Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

FAQ

by RMurtha

                  WELCOME TO RANDY MURTHA'S ULTIMATE


                ######                 #        ######
                #       #####  ######  #        #
                #       #   #  #    #  #        #
                ######  #####  #   #   #        ######
                #       #   #  ######  #        #
                #       #   #  #    #  #######  #
                #              ######           ######

               __________ THE LOST CHAPTERS __________


                    WALKTHROUGH FOR THE PC OR XBOX


PC Walkthrough Version 2.5
April 2008
E-mail: [email protected]

...................................................................
This document is Copyrighted by Randy Murtha October 2007 and may not
be reproduced in part or in full without the written consent of the
author. Nor shall this be posted on a website or printed in a magazine
without my consent.  All Rights Reserved.
...................................................................

---------------------
* TABLE OF CONTENTS *
---------------------

   Legal Notice
1) Introduction to Walkthrough
2) More Walkthroughs by me, Version History
3) A Word From the Guildmaster
4) The World of Fable and Morality
5) Gameplay Basics, Combat Basics, and Leveling up
6) Tattoos, Hair Styles, and Facial Hair
7) Hero Titles and Renown Status Titles
8) Books
9) Trophies
10) Items
11) Armor and Clothing
12) Weapons
13) Augmentation Jewels
14) Magic Spells
15) Enemies
16) Hints and Stratagies
17) Game Walkthrough
18) Side Quests
19) Silver Key Locations
20) Silver Key Treasure Chest Locations
21) Demon Door Locations
22) Hero Doll Locations
23) Credits, E-mail Rules, and Legal Stuff

NOTE:  If you've downloaded my guide, to navigate your way through it a
little easier use the "Control F" feature.  Press and hold Control and
F and a window will pop up, simply type in the number of the section
you wish to jump to, e.g: 17), or just copy and paste the section in
there and click "Find Next" to jump to that section of the guide.  You
may have to click find next several times but it sure beats scrolling
all the way down this insanely long document to get to the section you
want to be in.  This works on most of the walkthroughs out there so
remember it and use it on all of the guides you download.

SECOND NOTE: This Walkthrough is best viewed at 960x600 screen
resolution and using a fixed width font such as Courier New.  If using
a higher screen resolution for best viewing results change to a higher
DPI setting so you won't have to use a magnifying glass while reading
this.


...................................................................

                          ----------------
                          * LEGAL NOTICE *
                          ----------------

The only websites this walkthrough is legally posted on are:

Game FAQ's - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Game Spot - www.gamespot.com
Super Cheats - www.supercheats.com
Honest Gamers - www.honestgamers.com
Game Radar - www.gamesradar.com
Cheat Planet - www.cheatplanet.com

   ONLY THESE SEVEN SITES MAY POST MY GUIDE!  If you have viewed this
on any other site than the ones listed, or have seen this plagerised,
please e-mail me and let me know which site you viewed this on, I will
highly appreciate it.  If you've seen this plagerised or on a website
this isn't supposed to be on, there is a $CASH$ reward for informing me
of who the violator is.


...................................................................


----------------------------------
* 1) INTRODUCTION TO WALKTHROUGH *
----------------------------------


     Welcome to my very in-depth and extensive walkthrough for Fable: The
Lost Chapters for your PC or Xbox.  This game is the origional Fable with
a whole bunch of new add-ins and quests for your playing pleasure, an
expansion so to speak.  This is an action/adventure RPG that's fun to play
even though it's extremely easy combat wise.  This game offers decent play
control, great graphics, a good main story line, side stories that will
vary depending on your actions, crappy sound (on the PC anyways), and a
great way to waste an entire weekend avoiding your psychotic girlfriend.

     What makes this such a good game is the fact that every little action
you do affects your character, the whole game is pretty much based upon
the moral decisions you'll have to make.  This has been attempted and
failed by gaming companies in the past but Microsoft actually did
something right this time because they pounded the nail into the coffin
with this type of game and blew it out of the funeral parlor.  This games
offers hundreds of choices to make and you can actually form relationships
with people, get married, become Mayor, become an Assassin, turn into a
grimey thief, buy a home and rent it out to people, way too many choices
to list so have fun and get ready for a really great gaming experience.
Only two or three games a year of this calibur come onto the market and I
recommend this game to the world.  The only thing Microsoft missed is
offering a female character to play the game through for all of the women
gamers out there.  They do exist, although quite rare.  You'd have better
luck playing Pick up Stix with your butt cheeks or finding a Kangaroo in
the Alaskan Wilderness than you would finding a die hard female gamer.

     This is an M rated game and so is my guide, to some extent, I do
throw the occasional shit, douchebag, or asshole word in here and there
but I do stay away from the more severe words (except in my E-mail Rules
section).  Just warning you, I'm letting you know right off the bat what
to expect if you choose to use my guide so if you offend easily then this
may not be the best guide for you to be using.  Some may find this
immature, crude, tasteless, or downright tacky but let's just say I was in
a blueberry haze when I wrote this and leave it at that.

...................................................................


-----------------------------------------------
* 2) MORE WALKTHROUGHS BY ME, VERSION HISTORY *
-----------------------------------------------


>>> Other top-quality Walkthroughs I have written:

1) Armorines: Project S.W.A.R.M.
2) Neverwinter Nights
3) Neverwinter Nights: Shadows Of Undrentide
4) Neverwinter Nights: Hordes of the Underdark
5) Neverwinter Nights Gold Edition
6) Neverwinter Nights Platinum Edition
7) Quake II
8) Shadow Man
9) Shadow Man 2econd Coming
10) The Suffering
11) The Suffering: Ties That Bind
12) Turok 2: Seeds of Evil

You can ALWAYS find all of my guides and latest versions at:
www.gamefaqs.com


>>> VERSION HISTORY:

Version 1.0
October 2007
     This is the first complete version of my guide.  I'm sure I missed
things here and there with all the choices you can make and I'd
appreciate the feedback letting me know what I missed, I will of course
credit you for any information you provide that I use in this guide.
After writing this I'm Fabled out and really don't want to search for
things that I may have missed.  All of the weapons, items, major items,
quests, and side quests are found/completed and in my guide so at least
those aspects are covered.  The only thing I know I missed for sure was
the location of Treasure Clue #3 but I do tell you where the treasure
is located.  Video games are great, until you write a guide for one and
then it just sucks the fun right out of it.  I can't write a guide for
a game and then still be able to enjoy playing it (with the exception
of Neverwinter Nights).

Version 1.5
January 2008
    Added another website this is leagally posted on and fixed some
typos.


Version 2.0
Februray 2008
     Added in the location of the last trasure clue (#3) that a reader
named David Trout sent me.  Thank you David, because of you this guide
is officially complete.  Also added the treasure you get by finding all
the clues.


Version 2.5
April, 2008
     Finally added in what prize you receive for offering people for
sacrifice in the Chapel of Skorm.  Thanks to Erik Pirmann for letting
us all know.


...................................................................


----------------------------------
* 3) A WORD FROM THE GUILDMASTER *
----------------------------------


     Congratulations are in store for you.  The fact you have been
proved with the Book of the Guild means you must be one of a lucky few
with enough potential to be invited here as a Hero apprentice.

     We consider this text sacred and even, I would say, magical.  You
would be wise to study it carefully from cover to cover in order to
unveil its many secrets.

     The task ahead of you will not be an easy one.  Only through years
of hard work can you hope to unleash your latent powers.  During its
long history the guild has seen many apprentices fail through idleness
and overconfidence, and I would be sorry to see one with potential such
as you throw it all away.   Albion needs its Heroes now more than ever.

     Becoming a Hero of Renown means achieving great things, and to
accomplish less than greatness is to have done next to nothing at all.
You must understand that, for the Guild, greatness has no bearing with
regard to perceived good or evil.  No, it has more to do with the
Renown one achieves through actions, regardless of mortality.  Be
forewarned that the work necessary to become a Hero is not to be taken
half-heartedly.  On the contrary, this will be a most gruelling and
arduous training, encompassing all aspects of mind, body, and spirit.
I say this without a wisp of doubt.  We require that you apply yourself
as never before, but having done that, the rewards and Renown you may
achieve are unimaginable.

     This said, if you do finally graduate from this Heros' Guild, you
may even one day be acknowledged as the greatest hero ever to stride
the cobbled paths of Albion.  Statues have been erected all over the
land in honor of those few Great Ones who came before you, those laid
to rest and permanently entombed at the Guild.  We may only hope our
success in training you will one day flame your successes throughout
Albion, coarse a place as it is.  Go now, and seek your destiny.


...................................................................


--------------------------------------
* 4) THE WORLD OF FABLE AND MORALITY *
--------------------------------------


     While playing this game you'll have lots of moral decisions to
make and you can shape and forge your character into a good guy by
doing good deeds and not stealing, killing innocents, and helping
people out whenever you can.  Or you can become a neutral sort of
fellow by not doing good or bad deeds and staying out of everyones
business.  If you are trying to be a neutral character and your
alignment shifts towards good, then do some bad deeds to balance the
alignment scale back to neutral, and vice versa if your alignment
shifts towards evil.  And if you'd like you can become a sick, twisted,
evil bastard by killing innocents, stealing, pillaging, and helping bad
people do bad things.  OR you can become a character in-between all of
these.  Your physical appearence will be dramatically altered depending
on what alignment your character has.  Your character will have
something called the Renown Status and this will determine how people
view you and interact with you.  The moral decisions you make will
alter the side stories somewhat so choose wisely as to what type of
character you would like to become.  You can also play through the game
numerous times with all types of moralities, the possibilities can keep
you busy for a very long time if you wish to explore them all.


...................................................................


------------------------------------------------------
* 5) GAMEPLAY BASICS, COMBAT BASICS, AND LEVELING UP *
------------------------------------------------------


-------------------
~ GAMEPLAY BASICS ~
-------------------

- HEALTH BAR: This is located in the top left corner of the game screen
and is red.

- MANA BAR: This is located directly beneath the health bar and is
blue.  This slowly recharges on its own, I'm talking turtle speed.

- RESURRECTION PHIALS: Next to the health and mana bars is a heart, the
number inside of the heart lets you know how many potions you have
left.

- MINI MAP: In the upper right hand corner of the game screen is a map
of the area you're in.  Green dots represent shops and people of
interest.  Red dots indicate hostiles.  Light blue dots represent
people you can't interact with.  A purple dot represents a Demon Door.
A white dot represents a Cullis Gate.  A flashing gold dot is the
current MAIN QUEST you are doing.  A flashing silver dot represents
what side quest(s) you are trying to complete.

- CLOCK: To the right of the mini map is a clock and I'm almost sure
you can figure out how to tell the time.

- AWARENESS EYE: To the left of the mini map is an eyeball.  If you are
around people then this eye will be open so they can see your every
move so don't steal or do bad deeds and act accordingly if you choose.
If it is half closed there are people in the vicinity so be careful if
you're stealing stuff.  If the eye is all the way closed that means no
one can see you so you can be as evil as you want so go ahead and take
a dump behind the Tavern next to the barrels of whiskey if you please.
The number inside of the eye indicates how many people are in your
vicinity watching you.

- CULLIS GATES: Throughout the game you will venture upon many gates
surrounded by blue light, enter the gate to teleport to other Cullis
Gates all around Albion.

- GUILD SEAL: This is given to you after you have completed training at
the Heroes' Guild, it is located in the bottom left corner of the game
screen.  This allows you to teleport to a Cullis Gate, you don't have
to be in a Cullis Gate in order to teleport elsewhere if you use this,
you may also recall yourself to where you used it last.  The default PC
control for this is "G."

- CONTEXT SENSITIVE ITEMS: Above your Guild Seal are three little slots
numbered F1-F3 and whenever you see something pop up in this you can
use that item/expression.  These context sensitive items are only
available when they appear, if you leave the vicinity they will
disappear and you have no control as to what pops up in these little
slots.  Pay very close attention to these slots so you know where to
use your shovel, give a gift to someone, fart in someones face, flip
someone the bird, or whatever.

- HOTBAR: Next to your Guild Seal is the hotbar numbered 1-9, simply
drag items into this so you can use them by pressing the designated
number instead of going through the long tedious inventory process to
use an item.

- INTERACT: The action button to interact with people, items, and so
on, the PC control for this is "Tab."

- EXPRESSIONS: This game has many expressions and actions you can use
to interact with people, which will differ depending on your alignment
and Renown Status.  Some of these are crude but funny like farting,
grabbing your ball sack, smacking your ass and telling people to kiss
it, and so on.  There are a lot of nice expressions you can use also.

- BOASTING: Whenever you take a Quest Card you can stand on a pedestal
and boast about the adventure you're about to embark upon, and if you
live up to your boasting you'll get extra gold and Renown Points.  Be
weary though, if you fail in your boasts you won't get any extra gold
or renown so don't go around being an egotistical douchebag claiming
you can do things that you cannot, also people will laugh at and make
fun of you if you fail to fulfill a boast.  How's that for an ego
popper?

- SHOWING OFF: If your character is the type of person who thinks his
shit doesn't stink he can run around and show off his battle earned
trophies to win praise from the local idiots.  Doing this will earn you
some extra Renown Points if you can show it off to a certain amount of
people in the time alloted.

- TRADING: When you go to a store to buy some equipment or run into a
vendor on the road, check their wanted list and if you have an item
they need you can sell it to them for way more gold than they would
normally pay for that item.

- RESTING: You can sleep at the local Tavern to recover fully and to
make approximately ten hours pass by.  You can also sleep in tents and
other peoples' beds.

- STEALTH MODE: Press "Caps Lock" to go into stealth mode so you can
sneak up on people.

- IN-GAME MENU: Go in here to save your game, view past and current
quests, look at all of your items and equipment, check your Hero Status
which has TONS of information about your character, read books, and all
sorts of other stuff.  The details in this game are stunning when you
think about it.

- QUESTS: Main quests are marked with a gold marker, side quests are
marked with a silver or bronze marker.


-----------------
~ COMBAT BASICS ~
-----------------

- UNSHEATHING YOUR SWORD: For PC players the default control is "Q" to
unsheathe your weapon, press the left mouse button to swing your blade.

- DRAWING YOUR BOW:  For PC players the default control to draw your
bow is "E," use the left mouse button to fire and hold the button down
for a couple of seconds to fire a more powerful shot.  While drawing an
arrow you can go into first person view by right clicking the mouse,
you can then zoom in on the enemy by using the mouse wheel for a more
accurate shot.

- USING MAGIC: This game has a lot of defensive and offensive spells to
choose from.  For PC players to use a spell press and hold "Left
Shift," then left or right click the mouse to use the spell you want.
To cycle through your spells to assign to the left or right mouse
buttons hold "Left Shift" and press "O," or you can do this by holding
"Left Shift" and cycling through the spells with the "Mouse Wheel."

- LOCKING ONTO ENEMIES: For PC players, to lock onto an enemy hit the
"Space Bar."

- COMBAT MULTIPLIER: When combating enemies you'll see the Combat
Multiplier appear below your health and mana bars.  If you hit the
enemy repeatedly without getting struck in return this multiplier will
keep getting higher, the higher you get the Combat Multiplier the more
experience points you'll receive for the battle.

- BLOCKING: To parry an enemies strike press the "Mouse Wheel."  You
can also roll out of the arching death blows the enemies swing at you
while blocking by moving left, right, forwards or backwards.

- FLOURISH: After you hit an enemy a few times without taking any blows
in return your melee weapon will turn purple and begin to glow, this
means you can do a powerful attack by pressing the right mouse button
which will knock the enemy to the ground or decapitate them.  Once
you're hit by an enemy the flourish icon disappears and you have to
build it up again.  This attack is quite powerful and comes in handy
while up against the tougher foe.


---------------
~ LEVELING UP ~
---------------

- GENERAL EXPERIENCE POINTS: Just regular experience points to collect,
kill the enemies any way you'd like to collect these green glowing
orbs.  Use the "Left Shift" key to make all of the orbs in the area
come to you.  You should try to kill all of the enemies around you
before collecting these so you can gain more experience points,
especially if you got your Combat Multiplier up in the twenties or
thirties.

- STRENGTH EXPERIENCE POINTS: Use your fists and melee weapons to be
rewarded these points.

- SKILL EXPERIENCE POINTS: To get these kind of points you will have to
use your Bow.

- WILL EXPERIENCE POINTS: Use magic spells if you'd like to gain will
points.

- RENOWN POINTS: This doesn't have anything to do with leveling up but
I thought this would be the appropriate place to put this.  Whenever
you do a deed, whether it's good or evil, you'll get Renown Points for
the deed that will go towards your Renown Status, killing enemies and
completing quests also earns you Renown Points.  Renown Status
determines how people view you as a whole and effects the way they
interact with you, good Renown Status will earn you respect and
admiration, evil Renown Status will earn you nothing but fear and pity.
When you've earned enough Renown Points the Guildmaster will inform you
of your new Renown Status.  With each new Renown Status comes new
expressions you'll get to use.

     To level your character up you must be in the Heroes' Guild.  Next
to the Quest Map Table is a green and glowing pedestal, walk up to it
to level your character up.  You have three catagories to choose from,
Strength, Skill, and Will and each one has sub-catagories.  This is
like an experience store because you have to buy your upgrades with all
of your earned experience points which will get quite expensive for the
higher level characters.  Select a catagory and then buy the upgrades
you want, simple.  I like the fact that you can choose to customize
your character abilities any way you want and they're not automatically
assigned like a lot of other RPG's I have played in the past.  If you
want to buy something out of the Will/Skill/Strength catagory and don't
have enough Will/Skill/Strength points don't worry because you can use
the general experience points to buy from any catagory.  Here's the
upgrades available:


  STRENGTH CATAGORY:

- PHYSIQUE: Dictates the force with which you can swing a weapon and
thus the amount of damage you can cause.  With greater strength also
comes the ability to weild heavier weapons and wear heavier armor.

- HEALTH: Purchasing this upgrade will increase the length of your
Health Bar.  The maximum number of upgrades you can purchase for this
is seven, which will make you quite the healthy character if all seven
are purchased.  Don't forget there are also Elixir's to find that do
this also.

- TOUGHNESS: This dictates your natural armor, your ability to
withstand blows from the enemy.  Obviously the tougher and more
hardened you are the less damage you'll take in battle.


  SKILL CATAGORY:

- SPEED: This will increase your agility in combat and gives you a
better rate of fire for ranged weapons and a faster swing time for
melee weapons.

- ACCURACY: This is a good upgrade to buy if you use your bow a lot for
this will make you more accurate while using ranged weapons.

- GUILE: This will make your character be able to bargain with vendor's
for better prices on their goods.  This also helps your stealth to
sneak up on enemies and people, which is a plus for your character if
he's a Thief or an Assassin.


  WILL CATAGORY:

- ATTACK SPELLS: All offensive spells, there are seven spells to choose
from.

- SURROUND SPELLS: These are primarily all defensive spells and you
have five to choose from.

- PHYSICAL SPELLS: A combination of offensive and defensive spells,
there are six to choose from.

- MAGIC POWER: Purchase this upgrade to increase your Mana Bar, the
maximum amount of upgrades available is seven.  Don't forget there are
also Elixir's you can find that will raise your Mana Bar.

>>> I will not list all of the available spells here, look in the Magic
Spells section of this guide to see all of the available spells.


...................................................................


--------------------------------------------
* 6) TATTOOS, HAIR STYLES, AND FACIAL HAIR *
--------------------------------------------


----------
~ TATTOOS ~
----------

>>> To receive tattoos just visit a tattooist and purchase whatever
ones you please, you'll also find quite a few lying all over the place,
you can also buy them from traveling vendors all around Albion.  If you
find any that aren't listed please e-mail which ones I did miss and
where you've found them so I can add them here, I will of course credit
you for the find.


- RED WIDOW TATTOO: For the arms.

- SEACHAOS ARM TATTOO: For the arms.

- TALIN CLAN ARM TATTOO: For the arms.

- VAMBRACE TATTOO: For the arms.

- FURITE ARM TATTOO: For the arms.

- SEACHAOS LEG TATTOO: For the legs.

- TALIN CLAN LEG TATTOO: For the legs.

- FURITE WAR LEG TATTOO: For the legs.

- FOUR SPADES TATTOO: For the lower back.  Wtf, a tramp stamp for a
dude?

- DEATHLICON TATTOO: For the back, my favorite tatt in the game.

- FURITE DEATHEAD TATTOO: For the back.

- FURITE SWIRL BACK TATTOO: For the back.

- FURITE FLAME TATOO: For the back.

- HARVEST TATTOO: For the back.

- GOLDEN HARVEST TATTOO: For the back.

- FIRE MONKEY TATTOO: For the back.

- FIRIS HEAD TATTOO: For the back.

- EYES OF AVO TATTOO: For the back.

- CORON DAWN TATTOO: For the back.

- CORON DUSK TATTOO: For the back.

- BIG BLUE BOX BACK TATTOO: For the back.

- BIG BLUE BOX CHEST TATTOO: For the torso.

- FRYODIAN TATTOO: For the torso.

- LOPION TATTOO: For the torso.

- KRYNDON TATTOO: For the torso.

- VALIANCE TATTOO: For the torso.

- RUON PEAK TATTOO: For the torso.

- DARK VORTEX TATTOO: For the torso.

- CORON WAVE TATTOO: For the torso.

- LIONHEAD TATTOO: For the torso.

- HARION SHOULDER TATTOO: For the shoulders.

- KARLAN WINGS TATTOO: For the shoulders.

- FIRIS HEAD TATTOO: For the head.

- HOWL TATTOO: A facial tatoo.

- AUTUMN LEAF TATTOO: For the face.

- SPIRIAL DEMENTIA: For the face.

- ARROW TONGUE TATTOO: For the face.

- DOUBLE ARROW TATTOO: For the face.

- CORON MASK TATTOO: For the face.

- CORON VISOR TATTOO: For the face.

- FURITE STRIPE TATTOO: For the face.

- FURITE FLASH FACE TATTOO: For the face.

- SNOWSPIRE SLINGER TATTOO: For the face.

- SNOWSPIRE COMMANDER TATTOO: For the face.

- SNOWSPIRE SPEARMAN TATTOO: For the face.

- SNOWSPIRE AXEMAN TATTOO: For the face.

- SNOWSPIRE ARCHER TATTOO: For the face.

- SNOWSPIRE CROSSBOWMAN TATTOO: For the face.

- SNOWSPIRE GENERAL TATTOO: For the face.

- SNOWSPIRE BLACKSMITH TATTOO: For the face.

- SNOWSPIRE GUARD TATTOO: For the face.

- SNOWSPIRE INNKEEPER TATTOO: For the face.

>>> You can even customize tattoos, to do this go into "My Documents"
and look under "My Games," then open up the "Fable Folder," now click
on your "User Profile Name" and then finally click the "Tatoos Folder."
Read the customizing tutorial and have fun designing your own body art
to show off around Albion.


---------------
~ HAIR STYLES ~
---------------

>>> To receive a haircut or new face hair simply visit the local Barber
in the towns you venture upon and buy whatever hair/face style you
wish.  You'll also find haircut cards all over the place so don't worry
about it if you're a penny pincher, it's only about fifty gold pieces
per style anyways you cheap bastard.  Also note that if you get a buzz
or short hair cut then your hair will eventually grow back, I've never
seen this in a video game and I think it's a cool idea.

- NORMAL HAIRCUT: Styles your hair the way it looked when you graduated
from the Guild.

- PUDDING BASIN: If you're into soap operas then this is the style for
you.

- PONY TAIL: Don't tell me you need an explanation.

- YOUNGSTER STYLE: If you're into Goth then this is the style for you.

- THE BUZZ: What a nice edge-up and blend-in.

- BALD: Is in.  Why?

- SHORT: Just a standard short hair doo.

- WARRIOR STRIPE: A mohawk.  You'll look like one bad ass mother with a
few scars and a tribal tatt on your face sporting this hair style.

- PLAITS: Corn rows.

- Sorry all of you redneck hillbilly backwood southern boys, no mullets
available.  Don't be sad, take this as a sign from Bill Engvall to drag
yourself into the bathroom, bust out the clippers, get with the times,
and buzz that mullet right off!


---------------
~ FACIAL HAIR ~
---------------

- STANDARD BEARD: A beard with no moustache.

- REGULAR BEARD: A Paul Bunyon beard with a moustache.

- MUTTON CHOP BEARD: Run around and look like an Amish dude.

- TRAMP BEARD: I call this beard the Wolf Man Jack.

- BIG BEARD: And that it is.  Barf.

- STRIP BEARD: Goatee beard with no moustache.

- WORKING MOUSTACHE: Al Capone style.

- SHORT MOUSTACHE: Mr. Belvadere style

- FOREIGN MOUSTACHE: Chinese anyone?

- SHERIFF MOUSTACHE: Long, limp, and lame.

- POWER MOUSTACHE: Custer's last stand!

- TRADER STYLE MOUSTACHE: Look like a British guy from the early
1900's.

- CLEAN SHAVE: No face hair.


...................................................................


-------------------------------------------
* 7) HERO TITLES AND RENOWN STATUS TITLES *
-------------------------------------------


---------------
~ HERO TITLES ~
---------------

>>> Early on in the game you will notice that people keep on calling
you "Chicken Chaser" and it gets annoying after a while.  To make them
call you something else simply find a Hero Title Vendor (there's one
right outside the door to the Guild in Lookout Point and near The
Arena) and buy a new title from him.  Here's the list of titles to
choose from even though they're all lamer than lame:

- MALEFICUS

- ASSASSIN

- AVATAR

- LIBERATOR

- DRUID

- RANGER

- RUNEMASTER

- HOOD

- SABRE

- PIEMASTER

- CHICKEN CHASER

- ARSEFACE

- REAPER

- PILGRIM

- ARROWDODGER

- GLADIATOR

- DEATHBRINGER

- PALADIN: To get this title you must donate at least 100,000 gold
           to the Temple of Avo

- NECROMANCER: To get this title will require you to sacrifice people
in the Temple of Skorm.



------------------------
~ RENOWN STATUS TITLES ~
------------------------

>>> These are the titles that you will receive for your Renown Status.
Obviously to receive a new title you must earn so many Renown Points.

- UNKNOWN

- UNSUNG

- RECOGNISED

- FAMILIAR

- WELLKNOWN

- FAMOUS

- VERY FAMOUS

- LEGENDARY


...................................................................


------------
* 8) BOOKS *
------------

>>> Throughout the game you will find many books that you can read at
your liesure, some of them are interesting and you can learn a lot
about the World of Fable.  There is a side quest in the game that
requires twenty five of these books to complete so you might want to
snag them all up when ventured upon.

- BOOK #1: Three Haikus by Miko the Bard

- BOOK #2: A Love Story

- BOOK #3: A Tale of Maxely

- BOOK #4: The Pale Balverine

- BOOK #5: The Hiearchy of Weapons

- BOOK #6: The Other Land

- BOOK #7: Creatures of Albion Book I

- BOOK #8: Creatures of Albion Book II

- BOOK #9: Creatures of Albion Book III

- BOOK #10: The Old Kingdom

- BOOK #11: The Northern Wastes

- BOOK #12: The Tale of Twinblade

- BOOK #13: The Dragons

- BOOK #14: The Arena

- BOOK #15: A History of the Guild

- BOOK #16: Jack of Blades

- BOOK #17: Making Friends

- BOOK #18: The Repentant Alchemist

- BOOK #19: Book of Spells

- BOOK #20: Eyes of a Killer

- BOOK #21: You Are Not a Bad Person

- BOOK #22: Guild of Zeroes

- BOOK #23: Windbreaker Rulebook

- BOOK #24: The Sock Method

- BOOK #25: The Rotten Apple

- BOOK #26: A Hero's Journey I

- BOOK #27: A Hero's Journey II

- BOOK #28: A Hero's Journey III

- BOOK #29: The Trials of Aarkan

- BOOK #30: The Oakvale Raid

- BOOK #31: The Ugly Guide

- BOOK #32: The Bloodline

- BOOK #33: The Balverine Slayer

- BOOK #34: Dusty Notebook

- BOOK #35: The Tailor's Tragedy

- BOOK #36: The Trigamist

- BOOK #37: Arban's Thaumaturgica

- BOOK #38: Creatures of the North


...................................................................


---------------
* 9) TROPHIES *
---------------


>>> You will collect many trophies throughout your adventures, most
battle earned, some found, some won.  If your character is the type of
person who thinks his shit doesn't stink, he can run around and show
off his trophies to win praise from the local idiots.  Doing this will
earn some extra Renown Points if you can show them off to a certain
amount of people in the time alloted.  Listed in order of game
appearence:

- WASP QUEEN HEAD

- GOLDEN FISH

- WHISPER'S BROOCH

- HOBBE TOOTH

- HOBBE HEAD

- TRADER FEATHER

- CHICKEN KICKING TROPHY

- BANDIT SEAL

- WHITE BALVERINE HEAD

- FIST FIGHTER TROPHY

- CHAMPION'S SEAL

- KING SCORPION STINGER

- SILVER ARROW

- THUNDER'S HELMET

- MINION HELMET

- UNDEAD HAND

- KRAKEN TOOTH

- TRADER HEAD

- MAZE'S CLASP

- FIRE HEART BAND

- MAP TO THE LOST BAY

- SUMMONER GAUNTLET

- ARCHON'S CIRCLE


...................................................................


-------------
* 10) ITEMS *
-------------


-----------------------
~ POTIONS AND ELIXIRS ~
-----------------------

- HEALTH POTION: Restores a small ammount of health.

- WILL POTION: Restores a small ammount of mana.

- ELIXIR OF LIFE: Raises your Health Bar PERMENANTLY, there are a few
of them to find.  These are better than finding your dads porn
collection in the basement when you were twelve years old.  On second
thought, not quite, but they are nice finds.

- WILL MASTER'S ELIXIR: This wonderful potion will PERMENANTLY add more
mana to your meter.  There are several of these to find throughout the
game and when you do it's like finding a twenty dollar bill blowing
through the parking lot on the way into work.

- RESURRECTION PHIAL: If you have one of these and die you'll instantly
come back to life with full health.  You can only carry a maximum of
nine phials.

- AGES OF WILL POTION: When you take a swig of this it will give you a
base of 1,000 will experience points.  When you drink this, or the two
following potions, make sure your Combat Multiplier is really high
'cause whatever number your Combat Multiplier is the experience gained
is times a thousand!

- AGES OF SKILL POTION: When you take a swig of this it will give you a
base of 1,000 skill experience points.

- AGES OF MIGHT POTION: When you take a swig of this it will give you a
base of 1,000 strength experience points.


