------------------------------------------------------------|						   	
| Reaction Commands                                                |						   
|------------------------------------------------------------------|
  -Key Counter							  
 								   
  Dodge TT's punch and hit him in the face, sending him flying.    
 								  
  -Lunarsault							  
  							   	   	
  Dodge TT again and hit him in the face with your keyblade.       		   
								   
  -Break Raid							   
 								   
  When you fall off the platform towards TT, use this to destroy   
  the massive ball of energy.					   
 								 	
  -Reversal							   
 								    
  Ride the dark currents to reach TT's face.                      							  	
|------------------------------------------------------------------|							  
| Encounter 						           |	  
|------------------------------------------------------------------|
  -Station of Awakening - Twilight Town	           							  
|------------------------------------------------------------------|						 	
| Item Drops                                                       | 							   
|------------------------------------------------------------------|
  None								   
|------------------------------------------------------------------|


|=============================================================================|
| III. E. Organization XIII Members..................................(iiie00) |	
|=============================================================================|


NOTE: All Org. XIII member's names are their human names anagramed with an X.
The translators for this game spelled some of their original names wrong in the
Secret Ansem's Reports, but they have been fixed in these descriptions and
the Reports. The original names of members VII-XII are unknown.


 __________________________________________________________________
| I. Xemnas                                                        |
|------------------------------------------------------------------|
  Previously known by fans as the Enigmatic Man, Xemnas (whose     
  name is an anagram of Ansem with an x added to it), the "Seeker  
  of Darkness", is the Nobody of Xehanort and the main antagonist  
  of Kingdom Hearts II. Like his counterpart, Xemnas is collecting 
  hearts, but he intends to absorb Kingdom Hearts to become a      
  complete and almighty godlike being. He can manifest some sort   
  of energy as a weapon, making red "aerial blades" with it, use   
  the element of nothingness, control the Sorcerer Nobodies, and   
  move through solid objects, such as humans.                      
 								   
  He is the man whom Sora fought in the Final Mix version of the   
  original Kingdom Hearts at Hollow Bastion. He was the first      
  member of the Organization that could be fought. Xemnas is first 
  seen in Kingdom Hearts II during the beginning at a beach in the 
  World of Darkness, stating that Roxas looks like Sora and asks   
  if he has met him. Later on, he appears in front of Sora at      
  Hollow Bastion to taunt him, and then later at Hollow Bastion    
  again when the enormous Heartless army attacked it. While he     
  escapes, Sora confronts him again in the World That Never Was,   
  where Xenmas succeeded in obtaining some of Kingdom Hearts'      
  power, taking on a new form. Xemnas is the last member of the	 
  Organization that Sora, with help from Riku, battles in Kingdom  
  Hearts II.  Sora and Riku emerge victorious.                     
|------------------------------------------------------------------|


 __________________________________________________________________
| II. Xigbar                                                       |
|------------------------------------------------------------------|
  Xigbar, the "Freeshooter", is a senior member of the             
  Organization. He controls the Sniper Nobodies that share the     
  same affinity for sharpshooting as he does. Being a sniper by    
  nature, Xigbar uses gun arrows and the element of space in       
  battle. A missing right eye and the deep scar on his left cheek  
  indicate that he was in some sort of intense battle in the past. 
  He has several grey streaks in his hair, which is worn in a      
  ponytail.                                                        
 								   
  For someone his age, Xigbar talks a lot and likes to insult      
  people. He is not terribly intelligent and fights based on       
  instinct. He initially appears before Sora at Hollow Bastion     
  near the beginning of the game to taunt Sora, though he never    
  takes off his hood. Later, he appears at The Land of Dragons     
  coincidentally at the same time that Riku appears there. Sora    
  sees him and confuses him for Riku, whom he had met earlier. He  
  confronts Sora at the World That Never Was and is defeated. His  
  original name was Braig.                                         
|------------------------------------------------------------------|


 __________________________________________________________________
| III. Xaldin                                                      |
|------------------------------------------------------------------|
  While he looks like the silent-type, Xaldin, the "Whirlwind      
  Lancer", is actually quite talkative. He sports long black       
  hair and long sideburns, and wields six lances while wielding    
  the element of wind, along with controlling the Dragoon Nobodies 
  who all wield spears much like his own.                          
 								   
  Xaldin confronts Sora in Beast's Castle when he threatens to     
  destroy the mystical rose and forces Beast to fight for him,     
  along with kidnapping Belle so that Kingdom Hearts might be      
  obtained and the Organization XIII may become complete beings.   
  Xaldin's impulsive actions ultimately leads to his downfall      
  against Sora. His original name was Dilan.                       
|------------------------------------------------------------------|


 __________________________________________________________________
| IV. Vexen                                                        |
|------------------------------------------------------------------|
  Vexen, the "Chilly Academic", is the research scientist of the    
  group and loves to study the secrets of the heart. He is often   
  very stoic in his behavior. Vexen is ranked higher than most     
  others and has long dirty blond hair. He can control             
  the power of ice and carries a large shield in battle that       
  blocks any frontal attacks made against him, with an effect that 
  is much like that of a Fat Body Heartless.                       
                                                                   
  In Chain of Memories, he appears to help in Marluxia's plot, but 
  actually siding with Zexion and Lexaeus. He first battles Riku   
  in order to create a replica of him. However, Vexen cared        
  nothing for his "experiment" and allows Namine to manipulate the 
  duplicate's memories against his wishes. When he encounters      
  Sora, Vexen says that he came to collect his "debt" and provokes  
  Sora's anger by making him believe that he controlled Riku       
  rather than created a replica. After their battle, Vexen gives   
  Sora the card to Twilight Town with the intention of revealing   
  something important to the boy. Marluxia considers him a traitor 
  as a result and sends Axel to kill him.                          
                                                                  
  In Twilight Town, Vexen attempts to reveal to Sora why he feels  
  as though he has been to Twilight Town despite being fairly      
  certain (though memories are never quite certain in Castle       
  Oblivion) that he had never been there. Sora and Vexen battle     
  listen to his heart. Following the fight, Vexen sees Sora as a   
  true threat; even after being weakened by false memories, Sora   
  remained very strong. Just as Vexen is about to reveal to Sora   
  Marluxia's plot to use him and the existence of "the other side  
  of Sora's heart", Vexen is struck behind by one of Axel's        
  chakrams. Despite pleading for mercy, Axel lays the deathblow to 
  Vexen, telling him, "Now you can be nothing instead of just      
  being nobody." Axel's purpose for killing Vexen was to gain      
  Muluxia and Larxene's trust. His original name was Even.         
|------------------------------------------------------------------|


 __________________________________________________________________
| V. Lexaeus                                                       |
|------------------------------------------------------------------|
  Lexaeus, the "Silent Hero", is a well-built, muscular fighter    
  in Organization XIII's ranks. Lexaeus is one of the two members  
  of the Organization in Kingdom Hearts: Chain of Memories that    
  appears in Riku's story only. He employs a large tomahawk and    
  the element of earth in battle.                                  
                                                                   
  Lexaeus, along with Vexen and Zexion, are older members of the   
  Organization who are less than pleased when they are forced to   
  submit to the will of newcomers like Marluxia. When they         
  realize the Lord of Castle Oblivion plans to overthrow the       
  Organization by capturing and manipulating Sora, Lexaeus and     
  Zexion decide to capture Riku and use him in the same fashion to 
  counter Marluxia.                                                
                                                                   
  Lexaeus seems to keep an eye on events unfolding in the higher   
  floors of Castle Oblivion and he is the one that informs Zexion  
  that Axel has killed Vexen. When it became dangerously apparent  
  that Sora might fall into Marluxia's grasp, Lexaeus confronts    
  Riku directly, trying to convince him to open himself up to the  
  power of the darkness in his heart. Riku refuses to give in and  
  Lexaeus attacks him. In a very close battle, Riku manages to     
  defeat the brute, but with his last bits of strength, Lexaeus    
  releases all of the darkness within him in hopes of              
  overwhelming and consuming Riku. However, King Mickey protects   
  Riku. His original name was Elaeus.                              
|------------------------------------------------------------------|


 __________________________________________________________________
| VI. Zexion                                                       |
|------------------------------------------------------------------|
  Like Axel, Zexion, the "Cloaked Schemer", is a skilled           
  manipulator by nature, though as we discover, not skilled        	
  enough. Appearing in Chain of Memories, his talents lay outside  
  of battle, even though he does have a weapon; he is the only     
  Organization member who does not fight in a gameplay battle and  
  lacks a voice actor.                                             
 								  
  He is one of two Organization members who appear only in Riku's  
  Story. He has the ability to identify individuals by their       
  scent, sensing when they die, and seems to be able to do so from 
  great distances. His element is unknown.                         
                                                                   
  Zexion informs Vexen and Lexaeus when he senses two new scents   	
  in the lowest basement of Castle Oblivion. One of the scents is  
  Maleficent, and he senses that she is eliminated by the other    
  visitor, one with a scent "exactly similar" to that of the       
  Superior. With little information on what was happening, he and  
  the others decide to await development. Not long after, he       
  identifies the other guest in the castle: Riku. He observes the  
  boy's progress through Castle Oblivion until Vexen's death,      
  when he and Lexaeus decide that they should use Riku just as     
  they believe Marluxia will use Sora.                             
                                                                  
  After Larxene, Lexaeus and even Marluxia are killed, Zexion sees 
  that Riku is no longer needed and attempts to destroy him        
  him. He leads Riku into a manifestation of Destiny Islands,      
  Sora and Riku's home, in which Riku sees his friends disappear.   
  Zexion appears and wages psychological war on Riku, telling him  
  about how he threw away his friends and his home, opened the     
  door to darkness, and destroyed his islands. Following Riku's    
  battle with a Darkside Heartless, Zexion uses his power to       
  disguise himself as Sora and attacks him, telling him that he's  
  become nothing more than a pawn of the darkness. He engulfs Riku 
  in light, but a vision of Kairi manages to convince Riku to shed 
  his fear of the darkness. With newfound strength, Riku follows   
  Zexion's scent through the light and strikes him, but Zexion     
  escapes. His escape was short-lived; Axel brings the Riku        
  Replica down to him and convinces the replica that he can become 
  real by gaining power that the real Riku does not have. The      
  replica agrees, and with Axel's suggestion, strikes down Zexion  
  without difficulty. His status is as of now "fallen into ruin",  
  though the meaning of this remains unclear.                      
                                                                   
  He was originally Ansem's youngest lab assistant and test         
  subject, under the name of Ienzo. He was the one that convinced  
  Ansem, with his passionate words, that they should expand the    
  horizons of their research.                                      
|------------------------------------------------------------------|


 __________________________________________________________________
| VII. Saix                                                        |
|------------------------------------------------------------------|
  Saix, the "Luna Diviner", has an X-shaped scar on his            
  face and wields a gigantic claymore. He controls the element of  
  moon and the Berserker Nobodies.                                 
 								   
  Despite his rank, Saix is respected as if he was the second in   
  command. He is a calm and collected man who shows no emotion.    
  Axel has a clear dislike of him and Saix becomes the one to      
  brand Axel as a traitor to the group for attempting to derail    
  the Organization's plans. Saix shows his true beastlike nature   
  when he fights Sora at The World That Never Was, going into a    
  berserk state when he is on the verge of defeat.                 
|------------------------------------------------------------------|


 __________________________________________________________________
| VIII. Axel                                                       |
|------------------------------------------------------------------|
  Axel, the "Flurry of Dancing Flames", works as a double agent in 
  Castle Oblivion. In battle, he utilizes a pair of chakram as     
  well as the element of fire. The Assassin Nobodies are under his 
  control. He is a skilled manipulator and one never quite knows   
  whose side he is really on.                                      
                                                                   
  Axel is the first member of the Organization to battle with      
  Sora in Castle Oblivion, though the fight is nothing more than   
  a test of Sora's strength. He gives Sora his first set of world  
  cards to proceed through the castle. Later, he pretends to join  
  with Larxene and Marluxia in their plan to seize control of the  
  Organization using Sora. To gain their trust, he assassinates    
  Vexen when ordered by Marluxia to rid them of "traitors". In     
  Kingdom Hearts II, Axel's other motive for killing Vexen is      
  revealed; because of Vexen, Sora almost learns of his nobody     
  counterpart, Roxas. Afterwards, in order to derail Marluxia's    
  plans, Axel sets Namine free so that she can reveal to Sora the  
  truth about how she manipulated his memory.                      
                                                                   
  Eventually, Axel confronts Marluxia, prepared to destroy him by 
  reminding him of the order to wipe out traitors of the           
  Organization. Marluxia uses Namine as shield to keep Axel at     
  bay, though Axel resolves to go through anyone, even Namine, in  
  order to kill Marluxia. When Sora makes a sudden appearance,     
  Marluxia vanishes with Namine, leaving Sora to fight Axel. Sora  
  defeats Axel, after which he states the existence of their       
  relation before vanishing, letting Sora believe him to be gone  
  for good. After Marluxia is defeated by Sora, Axel enlists the   
  aid of the Riku Replica that Vexen created to get rid of Zexion  
  in Castle Oblivion's basement levels and to fight the real Riku. 
                                                                   
  Throughout both the main storyline and Reverse/Rebirth, Axel     
  seemingly inadvertantly refers to himself, Vexen, and Namine     
  as nobodies.                                                     	
                                                                   
  Axel's role and motives are fully revealed in Kingdom Hearts     
  II and revolve around Roxas, whom Axel sees as a dear friend      
  and almost like a brother. He attempts to personally bring       
  Roxas back into the Organization by force, knowing that if       
  Roxas was to find and meet face to face with Sora, the two       
  will fuse to complete Sora and Roxas would no longer exist.      
  When that plan fails, Axel discovers that Xemnas has simply      
  been setting up Roxas and the other members of the Organization  
  to further his own selfish desires and he turns against the      
  Organization. He kidnaps Kairi to see if he could use her to     
  influence Sora to fight with him against Xemnas.                 
                                                                   
  Because of these acts, Saix brands Axel as a traitor, and        
  decides to use Kairi as bait to make Sora give up the fight      
  against them. Axel eventually realizes that if Sora were to      
  die, Roxas would "die" along with him. Knowing that he would     
  be unable to live with himself if he were to let Roxas die and   
  angry that he put his own needs before his best friend's, Axel   
  chooses to fight with Sora rather than against him. When he and  
  Sora are attacked by a large group of Nobodies, he performs a    
  kamikaze attack and sacrifices himself to save Sora.             
|------------------------------------------------------------------|


 __________________________________________________________________
| IX. Demyx                                                        |
|------------------------------------------------------------------|
  A blond fighting musician, Demyx, the "Melodious Nocturne", uses 
  a sitar as his weapon and controls the Dancer Nobodies. He does 
  not enjoy fighting, but can control and combine water with his   
  sitar for strong attacks such as making identical copies of      
  himself out of water.                                            
                                                                   
  He is seen as immature compared to the other members and rather  
  incompetent at completing missions. Demyx first appears in the   
  Underworld, where he plays around with Sora, not taking the      
  young keyblade master seriously. Rather than making a repeat     
  performance, Demyx changes his attitude when he fights Sora      
  again at Hollow Bastion. Unfortunately for Demyx, Sora defeats   
  him again. 							  
|------------------------------------------------------------------|


 __________________________________________________________________
| X. Luxord                                                        |
|------------------------------------------------------------------|
  Being the "Gambler of Fate", gambling permeates into             
  all aspects of Luxord's life. He loves to gamble and sees battle 
  as just another form of it. Like Zexion, he is more a strategist 
  than a powerful fighter. He has neatly ordered white hair, a     
  mustache and several earrings in the shape of the Nobody symbol. 
  Luxord uses a deck of 52 playing cards and the element of time.  
  He also possesses control of the Gambler Nobodies.               
 								   
  Luxord appears at Port Royal, shouting orders at Barbossa's men  
  and instigating the Parley Process. He manages to escape         
  before Sora and his friends can fight him. Later, at the World   	
  That Never Was, Luxord appears before Sora and traps his         
  companions in his playing cards, leaving Sora to fight alone.    
  In his final gamble, he raises his cards to defend himself from  
  Sora's final strike, but it is in vain.                          
|------------------------------------------------------------------|


 __________________________________________________________________
| XI. Marluxia                                                     |
|------------------------------------------------------------------|
  A relative newcomer to the Organization, Marluxia is Lord of     
  Castle Oblivion and the "Graceful Assassin". In battle,          
  he wields a pink scythe and the element of flower (referred to   
  as "nature" in some official material but the meaning of nature  
  does not exactly correspond to the powers Marluxia possesses).   
 								   
  Along with Larxene, Marluxia conspires to overthrow the          
  Organization by using Namine to manipulate Sora's memories.      
   								   
  He declares the replica of Riku a failure and threatens to tell
  The Superior about this. The intimidation tactic is effective
  and Vexen reluctantly agrees to Marluxia's order to kill Sora.
  Axel remarks that Vexen would kill Sora, thus rendering their
  plans useless, but Marluxia is confident Vexen will fail. He
  assigns Axel to eliminate Vexen when the latter failed to kill
  Sora and almost told Sora about the "other side of the heart".        
 								   
  Upon Axel's return, Marluxia extends his trust to Axel as he     
  has done with Larxene. However, Axel betrays them and            
  convinces Namine to do what she thinks is right. Larxene         
  fails to kill Sora and was eliminated as well. Marluxia          
  recaptures Namine and is confronted by Axel, who accuses           
  Marluxia and Larxene as the traitors for conspiring against the 
  the Organization. The two are about to fight with Marluxia       
  planning to use Namine as a shield. Sora appears and Marluxia    
  disappears to the 13th floor, leaving Axel to fight Sora.        
 								  
  Seeing that Axel has been defeated, Marluxia anticipates         
  Sora's arrival on the 13th Floor. The two fight, only for        
  Sora to realize he has been fighting a replica of Marluxia.      
  The real Marluxia, atop a Nobody called Spectre, confronts       
  Sora and another battle ensues. Marluxia, like the other         
  members of the Organization, is defeated.                        
|------------------------------------------------------------------|


 __________________________________________________________________
| XII. Larxene                                                     |
|------------------------------------------------------------------|
  The only female member and the "Savage Nymph", Larxene           
  conspires with Marluxia to overthrow Organization XIII by using  
  Sora to achieve their ends. She is an arrogant sadist in nature, 
  abrasive and uncaring for the feelings of others as she enjoyed  
  seeing them suffer with her mindgames. Larxene uses the element  
  of thunder to fight and wields kunai (throwing knives) held      
  between her fingers as her weapons. Compared to the other        
  members, she is incredibly agile in battle.                      
  								   
  In her first encounter with Sora, she flips Marluxia's plans     
  into high gear when she attacks Sora and turns the luck charm    
  into a shape of a star different from Kairi's. The act fully     
  replaces Kairi in Sora's memories with Namine. After the         
  battle, Larxene mocks Sora, claiming he's trying to "play" the   
  hero. The trust Marluxia and Larxene place in Axel proved to be  
  a mistake when he derails their plans by setting Namine free.    
  Namine reveals to Sora that the Organization has been using him  
  since he stepped into Castle Oblivion. Larxene appears to Sora,  
  after he fought the Riku Replica for the fourth time, to destroy 
  them all. Again, Larxene mocks Sora for "chaining" himself to    
  false memories of Namine and the "promise" he made to her. The   
  taunt proves fatal, as Sora attacks with Donald and Goofy aiding  
  him. Sora kills Larxene, leaving only two members of the         
  Organization in Castle Oblivion for him to deal with.            
|------------------------------------------------------------------|


 __________________________________________________________________
| XIII. Roxas                                                      |
|------------------------------------------------------------------|
  The youngest and newest member of the Organization, Roxas, "The  
  Key of Destiny", was "born" when Sora briefly became a           
  Heartless. However, due to a combination of Sora's short time    
  as a Shadow and Kairi's heart serving in his creation, Roxas had 
  no memory of being Sora. He wields the Oblivion and Oathkeeper   
  Keyblades, and controls the power of light and the Samurai       
  Nobodies. His name is an anagram of Sora with an x added.        
                                                                   
  Roxas' first appearance was in the "Another Side, Another Story" 
  video that is unlockable if the player accomplishes certain      
  tasks in Kingdom Hearts; he was the first Organization member    
  to be revealed. He later appeared in an additional video,        
  "Another Side, Another Story [deep dive]", for Kingdom Hearts:   
  Final Mix. When pre-release screenshots and video showed this    
  character without an Organization cloak, he was featured         
  prominently, emphasizing his importance to the future game's     
  plot. In the absence of an official name, fan names included     
  Glowing-Eyed Unknown and Dual-Wielding Unknown as he appears    
  in "Another side, Another story [deep dive]" and Blond-Haired   
  Kid when he appeared in his Twilight Town outfit.            	
|------------------------------------------------------------------|
| Roxas' Story                                                     |
|------------------------------------------------------------------|
  During his time in the Organization, he and Axel became best     
  friends, but that changed after Xemnas revealed Sora's existence 
  to him. Roxas, against Axel's wishes, wanted to find out the     
  truth behind who he really was and left the Organization.        
  								   
  While in the World That Never Was, Roxas                         
  co-oped with Riku when he was attacked by Heartless (due to      
  possessing the Keyblade), but the two soon fought each other     
  and Roxas was beaten (and knocked out) by Riku once he fully     
  embraced the darkness in himself. Riku took him to DiZ, who      
  placed him in Twilight Town with no memory of being a Nobody.    
  DiZ had Namine replace some of Roxas' memories with Sora's,      
  much to Axel's enraged fury, who did not want Roxas involved     
  with DiZ's plan. As a result of DiZ's scheme, Roxas lived a      
  normal life in a simulated Twilight Town until his past came     
  back to haunt him when Axel eventually found him.                
                                                                   
  Although he eventually is able to remember his past as Number    
  13 in the Organization, and despite Axel's attempts to stop      
  him, he merges with Sora at the beginning of the game as part    
  of DiZ's plan to restore Sora's memories faster, since he        
  realized that the process was taking much longer than he         
  thought, and make Sora active again to fight the rest of         
  the Organization. Despite his "death", Roxas appeared two        
  more times in the World That Never Was near the end of the       
  game. The first was a confrontation with Sora that led to a      
  one-on-one fight. The fight is never fully explained and is      
  left open for interpretation. Roxas could have been fighting     
  Sora for dominance over their body, or he could have been        
  testing Sora to make sure he was strong enough to fight          
  Xemnas and other stronger Organization members. The final       
  time Roxas appears is with Namine, before Sora and Kairi,        
  and he fully fades into nothingness as a part of Sora with no    
  regret; although he does appear one last time at the end of      
  the game to smile in Sora's body.                                
|------------------------------------------------------------------|


|=============================================================================|
| III. F. Mickey Mechanics...........................................(iiif00) |	
|=============================================================================|


During certain boss battles, if Sora dies, instead of going to the Game Over
screen, a white screen will pop up with two options.


"I Won't Give Up!" - Choosing this option will let you play as King Mickey!


"It's All Over..." - Sends you to normal Game Over screen.


Yes, King Mickey Mouse comes to save the day! Mickey is small, uses a key-
blade, and is very quick. He has no finishing attack though, so he can not
kill any boss. If Mickey's HP reaches 0, he will revive half of Sora's HP. 
His starting stats are 60 HP and 100 MP.

When you control him, you will have a new command menu that looks like this:


  /\ D-Charge
|--------------|
| O  Jump      |
|[]  Pearl     |
| X  Attack    |
|--------------|


D-Charge - Repeatedly Tapped. Mickey powers up, filling his Drive Gauge. Once
           his Drive Gauge gets to 3 (Mickey's MAX), the command changes to
           "Healing Light" and Mickey glows. By hitting /\ and using Healing
           Light, Sora will be fully revived, with full HP, MP, and Drive
           Gauge. If Mickey has a lot of HP, and his Drive Gauge is fully
           charged, you may want to beat on the boss until your health gets
           low, and then use Healing Light. Mickey can not move while using
           D-Charge. 

Jump     - Mickey does an uber flippy Yoda-style jump. This jump can be
           extended even further by hitting X at the peak of your jump.

Pearl    - A magical projectile shot from the end of the keyblade that
           consumes MP. Homes into whatever's locked on and does pretty good
           damage. It would be wise to use up your MP using this before
           reviving Sora.

Attack   - Mickey has quick, long, back and forth combos. It is best to attack
           in the air to make use of Mickey's Air Combo Plus ability.


 __________________________________________________________________
| Boss Battles King Mickey Will Appear In                          |
|------------------------------------------------------------------|
  Shan Yu [The Land of Dragons 1st Visit]
  Thresholder + Possessor [Beast's Castle 1st visit]
  Dark Stalker + Dark Thorn [Beast's Castle 1st visit]
  Cerberus [Olympus Coloseum 1st visit]
  Hydra [Olympus Coloseum 1st visit]
  Volcanic Lord + Blizzard Lord [Agrabah 1st Visit]
  Storm Rider [The Land of Dragons 2nd visit]
  Xaldin [Beast's Castle 2nd Visit]
  Grim Reaper [Port Royal 2nd Visit; 1st Battle Only]
  Armored Xemnas [First Battle Only]

  He will be in his Org. coat during the battles until after the
  event at Hollow Bastion when he takes it off.
|------------------------------------------------------------------|


 __________________________________________________________________
| Odds Of King Mickey Appearing                                    |
|------------------------------------------------------------------|
  1st  Time Sora's Lost All HP  - 100% Chance
  2nd  Time Sora's Lost All HP  -  80% Chance
  3rd  Time Sora's Lost All HP  -  64% Chance
  4th+ Time Sora's Lost All HP  -  50% Chance

  This number can never be reset.
|------------------------------------------------------------------|


 __________________________________________________________________
| Mickey's Abilities                                               |
|------------------------------------------------------------------|
  -Scan (Support Ability)

  -Air Combo Plus (Support Ability)
|------------------------------------------------------------------|


|=============================================================================|
| III. G. Leveling Stats.............................................(iiig00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| III. G. 1. Normal Levels...........................................(iiig01) |
|-----------------------------------------------------------------------------|


Sora ~ Sword --
---------------

*Initial Stats (after picking weapon in Dive Into the Heart)*

Level: 1
EXP to next level: 40
STR: 6
MAG: 7
DEF: 2
HP: 20
MP: 100
AP: 2

- LV2: DEF Up
- LV3: STR Up
- LV4: DEF Up, Scan
- LV5: STR Up, AP Up
- LV6: MAG Up, DEF Up
- LV7: STR Up, Combo Boost
- LV8: MAG Up, AP Up
- LV9: STR Up, Experience Boost
- LV10: MAG Up, DEF Up
- LV11: STR Up, AP Up
- LV12: MAG Up, Magic Lock On
- LV13: STR Up, AP Up
- LV14: MAG Up, DEF Up
- LV15: STR Up, Reaction Boost
- LV16: MAG Up, AP Up
- LV17: STR Up, Item Boost
- LV18: MAG Up, DEF Up
- LV19: STR Up, AP Up
- LV20: MAG Up, Leaf Bracer
- LV21: STR Up, AP Up
- LV22: MAG Up, DEF Up
- LV23: STR Up, Fire Boost
- LV24: MAG Up, AP Up
- LV25: STR Up, Draw
- LV26: MAG Up, DEF Up
- LV27: STR Up, MAG Up
- LV28: MAG Up, Drive Boost
- LV29: STR Up, AP Up
- LV30: MAG Up, DEF Up
- LV31: STR Up, Combination Boost
- LV32: STR Up, MAG Up
- LV33: STR Up, Damage Drive
- LV34: MAG Up, DEF Up
- LV35: STR Up, AP Up
- LV36: MAG Up, Air Combo Boost
- LV37: STR Up, AP Up
- LV38: MAG Up, DEF Up
- LV39: STR Up, Blizzard Boost
- LV40: MAG Up, AP Up
- LV41: STR Up, Lucky Lucky
- LV42: MAG Up, DEF Up
- LV43: STR Up, MAG Up
- LV44: MAG Up, Negative Combo
- LV45: STR Up, AP Up
- LV46: MAG Up, DEF Up
- LV47: STR Up, Once More
- LV48: STR Up, MAG Up
- LV49: STR Up, Finishing Plus
- LV50: MAG Up, DEF Up
- LV51: STR Up, AP Up
- LV52: MAG Up
- LV53: STR Up, Thunder Boost
- LV54: MAG Up, DEF Up
- LV55: STR Up, AP Up
- LV56: MAG Up
- LV57: STR Up, AP Up
- LV58: MAG Up, DEF Up
- LV59: STR Up, Defender
- LV60: MAG Up
- LV61: STR Up, AP Up
- LV62: MAG Up, DEF Up
- LV63: STR Up, AP Up
- LV64: MAG Up
- LV65: STR Up, Berserk Charge
- LV66: MAG Up, DEF Up
- LV67: STR Up, AP Up
- LV68: MAG Up
- LV69: STR Up, AP Up
- LV70: MAG Up, DEF Up
- LV71: STR Up, AP Up
- LV72: MAG Up
- LV73: STR Up, Jackpot
- LV74: MAG Up, DEF Up
- LV75: STR Up, AP Up
- LV76: MAG Up
- LV77: STR Up, AP Up
- LV78: MAG Up, DEF Up
- LV79: STR Up, AP Up
- LV80: MAG Up
- LV81: STR Up, AP Up
- LV82: MAG Up, DEF Up
- LV83: STR Up, AP Up
- LV84: MAG Up
- LV85: STR Up, Second Chance
- LV86: MAG Up, DEF Up
- LV87: STR Up, AP Up
- LV88: MAG Up
- LV89: STR Up, AP Up
- LV90: MAG Up, DEF Up
- LV91: STR Up, AP Up
- LV92: MAG Up
- LV93: STR Up, AP Up
- LV94: MAG Up, DEF Up
- LV95: STR Up, AP Up
- LV96: MAG Up
- LV97: STR Up, AP Up
- LV98: MAG Up, DEF Up
- LV99: STR Up, MP Rage


