Sonic Chronicles: The Dark Brotherhood Chao FAQ Created by Sonictrainer Introduction Hi, my name is Ryan aka Sonictrainer and this is the first FAQ that I have posted online. This guide was made to help people with any Chao problems on Sonic Chronicles: The Dark Brotherhood. Since Chao are used differently in this game than in past Sonic titles, this guide will help answer people�s questions about Chao, Chao Egg locations, and anything else Chao related in the game. There are also little tips about enemy weaknesses, missions, and optional characters. Updates 12/10/08 I accidently misinterpreted the info I received. I saw a forum on GameSpot/GameFAQs that was called �Stugs Chao. Toronto, Canada. Sunday 14th�. Immediately, I read the first post and thought that Event Chao were released at some Anime Con. However, I found out that the author, Berstich, had went to the Nintendo World Event and was going to the Con and bringing their DS to trade 98 copies of Stugs to people who were also going. In a way, this is info for people if you want Stugs but I haven�t been able to get in contact with Berstich. My bad >_<. 12/4/08 I received some percentages when using a Lv.3 Fess and added it to Section 4. Once I calculate the percentages using Lv.1, Lv.2, and multiple copies of Fess, I will add Fess as a method to Section 5. Also, I received info about glitches in the game and added new questions to Section 7. 11/10/08 I added a new method of trading in Section 4. I also added info I�ve received about certain Chao after they level up and other info I accidently missed in the Prima Guide (which I don�t own) in the Chao Index. I also added more questions to Section 7 to help people who are wondering about the Special Event/Viral Chao and one regarding a glitch I recently found in the Chao garden. Finally, I added someone to the Special Thanks section and reedited the Contact Info Section so I get more info from readers. 10/27/08 I fixed some errors on eggs in the N�rrgal Colony and Voxai Colony Beta and added more notes to the Egg Locations. I also got some new info about trading in the Class and Level Section. I also added Leveling Up data I received about Ferox and Hayda in the Chao Index. Finally, I added someone to the Special Thanks section and revised the Contact Info section for people who have a Gamefaqs/Gamespot account. 10/23/08 I fixed an error on Ferox in the Chao Index and added someone to the Special Thanks section. 10/22/08 FAQ was posted Online for the first time on Gamefaqs.com. Table of Contents 1) What are Chao? -History of Chao -How Chao are used in Sonic Chronicles: The Dark Brotherhood 2) Egg Locations -Green Hill Zone -Central City -Mystic Ruins -Blue Ridge -Metropolis -Angel Island -Metropolis Ground Zero -Kron Colony -N�rrgal Colony -Zoah Colony -Voxai Colony Beta -Voxai Colony Alpha -Nocturne 3) Cream & Cheese 4) Class and Level -Common Chao -Rare Chao -Unique Chao -Special Event/Viral Chao -Trading 5) Completing the Collection 6) Chao Index 7) Frequently Asked Questions 8) Legal Stuff 9) Special Thanks 10) Contact Info 1. What are Chao? History of Chao: Chao are special creatures that live in Sonic�s world. They first appeared in Sonic Adventure (For the Dreamcast) and could be raised and cared for in areas called Chao Gardens. Once they hatched from their eggs, players could interact with them and raise them. Besides the fact that Chao are born with certain facial expressions and colors, they also have the ability to copy characteristics of their surroundings and other living creatures, making them stronger in certain stats (speed, flying, swimming, strength, stamina, intelligence, and luck). For example, if a player were to give a Chao a rabbit, the Chao would take on the rabbit�s appearance (it would either grow rabbit ears, paws, feet, and tail) and its speed stat would greatly increase. Some Chao can even grow up to be angelic Hero types (good, polite) or demonic Dark types, depending the breeder�s personality. You may notice some Chao that resemble Sonic, the rest of his friends, and Nights (From Nights into Dreams and Journey of Dreams). To get certain emblems in Sonic Adventure 1 and 2, players had to have their Chao win races and karate tournaments against CP Chao. This also allowed them to win medals and toys that could be played with in the gardens. Unfortunately, in those games, Chao have very short life spans and would pass away after a certain amount of time. However, if players treated their Chao very well, they will just become reborn and turn back into an egg. Since these games Chao haven�t had actual role in any Sonic game. Besides Omochao, a mechanical Chao who gives advice, Chao only made appearances in the background. That is�until now. How Chao are used in Sonic Chronicles: The Dark Brotherhood: This game�s use of Chao is completely different from what has been done in the past. In this game, Chao are collectibles that power up Sonic and his friends in battle or on the field. Here�s how it works: 1. Find Chao egg in area. 2. Walk over to the egg and touch it to collect it. 3. You have to wait for the eggs to hatch so you can either continue to play the game or put your character in a safe area and don�t move. 4. When the eggs are ready to hatch, you�ll hear a noise and notice that the egg icon on the top screen will shake. 5. Push start/Open the menu and tap on the Chao icon to see what Chao you have and which Chao have just hatched. 6. Push the Shoe icon in order to bond Chao to characters on your current team. 7. You can also trade with others (See part 4 for more about trading). That is basically all there is to collecting Chao in this game. 2. Egg Locations There are 100 Chao eggs total in the game that have a chance of hatching into one of 39 different Chao. If you skip a good portion of the eggs though, you�ll lose your chance to collect them all. In this section, I list every egg�s location, how you can get them, and warn you about story elements that could affect your search for them. If you have all 39 Chao except Cheese, please read section 3. (Key) Egg No: I made it so that all the eggs can be found in the easiest order. For example, after you find egg No.5, egg No.6 should be the closest egg from egg No.5. Team Availability: Tells which team is able to get the egg when characters are split into 2 teams (Metropolis and Nocturne only) Location on Map: Shows where the egg is on the map on the top screen. Directions: Tells you exactly how to get the egg. Field Moves needed: Tells which field moves you need in order to reach the Chao. The only characters that have certain Lv.3 field moves are Sonic (Dash), Amy (Smash), and Big (Invulnerable). Please note that areas that have arrows normally represent that field moves can be used there. Notes: Warnings or tips about events near certain Chao eggs. Green Hill Zone Available: Chapter One (First area in the game) Number of eggs: 11 Egg No.1 Location on Map: Shuttle Loop at the Top Directions: On the left near the first shuttle loop that Sonic has to dash through. Field Moves needed: Dash Egg No.2 Location on Map: Near where the dock is on the map. Directions: On the right after crossing the river on the raft. It�s near a tree. Field Moves needed: None Egg No.3 Location on Map: In the East Directions: Head past the unfinished bridge and you�ll find it near an angry armadillo. Field Moves needed: None Egg No.4 Location on Map: Near the bottom Directions: Near the end of the area (that leads to Central City) hop up the ledge to a Dash curved hill. Dash and you�ll land near the egg. Field Moves needed: Dash *IMPORTANT NOTE* You won�t be able to get the rest of the eggs until you come back with Tails/Rouge (for eggs No.5-8) and Knuckles (for eggs No.9-11). Egg No.5 Location on Map: On the mountain in the west Directions: Go to the path that travels up the mountain on the left side of the zone. When you reach the fork go south, past the shuttle loop and you�ll find it behind some boxes. Field Moves needed: Smash Lv.2 Egg No.6 Location on Map: Star in the middle of the map. Directions: Inside the old Eggman hideout in the middle of the area next to the bridge, inside on the right. Field Moves needed: Fly Note: If you enter the center of the room close to the item PC before getting the egg, you will have to battle a Swatbot. Egg No.7 Location on Map: In the northwest corner Directions: Return to the very first island in the north and head left pass the old man. Fly across the islands and head south past the transmitter, through the trees, and you�ll find the egg. Field Moves needed: Fly Lv.2 Note: If you have accepted Dr. Madden�s �Stop the Signal� mission and decide to look at the signal projector before getting the egg, you will be attacked by a Raptor Hawk. Egg No.8 Location on Map: Green circles in the ocean in the bottom right corner of the map. Directions: On the shore, at the southeastern area of the level, fly across, and you�ll see it. Field Moves needed: Fly Lv. 2 Egg No.9 Location on Map: White wall at the bottom of the map. Directions: Go to/Come from the entrance to Central City and head left towards the gray wall with the arrow on it. Climb up and get the egg. Field Moves needed: Climb Egg No.10 Location on Map: Cliffs on the Northwest area of the map. Directions: Hop up the hill where the item PC is/used to be. From the edge fly across the gap and climb up to the cliffs and you�ll find 2 red boxes. Smash the boxes and you�ll find it next to a robot enemy and Dash ramp. Field Moves needed: Fly, Climb, and Smash Lv.2 Egg No.11 Location on Map: The Shuttle loop in the Northeast area of the map. Directions: From egg No.10, use the Dash panel. Fly across and Dash again and you�ll see it when you go down the Shuttle Loop. Fly back across to get it. Field Moves needed: Fly Lv.2, Climb, Smash Lv.2, and Dash Note: In this area are 2 side quests: There are 2 frogs here if you accepted the �Norton is missing!