_|_|_|_| _| _| _| _|_|_| _|_|_| _| _|_|_| _| _| _| _| _| _| _| _| _| _| _| _| _| _| _| _| _| _|_|_| _| _|_|_|_| _| _|_|_| _|_|_| _|_|_|_| _|_|_| _|_|_| _| _| _|_|_| _| _| _| _| _| _| _| _|_| _| _| _| _| _| _| _| _| _| _| _|_| _| _| _| _|_|_| _| _| _|_| _|_|_| _|_|_| _|_|_| _| _|_| _|_|_|_|_| _| _| _| _|_|_| _|_|_| _|_|_|_| _|_|_| _|_|_| _| _| _| _| _| _| _| _|_| _| _| _| _| _| _| _| _|_| _| _|_|_| _|_|_| _|_| _| _|_|_| _|_|_| _|_| _| _| _| _|_|_| _| _| _|_|_| _|_|_| _|_|_| _|_| _|_|_|_| _| _| _| _| _| _| _| _| _| _|_|_|_| _| _| _| _| _| _| _| _| _| _| _| _| _| _| _|_|_| _| _|_|_| _| _| _|_|_| _|_|_| 1. Copyright Started on: March 2nd, 2004 2. Contact Details CNTD Finished on: March 29th, 2005 3. Story STRY # of Updates: 6 3.2 Characters CHCT Version Name: Final 4. Overview OVVW Total size: 469 KB 5. Walkthrough WKTH 6. Sub-Missions S-MS 7. Equipment(And Items) EQPM 8. Jobs/Abilities JBAB 9. Miscellaneous MSLL Version Updates VSUP Credits CRDT \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 1. Copyright /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ This document is 2004 Yami Shuryou. The illegal use of this FAQ will be immediately dealt with the swiftest measures. This is to be used ONLY for personal use, and cannot be altered, or used in any way to make a profit. Well, you can use this to make a profit, but ONLY if you give me all the money. Otherwise, it's illegal. Dave, if you steal this FAQ, may you rot in hell. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 2. Contact Details /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ CNTD Email: yamishuryou AT gmail.com Here's a list of rules; failure to follow any one of these rules can result in me blocking you, so use your alternate accounts wisely. ======= =Email= ======= -Title your email 'FFTA Help/Errors' -I usually should be able to respond back in a day or two, but sometimes I may not be able to reply for a while. Don't freak out if I don't reply quickly enough. -Good, proper grammar and spelling. This is more warranted in emails, simply because you should have the time to spell and punctuate. -Be polite. -And of course, always just ask questions that aren't in the FAQs. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 3. Story /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ STRY It takes only one heartfelt wish; one dream can change the world... Long before the times that history remembers, there was an age of great magic in an ancient land called Kiltia. When the great flood swept over the world, the culture perished, but a key to its magic and secrets - a book called 'The Grand Grimoire' - is said to have survived. It is foretold that the one who holds the ancient text will be able to change the world. Many have sought the book, but none have ever found it. Through the ages, many legends were written about The Grand Grimoire, but legends are often forgotten. Those who once knew it called it... the Final Fantasy. One day in the peaceful, snow-covered town of St. Ivalice, a young boy named Mewt discovers a mysterious book with no title in the local bookstore. Little do Mewt, and friends Marche and Ritz realize that they will soon begin the greatest adventure of their lives. ============================================================================== 3.2 Characters ============================================================================== CHCT -=-=-=-=-=-= Ezel Berbier -=-=-=-=-=-= Race: Nu Mou A mystical Nu Mou, Ezel Berbier has the knack for creating the powerful and incredible Law and Antilaw cards. The clever Nu Mou eccentric likes his freedom, and runs a card shop. After saving him from being captured in Cadoan, Ezel will aid you. -=-=-=-=-=-= Ritz Malheur -=-=-=-=-=-= Race: Human In St. Ivalice, Ritz is Marche's and Mewt's classmate, and a stubborn and quite headstrong female. In Ivalice, her one secret wish comes true, where she travels with her viera friend Shara, and their clan. Well-respected by the viera, Ritz is able to learn their jobs. -=-=-=-=- Montblanc -=-=-=-=- Race: Moogle The first friend of Marche's in the world of Ivalice, the shockingly curious Montblanc helps Marche out in his adjustment to Ivalice, and brings Marche into Clan Nutsy. Following Marche's path in Ivalice, he is a loyal friend, and besides encouraging Marche to become more self-confident, he is quite curious about St. Ivalice. -=-= Nono -=-= Race: Moogle Montblanc's younger brother, Montblanc is an aspiring gadgeteer who owns a merchant airship. After helping him retrieve his craft from thieves in the Jagd Dorsa, he will allow you to trade with a friend. -=-=-=-=-=-=- Doned Radiuju -=-=-=-=-=-=- Race: Human Marche's younger brother. In St. Ivalice, Doned is restricted to a wheelchair due to a medical case. In Ivalice, his health is perfect, but with it comes selfishness. -=-=-=-=-=-=-= Marche Radiuju -=-=-=-=-=-=-= Race: Human The new kid in St. Ivalice due to the divorce of his parents and his brother Doned's requirement of country air, Marche is unsure of himself. Starting off in the world off Ivalice, he journeys to find his way back home. The main character. -=-=-=-=-=- Cid Randell -=-=-=-=-=- Race: Human In St. Ivalice, Cid is Mewt's wife, and the husband of the now dead Remedi Randell. After his wife's death, he lost his job, began drinking, and started to neglect Mewt. Within Ivalice, however, Cid is the royal judgemaster for the Palace, though still Mewt's father. Come to think, shouldn't this make him a king? -=-=-=-=-=-= Mewt Randell -=-=-=-=-=-= Race: Human The shy and passive classmate of Marche and Ritz in St. Ivalice, Mewt is often bullied, adding to his emotional problems. Mewt's mother has recently passed away, and his father, Cid, has drinking problems. In Ivalice however, he is the prince, his father the judgemaster, and his mother alive as the queen. -=-=-=-=-=-=-= Remedi Randell -=-=-=-=-=-=-= Race: ??? Supposed to be Human In the real world, Remedi Randell is dead. However, the personification of Remedi exists in Ivalice as Queen Remedi. Every wish that Mewt desires, so does Queen Remedi fulfill her son's wish. -=-=-=-=-=- Shara -=-=-=-=-=- Race: Viera Ritz's friend in the world of Ivalice. A Viera who is serious and proud, yet kind and thoughtful. Shara is loyal to Ritz, and offers her support and guidance to Ritz through their adventures. -=-=-=-=-=- Babus Swain -=-=-=-=-=- Race: Nu Mou Har har, you have Swain as your last name. Anyways, as the personal attendant of Prince Mewt, he at first is Marche's enemy, but later his ally. A serious and fanatically loyal nu mou Runeseeker, he selflessly lives to see the prince protected and happy - so much, that the prince's and queen's wishes are his. -=-=-=-=-=-= Llednar Twem -=-=-=-=-=-= Race: ??? Supposed to be Human A dark and mysterious young man, Llednar is one of Prince Mewt's guardians. A cold Mageknight, Llednar's powers are unknown as to how they exist - in fact, the very existence of Llednar is an anomaly. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 4. Overview /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ OVVW a. Missions b. Battle c. Jobs/Abilities d. Laws e. World Screen ============================================================================== a. Missions ============================================================================== Step 1 ------ Enter a pub, in any of the three cities. Speaking to the bartender, he'll give you a list of the available missions, and you can contract one, for a small fee. Some missions require a certain Job, Clan Level, or Mission Item. After speaking to the bartender and contracting a mission, go to the spot where the mission is to occur(if you are unsure of the mission whereabouts, check in my walkthrough). Step 1.5 -------- A red cloaked soldier will run into you on the overworld map, and you'll have no choice but to engage, although you can run away in these battles. Red units will disappear after seven days on the map. Blue units will not disappear, and will chase you down until they can fight you. Step 2 ------ Prepare your units, selecting up to six members of your clan. Some missions, though, don't allow six members out. While choosing your men, you can press SELECT to view the laws, and press R while looking at a specific character to change their equipment, jobs and abilities. Meanwhile, you can look at your enemies. Step 3 ------ With your force handpicked out, it's time to duel the enemy. See SCHEMATICS OF BATTLING for more. Step 4 ------ Completing a mission, you'll be rewarded with Gil, Ability Points, Items, and, if applicable, Combo Points. If one of your clan members has broken the law somehow and gotten a yellow law, you will receive a fine according to which law was broken. ============================================================================= b. Battle ============================================================================= SCHEMATICS OF BATTLING ====================== Status ------ HP - How many HP points of damage you can take before you fall. MP - How many MP points you can use to cast spells before you run out of energy. JP - Up to a number of 10, JP will allow you to summon either a totema at the price of 10 points, or performing a combo. EXP - Shows how many EXP out of 100 you have currently. When this reaches 100, you level up. WT - Shows how fast you can move. In a battle of 12, if you have 1/12, you can move first, but if you have 12/12, everyone else moves before you do. Unit Selection -------------- R - View your highlighted character, and be able to change Abilities, Jobs and Equipment. L - View the area that you're in, moving your cursor around. Also able to use to view the enemy units. Select - View the laws. These may force a change in your strategy according to what the laws of the day are. D-Pad - Scroll around when viewing the map. Also scroll between characters, and change a character's direction. A - Select a character to place on the battlefield. B - Take a character off the battlefield, or otherwise put it elsewhere. In the lower part of the screen, right under the characters Judge Points, you should have a # -/- (Replace - with numbers). The first number represents how many of your own units you have on the field, and the second represents how many you are able to put onto the battlefield. Characters can only be placed on the highlighted blue squares. Jumping ------- #h-This represents the elevation of a certain square. If the elevation of the square next to it that you may be going onto and your jump number does not add up to at least equal the elevation of the certain square, then you can not go right over it, but have to climb up other squares to do so. Jump number is determined by some accessories and your Job. Action Menu ----------- Move - Move a set number of panels determined by your Job. This number can be made larger with the equipping of certain accessories. Action - Allows you to perform an offensive/defensive action. Wait - Going a bit sooner than you would, you can choose to wait instead of making an action/movement. Status - Lets you view your unit's status. Turn Order ---------- In the lower right corner of your characters status bar, there should be a WT #/#. The first number is how many units you will be required to wait for to make their move, and the second number is how many units, including the judge, are on the field. If you do not move or make an action, you can act again quickly. If you do either action, you'll have to wait a bit longer, and if you do both actions, you'll be required to wait much longer. Turn order can be influenced by the following spells, all learned by a Time Mage, a job available only to the Nu Mou and the Moogles. However, some of these moves can be learned by other Jobs. Ability }{Effect ++++++++++++++++}{++++++++++++++++++++++++++++++ Haste }{Increases the target's Speed. Quicken }{Lets the target act next turn. Speedbreak }{Reduces the target's Speed Slow }{Reduces the target's Speed Stop }{Stops time for the target AP + CP ------- AP stands for Ability Points, and CP stands for Combo Points. These two units are gained after every battle, and contribute to your learning of a new ability - a technique to use in battle. Once you've mastered an ability by getting the necessary amounts of AP/CP for it, you no longer need the specific weapon to use it. Judge Points ------------ After either going with the laws (See Laws) or defeating an enemy, you will gain a Judge Point. Once you get 10, you can use these Judge Points to summon a Totema, a powerful monster that will devastate the entire field of enemies. These Totemas can only be summoned after certain missions in the game. You can also use Combos with Judge Points. MISSION LAYOUT ============== * These are not in the storyline missions, as they do not play any role during the missions. Mission Name: The Mission name. #: Number of the Mission. Requirements: The requirement to be able to contract this mission. Objective: What you must do to win. Rewards: What you get for winning. There are a few set items for each mission, and a few random items. Only the set ones will be listed. * Cancellation: You can cancel some missions, instead of being forced into them. * Available for: Some missions can expire after a certain amount of days. This lists how many days you have. Recommended Cast: Recommendations for what units you should have, in terms of race, job, A-Ability, second A-Ability, R-Ability and S-Ability. Recommended Laws: Laws that are recommended to enter a battle with to hurt the enemy as much as possible. Strategy: This details how you should proceed with the battle. Contraction: This lists the mission briefing you get when getting the mission at a pub. Enemy (Number): The job of the enemy Equipment: What the opponent is wearing Hidden: Hidden equipment that the opponent has on. Abilities: Whatever abilities that the unit uses. R-Ability: What the character might have for an R-Ability. S-Ability: What the character might have for a Support Ability. Ally (Number): If you have allies you cannot control, this lists the job of the character. In some cases, there may be no mission number, or you do not need anything to contract a mission, etc. In this case, a - will go in it's place. <Mission Name> <Mission Number> <Mission Requirements> <Mission Objective> <Mission Rewards> <Contraction> <Cancellation possible>, <Availability> <Recommended Cast> <Recommended Laws> <Strategy> <Enemy> <Enemy Equipment>, <Enemy Hidden Equipment>, <Enemy Abilities>, <Enemy R-Abilities>, <Enemy S-Abilities> <Plot Summary> ============================================================================== c. Jobs and Abilities ============================================================================== In Final Fantasy Tactics Advance, characters are sorted into five different races; Humans, Moogles, Nu Mou, Viera, and Bangaa. Each of these races have different jobs, which are basically types of classes oriented in a certain type of attack + defense. For example, the Time Mage can cast Slow or Haste, and can stop an enemy in it's tracks with Stop. Slow, Haste, and Stop are all examples of Abilities. Jobs and Abilities are explored in greater detail in the Jobs/Abilities section. However, to use other Jobs requires that your characters have learned a certain number of Abilities from specific Jobs. To learn Abilities, you must first equip a weapon or piece of armor that has that ability. Next to the ability, there is a number and the word "AP". AP stands for Ability Points, which you get at the end of every battle. Once you get the number of Ability Points required, you will learn said Ability permanently. ============================================================================== d. Laws ============================================================================== In battle, there are certain actions that will be restricted. These actions are restricted, because of the laws. Laws enforce either a forbidding of certain moves, or promote certain types of moves. Doing an act that is forbidden will net you either a yellow or red card. Doing an act that is encouraged will give you a Judge Point. The Jagds are special in this aspect, because they are free from the law. The penalties for breaking a law can often be harsh. While a red card will send you to Jail, getting a yellow card will force you to pay one of seven fines. AP Fine - One of the party member's mastered Abilities will have it's AP reduced. This means that your Ability will be unmastered, and you will have to equip the piece of equipment with said Ability to obtain the AP required to remaster the Ability. Monster Run - If you have any monsters in your Monster Bank, a random monster will run away. Card Fine - Your clan will be forced to surrender one or more cards. Gil Fine - Your clan will be forced to surrender a hefty sum of gil. Status Down - The party member's stats will go down in one or more fields. This is something you definitely want to avoid. Item Fine - Your clan will be forced to surrender one or more usable item (Not Mission Items). Equip Item Fine - The character who broke the law will have to surrender a piece of equipment. Volunteer - Your clan will be forced to surrender the gil that the mission pays you for completing. The Law can also be nullified or enforced with AntiLaw cards. Black cards will make an action become forbidden, whereas a White card will nullify the action if it is forbidden. Laws change daily and rotate in a set of laws. There are eight known sets, listed below along with when you will encounter them. The first six apply to the time frame in which you defeat the specific missions; this means that if you were to do mission #100 while you had #007 as another mission to do, you would be operating on Set 2 laws. Set 1 - Missions #001 - #005 Set 2 - Missions #006 - #008 ============================ ============================ |Law |Penalty | |Law |Penalty | |============================| |============================| |Items |Item Fine | |Greatsword |Volunteer | |============================| |============================| |Shell |EquipItem Fine| |Blades |Volunteer | |============================| |============================| |Poison |Volunteer | |Items |Item Fine | |============================| |============================| |Protect |EquipItem Fine| |Chivalry |Status Down | |============================| |============================| |Swords |Volunteer | |Shell |EquipItem Fine| |============================| |============================| |Knives |Volunteer | |Wind |Card Fine | |============================| |============================| |Confuse |Volunteer | |Bind |Status Down | |============================| |============================| |Fire |Card Fine | |Charm |Volunteer | |============================| |============================| |Ganging Up |Card Fine | |Broadswords |Volunteer | |============================| |============================| |Chivalry |Status Down | |Prayer |Status Down | |============================| |============================| |Charm |Volunteer | |Rapiers |Volunteer | |============================| |============================| |Ice |Card Fine | |Slow |Volunteer | |============================| |============================| |Stop |Volunteer | |Ganging Up |Card Fine | |============================| |============================| |Instruments |Volunteer | |Swords |Volunteer | |============================| |============================| |Lightning |Card Fine | |Aim |Status Down | |============================| |============================| |Missile |Volunteer | |Knightswords |Volunteer | |============================| |============================| |Rapiers |Volunteer | |Poison |Volunteer | |============================| |============================| |Silence |Volunteer | |Control |Monster Run | |============================| |============================| |Fight |EquipItem Fine| |Ice |Card Find | |============================| |============================| |Addle |Volunteer | |Berserk |Volunteer | ============================ ============================ Set 3 - Missions #009 - #011 Set 4 - Missions #012 - #015 ============================ ============================ |Law |Penalty | |Law |Penalty | |============================| |============================| |Missile |Volunteer | |Lightning |Card Fine | |============================| |============================| |Protect |EquipItem Fine| |Stop |Volunteer | |============================| |============================| |Slow |Volunteer | |Holy |Card Fine | |============================| |============================| |Greatswords |Volunteer | |Steal |Status Down | |============================| |============================| |Call |Monster Run | |Hunt |Monster Run | |============================| |============================| |Bind |Volunteer | |Petrify |Volunteer | |============================| |============================| |Color Magic |Status Down | |Sabers |Volunteer | |============================| |============================| |Blades |Volunteer | |Time Magic |Status Down | |============================| |============================| |Rapiers |Volunteer | |Silence |Volunteer | |============================| |============================| |Fire |Card Fine | |Target Area |Status Down | |============================| |============================| |Time Magic |Status Down | |Katanas |Volunteer | |============================| |============================| |Frog |Volunteer | |Gunmanship |Status Down | |============================| |============================| |Steal |Status Down | |Fire |Card Fine | |============================| |============================| |Healing |Gil Fine | |Knuckles |Volunteer | |============================| |============================| |Defend |Status Down | |Sharpshoot |Status Down | |============================| |============================| |Confuse |Volunteer | |Control |Monster Run | |============================| |============================| |Holy |Card Fine | |Ice |Card Fine | |============================| |============================| |Charge |Status Down | |Techniques |Status Down | |============================| |============================| |Spears |Volunteer | |Addle |Volunteer | |============================| |============================| |Copycat |Gil Fine | |Ganging Up |Card Fine | ============================ ============================ Set 5 - Missions #016 - #018 Set 6 - Missions #019 - #024 ============================ ============================ |Law |Penalty | |Law |Penalty | |============================| |============================| |Knightswords |Volunteer | |Katanas |Volunteer | |============================| |============================| |Haste |EquipItem Fine| |Skills |Status Down | |============================| |============================| |Soul |Volunteer | |Dmg2: Animal |Item Fine | |============================| |============================| |Target All |Status Down | |Broadswords |Volunteer | |============================| |============================| |Spears |Volunteer | |Copycat |Gil Fine | |============================| |============================| |Petrify |Volunteer | |Sabers |Volunteer | |============================| |============================| |Elementals |Status Down | |Hunt |Monster Rund | |============================| |============================| |Steal |Status Down | |Status |Volunteer | |============================| |============================| |Morph |Monster Run | |Color Magic |Status Down | |============================| |============================| |Charm |Volunteer | |Steal |Status Down | |============================| |============================| |Dmg2: Animal |Item Fine | |Missile |Volunteer | |============================| |============================| |Time Magic |Status Down | |Instruments |Volunteer | |============================| |============================| |Wind |Card Fine | |Techniques |Status Down | |============================| |============================| |Gunmanship |Status Down | |Target All |Status Down | |============================| |============================| |Fight |EquipItem Fine| |Blades |Volunteer | |============================| |============================| |Skills |Status Down | |Summon |Status Down | |============================| |============================| |Knives |Volunteer | |Haste |EquipItem Fine| |============================| |============================| |Corner |Status Down | |Stop |Volunteer | |============================| |============================| |Color Magic |Status Down | |Holy |Card Fine | |============================| |============================| |Frog |Volunteer | |Berserk |Volunteer | ============================ ============================ Set 7 - After Defeating #024 Set 8 - Missions #040 - #043 ============================ ============================ |Law |Penalty | |Law |Penalty | |============================| |============================| |Color Magic |Status Down | |NoClr Magic |Status Down | |============================| ============================ |Dmg2: Animal |Item Fine | |============================| |Steal |Status Down | |============================| |Summon |Status Down | |============================| |Skills |Status Down | |============================| |Hunt |Monster Run | |============================| |Broadswords |Volunteer | |============================| |Techniques |Status Down | |============================| |Instruments |Volunteer | |============================| |Morph |Monster Run | |============================| |Holy |Card Fine | |============================| |Copycat |Gil Fine | |============================| |Haste |EquipItem Fine| |============================| |Blades |Volunteer | |============================| |Berserk |Volunteer | |============================| |Target Area |Status Down | |============================| |Stop |Volunteer | |============================| |Sabers |Volunteer | |============================| |Status |Volunteer | |============================| |Healing |Gil Fine | ============================ ============================================================================== e. World Screen ============================================================================== The World Screen is a map composed of 30 different areas, with paths interconnecting them. You select an area you want to, and you'll automatically head towards there. However, to first go to that area, you need to unlock it. To unlock an area, you need to beat a specific mission (Mostly #001-#024), and then you will gain an icon to put over one of the 30 areas. If you have a certain pattern of types of areas set to each other (ie. two towns), they will rumble, and you can search for treasure there. However, after a few missions, red soldiers will be wandering the world map. If you run into one of them, you'll have to battle them (although you have a "Run" option). Lists of each type of team that you'll fight are listed below. For certain missions, you'll have to fight a blue soldier that is wandering the world map. During the Liberation missions (Missions are named after a certain area), you can free turf and bring it under control. However, other clans will search to take it away from you. When turf is under attack, you have to head to the area that is being attacked and fight off the attacking clan. Below are the lists of the red-soldier teams wandering the World Screen. ============================================================================ | TEAM NAME | JOB | R-ABILITY | S-ABILITY | EQUIPMENT | |============================================================================| |Aisen Ghosts |Floateye | |Weapon Def+| | | |Jawbreaker | | | | | |Tonberry | | | | | |Zombie |Counter | | | | |Zombie | | | | |============================================================================| |Antlions |Antlion |Counter | | | | |Antlion |Counter | | | | |Bomb | | | | | |Jawbreaker | |Weapon Atk+| | | |Toughskin | | | | |============================================================================| |Bloodthirste-|Ahriman | | | | |rs |Assassin |Return Fire | |Heaven's Cloud, Dark Gear| | |Juggler | | |Rondell Dagger, Wygar | | |Masterberry| | | | | |Vampire | |Weapon Atk+| | | |Vampire | | | | |============================================================================| |Brass |Defender |Last Berserk| |Vajra, Maximillian | |Dragoons |Dragoon |Strikeback | |Partisan, Platemail | | |Dragoon | | |Ice Lance, Gold Armor | | |Paladin | |Weapon Def+|Lohengrin, Platemail | | |Templar |Bonecrusher | |Lionheart, Dragon Mail, Cross Helm| |============================================================================| |Clan Banisa |Animist |Block Arrows| |War Trumpet, Adaman Vest | | |Fighter |Strikeback | |Sun Blade, Survival Vest | | |Gladiator | |Doublehand |Atmos Blade, Power Sash | | |Warrior | |Monkey Grip|Predator, Round Shield, Adaman Vest| | |White Monk |Counter | |Dream Claws, Survival Vest| |============================================================================| |Clan Belmia |Assassin |Return Fire | |Zanmato, Judo Uniform | | |Gunner | |Concentrate|Chaos Rifle, Brigandine | | |Ninja | |Double Sword|Ashura, Petalchaser, Ninja Gear| | |Sniper |Auto-Regen | |Twin Bow, Gaia Gear | | |Thief |Counter |Maintenance|Rondell Dagger, Survival Vest| |============================================================================| |Clan Clatz |Animist | |Maintenance|Satyr Flute, Power Sash | | |Gadgeteer |Auto-Regen | |Dream Claws, Gaia Gear | | |Juggler |Catch | |Khukuri, Power Sash | | |Thief |Counter |Maintenance|Kard, Wygar | | |Time Mage |Return Fire | |Terre Rod, Magus Robe | |============================================================================| |Clan Dip |Archer | |Concentrate|Long Bow, Leather Garb | | |Archer |Block Arrows| |Char Bow, Leather Garb, Feather Cap| | |Soldier | | |Short Sword, Cuirass | | |Thief |Counter | |Jack Knife, Leather Garb | | |White Mage | | |White Staff, Hempen Robe | |============================================================================| |Clan Hounds |Blue Mage |Damage > MP | |Aqua Saber, Brigandine | | |Coeurl | |Reveal | | | |Elementalist|Absorb MP | |Colichemarde, Survival Vest | | |Gunner | | |Lost Gun, Survival Vest | | |Lamia |Counter | | | | |Red Cap | |Weapon Atk+| | |============================================================================| |Clan Marble |Animist |Block Arrows| |Glass Bell, Leather Garb | | |Archer | | |Longbow, Leather Garb | | |Fencer |Reflex | |Stinger, Chain Plate | | |Soldier | | |Silver Sword, Bronze Armor| | |Warrior | | |Samson Sword, Bronze Armor| |============================================================================| |Clan Shalo |Warrior | |Short Sword, Bronze Armor, Feather Boots| | |Defender |Last Berserk|Defender, Bronze Armor, Feather Boots| | |White Monk |Counter |Hard Knuckles, Chain Plate, Feather Boots| | |White Mage | |Guard Staff, Magus Robe, Feather Boots| | |Animist | |Demon Bell, Leather Garb, Feather Boots| |============================================================================| |Cyril Band |Archer | | |Longbow, Chain Plate | | |Soldier | | |Short Sword, Bronze Armor| | |Thief | | |Kris Knife, Leather Garb | | |Thief |Counter | |Jack Knife, Leather Garb | | |White Mage |Counter | |Rising Sun, Survival Vest| |============================================================================| |Doned Faction|Dragoon |Counter | |Dragon Whisker, Gold Armor| | |Fighter |Bonecruiser | |Venus Blade, Wygar | | |Sage |Reflex | |Lotus Mace, Gaia Gear | | |Sniper |Auto-Regen | |Nike Bow, Dark Gear | | |Time Mage |Last Quicken| |Sleet Rod, White Robe | |============================================================================| |Gaja Band |Dragoon | | |Gae Bolg, Platemail | | |Gunner | | |Riot Gun, Survival Vest | | |Hunter | |Weapon Atk+|Cranequin, Brigandine | | |Ninja | |Double Sword|Petalchaser, Osafune, Ninja Gear| | |Red Mage | |Magic Pow+ |Fleuret, Survival Vest, Circlet| |============================================================================| |Gertai Band |Assassin |Return Fire | |Hades Bow, Dark Gear | | |Blue Mage |Daamge > MP |Immunity |Manganese, Brigandine | | |Juggler |Return Fire | |Jambiya, Power Sash | | |Ninja|Last Haste|DoubleSword|Kotetsu,Heaven's Cloud,Ninja Gear| | |Sniper |Auto-Regen | |Rising Sun, Survival Vest| |============================================================================| |Guard Patrol |Bishop |Return Magic| |Judge Staff, Survival Vest| | |Defender | |Weapon Def+|Lionheart, Gold Armor, Bracers| | |Mog Knight |Last Haste | |Flametongue, Platemail | | |Paladin | |Monkey Grip|Vigilante, Round Shield, Iron Armor| | |Sage | |Shieldbearer|Druid Mace, Blaze Robe | | |Templar |Bonecrusher | |Gae Bolg, Platemail, Cross Helm| |============================================================================| |Jagd |Ahriman | |Weapon Atk+| | |Emissaries |Gladiator |Strikeback |Doublehand |Flametongue, Brigandine | | |Lamia |Counter | | | | |Ninja|Last Haste|DoubleSword|Kikuichimonki,Kotestu, Iron Armor| | |Sniper |Auto-Regen | |Master Bow, Survival Vest| | |Summoner |Return Fire |Half-MP |Pure Staff, Black Robe | |============================================================================| |Koring Band |Animist |Block Arrows| |Glass Bell, Adaman Vest | | |Archer | |Concentrate|Char Bow, Chain Plate | | |Bishop | | |Guard Staff, Chain Plate | | |White Mage | | |Cure Staff, Silken Robe | | |White Monk |Counter | |Rising Sun, Survival Vest| |============================================================================| |Kudik Beasts |Antlion | |Weapon Def+| | | |Red Panther|Counter |Reveal | | | |Red Panther|Counter |Reveal | | | |Sprite | | | | | |Toughskin |Counter |Weapon Def+| | |============================================================================| |Lost Monsters|Big Malboro| |Weapon Atk+| | | |Floateye |Counter | | | | |Grenade | | | | | |Malboro | | | | | |Sprite | | | | |============================================================================| |Ramble Band |Alchemist | |Magic Pow+ |Mandragora, Gaia Gear | | |Fighter |Strikeback | |Sun Blade, Brigandine | | |Ninja ||DoubleSword|Heaven's Cloud, Petalchaser, Ninja Gear| | |Sniper |Auto-Regen | |Hades Bow, Dark Gear | | |Thief |Counter | |Zorlin Shape, Power Sash | |============================================================================| |Rangers |Animist | | |Demon Bell, Survival Vest| | |Archer |Block Arrows| |Char Bow, Leather Garb | | |Elementalist| | |Fleuret, Adaman Vest | | |Fencer | | |Estoc, Chain Plate | | |White Mage | | |White Staff, Hempen Robe | |============================================================================| |Roaming |Icedrake | |Weapon Def+| | |Naiads |Ice Flan | | | | | |Lamia |Counter | | | | |Lilith |Block Arrows| | | | |Sprite | | | | |============================================================================| |Roda Dragons |Bomb |Counter | | | | |Firewyrm | | | | | |Firewyrm | |Weapon Atk+| | | |Jelly |Counter | | | | |Toughskin | | | | |============================================================================| |Sphromknights|Fighter |Counter | |Shadow Blade, Chain Plate| | |Soldier | | |Short Sword, Bronze Armor| | |Warrior | | |Samson Sword, Bronze Armor| | |White Mage | | |White Staff, Hempen Robe | | |White Monk |Counter | |Rising Sun, Chain Plate | |============================================================================| |Tribites |Blade Biter| |Weapon Atk+| | | |Coeurl | |Reveal | | | |Red Panther|Counter |Reveal | | | |Red Panther|Counter |Reveal | | | |Toughskin | |Weapon Def+| | |============================================================================| |Tricky |Cream | |Geomancy | | |Spirits |Red Cap | | | | | |Sprite |Counter | | | | |Sprite | | | | | |Titania |Block Arrows|Weapon Atk+| | |============================================================================| |Tubola |Blue Mage | | |Shamshir, Adaman Vest | |Bandits |Hunter | | |Master Bow, Survival Vest| | |Illusionist| |Half MP |Force Rod, Mistle Robe | | |Red Mage | |Magic Pow+|Gupti Aga, Mirage Vest, Circlet| | |Thief |Counter | |Scramasax, Survival Vest | |============================================================================| |Wild Monsters|Coeurl | |Reveal | | | |Grenade | | | | | |Icedrake |Counter |Weapon Def+| | | |Jelly | | | | | |Malboro | | | | |============================================================================| |Zoara Sect |Gladiator |Strikeback | |Atmos Blade, Wygar | | |Illusionist|Absorb MP | |Force Rod, Flurry Robe | | |Sage | |Weapon Def+|Lotus Mace, Gaia Gear | | |Templar |Bonecrusher||Arch Sword, Diamond Armor, Cross Helm| | |Time Mage |Last Quicken| |Flame Rod, Blaze Robe | ============================================================================ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 5. Walkthrough /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ WKTH a. St. Ivalice STIV b. Encounter in Cyril ENCL c. Herb Picking HBPC d. Thesis Hunt THSH e. The Cheetahs TCHT f. Desert Peril DSPR g. Twisted Flow TSLW h. Antilaws ANLW i. Diamond Rain DMRN j. Hot Awakening HAKN k. Magic Wood MCWD l. Emerald Keep ELKP m. Pale Company PCMP n. Jagd Hunt JDHN o. The Bounty TBNT p. Golden Clock GCLC q. Scouring Time SCME r. The Big Find TBFD s. Desert Patrol DTTL t. Quiet Sands QNDS u. Materite Now! MTTN v. Present Day PRND w. Hidden Vein HDDV x. To Ambervale TAMV y. Over the Hill OTHL z. Royal Valley RYVL ============================================================================== a. St. Ivalice STIV ============================================================================== St. Ivalice school is having a snowball fight. One of the bullies doesn't like his team, and decides to pick on the little kid Mewt, and two of his friends join in. A new kid walks up and tries to stop them, but fails. The lone female Ritz then offers to switch teams with the one bully, and he agrees. Ritz tells the new guy he can't be known as "The New Guy" forever. Default name is Marche. The teacher, Mr. Leslaie, then starts the fight. We'll go through the schematics of battle in this snowball fight. Learn them well. After the first few turns, it's evident that the bullies are picking on Mewt again, and Ritz will stand up for him. Suddenly, one of the bullies will throw a snowball at Mewt...and it has a rock in it! After the bullies ditz Ritz, Mr. Leslaie steps in and tells the bullies to go talk with him. The rest of the class is free to go home. After, Mewt thanks Marche and Ritz, and asks Marche if he might want to come along and buy a book. Marche says he can't due to his birth-disabled brother getting out of the hospital, but offers to have Mewt go by his house and read it for a bit. Mewt accepts, and Ritz also accepts an offer to tag along. Out in town, we meet up with Mewt's father, who seems to have not been careful on his job. Mewt's father, from here on known as Cid, notices Mewt, and when he learns that Marche and Ritz are his new friends, asks them to look out for Mewt, and leaves. Mewt says he broke down when his mother died, and Marche tries to cheer him up, then leaves. Ritz tells Mewt that Marche doesn't have a father, and Mewt doesn't know what to say. At Marche's house, Marche talks to his brother Doned about the snowball fight, and tells him about his friends coming over. Ritz and Mewt come up, and Mewt lays out the book, which seems unreadable. A small movie will play, and then the four puzzle over the characters, which seem unreadable. After, everyone will go home, having discussed that they like video games that include all sorts of fun stuff, like that "Final Fantasy" game. But... During the night... St. Ivalice changes. ============================================================================== b. Encounter in Cyril ENCL ============================================================================== Marche will wake up alone in a desert town, with desert clothes on. Wandering around, he bumps into a lizard-like creature, and shocked, calls the creature a lizard. The reptile takes it as an insult, but a white fluffy creature that most Final Fantasy fans will recognize as a Moogle interrupts the likely brawl, and says that Marche came in from the countryside with him. Marche apologizes to the creature, known as a bangaa, and begins to leave when the bangaa challenges him to a battle. In this battle, you'll learn a bit more of battling. After, the bangaa will use an Item, but since the ability to use an Item today is outlawed, the judge sends him to jail. Afterwards, Marche will talk with the moogle. Marche is rather confused, but we figure out that St. Ivalice transformed. Where we are is Cyril, in the land of Ivalice. It seems that this Ivalice is a pretend world come to life. The moogle tells Marche to stick with him so that they can figure out what to do from here on, and they introduce themselves. The moogle's name is Montblanc. In a tavern, Montblanc introduces Marche to his 'clan' - a gathering of people who work together to accomplisih things. Marche will ask to join, and he will be allowed. The clan is still small, and it has yet to have a name - Marche will be asked to think of a name for the Clan. Default name is Nutsy. After, Montblanc will get you settled in. After being asked to place Sphrom on the world map, contract Herb Picking in the Pub. Montblanc will ask Marche if he came up with any good missions, and Marche replies that he found an easy one. ============================================================================== c. Herb Picking HBPC ============================================================================== Herb Picking - Giza Plains #001 None Win Battle 600 Gil, 40 AP, Lutia Pass icon Looking for people to gather the fever-reducing herb muscmaloi on the Giza Plains. No experience necessary. Ivalice Pharmacists Guild Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure, Warrior - First Aid, Archer - Boost Avoid Fight, Swords, or Color Magic Enter with all guns blazing. Your Soldiers and Warriors should use First Aid during their downtime to get extra experience points, and attack the enemies head-on. Use your Black Mage wisely, hitting three or more enemies at a time if you can. Your White Mage should be kept to heal your damaged units, and the Archer should annoy the enemies from afar. This'll be your first real battle, so don't worry. Goblin Goblin Goblin Red Cap Sprite Marche will wander onto Giza Plains and remark that they'll have to clear the monsters out first. After, Marche will scourge the fields for the muscmaloi, and with the help of Montblanc who picked it in his childhood, gathers a bundle of it. ============================================================================== d. Thesis Hunt THSH ============================================================================== Contract the mission "Thesis Hunt" at any pub. Thesis Hunt - Lutia Pass #002 Finished Herb Picking Win Battle 4000 Gil, 40 AP, 100 CP, Nubswood Icon I search for my master the later Dr. Dalilei's thesis. It was taken from me by bandits as I crossed the Lutia Pass. Dr. Coleman, Geologist Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure, Warrior - First Aid, Fencer - Swarmstrike Avoid Swords and Color Magic. Get Knives and Missiles forbidden if possible. In this battle, you'll have to climb uphill - direct combat and attacking with magic will be fundamental, and because you'll be downhill most of the battle, it will be unwise to use Archers in this battle. The Thieves should hopefully be disabled, leaving 4 hostile targets. Attack the White Mage as soon as you can; with him out of the way, the other enemy units will be unable to be healed. Watch out for the Thief with Counter though, and keep your White Mage on the unit taking him on. Archer ------ Longbow, Leather Garb - Boost, Aim: Legs Soldier ------- Shortsword, Bronze Shield, Chain Plate - First Aid Soldier ------- Barong, Cuirass - Powerbreak, Magicbreak Thief ----- Kris Knife, Headband, Leather Garb - Steal: Gil - Counter Thief ----- Jack Knife, Leather Garb - Steal: Gil - Maintenance White Mage ---------- White Staff, Silken Robe - Cure, Protect Walking onto Lutia Pass, Marche asks Montblanc why bandits would be interested in a thesis. Montblanc says that bandits might have interest in information instead of money. Suddenly, we witness a bandit and a contractor arguing, with the contractor saying the bandits got the wrong thesis. However, they break up their argument and work together when they see Marche and co. After, Marche makes sure that all the pages of the thesis are there. Montblanc then tells Marche about the Clan Wars; where you fight other clans to get cheaper prices. ============================================================================== e. The Cheetahs TCHT ============================================================================== Going to Cyril, the bartender there will say that things are good as always and talks to Marche a bit about the clan wars. Contract the mission "The Cheetahs" at any pub. The Cheetahs - Nubswood #003 Finished Thesis Hunt Win Battle 6000 Gil, 40 AP, 100 CP, Eluut Sands Icon There's a price on the heads of the band of conmen calling themselves the "Cheetahs." Word is they were seen in the Nubswood! Bratt, Streetear Fighter - Rush, Gladiator - Rush, Archer x2 - Aim: Legs Avoid Blades and Missiles, and get Knives or Color Magic forbidden if possible. This strategy easily works if you have two accurate archers - two of the five enemy units have no long-range attacks, and if you have Color Magic forbidden, a third unit is disabled. The Gladiator and Fighter's Rush ability will be able to push back the disabled units in addition to attacking them headon. Ritz and Shara should be abled to sweep through the enemies easily with their high levels also. Archer ------ Char Bow, Adaman Vest, Green Beret - Aim: Arm, Take Aim, Blackout - Block Arrows Archer(Ally, Shara) ------------------- Thorn Bow, Chain Plate, Cachusha - Boost, Aim: Legs, Aim: Arms - Block Arrows Black Mage ---------- Rod, Magus Robe - Fire, Thunder, Blizzard Fencer(Ally, Ritz) ------------------ Mage Masher, Survival Vest, Circlet - Swarmstrike, Manastrike - Reflex Fighter ------- Sun Blade, Adaman Vest - Blitz - Doublehand Thief ----- Khukuri, Leather Garb, Thief Hat - Steal: Gil, Steal: EXP, Steal: JP, Counter - Maintenance White Monk We'll see a scene where the Cheetahs have been confronted by a Viera and... Ritz?! Marche will arrive and be surprised at Ritz being here. However, the two will shut up quickly, realizing that they have to get to the battle at hand posthaste. During the battle, Ritz will comment that she's surprised Marche joined a clan, saying he was so timid, and she says that he must've changed, just like she did. After, Ritz thanks Marche for his help in defeating the Cheetahs. After, Ritz introduces Marche to her Archer, Shara. Turns out this world is like Final Fantasy, according to Ritz, and that the book must've done this somehow. Ritz doesn't want to go back, and tells Marche that if he does, he shouldn't expect any help from her. Before Ritz leaves, she says she really was glad to meet him again. ============================================================================== f. Desert Peril DSPR ============================================================================== Go to Cyril, and Marche will talk with Montblanc about how he likes this world and being able to do things here that he couldn't do home, and Montblanc asks him why he wants to go home then. Montblanc says they could make their clan the strongest clan ever, and Marche likes the sound of that. Montblanc asks Marche if he was like this in the other world, and says that he's a really good friend. Marche says he trusts Montblanc, but was disappointed that when he met Ritz he was still unable to go home. Montblanc tells Marche to take it easy. Contract the mission "Desert Peril" at any pub and then go to Eluut Sands. Desert Peril - Eluut Sands #004 Finished The Cheetahs Win Battle 7000 Gil, 40 AP, 100 CP, Ulei River Icon There's been a rash of attacks by crazed monsters in the Eluut Sands area recently. Will pay for research and removal. Eluut Civilian Militia Black Mage - Ice, Fighter x2 - Beatdown, Rush, Archer - Aim: Legs, Blackout, Dragoon - Jump, White Mage - Cure, Protect No laws of real notice to get forbidden, but avoid Missiles, Spears, Swords, Blades, and Color Magic. The first thing you should note is that there's a Cream here. Creams can dish out magic, and can only be hurt by magic; thus, you'll want to use your Black Mage's Ice spell ASAP. The other four monsters can only attack head-on; thus, the array of moves shared between the casts can help you attack but not be attacked back. If you want, turn your fighters into Archers with Aim: Legs, but have Rush mastered and use it. Antlion ------- Level 3 Defense-less, Sandstorm Coeurl ------ Hastebreak - Reveal Cream ----- Thunder, Thundara Red Panther ----------- Poison Claw - Reveal Red Panther ----------- Counter - Reveal The monsters will be going wild, and then we'll have to fight. After, Marche will wonder what could drive a monster crazy like that. After, Marche asks Montblanc if monsters go crazy like this often, and Montblanc says every once in a while. Montblanc tells Marche about a theory on why this happens, the crystal theory. According to the crystal theory, the Ivalice Palace made magic crystals so strong that it affects the animals. Unfortunately, nobody knows where they are, except for being in a "wrinkle in space." ============================================================================== g. Twisted Flow TSLW ============================================================================== Contract the mission "Twisted Flow" at any pub. Twisted Flow - Ulei River #005 Finished Desert Peril Win Battle (Changes to Defeat the Boss!) 8000 Gil, 80 AP, 100 CP, Cadoan icon I've seen the Ulei River bending and warping most strangely, but no one else can see anything! Please find out the truth. Jura, Time Mage Adept Fighter x2 - Beatdown, Rush, Gladiator - Beatdown, Rush, Black Mage - At least one 2nd class offensive spell, White Mage - Life, Cure, Protect, Fencer - Swarmstrike Avoid having Fight, Swords, Blades, Rapiers, or Color Magic forbidden. Only one enemy matters, and that is Famfrit. Bunch your people together and cast Protect on them, then disperse and surround Famfrit. Famfrit has some nasty spells, most notably Breath of GOd, which attacks in a straight line. Don't put your units in a straight line, or even side to side. Another thing of note is the Ahriman. One