---------
~ GIFTS ~
---------

- CHOCOLATES: If you're trying to win over a female character on
Valentine's Day then give her a box of these sweet treats.

- RED ROSE: To present to a woman you like, it helps if she likes you
too, you can tell by the heart over her head.  The more nice things you
give and say to this girl the bigger the heart will get over her head.
If you still can't get laid after giving a chic one of these and a box
of chocolates then you got problems.  Off to the cold shower you go.

- BLACK ROSE: This rose obviously symbolizes evil and when presented to
other evil characters who knows what can happen.

- WEDDING RING: A very exquisite gold ring.  You know you'll have to
buy one if you plan on marrying, or maybe you'll find one in a chest
somewhere, steal one from someone, or fish it out of the water.

- FAKE WEDDING RING: For cheap bastards who don't want to fork out the
dough, be warned though, this thing is easily spotted as a fugazi so
try not to get slapped in the face when your wife finds out she married
a cheapskate, or was about to marry one.

- PERFUME: What a perfect gift to give a woman on her birthday or to
just say "I love you."

- JET: A large black stone which is, as everyone knows, quite rare so
be careful whom you give these to.

- EMERALD: A large green stone to be presented to people you want to
have a friendship with.

- SAPPHIRE: A purple stone that will certainly gain "oohs and aahs"
from the village idiots.

- DIAMOND: After failing miserably with the rose and chocolates, give
the chic one of these and it's off to the local inn for you. Maybe.

- AMTHEYST: The rareist gem in the game for there is only two.  Look
all you want for a third one but you'll never succeed.


-----------
~ PRODUCE ~
-----------

- GREEN APPLE: Restores a miniscule ammount of health when eaten.

- APPLE PIE: Restores a bit more health than apples.

- BLUEBERRY PIE: Restores the same ammount of health as an apple pie
and is quite the rare item.

- RAW MEAT: Out of all the produce this restores the most health so
loosen that jaw and eat up, it also gives you three strength experience
points when you eat one.  Hope you have strong teeth.

- FISH: Restores health when eaten, given prizes when weighed if it's
big enough.  These will also give you three will experience points when
eaten.

- CARROT: Eating a carrot will give you three skill experience points
and restore a small amount of health.

- TOFU: Can't leave those yuppie vegetarians out, I bet that they won't
even eat meat in a video game.  Morons.  This restores a nice amount of
health.  When eaten this will also give you five good points, how lame.

- CRUNCHY CHICKY: A tasty baby chicken that restores some health.
Don't choke on the bones.  When eaten these will give you five bad
points, stupid.

- GOLDEN CARROT: When eaten this turns night into day, how gay, Calgon
take me away.

- MOONFISH: This will turn day into night, oh what a fright, hope you
got a light.  I am no poet which is certainly a plus the way I see it.

- FLOUR SACK: No purpose except trading for profit.

- GRAIN SACK: No purpose except trading for profit.

- CIDER CRATE: No purpose except trading for profit.

- BEER: Drink it up to feel all warm and woozy, also restores some
health but don't drink too much unless you want Hep C.

- BEER KEG: Throw a party at your place and invite nothing but chics,
hope you got lots of chocolate, jewels, and roses!  I'm sure the
alchohol will help you out in this situation, if only a little.  If you
still can't wet your whistle stick in a house full of women then go and
jump off of a highway overpass into a deep ravine, there's no hope for
you.


---------
~ OTHER ~
---------

- GUILD SEAL: This allows you to transport to a Cullis Gate, you don't
have to be in a Cullis Gate in order to transport to one if you use
this.  The default PC control for this is "G."

- LAMP: A simple lantern that is pretty much useless.  A Bic lighter on
a windy night produces more light than this does.  This will attract
enemies at night if lit so beware.

- SILVER KEYS: You will find silver keys all over the place to open up
the chests found throughout the game that require silver keys to open.
When you open up one of these chests you will not lose any of these
keys so if you had twelve keys and opened a chest that requires five,
you'll still have twelve keys and not seven.  There are thirty silver
keys to find.

- FISHING ROD: Use this in the water to catch fish.  If you see bubbles
in the water stop and put your line into the bubbley water to catch an
item.  Yes, an item, like a silver key or a skill potion, you never
know what you'll reel in out of the bubbles.

- ROD OF CHAMPIONS: Way better than the regular one that's for sure.
To get this you must play the fishing game in Fisher's Creek and win
the rod by catching a really big fish.

- SPADE: A shovel to dig up items.  Keep an eye on the context
sensitive icons so you know where to dig up the more important items
like silver keys.  You can dig anywhere you want to try for a random
potion or buried booty but obviously some places are better for digging
than others if you just used some common sense.

- HERO DOLLS: To obtain a Hero Doll you have to play bar games in a
certain time frame and stuff like that.  Look up how to get them in
section twenty two of this guide.

- TREASURE CLUES: There are saix clues to find.  Yes, there is a quite
extravagent buried booty somewhere in Albion.


...................................................................


--------------------------
* 11) ARMOR AND CLOTHING *
--------------------------

>>> I'm just listing the basics, look at the stats for these items in
the game.  Obviously the higher the armor rating the more protection
that piece of armor/clothing provides.


--------
~ HEAD ~
--------

- FISHERMAN'S HAT: To obtain this you must win it by catching a large
fish in the fishing tournament.  Wear this around town to be noticed as
a great Fisherman.  50 armor rating.

- CHICKEN HAT: You will win this dumb ass hat after you win the Chicken
Kickin' game in Oakvale.  50 armor rating.

- BRIGHT WIZARD HAT: Donate ten book to the school in Bowerstone South
to get this.  50 armor rating.

- PIMP HAT: To obtain this hat you're going to have to get laid ten
times in a whore house.  No, I'm not fooling.  After that beer keg bust
of a party you can always pay for it, but you're risking a case of
ghona-herpe-syphil-aids if you do, rubber or not.  50 armor rating.

- REDHEAD WIG: Way too weird to even think about, 50 armor rating.

- BANDIT BANDANA: 52 armor rating.

- GUARD HAT: 58 armor rating.

- CHAINMAIL HELMET: 83 armor rating.

- LIGHT CHAINMAIL HELMET: 83 armor rating.

- DARK CHAINMAIL HELMET: 83 armor rating.

- HOLY WARRIOR HELM: 100 armor rating.

- DEMON WARRIOR HELM: 100 armor rating.

- ARCHON'S BATTLE HELMET: 111 armor rating.


---------
~ HANDS ~
---------

- DRESS GLOVES: 41 armor rating.

- APPRENTICE GLOVES: 50 armor rating.

- VILLAGER GLOVES: 50 armor rating.

- LIGHT VILLAGER GLOVES: 50 armor rating.

- DARK VILLAGER GLOVES: 50 armor rating.

- ASSASSIN GLOVES: 50 armor rating.

- FIRE ASSASSIN GLOVES: 50 armor rating.

- BANDIT GLOVES: 52 armor rating.

- GUARD GLOVES: 58 armor rating.

- LEATHER GAUNTLETS: 66 armor rating.

- BRIGHT LEATHER GAUNTLETS: 66 armor rating.

- DARK LEATHER GAUNTLETS: 66 armor rating.

- CHAINMAIL GLOVES: 83 armor rating.

- LIGHT CHAINMAIL GLOVES: 83 armor rating.

- DARK CHAINMAIL GLOVES: 83 armor rating.

- PLATE GAUNTLETS: 100 armor rating.

- BRIGHT PLATE GAUNTLETS: 100 armor rating.

- DARK PLATE GAUNTLETS: 100 armor rating.

- ASSASSIN GLOVES: 135 armor rating.

- ARCHON'S BATTLE GAUNTLETS: 111 armor rating.


--------
~ FEET ~
--------

- APPRENTICE BOOTS: 25 armor rating.

- VILLAGER BOOTS: 25 armor rating.

- LIGHT VILLAGER BOOTS: 25 armor rating.

- DARK VILLAGER BOOTS: 25 armor rating.

- ASSASSIN BOOTS: 25 armor rating.

- FIRE ASSASSIN BOOTS: 25 armor rating.

- GUARD BOOTS: 29 armor rating.

- BANDIT BOOTS: 26 armor rating.

- LEATHER BOOTS: 33 armor rating.

- BRIGHT LEATHER BOOTS: 33 armor rating.

- DARK LEATHER BOOTS: 33 armor rating.

- CHAINMAIL BOOTS: 41 armor rating.

- LIGHT CHAINMAIL BOOTS: 41 armor rating.

- DARK CHAINMAIL BOOTS: 41 armor rating.

- PLATE BOOTS: 50 armor rating.

- BRIGHT PLATE BOOTS: 50 armor rating.

- DARK PLATE BOOTS: 50 armor rating.

- ARCHON'S BATTLE BOOTS: 55 armor rating.


--------
~ LEGS ~
--------

- APPRENTICE LOWER ROBE: 174 armor rating.

- VILLAGER TROUSERS: 174 armor rating.

- LIGHT VILLAGER TROUSERS: 174 armor rating.

- DARK VILLAGER TROUSERS: 174 armor rating.

- ASSASSIN TROUSERS: 174 armor rating.

- FIRE ASSASSIN TROUSERS: 174 armor rating.

- BANDIT TROUSERS: 184 armor rating.

- GUARD TROUSERS: 205 armor rating.

- LEATHER LEGGINGS: 233 armor rating.

- BRIGHT LEATHER LEGGINGS: 233 armor rating.

- DARK LEATHER LEGGINGS: 233 armor rating.

- LOWER DRESS LEGGINGS: 145 armor rating.

- ASSASSIN TROUSERS: 174 armor rating.

- CHAINMAIL LEGGINGS: 291 armor rating.

- LIGHT CHAINMAIL LEGGINGS: 291 armor rating.

- DARK CHAINMAIL LEGGINGS: 291 armor rating.

- PLATE LEGGINGS: 349 armor rating.

- BRIGHT PLATE LEGGINGS: 349 armor rating.

- DARK PLATE LEGGINGS: 349 armor rating.

- ARCHON'S BATTLE LEGGINGS: 388 armor rating.


---------
~ TORSO ~
---------

- UPPER DRESS PIECE: 166 armor rating.

- APPRENTICE UPPER ROBE:  200 armor rating.

- HOODED APPRENTICE UPPER ROBE: 200 armor rating.

- VILLAGER SHIRT: 200 armor rating.

- LIGHT VILLAGER SHIRT: 200 armor rating.

- DARK VILLAGER SHIRT: 200 armor rating.

- ASSASSIN SHIRT: 200 armor rating.

- FIRE ASSASSIN SHIRT: 200 armor rating.

- BANDIT SHIRT: 210 armor rating.

- GUARD SHIRT: 235 armor rating.

- LEATHER CHEST PIECE: 266 armor rating.

- BRIGHT LEATHER CHEST PIECE: 266 armor rating.

- DARK LEATHER CHEST PIECE: 266 armor rating.

- CHAINMAIL SHIRT: 333 armor rating.

- LIGHT CHAINMAIL SHIRT: 333 armor rating.

- DARK CHAINMAIL SHIRT: 333 armor rating.

- PLATE CHEST PIECE: 400 armor rating.

- BRIGHT PLATE CHEST PIECE: 400 armor rating.

- DARK PLATE CHEST PIECE: 400 armor rating.

- ARCHON'S BATTLE CHEST PIECE: 444 armor rating.


---------
~ SUITS ~
---------

>>> Once you have aquired a torso, feet, legs, and hand piece of the
same type (e.g: dark leather) then it will go into this catagory so if
you want you can put on the whole suit instead of equipping each piece
individually.


...................................................................


---------------
* 12) WEAPONS *
---------------

>>> I'm just listing the basics, look up the weapons full stats in the
game.


------------------
~ RANGED WEAPONS ~
------------------

- YEW LONGBOW: Causes 60 damage.

- YEW CROSSBOW: Causes 80 damage.

- OAK LONGBOW: Causes 90 damage.

- OAK CROSSBOW: Causes 110 damage.

- EBONY LONGBOW: Causes 130 damage.

- EBONY CROSSBOW: Causes 150 damage.

- MASTER LONGBOW: Causes 180 damage.

- MASTER CROSSBOW: Causes 200 damage.


--------
~ AXES ~
--------

- IRON AXE: Causes 30 damage.

- STEEL AXE: Causes 38 damage.

- OBSIDIAN AXE: Causes 75 damage.

- MASTER AXE: Causes 112 damage.

- IRON GREATAXE: Causes 40 damage.

- STEEL GREATAXE: Causes 80 damage.

- OBSIDIAN GREATAXE: Causes 120 damage.


---------
~ MACES ~
---------

- IRON MACE: Causes 30 damage.

- STEEL MACE: Causes 34 damage.

- OBSIDIAN MACE: Causes 68 damage.

- IRON GREATMACE: Causes 42 damage.

- STEEL GREATMACE: Causes 64 damage.

- OBSIDIAN GREATMACE: Causes 128 damage.

- MASTER GREATMACE: Causes 191 damage.


----------
~ SWORDS ~
----------

- IRON LONGSWORD: Causes 30 damage.

- STEEL LONGSWORD: Causes 45 damage.

- OBSIDIAN LONGSWORD: Causes 90 damage.

- MASTER LONGSWORD: Causes 135 damage.

- IRON GREATSWORD: Causes 48 damage.

- STEEL GREATSWORD: Causes 71 damage.

- OBSIDIAN GREATSWORD: Causes 142 damage.

- MASTER GREATSWORD: Causes 214 damage.


-----------
~ KATANAS ~
-----------

- IRON KATANA: Causes 32 damage.

- STEEL KATANA: Causes 42 damage.

- OBSIDIAN KATANA: Causes 98 damage.

- MASTER KATANA: Causes 161 damage.


------------
~ CLEAVERS ~
------------

- IRON CLEAVER: Causes 30 damage.

- STEEL CLEAVER: Causes 41 damage.

- OBSIDIAN CLEAVER: Causes 82 damage.

- MASTER CLEAVER: Causes 124 damage.


-----------
~ HAMMERS ~
-----------

- IRON GREATHAMMER: Causes 45 damage.

- STEEL GREATHAMMER: Causes 54 damage.

- OBSIDIAN GREATHAMMER: Causes 135 damage.

- MASTER GREATHAMMER: Causes 202 damage.


---------------
~ PICKHAMMERS ~
---------------

- IRON PICKHAMMER: Causes 30 damage.

- STEEL PICKHAMMER: Causes 32 damage.

- OBSIDIAN PICKHAMMER: Causes 60 damage.

- MASTER PICKHAMMER: Causes 90 damage.


-----------------
~ FOUND WEAPONS ~
-----------------

>>> These are all of the special weapons found behind Demon Doors and
such, again I just list the basics so look up the rest of the weapons
stats after you find them.  I also list their locations.

- WELLOW'S PICKHAMMER: This hammer is a decent weapon to use for a
while, it causes 120 damage and is augmented with TWO piercing jewels.
This is found behind the Demon Door in the Greatwood Gorge.

- CUTLASS BLUETANE: This is the most powerful Cleaver in the game that
causes 165 damage and is augmented with a lightning jewel.  This is
found behind the Demon Door in Greatwood Caves and is very difficult to
achieve so pat yourself on the back when, and if, you get this weapon.

- ARKEN'S CROSSBOW: This is found in a Silver Key Treasure Chest in
Darkwood Lake by the whore house that requires fifteen keys to open.
This is the most powerful ranged weapon in the game, it causes 220
damage and is augmented with silver, piercing, and flame jewels.  Quite
the nice find this bow is.

- THE KATANA HIRYU: This is found in a Silver Key Treasure Chest that
requires fifteen keys to open and is located in Lady Grey's bedroom.
It causes 214 damage and is augmented with flame and sharpening jewels.
This is the most powerful Katana you can weild, a great find this
weapon is.

- DOLLMASTER MACE: This is found behind the Demon Door on the
Abandonded Road.  This is the most powerful Mace in the game that
causes 135 damage and is augmented with a mana jewel.  Let the head
bashings commence!

- MURREN GREATHAMMER: This is located inside of a Silver Key Treasure
Chest in the Hereoes' Guild that requires twenty keys to open.  This
weapon causes 270 damage and is augmented with experience and piercing
jewels.  This is the most powerful Greathammer available in the game.

- MURREN GREATAXE: This is found in the Lighouse in Hook Coast inside
of a Silver Key Treasure Chest that requires fifteen keys to open.  It
is augmented with a piercing jewel and causes 240 damage.  This is the
most powerful Greataxe in the game.

- THE HARBRINGER: This weapon is in the Temple of Avo area stuck inside
of a boulder, this is also a side quest.  To pull it out simply max out
your strength upgrades.  It causes 198 damage and is augmented with
piercing and sharpening jewels.

- THE SWORD OF AEONS: This is the Jack of Blades sword and causes 230
damage and is augmented with mana, experience, and health jewels.

- AVO'S TEAR: This is found in another side quest, the Hidden Sword,
and causes 230 damage and is augmented with mana, health, and
experience jewels.

- RONOK THE AXE: This awesome axe is behind the Demon Door in Grey
House.  It causes 165 damage and is augmented with silver and
sharpening jewels.

- THE BEREAVER: This is behind the Demon Door in Necropolis.  It causes
285 damage damage and is augmented with a flame jewel.  This is the
most powerful weapon in the game but the swing time is slow 'cause it's
a Greatsword.

- THE AVENGER: This crappy sword is in a Silver Key Treasure Chest that
requires thirty keys to open.  It causes 180 damage and is augmented
with flame and lightning jewels.  You'd think there would be a better
weapon in a chest that requires all of your silver keys, but nope, got
ripped off yet again!

- THE SENTINUS: This is the most powerful Greatmace in the game and
causes 255 damage and is augmented with silver and piercing jewels.  To
obtain this weapon will require you to donate 50,000 gold (at one time)
to the Temple of Avo.


...................................................................


---------------------------
* 13) AUGMENTATION JEWELS *
---------------------------


     Augmenting a melee or a ranged weapon is a great way to increase
the amount of damage delivered to an enemy by your arching death blows
or arrows.  There are Augmentation Jewels to find, earn, and buy all
over Albion so keep your eyeballs peeled.  Once you augment a weapon
you cannot undo it so choose wisely 'cause some of these jewels are
extremely rare.  Some weapons allow you to do more than one
augmentation to it but never more than three so again choose wisely.
There are eight different Augmentation Jewels you can find, you will
most likely find more than one of the same jewel for most of them, not
all.  And remember that not all weapons are augmentable.  YOU CANNOT
AUGMENT ARMOR, so please, no e-mail's asking me how.  Here's the
available augmentations:

- FLAME AUGMENTATION: Adds flame damage to your melee weapon or arrows.

- LIGHTNING AUGMENTATION: Adds electricity damage to your melee weapon
or arrows.

- HEALTH AUGMENTATION: When augmented on a weapon this will slowly
regenerate your health.  Choose wisely as to what weapon you put this
jewel on because these are extremely rare.

- SILVER AUGMENTATION: Use this augmentation to slay the Undead and
Balverine's with ease.

- SHARPENING AUGMENTATION: This makes your melee weapon sharper and
thus better to cut through a Bandits armor, likewise on arrows.

- PIERCING AUGMENTATION: This will make your melee weapon and arrows
pierce thick hided armor and skin with ease, likewise on arrows.

- MANA AUGMENTATION: When augmented on a weapon this will slowly
regenerate your mana.  Another rare item so choose wisely as to what
weapon you want this jewel embedded in.

- EXPERIENCE AUGMENTATION: If this is on your weapon while you use it
you'll receive more experience points from slain enemies.  The rarist
augmentation jewel in the game and can only be BOUGHT, not found, for a
puke inducing amount of gold.  A couple of found weapons are augmented
with an experience jewel so don't waste your money on it.


...................................................................


--------------------
* 14) MAGIC SPELLS *
--------------------


>>> This game offers a vast ammount of spells at your disposal.  All of
these spells can be upgraded to level four, no higher.  The spells are
quite weak at first but will become significantly more poweful with
each upgrade you purchase.  Your offensive spells will also damage any
nearby allies or innocent people so keep this in mind when you use
these types of spells if people are around.


-----------------
~ ATTACK SPELLS ~
-----------------

- ENFLAME: This spell will make a wall of fire surround you to set the
enemies ablaze.

- FIREBALL: One of my favorite spells.  You can launch a fireballs
great distances if you buy this spell.

- BATTLE CHARGE: This spell wil make you charge all the way across the
screen to bowl over all of the enemies that are in the way.

- MULTI STRIKE: Makes you swing your blade numerous times.  Comes in
handy while battling the tougher foe like Minions.

- LIGHTNING: Don't even bother with this spell, I think it sucks, even
if you max it out.

- DIVINE FURY: This will make pillars of light come down from the
Heavens to destroy the enemy with ease.

- INFERNAL WRATH: Summon a circle of flames from the pits of Hell to
totally consume the enemy in pillars of fire.  This is one of the most
powerful spell in the game so max it out ASAP and use it frequently.
Once you max this out you will be unstopable.  The only downfall for
this spell is that it doesn't give you much Will Experience Points when
you use it.  Bastards!


-------------------
~ SURROUND SPELLS ~
-------------------

- FORCE PUSH: I advise you to purchase this spell immediately.  Use
this if you get surrounded by the enemy to make them all get pushed
back and thrown to the ground.  The higher spell level you are the
further the enemy will get pushed away, obviously.

- TURNCOAT: Turns enemies into allies to help you fight.

- SLOW TIME: Slows enemies but not you, very useful.

- DRAIN LIFE: Steals health from the enemy to add to your health with
every successful blow you land.

- SUMMON: This will allow you to summon a creature to help you plow
your way through the never ending hordes.


-------------------
~ PHYSICAL SPELLS ~
-------------------

- PHYSICAL SHIELD: Temporarily protects you so you won't take any
damage, you can get your Combat Multiplier up really high if you use
this.  Instead of taking health damage you'll receive all of the damage
delivered by the enemy in your mana bar so have a bunch of will potions
on hand when you use this.

- BERSERK: Use this to go ape shit and embark upon a slice-n-dice
extravaganza!  For real, if you use this you'll turn into a sword
swinging maniac.

- ASSASSIN RUSH: This will make you transport behind the enemy so you
can slice their throats from behind.

- HEAL LIFE: A good spell to purchase.  You may also use this on allies
and people you have to rescue.

- GHOST SWORD: Summons a sword to help you chop the enemy up into itsy-
bitsy, teency-weency, bit size pieces that are just the right size to
season and stew in the crockpot.  Yuuuummmy.

- MULTI ARROW: When you use this you will launch numerous arrows at the
freaks running around if you use your bow, a great spell to add to your
arsenal.


...................................................................


---------------
* 15) ENEMIES *
---------------

>>> None of these enemies are very unique and I'm sure you'll notice
that they are nothing new to action/adventure games and there will
certainly be no surprises so don't expect any.  While playing this game
you will definitely notice that it is quite simple when it comes to
combating these enemies, it's almost effortless once your character
gets around level five.

- BEETLE: Weak, fragile little buggers that die with one whack from
your weapon or fist.

- BEETLE CAPTAIN: Quite larger than their little brothers with a lot
more power to boot.  Fire is their weakness.

- WASPS: A bit more powerful than beetles but still nothing to fear.

- BANDIT: These morons are the most frequented enemy encountered in the
game.  They are armed with melee weapons and bows and are quite weak.

- BANDIT CAPTAIN: The biggest Bandit you can run into.  They are more
poweful than their underlings and will cause a nice amount of damage if
you let them.  Fireballs and arrows launched from a distance are your
best defenses while up against these guys, Force Push them if they get
too close for comfort.

- ASSASSIN: These guys are dressed in black, what a surprise, and are
really tough.

- HOBBE: Short, fat, goblin type cretures that are incredibly tough.
Some of them cast magic while others beat your ass with a sledgehammer
or battle axe.

- HOBBE CAPTAIN: Quite larger than the Hobbes under their command and
are armed with two meat cleavers or sledgehammers to slice and slam you
into bloody little chunks.

- BALVERINE: Simply put, Werewolves that will kill you faster than Star
Jones can suck down a pack of twinkies.  I find these cretants
incredibly annoying due to the fact that while you're slicing them up
they will disappear and come back a couple of seconds later.
Lame.

- WOOD NYMPH: A nasty little fairy that summons Scorpions to piss all
over your parade, they'll also cover you in vines to immobilize you.

- WATER NYMPH: Just like the above fairies except they summon Hobbes.
Infernal Wrath these little wench fairies to destroy them with ease.

- EARTH TROLL: Big giant green monsters that rise out of the ground.
They are incredibly tough and the best way to deal with them is to hit
the boulders they toss at you back to them.  This will take some
practice to master since it requires perfect timing but once you do
they will be no problem.

- ROCK TROLL: Big giant rock creatures that are about twice as tough as
the previous Troll.  The best way to deal with these is to get right up
on it, it will look down at you so whack it a few times and then parry
and roll back before he slams you into the ground.  Roll back into it
and repeat this process, it takes a while to slay but this is a sure
way to insure that will take NO damage if you kill them this way.

- ICE TROLL: Not encountered until near the end of the game and are the
most powerful Troll.  They act like the other two Troll's if you get
too close to them and will slam you six feet under, they'll send a wall
of snow your way from a distance that is easy to avoid.  Fireballs,
level four, from a distance is your best defense here.  Flame augmented
arrows are also a good defense here.

- UNDEAD SKELETONS: The best way to deal with the Undead is with a
silver augmented weapon.  No matter what type of weapon you use on
these will slay them down rather quick for they are not that strong.

- UNDEAD SKELETON CAPTAIN: Way more powerful than regular Undead so you
might want to use magic, they are very skilled at parrying your blows
so use the flourish move on them to cut them down with ease.

- MINION: These things remind me of the dog faced statues in ancient
Egypt, don't ask me why.  These are incredibly tough creatures and are
super skilled in parrying so use your flourish move and powerful attack
spells to rid yourself of this menace.

- MINION SUMMONER: Like the above bozos but slightly weaker.  They cast
fireballs at you from a distance and will summon regular Minions to
piss all over your parade.

- SCREAMER: Undead ghosts that are extremely weak, one chop from your
melee weapon will take these out if it's decent enough and augmented
up.

- SUMMONER: These are giant resurrected ghost warriors and are some of
the toughest enemies in the game.  If you get too close to them they'll
slam their swords through your head to plow you into the ground, from
afar they launch big magic balls your way that will knock you on your
ass if struck.  I found that the best way to take them out is to put on
your Physical Shield and use the Berserk spell.

- WRAITH: An ice monster found in the Northern Regions of Albion.  Fire
is your best defense here.


...................................................................


----------------------------
* 16) HINTS AND STRATAGIES *
----------------------------


     - Whenever you use your flourish move on an enemy and knock it to
the ground try to get behind them so that when they stand up you can
slay them from behind like a coward.  Use this stratagy on the bigger
enemies like Minions and Undead Captains.

     - You *DO NOT* have to use a silver augmented weapon to kill a
White Balverine or any other kind of undead creature.  Silver will slay
them quicker but it is not necessary to kill these kinds of foe.

     - This stratagy applies to Rock Trolls.  The best way to deal with
these is to get right up on it, it will look down at you so whack it
about ten times and then the Rock Troll will get ready to slam you into
the ground, parry and roll back before he slams you.  Roll back into it
and repeat this process, this is a sure way to insure that will take NO
damage if you kill them like this.  If you are far away from them then
they will throw boulders at you, just use your melee weapon to send the
boulders back to them.

     - Earth Trolls on the other hand act different than a Rock Troll
but kind of the same.  They toss giant grass balls your way that you
can deflect back to them with your melee weapon.  If you take them out
the way I suggested you kill a Rock Troll they will act quicker to slam
you into the ground.  Just use the roll in, roll out atratagy on these
freaks but roll back at least twice as far for when they slam the
ground it produces a large shockwave.  The Infernal Wrath spell level
three will burn these things up in one cast so keep that in mind.

     - Tip for evil characters: whenever you kill an enemy you will
receive good points which is really stupid and pisses me off.  This can
SERIOUSLY affect your alignment so to counter this game design flaw
simply kill all of the innocent people you see walking down the roads
throughout the game.  You really don't want to kill people in the towns
because if you do then an endless amount of guards will attack you and
make you pay two grand for each townperson you slay.

     - When you drink an Ages of Skill, Will, or Might Potion make sure
your Combat Multiplier is up in the twenties or thirties, this will
make you gain WAY more experience than if you just drank it when you
found it.  When you drink these potions the experience gained in that
catagory will be whatever number your Combat Multiplier is times a
thousand, *NOT 100*, one thousand.  Hellyeah!

     - Whenever you eat carrots, meat, or fish also make sure your
Combat Multiplier is up there.  Eating carrots will give you three
Skill Points, eating meat will give you three Strength Points, and
eating fish will give you three Will Points.  So whenever you eat these
foods the experience gained in that catagory will be whatever number
your Combat Multiplier is times three.  I know, why bother.

     - Keep an eye on the Awareness Eye if you are stealing stuff in
the towns, if it's all the way open someone will see you take the item.
If someone does see you commit a crime they will call the guards and
you will have to pay a fine or fight the guards so be weary while
stealing.  If you decide not to pay the fine of 750 smackers EACH
offense then sooner or later the guards will overwhelm you and kick you
out of the town and take the fine you owe them.  If you don't have all
of the fine to pay then you will be left with zero gold.  If you leave
the town before the guards catch you and come back in you'll still owe
the fine, even if you change oufits and put on a helmet.  Damnit!  If
you want to steal something with no physical consequences then wait
until the eyeball is completely closed.  Also note that stealing will
earn you some bad points, even if nobody sees you.  Breaking barrels
and windows is considered vandalism and carries a 250 gold fine if
caught.  Assault also carries a fine of 250 gold as well as
trespassing.  Murder will get you a whopping 2,000 gold fine.


...................................................................


------------------------
* 17) GAME WALKTHROUGH *
------------------------


---------
~ INTRO ~
---------

     First and foremost I dislike writing game guides and spoiling
things on people but please understand that in this game it just can't
be avoided without confusing the masses so I'm apologising in advance
for the minor spoilers I throw your way, I won't spoil the  story line.
This guide is going to play hell on my yahoo inbox and I really don't
need any more e-mail's asking dumb questions that can simply be
answered by throwing in a spoiler here and there so if you can live
with that then read on.

     This walkthrough was specifically written for Fable: The Lost
Chapters and *NOT* the origional Fable so if you use this guide for the
origional Fable you're going to be all messed up and confused due to
all of the new side quests, items, weapons and what not that were added
in the game.  I've never played the origional Fable so I can't exactly
tell you what was added to it.