� mission and a signal projector from Dr. Madden�s �Stop the Signal� mission. If you have accepted Dr. Madden�s mission and decide to look at the signal projector before getting the egg, you will be attacked by a Raptor Hawk. Central City Available: Chapter One (Second area in the game) Number of eggs: 8 Egg No.1 Location on Map: Southeastern Corner of the map Directions: From Tail�s house head northeast and you�ll find it close to the entrance to Mystic Ruins. Field Moves needed: None Egg No.2 Location on Map: West side of map Directions: From G.U.N. Headquarters head northeast until you see a man. From there, head southeast until you reach the highway. You�ll notice that part of the road goes underground. Dash over and from the other side go north to get the egg. Field Moves needed: Dash Note: If you accepted the �Mechanical Muggers� mission before coming here, you have to fight 2 Swatbots and 2 Sentry Drones before getting the egg. Egg No.3 Location on Map: South area on the rooftop Directions: After solving the pipe puzzle, dash through the pipe and the ramp, and you�ll pass it while you run. Fly back over to get it. Field Moves needed: Dash and Fly Egg No.4 Location on Map: Rooftop of the shop (rooftop above the shopping bag icon). Directions: From egg No.3, hit the spring and fly across to the left rooftop. Then head north, hop to the right, and you�ll find it. Field Moves needed: Dash and Fly Note: If you accepted the �Queen of the Swarm� mission, a Queen Wasp will appear here. *IMPORTANT NOTE* You won�t be able to get the rest of the eggs until Amy gets Lv.2 Smash abilities (when she reaches Level 4) and later on when you come back with Knuckles. Egg No.5 Location on Map: In the corner in the east. Directions: Boxes in alleyway on the east side of town. Field Moves needed: Smash Lv.2 Egg No.6 Location on Map: Southern Eastern Block Directions: Go down the highway to where you first encounter Shadow. Hop off the ledge to where the building is and climb up. It�s on the left near an item. Field Moves needed: Climb and Smash Lv.2 Egg No.7 Location on Map: On the rooftop in the southeast Directions: From egg No.6 fly across from the edge Field Moves needed: Climb and Fly Egg No.8 Location on Map: Near the ramp in the Middle East Directions: From egg No.7 dash up the platform. Field Moves needed: Climb, Fly, and Dash Mystic Ruins Available: Chapter Two (Third area in the game) Number of eggs: 11 Egg No.1 Location on Map: All the way on the left where you see the cave entrance. Directions: From the �Tornado� walk all the way to the left, go straight and you�ll see a cave. Go inside the cave and you�ll see it next to 2 other items. Field Moves needed: Invulnerable Egg No.2 Location on Map: The green circles (One wide while the others smaller) at the top of the map. Directions: From the �Tornado� go north through the fog and up the ledge. Field Moves needed: Invulnerable and Fly Egg No.3 Location on Map: Directions: From egg No.2, go to the right where the broken bridge is. Fly over to the platform and its right there. Field Moves needed: Fly Egg No.4 Location on Map: Southeast of the Tornado Directions: From where the Tornado is, go south through the gas, go right when you see the G.U.N. soldier, and hop on the ledge with the wooden house. It�s in the gas. Field Moves needed: Invulnerable Egg No.5 Location on Map: On the top on the broken bridge. Directions: Go to where the vents/fans are at the southern end of the area and travel down the path going to the right. When you see the millipede, go north and through the gas. If you�re heading in the right direction you should find a dead end and end up in a battle with Giant Millipede (or where you fought it). Go left to and you should see the egg. Field Moves needed: Invulnerable and Fly Lv.2 Egg No.6 Location on Map: Left of the fans Directions: Hop on the ledge where the fans are and hit the flying icon. Go left from there and you should see it by the door. Field Moves needed: Fly Egg No.7 Location on Map: Southeastern part of map Directions: From the vents/fans go right but instead go south through the gas. Use the dash and you should see it on the ledge. Field Moves needed: Invulnerable and Dash Egg No.8 Location on Map: Inside the base in the Southeastern corner of the map Directions: When you go inside the base it�s in the first door on the left. Field Moves needed: Smash Egg No.9 Location on Map: Inside the base in the Southeastern corner of the map. Directions: From egg No. 8 go to the door on the left. Go pass the Nocturne and use Big to get through the electric wire. You�ll find it in a room filled with boxes. Field Moves needed: Invulnerable Lv.2 and Smash Egg No.10 Location on Map: Inside the base in the Southeastern corner of the map Directions: Return to the base and go to the room you found Knuckles. Field Moves needed: Invulnerable and Fly Egg No.11 Location on Map: Southeastern part of map Directions: Go back to where you found egg No.7, climb up the wall, and go inside the room. It�s next to a millipede. Field Moves needed: Invulnerable, Dash, and Climb Blue Ridge Available: Chapter 4 (Fourth area in the game) Number of eggs: 10 Egg No.1 Location on Map: Southeast Corner Directions: From the plane go left, make a left, head down towards the white platform with a red center on the top. Fly and hop up to the egg. Field Moves needed: Fly Lv.2 Egg No.2 Location on Map: Water Tower in the East Directions: As you hop back down from egg No.1, stop when you land on the log storage shed. You should see a Fly icon. Once you fly across, drop down on the light green rooftop, head northeast, and fly across to the red/orange rooftop from the white rooftop with a light blue border. From there you should see a spring. Hit it and then fly across from the left. Field Moves needed: Fly Lv.2 Egg No.3 Location on Map: Where the white Dash Ramp is in the northeast (is actually behind it) Directions: Go across the bridge, smash the boxes, and head north towards the factory. Go to the top of the factory and jump over the edge, past the spring, and you�ll see it to the right. Field Moves needed: Smash Lv.2 Note: If you accepted the �Deliver the Warning!� mission, you�ll see the boss on top of the factory. Egg No.4 Location on Map: Where the white Dash Ramp is in the northeast Directions: From egg No.3, go back to the bridge and make a left. Head left until you reach the beginning of the Shuttle loop and dash across to the cliff with another Dash ramp. Go to the right of the Dash ramp and you�ll find it behind some boxes. Field Moves needed: Dash Lv.2 and Smash Lv.2 Egg No.5 Location on Map: Pillar in the North Directions: From egg No.4, use the dash ramp. Once you land, immediately hit the spring. You could also walk to this spring. Field Moves needed: Dash Lv.2 if you take the Dash ramp. Egg No.6 Location on Map: The well in the Northwest next to the dash panel Directions: From egg.5, drop down and head south until you reach a sign that says �Come to Klondike!� Go left by squeezing past the car and head north. When you see the Dash ramp, head right, and go inside the red well. Field Moves needed: None Note: If you accepted the �Timmy�s in Trouble!� mission, you�ll find him inside the well along with the Chao egg. Egg No.7 Location on Map: Northwest corner by the star/entrance to Metropolis Directions: From egg No.6, use the Dash ramp. Once you land go left, fly across, and hit the spring. Field Moves needed: Dash and Fly Lv.2 Egg No.8 Location on Map: Southwest corner Directions: From egg No.7, head back to the sign that said �Come to Klondike!