of them can use Roulette, which despite being able to kill one of your enemies instantly, also has a chance of killing one of your allies instantly. Famfrit(Totema) --------------- Breath of God, Lightspeed, Presence, Demi, Slow - Counter - Weapon Attack+ Ahriman ------- Circle - Weapon Attack+ Ahriman ------- Roulette, Circle - Block Arrows Floateye -------- Stare - Counter Floateye -------- Devil Gaze - Weapon Defense+ Marche will be walking along the Ulei River, sensing nothing wrong, when he suddenly gets a funny feeling. A black hole suddenly opens, and Marche figures this out to be the wrinkle in space. He then gets taken to a building of some sort, where walking around, discovers a crystal! Suddenly, a voice will warn Marche off. The voice then appears as a creature, and asks him again what his name is. Marche gives it, and the creature replies that he is the totema Famfrit, guardian of the crystal. Famfrit is under orders to protect the crystal - which means that he will eliminate you if necessary. After winning, Marche demands some answers from Famfrit. Famfrit says that the crystal binds the threads of the world together - in other words, without the crystals, the world would not exist. Famfrit was born with the moogles. Famfrit will then lend his power to the moogles in your party and the crystal will be destroyed. Suddenly, Marche will see Mewt, and a voice will speak up, saying that when this world disappears, a new one will appear in its place. At the Royal Palace, we see a scene between the Judgemaster and the Prince... Prince Mewt and Judgemaster Cid! Prince Mewt will suddenly remember a scene from the other world, and it seems that he knows nothing more than his life in this world of Ivalice. The Queen will suddenly come in, who turns out to be none other than Mewt's dead mother, along with a Nu Mou named Babus. Judgemaster Cid will dismiss Babus, and Mewt will ask his mother to make the laws stronger. Cid will disagree, saying that the civilians would dislike this, but will agree when he hears that one of the crystals has been destroyed. Meanwhile, back at Ulei River, Marche realizes he has to destroy all the other crystals to get back to his own world. ============================================================================== h. Antilaws ANLW ============================================================================== Head to Cadoan. Here, Marche will overhear a conversation about the palace strengthening the laws again, and how a Nu Mou named Ezel Berbier has invented antilaws that are able to nullify the current laws. A Nu Mou who Marche talks with says that laws will soon be nothing but a bad memory. The Nu Mou will then run off. Exit and then reenter Cadoan. Antilaws - Cadoan #006 Finished Twisted Flow Win Battle 9000 Gil, 40 AP, 100 CP, Aisenfield icon An alchemist named "Ezel" claims he's found a way to nullify laws! Looking for information about him and his "antilaws." *Numerous requests Archer x3 - Aim: Legs, Aim: Arm, White Mage - Life, Cure, Black Mage - 2nd Class Offensive Spells Avoid Missile, Aim, Holy, and Color Magic being forbidden. If possible, try to get Swords/Blades/Knives forbidden, or Target: Area. For the first time, you're evenly matched in the number of units. However, two of the six enemy units are isolated from the rest, so attack quickly and decimate the front two units. With your 3 Archers, disable them so that they're unable to move or attack, and cast heavy spells with your Black Mage. Above all, try to nail the Illusionist as soon as you can if you don't have Target: Area forbidden. Defender -------- Predator, Iron Armor - Tremor, Drop Weapon, Item Fighter ------- Atmos Blade, Brigandine, Feather Boots - Wild Swing, Air Render Gladiator --------- Air Blade, Brigandine - Rush, Bolt Sword - Doublehand Hermetic(Ezel)(Ally) -------------------- Druid Mace, Gaia Gear, Black Hat - Azoth - Block Arrows Hunter ------ Hunt Bow, Wygar, Green Beret - Sonic Boom, Aim: Vitals, Hunting Illusionist ----------- Thunder Rod, Silken Robe, Magic Ring - Prominence, Tempest, Freezeblink Ninja ----- Ninja Knife, Murasame, Ninja Gear - Throw, Water Veil - Double Sword Back in Cadoan at night, the Nu Mou Marche spoke to earlier is surrounded by palace people...and he turns out to be Ezel Berbier! Ezel says that he won't turn himself in, that life would be too easy if everything went his way. Turns out Ezel asked these guys for 100000 gil for a job. Meh. After, Ezel's alright. After, Ezel says he must be off, as it's hard when everyone thinks of him as a genius. Judgemaster Cid will suddenly appear and say that he heard the Nu Mou call him an eccentric loony. Ezel will be flattered that the Judgemaster himself came out to arrest him. Judgemaster Cid will try to arrest Ezel with a powerful law, but Ezel will nullify it with an antilaw, and he and Marche will disappear. Cid will be impressed that Ezel could nullify such a powerful law. After, in the tavern, Ezel will be angry with the palace, strengthening the laws like they did. Ezel will then tell Marche about his card shop, full of Law Cards and Antilaws. ============================================================================== i. Diamond Rain DMRN ============================================================================== Contract the mission "Diamond Rain" at any pub. Diamond Rain - Aisenfield #007 Finished Antilaws Win Battle 10600 Gil, 40 AP, 100 CP, Roda Volcano icon Word is, diamonds are falling in the rain in Aisenfield! If it's true, we'll be rich! Geyna, Streetear Black Mage x2 - Fira, Thundara, White Mage - Cure, Life, Shell, Dragoon - Jump, Archer x2 - Aim: Arms Avoid Color Magic, Missiles, Fight, and Damage2: Animals. If possible, try to get Ice forbidden. Four of out five monsters are elemental based, and you've got not one but two Black Mages. What do you do? Your White Mage should be used to cure your damaged units obviously, and the Dragoon should attack from far away when he can. Use your Archers' Aim: Arms ability to disable the monsters when you can. Bomb ---- Blowup, Flame Attack Icedrake -------- Mighty Guard - Counter Icedrake -------- Ice Breath Ice Flan -------- Acid, Blizzara Lamia ----- Hand Slap, Poison Frog During a rainstorm, Marche and Clan Nutsy will encounter some more rabid monsters. After, it turns out that this rain isn't at all caused by a crystal, and that there isn't any diamond rain. Marche will suddenly spot a raining diamond but it will then disappear in his hand. Marche concludes this to be because of the crystals. ============================================================================== j. Hot Awakening HAKN ============================================================================== Contract the mission "Hot Awakening" at any pub. Hot Awakening - Roda Volcano #008 Finished Diamond Rain Win Battle(Changes to Defeat Boss!) 11400 Gil, 80 AP, 100 CP, Koringwood Icon The Roda Volcano has been active lately. The Royal Mage Academy wants to hire researchers. No experience needed, must like heat. Ramda, Geology Labs Any unit that has a self-spell, like First Aid. Avoid having Fight or any of the weapons of your units forbidden. Get Charm if forbidden. You may have noticed that all the units have self spells. There's a good reason for this. The units you're facing cannot move, and can only attack with Logos, which will turn your units on your teammates. You can level up an insane amount here by continuously using self-spells while staying out of the way of the Ultima Crystals. After that, go and destroy the Ultima Crystals, but tackle them one at a time - taking on six different crystals at once can hurt you. Ultima Crystal(Avatar) times 8 units ------------------------------------ Logos At Roda Volcano, an earthquake will suddenly occur, and then a warp appears. Marche will be sucked into the vortex. Inside, there will be fluttering butterflies around a crystal in fire. Marche can't find a Totema, but suddenly a bunch of smaller crystals will appear. These are the Totema, and Marche will have to destroy them all to win. After, Marche will wonder which Totema Ultima was aligned with. He figures it to be the Nu Mou Totema as the crystals formed a magic circle. As the crystal breaks, Prince Mewt appears and tells Marche to stop making him remember bad things, and orders Marche out of his world. As Marche is teleported back to Roda Volcano, he realizes this world is a reflection of Mewt's desires, and that if he destroyed this world, he would be destroying Mewt's dream. ============================================================================== k. Magic Wood MCWD ============================================================================== Contract the mission "Magic Wood" at any pub. Magic Wood - Koringwood #009 Finished Hot Awakening Win Battle 12600 Gil, 40 AP, 100 CP, Salikawood Icon Trespassers have been cutting down trees in the Koringwood for their magical properties. They must be stopped! Guillaume, Ranger Captain Sniper - Doubleshot, Aim: Arms, Gunner, Archer 2x - Aim: Arms, Dragoon - Jump, Time Mage - Haste Avoid having Missile forbidden, and try to get Knives and Color Magic forbidden as well as Summon Magic. Straight off, cast Haste on your units, then attack and disable the front line of units. The Summoner will stay back - if you have Summon Magic forbidden though, there's no need to worry about her. After wiping out the Thieves, go and eliminate the rest of the units. It's really much more convenient if you have all the recommended laws forbidden. Unfortunately, it may be a bit hard as you'll be outnumbered for the first time with 7 units. Archer ------ Thorn Bow, Survival Vest - Aim: Legs, Take Aim, Faster, Blackout - Block Arrows Black Mage ---------- Thunder Rod, Blaze Robe - Fira, Thundara, Blizzara Sniper ------ Fey Bow, Minerva Plate - Doubleshot, Beso Toxico, Aim: Armor - Return Fire Summoner -------- Judge Staff, Flurry Robe, Scarab - Ifrit, Ramuh, Shiva - Absorb MP Thief ----- Zorlin Shape, Judo Uniform, Thief Hat - Steal: Armor, Steal: Access, Steal: Gil, Steal: EXP, Item - Counter Thief ----- Scramasax, Power Sash, Headband - Steal: Shield, Steal: Helm, Steal: EXP, Steal: JP Time Mage --------- Force Rod, Gaia Gear - Haste, Slow, Quarter Some tree poachers are cutting down trees, remarking that it's much easier and much more profitable than fighting. Suddenly, Marche and Clan Nutsy will show up and demand a fight with them. After, when the jailmaster takes them away, the forest ranger thanks Marche. Marche wonders if the magic forest has anything to do with a crystal. _AUTHOR'S NOTE_ - From now on, in the Unit Cast, I will NOT be limiting the classes to the six units you got at the beginning of the game. This means that for instance, I may list 3 Gunners, meaning you need 3 Moogles. ============================================================================== l. Emerald Keep ELKP ============================================================================== Contract the mission "Emerald Keep" at any pub. Emerald Keep - Salikawood #010 Finished Hot Awakening Defeat Babus 13600 Gil, 40 AP, 100 CP, Nargai Cave Icon The Royal Mage Academy has given up their search for the giant emerald crystal of Salika Keep. Treasure hunters, now's your chance! Levey, Search Team Member Sniper x2 - Beso Toxico, Doubleshot, Aim: Arms, Gunner x2, Thief x2 - Any Steal abilities. If using a Human Thief, try to have him know Aim: Arms. Get Knightswords, Spears, Alchemy and Color Magic forbidden, and avoid getting Missile, Gunmanship, Bows, or Knives forbidden. You have a half dozen Royal Guards here, and they know how to equip themselves. Unfortunately, they're tough, so that's why you want to keep them as unable to fight as possible, with laws forbidding their actions, attacking from afar, poisoning, and disabling. Alchemist --------- Mandragora, Chain Plate - Flare, Poison, Toad Bishop ------ Cure Staff, White Robe - Cura, Dispel, Water Gunner ------ Chaos Rifle, Survival Vest, Green Beret - Boltshot, Confushot, Stopshot - Concentrate Runeseeker(Babus) ----------------- Lotus Mace, Aegis Shield, Mirage Vest - Explode, Stillness, Quarter - Counter Templar ------- Partisan, Opal Helm, Gold Armor - Astra, Warcry, Cheer - Weapon Attack+ Templar ------- Lohengrin, Diamond Helmet, Diamond Armor - Rasp, Cheer, Haste - Bonecrusher Marche comes to Emerald Keep, and meets up with a Nu Mou. The Nu Mou comments that the Royal Mage Academy has only left, and now the bounty hunters have already come in. He says that he is Babus, personal mage to Mewt. Babus asks Marche if he knows of a person who means Mewt ill, and Marche responds saying that he didn't know that Mewt wanted this world to exist. Babus puts two and two together and figures out that Marche is the one Mewt speaks of. During the battle, Babus asks Marche what he meant by the world changing back. Marche says that the world wasn't like this, and Babus tells Marche that he is crazy. After defeating Babus, before he runs off, he says that now that he knows what Marche looks like, he can't escape. ============================================================================== m. Pale Company PCMP ============================================================================== Contract the mission 'Pale Company' at any pub. Pale Company - Nargai Cave #011 Finished Emerald Keep Win Battle(Changes to Defeat Totema!) 15000 Gil,80 AP, 100 CP, Baguba Port Icon A spirit or ghost was seen going into Nargai Cave, and is making low moaning noises. We can't sleep. Please investigate. Nargai Area Residents Archer 2x - Aim: Arms, Blackout, Black Mage - 2nd class offensive spells, White Monk - Far Fist, Air Render, White Mage - Life, Cura, Gunner Don't get Holy, Color Magic, Missiles, Aim, and the like forbidden. If it's possible for you, get all three elements forbidden, and switch the Black Mage out for a second Gunner. You'll be devastated from all sides by the trio of dragons and the Totema Adremmalech, to be blunt. However, you can fight back by keeping the dragons at bay with Aim: Arms and Blackout. Keep your Gunner from afar to steadily whet down the HP of the dragons, and have your White Mage heal the units damaged. After the dragons have been taken care of, go for Adremmalech. Adremmalech(Totema) ------------------- Lightspeed, Firestream, Howl of Rage, Soul Sphere - Weapon Attack+ Firewyrm -------- Fire Breath - Weapon Attack+ Icedrake -------- Mighty Guard, Ice Breath - Counter Thundrake --------- Bolt Breath - Geomancy Marche will encounter a ghost in Nargai Cave and follows it, but then gets teleported to a cave. In here, the Totema Adremmalech appears and sucks up the ghost, and three dragons appear around him. Marche declares he won't leave until the crystal is destroyed. Adremmalech responds that he will not let it happen. After, Marche theorizes that there's an incredible power that created the crystals. Back in Nargai Cave, Babus walks up alone and encounters Marche. Suddenly, we'll hear Mewt talking from a dark void, and he wants Babus. He then disappears. Babus then talks to Marche, and asks him what if there were two worlds - what is there in Marche's world that's worth it to cause Mewt so much pain? Marche cannot think of an answer, and then Babus disappears to leave Marche wondering over this turn of thoughts. ============================================================================== n. Jagd Hunt JDHN ============================================================================== Go to Baguba Port, then try to leave. We'll end up going to the pub where we will the meet Montblanc's brother Nono. It seems that Nono had just finished building an airship, when he got robbed. The thieves are in a place where everyone seems to dred - Jagd Dorsa - and with good reason: If you die there, you don't get revived. You stay forever dead. There are no laws there to restrain you, but there are no judges there to keep you alive. Marche then will offer to retrieve Nono's airship from the thieves, and we'll be asked to place Jagd Dorsa on the map. Head to Jagd Dorsa now. Jagd Hunt - Jagd Dorsa #012 Finished Pale Company Win Battle 16000 Gil, 40 AP, 100 CP, Kudik Peaks Icon On my brand-new airship's maiden flight, she was damaged in a hit-and-run! The criminal is in Jagd Dorsa, kupo! Get him! Nono, Machinist Apprentice White Mage - Life, Gunner x2 - Paralyzshot, Sniper x2 - Beso Toxico, Doubleshot, Aim: Arms, Thief - Various stealing abilities Jagd Battle - no laws. KEEP YOUR WHITE MAGE ALIVE AT ALL COSTS! If you are unable to do so, have some or all of your other units with the Item ability and some Phoenix Downs ready at requirement. Have the Gunners and Snipers use their abilities to disable and poison the enemy units as often as possible, and keep your Thief at the enemies' equipment. DO NOT END THE BATTLE WITH ANY OF YOUR UNITS DEAD! Doing so will kill that unit off permanently. Antlion ------- Level 3 Defenseless, Sandstorm - Weapon Defense + Assassin -------- Petalchaser, Wygar - Shadowbind, Last Breath, Aphonia, Oblivion - Return Fire Blue Mage --------- Harpe, Mirage Vest, Fortune Ring - Mighty Guard, Night, Hastebreak, White Wind, Item - Immunity Hunter ------ Fey Bow, Judo Uniform, Thief Hat - Sonic Boom, Advice, Aim: Vitals - Auto-Regen Ninja ----- Kikuichimonji, Petalchaser, Dark Gear, Genji Armlets - Throw, Metal Veil, Water Veil - Double Sword Toughskin --------- Resonate, Matra Magic A Ninja will tell Marche to leave, but Marche refuses to leave. After, Marche hopes that this is the last time that he'll need to come here. Back at Baguba Port, Nono will talk about making his ship into a merchant ship, and he thanks Marche. ============================================================================== o. The Bounty TBNT ============================================================================== Contract "The Bounty" at any pub, then go and encounter the blue soldier on the World Map. The Bounty - Random Area #013 Finished Jagd Hunt Win Battle 17200 Gil, 40 AP, 100 CP, Jeraw Sands Icon Looking for information about that bounty the palace is offering. Give us a shout if you see us. We're around. Clan Ox Gunner x2, Sniper x2 - Aim Arms, Archer x2 - Aim: Arms. Try to equip as many units as possible with Item, and if you want, you can change the long-distance units around, such as exchanging 2 Snipers for 2 more Gunners. Get Color Magic, Time Magic, Blades and/or Greatswords forbidden, and that'll just about completely disable all of the enemies' abilities. Don't let Missiles or Gunmanship get forbidden. If you've gotten the recommended laws forbidden, then you can just go into the battle and scourge them. Even if you didn't, with all the long-range units, you should be able to take most of the units out before they come within your range. Marche will ask the Clan Ox leader if he has any info on the Wanted person. Suddenly a Black Mage interrupts and says that Marche looks a lot like the palace's description. Realizing that Marche is the Wanted person, Clan Ox will rev up to fight Clan Nutsy. After, Marche realizes that he needs to find the other crystals as soon as possible. Black Mage ---------- Force Rod, Mistle Robe - Fira, Blizzara, Blizzaga - Return Magic Fighter ------- Atmos Blade, Brigandine, Bracers - Wild Swing, Air Render, Air Blast - Strikeback Paladin ------- Vigilante, Gold Armor, Spiked Boots - Drop Weapon, Saint Cross, Cura, Life Red Mage -------- Djinn Flyssa, Rubber Suit, Scarab - Fire, Thunder, Blizzard, Cure, Poison, Item - Catch Sage ---- Druid Mace, Flame Shield, Gaia Gear - Blind, Aero, Bio - Reflex - Shieldbearer Time Mage --------- Force Rod, Survival Vest - Quicken, Reflect, Stop, Quarter ============================================================================== p. Golden Clock GCLC ============================================================================== Contract the mission "Golden Clock" at any pub. Golden Clock - Jeraw Sands #014 Finished The Bounty Win Battle 18000 Gil, 40 AP, 100 CP, Muscadet Icon Someone has been selling phoney copies of our "Golden Sandclock(tm)" in the Jeraw Sands area. Please investigate. Belta Clockworks Co. 4 of any of the the four long-distance units - Archers, Hunters, Snipers, and Gunners. I don't think it needs to even be said. Get Status forbidden. With Status forbidden, the majority of your opponents' attacks will be disabled - and they'll have to rely on their weak attack power. Ritz and Shara are much higher in level than you'll likely be at the moment, so let them take the front march, and hit from afar with your Archers/Snipers/Gunners/Hunters. Alchemist --------- Morning Star, Chain Plate, Scarab - Meteor, Poison, Toad - Immunity Elementalist(Ally)(Ritz) ------------------------ Diabolique, Mirage Vest, Cachusha - Fire Whip, White Flame, Evil Gaze, Heavy Dust - Absorb MP Gadgeteer --------- Sick Knuckles, Power Sash, Gauntlets - Red Spring, Blue Screw, Green Gear - Damage > MP Juggler ------- Kard, Chain Plate, Dash Boots - Hurl, Firebomb, Ball - Catch Sniper(Ally)(Shara) ------------------- Master Bow, Ninja Gear, Star Armlet - Death Sickle, Doom Archer, Aim: Weapon - Auto-Regen Time Mage --------- Thor Rod, Leather Garb - Quicken, Slow, Stop, Demi - Last Quicken Marche will meet up with Ritz in the Jeraw Sands - but no worries, Ritz does not want the bounty that's on Marche's head. It seems that they're here also to deal with the clock-forgers, and Ritz calls them out. Shara mentions that the forgers figure they can trade Marche in for a pardon of their crimes. During the battle, Ritz asks if Prince Mewt is really the Mewt of their world and Marche tells her he is. He says that this is Mewt's dream world and because Marche wants to go back, he's Mewt's enemy. Ritz asks him why he would want to go back, saying that he isn't picked on anymore, and that his brother is probably able to run free here. Marche asks her why she wants to stay here, and she tells him that's none of his business. After, Marche thanks Ritz and Shara, and begins to leave when Ritz says that she might just side with Mewt and become his enemy. After Marche leaves, Shara comments that Marche is probably worried about her, and that he likely wants to go back to the other world because of his family. Ritz then tells Shara that her hair is naturally white, and that her mother would dye it every day while crying. In this world, it's naturally pink, and that's why she doesn't want to go back. At the palace, we'll see a scene where Mewt will have a nervous breakdown. ============================================================================== q. Scouring Time SCME ============================================================================== Head to Muscadet. Here, we'll meet up with Ezel again, who'll congratulate you in a way for being so famous now. Ezel says that he would never turn in a friend, and that he would hurt the Palace in any way and fashion that he could. Ezel then tells Marche that the judges are searching every clan personally for him. Ezel tells Marche to watch himself. Head out of Muscadet and then back into Muscadet again. Scouring Time Part 1 - Muscadet #015 Finished Golden Clock Win Battle 19800 Gil, 80 AP, 100 CP, Uladon Bog Icon By order of Her Majesty Queen Remedi we will be searching each town for the boy wanted by the palace. Bervenia Palace & Judges Archer/Hunter(Marche) - Aim: Arms, Item (With X-Potions), Self-Ability, Black Mages x4 - 2nd Class Offensive Spells, trade 2 Black Mages for 2 Gunners in case of Gunmanship not being forbidden. Don't let Missile or Color Magic get forbidden, and try to get Swords, Spears, Gunmanship and Blades forbidden. Of the four, try to get Swords forbidden. If you can't, at least get Blades forbidden. The odds are against you in this match with 7 of them and only 5 of you. However, if your Black Mages/Gunners have 10 JP already, you can summon the Totemas and devastate most of the units, then you can attack from afar while disabling the units with Marche's Aim: Arms. Gunner ------ Riot Gun, Chain Plate, Bracers - Fireshot, Boltshot, Iceshot, Blindshot Mog Knight ---------- Atmos Blade, Round Shield, Platemail - Mog Lance, Mog Shield, Mog Aid Mog Knight ---------- Shadow Blade, Opal Helm, Carabini Mail - Mog Attack, Mog Guard, Mog Rush Paladin ------- Ragnarok, Carabini Mail, Cross Helm - Drop Weapon, Saint Cross, Holy Blade Templar ------- Trident, Dragon Mail, Gauntlets - Astra, Haste, Lifebreak - Bonecrusher Templar ------- Dragon Whisjer, Genji Armor, Gauntlets - Warcry, Rasp Sage ---- Energy Mace, Opal Shield - Drain, Aero, Bio A judge will confront a moogle and arrest him simply because there's a moogle in Marche's clan. Marche will then come out and confront the judge. The judge says that they won't release any prisoners until they're sure he's the one they want, and Marche tells him to call Judgemaster Cid. We'll have to fight in the meantime though. After, Judgemaster Cid will come along, but he'll also arrest Marche's companions. In jail, Babus will come, and confirm it is Marche. Marche answers Cid's question about him destroying the crystals, complete with the Totema's names. Marche then says that he did it so that he could go, and Babus explains to Cid about what Marche was saying a while back. Cid asks Marche if there is any way back home, and Marche is not sure. Cid tells Marche that he'll