     You will notice that in the beginning of the quests I list items
to aquire, I only list important items in there like silver keys,
elixirs, trophies, augmentation jewels, and quest related items, I
don't list minor items like health/will potions, tattoos, basic weapons
and the like.  Also note that some side quests take a long time to
complete and if you use this guide for the whole game then you will
complete these quests.  If you are not following this guide for the
whole game and are just using this for a quick reference as to how to
complete a side quest then I would refer you to the next section, 18),
of this guide.  I hope this makes it a little easier on the readers and
saves you guys some time.

     This game has a really odd save system so I will explain it so
you're not all confused about it.  When you are in the middle of a
quest you can only do a HERO SAVE which will save all of the completed
quests, experience, gold, and non-quest related items you have aquired
up to that point.  If you save and quit the game in the middle of a
quest you will have to do it all over again (even if you were close to
completing it) the next time you play and the game will load where the
quest began.  If you're not in the middle of a quest you may do a WORLD
SAVE which is just a normal save and won't affect your game so the next
time you load it you'll be where you World Saved at.  Why such the
aggrevation and complication with saving a game we'll never know, then
again, this is a Microsoft product.

     One more thing for all of the PC players out there using surround
sound, there is a glitch in this game that will make the sound during
cut scenes fade in and out and of course there's no patch to download
to correct it.  To fix this really annoying problem go into the Control
Panel on your computer and turn the speaker settings to "Desktop Stereo
Speakers" and this should correct the problem.  You will also notice
that some cut scenes are extremely loud so be prepared and don't jump
through the ceiling like I did when the sound drastically increases to
scare the living crap out of you.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: BIRTHDAY GIFT ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - Nothing important

     After the opening cut scenes you'll start the game off as a little
boy in your home town of Oakvale.  It's your sisters birthday and your
father hopes you get her a gift, he will give you a gold piece for each
good deed you do.  Straight ahead of you is a little girl, go and talk
to her and you'll find out that she wants you to find her teddy bear
Rosie for her.  Take notice of the mini map and all of the icons on the
screen and get used to them, the green dots on the map are friendlys
and you'll see a large blinking gold dot, that is the vendor selling
your sisters gift but to buy it you must have three gold pieces.  To
the right of the little girl is a large white house, run along the side
of it to see a married man commiting adultery.  Talk to the guy and
he'll try and bribe you to keep your mouth shut.  If you want to be a
character of good morals then reject his bribe, if you want to be an
evil character than accept the bribe.  Now turn around and head towards
the gold dot, just past the dot to the left is the adulterating mans
wife standing in front of her home, go and talk to her.  You can either
tell her what her husband is up to to be credited a good deed or you
can keep your mouth shut and don't snitch.  To be a real slimebag
accept the mans bribe and then tell his wife what he's up to, you'll be
up one gold piece if you do.  If you tell the woman about her hubby
then follow her to watch her tear him a new one.

     Now head up the path next to the vendor to watch a little scene,
you must watch this guys farm for him while he runs an errand.  A
little kid will begin pestering you to smash all of the barrels, do so
if you want but it's considered vandalism and you will get chasitised
for the evil act.  If you smash all of the barrels in the three barns
before the man gets back you'll be rewarded another gold piece.  To be
credited a good deed just simply wait for the guy to come back.  Head
back down the path and hang a right when you get the chance to see a
bully picking on a child.  Go and beat the bullies ass to be credited
another good deed, side with the bully and smack the child to be
credited an evil deed.  If you kick the bullies ass and save the child
he'll give you Rosie, if you beat the child up you will take the bear.
You can now sell Rosie to the bully to make enough cash for your
sisters chocolate if you're evil.  Make your way back to where the
vendor is and you'll see the little girl you talked to about her teddy
bear prancing around, give her the bear if you're good, if evil the
bear was sold so don't even waste your time talking to her.

     Go back to your father to collect the gold for your deeds if
you're good then head to the vendor.  Buy the candy for your sister and
then run up the path directly across from the vendor to the next gold
blinking dot.  This is your sister, wish her a Happy Birthday and give
her the chocolates to advance the game, you can't keep the sweets for
yourself, besides, it's your sister dude so give up the box of Russell
Stover's you greedy bastard.  Leave this little fenced in area and
watch the next cut scenes to be horrified.  When the scenes are over
walk up the path towards the gold dot and cross the fiery bridge to
meet Maze, he will then take you to the Heroes' Guild where you will
live out the rest of your childhood preparing for vengance.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: GUILD TRAINING ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - BOOK #1
  - BOOK #2
  - BOOK #3
  - BOOK #4
  - BOOK #5
  - BOOK #6
  - BOOK #7
  - BOOK #8
  - BOOK #9
  - BOOK #10
  - BOOK #11
  - BOOK #12
  - BOOK #13
  - BOOK #14
  - BOOK #15
  - BOOK #16
  - BOOK #17
  - BOOK #18
  - 3 RESURRECTION PHIALS
  - ELIXIR OF LIFE

     After you watch the next few scenes and meet the Guildmaster and
Whisper, you must meet the Guildmaster at the training grounds which is
indicated by the gold dot flashing on the mini map.  This quest will
take you a little while to complete and since you can't World Save yet
make sure you have at least half an hour to forty five minutes to spare
before attempting your training.  It may take you longer or shorter
depending on your gaming skills and being an experienced FAQ writer I
know A LOT of people out there lack skill and common sense and really
have no business playing video games, let alone being allowed to
graduate high school.

     First of all let's grab a bunch of books we'll need to complete a
side quest further on in the game.  Head up the stairs on the right and
then up another set on the right to be in the Main Dorm of the Guild.
You'll see bookshelves all around the room, walk up to them and they
will get highlighted in blue, press Tab to search the shelves.  In this
room you'll find BOOK #1: Three Haikus by Miko the Bard.  To the right
of where you entered this room is another room with a bunch of shelves,
search them all to find a Kryndon Tattoo and BOOK #2: A Love Story.
Leave this room and hang a right and follow the hallway to another
bedroom, search all of the shelves in here to find BOOK #3: A Tale of
Maxely.

     Head back down the stairs that brought you up here and you'll
notice a table with a 3D map, you'll find out about this table soon
enough, it's the Quest Map Table and the Guildmaster will explain it to
you after you complete your training.  Anyways, go into the Guild
Library, it's to the left of the map table down the stairs, and search
all of the shelves for a lot of books.  KEEP IN MIND THAT THE NAMES OF
THE BOOKS WILL BE RANDOM, I have no idea what shelves you'll search
first but it will all even out in the end.  You'll find BOOK #4: The
Pale Balverine, BOOK #5: The Heiarchy of Weapons, BOOK #6: The Other
Land,  BOOK #7: Creatures of Albion Book II, BOOK #8: The Old Kingdom,
BOOK #9: The Northern Wastes, BOOK #10: The Tale of Twinblade, BOOK
#11: The Dragons, BOOK #12: Creatures of Albion Book I, BOOK #13: The
Arena, and finally BOOK #14: Creatures of Albion Book III.  Holy shit
that's a lot of books!  Good thing we don't have a weight carrying
restriction.

     Exit the library and head left, then go down the stairs to the
left to be in the Dining Area of the Guild, run up the stairs on the
right to emerge outside.  Hang an immediate right and go past the
bridge and straight ahead to be in Maze's Tower.  Go up the winding
staircase to watch another cut scene, when it's over search all of the
shelves to find BOOK #15: A History of the Guild and yet another book,
BOOK #16: Jack of Blades.  You are reading all of these books, aren't
you?  You will find out lots of interesting stuff about the Fable World
if you are.

     Head back down the stairs and exit the tower stage left and you'll
see two guys talking to eachother on the right.  Go up to them and talk
to the guy highlighted in green and he will offer you to try and beat
his time of running to the Demon Door and back, you can accept or
decline the offer.  If you do decide to take a shot at his record you
will have 50 seconds to live up to the challenge.  From the start (hold
down the right mouse button to run) run straight and then right, cross
the bridge and hang another right, cross another bridge and then run
across the stones in the water to be at the Demon Door, now turn around
and run back to the guy.  If you beat his record you'll receive 25 gold
pieces, whoopty-doo.  To open the Demon Door you just saw requires a
lamp to do so and you won't be getting one until you finish training so
don't go bonkers trying to figure out how to open the door.

     Go back across the bridge and enter the house on the left, talk to
the woman in here and she'll let you know that she needs four apples to
bake a pie, you can help her out or not, your choice.  Exit the house
and go left, search all around this area on the ground for apples,
there are a total of seven.  You'll also spot a light blue treasure
chest with the number 20 on it, this is a Silver Key Treasure Chest and
the number indicates how many silver keys you must have to open it.
Take the apples back to the woman, she'll thank you and reward you with
a Blueberry Pie.  Now head to the gold blinking dot on the map to meet
back up with the Guildmaster to begin melee training.  After you
complete this easy task you'll be rewarded 20 gold pieces and 30 Renown
Points.  Now you have a new quest, you must go into the Guild Woods and
kill ten Beetles.

     Head towards the gold dot and enter the Guild Woods, this area is
just one big circle so run around it and kill all of the Beetles to be
rewarded 20 gold and 40 Renown Points, you'll also pick up a miniscule
amount of experience points as well.  Return to the Guildmaster and
you'll have a choice to stay in childhood, there's no reason to so
choose to advance to apprentice training.  Remember that if you save
the game and quit, then the next time you play you'll have to do this
whole quest all over again so make sure you complete the apprentice
training and World Save before exiting the game.

     You are now a teenager and will begin the final stages of your
training.  First you are to go to the melee arena and duke out a couple
of rounds with Whisper, you will be given an Iron Longsword to replace
that pathetic stick you're toting around.  After you learn how to
attack and defend you'll have a real match against Whisper, she's as
easy to beat as is it to push in an elevator button.  Next you are to
go to the Archery Range to learn how to shoot your bow and will be
given a Yew Longbow.  Get used to using this weapon since archery plays
a significant role in combating the enemy.  Repeat this training if
necessary until you get used to launching arrows.  Next you are to head
over to Will Training, here you will learn the ways of magic.  The
lightning spell is the only one you have and you'll have to wait until
you level up to buy more spells.  After you learn the Ways of the Will
the Guildmaster will ask if you would like to proceed to the final test
of your apprentice training or if you'd like to play with Whisper.
Choose to play with Whisper if you want to gain a better melee weapon,
a better Bow, and a Resurrection Phial.

     Head back to the melee arena and you'll be asked to get graded on
your melee skills and if you get an A+ you'll get a prize.  All you
have to do is beat Whisper again without taking too many blows to be
rewarded an Iron Katana.  Next go the Archery Range and get graded on
your bow skills.  To get an A+ you must score at least 151 points to be
rewarded a Yew Crossbow.  Now head to the magic place and get graded on
your magic casting abilities.  If you get an A+ you'll be rewarded with
a RESURRECTION PHIAL and a Will Potion.  All of these tests are very
simple to get an A+ in and you should get one on your first tries.

     If you want to shape your character into a good person then go
into the Guild Woods to play with Whisper, get that thought out of your
mind you perve.  You will see Bandits across the water, take them out
with some arrows or magic and Whisper will then run and tell the
Guildmaster what a good thing you did.  If you want your character to
be geared towards the darker evil side then head across the bridge
towards the Guild and on the right you'll see a shady fellow standing
in front of a statue.  Go and talk to him and he'll ask you to kill all
of the Sparrows around the castle, he'll even give you five pieces of
gold for every bird you kill.  Up above you on the rooftop are two
birds, go into the courtyard where the guy is that you shattered his
record and look all around to shoot all of the birds in this area, the
last Sparrow is on the rooftop of the place where you helped the woman
bake a pie.  There is a total of seven birds to shoot, return to the
guy for your righteous reward, and a bonus.  The ways of evil are quite
tempting for you just about doubled your gold pouch!

     When you're ready for your final test talk to the Guildmaster and
then head to the Guild Woods, here you will test all of your abilities
against Maze, he won't attack you at all so have no fear. Maze will
teleport elsewhere if you get too close to him during your range and
magic tests, just follow the red dot on the mini map if he teleports.
First whack him seven times with your sword, then launch seven arrows
at him, then fry his ass with seven bolts of lightning and you will
have passed the final test.  Now you are ready to graduate from the
Heroes' Guild, exit the woods and talk to the Guildmaster to do so.

     Now you are ready to actually begin your adventure and explore the
World of Fable extensively.  First you should go onto the green and
glowing pedestal in front of you, this is how you level up.  Follow all
of the on-screen prompts to learn how to do so and you should have
enough experience points to purchase at least one upgrade so choose it
wisely.  When you are done leveling up you will have succesfully
completed training and you will receive two RESURRECTION PHIALS, a
lamp, two health potions, one will potion, an apple pie, 55 gold
pieces, 65 Renown Points, and 615 Experience Points, not bad eh?  No,
I'm not Canadian, not that there's anything wrong with them.  Now you
can World Save and quit the game if you want without the worry of
having to do this quest all over again.

     Before you head out to the destiny you forge for yourself, return
to the Demon Door and turn on your lamp for it, it will then open up so
head inside for some loot.  In here you'll find BOOK #17: Making
Friends on the table, BOOK #18: Book of Spells and a Howl Tattoo on the
bookshelves, open up the tresure chest to find an ELIXIR OF LIFE.
Drink this potion immediately to permanently increase you Health Bar a
little.  There are a lot of doors like this throughout the game that
will require some sort of offering or task to open so get used to them.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE WASP MENACE ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - WASP QUEEN HEAD TROPHY
  - SILVER KEY #1

     Return to the Quest Map Table to learn how to take on quests.
Main quests in this game are marked by a gold marker, the side quests
will be marked with a silver marker, and while venturing you will come
across special side quests and these are indicated by a bronze marker.
You can only take on one main quest at a time but you may accept
numerous side quests at once so keep this in mind.  Also note that all
side quests are optional and not required to be completed to beat the
game.  I'd advise you to only take one side quest at a time because
when you take on a side quest a silver dot will be blinking on the mini
map, and if you take more than one side quest numerous dots will be
flashing on the map and it can get confusing.

    Anyways, you can't take any side quests yet because your Renown
Status isn't high enough so take The Wasp Menace main quest and exit
the Guild next to the table.  The side quests that are on the table
right now will *NOT* become available at *ANY* point in the game so
please, no e-mail's on this matter.  In Lookout Point head up the road
and you'll meet some guy that wants you to kill the wasps in the Picnic
Area.  Follow him to the crossroads on the mini map and head to the
gold dot to enter the Picnic Area.  Kill all of the wasps and then the
Queen will come out to play, just stand back and kill her with arrows
from a distance, this quest is quite the simple one and you shouldn't
have any problems completing it.  If you are having problems killing
the Queen then give up now, bust out the Atari 5600, and jam to Pitfall
and Moon Patrol.  When the Queen dies you'll be rewarded with her
trophy head, 500 gold pieces, and 200 Renown Points, the ammount of
experience gained, extra gold and renown varies depending on your
combat skills.  Walk around the area and pick up all of the apples,
pies, and other items.

     Exit the Picnic Area and go back to the crossroads to see that
same bully you saw as a child picking on a helpless beggar.  If you're
a character of good morals then talk to the beggar, he'll ask you if
you can get rid of the bully.  To do so you must stick your ass in the
bullies face and let a couple of good ones rip.  For real, I'm not
kidding.  The beggar will thank you and you'll earn some good points.
If you're a character of evil morals then talk to the bully and he will
ask you to help him get rid of the beggar.  To do so you must burp in
the beggars face and then smack him around.  The bully will thank you
and you'll earn some evil points.  Or you can make the neutral choice
of not getting involved in other peoples' affairs.  This is *NOT*
considered a side quest as other guides available for this game will
have you believe.  After you make your moral decision you will see
vines directly across from you, chop them down and follow the path to
find SILVER KEY #1.

     Head back to the Guild and you'll spot a vendor just to the right
of the Guild door.  This guy sells Hero Titles so if you don't want to
be called "Chicken Choker" for the whole game then purchase a new title
from him.  They're kind of expensive so if you don't want to fork out a
lot of cash this early in the game then wait until your gold pouch gets
a little heavier.  Enter the Guild to watch another cut scene to find
out that Maze wants you to meet him in the Town of Bowerstone South at
the local pub.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: MAZE'S INFORMATION ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - BOOK #19
  - BOOK #20
  - BOOK #21
  - BOOK #22
  - BOOK #23
  - BOOK #24
  - AGES OF MIGHT POTION
  - BRIGHT WIZARD HAT
  - BRIAR ROSE HERO DOLL
  - JACK OF BLADES HERO DOLL
  - FIST FIGHT LEVEL 1 PASSED
  - SILVER KEY #2

--SIDE QUESTS TO AQUIRE:
  - THE SICK CHILD
  - BOOK COLLECTION
  - COLLECT THE HERO DOLLS

--ADDITIONAL SIDE QUEST TO BE COMPLETED:
  - BEARDY BALDY

     Another quest that shouldn't be a quest.  Exit the Guild and head
towards the gold dot on the mini map, enter the town gates and you'll
get your weapons taken away because this is a peaceful town and
violence of any sorts is strictly prohibited, your magic is also
useless in this town.  Head straight to the gold dot to meet up with
Maze and listen to the interesting news he has for you, quest
completed.  I need to take a break after that long journey, whew, I'm
exhausted!  After the cut scene take notice of all the green dots on
your mini map, if it's night then I'd advise you to wait for daylight
and the shops to open up before exploring this town.  All of the green
dots indicate people of interest and shops.  If it is nightime you can
gamble on a memory card game in the pub if you want to kill some time
instead of just standing there with your thumb up your ass.  If you
want the BRIAR ROSE HERO DOLL then go and play this game and beat it in
27 seconds or less, just keep betting one gold piece at a time so you
don't waste all of your money.  This was the hardest Hero Doll for me
to earn so have patience.  Playing this game in the morning when your
brain is at its sharpest and not yet full of THC is all I can suggest.
You can also take up a bed in the Tavern for 35 gold pieces and to make
approximately ten hours pass by.

     Explore this town and get familiar with it, buy some goods,
weapons, and armor if you can and talk to everyone you see highlighted
in green.  There is a home in the back of the town you can aquire but
you don't have nearly enough gold to purchase it just yet so remember
this bargain and come back when you have enough gold.  After you buy it
you can rent it out to people to make your money back and gain some
profits throughout the game.  You will also come to find out that you
need an invitation to get into Bowerstone North, which you won't be
receiving any time in the near future.  By the towns main gate talk to
the guy on the left and MAKE SURE YOU BUY A SPADE FROM HIM!!!  A lot of
important items I lead you to are buried so whatever you do buy a
shovel.

     The first thing you'll notice is a little girl following you
around highlighted in green, talk to her and then follow her to her
sick brother.  You will have the option of taking on a side quest to
heal this boy, all you have to do is find four Blue Mushrooms, take
them to the local Witch and have brew up the anidote.  This quest, THE
SICK CHILD, takes time to complete and won't be for quite some time.

     Two more side quest that will become available to you that you
will not be able to complete for a long time is BOOK COLLECTION and
COLLECT THE HERO DOLLS.  The teacher in the school needs books, so
donate all of the books you have found thus far, and every time you
aquire new books return here to donate them.  You can even stick around
while the teacher reads to the children if you'd like.  After you
donate nine books you will receive a BRIGHT WIZARD'S HAT, if you're
following this guide then you have enough books to donate for the hat.
After you donate twenty five books you'll get a Silver Key but I don't
count this one until later on in the game.  You don't have to donate
the books to get the key, just select no when the teacher asks if you
want to donate that book.  After you donate the books they will not be
in your inventory anymore so if you want to read them do so before you
donate them.  The Hero Doll quest works the same (you have to have a
doll to trigger this side quest), when you find them donate them to the
school by giving them to the teacher.  You have to have ALL of the
dolls in your inventory before you can give them to the teacher.  When
you give the teacher all seven dolls you'll receive the JACK OF BLADES
HERO DOLL.

    Let's go snag some important items while we have the chance, make
sure it's day time and all of the shops are open.  In the Clothing Shop
ghead upstairs and search the bookshelf to find BOOK
#19: The Repentant Alchemist.  Keep an eye on the Awareness Eye while
searching houses, if it's all the way open someone will see you take
the item and it's considered stealing.  If someone does see you commit
a crime they will call the guards and you will have to pay a fine or
fight the guards so be weary while stealing.  If you decide not to pay
the fine of 750 smackers EACH offense then sooner or later the guards
will overwhelm you and kick you out of the town and take the fine you
owe them.  If you didn't have all of the fine to pay then you will be
left with zero gold.  If you leave the town before the guards catch you
and come back in, you'll still owe the fine, even if you change outfits
and put on a helmet.  Damnit!  If you want to steal something with no
physical consequences then wait until the eyeball is completely closed.
Also note that stealing will earn you some bad points (even if nobody
sees you) but if you're trying to be good don't worry about taking
these items I lead you to that you can steal, it won't effect your
alignment.  There's tons of good deeds to perform ahead so don't worry
about this petty larceny, unless you get caught, and if that happens it
sucks to be you for the fine is steep and your gold pouch is pathetic
at this point in the game.  Before leaving the clothing shop head onto
the balchony to find SIVER KEY #2.

     Enter the house in front of and to the left of the Barber Shop and
go upstairs, search the cabinet next to the bed to find an AGES OF
MIGHT POTION, drink it when you get your Combat Mulitplier up really
high so you can gain tons of strength experience points, if you drink
it now you'll only get a thousand xp.  Enter the house to the immediate
right of the Barber Shop and search the shelves to find BOOK #20: Eyes
of a Killer.  Enter the house behind the one where you found the might
potion and search the shelves for BOOK #21: You Are Not a Bad Person,
and BOOK #22: The Guild of Zeroes.  From where you entered this town go
into the first house on the right and search the shelf upstairs to find
BOOK #23: Windbreaker Rule Book.  Just around the corner on the left up
the road from the Blacksmith are some barrels, smash them to find BOOK
#24: The Sock Method, lol, American Pie anyone?  Beware of smashing
barrels for it is considered vandalism and if caught, yep, here comes
another fine.

     Okay, now that we got all of the thievery and vandalism out of the
way head into Bowerstone Quay.  You'll meet the Witch that can brew up
the anidote for the sick kid.  Head down towards the water to meet a
dorky guy who wants you to meet his daughter but first you must get
your hair cut the way she likes it.  This is another side quest, BEARDY
BALDY, that can be quickly completed.  This quest is downright stupid
if you ask me, who's the moron game designer who thought this one up?
Just think, this person was allowed to graduate college and couldn't
conjure up a better idea than this.  Talk to the dorky guy and he'll
send you to the Barber Shop three times to get styled, when it's over
the joke will be on you and you'll get a Fire Monkey Tattoo, 100 Renown
Points, 100 gold pieces, and 100 experience points.  Now pound the
living shit out of this asshole for making you do the run around and go
back to the Barber and get styled more to your, and everyone elses,
liking.

      At midnight go into Bowerstone Quay and you'll meet the Witch
that can brew up the antidote for the sick kid.  Just past the barn you
will see people fighting, go talk to the guy highlighted in green, this
is Tyler Durde (Rund), the leader of the Fistfighter Gang and he will
offer you a chance to step into the ring and open up a can of whip-ass,
it costs only 50 gold but you'll win at least 250 gold.  Accept the
offer and go three rounds with some local tough guys who are actually
pussies.  When you win you'll have a go at Tyler, simply beat his ass
and you'll be rewarded a FIST FIGHT LEVEL 1 PASSED letter.  If you can
beat Rund without taking any damage you'll win 350 gold, if he hits you
you'll only win 250 gold.  You can fight in more arenas all around
Albion if you'd like and this is *NOT* considered a side quest as other
guides available for this game will have you believe.  Head back
through the towns main gate and run straight ahead to enter Greatwood.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: FISHING COMPETITION ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - WILL MASTER'S ELIXIR
  - FISHING ROD
  - THE ROD OF CHAMPIONS
  - FISHERMAN'S HAT
  - FISHERMAN'S GOLDEN FISH TROPHY
  - BOOK #25
  - SILVER KEY #3
  - SILVER KEY #4
  - SILVER KEY #5

     Take notice of all the red dots on the map, these are enemies so
get ready for some patheticaly easy action.  Head up the road a little
ways and kill some wasps, you'll see people walking down the roads
throughout the game and some of them may be vendors selling items so
you always want to check and see if these traveling bands of idiots got
the good stuff.  Head towards the southern part of the map, to the far
right is a dead end, go there to find some health potions and open up
the treasure chest to find a WILL MASTER'S ELIXIR and drink it, this
will permenently raise your Mana Bar a little.  On the opposite side of
the map from where you are are two roads, take the top one to enter
Fisher Creek to try and complete this easy side quest.

     Kill the wasps around the area and a guy will come out of his
cabin and thank you, he will give you a FISHING ROD and a free entry to
the tournament he's holding.  First you must learn how to fish.  Go
onto the far left side of the cabin to find a trasure chest with
Leather Gauntlets in them.  You'll see bubbles in the water next to the
chest, go and put your line in the water over the bubbles and wait a
few seconds to snag a fish, start reeling it in by left clicking the
mouse really fast.  Stop clicking the mouse when the fish runs with the
line or it will snap, this may take you some practice.  After you snag
the fish you'll notice three more sets of bubbles in the water, fish
out what causing them for SILVER KEY #3, 100 gold pieces, and a
Moustache Card.  Go back towards the cabin and walk out onto the little
dock, you'll see more bubbles on the left so drop a line in to catch a
GOLDEN FISH TROPHY.  Leave this area back into Greatwood and then come
right back in here.

     You'll now see two guys sitting on a bench to the right, go and
talk to the tournament host to enter the competition.  This is an easy
contest and I'm sure you'll have no problems winning these next three
items.  Simply keep on cathing fish until you win, you'll probably win
all three items with the first fish you have weighed, that's how easy
this joke of a tournament is.  I have no idea what the weight of the
fishes have to be to win these prizes because I won them all with the
first fish I caught.  Your rewards for winning the tournament are a
FISHERMAN'S HAT, THE ROD OF CHAMPIONS, and SILVER KEY #4, along with
some gold pieces and Renown Points.  Go into the house and take BOOK
#25: A Hero's Journey I off of the bookshelf.

     Go back into Greatwood and may I suggest that since you're not
involved in a quest right now and can World Save that you take an hour
or two to just run around and level your character up.  Below you is
the road that leads to Greatwood Lake, just keep running into there and
Greatwood and kill the enemies over and over.  Believe me when I tell
you that this will be time well spent so your character can become a
bit more powerful 'cause right now you're fragile and weak, you'll also
collect lots of gold so you can buy better weapons and armor.  Don't
forget that you can use your Guild Seal to warp back to the Heroes'
Guild at any time so you can level up and then transport right back to
where you were.  When in Greatwood Lake, as soon as you enter run up
the hill on the right for SILVER KEY #5.  There is also a Silver Key
Treasure Chest when you cross the bridge on the left that requires five
keys to open, do so to snag another ELIXIR OF LIFE.  After you feel you
have gained enough experience head back to the Heroes' Guild and take
the next main quest, the Orchard Farm.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: ORCHARD FARM ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - BLUE MUSHROOM #1
  - BLUE MUSHROOM #2
  - TREASURE CLUE #5
  - SILVER KEY #6
  - SILVER KEY #7
  - ELIXIR OF LIFE
  - AGES OF SKILL POTION
  - WHISPERS BROOCH TROPHY

     Depending on your morality choose to attack or defend the Orchard
Farm.  Exit the Guild and head towards the crossroads that led you to
the Picnic Area and Bowerstone to see two stoners, talk to them and
they will tell you they dropped some shrooms in the water near the
Demon Door in the Heroes' Guild.  Turn around and go back to the Guild
Demon Door, you'll see bubbles in the water on the left so drop your
fishing line in the bubbles to catch BLUE MUSHROOM #1.  Now head into
the Guild Woods and fish in the pond on the right where the bubbles are
for SILVER KEY #6.

     Just before the Picnic Area on the left is some more bubbley
water, drop your line in there to snag an AGES OF SKILL POTION.  Go
into the Picnic Area and you'll see a woman standing on the left, go
talk to her and find out that she's tripping her tits off, I think
those hippies spiked her apple pie.  If you can make her laugh she'll
reward you.  You should have the expression "Kiss my Ass," use it on
her and she will begin to laugh, do it again to receive BLUE MUSHROOM
#2.  There are probably other expressions you can use to make her
laugh, this was the only one I tried and it worked so I couldn't try
any other ones.

     Head back into Greatwood and head towards the gold dot, if you are
defending the farm enter it through Greatwood Lake, if you are
attacking the farm enter it through Greatwood.  If you are defending
the farm all you have to do is stop the Bandits from stealing the
crates.  If attacking the farm all you have to do protect a Bandit
while he steals the crates.  Whether attacking or defending this will
be another extremely simple quest to complete.

     When you are finished doing what you came here to do Whisper will
show up, she'll teach you about flourishing and you'll have a go at her
so you can practice your flourishing techniques.  You've had this all
along in case you haven't noticed yet, this should've been taught
during melee training and not at this point in the game if you ask me.
Piss poor game designing.  After you beat Whisper this quest will be
complete and you'll receive 1,000 gold pieces, 400 Renown Points, some
experience points, and WHISPERS BROOCH TROPHY.

     Run along the side of the house to a grave, dig it up with your
shovel for an Upper Dress, uh, okay.  Head behind the barn to find a
tresure chest, open it to receive a gem, a Jet.  Head towards the large
open area on the map, before going into the orchard look to the left of
the gate, open the chest for TREASURE CLUE #5.  Yes, there is a quite
extravagent buried booty somewhere in Albion, there are six treasure
clues to find in all.  Enter the orchard and go to the water and you'll
spot some more bubbles on the far right below a small dock, drop a line
in to catch a Coron Visor Tattoo.  On the far left there is another
dock, go to the end of it and set your line into some more bubbley
water to catch SILVER KEY #7.  Near the exit into Greatwood Lake is a
small puddle on the right that is bubbling, drop your line in there to
catch another ELIXIR OF LIFE.  Now teleport to the Heroes' Guild and
take the Hobbes Killing Contest side quest.  There is also the Hobbe
Cave side quest but your Renown Status might not be high enough yet.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: HOBBES KILLING CONTEST  ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - HOBBE TOOTH TROPHY
  - BOOK #26

     Leave the Guild and you'll see a green dot at the crossroads on
your mini map, go to it and talk to a guy that needs an escort to the
Orchard Farm, take him there for the reward of 600 gold is handsome.
Use your follow expression and head into Greatwood.  Use your wait
expression and have this guy stay in a safe area while you kill
enemies, if you venture too far away from him while he's waiting he
will leave Greatwood.  If you have the Heal Life spell you can use it
on this guy if he gets injured.  Go and have him follow you into
Greatwood Lake and again have him wait in a safe area and kill all of
the enemies by the lake.  Now take him into the farm to complete this
easy escort and collect the rest of your gold due, you'll also receive
100 Renown Points.  If you manage to get him to the farm unscathed
you'll also receive a gem.  If this guy happened to die he will appear
at the crossroads again sooner or later so don't worry if he croaks.
How can this be, is he the chosen one?  Piss poor game designing.  I
don't mean to mock the game but you'll notice a lot of small things
like this throughout your adventure that just don't add up.