� and head south past a house until you reach a fork that goes 2 ways. Go left past the Shield Pawn and you�ll find it. Field Moves needed: None Note: This is where you can get the mission, �Timmy�s in Trouble!� Egg No.9 Location on Map: Bottom of map on the mountain Directions: From egg No.8 head back to where you turned and go right towards the mountain, hit the spring, head south, and you�ll see it to the right. Field Moves needed: None Egg No.10 Location on Map: Pillar on top of mountain at the bottom of the map Directions: From egg No.9 head north and hit the spring. Head right and fly across to get it. Field Moves needed: Fly Lv.2 Metropolis Available: Chapter 5 (Fifth area in the game) Number of eggs: 11 Note: In this area, the characters are split into two teams. You have to choose 2 characters to join Sonic and Knuckles on the 1st team and Tails and Eggman on the 2nd team. Some of the eggs can be obtained by both teams while the other eggs will be exclusive to one of the teams. Make sure Sonic�s team has at least one character that has Lv. 2 flying abilities before going towards the star and jumping into the garage (after the cut scene). Otherwise you will be missing 1 egg from Angel Island. *WARNING* Once you arrive here, you cannot return to the previous areas. Also, once you leave you can�t come back to this area so make you do everything you want before you tell Eggman you�re ready to leave. If you do miss some rings, items, and Chao eggs from the Green Hill Zone, Central City, Mystic Ruins, Blue Ridge, and/or Metropolis, you will have to return again in the new game plus and collect them then (Read section 5 to learn more). Egg No.1 Team Availability: Either, although Sonic�s team can get to it first. Location on Map: Inside the sewer tunnel each team starts from. Directions: From the stronghold, head right. Field Moves needed: None Egg No.2 Team Availability: Either, although Sonic�s team can get it first while Tails� team has to maneuver over to this area. Location on Map: Where the busted pipes are Directions: From the left entrance, go up the stairs on the right and you�ll find it. Field Moves needed: None Egg No.3 Team Availability: Either, although Sonic�s team can get it first while Tails� team has to maneuver over to this area. Location on Map: Westside of map Directions: From egg No.2 go down the stairs and climb the wall to the left. Head towards the boxes near a door and fly and hop up to the spring. Hit the spring to get to the egg. When using Tail�s team go up the elevator, fly to the left, stand near the arrow heading southeast. Fly from there to reach the same spot. Field Moves needed: Climb and Fly when using Sonic�s team. Fly Lv.2 when using Tails� team. Egg No.4 Team Availability: Either, although Sonic�s team can get it first while Tails� team has to maneuver over to this area. Location on Map: Near green stream in the center of the map Directions: From egg No.3 hop off the ledge that the spring sent you, go left, and you�ll see it near the Shield Pawn. Hop the ledge to get it. Field Moves needed: Climb Egg No.5 Team Availability: Either, although Sonic�s team can get it first while Tails� team has to maneuver over to this area. Location on Map: Left side of lab, Tails and Eggman use. Directions: From egg. 4, hop off the ledge and head north until you see the Gun Pawn and/or Drone. Go left past the Gun Pawn and you�ll find it. Field Moves needed: None Egg No.6 Team Availability: Sonic�s Team Only Location on Map: Northeast corner Directions: From egg No. 5 head northeast towards the star. When you see the incline, head to the right of it until you reach a wall. Climb it to get the egg. Field Moves needed: Climb Egg No.7 Team Availability: Tails� team only Location on Map: Top Right corner of Map Directions: After Sonic�s team jumps onto the airship, it will switch over to Tails� team. Head right to reach the other entrance outside. From here go right and up towards the spring. Hit the spring, smash through the boxes, and go the end of the path. When you stop there, a Fly icon appears, and you�ll fly over to a corner and then walk over to the egg. If Amy is on Sonic�s team, you can also ride the elevator (after solving the puzzle), go right, and fly. Field Moves needed: Fly Lv.3. You can also use Smash Lv.3 only if you didn�t put Amy on Sonic�s team. Egg No.8 Team Availability: Tails� team only Location on Map: Top of map on the left Directions: Return to the second entrance and go left up the incline and you�ll see it to the left of the second incline. Field Moves needed: None Egg No.9 Team Availability: Tails� team only Location on Map: East near a fan and star. Directions: Ride the elevator to the top and fly to the left. You�ll land on a platform with 2 arrows. Hop off the south side of the platform and fly across to the southeast. As you walk down the incline, you�ll see the egg to the right. Hop off to the right and get it. Field Moves needed: Fly Lv.2 Egg No.10 Team Availability: Tails� team only Location on Map: Top left corner of area Directions: Ride the elevator to the top and fly to the left. You�ll land on a platform with 2 arrows. This time use the arrow going west. Hop up and go towards the fans. To get the egg stand on top of the top fan and fly. Then, hop up to the platform and get the egg. Field Moves needed: Fly Lv.2 Note: Omega, the other optional character in this game is in the room on the left in this area. Once you go near the fans and see the door/stairs you can go inside the room and get Omega, get the egg first and hop back down to get him, or get the egg and leave him there. When you go in and find him, you will be attacked by Laser Drones MK 2. Then after you beat them and talk with him, he will go rest at the stronghold and can be selected the next time you make your team. If you have Tails� team leave Metropolis without finding him, you won�t be able to use him in the game at all until you play a new game/plus (Read Section 5 to learn more). Egg No.11 Team Availability: Tails� team only Location on Map: Southeast corner next to the cannon Directions: From the cannon, stand to the left, and fly. Field Moves needed: Fly Lv.2 Angel Island Available: Chapter 5 (Sixth area in the game) Number of eggs: 4 Note: In this area, whatever characters were chosen to join Sonic and Knuckles on the 1st team will be used here. If Sonic�s team doesn�t have at least one character that has Lv. 2 flying abilities, you will be missing 1 egg from Angel Island. *WARNING* Once you arrive here, you cannot return to the previous areas. Also, once you leave you can�t come back to this area so make sure you do everything you want before you go use the dash panel in the east. If you are missing some rings, items, and/or Chao eggs you will have to return again in the new game plus and collect them then (Read Section 5 to learn more). Egg No.1 Location on Map: On a tiny floating island in the Southeast corner of map Directions: From the beginning, go to the left edge, and fly to the egg across the tiny islands. Field Moves needed: Fly Lv.2 Egg No.2 Location on Map: Stone in the Northwest area near the edge. Directions: Head straight from the entrance and hit the spring. Field Moves needed: None Egg No.3 Location on Map: Rock formation at the top center. Directions: From egg No.1, go right, across the bridge, and climb up the platform. Field Moves needed: Climb Egg No.4 Location on Map: Southeastern corner Directions: This egg is towards the southwest of Angel Island on a pond. You have to hop across to get it. Field Moves needed: None Metropolis Ground Zero Available: Chapter 6 (Seventh area in the game) Number of eggs: 5 Note: When picking 2 other characters at the beginning of the area, choose Amy. *WARNING* Once you arrive here, you cannot return to the previous areas. Also, once you leave you can�t come back to this area so make sure you do everything you want before you tell Tails you�re ready to go. If you are missing some rings, items, and/or Chao eggs you will have to return again in the new game plus and collect them then (Read Section 5 to learn more). Egg No. 1 Location on Map: Top left corner of map Directions: From the starting point, just go left and its right there. Field Moves needed: None Egg No.2 Location on Map: Top right of Map Directions: From the stronghold, go east, up the stair/incline, hit the spring, and perform a dash. You should land near another spring. Hit that one to reach the egg. Field Moves needed: Dash Egg No.3 Location on Map: Rooftop of building in the west Directions: From the stronghold, go left, climb up the building on the left side, hop up once, and it should be there near the robot. Field Moves needed: Climb Egg No.4 Location