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Monster Growth Guide

by Gus_Smedstad

Dragon Quest Monsters: Joker
Growth Guide

Author: Gus Smedstad
Email: [email protected]
Version 1.2 08/26/2008

Table of Contents

1.  Purpose [Growth01]
2.  Basic Principles [Growth02]
3.  Testing methodology [Growth03]
4.  Basic Growth Rates [Growth04]
5.  Growth Per Level [Growth05]
6.  Infant Isle [Growth06]
7.  Xeroph Isle [Growth07]
8.  Palaish Isle [Growth08]
9.  Infern Isle [Growth 09]
10. Celeste Isle South [Growth 10]
11. Celeste North [Growth 11]
12. Fert Isle [Growth 12]
13. End game [Growth 13]
14. Post Game / Wifi [Growth 14]
15. Hall of Shame [Growth15]'
16. Version history[Growth16]
17. Copyright [Growth17]


1 Purpose [Growth01]

For single player play, one of the most important characteristics of a 
monster is its growth rate.  While a monster will get a small boost to 
initial statistics from its parents, its HP, Attack, Defense, Agility and 
Wisdom are far more dependent on how quickly it grows.  This is why upgrading 
from rank F monsters like Platypunk to rank A monsters like Gigantes is 
important, and why converting a Gracos to a King Squid will actually reduce 
its strength.

This is particularly true of monsters which rely on magic to do damage.  
Relatively few monsters have good Wisdom growth rates, and often it�s 
counterintuitive which monsters have good Wisdom growth and which do not.

For WiFi play, absolute caps on stats are more important than growth, but 
growth still plays a part.  It�s much easier to create a monster which will 
reach its stat caps if you know which monsters will grow with the least 
amount of effort, and how parent growth rate affects child growth rate.

While stat gains per level are interesting, I�m primarily addressing how much 
each monster gains per experience point in this guide.  This is of much more 
practical use for both single player and Wifi alike.  In single player, you 
want the strongest monsters you can get given how much experience you�ve 
gained so far, and in Wifi you want to spend as little time grinding out 
experience points as you can manage.


2 Basic Principles [Growth02]

A monster starts with half the average of its parent�s values for Hit Points, 
Mana Points, Attack, Defense, Agility, Wisdom, and unspent skill points.  If 
a parent A has 100 ATK and parent B has 200 ATK, the average is 150 and the 
child will start with 75 ATK.

Start value = (Parent A value + Parent B value) / 4.

Spent skill points are the average, not half the average of the parents.  So 
if parent A has 50 skill points in Healer, and parent B has 100 points in 
Healer, the child can start with 75 points in Healer.

Spent skill points = (Parent A value + Parent B value) / 2.

Growth rate is the monster�s base growth rate plus half the average of the 
parent�s growth rates.  So if parent A gains about +5 HP / level, and parent 
B gains about +3 HP / level, the average is +4 HP / level, and the child 
gains a bonus of +2 HP / level.

Growth rate = Base Growth + (Parent A base growth + Parent B base growth) / 4

This bonus growth does not carry over to grandchildren.  So when predicting a 
monster�s growth rate, you only have to know its type and the types of its 
parents.

Since this bonus growth rate is often as much as a 50% bonus, it�s important 
to synthesize all newly scouted monsters as soon as it is practical.  Scouted 
monsters grow much more slowly, and because they have only 2 skill sets they 
also gain skill points much more slowly.  While synthesis is possible at 
level 10, you usually want to wait until level 11 to take advantage of the 
additional skill points gained at level 11.

Different monsters gain levels at different rates.  A Metal King Slime will 
only reach level 16 after 21,550 XP, while a Mecha Mynah will reach level 24 
after 21,550 XP.  A Metal King Slime will have far more Wisdom at level 16 
than a Mecha Mynah at 24, because it gains so much more per level.  However, 
the growth rate bonus is based on level, so a Metal King Slime will 
contribute just as much growth bonus per level to a slow-growing monster as 
to a fast-growing monster like a Mynah.

Skill points growth depends only on monster level and whether the monster has 
2 or 3 skill sets, so monsters which gain levels quickly gain skill points 
faster than others, regardless of rank.  If you�re seeking to boost a skill 
to high levels, it�s just as easy to do so with rank F monsters as rank X 
monsters.


3 Testing methodology [Growth03]

Because parents contribute to monster growth, and monsters gain levels at 
different rates, the only reliable way of testing monster growth is to 
synthesize two identical monsters together.  Sometimes this requires the 
Phoenix Scepter to prevent the resulting monster from being different from 
its parents, though most of the time the result is an identical monster.

I noted the starting values for the new monster at level 1, and then gave it 
21,550 experience points.  21,550 is a fairly arbitrary value, which I chose 
primarily because that�s what I had at the end of my first round of testing.  
There was some variance in this, but I kept it within a range of 21,546-
21,596 experience, and I am fairly confident of the results.  I noted the new 
values, and subtracted the original values to get the 
growth from the first 21,550 XP.

