The level starts at the Raptor Research Arena where our quest for collectibles can begin anew.
Minikit #01: From your starting position, head far to the right and you'll soon spot a box of green stuff. Smash this and rebuild the collectible. |
Minikit #02:After getting #1, continue further east and pry the back of the truck open for this piece. |
Amber Brick: After getting #2, enter the large tent in the area have Lex work the computer. Tap all the ships on the radar and this minikit will fall from the sky outside, so go pick it up. |
Push toward the southwest corner of the area, smash the crates and build the handholds on the wall. Climb up here, drop the crate on the truck and rebuild the device on the ground below. Pick up the detector to locate some pieces for you rebuild; after the pig appears ride it over onto the big device. Pull on it to send the pig flying far away. Next proceed up the ladder to the fence, pull on the object in the middle then cut down the ones on both sides. Rebuild the control panel at the center. Shoot the blue target to activate it. This opens the dino pens below so have a dino pull on the two control boxes at the lower level. Then humans should shoot the blue targets that appear.
Minikit #04: After the first checkpoint, go right and you'll see a steel structure which you can pass under for this collectible. |
Minikit #05: After the pig escapes into a small door the second time, have a Dilophosaurus destroy the black crate in the area. |
Minikit #06: Continue through the level until the pig once again escapes by heading through the big gate. Go after it then smash the big pile of debris to the north of the area and build a generator of sorts out of it. Activate it with a raptor so that it explodes and reveals this collectible. |
Moving on, the pack of raptors will soon trap the pig and your job is to rescue it. Dive into the pile of droppings and use the pieces to build something to distract the dinos with. Use crank to open gate.
Minikit #07: At the second checkpoint, head right into a tiny trench and have a dino destroy the wall. In the next room is yellow pipe that a small dino can fit into. Send one inside and press all the switch so a human can use the lift and get this minikit. |
Minikit #08: After getting #7, use Lex to operate the computer in the room. Navigate the maze game towards the two red switches, then have Ian solve the picture puzzle that appears on the safe. |
Go back outside and operate the shiny panel with Claire Dearing. Climb up the ladder that drops down then dive into the droppings at the other side. Build handholds on the wall head to the right.
Minikit #09: After getting #8 and climbing on the wall over to the right, smash and build to spell the word "Rex". Send Timmy into the cave here, build the lamp on the wall and use someone with a grappling hook to yank on the object to get this piece. |
Amber Brick: Moving forward a dinosaur will soon appear and you need to use your disguise to sneak past it to the southeast. Rebuild the rabbit to distract the dinosaur. Operate the control panel to open the cage and get this brick. |
Minikit #10: Take a total of three photos of the claw marks on the walls, which can start when the ground starts shaking. |
Go right ahead and complete the level. The Park Is Open trophy unlocked. The Pachycephalosaurus Skeleton will be awarded for collecting all 10 minikits for this level.