This FAQ is copyright (iam)Max(hailme). If you have any questions, think I put some wrong into in the guide, or have something relevant that you think should be put in, email me at [email protected]. You can NOT put this site on your guide unless you get my permission via email. Don't worry, I don't usually turn people down unless I have a very good reason to, I just like knowing who has mine up. The Movies in Metroid are great. They show off the DS's underrated graphical power. Also, they're quite interesting. Most of them are obvious, such as the ones where you beat the boss to see their video, but a few might confuse you. To acess your unlocked movies, go to adventure, then movies. Simple. There are two pages. The fight page has 3 rows of 5, the second has 2 rows of 5, and the third row has just one movie. Anyway, if you don't know what a thumbnail is, it's the little picture you click on to view that movie. The titles of the movies aren't the actual ingame titles, they're just the ones I give them. This is what I'll include... Movie # Title Thunbnail How to Unlock Movie Description Movie # 1 Title: Game Intro Thumbnail: A Galactic Federation Trooper is pointing a weapon at the screen. How to Unlock: Turn on your game. Simple. Movie Description: They show a little montage of each hunter. Samus is at the end, fighting the legendary TRIGON! Actually, it's more likely to be a Space Pirate of some sort. Then it shows the Metroid Prime Hunters Logo. It also shows the Hunter's Species and Origin. Sylux's Part: Species: Unknown Origins: Cyclosis Threee Galactic Federation Troopers are walking in a rocky reigon. Sylux suddenly falls from the sky on top of one, crushing him. He then yells angrily at the other two. Weavel's Part: Species: Cybernetic Space Pirate Origins: Unknown He is running away from some people, in a city, all on a sort of small motorcycle-ish vehicle. He suddenly skids to a halt, gets off, and takes out that awesome energy sword. Noxus's Part: Species: Vhozon Origins: Vho He is in Vhoscythe form, on top of a large icicle. He turns into Biped, rises and stares at you menacingly. Trace's Part: Species: Kriken Origins: Kriken Empire A pile of Kirken are all fighting. Trace emerges at the top, and looks at you, you being the player. Spire's Part: Species: Diamont Origins: Mordreus Spire is rolling down a hill in Dialanche Form. He goes off a quarter pipe and transforms in the air. He lands with an earth-shaking impact, and does his battle cry thing. Kanden's Part: Species: Enoema Origins: A Sinister Laboratory Kanden is going away from a large building in Stinglarva formn. He suddenly goes biped, and the building explodes. He then cackles evilly. Samus's Part is different. It doesn't show a species or anything. She's fighting this thing (zomg trigon!1!), and then she bounces up in Morph Ball form, a lot higher then usual. She transforms at the top of her jump parabola, the game gets a close up of her charging something, then the movie ends. Movie # 2 Title: Mission Begins Thumbnail: Samus's Ship, with the sky in the background. How to Unlock: Start an adventure mode game. Movie Description: Samus's Ship is flying through light speed, or something. It suddenly warps. Then you get a view from behind it. It's viewing the four planets of the Alimbic Cluster. Movie # 3 Title: Entering Cretaphid 1's Room Thunbnail: A door with light shining through it, angled below and to the right of a room with brown walls. How to Unlock: Enter Cretaphid 1's Room Movie Description: Samus walks in a door. It closes. A tower rises up in the middle of the room about 30 feet, while Samus warily points her arm cannon at it. Movie # 4 Title: Defeated Creataphid 1 Thunbnail: Samus standing in front of a big pillar of flame How to Unlock: Defeat Cretaphid 1 Movie Description: Creataphic 