I then divided the results by 1.5 to get the basic growth rate for that 
monster type.  Because monsters have somewhat uneven growth, this isn�t an 
absolute prediction of a monster�s growth over its entire lifetime up to 
level 99.  It is, however, a pretty good way to compare different monsters, 
and a fairly close prediction of what you can expect in single player, where 
you are unlikely to have level 30+ monsters until after you�ve 
beaten the game.


4 Basic Growth Rates [Growth04]


Type                Levels   HP   MP  Atk  Def  Agi  Wis

Slime                 22     56   36   61   70   59   80
Bubble slime          21     57   34   63   57   40  101
Shell slime           21     43   41   69  141   11   37
Healslime             21     43   75   37   40   97  102
She-slime             22     65   45   69   70   61  105
Drake slime           20     72   23   72   57   41   28
Snail slime           19     51   40   71  129    9   33
Wild slime            20     85   11   81  114   51   43
Slime knight          21     73   35   66   97   90   49
Metal slime           15      3   65   32  145  121   77					
Metal slime knight    22     77   43   76  104   35   30
Angel slime           22     57  104   27   78   83  189
Behemoth slime        21    109   31   69  102   11   23
Beshemoth slime       21     95   34   86   97   20   27
Dragon slime          22     83   61  117  107   61   52
King slime            20     75   31   74   88   33   54
Cureslime             18     71  115   23   59   61   97
Liquid metal slime    15      5   95   49  145  145   89
Dark slime            19     68   94   56   79  105  147
Dark slime knight     20    103   43   61   60   51   77
King cureslime        18    113  101   23   55   48   46
King bubble slime     19    129   63   79   57   42   75
Metal kaiser slime    Untested					
Metal king slime      15     12  137   61  145  145  101
Darkonium slime       Untested					
Grandpa slime         15    112  107   33   78   57   80
Gem slime             16     15  161  129  161  161  145				


Type                Levels  HP   MP  Atk  Def   Agi   Wis

Komodo                20    61   11  104   43    41    15
Frou-fry              20    69    5  111   57    25     5
Dragonthorn           19    61   12   53   18    12     9
Argon lizard          20   109    5   60   41    27     5
Nardragon             20    85    5   93   55    30     3
Snapdragon            18    93    4   47   42    14     8
Jargon                20   117   11   85   98     8     8
Green dragon          19    86    9   91   68    32    15
Skelegon              21   118   37   91   86    23    17
Dragurn               21   101   11   88  100    27    11
Seasaur               22   131    1   95   87    61    17
Red dragon            18    68   27   72   83    35    43
Hacksaurus            19   112   21   94   67    86    15
Sea dragon            20    91   35   72  114    59    67
Tyrantosaurus         18   103    7  141   66    49     7
Metal dragon          19    70   39   65   70    40    40
Great argon lizard    19   136   17   97  103    55     7
Abyss diver           22   127   32   99   99    15    21
Megalodon             20    84   48   93  142   109    52
Frou-frou             18   139   23  103   98    21    19
Drakularge            19   159   12  101   75    15     7
Great dragon          18    97   37  124  111    63    33
Mechan-o'-wyrm        16   127   22   92  125    17     5
Black dragon          20   135   47  115  127    80    48
Drakulard             19   131   38  120  183    45    83
Alabast dragon        16    97   67   83  113    67    73
Dragonlord            Untested					
Dragovian lord        Untested					


Type           Levels  HP   MP   Atk   Def   Agi   Wis

Capsichum         20   38   57    59    60    55    59					
Wild boarfish     22   43   47    78    78    61    44
Scorpion          19   46   24    57   101    41     9
Crabid            19   50    7    93   109    32     3
Chimaera          21   65   29    55    63    41    37
Spiked hare       22   61   25    87    70    91    29
Khalamari kid     22   56   51    76   117    56    57
Jailcat           21   69   37    61    71    52    40
Great sabrecub    22   81   13    94    97   119    19
Hell hornet       21   53   35    75   115   153    53
Eveel             22  119   11    78    97    89    19
Bullfinch         22  103   52    65    94    61    73
Hades condor      22   83   57   114   117   114    39
Great sabrecat    19   91   15   112   101    63    12
Treeface          18   81   42    67    81    38    40
Scissor beatle    21   91   29    88   109    57    39
Beetleboy         21  121   28   149   158    81    23
Giant moth        21   69  114    50    99    98   134
Gorerilla         20  103   32    91    93    69    49
Heligator         20  103   43    85    99    21    21
Yabby             19  103   46    74   193   144    70
Riptide           21  105   50   102   113   112    81
Garuda            23  129   73   118   108   245   111
Beetlebully       20  155   43   129   203   111    41
King squid        15  127   25    73    70    31    27
Khalamari         20  141   87   124   133    43    67