    Perfect, the Orchard Farm is where the Hobbes Killing Contest takes
place so head towards the blinking gold dot to let the game begin.  You
have to kill more Hobbes than Whisper and the Hobbes will be the
toughest enemies you've fought thus far.  Run towards the red dots on
the map and begin slaughtering as many Hobbes as you can, you have 3:30
to beat Whispers kill count.  To be a real dick wait until Whisper
beats the Hobbes down and then move in to steal her kills, she'll get
pissed but doesn't do anything about it.  Take note that her spells can
harm you if you get in their way and she doesn't intentionally cast
them at you.  After you win (if you lost then you can try again) you'll
get a HOBBE TOOTH TROPHY, 900 gold pieces, and 200 Renown Points as
well as some experience points.  If your combat skills were sufficiant
enough you'll also receive a bunch of extra renown, gold, and
experience points.  Enter the farmhouse and search the bookshelf for
BOOK #26: The Rotten Apple, there's another book in here too, Making
Friends, but you already have it if you're following this guide.
Teleport back to the Heroes' Guild and take the Hobbe Cave sidequest.
If you don't have enough Renown for this quest then take the main quest
Trader Escort and that will earn you enough Renown for the cave quest,
you have to reach the Familiar Status.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: HOBBE CAVE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 2 FLAME AUGMENTATION JEWELS
  - WELLO'S PICKHAMMER
  - SILVER KEY #8
  - SILVER KEY #9
  - WILL USER'S BRIGHT GLOVES
  - WILL USER'S BRIGHT BOOTS
  - WILL USER'S BRIGHT UPPER ROBE
  - WILL USER'S BRIGHT LOWER ROBE
  - HEXAGON KEY
  - WILL MASTER'S ELIXIR
  - HOBBE HEAD TROPHY
  - BOOK #27
  - CUTLASS BLUETANE

--ADDITIONAL SIDE QUEST TO BE COMPLETED:
  - BANDIT TOLL

     Head into Greatwood Lake and follow the silver marker into
Greatwood Gorge.  Head up the road and you'll run into a Bandit that is
demanding 400 gold if you are to pass.  Passing this toll is considered
a side quest and don't ask me why.  This area is loaded with Bandits
and if you killed the toll booth attendant then you will be attacked
from every which way.  Head up the road and go left, cross the bridge
into a camp and search the treasure chest on the right for a FLAME
AUGMENTATION JEWEL, to the left of this chest is another one, open it
for 500 gold.  Continue along to a dead end and open yet another chest
for a Steel Pickhammer.  If you want to augment a weapon simply go into
your inventory, select a weapon and if it can be augmented you'll see
an augment tab, I think you can take it from there.  Remember that once
a weapon is augmented it CANNOT be undone so I don't want ANY e-mail's
asking me how to un-augment weapons!

     Turn around and head towards the purple dot, to open this Demon
Door you must perform a great act of evil for it to open.  Go and find
somebody to follow you to this door and kill the bastard in front of it
to make it open, make sure you talk to the door before you kill the
person and that the door is highlighted while you kill 'em.  Good
people need not worry, killing one innocent person won't affect your
alignment, and besides, it's a video game and if your concious is that
bad then maybe you shouldn't be playing an M rated game, why don't you
go find out if your local Community Center offers night classes in de-
yuppifying, they probably have a twelve step program for that.  If you
are having trouble finding somebody to follow you, you can always hire
that guy in the Tavern in Bowerstone South.  Another way to get into
this door is if you're evil enough to have horns growing out of your
forehead then the door will open for you.  Through the Demon Door you
will find WELLO'S PICKHAMMER inside of a treasure chest, a decent
weapon to use for a while.  Leave this area and go right into Greatwood
Cullis Gate.

     To your left is a Cullis Gate, head to the silver dot on the map
to enter Rose Cottage and this quest will officially begin.  Straight
ahead is another Demon Door, to open this one you must present it with
a gift.  I used some chocolate and it worked, as usual, on my first try
so I didn't get to fiddle around to see what other gifts will open up
this door.  Once you get through the door you'll find the WILL USER'S
BRIGHT SUIT in a treasure chest on the left which consists of gloves,
boots, upper and lower robes, quite the nice stash we've stumbled upon.
Leave this secret haven and approach the cottage and to the left of it
you'll see some vines, chop them down to reveal a treasure chest and
open it for 500 gold, doing this is considered a bad deed (why?) so if
you're good then don't chop the vines down.  Open the cottage door to
watch a cut scene, you'll receive a HEXAGON KEY so you can rescue this
poor old ladies grandson who is being held captive in the Hobbe Cave.
To the far left is a circle of flowers, dig in the middle of them with
your shovel for SILVER KEY #8.

     Leave this area and head towards the silver dot, just before it
look to your right to spot some more bubbley water, drop a line in to
catch a Moonfish.  Head into Greatwood Caves and you'll see another
Demon Door on the left, to open this one you have to get your Combat
Multiplier up to 13 or higher but you will not be able to open up this
door yet.  To the right are some vines, chop them down and head
straight into the Hobbe Cave.

     Straight ahead is a door, go through it and you'll see a guy
trapped in a cage, kill all of the Hobbes and then you can hire this
man to fight by your side if you please.  I hope your character still
isn't a weakling and you have a decent melee weapon because these
Hobbes are brutal opponents, especially when they surround you.  The
Force Push and Infernal Wrath spells are very helpful in this balls to
the wall, hack and slash, holy shit I'm almost dead, why did you lead
me in here you asshole kind of cave.  Leave this room and go right to
get surrounded by another gang of Hobbes, cut them all down and go into
the door on the left.  In here kill some more Hobbes (use the exploding
barrel in the left corner to your advantage) and you'll see another
Silver Key Treasure Chest that requires five keys to open, open it up
for a WILL MASTER'S ELIXIR.  Exit this room and head towards the silver
dot and go through another door to enter the main chamber.  When the
slaughter fest is over you'll see two treasure chests, open them up for
500 gold in each and another FLAME AUGMENTATION JEWEL.  Open the door
that requires the Hexagon Key to do so and head through the moonlit
tunnel and go through the door at the end to be in the Focus Chamber.

     Head down the stairs into an underground lake and you'll see the
little boy that is being held captive.  When the cut scene ends a Nymph
will tell you she'll let the boy go if you bring her another person to
replace him.  If that guy is with you, well, it sucks to be him.  I say
screw this Nympho and kill her but as you know this game is all about
choices so make yours, the good choice is to kill her, the evil choice
is to trade just so you're not confused as to which moral decision to
make for your characters alignment.  If you do decide to kill her she
will summon enemies so don't dilly-dally and kill this chic quickly,
fireballs work wonders on her, so do multi-arrows.  When she's dead, or
you traded that douchebag for the boy, the child will be free.  If you
did trade the guy for the boy you can still kill the Nympho and then
you'll have to escort two people out of this hell hole of a cave.  Look
around for a circle of red mushrooms and dig in the middle of them with
your spade for SILVER KEY #9.  Now you must protect the boy while you
bring him all the way back to his grandmother in Rose Cottage, I hope
you have the Heal Life Spell.  The Hobbes will be primarily focused on
you but a few strays will attack the child so have him wait in a safe
area while you dispose of all the fat little freaks lurking around.  If
the boy dies then you'll have to try this quest over again and again
until you succeed.  If you rescued that guy and you take him out of the
cave he will demand his share of the gold.  Can you believe this
asshole?  You save his life and then he has the balls to demand money.
Kill the greedy bastard, don't pay him, KILL 'EM!  When you return the
child to his grandmother you will be rewarded a HOBBE HEAD TROPHY, 400
Renown Points, and 5,500 gold pieces, again the ammount of experience,
extra gold, and extra renown are based upon your combat skills and
moral choice.  Go into the cottage to find BOOK #27: A Hero's Journey
II on the bookshelf.

     Go back to the Demon Door that is in front of the Hobbe Cave. To
open up this door requires you to get your Combat Multiplier up to at
least 15, NOT THIRTEEN (as other guides available for this game will
have you believe), 15.  Sometimes there will be an Earth Troll for you
to kill or sometimes there will be Hobbes running around.  This will be
a little challenging, at least it was for me.  How I got in here was I
put up my Physical Shield spell, ate a bunch of carrots during the
battle, and used my fists to punch the shit out of the troll.  If you
try it this way make sure you have plenty of will potions on hand.
Every time I used my melee weapon (even the stick) the troll would die
long before the Combat Multiplier reached fifteen.  As soon as your
Combat Multiplier reaches 15, I recommend 16 just so you have enough
time to get over there, run and talk to the Demon Door and it will then
open up for you.  Inside you will find the CUTLASS BLUETANE, the most
powerful Cleaver in the game.  Head back to the Heroes' Guild and take
the next main quest, Trader Escort.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: TRADER ESCORT  ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 3 RESURRECTION PHIALS
  - WILL USER'S DARK BOOTS
  - WILL USER'S DARK GLOVES
  - WILL USER'S DARK UPPER ROBE
  - WILL USER'S DARK LOWER ROBE
  - SILVER KEY #10
  - SILVER KEY #11
  - FLAME AUGMENTATION JEWEL
  - LIGHTNING AUGMENTATION JEWEL
  - TRADER FEATHER TROPHY
  - ARKEN'S CROSSBOW

--SIDE QUEST TO AQUIRE:
  - CHAPEL OF SKORM

     Teleport to the Greatwood Cullis Gate and head into Greatwood
Caves.  If you would like to gain MASSIVE ammounts of experience then
head into the Hobbe Cave and spend half an hour so wandering around in
there killing them all.  Head into Darkwood just past the Demon Door to
watch a cut scene.  You now have to escort two traders all the way to
the Barrow Fields and it will be a long and dangerous journey.  Walk
down the road a little ways and you'll meet up with another trader, you
can choose to let him tag along or you can say "screw you" and let him
wander through this god forsaken forest all by his lonesome.  Open the
treasure chest on the right for a RESURRECTION PHIAL.  Head to the gold
dot and enter the Darkwood Marshes.

     Watch the cut scene, when it's over you'll see yet another Demon
Door on the left and you will be attacked by the creature in the scene,
a Balverine, they can be a real pain in the ass when they disappear so
get used to them doing it.  To open this Demon Door will require you to
kill about twenty Hobbes so have the traders wait by the exit into
Darkwood so they don't get killed.  Go into the Demon Door to find a
WILL USER'S DARK SUIT which consists of boots, gloves, upper and lower
robes.  Have the traders follow you towards the gold dot and you'll
come to a large open area with giant mushrooms, stand back and shoot
all the shrooms, if you get too close to them they will explode and the
spores will severely injure you and the traders.  Just before the open
area to the left is a tresure chest, open it up to find another Jet.
Head to the gold dot to enter Darkwood Lake.

     Head left to spot yet another treasure chest, open it up to snag
some Leather Boots.  Head down the road towards the watery area, when
you enter the water to your immediate right is another chest, open it
for 250 gold pieces.  On the left where the white dot is on the map is
a Bordello but it's closed for renovations, damnit!  Go right of this
Palace of Love to see another Silver Key Treasure Chest, this one
requires fifteen keys to open, since you only have nine keys right now
you obviously have to remember to come back here later.  In this chest
is ARKEN'S CROSSBOW, the most powerful ranged weapon in the game so you
might want to come back here.  Almost directly across from the whore
house you'll spot a large boulder embedded in the ground with a hole in
the top, shoot an arrow through the hole for SILVER KEY #10.  Damn, why
couldn't that chest be for only ten keys?  Head to the gold dot to
enter the Darkwood Camp.

     The traders will head into the camp, you should follow them for
there are a few vendor's in there selling some good stuff. You'll also
find a Steel Axe in a treasure chest, a RESURRECTION PHIAL in another
chest, and a Dark Vortex Tattoo in a barrel.  You can also buy a FLAME
AUGMENTATION JEWEL from the weapons vendor for an insane ammount of
gold.  Too bad that if you kill him the jewel can't be taken so don't
try it.  Before heading towards the gold dot go to the white one on the
map to enter the Darkwood Chapel of Skorm.  Walk up the road to the
chapel, before you go in head to the left of it to find an Assassin
Shirt in a tresure chest.  Head into the chapel and talk to the guys in
there, you will be asked to give up a trader for a human sacrifice.
You can if you want, your choice.  This side quest is for evil
characters so don't do this one if you're a good guy.  This quest will
require you to bring people here and then offer them up for a human
sacrifice at midnight.  When you've donated a couple of unfortunate
souls you will receive the Crossbow of Skorm, the most powerful bow in
the game.  I thank Erik Pirmann (he was the first to let me know, about
15 people e-mailed me) for letting me know what item you'll get.
Sacrifice some more people and you'll receive the Hero Title of
Necromancer.  If you are having trouble finding people to follow you
here you can wait until you do the main quest Find the Bandit Seeress
and have all of the Bandits in Twinblade's Camp follow you here, it is
a long walk though.  Head back into the Darkwood Camp and go to the
gold dot to enter Ancient Cullis Gate.

     This might be a good time to tell you that if you let that one
trader tag along with you he will turn into a Balverine sooner or later
so slay his ass down when he does.  Head towards the red dots and take
them all out, you'll notice a Cullis Gate, this will not get activated
for quite some time so don't wonder why you can't transport here after
you complete this quest.  Continue along slaying more enemies and
you'll come to yet another treasure chest, open it for a RESURRECTION
PHIAL.  Go onto the bridge to the right of the chest and you'll see
bubbles in the water to the right, drop your fishing line in there to
snag SILVER KEY #11.  Head to the gold dot to enter Darkwood Weir.

     Walk into the creek and go left to a treasure chest, open it for a
LIGHTNING AUGMENTATION JEWEL, whoo-hoo!  Continue on towards the gold
dot and another Earth Troll will rise out of the ground.  Kill it (the
Infernal Wrath spell two or higher works wonders on these things) and
go through the gate it was guarding to finally be in the Barrow Fields.
The traders, or trader, will tell you to follow 'em, do so and this
quest will be complete.  You'll be rewarded with a TRADER'S FEATHER
TROPHY, 500 Renown Points, and 2,000 gold pieces, you should know how
the extra points and gold system works by now.  You will immediately
head into the next main quest that shouldn't be a quest at all, Maze's
New Information.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: MAZE'S NEW INFORMATION ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - BLUE MUSHROOM #3
  - BLUE MUSHROOM #4
  - WILL MASTER'S ELIXIR
  - BOOK #28
  - BOOK #29
  - BOOK #30
  - BOOK #31
  - RESURRECTION PHIAL
  - CHICKEN HAT
  - CHICKEN KICKING TROPHY
  - SILVER KEY #12
  - SILVER KEY #13
  - FIST FIGHT LEVEL 2 PASSED
  - WITCH'S POTION

--SIDE QUESTS TO BE COMPLETED:
  - TREASURE OF THE GHOST PIRATE
  - CHICKEN KICKING COMPETITION
  - THE SICK CHILD

     Head to the green dot on your mini map and talk to a guy and he
will sell you BLUE MUSHROOM #3 for 1,500 gold pieces, whoa, a bit steep
don't you think?  That prick.  To the left of this guy you'll see some
bubbles in the water, fish out what's causing them for 500 gold.
You'll also notice a Cullis Gate on the map and a Demon Door, head
towards the door and on the bridge you'll spot some more bubbley water
on the right, drop a line in there to catch a Coron Night Tattoo.  Head
towards the purple dot and you'll see another treasure chest, open it
for a Sapphire.  To the right of the Demon Door is some more bubbles in
the water, drop your line in there to catch another Moonfish.  To open
this Demon Door you have to be big and plump so stand in front of it
and eat and eat and eat some more.  Doing this will not alter your
appearence or slow you down any so don't worry, eat 30 apple pies to
achieve fat ass status and then the door will open.  In here you will
find another phial of WILL MASTER'S ELIXIR.  Head to the gold dot to
enter your rebuilt hometown of Oakvale.

    Watch the cut scene and go straight ahead to meet up with Maze and
this short quest is over.  After the cut scene you'll be on the beach
staring at a dock.  Go onto the dock to spot some more bubbley water on
the right, go fishing again to snag a Fake Wedding Ring.  Before we
head back to the Heroes' Guild to take up a new quest let's explore
Oakvale some more, make sure it's daytime.  You've probably noticed
that not only was this town rebuilt it was greatly expanded as well.
Run along the beach to a green dot, talk to a woman to find out that
she misses her hubby, remember her.  Just past the woman is the
entrance to Clifftop Path but don't go in there, go around the corner
to spot another treasure chest and open it for a pair of Assassin
Boots.

    Leave the beach area and go up the hill, hang a left to be at that
house where that guy was cheating on his wife at the beginning of the
game.  Run along the side of it to find another treasure chest with 250
gold inside of it.  Go into this house and search upstairs for BOOK
#28: A Hero's Journey III, you'll also pick up another book you already
have if you are following this guide.  Leave this house and head into
the one nextdoor on the left, search upstairs for BOOK #29: The Trials
of Aarkan.  Leave this house and go left to see your old house, it's
for sale and costs 5,000 gold pieces.  Again, if you purchase this
house you may rent it out to people to make your money back and gain
some as well.  Head to the right of the map where four green dots are,
go into the first house on the right and search the bookshelf for BOOK
#30: The Oakvale Raid.  Leave this house and search all of the other
homes in this little area for BOOK #31: The Ugly Guide.  You'll spot a
treasure chest behind a gate, open it for a RESURRECTION PHIAL.  Talk
to the woman by the well to find out where the last Blue Mushroom is,
some guy named Cyril has it in the Guild Woods.

     Head to the dead end in the bottom far right corner of the map and
you'll run into a guy who holds a Chicken Kicking game down on the
beach but first you must get rid of a ghost for him.  Go down to the
green dot on the beach and talk to a ghost and he needs help, your
choice.  He says he has buried some treasure on the beach and if you
find it if you can give it to his wife, the woman I told you to
remember.  This side quest is called TREASURE OF THE GHOST PIRATE and
we'll complete it real quick.  Go into the hut on the right and open up
the treasure chest for an Oak Crossbow.  Head back to the other beach
and face the dock, dig on the left of it by the pillars under the
gazeebo to find 500 gold, bring it to his widow and she will be
grateful.  Now return to the ghost and he'll tell you that he has
buried some treasure in the Memorial Garden.  Go in there, it's right
above the beach, and you'll see a large statue of a warrior swinging an
axe.  Dig under the axe to find the Pirate's buried booty, SILVER KEY
#12 and an Obsidian Greataxe to complete this side quest for 100 Renown
Points and 150 gold.

    Head back and talk to the guy that holds the chicken kicking game
and go onto the beach to complete another easy side quest, the CHICKEN
KICKING COMPETITION.  Before talking to the host of this fine
competition take off all of your clothes so you aren't encumbered by
the big bulky armor you're probably wearing.  Now enter the
competition.  If you're at least level four in all of your strength
upgrades then this will be a walk in the park, if you're maxed out in
that catagory then kick the chicken's lightly or you'll boot 'em right
off the end of dock and into the water.  Follow the on-screen
instructions and strat kicking the chicken.  Wait until the chicken is
to the far left or right and is at the white line, then RUN up to it
and boot it diagonally, hopefully it'll land on the 100 point marker.
This game will take you some practice but at 50 gold pieces per game
you had better get the hang of it quickly.  When you have won the
competition you will be rewarded a CHICKEN HAT and SILVER KEY #13.  If
you get a perfect 500 score then you'll win the CHICKEN KICKING TROPHY.

     At midnight we'll get to have another go in the Fistfighter Gang
Arena, it's in the little cul de sac on the bottom middle portion of
the map.  Enter the next fight for fifty bucks and if you win you'll
get a FIST FIGHTER LEVEL 2 PASS letter along with at least two hundred
gold profit.

     Teleport back to the Heroes' Guild and and head into the Guild
Woods, talk to Cyril and he will give you a note.  If you are to aquire
the last Blue Mushroom you must take the note to Myra, the woman who
told you about Cyril.  Give her the letter and then she'll give you one
in return for Cyril, you can also lie to her and tell her the letter is
from you.  Take the note back to Cyril and he will give you the last
BLUE MUSHROOM wheter you give him Myra's letter or not.  Warp to
Bowerstone South and head into the Quay, talk to the witch and you can
either give her the shrooms so she can brew up the WITCH'S POTION for
the sick kid, or you can keep them for yourself.  Take the antidote to
the sick kids mom and give it to her to be good or keep it to be an
evil prick.  Wait until you see who you cured, would you have if you
had known it was this asshole?  Go back to the Guild and take the next
main quest, Find the Bandit Seeress.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: FIND THE BANDIT SEERESS ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - SILVER KEY #14
  - BANDIT BOOTS
  - BANDIT SHIRT
  - BANDIT TROUSERS
  - BANDIT BANDANA
  - BANDIT GLOVES
  - AGES OF SKILL POTION
  - AGES OF WILL POTION
  - AGES OF MIGHT POTION
  - HERO DOLL: TWINBLADE
  - DOLLMASTER MACE
  - 3 RESURRECTION PHIALS
  - FIST FIGHT LEVEL 3 PASSED
  - BANDIT SEAL TROPHY

     This will be another fun filled dangerous journey so let's go.
Teleport to Oakvale and head down the beach to enter Clifftop Path.
This part can get frustrating because you're going to have to use
stealth tactics and if you're not very good at them you will have
issues passing through the gate ahead.  First of all if you are seen
the gates will close and you'll be attacked by three bozos.  I'd advise
you to sneak along and use head shots with your bow or run towards the
gate and you'll see a large boulder to the left, hide behind it and
more guards will appear.  Wait until two guards walk by and a third
will be on the other side of the boulder, when the two other guards get
far enough away pull out your bow and shoot the guard on the other side
of the boulder in the head to decapitate him, now run through the gate
to enter the Abandoned Road.

     Watch the cut scene and you'll find out that you need a Bandit
Outfit if you want to get into their camp.  This road is infested with
Bandit's so be careful, head forwards and you'll run into a treasure
chest on the right, open it for the first article of clothing, BANDIT
BOOTS.  Go up the stairs just past the chest and you'll see more steps
in front of you, open up the treasure chest on the right for a BANDIT
SHIRT.  Head up the stairs and go right, open the treasure chest in the
tent for BANDIT TROUSERS, smash the barrels across from this chest to
snag an AGES OF SKILL POTION.  Head up another flight of stairs and
head straigh, the next treasure chest is on the right next to a tent
with the BANDIT BANDANA, the last chest is just past this one on the
left with BANDIT GLOVES, you now have the complete outfit.  Head to the
purple dot to another Demon Door, to open it you must have three
outfits, a Bandit Suit, a Dark Will User's Outfit, and a Bright Plate
Suit.  You will not be able to open this up for quite some time but
when you do you'll receive the almighty DOLLMASTER'S MACE. Remember to
come back here when you get the shiny plate suit, you should already
have the other two outfits if you're following this guide.  To the
right of the door is another treasure chest with a RESURRECTION PHIAL.
Head to the gold dot and enter Twinblade's Camp.

     Put on your newly aquired Bandit Suit and talk to the guard ahead
of you by the Cullis Gate, he will let you enter the camp.  Now that
you're in this camp you can take that ridiculously low armor rating
suit off.  Head down the road to enter a camp area, the Bandit's are
friendlys right now so don't attack them, unless you're evil and if
that's the case let the slaughter fest begin.  To the right are some
vendor's selling decent items so go and buy an Obsidian melee weapon if
you don't have one yet, they're not that expensive.  If you've made the
evil decision the gates will get opened so you won't need a pass.  Go
to the little cul de sac in the bottom right of the map to find an AGES
OF WILL potion in a barrel, open up the treasure chest on the left for
500 gold, dig in front of the chest with your shovel for SILVER KEY
#14.  To get into Twinblade's Tent we have to have a pass, you can buy
one for 1,000 gold from a guy to the left of the stairs leading into
the tent, OR you can play a memory game just past this bozo to aquire a
pass, the game isn't hard at all so play it to save yourself a grand.
If you beat the memory game (after you get the pass of course) in less
than twenty seconds you'll win the TWINBLADE HERO DOLL.  When you have
aquired a pass head to the gold dot and show it to the guard and he
will let you enter Twinblade's Elite Camp.

     If you are doing the Fist Fighter Gang thing then at midnight meet
them at the arena in here for the next fight, when you win you'll
receive a FIST FIGHT LEVEL 3 PASSED letter.  Head straight to enter
another tent area, smash the barrels on the left for an AGES OF MIGHT
POTION.  If evil then start killing people to open up the gate into
Twinblade's Tent area.  You'll notice a bunch of green dots to the
bottom left and bottom right of the map, go to the one right to spot a
few Assassin's, talk to Roderick and you can hire his assistance for
2,000 gold.  If you do then he'll do what you hired him to do so you
can sneak into Twinblade's Tent.  If you don't want to hire this guy
then don't, you can always assassinate the Assassin's.  Head to the
green dots on the left and on the way you'll run into another tent
area, grab the Steel Greatmace leaning against a tent and open the
treasure chest for some Assassin Trousers.  Go to the dots and you'll
see some prisoners in cages, kill the guard to get the key and free
them, now head to the blinking dot for a tough battle, put on your best
gear and equip your best weapon.

     Watch the very surprising cut scene and then you will have to
battle with Twinblade who is about three times your size and armed with
two GIGANTIC swords.  I hope by this point of the game that you have
the Physical Shield Spell.  Twinblade really isn't that hard, watch out
for when he swings his swords in the air, after he does he'll lunge
towards you and slam his swords down and if you're not in their way
they'll get stuck into the ground.  When this happens attack Twinblade
from behind, you'll notice that circling the arena are a bunch of
Bandit's, if you get too close to them they will whack you so stay in
the center of the arena.  The Infernal Wrath level three spell will fry
this bastard up really quick.  After you beat Twinblade down a cut
scene will trigger, spare his life or take it, if good then spare his
life, if evil then take it.  If you do decide to ice Twinblade then all
of the Bandit's surrounding you will join in to help their leader.  If
you decide to let the big bastard live then just walk out of this area.
Go into the tent and open up three treasure chests for 250 gold,
another RESURRECTION PHIAL, and 500 gold.  Head to the dead end on the
map for another treasure chest with a Diamond in it.  Go back into the
previous area to complete this quest and receive at least 4,500 gold,
1,000 Renown Points, and the BANDIT SEAL TROPHY.  Teleport back to the
Heroes' Guild and talk to Maze in his tower and you will be given a new
main quest, Find the Archeologist.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: FIND THE ARCHEOLOGIST ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 2 RESURRECTION PHIALS
  - AGES OF WILL POTION
  - SILVER KEY #15
  - HEALTH AUGMENTATION JEWEL

     Transport to the Witchwood Cullis Gate and get ready for a really
short and easy quest.  Chop down the vines on the right and open up the
treasure chest for a RESURRECTION PHIAL.  Chop down the vines on the
left and you'll see some bubbley water on the left, drop your fishing
line in there to catch a Moonfish.  Head towards the gold dot and a
Rock Troll will make an appearence.  Time its boulders and hit them
with your melee weapon to send them back or use my stratagy in the
enemies section way above.  When it croaks continue along to spot a
skeleton on the right, grab the AGES OF WILL POTION next to it and then
enter the next area, Witchwood Stones.

     The first thing you'll notice is that on the right is a big gold
dot with a Demon Door, the Archeologist is behind it.  To open this
door we must go to some magical stones and spell H-I-T-S.  Put your
fishing line into the bubbley water on the left to snag SILVER KEY #15.
Continue down the path towards the four green dots and you'll spot some
vines on the right, chop them down and open up the treasure chest for
an Obsidian Greathammer.  Go to the green dots, these are the magic
stones, press "Tab" to see the letter of the stone, and keep hitting
them with your melee weapon until you spell HITS, then go to the Demon
Door.  Head inside to meet the Archeologist to complete this quest.
Grab the Chainmail Leggings out of the treasure chest, grab the
RESSURRECTION PHIAL out of the chest in the wagon, grab books off of
the shelf (you already have them all if you're following this guide),
and open up the Silver Key Treasure Chest that requires fifteen keys to
find a HEALTH AUGMENTATION JEWEL, this is one of the best augmentations
in the game and is *EXTREMELY* rare so choose very wisely as to what
weapon you put this on.  Warp back to the Guild and take the next side
quest, Trader Rescue or Trader Massacre.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: TRADER RESCUE/MASSACRE  ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - Zilch, zero, nadda

     If you are down for the slaughter and want to massacre a bunch of
innocents, teleport to Barrow Fields and waste everyone to achieve this
short quest and be rewarded at least 5,000 gold as well as 400 Renown
Points.  If you want to be a good ole boy and rescue some traders this
quest will be a little longer and more difficult to achieve.  Or you
can choose to do them both.