1 is zapped by electrizity, is aflame, and falling apart. Samus shields her eyes from the brightness. Movie # 5 Title: Entered Cretaphid 2 Thunbnail: Samus's Visor. Her eyes are visible through the green shield. How to Unlock: Enter Cretaphid 2's room Movie Description: Samus walks through a door, with the camera in the middle of the room. It goes behind Samus, and a tower rises up. Samus's Face is shown on the bottom screen as Creataphid's top rises on the top screen. Movie # 6 Title: Defeated Cretaphid 2 Thunbnail: Samus is standing near the destroyed Cretaphid How to Unlock: Defeat Cretahpid 2 Movie Description: Creatahpid ejects some flame through its little weak spots, and some lightning strikes it from the top of the room, and it starts to blow up when the movie ends. Movie # 7 Title: Enter Cretaphid 3 Thunbnail: Samus is standing in front of a door, looking away from it. There's a lot of light behind her. How to Unlock: Enter Cretahpid 3's room Movie Description: Samus Walks through the door. The camera on the top screen is showing her face through her visor, the bottom screen camera is behind her. Suddenly Cretaphid Rises out of the middle of the room, and Samus points her arm cannon at it. Movie # 8 Title: Defeat of Cretaphid 3 Thunbnail: Cretaphid 3 on fire, with a wall with Electric Blue lines on it in the back How to Unlock: Defeat Cretphid 3 Movie Description: Samus is looking up at Cretaphid 3, which is on fire and exploding and being struck by lightning. The lightning gets more and more instense, and the screen fades to white. Movie # 9 Title: Enter Cretaphid 4 Thunbnail: Samus in front of a big red pillar How to Unlock: Enter Cretaphid 4's Room Movie Description: The Camera shows Samus walking up to the middle of the room where Cretaphid always rises. It splits and shows in front of her on the top, and behind her on the bottom. Cretaphid rises, and she pulls back her arm and then points her arm cannon at it. Movie # 10 Title: Defeat of the Last Cretaphid Thunbnail: Cretaphid 4 aflame, angeled so you can see the celing How to Unlock: Defeat Cretaphid 4 Movie Description: Cretaphid is slowing sinking into its hole, spouting fire from its weak point holes while lightning strikes it. Samus shields her eyes light she did in defeat of Cretaphid 1. Movie # 11 Title: Enter Slench 1 Thunbnail: Slench on the wall, looking out. How to Unlock: Enter Slench 1's Room Movie Description: Samus is walking into a long room, with an odd sphere on the far side/top screen. Suddenly, tentacles slide out of it into some circles and the sphere opens to reveal an eye, which looks as Samus, then closes. Movie # 12 Title: Defeat Slench 1 Thunbnail: Samus is looking at Slench, which's Eye is very bright. How to Unlock: Defeat Slench 1 Movie Description: Slench falls off the wall, lands near Samus, makes an odd turntable-ish noise, and explodes. Movie # 13 Title: Slench 2 Thunbnail: Slench on the wall How to Unlock: Enter Slench 2's room Movie Description: Samus walks through the door, which closes behind her. From above, you see Slench open, and Samus points her arm at it. Movie # 14 Title: Slench 2 is dead Thunbnail: Samus aiming her arm cannon at something. It's zoomed very far out so it's hard to fell what. Probably it's Slench. How to Unlock: Win against Slench 2 Movie Description: Slench 2 explodes and falls off the wall very close to Samus. It looks like it fell on her, but it didn't. Movie # 15 Title: Here comes Slench 3! Thunbnail: Slench, Gray, on the wall from an angle. How to Unlock: Enter Slench 3's Room Movie Description: Slench 3 opens up and looks at Samus, who points her arm cannon at it. Movie # 16 Title: Slench 3 is gone Thunbnail: Samus holding her arm cannon in front of her eyes How to Unlock: Kill Slench 3 Movie Description: Slench 3 releases a lot of