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Hints to Increase Your Damage hints and tips for Adventure Quest

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Hints to Increase Your Damage

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Weapons: Some weapons lacking a special have a 9% damage boost. One of them is the Frogzard Sword. You can get it by talking to Twilly, clicking 'The Frogzard Hunter', and taking the quest Unzardly Terror.

Weapons that do damage from a random element also have a damage boost. An example is the KuBrush. It gets a 21% damage boost. You can get it from going to the Chessmaster Saga on your travel map, and selecting 8. Looking for Leads: Ku! Ku!.

Armors: First of all, It is recommended to use a fully offensive or at least a mid offensive armor if you want increased damage. Fully defensive armors might have better combat defenses, or elemental modifiers, but they will probably not increase your damage.

Armors with an offensive lean can increase your damage but also increases the monster's damage. An easy one to get is the offensive test armor. Go to ballyhoo and open the magic chest. After watching the ad, open the rare shop. You will have a 50% chance to get the offensive test armor and a 50% chance to get the defensive test armor. You can watch another ad for a chance to get the other armor.

Element locked armors also have a damage boost since they only have attacks in a specific element.An example is the Algern's carapace, which can only do darkness damage, but gets a massive 90% damage boost(The damage boost only applies to normal attacks. Spells and weapon specials do not recieve the damage boost).You can get it by going to 'Seekrat' on the travel map and choosing the quest 'Cat-Astrophe!'.

Shields: The ironthorn shield and cheiftain's ironthorn shield can increase your damage at a cost of BTH. The ironthorn shield gives 35% more damage and the chieftain's ironthorn gives 50% more damage. They both reduce your BTH by 10.The Ironthorn shield requires level 75, while the Chieftain's ironthorn shield requires level 100. You can get them at the berserker class shop.

Misc: The Legendary Shadow Crystal gives 31.88% more damage on minotaur day at the cost of reduced combat defences. The lowest level version requires level 104 and can be bought after completing the challenge gauntlet in Legends of Lore quest.

The ranger's scope is a fairly good alternative that gives 16% more ranged damage and +7 BTH with no penalties to defences or anything else.The ranger's scope requires level 121 and is for guardians only, but there are other lower level versions of the scopes that you can get from Robina's quest Parakkas Unbound.

The sword/staff/bow master emblems boost your damage as well. The top level versions give 25% extra magic damage and 17% extra melee damage to the specific weapon type.

Stats: Remember, Strength increases melee and ranged damage, Dexterity increases ranged damage, Intellect increases magic and spell damage, and luck increases lucky strike damage.

Status conditions: Freezing and Thermal Shock: Freezing increases a monster's fire resistance by 1.5x ice resistance and Thermal Shock increases a monster's ice resistance by 1.5x fire resistance. Both freezing and thermal shock can increase your damage the next turn.

From the offcial forums:

Things that Freeze Monsters

Weapons:

Frozen Claymore

Ryussei's s Staffs ( Cool, Chill Z, Guardian , Chill , Frosty , Frigid , Arctic , Guardian Freezing)

Ice Katana ( Melee, Magic, Enhanced, Enhanced Magic, Elite, Magic Elite, Ultra).

Spines ( Cold Steel, Electro-Spines, Winter Edge, Static Charge, Brittle Marrow, Neuro Shock, Frozen Time, Synapse Jolt, Absolute Zero Z, Absolute Zero).

Nemesis / Deimos / Phobos Maces

Armors:

Ice Dragon Forms ( Young Ice Dragon, Ice Dragon, Elder Ice Dragon, Ancient Ice Dragon)

Wizard Robes (Level 8 ability - Frostbite) Cryomancer's Robe; Lv. 10 skill - Frostbite

Lich (Terror ability)

Full Metal Santa and Full Metal Santa Z

Guests

Mogleets

Nezujimbo

Things that Freeze Players

Corpsicle

Czard and The Czard

Jack Frost

Kabak

Undead Froidrog

Undead Jack Frost

Undead King Frost

Zombmoz Kabak

Things that Shock monsters Thermally:

Spells:

Drakonnan's Fury ( «Normal», G, Z)

Soaked: Soaking increases energy element modifier by 50% and can be applied 3 times to a maximum of 150% more energy element modifier. each turn, the enemy 'dries off' and reduces energy element modifier by 10%

From the offcial forums:

Things that Soak Monsters:

Weapons:

Tsunami Edge

Hope this helps!

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