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Hunt for Fafnir [#31 Wyrm Wrath's Renewal] hints and tips for Final Fantasy XII

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Hunt for Fafnir [#31 Wyrm Wrath's Renewal]

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I had a fair bit of trouble with this. My usual FF tactics weren't working, so I decided to capitalise on it's weakness; lightning. It took a few runs of trial & error, but I managed to get it down to this set-up [all were lvl 62];

- VAAN [Party Leader and Tank]

Weapon = Deathbringer

Off-Hand = Demon Shield

Helmet = Renewing Morion

Chest = Maximillian

Accessory = Power Armlet [most important!]

- Balthier & Fran [Both Damage Dealer and Supporter]

Weapon = Cloud Staff

Helmet = Golden Skullcap

Chest = Glimmering Robes

Accessory = Sages Ring [not necessary but suggested]

It's a very much "All for one, and one for all!" approach with the gambit system, with Vaan trying to divert as much attention as possible. I did originally try with a Bubble Belt equiped, but found the "Stop" ailment removed the "Lure" status, and was un-able to be re-applied until "Stop" was removed, which didn't work out too well! So I then opted for Bubble to be cast along with Decoy, etc. Here is final Gambit set-up;

- VAAN

1. Ally:HP < 20% - Renew

2. Ally:Any - Phoenix Down

3. Ally:Any - Echo Herbs

4. Ally:Any - Alarm Clock

5. Self - Haste

6. Self - Protectga

7. Self - Shellga

8. Self - Bravery

9. Foe:Nearest Visible - Attack

- BALTHIER/FRAN

1. Ally:HP < 50% - Curaga

2. Ally:Any - Arise

3. Ally:Any - Echo Herbs

4. Ally:Any - Alarm Clock

5. Ally:Vaan - Decoy/Bubble

6. Ally:Vaan - Bubble/Decoy

7. Self - Haste

8. Self - Faith

9. Foe:Nearest Visible - Thundaga

It's a solid strategy, but occasionally needs a manual input, foresay Decoy runs out, and the Mages are going nuts healing, you may have to get Vaan to cast Decoy on himself, but it may fail sometimes due to lack of Mage Power. It's a tactic open to variation of course, but I seriously suggest keeping Power Armlet on Vaan.

Happy Hunting!

M - K - Y

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