on Map: East Directions: This one is inside one of the rooms with a generator. Field Moves needed: None Egg No.5 Location on Map: Inside the Hazard Vault to the East Directions: Once you retrieve the item inside the Hazard Vault, head to the right and smash through the boxes. Field Moves needed: Smash Lv.3 Note: When you first go in here, you will have to fight Eggbot. Kron Colony Available: Chapter 7 (Eighth area in the game) Number of eggs: 8 Note: As soon as you pick the team for this area, have Amy early so you don�t have to go back to the ship to recruit her. Egg No.1 Location on Map: Top of map near shop Directions: From the ship, head north, past the Kron Warrior, and up the incline. Field Moves needed: Smash Lv.3 Egg No.2 Location on Map: Bottom of map Directions: Travel south from the ship and you should see it in a hole. Field Moves needed: None Egg No.3 Location on Map: Southeastern tip of the map Directions: From the hole, head east while staying close to the mountain border. It�s in the southern corner of the area. Field Moves needed: None Note: Nestor the Wise�s house is north from this egg�s location. Egg No.4 Location on Map: Inside the tunnel in the southeast corner Directions: When you go inside the tunnel, it�s on a ledge (to get it you have to walk into the left side of the ledge, not from the right). Field Moves needed: Smash Lv.3 Egg No.5 Location on Map: West Side of Area Directions: When you exit from the other side of the tunnel, go north, and you�ll reach a fork in the road. Go left and follow the path south past the spring, and you�ll find the egg. Field Moves needed: None Egg No.6 Location on Map: In the middle of the map Directions: Go back to the fork in the road and go right this time. You�ll find another fork in the road and head to the right. It�s at the end of the path. Field Moves needed: None Egg No.7 Location on Map: Top right corner of map Directions: After the Conveyor Belt Challenge, you�ll see it on the left when you land. Field Moves needed: Dash Egg No.8 Location on Map: East Side of Area Directions: After dashing across the conveyor belt, head to the right, and stay in that direction. You should see it behind some boxes. Field Moves needed: Dash, Smash Lv.3 N�rrgal Colony Available: Chapter 8 (Ninth area in the game) Number of eggs: 5 Note: From the beginning of the level, choose Big, Amy, and Knuckles/Shade to be on your team. Egg No.1 Location on Map: In the east Directions: From the ship, head left until you reach a Dash ramp. Instead of dashing, stand near the ramp where you can see it. Then drop off the ledge and grab it. Field Moves needed: Invulnerable Lv.2 Egg No.2 Location on Map: Southeast corner of map Directions: From the ship, head right, until you reach the southeastern part of the area (in swamp water). Field Moves needed: None Egg No.3 Location on Map: East side of area Directions: From the ship, head north through the barrier to the orange flower. From here head northeast and go through the barrier to reach it. Field Moves needed: Invulnerable Lv.3 Note: There is an N�rrgal standing near the barrier that will give you the �Poisoned the N�rrgal Supply� mission. Egg No.4 Location on Map: Northeast corner of map Directions: From the ship, head north through the barrier to the orange flower. From the flower, head to the spring on the right, head towards the right, and climb up the wall. Go through the barrier again to reach it. From egg No.3, head north towards the boxes, smash them, and follow the path to find the egg. Field Moves needed: Invulnerable Lv.3, Climb (optional), and Smash Lv.3 Note: If you have gotten the �Pirates of the Twilight Cage� mission, there is an N�rrgal who will need his shipment to go to Kron. If you take it, you will be attacked as soon as you go inside your ship. Egg No.5 Location on Map: Northwest area Directions: Go back to where egg no.3 was and perform a dash. As soon as Sonic hits the first spring, use the stylus to move him to the side so he doesn�t hit the second spring. Field Moves needed: Invulnerable Lv.3, Climb, and Dash Zoah Colony Available: Chapter 8 (Tenth area in the game) Number of eggs: 5 Egg No.1 Location on Map: On the right side of the ship. Directions: From the ship head east until you reach the incline near the shop. Head north from the incline jump off the ledge, and you�ll see it in the corner. Field Moves needed: You have a choice using stealth to avoid being shot at from guard lasers. Egg No.2 Location on Map: On the southeastern corner of the map. Directions: When you reach the house (in the center of the map) travel southeast and you�ll find a door. Go through it and it�ll take you to the egg. Field Moves needed: You have a choice using stealth to avoid being shot at from guard lasers. Egg No.3 Location on Map: Top left corner Directions: When you reach the West side of the colony, there�s a Dash ramp on top of Telra�s (the lady whose sons were supposedly taken by the �Night Stalker�) house. Use it to get the egg. Field Moves needed: Dash Lv.2. You also have a choice of using stealth to avoid being shot at from guard lasers. Note: There are multiple ways to trigger the �Night Stalker� mission. The easiest way is to talk to any civilian. Egg No.4 Location on Map: On top of the general�s office. Directions: When you�re on top of Telra�s house, walk close to the edge to make a Fly icon appear. Field Moves needed: Fly. You also have a choice using stealth to avoid being shot at from guard lasers. Egg No.5 Location on Map: At the bottom of the map in the center. Directions: Near the puzzle is another Dash ramp. Use it and you�ll be taken to the egg. Field Moves needed: Dash. You also have a choice using stealth to avoid being shot at from guard lasers. Voxai Colony Beta Available: Chapter 9 (Eleventh area in the game) Number of eggs: 5 Egg No.1 Location on Map: Northeast corner of map Directions: Head east from the ship and you�ll see it inside the pink chamber. Field Moves needed: Teleport Egg No.2 Location on Map: Hut in northeast corner of map Directions: After you get egg No.1, go inside the hut next to it. Field Moves needed: None Egg No.3 Location on Map: Near the shop in the center Directions: From egg No.2, you should see 2 light blue bubbles. Go near the one on the right to be transported to the egg. You could also walk to it. Field Moves needed: None Egg No.4 Location on Map: West side of Area Directions: Go back to the light blue bubbles and use the left one. From that one walk across to the next one, head south, and you�ll find to the left inside a pink chamber. Field Moves needed: Teleport Egg No.5 Location on Map: Top of map Directions: When you reach the Dash panel in the southern part of the area, you should see another bubble. Use it and you�ll be taken near the egg. Field Moves needed: Teleport Note: If you accepted the �Overmind Interference� mission, you will find a Nocturne enemy near the egg. Voxai Colony Alpha Available: Chapter 9 (Twelfth area in the game) Number of eggs: 6 Note: Don�t come here without Amy and characters who can fly and teleport. Egg No.1 Location on Map: Top of map Directions: From the entrance head left, teleport twice, and fall off the ledge. Field Moves needed: Teleport Egg No.2 Location on Map: Northwest side of map inside the pink chamber Directions: Continue from egg No.1 by flying back up the ledge, flying to the left, and teleporting. Field Moves needed: Fly, Teleport Egg No.3 Location on Map: Southwest side of map Directions: From egg No.2, head south and you�ll a spring inside of a pink chamber. Teleport to hit the spring to get the egg. Field Moves needed: Teleport Egg No.4 Location on Map: Bottom of map Directions: From egg No.3, hop off the ledge and go south. In the southwestern corner of the area is a ledge leading to an egg. Field Moves needed: Smash Lv.3 Egg No.5 Location on Map: Southeast corner of map Directions: When you use dash to get to the other side of the area, you�ll see it. Teleport in the pink chambers on the right and you�ll get the egg. Field Moves needed: Dash Lv.3, Teleport Egg No.6 Location on Map: Pink chamber at the bottom of the center. Directions: From egg No.5, you should see a hole underneath the ramp that you had to Dash over. Go through it and teleport inside the pink chamber in the center of the area. You can also reach it after beating the boss. Field Moves needed: Dash, Teleport Nocturne Available: Chapter 10 (Last area in the game) Number of eggs: 11 Note: In this area, the characters are split into two teams. You have to choose 2 characters to join Sonic and Tails on the 1st team and Knuckles and Shade on the 2nd team. Unlike before, only certain teams can get certain eggs. Who you choose to be on your teams won�t affect your