     For the rescue quest transport to Twinblades Camp and watch the
cut scene.  When it's over head towards the upper green dot to meet a
trader, talk to him and he will follow you into Twinblades Elite Camp.
Go to the green dots and rescue the last two trader's and head back to
the previous area, protect the traders and exit Twinblades Camp to the
Abandonded Road to complete this side quest.  You will be rewarded at
least 5,000 gold and 400 Renown Points.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: MURDER WITH A TWIST ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - ASSASSIN CONTARCT

     Teleport to Oakvale and go onto the side of the house where that
guy was commiting adultery in the beginning of the game, talk to the
Guard and he'll ask you to go back into Twinblades Camp to kill an
Assassin, you can accept or decline, this side quest is MURDER WITH A
TWIST.  Head into Twinblades Camp and go into the Elite campsite, then
go into Twinblades Tent.  Head to the green dot and talk to the
Assassin, he'll give you some bogus story about how the Guard's are out
to get him, whaa, whaa, whaa.  Unsheathe your sword and he'll then
offer to double the reward that guard put on his head if you'll spare
his life and kill the Guard.  Do so if you're of evil morals, kill the
bastard and his two weakling sidekicks if you're a character of good
morals.  If you kill the Assassin then you'll receive the ASSASSIN'S
CONTRACT, return to the Guard and take the reward.  If you've sided
with the Assassin then go and whack the Guard, you've already been paid
in full.  Or take the Assassin's money and then kill him, then go and
take the reward money from the Guard and be up two grand.  So many
choices.  Now teleport back to the Heroes' Guild and take the main
quest White Balverine.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: WHITE BALVERINE ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 2 RESURRECTION PHIALS
  - SILVER KEY #16
  - SILVER KEY #17
  - WILL MASTER'S ELIXIR
  - FLAME AUGMENTATION JEWEL
  - SILVER AUGMENTATION JEWEL
  - THE HARBRINGER
  - ELIXIR OF LIFE
  - WHITE BALVERINE HEAD TROPHY
  - FIST FIGHTER TROPHY
  - BOOK #32
  - BOOK #33

--SIDE QUESTS TO AQUIRE:
  - THE TEMPLE OF LIGHT
  - THE SWORD IN THE STONE

     This journey will prove to be quite dangerous so I hope your
character is powerful, he should be by now.  Teleport back to the
Witchwood Cullis Gate and head into Witchwood Stones.  Head straight
towards the green dots to spot some guards, talk to them and a guy will
run up to you asking for help, his wife is trapped by some Balverine's.
While in the magic stone area you will be attacked, this asshole
tricked you!  Kill the enemies and then talk to the guy that tricked
you, take or spare his life after he gives you a RESURRECTION PHIAL.
Open up the treasure chest behind this deceiving dickhead for some
Chainmail Gauntlets.  Now head to the gold dot to enter The Temple of
Avo.

     Head up to the temple on the right, before going in open up the
treasure chest on the right for another RESURRECTION PHIAL.  Go into
the temple and talk to the worshipers.  This is another side quest, THE
TEMPLE OF LIGHT, to complete it you'll have to donate a shit load of
gold.  Donate 50,000 gold to receive THE SENTINUS, a Greatmace.  YOU
MUST DONATE A MINIMUM OF 50,000 GOLD AT ONE TIME TO GET THIS MACE, if
you donate 1,000 gold here and 3,000 gold there you will not receive
this weapon.  Donate 100,000 gold (doesn't have to be all at once) to
receive the Hero Title of Paladin.  This side quest is for the good
characters in case you couldn't figure that out on your own.  Go up the
hill to all of the green dots to aquire THE SWORD IN THE STONE side
quest.  I never ran across this in a video game before, how origional.
I can't believe the game designers had the audacity to go so cliche on
this side quest but yep, they did.  Go up to the green dots and you'll
see a bunch of village idiots trying to pull a sword out of a boulder.
To pull it out simply max out your strength upgrades to receive the
Master Sword, oh, sorry, I meant THE HARBRINGER, I got confused.  This
sword absolutely sucks so you don't want to even bother with this side
quest.  Head towards the gold dot to enter Witchwood Lake.

     When you come up to a red Gargoyle type statue dig to the left of
it in-between the wall and the statue for SILVER KEY #16.  Head to the
gold dot and on the way you'll see a path, that leads to The Arena,
remember it 'cause we'll be going there shortly.  Continue along to
some more bubbles in the water, fish out a WILL MASTER'S ELIXIR and
open up the treasure chest across from you for a FLAME AUGMENTATION
JEWEL.  Head to the gold dot to enter Knothole Glade.

     Head forwards and you'll come to a town but the gates are closed,
kill all of the Balverine's and try to protect the people. When you've
killed four of the werewolves a cut scene will trigger.  When it's over
you'll be attacked by the White Balverine, hit it ten times and it'll
run away.  Follow it and then watch another cut scene and then you have
to see the Hunter's Wife.  Go all the way to the back of the town and
head into the hut in the middle, climb the stairs and open up the
treasure chest for some Chainmail Boots.  Leave this hut to be attacked
by the White Balverine again, hit it another ten times and it'll go
away to trigger another cut scene and you'll be given a SILVER
AUGMENTATION JEWEL.  You will be attacked yet again by the Balverine,
this time you only have to hit it five times.  Now the White Balverine
has retreated to Witchwood Lake.  Before you go there look in the small
cul de sac on the right for a treasure chest with a Ruby in it.  In the
light brown house on the map is 1,000 gold in another treasure chest.
In the back of the town dig in a circle of weeds in-between two huts
for SILVER KEY #17.  Head to the Demon Door, to open up this one simply
shoot it in the face with a fully charged arrow, I hope you have a good
bow and are at least a level three in the Accuracy Skill.  In here you
will find an ELIXIR OF LIFE.

     Now augment a MELEE weapon with the Silver Jewel, IT IS NOT
NECESSARY TO DO SO TO KILL THE WHITE BALVERINE, it just makes it a hell
of a lot easier.  Go into Witchwood Lake and head to the big gold dot
for a final showdown with the White Balverine.  While fighting it,
it'll call some regular Balverine's for back-up so watch your ass.
When the White Balverine is slain you will aquire the WHITE BALVERINE
HEAD TROPHY.  Return to Knothole Glade and talk to the leader to
receive Theresa's Letter and BOOK #32: The Bloodline.  Quest complete,
6,200 gold and 800 Renown Points in the bank, experience and extra shit
varies as you know.

     It should be getting close to daylight so stick around town until
the shops open.  Search one of the huts in the back of the town for
BOOK #33: The Balverine Slayer.  You can purchase a home in this area
for 9,000 gold, a bit pricey.  There is another Fistfighter Gang Arena
in here, if you've passed the fights in Bowerstone, Oakvale, and
Twinblade's Camp you can fight some more at midnight, the same rules
apply for this fight as they did in the previous ones.  The usual gang
leader Rund isn't here, he must be in other towns organizing fights so
talk to the Chief to enter this fight.  Or is the Chief Tyler Durde?
Hmmm, this a true Scooby-Doo mystery, it's high time we called in the
Mystery Machine and crew to solve this psychological bonanza.  This
will be the last fight in this fight club and will be a little harder
than all of the previous fights.  When you fight the Chief he will
prove to be quite the brute, two punches from him and you'll lose and
you'll be fighting him until dawn before he goes down.  If he's too
tough for you then you could take the cowardly way out by hitting him
from behind as soon as he stands up.  You can flourish without any
weapons to do a round house kick to knock the fighters down in case you
haven't figured that out yet.  When you do finally win you'll receive a
bunch of praise and the FIST FIGHTER'S TROPHY.  Teleport back to the
Heroes' Guild and take the next main quest, The Arena.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE ARENA ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - A SHIT LOAD OF GOLD
  - A SHIT LOAD OF EXPERIENCE POINTS
  - A SHIT LOAD OF RENOWN POINTS
  - HERO DOLL: THUNDER
  - CHAMPION'S SEAL TROPHY
  - KING SCORPION STINGER TROPHY
  - AGES OF SKILL POTION
  - AGES OF WILL POTION
  - BOOK #34
  - SHARPENING AUGMENTATION JEWEL
  - RONOK THE AXE
  - SILVER KEY #18

     This will prove to be a very fun quest, it's my favorite one
because you can gain so much experience it's disgusting.  You are going
to be in a Gladiator Arena and you'll have to fight your way through
eight stages.  If you want to gain so much experience that you can max
your character out, then fight your way up to stage seven and then Hero
Save, then load the game and fight up to stage seven, Hero Save, load
and repeat.  If you do this five or six times you'll definitely have
enough experience to max out either your Skill or Strength catagory.
All of the experience points you earn will save with your hero if you
do this, unfortunately the gold will not.

     Warp to Knothole Glade and head into Witchwood Lake, head to the
gold dot to enter The Arena Entrance.  Head up the road and you'll see
a Hero Title Vendor on the right, continue to the arena doors and talk
to the guards, select yes and enter.  Watch the cut scene and when it's
over you'll have a couple of minutes before you enter the arena so you
can crush 'em.  Buy the THUNDER HERO DOLL from the vendor, he has that
shiny plate armor you need for that one Demon Door and I hope you have
enough gold to purchase it for it will be a LONG time before you find
another vendor selling it. This guy also sells some Augmentation Jewels
for way too much money and you should already have a couple of them all
if you're following this guide and not going haywire with them.
There's a Black Jack Dealer in here if you want to piss some gold away.
After a couple of minutes you will get your chance to prove yourself,
go talk to the guard by the gold dot to step inside, you're in for a
ride, and be crushed!

     After the cut scene and the fun begins you'll be surrounded by
wasps, oh no!  Take note of the round red circles embedded in the
ground, don't go near 'em or you'll get sliced and diced pretty good.
You'll go four rounds with the wasps to win the first stage and you'll
win 100 gold.  Next you'll go four rounds with some Hobbes, how scary,
and win 500 gold.  Watch the next cut scene to see an old friend appear
and for the rest of the time you're in here Whisper will fight by your
side.  Next you'll have a go with some Balverines, some white ones too,
equip that Silver Augmented weapon if you still have it for this stage
to make things easier. As you know silver is *NOT* necessary to kill a
White Balverine. When they're all good and dead you'll earn 1,000 gold.
The next stage you will be up against some Undead Skeletons, we haven't
seen these yet, they're not that tough, use your flourish on the bigger
ones or magic, after another four rounds you'll win 2,000 gold.  For
the next stage of the battle you'll fight some Bandits and Assassins
and win 3,000 gold.  Next you'll fight two Earth Trolls, oh shit!  One
will concentrate on Whisper so at least you'll have that working for
you, you only have to fight one round with them and the prize for this
round is 4,000 gold.  Damn, we're getting rich!  The next round will be
two Rock Troll's, again for only one round and the heafty gold bag of
eight grand for winning this round.

     For the final showdown you'll have to fight a GIGANTIC Scorpion.
This thing looks a lot tougher than it is so don't be intimidated, size
don't mean shit, all is it means is that the bigger they are the harder
they fall.  Notice how its mouth is glowing green?  That's its weak
spot so concentrate on that and you'll be allright, the generous purse
for this round is 10,000 gold, whoo-hoo!  When it dies you will be
forced to fight Whisper, she's still as easy to defeat as it is to push
in an elevator button.  After the fight you will have a choice of
sparing her life or taking it, I'm sure you don't need any help in
making the moral decision for your characters alignment, just walk out
of the arena if you're letting her live.  Watch all of the revealing
cut scenes and then you'll be rewarded with a CHAMPION'S SEAL TROPHY,
and a KING SCORPION STINGER TROPHY, along with all of the gold and what
not, 28,600!

     Now you are to meet your sister at Grey House, teleport to the
Barrow Fields and go to the gold dot to enter Grey House.  Watch
another revealing cut scene to complete this short task.  Go into the
house and some Skeletons will pop up, waste them all and you'll see a
grave stone in the back of the house crumble.  Open up the treasure
chest in here for a Ruby, check the small shelf next to the chest for
BOOK #34: Dusty Notebook and check the small cabinet for an AGES OF
SKILL POTION.  Go upstairs to see another Silver Key Treasure Chest
that requires ten keys to open, do so for a SHARPENING AUGMENTATION
JEWEL, check the cabinet up here for an AGES OF WILL POTION.  Leave the
house and go right to spot that grave stone that crumbled, dig in front
of it to find a Deathlicon Tattoo, one of the better tatts in the game.
Check the Scarecrow on the right for a Tallin Clan Arm Tattoo.  Head
towards the Demon Door on the map and you'll spot some bubbley water to
the left of it, drop a line in to catch SILVER KEY #18.  To open up
this Demon Door you must marry Lady Grey and behind it is RONOK THE
AXE.  I'll tell you how later.  Go back to the Guild and take the next
side quest The Lost Trader.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: THE LOST TRADER ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - TREASURE CLUE #2

     This will be another short and easy task to accomplish.  Go into
Oakvale and head up the Clifftop Path and make your way to the
Abandoned Road.  You'll run into a trader who has lost his brother and
he needs you to find him.  Follow him to an enemy and he'll stop, take
care of this minor threat and the trader will wait where he is,
continue along to the end of the road to see the traders lost brother.
Go and talk to him and protect him all the way back to the beginning of
the road to be reunited with his brother and receive TREASURE CLUE #2,
and at least 2,600 gold and 150 Renown Points.  Was this easy enough
for you?  Head back to the Heroes' Guild and take the next side quest
Break the Seige.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: BREAK THE SEIGE ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - TREASURE CLUE #4
  - SILVER ARROW TROPHY
  - HERO DOLL: YOU

     This quest is for the goody guys, if there is an evil way to
complete it I don't know what it is.  Teleport to the Knothole Glade
Cullis Gate to watch a cut scene, a Bandit wants you to free their
leader.  When the cut scenes end talk to the Guard so he can open up
the gates, then start killing all of the Bandits outside.  Some of them
may get into the town and head towards their leader, DO NOT KILL THEIR
LEADER WHICH IS INDICATED BY A BIG SILVER DOT or this quest will fail!
Quite simple this quest will prove to be.  You'll receive at least 450
Renown Points and 5,000 gold for this quest.

     After you do this quest you can play the Archery Game right
outside of the town gates, you have to leave the area and then come
back.  I'd advise you to use a Lonbow while you play this game for it
has a faster rate of fire than a Crossbow.  It only costs ten gold
pieces and if you score a 250 or better you'll receive TREASURE CLUE
#4.  If you score better than 313 points you'll receive the SILVER
ARROW TROPHY.  Also note that after you do this quest you'll hear the
Guildmaster tell you that a group of Assassin's are avenging
Twinblade's defeat.  Head towards the exit into Witchwood Lake and
you'll see a red dot appear on the thin path to the left, kill it to
get a HERO DOLL OF YOURSELF.  If the Assassin doesn't pop up here he
will in the future at numerous other locations so don't worry about it,
it's only a stupid doll that you will aquire.  Head to the Orchard
Farm.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: GHOST GRANNY NECKLACE ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - DEAD LADY'S HEIRLOOM

     In the Orchard Farm go to the green dot and talk to the farmer.
He will then ask you if you can go and see if the ghost of his mother
is by her grave.  Go to the grave on the side of the house to meet the
ghost and hear her story of how a Bandit killed her and took her
necklace.  Go into Greatwood Lake and head for the sole red dot and
kill the Bandit to obtain the DEAD LADY'S HEIRLOOM.  Bring the necklace
back to Isah in the Orchard Farm to be rewarded 500 gold pieces and
some Renown Points.  Whoopty-doo.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: INVESTIGATING THE MAYOR ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - BOOK #35
  - BOOK #36
  - SILVER KEY #19
  - SCRAWLED PARCHMENT
  - WILL MASTER'S ELIXIR
  - THE MURREN GREATHAMMER
  - SILVER KEY #20
  - THE KATANA HIRYU

     Now that are a very well renowned champion after whipping some ass
in the arena you may enter Bowerstone North, do so and watch the cut
scene.  From where you entered the Bowerstone North go into the first
house on the right and take BOOK #35: The Tailor's Tragedy off of the
bookshelf, go upstairs and open up the treasure chest for 500 gold.  DO
NOT TALK TO LADY GREY YET!  Go into the house across the street from
the shop and look on a bookshelf upstairs for BOOK #36: The Trigamist.
You now have enough books for SILVER KEY #19 so take all of the books
to the teacher in Bowerstone South and donate them.  Go to the green
dot on the map next to the flashing gold one and talk to a prisoner,
he'll tell you he was framed and if you could help prove his innocence.
Kind of a far fetched story but hey, you can help the guy invesigate a
true Scooby-Doo mystery if you want.  This side quest is called
INVESTIGATING THE MAYOR.  If you choose to take this side quest then
warp to the Barrow Fields.

     Go to the green dot by the Demon Door and talk to Amanda's
grieving lover.  Listen to the guys sob story and then go to the Grey
House area.  As soon as you enter you'll see stables on the right, go
in them and turn your lamp on and off three times and you'll see a
ghost appear and unlock the cellar doors, go into the cellar.  Watch
the cut scene and you'll see a letter by the skeleton, SCRAWLED
PARCHMENT.  **YOU CAN SCREW YOURSELF OUT OF A SILVER KEY IF YOU PICK UP
THIS PARCHMENT**  Go do the next quest up to the Silver Key (and don't
marry Lady Grey if you want to become Mayor of Bowerstone) and then
come back in here to get the parchment.  If you pick the letter up Lady
Grey will appear and offer you her hand in marriage and to cover up her
bad deed, if you're already married to her then listen to what this
cold hearted bitch has to say.  You can also marry her in the next side
quest.  Open up the chest in here for a WILL MASTER'S ELIXIR.  Go back
to Bowerstone North and take the note to the Sherrif by the main gates
to complete this side quest and you will be offered to become the new
Mayor.  Accept or decline, your choice.  If you're married to Lady Grey
then you *WILL NOT* be offered the Mayor position so please, no e-
mail's on this matter.  If you accept to become Mayor then after the
cut scene go into your new home, formerly Lady Grey's.  Run straight
ahead and enter Lady Grey's bedroom, search the bed to find SILVER KEY
#20, open up Silver Key Treasure Chest, which requires fifteen keys, to
find a really good melee weapon, THE KATANA HIRYU.  If you do become
Mayor then watch how the people around town react to you, it's kind of
funny.  Teleport back to the Heroes' Guild and take the next main quest
Rescue the Archeologist.  But before you head out on this quest you
should have twenty silver keys if you're following this guide so go and
open up the Silver Key Treasure Chest next to the melee training ring
to find THE MURREN GREATHAMMER.



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: MAYOR'S INVITATION ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - LADY GREY'S NECKLACE
  - SILVER KEY #21
  - THUNDER'S HELMET TROPHY
  - MANA AUGMENTATION JEWEL
  - SILVER KEY #20 (not a typo)
  - THE KATANA HIRYU (not a typo)

    In Bowerstone North go straight ahead to see Lady Grey standing in
front of her fountain, talk to her and she demands a gift from you.
Talk about being stuck on herself, huh?  Anyways go into the shop that
is yellow on the map and buy her a Black Rose, then go and give it to
her.  She will then talk about marriage and all this other stuff.  If
you want to marry her you can, so if you want to marry her then go and
buy a home somewhere and then return to her.  Now you have to find this
chics necklace that she has somehow lost, great, talk about finding a
needle in a haystack.  This side quest is called MAYOR'S INVITATION.
Talk to the people you run into and then talk to a guy in the shop and
he'll tell you that he heard the necklace was somewhere in Oakvale.

     If you want to take this quest then teleport to Oakvale and head
towards the blinking silver dot to enter the Memorial Garden.  You'll
see two guys to your immediate left, go behind them and sneak up to the
wall seperating you from them to hear them say "they buried it on the
beach between two boats."  Leave the garden and go down onto the beach
near Clifftop Path, you'll see two boats on the beach upside down, dig
between them to find LADY GREY'S NECKLACE.  Take the necklace back to
Lady Grey and she will then want you to fight Thunder, Whisper's
brother in case you haven't been paying attention to the main story.

     Head towards the silver blinking dot to enter Bowerstone Jail and
watch the cut scene.  Head towards the silver dot to enter Windmill
Hill.  Just head straight to the silver dot and ignore all of the
enemies and enter the Gibbet Woods.  Again ignore all enemies and items
(we're coming back this way in the next main quest) and enter Headman's
Hill.  Watch the cut scene and then beat Thunder's ass, simple.  This
guy is nothing to fear so have none.  When you have beat him down half
way he will push you, and himself, off of a cliff and you'll land near
a Demon Door, beat Thunder down some more and he will retreat into a
cave, that pussie!  Drop your fishing line into the bubbley water next
to you to snag SILVER KEY #21.  Head through the cave on the left for
the final showdown and slay Thunder.  When he is defeated you'll get
THUNDER'S HELMET TROPHY, open up the Silver Key Treasure Chest, which
requires fifteen keys, to find a MANA AUGMENTATION JEWEL.  Return to
the Demon Door and it will open for you, now return to Lady Grey and
take her hand in marriage if you want, you don't have to.  After the
cut scenes go into Lady Grey's Estate, run straight ahead into the
bedroom and look on the bed for SILVER KEY #20, open up Silver Key
Treasure Chest, which requires fifteen keys, to find a really good
melee weapon, THE KATANA HIRYU.  If you didn't marry Lady Grey then you
cannot get into her estate, but you can if you the Mayor so keep this
in mind.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: RESCUE THE ARCHEOLOGIST ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - PIERCING AUGMENTATION JEWEL
  - SILVER KEY #22
  - SILVER KEY #23
  - TREASURE CLUE #6
  - AGES OF SKILL POTION
  - AGES OF WILL POTION
  - AGES OF MIGHT POTION
  - 2 RESURRECTION PHIALS
  - MINION'S HELMET TROPHY
  - SILVER AUGMENTATION JEWEL

     In Bowerstone North head to the gold dot to enter Bowerstone Jail.
Watch the cut scene and head up the road to meet a Minion, these
creatures are tough so test your flourishing techniques and use magic
to destroy them.  You'll have a couple of guards fighting by your side,
try your best to protect them although their survival is not a
requirement to the complete this quest, they just help out a lot in the
Minion slaying department.  Just past the bridge to the right is a
treasure chest with a PIERCING AUGMENTATION JEWEL in it.  Up the road a
little ways is another treasure chest on the right, open it for an
Ebony Longbow.  Just past the chest are some barrels, smash them to
find an AGES OF WILL POTION.

     Head into the next area Windmill Hill and watch another cut scene.
Kill some more Minions (use the exploding barrels to your advantage)
and fish in the bubbley water on the right to find a Wedding Ring.  Go
up the hill and you'll see a house on the left and a field with a
Scarecrow in it to the left of the house.  Go by the Scarecrow to see a
circle of flowers, dig in the middle of them with your shovel to find
SILVER KEY #22.  Head to the big gold dot on the map and kill the
Minion Summoner, the barrier will now be down.  Go into the Windmill
and smash the barrels for an AGES OF MIGHT POTION.  Climb the stairs on
the side of the windmill and open up the treasure chest for a
RESURRECTION PHIAL.  Go behind the Windmill to see another circle of
flowers, dig in the middle of them for SILVER KEY #23, keep going to
find TREASURE CLUE #6 in a treasure chest.  Head into the next area the
Gibbet Woods.  Watch another cut scene and a Minion will summon a Rock
Troll, obviously kill it.  Head up the road towards the gold dot and
waste some more Minions and continue along to the Prison Path.

     Okay you now have five minutes to kill a shit load of Minions
before they kill the Archeologist who is at the end of the dock.  Just
keep on hacking and slashing and bashing and casting and bludgeoning
and beating and pounding until the Minions are all dead and you'll
receive a MINION HELMET TROPHY, at least 7,000 gold and 500 Renown
Points and this quest will be complete.  On the left side of the dock
is a RESURRECTION PHIAL in a barrel, at the end of the dock is a
treasure chest with a SILVER AUGMENTATION JEWEL in it.  You will jump
right into the next main quest The Graveyard Path.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE GRAVEYARD PATH ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>



--ITEMS TO AQUIRE:
  - FLAME AUGMENTATION JEWEL
  - SILVER KEY #24
  - SILVER KEY #25
  - SILVER KEY #26
  - NOSTRO'S SHIELD
  - NOSTRO'S ARMOR
  - NOSTRO'S SWORD
  - NOSTRO'S HELMET
  - RESURRECTION PHIAL
  - AGES OF SKILL POTION
  - SILVER AUGMENTATION JEWEL
  - PIERCING AUGMENTATION JEWEL
  - UNDEAD HAND TROPHY

     Go back into the Gibbet Woods and head to the gold dot to enter
Headman's Hill.  To the left is a treasure chest with a FLAME
AUGMENTATION JEWEL in it.  Head to the gold dot to enter the Lychfield
Graveyard.  Go to the gold dot to talk to some people, a Cullis Gate is
on the right as well as a Demon Door.  To open this door we must
collect four important items so let's go snag 'em.  Go towards the
house on the left to trigger a cut scene, when it's over open up the
treasure chest if you're in need of a spade.  Go into the house and
talk to some creep who'll tell you to go into the crypt at the back of
the graveyard.

     After the cut scene go to the left to spot some bubbley water,
drop your fishing line in there to snag SILVER KEY #24.  Keep an eye on
your context sensitive icons in this cemetary for there are a lot of
items in here to dig up with your spade, including some tattoos not
available anywhere else.  A little ways past the water is the grave of
Deacon Sutter, dig it up for SILVER KEY #25.  No go to the crypt in the
back of the graveyard to meet a ghost who wants his armor and sword if
he is to open up the Demon Door for you.  Head down the hill (there's a
Fishing Rod in a chest on the right behind some vines) and go to the
green dot on the left to enter a tomb, go into it and open up the
casket to find NOSTRO'S ARMOR, not Armour, ARMOR!  You *CANNOT* equip
any of Nostro's armor or his sword so please no e-mail's on this
matter.  Across from this tomb is some more bubbley water, drop a
fishing line in them to fish out NOSTRO'S SHIELD.  Head across the
bridge and go right to another tomb, enter it to snag SILVER KEY #26.
Leave this tomb and dig in the small area of graves next to you on the
right to find NOSTRO'S SWORD.  Head to the last green dot to be back in
the house, take NOSTRO'S HELMET off of the small shelf on the right,
there's also an AGES OF SKILL potion in a small cabinet by the
fireplace.  Now return to Nostro and give him his battle gear and he
will open up the Demon Door, go through to enter the Old Graveyard
Path.

     This path is infested with Undead so take your time to gain some
nice experience, do it a few times if you wish, just don't kill all of
the Undead Captains.  When you cross the bridge look for a treasue
chest on the right with a RESSURECTION PHIAL inside of it.  Just keep
fighting your way down the path until the end and kill all of the
Undead Captains to unlock the door blocking your progress.  Before
heading through the door open up the treasure chest on the left for
another SILVER AUGMENTATION JEWEL.  Go through the door to enter the
Circle of the Dead.

     Head down the stairs towards the big gold blinking dot and look to
the left to spot a Silver Key Treasure Chest that requires ten keys to
open, do so to snag a PIERCING AUGMENTATION JEWEL.  Go to the gold dot
to trigger a cut scene, when it's over you're going to have to kill a
bunch of Undead to please the spirit.  Make sure the Undead are on the
platform when you kill them and when the outer circle gets full of
green skulls some Undead Captains will rise.  Kill them all, again
making sure they're on the platform while doing so, and when the inner
circle is full of skulls this quest will be complete and you'll be up
some gold, Renown Points, experience and have an UNDEAD HAND TROPHY.
You will go right into the next main quest Rescue Scarlet Robe but
teleport back to the Heroes' Guild and take the Execution Tree or
Execution Tree Rescue side quest.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: EXECUTION TREE ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - Zilch, zero, nadda

     Depending on your alignment take the quest geared for your
character.  Go to Bowerstone North and head into Bowerstone Jail for
this quest to begin.  If you're good then you have to stop the Bandit's
from freeing a prisoner on the way to the chopping block.  Two guards
will be escorting a prisoner, stay close to them as you make your way
towards Windmill Hill and kill the Bandit's that appear.  Continue
through Windmill Hill and protect the guards all the way through to the
Gibbet Woods, while fighting be sure the prisoner doesn't escape.  In
here is more of the same, just keep on killing and protecting all the
way through these woods and into Headman's Hill.  Bring the prisoner to
the Executioner to end this quest for at least 4,500 gold and 200
Renown Points.

     If you're evil then all you have to do is kill all of the guards
before they execute this schmuck.  Run through Bowerstone Jail with
some Bandits and kill the group of guards then continue into Windmill
Hill.  Again run through this area protecting your fellow Bandits
(their survival is not required to complete this quest) and wasting
guards into the Gibbet Woods.  Make your way to Headman's Hill and
rescue the poor guy about to be decapitated to complete this quest for
at least 4,500 gold and 200 Renown Points.  Teleport back to the
Heroes' Guild and take the next side quest, Darkwood Disturbance.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: DARKWOOD DISTURBANCE ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - PIMP HAT
  - DEEDS TO BORDELLO

     Teleport yourself to the Greatwood Cullis Gate and make your way
into Darkwood.  Run through the marshes and head into Darkwood Lake to
watch a cut scene.  Now you have to cover Briar Rose's back while she
tries to activate a shrine, does she not remind you of Marla form that
movie "Fight Club?"  Follow this woman and a bunch of Minion's will pop
up and try to kill her so kill them before this happens.  After you
kill them all follow this lady to the shrine and protect her while she
activates it.  I hope by now that you've aquired the Heal Life Spell
'cause you're going to need it, these Minions aren't messing around and
will kick the crap out of this chic in a matter of seconds so stay
close to her and heal her when she needs it.  When the shrine gets
activated this side quest will be over and you'll receive at least 100
Renown Points and 3,500 gold.

     Remember the Whore House across the lake that was closed for
renovations?  Well it is now open for business so get your ass in there
and go get you some.  After the cut scene and you meet the nasty head
Madame of this fine establishment turn around to spot a small pond on
the right, drop your fishing line in the bubbley water to snag a Health
Potion, whoopty-doo.  If this potion is a hint of some game designers
sense of humor it's just plain stupid and you have no taste, in fact
you're downright tacky.  You probably have little doiley furniture
covers and some kind of lame ass ceramic collection infesting all of
your shelf space in the living room that nobody wants to look at.  Just
past these bubbles are some more if you want a Moonfish, take notice of
the tree by the lake.  Behind the Bordello is another Demon Door, to
make it open you must have sex ten times with some whores in the house,
I hope no children are playing this game.  Behind this Demon Door you
will find a PIMP HAT.  Yes, a Pimp Hat, purple no less, you'll look
like Kramer from that one episode of Seinfeld if you sport this.  The
prices of the whores vary so if you want to get into the Demon Door
it's going to cost you a nice chunk of gold, not to mention a sore and
brush-burned whistle stick.  I hope you have some weed, Viagara, and
condoms in your inventory because you're going to need them.  You can
bang the same whore ten times if you want to save some loot, just look
for the cheaper ones.  This part of the game amuses me due to the fact
that the game designers covered a few fetishes, some of them must have
really kinky ones and all I'm allowing myself to say is "granny sex?"
The designers could've at least thrown in some kind of reference to
condoms if you ask me, kids DO get a hold of M rated games and there's
nothing wrong in promoting safe sex.