Type           Levels  HP   MP   Atk   Def   Agi   Wis

Platypunk         21   61   34    52    61    52    34
Mischievous mole  21   57   19   113    75    53    21
Satyr             23   61   40    66    71    51    59
Hammerhood        20   98    8   100    28     8     5
Fencing fox       20   94   35    98    61    55    40
Chainine          20   64   38    61    76    40    48
Orc               21   62   30   108    69    52    47
Pan piper         21   70   59    65   106    62    65
Jumping jackal    Untested					
Night emperor     22   81   53    77   114    52    81
Weartiger         20   68   37    83   100    52    57
Brownie           19   70   21   129    53    19    20
Bodkin archer     21  113   50    86    99    61    39
Gargoyle          22   79   41   117   122   104    61
Merman            20   72   48    80    91    72    64
Diemon            20   85   47    83    93    47    49
Notso macho       20  100   41   106    98    32    35
Cockateer         22  129   16   114   163   114    29
Silvapithecus     19  109  101    70    79    65    81
Gigantes          19  129   19   149   113    33    23
Moosifer          20  114   48   107   127    65    61
Mohawker          19  115   45    94   147    45    55
Buffalogre        19  119   18   115   125    47    49
Pazuzu            19   87   48   121    94   107    97
Atlas             19  125   41   195   181    48    39
Don mole          Untested					
Nimzo             20  109   49   124   111    30    81
Dhoulmagus        Untested					
Rhapthorne        Untested					
Rhapthorne II     Untested					


Type          Levels  HP    MP   Atk   Def   Agi   Wis

Bag o' laughs   21    33    63    49    61    63   153
Shadow          19    18    59    44    51   143    39
Dancing flame   22    61    34    56    61    66    51
Frostburn       22    61    34    70    93    51    70
Spitnik         22    70    39    52    63    45    38
Goodybag        19    43    56    51    53    59   138
King kelp       21    49    68    57    83    53    69
Wax murderer    22    59    40    70   110    80    63
Cannibox        19    79    27    68    71    61    20
Rockbomb        19    77    32    70   110    16    53
Anchorman      Untested
Gold golem      18    65    22    69    83    17    17
Mecha-mynah     23    72    42    85   171    63    46
Mud mannequin   18    72    46    71    74    61    22
Dingaling       18    61    49    51   105    81    65
Hunter mech     18    69    36    68    81    71    40
Puppeteer       23    78    75    80   123    83    76
Jum             21   102    23   120   126    44    63
Mimic           16    77    39    65    60    88    32
Golem           18   116    19   135   130    38    45
Living statue   16    97    25    92   103    47    47
Boe             21    91    52    91    99    83    83
Mum             21    73   105   108    75    70   129
Boh             21    88   106    75   105    45    39
Trap box        Untested 				
Killing machine 18    93    40    81   105   101    71
Mumboh-jumboe   23   145    83   163   234    31    61
Ruin            16   145    25   169    85     5     8
Psaro           23   196    67   241   149    95    48
Estark          Untested					


Type          Levels  HP    MP   Atk   Def   Agi   Wis

Dracky          23    63    33    58    50    83    53
Lips            21    61    32    75    65    27    27
Winky           20    57    43    53    72    31    31
See urchin      23    30    44    40    56   226    78					
Imp             20    60    65    45    59    48    49
Lump wizard     21    29    91    23    65    53   203
Frogface        21    45   110    55    71    57    63
Dessert demon   20    91    29    72    83    33    31
Dancing devil   21    63    88    17    99    88   102
Headhunter      21    71    50   113   121    50    36
Lesser demon    20    57   117    50    64    57   145
Gryphon         20   114    48   106   104    50    48
Great dracky    20    91    23    87    93    66    54
Octavian sentry 20    85    48    74    88    59    57
Wrecktor        19    59   138    31    75    61   150
Lethal armour   19    67    37    99    94    58    66
Fallen priest   19    59   137    30    91    73   144
Archdemon       18    93    43   110    97    38    40
Boss troll      19   119    15   109    83    27     9
Jamirus         19   109    97   101   119   103    61
Gracos          20   100    43   100   145    97    93
Demon-at-arms   18    93    49   100    81    44    45
Belial          18    97    46   115    72    27    36
Robbin' hood    Untested					
Night clubber   18   152     0   146    90    11     3
Malroth         19    97   125   127   109    61    94
Zoma            16    79    83    76   102    76   124
Mortamor        Untested					


Type             Levels  HP    MP   Atk   Def   Agi   Wis

Ghost              22    34   117    21    43    81   132
Firespirit	   21    35   102    19    41    65    94
Stump chump	   21    65    22    62    69    33    35
Funghoul	   21    57    48    53    62    37    38
Muddy hand	   22    61    52    77    76    54    70
Demonrider	   18    46    22    46    57   103    35					
Mummy boy	   20    72    23    61    76    50    15
Skipper            23	 61    42    67   159	 61    47
Phantom fencer	   20	 56    40    69    83	131    60
Flyguy             22	 78    38    74    70	111    21
Skeleton	   20	 83    39    72   109	 43    27
Walking corpse	   19	110    28    75    30	 40    17
Restless armour	   20	 83    35    87   104	 50    49
Hellhound	   21	115    23    91   105	108    27
Phantom swordsman  20	 73    76    66   109	129    95
Skeleton soldier   21	112    50    88    83	 57    57
Grim rider         20	111    29    73    98	109    57
Soulspawn          18	 38   141    46    83	145   184
Stark raven        23	103    59    88   123	163    48
Wailin' weed       20	114   155    99    97	111    93
Tortured soul      19	 73   133    27   149	 91   143
Roseguardin        19	105    45    97    86	 67   104
Bone baron         20	 97    52    71    88	124    66
Dullahan           21	114    75   162   147	 86   156
Wight king         22	107   201    27   123	111   235
Captain Crow       Untested					
Orgodemir          Untested					
Dr Snapped         Untested					


5.  Growth Per Level [Growth05]

While growth per level is much less useful than growth per experience point, 
it�s required in order to calculate bonus growth from parents.  These values 
are approximate because actual monster growth varies from level to level.