have to stop, and then tells Marche that in this world, at the rate he's progressing, he could have many things - power, wealth, status, and the like, and that he shouldn't try to destroy the crystals anymore. Babus adds that Mewt should be the one to decide if the world goes back, because reality is too painful for him. Marche says that he can't do that, as it's escapism. Suddenly, a seam will appear and all three of them will get sucked into it. Scouring Time Part 2 - Muscadet #015 Finished Scouring Time Part 1 Win Battle No reward Marche will be unable to change jobs. Disable Babus with Aim: Arms, then unleash all your might on him. When he attacks and takes a good chunk of your HP, use an X-Potion. After you defeat him, abuse your self-ability like in the Ultima ability, then destroy the Avatars. Avatar 1 -------- Nothing Avatar 2 -------- Weapon Defense+ Runeseeker(Babus) ----------------- Lotus Mace, Lordly Robe - Explode, Stillness, Demi - Counter, Weapon Defense+ Marche realises the Avatars are like with Ultima, but Babus refuses to stand by and watch. Cid tells Marche that he's alone with the odds stacked against him, but Marche refuses to give up. Babus asks how a whole world can be someone's escape, and Marche tells him of Mewt's tortured life. Babus takes this as another reason to stop the destruction of this world. After the destruction of Exodus, the three see a scene of Cid and Mewt in the real world. Cid will remember his real-world memories, and confirms the existence of another world to Babus. After some sad memories, Cid tells Babus that the palace and judges are seperate, with the judges being neutral now. Cid will tell Babus to thank Marche go, and thanks Marche for opening his eyes to the truth. ============================================================================== r. The Big Find TBFD ============================================================================== Go to Sphrom. Here, Marche will overhear a conversation about the judges becoming neutral, and that Prince Mewt threw a tantrum. At the Palace, Cid tells Mewt he will always be there for him. After a small temper tantrum, Mewt will say it's OK, and Cid will leave as Remedi comes in. Remedi will introduce a new boy named Llednar to be Mewt's attendant and bodyguard. Contract the mission "The Big Find" at any pub. The Big Find - Uladon Bog #016 Finished Scouring Time Win Battle 20400 Gil, 40 AP, 100 CP, Gotor Sands Icon Even after the historical finds in the Uladon Bog, the Royal Mage Academy says there might be more lying hidden out there... Azare, Streetear Dragoon x3 - Jump, Gunner x2, Hunter - Sonic Boom Get Blades, Steal, and Prayer forbidden, and don't let Techniques, Hunt, or Gunmanship be forbidden. The enemy has one big flaw in their clan - lack of diversity. Three laws severely destroy their whole game plan - forbidding Prayer, Blades, and Steal. A second flaw is that without the Bishop's abilities to use Prayer attacks, they have no long-range attack except for one Fighter's Far Fist attack. And you can run circles around them with Dragoons, Gunners, and a Hunter. Bishop ------ Cure Staff, Survival Vest, Feather Boots - Cura, Dispel, Holy - Return Magic Bishop ------ Garnet Staff, Black Robe, Wizard Hat - Barrier, Judge, Water, Aero, Break - Half MP Fighter ------- Kwigon Blade, Leather Garb, Headband - Rush, Air Render, Far Fist, Backdraft - Bonecrusher Fighter ------- Ogun Blade, Chain Plate, Spiked Boots - Wild Swing, Beatdown, Blitz, Item - Strikeback Thief ----- Sword Breaker, Dark Gear, Thief Armlets - Steal: Weapon, Steal: EXP, Steal: JP Steal: Ability - Maintenance Thief ----- Rondell Dagger, Wygar, Germinas - Steal: Armor, Steal: Shield, Steal: Access, Steal: Weapon - Counter A Templar and Fighter will be talking about Marche, and the Templar says that his source on Marche coming here was reliable. A Thief then tells them that Marche is coming. Marche comes onto the screen, and then we'll have to fight. After, Marche wonders how they knew he would be here, when he senses that someone is watching him. ============================================================================== s. Desert Patrol DTTL ============================================================================== Contract the mission "Desert Patrol" at any pub. Desert Patrol - Gotor Sands #017 Finished The Big Find Win Battle 21400 Gil, 40 AP, 100 CP, Delia Dunes Icon The famed Mirage of Gotor is drawing big crowds, and big crowds draw thieves and pickpockets. Please help us patrol! Ivalice Tourism Board Sage - Various abilities, Gunner, Assassin x2 - Last Breath, Various Abilities, Archer - Aim: Legs Nothing really of notice with the laws. Just try to disable as many of the enemies' abilities if you want to. In terms of laws, this here clan has a solid force. However, they still don't have many long-distance attacks, and by taking out the Bishop quickly and following up with the White Monk, the enemies' long-distance attacks will be reduced to 0. Move in after that with your Assassins, and offer support from afar with the Sage and Gunner. Keep Marche up front to keep the enemy units from moving around with Aim: Legs. Bishop ------ Spring Staff, Flurry Robe, Wizard Hat - Cura, Dispel, Water, Break, Item - Return Magic Defender -------- Ragnarok, Carabini Mail, Cross Helmet - Tremor, Drop Weapon, Mow Down, Item Dragoon ------- Dragon Whisker, Dragon Mail, Diamond Helmet - Lancet, Fire Breath, Bolt Breath, Bangaa Cry Soldier ------- Diamond Sword, Wygar, Bracers - Powerbreak, Mindbreak, Speedbreak, Mug Soldier ------- Hardedge, Mirror Mail, Flame Shield - Powerbreak, Mindbreak, Magicbreak, Provoke - Monkey Grip White Monk ---------- Godhand, Ninja Gear - Whirlwind, Air Render, Earth Render, Far Fist - Counter Marche will walk up, and he sees Doned! Doned will run away however, and tell a Bishop that is nearby that Marche is here. The Bishop and his clan will then encounter Marche. After, Marche will confront the Bishop about Doned. The Bishop says that he was very well informed, and that oddly enough he didn't charge very much on his information about Marche. Marche will then let the Bishop go, and wonders what's going on. ============================================================================== t. Quiet Sands QNDS ============================================================================== Contract the mission "Quiet Sands" at any Pub. GET ALL YOUR CHARACTERS IN QUIET SANDS PART 2 TO 10 JP! Quiet Sands Part 1 - Delia Dunes #018 Finished Desert Patrol Win Battle 22600 Gil, 80 AP, 100 CP, Materiwood Icon The famed "Barking Sands" in the Delia Dunes have stopped barking, and tour cancellations are rising. Please investigate. Acamel Tours Office Thief x6 - All Steal abilities Don't let Steal be forbidden. Really simple here. You just have to survive for a few turns, but in those few turns, you want to steal some equipment to make up for the inability to win. Yes, the inability to win. You will NOT be able to defeat Llednar here, so don't waste your time. He does have some good equipment though, as said before. Biskmatar(Llednar) ------------------ SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Abyss, Life Render, Ripcircle, Furycircle Templar ------- Lohengrin, Opal Armor, Cross Helm - Astra, Warcry, Rasp, Haste - Bonecrusher Templar ------- Kain's Lance, Dragon Mail, Diamond Helmet - Silence, Soul Sphere, Haste, Lifebreak - Weapon Attack+ Titania(x2) ----------- Angel Whisper, Level?D Holy Marche will be on the Delia Dunes, wondering why it's so quiet, when Llednar comes onto the screen and says he cannot allow Marche to interfere anymore. He will advance when a seam opens up. In the new room, Llednar tells Marche he will go no further and is about to strike Marche, when Cid appears and stops Llednar from using his master attack, saying it would destroy the crystal. Cid warns Marche that Llednar is invincible, but Marche will still fight. Nevertheless, Llednar will be unable to take any damage, and he says that he is invincible, and that Marche cannot win. After a while, Llednar gets cocky and uses his Omega attack - and gets arrested doing so. Cid tells Marche that he can take him out the seam, but Marche refuses to do so. Quiet Sands Part 2 - Delia Dunes #018 Finished Quiet Sands Part 1 Defeat Boss! White Mage x3 - Life, Cura, Shell, Protect, Gunner x3 Don't let Holy or Gunmanship be forbidden. This battle will be insane if you're not leveled enough. Otherwise, you should have an easy time. Start off by summoning the Totemas of the White Mages. If there are no Vampires remaining afterwards, then attack Mateus until the Vampires rise again, then use the Gunner's Totemas. After your Totemas are all used, switch the White Mages out of protective spells and into aiming Life and Cura at the Vampires. As the Vampires are Dark-based opponents, they'll lose HP. Continue whetting Mateus's HP down with your Gunners all the while. Totema(Mateus) -------------- Spellbind, Breath of God, Star Cross, Thundaga - Weapon Attack+ Vampire ------- Miasma, Zombify - Block Arrows Vampire ------- Miasma, Zombify Vampire ------- LV? S-Flare, Zombify Vampire ------- LV? S-Flare, Miasma - Weapon Attack+ Cid will take Marche to the last crystal. Marche will walk up, and Mateus will appear. Suddenly, Mateus will change into Ritz, who says she wants to remain here. Marche says he wants to go back, but Ritz says he doesn't sound sure of himself. Ritz then turns into Doned, who says in this world, he can run around and use magic, and do whatever he wants. Doned will turn into Mewt, who tells Marche that his parents do nothing more than fight, and that going back to the real world won't bring his father back. Mewt will finally change into Marche himself, who tells him he's so strong that he can break out of this world, that he'll even take on himself. Marche declares that he's going back, and four Vampires will appear flanking Mateus. Afterwards... Nothing happens... Queen Remedi appears and tells Marche that the world is still wanted by Mewt, and as such, the world will still exist. She also tells Marche that he too is not yet ready to leave. Out on the Delia Dunes, Marche tells Cid that he'll find Mewt and talk to him. When Cid asks Marche how he'll do that, Marche says he'll find a way. ============================================================================== u. Materite Now! MTTN ============================================================================== Go to Cyril. In the pub, Marche will overhear a conversation about Gift Day - A day where people from all over Ivalice bring a gift for the Royal Family. Apparently, if your gift is good enough, you can be able to see the Prince. Marche decides to get a gift good enough, and Montblanc says that Nono should be able to make a good gift. Contract the mission "Materite Now!" at any pub. Materite Now! - Materiwood #019 Finished Quiet Sands Win Battle 23400 Gil, 40 AP, 100 CP, Bervenia Palace Icon Materite is getting hard to find with Audience Day near. I need some for my experiments! Search the Materiwood -- ore will do. Pallas, Alchemist Fighter x3 - Far Fist, Air Render, Sage - Giga Flare, White Monk x2 - Air Render (Can trade Fighters for White Monks/vice versa) Forbid Corner, Color Magic, Summon, Missile, and/or Spirit Magic. The former three are the ones most recommended to be forbidden. The team on a whole lacks organization, trying to unite Viera jobs and failing miserably. Although it can get a bit hard as Viera naturally are agile, there is nothing else riding for this clan. Advance with your White Monks and Fighters, and have your Sage destroy them from afar with the mighty Giga Flare. Assassin -------- Masamune, Ninja Gear, Genji Armlets - Shadowbind, Last Breath, Ague, Oblivion - Return Fire Elementalist ------------ Joyeuse, Rubber Suit, Ribbon - Shining Air, Evil Gaze, Heavy Dust, Sliprain - Absorb MP Red Mage -------- Madu, Brint Set, Gold Hairpin - Fire, Thunder, Sleep, Poison, Doublecast - Magic Power+ Sniper ------ Nike Bow, Bone Plate, Red Boots - Doom Archer, Aim: Armor, Aim: Weapon, Aim: Wallet, Auto-Regen Summoner -------- Cheer Staff, Thunder Robe, Magic Ring - Ifrit, Ramuh, Carbuncle, Madeen - Half MP White Mage ---------- Pure Staff, Mirage Vest - Curaga, Esuna, Full-Life, Shell Marche will find a ton of Materite, when a bandit clan appears and attacks Marche, mentioning a streetear who can't be anyone but Doned. After, Marche calls Doned out. Doned does so, but grabs Marche's stone, and breaks it. He accuses Marche of taking it as a gift for Mewt, and of trying to bring the world back to what it was. He says that he can't run around in the real world, and that he doesn't want to go back, and runs away. Marche muses that Doned thinks he has something, but Doned has something he doesn't but wants. ============================================================================== v. Present Day PRND ============================================================================== Before going to the next mission, secure an Angel Ring if you can, and equip Marche with it. Head to Bervenia Palace. Present Day Part 1 - Bervenia Palace #020 Finished Materite Now! Win Battle 25000 Gil, 40 AP, 100 CP, Tubola Cave Icon Security at the palace is tight as ever with the public audiences today. Come pay your respects to the prince and queen. Bervenia Spokesman Thief - Various steal abilities, Sensor/Mog Peek, Sniper x3 - Beso Toxico, Aim: Arms, Juggler - Dagger, Archer(Marche) - Aim: Arm, Various steal abilities Forbid Blades, ALchemy, and Techniques. Don't let Steal, Missile, Aim, or Juggle forbidden. Three of the five opponents with mostly short range attacks use Blades. What does that tell you? Eliminate the ability to use it by forbidding blades, and concentrate foremost on the Templar, who proves the most deadly challenge. After that's done, if you didn't get Alchemy forbidden, dispose of the Alchemist. Finishing that, destroy the Mog Knight and two Gladiators. For the Thief, there's something that should be noted. This mission is the first where the enemy actually has some hidden items - as such, you'll need either Sensor or Mog Peek to see it. Alchemist --------- Lite Crosier, Gaia Gear, Feather Cap - Scorpion Tail - Death, Flare, Poison, Toad - Magic Power+ Gladiator --------- Ogun Blade, Brigandine, Gauntlets - Wild Swing, Fire Sword, Bolt Sword, Ice Sword - Strikeback Gladiator --------- Venus Blade, Brigandine, Bracers - Rush, Beatdown, Blitz - Strikeback Mog Knight ---------- Pearl Blade, Platemail, Cross Helm - Materia Blade - Mog Attack, Mog Lance, Mog Rush, Mog Shield, Mog Aid Templar ------- Lionheart, Platemail, Opal Helm - Astra, Warcry, Rasp, Haste - Bonecrusher NOTE! From now on, I will NO LONGER provide plot summaries. This is due to the fact that from now on, all but one mission will contain a ton of spoilers, most of it major. I will not spoil everything; this guide will allow you to get through the ending on your own. (AKA: I'm too much of a lazy ass to type out the rest of the stuff) Present Day Part 2 - Bervenia Palace #020 Finished Present Day Part 1 Defeat Boss! Nothing Archer(Marche) - Aim: Arm, Various steal abilities Don't let Aim or Steal forbidden. It's a one-on-one match against Llednar. You'll be unable to change jobs beforehand, so hopefully you got your Angel Ring. Otherwise, you'll have to be highly leveled if you want a chance at both lasting and stealing all of Llednar's equipment. My suggestion is to immediately disable him, steal at least his weapon, and then disable him while running away. Without his weapon, he'll be severely weakened. After a while, Judgemaster Cid will appear, ending the battle. Biskmatar(Llednar) ------------------ SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Omega, Abyss, Ripcircle, Furycircle - Counter ============================================================================== w. Hidden Vein HDDV ============================================================================== Contract the mission "Hidden Vein" at any pub. Hidden Vein - Tubola Cave #021 Finished Present Day Win Battle 26200 Gil, 40 AP, 100 CP, Deti Plains Icon Most say the Tubola Cave mines were depleted during the 1st Mythril Rush, but my grandfather's will says otherwise. Please check! Cruu, Mine Forman Assassin x2 - Last Breath, Gunner x2 - Dagger, Fighter x2 - Air Render, Far Fist No laws of notice, just don't let Corner, Gunmanship, or Blades forbidden. Split your force into two sides, with an Assassin, Gunner, and Fighter for each. Put the stronger Assassin, Gunner, and Fighter to face the right flank, and the weaker guys to face the left force. Send the Assassin in to attack the closest man, and have the Fighter follow up from behind with Air Render/ Far Fist. Keep the Gunners side by side shooting at their respective sides, and once one side is down, interchange the Gunner with no targets to the other side, then continue shooting. Animist ------- Black Quena, Survival Vest, Thief Hat - Sheep Count, Tail Wag, Friend - Block Arrows Blue Mage --------- Harpe, Mirage Vest, Feather Cap - Twister, Bad Breath, Roulette, White Wind - Damage > MP - Immunity Juggler ------- Orichalum, Bone Plate - Hurl, Firebomb, Dagger, Smile - Catch Mog Knight ---------- Paraiba Blade, Power Sash, Iron Helm - Mog Guard, Mog Rush, Mog Shield, Mog Peek, Mog Aid - Last Haste Sage ---- Drain, Giga Flare, Bio - Reflex White Monk ---------- Survivor, Judo Uniform, Feather Boots - Earth Render, Far Fist, Chakra, Revive - Counter ============================================================================== x. To Ambervale TAMV ============================================================================== To Ambervale - Deti Plains #022 Finished Hidden Vein Win Battle 27000 Gil, 40 AP, 100 CP, Seina Gorge Icon Mewt and Remedi have gone to the Ambervale. Before you follow, come to the Deti Plains, I have a request to ask of you. Judgemaster Cid Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Esuna, Cura If you can, try to get Status forbidden, as it will REALLY help you out. Don't let Holy, Dragon Tech, or Gunmanship get forbidden. The main problem here is that you'll be having to fight uphill, and you're cornered in one tiny area of the map. The only solution is to hit the enemy with as much long-distance damage as possible before they can reach you. Although it is an effective strategy, if the monsters get within striking range of you (notably the Big Malboro and the Lilith), you're screwed with status effects. That's what the White Mage is there for with Esuna. Big Malboro ----------- Bad Breath, Soundwave Coeurl ------ Blaster - Reveal - Block Arrows Jawbreaker ---------- Level 3 Defenseless, Level 5 Death, Suffocate - Block Arrows - Weapon Attack+ Lilith ------ Twister, Poison Fang, Kiss Thundrake --------- Bolt Breath - Geomancy ============================================================================== y. Over the Hill OTHL ============================================================================== Head to Siena Gorge. Over the Hill - Siena Gorge #023 Finished To Ambervale Win Battle 28600 Gil, 40 AP, 100 CP, Seina Gorge Icon I want you to find me some amber in the Siena Gorge. Amber contains the power of the sun, essential in making the antilaw I need. Judgemaster Cid Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Cura, Protect, Shell Of the laws you want forbidden, try for Summon, Spirit Magic, Corner, or Lunge. Don't let Dragon Tech, Holy, or Gunmanship be forbidden. Well, this is it. You're finally battling against Ritz and her clan, and they are tough. Thankfully, some weaknesses. First off, no field attacks. This allows you to shoot from afar with your Gunners before they can get around and cause you havoc. Second, they're up top a huge mountain, so if you can get as far away from the mountain as possible, their long range attacks won't be able to hit you, and you can hit them, so they'll have to come down. Once that happens, attack them with your Dragoons. If you're REALLY high-leveled, you can trade some of your units for Thieves. Assassin -------- Max's Oathbow, Rubber Suit, Ninja Tabi - Last Breath, Aphonia, Rockseal, Oblivion - Return Fire Elementalist ------------ Madu, Minerva Plate, Gold Hairpin - Fire Whip, White Flame, Shining Air, Heavy Dust, Elemental Shift - Absorb MP Fencer ------ Madu, Brigandine, Gold Hairpin - Swallowtail, Piercethrough, Nighthawk Red Mage(Ritz) -------------- Femme Fatale, Brint Set, Ribbon - Fire, Thunder, Blizzard, Steep, Doublecast - Catch - Magic Power Sniper(Shara) ------------- Seventh Heaven, Galmia Set, Ribbon - Death Sickle, Doom Archer, Aim: Armor, Aim: Weapon - Auto-Regen Summoner -------- Nirvana Staff, Silver Coat, Galmia Shoes - Ifrit, Ramuh, Shiva, Phoenix, Madeen - Half MP ============================================================================== z. Royal Valley RYVL ============================================================================== Royal Valley Part 1 - Ambervale #024 Finished Over the Hill Defeat Llednar! Dragoon - Jump, Fighter - Double Sword, White Mage - Cura, Auto-Life, Black Mage(Nu Mou) - Giga Flare, 3rd level offensive spells Get Target All and Skill forbidden. You have one hell of a battle here. Not only are you 4 - 6, but you're also facing Llednar. Thankfully, you only have to defeat Llednar, and Llednar's the type of person who just has to charge at you. This means that you can hit him from two sides with your Dragoon and Fighter, blast him with spells from your Black Mage, all the while healing your units with your White Mage. If the other units present a problem, that's what Giga Flare is there for; to cause an extreme amount of damage. Royal Valley Part 2 - Ambervale #024 Finished Royal Valley Part 1 Defeat Remedi! Ninja x2 - Double Sword, Black Mage - Doublecast, 3rd Class Offensive Spells, White Mage - Cura, Auto-Life, Life, Dragoon - Jump, Gunner Get Target All forbidden. You thought the before battle was bad. Wait until you have to fight here. This battle is split up into two parts - you fight with Adrammalech and Famfrit flanking Battle Queen Remedi. After you defeat Remedi, she'll turn into Li-Grim Remedi, and this time, two Mateus will flank her. Same units apply. After you defeat Li-Grim, the ending starts. Give yourself a pat on the back for completing the main section of the game, then give those sub-missions a try. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 6. Sub-Missions /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ S-MS From now on, I won't be listing the individual A-Abilities. I'm too lazy to analyze every enemy for them :P. Wanted! - Nubswood #025 Kingmoon, finished Thesis Hunt Defeat the Boss! 4600 gil, 40 AP, 30 CP, Flower Vase This Month's Wanted! Black Mage Dolce: 4600 gil -Dangerous magic use -Eating and running -Assorted misdemeanors Cancellation possible, Non-repeatable Defender, Paladin x2, Archer x2, Mog Knight Get Color Magic and Techs forbidden. With Color Magic and Techniques forbidden, pretty much the whole enemy clan is screwed to hell. Not only that, but they're outnumbered 4 - 6. Attack viciously with your Paladins, Defender, and Mog Knight, and flank them from behind with the archers. If you want to end this quickly, you can attack Dolce directly, as you only have to defeat Dolce to end the battle. Black Mage(Dolce) ----------------- Rod, Silken Robe - Geomancy Soldier ------- Shortsword, Bronze Shield, Cuirass White Mage ---------- White Staff, Hempen Robe White Monk ---------- Hard Knuckles, Bronze Shield, Leather Garb - Shieldbearer Dolce swears that he paid for his food, but Marche doesn't believe him and tell him that they're taking him in. After he is defeated in battle, Dolce says he doesn't want to get arrested. ------------------------------------------------------------------------------ Wanted! - Jeraw Sands #026 Bardmoon, finished Jagd Hunt Defeat the Bosses! 