     While you're in this little Palace of Love make sure you talk to
the owner (Grope) standing next to the bar.  After you talk to him talk
to the head Madame again to find out that the owner talks in his sleep
and reveals secrets while doing so.  Go back to the owner and give him
a beer.  He'll thank you and try to persuade you to take one of the
hoes upstairs.  Keep on giving the owner beer until he gets so wasted
(six beers) he goes upstairs to pass out.  A cut scene will trigger and
you'll find out that the owner hid the deed to this place under a tree
down by the lake.  After the cut scene leave the house and go to the
lake and dig in front of the only tree to find the DEEDS TO THE
BORDELLO.  You can either keep the deeds for yourself or you can go and
give them to the head Madame.  Your choice.  You get no reward or
anything for giving the deed to the whores or no bad points for keeping
the deed for yourself.  If you do keep the deeds come back here every
few days to collect a bunch of rent, your Pimpin' fee actually.
Teleport back to the Heroes' Guild and take the next side quest, Bounty
Hunt.



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: BOUNTY HUNT ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - TREASURE CLUE #1

   Yet another extremely easy side quest to add to your vast collection
of easy ass quests, and this isn't a bounty hunt just to let you know.
It's a rescue mission, plain and simple.  Exit the Guild into Lookout
Point and make your way to Greatwood, a woman will run up and tell you
that some Bandits have taken some town people hostage.  Go into
Greatwood and make your way towards the silver dot to enter Fisher's
Creek.  Kill all of the enemies in here and rescue some helpless guy,
he will ask you to go and free his daughter.  Go back into Greatwood
and make your way to Greatwood Lake.  The guys daughter is up the hill
on the right, kill all of the Bandits charging you and then kill the
Bandit Captain guarding the damsel in distress with a head shot via an
arrow.  Kill the remaining enemies to complete this quest and receive
TREASURE CLUE #1 and at least 5,400 gold and 400 Renown Points.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: RESCUE SCARLET ROBE  ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 3 RESURRECTION PHIALS
  - SILVER KEY #27
  - LIGHTNING AUGMENTATION JEWEL
  - SHARPENING AUGMENTATION JEWEL
  - AGES OF WILL POTION
  - AGES OF MIGHT POTION

     Teleport back to the Lychfield Graveyard and make your way back to
the Circle of the Dead.  Go through the door towards the blinking dot
to enter an Underground Chamber.  This is just a large circular area so
make your way around and go through the door to enter the Underground
Tunnel.  Head down the tunnel and some Undead will rise out of the
ground, slay them down and break the barrels you see to find an AGES OF
WILL POTION, then head towards the dead end on your map, open up the
treasure chest to find a RESURRECTION PHIAL.  Head towrds the gold dot
to enter Cliffside Path.

     Head up the path to the left and at the top of the map you'll see
a little cul de sac, go in there and dig inside the circle of mushrooms
for SILVER KEY #27, open up the treasure chest for a LIGHTNING
AUGMENTATION JEWEL.  Go into the watery area and go onto the little
island to open another treasure chest with a SHARPENING AUGMENTATION
JEWEL in it.  Head towards the gold dot to spot another small cul de
sac on the bottom of the map, open up the treasure chest in there for
another RESURRECTION PHIAL.  Go and try to go through the door next to
you and some Undead Captains will rise up, slay them all and go through
the door to enter another Underground Passage.

     Head forwards wasting Guards and go to the dead end on the map,
open up the treasure chest to find yet another RESURRECTION PHIAL.  Go
to the gold blinking dot to enter a large room with barrels all around,
smash them all for some items, open up the treasure chest to find an
Obsidian Katana, check behind the pillars near the stairs for another
treasure chest with a Dark Leather Chest Piece in it.  Go to the gold
dot and smash the barrels on the right for an AGES OF MIGHT POTION, go
through the door to enter the Torture Chamber.  When the cut scene ends
use the lever to open up your mothers cell, she will follow you back
into the Underground Passage.  Kill some Guards and make your way
through this passage and a cut scene will trigger.  You're now screwed
'cause you're going to jail and will lose all of your equipment and
you'll also jump into the next main quest, Prison Escape.



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: PRISON ESCAPE ~ ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - PRISON CELL KEY
  - AGES OF MIGHT POTION
  - KRAKEN TOOTH TROPHY

     You're now in a cell stripped down to your faggity chip-chip
cheerio British Flag speedos and a Guard is talking some smack to you.
You have no equipment whatsoever but don't worry, you'll have all of
your items back shortly.  The guards in this place like to play some
kind of sick twisted game with the prisoner's and force you guys to
have a race around the facility.  When the guard comes back around
he'll let you out of your cell so you can humiliate yourself in this
pathetic race.  Listen to the rules and then the race will begin, it
isn't hard at all, the guards will direct you so pay attention to the
way they're telling you to go.  After you win you'll meet the Warden of
this hellhole and you'll get an invitation into his office, whatever
you do in there don't drop the soap and leave those speedos on.

     Okay, this part is kind of funny, you have to listen to the Warden
while he recites you some poetry he wrote for Lady Grey. He demands
complete silence while he recites to you so you'll have to go into
stealth mode for this part, if you're Guile Skill is maxed out then
this will be a walk in the park.  You'll spot three diaries on a table
to the right, you have to read one but first you must get the
combination.  To do so sneak very quietly behind the Warden, trying not
to laugh, and look on the little shelf just past him to get the code.
Note that you only have a limited amount of time to pull this off so
don't dilly-dally.  If you are caught sneaking around or run out of
time you'll get tortured and have to race all over again next year.  I
think it's met that you get caught at least once so be prepared to do
the race twice.  Return to the diary and open up one of them to find a
PRISON CELL KEY.  There is also a Somrune Tattoo on the bookshelf in
here if you want it.

     I don't want to know where you hid that key after hearing all that
poetry wearing nothing but your scivies but I'm sure it wasn't a
pleasent experience, definitely not one to share with your future
grandkids.  When you're back in your cell and the Guard goes away open
your cell door, run into the cell across from you and smash the barrels
to find a stick.  If you want you can free all of the other prisoners
by simply unlocking their cells.  Head to the gold dot to enter the
Courtyard.

     Head towards the gold dot and gurads will attack you, it's a tough
battle trying to beat their asses with a stick so just head to the gold
dot to be back in the Torture Chamber, your mother is once again locked
in there but she wants you to go and get all of your equipment back
before you free her.  Go back into the Courtyard and run straight ahead
and go up the stairs, head through the door on the right to be in the
Prison Barracks.  Open up the treasure chest straight ahead for your
missing belongings.  Open up all of the other treasure chests in here
to find Guard Trousers, a Guard Shirt, a Guard Hat, some Guard Boots,
and finally a pair of Guard Gloves.  Smash the barrels in here to find
another AGES OF MIGHT POTION.

     Go back into the Torture Chamber and free your mother, then take
her into the Underground Passage, make sure you have the Heal Life
Spell at the ready and protect your mother at all costs.  Run all the
way through this passage and go back into Cliffside Path.  Make your
way down the path and go back int the Underground Tunnel.  Continue
along through the tunnel killing enemies and protecting dear old mom
and go back into the Underground Chamber.

     Head forwards to trigger a cut scene and get ready to fight
another boss, a giant octapuss like creature, Kraken.  You have to
protect your mother throughout this battle so have her wait in a safe
place if you can.  I found that the Multi-Arrow level three spell
worked out great for this battle so if you've got it then flaunt it.
Shoot the tentacles to make them disappear and then the beast will
raise its head up, launch some arrows at it and then it will go under
the ooze again.  Now two tentacles will rise out of the ooze and begin
to whip you around like a rag doll, destroy them to make the beast rear
its ugly grin once again.  Launch some more arrows at it and it should
die if you're using the Multi-Arrow Spell.  Watch the cut scene and
then collect all of the experince orbs around the chamber then take
your mom to the gold dot to end this quest and watch the next revealing
cut scene.  For this quest you'll receive the KRAKEN TOOTH TROPHY, the
ammount of everything else is based on combat skills and such.  You
will be given a new main quest, Gateway to Hook Coast.  But before that
quest teleport to the Heroes' Guild and take the next side quest,
Bandit Spy Extraction.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: BANDIT SPY EXTRACTION ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 2 SHARPENING AUGMENTATION JEWELS
  - LIGHTNING AUGMENTATION JEWEL
  - TRADER HEAD TROPHY

     This quest is geared towards evil characters, if there is a good
way to do it I don't know what it is.  Warp to Bowerstone South and
head into Bowerstone North.  Head to the moving green dot by the
entrance to Bowerstone Jail and talk to Tanya to find out what's going
on.  When the cut scene is over you may hire the Bandit's to help your
for 100 gold a piece.  Head up the road and waste some Guards and then
go into Windmill Hill.  Up ahead you'll see two traders getting
escorted by some Guards, take notice of the three green dots at the top
of the map, head to them and talk to the trader highlighted in green,
they may have gone into the Gibbet Woods if you were screwing around.
Now just simply escort this trader all the way back to Bowerstone
North, if you happen to fail then you'll have to talk to Tanya to try
this side quest again.  Make sure you kill all of the other trader's to
find a SHARPENING AND LIGHTNING AUGMENTATION JEWEL, and a diamond.  For
this simple quest you will receive another SHARPENING AUGMENTATION
JEWEL, a TRADER HEAD TROPHY, and at least 400 Renown Points and 5,800
gold.  Teleport to the Greatwood Cullis Gate to continue the main
quest.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: GATEWAY TO HOOK COAST ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - SHARPENING AUGMENTATION JEWEL
  - EXPERIENCE AUGMENTATION JEWEL
  - BOOK #37

     Head into Greatwood Caves and then enter the dreaded Darkwood.
Make your way into the marshes and then pass by the lake to enter
Ancient Cullis Gate.  Go the the Cullis Gate and a bunch of Undead will
rise, kill about fifteen of them to activate the Cullis Gate and then
you will transport to the Hook Coast.

     Head down the hill and you'll spot another house for sale on the
left, it costs a whopping 29,000 gold pieces and by the looks of this
town it's defintely not prime real estate.  Go right and into the first
house on the right and search in the cabinet upstairs for a SHARPENING
AUGMENTATION JEWEL.  Leave this house and a shop will be on the right,
go into the armor and weapons shop and buy some good armor if you don't
have any by now.  If you don't then how in the hell did you make it
this far into the game?  This guy also sells a bunch of Augmentation
Jewels, including an EXPERIENCE JEWEL, it costs damn near fifty grand
and it is not worth it if you ask me.  Leave the shop and you may
notice that a DUDE has a crush on you, this game is getting a bit too
weird and way too creepy.  Tramp stamp tattoos for men, wigs, dresses,
speedos, poetry, and now this crap.  What are the game designers trying
to tell us here, or worse, trying to suggest?  Whomever did put all of
this stuff into the game ought to get doused in honey and bacon grease
and then thrown into a pit with a Kodiak Bear that just came out of
hibernation.  Continue along to the big flashing gold dot to trigger a
cut scene.  Check all of the houses to the right for a few tattoos not
available anywhere else.  Now teleport back to the Heroes' Guild to
speak with your mother.

     Head to Maze's Tower and speak with mommy dearest, after another
revealing cut scene take BOOK #37: Arban's Thaumaturgica off of the
table to complete this quest and receive at least 500 Renown Points and
4,200 gold.  Return to the Guildmaster for he is the only person who
can read from the book you've just found.  Take the quest card you
mother left for you, Return to the Hook Coast.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: RETURN TO HOOK COAST ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - MAZE'S CLASP TROPHY
  - SILVER KEY #28
  - MURREN GREATAXE

     Teleport back to the Hook Coast to watch another cut scene.  When
it's over some Screamers will chase you, they are extremely weak and
should die with one chop from your melee weapon if it's decent enough
and augmented up.  Head to the big gold dot and you'll hear the
Guildmaster recite some jibberish to unblock the doorway, kill the
Screamer behind you and enter through the now open doorway to watch
another revealing cut scene and have a tough  showdown with Maze.

     Maze is supremely skilled in melee combat and has some outstanding
parrying skills so you're going to have to use magic and flourish on
him.  After you beat Maze down a bit he will retreat so just follow the
gold dot.  For this part of the battle I found the Multi-Arrow level
three spell worked out great.  He will launch some type of magic ball
at you so move out of the way accordingly.  He will then go into a
Lighthouse and up some stairs, he will begin to transport here and
there around this Lighthouse so just follow the gold dot on the mini
map when he does.  Just chop the door down on the Lighthouse to get
inside of it.  When Maze is finally dead this quest will be complete
and you'll receive at least 16,000 gold and 1,500 Renown Points as well
as MAZE'S CLASP TROPHY.  Go into the Lighthouse and search the cabinet
on the first floor for SILVER KEY #28, there's also 500 gold in another
cabinet.  Climb the winding staircase all the way to the top of the
Lighthouse to spot a Silver Key Treasure Chest, which requires fifteen
keys to open, do so for the MURREN GREATAXE.  Teleport back to the
Heroes' Guild and speak with the Guildmaster.  After the cut scene you
will head into the next main quest, Stop the Jack of Blades.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: STOP THE JACK OF BLADES  ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - JACK'S MASK
  - THE SWORD OF AEONS

     Talk to the Guildmaster and go step into the Cullis Gate to
trigger a cut scene, this dickhead the Jack of Blades is activating all
of those strange boulders you've seen throughout the game.  You are now
in Witchwood and Undead will be rising out of the ground, Minion's and
Screamers will also be all over the place, head to the gold blinking
dot to watch a cut scene and old Jacky boy will activate the first
boulder.  After the cut scene you'll be in the Orchard Farm, make your
way into Greatwood Lake and follow the blinking gold dot to trigger
another cut scene and Jack will activate another boulder.  You will
then be in the Hobbe Cave.  Make your way all the way through the cave
(you'll never guess who you'll run into) to the Focus Chamer to watch
Jack activate yet another boulder, gulp!  After the cut scene you'll be
in Bowerstone Jail, make your way into Windmill Hill and then run into
the Gibbet Woods.  Head to the big gold dot to watch Jack active the
last boulder and this quest will be over and you'll receive at least
5,000 gold and 800 Renown Points.

     You will head right into the next main quest Battle the Jack of
Blades.  You are now back in the Guild and it's on fire.  Go into the
Guild Library to meet up with the Guildmaster and watch the cut scene,
the story for this game is great.  Now enter the Guild Caves and run
straight ahead into the Chamber of Fate and get ready to whip the Jack
of Blades' ass.  After another compelling cut scene Jack will summon
some Minion's to try and do his dirty work, slay them all to make Jack
come out and play.  I wouldn't advise getting involved in a melee duel
with Jack, use your most powerful magic against him.  I found that the
Infernal Wrath level four and the Multi-Arrow level four spells worked
great against this fool, your Physical Shield spell would also be a
good choice, I hope you've been stocking up on Will Potion.  Jack will
shoot some magic stars out of his sword at you from a distance and will
kill you faster than Star Jones can suck down a pack of twinkies if you
get too close to him so be weary and parry when needed.  Beat this
douchebag down to about half way to trigger a cut scene and you'll see
some small pillars rise around the chamber.  Jack is now levitating
above you so go and run behind one of the pillars.  Launch some Multi-
Arrows and then retreat behind the pillar to wait for his counter
attack, after he does peek out and repeat this process and he'll be
dead in no time.

     When you have defeated the Jack of Blades another cut scene will
trigger, you'll then have a choice to destroy Jack's sword, THE SWORD
OF AEONS.  If you're a good character then obviously destroy the sword.
If you are an evil bastard then slay your sister with the sword to be
able to keep it for yourself. Throw the sword into the vortex or kill
sis' to trigger yet another cut scene, after which you'll receive at
least 20,000 gold and a whopping 4,000 Renown Points, you'll also have
JACK'S MASK to add to your inventory, it's not a trophy.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE PROPHET'S OF THE FIRE HEART ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - FIRE HEART
  - FIRE HEART BAND TROPHY
  - AVO'S TEAR

--SIDE QUEST TO BE COMPLETED:
  - THE HIDDEN SWORD

     After the cut scenes it will be one year later and the most
renowned warrior in all of Albion has requested a meeting with you.
Teleport back to the Heroes' Guild and exit into Lookout Point to meet
up with Scythe and the Guildmaster.  After the cut scene head to the
Demon Door across from the boasting pedestal.  This is the Demon Door
you've been hearing people talk about throughout the game and how it
won't open and blah, blah, blah.  Since you have Jack's Mask the door
will open up for you so head on in.

     In here you'll meet some Prophets and to free them you must solve
a puzzle and turn the moons into suns if you're good or turn the suns
into moons if you're evil.  If you turn the puzzle board into all suns
then a Prophet will be freed.  If you turn the puzzle board into all
moons then a Prophet will die.  To solve this puzzle is quite simple,
you will have five rounds and a limited amount of time for each round
so don't dilly-dally.  Just walk onto a moon to turn it into a sun and
vice versa.  There's really no hints or anything I can give you for
this, like I said it's quite the simple puzzle that a monkey could
solve.  When you have freed or killed all of the Prophets you will
obtain the FIRE HEART.  Watch the cut scene to be rewarded the FIRE
HEART BAND TROPHY and at least 5,000 gold and 250 Renown Points.

     The Guildmaster suggested that you go check out Maze's Tower to
investigate a powerful weapon that is hidden somewhere in the Heroes'
Guild.  This side quest is called THE HIDDEN SWORD.  Go to Maze's Tower
and up the stairs, look on the bookshelf to read some diary entries to
learn about this sword.  Head out of the tower and go into the little
courtyard and you'll see four graves by a big fountain, read the one
that is furthest from the tower to receive AVO'S TEAR, a very powerful
sword so get this at the ready, it is augmented with health, mana, and
experience jewels, hellyeah!  If you've kept the Sword of Aeons then
you *CANNOT* do this quest for this sword.  Again, if you've kept the
Sword of Aeons then you *CANNOT* get this sword so please, no e-mail's
on this matter.  Before going to the Hook Coast to continue in the main
quest go to the quest table and take the side quest, Ransom Victim.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ SIDE QUEST: THE RANSOM VICTIM ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - THE HARBRINGER

     Teleport to Knothole Glade and head to the big silver dot on the
mini map and talk to the Chief.  His son has been kidnapped by Bandit's
and they'll send the Chief his son's head if he doesn't fork over a
ransom.  And of course you're the only Hero in all of Albion who has
the balls to rescue this kid.  Head into Witchwood Lake and make your
way down the winding path slaying Balverine's and go into the Temple of
Avo.  I hope by now that your strength upgrades are maxed out, if they
are and you've forgotten about the Sword in the Stone side quest go
pull it out of the stone right now, this sword is THE HARBRINGER and
it's one of the more crappier weapons in the game.  Forgive me if
you've already completed this cliche side quest, I'm sure someone out
there using my guide forgot about it.  The game is almost over so you
might want to get moving on these two side quests if you haven't
completed them, side quests are optional as you know but you mine as
well do them all.  Contine to the silver dot and enter Witchwood
Stones, contine to the silver dot on the bottom of the map to trigger a
cut scene.  The Bandits said you could go in to meet with their boss so
go through the door to do so, the leader will then demand the ransom
from you if the boy is to be freed.  If you're a sucker then fork out
the gold, if not then simply kill the leader and the boy will be
grateful.  Now take him all the way back to his father in Knothole
Glade (if evil then deliver him to the silver dot on the top of the
mini map in Knothole Glade along the thin path across from the Demon
Door), being careful not to let Bandit's kill him, to complete this
side quest and you'll receive at least 3,000 gold and 500 Renown
Points.  Continue in the main quest and head to the Hook Coast.



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE SHIP OF THE DROWNED ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEM TO AQUIRE:
  - MAP TO LOST BAY TROPHY

     Now that you're back in the Hook Coast watch the cut scene.  You
must activate the Lighthouse beacon so go in it all the way to the top,
activate the beacon by putting the Fire Heart into the slot and then
watch the next cut scene.  Now a Summoner is trying to destroy the Fire
Heart, follow Briar and waste the Summoner.  They are very powerful and
the best way to kill them is with magic, preferably Multi-Arrows from a
safe distance.  When it croaks a couple of more will appear by the
Lighthouse along with a bunch of Minions so go and kill 'em all.  Don't
dilly-dally and make it quick or the Fire Heart will be destroyed and
you'll have to try this quest again if that happens.  The best thing to
do is concentrate on the Summoners and try to ignore the Minions, use
the Physical Shield Spell if things get too hairy and you don't want to
waste several phials of Ressurection Potion.  When the two Summoner's
have fallen victim to your wrath another cut scene will trigger and the
Ghost Ship will appear.  This quest will then be over and you'll
receive a MAP TO THE LOST BAY TROPHY, and at least 5,000 gold and 800
Renown Points.  You'll go to the Lost Bay and continue on in the main
quest, the Oracle of Snowspire.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE ORACLE OF SNOWSPIRE ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - 3 ELIXIRS OF LIFE
  - WILL MASTER'S ELIXIR
  - SILVER KEY #29
  - SILVER KEY #30
  - THE AVENGER
  - HOLY WARRIOR HELM
  - DEMON WARRIOR HELM
  - RESURRECTION PHIAL
  - 3 AGES OF WILL POTIONS
  - AGES OF SKILL POTION
  - AGES OF MIGHT POTION
  - BOOK #38
  - HEALTH AUGMENTATION JEWEL
  - MANA AUGMENTATION JEWEL
  - SHARPENING AUGMENTATION JEWEL
  - HERO DOLL: SCYTHE
  - MOYRK'S TABLET
  - CARLAN'S TABLET
  - YERON'S TABLET
  - AVISTRO'S TABLET
  - ARCHON'S BATTLE HELMET
  - ARCHON'S BATTLE CHEST PIECE
  - ARCHON'S BATTLE GAUNTLETS
  - ARCHON'S BATTLE LEGGINGS
  - ARCHON'S BATTLE BOOTS
  - SUMMONER GAUNTLET TROPHY

     You are now in the Lost Bay, head to the right to spot some
bubbley water at the ocean's edge, plop your fishing line in there to
pull out an ELIXIR OF LIFE.  This potion will not work if you're health
is already maxed out, if it is you can always sell it for a nice
profit.  Behind you is a Silver Key Treasure Chest that requires all
thirty keys to open so remember this chest and come back after you snag
the last two keys.  In this chest you will find THE AVENGER, a really
crappy sword for having to find all the f'in silver keys for.  You'll
also receive every gem in the game in this chest.  Turn around and head
to the house on the right, dig in the Baykeepers grave with your shovel
to find SILVER KEY #29, go into the house and up the stairs to spot a
treasure chest with a RESURRECTION PHIAL in it.  Continue along to some
stairs, ascend them and go right to find a HOLY WARRIOR HELM inside of
a treasure chest.  Go to the top of the map to trigger yet another cut
scene and get ready to destroy a giant Ice Troll.  They are pretty
tough and brutal opponents but fireballs, level four, will destroy this
thing with ease.  After your victory head on into the Northern
Foothills.

     On the left you'll see a skeleton, pick up the potion lying next
to it along with BOOK #38: Creatures of the North.  Just past the book
to the left is some bubbley water, drop your fishing line in the
bubbles to snag another ELIXIR OF LIFE.  Just past the water on the
right is a treasure chest, open it to find an AGES OF WILL POTION.
Cross the bridge and some Minions will attack you, kill them all and
look for a grave on the right with a sword for its tombstone, dig in
the grave to find a Furite Stripe Face Tattoo.  Keep following the road
until it forks off, open up the treasure chest by the fork to find a
HEALTH AUGMENTATION JEWEL.  Straight up the road is some kind of giant
door but it's locked, head to the gold dot to enter Archon's Shrine.

     To your left is a Cullis Gate, continue to the left and you'll see
an incling path going up on the left, follow the path and open up the
treasure chest for ORKON'S CLUB.  Head towards the big purple circle in
the middle of the mini map, just before it you'll spot some more
bubbley water, drop a fishing line in them to fish out yet another
ELIXIR OF LIFE.  Head to the purple circle to trigger a cut scene with
that weird Marla look-a-like chic. When it's over head down the north
most road on the map to spot a treasure chest on the right, open it for
a DEMON WARRIOR HELM.  Head to the gold blinking dot towards Snowspire
Village, just before it to the right is more bubbley water, once again
drop a fishing line in them to pull out a WILL MASTER'S ELIXIR, at
least it wasn't another Elixir of Life.  If your Mana Bar is at the
maximum you can always sell this potion for a decent buck.  Head into
Snowspire Village to watch another intriguing cut scene, when it's over
we'll have to find some glyph tablets in Necropolis but first let's
explore this town.

     Turn around and go down the stairs, to your left and right are a
whole bunch of houses.  Go into the first house on the left and look in
the cabinets for a tattoo and a SHARPENING AUGMENTATION JEWEL, check
upstairs for another lame ass tattoo.  Leave this house and go into the
house across the street on the left, search a cabinet in here for some
Fire Assassin Trousers.  Leave this house and go into the next one on
the right and look into the cabinet in here for an Emerald and another
tattoo.  There is another home you can purchase next to this house for
a puke inducing 25,000 gold.  You'll never make your money back on this
one 'cause the game is nearing the end sorry to say.  There is a trader
in this area selling a bunch of new tattoos, another trader is just
selling basic items.

     Head back to the stairs that led you down here and search all of
the houses on the other side of town.  Go into the first house on the
right and search inside of the cabinets for Fire Assassin Gloves.
Across the street is a charity, you can donate items if you'd like and
also buy a few worthless ones as well.  Leave this building and go into
the house on the left, in here are three more tattoos and an AGES OF
WILL POTION.  Go into the next house to find some Fire Assassin Boots.
Head to the area next to the last house to see two small barns, break
the barrels in them to find an Amtheyst, the ONLY one in the game, two
more tattoos and a Golden Carrot.

     Make your way to the stairs that brought you down here, descend
some more on the right and in the house on the right is a weapons
dealer, check his inventory to see if you want any of his goods.  Leave
this place and head down a couple of flights of stairs and go into the
house on the right, search in here for a Fire Assassin Shirt and a
couple more tattoos, damn we found a lot of tatts, too bad they all
suck.  Go into the Clothing Shop and check the inventory to see if
there's anything you want.  A woman's wig?  What in the hell are we
supposed to do with this?  I can hear that Kodiak's stomach growling in
its den...he's getting hungry.  There's a Tavern next to the Clothing
Shop, go in there and talk to the game dealer.  This is the Coin Golf
Game and if you can win in ten strokes or less you'll get a SCYTHE HERO
DOLL.  This is one of the easier bar games so it shouldn't present much
of a challenge.  It's WAY easier than the golf game in Oakvale.  Now
head to the gold blinking dot and go back into Archon's Shrine.

     Walk towards the gold dot and some enemies we've never seen before
will pop up, some Blue Balverines and some Wraiths.  They are tougher
than the enemies in the south but what can effectively be used against
enemies that live in an Arctic climate?  Hmmm, let me think, gee, uh, I
don't know, FIRE maybe.  I must be really stupid 'cause it took me ten
minutes to think up a startagy to deal with this new threat.  Back to
the NES I go, I think I'm way out of my league here, Castlevania and
the first Final Fantasy are more my speed.  Continue along to the gold
dot to re-enter the Northern Foothills.  Head to the gold dot to enter
that door that was previously locked to enter Necropolis and watch the
cut scene.

     Straight ahead and to the left are three graves with a goldish hew
glowing over them.  In this graveyard are a whole bunch of graves that
must be dug up which will be indicated by green dots on the map.  In
here you are looking for MOYRK'S, CARLAN'S, YERON'S, and AVISTRO'S
TABLETS.  I'd tell you which graves to dig in but they appear randomly
so I can't.  When you find one of the right tablets it will crumble in
your hands but not before you learn its inscription.  There are a lot
of false tablets in here that will summon a bunch of enemies so be on
guard.  Along the way look for a treasure chest housing an AGES OF
SKILL POTION.  The Demon Door in here requires you to give it ALL of
your silver keys.  Wait until you open up all of the Silver Key
Treasure Chests, look them up in section 20 of this guide.  After you
open them all then give the keys to this Demon Door because you will
have no more use for them.  Behind the door you will find THE BEREAVER,
the most powerful weapon in the game but it is unfortunately a
greatsword so it is slow to swing.  Look into the water just before the
Demon Door, drop your fishing line into the bubbles to catch SILVER KEY
#30.  Also look for Silver Key Treasure Chest that requires twenty five
keys to open just over the bridge on the right, open it for ARCHON'S
BATTLE HELMET, ARCHON'S BATTLE CHEST PIECE,  ARCHON'S BATTLE GAUNTLETS,
ARCHON'S BATTLE LEGGINGS, and ARCHON'S BATTLE BOOTS and equip these
immediately for it is the best suit of armor in the game.  I hope you
weren't a dumb ass and gave all of your keys to the Demon Door a minute
ago.  Look for a treasure chest around this area for a MANA
AUGMENTATION JEWEL by the bridge, there's also a treasure chest atop
some stairs with an AGES OF MIGHT POTION in it.

    Continue towards the last green dot and another Ice Troll will pop
up, melt the bastard and then look next to the crypt to see a skeleton,
grab the AGES OF WILL POTION next to it.  Go to the last green dot to
trigger a cut scene, when it's over kill the two Summoners and Minions
to trigger another cut scene and you'll receive AVISTRO'S TABLET to
complete this quest.  You'll be rewarded a SUMMONER'S GAUNTLET TROPHY
along with at least 4,000 Renown Points.  Teleport back to Snowspire
and go see Scythe to awake the Oracle and watch another cut scene.  Can
you believe this crap?  How origional is this?  Almost every expansion
to an RPG has this bullshit beat the final boss AGAIN crap in it.  Piss
poor "cliche" game designing.  Believe me when I say that RPG fans are
sick of this, the  Neverwinter Nights expansions didn't pull this lame
ass move because those game designers are full of fresh and origional
ideas and most likely didn't graduate from their local community
college.  If they make another Fable is the Jack of Blades going to be
in it again?  Turn this franchise into a Link vs. Gannon fifteen games
in a row?  You can interact with the Oracle if you want, follow the on-
screen instructions.  Now we have to go get the souls of some heroes'
so let's go.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE SOULS OF HEROES' ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - THUNDER'S SOUL
  - THE ARENA'S SOUL
  - BRIAR ROSE'S SOUL
  - YOUR MOTHER'S SOUL
  - THE GUILDMASTER'S SOUL
  - NOSTRO'S SOUL
  - ARCHON'S CIRCLE TROPHY

     From Snowspire Village head back into Archon's Shrine to watch
another cut scene with Briar Rose to learn what needs to be done if you
are to open up the way.  Teleport to Knothole Glade to have another
enlightning encounter with Thunder.  Did you notice how the Chief of
Knothole Glade said that they haven't been attacked or KIDNAPPED by
anything recently?  Did we not just rescue his son in the last side
quest because he was KIDNAPPED and being held for a ransom?  See what I
mean, a lot of little things in this game just don't add up.  PISS POOR
GAME DESIGNING!  Hey, what do you expect from Microsofties?