egg collecting but will affect your battles with enemies and bosses. *WARNING* Once you arrive here, you cannot return to the previous areas. Keep that in mind before you decide to go to Nocturne. Also, once you leave you can�t come back to this area so make sure you carefully collect everything before you head to the stars on the map. If you are missing some rings, items, and/or Chao eggs from any of the other colonies (Kron, N�rrgal, Zoah, Voxai Beta and Alpha) you will have to return again in the new game plus and collect them then (Read Section 5 to learn more). *IMPORTANT NOTE*Just recently I found out there�s a glitch in the game involving one of the eggs in this area. I have info from my own observations but I will update if I find out more information about it. Egg No.1 Team Availability: Sonic�s team only Location on Map: Southeast corner on ledge Directions: In the second room, go left, up the stairs, and exit to the left. On the ledge, fly to the right, and you�ll reach it. Field Moves needed: Fly Lv.3 Note: You can get this egg after Knuckles� team gets attacked by the turret and needs Sonic�s team to hit the switch. Egg No.2 Team Availability: Sonic�s team only Location on Map: Center on the ledge. Directions: In the second room, go right and out the door. Once outside go right and you�ll get the egg. Field Moves needed: None Note: You can get this egg after Knuckles� team gets attacked by the turret and needs Sonic�s team to hit the switch. Egg No.3 Team Availability: Sonic�s team only Location on Map: Inside the Gizoid lab in the east. Directions: From egg No.2 go left up the incline and through the door. Once inside, go all the way to the right and you�ll see it on the ledge. Field Moves needed: Fly Lv.2 Note: You can get this egg after Knuckles� team gets attacked by the turret and needs Sonic�s team to hit the switch. Egg No.4 Team Availability: Knuckles� team only Location on Map: Southeast corner of area Directions: Fly across, walk to the right of the entrance, fly across again, and get the egg. Field Moves needed: Fly Note: You can get this egg after Sonic�s team pulls the switch. Egg No.5 Team Availability: Knuckles� team only Location on Map: East side Directions: After fighting, fly to the left, walk over to the left, and climb up the wall. It�s next to a Gizoid. Field Moves needed: Fly and Climb Note: You can get this egg after you beat the Gizoid Centurions. *WARNING* Once you go to these points you won�t be able to back to the previous sections of the area or change characters on your teams. So complete everything else beforehand. Knuckles� team: Climb up towards the star and fight Scylla. Sonic�s team: Use the Dash ramp on the west side. Egg No.6 Team Availability: Sonic�s team only Location on Map: Top left corner Directions: Use the Dash ramp at the west side of the area. Field Moves needed: Dash Note: You can get this egg after Knuckles� team finds Scylla. Egg No.7 Team Availability: Knuckles� team only Location on Map: Inside the water switch room. Directions: In the left corner of the room Field Moves needed: None Note: You can get this egg after fighting Scylla. Egg No.8 Team Availability: Knuckles� team only Location on Map: Top right corner Directions: After it switches back to Knuckles, go out the door, head left, and climb up to the wall. Walk over to the right and hop off the side. Head right past the black emerald symbol on the floor and you�ll find it. Field Moves needed: Climb Note: You can get this egg after fighting Charyb. *IMPORTANT NOTE* There is a glitch that has Knuckles� team transported to Ix as soon as he comes outside of the water switch room. I myself have had it happen and missed 10 rings and this egg in Nocturne when I first beat the game. To avoid it, follow these instructions: 1. Collect everything before going to the star where Knuckles meets Scylla and save before that point 2. When it switches to Sonic�s team, find Charyb. (When fighting just defend and heal) 3. Defeat Scylla and go directly into the room. 4. Quickly grab everything in the room and then pull the switch 5. Defeat Charyb 6. When it switches back to Knuckles� team immediately go outside, climb up the wall, and hop over to the right. Egg No.9 Team Availability: Sonic�s team only Location on Map: In the hall that Charyb flooded. Directions: You can actually get this egg before fighting Charyb. However, it�s more difficult since when the hallways are flooded, your team�s HP and PP decrease and you can�t use POW moves when fighting enemies. So there are 2 ways to get it: 1. Before fighting Charyb- Head straight, without turning to the right, and you�ll find it at the end. 2. After fighting Charyb- Go into the center room with the elevator, head southwest, and go left. Field Moves needed: None Note: You can get this egg after Knuckles� team finds Scylla. Egg No.10 Team Availability: Sonic�s team only Location on Map: In the hall that Charyb flooded. Directions: You can actually get this egg before fighting Charyb. However, it�s more difficult since when the hallways are flooded, your team�s HP and PP decrease and you can�t use POW moves when fighting enemies. So there are 2 ways to get it: 1. Before fighting Charyb- When you reach the center room, go northeast, and then make a right. 2. After fighting Charyb- Go into the center room with the elevator, head northeast, and make a right. Field Moves needed: None Note: You can get this egg after Knuckles� team finds Scylla. Egg No.11 Team Availability: Sonic�s team only Location on Map: Near the top of the map Directions: Go into the center room and use the elevator. Once you�re on the top go right and hit the spring (it doesn�t matter which one) Field Moves needed: None Note: You can get this egg after Knuckles� team finds Ix. Also, once you enter the door, you�ll be in the final battle. If you don�t have all 40 Chao by now, see Section 5 to learn how you can. 3. Cream & Cheese In this game there are 2 optional characters that can be found and added to your team: Cream the Rabbit and E-123 Omega (See Metropolis Egg No.10 in Section 2 to learn how to get Omega). You can beat the main story without them, but they make the game easier, add more dialogue, and add more group POW moves to use in battle. If you want Cream to join your team, however, you have to find her Chao, Cheese, first. Unlike any of the other 39 Chao in the game Cheese doesn�t hatch from an egg and will always be in the same place. Here�s what you have to do in order to find Cheese and add Cream to your party: 1. When you return to the Green Hill Zone in chapter 2, fix the bridge on the right side of the old hideout in the center of the area (On the map, it�s on the right side of the star). 2. Cross the bridge and immediately make a left to make a Fly icon come up. 3. Fly to the left and continue left, until you see a little incline and spring. As you go past it, you�ll find Cream. 4. Talk to her and tell her you�ll go look for Cheese. 5. Return to the Green Hill Zone after finding Knuckles/in Chapter 3 and head to the stone tower near the shore on the right side of the area. Climb up the tower and go inside to find Cheese. 6. Return to Cream and ask her if she wants to join. *IMPORTANT NOTE* If you tell Cream that she can�t join your team or go to Metropolis without having her join, you won�t be able to use her in the game at all until you play a new game/plus (Read Section 5 to learn more). The same thing goes for if you don�t find Cheese. Also, if you�re playing a new game/plus after beating it the first time, you will still have Cheese if you got him the first time. You can have multiple copies of Cheese. 