13600 gil, 40 AP, 30 CP This Month's Wanted! Gabbana Brothers: 13600 gil -Theft (4 counts) -Rosiotti slaying -Always together -Target desert travelers Cancellation possible, Non-repeatable Dragoon x3 - Jump, Any Element Breath, Assassin x2, White Mage - Cura, Life Don't let Techniques, Corner, Holy, or Color Magic get forbidden. Try to get forbidden Charge, Steal, Time Magic, Call, or Stunt. The enemy here is trying to take you down through stealing your equipment, disabling you, and then attacking head-on. The way to counteract against them is to make your units big and beefy, or otherwise agile and fast-killing. Dragoons can absorb a lot of damage before they fall, and with their long range Jump attack along with Fire Breath, Ice Breath, and Lightning Breath, they can attack more than 1 unit. Assassins can slip in and kill the enemies quickly, and the White Mage is there to keep the Dragoons and Assassins strong and revive them in the case that they do get defeated. Juggler(Lil Gabbana) -------------------- Jambiya, Ice Shield, Spiked Boots - Shieldbearer, Last Haste - Shieldbearer Mog Knight(Big Gabbana) ----------------------- Air Blade, Ice Shield, Iron Helmet, Survival Vest - Last Haste Thief ----- Sword Breaker, Chain Plate Time Mage --------- Terre Rod, Mistle Robe Warrior ------- Striborg, Iron Armor, Spiked Boots White Monk ---------- Kaiser Knuckles, Adaman Vest, Spiked Boots The Gabbana brothers decide to scram, but Marche won't let them. After, the remaining Gabbana brother will comment that it definitely wasn't their day. ------------------------------------------------------------------------------ Wanted! - Giza Plains #027 Madmoon, finished Herb Picking Defeat the Boss! 2800 gil, 40 AP, 30 CP This Month's Wanted! Diaghilev Godeye: 2800 gil -Using alchemy to make counterfeit gil -Rumored to have a third eye Cancellation possible, Non-repeatable White Monk, Soldier x2, Fencer, Black Mage - 1st class offensive spells, White Mage - Cure Get Aim or Steal forbidden if possible. Send forth your four direct-attack units to hit the Gladiator and Thief right away, with your two stronger units on the Thief. Devote more power to defeating the Thief, and then the Gladiator. After that's done, bowl your way through whoever is guarding Diaghilev and defeat Diaghilev Godeye. Alchemist(Diaghilev) -------------------- Energy Mace, Feather Cap, Leather Garb - Magic Power+ Archer ------ Thorn Bow, Leather Garb Dragoon ------- Javelin, Cuirass Gladiator --------- Sweep Blade, Chain Plate - Last Berserk Thief ----- Jack Knife, Leather Garb Diaghilev tells Clan Nutsy that he saw them coming with his third eye, and Marche tells him they're there for him. After, Diaghilev says that it seems to have been fate that he would be captured. ------------------------------------------------------------------------------ Wanted! - Uladon Bog #028 Sagemoon, finished Scouring Time Defeat the Boss! 18000 gil, 40 AP, 30 CP This Month's Wanted! Swampking Kanan: 18000 gil! -Ex-palace guard(AWOL) -Raiding local towns from a camp in the Uladon Bog Cancellation possible, Non-repeatable Fighter x2 - Far Fist, Gunner x2 -Paralyzshot, Dragoon x2 - Jump, Cura Don't let Missiles, Blades, Gunmanship, or Spears get forbidden. Get Summon Magic or Bows forbidden if you can. Everything here is about hitting from afar. Shoot straight off with your Gunners at the Bishop so that the opposition doesn't have any unit to heal them, then head in with your Dragoons and Fighters. Dragoons should stay from behind and Jump on the opponents, and if the opportunity presents itself, hit two or more units with the Fighters' Far Fist. Archer ------ Artemis Bow, Green Beret, Survival Vest - Concentrate Bishop ------ Cura Staff, Adaman Vest, Magic Ring - Weapon Defense+ - Defend Dragoon ------- BUrglar Sword, Iron Helmet, Iron Armor - Doublehand - Laste Berserk Summoner -------- Judge Staff, Circlet, Thunder Robe - Hail MP, Absorb MP Templar(Kanan) -------------- Kain's Lance, Cross Helmet, Plate Mail, Feather Boots - Weapon Attack+ - Bonecrusher Kanan tells Marche and clan that they've come a long way for nothing, and Marche says that they know what he's been up to. After, Kanan admits that he had made some bad choices and knows that he's finished. ------------------------------------------------------------------------------ Wanted! - Jagd Helje #029 Finished Present Day and Den of Evil, Huntmoon Defeat the Boss! 45000 gil, 40 AP, 30 CP, Zanmato This Month's Wanted! Killer Rayne: 45000 gil -Fearsome female assassin -Said to know all the skills of her trade -Hiding in Jagd Helje Cancellation possible, Non-repeatable Gunner x3 - Paralyshot, Sleepshot, Summoner x3 - Madeen, Phoenix None, it's a Jagd. What you want to do is take down Rayne as soon as possible. In accomplishing this, there are a couple of important things to do. One is making sure that you can attack as far away as possible (Gunners, Summoners), and the second is to make sure that your allies don't die (hence the Phoenix summon for the Summoners). So, attack from afar with your Gunners and Summoners, and take out anybody that gets too close to you. Assassin (Rayne) ---------------- Petalchaser, Ninja Gear, Bracer, Fortune Ring - Auto-Regen Gunner ------ Peacemaker, Brigandine, Gauntlets - Last Quicken Red Mage -------- Colicemarde, Minerva Plate, Magic Ring - Magic Power+ Sniper ------ Hades Bow, Power Sash, Spiked Boots - Concentrate Rayne will be surprised Marche's clan was gutsy enough to come, and then we fight. After, Rayne will be glad she at least fought. ------------------------------------------------------------------------------ Wanted! - Jagd Ahli #030 Kingmoon, finished The Bounty, Wanted(#25), and Exploration Defeat the Boss! 22600 gil, 40 AP, 30 CP, Onlyone This Month's Wanted! Dark Duke Lodion: 22600 gil[Warning: Very Dangerous!] -Powerful magic -Numerous followers -Active in Jagd Ahli Cancellation possible, Non-repeatable Gunner x2 - Paralyzshot, Ultima Charge, Assassin x3 - Last Breath, Shadowbind, Aphonia, Paladin - Holy Blade, Defense, Life, Cura None, it's in a Jagd. You have a choice of either defeating the guard units and then taking out Lodion, or taking out Lodion right away. Should you choose the latter choice, use your Gunners' Ultima Charge to take out the farther units, while you let your Assassins take care of the frontal guard units. After that, you can take care of Lodion. If you want to defeat Lodion off the bat, hit him with the Gunners' Ultima Charge as soon as you get the chance, and use your Assassin abilities at every possibility. Remember though, this is a Jagd, so be sure to end the battle with all your units still alive. Archer ------ Nail Bow, Green Beret, Brigandine Assassin -------- Murasame, Survival Vest, Bracers - Return Fire Dragoon ------- Partisan, Iron Armor, Battle Boots - Dragonheart Fighter ------- Sun Blade, Power Sash, Gauntlets Lodion asks Marche if he and his clan came to find out why he was called the Dark Duke, and Marche says that whether or not he's a Dark Duke, he's going to go to jail. After defeating Lodion, Lodion is shocked that he failed. ------------------------------------------------------------------------------ Ruby Red - Baguba Port #031 Finished Desert Patrol and Wyrms Awaken Defeat all enemies 16000 gil, 40 AP, 30 CP, Wyrmstone Our family heirloom, the fiery ruby known as the "Dragon's Eye," has been stolen. Please retrieve. Viscount Rashie Cancellation possible, Non-repeatable Beastmaster - Dragon, Cura, Black Mage x3 - 2nd level offensive spells, Cura, Templar x2 - Warcry, Rasp Get Missiles forbidden. Don't let Color Magic or Dmg2: Animal be forbidden. The only real threat here is the Blue Mage - his Auto-Whisper will allow an ally to rise once again after they are dead. Deal with the Blue Mage threat by converging on him with your two Templars and using Rasp to immediately deal a blow to the Blue Mage's MP count, then take him out with your Templars. The Beastmaster should be used to turn the Wyrms on each other, while the Black Mages are there for routine heavy damage. Archer ------ Artemis Bow, Headband, Judo Uniform Beastmaster ----------- Half MP - War Trumpet, Brigandine, Magic Ring Blue Mage --------- Aqua Saber, Thunder Robe, Fortune Ring - Immunity Hunter ------ Twin Bow, Power Sash, Spiked Boots Icedrake -------- Counter Thundrake --------- Geomancy The beastmaster claims he didn't steal the ruby, but Marche knows better. Afterwards, Marche will take the ruby back. ------------------------------------------------------------------------------ Tower Ruins - Koringwood #032 Press Select on The Hero Gaol when you have it, finished Hot Awakening Defeat all enemies 30 AP, 30 CP Gaol, the knight of the amber eyes, was out with the moogle Lini when they heard tales of a red-armed fiend in the Koringwood. "The Hero Gaol," Chapter 1 Cancellation possible, Non-repeatable Beastmaster x4 - Goblin, Dragon, Bomb, Malboro, Dragoon x2 - Wyrmkiller Don't let Control, Techs, or Dmg2: Animal become forbidden. Start off by using the Control techniques on all the monsters except for either the Firewyrm or Icedrake - the dragon you don't control gets slain by the Dragoon's Wyrmkiller. With one dragon out, turn the four remaining monsters against each other, and start picking them off with your two Dragoons, starting with the second Dragon. After the second Dragon, choose which monster you want to kill next, until they are all down. Bomb ---- Nothing Firewyrm -------- Nothing Goblin ------ Counter Icedrake -------- Nothing Malboro ------- Nothing Marche comments that there are still plenty of monsters to take the red-armed fiend's place. After, he wonders whether he'll ever be like the Hero Gaol. ------------------------------------------------------------------------------ Battle in Aisen - Aisenfield #033 Press Select on The Hero Gaol when you have it, finished Hot Awakening Defeat all enemies 40 AP, 30 CP Gaol, himself one of the Aisen 13, was adventuring with Lini the moogle when they heard that Aisen Keep had been attacked! "The Hero Gaol," Chapter 2 Cancellation possible, Non-repeatable Black Mage x3 - 2nd level Offensive Spells, Bishop x3 - Water, Aero, Cura, Break Get Techs and Missile forbidden. Don't let Color Magic or Prayer follow the same fate. With Missile and Techs forbidden, the enemies are reduced to the Fighter, Fencer, and Dragoon being able to only attack regularly. Of course, you can't let them do that - thus the Black Mages and Bishops. Stay from afar to pick them off, and if you're feeling a bit giddy, use Break - it'll petrify the enemy if it works. After the main three foes are done, take out the Archers in rapid succession. Archer ------ Char Bow, Feather Cap, Adaman Vest - Maintenance Archer ------ Long Bow, Chain Plate, Battle Boots - Concentrate Dragoon ------- Partisan, Bronze Helm, Bronze Armor - Weapon Defense+ Fencer ------ Stinger, Round Shield, Chain Plate Fighter ------- Atmos Blade, Power Sash, Gauntlets, Battle Boots - Doublehand Marche comments on how this is where the Battle of Aisen was fought. After, Marche wishes he could've seen the gathering of the knights. ------------------------------------------------------------------------------ Magewyrm - Delia Dunes #034 Press Select on The Hero Gaol when you have it, finished Desert Patrol Defeat all enemies 50 AP, 30 CP Gaol, wielder of the twin sword "Ayvuir," was out with Lini the moogle when they were asked to drive a magewyrm out of Delia. "The Hero Gaol," Chapter 3 Cancellation possible, Non-repeatable Beastmaster x3 - Dragon, Panther, Bomb, Dragoon x3 - Wyrmkiller Don't let Control, Techs, or Dmg2: Animal become forbidden. This follows pretty much the same strategy as Tower Ruins. Use your Beastmasters to control the non-Dragons and turn them against the Dragons. At the same time, assign your Dragoons each to a Dragon and take them out with Wyrmkiller, which deals a heavy dose of damage to Dragons. After the dragons are all down, focus on having the three remaining enemies kill each other, using the Dragoons as an extra measure. Antlion ------- Weapon Defense+ Bomb ---- Nothing Firewyrm -------- Weapon Attack+ Icedrake -------- Weapon Defense+, Counter Red Panther ----------- Reveal, Counter Thundrake (Gerland) ------------------- Geomancy Marche is shocked that Gerland is still living, but still defeats Gerland. ------------------------------------------------------------------------------ Salika Keep - Salikawood #035 Press Select on The Hero Gaol when you have it, finished Desert Patrol, Combat Level 10 Defeat all enemies 60 AP, 30 CP, Ayvuir Red Gaol, lover of the moon maiden Evelyn, was out with Lini the moogle when the keeplord of Salika invited them...to die! "The Hero Gaol," Chapter 4 Cancellation possible, Non-repeatable White Mage - Life, Curaga, Paladin x5 - Holy Sword, Saint Cross Get Status and Defend forbidden. You're in for a not-so-forgiving battle here. Although the Time Magic is restricted from using his magic and the Defenders can only do physical attacks, you've still got Lord Ghost to deal with. Start off by attacking the White Mage with your Paladins, then move on to take out the Defenders. With them out of the way, corner Lord Ghost and finish him off, then deal with the Time Mage. Heal as necessary. Defender -------- Lohengrin, Platemail, Iron Helm, Gauntlets Defender -------- Falchion, Bronze Armor, Bronze Helm, Bracers Time Mage --------- Terre Rod, Magus Robe, Round Shield, Feather Cap - Shieldbearer - Last Quicken Vampire (Lord Ghost) -------------------- Weapon Attack+, Block Arrows White Mage ---------- Cure Staff, Magus Robe, Spiked Boots, Magic Ring - Turbo MP - Absorb MP The keeplord's ghost confronts Marche, thinking he is Gaol, and Marche will fight in Gaol's place. After, Marche obtains the Ayvuir Red, one of the twin swords. ------------------------------------------------------------------------------ Twin Swords - Eluut Sands #036 Press Select on The Hero Gaol when you have it, finished Village Hunt, Combat Level 10 Defeat all enemies 40 AP, 30 CP, Ayvuir Blue Seeing Gaol die horribly before his very eyes, Lini took his sword into the Eluut Sands to await the one worthy to wield it. "The Hero Gaol," Epilogue Cancellation possible, Non-repeatable Any 6 units. Get Status, Charge, and Gunmanship forbidden. There's really no bothering in formulating a strategy for this; the highest enemy in this battle is level NINE, and by now, you should be around level 10 at the lowest. But anyways, the enemies here shouldn't provide too much of a threat to you; eliminate the Black Mage and Animist first, then do a mop-up of the other units. Animist ------- Earth Bell, Chain Plate, Spiked Boots Black Mage ---------- Rod, Silken Robe, Battle Boots Gunner ------ Lost Gun, Green Beret, Leather Garb, Battle Boots - Concentrate Mog Knight ---------- Atmost Blade, Round Shield, Iron Helm, Iron Armor - Geomancy - Last Haste Mog Knight ---------- Shadow Blade, Round Shield, Survival Vest, Battle Boots Time Mage --------- Firewheel Rod, Silken Robe, Fortune Ring - Last Quicken The Mog Knight asks why Marche and co are defaning Lini's grave, and Marche says he'll show them that he's worthy to visit. After, the Mog Knight is satisfied, and we gain Ayvuir Blue. ------------------------------------------------------------------------------ Village Hunt - Eluut Sands #037 Finished The Cheetahs Defeat all enemies 4200 gil, 40 AP, 30 CP Participants wanted for a survey of the Eluut Sands. We will cross antlion nests to find a legendary moogle's hidden village. Barba, Junior Researcher Cancellation possible, Non-repeatable Fighter x2 - Air Render, Fencer x2, Dragoon x2 - Breath abilities, Jump Don't let Techniques, Blades, Rapiers or Spears get forbidden, and especially not Dmg2: Animal. Your enemies are entirely hand-to-hand combat fighters, so adjust your party to react similarly. Keep your Fighters and Dragoons at distance when you can though, using Air Render for the Fighters and Fire/Ice/Lightning Breath and Jump for the Dragoons to keep the enemies from being able to hit you just as they start their turn. The Fencers should go and attack their enemies directly head-on. Antlion x2 ---------- Counter Antlion ------- None Coeurl ------ None Goblin ------ None Seeing all the antlions around, Marche figures that this must be the antlions' nest. Afterwards, Marche wonders if the moogle village lies just ahead. ------------------------------------------------------------------------------ Fire! Fire! - Cyril #038 Finished Herb Picking Defeat all enemies 3600 gil, 40 AP, 30 CP, Sprinkler Mission Item [Breaking News] Fire on Grasgreen street! Need help to quench the spreading blaze. Cyril Fire Chief Cancellation possible, Non-repeatable Black Mage x6 - Blizzard Don't let Color Magic or Ice get forbidden. Get Fire forbidden if possible. In case the strategy isn't obvious enough, I'll spell it out for you; Use your Black Mage's Blizzard attacks on the four Bombs to eliminate them quickly. Bomb x 4 -------- None Marche exclaims that the Bombs will burn the whole town down. After, Marche will be glad that they were able to stop the Bombs before they were allowed to spread to other streets. ------------------------------------------------------------------------------ The Wanderer - Muscadet #039 Finished Scouring Time, Muscadet Pub Defeat all enemies 11400 gil, 40 AP, 30 CP, Tonberrian The Body of a viera was found last night with several knife wounds. Anyone with information should contact us. Meiral, Palace Guard Cancellation possible, Non-repeatable Gunner x6 - Paralyshot Don't let Missiles, Dmg2: Animal, or Status be forbidden. The whole point of this battle is to really keep the two Tonberries and Masterberry from attacking you. Since they are naturally sluggish at moving around, this should not be too hard of a task in the first place. However, you can sweeten the deal by bringing in six units, paralyzing the Berries, and attacking them from afar. Masterberry ----------- Nothing Tonberry x2 ----------- Nothing Marche figures out that the Masterberry was the assassin, and after defeating the three Berries, decides to leave the case to the judges. ------------------------------------------------------------------------------ Battle Tourney - Bervenia Palace #040 Finished Present Day, Kingmoon Defeat all enemies 7000 gil, 40 AP, Sequence [Breaking News] Battle tourney to be held at Bervenia Palace! Who will gain the honor of victory? [Note] Special laws will be in effect. Bervenia Events Office Cancellation possible, Repeatable, 15 days Animist - Sleep, Thief x3 - Steal abilities, Double Sword, Dragoon x2 - Jump If possible, get Color Magic, Skills, Chivalry, or Defend forbidden. The enemies start off clumped together, leaving the perfect opening for a quick cast of Sleep. Once they're in stasis, you can simply rob them of their equipment, and then mow them down with Double Sword and the Dragoon's spears. Careful, though, as the Dragoon has Strikeback; you're going to have to hit him from two squares or use Jump to take him out. Defender -------- Ragnarok, Iron Armor, Flame Shield, Bracers - Shieldbearer Dragoon ------- Gale Sword, Round Shield, Platemail, Iron Helmet - Shieldbearer - Strikeback Illusionist ----------- Terre Rod, Mistle Robe, Wizard Hat, Magic Ring - Half MP Paladin ------- Lohengrin, Platemail, Ice Shield, Spiked Boots - Half MP Sage ---- Druid Mace, Opal Shield, Magus Robe, Magic Ring Marche hopes for the best, and the crowd loves his clan. ------------------------------------------------------------------------------ Mage Tourney - Bervenia Palace #041 Finished Present Day, Sagemoon Defeat all enemies 7000 gil, 40 AP, Sapere Aude Mage tourney to be held at Bervenia Palace! Join in the battle for magical supremacy! [Note] Special laws will be in effect. Bervenia Events Office Cancellation possible, Repeatable, 15 days Black Mage x4 (Nu Mou) - 3rd Level Offensive Spells, Turbo MP, Return Magic, Curaga, Life Rules won't apply too much here, since Color Magic is the only thing you can use. However, if you have an Allmighty, you can just use it and ban Color Magic, and the enemy mages will be helpless. Odds are you're going to get your ass kicked in this battle. The four enemy units are fast, and they are powerful. However, they only have one Nu Mou, and that is their White Mage. He also won't hesitate to use Life if any of his allies fall, so devote all your efforts at him first and foremost. Once he's down and out of the running, focus on the Red Mage viera, then take out the Blue Mage and Black Mage. Heal as necessary. Black Mage ---------- Sleet Rod, Flurry Robe, Spiked Boots, Magic Ring - Geomancy - Return Magic Blue Mage --------- Aqua Saber, Circlet, Mistle Robe, Scarab - Half MP - Absorb MP Red Mage -------- Scarlette, Gold Hairpin, Thunder Robe, Fortune Ring - Half MP - Absorb MP White Mage ---------- Judge Staff, Circlet, Blaze Robe, Magic Ring - Half MP - Absorb MP Marche comments that this trial should prove useful for showing off their magic. After, cheers. ------------------------------------------------------------------------------ Swimming Meet - Bervenia Palace #042 Finished Present Day, Huntmoon Defeat all enemies 7000 gil, 40 AP, Acacia Hat [Breaking News] Swimming tourney to be held at Bervenia Palace! Who will be the speediest in Ivalice? [Note] Special laws will be in effect. Bervenia Events Office Cancellation possible, Repeatable, 15 days Gunner x2, Defender/Ninja/Paladin x2 Get Techs and Holy forbidden. Don't let the various abilities of your units get forbidden. The entire area is a swamp. What you must do is equip Feather Boots on all your units before you enter the battle - that way, they can attack even when they are in water. Once you start the battle, get your Gunners to the middle of the battlefield, where they can hit from pointblank range basically any enemy. The Defender/Ninja/Paladin(s) should go straight to the enemies and take them out, preferably with your foes at a disadvantage in the water so they can't strike back. Archer ------ Artemis Bow, Feather Cap, Minerva Plate, Fortune Ring - Concentrate Dragoon ------- Partisan, Iron Helm, Platemail, Gauntlets - Weapon Def+ Gladiator --------- Icebrand, Ninja Gear, Bracers - Doublehand White Mage ---------- Judge Staff, Round Shield, White Robe, Scarab - Shieldbearer Marche comments on the fact that'd he rather fight on dry land. After, cheers all around. ------------------------------------------------------------------------------ Snow In Lutia - Lutia Pass #044 Finished Herb Picking Defeat all enemies 3600 gil, 40 AP, 40 CP Would you please take my children to play in the snow on Lutia Pass? I'll make you lunch! Please watch out for monsters. Auntie Larsu Cancellation possible, Non-repeatable Archer, Soldier x3 - First Aid, White Mage - Cure, Black Mage - 1st class offensive spells Don't let Missiles, Swords, Holy, or Color Magic get forbidden. This battle is a joke. The end. However, while that may be, this gives the perfect opportunity to level up with self spells if you want, after you defeat two of the three monsters here. But really, this battle is insanely easy when it's a 6 - 3 margin. Goblin ------ None Red Panthers x2 --------------- None Arriving at Lutia Pass, Marche figures that they'll have to clear the monsters out first before the kids can play in the snow. After, Marche figures it safe and decides to take the kids home soon. ------------------------------------------------------------------------------ Frosty Mage - Lutia Pass #045 Finished Snow in Lutia Defeat all Enemies 4000 gil, 40 AP, 40 CP, Laglace Sword I saw a bad wizard doing something up in the snow mountains. He's up to no good, I know it! He was making all this ice! Laudy, Shopkeeper's Son Cancellation possible, Non-repeatable Dragoon x2 - Jump, Fighter x2, White Mage - Cura, Mog Knight Don't let Techniques, Holy, Color Magic, Blades, Healing, the likes, get forbidden. If possible, get Ice forbidden, as that'll stop Gelato. If you get Ice forbidden, then your main worry with Gelato is gone. With him out of the way, focus your efforts on the Floateye and Red Panthers, and then eliminate Black Mage Gelato. Once he's down and out, go and destroy the two Magic Spheres to destroy Gelato's snowmaking power. Black Mage(Gelato) ------------------ Sleet Rod, Flurry Robe, Spiked Boots - Item Floateye -------- Nothing Red Panther x2 -------------- Nothing Sphere(Magic Device) x2 ----------------------- Nothing Gelato remarks that without any more ice, the experiment is finished, and tells Marche that he doesn't take interference lightly. Marche orders him to stop his experiments, saying nobody can get through the pass with all the snow. After, Marche tells Gelato it might've been better if he had just gotten permission. ------------------------------------------------------------------------------ Prof in Trouble - Lutia Pass #046 Finished Snow in Lutia Defeat all Enemies 4000 gil, 40 AP, 40 CP, Gedegg Soup Please find Professor Auggie. He's been gone to the Lutia Pass for three days now. Maybe he's lost, or buried in an avalanche! Dag, Research Assistant Cancellation possible, Non-repeatable, 25 days Black Mage x2 - Fire, White Mage x3 - Cure Don't let Fire or Holy get forbidden, and try to get Ice forbidden. Most likely you'll have units at level 10+ by the time you get this mission, but it's still entirely possible that you'll only have units at Level 4 or 5. In that case, your opponents are relatively quite easy - two Ice Flans and three Zombies. Additionally, you get an ally for this mission, a Sage. With your Black Mage's Fire magic used on the Ice Flans and the White Mage's Cure magic used on the Zombies and the Sage's magic taking a good chunk out of the opponents, this battle should be in no way worth any sweat. Ice Flan x2 ----------- None Zombie(Colin) ------------- Counter Zombie(Guinness) ---------------- None Zombie(Lyle) ------------ None Sage(Ally)(Auggie) ------------------ Energy Mace, Silken Robe, Battle Boots Marche asks Professor Auggie if he's OK, and says that they'll help him out. After, Marche tells Auggie that everyone's worried about him, and suggests that they get back as soon as possible. ------------------------------------------------------------------------------ Hot Recipe - Roda Volcano #047 Finished Diamond Rain Defeat all Enemies 7000 gil, 40 AP, 40 CP, Blue Rose I need to make a super hot dish to compete with the restaurant across the street! Please get the "stuff" at Roda Volcano. Rolana, the Chocobo's Kweh Cancellation possible, Non-repeatable, 25 days Dragoon x2 - Ice Breath, Black Mage x3 - Blizzard or Blizzara, Summoner - Shiva Don't let Ice get forbidden. Try to get Fire forbidden. This mission should be really easy, as all the foes are under