Type                 HP   MP	Atk   Def   Agi   Wis

Slime               2.5   1.6	2.8   3.2   2.7   3.6
Bubble slime        2.7   1.6	3.0   2.7   1.9   4.8
Shell slime         2.1   1.9	3.3   6.7   0.5   1.7
Healslime           2.1   3.6	1.7   1.9   4.6   4.9
She-slime           2.9   2.0	3.1   3.2   2.8   4.8
Drake slime         3.6   1.1	3.6   2.8   2.1   1.4
Snail slime         2.7   2.1	3.7   6.8   0.5   1.8
Wild slime          4.2   0.5	4.0   5.7   2.6   2.2
Slime knight        3.5   1.7	3.1   4.6   4.3   2.3
Metal slime	    0.2   4.3   2.1   9.7   8.1   5.1				
Metal slime knight  3.5   2.0	3.5   4.7   1.6   1.4
Angel slime         2.6   4.7	1.2   3.5   3.8   8.6
Behemoth slime      5.2   1.5	3.3   4.9   0.5   1.1
Beshemoth slime     4.5   1.6	4.1   4.6   1.0   1.3
Dragon slime        3.8   2.8	5.3   4.9   2.8   2.4
King slime          3.8   1.6	3.7   4.4   1.7   2.7
Cureslime           4.0   6.4	1.3   3.3   3.4   5.4
Liquid metal slime  0.4   6.3	3.2   9.7   9.7   6.0
Dark slime          3.6   4.9	2.9   4.2   5.5   7.8
Dark slime knight   5.2   2.2	3.0   3.0   2.6   3.9
King cureslime      6.3   5.6	1.3   3.0   2.7   2.6
King bubble slime   6.8   3.3	4.2   3.0   2.2   3.9
Metal kaiser slime 				
Metal king slime    0.8   9.1	4.1   9.7   9.7   6.8
Darkonium slime						
Grandpa slime       7.5   7.2	2.2   5.2   3.8   5.3
Gem slime	    0.9  10.1   8.0  10.1  10.1   9.1					

Type                  HP    MP   Atk   Def   Agi   Wis

Komodo               3.1   0.5   5.2   2.2   2.1   0.7
Frou-fry             3.5   0.3   5.5   2.8   1.2   0.3
Dragonthorn          3.2   0.6   2.8   0.9   0.6   0.5
Argon lizard         5.4   0.3   3.0   2.1   1.4   0.3
Nardragon            4.2   0.3   4.7   2.8   1.5   0.1
Snapdragon           5.2   0.2   2.6   2.3   0.8   0.4
Jargon               5.9   0.5   4.2   4.9   0.4   0.4
Green dragon         4.5   0.5   4.8   3.6   1.7   0.8
Skelegon             5.6   1.7   4.3   4.1   1.1   0.8
Dragurn              4.8   0.5   4.2   4.8   1.3   0.5
Seasaur              6.0   0.1   4.3   4.0   2.8   0.8
Red dragon           3.8   1.5   4.0   4.6   2.0   2.4
Hacksaurus           5.9   1.1   4.9   3.5   4.5   0.8
Sea dragon           4.6   1.7   3.6   5.7   2.9   3.4
Tyrantosaurus        5.7   0.4   7.9   3.7   2.7   0.4
Metal dragon         3.7   2.0   3.4   3.7   2.1   2.1
Great argon lizard   7.2   0.9   5.1   5.4   2.9   0.4
Abyss diver          5.8   1.5   4.5   4.5   0.7   0.9
Megalodon            4.2   2.4   4.7   7.1   5.4   2.6
Frou-frou            7.7   1.3   5.7   5.4   1.1   1.0
Drakularge           8.4   0.6   5.3   3.9   0.8   0.4
Great dragon         5.4   2.0   6.9   6.1   3.5   1.9
Mechan-o'-wyrm       8.0   1.4   5.8   7.8   1.1   0.3
Black dragon         6.8   2.3   5.7   6.4   4.0   2.4
Drakulard            6.9   2.0   6.3   9.6   2.4   4.4
Alabast dragon       6.1   4.2   5.2   7.0   4.2   4.5
Dragonlord						
Dragovian lord						
						