light, and Samus covers her eyes and then Slench explodes, and the screen goes white. Movie # 17 Title: Slench 4 is here! Thunbnail: Samus looking at something above her. How to Unlock: Enter Slench 4's Room. Movie Description: Samus is in the middle of Slench's room, looking around for it. Suddenly, it opens its eyes, you know because you hear the sound. She looks up and points her arm cannon at it, because it's on the celing this time around. Movie # 18 Title: Bye bye, Slench! ThunbnailSamu's Morph Ball in front of some fire How to Unlock: Beat the last Slench, Slench 4 Movie Description: Slench Explodes and falls off the celing on top of Samus, who changes to her Morph Ball right before it hits her. Then she hops out of it and it explodes. Movie # 19 Title: You got an Octolith! Thunbnail: Samus touching an Octolith How to Unlock: Plays each time you get an Octolith from a boss. Movie Description: Samus walks up to the Octolith and touches it. Suddenly it turns really small and flies into her helmet and it looks like her suit has absorbed it. Movie # 20 Title: The Alimbic Cannon Thunbnail: Samus is looking out a window at the Cannon. How to Unlock: Go in the Alimbic Cannon's room with all 8 octoliths. Movie Description: Samus is standing on that white thing. Suddenly the 8 octoliths fly out of her suit and attack themselves to some panels on the wall which glow a lot. Samus looks out the window at the Alimbic Cannon, which then points up and shoots a ray into space. Camera goes to Space, and you see that the rays have revealed Oubliette. Movie # 21 Title: Enter the Oubliette! Thunbnail: The entrance to Oubliette How to Unlock: Go to Oubliette for the first time Movie Description: You see Oubliette in space. If you look carefully, you see six colored balls of light fly to it. Those are the other hunter's ships. Then it shows Samus's ship flying into Oubliette from many Angles. Movie # 22 Title: Oh snap, Gorea! Thunbnail: Gorea is looking at you, the player. How to Unlock: Drop into Gorea 1's Arena. Movie Description: Samus drops in from the celing. She quickly snaps up and observes what's going on. Gorea is in an eggish form, while the other six hunters are all shooting at it. They probably realize they're all screwed if it gets loose. Suddenly the egg cracks open in a flash of light. Gorea comes out, the the hunters stop shooting and start staring. If you could see their faces, I'm sure they'd be looking at it like "oh crap!". Gorea suddenly shoots out some yellowish Tentacles into the hearts of the hunters, who then bob forward and backward like he's sucking the essence out of them, which he kind of is. He then flips over, and looks at Samus, who's looking back at it with an angry look on her face. Movie # 23 Title: Gorea is half gone! Thunbnail: Forea 1 with Fire around it How to Unlock: Beat Gorea 1, and only Gorea 1 Movie Description: Gorea 1 falls to the ground and explodes, while Samus looks at it. Movie # 24 Title: Bad ending Thunbnail: Oubliette Exploding How to Unlock: Beat Gorea 1 with a low percent. I'm not sure what the cutoff percent it or even if it is by percent, but my 100% didn't get this, and my 77% did, so I'm assuming it's 80 or 85 or so. Movie Description: Oubliette is shows from outside. Suddenly, it lights aflame and explodes. Notice how no ships flew away. Movie # 25 Title: Going to Gorea 2 Thunbnail: Samus standing on 6 beams of light. How to Unlock: Beat Gorea 1, and shoot the 6 ornaments with the right weapons in the right order during the fight. Movie Description: Gorea 1 is on the ground, flailing. Suddenly, the things on the wall shoot out beams of light the color they are. They close, open, then zap Gorea again. Then it gets up and teleports away. The beams then go under Samus, who is warped to the Multiplayer-style Oubliette. Gorea 2 is