the element of Fire, and use mainly if not completely Fire attacks. By forbidding fire, they cannot attack anymore. By using Ice attacks, it deals heavy damage to the bombs and Firewyrms. All in all, this is a really easy mission here. Bomb x2 ------- None Bomb ---- Counter Firewyrm -------- None Firewyrm -------- Weapon Attack+ Marche comments that he's pretty sure the lady wants some Bomb Claws for her recipe. After getting some Bomb Claws, Marche says that he'll be taking it back to Rolana. ------------------------------------------------------------------------------ S.O.S. - Koringwood #048 Finished Hot Awakening Defeat all Enemies 7800 gil, 40 AP, 30 CP, Topaz Armring Mission Item Emergency flares in the pattern green-red-green were spotted over the Koringwood. Clan Ritz is in trouble! Please assist. Clan Center Cancellation possible, Non-repeatable, 15 days Archer - Burial, White Mage - Life, Cure, Fighter - Air Render, Far Fist Don't let Blades, Holy, Aim, or Techniques get forbidden. Try to get Stunt forbidden if possible. You have two Zombies here that will annoy you to hell and back by reviving themselves every third turn. Stop them dead in their tracks with the White Mage's Life and then use the Archer's Burial on them. Follow up by attacking the other units with the Fighter, and let Shara and Ritz fight where they need to. All in all, with the powerful Shara and Ritz on your side and the quickly dead Zombies, this battle will go by rather quick. Archer(Shara) ------------- Yoichi Bow, Cachusha, Adaman Vest - Auto-Regen Fencer(Ritz) ------------ Djinn Flyssa, Circlet, Survival Vest - Auto-Regen Juggler ------- Jack Knife, Feather Cap, Adaman Vest, Battle Boots Sprite x2 --------- None Zombie x2 --------- None Ritz will be glad that reinforcements, and Marche comments that it looks like they made it just in time. Afterwards, Ritz tells Marche that she owes him one, but Marche tells her that's just what friends are for. ------------------------------------------------------------------------------ A Lost Ring - Ulei River #049 Finished Desert Peril Defeat all Enemies 5200 gil, 40 AP, 30 CP I dropped my ring in the Ulei River! It was a gift from my beau...Please find it before he finds out I lost it! - Clea, the Ice Cream Man's Girl. Cancellation possible, Non-repeatable, 15 days Gunner x2 -Paralyzshot, Fighter x4 - Double Sword Don't let Gunmanship, Paralyshot, Missiles, Blades, Dmg2: Animal or Fight get forbidden. Goblin ------ Nothing Lamia x3 -------- Nothing Sprite ------ Counter Marche exclaims that they better find the ring fast after seeing the monsters. Afterwards, Marche finds the ring. ------------------------------------------------------------------------------ Staring Eyes - Cyril #050 Ahriman Eye Mission Item, Finished The Cheetahs and Watching You Defeat all Enemies 4600 gil, 50 AP, 30 CP, Vesper I found out who's got the ahriman eye, and he's a real bad egg. Seems he's making the ahriman chase after girls in Cyril. Bran, Streetear Cancellation possible, Non-repeatable, 25 days Fighter x3 - Far Fist, Air Render, Dragoon x3 - Jump, Breath abilities Don't let Techniques, Blades, or Spears get forbidden. Simple battle plan here. The Ahriman, Floateyes and Belvay are all gathered together in a close proximity. The Fighters are beefy enough to take on the Ahriman and Floateyes when they come down, and the Dragoons are there to take care of anybody who refuses to come down from uphill. The Fighters' Far Fist and Air Render are to be used when the opponent is either out of Blade range or refuses to come down. Ahriman ------- None Beastmaster(Belvay) ------------------- Black Quena, Feather Cap, Power Sash Floateye -------- None Floateye -------- Counter Belvay tells Marche that he has been watching him, and thinks Marche impudent for interfering with his plans. Marche, having identified Belvay as the criminal, says that he won't get away now. After he gets defeated, Belvay tells Marche that he had better be careful, as he'll always be watching him. After, Marche tells him that he can watch all he want, but he, Marche, does not have anything to hide. ------------------------------------------------------------------------------ Desert Rose - Gotor Sands #051 Flower Vase Mission Item Defeat all Enemies 40 AP, 30 CP, Blue Rose Mission Item Three day's walk into the Gotor Sands I found a beautiful rose by an oasis. Yet it soon wilted...If only I'd had a vase. Delma, Pub Customer Cancellation possible, Non-repeatable, 15 days Fighter x3 - Far Fist, Air Render, Sniper x3 - Aim: Arms, Aim: Legs, Beso Toxico Don't let Dmg2: Animals get forbidden, along with Techniques, Aim, Fight, or Blades. Send your Fighters in to do the dirty work with Far Fist, Air Render, and hand-to-hand fighting. Leave your Snipers at the top of the hill to attack the enemy animals with a rain of arrows. Seeing as you start at the top of the hill and the enemies at the bottom, you should have an easy time getting a head start on them. Antlion x2 ---------- Counter Jawbreaker ---------- Nothing Red Panther x2 -------------- Reveal Sprite ------ Weapon Defense+ Marche needs to get to the oasis with the rose in it, but a bunch of monsters are blocking his path. Afterwards, Marche spots the oasis. ------------------------------------------------------------------------------ Friend Trouble - Kudik Peaks #052 Finished Jagd Hunt Defeat all enemies 9000 gil, 40 AP, 30 CP Arr, them mountain beasts have been coming down to the lowlands of late, and one took a bite out of me! Find me a good hunter! Cheney, Hunter Cancellation possible, Non-repeatable, 25 days Black Mage x2 - Blizzara, Defender x2, Dragoon x2 - Jump, Ice Breath Don't let Color Magic, Ice, or Techniques get forbidden. Rush out two Blizzara spells with your Black Mages at the Cream, and then throw your Defenders and Dragoons at the nearest Red Panther. Move your Black Mages onto the next Red Panther, and when your Defenders and Dragoons are finished with the first Red Panther, go onto the third enemy in line. Eventually, the monsters should be able to succumb under the strength of your clan. Coeurl ------ Reveal Cream ----- Geomancy Red Panther x2 -------------- None Red Panther ---------- Counter Marche will wonder what got the monsters all riled up enough to come down the mountains and attack the Hunter. After, Marche figures out that something's wrong with the mountain, but doesn't know what is. ------------------------------------------------------------------------------ Flesh & Bones - Baguba Port #053 Finished Smuggle Bust and The Big Find Defeat all enemies 18000 gil, 40 AP, 40 CP, Tiger Hide There's a shop called the "Flesh & Bones" that buys poachers' catches at good prices. Just say you're on street patrol and drop in. Gayle, Baguba Streetear Cancellation possible, Non-repeatable, 25 days Black Mage x2 - Level 3 Offensive Spells, Assassin x2, Mog Knight x2 - Mog Lance Get Hunt, Steal, and Missiles forbidden. Take on the Thieves first, as they will more than likely still be able to attack, despite the lack of being able to steal. Your two Assassins should be able to make short work of them. While this is going on, devote the attention of your Black Mages and Mog Knights to the other four enemies; while the Black Mages cast magic from afar, the Mog Knights can either use Mog Lance, or get in close and cause hand-to-hand damage. Archer ------ Nail Bow, Cachusha, Brigandine - Concentrate - Corner Gunner ------ Outsider, Chain Plate, Battle Boots, Fortune Ring - Concentrate - Item Hunter ------ Fey Bow, Survival Vest, Spiked Boots, Scarab - Concentrate - Battle Tech Hunter ------ Cranequin, Headband, Chain Plate - Fighter Tech Thief ----- Rondell Dagger, Jack Knife, Judo Uniform, Bracers - Double Sword - Ninja Skill Thief ----- Jambiya, Survival Vest, Gauntlets - Damage > MP - Stunt The merchants will try to run off, but Marche and co. will stop them. ------------------------------------------------------------------------------ For A Song - Materiwood #054 Finished Quiet Sands, Muscadet Pub Defeat all enemies 16000 gil, 40 AP, 40 CP, Trichord There's a song I wish to sing to an old friend. Can you come find her with me? She lives in the Materiwood. Leanan, Inn Songstress Cancellation possible, Non-repeatable, 25 days White Mage x2 - Curaga, 3rd level Black Magic, 3x Warrior/Dragoon/Defender/Gladiator Get Status forbidden. Don't let Holy, Color Magic, Dmg2: Animals or the abilities of your various Bangaa become forbidden. Normally, this battle would be a cinch. However, you have Leanan, who's a good 10 levels below the enemies, and if she falls in battle, it's game over for you. As such, you need to bring in your three bangaa units to guard Leanan - they're versatile in both HP and attack, making strong guards. Keep your White Mages to the side, healing the bangaa crew and Leanan when necessary, mopping the floor with the enemy units when not. Firewyrm -------- Nothing Malboro ------- Nothing Red Panther ----------- Reveal Sprite ------ Nothing Summoner (Leanan) (Ally) ------------------------ Cure Staff, Cachusha, Silken Robe Titania ------- Nothing Encountering monsters, Marche warns Leanan to get back. After, Marche tells Leanan that it's safe to go. ------------------------------------------------------------------------------ White Flowers - Giza Plains #055 Finished The Cheetahs Defeat all Enemies 1600 gil, 40 AP, 40 CP, White Flowers Please bring me some of the flowers I planted on the Giza Plains. They're the only way to cheer my sister up since mom died. Temil, Town Youth Cancellation possible, Non-repeatable, 15 days Black Mage x3 - Fire, Blizzard, Thunder, Soldier x2 - First Aid, White Monk - First Aid Don't let Dmg2: Animals get forbidden, or Color Magic. Put your Soldiers and White Monk forward to deal with the enemies, attacking from afar with the Black Mage. Since this is early game that you're likely to contract the mission, you can also have some fun by whetting the opponents down to one unit, and then using First Aid a lot to level up. Antlion x3 ---------- None Goblin ------ None Red Cap ------- None Marche will wonder where Temil planted the White Flowers, but he can't search at the moment, since monsters have surrounded him and his clan. Afterwards, Marche will find the flowers and decides to get back home. ------------------------------------------------------------------------------ New Antilaw - Siena Gorge #056 Finished Over the Hill, Gossiped with Ezel, Cadoan Pub Defeat all Enemies 34000 gil, 40 AP, 40 CP, Amber, Allmighty Card Inspiration has struck! Fetch me some amber from the Siena Gorge--I'll need it to make my new, super-powerful antilaw! Ezel Cancellation possible, Non-repeatable, 25 days Assassin x3, Sage x3 Get Status and Missile forbidden. New Antilaw is a battle where you will just want to forsake a good number of tactics and throw out your best units. In this case, it's Assassins and Sages that you'll want. Assassins are naturally agile, and with their one-hit kill abilities, can slay the main threats (Defender and Ninja) right away. When it's the Sages' turn, they can come in and mop up the units unable to fight. Defender -------- Lohengrin, Flame Shield, Cross Helm, Carabini Mail - Shieldbearer - Last Berserk Gunner ------ Lost Gun, Gaia Gear, Bracers, Battle Boots - Last Quicken Ninja ----- Ashura, Murasame, Ninja Gear, Bracers - Double Sword - Last Haste Red Mage -------- Estoc, Wizard Hat, Survival Vest, Magic Ring - Magic Power+ - Absorb MP Sniper ------ Hunt Bow, Headband, Judo Uniform, Battle Boots - Auto-Regen Time Mage --------- Stardust Rod, Wizard Hat, Blaze Robe, Magic Ring - Immunity - Last Haste A clan confronts Marche's clan and tells them that they're out of luck if they want amber. Marche won't leave without a fight, and afterwards, they get the amber. ------------------------------------------------------------------------------ Prison Break - Sphrom #057 Finished Materite Now!, Kingmoon, Sphrom Pub Defeat all Enemies 7000 gil, 40 AP, 20 CP, Helje Key Help me break out of prison, just for one day, please! All I have to do is deliver a birthday present to my wife! Julian, Troubled Inmate Cancellation possible, Repeatable, 25 days Black Mage x3 - Various abilities, 3x Magic units with Steal abilities Don't let Dmg2: Bangaa, Color Magic, or Steal get forbidden. DEFINITELY get Techs and Defend forbidden. With Techs and Defend forbidden, pretty much a good amount of the enemys' special abilities are disabled, and they'll have to rely on the good old- fashioned regular attacks. Since all the bangaa boost high defense, you'll probably want to loot their equipment first (Good Diamond equipment), and then take them down with heavy offensive magic. Defender -------- El Cid Sword, Diamond Helm, Diamond Armor, Bracers - Weapon Defense+ Defender -------- Defender, Aegis Shield, Diamond Helm, Diamond Armor - Shieldbearer - Last Berserk Templar ------- SaveTheQueen, Diamond Helm, Diamond Armor, Gauntlets - Half MP - Bonecrusher Templar ------- Kain's Lance, Diamond Helm, Diamond Armor, Gauntlets - Weapon Attack+ The guards will realize that Julian has broken free, and will attack Marche and co. Marche will feel a bit guilty, but knows that Julian should come back afterwards. ------------------------------------------------------------------------------ Royal Ruins - Nargai Cave #058 Finished Emerald Keep and Golden Gil Defeat all Enemies 7000 gil, 40 AP, 40 CP There are some ruins in Nargai Cave that date from when golden gil was still in currency! Just think, what if some is left? Meena, Streetear Courier Cancellation possible, Non-repeatable, 25 days Summoner, Fighter x2 - Far Fist, Air Render, Sage - Giga Flare, Aero, Drain, Gunner, Assassin - Various Abilities Don't let Dmg2: Animals get forbidden. Don't let Blades, Techniques, Summon Magic, Skills, Gunmanship, or COrner forbidden. The Toughskin will be the only really tough opponent, so you will want your Assassin to know some instant KO abilities to get rid of this nemesis as quickly as possible. After that, dish out some damage with your various units to the Lilith, Lamia, and Titania, and after all that's done, send your units with non-elemental weapons up to the Odd Statues and destroy them. Lamia ----- Weapon Defense+ Lilith ------ Block Arrows Titania ------- Weapon Attack+ Toughskin --------- None Odd Statue x2 ------------- None Marche finds the ruins where the ancient coins were once held, but encounters some monsters. After destroying two odd statues, Marche finds a switch and flips it, and a door opens. ------------------------------------------------------------------------------ Sketchy Thief - Deti Plains #059 Finished To Ambervale Defeat all Enemies 18000 gil, 40 AP, 40 CP, Sketchbook Mission Item We were playing on the Deti Plains, and some weirdo took Laudy's favorite sketchbook! Please get it back! Estia, Friend of Laudy Cancellation possible, Non-repeatable, 25 days Archer(Viera) x2 - Beso Toxico OR Assassin KO ability, Aim: Arms, Thief x2 - Various Steal abilities, one should know Black Magic, Juggler x2 - Various Steal abilities, Dagger Don't let Aim, Steal, Knives, Sharpshoot, or Stunt get forbidden. Coming in, you'll be on a near even terrain. The difference between this mission and most others are that some of the enemies have pretty powerful equipment - the one Thief's Dark Gear alone is worth bringing in one thief. However, your clan not only incorporates just one Thief, but FOUR Thieves. Two of them are able to disable the enemy units, rendering them unable to strike back, while an additional two Archers also have the power to disable the units. As soon as you've pilfered the equipment that you need from the enemy, you can either poison them with a Sniper's Beso Toxico or otherwise finish them off with one of an Assassin's instant KO abilities, while destroying other units with your two Jugglers and two Thieves. The lone Jelly, while it might be a pain, can easily be stopped if you have a Thief that knows some Ice spells of Black Magic. Animist ------- Black Quena, Round Shield, Brigandine, Fortune Ring - Shieldbearer Archer ------ Thorn Bow, Survival Vest, Spiked Boots - Concentrate Jelly ----- Counter Thief ----- Khukuri, Dark Gear, Thief Armlets, Dash Boots - Geomancy - Absorb MP Thief ----- Scramasax, Headband, Survival Vest, Thief Armlets - Concentrate - Last Haste The Thief thinks that Marche came for the Sketchbook, and introduces him to the Jelly that he created out of the sketchbook. After defeating the Thief, he muses that he might've won if he were a better artist. After getting the Sketchbook back, Marche decides that it is now time to go home. ------------------------------------------------------------------------------ Showdown - Ozmonfield #060 Finished Quiet Sands and A Dragon's Aid Defeat all Enemies 36000 gil, 40 AP, 35 CP The showdown with the Gertai Band is upon us! Date: 10 days from now. Place: Ozmon. Looking for a few good soldiers! Roodog, Bardo Band Head Cancellation Possible, Non-Repeatable, 10 days Dragoon x2 - Fire/Ice/Lightning Breath, Jump, Gunner x2 - Paralyshot, Sleepshot, Black Mage x2 - 3rd level offensive spells Get Elemental, Corner, Charge, and Chivalry forbidden. In Showdown, the battle will come down to how long you can keep your enemies away from you. In doing this, your two Gunners will be handy. A handy way to keep your units organized here is to have the two Dragoons in front, Black Mages behind, and Gunners more far off on higher terrain. Keep your Dragoons using F/I/L Breath on any units that get too close, attack two units side by side with their spears, or jump on an unsuspecting enemy. Black Mages can keep them at bay with Black Magic; Gunners should paralyse/put to sleep as needed. Alchemist --------- Sage Crosier, Gaia Gear, Magic Ring - Magic Power+ Assassin -------- Genji Shield, Ninja Gear, Gauntlets, Battle Boots - Shieldbearer Dragoon ------- Kain's Lance, Cross Helm, Platemail, Spiked Boots - Weapon Attack+ Mog Knight ---------- Kwigon Blade, Opal Shield, Opal Helm, Opal Armor - Geomancy Paladin ------- Vigilante, Aegis Shield, Cross Helm, Carabini Mail - Monkey Grip Summoner -------- Pure Staff, Mistle Robe, Scarab - Half MP Marche and the Mog Knight trade insults. After, Marche cheers over their win. ------------------------------------------------------------------------------ Hit Again - Jagd Dorsa #061 Finished The Bounty Defeat all Enemies 7000 gil, 40 AP, 35 CP They got me again, kupo...And they went running off to Jadg Dorsa again, too, kupo...I give up, kupo... Nono, Once Again Cancellation Possible, Non-Repeatable White Mage/Alchemist Nu Mou hybrid x2 - Death, Rasp, Life, Cura, Assassin x4 - Shadowbind, Aphonia, Last Breath No laws in Jagds. From the start, take out the various opponents with your four Assassin's KO abilities, and keep the White Mage/Alchemist behind them casting Death, and when it's required, Cura and Life. The battle should clear by pretty quickly unless you have very poor hit percentage rates with your Assassins and White Mage/Alchemist. Black Mage ---------- Chill Rod, Flurry Robe, Fortune Ring - Geomancy Blue Mage --------- Harpe, Adaman Vest, Spiked Boots - Immunity Gunner ------ Longbarrel, Green Beret, Chain Plate, Spiked Boots - Concentrate - Last Haste Ninja ----- Petalchaser, Ninja Knife, Power Sash, Bracers - Double Sword - Last Haste Red Mage -------- Flamberge, Wizard Hat, Minerva Plate - Magic Power+ - Auto-Regen - Sharpshoot Thief ----- Khukuri, Round Shield, Survival Vest, Thief Armlets - Shieldbearer - Call The Ninja will claim to know nothing about a hit-and-run, but Marche doesn't believe him. After, Marche tells them to apologize to Nono, and never to do it again. ------------------------------------------------------------------------------ Oasis Frogs - Cadoan #062 Finished Twisted Flow, Cadoan Pub Defeat all Enemies 4600 gil, 40 AP, 35 CP, The Hero Gaol I haven't been hearing the frogs from the town oasis lately. Hope nobody is eating them! Would you stand watch till night? Donya, Pub Customer Cancellation Possible, Non-Repeatable Any units that don't use status-causing attacks. Preferably something that you can abuse to gain levels (ie. Soldier + First Aid) Get Status forbidden. Enough said. This whole battle is a joke. As all three units are identical, they're all prone to the same weaknesses - in this case, having Status forbidden. Since they can only do regular, you might as well first take down two of the units, then level up by abusing things such as the Soldier + First Aid trick. Lamia x3 -------- Nothing Marche figures out that it was the Lamias eating the frogs. ------------------------------------------------------------------------------ Missing Prof - Tubola Cave #063 Finished Present Day and Prof in Trouble Defeat all Enemies 18000 gil, 40 AP, 35 CP Help! Professor Auggie has gone missing during his investigation of the cave at Tubola! He was last seen near a statue. Quin, Search Party Member Cancellation Possible, Non-Repeatable, 25 Days Beastmaster x2 - Fairy, Bomb, Dragon, Floateye, Black Mage x2 - Fire, Blizzara, Mog Knight x2 Don't let Control, Color Magic, Fire, Ice, Fight, Dmg2: Animal or Blades forbidden. The main goal here is to try and take control of the Titania, Bomb, Ahriman, and/or Icedrake, and then attack the two uncontrolled enemies. They will be further damaged by your two Black Mage's and two Mog Knights, and with three units assigned to each of the two uncontrolled units, they should go down fairly quickly. After the two uncontrolled units are down and out, take control of the same two units and turn them against each other, and assign a Black Mage and Mog Knight to each of the monsters, and you should be able to take care of them within the turn. After they're all down and out, go and disable the statues with your physical attacks. Ahriman ------- Weapon Attack+ Bomb ---- Nothing Icedrake -------- Counter Statue(Odd Statue) x2 --------------------- Nothing Titania ------- Weapon Attack+ Marche will wonder where Professor Auggie is. Afterwards, Auggie will yell from behind the statues. ------------------------------------------------------------------------------ Den of Evil - Tubola Cave #064 Finished Present Day, Helje Key, Combat Level 25 Defeat all Enemies 22600 gil, 40 AP, 35 CP, Jagd Helje Icon There's a place free of laws beyond Tubola Cave, but you need a pass to get in. Paradise or Purgatory? You find out! Da'aye, Streetear Cancellation Possible, Non-Repeatable, 25 Days Dragoon x3 - Jump, F/I/L Breath, Fighter x3 - Far Fist, Air Render Get Color Magic, Spirit Magic, Status, and Prayer forbidden. With the above four items forbidden, pretty much the entirety of the enemy cast is disabled from attacking. All that's left is for them to attack by hand, and pretty much only the Bishop has a decent defense. By staying away from them and attacking them with abilities such as Jump and Far Fist, they won't be able to get close enough to hurt you. If they do, well, that's why your units are physically strong. Bishop ------ Cure Staff, Judo Uniform, Gauntlets - Half MP Black Mage ---------- Flame Rod, Blaze Robe, Black Hat - Turbo MP - Return Magic Elementalist ------------ Silver Rapier, Magus Robe, Magic Ring - Magic Power+ - Absorb MP Gadgeteer --------- Hard Knuckles, Thief Hat, Gaia Gear - Damage > MP Time Mage --------- Stardust Rod, Round Shield, Black Robe - Shieldbearer White Mage ---------- Snake Staff, Mistle Robe, Scarab, Magic Ring - Turbo MP Marche figures out that they'll have to defeat the other clan to pass. After, Marche figures that they're passing into a Jagd. ------------------------------------------------------------------------------ Exploration - Gotor Sands #065 No Requirements Defeat all Enemies 40 AP, 35 CP, Jagd Ahli Icon -Exploration Tour Want to travel to unspoilt wilderness where not even desert dwellers fare? Just 1,000 gil at the pub! Ivalice Tourism Board Cancellation possible, Non-repeatable Black Mage - Fira, Dragoon - Jump, Ice Breath, Gunner x2, Paladin x2 - Holy Blade Don't let Holy, Fire, Color Magic, Techniques, Gunmanship, or Chivalry get forbidden. ESPECIALLY don't let Dmg2: Animals get forbidden. Take your Dragoon and Paladins uphill to fight the animals, with the Dragoon attacking ASAP with Jump. They should be able to contain the monsters from advancing with their big amounts of HP. The Black Mage is there to take care of the Ice Flan, and the Gunners will decimate the foes before the rest of the clan meets up with them. Coeurl ------ Reveal Grenade ------- Weapon Attack+ Ice Flan -------- Weapon Attack+ Jawbreaker ---------- None Marche figures the destination in the Gotor Sands that they're headed to is straight up ahead past the monsters that are in their way. Afterwards, Marche is excited that they'll be entering uncharted lands. ------------------------------------------------------------------------------ A Dragon's Aid - Delia Dunes #066 Beat Desert Patrol and Wyrms Awaken Defeat the boss! 31600 gil, 40 AP, 40 CP, Ozmonfield Icon A dragon is attacking Baguba, and only the Delia Wyrms can stop it! They'll talk to me if I bring them the Wyrmstone! Kiti, Baguba Watch Chief Cancellation possible, Non-repeatable Thief x3 - Steal abilities, various Ninja abilities, Beastmaster x2 - Dragon, Black Magic, White Mage - Curaga, Black Magic Don't