Type             HP	MP	Atk	Def	Agi	Wis

Capsichum       1.9     2.8     2.9     3.0     2.8     2.9
Wild boarfish	2.0	2.2	3.5	3.5	2.8	2.0
Scorpion	2.4	1.3	3.0	5.3	2.2	0.5
Crabid          2.6	0.4	4.9	5.7	1.7	0.1
Chimaera	3.1	1.4	2.6	3.0	2.0	1.8
Spiked hare	2.8	1.1	4.0	3.2	4.2	1.3
Khalamari kid	2.5	2.3	3.5	5.3	2.5	2.6
Jailcat         3.3	1.8	2.9	3.4	2.5	1.9
Great sabrecub	3.7	0.6	4.3	4.4	5.4	0.8
Hell hornet	2.5	1.7	3.6	5.5	7.3	2.5
Eveel           5.4	0.5	3.5	4.4	4.1	0.8
Bullfinch	4.7	2.4	2.9	4.3	2.8	3.3
Hades condor	3.8	2.6	5.2	5.3	5.2	1.8
Great sabrecat	4.8	0.8	5.9	5.3	3.3	0.6
Treeface	4.5	2.3	3.7	4.5	2.1	2.2
Scissor beatle	4.3	1.4	4.2	5.2	2.7	1.8
Beetleboy	5.8	1.3	7.1	7.5	3.8	1.1
Giant moth	3.3	5.4	2.4	4.7	4.7	6.4
Gorerilla	5.2	1.6	4.6	4.7	3.5	2.4
Heligator	5.1	2.2	4.2	4.9	1.1	1.1
Yabby           5.4	2.4	3.9    10.1	7.6	3.7
Riptide         5.0	2.4	4.9	5.4	5.3	3.8
Garuda          5.6	3.2	5.1	4.7    10.7	4.8
Beetlebully	7.7	2.2	6.5    10.1	5.5	2.1
King squid	8.5	1.7	4.9	4.7	2.0	1.8
Khalamari	7.1	4.3	6.2	6.7	2.2	3.4

Type			HP	MP	Atk	Def	Agi	Wis

Platypunk		2.9	1.6	2.5	2.9	2.5	1.6
Mischievous mole	2.7	0.9	5.4	3.6	2.5	1.0
Satyr           	2.7	1.7	2.9	3.1	2.2	2.6
Hammerhood		4.9	0.4	5.0	1.4	0.4	0.3
Fencing fox		4.7	1.8	4.9	3.1	2.8	2.0
Chainine		3.2	1.9	3.1	3.8	2.0	2.4
Orc			3.0	1.4	5.1	3.3	2.5	2.2
Pan piper		3.3	2.8	3.1	5.0	3.0	3.1
Jumping jackal	
Night emperor		3.7	2.4	3.5	5.2	2.4	3.7
Weartiger		3.4	1.8	4.1	5.0	2.6	2.8
Brownie			3.7	1.1	6.8	2.8	1.0	1.1
Bodkin archer		5.4	2.4	4.1	4.7	2.9	1.8
Gargoyle		3.6	1.8	5.3	5.5	4.7	2.8
Merman			3.6	2.4	4.0	4.6	3.6	3.2
Diemon			4.2	2.3	4.1	4.7	2.4	2.4
Notso macho		5.0	2.1	5.3	4.9	1.6	1.7
Cockateer		5.8	0.7	5.2	7.4	5.2	1.3
Silvapithecus		5.7	5.3	3.7	4.1	3.4	4.2
Gigantes		6.8	1.0	7.9	6.0	1.8	1.2
Moosifer		5.7	2.4	5.3	6.3	3.2	3.0
Mohawker		6.1	2.4	4.9	7.8	2.4	2.9
Buffalogre		6.3	0.9	6.1	6.6	2.5	2.6
Pazuzu			4.6	2.5	6.4	4.9	5.6	5.1
Atlas			6.6	2.1	10.3	9.5	2.5	2.1
Don mole						
Nimzo			5.4	2.5	6.2	5.5	1.5	4.0
Dhoulmagus						
Rhapthorne						
Rhapthorne II						

Type	HP	MP	Atk	Def	Agi	Wis

Bag o' laughs	1.6	3.0	2.3	2.9	3.0	7.3
Shadow		0.9	3.1	2.3	2.7	7.5	2.1
Dancing flame	2.8	1.5	2.5	2.8	3.0	2.3
Frostburn	2.8     1.5     3.2     4.2     2.3     3.2					
Spitnik		3.2	1.8	2.4	2.9	2.0	1.7
Goodybag	2.3	2.9	2.7	2.8	3.1	7.3
King kelp	2.3	3.2	2.7	4.0	2.5	3.3
Wax murderer	2.7	1.8	3.2	5.0	3.6	2.9
Cannibox	4.2	1.4	3.6	3.7	3.2	1.1
Rockbomb	4.1	1.7	3.7	5.8	0.8	2.8
Anchorman						
Gold golem	3.6	1.2	3.9	4.6	1.0	0.9
Mecha-mynah	3.1	1.8	3.7	7.4	2.7	2.0
Mud mannequin	4.0	2.6	4.0	4.1	3.4	1.2
Dingaling	3.4	2.7	2.8	5.8	4.5	3.6
Hunter mech	3.9	2.0	3.8	4.5	4.0	2.2
Puppeteer	3.4	3.3	3.5	5.3	3.6	3.3
Jum		4.9	1.1	5.7	6.0	2.1	3.0
Mimic		4.8	2.5	4.1	3.8	5.5	2.0
Golem		6.4	1.0	7.5	7.2	2.1	2.5
Living statue	6.1	1.6	5.8	6.5	3.0	2.9
Boe		4.3	2.5	4.3	4.7	4.0	4.0
Mum		3.5	5.0	5.1	3.6	3.3	6.1
Boh		4.2	5.0	3.6	5.0	2.2	1.8
Trap box						
Killing machine	5.2	2.2	4.5	5.8	5.6	3.9
Mumboh-jumboe	6.3	3.6	7.1	10.2	1.4	2.6
Ruin		9.1	1.6	10.5	5.3	0.3	0.5
Psaro		8.5	2.9	10.5	6.5	4.1	2.1
Estark	