4. Class & Level In this game all Chao are now categorized by Class and Level. Class/Type: This basically represents how powerful a Chao is and how often you�ll find it. There are 3 classes/types of Chao: Common, Rare, and Unique. While they are each different from each other, no Chao can ever change its class/type. Common Chao: Common Chao are the easiest Chao to find in the game. However, in terms of strength, some of them are the weakest. Most of these Chao give characters elemental shields and attacks, an increase in a stat, or recovery in battle. In the Chao Garden, all Common Chao are placed on the ground, underneath the Rare and Unique Chao. List of Common Chao: - Barbo - Cheezlet - Choo - Churdle - Ghise - Griff - Jirna - Knickt - Koolet - Korus - Oolean - Pyraz - Rugle - Saggo - Seeri - Stebsly - Stiglin - Velk - Zimba Rare Chao: Rare Chao are the �in between� group of the classes/types. They are harder to find than Common Chao but easier to find than Unique Chao. They are all stronger than Common Chao while some are almost equal to the Unique Chao. Most of them have abilities that affect players outside of battle while some of them are stronger versions of some of the Common Chao. The most notable Rare Chao is Fess, who increases the chances of finding more Rare or Unique Chao. In the Chao Garden, all Rare Chao are on the first 1st hillside, above the Common Chao but under the Unique Chao. List of Rare Chao: - Belgog - Bepke - Blazye - Bobo - Dusty - Gibber - Fess - Hayda - Joy - Kayla - Keroyo - Luunan - Oldarg - Radu - Rugle Unique Chao: These Chao have the best abilities in the game. However, they are the hardest to find (except Cheese). In the Chao Garden, all Unique Chao sit at the top of the hillside, above the Common and Rare Chao. List of Unique Chao: - Cheese - Choopaloo - Ferox - Ovus - Spartoi Special Event Chao (aka Viral Chao): Similar to the Pok�mon games, there are extra Chao out of the 40 that you will never be able to find in the game. In order to get these Chao, you have to go to a special event to where it can be downloaded to your game or trade with someone who has it. They are also known as Viral Chao because when you trade them, you�re really just downloading it to some else�s game: they never leave your game through trading. Right now, Stugs is the only Special Event Chao we know of. In the Prima Strategy guide, however, 4 other Chao are mentioned. I also believe that in the Garden these Chao sit on the rocky grass spots to separate them from the regular 40 Chao, who sit on regular grass spots. This also means that out of all these Chao Stugs is the only Unique Chao and there are 2 Rare Chao and 8 Common Chao. That means there are 11 Special Event Chao. Of course this may also be false. Once I get more information I�ll update the guide on these Chao. List of Special Event/Viral Chao: - Baki - Farfinkle - Fimbley - Pooki - Stugs Level: When a Chao� level increases, its ability�s effects increase. In this game there are only 3 levels: Lv.1, Lv.2, and Lv.3/Max. In order to increase a Chao� level you have to trade with people. If you want a level 3 Chao you would have to trade your Chao with 2 other people and then trade the same Chao back to get it. Trading: In order to trade with other people, both players need their DS and a copy of Sonic Chronicles: The Dark Brotherhood. Here is list of things I�ve learned about trading Chao in this game: -this is the only way for people to level up their Chao. -when you trade Chao, you are literally giving up one of your Chao for someone else�s, so make sure you have copies of the Chao you�re trading. -if you haven�t found certain Chao yet, you can trade with someone who does. Not only will they be added to your collection, but they will also be stronger. -when you gain a Chao in a trade, all copies of the same Chao will be at the highest level of the same Chao. For example, if you have 5 copies of the Chao Bobo at Lv.1 and get a Lv.1 Bobo in a trade, all 6 of them will be at Lv.2, instead of just having 5 Lv.1 Bobos and 1 Lv.2 Bobo. Or say you have a Lv.3 Fess, and you get a Lv.1 Fess in a trade. Then you will have 2 copies of Lv.3 Fess. -I have heard questions and statements about certain Chao� abilities being unaffected by leveling up. When I hear more about this I will update the guide. -you need to trade in order to get Special Event/Viral Chao if you missed the event. Normally when you�re picking Chao to trade with someone and you tap a Chao that you just traded, a message will come up saying that you have to trade with a different person in order to level up that Chao. However, there is a still a way to trade it with that same person. When you trade the first time, save, turn the games off, take the games out, and switch DSs. Put the games in the other person�s DS, go to the same save file, and then you�ll be able to trade Chao that once had that message. Note: This will only work depending on the person with the least amount of Chao. For example, if one person has all 40 Chao and the other only has 20, then only 20 Chao will be traded back and forth between both people. *IMPORTANT NOTE* THIS GAME DOESN�T HAVE WIFI COMPABILITIES. 5. Completing the Collection Some people will find all 40 Chao (including Cheese) before collecting all 100 eggs. However, since every egg hatched is random, you could find every egg in the game and still be missing a few. Here are a few methods and suggestions for finding all 40 Chao. Don�t forget about Cheese!: If you don�t have Cream�s Chao �Cheese� before going into Metropolis, there is already no way you can have all 40 Chao before collecting all 100 eggs. If you have all the other 39 Chao, you can either trade to get Cheese or just beat the game, play a new game Plus, and read Section 3 about how to get Cheese. New game Plus: When you beat the game, you will start from the beginning with all your stats, rings, items, and Chao. All eggs, missions, and item PCs will reset themselves whether or not you already collected/completed them, so you can continue to try and collect all 40 Chao. Sonic will be the only character that keeps everything equipped while the other character�s points, items, and Chao will have to be reset. Rings will not reset. The Game Reset Method: When you find out that one or more of your eggs hatched, save before clicking on the icon, and see what hatched from the egg. If you have copies of all the Chao hatched, turn off the game, turn on the game, go to the same save file, and see if you got something different. When you use Fess, you also increase your chances of getting specific Chao. Trading: You can only use this method if you know someone who has a copy of this game (Read section 4 to learn more about Trading). 6. Chao Index Here�s a list of all the Chao that are this game: the regular 40 and the special event Chao. If you see an area that says *More than (Name)* that means the Chao� ability is an improved or better version of another Chao� ability. (Key) No/Number: Used to organize Chao alphabetically Name: Name of the Chao Type: Tells whether the Chao is Common, Rare, or Unique Ability: The effect the Chao will give a character Character Use: Tells which character can use which Chao Leveling Up: Tells how the Chao� ability changes as it levels up. A majority of what is listed now is from the Prima Guide, but some of the descriptions were too vague. Battle Tips: Helpful tips and suggestions about in particular Chao that I�ve observed and received from others Notes: Anything else either I or someone else has noticed about certain Chao Date: Day Chao was distributed (Special Event Chao Only) Location: Area/Store Chao was distributed (Special Event Chao Only) No. 1 Name: Barbo Type: Common Ability: Increases Maximum HP of bonded character. Character Use: Any Leveling Up: When a Lv.1 Barbo is bonded to a character, it will increase the character�s Max HP by 10%. At Lv.2, it�s increased by 12.5%. At Lv.3, it�s increased by 15%. Note: Mayor_Quimby said that when he bonded a Lv.3 Barbo to Sonic, Sonic�s HP increased from 551 to 633. No.2 Name: Belgog Type: Rare Ability: Increases bonded character�s evasiveness. *More than Koolet* Character Use: Any Leveling Up: When a Lv.1 Belgog is bonded to a character, it will increase the character�s defense by 2. At Lv.2, defense increases by 4. At Lv.3, defense increases by 6. No.3 Name: Bepke Type: Rare Ability: One enemy will automatically only attack bonded character. Character Use: Any Leveling Up: At Lv.2, 2 enemies will automatically attack bonded character. At Lv.3, 3 enemies will automatically attack bonded character. No.4 Name: Blayze Type: Rare Ability: Bonded character does even more damage in battle. *More than Cheezlet* Character Use: Any Leveling Up: When a Lv.1 Blayze is bonded to a character, it will increase the character�s damage by 2. At Lv.2, damage increases by 4. At Lv.3, damage increases by 6. No.5 Name: Bobo Type: Rare Ability: Bonded character will always gain an extra reward item after battle. Character Use: Any Leveling Up: At Lv.1, the items are either Health Seeds or POW Candy. At Lv.2, the items switch to Health Leaves and POW gum. At Lv.3 they switch to Health Roots and POW Drinks. No.6 Name: Cheese Type: Unique Ability: Greatly increases luck for the entire team. *More than Rugle* Character Use: Any Leveling Up: When a Lv.1 Cheese is bonded to a character, he will increase all the characters� luck by 5. At Lv.2, luck increases by 10. At Lv.3, luck will increase by 15. No.7 Name: Cheezlet Type: Common Ability: Bonded character does more damage in battle. Character Use: Any Leveling Up: When a Lv.1 Cheezlet is bonded to a character, it will increase the character�s damage by 1. At Lv.2, damage increases by 2. At Lv.3, damage increases by 3. No.8 Name: Choo Type: Common Ability: Heals bonded character�s PP at the