let Control, Dmg2: Animal, Color Magic, Holy, or Steal banned. If posisble, try to get Spears and/or Techs outlawed. While only the one Dragoon needs to be defeated, both of the Dragoons still have some decent equipment to be pilfered. To this end, use your Beastmasters to keep the Wyrms distracted, and use your Thieves to steal equipment from the two Dragoons, with the White Mage healing any damaged units. Once done getting the armor and weaponry you desire, start attacking the head Dragoon. Dragoon ------- Restorer, Genji Shield, Jenji Armor - Shieldbearer Dragoon ------- Trident, Cross Helm, Dragon Mail - Trident Firewyrm -------- None Icedrake -------- None Thundrake --------- None The Dragoon will warn off Marche, but Marche will beg for their help. After winning, the Dragoon will offer Marche their help. ------------------------------------------------------------------------------ Missing Meow - Deti Plains #067 Finished Royal Valley and Lucky Charm, Rabbit Tail Defeat the boss 27000 Gil, 40 AP, 30 CP, Ally Finder2 Please find my pet. His name is "meow" because he goes "meow meow." He likes rabbit tails. Thank you! Amelie, Owner of Meow Cancellation possible, Non-repeatable 4x Dragoon/Defender/Gladiator/Warrior Get Status forbidden. Don't let various abilities of your units become forbidden. Meow is a strong coeurl, and for that, you'll want to bring in soldiers that can take damage. Since many bangaa classes are heavily concentrated in both HP and Attack, that makes them a natural choice to take on Meow. If Status is forbidden, then Meow doesn't have too much of a crutch to fall back on. Surround Meow with your four units, and let loose strife. Coeurl (Meow) ------------- Reveal - Block Arrows Marche finds Meow, and proceeds to fight him. After, Meow will die. ------------------------------------------------------------------------------ Fowl Thief - Cyril #068 Finished Thesis Hunt Defeat the boss 3600 Gil, 40 AP, 30 CP A thief has been coming in the night and stealing our chickens! Please, catch him for us! Kariena, Little Girl Cancellation possible, Non-repeatable Archer - Aim: Legs, Black Mage - First level offensive spells, White Monk - First Aid Don't let Aim, Fight, Healing, or Color Magic get forbidden. This fight is really easy if you waited until a bit later to fight it, as the lone thief is only at level 7, making it an easy fight. Otherwise, attack straight off with your Archer to disable Dabarosa from moving, and use the Black Mage's Black Magic to deal him damage without being in his way. The White Monk should be able to take some hefty damage, so following the pattern of going in and attacking, going out and using First Aid, and going back in and attacking again should work. Thief(Dabarosa) --------------- Khukuri, Survival Vest, Gauntlets - Weapon Defense+ - Counter Dabarosa will realize that he's been found, and that he will have to fight his way out. Marche tells Dabarosa to give back the chickens that he stole. ------------------------------------------------------------------------------ Free Sprohm! - Sprohm #069 Finished Thesis Hunt and read the Area Freed! rumor Defeat all enemies 2400 Gil, 40 AP, 50 CP One of the Borzoi Capos is in the mountain town of Sprohm! Keep an eye on him until we and the Sprohm Watch are ready! Cyril Town Watch Cancellation possible, Non-repeatable Fighter x2, Archer x2, Black Mage x2 Get Holy and Steal forbidden. Don't let Blades, Missiles, or Color Magic be forbidden. Although you're likely to be in the realm of level 25-35 by the time you go to this mission, here's the gist; start off by taking down the Warrior with all your strength, Fighters, Archers, and Black Mages. Once he's down for the running, take on the Thief (Warose). He shouldn't be too much of a threat when alone and without the White Mage able to heal him. After, take out the White Mage, who should be rendered defenseless by having Holy forbidden. Thief (Warose) -------------- Khukuri, Survival Vest - Counter Warrior ------- Falchion, Bronze Helm, Bronze Armor - Counter White Mage ---------- White Staff, Silken Robe, Magic Ring Warose tells his men to get Marche and co, and Marche tells him there is no escape for them. Afterwards, Marche comments that Borzoi is never up to any good. ------------------------------------------------------------------------------ Raven's Oath - Giza Plains #070 Finished Free Sprohm! and read the Our Heroes rumor Defeat all enemies 6400 Gil, 40 AP, 30 CP Think you can push Clan Borzoi and its allies around? Next time, you face me: Dread Raven! Raven, Borzoi Capo Cancellation possible, Non-repeatable Dragoon x4 - Jump, F/I/L Breath Get Color Magic forbidden. Raven is in himself a tough Paladin (of course, you should have been at level 20 by the time you got to this mission, but I digress), so you'll want to devote your manpower to him and him exclusively. Don't surround him and block him in, as he has Counter. Instead, hit him from two spears away with spears, or use Jump/Breath. After he's finished, take on the Black Magic, rendered useless with the forbidding of Color Magic. Black Mage ---------- Thunder Rod, Wizard Hat, Thunder Robe - Return Magic Paladin (Raven) --------------- Diamond Sword, Opal Shield, Opal Armor - Monkey Grip - Counter Raven swears to get Marche back, but Marche won't let him. After, Marche is relieved at their victory. ------------------------------------------------------------------------------ Nubswood Base - Nubswood #071 Finished Raven's Oath and read the Borzoi's Plan Rumor, Sprohm Pub Defeat all enemies 7000 Gil, 40 AP, 30 CP We've discovered a Borzoi Base in the Nubswood. Help us root this evil out of our lands forever! Sprohm Town Watch Cancellation possible, Non-repeatable Blue Mage x2 - Magic Hammer, Cura, Assassin x2 - Instant KO attacks Have Spirit Magic and Color Magic forbidden, but don't have White Magic or Corner forbidden. Only Hejaat can bypass the law, so this'll be easy. Start off by sending your Assassins to the Black Mage while your Blue Mages Magic Hammer the White Mage. With luck, the Black Mage should be KOed by an instant death attack, and the White Mage should be MPless. After, do a mopup with the White Mage and slay Hejaat. Heal as necessary. Black Mage (Golitaire) ---------------------- Terre Rod, Circlet, Magus Robe, Fortune Ring - Geomancy Red Mage (Hejaat) ----------------- Madu, Feather Cap, Minerva Plate, Magic Ring - Turbo MP White Mage (Batalise) --------------------- Pure Staff, Opal Shield, White Robe, Fortune Ring - Shieldbearer Hejaat orders Marche and co. to be slain. After, Hejaat screams for her mommy. ------------------------------------------------------------------------------ Lutia Mop-Up - Lutia Pass #072 Finished Nubswood Base, Sprohm Pub Defeat all enemies 6000 Gil, 40 AP, 30 CP We found another nest of those Borzoi worms in Lutia Pass! We've got four of their capos already, only three to go! Sprohm Town Watch Cancellation possible, Non-repeatable Thief - Steal: Accessory, Assassin x3 - Instant KO attacks Forbid Status and Color Magic. Don't let Corner or Steal become forbidden. You have a problem here; the Time Mage has an Angel Ring. Thus, send one Assassin to the Black Mage and two Assassins up to Bishon, and send your Thief to the Time Mage. You should be able to assassinate the Black Mage and thieve the Angel Ring at the same time, so divert your first Assassin to the Time Mage to eliminate it afterwards. Once that's done, your other two Assassins should've gotten to Bishon by then, so finish her off. Black Mage ---------- Firewheel Rod, Magus Robe, Angel Ring - Turbo MP Sniper (Bishon) --------------- Hades Bow, Brigandine, Bracers, Spiked Boots - Concentrate Time Mage (Steraiz) ------------------- Sleet Rod, Wizard Hat, Chain Plate, Magic Ring Bishon is surprised that they were found, and afterwards, cries out in despair. ------------------------------------------------------------------------------ Borzoi Falling - Cyril #073 Finished Lutia Mop-Up, Cyril Pub, Combat Level 12 Defeat all enemies 7200 Gil, 40 AP, 40 CP, Shijin Shield The Clan Borzoi boss, Gukko, has turned up in Cyril, and he plans on escaping overseas. Now's our chance to get him! Cyril Town Watch Cancellation possible, Non-repeatable Shooting units x6 - Paralyzing techniques + White/Red/Black Magic Don't let Color Magic, Status, or Missile become forbidden. Try to get Techs forbidden. Though your enemies are tough, there's an upside to this, no pun intended; all your units start on the top of Cyril while your enemies are on much lower terrain. This means you can snipe them down from afar - thus, paralyzing them is going to help you in the long run. Once they're paralyzed, attack them more or strike them with Magic until they fall. Fighter (Gukko) --------------- Atmos Blade, Kwigon Blade, Chain Plate, Gauntlets - Double Sword Sniper ------ Cranequin, Adaman Vest, Spiked Boots - Concentrate White Mage ---------- Cure Staff, Bronze Shield, Silken Robe - Shieldbearer White Monk ---------- Kaiser Knuckles, Chain Plate, Bracers Gukko tells Marche he won't go down without a fight. After, Marche is disgusted at Gukko, for calling killing other people glorious. ------------------------------------------------------------------------------ Cadoan Watch - Cadoan #074 Finished Strange Ship, Read the Crime Ring Rumor, Cadoan Pub Defeat all enemies 8200 Gil, 40 AP, 40 CP There's a bomb infestation near the town of Cadoain! Please help us drive them back before Cadoan burns to the ground! Cadoan Town Watch Cancellation possible, Non-repeatable Black Mage x6 - Blizzard/Blizzara Don't let Color Magic or Ice become forbidden. Get Fire forbidden. You saw right. Five fire-based Bombs. You can get Fire forbidden and use Ice to take these guys down. What do you think you have to do? Bomb x2 ------- Nothing Bomb x2 ------- Counter Bomb (Mombomb) -------------- Counter, Weapon Defense+ Marche wonders where all the bombs came from. After, Marche is glad they got them all before the bombs could invade Cadoan. ------------------------------------------------------------------------------ Free Cadoan! - Cadoan #075 Read The Redwings rumor, Cadoan Pub Defeat all enemies 2400 Gil, 50 AP, 50 CP, Red Robe The Redwings have reared their ugly head in Cyril. Help us and the Sprohm Town Watch drive them out! Cadoan Town Watch Cancellation possible, Non-repeatable Any 4 units. Charge and Blades should be forbidden. The abilities of your respective units should not be forbidden. This fight is simple. Since both Moogles are not protected from the law, they're helpless against Charge and Blades being forbidden. Just simply go and strike them down (though one has Damage > MP, so you'll have to work a bit first). Mog Knight ---------- Icebrand, Round Shield, Iron Helm, Platemail - Concentrate - Damage > MP Mog Knight ---------- Flametongue, Iron Helm, Adaman Vest, Gauntlets - Concentrate Marche tells the two Redwing Moogles to keep their hands off of Ivalice. After, Marche is worried, knowing they haven't seen the last of the Redwings. ------------------------------------------------------------------------------ Fire Sigil - Roda Volcano #076 Read the Falgabird rumor Defeat all enemies 4600 Gil, 40 AP, 30 CP, Fire Sigil Marilith Serpent, Falgabird of fire and brimstone, has been seen at Roda Volcano. Your duty is clear! Godspeed. The Mysterious Ministrel. Cancellation possible, Non-repeatable Any 6 units. Charge and Blades should be forbidden. The abilities of your respective units should not be forbidden. Fire Sigil is very similar to Free Cadoan!, and the only difference here is that you have one unit that is protected from the law. But who cares? You have six units at your disposal, and those six units should be more than enough to take care of the Lamia. After Maliris has fallen, take care of the three Mog Knights. Lamia (Maliris) --------------- Nothing Mog Knight ---------- Icebrand, Bronze Helm, Bronze Armor Mog Knight ---------- Atmos Blade, Chain Plate, Gauntlets - Counter Mog Knight ---------- Shadow Blade, Flame Shield, Adaman Vest - Geomancy Marche decides to be cautious against Maliris. After, he decides to keep the name Falgabird in mind. ------------------------------------------------------------------------------ Free Baguba - Baguba Port #077 Finished Fire Sigil, read the Spiritstone rumor, Baguba Pub Defeat all enemies 2400 Gil, 50 AP, 50 CP, Delta Fang Redwings calling themselves the "Magus Sisters" have turned up in Baguba. Help us fight this new menace to our people! Baguba Town Watch Cancellation possible, Non-repeatable Any unit - Esuna, Cure, 5 other units Status shold be forbidden. Holy, White Magic, and the abilities of your five other units should not. None of the three Lilith have special attacks, and none of them are protected by special laws. This means that if they poison you, they get a card, and the cards will add up soon to send them to jail. In the meantime, devote two units to take on each Lilith, using the first unit to use Esuna when poisoned. Lilith ------ Weapon Attack+ Lilith x2 --------- Nothing The three Lilith sisters converge on Marche and his clan, but end up losing. ------------------------------------------------------------------------------ Water Sigil - Nargai Cave #078 Read The Sages Rumor Defeat all enemies 18000 Gil, 40 AP, 30 CP, Water Sigil Kraken Bolum, Falgabird of wave and water, has been seen at Nargai Cave. Your duty is clear! Godspeed. The Mysterious Minstrel Cancellation possible, Non-repeatable 6 units - Fira/Firaga Charge, Gunmanship, and Blades should be forbidden. Fire and Color Magic and respective abilities of all your units should not be. With the three Mog Knights unable to do anything due to the laws in effect, send all six of your units in and attack Kraken with everything you've got. Once he's down for the running, devote your attention to the three Mog Knights, splitting your units up into pairs and taking the Mog Knights out. Ice Flan (Kraken) ----------------- Weapon Attack+ Mog Knight ---------- Sun Blade, Bronze Shield, Bronze Helm, God Armor - Geomancy Mog Knight ---------- Shadow Blade, Bronze Helm, Platemail, Bracers - Geomancy Mog Knight ---------- Air Blade, Round Shield, Cross Helm, Platemail - Geomancy Kraken declares that he will avenge Maralith. Afterwards, Marche wonders how many more of the Falgabird there are. ------------------------------------------------------------------------------ Wind Sigil - Koringwood #079 Read The Sages Rumor Defeat all enemies 18000 Gil, 40 AP, 30 CP, Wind Sigil Tiamat Dragola, Falgabird of wind and storm, was seen in the Koringwood. Your duty is clear! Godspeed. The Mysterious Minstrel Cancellation possible, Non-repeatable 3 units (any), 3 Dragoons - Wyrmkiller Charge, Gunmanship, and Blades should be forbidden. Techs, Spears and respective abilities of all your units should not be. Once again, three Mog Knights with Gunmanship and Charge forbidden, unable to do anything. This time, your main opponent is a dragon, so send your three Dragoons to attack Tiamat from two spaces using Spears and Wyrmkiller to deal a good amount of damage. Afterwards, go and slay the three Mog Knights. Mog Knight ---------- Air Blade, Round Shield, Iron Helm, Iron Armor - Goemancy Mog Knight ---------- Icebrand, Round Shield, Iron Helm, Iron Armor - Geomancy Mog Knight ---------- Atmos Blade, Round Shield, Iron Helm, Platemail - Geomancy Thundrake (Tiamat) ------------------ Geomancy Tiamat tells Marche to prepare for his doom. After, Marche finally begins to wonder who is leading the Falgabirds. ------------------------------------------------------------------------------ Earth Sigil - Aisenfield #080 Read The Sages Rumor Defeat all enemies 18000 Gil, 40 AP, 30 CP, Wind Sigil Lich De Mort, Falgabird of earth and stone, has been seen at Aisen Plains. Your duty is clear! Godspeed. The Mysterious Minstrel Cancellation possible, Non-repeatable 6 units (any) - Life, Cura Charge, Status, and Blades should be forbidden. Techs, Spears and respective abilities of all your units should not be. Once more through the breach: 3 Mog Knights who can be rendered helpless, and one stronger enemy. In this case, the stronger enemy is a Zombie, so you'll be a bit rushed to finish off the Mog Knights after defeating the Zombie with Holy Magic. If possible, bring in 6 Assassins and assign two to each Mog Knight after Lich has been defeated. Mog Knight ---------- Atmos Blade, Round Shield, Bronze Helm, Platemail - Concentrate Mog Knight ---------- Kwigon Blade, Round Shield, Iron Helm, Iron Armor - Concentrate Mog Knight ---------- Air Blade, Round Shield, Iron Helm, Platemail - Concentrate Zombie (Lich) ------------ Counter Lich tells Marche he will rot him alive. After, Lich will truly die. ------------------------------------------------------------------------------ The Redwings - Salikawood #081 Read The Sages Rumor, Spiritstone Defeat the boss! 22600 Gil, 40 AP, 40 CP, Reaper Cloak The Redwings base has been found in the Salikawood. Dark Knight Grissom, the Redwings boss is there. Godspeed. The Mysterious Minstrel Cancellation possible, Non-repeatable Black Mage x2 - 2nd Level Offensive Spells, Cura, Gunner x2, Paladin x2 - Holy Sword Get Charge, Techs, Defend, and Status forbidden. What...the...****...These guys here are seriously underleved, and you're more likely than not to be at a high level this point in the game. If not, well then; Start off by moving forward and focusing your initial fireon the Defenders, then with them severely damaged, move in. Once you encounter Grissom, take him out with all your power, and your battle will be won. Defender -------- Arch Sword, Ice Shield, Opal Helm, Platemail - Shieldbearer - Last Berserk Defender -------- El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk Mog Knight ---------- Flametongue, Opal Shield, Opal Helm, Platemail - Concentrate Mog Knight ---------- Atmos Blade, Opal Shield, Opal Helm, Platemail - Geomancy Paladin (Grissom) ----------------- El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk Grissom tells Marche it ends here, but Marche's not ready to give up. After, Grissom wonders how Marche knew about the Spiritstone. ------------------------------------------------------------------------------ Free Muscadet! - Muscadet #082 Read The Sages Rumor, Spiritstone Defeat the boss! 2400 Gil, 50 AP, 50 CP, Hanya Helm Some Clan Borzoi leftovers have turned up in the town of Muscadet. Help us beat some sense into them! Muscadet Town Watch Cancellation possible, Non-repeatable Animist x2 - Sheep Count, Thief x3 - Steal: Various, Dragoon Get Sharpshoot and Corner forbidden. While you could be able to finish this battle quickly and bring out a devastating attack force, the two Assassins have very good equipment. Thus, put them to sleep with the Animist's Sheep Count, send your Thieves to rob them of their equipment, and then put them out permanently. At the same time, send your lone Dragoon to face off against the Templar. Assassin (Celia) ---------------- Master Bow, Cachusha, Dark Gear - Concentrate Assassin (Redy) --------------- Masamune, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer Templar (Silverlock) -------------------- Gae Bolg, Opal Helm, Opal Armor, Bracers - Weapon Attack+ - Bonecrusher Silverlock tells Marche that Clan Borzoi will rise again. After, they fall like martyrs. ------------------------------------------------------------------------------ Foreign Fiend - Ulei River #083 Read the Foreign Fiends rumor Defeat the boss! 18000 Gil, 50 AP, 30 CP A giant snake is attacking our traveling merchants! We can't make our rounds like this! Someone please stop that thing! Davoi, Merchant Cancellation possible, Non-repeatable Assassin x4 - Instant KO abilities Don't let Corner or Dmg2: Animal be forbidden. Outnumbered 4 to 1, Queen Lamia is already in trouble, but don't leave this thing going on for too long; end it quickly with an instant KO ability. Lamia (Queen Lamia) ------------------- Weapon Defense+, Counter Marche wonders if this Lamia is any tougher than the locals. After, Marche is a bit tired as Grissom wasn't the end of the Redwings. ------------------------------------------------------------------------------ Foreign Fiend - Baguba Port #084 Complete Foreign Fiend (#083) Defeat the boss! 20400 Gil, 60 AP, 30 CP A bizarre turtle-like monster is attacking the town! Somebody stop it! Crusoi Inn Cancellation possible, Non-repeatable Assassin x4 - Instant KO abilities Don't let Corner or Dmg2: Animal be forbidden. Outnumbered 4 to 1, Adamantoise is already in trouble, but don't leave this thing going on for too long; end it quickly with an instant KO ability. Blade Biter (Adamantoise) ------------------------ Weapon Attack+, Block Arrows Marche decides to get Adamantoise out quick. After, he hopes Adamantoise was the last of the Foreign Fiends. ------------------------------------------------------------------------------ Foreign Fiend -Uladon Bog #085 Complete Foreign Fiend (#084) Defeat the boss! 22600 Gil, 70 AP, 30 CP A plant monster is attacking people, and the body count is rising! We need a weeder, quick! Bokum, Townsperson Cancellation possible, Non-repeatable Assassin x4 - Instant KO abilities Don't let Corner or Dmg2: Animal be forbidden. Outnumbered 4 to 2, the Malboros are already in trouble, but don't leave this thing going on for too long; end it quickly with an instant KO ability. Big Malboro (Neochu) -------------------- Weapon Attack+ - Block Arrows Malboro (Ochu) ------------- Weapon Defense+ - Counter Marche comments on the Redwings' choice to bring plants over too. After, he comments on the diversity of foreign beasts. ------------------------------------------------------------------------------ Last Stand - Nubswood #086 Complete Foreign Fiend (#085) Defeat the boss! 34000 Gil, 80 AP, 30 CP, Dread Soul, Judge Coat I sense...a life-force possessing unfathomable magic powers! It would be folly to let it roam wild. Kill it! Kill it! Shaton, Diviner Cancellation possible, Non-repeatable White Mage x4 (Nu Mou) - Curaga, Life Don't let Holy or Color Magic be forbidden. This is it; the last bit of Redwings influence on the land of Ivalice. Finish off Dread Lord by getting in close and Curaga/Life-ing him to his death, and it's finally over. Vampire (Dread Lord) -------------------- Block Arrows, Weapon Attack+ Marche says he feels something really weird, a strong power. After, he declares the last of Redwings influence gone. ------------------------------------------------------------------------------ Free Bervenia! - Cyril #087 Read the Gukko's Return Rumor, Cyril Pub Defeat all enemies 2400 Gil, 50 AP, 50 CP, Rukavi Soul Gukko is back in Cyril and planning to attack the palace with his newfound magical powers. Calling every town watch to arms! Cyril Town Watch Cancellation possible, Non-repeatable Black Mage x2 - Life, Curaga, Firaga, Beastmaster x3 - Dragon, Floateye, Dragoon - Fire Breath, Jump Don't let Holy, Color Magic, Dmg2: Animal, or Control get forbidden. Your enemies here are pretty strong. Start off by sending one of your Black Mages up to take care of the Vampire menance, then get your three Beastmasters to start controlling the Ahrimans and Icedrakes. With them, have them attack each other, while your Black Mages and Dragoon damage the uncontrolled monster. Afterwards, take out the three controlled monsters and defeat the Vampire as necessary when it rises again. Ahriman (Apanda) x2 ------------------- Weapon Attack+ Icedrake (Archaedemon) x2 ------------------------- Counter Vampire (Gutskor) ----------------- Weapon Attack+, Block Arrows Gukko says he learned a few tricks overseas and now controls the powers of darkness. After, Marche tells Gukko that nothing good can come of darkness. ------------------------------------------------------------------------------ The Worldwyrm - Roda Volcano #088 Finished Royal Valley Defeat the boss 22600 Gil, 40 AP, 20 CP, Ogma's Seal, Allmighty Card The ley lines that run through Ivalice have gone awry--the World Wyrm, Ogma is come again! Defeat him or Ivalice is doomed! Jemingo, Geomancer Cancellation possible, Non-repeatable Gunner x2 - Ultima Shot, Time Mage x2 - Curaga, Life, Demi, Quicken, Slow Don't let Time Magic, Missile, Dmg2: Animal or Holy get forbidden. Ogma is a pretty tough beast, sporting not only a high defense, but more than 550 HP! What you'll have to do is come in with two Gunners and two Time Mages. The Time Mages should constantly use Demi on Ogma (which cuts his HP in half), Slow Ogma, Quicken friendly units, and Cure anybody that's injured. Gunners should stay away from Ogma, and fire at him. A recommended tactic is to come in with both Gunners at 10 JP, allowing them to summon their respective Totema, Famfrit. Thundrake (Ozma) --------------- Geomancy Like, OMG, Ogma can talk! After, Ogma will die. ------------------------------------------------------------------------------ Moogle Bride - Materiwood #089 Finished Royal Valley and The Worldwyrm Defeat all enemies 18000 Gil, 40 AP, 10 CP, Esteroth My dearest Montblanc, I think of you always. If we could meet, I would much like to tell you how I feel in person. Mogumi, Townsgirl Cancellation possible, Non-repeatable Gunner (Montblanc), 5 of any Physical fighting units, Get Status, Charge, Color Magic, and Steal