Type		HP	MP	Atk	Def	Agi	Wis

Dracky		2.7	1.4	2.5	2.2	3.6	2.3
Lips		2.9	1.5	3.6	3.1	1.3	1.3
Winky		2.8	2.2	2.7	3.6	1.5	1.6
See urchin	1.3     1.9     1.7     2.4     9.8     3.4					
Imp		3.0	3.3	2.3	2.9	2.4	2.4
Lump wizard	1.4	4.3	1.1	3.1	2.5	9.7
Frogface	2.2	5.2	2.6	3.4	2.7	3.0
Dessert demon	4.6	1.5	3.6	4.1	1.6	1.6
Dancing devil	3.0	4.2	0.8	4.7	4.2	4.9
Headhunter	3.4	2.4	5.4	5.8	2.4	1.7
Lesser demon	2.8	5.9	2.5	3.2	2.8	7.3
Gryphon		5.7	2.4	5.3	5.2	2.5	2.4
Great dracky	4.6	1.2	4.3	4.7	3.3	2.7
Octavian sentry	4.2	2.4	3.7	4.4	2.9	2.8
Wrecktor	3.1	7.3	1.6	3.9	3.2	7.9
Lethal armour	3.5	2.0	5.2	4.9	3.1	3.5
Fallen priest	3.1	7.2	1.6	4.8	3.9	7.6
Archdemon	5.2	2.4	6.1	5.4	2.1	2.2
Boss troll	6.3	0.8	5.7	4.4	1.4	0.5
Jamirus		5.7	5.1	5.3	6.2	5.4	3.2
Gracos		5.0	2.2	5.0	7.3	4.9	4.7
Demon-at-arms	5.2	2.7	5.6	4.5	2.4	2.5
Belial		5.4	2.6	6.4	4.0	1.5	2.0
Robbin' hood						
Night clubber	8.4	0.0	8.1	5.0	0.6	0.1
Malroth		5.1	6.6	6.7	5.7	3.2	4.9
Zoma		5.0	5.2	4.8	6.4	4.8	7.8
Mortamor

Type			HP	MP	Atk	Def	Agi	Wis

Ghost			1.5	5.3	1.0	2.0	3.7	 6.0
Firespirit		1.7	4.9	0.9	2.0	3.1	 4.5
Stump chump		3.1	1.0	3.0	3.3	1.6	 1.7
Funghoul		2.7	2.3	2.5	3.0	1.8	 1.8
Muddy hand		2.8	2.4	3.5	3.5	2.5	 3.2
Demonrider		2.6     1.2     2.6     3.2     5.7      1.9				
Mummy boy		3.6	1.1	3.1	3.8	2.5	 0.8
Skipper			2.6	1.8	2.9	6.9	2.6	 2.1
Phantom fencer		2.8	2.0	3.5	4.1	6.5	 3.0
Flyguy			3.5	1.7	3.4	3.2	5.0	 1.0
Skeleton		4.1	1.9	3.6	5.5	2.2	 1.3
Walking corpse		5.8	1.5	3.9	1.6	2.1	 0.9
Restless armour		4.1	1.7	4.3	5.2	2.5	 2.4
Hellhound		5.5	1.1	4.3	5.0	5.1	 1.3
Phantom swordsman	3.6	3.8	3.3	5.4	6.4	 4.7
Skeleton soldier	5.3	2.4	4.2	4.0	2.7	 2.7
Grim rider		5.5	1.4	3.6	4.9	5.4	 2.8
Soulspawn		2.1	7.9	2.6	4.6	8.0	10.2
Stark raven		4.5	2.6	3.8	5.3	7.1	 2.1
Wailin' weed		5.7	7.7	4.9	4.8	5.5	 4.7
Tortured soul		3.9	7.0	1.4	7.9	4.8	 7.5
Roseguardin		5.5	2.4	5.1	4.5	3.5	 5.5
Bone baron		4.8	2.6	3.5	4.4	6.2	 3.3
Dullahan		5.4	3.6	7.7	7.0	4.1	 7.4
Wight king		4.9	9.1	1.2	5.6	5.0	10.7
Captain Crow						
Orgodemir						
Dr Snapped						


6. Infant Isle [Growth06]

On Infant Isle, synthesis is not an option, and you�ll use whatever is 
currently strongest.  Skills, MP, and magic aren�t very important.  However, 
it�s worth noting that the Mischevious Mole is exceptionally strong, and has 
the Psycho trait, which is handy for scouting additional monsters.  Slimes, 
though weak and easy to catch, grow reasonably quickly.