start of every combat round. Character Use: Any Leveling Up: When a Lv.1 Choo is bonded to a character, the character regains 1PP. At Lv.2, the bonded character regains 2 PP. At Lv. 3, the bonded character regains 3 PP. No.9 Name: Choopaloo Type: Unique Ability: Increases XP gained from each battle. Character Use: Any Leveling Up: When a Lv.1 Choopaloo is bonded to a character, it will increase the XP gained by 2%. At Lv.2, XP increases by 4%. At Lv.3, XP increases by 6%. Note: Its ability works better when getting XP from missions and certain boss battles. No.10 Name: Churdle Type: Common Ability: Increases bonded character�s accuracy. Character Use: Any Leveling Up: When a Lv.1 Churdle is bonded to a character, it will increase the character�s attack by 1. At Lv.2, attack increases by 2. At Lv.3, attack increases by 3. No.11 Name: Dusty Type: Rare Ability: Increase your chances of catching fleeing opponents. Character Use: Any Leveling Up: When a Lv.1 Dusty is bonded to a character, it will increase the player�s chances by 5%. At Lv.2, it changes to 10%. At Lv.3, it stays at 15%. No.12 Name: Ferox Type: Unique Ability: Bonded character�s POW moves will automatically hit opponents successfully. Character Use: Any Leveling Up: Ability unaffected by level/TBA Battle Tip: Ferox is a good Chao for characters whose POW moves fail due to one mistake and for people who have trouble doing POW moves. Also, Ferox�s ability only applies to group POW attacks when the character with the POW move is bonding with Ferox. For example, when using Sonic and Tails� Blue Bomber POW move, the move will only attack automatically if Sonic is holding Ferox. No.13 Name: Fess Type: Rare Ability: Increases chances of finding/eggs hatching into Rare and Unique Chao. Character Use: Any Leveling Up: In the game, when Fess isn�t being used, 3 of every 10 Chao eggs you collect will hatch into Rare and Unique Chao. When you equip a Lv.3 Fess to 1 character though, 7 of every 10 Chao eggs you find will hatch into Rare or Unique Chao. Mayor_Quimby did a experiment and these were his results. No.14 Name: Ghise Type: Common Ability: Gives bonded character water power. Character Use: Any Leveling Up: When a Lv.2 Ghise is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. Battle Tip: Water is good against the Kron and most of the robot enemies (Swatbots, Drones, Pawns, Gizoids, Charyb, Scylla, etc). No.15 Name: Gibber Type: Rare Ability: Bonded character has a greater increase of resistance to damage. *More than Velk* Character Use: Any Leveling Up: When a Lv.1 Gibber is bonded to a character, it will increase the character�s armor by 2. At Lv.2, armor increases by 4. At Lv.3, armor increases by 6. No.16 Name: Griff Type: Common Ability: Gives bonded character ice power. Character Use: Any Leveling Up: When a Lv.2 Griff is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. Battle Tip: Ice is good against the N�rrgal. No.17 Name: Hayda Type: Rare Ability: Heals PP for the entire team at the start of every combat round. *More than Choo* Character Use: Any Leveling Up: At Lv.1, everyone gains 1 PP at the end of every battle round. At Lv.2, everyone regains 2 PP at the end of every battle round. At Lv. 3, everyone regains 3 PP at the end of every combat round. Battle Tip: Helps saves items. She also makes a good combination with Joy and other copies of herself. No.18 Name: Jirna Type: Common Ability: Gives bonded character an earth shield. Character Use: Any Leveling Up: When a Lv.1 Jirna is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. Note: According to the Prima Guide, because no enemy has an elemental attack, all Chao who have an elemental shield have the same amount of protection. However, I don�t believe this is a 100% true/TBA No.19 Name: Joy Type: Rare Ability: Heals all characters� HP at the beginning of every combat phase. *More than Stebsly* Character Use: Any Leveling Up: When a Lv.1 Joy is bonded to a character, all characters� HP will be healed by 5%. At Lv.2, HP is healed by 7.5%. At Lv.3, HP is healed by 10%. Battle Tip: Helps saves items. She also makes a good combination with Hayda and other copies of herself. Note: Mayor_Quimby�s Lv.3 Joy healed Sonic by 55 HP in battle. No.20 Name: Kayla Type: Rare Ability: Reduces your chances of being ambushed. Character Use: Any Leveling Up: When a Lv.1 Kayla is bonded to a character, chances are reduced by 5%. At Lv.2, it�s reduced by 10%. At Lv.3, chances are reduced by 15%. No.21 Name: Keroyo Type: Rare Ability: Increases the chances that enemies will flee. Character Use: Any Leveling Up: When a Lv.1 Keroyo is bonded to a character, enemies will flee 5% of the time. At Lv.2, it changes to 10%. At Lv.3, it changes by 15%. No.22 Name: Knickt Type: Common Ability: Gives bonded character a lightning shield. Character Use: Any Leveling Up: When a Lv.1 Knickt is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. Note: According to the Prima Guide, because no enemy has an elemental attack, all Chao who have an elemental shield have the same amount of protection. However, I don�t believe this is a 100% true/TBA No.23 Name: Koolet Type: Common Ability: Bonded character�s evasiveness increases. Character Use: Any Leveling Up: When a Lv.1 Koolet is bonded to a character, it will increase the character�s defense by 1. At Lv.2, defense increases by 2. At Lv.3, defense increases by 3. No.24 Name: Korus Type: Common Ability: Gives bonded character a fire shield. Character Use: Any Leveling Up: When a Lv.1 Korus is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. Note: According to the Prima Guide, because no enemy has an elemental attack, all Chao who have an elemental shield have the same amount of protection. However, I don�t believe this is a 100% true/TBA No.25 Name: Luunan Type: Rare Ability: Greatly increases Maximum PP of bonded character. *More than Oolean* Character Use: Any Leveling Up: When a Lv.1 Luunan is bonded to a character, it will increase the character�s Max PP by 4. At Lv.2, Max PP increases by 8. At Lv.3, Max PP increases by 12. Note: Mayor_Quimby said that when he bonded a Lv.3 Luunan to Sonic, Sonic�s PP increased from 21 to 33. No.26 Name: Oldarg Type: Rare Ability: Bonded character�s accuracy is greatly increased. *More than Churdle* Character Use: Any Leveling Up: When a Lv.1 Churdle is bonded to a character, it will increase the character�s attack by 2. At Lv.2, attack increases by 4. At Lv.3, attack increases by 6. No.27 Name: Oolean Type: Common Ability: Increases Maximum PP of bonded character. Character Use: Any Leveling Up: When a Lv.1 Luunan is bonded to a character, it will increase the character�s Max PP by 2. At Lv.2, Max PP increases by 4. At Lv.3, Max PP increases by 6. Note: Mayor_Quimby said that when he bonded a Lv.3 Oolean to Sonic, Sonic�s PP increased from 21 to 27. No.28 Name: Ovus Type: Unique Ability: Bonded character is automatically revived once when defeated in combat. Character Use: Any Leveling Up: At Lv.2 it will revive character 2 times and at Lv. 3 it will revive them 3 times. No.29 Name: Perty Type: Common Ability: Gives bonded character a water shield. Character Use: Any Leveling Up: When a Lv.1 Perty is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. Note: According to the Prima Guide, because no enemy has an elemental attack, all Chao who have an elemental shield have the same amount of protection. However, I don�t believe this is a 100% true/TBA No.30 Name: Pyraz Type: Common Ability: Gives bonded character fire power. Character Use: Any Leveling Up: When a Lv.2 Pyraz is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. Battle Tip: Fire is good against any of the Voxai and Nocturne enemies (Including Ix). No.31 Name: Radu Type: Rare Ability: Greatly Increases maximum HP of bonded character. *More than Barbo* Character Use: Any Leveling Up: When a Lv.1 Radu is bonded to a character, it will increase the character�s Max HP by 20%. At Lv.2, it�s increased by 25%. At Lv.3, it�s increased by 30%. Note: Mayor_Quimby said that when he bonded a Lv.3 Radu to Sonic, Sonic�s HP changed from 551 to 716. No.32 Name: Rugle Type: Common Ability: Increases bonded character�s luck. Character Use: Any Leveling Up: When a Lv.1 Rugle is bonded to a character, he will increase the character�s luck by 1. At Lv.2, luck increases by 2. At Lv.3, luck will increase by 3. No.33 Name: Seeri Type: Common Ability: Gives bonded character a wind shield. Character Use: Any Leveling Up: When a Lv.1 Seeri is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. Note: According to the Prima Guide, because no enemy has an elemental attack, all Chao who have an elemental shield have the same amount of protection. However, I don�t believe this is a 100% true/TBA No.34 