Sora ~ Shield --
-------------

*Initial Stats (after picking weapon in Dive Into the Heart)*

Level: 1
EXP to next level: 40
STR: 5
MAG: 7
DEF: 3
HP: 20
MP: 100
AP: 2

- LV2: DEF Up
- LV3: STR Up
- LV4: DEF Up, Scan
- LV5: STR Up, AP Up
- LV6: MAG Up, DEF Up
- LV7: STR Up, Item Boost
- LV8: MAG Up, AP Up
- LV9: STR Up, Combo Boost
- LV10: MAG Up, DEF Up
- LV11: STR Up, AP Up
- LV12: MAG Up, Auto Lock Magic
- LV13: STR Up, AP Up
- LV14: MAG Up, DEF Up
- LV15: STR Up, Damage Drive
- LV16: MAG Up, AP Up
- LV17: STR Up, Experience Boost
- LV18: MAG Up, DEF Up
- LV19: STR Up, AP Up
- LV20: MAG Up, Leaf Bracer
- LV21: STR Up, AP Up
- LV22: MAG Up, DEF Up
- LV23: STR Up, Reaction Boost
- LV24: MAG Up, AP Up
- LV25: STR Up, Once More
- LV26: MAG Up, DEF Up
- LV27: STR Up, MAG Up
- LV28: MAG Up, Drive Boost
- LV29: STR Up, AP Up
- LV30: MAG Up, DEF Up
- LV31: STR Up, Defender
- LV32: STR Up, MAG Up
- LV33: STR Up, Fire Boost
- LV34: MAG Up, DEF Up
- LV35: STR Up, AP Up
- LV36: MAG Up, Jackpot
- LV37: STR Up, AP Up
- LV38: MAG Up, DEF Up
- LV39: STR Up, Combination Boost Boost
- LV40: MAG Up, AP Up
- LV41: STR Up, MP Rage
- LV42: MAG Up, DEF Up
- LV43: STR Up, MAG Up
- LV44: MAG Up, Air Combo Boost
- LV45: STR Up, AP Up
- LV46: MAG Up, DEF Up
- LV47: STR Up, Draw
- LV48: STR Up, MAG Up
- LV49: STR Up, Second Chance
- LV50: MAG Up, DEF Up
- LV51: STR Up, AP Up
- LV52: MAG Up
- LV53: STR Up, Lucky Lucky
- LV54: MAG Up, DEF Up
- LV55: STR Up, AP Up
- LV56: MAG Up
- LV57: STR Up, AP Up
- LV58: MAG Up, DEF Up
- LV59: STR Up, Blizzard Boost
- LV60: MAG Up
- LV61: STR Up, AP Up
- LV62: MAG Up, DEF Up
- LV63: STR Up, AP Up
- LV64: MAG Up
- LV65: STR Up, Finishing Plus
- LV66: MAG Up, DEF Up
- LV67: STR Up, AP Up
- LV68: MAG Up
- LV69: STR Up, AP Up
- LV70: MAG Up, DEF Up
- LV71: STR Up, AP Up
- LV72: MAG Up
- LV73: STR Up, Negative Combo
- LV74: MAG Up, DEF Up
- LV75: STR Up, AP Up
- LV76: MAG Up
- LV77: STR Up, AP Up
- LV78: MAG Up, DEF Up
- LV79: STR Up, AP Up
- LV80: MAG Up
- LV81: STR Up, AP Up
- LV82: MAG Up, DEF Up
- LV83: STR Up, AP Up
- LV84: MAG Up
- LV85: STR Up, Berserk Charge
- LV86: MAG Up, DEF Up
- LV87: STR Up, AP Up
- LV88: MAG Up
- LV89: STR Up, AP Up
- LV90: MAG Up, DEF Up
- LV91: STR Up, AP Up
- LV92: MAG Up
- LV93: STR Up, AP Up
- LV94: MAG Up, DEF Up
- LV95: STR Up, AP Up
- LV96: MAG Up
- LV97: STR Up, AP Up
- LV98: MAG Up, DEF Up
- LV99: STR Up, Thunder Boost


Sora ~ Staff --
----------

*Initial stats (after picking weapon in Dive Into the Heart)*

Level: 1
EXP to next level: 40
STR: 5
MAG: 8
DEF: 2
HP: 20
MP: 100
AP: 2

- LV2: DEF Up
- LV3: STR Up
- LV4: DEF Up, Scan 
- LV5: STR Up, AP Up
- LV6: MAG Up, DEF Up
- LV7: STR Up, Experience Boost
- LV8: MAG Up, AP Up
- LV9: STR Up, Item Boost
- LV10: MAG Up, DEF Up
- LV11: STR Up, AP Up
- LV12: MAG Up, Magic Lock-On
- LV13: STR Up, AP Up
- LV14: MAG Up, DEF Up
- LV15: STR Up, Fire Boost
- LV16: MAG Up, AP Up
- LV17: STR Up, Combo Up
- LV18: MAG Up, DEF Up
- LV19: STR Up, AP Up
- LV20: MAG Up, Leif Veil
- LV21: STR Up, AP Up
- LV22: MAG Up, DEF Up
- LV23: STR Up, Damage Drive
- LV24: MAG Up, AP Up
- LV25: STR Up, Draw
- LV26: MAG Up, DEF Up
- LV27: STR Up, MAG Up
- LV28: MAG Up, Once More
- LV29: STR Up, AP Up
- LV30: MAG Up, DEF Up
- LV31: STR Up, Blizzard Boost
- LV32: STR Up, MAG Up
- LV33: STR Up, Reaction Boost
- LV34: MAG Up, DEF Up
- LV35: STR Up, AP Up
- LV36: MAG Up, Negative Combo
- LV37: STR Up, AP Up
- LV38: MAG Up, DEF Up
- LV39: STR Up, Defender
- LV40: MAG Up, AP Up
- LV41: STR Up, Thunder Boost
- LV42: MAG Up, DEF Up
- LV43: STR Up, MAG Up
- LV44: MAG Up, Prize Up
- LV45: STR Up, AP Up
- LV46: MAG Up, DEF Up
- LV47: STR Up, Drive Boost
- LV48: STR Up, MAG Up
- LV49: STR Up, Berserk Charge
- LV50: MAG Up, DEF Up
- LV51: STR Up, AP Up
- LV52: MAG Up
- LV53: STR Up, MP Rage
- LV54: MAG Up, DEF Up
- LV55: STR Up, AP Up
- LV56: MAG Up
- LV57: STR Up, AP Up
- LV58: MAG Up, DEF Up
- LV59: STR Up, Combination Boost
- LV60: MAG Up
- LV61: STR Up, AP Up
- LV62: MAG Up, DEF Up
- LV63: STR Up, AP Up
- LV64: MAG Up
- LV65: STR Up, Second Chance
- LV66: MAG Up, DEF Up
- LV67: STR Up, AP Up
- LV68: MAG Up
- LV69: STR Up, AP Up
- LV70: MAG Up, DEF Up
- LV71: STR Up, AP Up
- LV72: MAG Up
- LV73: STR Up, Air Combo Boost
- LV74: MAG Up, DEF Up
- LV75: STR Up, AP Up
- LV76: MAG Up
- LV77: STR Up, AP Up
- LV78: MAG Up, DEF Up
- LV79: STR Up, AP Up
- LV80: MAG Up
- LV81: STR Up, AP Up
- LV82: MAG Up, DEF Up
- LV83: STR Up, AP Up
- LV84: MAG Up
- LV85: STR Up, Finisher Plus
- LV86: MAG Up, DEF Up
- LV87: STR Up, AP Up
- LV88: MAG Up
- LV89: STR Up, AP Up
- LV90: MAG Up, DEF Up
- LV91: STR Up, AP Up
- LV92: MAG Up
- LV93: STR Up, AP Up
- LV94: MAG Up, DEF Up
- LV95: STR Up, AP Up
- LV96: MAG Up
- LV97: STR Up, AP Up
- LV98: MAG Up, DEF Up
- LV99: STR Up, Lucky Lucky




Donald --
----------

*Continuing from LV6*

Level: 6
STR: 4
MAG: 9
DEF: 6
HP: 18
MP: 100
AP: 6
Abilities: Donald Thunder, Donald Cure

- LV7: STR Up, DEF Up
- LV8: MAG Up 
- LV9: STR Up, AP Up
- LV10: MAG Up
- LV11: STR Up, DEF Up
- LV12: MAG Up
- LV13: STR Up, AP Up
- LV14: MAG Up
- LV15: STR Up, DEF Up
- LV16: MAG Up
- LV17: STR Up, AP Up
- LV18: MAG Up
- LV19: STR Up, DEF Up
- LV20: MAG Up
- LV21: STR Up, AP Up
- LV22: MAG Up
- LV23: STR Up, DEF Up
- LV24: MAG Up
- LV25: STR Up, AP Up
- LV26: MAG Up 
- LV27: STR Up, DEF Up
- LV28: MAG Up
- LV29: STR Up, AP Up
- LV30: MAG Up, DEF Up
- LV31: STR Up, DEF Up (Donald's STR and DEF went up more than normal)
- LV32: STR Up, AP Up
- LV33: MAG Up, DEF Up
- LV34: MAG Up
- LV35: STR Up, DEF Up
- LV36: MAG Up
- LV37: STR Up, AP Up
- LV38: MAG Up
- LV39: STR Up, DEF Up
- LV40: MAG Up
- LV41: STR Up, AP Up
- LV42: MAG Up
- LV43: STR Up, DEF Up
- LV44: MAG Up
- LV45: STR Up, AP Up
- LV46: MAG Up
- LV47: STR Up, DEF Up
- LV48: MAG Up
- LV49: STR Up, AP Up
- LV50: MAG Up
- LV51: STR Up, DEF Up
- LV52: MAG Up
- LV53: STR Up, AP Up
- LV54: MAG Up
- LV55: STR Up, DEF Up
- LV56: MAG Up
- LV57: STR Up, AP Up
- LV58: MAG Up
- LV59: STR Up, DEF Up
- LV60: MAG Up
- LV61: STR Up, AP Up
- LV62: MAG Up
- LV63: STR Up, DEF Up
- LV64: MAG Up
- LV65: STR Up, AP Up
- LV66: MAG Up
- LV67: STR Up, DEF Up
- LV68: MAG Up
- LV69: STR Up, AP Up
- LV70: MAG Up
- LV71: STR Up, DEF Up
- LV72: MAG Up
- LV73: STR Up, AP Up
- LV74: MAG Up
- LV75: STR Up, MAG Up
- LV76: MAG Up
- LV77: STR Up, AP Up
- LV78: MAG Up
- LV79: STR Up, DEF Up
- LV80: MAG Up
- LV81: STR Up, AP Up
- LV82: MAG Up
- LV83: STR Up, DEF Up
- LV84: MAG Up
- LV85: STR Up, AP Up
- LV86: MAG Up
- LV87: STR Up, DEF Up
- LV88: MAG Up
- LV89: STR Up, AP Up
- LV90: MAG Up
- LV91: STR Up, DEF Up
- LV92: MAG Up
- LV93: STR Up, AP Up
- LV94: MAG Up
- LV95: STR Up, DEF Up
- LV96: MAG Up
- LV97: STR Up, AP Up
- LV98: MAG Up
- LV99: STR Up, DEF Up




Goofy --
-----------

*Continuing from LV7*

Level: 7
STR: 9
MAG: 0
DEF: 8
HP: 25
MP: 100
AP: 5
Abilities: Goofy Bash, Item Boost

- LV8: AP Up
- LV9: STR Up
- LV10: DEF Up
- LV11: STR Up
- LV12: AP Up
- LV13: STR Up
- LV14: DEF Up
- LV15: STR Up
- LV16: AP Up
- LV17: STR Up
- LV18: DEF Up
- LV19: STR Up
- LV20: DEF Up
- LV21: STR Up
- LV22: DEF Up
- LV23: STR Up
- LV24: AP Up
- LV25: STR Up
- LV26: DEF Up
- LV27: STR Up
- LV28: AP Up
- LV29: STR Up
- LV30: DEF Up
- LV31: STR Up 
- LV32: DEF Up
- LV33: STR Up
- LV34: AP Up
- LV35: STR Up
- LV36: AP Up
- LV37: STR Up
- LV38: DEF Up
- LV39: STR Up
- LV40: AP Up
- LV41: STR Up
- LV42: DEF Up
- LV43: STR Up
- LV44: AP Up
- LV45: STR Up
- LV46: DEF Up
- LV47: STR Up
- LV48: AP Up
- LV49: STR Up
- LV50: DEF Up
- LV51: STR Up
- LV52: AP Up
- LV53: STR Up
- LV54: DEF Up
- LV55: STR Up
- LV56: AP Up
- LV57: STR Up
- LV58: DEF Up
- LV59: STR Up
- LV60: AP Up
- LV61: STR Up
- LV62: DEF Up
- LV63: STR Up
- LV64: AP Up
- LV65: STR Up
- LV66: DEF Up
- LV67: STR Up
- LV68: AP Up
- LV69: STR Up
- LV70: DEF Up
- LV71: STR Up
- LV72: AP Up
- LV73: STR Up
- LV74: DEF Up
- LV75: STR Up
- LV76: AP Up
- LV77: STR Up
- LV78: DEF Up
- LV79: STR Up
- LV80: AP Up
- LV81: STR Up
- LV82: DEF Up
- LV83: STR Up
- LV84: AP Up
- LV85: STR Up
- LV86: DEF Up
- LV87: STR Up
- LV88: AP Up
- LV89: STR Up
- LV90: DEF Up
- LV91: STR Up
- LV92: AP Up
- LV93: STR Up
- LV94: DEF Up
- LV95: STR Up
- LV96: AP Up
- LV97: STR Up
- LV98: DEF Up
- LV99: STR Up




Beast --
------------

*Continuing from LV12*

Level: 12
STR: 13
MAG: 0
DEF: 11
HP: 40
MP: 100
AP: 17

- LV13: STR Up
- LV14: DEF Up
- LV15-34: STR+11, DEF +11
- LV35: STR Up, DEF Up
- LV36: DEF Up
- LV37-99: STR+36, DEF+34




Mulan --
------------

*Continuing from LV14*

Level: 14
STR: 14
MAG: 14
DEF: 12
HP: 40
MP: 100
AP: 6

- LV15: STR Up
- LV16: MAG Up
- LV17-36: STR+11, MAG+11, DEF+10, AP+8
- LV37: STR Up
- LV38-99: STR+34, MAG+35, DEF+32 




Auron --
-------------

*Continuing from LV16*

Level: 16
STR: 16
MAG: 0
DEF: 13
HP: 45
MP: 100
AP: 19

- LV17: DEF Up
- LV18-44: STR+14, DEF+13
- LV45-99: STR+31, DEF+32




Jack Sparrow --
----------------

*Continuing from LV22*

Level: 22
STR: 18
MAG: 0
DEF: 17
HP: 60
MP: 100
AP: 25

- LV23: STR Up
- LV24-38: STR+9, DEF+8
- LV39: STR Up, DEF Up
- LV40-99: STR+32, DEF+33




Aladdin --
-----------------

*Continuing from LV23*

Level: 23
STR: 19
MAG: 0
DEF: 17
HP: 55
MP: 100
AP: 20

- LV24: DEF Up
- LV25: STR Up
- LV26-99: STR+41, DEF+41




Jack --
--------------

*Continuing from LV25*

Level: 25
STR: 20
MAG: 20
DEF: 16
HP: 55
MP: 100
AP: 24

- LV26: MAG Up, DEF Up
- LV27-43: STR+10, MAG+9, DEF+10
- LV44-99: STR+31, MAG+31, DEF+27




Simba --
---------------

*Continuing from LV27*

Level: 27
STR: 21
MAG: 21 
DEF: 18
HP: 60
MP: 100 
AP: 17

- LV28: MAG Up
- LV29-40: STR+7, MAG+7, DEF+6
- LV41-99: STR+33, MAG+32, DEF+30




Tron --
------------

*Continuing from LV29*

Level: 29
STR: 22
MAG: 22
DEF: 18
HP: 65
MP: 100
AP: 7

- LV30-42: STR+7, MAG+8, DEF+8, AP+8
- LV43: STR Up
- LV44-99: STR+31, MAG+31, DEF+28




Riku --
--------------

*Continuing from LV49*

Level: 49
STR: 33
MAG: 33
DEF: 28
HP: 100
MP: 100
AP: 28

- LV50: MAG Up, DEF Up
- LV51: STR Up
- LV52-99: STR+27, MAG+27, DEF+26


|-----------------------------------------------------------------------------|
| III. G. 2. Bonus Levels............................................(iiig02) |
|-----------------------------------------------------------------------------|


*NOTE* While only Sora has an active Bonus Level in his status menu, other 
characters recieve bonus levels as well. Though, they won't always be the same
as Sora's, I'll provide info on how they are recieved.


Sora --
--------

- BL1: Aerial Recovery ~
Gained after fight with Dusk in Dive Into the Heart area, Day 3 of Twilight 
Town.

- BL2: HP Up, Guard ~
Gained after fight with Twilight Zone in Dive Into the Heart.

- BL3: HP Up ~
Gained after defeating Axel in the mansion at Twilight Town.

- BL4: Fire Element ~
Gained after defeating Nobodies at Hollow Bastion with Leon.

- BL5: Upper Slash ~
Gained after defeating Gate Guardian at Beast's Castle.

- BL6: Equipment Slot Up ~
Gained after defeating Beast at Beast's Castle.

- BL7: HP Up, Retaliating Slash ~
Gained after defeating Dark Stalker at Beast's Castle.

- BL8: Slide Dash ~
Gained after defeating heartless in cave at Land of Dragons.

- BL9: HP Up, Aerial Sweep ~
Gained after defeating Shan Yu at The Land of Dragons.

- BL10: Dodge Slash ~
Gained after defeating Cerberus at Olympus Coliseum.

- BL11: Aerial Spiral ~
Gained after completing Phil's Training in Maniac mode.

- BL12: HP Up ~
Gained after defeating Demyx at Olympus Coliseum.

- BL13: Trinity Limit ~
Gained after defeating Pete at Olympus Coliseum.

- BL14: HP Up, Thunder Element ~
Gained after defeating Hydra at Olympus Coliseum.

- BL15: Accessory Up, Auto Summon ~
Gained after guiding Minnie through heartless at Disney Castle.

- BL16: Slap Shot ~
Gained after defeating Pete on the boat at Timeless River.

- BL17: HP Up, Reflect Element ~
Gained after defeating Pete the final time at Timeless River.

- BL18: HP Up ~
Gained after defeating Pirates while attacking Black Pearl at Port Royal.

- BL19: Item Slot Up ~
Gained after knocking flaming barrels off ship at Port Royal.

- BL20: Drive Gauge Up, Aerial Finish ~
Gained after defeating Barbossa at Port Royal.

- BL21: HP Up ~
Gained after inserting the relic into the statue with Abu at Agrabah.

- BL22: HP Up ~
Gained after defeating Heartless in Treasure Room at Agrabah.

- BL23: Explosion ~
Gained after defeating Ice and Volcanic Lords at Agrabah.

- BL24: HP Up ~
Gained after defeating Prison Keeper at Halloween Town.

- BL25: Item Slot Up ~
Gained after defeating Oogie Boogie at Halloween Town.

- BL26: HP Up ~
Gained after defeating Ed, Shenzi, and Banzai at Pride Land.

- BL27: MP Up ~
Gained after defeating Scar at Pride Land.

- BL28: HP Up ~
Gained after freezing the PCs at Space Paranoids.

- BL29: Drive Gauge Up, Horizontal Slash ~
Gained after defeating Hostile Program at Space Paranoids.

- BL30: Equipment Slot Up, Blizzard Element ~
Gained after defeating Demyx at Hollow Bastion.

- BL31: Guard Break ~
Gained after defeating 1000 Heartless Battle at Hollow Bastion.

- BL32: HP Up, Reflect Element ~
Gained after defeating Xaldin at Beast's Castle.

- BL33: Thunder Element ~
Gained after defeating Storm Rider at the Land of Dragons.

- BL34: MP Up, Counterguard ~
Gained after defeating Hades at Olympus Coliseum.

- BL35: Summon Boost ~
Gained after defeating Grim Reaper on the ship at Port Royal.

- BL36: Magne Element ~
Gained after defeating Grim Reaper the 2nd time at Port Royal.

- BL37: Fire Element ~
Gained after defeating Jafar at Agrabah.

- BL38: Item Slot Up ~
Gained after defeating Lock, Shock, and Barrel at Halloween Town.

- BL39: HP Up, Finisher Leap ~
Gained after defeating Test Object at Halloween Town.

- BL40: Accessory Slot Up ~
Gained after defeating Hyenas the 2nd time at Pride Land.

- BL41: HP Up, Thunder Element ~
Gained after defeating Ground Shaker at Pride Land.

- BL42: HP Up ~
Gained after defeating Heartless on transport pad at Space Paranoids.

- BL43: HP Up, Reflect Element ~
Gained after defeating MCP at Space Paranoids.

- BL44: HP Up ~
Gained after defeating Nobodies with Mickey at Twilight Town.

- BL45: MP Up ~
Gained after defeating Nobodies with Axel at the inbetween world.

- BL46: Magne Element ~
Gained after defeating Xigbar at The World That Never Was.

- BL47: HP Up ~
Gained after defeating Luxord at The World That Never Was.

- BL48: Drive Gauge Up ~
Gained after defeating Saix at The World That Never Was.

- BL49: MP Up ~
Gained after defeating Xemnas the first time at The World That Never Was.

- BL50: Drive Gauge Up ~
Gained after defeating Sephiroth at Radiant Garden.




Donald --
--------

- BL1: Donald Fire ~
Gained after defeating Gate Guardian at Beast's Castle.

- BL2: HP Up ~
Gained after defeating Beast at Beast's Castle.

- BL3: HP Up ~
Gained after defeating Dark Stalker at Beast's Castle.

- BL4: HP Up ~
Gained after defeating Shan Yu at The Land of Dragons.

- BL5: MP Rage ~
Gained after defeating Demyx at Olympus Coliseum.

- BL6: HP Up ~
Gained after defeating Pete at Olympus Coliseum.

- BL7: Equipment Slot Up ~
Gained after defeating Hydra at Olympus Coliseum.

- BL8: Fantasia, Auto Limit ~
Gained after defeating Pete on the boat at Timeless River.

- BL9: HP Up ~
Gained after defeating Pete the final time at Timeless River.

- BL10: Draw ~
Gained after defeating Pirates while attacking Black Pearl at Port Royal.

- BL11: HP Up ~
Gained after knocking flaming barrels off ship at Port Royal.

- BL12: HP Up ~
Gained after defeating Barbossa at Port Royal.

- BL13: Donald Blizzard ~
Gained after inserting the relic into the statue with Abu at Agrabah.

- BL14: HP Up~
Gained after defeating Heartless in Treasure Room at Agrabah.

- BL15: HP Up ~
Gained after defeating Ice and Volcano Lords at Agrabah.

- BL16: Hyper Healing ~
Gained after defeating Prison Keeper at Halloween Town.

- BL17: HP Up ~
Gained after defeating Oogie Boogie at Halloween Town.

- BL18: HP Up ~
Gained after defeating Ed, Shenzi, and Banzai at Pride Land.

- BL19: Fire Boost ~
Gained after defeating Scar at Pride Land.

- BL20: Thunder Boost ~
Gained after freezing the PCs at Space Paranoids.

- BL21: HP Up ~
Gained after defeating Dangerous Program at Space Paranoids.

- BL22: Blizzard Boost ~
Gained after defeating Demyx at Hollow Bastion.

- BL23: Auto Healing ~
Gained after defeating Xaldin at Beast's Castle.

- BL24: HP Up ~ 
Gained after defeating Storm Rider at the Land of Dragons.

- BL25: Accessory Slot Up ~
Gained after defeating Hades at Olympus Coliseum.

- BL26: HP Up ~
Gained after defeating Grim Reaper on the ship at Port Royal.

- BL27: Flare Force ~
Gained after defeating Grim Reaper the 2nd time at Port Royal.

- BL28: HP Up ~
Gained after defeating Lock, Shock, and Barrel at Halloween Town.

- BL29: Prize Up ~
Gained after defeating Test Object at Halloween Town.

- BL30: HP Up ~
Gained after defeating Hyenas the 2nd time at Pride Land.

- BL31: MP Hastera ~
Gained after defeating Heartless on transport pad at Space Paranoids.

- BL32: HP Up ~
Gained after defeating MCP at Space Paranoids.

- BL33: Lucky Lucky ~
Gained after defeating Nobodies with Mickey at Twilight Town.

- BL34: Item Slot Up ~
Gained after defeating Xigbar at The World That Never Was.

- BL35: HP Up ~
Gained after defeating Saix at The World That Never Was.




Goofy --
--------

- BL1: HP Up ~
Gained after defeating Gate Guardian at Beast's Castle.

- BL2: Defender ~
Gained after defeating Beast at Beast's Castle.

- BL3: Item Slot Up ~
Gained after defeating Dark Stalker at Beast's Castle.

- BL4: Goofy Turbo ~
Gained after defeating Shan Yu at The Land of Dragons.

- BL5: HP Up ~
Gained after defeating Demyx at Olympus Coliseum.

- BL6: Hyper Healing ~
Gained after defeating Pete at Olympus Coliseum.

- BL7: HP Up ~
Gained after defeating Hydra at Olympus Coliseum.

- BL8: HP Up ~
Gained after defeating Pete on the boat at Timeless River.

- BL9: Goofy Tornado ~
Gained after defeating Pete the final time at Timeless River.

- BL10: HP Up ~
Gained after defeating Pirates while attacking Black Pearl at Port Royal.

- BL11: Second Chance ~
Gained after knocking flaming barrels off ship at Port Royal.

- BL12: Teamwork, Auto Limit ~
Gained after defeating Barbossa at Port Royal.

- BL13: HP Up ~
Gained after inserting the relic into the statue with Abu at Agrabah.

- BL14: Auto Healing ~
Gained after defeating Heartless in Treasure Room at Agrabah.

- BL15: Equipment Slot Up ~
Gained after defeating Ice and Volcano Lords at Agrabah.

- BL16: HP Up ~
Gained after defeating Prison Keeper at Halloween Town.

- BL17: Once More ~
Gained after defeating Oogie Boogie at Halloween Town.

- BL18: Lucky Lucky ~
Gained after defeating Ed, Shenzi, and Banzai at Pride Land.

- BL19: HP Up ~
Gained after defeating Scar at Pride Land.

- BL20: HP Up ~
Gained after freezing the PCs at Space Paranoids.

- BL21: Jackpot ~
Gained after defeating Dangerous Program at Space Paranoids.

- BL22: HP Up ~
Gained after defeating Demyx at Hollow Bastion.

- BL23: HP Up ~
Gained after defeating Xaldin at Beast's Castle.

- BL24: Tornado Fusion ~
Gained after defeating Storm Rider at the Land of Dragons.

- BL25: HP Up ~
Gained after defeating Hades at Olympus Coliseum.

- BL26: Draw ~
Gained after defeating Grim Reaper on the ship at Port Royal.

- BL27: HP Up ~
Gained after defeating Grim Reaper the 2nd time at Port Royal.

- BL28: Auto Change ~
Gained after defeating Lock, Shock, and Barrel at Halloween Town.

- BL29: HP Up ~
Gained after defeating Test Object at Halloween Town.

- BL30: MP Rage ~
Gained after defeating Hyenas the 2nd time at Pride Land.

- BL31: HP Up ~
Gained after defeating Heartless on transport pad at Space Paranoids.

- BL32: Accessory Up ~
Gained after defeating MCP at Space Paranoids.

- BL33: HP Up ~
Gained after defeating Nobodies with Mickey at Twilight Town.

- BL34: HP Up ~
Gained after defeating Xigbar at The World That Never Was.

- BL35: Item Slot Up ~
Gained after defeating Saix at The World That Never Was.




Beast --
-----------

- BL1: HP Up ~
Gained after defeating Dark Stalker at Beast's Castle.

- BL2: HP Up ~
Gained after defeating Xaldin at Beast's Castle.




Mulan --
------------

- BL1: HP Up, Hyper Healing ~
Gained after defeating Heartless in cave at Land of Dragons.

- BL2: HP Up ~
Gained after defeating Shan Yu at The Land of Dragons.

- BL3: HP Up ~
Gained after defeating Storm Rider at the Land of Dragons.




Auron --
-------------

- BL1: HP Up ~
Gained after defeating Cerberus at Olympus Coliseum.

- BL2: HP Up ~
Gained after defeating Hades at Olympus Coliseum.




Jack Sparrow --
----------------

- BL1: HP Up ~
Gained after knocking flaming barrels off ship at Port Royal.

- BL2: HP Up ~
Gained after defeating Barbossa at Port Royal.

- BL3: HP Up ~
Gained after defeating Grim Reaper on the ship at Port Royal.

- BL4: HP Up ~
Gained after defeating Grim Reaper the 2nd time at Port Royal.




Aladdin --
---------------

- BL1: HP Up ~
Gained after inserting the relic into the statue with Abu at Agrabah.

- BL2: HP Up ~
Gained after defeating Heartless in Treasure Room at Agrabah.

- BL3: HP Up ~
Gained after defeating Ice and Volcano Lords at Agrabah.




Jack --
--------------

- BL1: HP Up ~
Gained after defeating Prison Keeper at Halloween Town.

- BL2: HP Up ~
Gained after defeating Oogie Boogie at Halloween Town.

- BL3: HP Up ~
Gained after defeating Lock, Shock, and Barrel at Halloween Town.

- BL4: HP Up ~
Gained after defeating Test Object at Halloween Town.




Simba --
----------------

- BL1: HP Up ~
Gained after defeating Scar at Pride Land.

- BL2: HP Up ~
Gained after defeating Hyenas the 2nd time at Pride Land.

- BL3: HP Up ~
Gained after defeating Ground Shaker at Pride Land.




Tron --
----------------

- BL1: HP Up ~
Gained after freezing the PCs at Space Paranoids.