7. Xeroph Isle [Growth07]

On Xeroph, synthesis is still not an option, because you will be scouting 
monsters at level 4-5 and your monsters won�t be level 11 for a while.  
Skills and MP are now of some importance.  Catching a Healslime is probably a 
good idea because of its nearly unlimited healing at this level.

Crabids are the fastest growing monster here, but the Mischevious Moles you 
caught on Infant Isle are just as strong.


8. Palaish Isle [Growth08]

By the time you complete the Palaish Gardens, you may have a few monsters at 
level 11, and synthesis is now a priority.  Of particular interest are the 
Angel Slimes, which you can catch at the top of the Western pillars at night.  
These monsters are rank C, with much better growth than anything you�ve 
likely caught at this point, and start at level 12 when scouted so they can 
be synthesized immediately to form new, strong monsters.

Gryphons (Angel Slime + demons) and Dragon Slimes (Angel Slime + almost 
anything) are good choices, both strong and having good MP growth.  Seasaurs 
(Angel Slime + dragons) are strong too, but have virtually no MP growth at 
all, which can be very limiting.

Once you enter the Palaish shrine, you may want to consider making Great 
Sabrecubs (Jailcat + almost anything) as replacements for your Mischevious 
Moles.  These aren�t much stronger than Moles and not as strong as Gryphons, 
but they do have Psycho, and you want the 50% bonus to growth on your Psycho 
monsters as soon as possible.

Once you have the Phoenix Scepter from inside the shrine, Angel Slimes are 
your best choice if you want to make a monster that relies on magical 
attacks.  They have exceptional MP and WIS growth, and they�re significantly 
tougher than Lump Wizards.  Angel Slime + Lump Wizard, forced to Angel Slime 
with the Scepter, will let you graft Bang & Woosh, a decent magic attack 
skill, on to your Angel Slime.


9. Infern Isle [Growth 09]

The only important creature on Infern is the Dark Slime Knight, which you can 
find at night near the dock to Celeste.  This makes Megalodon (Dark Slime 
Knight + dragon), Giant Moth (Dark Slime Knight + nature), Silvapithecus 
(Dark Slime Knight + beast), Archdemon (Dark Slime Knight + demon), and Stark 
Raven (Dark Slime Knight + undead).  However, if you have Gryphons and Dragon 
Slimes, none of these new creatures are much stronger than those.

Don�t make a King Cureslime from Dark Slime Knight.  King Cureslimes have 
terrible growth and aren�t good for much except access to Cure All.  This 
means you don�t want to synthesize your Dragon Slimes with a Dark Slime 
Knight.

If you want Cure All, Walking Dead + any nature gives you Hades Condor.  Like 
King Cureslime, Hades Condor gives you Cure All, and the Hades Condor is 
roughly as good as a Gryphon.

The Archdemon starts with Frizz & Bang II, but it�s a really terrible magic 
attacker, so if you make Archdemons for Frizz & Bang II, it will be to 
synthesize them into something with stronger Wisdom growth.  If you capture a 
Dessert Demon from the Xeroph shrine, Archdemon + Dessert Demon gives you 
Belial, one of the earliest Double Trouble monsters.

Most of these new creatures are physical attackers with decent MP growth.  
The Giant Moth is the only strong magical attacker in the group, and can�t be 
made directly from an Angel Slime until later.  If you�re starting a brand 
new magical attacker, Jailcat + Dark Slime Knight will give you a Giant Moth 
with Woosh & Crack.


10. Celeste Isle South [Growth 10]

Outside the Temple of the Sun, you can find Hunter Mechs at all times and 
Restless Armors at night.  Hunter Mechs have the anti-metal skill, which is 
useful for Oomph and to snag the occasional Metal Slime which shows up on 
Celeste for 1000 XP.  Many of the things you can make from Hunter Mech are 
decent, if not exceptionally better than Gryphons.

Restless Armors can be combined with Demon Riders from Xeroph to make Grim 
Riders.  Grim Riders aren�t particularly strong, but they start with 
Assassin, a good attack skill, and they make Bone Barons if combined with 
Dark Slime Knights.  Bone Barons in turn aren�t strong, but lead to Dullahan 
later in the game.

Once you�ve entered the ruins, you can find Wrecktors on the second floor.  
Wrecktor + any nature will give you Beetleboy, the strongest monster you�ll 
see in a long time, and it has the Psycho trait to boot.  Sabrecub + Wrecktor 
is a great upgrade at this point.

Wrecktor + any material makes Jum.  Hunter Mechs and Mecha Mynahs are 
particularly handy for this.  Jum isn�t a bad monster, but it leads to Mum 
(Jum + any material), Boh (Jum + any beast), and Boe (Jum + any nature).  If 
you have Mum, Boh, Jum, and Boe, and synthesize them in pairs in any 
combination (i.e. Mum + Jum, Boe + Boh), and then synthesize those monsters, 
you�ll get Mumboh Jumboe, an exceptionally strong monster.  However, this is 
very time consuming, and it�s likely that you�ll finish the game before you 
complete Mumboh Jumboe.