Name: Seggo Type: Common Ability: Gives bonded character wind power. Character Use: Any Leveling Up: When a Lv.2 Pyraz is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. No.35 Name: Spartoi Type: Unique Ability: Bonded character�s basic attacks may cause instant KOs. Character Use: Any Leveling Up: When a Lv.1 Spartoi is bonded to a character, the character will do instant KOs HP 5% of the time. At Lv.2, it changes to 10%. At Lv.3, it increases to 15%. Battle Tip: He�s very effective to use against enemies who have high HP and defense, such as the Kron and Zoah. At Lv.3, he�s even more effective, in which he can even KO one of the 3 Swatbots in Chapter 3. No.36 Name: Stebsly Type: Common Ability: Bonded character heals HP at the start of every combat round. Character Use: Any Leveling Up: When a Lv.1 Stebsly is bonded to a character, the character�s HP will be healed by 5%. At Lv.2, HP is healed by 8%. At Lv.3, HP is healed by 10%. No.37 Name: Stiglin Type: Common Ability: Gives bonded character earth power. Character Use: Any Leveling Up: When a Lv.2 Stiglin is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. Battle Tip: Earth is good against the Zoah. No.38 Name: Velk Type: Common Ability: Increases bonded character�s resistance to damage. Character Use: Any Leveling Up: When a Lv.1 Velk is bonded to a character, it will increase the character�s armor by 1. At Lv.2, armor increases by 2. At Lv.3, armor increases by 3. No.39 Name: Zimba Type: Common Ability: Gives bonded character lightning power. Character Use: Any Leveling Up: When a Lv.2 Zimba is bonded to a character, the bonded character�s damage against enemies will go up by 1. At Lv.3, damage goes up by 2. Battle Tip: Lightning is good against the Voxai enemies. No.40 Name: Zousar Type: Rare Ability: Increase your chances of ambushing enemies. Character Use: Any Leveling Up: When a Lv.1 Zousar is bonded to a character, your team will ambush enemies 5% of the time. At Lv.2, it changes to 10%. At Lv.3, it changes by 15%. *IMPORTANT NOTE* Right now, Stugs is the only Special Event Chao who has complete info. The information on the others was taken from the Prima Guide. Once I hear information about the others, I�ll add it. In the future, each Chao will be listed by order of who was released after Stugs. Viral No.1 Name: Stugs Type: Unique Ability: Bonded character avoids all enemy attacks until they are the last character standing. Character Use: Any Leveling Up: Already at Lv. 3 when obtained Date: 9/28/08 Location: This Chao was given out at the Nintendo World Store in New York. Supposedly, 99 copies were traded to people to promote trade. Name: Pooki Type: TBA Ability: Armor +6 and even damage dealt/spread between team. Character Use: TBA Leveling Up: Already at Lv.3/TBA Date: TBA Location: TBA Name: Fimbley Type: TBA Ability: Bonded character automatically avoids 3 basic attacks/rounds. Character Use: TBA Leveling Up: Already at Lv.3/TBA Date: TBA Location: TBA Name: Farfinkle Type: TBA Ability: Inflict random status affects to enemies/damage +2 Character Use: TBA Leveling Up: Already at Lv.3/TBA Date: TBA Location: TBA Name: Baki Type: TBA Ability: Parry all attacks/damage +2 Character Use: TBA Leveling Up: Already at Lv.3/TBA Date: TBA Location: TBA 7. Frequently Asked Questions This section will answer any questions about Chao I have heard being asked repeatedly. Q: Is Chao plural? A: Yes, it DOES NOT need an �S� when talking about more than one Chao. (Common Mistake) Q: Are Chao in this game? A: (Brief Silence)�.Yes. Q: Can you raise/pet/name/race/fight/ Chao in this game? A: No. Q: Is there a Chao Garden in this game? A: Yes, but it�s just a selection screen where you choose Chao to be bonded to your characters. Q: How do you level up Chao? A: You have to trade with other people (See Section 4). Q: Does this game have WIFI connection? A: No. You have to do local wireless in order to trade Chao. Q: Can you breed Chao in this game? A: Yes, you can trade them to get better Chao. No, because there�s no mating in this game. Q: Can you bond more than one Chao to a character? A: No. A character can only have one bonded Chao at a time. Q: When you give a character an item that has elemental powers and give them a Chao that has the same elemental powers, does that element become more powerful for the character? A: No, the attack power stays in the same range. Q: I�m still missing an egg in the last level. Where is it? A: Look at the Nocturne Egg No.8 in Section 2. Q: In the Chao Garden, one of my Chao is flashing from normal, white, and black. Why is this happening? A: This happened to me after I traded Chao using the DS switch method. At first, I thought it meant that Cheezlet had just leveled up (which it did) but once I moved the screen so he was out of sight and switched it back, he returned to normal. So far it is believed to be a graphical glitch that normally goes away. If this has happened to anyone else, please email me so I can figure out what causes it (See Contact Info Section). Q: What the�? One of my Chao is at Lv.3 and I have 45 (or more) copies of it without trading?! A: So far I�ve heard this at least twice and it seems to happen to only a certain amount of people and which Chao it affects is random. I don�t know if the effect is a bad sign that your game is screwed or if some triggers it. If this has happened to anyone else, please email me so I can figure out what causes it (See Contact Info Section). Q: What is the Special Event/Viral Chao? A: Look at Section 4 to learn more. Q: How can I get the Special Event/Viral Chao? Are events exclusive to US players? A: There are 2 known ways of getting the Special Event Chao: Go the event where the Chao is being distributed or trade with someone who went to the event. If there�s any info about any event in any part of the world, I will immediately update the guide before and after the events happen (See Contact Info Section). Q: Is there connectivity between this game and Sonic Unleashed for the Wii? A: I believed this might be a possibly, but so far no. I�m not sure about Sonic and the Black Knight though. 8. Legal Stuff This may not be reproduced under any circumstances except for personal private use. No one is allowed to use this guide on their website or take info from this guide and place it in their own guide without my permission. If this rule is broken, it will be a violation of the copyright. Copyright 2008 Ryan Spriggs 9. Special Thanks Sega and Bioware- making the game GameFAQs- for letting me post this guide on their website. Prima- making a Guide for the game (where I got the info on Leveling Up, Special Event Chao and enemy elemental weaknesses) lht7891804- gave the entire list of Chao in the game before it came out in the US (where I got names, abilities, and class/type info for the Chao Index) KyleGon- For asking permission first before using information from my guide in his FAQ and posting me in his Special Thanks section Trunks1213- For giving out information about Stugs after going to the event Mayor_Quimby- first person to post info about the egg glitch in the Nocturne level Gamespot.com Users who got the game early- For answering my questions about Chao before the game came out in the US AngelTails, Miraglyth, Mayor_Quimby- people who sent me info for my guide after it was posted online (see next section to see what you can send) Charlie- The only person I could find who owned a copy of the game (who had it with them) and the first person I traded Chao with. Thanks to him, 9 of my Chao are at Lv.3/Max including all my Unique Chao (^v^) -For sending info about Special Event/Viral Chao (Events and their location) Readers- For viewers like you-thank you (^v^) 10. Contact Info If you still have questions, suggestions, corrections, Chao information that hasn�t been recorded (notes about Chao after level changes, Special Event Chao Info, battle tips/strategies, etc), or want permission to use my guide, please email me at [email protected]. Also, if you have a Gamespot/Gamefaqs account, you can post stuff in the Sonic Chronicles: The Dark Brotherhood Forum Topic: �To the people who have questions about Chao�� or you can �Message me� on my profile sonictrainer at www.gamespot.com. If your emails are about any of the glitches mentioned above (or a new one), please type what you did before it happened/noticed it and what exactly happened. If you have any info about the Special Event Chao that hasn�t been posted, please email me before the event happens if you can (events that have already passed are fine too) and send me the website or where you found out about it. When you send emails, you can also ask me questions about other parts of the game. Please don�t send hate mail though (-_-).