      You only need three souls to complete this quest and there are a
total of six, three for the good characters and three for the evil
characters.  For this quest I will alternate the paragraphs.  This
paragraph is for evil characters, the next one is for good characters,
and so on.  For evil characters kill this douchebag to obtain THUNDER'S
SOUL and at least 1,000 Renown Points.  If you do decide to kill
Thunder and fought him in a previous side quest nothing changes here,
he still uses his same basic startagy so just run away from him when he
does his lightning attack.  When you have defeated him take his soul to
Briar Rose in Archon's Shrine to watch another cut scene and find out
that the soul worked so go and get the other two.  After the cut scene
prepare to kill Brair Rose.

     Go into The Arena and step into the Hall of Heroes' to trigger
another cut scene.  When it's over kill the two Summoners straight
ahead and then go into the door by the gold dot.  Wow, that's a lot of
dead bodies lying around, that prick the Jack of Blades is goin' down
for this!  He killed the chic I was gonna marry that fartbag, I'm only
kidding, I married that stuck up big breasted blonde Lady Grey and
still haven't gotten any.  Make sure you grab the potions off of the
vendors stand and head into The Arena to watch yet another cut scene.
Prepare yourself for one hell of a good old fashioned, balls to the
wall, this is f'in nuts, hack and slash, use fifty five will potions,
holy shit I'm almost out of resurrection phials, FINALLY a challenging
fight kind of battle.  For the first round there is going to be a Rock
Troll, Earth Troll, and a shit load of Minions surrounding you so put
up your Physical Shiled and let the chaos commense.  For the second
round there will be two Rock Trolls and a bunch of Minions to take out.
For the third and fourth rounds you'll have to kill a bunch of Minions
and Balverine's, a little break for what lies ahead...For the fifth
round you now have to kill a bunch of Minions and a Summoner, this just
keeps on getting better and better.  For the sixth and final round a
second Summoner will get thrown into the mix to make life unmanageable
for the time being.  When you have won you'll be up an ARENA SOUL as
well as at least 500 Renown Points.  Go back to Archon's Shrine and
meet up with Briar Rose to watch another cut scene and find out that
the soul worked so go and get the other two.  Teleport to Oakvale.

     Prepare for another extremely easy battle 'cause Briar Rose, aka
Marla, is nothing to fear.  She's not as simple to beat down as Whisper
but she is really easy to defeat.  The first thing she'll do is
disappear and spawn a bunch of clones, start chopping them up and then
the real Marla will come out to play.  Just chop and cast away at her
and then she'll disappear and spawn some clones again.  Repeat the
above process and she'll be dead in no time.  When she dies you'll get
BRIAR ROSE'S SOUL and at least 1,000 Renown Points. My Renown Status
was maxed out a LONG, LONG time ago, so was yours, and I don't know why
in the hell there's such an excess of Renown Points lingering around.
Watch the cut scene and then teleport to the Heroes' Guild.

     In Oakvale go to the blinking dot to meet up with your mother in
the Memorial Garden and watch the cut scene.  Your mother can't rest in
peace 'cause this Whack-o-Blades has sent Screamers to torment her.
Start slaying the Screamers and you'll notice one that's surrounded by
fire, kill it and then it will pop up elsewhere in the cemetary so just
follow the gold dot on the mini map.  After so many chops it will
finally die and you will obtain YOUR MOTHER'S SOUL and at least 500
Renown Points.  Now go back to Archon's Shrine and meet up with Marla
again and then teleport to the Heroes' Guild.

     You will come to find out that the Guildmaster has retreated into
the Guild Woods and is under protective custody.  Go to the woods and
you'll get stopped by some guards so kill them and then enter the Guild
Woods.  Watch the cut scene and prepare for the ultimate of evil and
slay the man that has given you life after yours was shattered.  First
off there are going to be a TON of guards around while you fight the
Guildmaster but they should all go down easily, use powerful magic to
take them out with ease.  You'll see the Guildmaster high above atop a
boulder, kill all of the guards around and then the Guildmaster will
teleport to the back of the woods where all of the red dots are.  Go to
the dots, or they may come to you,  and slay all of the other guards in
this area.  When all of the guards have fallen victim to your Infernal
Wrath a cut scene will trigger.  MY GAME MESSED UP REALLY BAD HERE!
The text that should've appeared for the choice presented never popped
up in the box so I don't know what was asked to me.  Will someone
PLEASE e-mail me to let me know what is asked and that if you select
yes if you still get the Guildmasters Soul, I didn't feel like doing
this damn quest over just to find out what happens if you say yes.  I
already had to do this quest twice just to write this so I'm searching
for heroes' souled out and am not doing it again, times a wasting.  I
just selected no and then a cut scene triggered of my character killing
the old bastard traitor style.  You're here to kill him anyways so
select no.  You will obtain the GUILDMASTER'S SOUL and gain at least
1,000 Renown Points.  Teleport back Archon's Shrine to complete this
quest and receive ARCHON'S CIRCLE TROPHY and at least 8,000 gold and
100 Renown Points.  Head through the bronze gate for the final showdown
with the Jack of Blades.

     In the Heroes' Guild watch the cut scene and then teleport to the
Lychfield Graveyard for that is where the next soul for good characters
is.  Approach the Demon Door that was unlocked long ago and speak to
the Guard, then go through the door to enter the Old Graveyard Path.
Make your way down the path slaying a ton of skeletons and other foes
and go into the Circle of the Dead.  After the cut scene you'll get to
slay Nostro, too bad we've found all of his battle gear and gave it to
him like a dumb ass.  He is not a tough opponent so don't worry, he
acts just like one of those giant Undead Captains so bringing this fool
down will be a laughing matter.  When he dies you'll obtain NOSTRO'S
SOUL and at least 500 Renown Points.  My Renown Status was maxed out a
LONG, LONG time ago, so was yours, and I don't know why in the hell
there's such an excess of Renown Points lingering around.  Head back to
Archon's Shrine to watch some more cut scenes and the way will finally
be open.  For this quest you'll receive ARCHON'S CIRCLE TROPHY and at
least 8,000 gold and 100 Renown Points.  Head through the bronze gate
for the final showdown with the Jack of Blades.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ MAIN QUEST: THE FINAL BATTLE ~ ~ ~ ~ ~ ~ ~ ~
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


--ITEMS TO AQUIRE:
  - Zilch, zero, nadda

     After another cut scene you'll find out that the Jack of Blades is
now a Dragon.  Oh no, we're gonna die!  Not today.  When the battle
begins put up your Physical Shield (one hit and your mana will be empty
so I hope you have a bunch of will potions) and use your Slow Time
spell to you know, slow down Jack.  Note that this is how I prefer to
take him out, experiment with all of your spells to see what works
better for you.  For a final boss he's as easy to beat as the last time
you fought him so have no fear.  Start whacking him in the head and
then he'll fly away and summon some enemies, he'll also be spitting
fire at you so watch out.  Kill the enemies and after ten seconds or so
Jack will land so run up and whack him in the head some more.  He'll
fly away again and summon more enemies, wait till he lands and go bash
his head in some more.  Repeat this process three or four times and
Jack will be left dead and bleeding in the moonlight and you'll be the
greatest Hero ever in all of Albion!  Can I get my cookie now?  Was
this the easiest boss in the world or what?  The giant turtle in Mario
64 was harder than this Jack ass of Blades.

     Anyways, you'll have a choice to destroy Jack's Mask.  Toss the
mask away if you're a goody two shoes, or just stand there until the
voices stop to wear the mask if you're evil.  When you make your choice
this quest will end and you'll receive 4,000 Renown Points and 20,000
gold. What's your prize for beating this game?  NOT A DAMN THING!  No
new weapon to wield, no new armor to wear, not even a trophy.  You can
play through the game again but who in the hell would want to?  Now you
get to watch an extremely bad ending, one of the worst ones I have ever
seen.  After watching this horrible ending I'm feeling nauseous and
have to use the bathroom so I can puke up my dinner so please excuse
me...


---------
~ OUTRO ~
---------

     ...so this is the end of Fable: The Lost Chapters.  I thought that
it was a really good game and enjoyed it up until the point I came up
with the dumb ass idea of writing a guide for it.  To be honest I can't
stand this game anymore and vow to NEVER play it again.

    So did I do a good job of walking you through this game and not
spoiling the story?  Did I keep you entertained and not bored like so
many other walkthroughs out there do?  Did you find something that I
missed?  Have you found any secret areas?  Any tips you want to send me
so I can add them to this guide?  Did I screw up somewhere?  If so then
e-mail me and let me know, I will of course credit you for any
information you provide that I use in this guide.


...................................................................


-------------------
* 18) SIDE QUESTS *
-------------------

     I decided to make a seperate section for the side quests simply
because not everyone who reads this is going to use my guide for the
whole game.  If you are one of these people and went online for a quick
reference as to how to complete a certain side quest and don't want to
scroll through the ridiculously long walkthrough section looking for
the one side quest you need help in, here you go.  I know some people
out there will appreciate this and for those of you who do you're
welcome, I hope I saved you some time and aggrevation.  Most of the
quests in this section are copy and pasted from my walkthrough so if
you've read that side quest above don't think it's different down here
looking for an item you already have so don't waste your time.  I will
not be listing an "Items to Aquire" in the beginning of the quests in
this section.



----------------
~ BEARDY BALDY ~
----------------

     In Bowerstone Quay head down towards the water to meet a dorky guy
who wants you to meet his daughter but first you must get your hair
styled the way she likes it.  This quest is downright stupid if you ask
me, who's the moron game designer who thought this one up?  Just think,
this person was allowed to graduate college and couldn't conjure up a
better idea than this.  Talk to the dorky guy and he'll send you to the
Barber Shop three times to get styled, when it's over the joke will be
on you and you'll get a Fire Monkey Tattoo, 100 Renown Points, 100 gold
pieces, and 100 experience points.  Now pound the living shit out of
this asshole for making you do the run around and return to the Barber
and get styled more to your, and everyone elses, liking.

___________________________________________________________________


------------------
~ THE SICK CHILD ~
------------------

     This quest takes some time to complete.  When you first enter
Bowerstone South you'll notice a little girl highlighted in green
following you around.  Talk to her and then follow her to her mother
who will ask you if you can heal her son who is very ill.  To do so
you'll have to find four Blue Mushrooms and then take them to the Witch
in Bowerstone Quay so she can brew up the antidote.

     The first Blue Mushroom is in the Heroes' Guild in the water by
the Demon Door.  You'll see some bubbles in the water, drop your
fishing line in there to snag the shroom.  The second Blue Mushroom is
in the Picnic Area.  You'll see a woman on the left, go talk to her to
find out that she's tripping off of the magic shrooms and if you can
make her laugh she'll give you one.  You should have the expression
"Kiss my ass" use it on her to make her laugh, do it again and the
shroom is yours. There are probably other expressions you can use to
make her laugh but this was the only one I tried.  The third Blue
Mushroom is in the Barrow Fields.  After you complete the main quest
Trader Escort you'll see a vendor standing in front of you, talk to him
and by the shroom for 1,500 gold.  The last Blue Mushroom is in the
Guild Woods but you need to go to Oakvale first.  In Oakvale near the
Memorial Garden is a woman standing next to a well, talk to her and
she'll ask you to track down Cyril in the Guild Woods.  Go talk to
Cyril and he will give you a letter for the chic by the well.  Take the
letter to her and she'll then give you one in return to take to Cyril.
Take him the letter to get the last Blue Mushroom.  If you choose to
lie to the woman and Cyril you'll still receive the shroom.  Head into
Bowerstone Quay and give the shrooms to the Witch who will then brew up
the anidote.  Give the potion to the mother to complete this side quest
to be rewarded NOTHING but some Renown Points and a small amount of
gold.  Cheap bastards.

___________________________________________________________________


-------------------
~ BOOK COLLECTION ~
-------------------

     Another quest that will take you some time to complete.  Talk to
the school teacher in Bowerstone South and he'll ask you to donate some
books for the children because the greedy Mayor Lady Grey has cut the
school budget.  Sounds like the Mayor of my city.  To complete this
quest you will have to donate twenty five books.  After you donate nine
books you'll receive a Bright Wizard's Cap, donate all twenty five
books to obtain a Silver Key.

     The first fourteen books are in the Heroes' Guild.  BOOK #1: A
Love Story is in the Main Dorm of the Guild on the second floor, BOOK
#2: A Tale of Maxely is also up here.  Go into the Guild Library to
find BOOK #3: The Pale Balverine, BOOK #4: The Other Land,  BOOK #5:
Creatures of Albion Book II, BOOK #6: The Old Kingdom, BOOK #7: The
Northern Wastes, BOOK #8: The Tale of Twinblade, BOOK #9: The Dragons,
BOOK #10: Creatures of Albion Book I, BOOK #11: The Arena, and finally
BOOK #12: Creatures of Albion Book III.  Go into Maze's Tower and
search the second floor bookshelf for BOOK #13: Jack of Blades.  BOOK
#14: Making Friends is behind the Demon Door on the table.

     In Bowerstone South you will find six more books.  Enter the town
through Lookout Point and go into the first house on the right, go
upstairs and take BOOK #15: Windbreaker Rulebook off of the bookshelf.
Across the street in the Clothing Shop is BOOK #16: The Repentant
Alchemist on the second floor on a bookshelf.  BOOK
#17: The Eyes of a Killer is on a bookshelf in the house nextdoor to
the Barber Shop on the right.  Go into the house on the left of the
entrance into Bowerstone Quay to find two more books, BOOK #18: The
Guild of Zeroes and BOOK #19: You Are Not a Bad Person.  The last book
in this town is just up the road of the Blacksmith in some barrels on
the left, smash them for BOOK #20: The Sock Method.

     The next three books are in Oakvale.  In the house nextdoor of
where you saw the guy commiting adultery in the beginning of the game
is BOOK #21: The Trials of Aarkan.  Search the houses around the area
where Myra is by the well to find BOOK #22: The Oakvale Raid and BOOK
#23: The Ugly Guide.  BOOK #24: The Balverine Slayer is in Knothole
Glade inside one of the huts.  And finally BOOK #25: The Tailor's
Tragedy is in Bowerstone North in the first house on the right.

___________________________________________________________________


--------------------------
~ COLLECT THE HERO DOLLS ~
--------------------------

     After you obtain two Hero Dolls in your inventory go into
Bowerstone South.  A little boy will come up to you and ask if you can
donate some dolls to the school.  If you do not have at least *TWO*
Hero Dolls in your inventory then this quest will *NOT* become
available so please, no e-mail's on this matter.  To get these little
rag dolls you're going to have to play a lot of bar games, and some of
them will prove to be quite a challenge.  When you donate seven Hero
Dolls to the school teacher you'll receive one of the Jack of Blades.
You have to have *ALL* seven dolls in your inventory before you can
donate them to the teacher.  Here's where the dolls are and how to
obtain them:

BRIAR ROSE: Play the memory game in the Bowerstone South Tavern and
beat it in LESS than 28 seconds.  Good luck on this one.  The best
thing I can suggest is playing this game in the morning when your brain
is at its sharpest and not yet full of THC.

WHISPER: At the Tavern in Oakvale play the coin golf game and if you
can win in NINE strokes or less this doll is yours.  Easier said than
done.

TWINBLADE: Play the memory game in Twinblade's Camp and beat it in LESS
than twenty seconds, way too easy.

SCARLET ROBE: In Knothole Glade play the card order game in the bar/hut
and beat it in LESS than twenty seconds.  Quite a challenge this one
will prove to be.

THUNDER: Just simply buy it from a vendor while waiting to enter The
Arena.  The price will vary depending upon your Guile Skill, it's only
around 250 gold so at least it's not ridiculously expensive.

YOURSELF:  Kill the Assassin in Knothole Glade (or numerous other
locations) to get this.  When you hear the Guildmaster tell you that a
group of Assassins are avenging Twinblade's defeat then the Assassin
will appear somewhere in your vicinity.  You will run into him sooner
or later so don't panic if he doesn't show up immediately.

MAZE: Play the penny game in the Hook Coast Tavern and score THIRTY or
higher.

SCYTHE: In the Snowspire Village Tavern play the coin golf game and win
in TEN strokes or less.  This golf game is much easier to win at then
the one in Oakvale.

___________________________________________________________________


-----------------------
~ FISHING COMPETITION ~
-----------------------

     Go into Fisher's Creek and kill the wasps around the area and a
guy will come out of his cabin and thank you, he will give you a
FISHING ROD and a free entry to the tournament he's holding.  First you
must learn how to fish.  Go onto the far left side of the cabin to find
a treasure chest with Leather Gauntlets in them.  You'll see bubbles in
the water next to the chest, go and put your line in the water over the
bubbles and wait a few seconds to snag a fish, start reeling it in by
left clicking the mouse really fast.  Stop clicking the mouse when the
fish runs with the line or it will snap, this may take you some
practice.  After you snag the fish you'll notice three more sets of
bubbles in the water, fish out what causing them for a SILVER KEY, 100
gold pieces, and a Moustache Card.  Go back towards the cabin and walk
out onto the little dock, you'll see more bubbles on the left so drop a
line in to catch a GOLDEN FISH TROPHY.  Leave this area back into
Greatwood and then come right back in here.

     You'll now see two guys sitting on a bench to the right, go and
talk to the tournament host to enter the competition.  This is an easy
contest and I'm sure you'll have no problems winning these next three
items.  Simply keep on cathing fish until you win, you'll probably win
all three items with the first fish you have weighed, that's how easy
this joke of a tournament is.  I have no idea what the weight of the
fishes have to be to win these prizes because I won them all with the
first fish I caught.  Your rewards for winning the tournament are a
FISHERMAN'S HAT, THE ROD OF CHAMPIONS, and a SILVER KEY, along with
some gold pieces and Renown Points.  In the house is a BOOK: A Hero's
Journey I on the bookshelf so take it.

___________________________________________________________________


--------------------------
~ HOBBES KILLING CONTEST ~
--------------------------

     This side quest takes place on the Orchard Farm after you do the
main quest for it.  All you have to do is kill more Hobbes than
Whisper. Run towards the red dots on the map and begin slaughtering as
many Hobbes as you can, you have 3:30 to beat Whispers kill count.  To
be a real dick wait until Whisper beats the Hobbes down and then move
in to steal her kills, she'll get pissed but doesn't do anything about
it.  Take note that her spells can harm you if you get in their way and
she doesn't intentionally cast them at you.  After you win (if you lost
then you can try again) you'll get a HOBBE TOOTH TROPHY, 900 gold
pieces, and 200 Renown Points as well as some experience points.  If
your combat skills were sufficiant enough you'll also receive a bunch
of extra renown, gold, and experience points.  Enter the farmhouse and
search the bookshelf for a BOOK: The Rotten Apple.

___________________________________________________________________


---------------
~ BANDIT TOLL ~
---------------

     The absolute dumbest side quest in the game.  How is this shit
considered a quest anyways?  In Greatwood Gorge you'll run into a
Bandit that is demanding 400 gold if you are to pass.  If you're a
sucker then pay him, if you don't want to pay him then kill 'em and all
of the other Bandits lurking around.  Quest complete.

___________________________________________________________________


--------------
~ HOBBE CAVE ~
--------------

     Go into Rose Cottage and open up the door on the house to trigger
a cut scene.  Now we have to go and rescue this old ladies grandson who
is being held captive by the Hobbes.  Go to the Greatwood Caves, you'll
see some vines on the right so chop them down and run into the Hobbe
Cave.  Straight ahead is a door, go through it and you'll see a guy
trapped in a cage, kill all of the Hobbes and then you can hire this
man to fight by your side if you please.  I hope your character still
isn't a weakling and you have a decent melee weapon because these
Hobbes are brutal opponents, especially when they surround you.  The
Force Push and Infernal Wrath spells are very helpful in this balls to
the wall, hack and slash, holy shit I'm almost dead, why did you lead
me in here you asshole kind of cave.  Leave this room and go right to
get surrounded by another gang of Hobbes, cut them all down and go into
the door on the left.  In here kill some more Hobbes (use the exploding
barrel in the left corner to your advantage) and you'll see another
Silver Key Treasure Chest that requires five keys to open, open it up
for a WILL MASTER'S ELIXIR.  Exit this room and head towards the silver
dot and go through another door to enter the main chamber.  When the
slaughter fest is over you'll see two treasure chests, open them up for
500 gold in each and another FLAME AUGMENTATION JEWEL.  Open the door
that requires the Hexagon Key to do so and head through the moonlit
tunnel and go through the door at the end.

     Head down the stairs into an underground lake and you'll see the
little boy that is being held captive.  When the cut scene ends a Nymph
will tell you she'll let the boy go if you bring her another person to
replace him.  If that guy is with you, well, it sucks to be him.  I say
screw this Nympho and kill her but as you know this game is all about
choices so make yours, the good choice is to kill her, the evil choice
is to trade just so you're not confused as to which moral decision to
make for your characters alignment.  If you do decide to kill her she
will summon enemies so don't dilly-dally and kill this chic quickly,
fireballs work wonders on her, so do multi-arrows.  When she's dead, or
you traded that douchebag for the boy, the child will be free.  Look
around for a circle of red mushrooms and dig in the middle of them with
your spade for a SILVER KEY.  Now you must protect the boy while you
bring him all the way back to his grandmother in Rose Cottage, I hope
you have the Heal Life Spell.  The Hobbes will be primarily focused on
you but a few strays will attack the child so have him wait in a safe
area while you dispose of all the fat little freaks lurking around.  If
the boy dies then you'll have to try this quest over again until you
succeed.  When you return the child to his grandmother you will be
rewarded a HOBBE HEAD TROPHY, 400 Renown Points, and 5,500 gold pieces,
again the ammount of experience, extra gold, and extra renown are based
upon your combat skills and moral choice.  Go into the cottage to find
a BOOK: A Hero's Journey II on the bookshelf.

___________________________________________________________________


-------------------
~ CHAPEL OF SKORM ~
-------------------

     This side quest is for evil characters so don't do this one if
you're a good guy.  The Chapel is located off of the Darkwood Camp.
This quest will require you to bring people here and then offer them up
for a human sacrifice.  Bring a few people here and offer them up for
sacrifice at midnight.  When you've donated a couple of unfortunate
souls you will receive the Crossbow of Skorm, the most powerful bow in
the game.  I thank Erik Pirmann (he was the first to let me know, about
15 people e-mailed me) for letting me know what item you'll get.
Sacrifice some more people and you'll receive the Hero Title of
Necromancer.

___________________________________________________________________


--------------------------------
~ TREASURE OF THE GHOST PIRATE ~
--------------------------------

     In Oakvale head to the dead end in the bottom far right corner of
the map and you'll run into a guy who holds a Chicken Kicking game down
on the beach but first you must get rid of a ghost for him.  Go down to
the green dot on the beach and talk to a ghost and he needs help, your
choice.  He says he has buried some treasure on the beach and if you
find it if you can give it to his wife.  Go into the hut on the right
and open up the treasure chest for an Oak Crossbow.  Head back to the
other beach and face the dock, dig on the left of it by the pillars
under the gazeebo to find 500 gold, bring it to his widow by the
entrance to Cliffside Path and she will be grateful.  Now return to the
ghost and he'll tell you that he has buried some treasure in the
Memorial Garden.  Go in there and you'll see a large statue of a
warrior swinging an axe.  Dig under the axe to find the Pirates buried
booty, a SILVER KEY and an Obsidian Greataxe to complete this side
quest for 100 Renown Points and 150 gold.

___________________________________________________________________


-------------------------------
~ CHICKEN KICKING COMPETITION ~
-------------------------------

     This takes place on the beach in Oakvale where you got rid of the
ghost.  Before talking to the host of this fine competition take off
all of your clothes so you aren't encumbered by the big bulky armor
you're probably wearing.  Now enter the competition.  If you're at
least level four in all of your strength upgrades then this will be a
walk in the park, if you're maxed out in that catagory then kick the
chicken lightly or you'll boot it right off the end of the dock into
the water.  Follow the on-screen instructions and strat kicking the
chicken.  Wait until the chicken is to the far left or right and is
FACING the white line, then RUN up to it and boot it diagonally,
hopefully it'll land on the 100 point marker.  This game will take you
some practice but at 50 gold pieces per game you had better get the
hang of it quickly.  When you have won the competition you will be
rewarded a CHICKEN HAT and a SILVER KEY.  Get a perfect score of 500
and you'll receive the CHICKEN KICKING TROPHY.

___________________________________________________________________


--------------------------
~ TRADER RESCUE/MASSACRE ~
--------------------------

     If you're rotten to the core and are down for the slaughter and
want to massacre a bunch of innocents, teleport to Barrow Fields and
waste everyone to achieve this short quest and be rewarded at least
5,000 gold as well as 400 Renown Points.  If you want to be a good ole
boy and rescue some traders this quest will be a little longer and more
difficult to achieve.  Or you can choose to do them both.

     For the rescue quest transport to Twinblade's Camp and watch the
cut scene.  When it's over head towards the upper green dot to meet a
trader, talk to him and he will follow you into Twinblade's Elite Camp.
Go to the green dots and rescue the last two traders and head back to
the previous area, protect the traders and exit Twinblade's Camp to the
Abandonded Road to complete this side quest.  You will be rewarded at
least 5,000 gold and 400 Renown Points.

___________________________________________________________________


-----------------------
~ MURDER WITH A TWIST ~
-----------------------

     This side quest will be available after you defeat Twinblade.
Teleport to Oakvale and go onto the side of the house where that guy
was commiting adultery in the beginning of the game, talk to the Guard
and he'll ask you to go back into Twinblade's Camp to kill an Assassin.
Head into Twinblade's Camp and go into the Elite campsite, then go into
Twinblade's Tent.  Head to the green dot and talk to the Assassin,
he'll give you some bogus story about how the guards are out to get
him, whaa, whaa, whaa.  Unsheathe your sword and he'll then offer to
double the reward that guard put on his head if you'll spare his life
and kill the guard.  Do so if you're of evil morals, kill the bastard
and his two weakling sidekicks if you're a character of good morals.
If you kill the Assassin then you'll receive the ASSASSIN'S CONTRACT,
return to the Guard and take the reward.  If you've sided with the
Assassin then go and whack the Guard, you've already been paid in full.
Or take the Assassin's money and then kill him, then go and take the
reward money from the guard to be up two grand.

___________________________________________________________________


-----------------------
~ THE TEMPLE OF LIGHT ~
-----------------------

     This side quest is for the good characters so don't do this one if
you're evil.  While on the White Balverine main quest you'll come
across the Temple of Avo.  Go and talk to the priests, or whatever they
call themselves, and of course they want money from you, what a shock.
Donate 50,000 gold to receive THE SENTINUS, the most powerful Greatmace
in the game.  YOU MUST DONATE A MINIMUM OF 50,000 GOLD AT ONE TIME TO
GET THIS WEAPON, If you donate 1,000 gold here and 2,000 gold there you
will *NOT* receive this weapon.  Donate 100,000 gold (doesn't have to
be all at once) to receive a new Hero Title of Paladin.

___________________________________________________________________


--------------------------
~ THE SWORD IN THE STONE ~
--------------------------

     I never ran across this in an adventure game before, how
origional.  I can't believe the game designers had the audacity to go
so cliche on this side quest but yep, they did.  In the Temple of Avo
you'll see a bunch of green dots, go up to them and you'll see a bunch
of village idiots trying to pull a sword out of a boulder.  To pull it
out simply max out your strength upgrades to receive the Master Sword,
oh, Excalibur, sorry, I mean THE HARBRINGER, I got confused.  This
sword absolutely sucks so you don't want to waste your time with this
side quest.

___________________________________________________________________


-------------------
~ THE LOST TRADER ~
-------------------

     This side quest will become available after you become a champion
in The Arena.  Go into Oakvale and head up the Clifftop Path and make
your way to the Abandoned Road.  You'll run into a trader who has lost
his brother and he needs you to find him.  Follow him to an enemy and
he'll stop, take care of this minor threat and the trader will wait
where he is, continue along to the end of the road to see the traders
lost brother.  Go and talk to him and protect him all the way back to
the beginning of the road to be reunited with his brother and receive
TREASURE CLUE #2 and at least 2,600 gold and 150 Renown Points.  Was
this easy enough for you?

___________________________________________________________________


-------------------
~ BREAK THE SIEGE ~
-------------------

     After you win in The Arena this quest will become available.
This quest is for the goody guys, if there is an evil way to complete
it I don't know what it is.  Teleport to the Knothole Glade Cullis Gate
to watch a cut scene, a Bandit wants you to free their leader.  When
the cut scenes end talk to the Guard so he can open up the gates, then
start killing all of the Bandits outside.  Some of them may get into
the town and head towards their leader, DO NOT KILL THEIR LEADER WHICH
IS INDICATED BY A BIG SILVER DOT or this quest will fail!  Quite simple
this quest will prove to be.  You'll receive at least 450 Renown Points
and 5,000 gold for this quest.

___________________________________________________________________


--------------------
~ ASSASSIN ATTACKS ~
--------------------

     This side quest will become available after you do the Break the
Seige side quest.  As soon as you finish the Seige quest you'll hear
the Guildmaster tell you that a group of Assassins are after you to
avenge Twinblade's defeat.  Stick around Knothole Glade to see a red
dot appear at the end of the thin path across from the Demon Door, go
kill the Assassin to obtain a HERO DOLL: YOURSELF.  The other Assassins
appear at numerous locations.  The second Assassin is in Windmill Hill
and he doesn't leave behind a gift when you kill him.  The third
Assassin is on the Prison Path and will leave behind a BOOK: The Eyes
of a Killer.  The last Assassin appears anywhere, he appears in a
random area and you'll receive another TREASURE CLUE #3.

___________________________________________________________________


-------------------------
~ GRANNY GHOST NECKLACE ~
-------------------------

     In the Orchard Farm go to the green dot and talk to Isaih the
farmer.  He will then ask you if you can go and see if the ghost of his
mother is by her grave.  Go to the grave on the side of the house to
meet the ghost and hear her story of how a Bandit killed her and took
her necklace.  Go into Greatwood Lake and head for the sole red dot and
kill the Bandit to obtain the DEAD LADY'S HEIRLOOM.  Bring the necklace
back to Isaih in the Orchard Farm to be rewarded 500 gold pieces and
some Renown Points.  Whoopty-doo.