- BL2: HP Up ~
Gained after defeating Dangerous Program at Space Paranoids.

- BL3: HP Up ~
Gained after defeating Heartless on transport pad at Space Paranoids.

- BL4: HP Up ~
Gained after defeating MCP at Space Paranoids.



Riku --
----------------
Riku has no Bonus Levels


|-----------------------------------------------------------------------------|
| III. G. 3. Drive Levels............................................(iiig03) |
|-----------------------------------------------------------------------------|


Valor Form
----------------

- FL2: Auto-Valor (Sora), Form Gauge Up (Form)
- FL3: High Jump LV1 (Sora), Form Gauge Up (Form), High Jump LV2 (Form)
- FL4: Combo Plus (Sora), Form Gauge Up (Form)
- FL5: High Jump LV2 (Sora), Form Gauge Up (Form), High Jump LV3 (Form)
- FL6: Combo Plus (Sora), Form Gauge Up (Form)
- FL7: High Jump LV3 (Sora), Form Gauge Up (Form), High Jump MAX (Form)




Wisdom Form
----------------

- FL2: Auto-Wisdom (Sora), Form Gauge Up (Form)
- FL3: Quick Run LV1 (Sora), Form Gauge Up (Form), Quick Run LV2 (Form)
- FL4: MP Rage (Sora), Form Gauge Up (Form)
- FL5: Quick Run LV2 (Sora), Form Gauge Up (Form), Quick Run LV3 (Form)
- FL6: MP Haste (Sora), Form Gauge Up (Form)
- FL7: Quick Run LV3 (Sora), Form Gauge Up (Form), Quick Run MAX (Form)




Master Form
----------------

- FL2: Auto-Master (Sora), Form Gauge Up (Form)
- FL3: Air Dodge LV1 (Sora), Form Gauge Up (Form), Air Dodge LV2 (Form)
- FL4: Air Combo Plus (Sora), Form Gauge Up (Form)
- FL5: Air Dodge LV2 (Sora), Form Gauge Up (Form), Air Dodge LV3 (Form)
- FL6: Air Combo Plus (Sora), Form Gauge Up (Form)
- FL7: Air Dodge LV3 (Sora), Form Gauge Up (Form), Air Dodge MAX (Form)




Final Form
----------------

- FL2: Auto-Final (Sora), Form Gauge Up (Form)
- FL3: Glide LV1 (Sora), Form Gauge Up (Form), Glide LV2 (Form)
- FL4: Form Boost (Sora), Form Gauge Up (Form)
- FL5: Glide LV2 (Sora), Form Gauge Up (Form), Glide LV3 (Form)
- FL6: Form Boost (Sora), Form Gauge Up (Form)
- FL7: Glide LV3 (Sora), Form Gauge Up (Form), Glide MAX (Form)


|-----------------------------------------------------------------------------|
| III. G. 4. Leveling Hot Spots......................................(iiig04) |
|-----------------------------------------------------------------------------|


Normal Leveling
~~~~~~~~~~~~~~~~~~~~


The best spots to level up normally are:

Pride Land -- Pride Rock:

Yes, the area with all the Rapid Thrusters. Go in there with Critical HP, and
remove any healing abilities from Donald and Simba. Equip Sora with the 
Gullwing keyblade, and Experience Boost Ability. This will triple the EXP Sora
gets when he kills a thruster -- making it 168 a piece. You can get about 
35000 EXP a visit here, and when you want the thrusters to respawn, just go 
back one screen and return. For quicker leveling, spam Magnega and Thundaga.
The MP balls the Thrusters drop are very useful.

The World That Never Was -- All:

Nobodies obviously give good EXP. They're also great for building up your 
Final Form. I suggest here because you can get very useful synthesis materials
which help make items such as Power Boost and Defense Boost. Also, because of
the great chance you get to level up Final Form.




Form Leveling
~~~~~~~~~~~~~~~~~~~~~


Valor Form
------------

Bosses-- Valor Form is best used against bosses. As Valor levels by number of 
hits, bosses are the perfect opportunity. Massive HP allows for an incredible 
amount hits, and if you use the reaction command with Tron against MCP, it 
gets A LOT of hits in. Also, use this against tougher enemies if you still 
need to level it-- Living Bone, Berserker, or Toy Soldiers.

Wisdom Form
-------------

Since Wisdom levels by number of heartless killed... The beginning of the 
World That Never Was is great spot. Dozens of weak little Shadows constantly 
spawn. Just abuse Firaga, Thundaga, or Magnega. At higher form levels you'll
have no problems. Enemies in the rooms at Timeless River are good for earlier 
on if you're not at TWTNW yet.

Master Form
-------------

The best place to level up Master Form would probably be The Land of Dragons, 
in the room right outside the Palace Room save point. The Assault Riders 
provide good amounts of EXP from Drive Prizes-- over 100 a time. If you're 
not happy with this location, just kill off heartless that give of large drive
prizes, and you're set.

Final Form
------------

Nobodies. Where will you find them? The World That Never Was, of course, but 
it's a bad choice for starting. So where should you start? I suggest the 
Mysterious Tower in Twilight Town. At first, go right outside and kill enemies
with Magnega and Thundaga. You'll rack up 14-15 EXP. Once you have enough Form
Gauges, you'll be able to slowly proceed up the stairs, and eventually score
around 25 - 30 EXP at a time. For finishing up the leveling, TWTNW is the best
place, as long as you're inside the castle.


|=============================================================================|
| III. H. Abilities..................................................(iiih00) |
|=============================================================================|


At the end of each person's Ability list there will be Kitsune's Tips. These
recommendations will help you optomize your characters, if you choose to use
them.


|-----------------------------------------------------------------------------|
| III. H. 1. Sora....................................................(iiih01) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Guard                                                            |
|------------------------------------------------------------------|
  AP Cost: 2
  
  Blocks and shotts back enemy attacks using a parrying action 
  with [Square].		 				
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 2

  Gained after the fight with Twilight Zone.
|------------------------------------------------------------------|


 __________________________________________________________________
| Upper Slash                                                      |
|------------------------------------------------------------------|
  AP Cost: 4

  Knocks a target into the air during a combo with [Square].	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 5

  Gained after defeating Gate Guardian at Beast's Castle.
|------------------------------------------------------------------|


 __________________________________________________________________
| Horizontal Slash                                                 |
|------------------------------------------------------------------|
  AP Cost: 2

  Attacks a target from left to right during a midair combo with
  [Square].		 					
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 29

  Gained after defeating Hostile Program at Space Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Finishing Leap                                                   |
|------------------------------------------------------------------|
  AP Cost: 5

  Jumps high into the air while attacking at the end of a combo
  with [Square].		 				
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 39

  Gained after defeating the Experiment at Halloween Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Retaliating Slash                                                |
|------------------------------------------------------------------|
  AP Cost: 3

  When knocked down, quickly regains balance and counterattacks
  with [Square].			  	 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action	    						
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 7

  Gained after defeating Dark Stalker at Beast's Castle.
|------------------------------------------------------------------|


 __________________________________________________________________
| Slapshot                                                         |
|------------------------------------------------------------------|
  AP Cost: 2

  Rapidly attacks a target.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 16

  Gained after defeating Pete on the boat at Timeless River.
|------------------------------------------------------------------|


 __________________________________________________________________
| Dodge Slash                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Unleashes an attack that deals damage to nearby enemies.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 10

  Gained after defeating Cerberus at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| Slide Dash                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Instantly closes in on and attacks a far target.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 8

  Gained after defeating Heartless in a cave at Land of Dragons.
|------------------------------------------------------------------|


 __________________________________________________________________
| Guard Break                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  Unleashes a powerful finishing combo move that pierces through 
  a target's guard.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 31
  
  Gained after completing 1000 Heartless battle at Hollow
  Bastion.
|------------------------------------------------------------------|


 __________________________________________________________________
| Explosion                                                        |
|------------------------------------------------------------------|
  AP Cost: 3

  Unleashes a finishing combo move that knocks down several 
  enemies. Damage dealt is relative to magic skill.		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 23

  Gained after defeating Ice Lord and Volcano Lord at Agrabah.	
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Sweep                                                     |
|------------------------------------------------------------------|
  AP Cost: 2

  Unleashes a powerful leaping attack on targets in midair.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 9

  Gained after defeating Shan Yu at Land of Dragons.
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Spiral                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Closes in on far targets in midair and unleashes spinning 
  attacks.		 				
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 11

  Gained by completing Phil's Training in Maniac mode.
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Finish                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Unleashes a powerful finishing combo move to a single target in
  midair.		 					
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 20

  Gained after defeating Barbossa at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Counterguard                                                     |
|------------------------------------------------------------------|
  AP Cost: 4

  Counterattacks nearby enemeis with Attack while performing Guard.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 34

  Gained after defeating Hades at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Valor                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Valor in a pinch, if
  Valor Form is usable.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Valor Form Level 2	
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Wisdom                                                      |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Wisdom in a pinch, if
  Wisdom Form is usable.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Wisdom Form Level 2
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Master                                                      |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Master in a pinch, if
  Master Form is usable.		 			
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Master Form Level 2
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Final                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Final in a pinch, if
  Final Form is usable.		 			
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Final Form Level 2	
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Summon                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  When a friend is down, automatically sets the Reaction Command 
  to Summon, in the column that contains Summon, if Summon is 
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 15

  Gained after guiding Minnie past the Heartless at Disney Castle.
|------------------------------------------------------------------|


 __________________________________________________________________
| Trinity Limit                                                    |
|------------------------------------------------------------------|
  AP Cost: 5

  A Limit Command that uses teamwork to unleash the powerful 
  Trinity attack. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action.		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 13
 
  Gained after defeating Pete at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| High Jump LV?                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Now you can jump really high! The longer [Circle] is pressed
  down, the higher the jump.		 	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Growth		    				
|------------------------------------------------------------------|
| Gained By:                                                       
|------------------------------------------------------------------|
  -(LV1) Valor Form Lv.3
  -(LV2) Valor Form Lv.5
  -(LV3) Valor Form Lv.7
|------------------------------------------------------------------|


 __________________________________________________________________
| Quick Run LV?                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Tilt the left analog stick and push [Square] to sprint rapidly.
  Keep the button pressed down for distance.		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Growth		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(LV1) Wisdom Form Lv.3
  -(LV2) Wisdom Form Lv.5
  -(LV3) Wisdom Form Lv.7
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Dodge LV?                                                 |
|------------------------------------------------------------------|
  AP Cost: 3

  Press [Circle] in midair to jump again. It is useful for dodging 
  enemy attacks.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Growth		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(LV1) Master Form Lv.3
  -(LV2) Master Form Lv.5
  -(LV3) Master Form Lv.7
|------------------------------------------------------------------|


 __________________________________________________________________
| Glide LV?                                                        |
|------------------------------------------------------------------|
  AP Cost: 3

  Press [Square] in midair to ride the wind at great speed. Keep 
  the button pressed down for longer action.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Growth		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(LV1) Final Form Lv.3
  -(LV2) Final Form Lv.5
  -(LV3) Final Form Lv.7
|------------------------------------------------------------------|


 __________________________________________________________________
| Scan                                                             |
|------------------------------------------------------------------|
  AP Cost: 2
  
  Inspects the target's current HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.4
  -(Shield) Lv.4
  -(Staff) Lv.4
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Recovery                                                  |
|------------------------------------------------------------------|
  AP Cost: 2

  Quickly regains balance with [Circle] when knocked down.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 1

  Gained after defeating Dusk, on Day 3 at Twilight Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Combo Plus                                                       |
|------------------------------------------------------------------|
  AP Cost: 1
  
  Increases maximum combo by 1 when on the ground.
  Equip more to enable more combos.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    		
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Valor Form Lv.4
  -Valor Form Lv.6
  -Sleeping Lion
|------------------------------------------------------------------|


 __________________________________________________________________
| Air Combo Plus                                                   |
|------------------------------------------------------------------|
  AP Cost: 1

  Increases maximum combo by 1 when in midair.
  Equip more to enable more combos.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    		
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Master Form Lv.4
  -Master Form Lv.6
  -Star Seeker
|------------------------------------------------------------------|


 __________________________________________________________________
| Combo Boost                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases the damage of the finishing move on the ground relative
  to the number of hits in the combo.		 
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon 		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.7
  -(Shield) Lv.9
  -(Staff) Lv.17
  -Decisive Pumpkin
|------------------------------------------------------------------|


 __________________________________________________________________
| Air Combo Boost                                                  |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases the damage of the finishing move in the air relative 
  to the number of hits in the combo.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    		
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.36
  -(Shield) Lv.44
  -(Staff) Lv.73
  -Hero's Crest
|------------------------------------------------------------------|


 __________________________________________________________________
| Reaction Boost                                                   |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases damage dealt by Reaction Commands.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.15
  -(Shield) Lv.23
  -(Staff) Lv.33
  -Guardian Soul
|------------------------------------------------------------------|


 __________________________________________________________________
| Finishing Plus                                                   |
|------------------------------------------------------------------|
  AP Cost: 5

  Unleash successive finishing moves after combos.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.49
  -(Shield) Lv.65
  -(Staff) Lv.85
  -Rumbling Rose
|------------------------------------------------------------------|


 __________________________________________________________________
| Negative Combo                                                   |
|------------------------------------------------------------------|
  AP Cost: 2

  Decreases maximum combo on the ground and in midair by 1.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.44
  -(Shield) Lv.73
  -(Staff) Lv.36
  -Fenrir
|------------------------------------------------------------------|


 __________________________________________________________________
| Berserk Charge                                                   |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases strength during MP Charge and enables combos to 
  continue endlessly. The combo finishing move is ot available 
  while this is active.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon Charge
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.65
  -(Shield) Lv.85
  -(Staff) Lv.49
  -Fatal Crest
|------------------------------------------------------------------|


 __________________________________________________________________
| Damage Drive                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores the Drive Gauge every time damage is taken. The amount
  restored to the Drive Gauge is relative to damage received.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.33
  -(Shield) Lv.15
  -(Staff) Lv.23
|------------------------------------------------------------------|


 __________________________________________________________________
| Drive Boost                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  Allows greater restoration of the Drive Gauge during MP Charge.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.28
  -(Shield) Lv.25
  -(Staff) Lv.28
  -Oblivion
|------------------------------------------------------------------|


 __________________________________________________________________
| Form Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 5
 
  Increases the duration of each Drive Form.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Final Form Lv.4
  -Final Form Lv.6
  -Oathkeeper
|------------------------------------------------------------------|


 __________________________________________________________________
| Summon Boost                                                     |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases the amount of time the Summon will stay.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 35

  Gained after defeating Grim Reaper at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Combination Boost                                                |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases the amount of time spent for Limits.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.31
  -(Shield) Lv.39
  -(Staff) Lv.59
|------------------------------------------------------------------|


 __________________________________________________________________
| Experience Boost                                                 |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases the amount of experience gained when defeating an 
  enemy in a tight situation.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.9
  -(Shield) Lv.17
  -(Staff) Lv.7
  -Gull Wing
|------------------------------------------------------------------|


 __________________________________________________________________
| Leaf Bracer                                                      |
|------------------------------------------------------------------|
  AP Cost: 1

  Casting Cure on yourself will continue even when attacked.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		   
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.20
  -(Shield) Lv.20
  -(Staff) Lv.20
|------------------------------------------------------------------|


 __________________________________________________________________
| Magic Lock-On                                                    |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically locks on to a target when casting Fire, Blizzard,
  Thunder, or Magnet.		 
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.12
  -(Shield) Lv.12
  -(Staff) Lv.12
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw                                                             |
|------------------------------------------------------------------|
  AP Cost: 3

  Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.28
  -(Shield) Lv.47
  -(Staff) Lv.25
  -Follow the Wind
|------------------------------------------------------------------|


 __________________________________________________________________
| Jackpot                                                          |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases drop rate of munny, HP, and MP orbs. Equip the whole
  Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.73
  -(Shield) Lv.36
  -(Staff) Lv.44
  -Wishing Lamp
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Lucky                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Will bring luck by increasing the drop rate of items. Equip the
  whole Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.41
  -(Shield) Lv.53
  -(Staff) Lv.99
  -Sweet Memories
|------------------------------------------------------------------|


 __________________________________________________________________
| Fire Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases damage done by fire-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.23
  -(Shield) Lv.33
  -(Staff) Lv.15
  -Bond of Flame
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzard Boost                                                   |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases damage done by blizzard-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.39
  -(Shield) Lv.59
  -(Staff) Lv.31
  -Mysterious Abyss
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Boost                                                    |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases damage done by thunder-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    		
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.53
  -(Shield) Lv.99
  -(Staff) Lv.41
  -Photon Debugger
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon Boost		   
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.17
  -(Shield) Lv.7
  -(Staff) Lv.9
  -Monochrome
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Rage                                                          |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores MP relative to the amount of damage taken.
  Equip more to increase the effect.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    	
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.99
  -(Shield) Lv.41
  -(Staff) Lv.53
  -Wisdom Form Lv.4
  -Hidden Dragon
|------------------------------------------------------------------|

  

 __________________________________________________________________
| MP Haste                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases MP restoration speed after MP is fully consumed.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    			
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Wisdom Form Lv.6
  -Circle of Life
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.59
  -(Shield) Lv.31
  -(Staff) Lv.39
  -Kingdom Key
|------------------------------------------------------------------|


 __________________________________________________________________
| Second Chance                                                    |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking massive damage.		 
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.85
  -(Shield) Lv.49
  -(Staff) Lv.65
|------------------------------------------------------------------|


 __________________________________________________________________
| Once More                                                        |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking damage from a combo.	
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -(Sword) Lv.47
  -(Shield) Lv.25
  -(Staff) Lv.28
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Hastega                                                       |
|------------------------------------------------------------------|
  AP Cost: --

  Remarkably increases MP restoration speed after MP is fully 
  consumed.		 				
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Weapon		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Ultima Weapon
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Sora will be your main attacker, whether it be physical or 
  magical. Sora has a massive arsenal of abilities, but having the
  AP to use them all isn't always the case. You'll want to have 
  some hard hitting action abilities, to dish out the maximum 
  damage. Support abilities that increase the effect of those 
  attacks are recommended as well. Form is an important ability 
  of Sora's, so you'll want to use it a lot. And of course, you'll
  want to keep him alive. I recommend:

  -Upper Slash 
  -Horizontal Slash
  -Finishing Leap
  -Retaliating Slash
  -Slide Dash
  -Guard Break
  -Explosion
  -Aerial Sweep
  -Aerial Spiral
  -Aerial Finish
  -Trinity Limit
  -High Jump
  -Quick Run
  -Aerial Dodge
  -Glide
  -Scan
  -Aerial Recovery
  -Combo Plus x2
  -Air Combo Plus x2
  -Combo Boost
  -Air Combo Boost
  -Finishing Plus
  -Berserk Charge
  -Damage Drive
  -Drive Boost
  -Form Boost
  -Leaf Bracer
  -MP Rage x2
  -MP Haste
  -Second Chance
  -Once More

  Other abilities should be equipped as you please.  
  AP Total: 102
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. H. 2. Donald..................................................(iiih02) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Donald Fire                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Unleashes a firestorm that attacks nearby enemies. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 1

  Gained after defeating Gate Guardian at Beast's Castle
|------------------------------------------------------------------|


 __________________________________________________________________
| Donald Blizzard                                                  |
|------------------------------------------------------------------|
  AP Cost: 2

  Unleashes a barrage of ice at the enemy. MP Cost: 10		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 13

  Gained after inserting the relic into the statue at Agrabah.
|------------------------------------------------------------------|


 __________________________________________________________________
| Donald Thunder                                                   |
|------------------------------------------------------------------|
  AP Cost: 2

  Call down a bombardment of lightning bolts on your target! 
  MP Cost: 10		 					
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Initial Ability
|------------------------------------------------------------------|


 __________________________________________________________________
| Donald Cure                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  Cures Party Member's HP. MP Cost: All		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Initial Ability
|------------------------------------------------------------------|


 __________________________________________________________________
| Fantasia                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Donald's powerful Comet spell. 
  Consumes all of Sora's MP.		 			
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    				
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 8

  Gained after defeating Pete at Timeless River.
|------------------------------------------------------------------|


 __________________________________________________________________
| Flare Force                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Donald's powerful Duck Flare 
  spell. Consumes all of Sora's MP.		 		
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action		    					
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 27

  Gained after defeating Grim Reaper the 2nd time at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw                                                             |
|------------------------------------------------------------------|
  AP Cost: 3 

  Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 10

  Gained after defeating Pirates while attacking the Black Pearl
  at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Jackpot                                                          |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases drop rate of munny, HP, and MP orbs, Equip the whole 
  Party to further increase drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 29

  Gained after defeating Experiment at Halloween Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Lucky                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Will bring luck by increasing the drop rate of items. Equip the 
  whole Party to further increase drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 33

  Gained after defeating Nobodies with Mickey in Twilight Town.

   -Meteor Staff
|------------------------------------------------------------------|


 __________________________________________________________________
| Fire Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases the damage done by fire-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 19

  Gained after defeating Dangerous Program at Space Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzard Boost                                                   |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases damage done by blizzard-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 22

  Gained after defeating Demyx at Hollow Bastion.
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Boost                                                    |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases damage done by thunder-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 20

  Gained by freezing the PCs at Space Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: --

  Increases effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Rising Dragon
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Rage                                                          |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores MP relative to the amount of damage taken. Equip more to
  increase the effect.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 5

  Gained after defeating Demyx at Olympus Coliseum.

  -Shaman's Relic
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Hastera                                                       |
|------------------------------------------------------------------|
  AP Cost: 4

  Greatly increases MP restoration speed after MP is fully 
  consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 31

  Gained after defeating Heartless on transport pad at Space
  Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: --

  Increases defense in a pinch.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Nobody Lance
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is 
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 8

  Gained after defeating Pete on the boat at Timeless River.
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 16

  Gained after defeating Prison Keeper at Halloween Town.

  -Save the Queen
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Healing                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores HP while replaced by another Party Member with Charge.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 23

  Gained after defeating Xaldin at Beast's Castle.
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Hastega                                                       |
|------------------------------------------------------------------|
  AP Cost: --

  Remarkably increases MP restoration speed after MP is fully
  consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Save the Queen+
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Donald's is extremely proficient in magic. Use his abilities to
  add to that. It is important he have the essentials, characters
  other than Sora don't tend to have much AP. I recommend:

  -Donald Fire
  -Donald Blizzard
  -Donald Thunder
  -Donald Cure
  -Fantasia
  -Flare Force
  -Fire Boost
  -Blizzard Boost
  -Thunder Boost
  -MP Rage
  -MP Hastera

  AP Total: 34
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. H. 3. Goofy's Abilities.......................................(iiih03) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Goofy Tornado                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Creates a vortex to draw enemies close and attack them! 
  MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 9

  Gained after defeating Pete at Timeless River.
|------------------------------------------------------------------|


 __________________________________________________________________
| Goofy Bash                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  An effective ranged attack, throwing a shield at the enemy from
  afar. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Initial Ability
|------------------------------------------------------------------|


 __________________________________________________________________
| Goofy Turbo                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Dashes through enemies, bouncing them towards Sora. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 4

  Gained after defeating Shan Yu at Land of Dragons.
|------------------------------------------------------------------|


 __________________________________________________________________
| Tornado Fusion                                                   |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Goofy's spinning attack, 
  Whirli-Goof. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 24

  Gained after defeating Storm Rider at Land of Dragons.
|------------------------------------------------------------------|


 __________________________________________________________________
| Teamwork                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Goofy and Sora's joint attack, 
  Knocksmash. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 12

  Gained after defeating Barbossa at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw                                                             |
|------------------------------------------------------------------|
  AP Cost: 3

  Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 26

  Gained after defeating Grim Reaper on the ship at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Jackpot                                                          |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases drop rate of munny, HP and MP orbs. Equip the whole
  Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 21

  Gained after defeating Dangerous Program at Space Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Lucky                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Will bring luck by increasing the drop rate of items. Equip the 
  whole Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 18

  Gained after defeating Ed, Shenzi, and Banzai at Pride Lands.

  -Genji Shield
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Initial Ability
  -Save the King
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Rage                                                          |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores MP relative to the amount of damage taken. Equip more 
  to increase the effect.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 30

  Gained after defeating the Hyenas the 2nd time at Pride Lands.

  -Save the King+
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 2

  Gained after defeating Beast at Beast's Castle.

  -Ogre Shield
|------------------------------------------------------------------|


 __________________________________________________________________
| Second Chance                                                    |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking massive damage.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 11

  Gained after knocking flaming barrels off the ship at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Once More                                                        |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking damage from a combo.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 17

  Gained after defeating Oogie Boogie at Halloween Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 12

  Gained after defeating Barbossa at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Change                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Automatically replaces fallen Party Members.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 28

  Gained after defeating Lock, Shock, and Barrel at Halloween Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support, Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 6

  Gained after defeating Pete at Olympus Coliseum.

  -Nobody Guard
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Healing                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores HP while replaced by another Party Member with Change.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Bonus Level 14

  Gained after defeating Heartless in Treasure Room at Agrabah.
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Haste                                                         |
|------------------------------------------------------------------|
  AP Cost: --

  Increases MP restoration speed after MP is fully consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Weapon
|------------------------------------------------------------------|
| Gained By:                                                       |
|------------------------------------------------------------------|
  -Akashic Record
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Goofy uses a Shield. And that's exactly what he is. Your shield.
  Goofy should be there to assist you, heal you. That doesn't mean
  he shouldn't have is set of attacks to use though. Still, Goofy's
  abilities should be focused on his ability to help, rather than
  attack. I recommend:

  -Goofy Tornado
  -Goofy Turbo
  -Tornado Fusion
  -Teamwork
  -Draw
  -Jackpot
  -Lucky Lucky
  -Item Boost
  -Defender
  -Second Chance
  -Once More
  -Hyper Healing

  AP Total: 38
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. H. 4. Guest Party Member's Abilities..........................(iiih04) |
|-----------------------------------------------------------------------------|


*Note: Guests do not learn abilities. They all start with all 
       the abilities they'll ever have.