Wrecktors are decent magical attackers, tougher than Angel Slimes, though not 
as resilient as Giant Moths.   If you have an Angel Slime on your team, you 
might consider synthesizing it with a Wrecktor and force the result to be 
Wrecktor with the Phoenix Scepter.


11. Celeste North [Growth 11]

Nothing outside the Temple of the Moon is that interesting, though you can 
capture Dancing Devils and synthesize them with Imps to get Dessert Demons if 
you find capturing Dessert Demons in the Xeroph Shrine too hard.  Dessert 
Demons in turn are only really useful for making Belials with Archdemons.

Inside the Temple of the Moon are Phantom Fencers, which when combined with 
Bone Barons make Dullahans.  Dullahan is really an exceptional monster, just 
as strong as Beetleboy physically, and a strong magical attacker.  And like 
Beetleboy, Dullahan has Psycho.  The main issue is that making Dullahan 
requires several steps, Demon Rider + Restless Armor = Grim Rider, Grim Rider 
+ Dark Slime Knight = Bone Baron, Bone Baron + Phantom Fencer = 
Dullahan.

Like Mumboh Jumboe, this is very time consuming, and it�s quite possible to 
finish the game with Beetleboys before you complete your first Dullahan.


12. Fert Isle [Growth 12]

You can catch scissors beetles or Beetleboys to make Beetleboys without 
having to start with a nature creature first, as with routes to Beetleboy 
before this, like Wrecktor + nature.

You can make Jamirus with Gorerilla + demon.  Jamirus one of the easiest 
Double Trouble monsters to make, and stronger than the slightly higher ranked 
Demon at Arms.  Beetleboy still has more raw power, though.

Wailin� Weeds combined with anything will make just about any A rank creature 
you desire.  While they�re somewhat difficult to scout, a group with 2 
Beetleboys and a supporting monster for healing won�t have much trouble.  
Wailin� Weeds themselves have pretty good growth across the board.

Wailin� Weed + just about anything will make Tortured Soul, a very strong 
magical attacker.  Don�t be fooled by the low Wisdom of Weeds you capture, a 
Tortured Soul will have a high Wisdom very quickly.  Tortured Soul + Slime 
King gives you Wight King, an unbelievably strong magical attacker that�s 
just as tough as most physical creatures.

Wailin� Weed + beast will give you Buffalogre, Buffalogre + Satyr will give 
you Moosifer, Gorerilla + beast will give you Gigantes, and Gigantes + 
Moosifer will give you Atlas.  Atlas is the second-strongest grower in the 
game, and much easier to get than Psaro.  However, like the earlier comments 
about Mumboh-Jumboe and Dullahan, you should be able to finish the game with 
Beetleboys before you finish making an Atlas.


13. End game [Growth 13]

Nothing you�ll find at Infern after the transformation changes what�s 
available to you.  With Wailin� Weeds and Beetleboys from Fert, you can make 
just about anything you might want.


14. Post Game / Wifi [Growth 14]

If you�re settling down to beat Solitaire or assemble a WiFi team, you have 
to do considerable grinding.  By far your best source of experience is 
whistling for Liquid Metal Slimes inside the final dungeon.  If you can 
manage to do 10 damage before they run away, they�re worth 10,000 XP each.  
If your attack strength is below about 500, you want to either use Double 
Trouble creatures with Metal Slash, or use Hatchet Man and hope for a 
critical hit.

Once you have creatures with 500 attack or more, there�s little finesse 
involved.  Double Trouble creatures will find it easier, but anything will 
do.

Important creatures are Garuda (Jamirus + Hades Condor), Atlas (Moosifer + 
Gigantes), and Dullahan (Bone Baron + Phantom Fencer).  These are now easier 
to get, since there are unlimited (+) charged Gigantes at the Matchmaker, and 
unlimited (�) charged Demon Riders.  Garuda has excellent across the board 
growth and AGI in particular, Dullahan has excellent WIS growth without 
shortchanging ATK like the Wight King, and Atlas is great if 
you don�t care about WIS or MP.

Psaro is even better than Atlas, but takes a long time to make.

If you�re trying to pump up an F rank creature for restricted Wifi battles, 
it makes the most sense to maximize one of these creatures, synthesize it 
with the F creature, and force the result to be the F creature with the 
Phoenix Scepter.  Not only will they reach the maximum quickly, they�ll give 
the F creature a good sized growth bonus.

15. Hall of Shame [Growth15]

These monsters are particularly worth noting as having poor growth rates for 
when they appear in the game.  Avoid them unless you�re advancing to 
something else, or you�re building them up for Wifi.

Snapdragon
Gold Golem
Imp
Metal Dragon
Walking Corpse
King Slime
Mimic
King Cureslime
King Squid

16. Version history [Growth16]

08/26/2008 1.2  Added numbers for Metal Slime, Capischum, Frostburn, 
                See Urchin, and Demonrider by Zenithian66
08/20/2008 1.1  Added test for Gem slime by Zenithian66
08/20/2008 1.0  Initial version

17. Copyright [Growth17]

Gem Slime test by Zenithian66.

If you copy or reference the information in this file, please be kind enough 
to give me credit.

-	Gus Smedstad