___________________________________________________________________



---------------------------
~ INVESTIGATING THE MAYOR ~
---------------------------

      Now that are a very well renowned champion after whipping some
ass in the arena you may enter Bowerstone North, do so and watch the
cut scene.  From where you entered the Bowerstone North go into the
first house on the right and take a BOOK: The Tailor's Tragedy off of
the bookshelf, go upstairs and open up the treasure chest for 500 gold.
DO NOT TALK TO LADY GREY YET!  Go into the house across the street from
the shop and look on a bookshelf upstairs for a BOOK: The Trigamist.
Go to the green dot on the map next to the flashing gold one and talk
to a prisoner, he'll tell you he was framed and if you could help prove
his innocence.  Kind of a far fetched story but hey, you can help the
guy invesigate a true Scooby-Doo mystery if you want.  If you choose to
take this side quest then warp to the Barrow Fields.

     Go to the green dot by the Demon Door and talk to Amanda's
grieving lover.  Listen to the guys sob story and then go to the Grey
House area.  As soon as you enter you'll see stables on the right, go
in them and turn your lamp on and off three times and you'll see a
ghost appear and unlock the cellar doors, go into the cellar.  Watch
the cut scene and you'll see a letter by the skeleton, SCRAWLED
PARCHMENT.  If you pick the letter up Lady Grey will appear and offer
you her hand in marriage and to cover up her bad deed, if you're
already married to her then listen to what this cold hearted bitch has
to say.  You can also marry her in the next side quest so just tell her
no for now.  So if you want to gain a Silver Key in the next side quest
then *DO NOT* pick up the scrawled parchment.  Open up the chest in
here for a WILL MASTER'S ELIXIR.  Do the next side quest and then
return here for the letter. Go back to Bowerstone North and take the
note to the Sherrif by the main gates to complete this side quest and
you will be offered to become the new Mayor.  Accept or decline, your
choice.  If you're married to Lady Grey then you *WILL NOT* be able to
become Mayor so please, no e-mail's on this matter.  If you accept to
become Mayor then after the cut scene go into your new home, formerly
Lady Grey's.  Run straight ahead and enter Lady Grey's bedroom, search
the bed to find a SILVER KEY, open up Silver Key Treasure Chest, which
requires fifteen keys, to find a really good melee weapon, THE KATANA
HIRYU.  If you do become Mayor then watch how the people around town
react to you, it's kind of funny.

___________________________________________________________________


----------------------
~ MAYOR'S INVITATION ~
----------------------

     In Bowerstone North go straight ahead to see Lady Grey standing in
front of her fountain, talk to her and she demands a gift from you.
Talk about being stuck on herself, huh?  Anyways go into the shop that
is yellow on the map and buy her a Black Rose, then go and give it to
her.  She will then talk about marriage and all this other stuff.  If
you want to marry her then go and buy a home somewhere and then return
to her.  Now you have to find this chics necklace that she has somehow
lost, great, talk about finding a needle in a haystack.  Talk to the
people you run into and then talk to a guy in the shop and he'll tell
you that he heard the necklace was somewhere in Oakvale.

     Teleport to Oakvale and head towards the blinking silver dot to
enter the Memorial Garden.  You'll see two guys to your immediate left,
go behind them and sneak up to the wall seperating you from them to
hear them say "they buried it on the beach between two boats."  Leave
the garden and go down onto the beach near Clifftop Path, you'll see
two boats on the beach upside down, dig between them to find LADY
GREY'S NECKLACE.  Take the necklace back to Lady Grey and she will then
want you to fight Thunder, Whisper's brother in case you haven't been
paying attention to the main story.

     Head towards the silver blinking dot to enter Bowerstone Jail and
watch the cut scene.  Head towards the silver dot to enter Windmill
Hill.  Just head straight to the silver dot and ignore all of the
enemies and enter the Gibbet Woods.  Again ignore all enemies and items
(we're coming back this way in the next main quest) and enter Headman's
Hill.  Watch the cut scene and then beat Thunder's ass, simple.  This
guy is nothing to fear so have none.  When you see him start a
lightning attack just run away from him until the electricity stops,
then run up to him and attack again, repeat this process to rid
yourself of this menace.  When you have beat him down half way he will
push you, and himself, off of a cliff and you'll land near a Demon
Door, beat Thunder down some more and he will retreat into a cave, that
pussie!  Drop your fishing line into the bubbley water next to you to
snag a SILVER KEY.  Head through the cave on the left for the final
showdown and beat Thunder.  When he is defeated you'll get THUNDER'S
HELMET TROPHY, open up the Silver Key Treasure Chest, which requires
fifteen keys, to find a MANA AUGMENTATION JEWEL, whoo-hoo!  Thunder
doesn't die, he just retreats elsewhere and goes into hiding with his
tail between his legs.  Pride's a mother you know what.  Return to the
Demon Door and it will open for you, now return to Lady Grey and take
her hand in marriage if you want, you don't have to.  After the cut
scenes go into Lady Grey's Estate, run straight ahead into the bedroom
and look on the bed for a SILVER KEY, open up Silver Key Treasure
Chest, which requires fifteen keys, to find a really good melee weapon,
THE KATANA HIRYU.

___________________________________________________________________


------------------
~ EXECUTION TREE ~
------------------

      This side quest will become available after you do the main quest
Rescue the Archeologist.  Depending on your alignment take the quest
geared for your character.  Go to Bowerstone North and head into
Bowerstone Jail for this quest to begin.  If you're good then you have
to stop the Bandits from freeing a prisoner on his way to the chopping
block.  Two guards will be escorting a prisoner, stay close to them as
you make your way towards Windmill Hill and kill the Bandits that
appear.  Continue through Windmill Hill and protect the guards all the
way through to the Gibbet Woods, while fighting be sure the prisoner
doesn't escape.  In here is more of the same, just keep on killing and
protecting all the way through these woods and into Headsman Hill.
Bring the prisoner to the Executioner to end this quest for at least
4,500 gold and 200 Renown Points.

     If you're evil then all you have to do is kill all of the guards
before they execute this schmuck.  Run through Bowerstone Jail with
some Bandits and kill the group of guards then continue into Windmill
Hill.  Again run through this area protecting your fellow Bandits
(their survival is not required to complete the quest) and wasting
guards into the Gibbet Woods.  Make your way to Headsman Hill and
rescue the poor guy about to be decapitated to complete this quest for
at least 4,500 gold and 200 Renown Points.

___________________________________________________________________


------------------------
~ DARKWOOD DISTURBANCE ~
------------------------

     This will become available after the main quest the Graveyard
Path.  Teleport yourself to the Greatwood Cullis Gate and make your way
into Darkwood.  Run through the marshes and head into Darkwood Lake to
watch a cut scene.  Now you have to cover Briar Rose's back while she
tries to activate a shrine, does she not remind you of Marla form that
movie "Fight Club?"  Follow this woman and a bunch of Minions will pop
up and try to kill her so kill them before this happens.  After you
kill them all follow Briar to the shrine and protect her while she
activates it.  I hope by now that you've aquired the Heal Life Spell
'cause you're going to need it, these Minions aren't messing around and
will kick the crap out of Marla in a matter of seconds so stay close to
her and heal her when she needs it.  When the shrine gets activated
this side quest will be over and you'll receive at least 100 Renown
Points and 3,500 gold.

___________________________________________________________________


---------------
~ BOUNTY HUNT ~
---------------

     This side quest will be available after the Graveyard Path main
quest.  This will be yet another extremely side quest to add to your
vast collection of easy ass quests, and this isn't a bounty hunt just
to let you know, it's a rescue mission plain and simple.  Exit the
Guild into Lookout Point and make your way to Greatwood, a woman will
run up and tell you that some Bandits have taken some town people
hostage.  Go into Greatwood and make your way towards the silver dot to
enter Fisher's Creek.  Kill all of the enemies in here and rescue some
helpless guy, he will ask you to go and free his daughter.  Go back
into Greatwood and make your way to Greatwood Lake.  The guys daughter
is up the hill on the right, kill all of the Bandits charging you and
then kill the Bandit Captain guarding the damsel in distress with a
head shot with an arrow.  Kill the remaining enemies to complete this
side quest and receive TREASURE CLUE #1, and at least 5,400 gold and
400 Renown Points.

___________________________________________________________________


-------------------------
~ BANDIT SPY EXTRACTION ~
-------------------------

     This side quest becomes available after you do the main quest
Prison Escape.  This quest is geared towards evil characters, if there
is a good way to do it I don't know what it is.  Teleport to Bowerstone
South and head into Bowerstone North.  Head to the moving green dot by
the entrance to Bowerstone Jail and talk to Tanya to find out what's
going on.  When the cut scene is over you may hire some Bandits to help
your for 100 gold a piece.  Head up the road and waste some guards and
then go into Windmill Hill.  Up ahead you'll see two traders getting
escorted by some guards, take notice of the three green dots at the top
of the map, head to them and talk to the trader highlighted in green,
they may have gone into the Gibbet Woods if you were screwing around.
Now just simply escort this trader all the way back to Bowerstone
North, if you happen to fail then you'll have to talk to Tanya to try
this side quest again.  Make sure you kill all of the other trader's to
find a SHARPENING AND LIGHTNING AUGMENTATION JEWEL, and a diamond.  For
this simple quest you will receive another SHARPENING AUGMENTATION
JEWEL, a TRADER HEAD TROPHY, and at least 400 Renown Points and 5,800
gold.

___________________________________________________________________


--------------------
~ THE HIDDEN SWORD ~
--------------------

     This side quest will become available after you defeat the Jack of
Blades in his human form.  When you leave the Chamber of Fate the
Guildmaster suggests that you go check out Maze's Tower to investigate
a powerful weapon that is hidden somewhere in the Heroes' Guild.  Go to
Maze's Tower and up the stairs, look on the bookshelf to read some
diary entries to learn about the sword.  Head out of the tower and go
into the little courtyard and you'll see four graves by a big fountain,
read the one that is furthest from the tower to receive AVO'S TEAR.
This is a very powerful sword so get it at the ready, it is augmented
with health, mana, and experience jewels.  If you've kept the Sword of
Aeons then you *CANNOT* do this quest for this sword because it will
not become available.  Again, if you've kept the Sword of Aeons then
you *CANNOT* get this sword so please, no e-mail's on this matter.

___________________________________________________________________


---------------------
~ THE RANSOM VICTIM ~
---------------------

     This side quest will also become available after you defeat the
Jack of Blades in his human form.  Teleport to Knothole Glade and head
to the big silver dot on the mini map and talk to the Chief.  His son
has been kidnapped by Bandits and they'll send the Chief his son's head
if he doesn't fork over a ransom.  And of course you're the only Hero
in all of Albion who has the balls to rescue this kid.  Head into
Witchwood Lake and make your way down the winding path slaying
Balverines and go into the Temple of Avo.  Contine to the silver dot
and enter Witchwood Stones, contine to the silver dot on the bottom of
the map to trigger a cut scene.  The Bandits said you could go in to
meet with their boss so go through the door to do so, the leader will
then demand the ransom from you if the boy is to be freed.  If you're a
sucker then fork out the gold, if not then simply kill the leader and
the boy will be grateful.  Now take him all the way back to his father
in Knothole Glade (if you're an evil character then deliver the boy to
the silver dot at the end of the thin path across from the Demon Door
in Knothole Glade), to complete this side quest and you'll receive at
least 3,000 gold and 500 Renown Points.

___________________________________________________________________


---------------------
~ HIDDEN BOOTY HUNT ~
---------------------

     AAhh, the booty hunt.  Probably the most sought after side quest
of them all.  I do have to admit that I've found all of the Treasure
Clues except number three and I REFUSE to look up where it is from
someone elses guide.  I don't get down like that, all of the stuff in
this guide I found on my own.  I know where the treasure is but I can't
dig it up to find out what it is 'cause the goddamn game won't let me
because one clue is missing.  If you've found the clue e-mail me so I
can add it in here please, I'll of course credit you for the find.

TREASURE CLUE #1: Complete the Bounty Hunt side quest to obtain this
clue.

TREASURE CLUE #2: Complete the Lost Trader side quest to get this clue.

TREASURE CLUE #3: Complete the Assassin Attacks quest and the last
Assassin you kill (there are four of them) will drop it.  Thanks to
Davis Trout for e-mailing me this location.

TREASURE CLUE #4: Play the Archery Game in Knothole Glade and score at
least a 300 to receive this clue.

TREASURE CLUE #5: This is in a treasure chest on the Orchard Farm just
to the left of the enterance leading into the orchard itself.

TREASURE CLUE #6: This is inside of a tresure chest behind the Windmill
in Windmill Hill.

THE HIDDEN BOOTY: Is located in the Orchard Farm between the barn and
the house.  YOU MUST HAVE ALL SIX CLUES in order to dig up the
treasure.  You're going to laugh your ass off at the hidden treasure, a
frying-pan!  That kicks serious ass!  Although quite the unusual
weapon, the developers straight-up stole the idea out of Conkers Bad
Fur Day, one of the most entertaining games ever made.

...................................................................


----------------------------
* 19) SILVER KEY LOCATIONS *
----------------------------

>>> Listed in order of game appearence:

- #1 LOOKOUT POINT: At the crossraods there will be some vines blocking
a path, chop them down and follow the path to the key.

- #2 BOWERSTONE SOUTH: Go into the Clothing Shop and head upsstairs,
step out onto the balchony for the key.

- #3 FISHER CREEK: On the side of the cabin you'll notice some bubbles
in the water, fish out what's causing then to snag this key.

- #4 FISHER CREEK: Win the Fishing Competition to obtain this key.

- #5 GREATWOOD LAKE: As soon as you enter this area run up the hill on
the right to get this key.

- #6 GUILD WOODS: In the center of the woods you'll spot some bubbling
water, drop your fishing line into the bubbles to receive this key.

- #7 ORCHARD FARM: In the back of the farm you'll see a dock on the
left, walk to the end of it to see some bubbley water.  Drop a line in
there to fish out this key.

- #8 ROSEWOOD COTTAGE: To the left of the cabin is a circle of flowers,
dig in the middle of them with your shovel to find this key.

- #9 HOBBE CAVE: In the final area where you fight that bitch fairy
look for a circle of red mushrooms, dig in the middle of them with your
spade and this key will be yours.

- #10 DARKWOOD LAKE: Directly across from the whore house is a large
boulder with a hole in the top of it, shoot an arrow through the hole
to obtain this key.

- #11 ANCIENT CULLIS GATE: Near the exit into Darkwood Weir you'll
cross a bridge, drop a fishing line into the bubbley water on the right
to get this key.

- #12 OAKVALE'S MEMORIAL GARDEN: When you enter this area you will see
a large statue of a warrior swinging an axe, dig under the axe to find
this key.

- #13 OAKVALE: Win the Chicken Kicking Competition.

- #14 TWINBLADE'S CAMP: *Not in his Elite Camp*  Just past the watery
area is a treasure chest, dig in front of it with your shovel to obtain
this key.

- #15 WITCHWOOD STONES: Just past the Demon Door you'll see some
bubbley water on the left, drop your fishing line in there to catch
this key.

- #16 WITCHWOOD LAKE: You'll come across a big red statue of a
Gragoyle, dig to the left of it to obtain this key.

- #17 KNOTHOLE GLADE: In the back of the town look in-between two huts
on the left (next to the hut you can purchase) to spot a small circle
of green plants, dig in the middle of them with your shovel and this
key is yours.

- #18 GREY HOUSE: To the left of the Demon Door there is some bubbling
water, drop a fishing line in there to pull out this key.

- #19 BOWERSTONE SOUTH: Donate all twenty five books to the school
teacher and he will give you this key.

- #20 BOWERSTONE NORTH: After you marry Lady Grey or become Mayor, go
into Lady Grey's estate and look on her bed to find this key.

- #21 HEADSMAN HILL: While on the Mayor's Invintation side quest you'll
fight Thunder, after he pushes you off of a cliff you'll land near some
bubbling water, simply fish the key out.

- #22 WINDMILL HILL: When you come up to the first house you'll spot a
Scarecrow next to it, dig in the middle of the circle of flowers next
to it to obtain this key.

- #23 WINDMILL HILL: Behind the Windmill you'll see a small circle of
flowers, dig in the middle with your spade to receive this key.

- #24 LYCHFIELD GRAVEYARD: After the cut scene of you talking to the
Graveyard Keeper you'll spot some bubbles popping in the water on the
left.  Drop a fishing line in there to pull out this key.

- #25 LYCHFIELD GRAVEYARD: Dig up the grave of Deacon Sutter to receive
this key.

- #26 LYCHFIELD GRAVEYARD: Look inside the crypt next to Sutter's grave
to find this key in a coffin.

- #27 CLIFFSIDE PATH: *Not Clifftop Path off of the beach in Oakvale*
You'll spot a little cul de sac on the top of the map, go in there and
dig in the middle of the mushrooms to obtain this key.

- #28 HOOK COAST: On the first floor of the Lighthouse open up a
cabinet to find this key.

- #29 THE LOST BAY: Dig in the Baykeepers grave next to his house to
obtain this key.

- #30 NECROPOLIS: Just before the Demon Door is some bubbley water on
the right, drop your fishing line in them to snag this key.


...................................................................


-------------------------------------------
* 20) SILVER KEY TREASURE CHEST LOCATIONS *
-------------------------------------------

>>> Listed in order of game appearence:

- HEROES' GUILD: This treasure chest is to the right of the Melee
Training Arena and requires twenty keys to open.  Inside you will find
the Murren Greathammer.

- GREATWOOD LAKE: As soon as you enter this area cross the bridge on
the left to spot this treasure chest, it requires five keys to open.
Inside you will find an Elixir of Life.

- HOBBE CAVE: Go into the second door on the left to see this treasure
chest, it requires five keys to open.  Inside is a Will Master's
Elixir.

- DARKWOOD LAKE: This is located near the whore house and requires
fifteen keys to open.  Inside you will find Arken's Crossbow, the most
powerful ranged weapon in the game.

- WITCHWOOD STONES: This is behind the Demon Door you open to find the
Archeologist and requires fifteen keys to open.  Inside you will find a
Health Augmentation Jewel.

- GREY HOUSE: In the house go upsatirs to spot this chest, it requires
ten keys to open.  Inside you will find a Sharpening Augmentation
Jewel.  Whoopty-doo, can they spare one?

- HEADSMAN HILL: When you're on the Mayor's Invintation side quest this
treasure chest is in the cave where you fight Thunder and requires
fifteen keys to open.  Inside you will find a Mana Augmentation Jewel,
whoo-hoo!

- LADY GREY'S ESTATE: This treasure chest is located in Lady Grey's
bedroom and requires fifteen keys to open.  Inside is the almignthy
Katana Hiryu.

- CIRCLE OF THE DEAD: This chest requires ten keys to open and is
stashing another Piercing Augmentation Jewel.  Bastards.

- HOOK COAST: This treasure chest is located on the top floor of the
Lighthouse and requires fifteen keys to open.  Inside you will find the
Murren Greataxe.

- THE LOST BAY: This chest is is to the right of where you start the
level at the ocean's edge and requires all thirty keys to open.  Inside
you will find The Avenger, a really shitty sword.  What a ripoff
considering you had to find thirty friggin' keys for this gimmick.

- NECROPOLIS: This chest is near the back of the graveyard to the left
of the bridge you cross and requires twenty five keys to open.  Inside
is the best suit of armor in the game, Archon's Battle Suit.


...................................................................


----------------------------
* 21) DEMON DOOR LOCATIONS *
----------------------------

>>> Again these will be listed in order of game appearence:

- HEROES' GUILD: To open up this door will require a lamp, talk to the
demon and then turn on your lamp for it and it will open.  Inside you
will find two books, The Book of Spells and Making Friends.  Inside of
the treasure chest in here is an Elixir of Life.

- GREATWOOD GORGE: To open up this door you'll have to do a great act
of evil.  Go and a find a random person to follow you to this door.
Talk to the demon and have the person stand in front of the door, MAKE
SURE THE DEMONS EYES ARE OPEN!  Simply kill this person to open up the
door.  If you're alignment is evil and you have horns growing out of
your forehead then this door will open up for you.  Inside you will
find Wellow's Pickhammer inside of a treasure chest.

- ROSEWOOD COTTAGE: Just simply give the demon a box of chocolate and
it will open, inside you will find a treasure chest with the Will
User's Bright Suit in it.

- GREATWOOD CAVES: To open up this door requires you to get your Combat
Multiplier up to at least 15, NOT THIRTEEN (as other guides for this
game will have you believe), 15.  Sometimes there will be an Earth
Troll for you to kill or sometimes there will be Hobbes running around.
This will be a little challenging, at least it was for me.  How I got
in here was I put up my Physical Shield spell and used my stick to beat
the shit out of the troll.  Open this door before you get your strength
upgrades too high or the troll will die long befor your multiplier get
to the desired number.  As soon as your Combat Multiplier reaches 15
run and talk to the Demon Door and it will then open up for you.
Inside you will find the Cutlass Bluetane in a treasure chest, the most
powerful Cleaver in the game but not worth the hassle.

- DARKWOOD MARSHES: To get in this door will require you to kill around
twenty Hobbes or so.  Easy enough?  Inside you'll find a Will User's
Dark Suit inside of a treasure chest.

- BARROW FIELDS: To open this door you have to be big and plump so
stand in front of it and eat and eat and eat some more.  Doing this
will not alter your appearence or slow you down any so don't worry, eat
30 apple pies to achieve fat ass status and then the door will open.
In here you will find a treasure chest containing a vial of Will
Master's Elixir.

- ABANDONED ROAD: To open this door you must have three complete suits,
a Bandit Suit, a Dark Will User Outfit, and a Bright Plate Suit.  Stand
in front of it and change into all three suits, talking to the demon
after you put on each one, and then it will be pleased enough to open.
Inside is the almighty Dollmaster's Mace in the bottom of a treasure
chest.

- WITCHWOOD STONES: To open this door will require you to spell out H-
I-T-S on the magic stones.  Go to the stones and highlight them and
press "Tab" to see the letter of the stone.  Hit the stones with your
melee weapon to spell out the password and the door will open.  Inside
you will find the Archeologist and a phial of Resurrection Potion.  You
will also find a Health Augmentation Jewel inside of Silver Key
Treasure Chest that requires fifteen keys to open.

- KNOTHOLE GLADE: Just simply shoot it the face with an arrow, your
Accuracy Skill should be at least level three and you should be using
an Oak Bow or better with a fully drew back arrow.  Inside you will
find an Elixir of Life.

- GREY HOUSE: To open this door you must be married to Lady Grey.  If
you've married a different woman then you will *NOT* be able to get
behind this door so please, no e-mail's on this matter.  Inside you
will find Ronok the Axe.

- DARKWOOD BORDELLO: To please this demon enough for it to open you'll
have to get laid at least ten times in the Bordello.  Inside you will
find a purple Pimp Hat.

- NECROPOLIS: To open up this door you have to give it all of your
siver keys.  Obviously open all of the Siver Key Treasure Chests before
giving all of your keys to it.  Inside you will find the most powerful
weapon in the game, the Bereaver.


...................................................................


---------------------------
* 22) HERO DOLL LOCATIONS *
---------------------------


>>> To get these little toys you have to do some things, like play
games in a certain time frame and shit like that.  If you can earn all
of these then I give you props and my hat's off to you 'cause some of
these games are pretty tough to beat in the time alloted.  Here's the
name of the dolls and how to earn them:

- BRIAR ROSE: Play the memory game in the Bowerstone South Tavern and
beat it in 27 seconds or less.  Good luck on this one.  To aquire this
doll the best thing I can suggest is playing this game in the morning
when your brain is at its sharpest and not yet full of THC.

- WHISPER: At the Tavern in Oakvale play the coin golf game and if you
can win in ten strokes or less this doll is yours.  Easier said than
done.

- TWINBLADE: Play the memory game in Twinblade's Camp and beat it in
less than twenty seconds, way too easy.

- SCARLET ROBE: In Knothole Glade play the card order game in the
bar/hut and beat it in less than twenty seconds.  Quite a challenge
this one will prove to be.  Thanks assholes.

- THUNDER: Just simply buy it from a vendor while waiting to enter The
Arena for only 250 gold pieces.

- YOURSELF:  Kill the Assassin in Knothole Glade (or numerous other
locations) to get this.  When you hear the Guildmaster tell you that a
group of Assassin's are avenging Twinblade's defeat then an Assassin
will appear somewhere in your vicinity.  You will run into him sooner
or later so don't panic if he doesn't show up immediately.

- MAZE: Play the penny game in the Hook Coast Tavern and score thirty
or higher.  Pain in the ass!

- SCYTHE: In the Snowspire Village Tavern play the coin golf game and
win in ten strokes or less.  This golf game is much easier to win at
then the one in Oakvale.

- JACK OF BLADES: Donate seven Hero Dolls to the teacher in Bowerstone
South to receive this doll.


...................................................................


----------------------------------------------
* 23) CREDITS, E-MAIL RULES, AND LEGAL STUFF *
----------------------------------------------


>>> CREDITS:

    - Microsoft Game Studios
    - Lionhead Studios
    - David Trout for sending me Treasure Clue #3


>>> E-MAIL RULES:
    [email protected]

   - DO NOT SOLICITE!  I don't care what your crappy product is all
about or how cheap you're selling it, I don't want it!

   - NO CHAIN LETTERS!  I will not send them on and if I go bankrupt,
get a horrible disesase, an anvil drops on my head, I die, blah, blah,
blah, because I don't send the letter on, oh well.  I'm not a
superstitious fool.

   - NO FAN CLUB CRAP!  I don't care what your geeky little club is
all about, I will not join.

   - NO MONEY MAKING SCHEMES!  That means you EXCEL (not Microsoft
affiliated for all you who don't know about this scam artist company
Excel) and all of you other bullshit scam artists out there.

   - NO JUNK MAIL! If you write a crappy newsletter, send me political
jargon asking for money instead of my vote, ask me to join some
pathetic singles website, send news about how Paris maxed out her
dramatically life changing 23 day COUNTY jail sentence (or any other
kind of celebrity bullshit), or just feel like sending out trash to me
DO NOT FEEL FREE TO DO SO!  If you do then I'll give you a virus.  How
does that appeal to your server?

   - If I don't know or trust you I will not open up any attachements
so don't bother to send me any.  Even though I state this it's amazing
all the idiots out there that still send me attachements.

   - I don't care what kind of language you use just don't swear
directly at me.  If you do well then "Fuck you too" in advance because
you won't be hearing from me.

   - If the answer is in the walkthrough you will most likely not get
a response from me, maybe a smart ass comment depending on the mood
I'm in at the time.  I have better things to do than to answer
questions that have clearly been answered.  Go back to the third grade
and take up some Reading Comprehension classes if you feel compelled
to e-mail questions such as "What do the numbers on the blue treasure
chests mean?," or "How do I open the Demon Door in Greatwood Gorge?,"
or "Where's the Dollmaster Mace?"  For those of you who do feel
compelled to e-mail me such dumb ass questions I think it's time you
renewed your subscription to Highlights magazine.  Barney's on in five
minutes so get your ass in front of the television and pay attention.
Today you will be learning the ABC's, but only up to the letter D
'cause even Barney knows what a dimwit you are.  Hooked on Phonics
worked for me, maybe it'll work for you too.

   - And as long as we're talking about e-mail I'll most likely
ignore, please write ledgible e-mail's without all these modern day
acronyms all you tennie boppers, and adults who still think you are,
IM and text eachother with.  I'm old school and aren't hip to all
their meanings and don't ever plan on being.

   - And another thing: I KNOW THERE ARE TYPOS in this guide.  I typed
it in word pad and if you knew anything at all then you should know
that word pad doesn't have spell check, plus I'm only human and thus
not perfect.  When you type in a million plus characters you're bound
to make a bunch of typos.  It's amazing all these anal retentive
asshole yuppies out there who e-mail me and make a big deal because I
didn't use proper puncuation and grammer or spelled a word wrong.  Get
a life you pathetic morons and get back to eating your Tofu.  Let me
see you assholes do a better job of writing a game guide.  Thought so.
Maybe someday I'll notice the typos and fix them, then again maybe I
won't just to piss you off!

   - NO PORN! Some low life porn companies must have gotten my e-mail
address from my posted guides because I literally receive HUNDREDS of
porn offers a week and I'm getting really sick of it.  If you mother
fuckers keep on sending me this shit then I will hack into your server
and drop the worst virus known to computers into it so don't fuck with
me.  Your anti-virus software doesn't have jack shit on me for this
virus will whipe out your entire operation and I know damn well you
deviants don't want that to happen.  If you happen to get up and
running after my mega virus I'll just drop in another modified one.
This process will be repeated until you're reduced to sucking dick in
an alley on the side of a bar just to make ends meet.  I'm almost to
the point of filing a lawsuit against you scumbags for harassment so
stop sending me this shit.  I don't mean to sound so ignorant here but
this is the only language these kind of pukes understand.  And no, I'm
not one of those anti-porn yuppies.  Everyone has their breaking point
and these assholes lobbed a brick through my plate glass window.


>>> LEGAL STUFF:

     This document is Copyrighted by Randy Murtha, October 2007 and may
not be reproduced in part or in full without the written consent of the
author.  Nor shall this be posted on a website or printed in a magazine
without my consent.  All Rights Reserved.

     WEBMASTERS: If you want to post my guide(s) I'll most likely let
you but you HAVE TO ASK ME AND GET MY PERMISSION FIRST!  Don't just
take it upon yourself to post my guide without my consent 'cause I'll
sue you if you do and it will be my name as the webmaster for your
site.  I always check out the website you ask to post my guides on and
if it's a crappy amateur site then don't bother asking me to post my
guides on your cheeseball site 'cause you can't.  If you send me an e-
mail asking to post my guide and I don't respond, that means no and you
should know that NO MEANS NO!

     If you have viewed this walkthrough on any other websites than the
ones listed near the top of this document, or have seen this
plagerised, please e-mail me and let me know which site you viewed this
on, I will highly appreciate it.  If you've seen this document
plagerised or on a website this isn't supposed to be on, there is a
$CASH$ reward for informing me of who the violator is.  It's a lot of
hard work, headaches, time, and sore wrists to write a game guide and
there's nothing worse for us FAQ writers than having some dickless
douchebag claiming credit for our hard work and dedication to all the
frustrated gamers out there who read our guides with great
appreciation.  If you plagerise this document or post this without my
permission, or any other guides I wrote, then I will prosecute your
dickless self to the fullest extent of the law.

-------------------------------------------------------------------
** Copyrighted by Randy Murtha October 2007. All Rights Reserved **
-------------------------------------------------------------------