looking at her, and she stares back up at it. Movie # 26 Title: Mission Accomplished! Thunbnail: The Alimbic Elders saluting Samus. How to Unlock: Beat Gorea 2. I don't think you need a certain percent. Movie Description: Gorea 2 looks at Samus and explodes. She runs away, and you then see Oubliette from the outside. The 6 ships from before fly away, and the Samus's ship follows. You then see Samus in her blue jumpsuit standing in front of a council of Alimbics. They look at each other, nod, then hold their hands up in salute to Samus. She's looking at them happily. Suddenly, she's in her ship, sitting in the pilot's seat. She gets up, and you see the ship from the outside. It warps away. SOUND FX There are many sound FX in games like these. To view them, beat adventure, and then just go and view them in options. Note: Since there are so many, it's hard to tell what some of them are. If you know what some are that I don't, just email it to me. If you know which weapon changing sounds goes to which hunter, it'd be nice to know. Some are hard to identify because you don't hear them often, some are just really short, so it is hard to hear them. There are 425 Sound Effects, SF001-SF425. Just control F the one you want if you're searching for a particular one. I don't think I'll have them all up any time soon. A lot of them are labeled the same thing here, because I don't know what the difference is. However, they aren't the same sound effect, I just don't know when one happens and when the other happens. Take SF016/017 for example. SF001: ? SF002: The game makes this sound when you pick things on certain menus. SF003: ? SF004: Power Beam shot SF005: Power Beam shot hitting a non-living object SF006: Power Beam charging SF007: Charged power beam shot SF008: A hunter changing weapons. I think it's Kanden. SF009: Missile Shot SF010: Missile hitting something SF011: A certain hunter changing weapons. I think it's Samus. SF012: ? SF013: When you try to select something on a menu that you can't select SF014: A certain hunter changing weapons. I think it's Spire. SF015: Volt Driver Shot SF016: Volt Driver shot hitting something SF017: Volt Driver shot hitting something SF018: The sound your screen makes when a Guardian/Kanden volt driver shot screws up your visor SF019: Volt Driver charging SF020: Charged Volt Driver shot. SF021: Charged Volt Driver shot. This might be the affinity one. SF022: Affinity Missile Charging SF023: Affinity charged Missile shot SF024: Affinity Battlehammer shot SF025: Non-Affinity Battlehammer shot SF026: Battlehammer bullet hitting something SF027: Imperialist Shot SF208: The sound the Imperialist makes after it's shot to indicate it is getting ready to fire again. In-game, 027 and 028 blend into one Sound effect. SF029: ? SF030: Imperialist Zooming In SF031: Imperialist Zooming Out SF032: Magmaul Shot SF033: Magmaul Charging SF034: Charged Magmaul Shot SF035: Some kind of Magmaul Shot SF036: Judicator SHot SF037: ? SF038: Judicator Charging SF039: Non-Affinity Charged Judicator Shot SF040: Judicator Charging (I think this is the affinity one) SF041: Affinity Judicator shot SF042: The sound it makes when the Affinity Judicator freezes somebody SF043: The sound it makes when the Affinity Judicator Freeze's ice breaks and you can escape SF044: Shock Coil firing SF045: Shock Coil firing when it's been on a long time SF046: Shock Coil firing when it's been on a REALLY long time SF047: A hunter changing weapons. I think it's Noxus or Weavel. SF048: A hunter changing weapons. I think it's Trace or Weavel. SF049: A hunter changing weapons. I think it's Noxus or Trace. SF050: A hunter changing weapons. I think it's Noxus. SF051: A hunter changing weapons. I think it's Samus. SF052: A hunter changing weapons. I don't know who it is. SF053: A hunter changing