Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

LEGO Harry Potter: Years 5-7

In Year 5, Chapter 3, 12 Grimmauld Place, how do I get out of the dining..

Question asked by Guest on
Last Modified:

Question for LEGO Harry Potter: Years 5-7

In Year 5, Chapter 3, 12 Grimmauld Place, how do I get out of the dining room? I know that I can control (become) Kreacher by casting Imperius on him, but after that, what do I do?

Add your answer

Please be as detailed as you can when making an answer. Answers that are too short or not descriptive are usually rejected.

Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. If you want to ask a question for this game, please use the ask a question box which is above on the right.

Accept submission terms View Terms

You are not registered / logged in.

If you would like to ne notified if/when we have added this answer to the site please enter your email address.

We will only use this address to email the confirmation for this answer.



muggleborn answered:

On the left of the room is a door turn the handle and a box will come out, build the box push it to the bottom and a cake will pop out and the flying gnome will sit and eat the cake and will drop something allowing you to open the locked door at the bottom

Showing latest replies - show all (9)
Guest said: 27th Mar 2013 | REPORT
I have no idea how to open the box my characters cant push it. Cant someone please tell me how!!!
Guest said: 27th Mar 2013 | REPORT
How do u get past mrs. Black I can't figure it out
Guest said: 17th Feb 2014 | REPORT
As kreacher? What?????
Guest said: 9th Jun 2017 | REPORT
I'm stuck on the part after the painting can't see the invisabllity cloak how do I get pas the Sheild? Btw I'm playing on iPad

BellatrixloveVoldybutchoseHarry answered:

I don't get the purpose imperiusing Kreacher if you get the door opener and Kreacher gets away. Plus, you can't escape if you imperuise Kreacher. So, you basically open the door and let Kreacher get away. You should notice the door with the orange handle. Kreacher can't open it.

Guest answered:

The point to imperius him is for freeplay. The first answer is right


If you are still looking for help with this game we have more questions and answers for you to check.

Lego Harry Potter: Years 5-7 Guide
LEGO Harry Potter: Years 5-7 Guide
Game Guide and Walkthrough for Lego Harry Potter: Years 5-7

Need Answers?
Ask a question for LEGO Harry Potter: Years 5-7

Your Question
Please give as much detail as possible.
View Terms

Ask a question for a different game.