  *Riku's Abilities*


 __________________________________________________________________
| Dark Aura                                                        |
|------------------------------------------------------------------|
  AP Cost: 2

  Stops enemy movements with dark magic spells as commanded when 
  Sora's combo is about to end. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Shield                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Blocks enemy attacks with a shield of darkness as commanded.
  MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Cure Potion                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores the Party's HP. MP Cost: 99
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Eternal Session                                                  |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Riku and Sora's joint attack, 
  Session. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases the effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Hastega                                                       |
|------------------------------------------------------------------|
  AP Cost: 5

  Remarkably increases MP restoration speed after MP is fully 
  consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Second Chance                                                    |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking massive damage.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Once More                                                        |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking damage from a combo.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Riku has 28 AP, but can still equip most of his abilities. I 
  recommend:

  -Dark Aura
  -Dark Shield
  -Cure Potion
  -Eternal Session
  -Item Boost
  -MP Hastega
  -Second Chance
  -Once More
  -Hyper Healing

  AP Total: 28
|------------------------------------------------------------------|


  *Beast's Abilities*


 __________________________________________________________________
| Furious Shout                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Knocks down nearby enemies with enraged shouts. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Ferocious Rush                                                   |
|------------------------------------------------------------------|
  AP Cost: 2

  Attacks the enemy successively with a rush of enraged tackles.
  MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Howling Moon                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Beast and Sora's joint attack, 
  Twin Howl. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases the effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Second Chance                                                    |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking massive damage.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Beast only has 17 AP, and is incredibly strong. So strength over
  defence here. I recommend:

  -Furious Shout
  -Ferocious Rush
  -Howling Moon
  -Defender
  -Second Chance
  -Hyper Healing
 
  AP Total: 17
|------------------------------------------------------------------|


  *Mulan's Abilities*


 __________________________________________________________________
| Mushu Fire                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Mushu attacks nearby enemies by breathing fire. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Flametongue                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Rushes in and attacks enemies in midair while engulfed in
  Mushu's fire. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Dragonblaze                                                      |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Mulan and Sora's joint attack,
  Red Rocket. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw                                                             |
|------------------------------------------------------------------|
  AP Cost: 3

  Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Fire Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases damage done by fire-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases the effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Mulan has 14 AP. I recommend:

  -Mushu Fire
  -Flametongue
  -Dragonblaze
  -Fire Boost
  -Auto Limit
  -Hyper Healing

  Total AP Cost: 14
|------------------------------------------------------------------|


  *Auron's Abilities*


 __________________________________________________________________
| Divider                                                          |
|------------------------------------------------------------------|
  AP Cost: 2

  Attacks nearby enemies while flying through the air. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|



 __________________________________________________________________
| Healing Water                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Restores the Party's HP. MP Cost: 99
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Overdrive                                                        |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes AUron and Sora's joint attack, 
  Bushido. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Rage                                                          |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores MP relative to the amount of damage taken.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Haste                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases MP restoration speeed after MP is fully consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Once More                                                        |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking damage from a combo.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Auron has 19 AP. This is enough for all his abilities. 
  Total AP Cost: 19
|------------------------------------------------------------------|


  *Jack [Sparrow]'s Abilities*


 __________________________________________________________________
| No Mercy                                                         |
|------------------------------------------------------------------|
  AP Cost: 2

  There is no escaping from this attack! MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Rain Storm                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Throws weapons at the enemy successively. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Bone Smash                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Throws bombs continuously at the target. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Treasure Isle                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Jack Sparrow and Sora's joint 
  attack, Bluff. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action.
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw           (*Note: Jack has 3 Draw abilities)                |
|------------------------------------------------------------------|
  AP Cost: 3

  Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Lucky                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Will bring luck by increasing the drop rate of items. Equip the
  whole Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases the effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Healing                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores HP while replaced by another Party member with Change.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Jack has 25 AP to spend. How so? Well, he's definitely good with
  items... I recommend

  -No Mercy
  -Rain Storm
  -Bone Smash
  -Treasure Isle
  -Draw
  -Draw
  -Lucky Lucky
  -Item Boost
  -Defender

  Total AP Cost: 25
|------------------------------------------------------------------|


  *Aladdin's Abilities*


 __________________________________________________________________
| Slash Frenzy                                                     |
|------------------------------------------------------------------|
  AP Cost: 2

  Stops enemy movements with a rapid swarm of attacks. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Quickplay                                                        |
|------------------------------------------------------------------|
  AP Cost: 2

  Pounces on the enemy to obtain orbs. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Trick Fantasy                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Aladdin and Sora's joint attack,
  Speedster. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Jackpot                                                          |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases drop rate of munny, HP and MP orbs. Equip the whole
  Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Item Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Increases the effect done by healing items on the field.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Haste                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases MP restoration speeed after MP is fully consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Once More                                                        |
|------------------------------------------------------------------|
  AP Cost: 4

  Ensures 1 HP remains after taking damage from a combo.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Change                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Automatically replaces fallen Party Members
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  He's got some really good abilities, but only 20 AP to spend.
  You'll want him using his action abilities a lot. I recommend:

  -Slash Frenzy
  -Quickplay
  -Trick Fantasy
  -Jackpot
  -Item Boost
  -MP Haste
  -Once More

  Total AP Cost: 20
|------------------------------------------------------------------|


* Jack [Skellington]'s Abilities*


 __________________________________________________________________
| Blazing Fury                                                     |
|------------------------------------------------------------------|
  AP Cost: 2

  Becomes engulfed in flames and chases the enemy. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Icy Terror                                                       |
|------------------------------------------------------------------|
  AP Cost: 2

  Ice crystals form around and attack the target. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Bolts of Sorrow                                                  |
|------------------------------------------------------------------|
  AP Cost: 2

  Lightning bolts rain down upon the target. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Applause, Applause                                               |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Jack and Sora's joint attack, 
  Dance Call. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Lucky                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Will bring luck by increasing the drop rate of items. Equip the
  whole Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Fire Boost                                                       |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases damage done by fire-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzard Boost                                                   |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases damage done by blizzard-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Boost                                                    |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases damage done by thunder-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Hastera                                                       |
|------------------------------------------------------------------|
  AP Cost: 4

  Greatly increases MP restoration speed after MP is fully 
  consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Healing                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores HP while replaced by another Party member with Change.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Jack has 24 AP. He's like Donald: he has his magic spells, 
  MP Hastera... What he needs really. I recommend:

  -Blazing Fury
  -Icy Terror
  -Bolts of Sorrow
  -Applause, Applause
  -Blizzard Boost
  -Thunder Boost
  -MP Hastera
  -Auto Limit

  Total AP Cost: 23
|------------------------------------------------------------------|


  *Simba's Abilities*


 __________________________________________________________________
| Fierce Claw                                                      |
|------------------------------------------------------------------|
  AP Cost: 2

  Attacks the target successively. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Groundshaker                                                     |
|------------------------------------------------------------------|
  AP Cost: 2

  Attacks surrounding enemies with an earth-shaking battle cry.
  MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Healing Herb                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores the Party's HP using the powers of nature. MP Cost: 99
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| King's Pride                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Simba and Sora's joint attack, 
  Wildcat. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Rage                                                          |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores MP relative to the amount of damage taken.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Defender                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases defense in a pinch.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Hyper Healing                                                    |
|------------------------------------------------------------------|
  AP Cost: 3

  Quickly revives a fallen Party Member and greatly restores their
  HP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Healing                                                     |
|------------------------------------------------------------------|
  AP Cost: 3

  Restores HP while replaced by another Party member with Change.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Simba's an all-around fighter. He's got strong attacks, the 
  ability to heal, and decent support abilities. I recommend:

  -Fierce Claw
  -Groundshaker
  -Healing Herb
  -King's Pride
  -MP Rage
  -Auto Limit
  -Hyper Healing

  Total AP Cost: 17
|------------------------------------------------------------------|


  *Tron's Abilities*


 __________________________________________________________________
| Scouting Disk                                                    |
|------------------------------------------------------------------|
  AP Cost: 2

  Releases a disk that automatically finds and attacks an enemy.
  MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Pulsing Thunder                                                  |
|------------------------------------------------------------------|
  AP Cost: 2

  Releases electricity to attack nearby enemies. MP Cost: 10
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|



 __________________________________________________________________
| Complete Compilement                                             |
|------------------------------------------------------------------|
  AP Cost: 3

  A Limit Command that unleashes Tron and Sora's joint attack, 
  Setup. Consumes all of Sora's MP.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Jackpot                                                          |
|------------------------------------------------------------------|
  AP Cost: 4

  Increases drop rate of munny, HP and MP orbs. Equip the whole
  Party to further increase the drop rate.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Boost                                                    |
|------------------------------------------------------------------|
  AP Cost: 5

  Increases damage done by thunder-based attacks.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| MP Haste                                                         |
|------------------------------------------------------------------|
  AP Cost: 3

  Increases MP restoration speeed after MP is fully consumed.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Limit                                                       |
|------------------------------------------------------------------|
  AP Cost: 1

  Automatically sets the Reaction Command to Limit, if Limit is
  usable.
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Change                                                      |
|------------------------------------------------------------------|
  AP Cost: 5

  Automatically replaces fallen Party Members
|------------------------------------------------------------------|
| Type                                         	                   |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Tron has thunder-based action abilities, so you want to make 
  sure his support abilities assist this factor. I recommend:

  -Scouting Disk
  -Pulsing Thunder
  -Complete Compilement
  -Thunder Boost
  -MP Haste

  Total AP Cost: 15
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. H. 5. Drive Form Abilities....................................(iiih05) |
|-----------------------------------------------------------------------------|


The only abilities your drive forms gain for themselves are upgrades to their
Growth Abilities. Otherwise, they do not learn any, and all their abilities
are initial. Also, Drive Forms' only unique abilities are Action Abilities. 
The support abilities listed are those already equipped on Sora (Normal). You
cannot de-equip these abilities and they do not cost AP to equip.


  *Valor Form Abilities*


 __________________________________________________________________
| Brave Shot                                                       |
|------------------------------------------------------------------|
  Unleashs a powerful finishing combo move and knocks a single 
  target off its feet.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Brave Beat                                                       |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move that successively 
  attack several targets at once.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Sonic Strike                                                     |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move that pierces through
  a single target.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Sonic End                                                        |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move in a rapid midair
  attack to several targets at once.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Over the Horizon                                                 |
|------------------------------------------------------------------|
  Leaps towards a target in a rapid attack with [Square].
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Omega Finale                                                     |
|------------------------------------------------------------------|
  Deals finishing combo moves in the middle of a combo with 
  [Square].
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Retaliating Slash                                                |
|------------------------------------------------------------------|
  When knocked down, quickly regains balance and counterattacks
  with [Square].
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| High Jump LV?                                                    |
|------------------------------------------------------------------|
  An extreme jump! Jump even higher than you thought possible! The
  longer [Circle] is pressed down, the higher the jump.
 
  To obtain:
  -LV1 -- Initial
  -LV2 -- Form Level 3
  -LV3 -- Form Level 5
  -MAX -- Form Level 7
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Growth
|------------------------------------------------------------------|


 __________________________________________________________________
| Synch Blade                                                      |
|------------------------------------------------------------------|
  Equips a Keyblade in each hand. The ability of the left hand 
  weapon becomes available as well.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


  *Wisdom Form Abilities*


 __________________________________________________________________
| Wisdom Shot                                                      |
|------------------------------------------------------------------|
  changes the command Attack to Shoot.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Mobile Action                                                    |
|------------------------------------------------------------------|
  Actions will be enabled while moving.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Magic Haste                                                      |
|------------------------------------------------------------------|
  Shortens magic casting time and enables rapid magic combos.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Magic Spice                                                      |
|------------------------------------------------------------------|
  Powers up the finishing move of magic combos.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Retaliating Slash                                                |
|------------------------------------------------------------------|
  When knocked down, quickly regains balance and counterattacks
  with [Square].
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Quick Run LV?                                                    |
|------------------------------------------------------------------|
  Tilt the left analog stick and push [Square] to sprint rapidly.
  Keep the button pressed down for distance.

  Obtain by:
  -LV1 -- Initial
  -LV2 -- Form Level 3
  -LV3 -- Form Level 5
  -MAX -- Form Level 7
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Growth
|------------------------------------------------------------------|


  *Master Form Abilities*


 __________________________________________________________________
| Master Strike                                                    |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move that successively 
  attacks a single target.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Disaster                                                         |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move that draws in several 
  enemies and successively deals damage.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Master Magic                                                     |
|------------------------------------------------------------------|
  Powers up magic.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Aerial Dodge LV?                                                 |
|------------------------------------------------------------------|
  Press [Circle] in midair to jump again. It is useful for dodging 
  enemy attacks.

  Obtain by:
  -LV1 -- Initial
  -LV2 -- Form Level 3
  -LV3 -- Form Level 5
  -MAX -- Form Level 7
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Growth
|------------------------------------------------------------------|


 __________________________________________________________________
| Synch Blade                                                      |
|------------------------------------------------------------------|
  Equips a Keyblade in each hand. The ability of the left hand
  weapon becomes available as well.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


 __________________________________________________________________
| Endless Magic                                                    |
|------------------------------------------------------------------|
  Unleashes magic combos endlessly.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


  *Final Form Abilities*


 __________________________________________________________________
| Final Arcana                                                     |
|------------------------------------------------------------------|
  Handling the Keyblade with great skill, Unleashes a powerful
  finishing combo move to a single target.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Final Strike                                                     |
|------------------------------------------------------------------|
  While spinning in midair, deals a powerful finishing combo move
  to a single target.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Final Arts                                                       |
|------------------------------------------------------------------|
  Unleashes a powerful finishing combo move to get rid of several 
  targets at once.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Auto Assault                                                     |
|------------------------------------------------------------------|
  The Keyblade automatically unleashes attacks in various 
  situations.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Crime & Punishment                                               |
|------------------------------------------------------------------|
  A Keyblade held in each hand unleashes powerful magic spells.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Mobile Action                                                    |
|------------------------------------------------------------------|
  Actions will be enabled while moving.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Action
|------------------------------------------------------------------|


 __________________________________________________________________
| Glide LV?                                                        |
|------------------------------------------------------------------|
  Press [Square] in idair to ride the wind at extreme speed. Keep 
  the button pressed down for longer action.

  Obtain by:
  -LV1 -- Initial
  -LV2 -- Form Level 3
  -LV3 -- Form Level 5
  -MAX -- Form Level 7
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Growth
|------------------------------------------------------------------|


 __________________________________________________________________
| Synch Blade                                                      |
|------------------------------------------------------------------|
  Equips a Keyblade in each hand. The ability of the left hand
  weapon becomes available as well.
|------------------------------------------------------------------|
| Type:                                	                           |
|------------------------------------------------------------------|
  -Support
|------------------------------------------------------------------|


|=============================================================================|
| III. I. Weapons....................................................(iiii00) |
|=============================================================================|


At the end of each person's Weapon list there will be Kitsune's Tips. These
recommendations will help you optomize your characters, if you choose to use
them.


|-----------------------------------------------------------------------------|
| III. I. 1. Sora's Keychains........................................(iiii01) |
|-----------------------------------------------------------------------------|


Sora is one of the 'increasing' number of keyblade weilders. In order to
strengthen his weapon, he upgrades his weapon with keychains, rather than
getting a completely new weapon. The keyblade is similar to a sword, in th
manner it would be held, and the way it is used to attack: Thrusting, Cutting,
and Slashing. It's shape vaguely resembles that of an axe. 


 __________________________________________________________________
| Kingdom Key                                                      |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 1
  Ability: Defender 

  A keychain attached to the Keyblade. Increases defense at 
  critical moments.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Initial Weapon
|------------------------------------------------------------------|


 __________________________________________________________________
| Oathkeeper                                                       |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 3
  Ability: Form Boost

  Enhances magic and increases the duration of a Drive Form.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Obtained after completing the second Twilight Town visit.
|------------------------------------------------------------------|


 __________________________________________________________________
| Oblivion                                                         |
|------------------------------------------------------------------|
  Strength: 6
  Magic: 2
  Ability: Drive Boost

  Has great strength, and allows the Drive Gauge to restore quickly
  during MP Charge.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Reach Riku in The World That Never Was
|------------------------------------------------------------------|


 __________________________________________________________________
| Star Seeker                                                      |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 1
  Ability: Air Combo Plus

  Increases maximum combo by 1 when in midair.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Obtain Valor Form at YenSid's Tower.
|------------------------------------------------------------------|


 __________________________________________________________________
| Hidden Dragon                                                    |
|------------------------------------------------------------------|
  Strength: 2
  Magic: 2
  Ability: MP Rage

  Restores MP relative to the amount of damage taken.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Shan Yu at Land of Dragons.
|------------------------------------------------------------------|


 __________________________________________________________________
| Hero's Crest                                                     |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 0
  Ability: Air Combo Boost

  Increases the damage of the finishing move in the air relative
  to the number of hits in the combo.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Hydra at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| Monochrome                                                       |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 2
  Ability: Item Boost

  Increases the effect of restoration items used on the field.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Pete at Timeless River.
|------------------------------------------------------------------|


 __________________________________________________________________
| Follow the Wind                                                  |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 1
  Ability: Draw

  Draws in nearby orbs.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Barbossa at Port Royal.
|------------------------------------------------------------------|


 __________________________________________________________________
| Circle of Life                                                   |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 1
  Ability: MP Haste

  Has great strength, increasing MP restoration speed after MP is
  consumed.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Obtained when Simba joins at Pride Lands.
|------------------------------------------------------------------|


 __________________________________________________________________
| Photon Debugger                                                  |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 2
  Ability: Thunder Boost

  Increases damage done by thunder-based attacks.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Hostile Program at Space Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Gull Wing                                                        |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: Experience Boost

  Greatly increases the amount of experience gained when defeating
  an enemy at a critical moment.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Talking to Yuna at the Postern at Hollow Bastion, after 
   completing the 1000 Heartless Battle.
|------------------------------------------------------------------|


 __________________________________________________________________
| Rumbling Rose                                                    |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 0
  Ability: Finishing Plus

  Has great strength, allowing finishing combo moves to be 
  unleashed successively.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Obtained when Beast joins during second visit at Beast's Castle.
|------------------------------------------------------------------|


 __________________________________________________________________
| Guardian Soul                                                    |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 1
  Ability: Reaction Boost

  Has great strength, increasing the amount of damage dealt from
  Reaction Commands.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Hades during second visit at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| Wishing Lamp                                                     |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 3
  Ability: Jackpot

  Wishes come true by increasing the drop rate of munny, HP and MP
  orbs.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Jafar during second visit at Agrabah.
|------------------------------------------------------------------|


 __________________________________________________________________
| Decisive Pumpkin                                                 |
|------------------------------------------------------------------|
  Strength: 6
  Magic: 1
  Ability: Combo Boost

  The greater number of combos landed, the more damage dealt, 
  leading to a strong finishing move!
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Experiment during the second visit to Halloween Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Sweet Memories                                                   |
|------------------------------------------------------------------|
  Strength: 0
  Magic: 0
  Ability: Lucky Lucky

  Although it does not enhance attack strength, it increases the
  drop rate of items.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Completing the "Spooky-Cave" mini-game at the 100 Acre Wood.
|------------------------------------------------------------------|


 __________________________________________________________________
| Mysterious Abyss                                                 |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 3
  Ability: Blizzard Boost

  Enhances magic to increase damage dealt by blizzard-based 
  attacks.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Completing "Ursula's Revenge" song at Atlantica.
|------------------------------------------------------------------|


 __________________________________________________________________
| Sleeping Lion                                                    |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 3
  Ability: Combo Plus

  Well-balanced with strength and magic, increasing the maximum
  ground-based combos by 1.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Talking to Leon after completing all worlds twice, at Hollow 
   Bastion.
|------------------------------------------------------------------|


 __________________________________________________________________
| Bond of Flame                                                    |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 4
  Ability: Fire Boost

  Enhances magic to increase damage dealt by fire-based attacks.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Obtained after fighting together with Axel at Twilight Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Fatal Crest                                                      |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 5
  Ability: Berserk Charge

  Increases strength during MP Charge and allows unlimited 
  chaining of combos. When equipped, the combo finishing move is
  disabled.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Completing the Goddess of Fate Cup at Olympus Coliseum.
|------------------------------------------------------------------|


 __________________________________________________________________
| Fenrir                                                           |
|------------------------------------------------------------------|
  Strength: 7
  Magic: 1
  Ability: Negative Combo

  Has great range and strength, but maximum ground and midair
  combos are decreased by 1.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Defeating Sephiroth and viewing the Cloud v. Sephiroth scene at
   Radiant Garden.
|------------------------------------------------------------------|


 __________________________________________________________________
| Ultima Weapon                                                    |
|------------------------------------------------------------------|
  Strength: 6
  Magic: 4
  Ability: MP Hastega

  The Keyblade above all others, holding all power and will 
  increase MP restoration rate, once all MP has been consumed.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -7 Orichalcum+ :
     -Complete Atlantica
     -Complete 100 Acre Wood
     -Chest in Central Computer Area, at Space Paranoids
     -Chest in Sunset Terrace, at Twilight Town
     -Chest in Brink of Despair, at The World That Never Was
     -Complete Goddess of Destiny Cup at Olympus Coliseum
     -Collect 1x of every other Synthesis item

  -1 Orichalcum (Dropped by Bulky Vendor [18%])

  -1 Mythril Crystal (Gained through Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])

  -1 Dense Crystal (Dropped by Berserker [12%])

  -4 Serenity Crystal (Dropped by Berserker/Samurai [4%])

  -1 Twilight Crystal (Dropped by Sorcerer [12%])

  -1 Energy Crystal (Dropped by Bookmaster/Shaman [4%])

  -Ultimate Recipe (Chest before Pod Room during final visit to
                    Twilight Town)
|------------------------------------------------------------------|




|------------------------------------------------------------------|
  Kitsune's Tips:

  Sora has a ton of keyblades to use... but which ones should he?
  Well, I recommend these, in order that you'll most likely get 
  them:


  *After Valor Form*
  -Star Seeker (Sora)
  -Kingdom Key (Valor)

  *After Wisdom Form*
  -Monochrome (Sora)
  -Hero's Crest (Valor)

  *After Master Form*
  -Circle of Life (Sora)
  -Hero's Crest (Valor)
  -Monochrome (Master)

  *Before Final Form*
  -Sleeping Lion (Sora)
  -Rumbling Rose (Valor)
  -Bond of Flame (Master)

  *After Final Form, Before End Game*
  -Ultima Weapon (Sora)
  -Fenrir (Valor)
  -Fatal Crest (Master)
  -Oblivion (Final)
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. I. 2. Donald's Staves.........................................(iiii02) |
|-----------------------------------------------------------------------------|


Though Donald is a magician, he can still dish some damage out
with his weapons, which are staves. They are best used to 
increase his Magic, rather than Strength.


 __________________________________________________________________
| Mage's Staff                                                     |
|------------------------------------------------------------------|
  Strength: 1
  Magic: 1
  Ability: --

  A staff fit for a mage.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Initial Weapon
|------------------------------------------------------------------|


 __________________________________________________________________
| Hammer Staff                                                     |
|------------------------------------------------------------------|
  Strength: 2
  Magic: 1
  Ability: --

  A staff used for its strength.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Victory Bell                                                     |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 2
  Ability: --

  A staff used to increase strength. Also increases magic.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Port Royal)
|------------------------------------------------------------------|


 __________________________________________________________________
| Comet Staff                                                      |
|------------------------------------------------------------------|
  Strength: 2
  Magic: 2
  Ability: --

  A staff used for its strength and magic, inspired by the stars.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Olympus Coliseum)
|------------------------------------------------------------------|



 __________________________________________________________________
| Lord's Broom                                                     |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 3
  Ability: --

  A staff used to increase strength and magic.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Pride Lands)
|------------------------------------------------------------------|


 __________________________________________________________________
| Wisdom Wand                                                      |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 5
  Ability: --

  A staff with great magic and strength.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (The World That Never Was)
|------------------------------------------------------------------|


 __________________________________________________________________
| Meteor Staff                                                     |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 3
  Ability: Lucky Lucky

  A staff of great strength that increases magic. Increases the
  drop rate of items.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Chest at Port Royal (Ship Graveyard - Seadrift Keep)
|------------------------------------------------------------------|


 __________________________________________________________________
| Rising Dragon                                                    |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 4
  Ability: Item Boost

  A staff with great strength and magic. Increases the effect of
  restoration items used on the field.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Completing the Cerberus Cup at Olympus Coliseum
|------------------------------------------------------------------|


 __________________________________________________________________
| Shaman's Relic                                                   |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 5
  Ability: MP Rage

  A staff with great magic and strength. Restores MP relative to
  the amount of damage taken.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Dropped by Shaman [1%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Nobody Lance                                                     |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 5
  Ability: Defender

  A lance with great strength and magic. Increases defense in
  critical situations.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Dropped by Dragoon [1%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the Queen                                                   |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 6
  Ability: Hyper Healing

  A staff with colossal magic and strength. Quickly revives the
  wielder when fallen, and restores much of their HP.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -2 Dense Crystals (Dropped by Berserker [12%])
  -3 Dense Gems (Dropped by Samurai [12%])
  -4 Dense Stones (Dropped by Sniper [12%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the Queen+                                                  |
|------------------------------------------------------------------|
  Strength: 6
  Magic: 5
  Ability: MP Hastega

  A powerful staff with colossal magic and strength. After all MP
  is consumed, MP recovery speed increases greatly.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -2 Dense Crystals (Dropped by Berserker [12%])
  -3 Dense Gems (Dropped by Samurai [12%])
  -4 Dense Stones (Dropped by Sniper [12%])
  -5 Dense Shards (Dropped by Creeper [8%] / Dragoon [12%])
  -1 Serenity Crystal (Dropped by Assassin/Samurai [4%])
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. I. 3. Goofy's Shields.........................................(iiii03) |
|-----------------------------------------------------------------------------|


Goofy uses Shields as his 'weapon'. They can dish out some 
pretty good damage. Though they don't increase magic at all 
(like Goofy uses magic anyways), they do increase strength, more
than Sora's weapons.


 __________________________________________________________________
| Knight's Shield                                                  |
|------------------------------------------------------------------|
  Strength: 1
  Magic: 0
  Ability: --

  A shield fit for a knight.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Initial Weapon
|------------------------------------------------------------------|


 __________________________________________________________________
| Adamant Shield                                                   |
|------------------------------------------------------------------|
  Strength: 2
  Magic: 0
  Ability: --

  A shield that excels in defense rather than strength. Blocks
  various attacks.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Chain Gear                                                       |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  A large shield that blocks various attacks. Can also be used for
  attacking.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Port Royal)
|------------------------------------------------------------------|


 __________________________________________________________________
| Falling Star                                                     |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  A small, easy-to-handle shield used solely for attacking.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Olympus Coliseum)
|------------------------------------------------------------------|


 __________________________________________________________________
| Dreamcloud                                                       |
|------------------------------------------------------------------|
  Strength: 4
  Magic: 0
  Ability: --

  A shield with great strength used solely for attacking.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (Pride Lands)
|------------------------------------------------------------------|


 __________________________________________________________________
| Knight Defender                                                  |
|------------------------------------------------------------------|
  Strength: 7
  Magic: 0
  Ability: --

  A shield with great strength used solely for attacking.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Shop (The World That Never Was)
|------------------------------------------------------------------|


 __________________________________________________________________
| Ogre Shield                                                      |
|------------------------------------------------------------------|
  Strength: 5
  Magic: 0
  Ability: Defender

  A shield with great strength that also blocks various attacks.
  Defense will increase in critical situations.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Chest at Land of Dragons (Throne Room)
|------------------------------------------------------------------|


 __________________________________________________________________
| Genji Shield                                                     |
|------------------------------------------------------------------|
  Strength: 6
  Magic: 0
  Ability: Lucky Lucky

  A shield with great strength and defense. Increases the drop
  rate of items.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Completing the Titan Cup
|------------------------------------------------------------------|


 __________________________________________________________________
| Akashic Record                                                   |
|------------------------------------------------------------------|
  Strength: 7
  Magic: 0
  Ability: MP Haste

  A shield with great strength. Increases the MP restoration speed
  when all MP is consumed.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Dropped by Bookmaster [1%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Nobody Guard                                                     |
|------------------------------------------------------------------|
  Strength: 8
  Magic: 0
  Ability: Hyper Healing

  A shield with great strength. Quickly revives the wielder when
  fallen, and restores a lot of their HP.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Dropped by Gambler [1%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the King                                                    |
|------------------------------------------------------------------|
  Strength: 9
  Magic: 0
  Ability: Item Boost

  A powerful shield with great strength and defense. Increases the
  effect of restoration items used on the field.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -2 Twilight Crystals (Dropped by Sorcerer [12%])
  -3 Twilight Gems (Dropped by Assassin [12%])
  -4 Twilight Stones (Dropped by Dancer [12%])
  -5 Twilight Shards (Dropped by Gambler [12%] / Dusk [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the King+                                                   |
|------------------------------------------------------------------|
  Strength: 9
  Magic: 0
  Ability: MP Rage

  A powerful shield with great strength and defense. Restores MP
  relative to the amount of damage taken.
|------------------------------------------------------------------|
| Obtained by:			                                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -2 Twilight Crystals (Dropped by Sorcerer [12%])
  -3 Twilight Gems (Dropped by Assassin [12%])
  -4 Twilight Stones (Dropped by Dancer [12%])
  -5 Twilight Shards (Dropped by Gambler [12%] / Dusk [10%])
  -1 Serenity Crystal (Dropped by Assassin/Samurai [4%])
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. I. 4. Guest Party Members' Weapons............................(iiii04) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Riku's Weapon -- Way to the Dawn                                 |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  Deals various attacks.
|------------------------------------------------------------------|


 __________________________________________________________________
| Beast's Weapon -- Beast's Claw                                   |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  --
|------------------------------------------------------------------|


 __________________________________________________________________
| Mulan's Weapon -- Sword of the Ancestor                          |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  Useful when fighting close enemies.
|------------------------------------------------------------------|


 __________________________________________________________________
| Auron's Weapon -- Battlefields of War                            |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  Deals various attacks.
|------------------------------------------------------------------|


 __________________________________________________________________
| Jack [Sparrow]'s Weapon -- Skill and Crossbones                  |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  A pirate's best friend, it can parry enemy attacks.
|------------------------------------------------------------------|


 __________________________________________________________________
| Aladdin's Weapon -- Scimitar                                     |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  A sword, light as a feather, for quick attacks!
|------------------------------------------------------------------|


 __________________________________________________________________
| Jack [Skellington]'s Weapon -- Bone Fist                         |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  --
|------------------------------------------------------------------|


 __________________________________________________________________
| Simba's Weapon -- Proud Fang                                     |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  --
|------------------------------------------------------------------|


 __________________________________________________________________
| Tron's Weapon -- Identity Disk                                   |
|------------------------------------------------------------------|
  Strength: 3
  Magic: 0
  Ability: --

  Attack enemies from afar.
|------------------------------------------------------------------|


|=============================================================================|
| III. J. Armor......................................................(iiij00) |
|=============================================================================|


 __________________________________________________________________
| Elven Bandanna                                                   |
|------------------------------------------------------------------|
  Defense: 1
  Resistance: --

  Slightly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Twilight Town (Old Mansion)
  -Shop (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Divine Bandanna                                                  |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: --

  Increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Disney Castle), (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Protect Belt                                                     |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: --

  Greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Completing the Cerberus Cup at Olympus Coliseum
|------------------------------------------------------------------|


 __________________________________________________________________
| Gaia Belt                                                        |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Thunder: 20%
   -Dark: 20%

  Greatly increases defense as well as thunder and dark resistance.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Space Paranoids (Communications Room)
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Band                                                       |
|------------------------------------------------------------------|
  Defense: 4
  Resistance: --

  Extremely increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Stones (Chests, Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit/Silver Rock [8%]/6%])
  -1 Dark Stone (Dropped by Assault Rider/Nightwalker [12%]/[10%])
  -1 Lucid Stone (Dropped by Graveyard/Toy Soldier [12%]/[12%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Buster Band                                                      |
|------------------------------------------------------------------|
  Defense: 5
  Resistance: --

  Has extremely high defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:
  
  -3 Mythril Stones (Chests, Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit/Silver Rock [8%]/6%])
  -1 Dark Stone (Dropped by Assault Rider/Nightwalker [12%]/[10%])
  -1 Lucid Stone (Dropped by Graveyard/Toy Soldier [12%]/[12%])
  -1 Serenity Stone (Dropped by Morning Star [4%])
|------------------------------------------------------------------|



 __________________________________________________________________
| Cosmic Belt                                                      |
|------------------------------------------------------------------|
  Defense: 6
  Resistance: --

  Has the greatest defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at The World That Never Was (Twilight's View)
|------------------------------------------------------------------|


 __________________________________________________________________
| Fire Bangle                                                      |
|------------------------------------------------------------------|
  Defense: 1
  Resistance: 
   -Fire: 20%

  Increases fire resistance and slightly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Fira Bangle                                                      |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: 
   -Fire: 20%

  Increases fire resistance and increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Agrabah)
|------------------------------------------------------------------|


 __________________________________________________________________
| Firaga Bangle                                                    |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Fire: 20%

  Increases fire resistance and greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Blazing Stone (Dropped by Tornado Step [8%])
  -1 Blazing Shard (Dropped by Hammer Frame [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Firagun Bangle                                                   |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Fire: 25%

  Greatly increases fire resistance and greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Blazing Stone (Dropped by Tornado Step [8%])
  -1 Blazing Shard (Dropped by Hammer Frame [10%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzard Armlet                                                  |
|------------------------------------------------------------------|
  Defense: 1
  Resistance:
   -Blizzard: 20% 

  Increases blizzard resistance and slightly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzara Armlet                                                  |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: 
   -Blizzard: 20%

  Increases blizzard resistance and increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Agrabah)
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzaga Armlet                                                  |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Blizzard: 20%

  Increases blizzard resistance and greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Frost Stone (Dropped by Hot Rod [12%])
  -1 Frost Shard (Dropped by Lance Soldier [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzagun Armlet                                                 |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Blizzard: 25%

  Greatly increases blizzard resistance and greatly increases 
  defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Frost Stone (Dropped by Hot Rod [12%])
  -1 Frost Shard (Dropped by Lance Soldier [10%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Trinket                                                  |
|------------------------------------------------------------------|
  Defense: 1
  Resistance:
   -Thunder: 20% 

  Increases thunder resistance and slightly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Thundara Trinket                                                 |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: 
   -Thunder: 20%

  Increases thunder resistance and increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Agrabah)
|------------------------------------------------------------------|


 __________________________________________________________________
| Thundaga Trinket                                                 |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Thunder: 20%

  Increases thunder resistance and greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Lightning Stone (Dropped by Emerald Blues [10%])
  -1 Lightning Shard (Dropped by Bolt Tower [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Thundagun Trinket                                                |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Thunder: 25%

  Greatly increases thunder resistance and greatly increases 
  defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Lightning Stone (Dropped by Emerald Blues [10%])
  -1 Lightning Shard (Dropped by Bolt Tower [10%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Shadow Anklet                                                    |
|------------------------------------------------------------------|
  Defense: 1
  Resistance: 
   -Dark: 20%

  Increases dark resistance and slightly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Anklet                                                      |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: 
   -Dark: 20%

  Increases dark resistance and increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Disney Castle)
|------------------------------------------------------------------|


 __________________________________________________________________
| Midnight Anklet                                                  |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Dark: 20%

  Increases dark resistance and greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Lucid Stone (Dropped by Toy Soldier [12%])
  -1 Lucid Shard (Dropped by Trick Ghost [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Chaos Anklet                                                     |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Dark: 25%

  Greatly increases dark resistance and greatly increases 
  defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Shards (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
  -1 Lucid Stone (Dropped by Toy Soldier [12%])
  -1 Lucid Shard (Dropped by Trick Ghost [10%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Champion Belt                                                    |
|------------------------------------------------------------------|
  Defense: 0
  Resistance: 
   -Fire: 20%
   -Blizzard: 20%
   -Thunder: 20%

  Increases fire, blizzard, and thunder resistance.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Beating Setzer with Roxas at Twilight Town
|------------------------------------------------------------------|


 __________________________________________________________________
| Abas Chain                                                       |
|------------------------------------------------------------------|
  Defense: 1
  Resistance: 
   -Fire: 20%
   -Blizzard: 20%
   -Thunder: 20%

  Increases fire, blizzard, and thunder resistance and slightly
  increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Aegis Chain                                                      |
|------------------------------------------------------------------|
  Defense: 2
  Resistance: 
   -Fire: 20%
   -Blizzard: 20%
   -Thunder: 20%

  Increases fire, blizzard, and thunder resistance and increases
  defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Agrabah)
|------------------------------------------------------------------|


 __________________________________________________________________
| Acrisius                                                         |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Fire: 20%
   -Blizzard: 20%
   -Thunder: 20%

  Increases fire, blizzard, and thunder resistance and greatly
  increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Blazing Stone (Dropped by Tornado Step [8%])
  -1 Frost Stone (Dropped by Hot Rod [12%])
  -1 Lightning Stone (Dropped by Emerald Blues [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Acrisius+                                                        |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Fire: 25%
   -Blizzard: 25%
   -Thunder: 25%

  Highly increases fire, blizzard, and thunder resistance and
  greatly increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -3 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Blazing Stone (Dropped by Tornado Step [8%])
  -1 Frost Stone (Dropped by Hot Rod [12%])
  -1 Lightning Stone (Dropped by Emerald Blues [10%])
  -1 Serenity Stone (Dropped by Morning Star/Dusk [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Cosmic Chain                                                     |
|------------------------------------------------------------------|
  Defense: 3
  Resistance: 
   -Fire: 30%
   -Blizzard: 30%
   -Thunder: 30%

  Greatly increases fire, blizzard, and thunder resistance and
  increases defense.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Hollow Bastion (Heartless Manufactory)
|------------------------------------------------------------------|


 __________________________________________________________________
| Petit Ribbon                                                     |
|------------------------------------------------------------------|
  Defense: 4
  Resistance: 
   -Fire: 10%
   -Blizzard: 10%
   -Thunder: 10%
   -Dark: 10%

  Slightly increases all resistances.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -1 Dense Stone (Dropped by Sniper [12%])
  -1 Dense Shard (Dropped by Creeper/Dragoon [8%]/[12%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Ribbon                                                           |
|------------------------------------------------------------------|
  Defense: 4
  Resistance: 
   -Fire: 20%
   -Blizzard: 20%
   -Thunder: 20%
   -Dark: 20%

  Increases all resistances.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Orichalcum (Dropped by Bulky Vendor [18%])
  -1 Dense Stone (Dropped by Sniper [12%])
  -1 Dense Shard (Dropped by Creeper/Dragoon [8%]/[12%])
  -1 Serenity Gem (Dropped by Assassin/Berserker [4%])
|------------------------------------------------------------------|


|=============================================================================|
| III. K. Accessories................................................(iiik00) |
|=============================================================================|


 __________________________________________________________________
| Ability Ring                                                     |
|------------------------------------------------------------------|
  AP: 1
  Strength: 0
  Magic: 0

  Slightly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Twilight Town (Sunset Terrace)
  -Shop (Twilight Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Engineer's Ring                                                  |
|------------------------------------------------------------------|
  AP: 2
  Strength: 0
  Magic: 0

  Increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Timeless River)
|------------------------------------------------------------------|


 __________________________________________________________________
| Technician's Ring                                                |
|------------------------------------------------------------------|
  AP: 3
  Strength: 0
  Magic: 0

  Greatly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Halloween Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Skill Ring                                                       |
|------------------------------------------------------------------|
  AP: 4
  Strength: 0
  Magic: 0

  Extremely increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Agrabah (Palace Walls)
|------------------------------------------------------------------|


 __________________________________________________________________
| Skillful Ring                                                    |
|------------------------------------------------------------------|
  AP: 5
  Strength: 0
  Magic: 0

  Drastically increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Completing the Titan Cup at Olympus Coliseum
|------------------------------------------------------------------|


 __________________________________________________________________
| Expert's Ring                                                    |
|------------------------------------------------------------------|
  AP: 6
  Strength: 0
  Magic: 0

  Exceedingly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Dark Crystal (Dropped by Air Pirate [8%])
  -1 Dark Gem (Dropped by Gargoyle Knight/Warrior [10%])
  -1 Dark Stone (Dropped by Assault Rider [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Master's Ring                                                    |
|------------------------------------------------------------------|
  AP: 7
  Strength: 0
  Magic: 0

  Extraordinarily increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Dark Crystal (Dropped by Air Pirate [8%])
  -1 Dark Gem (Dropped by Gargoyle Knight/Warrior [10%])
  -1 Dark Stone (Dropped by Assault Rider [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
  -1 Serenity Gem (Dropped by Assassin/Berserker [4%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Cosmic Ring                                                      |
|------------------------------------------------------------------|
  AP: 8
  Strength: 0
  Magic: 0

  Tremendously increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at 100 Acre Wood (Starry Hill)
|------------------------------------------------------------------|


 __________________________________________________________________
| Sardonyx Ring                                                    |
|------------------------------------------------------------------|
  AP: 1
  Strength: 1
  Magic: 0

  Increases strength and slightly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Tourmaline Ring                                                  |
|------------------------------------------------------------------|
  AP: 2
  Strength: 1
  Magic: 0

  Increases strength and increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Timeless River)
|------------------------------------------------------------------|


 __________________________________________________________________
| Aquamarine Ring                                                  |
|------------------------------------------------------------------|
  AP: 3
  Strength: 1
  Magic: 0

  Increases strength and greatly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Halloween Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Garnet Ring                                                      |
|------------------------------------------------------------------|
  AP: 4
  Strength: 1
  Magic: 0

  Increases strength and extremely increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit [8%])
  -1 Power Shard (Dropped by Large Body [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Diamond Ring                                                     |
|------------------------------------------------------------------|
  AP: 5
  Strength: 1
  Magic: 0

  Increases strength and drastically increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit [8%])
  -1 Power Shard (Dropped by Large Body [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Silver Ring                                                      |
|------------------------------------------------------------------|
  AP: 1
  Strength: 0
  Magic: 1

  Increases magic and slightly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Land of Dragons)
|------------------------------------------------------------------|


 __________________________________________________________________
| Gold Ring                                                        |
|------------------------------------------------------------------|
  AP: 2
  Strength: 0
  Magic: 1

  Increases magic and increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Timeless River)
|------------------------------------------------------------------|


 __________________________________________________________________
| Platinum Ring                                                    |
|------------------------------------------------------------------|
  AP: 3
  Strength: 0
  Magic: 1

  Increases magic and greatly increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Shop (Halloween Town)
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Ring                                                     |
|------------------------------------------------------------------|
  AP: 4
  Strength: 0
  Magic: 1

  Increases magic and extremely increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing

  -2 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit [8%])
  -1 Dark Stone (Dropped by Assault Rider [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Orichalcum Ring                                                  |
|------------------------------------------------------------------|
  AP: 5
  Strength: 0
  Magic: 1

  Increases magic and drastically increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing

  -2 Mythril Stones (Synthesis)
    -1 Dense Stone (Dropped by Sniper [12%])
    -2 Dense Shards (Dropped by Creeper/Dragoon [8%]/[12%])
    -1 Twilight Stone (Dropped by Dancer [12%])
    -2 Twilight Shards (Dropped by Dusk/Gambler [10%]/[12%])
    -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
  -1 Power Stone (Dropped by Luna Bandit [8%])
  -1 Dark Stone (Dropped by Assault Rider [12%])
  -1 Dark Shard (Dropped by Soldier [8%])
  -1 Serenity Shard (Dropped by Assault Rider/Creeper [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Soldier Earring                                                  |
|------------------------------------------------------------------|
  AP: 4
  Strength: 2
  Magic: 0

  Highly increases maximum AP and strength.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Gems (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
  -1 Dark Gem (Dropped by Gargoyle Knight/Warrior [10%])
  -1 Lucid Gem (Dropped by Bookmaster [10%])
  -1 Frost Gem (Dropped by Fortune Teller/Ice Cube [8%]/[4%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Fencer Earring                                                   |
|------------------------------------------------------------------|
  AP: 5
  Strength: 2
  Magic: 1

  Highly increases maximum AP and strength and also increases 
  magic.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Gems (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
  -1 Dark Gem (Dropped by Gargoyle Knight/Warrior [10%])
  -1 Lucid Gem (Dropped by Bookmaster [10%])
  -1 Frost Gem (Dropped by Fortune Teller/Ice Cube [8%]/[4%])
  -1 Serenity Stone (Dropped by Morning Star/Dusk [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Mage Earring                                                     |
|------------------------------------------------------------------|
  AP: 4
  Strength: 0
  Magic: 2

  Highly increases maximum AP and magic.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Gems (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
  -1 Power Gem (Dropped by Shaman [10%])
  -1 Lightning Gem (Dropped by Armored Knight [12%])
  -1 Blazing Gem (Dropped by Fat Bandit [12%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Slayer Earring                                                   |
|------------------------------------------------------------------|
  AP: 5
  Strength: 1
  Magic: 2

  Highly increases maximum AP and magic and also increases 
  strength.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Mythril Gems (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
  -1 Power Gem (Dropped by Shaman [10%])
  -1 Lightning Gem (Dropped by Armored Knight [12%])
  -1 Blazing Gem (Dropped by Fat Bandit [12%])
  -1 Serenity Stone (Dropped by Morning Star/Dusk [4%]/[2%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Moon Amulet                                                      |
|------------------------------------------------------------------|
  AP: 3
  Strength: 2
  Magic: 2

  Highly increases strength and magic and also greatly increases 
  maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Orichalcums (Dropped by Bulky Vendor [18%])
  -1 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Twilight Stone (Dropped by Dancer [12%])
  -1 Twilight Shard (Dropped by Gambler [12%] / Dusk [10%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Star Charm                                                       |
|------------------------------------------------------------------|
  AP: 5
  Strength: 2
  Magic: 2

  Greatly increases strength and magic and drastically increases 
  maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Synthesizing:

  -2 Orichalcums (Dropped by Bulky Vendor [18%])
  -1 Mythril Crystals (Synthesis)
     -1 Dense Crystal (Berserker [12%])
     -2 Dense Gem (Samurai [12%])
     -1 Twilight Crystal (Sorcerer [12%]
     -2 Twilight Gem (Assassin [12%]
     -1 Serenity Stone (Morning Star [4%])
  -1 Twilight Stone (Dropped by Dancer [12%])
  -1 Twilight Shard (Dropped by Gambler [12%] / Dusk [10%])
  -1 Serenity Gem (Dropped by Assassin/Berserker [4%])
|------------------------------------------------------------------|


 __________________________________________________________________
| Cosmic Arts                                                      |
|------------------------------------------------------------------|
  AP: 7
  Strength: 2
  Magic: 2

  Highly increases strength and magic and extraordinarily
  increases maximum AP.
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at Space Paranoids (Central Computer Mesa)
|------------------------------------------------------------------|


 __________________________________________________________________
| Draw Ring                                                        |
|------------------------------------------------------------------|
  AP: 0
  Strength: 0
  Magic: 0

  Draws in nearby orbs.

  Ability: Draw
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Chest at 100 Acre Wood (Rabbit's House)
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucky Ring                                                       |
|------------------------------------------------------------------|
  AP: 0
  Strength: 0
  Magic: 0

  Brings luck to the wearer, increasing the drop rate of items.

  Ability: Lucky Lucky
|------------------------------------------------------------------|
| Obtained by:                                	                   |
|------------------------------------------------------------------|
  -Completing the Pain and Panic Cup at Olympus Coliseum.
|------------------------------------------------------------------|


|=============================================================================|
| III. L. Items......................................................(iiil00) |
|=============================================================================|


 __________________________________________________________________
| Potion                                                           |
|------------------------------------------------------------------|
  Restores 40% of the target's HP. An equippable item.  
|------------------------------------------------------------------|
| Type:  	                              	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Hi-Potion                                                        |
|------------------------------------------------------------------|
  Restores 60% of the target's HP. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Ether                                                            |
|------------------------------------------------------------------|
  Fully restores target's MP. Restores Charge Gauge during MP 
  Charge. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Elixir                                                           |
|------------------------------------------------------------------|
  Fully restores target's HP and MP. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Mega-Potion                                                      |
|------------------------------------------------------------------|
  Restores 40% of the Party's HP. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Mega-Ether                                                       |
|------------------------------------------------------------------|
  Fully restores Party's MP. Restores Charge Gauge during MP
  Charge. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Megalixir                                                        |
|------------------------------------------------------------------|
  Fully restores Party's HP and MP. An equippable item.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Tent                                                             |
|------------------------------------------------------------------|
  Fully restores Party's HP and MP. Usable only from the Main Menu.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Drive Recovery                                                   |
|------------------------------------------------------------------|
  Restores up to one full Drive Gauge. Usable only from the Main 
  Menu.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| High Drive Recovery                                              |
|------------------------------------------------------------------|
  Restores up to three full Drive Gauges. Usable only from the Main
  Menu.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Boost                                                      |
|------------------------------------------------------------------|
  Permanently increases Strength by 1. 

  Obtained from chests and synthesis.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Defense Boost                                                    |
|------------------------------------------------------------------|
  Permanently increases Defense by 1.

  Obtained from chests and synthesis.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Magic Boost                                                      |
|------------------------------------------------------------------|
  Permanently increases Magic by 1. 

  Obtained from chests and synthesis.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| AP Boost                                                         |
|------------------------------------------------------------------|
  Permanently increases maximum AP by 1. 

  Obtained from chests and synthesis.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Munny Pouch                                                      |
|------------------------------------------------------------------|
  A pouch from the King. There's 5,000 munny inside for some 
  reason.

  Gained at Twilight Town with Roxas.

  Purpose: Allows munny to be held.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Crystal Orb                                                      |
|------------------------------------------------------------------|
  A pretty crystal. It sparkles brightly when held up to the sun.

  Gained once Sora becomes playable.

  Purpose: It is my belief that this item is just there as note 
  that Sora can be saved by King Mickey, and that this item allows 
  that. 
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Membership Card                                                  |
|------------------------------------------------------------------|
  A membership card of the Hollow Bastion Restoration Committee.
  A rare, honorary membership card.

  Given by Aerith during first visit to Hollow Bastion.

  Purpose: Other than access to Hollow Bastion, it becomes a 
  keyhole later on.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Ice Cream                                                        |
|------------------------------------------------------------------|
  Ice cream found inside the box. Mmmmm. It's refreshing and
  tastes really good.

  Recieved from Malificent after the events at Hollow Bastion.

  Purpose: I don't know really. Possibly to hint about Roxas to
  Sora.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Picture                                                          |
|------------------------------------------------------------------|
  A picture found inside the box. It shows Hayner and the gang in
  front of the old mansion in Twilight Town.

  Recieved from Malificent after the events at Hollow Bastion.

  Purpose: Same as Ice Cream.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Hades Cup Trophy                                                 |
|------------------------------------------------------------------|
  Trophy presented to the champion of the Hades Paradox Cup. It is
  of having won many severe battles.

  Recieved after completing the Hades Paradox Cup

  Purpose: Exactly as said, it's just proof.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Key Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Baseball Charm                                                   |
|------------------------------------------------------------------|
  With the help of two friends, use the Summon Command to call 
  forth Chicken Little for a helping hand.

  Given by Merlin after visiting the 100 Acre Wood on your first
  trip to Hollow Bastion.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Summon Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Lamp Charm                                                       |
|------------------------------------------------------------------|
  With the help of two friends, use the Summon Command to call 
  forth Genie for a helping hand.

  Obtained after defeating Volcano and Blizzard Lords at Agrabah.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Summon Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Ukulele Charm                                                    |
|------------------------------------------------------------------|
  With the help of two friends, use the Summon Command to call 
  forth Stitch for a helping hand.

  Obtained from a chest at Hollow Bastion. After gaining Master
  Form, there will be a chest on the way back to Space Paranoids.
  Ukulele Charm is in that chest.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Summon Item
|------------------------------------------------------------------|


 __________________________________________________________________
| Feather Charm                                                    |
|------------------------------------------------------------------|
  With the help of two friends, use the Summon Command to call 
  forth Peter Pan for a helping hand.

  In a chest at Port Royal (Ship Graveyard) during your second
  visit.
|------------------------------------------------------------------|
| Type:         	                       	                   |
|------------------------------------------------------------------|
  -Summon Item
|------------------------------------------------------------------|


|=============================================================================|
| III. M. Item Synthesis.............................................(iiim00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| III. M. 1. Free Development........................................(iiim01) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Firaga Bangle                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Blazing Stone
  -1 Blazing Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Firagun Bangle                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Blazing Stone
  -1 Blazing Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzaga Armlet                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Frost Stone
  -1 Frost Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzagun Armlet                                                 |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Frost Stone
  -1 Frost Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Thundaga Trinket                                                 |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Lightning Stone
  -1 Lightning Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Thundagun Trinket                                                |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Lightning Stone
  -1 Lightning Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Midnight Anklet                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Lucid Stone
  -1 Lucid Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Chaos Anklet                                                     |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
   -C / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Shards
  -1 Lucid Stone
  -1 Lucid Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Acrisius                                                         |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Stones
  -1 Blazing Stone
  -1 Frost Stone
  -1 Lightning Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Acrisius+                                                        |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Stones
  -1 Blazing Stone
  -1 Frost Stone
  -1 Lightning Stone
  -1 Serenity Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Band                                                       |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
  -1 Lucid Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Buster Band                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -5 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
  -1 Lucid Stone
  -1 Serenity Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Garnet Ring                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 16 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Power Shard
  -1 Dark Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Diamond Ring                                                     |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 16 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Power Shard
  -1 Dark Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Ring                                                     |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 17 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
  -1 Dark Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Orichalcum Ring                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 17 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
  -1 Dark Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Soldier Earring                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Gems
  -1 Dark Gem
  -1 Frost Gem
  -1 Lucid Gem
|------------------------------------------------------------------|


 __________________________________________________________________
| Fencer Earring                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Gems
  -1 Dark Gem
  -1 Frost Gem
  -1 Lucid Gem
  -1 Serenity Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Mage Earring                                                     |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Gems
  -1 Power Gem
  -1 Blazing Gem
  -1 Lightning Gem
|------------------------------------------------------------------|


 __________________________________________________________________
| Slayer Earring                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Gems
  -1 Power Gem
  -1 Blazing Gem
  -1 Lightning Gem
  -1 Serenity Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Expert's Ring                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 29 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Crystals
  -1 Dark Crystal
  -1 Dark Gem
  -1 Dark Stone
  -1 Dark Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Master's Ring                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 29 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Crystals
  -1 Dark Crystal
  -1 Dark Gem
  -1 Dark Stone
  -1 Dark Shard
  -1 Serenity Gem
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Shard                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Synthesis Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 18 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Dense Stone
  -3 Dense Shards
  -1 Twilight Stone
  -3 Twilight Shards
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Stone                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Synthesis Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 18 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Dense Stone
  -3 Dense Shards
  -1 Twilight Stone
  -3 Twilight Shards
  -1 Serenity Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Gem                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Synthesis Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 34 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Dense Crystal
  -3 Dense Gems
  -1 Twilight Crystal
  -3 Twilight Gems
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Crystal                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Synthesis Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 34 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Dense Crystal
  -3 Dense Gems
  -1 Twilight Crystal
  -3 Twilight Gems
  -1 Serenity Stone
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. M. 2. Recipes.................................................(iiim02) |
|-----------------------------------------------------------------------------|


  *Mega Recipe*


The Mega-Recipe can be found at Beast's Castle, in Beast's Room
(1st Visit).


 __________________________________________________________________
| Mega-Potion                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 12 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Shards
  -1 Power Shard
  -1 Blazing Shard
  -1 Lucid Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Mega-Ether                                                       |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -B / 12 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Shards
  -1 Power Shard
  -1 Blazing Shard
  -1 Lucid Shard
  -1 Serenity Stone
|------------------------------------------------------------------|


  *Recovery Recipe*


The Recovery Recipe can be found at Land of Dragons on Mountain
Trail (1st Visit).


 __________________________________________________________________
| Drive Recovery                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 16 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Shards
  -3 Dark Shards
  -1 Frost Shard
  -1 Lightning Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| High Drive Recovery                                              |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -C / 16 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Shards
  -3 Dark Shards
  -1 Frost Shard
  -1 Lightning Shard
  -1 Serenity Shard
|------------------------------------------------------------------|


  *Star Recipe*


The Star Recipe can be found at Disney Castle, in the Courtyard.


 __________________________________________________________________
| Elixir                                                           |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
|------------------------------------------------------------------|


 __________________________________________________________________
| Megalixir                                                        |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Restoration Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 15 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Stones
  -1 Power Stone
  -1 Dark Stone
  -1 Serenity Gem
|------------------------------------------------------------------|


  *Skill Recipe*


The Skill Recipe can be found at Hollow Bastion, in Ansem's Study
(2nd Visit).


 __________________________________________________________________
| AP Boost                                                         |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 49 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Mythril Gem
  -3 Power Crystals
  -3 Dark Crystals
  -3 Frost Crystals
|------------------------------------------------------------------|


 __________________________________________________________________
| Magic Boost                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 49 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Mythril Gem
  -3 Power Crystals
  -3 Dark Crystals
  -3 Frost Crystals
  -1 Serenity Crystal
|------------------------------------------------------------------|


  *Guard Recipe*


The Guard Recipe can be found at 100 Acre Wood, during the
expotition minigame in Spooky Cave. Corresponding Torn Page chest
is located at Land of Dragons, in the Emperor's Throne Room (2nd
Visit).


 __________________________________________________________________
| Defense Boost                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 50 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Mythril Crystal
  -3 Blazing Crystals
  -3 Lightning Crystals
  -3 Lucid Crystals
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Boost                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Menu Item
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 50 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Mythril Crystal
  -3 Blazing Crystals
  -3 Lightning Crystals
  -3 Lucid Crystal
  -1 Serenity Crystal
|------------------------------------------------------------------|


  *Style Recipe*


The Style Recipe can be found in last location at 100 Acre Wood.
The corresponding Torn Page is located at Agrabah, Ruins (2nd Visit).


 __________________________________________________________________
| Petit Ribbon                                                     |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Crystals
  -1 Orichalcum
  -1 Dense Stone
  -1 Dense Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Ribbon                                                           |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Armor
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 24 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Mythril Crystals
  -1 Orichalcum
  -1 Dense Stone
  -1 Dense Shard
  -1 Serenity Gem
|------------------------------------------------------------------|


  *Moon Recipe*


The Moon Recipe can be found at Radiant Garden, at Restoration Site
(3rd Visit)


 __________________________________________________________________
| Moon Amulet                                                      |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 22 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Orichalcum
  -1 Mythril Crystal
  -1 Twilight Stone
  -1 Twilight Shard
|------------------------------------------------------------------|


 __________________________________________________________________
| Star Charm                                                       |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Accessory
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -A / 22 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -3 Orichalcum
  -1 Mythril Crystal
  -1 Twilight Stone
  -1 Twilight Shard
  -1 Serenity Gem
|------------------------------------------------------------------|


  *Queen Recipe*


The Queen Recipe can be found at Land of Dragons, in the Emperor's
Throne Room (2nd Visit).


 __________________________________________________________________
| Save the Queen                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Weapon (Staff)
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 78 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Orichalcum
  -3 Dense Crystals
  -5 Dense Gems
  -7 Dense Stones
  -9 Dense Shards
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the Queen+                                                  |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Weapon (Staff)
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 78 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Orichalcum
  -3 Dense Crystals
  -5 Dense Gems
  -7 Dense Stones
  -9 Dense Shards
  -1 Serenity Crystal
|------------------------------------------------------------------|


  *King's Recipe*


The King's Recipe can be found at Port Royal, in Seadrift Graveyard
(2nd Visit).


 __________________________________________________________________
| Save the King                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Weapon (Shield)
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 78 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Orichalcum
  -3 Twilight Crystals
  -5 Twilight Gems
  -7 Twilight Stones
  -9 Twilight Shards
|------------------------------------------------------------------|


 __________________________________________________________________
| Save the King+                                                   |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Weapon (Shield)
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 78 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -1 Orichalcum
  -3 Twilight Crystals
  -5 Twilight Gems
  -7 Twilight Stones
  -9 Twilight Shards
  -1 Serenity Crystal
|------------------------------------------------------------------|


  *Ultimate Recipe*


The Ultimate Recipe can be found at Twilight Town, before the Pod
Room (Last Visit).