weapons. I think it's Trace. Quite sure it's Trace. SF054: A hunter changing weapons. I can't tell who it is. SF055: Sylux changing weapons. SF056: A hunter changing weapons. I don't know who it is. SF057: ? SF058: A menu sound. I'm not sure what it is though. SF059: A menu sound. I'm not sure what it is though. SF060: A menu sound. I'm not sure what it is though. SF061: When the cursor moves over a planet when you're picking one in outer space. SF062: The quitting/disconnecting sound. SF063: I think this is when the ship sends you a message. SF064: A menu sound. Not sure what. SF065: When ammo or a weapon respawns in multiplayer. SF066: ? SF067: ? SF068: When you collect some UA. SF069: When you collect some missile ammo. SF070: When I play this in my menu, I don't hear anything... so I assume it's the sound it makes when the game's off. >_> SF071: ? SF072: When you collect a weapon in multiplayer mode. SF073: The "time's almost up" alarm. SF074: The "you're almost dead" alarm. SF075: A sort of Alarm, I think. SF076: Another "time's almost up" alarm. I think this is for sinlge player. SF077: The same sound as 076, as far as I can tell. SF078: Same as 076 also. SF079: ? SF080: Another "time's almost up" alarm. SF081: Another "time's almost up" alarm. SF082: Yet another time's running out alarm. SF083: ? SF084: When you collect a weapon in Single Player. SF085: When you collect an Artifact in Single Player. SF086: ? SF087: When a force field dissappears in Singe Player. SF088: ? SF089: ? SF090: ? SF091: See 070 SF092: See 087 SF093: See 087 SF094: ? SF095: When you shoot a switch in Single Player SF096: When time's almost up in cetain sinlge player things, like Fuel Stack. SF097: When time's even more almost up from 096. SF098: When you get a telepathic message after getting an Octolith. SF099: ? SF100: ? SF101: ? SF102: This noise happens while you're scanning something. SF103: When a scan window pops up SF104: ? SF105: ? SF106: ? SF107: ? SF108: It sounds like a door opening SF109: When a door locks SF110: ? SF111: When a door opens SF112: ? SF113: ? SF114: ? SF115: ? SF116: ? SF117: ? SF118: ? SF119: When you bounce off a jump pad SF120: This noise happens when you walk up to a portal that you can go in. SF121: This happens when you're near a portal you can go into SF122: This happens when you warp in a portal SF123: ? SF124: ? SF125: This is the sound of an Elevator going up or down. SF126: I think this is the sound of the Elevator stopping. SF127: Sounds like silence to me... SF128: ? SF129: I think this is when you step on a rock in Alinos Gateway and it starts to sink into the lava SF130: When the Rock starts to come out, I think SF131: ? SF132: ? SF133: When you come out of your ship, it makes this noise. SF134: ? SF135: Sounds like some sort of glass or ice breaking, but I can't think of when or where this would take place... it's not the ice of Noxus... SF136: ? SF137: ? SF138: I think this is the sound broken wires emitting electrizity make. SF139: ? SF140: This sounds like that thing in Stasis Bunker that's shooting out mist or steam, above the doorway clogged with guardian corpses... SF141: ? SF142: ? SF143: ? SF144: ? SF145: ? SF146: I think this is the sound those little spiky animals make when you hit them with a weapon that doens't do much damage to them SF147: Shriekbats Shrieking SF148: Shriekbats Diving SF149: Shriekbats hitting something SF150: ? SF151: ? SF152: ? SF153: Psycho Bits make this noise SF154: Psycho bits make this noise when they fire at you SF155: I think this is Psycho bits flying before they notice you SF156: ? SF157: ? SF158: Alimbic Turrets make this noise when they see you SF159: ? SF160: ? SF161: ? SF162: ? SF163: ? SF164: Sounds like Guardian's Footsteps SF165: Ithraks make this sound when they roar at you SF166: Same as 165, I