forbidden. In having the above four laws banned, you've pretty much disabled a good amount of the enemy's ability to fight. Reduced to only being able to to attack by hand, you should have a pretty easy time going at it. Keep Montblanc from afar attacking, while sending your fighters in to mop up the enemy units. Black Mage ---------- Terre Rod, Black Hat, Mistle Robe, Magic Ring - Return Magic Juggler ------- Orichalcum, Mirage Vest, Red Boots - Last Haste Mog Knight (Reaker) ------------------- Venus Blade, Opal Shield, Gold Hairpin, Opal Armor - Counter Thief ----- Jambiya, Green Beret, Ninja Gear, Dash Boots Time Mage --------- Flame Rod, Blaze Robe, Magic Ring, Fortune Ring - Geomancy, Return Magic She's a MAN baby! After, it's learned that Mogumi is a Mog Knight. ------------------------------------------------------------------------------ Clan Law - Ozmonfield #090 Finished Royal Valley and Moogle Bride Defeat all enemies 13600 Gil, 40 AP, 20 CP, Master Brave We clans were made to steal work, to gain turf, were we not? All you fat and lazy clans, get ready for a rude awakening! Secret Clan Coalition Cancellation possible, Non-repeatable 3x Dragoon - Jump, Fire/Ice/Lighting Breath, 2x Gunner - Paralyzshot, Sleepshot, White Mage - Curaga, 3rd level Offensive Black Magic spells Get Chivalry and Summon Magic forbidden. Don't let your various skills be forbidden. The layout for the battlefield is a bit unusual, and it's what will prevent a problem. To work around this, use your Dragoons' Jump ability to hit them from afar, F/I/L Breath to keep down enemies in pairs or trios, and have your Gunners paralyse or tranquilize enemies off from afar. White Mage should heal as necessary, and in his offtime, beat the holy heck out of your nemesis with Black Magic. Paladin ------- Lohengrin, Opal Armor, Germinas - Weapon Defense+ Sage ---- Lotus Mace, Aegis Shield, Wygar, Scarab, - Weaopn Defense+ Summoner -------- Cheer Staff, Light Robe, Magic Ring, Fortune Ring - Half MP White Mage ---------- Spring Staff, Aegish Shield, White Robe, Fortune Ring - Shieldbearer - Last Haste White Monk ---------- Cat Claws, Survival Vest, Bracers, Germinas - Doublehand The Paladin will be angry at Marche, stating that as his clan has a lot of power, a dictatorship will soon follow. As the Paladin falls, he says another clan will take their place. ------------------------------------------------------------------------------ Challengers? - Deti Plains #091 Finished Desert Patrol and Down to Earth Defeat the boss 18000 Gil, 40 AP, 30 CP, Chirijiraden A swordsman from afar has come looking to challenge our strongest warrior. One look at the guy was enough to send me running! Hulick, Swordsman Cancellation possible, Non-repeatable Gunner - Ultima Charge, Sage - Ultima Blow, Gladiator - Ultima Sword, Hunter - Ultima Shot Don't let Charge, Skills, Techniques, or Hunt get forbidden. This is a quite simple strategy here. Most likely you're all at the very least Level 25, and since you should have all the Ultima ability weapons by now, you most likely have learned them. By making them long-range when possible, you have a deadly battalion geared for battle, and it's just ONE enemy. Even one Ultima attack should be able to bring the Fighter to his knees. Two should completely demolish him. Fighter ------- Paraiba Blade, Bone Plate, Bracers, Dash Boots - Weapon Attack+ - Strikeback The Fighter will laugh at Marche and co. being the strongest fighters around, and challenges, saying that he'll take all four of them on. After Marche and co. defeats the Fighter, he comments that their strength is true, and gives them his Chirijiraden in honor of their battle. ------------------------------------------------------------------------------ Cursed Bride - Eluut Sands #092 Finished Emerald Keep and Pirates Ahoy Defeat the boss 8200 Gil, 40 AP, 30 CP, Last Letter Save my son! He's been odd ever since he married that girl, and the other day I saw her turn into a snake and bite him! Marcello, Merchant Recluse Cancellation possible, Non-repeatable Archer x2 - Aim: Arms, Paladin x2 - Holy Blade, Saint Cross Don't let Aim, Missile, Greatswords, Fight, or Chivary get forbidden. If possible, get Charm forbidden. Well, it's a single unit, but if you pick this mission up as early as you can, most likely you're around level 15. In this case, immediately disable the Inverlilith with Aim: Arms, then start advancing upon it with your Paladins. The two Paladins' powerful Holy Blade and Saint Cross blades should make short work out of the Intervilith, and your Archers should be able to tighten the tension ofr the Intervilith. Intervilith ----------- Weapon Attack+, Block Arrows The Intervilith says that nobody who sees her like this lives. Marche will figure out that the bride is really an Intervilith. Afterwards, the Intervilith declares that she hates them. ------------------------------------------------------------------------------ Flan Breakout - Salikawood #093 Finished Scourging Time Defeat all enemies 13600 Gil, 40 AP, 30 CP, Heretic Rod There's been an outbreak of flan near our logging site! They'll eat all the trees, and we'll be out of a job! Help! Dais, Lumberjack Cancellation possible, Non-repeatable Summoner x3 - Ramuh, Shiva, Ifrit, Black Mage x3 - Blizzara, Thundara, Fira (If possible, 3rd class Black Magic spells) Don't let Color Magic, Summon Magic, or any one element get forbidden. This battle is really laughable at the very least. You're facing 5 Flans, and each Flan is quite weak to one element. In the case of the Ice Flan, it's Fire, and in the case of the Jelly, it's Ice. As for the Cream, either Blizzara or Fira should easily give it a run for it's money. With three Black Mages and three Summoners, it's merely impossible to lose this mission. Cream ----- Geomancy Ice Flan -------- Weapon Attack+ Ice Flan -------- Weapon Attack+ - Block Arrows Jelly ----- Weapon Defense+ Jelly ----- Weapon Defense+ - Counter Jawbreaker ---------- Weapon Attack+ - Block Arrows Marche will remark that he's never seen so many Flan concentrated in one place. After, Marche decides to warn the other clans about this so an outbreak like this doesn't happen again. ------------------------------------------------------------------------------ Sorry, Friend - Deti Plains #094 Finished Present Day Defeat the Jawbreaker 13600 Gil, 40 AP, 30 CP, Bangaa Helmet We learned a summoning spell at school, but when I tried it at home, I couldn't get the monster to leave! Help me! Orvis, Mage School Junior Cancellation possible, Non-repeatable White Mage - Cura, Ninja x3 - Double Sword Don't let Healing, Holy, Color Magic or Swords forbidden. Straight off, have all three Ninjas head in and surround the Jawbreaker from 3 sides, and bring the White Mage to cure any wounds that the Ninjas might accumalate. With six hits a turn to the Jawbreaker's one and the White Mage's Cura ability, the Jawbreaker should go down in no time at all. Jawbreaker ---------- Weapon Attack+ - Block Arrows Marche apologizes to the monster for having to slay him before they begin to fight. Afterwards, Marche wishes that there was some other way than having to kill the Jawbreaker. ------------------------------------------------------------------------------ Carrot! - Jagd Helje #095 Finished Den of Evil, Royal Valley, and Thorny Dreams, Rusty Spear Defeat the Malboro 13600 Gil, 40 AP, 30 CP, Bangaa Helmet Oh my, what to do? My pet, Carrot, is hiding in her house and won't come out! Bring a spear, you may need it! Mrs. Nanabu Cancellation possible, Non-repeatable Time Mage x2 - Demi, Animist x2 - Sheep Count, Chocobo Rush, Hunter x2 - Ultima Shot Jagd. Carrot is really a Malboro, and you can't restrict Status since you're in a Jagd. Therefore, you're going to want to stay away from him a bit. In doing this, several things will be helpful. The two Animists' Sheep Count will put him to sleep, the Time Mages' Demi will halve Carrot's HP, and the Hunters' Ultimate Shot will take a chunk out of his HP. Malboro (Carrot) ---------------- Weapon Defense+ - Counter Marche calls Carrot out and wins. ------------------------------------------------------------------------------ Shadow Clan - Jagd Ahli #096 Finished Royal Valley, Exploration, and Missing Meow Defeat the boss! 36000 Gil, 40 AP, 30 CP, Ninja Tabi [Clan Nutsy!] If you truly believe you are the strongest clan in Ivalice, we, ShadowClan, challenge you! Hanzou, ShadowClan Boss Cancellation possible, Non-repeatable Gunner x3 - Paralyshot, Assassin x3 - Instant KO Abilities Jagd. The enemies here are tough - there's no joking around in here, peraticularly when it's a Jagd. The Shadow Clan has two Assassins, and two Ninjas with Double Sword, not to mention Hanzou himself. If you want to win, you'll have to take out Hanzou before anybody else can really take the time to take down your team members. Accomplish this by first paralyzing Hanzou with your Gunners, then driving forth with your Assassins. Keep your Gunners firing to paralyze anybody whom might get in your Assassins' way. Assassin -------- Kikuichimonji, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer Assassin -------- Nike Bow, Black Hat, Minerva Plate, Scarab Ninja ----- Ashura, Kotetsu, Ninja Gear, Genji Armlets - Double Sword - Counter Ninja ----- Nosada, Ninja Knife, Ninja Gear, Genji Armlets - Double Sword Ninja (Hanzou) -------------- Ninja Knife, Black Hat, Dark Gear, Scarab - Turbo MP - Auto-Regen Marche tells Hanzou that they're going to win. After they win, Hanzou gives Marche a Ninja Tabi as a sign of respect. ------------------------------------------------------------------------------ The Dark Blade - Jagd Dorsa #097 Finished Royal Valley and Adaman Order, Spiritstone, Bent Sword Defeat the boss! 22600 Gil, 40 AP, 30 CP, Ebon Blade He killed them all...with his dark blade, he slew all the men that went to rescure their comrade who fell to the Redwings... Deetz, Streetear Cancellation possible, Non-repeatable Assassin x3 - Instant KO abilities, White Mage - Life Jagd. There's no fooling around here - Dark Knight is a level 48 Paladin who resides in a Jagd. One wrong move, and you might just be dead. Take your 3 Assassins in and try to KO the Dark Knight with an instant kill ability - if he kills one of your three Assassins, revive her with your White Mage and continue pressing forward. Paladin (Dark Knight) --------------------- Vigilante, Dragon Mail, Bracers, Germinas - Monkey Grip - Auto-Regen Marche asks the Paladin whom he is. Afterwards, Dark Knight offers to forge Marche a blade if he hands over the Spiritstone and Bent Sword. ------------------------------------------------------------------------------ The Hero Blade - Baguba Port #098 Finished Royal Valley, Den of Evil, and Carrot!, Rusty Sword, Mysidia Alloy Defeat the boss 27000 Gil, 40 AP, 30 CP, Excalibur2 Blacksmith Buckles lives outside town. Bring him materials and defeat him in battle, and he'll make a sword of legend for you! Deetz, Streetear Cancellation possible, Non-repeatable, 25 Days Thief x4 - Various Steal Abilities Techs and Spears forbidden. With Techs and Spears forbidden, Buckles is unable to do anything but move around. However, he still has some nice equipment, so bring in Thieves to steal stuff off his back. Templar (Buckles) ----------------- Dragon Whisker, Genji Helm, Genji Armor, Genji Armlets - Weapon Attack+ - Bonecrusher Buckles tells Marche he'll forge him a sword, if Marche can defeat Buckles. After Marche wins, Buckles tells him he'll forge Marche a sword. ------------------------------------------------------------------------------ The Fey Blade - Siena Gorge #099 Finished Royal Valley and Alchemist Boy, Zodiac Ore, Blood Apple Defeat the boss 31600 Gil, 40 AP, 30 CP, Masamune 100 Wanna fight me? I'm the traveling swordsmith, Gagatoh! Defeat me, and I'll make you a fey blade, the likes of which have never been seen! Cancellation possible, Non-repeatable, 25 Days Thief - Steal: Weapon/Armor/Arms, Black Magic, Gunner x2 - Sleepshot, Dragoon - Jump Don't let Steal, Gunmanship, Techs, or Status be forbidden. Shoot Gagatoh from afar to sleep with your Gunners, then take your Thief up close to pilfer Gagatoh of his equipment. After you're done, back him off and have him use Black Magic, while your Dragoon goes in closer to use Jump. Gunners should continuously use Sleepshot should Gagatoh wake up, and attack him otherwise. Gladiator (Gagatoh) ------------------- Pearl Blade, Bone Plate, Genji Armlets, Germinas - Doublehand - Counter Gagatoh asks Marche if he read his conditions, and Marche says he did. After, Gagatoh promises to make them a blade, but warns them that it is cursed. ------------------------------------------------------------------------------ Fiend Run - Random #100 Finished Magic Woods, captured 5 Monsters, then went to the Monster Bank, Cyril Pub Defeat all enemies 8800 Gil, 40 AP, 30 CP There was a flood at the monster bank, and many of the monsters got out! Please capture those still on the loose! Monster Bank Administration Cancellation possible, Non-repeatable, 20 Days Beastmaster x2 - Floateye, Malboro, 4 Physical based units Don't let Control or Dmg2: Animal get forbidden. Although I suspect that you would have already leveled up far beyond the monsters by the time you get this mission, here's the lowdown; use your two Beastmasters to control the Ahriman and Malboro, and have them fight each other. While this is all happening, send your other four units to attack the Coerul and Red Cap. After the Coeurl and Red Cap are down for the running, have them strike the Ahriman and Malboro. Ahriman ------- Weapon Attack+ Big Malboro ----------- Weapon Attack+ Coeurl ------ Nothing Red Cap ------- Weapon Attack+ Marche rounds the monsters up. ------------------------------------------------------------------------------ Clan Roundup - Random #101 Finished Thesis Hunt Defeat the boss 4600 Gil, 40 AP, 30 CP Bandit clans are stealing work and attacking without warning! They're giving us clans a bad name. Help us round them up. Kariena, Little Girl Cancellation possible, Non-repeatable, 25 Days Summoner - Shiva, Fighter x2 - Air Render, Far Fist, Dragoon x2 - Jump, Elementalist - White Flame Get Color Magic and Aim forbidden, and don't let Blades, Techniques, or Spirit Magic or Summon Magic get forbidden. The two mages should have their abilities disabled, leaving only the Warrior and Archer as serious threats. Take out the Warrior first devoting ALL your efforts on him, then eliminate the Archer from the running. After that, take out the lone Thief who shouldn't have posed too much of a problem by then, and then take out the helpless Black Mage and White Mage. If you need to heal, use the Elementalist's White Flame. Archer ------ Artermis Bow, Leather Garb, Battle Boots Black Mage ---------- Rod, Magus Robe, Fortune Ring Thief ----- Scramasax, Headband, Chain Plate - Counter Warrior ------- Striborg, Bronze Shield, Adaman Vest - Monkey Grip White Mage ---------- Guard Staff, Silken Robe The Thief tells Marche that they might spare their lives if they hand over their Gil. Marche tells him they won't hand over either their Gil or their lives. After, Marche cheeres for having driven out the bandits. ------------------------------------------------------------------------------ Wyrms Awaken - Random #102 Finished Desert Patrol Defeat all enemies 22600 Gil, 40 AP, 30 CP The dragons sleeping in Roda Volcano are awake and heading towards Baguba! Please help us hold them off. Delia Royal Watchpost Cancellation not possible, Non-repeatable, 35 days Black Mage x3 - 3rd class offensive spells, Ninja x2 - Double Sword, various abilities, Beastmaster - Dragon Don't let Skills, Fight, Dmg2: Animal, Control, or Color Magic forbidden. Wyrms are physically tough, so you want to hurt them by either attacking them with Black Magic, using your most powerful weapons on them with Double Sword, or turning them on their own kind. These attacks can be performed by your Black Mages, Ninjas, and Beastmaster, and the Wyrms should fall easily enough. Firewyrm x2 ----------- Weapon Attack+ Icedrake -------- None Thundrake x2 ------------ Geomancy Marche ponders over why the Wyrms are headed to Baguba. After, Marche hopes for a better way. ------------------------------------------------------------------------------ Mythril Rush - Random #103 Finished Present Day and Missing Prof Defeat all enemies 7000 Gil, 40 AP, 20 CP, Silvril Professor Auggie's found a mythril vein in Tubola Cave using one of his new inventions! Talk to him---you might get rich! Carnen, Streetear Cancellation possible, Repeatable Fighter/Mog Knight x3 - All Steals from Thief, any own class abilities, Time Mage/Black Mage x3 - Haste, Slow, Stop, Silence, Black Magic Don't let Time Magic, Color Magic, Steal, or various weapons get forbidden. If possible, try to get Skills and Stunt forbidden. You already outnumber the enemy six to four, but damn, they have good equipment! Start off by stopping them in their tracks with Stop, or using any other Time Magic to aid your cause. With a speed advantage, use your Fighters/Mog Knights to pilfer the equipment off of your foes. Once done, take them out by using the Fighter/Mog Knight abilities and striking them down from afar with Black Magic. Fencer ------ Colichemarde, Flame Shield, Mirage Vest - Half MP - Absorb MP Illusionist ----------- Terre Rod, Thunder Robe, Magic Ring - Half MP - Absorb MP Juggler ------- Zorlin Shape, Gold Hairpin, Wygar, Battle Boots - Concentrate, Return Fire Sage (Auggie) ------------- Life Crosier, Opal Shield, Mirage Vest, Fortune Ring - Weapon Defense+ Marche tells Auggie that they need Mithril, even if it means fighting them. Afterwards, Marche will feel a bit guilty over doing what he did. ------------------------------------------------------------------------------ Stolen Scoop - Random #104 Finished The Big Find Defeat all enemies 9000 Gil, 40 AP, 20 CP Someone stole my latest scoop article, and I'll bet it was those guys at the Sprohm News. Get them before they reach Sprohm! Eraile, Daily Baguba Cancellation possible, Non-repeatable, 25 Days Gunner x4, Paladin x2 - Holy Blade No brainer. Get Techniques forbidden as well as Steal, but especially Techniques, and Knives. Don't let Gunmanship, Missiles, Knightswords or Holy get forbidden. With Techniques, Knives, and Steal forbidden, your enemies are reduced to basic attacks from the Soldier, White Monk, and Fencer. Take out the White Monk first from afar with the Gunners, while assigning each Paladin to the Soldier and Fencer. With the Soldier and Fencer distracted with your one-man armies, take out the remaining two Thieves with your Gunners, then turn your attention to the Soldier and Fencer and knock them out of the running. Fencer ------ Flamberge, Cachusha, Leather Garb, Fortune Ring Soldier ------- Restorer, Aegis Shield, Cross Helm, Dragon Mail - Weapon Defense+ Thief ----- Zorlin Shape, Ninja Gear, Dash Boots - Counter Thief ----- Jack Knife, Suirvival Vest, Genji Armlets, Fortune Ring The Thief says that taking his money would've spared their lives, and Marche will retort that they could've saved their own lives. After Marche retrieves the article, he decides to head back to the Daily Baguba. ------------------------------------------------------------------------------ Smuggle Bust - Random #105 Finished Poachers and Quiet Sands Defeat all enemies 13600 Gil, 40 AP, 20 CP, Chocobo Skin Mission Item We suspect a clan is smuggling rare monsters in boxes, but we can't move until we have proof! Can you look into it? Dellar, Palace Guard Cancellation possible, Non-repeatable, 40 days White Mage - Esuna, Beastmaster - Malboro, Fighter x2, Black Mage x2 Try to get Hunt forbidden, if possible. Don't let Control, Color Magic, Blades, or Dmg2: Animal forbidden. Use your Beastmaster to control one of the two Malboros each turn, and eliminate the Hunter and Beastmaster. After they're down, concentrate fire on the Malboros, taking one down at a time. If you get poisoned, use your White Mage's Esuna to cleanse you of the venom. Once all four enemy units are down, break the two boxes on the field. Beastmaster ----------- Aona Flute, Gaia Gear, Dash Boots, Magic Ring - Geomancy Hunter ------ Master Bow, Green Beret, Power Sash, Red Boots - Weapon Attack+ Malboro x2 ---------- Counter Box (Mystery Box) x2 -------------------- Nothing Marche will confront the Beastmaster over their smuggled animals. Afterwards, Marche comments that that should be the last of smuggling. ------------------------------------------------------------------------------ Resistance - Random #106 Finished Antilaws, then Gossiped at the Card Shop 6000 Gil, 40 AP, 20 CP There's an underground resistance, trading anti-laws to defy the palace's rule! Try trading, you might get something good! Ezel Cancellation possible, Non-repeatable, 25 days Normally, I would provide a strategy and the likes...but all you need to do to win this mission is have a Phoenix Down and trade it for a Level 4 Antilaw card. You're winner. ------------------------------------------------------------------------------ Old Friends - Random #107 Finished Scouring Time and S.O.S. Defeat all enemies 4600 Gil, 80 AP, 30 CP, Beastspear We've run into a tough blade biter, and well, we've bit off more than we can chew! Please help! Ritz Cancellation possible, Non-repeatable, 25 Days Black Mage - 3rd level offensive spells, Fighter - Air Render, Far Fist Don't let Spirit Magic, Summon Magic, Sharpshoot, Techniques, Color Magic, or Dmg2: Animal get forbidden. The bomb and Antlion can be cleared out of the battle without a problem at all. It's the Blade Biter that should worry you, as it's physical defense is monstrous. It's magical defense, however, isn't the same, and it can be nailed without a problem by Black Magic, Spirit Magic, etc. If you want, you could switch out your Black Mage for an Assassin with instant KO abilities instead and use her to finish off the Blade Biter as soon as possible. Antlion ------- Counter - Weapon Defense+ Blade Biter(Ganderu) -------------------- Block Arrows - Weapon Attack+ Bomb ---- Counter - Weapon Defense+ Elementalist(Ritz)(Ally) ------------------------ Diabolique, Cachusha, Mirage Vest - Absorb MP Sniper(Shara)(Ally) ------------------- Master Bow, Ninja Gear, Star Armlet - Auto-Regen Summoner -------- Judge Staff, Gaia Gear White Mage ---------- Judge Staff, Silken Robe Ritz warns Marche about the Blade Biter, and Marche comments that it looks tough, also in awe that it has a spear in it's back. After, Ritz is proud that the job's done, and Marche is about to ask her about going back, but then decides not to do so. ------------------------------------------------------------------------------ Poachers - Random #108 Finished Jagd Hunt and Friend Trouble Defeat all enemies 11400 Gil, 40 AP, 30 CP, Tiger Hide Mission Item Oh, the fur of the kudik tiger--that sheen! That silky feel! It's hard to come by, unless you happen to know a good poacher... Flore, Ample Noblewoman Cancellation possible, Non-repeatable, 25 Days Soldier x3 - First Aid, White Monk x3 - First Aid (Replace as needed with other units that know self spells) GET. MISSILES. FORBIDDEN. I can't stress this enough, because if you do, the ENTIRE enemy forces will be disabled. Well, if you did as I said and got Missiles forbidden, then this mission will be less than a breeze. It will be impossible to lose, unless for some reason you let healing get forbidden, use healing moves for all your units, and get all your units sent to jail. With missiles forbidden, all six of the enemy units will be unable to attack at all, rendering them relatively useless, and with this absence of being attacked, you can level yourself up. Archer ------ Nail Bow, Adaman Vest, Fortune Ring, Battle Boots - Concentrate - Block Arrows Archer ----- Thorn Bow, Feather Cap, Adaman Vest, Battle Boots - Concentrate - Block Arrows Hunter ------ Cranequin, Adaman Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+ Hunter ------ Twin Bow, Survival Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+ Gunner ------ Silver Cannon, Headband, Chain Plate, Battle Boots - Laste Haste, Concentrate Gunner ------ Lost Gun, Circlet, Survival Vest, Red Boots - Laste Haste, Concentrate The Hunter exclaims that the tiger skins sell for a fortune, but Marche tells him that that isn't an excuse to hunt down endangered animals. After, the Hunter curses his fortune, saying he could've made so much with the skins, but Marche tells him that he should know that foul play can only result in being taken to prison. ------------------------------------------------------------------------------ Snow Fairy - Random #109 Finished The Bounty Defeat all enemies 9000 Gil, 40 AP, 20 CP Signs of snow spotted! When the earth shines in seven hues, the snow fairies appear. Watch the weather with care! Cadoan Academy Cancellation possible, Non-repeatable, 20 Days Black Mage x4 - Blizarra, Fira Don't let Dmg2: Animal, Color Magic, Ice or Fire get forbidden. Two of the foes are elemental-based, so attack the Ice Flan with Fira and the Grenade with Blizzara before they can cause any major damage to you. After those two units are done and dealth with, direct your attention to the Sprite and start blasting her with magical spells. She should go down shortly. