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Batman Begins FAQ/Walkthrough

by a_heavenly_body

SOMEONE PLEASE SEND ME DESCRIPTIONS OF THE LAST FIVE PEOPLE IN THE GALLERY OF
FEAR.MY PS2 HAS GONE FOR REPAIR SO I CANNOT WRITE THEM.CHECK THE ONES I AM
MISSING AND SEND ME THEM.I WILL BE GREATLY OBLIGED.

                 __________         __                         
                 \______   \_____ _/  |_  _____ _____    ____  
                  |    |  _/\__  \\   __\/     \\__  \  /    \ 
                  |    |   \ / __ \|  | |  Y Y  \/ __ \|   |  \
                  |______  /(____  /__| |__|_|  (____  /___|  /
                         \/      \/           \/     \/     \/ 
                   __________              .__               
                   \______   \ ____   ____ |__| ____   ______
                    |    |  _// __ \ / ___\|  |/    \ /  ___/
                    |    |   \  ___// /_/  >  |   |  \\___ \ 
                    |______  /\___  >___  /|__|___|  /____  >
                           \/     \/_____/         \/     \/ 

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Game    : Batman Begins
Author  : a_heavenly_body
Console : Sony Playstation 2
Version : 0.7
FAQ     : Full FAQ/Walkthrough
E-Mail  : [email protected]

Copyrite 2005 a_heavenly_body

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TABLE OF CONTENTS

1-Introduction
2-Copyrite Notice
3-Version History
4-Controls
I.On Foot
II.On Batmobile
5-Fear Factor
 I.What Is the Concept Of Fear?
 II.Why Use It?
 III.How To USe It?
 IV.Fear Representation Bars
6-Gadgets
 I.Bat-Graple
 II.Batarang
 III.Cam-Hack
 IV.Electro-Hack
 V.Flash Bangs
 VI.HF Transpoder
 VII.Lock-Pick
 VIII.Optic Cable
 IX.Smoke Grenade
7-Combat Moves
 A.Punch
 B.Kick
 C.Block
 D.Counter Attack
 E.Defense Break
 F.Finishing Attack
 G.Finishing Move
 H.Ground Attack
 I.Jump Attack
 J.Multiple Attack
 K.Roll Attack
 L.Vault Attack
 M.Interrogation
8-H.U.D
 I.Health
 II.Check-Points
 III.Objectives
 IV.Bars
 V.Enemy Heart Beat
9-General Walkthrough 
 1.Prologue
 2.Himalayas
 3.Docks
 4.Passage To Gotham
 5.Gotham City
 6.The Narrows
 7.Arkham Asylem
10-Unlockables
I.Interviews
 A.Interviw With the Cast
 B.Interview With The Film Makers
 C.Interview With EA
 D.Interview With The Writers
 E.Interview With WBIE
II.Movie Footage
III.Alternate Batsuits
 A.Batman Begins
 B.Dark Knight
 C.World's Greatest Detective
 D.Caped Crusader
IV.Bonus Batmobile Missions
V.Gallery Of Fear
 I.East Wing
   1.Lee Bascomb
   2.Paul Ryker
   3.Lungtaen Pem
   4.Sgt. Robert Hardey
   5.Jackson Eckhouse Esq.
   6.Carmine Falcone
   7.Marvin Walker
   8.Walter Pfister
 II.West Wing
   1.Detective Flass
   2.Victor Zsasz
   3.Paul Jennings
   4.Jonathan Crane
   5.Andrew Grieves
   6.Ugyen Norbu
   7.Robert Burke
   8.Henri Ducard
11-Enemies
 A.Crane Thugs
 B.Manic Inmates
 C.League Member
 D.League Ninja
 E.Ra's Al Ghul
 F.Falcone's Thugs
 G.Consiglier
 H.Pfister
 I.Detective Flass
12-Contact
13-FAQ
14-Credits

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1-Introduction

Hi,this is my Full FAQ/Walkthrough for Batman Begins,the game.The movie as
you might already know,gave rebirth to the batman franchise and the game
although not path defining but definately fun.[i am a big batman fan :-)].

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2-Copyrite Notice

This document is copyrite 2005 a_heavenly_body It cannot be altered reproduced
or published under any circumstances without my permission. The only website
currently allowed to host it is
http://www.gamefaqs.com
Thats it. If i find it on any other website without my permission then the
web master will be in one heck of a trouble as i will immediately take legal
action. If you spot it on an un authorized website inform me via e-mail as
soon as you can(see contacts section). If you want it on your website then me
an e-mail asking permission and we will discuss things(see contacts section)

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3-Version History

30-06-2005...v 0.1...Made the basic outline of the faq today,added in some 
questions in th faq section which i know will come,and completed the gadgets
section.
01-07-2005...v 0.2..Did the first mission.Yeah i know i am very lazy :-)
07-07-2005...v 0.3..Redid the gadgets section.Changed the layout of the FAQ.
Added a section on fear factor.Added all combat moves.Added the Unlockables
section.Did the first couple of missions.The extra's of the game are all done.
Now just the main storyline missions are left.This was one BIG update.Also did
the controls section.
08/07/2005...v 0.4.Removed the unlockables section.Added an enemies section and
wrote more missions.This enemies section is incomplete.I will redo the unlock-
ables section some time again.
09/07/2005...v 0.5.Completed the enemies section.Redid the unlockables section.
It is complete 90 %.If anyone can send me the descriptions of the last 5
people then i will be greatly obliged.General walktrhough complete upto the
Gotham City.General Walkthrough section is 55 % complete.I expect to finish
the unlockables section in next update and have the general walkthough section
complete upto at least 70%.MIGHT redo the movie footage section.Contributions
PLEASE.
10/07/2005...v 0.6...General walkthrough complete upto The Narrows.This section
is 60% complete.Was not able to complete the unlockables section as my ps2 has
gone for repair.Someone please send me the descriptions of the last 5 people
for the gallery of fear.Mention that in the subject while sending an e-mail so
that i pay extra attention.Was not able to re-do the movie footage section.I am
a little off-schedule.To top it off,i will be out of town till the 15th of july
and since i DONOT have a laptop i will not be able to respond to e-mails or
work on an update.But don't stop sending me contributions or questions.
12/07/05...v 0.7...Change of plan.I wont be going out of town until the 15th of
july.Made a H.U.D section in this update.Still was not able to get the history
of the last 5 people in the gallery of fear.Will definately complete general
wakthrough section upto wayne manor in next update.

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4-Controls

I.On Foot

Left Analog Stick...........Move
Right Analog Stick..........Control Camera
X Button....................Jump/Double Jump/Glide
O Button....................Situational action.
TRIANGLE Button.............Kick
SQUARE Button...............Puch
R1 Button...................Situational Batarang
L1 Button...................Use selected Gadget
L2 Button...................Quit Combat/Camera
R2 Button...................Block/Roll
L3 Button...................Enter/Quit Stealth Mode
Up/Down D-Pad...............Select Available Gadgets
Left/Right D-Pad............Change between selected interactable objects
Start.......................Pause
Slect.......................Information about missions.

II.On Batmobile

Left Analog.............Steer
X Button................Accelerate
O Button................Jump
SQUARE Button...........Brake/Reverse
TRIANGLE Button.........Camera
R1 Button...............Nitrous Oxide
L1 Button...............Back View
L2 Button...............Situational Weapon
Start...................Pause
Select..................Information About Missions

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5-Fear Factor

Quote:

Henry Ducard:"In order to manipulate fear in others,you must first master
your own"
(From Batman Begins,The Movie)

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I.What is the concept of fear?

Batman,as many of you know is only a human.A human who has attained enough
skills to make him ABOVE other humans.He is a master of many arts of fighting.
He is a master of stealth.He is a master of interrogation.He is a tactical
thinker.He has many high tech gadgets to support him.Even with all this,there
is one BIG loop hole.He is still a HUMAN and will die just as fast of two
shotgun blasts as you would.Since most of the enemies are armed with many high
tech weaponry,it was necessary for batman to find a way to get an edge over
his heavily armed enemies.Therefore batman learned to manipulate fear in 
others.To do so,he had to first master his own.And not only did he master his
own fear but made the thing he was afraid of(bats) a symbol for others to be
afraid of.Fear is the most complex of human instinctive reactions.When a 
person is afraid,his whole body is affected.He cannot think properly,he cannot
talk properly,he cannot walk properly and so on.This is what batman uses
against his enemies and this is what has made him a symbol of fear for enemies
This game is completely based on fear and you must learn to manipulate fear
in your enemies in order to complete the game.

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II.Why Use It?

Like i stated earlier,this game is completely based on fear.FEAR is your 
ULTIMATE weapon.If you scare an enemy,he will begin to move away from you.If
he has a weapon,his aim is going to get seriously affected.He will not reach
to attack you.He will back away from you.He will get on the defensive.If
scared enough he will drop his weaponry.At times if scared enough the enemy
will completely give up and throw himself at your feet,begging for mercy.
Now if you come in to spoil the party when your enemies are cool as an ice
berg,prepare for a tough fight.Your enemies will lunge to attack you.There
aim will be right on your head.They will block your attacks and in the end
kill you faster then a canary in a mine field.
THAT is why you MUST use fear because otherwise you cannot complete the game.

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III.How to Use It?

Look around your environment.In order to strike fear into your enemies you
have to look beyond your vision.Look for things that are interactable.Most
of the time a small bat icon will come on the top right corner of the screen
when an interactable object is nearby,press R1 to throw a batarang at it to
bring it down and make your enemies nervous.They will drop their weapons most
of the time.Sometimes when you are above an enemy,like on a pipe etc.You can
press the O button when it appears on screen to grapple down and grab your
enemy and take him out while above.This will also increase your reputation and
area fear.Never go out in the open when an armed enemy is nearby.If all of
your enemies are unarmed then go take them on.As you take out enemies your
area fear will become greater and the left enemies will get nervous.Use your
gadgets to make your enemies even more scared and vulnerable.Use flash bangs
and smoke grenades to leave you enemy vulnerable for a limited time.Use the
HF transpnder to make the enemy go completely berserk.

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IV.Fear Representation Bars

How fearful you are depends upon two things.On the lower left corner of your
screen are two bars.An area fear bar and a reputation bar.The higher both of
these bars are,more your enemies are afraid of you.Both of these bars keep
filling up gradually as you do things stated above.How scared the enemies
are when they see you depends on the reputation bar.The area fear bar affects
their bodily actions.

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6-Gadgets

One thing that everyone knows is that after all the training batman has,all
hard time he has spent to become strong,fast,effective and technical,there is
always one BIG loop hole.He is a human being and no altered human or mutant.
That means he will also break 50 bones when he falls from the sixth floor.So
to prevent that from happening,batman (using his money) has invented many
gadgets that help him prevent accidents in which other NoRmAl human beings
would get injured.Below i have listed all the gadgets in the game. The
gadgets can be selected by pressing the up button on the d-pad.Press Either
L1 or R1 to use them depending on the gadget.

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I.Bat-Graple

The trusty bat-graple will help batman reach high places and thus have an
advantage over his enemies.This will also prevent him from breaking 50
bones when he falls from the sixth floor :-) Press the O button when a
message appears on the screen.

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II.Batarang

Ahhh,the the trusty batrang.This particular projectile has'nt much use in
this game apart from breaking windows and opening switches etc.Although it can
do a lot more then that as every batman fan would know.Press R1 when a small
bat icon appears on the top right corner of the screen.

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III.Cam-Hack

A new addition.Using it you can hack into a camera and see the camera's
view in the lower right corner.Press L1 when you are in range of the camera
to hack and mash the O button to hack into it.

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IV.Electro-Hack

A new addition.Using it you can hack into machinery and use it to your
advantage.When you use it you will see a small screen in the bottom right
corner.You will see dull red X's and bright green O's.Press X button when
the O has almost come.Do it 4 times to hack into the machinery.

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V.Flash Bangs

These little toys will stun your enemy leaving him extremely vulnerable
for a limitied time.The enemy has to be scared before for these to take
effect otherwise they don't effect. [Most Of the Time :-)]

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VI.HF Transponder

A nifty new addition.Use it to call a team of bats onto an enemy and scare his
pants off.Again the enemy has to be scared some what before you use it.

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VII.Lock-Pick

After all the skills batman has attained,you dont expect him to stop midway
due to a locked door,do you?Press the O button when the extended portion (s)
reach the hollow space(s).

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VIII.Optic Cable

Hmmm,never saw this in the comics or the animated series.This ladies and
gentlemen is a splinter cell rip-off and will allow you to see through the
door before entering.Press the square button when near a door to look beyond
it.

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IX.Smoke Grenades

The greandes unleashes smoke which leaves your enemy extremely vulnerable for
a limited time.The enemy has to be scared before for these to take effect
otherwise they don't effect. [Most Of the Time :-)]

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7-Combat Moves

Most of these buttons have to be pressed when the message comes on screen to
press them.

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A.Punch

Press the SQUARE Button to punch.

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B.Kick

Press the TRIANGLE Button to kick.

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C.Block

Press the R2 button to block.

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D.Counter Attack

Press the R2 button to block and press the square button just as the enemy's
attack reaches you.

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E.Defense Break

Some times an enemy will block and your attacks won't do any damage.Press
O button to break through the enemies defense.It is a risky shot as it takes
time to get through leaving you vulnerable.

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F.Finishing Attack

When an enemy's health is dangerously low,press the O button when it appears
on the screen to execute one last deadly move.

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G.Finishing Move

When an enemy's health is dangerously low,plus he is very scared of you then
press the O button when it appears on screen to execute a cool finishing
attack.

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H.Ground Attack

When you have fallen to the ground,press the O button to sweep nearby enemies
off their feet while getting up.

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I.Jump Attack

Press X to jump and press O button while in air to come smashing down on the
enemy.

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J.Multiple Attack

When you are surrounded by enemies,press the O button to execute a crowd 
clearing move.

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K.Roll Attack

Press R2 to roll and then press square to get up while punching your enemy.

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L.Vault Attack

Double Jump over an enemy and press O while in air to execute a cool bone
breaking but NOT deadly move.

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M.Interrogation

This is not a combat move but i though it needed mentioning.Some times you
can grab the enemy by pressing th O button when it appears on screen and
then you can interrogate him pressing the square button repeatedly till
you get the required information.After that you can preform a deadly finishing
move to get rid of the enemy.

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8-H.U.D

Also known as heads-up display.

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I.Health

When ever you lose or gain health,a bat icon will pop up in the top centre of
your screen indicating an increase or decrease.

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II.Check-Points

They are sort of an automatic quick save.When you progress far enough in a 
level,you game is saved at a check point.This is the place where you will
restart when you die.

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III.Objectives

Objectives appear on your in-game radar in many ways.A red X means an armed
enemy very far from you..A red O type thing means that an armed enemy is near
you.A green X means an armed enemy very far from you.A green O type thing
means that an unarmed enemy is near you.

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IV.Bars

Area fear and reputation bars tell you about their respective things.No sort
of explanation is needed.Basically,the higher they are the better.

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V.Enemy Heart Beat

On your top left corner of the screen will be information telling you about
the enemy's heart beat and type.The higher the heartbeat,the better.


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9-General Walkthrough

SINCE this game was very linear and easy,i WONT go into every bit of detail.
This is just a general walkthrough.

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1.Prologue

Take care of all enemies in this room.Enter the hall and go right to spot an
enemy.Take care of him.Follow the path down to the elevator and use it.Follow
the linear path.Take care of all the enemies after the cut scene finishes.
Continue via the window.Make your way to the top.Keep vary of an explosion.
You should notice a pipe nearby.Use it to get further.Crack the boards,enter
and follow the path down for a cutscene.Fight the maniacs and follow the path
out of the door and down the hall for a cutscene.Follow the path for another
cutscene and the level is complete.

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2.Himalayas

Follow your mentor until he tells you about stealth mode.Take out the armed 
ninja whilst in stealth mode.Follow him again.Now,see the lights on the roof.
Swing from them to reach a door.Now go to ducard for a short cinematic.Scale
the ladder and gp left.Follow the path and jump down.Take the shuriken and fall
down via the trap door.Use the shuriken to unviel a ladder.Scale it.Go forward
and use the shuriken again to see a ramp.Follow the path and hit the bell
ahead.Follow ducard.Scale the ladder nearby and use the pipe to get to the 
other side.Use shurikens at the selected targets and then jump down and fight
the ninja's.Grab the last one and ask him a coupe of questions.Now go back to
where the bell was and throw a shuriken at it.Use the lever.Fight Ra's al Ghul
and the ninja's after the cut scene.Throw shurikens at the ropes holding the
cage and follow the prisoner until a cut scene starts.Level complete.

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3.Docks

Follow the path to the elevator.Jump over the fence on your left.Stealthily
take care of the armed thug and interrogate the other.Scale the ladder nearby
and follow the path to the window.Jump and follow the stairs to a platform.
Cling onto the wire above the platform and follow it to the other side of the
fence.Now climb the boxes here and go through the window.Annhilate the obstacle
and follow the path and drop down.Scale the ladder nearby and jump through the
window.Cling onto the pipe and follow the path till you are over an enemy.Press
the O button to get hold of him and ask him a couple of passionate questions
and then dump him.Search for and take the key nearby and press the button to
open the gate and use the fork lift you saw earlier.Take care of the oncoming
enemies and then pick the lock of the fence door.Enter the hole.Use the bat-
graple to reach up and press the button nearby.Enter the(now open) hatch and
follow the path till you reach another graple point.Graple up to the pipe and
use it to get across the blockade.Wait till one the guys below goes away and
then fall down.Stealthily take out the armed thug and then the other one.
Interrogate the now lonely thug for some useful information.Climb over the
pipes and use the code and enter.Cling onto the pipe and get on the platform
above you.Follow the path through the door and destroy all obstacles.Jump into
the water below.Follow the water until you are outside.Jump on the ledge nearby
and scale the ladder.Use the valve here and hit the pipe with a batarang.Now
graple up and drop onto the pipe.Scale the pipe in the next room and then use
the pipe to get over the fence.go forward and use a batarang on the pipe to get
make the enemies drop their pants...i mean weapons :-)Take them out and go out
side via the door behind you and target and batarang the chains to make a ramp
Follow the path up the ramp and throught the door in a room with a ramp.Follow
the ramps down.Press the button nearby to open a path.Follow it till you reach
a graple point.Graple up and then get across to the other side using the pipe.
Follow the path until you reach a hole.Stealthily take out the enemy.Go forward
and use the valve.Now take out the enemies.Follow the path across the bridge
and enter the door nearby.Scale the ladder here and wait some time and then
scale the ladder to the left of the cops.Use the valve here.Graple to another
crate .Wait for the enemy to go away before dropping down the hole here.Climb
the chain nearby and exit the crate.Look for a hole nearby and drop down.
Make your way outside and enter stealth mode.Carefully go left and then towards
thr right and down the alley.Follow the linear path to the crane controls.Take
care of the controls using the eltro-hack AFTER taking out the thug near it.
Drop the box near the thugs.No go take them out.Scale the ladder and then
glide your way to the other side.Move between the crates and go the end.Now
put yourself against the wall and move to the left.Enter stealth mode and go
past some enemies.Climb the chain near the wall.Jump onto the pipe and make
your way onto a platform and enter the building.Follow the simple path outside
Descend the ramp and use the forklift on your left.Now get up the crates and
use the wire to get onto the ship.Go left and take out the unsupecting thug.Now
follow the path to the other side from the RIGHT and stealthily take out the
armed thug.Fight off the rest.Go into a path nearby and go top it.Stealthily
take out the thug near the contols.Use the elctro-hack and then drop the boxes.
Now fight out the scared thugs.Take out a thug near the dock for key and use it
on the door nearby to enter the other side.Follow the path to the left and then
descend the ladder.Scale a ladder here and then stealthily make your way to 
another ladder andscale it.Eradicate enemy and proceed through the door.Pick
the next door and proceed down the ramps until you reach the door.Use the optic
cable and then quickly hide behind some barrels.Wait some time and then enter
the door.Follow the path and climb the pillar outside.Jump onto a pipe and then
onto a platform.Destroy all obstacles,press the switch,jump onto another plat-
form and then onto a ledge.Follow the path round the corner.Drop down and wipe
out the thugs.Use the elevator and use the optic cable on the door here.Wait
some time and then interrogate the thug who was talking earlier.Follow the path
through the door on the left and take out some thugs.Climb the box here and
jump onto a chain.Now jump from light to light to reach the otherside and climb
the pillar here.Enter a vent nearby and follow the path into a room.Go through
the windo and scale the ladder.Climb the pipe.Climb the pillar and use the
switch.Now take out all enemies and use the elevator.Climb some crates and
boxes and then get on the chain.Stealthily take out the thug near the controls
and hack into them.Use the crane to get falcone's car.Follow the path up the
stairs and the crane to trigger a cutscene and level finished.

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4.Passage to Gotham

This is a driving mission where you get to control the batmobile.Can't help
you much here as your skill will help you get past this level.NOT words.It's
pretty easy though.Take out as many enemy cars as possible until alfred informs
you about the bridge.After that focus your attention on using the nitrous oxide
and driving fast.Ignore the enemy vehicles in this phase of the chase.Pick up
as many nitrous oxide pick-ups as you can.Keep an eye on the timer.
When you pass the bridge,ignore the enemy vehicles and use your nitrous oxide
to reach the truck.Stay behind it and within range for your missiles.Let them
lock-on and press L2 to fire.Keep at it till a cutscene begins and level ends.
Get used to the controls to make this easy and fun mission even more easy.

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5.Gotham City

take out all thugs after the cuts scene ends.Pick the lock on the door nearby
and enter it.Listen to alfred and scale the ladder near a black car on your
right.Make your way through the vent and climb onto the pipe.Keep moving on
the pipe untill you get past the fence.Drop down and break open the window
nearby.Hack and use the computer terminal and then get out via the window.
Follow the path to the left and be vary of a thug talking.Steadily make your
way to the left till you reach a fence blockade.Graple over it and then drop
down.Stealthily make your way down and wait for the thug working on the car
to turn around.Then preform a stealth kill on him.Scale the ladder nearby
and follow the path through the vents.When you are in the room with the thugs
jump onto the pipe nearby,target the barrels and throw a batarang at it to
scare the thugs.Not all of them wet their pants so continue moving on the
pipe until you are above the armed thug.Press O button when the message comes
onscreen to grab him and take him out while on the pipe.Now drop down and take
care of the rest of the enemies.Interrogate the last one for the code.Now go
back to place where the thug was working on the car and go back up the ramp
and to thr right.Notice the thug standing near the door,stealthily take him
out and use the code.Enter stealth mode and quickly go to the right and behind
the guard.Take him out.If he notices you then quickly start attacking him
before he gets a chance to do anything.Use the button near the elevator.
Go straight and enter the door and STOP.There are infrared wires near the
sofa's on the other end which will trigger booby traps.You have to quickly
graple to the balcony above you and throw a batrang at a vase near the window
to take care of the gas.Do it and then wait for the gas to finish before you
drop down the other side.Go through the door and follow the path down the
hall and go through the door on the left.Go forward towards the door in front
of you to notice a graple point.REMEMBER IT.Now go for the door on your right
to trigger a booby trap.Quickly go to the graple point and graple up before
you get full of lead and stay there.An armed thug will come out to investigate
and when he is under you,press the O button to grab him and take him out.Now
enter the door from where he came and take out the other thug.Hack the 
machinery.Now come out and go for the door that triggered the booby trap.
Enter it and enter the door on your right.Listen to alfred and use the cam
hack gadget to hack the nearby camera.Use the direct feed vision from the
camera and jump over the red squares and enter the door.Go forward and hack
the camera in this room as well.Now this is a difficult room and may require
some retries.Playy close attention to the direct feed you recieve from the
camera and carefully make your way around the red square.Glide your way to
solid ground when you think you are near enough.Now throw a batarang at the
barrels to cause an explosion.An armed thug is on his way to invstigate that
sound so quickly hide to the right and stealthily take him out when he comes.
Enter the door he came from.Hack the camera in this room as well and use it
to your advantage to get past the infrared wires.Use the pipe to get over
them.Ignore both doors and scale the stairs.Throw a batrang at the vent and
enter it.Follow the path in the vent and enter the room at the end.Don't go
near the door at the bottom.Instead jump on the lights on the roof and throw
a batarang at the barrels to trigger an explosion.Move towards the entrance
and stay on the top.Wait for the armed thug to enter and then grab him using
the O button.Take him out and drop down.Enter the door in front of you and
take out the thugs.Notice the curtain type thing on the wall.Press the button
near it and then quickly jump onto it.When you reach the top,jump onto the
balcony nearby.Drop down the other side and sneak up on pfister.Interrogate
him and then finish him.Now go through the door on the right and follow the
path down the hall crossing the various rooms and when you reach a dead end,
enter the password on the door on your right.Go through the door pull the
lever here.Now go ahead and jump onto the wire and go forward till you see the
boards blocking your way.Throw batarags at them to destroy them and enter the
building.Crack the vent in the next room and enter inside.Follow the path till
you fall down.Follow the path along the plank and get on the beam.Walk along
the beam and then glide towards the elevator.Climb up the chain.Jump on the
wooden platform when atop.Throw a batarang at the thing holding the light.
Jump onto the light and climb up.Glide and enter the vent.Follow the path in
the room.Follow the path up the ramp and down the hall.Throw a batarang at the
wire and glide onto it.climb up and glide onto an area witch some boxes.Throw
a batarng at the target to lower a bucket.Climb up the rope holding the bucket
and throw a batrang at another wire.Glide onto it.Climb up and throw another
batarang at another wire and then glide onto it.Climb up and enter the doorway
nearby.Go down the hall.Enter the door on your right and scale the ladder.
Stealthily make your way forward until you can jump out.Push down the loose
fence on your right and proceed further.There is another loose fence nearby.
Push it down and make your way to the other side.Now keep moving carefully
until you see a batarang target.Throw a batarang at it to scare the thugs into
dropping their weapons.Now defeat them.There is a document inside one of the
buildings here.Enter both of them by breaking the glass at roof and search for
it.When you have read it and got the code,go outside and enter the code on the
nearby door.Enter it and make your way to the left,down the hall.Throw a
batarang at the controls.Enter the elevator and hit the button again.Jump on
to a beam and climb up the chain.Enter the room at the top.Drop down via the
hole and listen to what alfred has to say.Break open the boards and enter the
window.Follow the linear path and then glide onto the beam.Climb the chain
and graple up when you see the message.Use the pipe and make your way to the
crane controls.Hack and use them.The crane wll move.Go outside again and then
graple to the crane.Use the pipe to get near the beam and then glide onto it.
Use a batarang on the targeted tanks below you to scare your enemies.Now jump
down and take them out.Pick the lock on the door nearby and enter it.Follow
the path down the hall and take a left.Ignore the door nearby and proceed
towards the large shutter.It's closed.Use the shutter controls nearby.They
open the shutter making a sort of stairway.Go up them and enter throught the
window.Look to the right and glide towards that room.Hack and use the controls
here.This stops the fan below.Now quickly and stealthily go down the stairs
and go through the blades of the stopped fan.Go forward and fall down.Follow
the simple path into a room where a cutscene takes place.Look for some plat-
forms in a corner and jump onto them.When you reach the top,scale the ladder.
Climb another platform and jump on a rope.Target another rope nearby and throw
a batarang at it.Now jump through the window and take care of all enemies.Now
target and throw a batrang inside the cage,at the handcuffs.Now grab flass and
interrogate him.Level is finished.

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6.The Narrows

Move forward and peek through the window.Wait for the patrolling thug to move
away from the armed thug and then take him out stealthily.After that,deal with
the armed thug.Now look for  pipe in the right corner of the room.Climb it and
move forward until you can target the chain holding the plane.Throw a batarang
at it to make it fall down.Climb it and go forward until you reach a graple
point.Graple up and and glide on the platform below.Climb the nearby pipe and
move forward until you are above the bridge.Drop down and go through the door
nearby.You will see two lights.Glide towards the first and then towards the
second one.Target a chain nearby and throw a batarang at it.Now glide down and
take care of all enemies.Go through the door nearby and go down the stairs.I
think there is a thug nearby.I am not sure.Anyhows,follow the linear path
towards the boards and break them.Go through the hole.
Follow the path down the hall and to your left.DON'T enter any door,instead
follow the path down the hall until you reach a graple point.Graple up and
target the barrels.Throw a batarang at them.Now jump down and take care of the
enemies.Now get onto the nearby elevator and use the button.When the elevator
stops,press the button again and jump onto the floor above.Follow the path
around the corner and wait for the thugs to finish.Then take care of them.Now
go back to the elevator and get onto it's roof.Scale the ladder nearby.Follow
the linear path.At the end,there is an armed guard towards your right.He is
patrolling the area.Stay hidden till he moves away from you and then take him
out stealthily.Now jump down the hole nearby,where the guard was patrolling.
Follow the path towards your right and carefully make your way past the window
Follow the linear path round the corner until you see a window.Go through it.
You will be in a room with an armed guard.Steathily move upto him and grab him
when he is not looking.Ask him some questions and then take him out.Jump onto
a platform nearby.Now jump your way from platform to platform until you reach
another floor.Go towards the light coming from round the corner and enter the
hole.Now get on the beam and keep moving until you reach a graple point.Graple
up and then glide down to another platform.From here jump onto the chain near
you.You can now target a damaged support.Do so and throw a batarang at it to
the enemies drop their weapons.Now glide down and take care of all enemies.
Now go through the hole nearby.Follow the path to the right and pick the lock.
Enter and go down the hall.In this room you can hear some thugs talking across
thw window.Ignore them and follow the linear path until you are in a room with
many armed thugs on the floor below you.Go to the end of this room and look
for a beam nearby.Get on it and cross to the other side.Enter the room and
look for a hole nearby.Drop down in.Follow the linear path until you see a
couple of windows with thugs across them.Walk past and first and then wait 
for the thug to finish his conversation and move over to the other side before
crossing the second one.Descend the ladder at the end.There is an armed thug
inside this room.Wait for his face to be on the other(left)side before going
in through the window and taking him out stealthily.Climb over the fence and
use the elevator to go up.Now move forward until you reach a graple point.
Graple up and drop down.Target the barrels and throw a batarang at them.Now
all the enemies will have dropped their weapons.Take them all out.The last one
dropa a key.Jump on the crates nearby and move forward till you reach a door.
Open it using the key and go up the stairs.Follow the path down the hall and
IGNORE the door.At the end you should notice an access grate leading inside a
vent.Open it and enter the vent.Follow the linear path.You should be in a room
with some explosive barrels.Go through the window.Get on the fire escape and
go towards a graple point.Graple and reach a safe location.Break the window on
your left with a batarang and target the barrels.Throw a batarang at it to
cause an explosion which scares all the enemies.Glide through the window and
take out all enemies.Last one drops a key.Enter through the door and follow
the path down the hall towards your tight.Use the key to open the door.Go up
the stairs and open the access grate.Enter and follow the path through the
vent.You will be in an area with two thugs.One armed and other unarmed.Wait
for the other one to look on the other side and then go arount the other side
and preform a stealth kill.Look for a hole near the engine and drop down it.
Move forward until you reach a graple point and then graple across to another
platform.Jump onto the pipe via the box.Keep moving left on the pipe and drop
down on a platform below.Glide to the open window nearby.In this room,on your
right are some platforms.Climb them and then glide to another platform.Target
and destroy a damaged girder with the help of a batarang from here.Jump onto
the pipe and target the other damaged girder.Throw a batarang at it for a
cutsccene.Take out all the enemies.Grab and pilot and interrogate him.Press
the graple button as soon as the message comes on the screen for a free ride.
Follow the path down the steps towards your right.Take out all blockades.Climb
the pipe and move along it intil you reach a graple point.Graple,drop down and
take out the maniac for a cutscene and level finishes.

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7.Arkham Asylem

COMING SOON

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10-Unlockables

You have plenty of unlockables,but most of them are a one time view only and
don't add much to the replay value.

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I.Interviews

Here you can see interviews with the cast,crew,developers etc and hear about
their experiences.

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A.Interview With The Cast

Notes:

This is by far the best interview.I really like it.Specially the katie holmes
smile at the end :-)

Available: After Prologue

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B.Interview With The Filmmakers

Notes:

The crew discusses about how the movie was going to be shaped and what went
into the game etc.

Available: After Himalayas

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C.Interview with EA

Notes:

They tell us how the game was going to be produced.What ideas they took from
the movie etc.

Available: After Docks

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D.Interview With The Writers

Notes:

They tell you how they shaped the storyline and what type of script they 
wrote.

Available: After Passage To Gotham

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E.Interview with WBIE

Notes:

The production house tell us about the gameplay they wanted in the game etc.

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II.Movie Footage

This section shows you clips and bits from the movie.I have listed them below
There are 21 of them and contain spoilers so go watch the brilliant movie
first.

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Teaser trailer
TV spot
Trailer
Prologue Intro
Prologue End
Himalayas Intro
Himalayas End
Gotham Docks Intro
Gotham Docks End
Passage to Gotham Intro
Passage to Gotham End
Gotham City Intro
Gotham City End
Arkham Asylum Intro
Arkham Asylum End
Saving Rachel intro
Saving Rachel End
Wayne Manor Intro
Wayne Manor End
Narrows Intro
Narrows End

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III.Alternate Batsuits

Play in the game in the suit of your choice.Gameplay wise all the suits are
the same and don't enhance anything except your appearence.

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A.Batman Begins

The dark suit from the movie.This suit REALLY depicts batman as a DARK knight.

Available: From The Start

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B.Dark Knight

The suit from the animated series.Same as the batman begins costume except
most of the suit is grey apart from the cap,cowl,underwear,gloves and boots.

Available: After completing the game once.

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C.World's Greatest Detective

This one was designed by adam west.This one has a blue cape,cowl,boots,gloves
and underwear.Rest of the suit is grey.

Available: After Completing the Game Once.

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D.Caped Crusader

Exactly same as the adam west design.Only minor difference is that the bat
symbol on the chest is inside a yellow hollow.

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IV.Bonus Batmobile Missions

Available: After Passage To Gotham

You can play these missions over and over again for some sensless time waste
or fun.You have two missions.One is a time attack and other like any regular
mission.You have two mobiles to choose from as well.The trusty bat mobile or
the prototype.Your choice and your time.I did'nt play these missions a third
time.

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V.Gallery Of Fear

Here you can see the criminals you caught or saved.This area is divided into
two portions,east wing and west wing.You can view a certain characters info
in the game by going near them and pressing th button.I have also listed them
below.
PLESE NOTE THAT I HAVE COPIED THESE INFORMATION FROM THE GAME AND HAVE NOT
BEEN MADE BY ME.

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I.East Wing

1.Lee Bascomb

A low level enforcer in Falcone's crime syndicate. Lee Bascomb has a simple
mind, stong hands, and no aversion to violence. As Falcone has found himself
involved in dealings with Dr. Jonathan Crane and the unamed foreign supplier
of Bhutanese opiates, Bascomb has become more valuable within the syndicate
simply being sensible enough not to ask questions.

Available: After Prologue

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2.Paul Ryker

An overly ambitious strong-arm man on Falcone's payroll: Paul was Joe chill's
cellmate in Gotham Prison, and the man who alerted Falcone that Chill intended
to turn state's evidence.

Available: After Prologue

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3.Lungtaen Pem

Lungtaen Pem is the longstanding footman in the League of Shadows. He was one
of many in the League assigned to find Bruce Wayne after sightings of the
vanished billionare in Asia and India. Pem allowed himself to be arrested for
the killing of an Indian smuggler in Phuntsholing,in order to gain entrance
to the Bhutanese prison where Wayne was rumored to be interred. By correctly
indentifying Wayne, Pem faciliated his introduction to Henri Ducard and the
League of Shadows.

Available: After himalayas

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4.Sgt. Robert Hardey

Sergeant Hardey began his career as an idealistic and upstanding Gotham
police officer. Corruption came first as a matter of survival,as Robert soon
found himself accepting bribes when bullets were the alternative. As both he
and his wife quickly developed expensive tastes.Hardey now considers himself
more of an employee of Carmine Falcone than of Gotham City.

Available: After The Docks

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5.Jackson Eckhouse Esq.

Eckhouse is Carmine Falcone's lawyer and confidant. They grew up in the same
tenements of Gotham City's Lower East Side, and have relied upon and trusted
each other like brothers. It was largely Falcone's ill-gotten money that put
Eckhouse through law school, on that understanding that he would use his
education to keep Falcone out of jail. Needless to say, its been a full time
job.

Available: After the Docks

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6.Carmine Falcone

The last of the old guard. Carmine Falcone has profited the most of the graft,
corruption, theft, and violent crime in Gotham City for the last three decades.
Falcone is the linchpin of a network of loyalty, intimidation, and greed,
protected equally by his street toughs and by scores of corrupt cops and
politicans. He was untouchable, until the apperance of Batman.

Available: After The Docks

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7.Marvin Walker

One of Falcone's longest running and most loyal employees. Walker has been
sent to jail five times - and the hospital twice - in service to the
syndicate.He achieved mino infamy in the criminal community for carrying out
the "Crowne Job," an in-office hit on the shortest acting GPD Chief
Superintendent on record, Leonard Crowne. He has been on the Gotham Police
Most Wanted list ever since, but has been saved from arrest by the system's
rampant corruption.

Available: After The Docks

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8.Walter Pfister

Pfister began working for Falcone as a surveillance man, hiding the cameras
in seedy hotels and upscale brothels in order to blackmail wealthy and
politically influential. Arrested under electronic eavesdropping laws, he
agreed to provide the cops with hidden surveillance on Falcone rather than do
jail time. But he could not keep his betrayl a secret,without Batman's
timely arrival,Pfister would be staring at the underside of a Gotham landfill

Available: After The Narrows

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II.West Wing

1.Detective Flass

Flass has been corrupt even longer than he's been a cop. He's run dozen of
low-level graft since he was a teenager, everythng from five-dollar bribes
from street hustlers to free falafels from unlicensed pushcarts.Being
partnered with Detective James Gordon has put such a damper on his bribery
collection, but not so much that he's cut back on his falafel consumption.

Available: After The Narrows

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2.Victor Zsasz

Mr. Zsadz is a notorious serial killer and current resident of Arkham Asylum.
He evolved from a killer who murders by compulsion to the kind of sociopath
who murders for pleasure. His arms and chest are covered with lines, each one
etched into his skin to memorilaize a victim: he's running out of carving
space.

Available: After The Narrows

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3.Paul Jennings

Jennings started his life of crime on film sets, selling pain killers and
illicit favors to the stars of Gotham's silver screen. With the collapse of
the city's film business, Jennings had to find another industry,and found a
perfect match for his tastes for easy violence and easy cash in an
introduction to Carmine Falcone.

Available: After The Narrows

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4.Jonathan Crane

Coming soon

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5.Andrew Grieves

Coming soon

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6.Ugyen Norbu

Coming Soon

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7.Rober Burke

Coming Soon

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8.Henri Ducard

Coming Soon

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11-Enemies

In this section i will describe about the enemies you face in the game.

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A.Crane Thugs

They ar mostly unarmed.Are very easy to scare and take out.They are armed with
guns in the later levels.

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B.Manic Inmates

They are one of your tougher enemies.Are tough to scare and take a couple of
extra hits to go down.They are always unarmed.

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C.League Member

Are sometimes armed with guns or swords.Mostly unarmed and very easy to scare
and take out.

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D.League Ninja

Are sometimes armed with guns or sword.Mostly unarmed.They are stronger then
their league member counterparts.

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E.Ra's Al Ghul

He's a boss.You never get to take him out.He is the only one who counters your
attacks.Be vary.

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F.Falcone's Thugs

Are mostly armed with guns,knives and crowbars.Are slightly tough.

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G.Consigliere

Very easy.

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H.Pfister

You just grab him and interrogate him.Very easy.

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I.Detective Flass

Just grab and interrogate him

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12-Contact

Contact me if you

noticed an error etc i made

Want to make a contribution

Want to appreciate my walkthrough

Want permission to host it on your web site

DONOT contact me If you

want to send Hate Mails and viruses

want to just spam my inbox

E-mail Address:  [email protected] 

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13-FAQ

1)I once saw a cut scene in which batman becomes a demon and takes out the
enemy,how does it happen?
Ans)It happens when your area fear bar and reputations bars are almost full
and you press the O button for a finishing move.

2)I want to contribute the histories of the last 5 people in the gallery of
fear...
And)Please Do.

3)I have some other contribution....
Ans)PLEASE Send them in.

4)What do you mean by graple point?
Ans)Graple point is that location which when you reach,a message comes on your
screen to press the O button.

Will update as i get more questions....

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14-Credits

Me..For making a great faq.
You..For Reading it.
[Your name here]..For sending a great addition in my FAQ.
yada yada yada yada......................

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          .__                                     .__         
         _____    |  |__   ____ _____ ___  __ ____   ____ |  | ___.__.
         \__  \   |  |  \_/ __ \\__  \\  \/ // __ \ /    \|  |<   |  |
          / __ \_ |   Y  \  ___/ / __ \\   /\  ___/|   |  \  |_\___  |
         (____  / |___|  /\___  >____  /\_/  \___  >___|  /____/ ____|
              \/       \/     \/     \/          \/     \/     \/     
                          ___.              .___      
                          \_ |__   ____   __| _/__.__.
                           | __ \ /  _ \ / __ <   |  |
                           | \_\ (  <_> ) /_/ |\___  |
                           |___  /\____/\____ |/ ____|
                               \/            \/\/