think SF167: When you shoot an Ithrak it moans this sound SF168: When you kill an Ithrak it makes this sound SF169: ? SF170: ? SF171: Sounds like something firing a weapon, but I can't think of what it is. SF172: ? SF173: ? SF174: ? SF175: Guardians moaning when you shoot them SF176: When you kill all the guardians in the room, the game makes this sound SF177: War Wasps make this sound SF178: ? SF179: ? SF180: ? SF181: ? SF182: ? SF183: ? SF184: ? SF185: ? SF186: ? SF187: This is the Sound a Crash Pillar Makes when it hops. SF188: ? SF189: ? SF190: ? SF191: ? SF192: ? SF193: ? SF194: ? SF195: ? SF196: ? SF197: ? SF198: ? SF199: ? SF200: ? SF201: ? SF202: ? SF203: An Elevator moving SF204: ? SF205: ? SF206: ? SF207: I know this is something shooting at you, but I don't know what SF208: ? SF209: ? SF210: ? SF211: ? SF212: ? SF213: Slench's Tentacles make this sound when you hit them SF214: Slench's Tentacles make this sound when you kill them SF215: ? SF216: ? SF217: ? SF218: I think this is the sound Slench makes when it opens its eye while flying SF219: ? SF220: Slench firing at you SF221: You hitting Slench when its shield's up SF222: You hurting Slench SF223: When you to 1/3rd of Slench's health to it, it makes this sound SF224: I know this is a Gorea sound... I don't know which it is though SF225: ? SF226: ? SF227: ? SF228: ? SF229: ? SF230: ? SF231: ? SF232: I think this is the sound those things on Gorea's wall makes when you make them spin SF233: Same as 232 SF234: Same as 232 SF235: Same as 232, but when you hit the last one SF236: ? SF237: ? SF238: ? SF239: ? SF240: ? SF241: ? SF242: ? SF243: ? SF244: When the things Gorea flings at you break, it makes this sound SF245: When you hit Gorea's power sphere, it makes this sound SF246: ? SF247: ? SF248: ? SF249: ? SF250: ? SF251: When Gorea 2 fires its laser at you SF252: ? SF253: ? SF254: When you hurt Gorea 2 SF255: When you hurt Gorea 2 a lot SF256: ? SF257: ? SF258: Sounds like the Omega Cannon firing SF259: ? SF260: Gunship transmission? SF261: ? SF262: ? SF263: ? SF264: ? SF265: ? SF266: ? SF267: ? SF268: ? SF269: ? SF270: ? SF271: ? SF272: ? SF273: ? SF274: ? SF275: ? SF276: ? SF277: When you move the cursor over a planet, it makes this sound SF278: Usually happens right after 277 SF279: ? SF280: ? SF281: ? SF282: Same as 277 SF283: Same as 278 SF284: ? SF285: ? SF286: ? SF287: ? SF288: ? SF289: The sound the game makes when you're saving SF290: When you select stuff in your ship (like Log Book or sensitivity options) SF291: The sound your ship makes when you take off a planet SF292: Hunter Massacre! Kill 5 hunters in a row in Multiplayer SF293: Victory is Imminent! This comes up when you only need 1 more point/kill to win in Multiplayer SF294: Hunter Eliminated! When a hunter runs out of lives in Survival SF295: Hunter is Hiding! When the coward detector goes off in Survival SF296: Prime Hunter! When you become the Prime Hunter in Prime Hunter mode SF297: Bounty Rewarded! When you earn a Bounty in Bounty mode SF298: Octolith Captured! When you capture an Octolith in Capture mode SF299: Octolith Dropped! When an Octolith is Dropped in Capture (and possibly bounty too) SF300: Lucky Node Bonus! When you have more then one node in Nodes SF301: Octolith Taken! When an octolith is taken in Capture SF302: ? SF303: When you turn into a morph ball SF304: When you lay a morph ball/lockjaw bomb SF305: When a morph ball/lockjaw bomb detonates SF306: Morph Ball Boost SF307: Jump SF308: When you get hit SF309: When Samus gets hit SF310: When Samus gets hit SF311: When Samus gets hit SF312: When you're getting burned by Lava SF313: When Samus dies SF314: When Samus dies in Adventure Mode SF315: ? SF316: Samus's footstep in Adventure SF317: Footstep SF318: Footstep SF319: ? SF320: ? SF321: ? SF322: ? SF323: ? SF324: ? SF325: ? SF326: ? SF327: ? SF328: ? SF329: ? SF330: ? SF331: ? SF332: ? SF333: ? SF334: ? SF335: ? SF336: ? SF337: ? SF338: ? SF339: ? SF340: When you turn into the Stinglarva SF341: When you come out of Stinglarva SF342: Stinglarva Bomb SF343: Stinglarva moving SF344: ? SF345: Jump SF346: When you hurt Kanden SF347: When Kanden dies SF348: When you turn into Vhoscythe SF349: When you go out of Vhoscythe SF350: When the blade comes out of the Vhosythe SF351: Vhoscythe spinning around with the blade out SF352: ? SF353: When the Vhoscythe hits someone SF354: When the Vhoscythe moves around without the blade SF355: ? SF356: Jump SF357: When you hit Noxus SF358: When you kill Noxus SF359: When you turn into Dialanche SF360: When you go out of Dialanche SF361: When you attack with Dialanche SF362: When you hit with Dialanche SF363: When you're moving around with Dialanche SF364: ? SF365: Climbing up walls as Dialanche SF366: ? SF367: Jump SF368: When you hit Spire SF369: When Spire dies SF370: When you turn into Lockjaw SF371: When you go out of Lockjaw SF372: ? SF373: When the Lockjaw moves around SF374: ? SF375: Jump SF376: When you hit Sylux SF377: When Sylux dies SF378: When you turn into Triskelion SF379: When you go out of Triskelion SF380: ? SF381: When Triskelion Lunges SF382: When the Triskelion's Lunge hits someone SF383: The Triskleion's footsteps SF384: ? SF385: Jump SF386: When you hit Trace SF387: When Trace Dies SF388: When you turn into the Halfturret SF389: When you go out of the Halfturret SF390: Halfturret Slice SF391: When the Halfturret Slice connects SF392: Jump SF393: When you hurt Weavel SF394: When you kill Weavel SF395: ? SF396: ? SF397: ? SF398: ? SF399: ? SF400: ? SF401: ? SF402: ? SF403: ? SF404: ? SF405: ? SF406: ? SF407: ? SF408: ? SF409: ? SF410: ? SF411: ? SF412: ? SF413: When you select something in a menu SF414: Same as 413 SF415: Same as 413 SF416: ? SF417: ? SF418: ? SF419: When you select something on the main menu SF420: When you select something on the main menu that doens't take you to another meny SF421: ? SF422: When you select something on a menu SF423: When you go back on a menu SF424: ? SF425: ? Music: These are Tunes that play while you're playing the game. There are 34. The multiplayer battle themes play in certain levels, or randomly. Not sure. M01: Main Screen Theme M02: Main Menu theme. M03: Mission Results screen M04: A multiplayer battle theme M05: Another multiplayer battle theme M06: Another Multiplayer battle theme M07: Another battle theme. M08: Plays when you're in a peculiar room in Single Player. M09: When you get ambushed by the psycho bits in Data shrine at the beginning of the game M10: Celestial Archives 1 theme. M11: When you see a hunter for the first time in Single Player mode. M12: Kanden's Theme Song M13: When you're going up to a boss M14: When you're fighting Cretaphid M15: When you're in a room where you just beat a boss M16: While you're escaping to your ship after you beat a boss M17: Alinos 1 Theme M18: Weavel's Theme song M19: While you're fighting Slench M20: VDO 1 Theme M21: While you're fighting Guardians M22: Sylux's Theme M23: Frost Labyrinth M24: Arcterra 1's Theme M25: Spire's Theme Song M26: Trace's Theme Song M27: ? M28: Arctic/Lava spawn Theme Song M29: Celestial Archives 2 Theme M30: ? M31: Noxus's Theme M32: Gorea's Theme? Samus's? All the other Hunter's are the same, but with some added things on top. This is the same, but without anything added... M33: Credits Theme M34: Gorea Fight theme THANKS AND CREDITS Poeple I'd like to Thank: Me, for making this CJayC, for making the Site You, for Reading [email protected] for lots of information sent to me about some SFX and music. Thanks a lot! It's too bad that only one person is being helpful... if anyone else has any info, I'd appreciate it!