 __________________________________________________________________
| Ultima Weapon                                                    |
|------------------------------------------------------------------|
| Type:                                                            |
|------------------------------------------------------------------|
  -Weapon (Keyblade)
|------------------------------------------------------------------|
| Rank / EXP:                                                      |
|------------------------------------------------------------------|
  -S / 119 EXP
|------------------------------------------------------------------|
| Items Required:                              	                   |
|------------------------------------------------------------------|
  -13 Orichalcum+
  -1 Orichalcum
  -1 Mythril Crystal
  -1 Dense Crystal
  -1 Twilight Crystal
  -7 Serenity Crystals
  (Note: A high level Moogle and Energy Crystal is required to 
   actually create the weapon)
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. M. 3. Materials...............................................(iiim03) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Blazing Shard                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Hammer Frame [10%]
  -Minute Bomb [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Blazing Stone                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Tornado Step [8%]
  -Cannon Gun [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Blazing Gem                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Fat Bandit [12%]
  -Fiery Globe [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Blazing Crystal                                                  |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Crimson Jazz [12%]
  -Crescendo [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Frost Shard                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Lance Soldier [10%]
  -Hook Bat [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Frost Stone                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Hot Rod [12%]
  -Aeroplane [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Frost Gem                                                        |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Fortuneteller [8%]
  -Icy Cube [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Frost Crystal                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Living Bone [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lightning Shard                                                  |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bolt Tower [10%]
  -Rapid Thruster [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lightning Stone                                                  |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Emerald Blues [10%]
  -Driller Mole [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lightning Gem                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Armored Knight [12%]
  -Surveillance Robot [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lightning Crystal                                                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Devastator [6%]
  -Strafer [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucid Shard                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Trick Ghost [10%]
  -Rabid Dog [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucid Stone                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Graveyard [12%]
  -Toy Soldier [12%]
  -Wight Knight [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucid Gem                                                        |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bookmaster [10%]
  -Magnum Loader [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Lucid Crystal                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Neoshadow [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Shard                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Large Body [12%]
  -Creeper Plant [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Stone                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Luna Bandit [8%]
  -Silver Rock [6%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Gem                                                        |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Shaman [10%]
  -Aerial Knocker [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Power Crystal                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Morning Star [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Shard                                                       |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Soldier [8%]
  -Shadow [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Stone                                                       |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Assault Rider [12%]
  -Nightwalker [10%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Gem                                                         |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Gargoyle Knight [10%]
  -Gargoyle Warrior [10%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dark Crystal                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Air Pirate [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dense Shard                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Dragoon [12%]
  -Creeper [8%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dense Stone                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Sniper [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dense Gem                                                        |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Samurai [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Dense Crystal                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Berserker [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Twilight Shard                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Gambler [12%]
  -Dusk [10%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Twilight Stone                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Dancer [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Twilight Gem                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Assassin [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Twilight Crystal                                                 |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Sorcerer [12%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Shard                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -N/A (Synthesis)
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Stone                                                    |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -N/A (Synthesis)
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Gem                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -N/A (Synthesis)
|------------------------------------------------------------------|


 __________________________________________________________________
| Mythril Crystal                                                  |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -N/A (Synthesis)
|------------------------------------------------------------------|


 __________________________________________________________________
| Bright Shard                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bulky Vendor [100%]
  -Creeper Plant [4%]
  -Soldier [4%]
  -Rabid Dog [3%]
  -Minute Bomb [3%]
  -Hook Bat [3%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Bright Stone                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bulky Vendor [100%]
  -Aeroplane [4%]
  -Wight Knight [4%]
  -Tornado Step [4%]
  -Driller Mole [4%]
  -Luna Bandit [4%]
  -Silver Rock [3%]
  -Cannon Gun [3%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Bright Gem                                                       |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bulky Vendor [100%]
  -Aerial Knocker [4%]
  -Magnum Loader [4%]
  -Surveillance Robot [3%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Bright Crystal                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bulky Vendor [100%]
  -Air Pirate [4%]
  -Strafer [4%]
  -Neoshadow [4%]
  -Crescendo [3%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Energy Shard                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bolt Tower [4%]
  -Gargoyle Knight [4%]
  -Gargoyle Warrior [4%]
  -Nightwalker [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Energy Stone                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Hammer Frame [4%]
  -Lance Soldier [4%]
  -Trick Ghost [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Energy Gem                                                       |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Emerald Blues [4%]
  -Fortuneteller [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Energy Crystal                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bookmaster [4%]
  -Shaman [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Serenity Shard                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -C
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Assault Rider [4%]
  -Toy Soldier [4%]
  -Large Body [4%]
  -Hot Rod [4%]
  -Fat Bandit [4%]
  -Creeper [2%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Serenity Stone                                                   |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -B
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Crimson Jazz [4%]
  -Devastator [4%]
  -Morning Star [4%]
  -Living Bone [4%]
  -Dusk [2%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Serenity Gem                                                     |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Dancer [4%]
  -Dragoon [4%]
  -Gambler [4%]
  -Sniper [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Serenity Crystal                                                 |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Assassin [4%]
  -Berserker [4%]
  -Samurai [4%]
  -Sorcerer [4%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Orichalcum                                                       |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -A
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -Bulky Vendor [18%]
|------------------------------------------------------------------|


 __________________________________________________________________
| Orichalcum+                                                      |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -S
|------------------------------------------------------------------|
| Dropped By:                              	                   |
|------------------------------------------------------------------|
  -N/A (Found:
 
     -Complete Atlantica
     -Complete 100 Acre Wood
     -Chest in Central Computer Area, at Space Paranoids
     -Chest in Sunset Terrace, at Twilight Town
     -Chest in Brink of Despair, at The World That Never Was
     -Complete Goddess of Destiny Cup at Olympus Coliseum
     -Collect 1x of every other Synthesis item
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. M. 4. Lists...................................................(iiim04) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Requirement                            | Reward                  |
|------------------------------------------------------------------|
  Get 1 type of Material.                  Elixir
|------------------------------------------------------------------|
  Get 5 types of Materials.                Free Development
|------------------------------------------------------------------|
  Get 10 types of Materials.               High Drive Recovery
|------------------------------------------------------------------|
  Get 15 types of Materials.               Megalixir
|------------------------------------------------------------------|
  Get 20 types of Materials.               Free Development 2
|------------------------------------------------------------------|
  Get 25 types of Materials.               AP Boost
|------------------------------------------------------------------|
  Get 30 types of Materials.               Defense Boost
|------------------------------------------------------------------|
  Get 35 types of Materials.               Power Boost
|------------------------------------------------------------------|
  Get 40 types of Materials.               Magic Boost
|------------------------------------------------------------------|
  Get 45 types of Materials.		   Orichalcum
|------------------------------------------------------------------|
  Get all Materials.			   Orichalcum+
|------------------------------------------------------------------|
  Obtain total amount of 50 or more.	   Serenity Shard
|------------------------------------------------------------------|
  Obtain total amount of 100 or more.	   Serenity Stone
|------------------------------------------------------------------|
  Obtain total amount of 250 or more.  	   Serenity Gem
|------------------------------------------------------------------|
  Obtain total amount of 500 or more.	   Serenity Crystal
|------------------------------------------------------------------|
  Obtain total amount of 1,000 or more.	   Orichalcum
|------------------------------------------------------------------|
  Obtain all dense Materials.		   Serenity Gem
|------------------------------------------------------------------|
  Obtain all twilight Materials.	   Serenity Crystal
|------------------------------------------------------------------|
  Obtain all mythril Materials.		   AP Boost
|------------------------------------------------------------------|
  Obtain all bright Materials.		   Defense Boost
|------------------------------------------------------------------|
  Obtain all energy Materials.		   Power Boost
|------------------------------------------------------------------|
  Obtain all serenity Materials.	   Magic Boost
|------------------------------------------------------------------|
  Obtain all rank C Materials.		   Serenity Shard
|------------------------------------------------------------------|
  Obtain all rank B Materials.		   Serenity Stone
|------------------------------------------------------------------|
  Obtain all rank A Materials.		   Serenity Gem
|------------------------------------------------------------------|
  Obtain all rank S Materials.		   Serenity Crystal
|------------------------------------------------------------------|
  Obtain 30 or more Blazing Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Blazing Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Blazing Gems.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Frost Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Frost Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Frost Gems.		   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Lightning Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Lightning Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Lightning Gems.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Lucid Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Lucid Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Lucid Gems.	 	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Power Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Power Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Power Gems.	  	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Dark Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Dark Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Dark Gems.		   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Lightning Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Lightning Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Lightning Gems.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Dense Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Dense Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Dense Gems.	 	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 30 or more Twilight Shards.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 25 or more Twilight Stones.	   Sell at Shop
|------------------------------------------------------------------|
  Obtain 20 or more Twilight Gems.	   Sell at Shop
|------------------------------------------------------------------|


|-----------------------------------------------------------------------------|
| III. M. 5. Moogle Levels...........................................(iiim05) |
|-----------------------------------------------------------------------------|


 __________________________________________________________________
| Level: 1                          Next Level: 40 EXP             |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Amatuer
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Decipher recipes and synthesize items!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 2                          Next Level: 62                 |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Novice
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Use Brightness & Energy Materials!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 3                          Next Level: 116                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Junior
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Use Serenity Materials!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 4                          Next Level: 196                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Skilled
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Use up to two extra Materials!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 5                          Next Level: 238                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Senior
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Rank C recipe Materials cut by half!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 6                          Next Level: 474                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Artisan
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Rank B recipe Materials cut by half!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 7                          Next Level: 934                |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Master
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Rank A recipe Materials cut by half!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 8                          Next Level: 1576               |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Superior
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Make new items in Free Development!
|------------------------------------------------------------------|


 __________________________________________________________________
| Level: 9                          Next Level: --                 |
|------------------------------------------------------------------|
| Rank:                                                            |
|------------------------------------------------------------------|
  -Primo
|------------------------------------------------------------------|
| Ability:                              	                   |
|------------------------------------------------------------------|
  -Rank S recipe Materials cut by half!
|------------------------------------------------------------------|


|=============================================================================|
| III. N. Magic......................................................(iiin00) |
|=============================================================================|


 __________________________________________________________________
| Fire Element                                                     |
|------------------------------------------------------------------|
  Flames appear and revolve around you. MP Cost: 10
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Fire: Bonus Level 4
   -Gained after defeating Nobodies with Leon at Hollow Bastion.

  -Fira: Learned after Pride Lands is completed (1st visit).

  -Firaga: Bonus Level 37
   -Gained after defeating Jafar at Agrabah (2nd visit).
|------------------------------------------------------------------|


 __________________________________________________________________
| Blizzard Element                                                 |
|------------------------------------------------------------------|
  Unleashes ice crystals at the target. MP Cost: 12
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Blizzard: Learned at Hollow Bastion when you get the Membership
             Card.
 
  -Blizzara: Bonus Level 30
   -Gained after defeating Demyx at Hollow Bastion.

  -Blizzaga: Learned after completing the 'A New Day is Dawning'
             song at Atlantica (Chapter 5).
|------------------------------------------------------------------|


 __________________________________________________________________
| Thunder Element                                                  |
|------------------------------------------------------------------|
  Drops lightning bolts on the target. MP Cost: 15
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Thunder: Bonus Level 14
   -Gained after defeating Hydra at Olympus Coliseum.

  -Thundara: Bonus Level 33
   -Gained after defeating Storm Rider at Land of Dragons.

  -Thundaga: Bonus Level 41
   -Gained after defeating Groundshaker at Pride Lands.
|------------------------------------------------------------------|


 __________________________________________________________________
| Cure Element                                                     |
|------------------------------------------------------------------|
  Restores HP. MP Cost: All
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Cure: Learned after completing Beast's Castle (1st visit).

  -Cura: Learned during fight with Final Fantasy characters at
         Hollow Bastion, before the 1000 Heartless battle.

  -Curaga: Learned after completing 100 Acre Wood (last visit).
|------------------------------------------------------------------|


 __________________________________________________________________
| Magnet Element                                                   |
|------------------------------------------------------------------|
  Emits a power that draws in the enemy. MP Cost: 30
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Magnet: Learned after completing Halloween Town (1st visit).

  -Magnera: Bonus Level 36
   -Gained after defeating Grim Reaper twice at Port Royal.

  -Magnega: Bonus Level 46
   -Gained after defeating Xigbar at The World That Never Was.
|------------------------------------------------------------------|


 __________________________________________________________________
| Reflect Element                                                  |
|------------------------------------------------------------------|
  Fends and shoots back enemy attacks. MP Cost: 10
|------------------------------------------------------------------|
| Learned by:                              	                   |
|------------------------------------------------------------------|
  -Reflect: Bonus Level 17
   -Gained after defeating Pete twice at Timeless River.

  -Reflera: Bonus Level 32
   -Gained after defeating Xigbar at Beast's Castle.

  -Reflega: Bonus Level 43
   -Gained after defeating MCP at Space Paranoids.
|------------------------------------------------------------------|


|=============================================================================|
| III. O. Summons....................................................(iiio00) |
|=============================================================================|


Summon Status. A friend will come and help Sora when called upon.


Drive points consumed: 3


During summons, your summon takes the place of your two allies. Not to worry
though, summons are pretty damn useful at times, especially in the Olympus
Coliseum cups. Though you'll probably be using Drives more often than these,
don't underestimate them. Your summon LV increase by simply summoning! You
don't need to kill with them, just summon. You'll get Summon EXP and sooner
or later (probably sooner), they'll level up.


 __________________________________________________________________
| Stitch                                                           |
|------------------------------------------------------------------|
  Stitch will parry most enemy attacks. A wise summon to use for
  defense.
|------------------------------------------------------------------|
| Summoned from:                              	                   |
|------------------------------------------------------------------|
  -Ukulele Charm (Obtained from a chest at Hollow Bastion. After 
   gaining Master Form, there will be a chest on the way back to 
   Space Paranoids. Ukulele Charm is in that chest.)
|------------------------------------------------------------------|


 __________________________________________________________________
| Genie                                                            |
|------------------------------------------------------------------|
  Genie has many Limit attacks and can transform into various 
  Forms.
|------------------------------------------------------------------|
| Summoned from:                              	                   |
|------------------------------------------------------------------|
  -Lamp Charm (Obtained after defeating Volcano and Blizzard Lords 
   at Agrabah.)
|------------------------------------------------------------------|


 __________________________________________________________________
| Peter Pan                                                        |
|------------------------------------------------------------------|
  Peter Pan will help Sora fight against enemies. If Sora falls
  during battle, Tinker Bell will be able to revive him one time.
|------------------------------------------------------------------|
| Summoned from:                              	                   |
|------------------------------------------------------------------|
  -Feather Charm (In a chest at Port Royal (Ship Graveyard) during
   your second visit.)
|------------------------------------------------------------------|


 __________________________________________________________________
| Chicken Little                                                   |
|------------------------------------------------------------------|
  Chicken Little can stop enemy movements and bring distant 
  enemies in close to attack!
|------------------------------------------------------------------|
| Summoned from:                              	                   |
|------------------------------------------------------------------|
  -Baseball Charm (Given by Merlin after visiting the 100 Acre 
   Wood on your first trip to Hollow Bastion.
|------------------------------------------------------------------|


|=============================================================================|
| III. P. Drive Forms................................................(iiip00) |
|=============================================================================|


Sora has a total of 5 drive forms. They are: Valor, Wisdom, Master, Final,
and Anti. Each is useful in its own way. Though you may think Sora is capable
of doing the job (that is, defeating enemies), he may sometimes need a little
help, and by god do Drive forms do the job. Though each form is different,
they do have similarities. The main being increased speed and combos. Each
also has it's own set of action abilities which help bring out its potential.
Unfortunately Sora's original action abilities are not used, but at least his
support abilities are! Here I will go into a little more detail for each form:


 __________________________________________________________________
| Valor Form                                                       |
|------------------------------------------------------------------|
  Valor form is a form specializing in physical attacks. You can
  not use magic whilst in Valor Form, so you'll want your second
  weapon to be one in high attack and not worry about the magic 
  stat. Valor Form's special ability is the High Jump. And it 
  really is high. At first you may not notice it, but by the time
  the ability reaches MAX level, you'll be soaring. Weapon combos
  I'd recommend to use:

  -Fenrir, Decisive Pumpkin, and Oblivion: Though Fenrir gives you 
   the Negative Combo ability, Valor already has an amazingly long 
   combo, and the ability should be overshadowed by Fenrir's 
   massive Strength stat of 7. Oblivion has nearly the same power, 
   with 6 Strength, but it has the bonus of restoring the drive 
   gauge quickly during MP Charge. Decisive Pumpkin isn't quite as
   good as those two weapons, but is still great. With 6 Strength,
   it's equally as powerful as Oblivion, and provides the combo
   Boost ability. Considering the amount of combos Valor form 
   unleashes, the finishing move will be incredibly strong.

  When driving into Valor Form, Sora fuses with Goofy. Goofy must
  be in the party.
|------------------------------------------------------------------|
| How Leveled:                              	                   |
|------------------------------------------------------------------|
  -Valor Form is leveled by hitting your enemy. Simple eh? It
   should take no time to level up. Gain is 1 EXP for each hit.
   The best way to level would be to equip low strength weapons,
   and whack away at enemies with high HP. You'll level it quickly.
  
  -LV1 - 3 can be reached from when the Form is recieved, to the
   end of the game.
  -LV4 can be reached after completing Timeless River.
  -LV5 can be reached after gaining Master Form, and discovering
   the Door To Darkness in Ansem's Study at Hollow Bastion.
  -LV6 - 7 can be reached after gaining Final Form.
|------------------------------------------------------------------|
| Gained:                              	                 	   |
|------------------------------------------------------------------|
  -Valor Form is gained once Sora recieves his new outfit at 
   YenSid's Tower in Twilight Town.
|------------------------------------------------------------------|


 __________________________________________________________________
| Wisdom Form                                                      |
|------------------------------------------------------------------|
  Wisdom Form specializes in magic attacks. It's one hell of a cool
  form. When in Wisdom Form, Sora has the ability to attack while
  moving, and not only that, but from a distance. His physical
  attacks become long-range as his keyblade shoots little "balls"
  of energy(light, I'd guess) at the enemy. Unfortunately Wisdom
  form only uses one Keyblade, and though two would be great, it's
  really not necessary. You'll be attacking from a distance and 
  most likely spamming magic, so what's the need? Wisdom Form's
  special ability is Quick Run. This is basically a dash from 
  one point to another, but the higher the level, the longer the
  dash. It's one good defensive ability, replacing the loved Dodge
  Roll of KHI. But it's equally good (if not, better, IMO).
  Weapons I'd recommend to use:

  -Any with decent magic, really. Because your weapon is your
   initial weapon for Sora, you'll want to to be high in both
   magic and strength, so I'd recommend something like Bond of
   Flame, Sleeping Lion, or Ultima Weapon, with Ultima being the
   definite best choice. You may argue that Fatal Crest would be
   best for the form, and probably is, but for convenience in both
   physical and magic attack and the fact the weapon will be used
   by both a formless Sora who relies more on Strength for damage,
   and a Wisdom Form Sora who is a Magic master, I'd go with Ultima.

  When driving into Wisdom Form, Sora fuses with Donald. Donald 
  must be in the party.
|------------------------------------------------------------------|
| How Leveled:                              	                   |
|------------------------------------------------------------------|
  -Wisdom Form is leveled by defeating a heartless. Many find this
   annoying, and it is somewhat, so you'll have to find the
   weakest heartless and beat them down in large numbers with magic
   that covers a large radius (Magnet, Thunder). I find the first
   area in The World That Never Was quite useful for it's massive
   amount of Shadows that spawn there. 1 EXP is gained for each
   Heartless killed.

  -LV1 - 4 can be reached from when the Form is recieved, to the
   end of the game.
  -LV5 can be reached after gaining Master Form, and discovering
   the Door To Darkness in Ansem's Study at Hollow Bastion.
  -LV6 - 7 can be reached after Final Form is obtained.
|------------------------------------------------------------------|
| Gained:                              	                 	   |
|------------------------------------------------------------------|
  -Wisdom Form is gained once Timeless River is completed.
|------------------------------------------------------------------|


 __________________________________________________________________
| Master Form                                                      |
|------------------------------------------------------------------|
  A form that handles both the Keyblade and magic. It truly is a
  great form. You'll feel like you're floating through the air in 
  this form. Though both magic and attack can be used, this form
  is fairly magic-based. It has the endless magic ability, so
  you may reach higher combos by using solely magic rather than 
  physical attacks. Not to mention with the use of two keyblades,
  your magic stat can be increased to make full use of this
  ability. Master Form's special ability is the Aerial Dodge. It's
  a handy technique. It serves as a double jump, but of course it
  can be used to dodge aerial attacks. The second jump will send
  Sora quite a distance horizontally, and it's more noticable than
  it is vertically. Weapon combos I'd recommend are:

  -Fatal Crest, Ultima Weapon, and Bond of Flame: Bond of Flame
   has its uses in the Fire Boost ability it has, allowing you
   to deliver even more damage with magic attacks... as long as 
   that magic attack is Fire/ra/raga. It also has a decent magic
   stat. Ultima Weapon is of course great, because it has the
   MP Hastega ability which will allow you to recover MP very 
   quickly, which is very useful in this form, and it also has a
   great Strength and Magic stat. Finally, Fatal Crest. It gives
   you the best of both, physical and magic. It's got the highest
   magic stat of all keyblades, which is no doubt good, but also
   has the Berserk Charge ability. The combination of this weapon
   and Endless Magic allows the possibility of Sora to have an
   infinite combo. At least theoretically. As long as you don't
   get hit it can be a very long combo, and dish out a ton of
   damage, especially to bosses, but the magic will count as a
   finisher on those bosses, disallowing the true 'infinite' combo.
   =(

  -When Driving into Master Form, Sora fuses with two characters.
|------------------------------------------------------------------|
| How Leveled:                              	                   |
|------------------------------------------------------------------|
  -Master Form is leveled by collecting Drive orbs. Large ones
   give 3 EXP, and small ones give 1 EXP. It's also really quite
   easy to level the form. Just equip Jackpot abilities, and
   head to an area with enemies that drop drive orbs. Best spots
   would be Land of Dragons (Assault Riders), and Hollow Bastion
   (Morning Star).

  -LV1 - 5 can be reached from when the Form is gained, to the end
   of the game.
  -LV6 - 7 can be reached once Final Form is obtained.
|------------------------------------------------------------------|
| Gained:                              	                 	   |
|------------------------------------------------------------------|
  -Master Form is gained when the 'Door To Darkness' is found in
   Ansem's Study at Hollow Bastion, during your travels at Space
   Paranoids.
|------------------------------------------------------------------|


 __________________________________________________________________
| Final Form                                                       |
|------------------------------------------------------------------|
  Ahh, Final Form. Though meant to be better than Master Form, and
  pretty much is, it lacks that little spark with magic that
  Master Form has (Endless Magic). But it's still a great, great
  Form. Many say it's too overpowered. Final Form is the best of 
  the best. It has the combos and strength of Valor Form, the
  mobility and defensiveness of Wisdom Form, and the agility and
  technique of Master Form. And by that I mean you can dish out
  some *serious* damage, in massive combos, while moving abouts.
  Final Form's special ability, Glide, allows you to glide through
  the air, and at higher levels you can cover some major ground
  (or air), at great speed. Final Form also has the auto attack
  ability. It's quite a useful defense mechanism, where the
  keyblades will attack enemies nearby, even if you don't command
  them to. Neat eh? Also, Final Form increases magic attack, even
  though its stats don't reflect that. Weapon Combos I'd
  recommend are:

  -Ultima Weapon, Oblivion, and Rumbling Rose. Rumbling Rose?
   Sure, it's got no magic attack what-so-ever, but it's got
   Finishing Plus, which on this form, is Marvelous. Oblivion is
   a good weapon to have to, though it's magic is low, it's got
   strong attack, and Drive Boost is always good. Ultima Weapon,
   I think, is best used with this weapon, as it supports the
   Strength and Magic capabilites of the form perfectly. 


  When Driving into Final Form, Sora fuses with two characters.
|------------------------------------------------------------------|
| How Leveled:                              	                   |
|------------------------------------------------------------------|
  -More trouble than the other forms, for sure. You have to kill
   *Nobodies* in order to gain experience. Each kill nets you 1
   EXP. I like to level out front of YenSid's Tower to begin with,
   and once I have a few more form points, speeding through The
   World That Never Was gets me the little extra EXP that I want.

  -LV1 - 7 can be reached from when the Form is gained, to the end
   of the game.
|------------------------------------------------------------------|
| Gained:                              	                 	   |
|------------------------------------------------------------------|
  -Final Form is learned at random after the scene in which Sora
   battles Roxas. Here's the formula:

   -(After Driving): Chance of going into Final Form -- 25%
   -(After Driving again): Chance = 50%
   -(After Driving again): Chance = 100% (My belief is that it is
     actually a 99.9% chance, as I have heard that some do not
     go into Final Form on their 3rd attempt).
|------------------------------------------------------------------|












































*SPOILERS ABOVE AND BELOW THIS INITIAL DESCRIPTION*


 __________________________________________________________________
| Anti Form (loludunnoanti)                                        |
|------------------------------------------------------------------|
  Anti Form isn't a selectable form, but it's quite unique. In Anti
  Form, Sora's Strength is lessened, as he does not use Keyblades
  in this form. However, the amount of combos he lands is colossal,
  and you'll have your enemies stunned for a great amount of time
  while you knock the crap out of them. His combos are quick, and
  the finisher itself isn't too bad. In Anti Form, you can't use
  magic, items, or reaction commands. This is by far the quickest,
  most agile form, and Sora can leap great distances in a single 
  jump. Somewhat like Quick Run, Anti Form has the ability to 
  'dodge'. By pressing square, Sora will quickly move around in a
  circle-like formation, and advance from the initial position a
  little. This Form has some true faults, but it's extremely fun
  to use. It's definitely my favorite.
|------------------------------------------------------------------|
| How Leveled:                              	                   |
|------------------------------------------------------------------|
  -Anti Form does not level up, though Drive Balls decrease the 
   Form Bar, rather than increase it.
|------------------------------------------------------------------|
| Gained:                              	                 	   |
|------------------------------------------------------------------|
  -By Driving too much. Here's the formula:

   -The Anti Form Count -- Anti Form has a 'count' system. This 
    means whenever Sora Drives, it is counted for. The amount of
    counts reflects the chance of driving into Anti Form. Note
    that you cannot drive into Anti Form when an ally is fainted,
    or Sora is driving into Final Form.

  -Anti Form Count Management
   -Driving into Valor, Wisdom, or Master Forms: Adds 1 to Count
   -Driving into Final Form: Subtracts 10 from Count
   -Driving into Anti Form: Subtracts 4 from Count
   -Getting a New Form: Sets Count to 0
   -Special Battles (W/ New Allies or sub-Boss battles i.e. Hades):
                     Sets Count to 0

  -Anti Form Transformation Chance
   -Anti Form Count = 0 to 4: 0% Chance
   -Anti Form Count = 5 to 9: 10% Chance
   -Anti Form Count = 10 and up: 25% Chance
   -Mandatory Battles: [Chance x 2]
   -Organization XIII Battles: [Chance x 4]
   -Armor Xemnas Battle: [Chance x 10]
|------------------------------------------------------------------|


|=============================================================================|
| III. Q. Combo Attacks (Limits/Co-Ops)..............................(iiiq00) |
|=============================================================================|


Limits are special abilities that two or more characters use as a joint attack.
They are particularly powerful, and normally land multiple hits. While limits
consume all of Sora's MP, they are very useful last resorts, so don't pass
them up. Each attack has multiple stages.

Co-Ops are reaction command attacks used with a party member that cost no MP.


 __________________________________________________________________
| Fantasia                                                         |
|------------------------------------------------------------------|
  Comet Rain is a finishing move that is executed around Sora.
  Move in close to the enemy to get in as many hits as possible.
  
  Sora can move freely during this limit, so stay close to the
  enemy and attack away!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Comet -> Comet Rain
|------------------------------------------------------------------|
| Used With:                              	               	   |
|------------------------------------------------------------------|
  -Donald
|------------------------------------------------------------------|


 __________________________________________________________________
| Flare Force                                                      |
|------------------------------------------------------------------|
  Duck Flare attacks enemies in front. This magic attack cannot
  lock on to any targets. 

  Rocket Flare unleashes rockets at the enemy. Use this attack
  after collecting plenty of rockets.

  Unleash Megaduck Flare towards a group of enemies, as it not
  only attacks the main target, but surrounding enemies as well.
  Sora can move freely during this limit, so use him to get many,
  many hits!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Duck Flare -> Rocket Flare -> Megaduck Flare
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Donald
|------------------------------------------------------------------|


 __________________________________________________________________
| Twister Fusion                                                   |
|------------------------------------------------------------------|
  Whirli-Goof and Whirli-Goofra unleash many hits but have a small
  attack range. Move in close to the enemy before attacking.

  Whirlie-Goofga can be executed while moving, so make sure to grab
  surrounding enemies as well.

  Execute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Whirli-Goof -> Whirli-Goofra -> Whirli-Goofga
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Goofy
|------------------------------------------------------------------|


 __________________________________________________________________
| Teamwork                                                         |
|------------------------------------------------------------------|
  Knocksmash has a short duration, so get in as many attacks as
  possible.

  Duo Raid deals successive damage while bringing the enemy closer.

  Exeecute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Knocksmash -> Duo Raid -> Cosmo Boost
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Goofy
|------------------------------------------------------------------|


 __________________________________________________________________
| Howling Moon                                                     |
|------------------------------------------------------------------|
  Outcry hits successively, but has a small range.

  Stalwart Fang deals damage to nearby enemies with a sonic wave.

  Use both attacks appropriately, depending on the situation.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Twin Howl -> Stalwart Fang/Outcry -> Last Howl
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Beast
|------------------------------------------------------------------|


 __________________________________________________________________
| Overdrive                                                        |
|------------------------------------------------------------------|
  Alternate attacks between Auron and Sora. After Auron attacks,
  Sora's command will change. Unleash it immediately!

  Sora cannot move freely during this limit, so concentrate on
  inputting commands.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Bushido -> Shooting Star/Banishing Blade -> Spiral
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Auron
|------------------------------------------------------------------|


 __________________________________________________________________
| Dragonblaze                                                      |
|------------------------------------------------------------------|
  Use Heat Lance, then follow it up with Flametongue for a nice,
  clean combo.

  Sora can fly freely during this limit. Move up and down with
  the right analog stick.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Red Rocket -> Heat Lance/Flametongue -> Red Meteor
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Mulan
|------------------------------------------------------------------|


 __________________________________________________________________
| Trick Fantasy                                                    |
|------------------------------------------------------------------|
  Move close to as many enemies as possible when dealing Speedster
  and Trickster, as they hit all nearby enemies.

  Both Aladdin and Sora can use Quickplay, so alternate this 
  attack for a quick end to the battle.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Speester -> Quickplay -> Trickster
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Aladdin
|------------------------------------------------------------------|


 __________________________________________________________________
| Applause, Applause                                               |
|------------------------------------------------------------------|
  Downbeat and Synchronization hit close enemies in front, so move
  in when using these attacks.

  Sora can move freely during this limit, making it easy to earn
  combo points!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Dance Call -> Downbeat/Synchronization -> Finale
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Jack [Skellington]
|------------------------------------------------------------------|


 __________________________________________________________________
| Treasure Isle                                                    |
|------------------------------------------------------------------|
  Bluff lures enemies to one place, making it useful against group
  battles.

  After Jack executes Jackknife, Sora can unleash Slasher for
  quick attacks. The key to a winning battle is to alternate Jack's
  and Sora's attacks.

  Sora cannot move freely during this limit, so concentrate on
  inputting commands.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Bluff -> Jackknife/Slasher -> Final Trap
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Jack [Sparrow]
|------------------------------------------------------------------|


 __________________________________________________________________
| King's Pride                                                     |
|------------------------------------------------------------------|
  High Fang and X-Claw are rapid attacks that should be dealt in 
  succession as soon as the limit begins.

  Keep unleashing these attacks until it's time to execute the
  finishing move -- Proud Roar.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Wildcat -> High Fang/X-Claw -> Proud Roar
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Simba
|------------------------------------------------------------------|


 __________________________________________________________________
| Complete Compilement                                             |
|------------------------------------------------------------------|
  Use Burst Pulse on close enemies, and Cluster Code on far 
  enemies. Use Cluster Code during Burst Pulse for extra attack
  power.

  Reprogram continues to search for enemies after the limit is
  over. Select Stop to cancel this attack. Sora can move freely
  during this limit, so use him to get in many, many hits!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Setup -> Cluster Code/Burst Pulse -> Reprogram
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Tron
|------------------------------------------------------------------|


 __________________________________________________________________
| Eternal Session                                                  |
|------------------------------------------------------------------|
  Dark Cannon and Last Saber focus only on one target. Defeat
  strong enemies with this attack.

  Master Hearts and XIII Blades can be dealt while moving, so earn
  combo points by grabbing nearby enemies!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Session -> Dark Cannon/Last Saber -> Master Hearts/XIII Blades
    -> All's End
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Riku
|------------------------------------------------------------------|


 __________________________________________________________________
| Trinity Limit                                                    |
|------------------------------------------------------------------|
  After selecting an attack, Begin Combo will take the place of the
  chosen attack. Begin Combo unleashes the total number of hits
  dealt by the other three attacks. Save Begin Combo until many
  hits have been dealt by the other attacks!

  This limit can be done when Sora is alone, but his two friends
  will not come to help him.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Trinity -> Break/Ultima/Major Drive -> Begin Combo
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Sora (Alone), Donald and Goofy 
|------------------------------------------------------------------|


 __________________________________________________________________
| Never Land                                                       |
|------------------------------------------------------------------|
  Grab nearby enemies and fly around!

  Tiny Fair deals great damage and blows the enemy away.

  The Flying Boy deals less damage, but continues to drag the
  enemy around, dealing constant damage. Use the appropriate 
  attack in each situation.

  Sora can fly freely during this limit. Move up and down with the
  right analog stick. Select Stop to cancel the limit.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Tiny Fairy/Flying Boy
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Peter Pan
|------------------------------------------------------------------|


 __________________________________________________________________
| FPS Mode                                                         |
|------------------------------------------------------------------|
  A first person shooter mode with Sora and Chicken Little as a
  team. The camera movement is the key to this attack.

  Lock on to enemies when shooting Balls. Use Firecracker to stop
  enemy movements if necessary.

  Sora can move around during this limit. Select Stop to cancel
  the limit.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Balls/Firecracker
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Chicken Little
|------------------------------------------------------------------|


 __________________________________________________________________
| Ohana!                                                           |
|------------------------------------------------------------------|
  The camera movement is the key to this attack. Use Shoot to
  attack an enemy in sight, and use Ukulele to attack all.

  Sora cannot move freely during this limit, so concentrate on the
  commands and camera!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Shoot/Ukulele -> Blast
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Stitch
|------------------------------------------------------------------|


 __________________________________________________________________
| Sonic Rave                                                       |
|------------------------------------------------------------------|
  Sonic continuously attacks close enemies in front. Follow it
  with Rave for big damage. 

  Execute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Sonic -> Rave
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -"Valor" Genie
|------------------------------------------------------------------|


 __________________________________________________________________
| Strike Raid                                                      |
|------------------------------------------------------------------|
  Strike continuously attacks far enemies in a forward direction
  with magic bullets.

  Use Judgment to attack all nearby enemies at once!

  Execute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Strike -> Judgment
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -"Wisdom" Genie
|------------------------------------------------------------------|


 __________________________________________________________________
| Final Arcana                                                     |
|------------------------------------------------------------------|
  Arcana continuously attacks all nearby enemies.

  If Genie's and Sora's Bash is successful, far enemies will be
  attacked as well.

  Execute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Arcana -> Bash
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -"Master" Genie
|------------------------------------------------------------------|


 __________________________________________________________________
| Infinity                                                         |
|------------------------------------------------------------------|
  Sora can move while executing Infinity, an attack that unleashes
  the Keyblade's power, so grab nearby enemies!

  Follow up with Impact to finish the battle.

  Execute the attacks quickly, or the limit will be cancelled!
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Infinity -> Impact
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -"Final" Genie
|------------------------------------------------------------------|


 __________________________________________________________________
| Faith                                                            |
|------------------------------------------------------------------|
  Co-Op attack used by Sora and Minnie.

  Creates a Holy explosion that hurts and throws back nearby
  enemies.

  Minnie probably learned this and the rest of her magic from Yen 
  Sid.
|------------------------------------------------------------------|
| Attack Flow:                              	                   |
|------------------------------------------------------------------|
  -Faith
|------------------------------------------------------------------|
| Used With:                                            	   |
|------------------------------------------------------------------|
  -Minnie
|------------------------------------------------------------------|


|=============================================================================|
| III. R. Reaction Commands List.....................................(iiir00) |
|=============================================================================|


These are translated from the Japanese version of KHII. Some of the
translations will be slightly different from the English version, so please
email me with any corrections and I will fix them and credit you. Thanks =)


|-----------------------------------------------------------------------------|
| III. R. 1. Normal Enemies..........................................(iiir01) |
|-----------------------------------------------------------------------------|


- Dusk: Reversal -- 
Sora slides behind the Dusk to attack it. When behind, Sora slides in front.

- Soldier: Cyclone --
Sora dodges the Soldier's attack, and does a quick aerial spin attack.

- Samurai: Duel Stance --
Everything else on the screen stops, and you must quickly select "The End" 
when it appears in the command menu. 

- Hook Bat: Bat Cry --
Sora grabs the Bat's hook, and swings it around, hitting enemies.

- Large Body: Full Swing --
After knocking Large Body into the air, Sora swings his keyblade at Large Body,
knocking him across the area.

- Large Body: Guard --
Sora blocks Large Body's rush attack.

- Large Body: Kickback --
Sora does multiple quick hits on Large Body, and knocks him away.

- Gargoyle Knight/Warrior: Release --
Sora extracts the heart from the statue, causing it to explode.

- Lance Soldier: Lance Tug --
Sora grabs onto the soldier's lance while spinning, and drives him into the
ground.

- Rapid Thruster: Speed Trap --
Sora spins his keyblade in front of him.

- Rapid Thruster: Aero Blade --
Sora spins his keyblade around his body.

- Bolt Tower: Bolt Reversal --
Sora knocks the lighting ray back at Volt Tower.

- Creeper Plant: Root Ravager --
Sora pulls up the plant's root, knocking out HP and MP balls.

- Minute Bomb: Dodge Roll --
Sora taps the bomb and rolls away as it explodes.

- Hammer Frame [Timeless River]: Air Slash --
When in the air, Sora spins his keyblades around his body.

- Minute Bomb [Timeless River]: Air Slash --
When in the air, Sora spins his keyblades around his body.

- Pirate: Reverse Fire --
Sora blocks the bullet and reflects it back at the pirate.

- Pirate: Backshuffle --
Sora dodges the pirate's slashes.

- Pirate: High Counter --
Sora dodges a slash and knocks the pirate away.

- Silver Rock: Shift Shot --
Sora knocks the energy ball away, into the enemy.

- Fat Bandit: Full Swing --
After knocking Fat Bandit into the air, Sora swings his keyblade at Fat Bandit,
knocking him across the area.

- Fat Bandit: Guard --
Sora blocks Fat Bandit's rush attack.

- Fat Bandit: Rush Back --
Sora does multiple quick hits on Fat Bandit, and knocks him away.

- Living Bone: Rodeo --
Sora rides ontop of the Living Bourne.

- Living Bone: Grand Crush --
Sora pulls the Living Bourne into the air, and drives it into the ground.

- Aerial Knocker: Rapid Blow --
Sora does multiple, rapid hits on the enemy.

- Berserker: Berserk --
Sora grabs the Berserker's blade.

- Berserker: Stride -- 
Sora repeatedly knocks the Berserker into the air by flipping it with it's 
blade.

- Berserker: Magna Storm --
Sora rapidly spins the blade, battering the Berserker.

- Morning Star: Recieve --
Sora blocks the Morning Star from falling on him.

- Morning Star: Meteo Buster --
Sora grabs the Morning Star and throws it into the ground.

- Surveillance: Catch --
Sora grabs the Surveillance.

- Surveillance: Sparkle Ray --
Sora spins the Surveillance around while it shoots a beam.

- Armor Knight: Rising Sun --
Sora jumps into the air, and does multiple quick, powerful sliding slashes.

- Dragoon: Learning --
Sora uses the Dragoon's teleport action, and slashes it to the ground.

- Neo Shadow: Aerial Dance --
While the Neo Shadow is in the air, Sora leaps up and does rapid combos, 
destroying it before it lands.

- Sniper: Warp Sniper --
Sora teleports, and kicks the bullet back at the Sniper.

- Loudness: Stamp Heel --
Sora jumps on the Loudness, knocking HP balls out.

- Tornado Step: Tornado Ride --
Sora grabs the Tornado Step, and spins around, knocking away enemies.

- Bulk Vendor: Vend --
Sora vends the prize items out of Bulk Vendor. 

- Living Bone w/ Shaman: Dispel --
Sora casts off the enemy's spell.

- Magna Loader: Quick Rave --
Sora teleports behind the Magna Loader, and annihilates it.

- Gambler: Game Start --
Sora has to select O at the right time to destroy the gambler, or is turned 
into a card.

- Assassin: Melt Break --
Sora pulls the Assassin out of the ground, and slams it back into it, causing
a shockwave.


|-----------------------------------------------------------------------------|
| III. R. 2. Boss Enemies............................................(iiir02) |
|-----------------------------------------------------------------------------|


- Twilight Zone: Key Counter --
Roxas dodges Twilight Zone's punch, and kicks him away.

- Twilight Zone: Lunarsault --
While falling, Roxas dodges Twilight Zone's punch with a flip, and knocks
Twilight Zone down with a swing of the Keyblade.

- Twilight Zone: Break Raid --
Roxas throws his Keyblade at Twilight Zone's energy sphere, exploding it and 
knocking Twilight Zone down.

- Twilight Zone: Reversal --
Roxas slides up the threads released by Twilight Zone.

- Axel: Overtaker --
After hitting Axel into the air, Roxas runs up and clashes weapons.

- Axel: Clear Light --
After clashing weapons, Roxas knocks Axel into the fiery ground.

- Axel: Burst Edge --
Roxas dodges Axel's attack, and throws his keyblade at him.

- Thresholder: Release --
Sora extracts the guardian from the gate.

- Beast: Wake Up! --
Sora shoots a beam to push back Beast.

- Beast: Charge --
Sora charges up a energy ball.

- Beast: Get Up! --
Sora knocks Beast to his senses.

- Shadow Stalker: Release --
Sora extracts Dark Stalker from the object he's possessing.

- Dark Thorn: Step Vault --
Sora jumps off Dark Stalker, into the air.

- Dark Thorn: Catch --
Sora grabs onto the chandelier.

- Dark Thorn: Pendulum Round --
Sora spins the chandelier, catching Dark Stalker.

- Dark Thorn: Slingshot --
Sora spins around the column and does a cyclone attack at Dark Stalker.

- Shan Yu: Press --
Sora crosses blades with Shan Yu, and pushes him back.

- Shan Yu: Takedown --
After Sora pushes Shan Yu back, he jumps and knocks him away.

- Cerberus: Evade --
Sora blocks Cerberus' bite with his keyblade.

- Cerberus: Jump! --
Sora blocks Cerberus' bite again, and jumps into the air.

- Cerberus: Dog Paddle --
Sora rapidly falls downward and smashes Cerberus into the ground.

- Demyx Clones: Wild Dance --
Sora swings water clones around his head, destroying other clones.

- Pete [Olympus Coliseum] -- Aura Guard
Sora and Hercules put a shield around themselves.

- Pete [Olympus Coliseum] -- Pinball 
When Pete puts up his barrier, Sora knocks him to Hercules, who breaks the 
shield.

- Hydra -- Vanquish
Sora cuts of Hydra's head(s).

- Hydra -- Phil One-Two
Phil tosses an urn to Sora.

- Hydra -- Urninator
Sora knocks the urn into Hydra's back.

- Hydra -- Pegasus Run
Sora rides Pegasus.

- Hydra -- Attack
Sora slashes Hydra's heads while riding Pegasus.

- Timeless Pete -- About-Face
Sora spins Pete around and sends him running into a wall/object.

- Pete [Timeless River] -- Juggle Party
Sora blocks the thrown object and tosses it into the air.

- Pete [Timeless River] -- Overhand
Sora knocks the object back at Pete.

- Pete [Timeless River] -- Grab On
Sora holds onto the boat's hook.

- Pete [Timeless River] -- Hang On
Sora holds onto the boat's hook as it tries to shake him off.

- Barbossa -- Twin Counter
Sora and Sparrow knock Barbossa away.

- Barbossa -- Sonic Dive
Sora jumps off Sparrow into the air, and slashes Barbossa.

- Barbossa -- Land
Sora blocks Barbossa's slash by stepping on his sword.

- Barbossa -- Reverse Blade
Sora stops Barbossa from shooting by uppercutting him with the keyblade.

- Blizzard Lord -- Blizzagan
Sora stops the Blizzard Lord from shooting out ice, and shoots it away.

- Volcano Lord -- Firagan
Sora blocks the Volcano Lord from hitting the ground, and spins it away.

- Prison Keeper -- Inner Combo
Sora jumps inside Prison Keeper's mouth, and combos him.

- Oogie Boogie -- Nice Shot
Sora knocks a box at Oogie.

- Oogie Boogie -- Go to Center/Left/Right
Sora goes through the hole and comes out on the left, middle, or right side.

- Dangerous Program -- Freeze
Sora stops the enemy from moving.

- Demyx -- Wild Dance 
Sora grabs Demyx's clone, and attacks the others with it.

- Demyx -- Live Jack
Sora stops Demyx from playing the Sitar, and knocks him away.

- Xaldin -- Learning
Sora teleports above Xaldin, and slashes him downwards.

- Storm Rider -- Cling
Sora grabs onto Storm Rider's horn.

- Storm Rider -- Let Go/Seperate
Sora lets go of Storm Rider's horn.

- Storm Rider -- Slide [Into/Under] 
Sora slides underneath Storm Rider.

- Storm Rider -- Rise Upper 
Sora knocks Storm Rider into the air, dazing him.

- Hades -- Aura Shot [Hercules]
Sora knocks an aura ball into Hades, making him vulnerable to damage.

- Hades -- Aura Guard [Hercules]
Sora and Hercules put up a barrier to protect themselves.

- Grim Reaper -- Intercept
Sora jumps over the Grim Reaper and knocks him away with his scythe.

- Grim Reaper -- Snatch Throw
Sora throws the scythe at the Grim Reaper and knocks out cursed coins.

- Genie Jafar -- Roll Up
Sora wraps Jafar's tail around his body.

- Genie Jafar -- Spin Burst
Sora spins Jafar around, dazing him.

- Lock, Shock, and Barrel -- Capture
Sora knocks a box over the kid, capturing them within. 

- Test Object -- Freak Out
Sora jumps on Test Object, and throws it into a piece of it's body.

- Ground Shaker -- Jump
Sora dodges Ground Shaker's attack, or jumps on it's back.

- Ground Shaker -- Hold Back
Sora holds Ground Shaker's claw back from slamming the ground.

- Sark -- Disk Guard
Sora blocks the disc, and hits it back at Sark.

- MCP -- Delete
Sora and Tron setup to damage MCP.

- MCP -- Charge
Sora and Tron shoot a beam at MCP.

- Xigbar -- Break
Sora deflects Xigbar's bullet back at him.

- Xigbar -- Warp Snipe
Sora warps, and hits Xigbar's bullet back at him.

- Luxord -- Turn Over
Sora flips over Luxord's card.

- Luxord -- Game Start
Sora has to select O, or else he turns into a card. When selected, HP balls 
knock out of Luxord, and he is dazed.

- Saix -- Berserk
Sora picks up one of Saix's blades.

- Saix -- Stride
Sora knocks Saix into the air with his blade.

- Saix -- Magna Storm
Sora spins around rapidly, battering Saix with the blade.

- Xemnas [Memory's Skyscraper] -- Oppose/Face [Off]
Sora begins running up the building towards Xemnas.

- Xemnas [Memory's Skyscraper] -- Repel
Xemnas falls away from Sora without clashing.

- Xemnas [Memory's Skyscraper] -- Defeat/Crush/Hit
Sora and Xemnas clash, and Sora knocks Xemnas away.

- Xemnas [Memory's Skyscraper] -- Finishing Blow
Sora does multiple powerful hits on Xemnas, dazing him.

- Sephiroth -- Guard
Sora blocks Sephiroth's rapid slashes in very short time.

- Xemnas -- Slide Turn 
Sora slides up the threads released by Xemnas.

- Xemnas -- Ambush
Sora and Riku attack Xemnas, knocking him away.

- Xemnas -- Free
Riku frees Sora from Xemnas' grasp.

- Xemnas -- Reflect
Sora and Riku reflect Xemnas' energy bullets.


|-----------------------------------------------------------------------------|
| III. R. 3. Event/Other Enemies.....................................(iiir03) |
|-----------------------------------------------------------------------------|


- UMA (Dog in bag): Jump On --
Roxas leaps onto the bag.

- UMA: Jump --
Jumps over the trash can.

- Wardrobe: Push --
Sora pushes the wardrobe to the side.

- Wardrobe: Waken --
Sora wakes the wardrobe.

- Mickey: D-Charge --
Mickey charges up his Drive Gauge.

- Mickey: Healing Light --
Mickey revives Sora with full HP, MP, and Drive.

- Lumiere: Sprinkle --
Sora sprinkles water over the dark aura blocking the candle's light.

- Boulders: Rockshatter --
Sora does multiple beats on the boulders, and then breaks through.

- Minnie: Call Over --
Sora calls Minnie forward.

- Minnie: Faith --
Sora and Minnie use the Holy attack.

- Minnie: Finish --
Sora and Minnie open the door to the King's Room.

- Tower: Stomp Bomb --
Sora stomps on the tower, causing the houses to shoot up.

- Cannon: Cannon Bomb --
Sora kicks the cannon, and it shoots a cannonball at the Black Pearl.

- Flaming Barrel: Launch --
Sora knocks the barrel off the ship.

- Abu: Encouragement! Abu --
Sora encourages Abu to move forward.

- Abu: Jump!! --
Sora tells Abu to jump over the water.

- Abu: Insert --
Sora tells Abu to insert the relic.

- Merry-Go-Round: Spin Raise --
Sora spins it around and knocks enemies away.

- Pumba: Call Out --
Sora calls out Pumba to attack the Hyenas.

- Whirlwind: Ride the Winds --
Sora leaps into the whirlwind.

- Whirlwind: Soar --
Sora shoots out of the whilrwind, into the air.

- Box: Return --
Sora puts the cursed coins back in the box.

- Building: Slash --
Sora cuts the building apart.

- Building: Rise Saber --
Sora jumps up and cuts through the buildings.

- Building: Assault Arts --
Sora jumps of a building and cuts through another.

- Structure: Dodge Stunt --
Sora jumps off the structure as it releases a beam.

- Door: Advance --
Sora goes through the door to attack Xemnas.

- Building: Raid Shot --
Riku gets on the building, and Sora knocks it towards Xemnas.

- Building: Meteo Rain --
Riku puts his keyblade into the building, and shatters it, knocking it into 
Xemnas's shield and breaking it.




|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|
|                                                                             |
| IV. Gummi Garage - Incomplete.......................................(iv000) |
|                                                                             |
|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|




|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|
|                                                                             |
| V. Other.............................................................(v000) |
|                                                                             |
|~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~|




|=============================================================================|
| V. A. Unlockable Secret Movie - Sunset Horizons......................(va00) |
|=============================================================================|


|-----------------------------------------------------------------------------|
| V. A. 1. How To Unlock It............................................(va01) |
|-----------------------------------------------------------------------------|


On Beginner Mode: You can't, tough luck.

On Standard Mode: You have to complete Jimminy's Journal. Yep, EVERYTHING! If
                  there is a Mickey Head Icon in your start menu, then you
                  know you've done it. It might be easier for some people to
                  just start over on Proud Mode because...

On Proud Mode:    You only have to complete all worlds. Yes, ALL, including the
                  100 Acre Woods and Atlantica.


|-----------------------------------------------------------------------------|
| V. A. 2. Breakdown...................................................(va02) |
|-----------------------------------------------------------------------------|


This is a complete breakdown of Sunset Horizons:




The screen fades from black to a dusty desert where you can see a shrub. The
sun is setting.

The Ansem Reports (starting from 0, which is incorrect for the U.S. version)
start scrolling down the screen.

As they scroll, words appear:


The Keyblade is said
to hold phenomenal power.


A flash to the blade part of an Axe-type keyblade, then a strange (and large)
metallic object. While the metallic object is showing, more words appear:


One legend says
Its wielder saved the world,
while another says that
he wrought chaos and ruin upon it.


While these words show, it switches back to the first view (with the sun
setting) and the reports continue to scroll down the screen.

A flash to a hand holding the handle of an axe-type keyblade. The hand has a
glove over it.

A quick flash to a mysterious figure standing over the metallic object, hold-
ing the axe-type keyblade over his shoulder (picture Sora), then back to that
same sunset view. More words appear:


I must know
what this keyblade is.

A key opens doors.

          (Ansem Report 8 & 9)


As the words disappear, another flash to the hand, and then, a flash to the
bottom part of an Armored Unknown's body. Another flash, and you see his
entire body.  One more flash, and his body is no longer blurred, and you can
see him clear as day. He is wearing a yellow cape and kind of looks like
a Power Ranger. His keyblade has no keychain.

The AU turns his head to the right, and a female AU is shown walking up to
him. She has a purple cape.

AU1 turns hs head to the right, and a silver, quite shorter unknown with a
red cape is seen walking up.

It shows AU1 again, and he steps forward.

From left to right, Way to Dawn, Kingdom Key, and Mickey's Keyblade are seen
sticking out of the sand. They all have keychains. AU1 walks towards them.

A new camera view of AU1 walking towards them, and the metallic figure (which
looks very much like the Xemnas Dragon) disappears into dust.

AU1 pulls the Kingdom Key into his left hand, and AU3 pulls Way to Dawn into
his right. It is shown that AU3 already has a keyblade in his left, and he is
holding it much the way that King Mickey does when he throws off his
Organization coat. AU3's keyblade also has no keychain.

And finally, AU2 (the female) grabs Mickey's Keyblade into her left hand. It
is seen that she also was originally holding a keyblade (which resembles
Oblivion) but like the others, it has no keychain.

An unexpected flash to many keyblades that were not visible before, surround-
ing the AUs. Fenrir is clearly seen. ANother quick flash shows even more,
including Bond of Flames. NONE of these keyblades have keychains.

Another flash shows that the keyblades make a crossroads, very similar to the
grass one in CoM, which represented the four realms (Light, Dark, Present, and
Twilight).

A boom, and all three AUs look up at the path across from where AU1 came from
(probably twilight, if AU1 came from Present), and a shadowy figure is seen
walking towards them. There is sand all up in the air, so you can't get a good
image of him.

A close up to him (but still very dusty in the air, so you can't really see
him) and many words flash on the screen, some staying on, some disappearing:


Master of keyblade

The lost two

Memory of Xehanort

Chasers

Keyblade War


The words disapper and only these words appear:


It all began with...


The screen flashes to black:


birth by sleep.


|=============================================================================|
| V. B. Ansem's Reports................................................(vb00) |
|=============================================================================|


These were only obtainable in Kingdom Hearts. Read them, if you haven't yet,
as they are a good source of information the story doesn't in-depthly cover. 
Since Ansem's Report 1 is now officially Ansem's Report 0, I will change it
and all the others accordingly.


 __________________________________________________________________
| Ansem's Report 0                                                 |
|------------------------------------------------------------------|
  Much of my life has been dedicated to pursuit of knowledge.      
  That knowledge has guarded this world well. Not a soul doubts    
  that. I am blessed with people's smiles and respect. But         
  though I am called a sage, there are things I do not             
  understand. I believe darkness sleeps in every heart, no         
  matter how pure. Given the chance, the smallest drop can         
  spread and swallow the heart. I have witnessed it many times.    
 								  
  Darkness... Darkness of the heart. How is it born? How does it   
  come to affect us so? As ruler of this world, I must find the    
  answers. I must find them before the world is lost to those      
  taken by the darkness.                                           
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 1                                                 |
|------------------------------------------------------------------|
  It is my duty to expose what this darkness really is. I shall    
  conduct the following experiments:                               
                                                                   
  - Extract the darkness from a person's heart.                    
  - Cultivate darkness in a pure heart.                            
  - Both suppress and amplify the darkness within.                 
                                                                   
  The experiments caused the test subject's heart to collapse,     
  including those of the most stalwart. How fragile our hearts     
  are! My treatment produced no signs of recovery. I confined      
  those who had completely lost their hearts beneath the castle.   
                                                                   
  Some time later, I went below and was greeted by the strangest   
  sight. Creatures that seemed born of darkness... What are        
  they? Are they truly sentient beings? Could they be the          
  shadows of those who lost their hearts in my experiments?        
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 2                                                 |
|------------------------------------------------------------------|
  The shadows that crawl beneath the castle... Are they the        
  people who lost their hearts, or incarnations of darkness?       
  Or something entirely beyond my imagination?                     
 								  
  All my knowledge has provided no answer. One thing I am sure of  
  is that they are entirely devoid of emotion. Perhaps further     
  study will unlock the mysteries of the heart.                    
 								   
  Fortunately, there is no shortage of test samples. They are      
  multiplying underground even as I write this report. They        
  still need a name. Those who lack hearts... I will call them     
  the Heartless.                                                   
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 3                                                 |
|------------------------------------------------------------------|
  The Heartless appear in groups, and are multiplying rapidly.     
  I've provided them both living and nonliving samples. They've    
  responded only to the living. They seem to multiply after        
  absorbing something from the living creatures. Their prey        
  vanishes without a trace.                                        
                                                                   
  I believe the Heartless are taking hearts. They are born from    
  those who've lost their hearts, and thrive on hearts seized      
  from others. The hearts taken by the Heartless become           
  Heartless themselves.                                            
                                                                   
  Though I lack proof, I am confident in this hypothesis. I must   
  also study their behavioral principles. Though they lack         
  emotions, they do seem to have some intelligence. How to         
  communicate with them?                                           
                                                                   
  It's just occurred to me: Could they be the darkness in          
  people's hearts?						   
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 4                                                 |
|------------------------------------------------------------------|
  To study the Heartless behavior, I picked one out for		 
  observation. It wiggled its antennae and, as if sensing a        
  target, headed deep into the castle. In the deepest part of      
  the castle, its antennae began vibrating, as if searching for    
  something. Suddenly, a strange door appeared. I'd never known    
  of its existence.                                                
 								    
  It had a large keyhole, but didn't seem to be locked. SO I       
  opened the door. What I saw on the other side mystified me.      
  What was that powerful mass of energy? That night I observed     
  a great meteor shower in the sky. Could it be related to the     
  door that I have opened?                                         
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 5                                                 |
|------------------------------------------------------------------|
  A massive core of energy lay beyond the door sought by the       
  Heartless. It may be the ultimate goal of the Heartless. But     
  what is that energy? I have devised a hypothesis, based upon     
  my observations of the Heartless.                                
 								   
  The Heartless feed on other's hearts, and they yearn for that    
  energy core. That thing beyond the door must be a heart          
  too--the heart of this world. There is no proof, but, having    
  felt that immense energy, I am certain. That was the heart of    
  the world.                                                       
                                                                   
  The Heartless are trying to take hearts not only from all        
  living creatures, but from the planet itself. But what do        
  they mean to do with the heart of the world?                     
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 6                                                 |
|------------------------------------------------------------------| 
  I am studying material from the meteors that rained down that    
  fateful night. What a find! The material is foreign to our       
  world. It is elastic to the touch, and when two pieces are       
  combined, they bond easily. None of the records even mention     
  such a substance.						    
 								   
  Was it introduced to this world when I opened the door? I        
  wonder how many other such materials drift through the           
  atmosphere of this tiny world... I wish I could soar off and     
  find out! Could there be uncharted worlds up there? My           
  curiosity never ceases to grow.                                  
 								   
  But I should stop speaking of such unrealistic dreams. For       
  now, there is no way to venture outside this world. My           
  people and I are all but prisoners of this tiny place.           
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 7                                                 |
|------------------------------------------------------------------|
  There is no doubt that the Heartless are deeply connected to     
  the people's hearts. Further study may unravel both their        
  motivations and the mysteries shrouding the heart.               
                                                                   
  As a start, I have built a device that artificially creates      
  Heartless. By recreating the conditions that spawn the           
  Heartless naturally, I should be able to produce them            
  artificially. This device is the culmination of all my research  
  thus far. The machine's test run successfully created a          
  Heartless.                                                       
                                                                   
  This may be a step toward creating a heart from nothing. The     
  artificially and naturally created Heartless showed nearly       
  identical traits. But the two types remain distinct for the    
  purpose of the experiment. So, I will mark the ones that are     	
  created artificially.                                          
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 8                                                 |
|------------------------------------------------------------------|
  Simply astonishing! Today I had a guest from another world.      
  He is a king, and his vessel is built of the material that       
  composed the meteors. He called the pieces "gummi blocks." It    
  seemed that my opening the door has opened a path to interworld  
  travel.                                                          
                                                                   
  We talked for countless hours, but one story in particular       
  caught my interest: that of a key called the "Keyblade." The     
  Keyblade is said to hold phenomenal power.                       
 								   
  One legend says its wielder saved the world, while another       
  says that he wrought chaos and ruin upon it. I must know what    
  this Keyblade is. A key opens doors. It must be connected to     
  the door I have opened.					   
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 9                                                 |
|------------------------------------------------------------------|
  Just as people have hearts, so do worlds. The same can be        
  said of stars in the night sky. And deep within each world       
  lies a door to its heart. The Heartless desire those hearts.     
  Born out of darkness in people's hearts, they seek to return     
  to a greater heart.                                              
 								  
  Yes that's it. The Heartless come from people's hearts, as does  
  the darkness. Is the core of the world's heart the world of the 
  Heartless? I will pursue the answer there and become all         
  knowing.                                                         
 								   
  My path is set. I shall seek out the wielder of the              
  Keyblade, and the princesses. My body is too frail for such      
  a journey, but I most do this. I will cast it off and plunge     
  into the depths of darkness.                                     
|------------------------------------------------------------------|


*Note: The following reports only appear in Final Mix and have been fan
       translated.


 __________________________________________________________________
| Ansem's Report 10                                                |
|------------------------------------------------------------------|
  In opening the door that stores a world's heart, the wall        
  around that world is broken down. We see this as a shooting      
  star. Through this, I have been able to understand the reason    
  why the material known as Gummi Blocks has the ability to        
  allow travel to other worlds.                                    
                                                                   	
  The cause of a world's wall collapsing is the appearance of     
  the Heartless, but finding a world's door takes time. And        	
  robbing a world of its heart is a similar case.                  
                                                                   
  If the door has been closed by the key known as the Keyblade,    
  you probably cannot reach that world's heart again. Before       
  the one with the Keyblade appears in this world, I must take     
  measures to do something.                                        
                                                                   
  Supposing that there is a close relationship between the         
  Princesses and the Keyblade, it seems likely that they           
  will resonate with each other...                                 
 								   
  I have chosen one special girl. I do not know if she             
  possesses a power like that of the Princesses. But, there is     
  a chance, and this is an experiment. She may lead me to the      
  place where the one holding the key is...                        
 								   
  I shall send her off to the ocean of other worlds.               
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 11                                                |
|------------------------------------------------------------------|
  I have transcended to an existence of only the heart. I should   	
  have come back as a Heartless, but there is no sign of such a    
  transformation.                                                  
                                                                   
  My body has surely perished. However, I am different from the    
  other Heartless, keeping the memories of before, and I have      
  not taken on the form of a Heartless. It is clear that there     
  are still many things to be studied.                             
                                                                   
  In order to cross over to the dark side, which is not this       
  world, you must go beyond the door of Kingdom Hearts, the        	
  place connected to the world's heart.                            	
                                                                   	
  The innermost part connected to the world's heart, the place   
  connecting to the world of darkness. (I will record the          	
  details in another report...)                                    	
                                                                   	
  There are still so many unknown worlds.                          	
                                                                   	
  The present world.                                              	
  The world of darkness.                                           
  The world of light.                                               
  								   
  And, The world in-between.                                       
                                                                   
  Where does the true paradise lie, I wonder?                      
|------------------------------------------------------------------|


 __________________________________________________________________
| Ansem's Report 12                                                |
|------------------------------------------------------------------|
  When the heart casts off the flesh, where does the body go?      
                                                                   
  Heart and soul are separate, and the spirit remains in the       
  body. But can we assume that the leftover body and soul perish?  
                                                                   
  Certainly when the heart changes into a Heartless the body       
  disappears.                                                      
                                                                   
  However, that is only this world's story; in another world,      
  mightn't they change forms like the Heartless and exist there?   
  								   
  If we take that to be the case, there must be a you other        
  than yourself existing somewhere.                                
                                                                   
  An existence neither of darkness nor of light.                   
  An in-between existence.                                         
  Cast off by the heart, a mere shell, one who begrudges both      
  the darkness and the light.                                      
                                                                   
  This mystery cannot be easily resolved.                          
  The relationship between the heart and the flesh is a            
  complex one.                                                     
                                                                   
  But since we exist here, they cannot be termed as existent.      
  Therefore I shall call them...                                   
                                                                   
  "The non-existent ones."                                         
|------------------------------------------------------------------|


|=============================================================================|
| V. C. Secret Ansem's Reports.........................................(vc00) |
|=============================================================================|


*Note: The translators for this game spelled some of the Org. XIII's original
       names wrong in the Secret Ansem's Reports, as well as some of the
       numbers of the orginal ARs, but they have been fixed to the best of my
       knowledge.


 __________________________________________________________________
| Secret Ansem's Report 1                                          |
|------------------------------------------------------------------|
  My efforts these many years have come to fruition, with the
  world I govern having become a paradise worthy of being called
  "Radiant Garden."

  Nurtured by the pure water that is the source of life, fragrant
  flowers bloom in abundance, and the people face each day with
  hopeful smiles.

  But where there is light, darkness also lurks.

  As noted in my earlier reports, I must solve the mystery of this
  "darkness of the heart." This paradise depends on it.

  I shall perform an experiment to probe the depths of a person's
  heart. One of my own apprentices, Xehanort, has volunteered
  to be a subject.

  The young man has served me ever since I nursed him back from
  death's door some years ago.

  He had lost all his memories at the time, but later showed 
  remarkable intellectual curiosity and readily absorbed my
  teachings, gaining deep wisdom. Any mental immaturity is surely
  due to his young age.

  If I explore Xehanort's heart with psychological tests, I may be
  able to  recall the past locked away within. My apprentice Even
  has also shown great interest in Xehanort's memories.

  But is he really the right subject? Xehanort does indeed exhibit
  extraordinary talents...

  Too extraordinary... Perhaps they are even superhuman.         
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 2                                          |
|------------------------------------------------------------------|
  I have made a grave mistake.

  My study of the "darkness of the heart" began with a simple 
  psychological test and quickly snowballed.

  Spurred on by my youngest apprentice Ienzo, I constructed a 
  massive laboratory in the basement of my castle.

  Unbeknownst to me, my six apprentices then began collecting a 
  large number of subjects on which to perform dangerous 
  experiments into the "darkness of the heart."

  As soon as I found out, I called my apprentices together and 
  ordered them not only to cease their studies, but to destroy the
  results of their research thus far.

  What on earth was happening within the hearts of my six beloved
  apprentices? While pursuing the mystery of the darkness of the
  heart, could they themselves have strayed into its depths?

  Yet I remain the most foolish of all, for having begun these
  experiments.

  We are not meant to interfere in the depths of another's heart,
  no matter what our reasons for doing so...

  And my error plunged me into despair.

  A visitor from another world soothed my dejected soul.

  A tiny king named Mickey came wielding a legendary key - the
  infamous "Keyblade," said to bring both chaos and prosperity to
  the world.

  He was very knowledgeable on many topics, and we deepened our
  friendship as we conversed companionably.

  Upon his advice, I decided to review the data obtained at my
  basement lab.

  That is when I discovered the "Ansem Reports."

  Though they bore my name, the only one I had written was number
  0.

  Apparently he had gone on to pen numbers 1 through 9 himself.

  Yes - the first subject in my foolish experiments.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 3                                          |
|------------------------------------------------------------------|
  Chaos affects not only this world, but many other worlds besides.

  In the "Ansem Reports" my apprentice Xehanort had written under
  my name, I found the records of his hideous experiments along
  with his hypothesis about the door that had appeared out of the
  darkness in my basement.

  All living things have hearts, and all hearts hold darkness deep
  within.

  Worlds are no exception. If a world is a being, the heart it
  holds must be colossal...

  ...and the darkness at its core must be monstrous indeed.

  Did Xehanort pass through that door in an attempt to contact that
  dark realm?

  No, not only Xehanort.

  It appears my other five apprentices, believing it was for the
  sake of research, stared deep into the darkness and were pulled
  into it.

  Even, Ienzo, Braig, Dilan, and Aelaeus...

  They have ceased to be human.

  I, too, have had everything taken away from me, banished to a
  hollow realm of nothingness.

  What is Xehanort hoping to gain with my pilfered existence?

  Will my people cease to smile?

  If the light of hope has been extinguished, I shall henceforth
  walk with darkness as a friend.

  Here, in the realm of nothingness to which I have been relegated.

  Darkness in the midst of nothing.

  "Darkness in Zero."

  Thus, I shall be known as DiZ.

  Discarding the stolen name "Ansem"...

  And going in search of revenge.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 4                                          |
|------------------------------------------------------------------|
  The distant days spent in that beautiful paradise are an illusion
  to me now.

  How long have I been here, banished to the realm of nothingness?

  It is only by relying upon my anger and hatred that I have been
  able to retain my sense of self here, where all existence is
  nullified.

  My heart is being overcome with hatred toward my apprentices,
  possessed by the darkness, and with the anger I feel for stupidly
  allowing myself to be betrayed.

  Is this darkness, eating away at my heart?

  I cannot continue to idle away my time here.

  What are Xehanort and the others attempting to do?

  I must unravel the mystery of these Ansem Reports, intercept my
  apprentices, and defeat them.

  That is my mission... the only way to repay the world for my
  sins.

  Those beings who lack hearts - the Heartless - must be the key.

  The darkness of the heart, made flesh. Cursed shadows who not
  only lack hearts, but multiply by seizing hearts from any and all
  living things.

  Where have they come from, and where are they going?

  Three elements combine to create life: a heart, a soul, and a
  body.

  But what of the soul and body left behind when the heart is lost?

  When the soul leaves the body, its vessel, life gives way to
  death, but what about when the heart leaves?

  A being does not perish when its heart leaves its body. The
  heart alone disappears into darkness.

  There is little time.

  If I remain in this realm much longer, I will certainly learn
  these answers the hard way.

  My heart is already a captive of the darkness.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 5                                          |
|------------------------------------------------------------------|
  In this realm, where all existence has been disintegrated, I
  have just barely managed to preserve my sense of self by
  continuing to think and write.

  It is a place where even time has lost all meaning. Eternity is
  as but a moment here.

  I must make haste. Certainly their plans are already underway.

  The Heartless must be the key to unraveling this mystery.

  The six traitors were operating a laboratory that churned out
  those cursed shadows.

  Not only did they generate "pureblood" Heartless from living
  hearts, but they then used those Heartless to synthesize
  artificial versions of the creatures as well.

  These synthetic Heartless bore insignias and were called
  "Emblems."

  Pureblood or Emblem, these Heartless act only to fulfill their
  instinctive needs. They single-mindedly detect hearts and swarm
  around them.

  A human's commands would be ineffective: the Heartless would
  easily steal the human's heart and use it to increase their own
  ranks.

  But what if an even stronger Heartless was giving the orders?

  If he cast aside his own soul and body and became a Heartless,
  wouldn't he be able to control the otherwise intractable
  Heartless?

  Furthermore, wouldn't he be planning to make use of the
  creatures' instincts? If the heart-seeking Heartless have their
  sights set on a larger, more powerful heart, their ultimate goal
  is crystal-clear.

  The largest heart in existence - the heart of the world.

  This is all conjecture, but it would seem he is utilizing the
  Heartless in his search for a path leading to the heart of the
  world.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 6                                          |
|------------------------------------------------------------------|
  My choice to befriend darkness here in the midst of nothingness
  was a sound one.

  The moment I stared straight ahead with a calm heart, neither
  rejecting darkness nor fearing it, I gained a newfound power.

  A superhuman power - the power of darkness.

  It is likely Xehanort and the others were enraptured by this
  power, eventually becoming its prisoners.

  I do not intend to allow my heart to be devoured by the darkness
  as they did, of course.

  With this new power, I uncovered a "corridor of darkness" that
  connects the realm of nothingness to the outside world. While it
  is still difficult to come and go as I please, my banishment is
  now a thing of the past.

  To deceive Xehanort and my apprentices, I first used my power
  to change form before returning to the realm of light.

  As I had suspected, Xehanort had become a Heartless.

  Under my name, he commanded other Heartless in quests to snatch
  away the hearts of many different worlds.

  At the center of the hearts Xehanort had stolen was "Kingdom
  Hearts," which attracts tremendous darkness to itself and
  attempts to send any and all matter back into its depths.

  The other five have disappeared. Have they become Heartless,
  like Xehanort?

  Or did they vanish after Xehanort exploited them?

  I became familiar with an unusual "entity" while pursuing the
  truth.

  It is the soul and body that remain when a being loses its
  heart.

  When a Heartless is born, these entities disappear from the
  realm of light, to be reborn as entirely new beings in a
  completely different realm.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 7                                          |
|------------------------------------------------------------------|
  While beings born of darkness and those lacking hearts may find
  them convenient, it is dangerous for others to make much use of
  the corridors of darkness. Darkness erodes the heart.

  In search of place to proceed with my research and planning away
  from prying eyes, I found myself in "Twilight Town." It is a
  quiet village, forgotten in the chasm between light and
  darkness. I situated myself in the basement of an abandoned
  mansion standing beyond the woods.

  My underground research resulted in one new discovery after
  another.

  When a Heartless is born, the body and soul left behind are
  reborn into this world as a different being.

  They possess different intentions than their Heartless brethren,
  and while it is unclear what these sentient "things" are after,
  it would appear they are responsible for much bedlam in the
  world.

  My erstwhile friend the King and his subjects, along with a
  hero wielding the Keyblade, are battling the Heartless even as
  a new threat approaches.

  This new threat... they have given themselves a fitting name,
  I suppose.

  These non-beings: "Nobodies."

  A great number of Nobodies have lost human form, as have the
  Heartless. Yet the Nobody born of someone with a strong heart
  retains its shape, with but the faintest visible changes.

  It appears my betrayers have retained their human forms as
  Nobodies, and are gathering more followers in hopes 
  of furthering a new scheme.

  "Organization XIII," formed of 13 Nobodies with my betrayers at
  its core, has divided into two; they are said to be carrying out
  some sort of research.

  Seeking to uncover the plans of this Organization, I have
  decided to head for where six of its members have gathered.
  Towering over the outer limits of the realm between darkness and
  light: Castle Oblivion.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 8                                          |
|------------------------------------------------------------------|
  It appears that I have been too distracted by the behavior of
  Xehanort and his cohorts, and by the events occuring in their
  vicinity.

  My friends' struggle to protect the realm of light from the
  threat of Heartless is now over, with Xehanort's Heartless - 
  going by the name Ansem, Seeker of Darkness - defeated at last.

  The other wielder of the Keyblade, this "hero," traveled from
  world to world sealing up keyholes and laying Heartless low.

  Meanwhile, the King, who had dived into the realm of darkness,
  worked with the Keyblade-wielding hero to close the door to
  Kingdom Hearts from the realms of both darkness and light, thus
  holding off the threat of tremendous darkness.

  But there are still a great number of Heartless afoot, and
  Organization XIII and the Nobodies continue to be active in the
  shadows.

  Indeed, the world is still a very dangerous place.

  We must find a way to do battle with these enemies.

  Thus I will both make amends and have my revenge.

  It is for this reason that I infiltrated Castle Oblivion.

  It consists of 13 floors above and 12 floors below ground, with
  the contents of its "White Rooms" transforming in response to
  its visitors' memories. Organization XIII was conducting
  experiments on memory here.

  The subject in these experiments, a girl named Namine, appeared
  to possess extremely unusual abilities.

  Were they attempting to derive something from these powers?

  Refusing to be distracted by Organization XIII, I had returned
  to my own secret research when a new visitor appeared at the
  castle today.

  It was Sora, the Keyblade-wielding hero who had defeated Ansem,
  and his companions.

  Deep underground, the stench of darkness arose.

  All the players are coming together, it would seem.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 9                                          |
|------------------------------------------------------------------|
  I should have expected nothing less from a Keyblade-wielding
  hero.

  Sora and friends defied the machinations of Organization XIII
  and rescued Namine.

  Namine was a witch who controlled the memories of others.

  Most likely these powers were achieved through a special process
  when she was born.

  Namine is a Nobody, created when a young girl's heart left her
  body.

  Yet she has no corresponding Heartless.

  This is because the "young girl" in this case was a princess.

  Kairi, a resident of Radiant Garden over which I ruled, was one
  of the Seven Princesses that uphold the realm of light.

  With no darkness in her heart, Kairi produced no Heartless, and
  instead of vanishing, her body remained in the realm of light.

  In other words, both the Nobody called Namine and the Heartless
  - proof of a lost heart - are extremely unstable beings who lack
  the bodies needed to produce a Nobody. Therefore, they also lack
  Kairi's memories. One reason for this may be that Kairi's heart
  did not return to the darkness when separated from her body, but
  rather migrated to another vessel... deep within Sora's heart.

  That is, Namine is an alter ego of Kairi who has directly
  interfered with Sora's heart. Could this be why Sora and those
  whose hearts are connected to him were able to have their
  memories controlled?

  She is a "non-being" in the truest sense of the word; having not
  even become a Nobody and with nowhere left to go, she is but the
  most fleeting of shadows.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 10                                         |
|------------------------------------------------------------------|
  Sora went to sleep in order to recover the memories he lost in
  Castle Oblivion. It would take quite some time to bring back all
  the memories he had created in his lifetime.

  But Organization XIII held sway over Castle Oblivion.

  Sora would need to be kept someplace more secure.

  I persuaded Namine to move the slumbering Sora to Twilight Town
  for safekeeping.

  Namine.

  As I have written here before, she is a most unusual being.

  Born of the same process as a Nobody, but lacking virtually all
  the elements of a Nobody.

  Perhaps she continues drawing in hopes of capturing that which
  she lacks: the memories of others, especially Sora.

  I have arrived at a hypothesis.

  I believe that Namine was born as a special type of Nobody when
  Sora attacked himself with the Keyblade, causing his and
  Kairi's hearts to leave their bodies simultaneously.

  Namine emerged as Kairi's Nobody... but the body and soul
  necessary to exist as a Nobody belonged to Sora.

  When a person's heart is stolen, a Heartless is born with no
  sense of self, and the body and soul left behind give rise to
  a Nobody.

  But what if one willingly releases one's heart from one's
  body?

  Sora and Xehanort retained their selfhood even after becoming
  Heartless.

  Then there are Kairi and Namine.

  Kairi was exceptional for having had no darkness within her
  heart. Also exceptional was that her heart, once freed, migrated
  to a new vessel - Sora.

  The combination of these two theoretically unlikely exceptions
  may be behind this anomaly.

  There are matters I must attend to while Sora is sleeping.

  A new ally has appeared on the scene: Riku.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 11                                         |
|------------------------------------------------------------------|
  I was reunited with an old friend at Castle Oblivion, but was
  unable to disclose my identity.

  If he knew the situation, he would likely try to stop me from
  carrying out my revenge.

  As much as I would dearly love to converse with him as in the
  old days... that is now but a hopeless dream.

  My friend has been fighting in the realm of darkness. Most likely
  he found his way there through Traverse Town.

  Like Castle Oblivion, that village also rests in the cleft
  between light and dark. It consists of the remnants of worlds
  whose hearts have been stolen by the Heartless.

  It is where those who have barely escaped the destruction of
  their worlds eventually find themselves.

  This "realm between" is quite unstable, with corridors of
  darkness appearing from time to time.

  Whenever a world disappears, some of its inhabitants must arrive
  here through these corridors.

  Surely Sora traveled these same corridors of darkness when he
  first came to Traverse Town.

  It seems my friend, fighting in the realm of darkness, appeared
  in Castle Oblivion through a corridor of darkness constructed by
  Organization XIII.

  My new ally Riku also effected his return via one of these
  corridors.

  He swore to me he would give his all for his best friend Sora.

  In fact, Sora's memories have been slow to return.

  Thus I have asked Riku to bring me another Sora - his Nobody.

  Sora is indispensable if I am to achieve my goal.

  I require the Keyblade-wielding hero to fly through the realm of
  light and defeat Organization XIII.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 12                                         |
|------------------------------------------------------------------|
  Apart from Namine, Nobodies retain their memories of their time
  as humans, but Sora's Nobody, Roxas, has lost Sora's memories.

  This is likely because Sora's time as a Heartless was short,
  having recovered his heart and returned to his human form soon
  after leaving behind Roxas, his Nobody.

  It would seem Roxas is much like Namine. Namine is Kairi's
  Nobody, but came into being via Sora's body and soul.

  Likewise, Roxas is Sora's Nobody, but was left behind because
  Sora's Heartless regained human form using Kairi's heart instead
  of his own.

  It may be that Sora's memories are slow to return because the half
  of him that is Roxas is still lacking.

  I must convert Roxas into data and return him to Sora.

  As a member of Organization XIII, it was exceedingly difficult to
  bring Roxas in. Having lost to Roxas once, Riku laid everything
  on the line and used the power of darkness in the second battle,
  only just maninging to bring Roxas back with him.

  But Organization XIII grows ever nearer. Here, Twilight Town, is
  where Roxas was reborn as a Nobody.

  This is where Roxas first encountered Organization XIII and
  joined its ranks. They are bound to search this place thoroughly.

  First I shall convert all of Twilight Town into data and
  construct a "world duplicate" in Sora's memories. I shall place
  Roxas within that world to live out his days and regain those
  memories.

  There is little time. 

  The Organization's schemes must be making steady progress as
  well.
|------------------------------------------------------------------|


 __________________________________________________________________
| Secret Ansem's Report 13                                         |
|------------------------------------------------------------------|
  Tomorrow Sora awakens.

  My long and drawn-out revenge is nearing its end.

  Xehanort, who took everything away from me. Though as a Heartless
  he is no more, as the leader of Organization XIII his ambition
  once again is to capture Kingdom Hearts, the most colossal heart
  of all.

  His Heartless had attempted to draw out the great darkness of
  Kingdom Hearts, created from the hearts of all worlds. His Nobody,
  however, is now almost finished gathering human hearts to be
  assimilated into Kingdom Hearts as well.

  The fool!

  Only one mystery remains.

  How did Xehanort manage to open the door that appeared in the
  basement of my castle...?

  No... any theory posited now, when everything is nearing
  completion, would be meaningless.

  Roxas, Ansem, Namine...

  They defy all logic, yet there they are: singular exceptions to
  the rule.

  The theories proposed by me and by Organization XIII have been
  blown to pieces by a handful of strong-hearted individuals.

  Sora, Kairi, Riku.

  Ah, yes - Riku.

  Though his heart had its weaknesses, making it prone to darkness,
  he found support in the hope he discovered beyond suffering.

  This hope allowed him to stand his ground and turn the darkness
  in his heart from an enemy into his greatest weapon.

  When all this is over, it is my foremost hope that he will be
  able to return with Sora to his island.

  If I can, I should like to return to Radiant Garden, to look once
  more upon the beautiful water, the lovely flowers, and the
  hopeful smiles of the people.

  Dear King, my friend!

  I believe that, at some point in time, you will come across
  these, my truthful accounts.

  How I wish I could have chatted with you again.

  I was a fool, obsessed with revenge.

  Forgive me.
|------------------------------------------------------------------|


|=============================================================================|
| V. D. The Many Faces of Ansem........................................(vd00) |
|=============================================================================|


This section contains *MAJOR SPOILERS*.

Some people seem to be confused on the many Ansems of the Kingdom Hearts
series, and this has each one and describes who each REALLY is.


|-----------------------------------------------------------------------------|
| V. D. 1. In Kingdom Hearts...........................................(vd01) |
|-----------------------------------------------------------------------------|


-Ansem, Seeker of Darkness

This character's true title would be 'Xehanort's Heartless.' X's H went around
using his former master's name. This is the main villian in the first Kingdom
Hearts.


|-----------------------------------------------------------------------------|
| V. D. 2. In Kingdom Hearts: Chain of Memories........................(vd02) |
|-----------------------------------------------------------------------------|


-DiZ

This is the real Ansem, Ansem the Wise, in a red outfit, used to hide his
identity. DiZ is a name he took on after his apprentices betrayed him, and
it means 'Darkness in Zero.' He appears in CoM to help Riku and Mickey out,
and also in KHII.


|-----------------------------------------------------------------------------|
| V. D. 3. In Kingdom Hearts II........................................(vd03) |
|-----------------------------------------------------------------------------|


-DiZ

^See above.


-Xehanort

This is Ansem the Wise (the real one)'s apprentice. He was found by AtW with
no memory of his past. He studied the heart and Heartless with AtW and his
fellow apprentices, only to open his heart to the darkness in search of
knowledge. He then became a humanoid Heartless and Nobody, both of which have
memories from when he was a human.


-Ansem the Wise

The REAL Ansem. He was once ruler of the beautiful world Radiant Garden. After
it was taken over by Maleficent, it became known as Hollow Bastion. He was also
known as DiZ, when he was hiding his identity.


-Rikunort (fan name)

While fighting (and losing to) Roxas, Riku, who was working for DiZ in order to
get Sora's memories back, used the lingering presence of X's H in his body to
transform into X's H's form, in order to use the power of Darkness to it's full
potential. After owning Roxas, he stayed in that form. Only later, after AtW
attempted to destroy the artificial Kingdom Hearts, did he transform back into
his normal self, the presence of X's H seemingly gone.


-Xemnas

Xemnas is Xehanort's Nobody. He is the Superior (No. 1) of Organization XIII
and the strongest character in the Kingdom Hearts universe as of right now.


|=============================================================================|
| V. E. Glitches\Tricks................................................(ve00) |
|=============================================================================|


  *Drive Glitches*


Easy Drive Leveling: Whenever there is an area where your party members are
walking around (you can talk to them) and an area right next to it with
enemies, you can use this to your advantage and easily level your Drive form.
In that area, drive, and kill the enemies, then return to the area when it is
just you, WHILE STILL IN YOUR DRIVE FORM. Ta-Da, you will have a full drive
gauge and still have the experience you got from driving. An example of an
area where this would work is Cornerstone Hill in Timeless River. You can do
this similarly with a save point, just enter the world map while in your drive
form.

Drive in Cut-Scenes: If you are driving while a cut-scene happens, your clothes
will retain that form for the whole cut-scene, even though Donald and Goofy are
probably standing right beside you!


  *Leveling Tricks*


Easily Get to Level 99: There are a few things that you need to do this, they
are:

-Gullwing Keyblade
-Experience Boost Abilities
-Draw Abilities
-Jackpot Abilities
-Magnet Spell (Magnega preferably)

Things you might want:

-Gengi Shield
-Defender Ability
-Second Chance and Once More Abilities

Go to the Pride Lands after you have beaten Scar. Unequip any healng abilities
that might be on your party, and get into Critical Health. Not too low, but so
it is flashing red. Go up to the Peak where you fought Scar, and there is a TON
of Rabid Thrusters. What you need to do is cast you Magnet Spell over and over.
The Rabid Thrusters drop MP balls so you shouldn't run out of MP. Since you
are in critical health, killing many enemies with experience boosting
equipment, you gain a LOT of EXP from the Rabid Thrusters. Once you have killed
them all, run out and then come back in and do it again. You should gain about
2 levels every 3 times you clear out the Peak.

I got from level 71 to 99 in about an hour and a half.


|=============================================================================|
| V. F. Sanctuary Lyrics...............................................(vf00) |
|=============================================================================|


In you and I there's a new land,
Angels in flight.
My sanctuary. My sanctuary Yeah.
Where fears and lies melt away.
Music inside.

What's left of me.
What's left of me now.

I watch you fast asleep,
all I fear means nothing.

In you and I there's a new land,
Angels in flight.
My sanctuary. My sanctuary. Yeah.
Where fears and lies melt away.
Music inside.

What's left of me.
What's left of me now.

My hearts a battleground.

You show me how to see,
that nothing is whole and nothing is broken,

In you and I there's a new land
Angels in flight.
My sanctuary. My sanctuary. Yeah.
Where fears and lies melt away.
Music inside.

What's left of me.
What's left of me now.

My fears, my lies. 
Melt away.


|=============================================================================|
| V. G. Final Mix Changes..............................................(vg00) |
|=============================================================================|


Kingdom Hearts II: Final Mix+ came out in Japan on March 29, 2007, containing
KHII: Final Mix and a remade version of CoM for the PS2 called Re:Chain of
Memories.


- New cutscenes; many from the KHII novels

- Extended scenes with Roxas to help add depth to his character

- A harder difficulty called "Critical Mode"

- New Theatre Mode allowing you to rewatch cutscenes in English (By beating
  the game) AND Japanese (By having a completed Re:CoM game save on your
  memory card.)

- New Heartless enemies, such as the Org. XIII Mushrooms

- New optional boss: The Enigmatic Soldier, or ES (AKA AU1), who is harder
  than Sephiroth. He is refightable.

- Two new sidequests: The Org. XIII Mushrooms and the Crown Piece Hunt. The
  crowns you collect become pieces in puzzles which you can solve in Jiminy's
  journal. Solving each puzzle gets you an item.

- New map areas that make use of Growth Abilities [like Super Jump, Glide,
  etc]

- New Reaction Commands

- The new secret movie is a direct follow up to the first one.

- Sora/Donald/Goofy wear Christmas-like clothes in Christmastown now

- Sora vs. Roxas is playable

- New Drive Form that resembles Sora's outfit in Kingdom Hearts, called
  Limit Form, that has attacks that were exclusive to KHI, with Dodge Roll
  back as its grown ability.

- MAX Drive Gauge increased to 9.

- Enemy's stats and colors changed (just like in the first FM)

- New weapons (including two new keyblades), Accessories, Abilities, and
  Synthesis Items.

- The 5 CoM Organization members that didn't appear in KH2 are fightable by
  Absent Silhouettes in various worlds.

- All of the Organization fights are refightable by going through a new area
  in Hollow Bastion called the 'Cavern of Rememberance.' You fight their
  "data" forms and they are considerably harder. It is recommended that you
  are level 99 before taking them on.


|=============================================================================|
| V. H. Credits and Thanks.............................................(vh00) |
|=============================================================================|


If I forgot about you, please tell me!

 
-Kitsune (Ryan007/The Ouroborous), for helping me revive this old heap.

-xxMajinerxx for providing the Secret Ansem's Reports

-angrywalrus13 for revising my FM Changes list in my FAQ on the FM+ board. The
 revised list has been used in this FAQ.

-WrenchNinja for posting the mickey encounter fights a while ago on the GB.

-Michael Sarich for the copyright info.

-ASCII Art thanks to: http://www.network-science.de/ascii/

-CJayC. u no, GameFAQs, lawlz. Sorry to see you go Ceejus.

-Tetsuya Nomura.

-Square, making this game.

-Disney, adding childhood spirit to this game.

-Wikipedia, some of the info from definitions/Org members.

-KHU, Ansem's Reports; Sanctuary lyrics.

-The BradyGames Guide, Boss HP, encounter areas, item drops, enemies, shop
 inventory, Mickey info, random tips and tricks

-The ctrl+f search function system.

-You, for reading.


Kitsune would like to thank the following:


-Exploitstation. Great site, helped me save my laser. =)

-YBNormal. Because www.twistedreality.us is a GREAT site, and he's kept it up
 so long even when things aren't going well. Join!

 (^^^DarkHelmet543: Yes, join!)

-Arakawa Hiromu, Kishimoto Masashi, Kubo Tite, Hideo Kojima, and Hironobu
 Sakaguchi, for their inspiring and fabulous work.

-Kevin Goyins. For giving me a boost in the gaming world that is RPGs.




==============================================================================

Help Stop FAQ Theft - Check Out Michael Sarich's FAQ Theft Guide:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654

==============================================================================




~Fin.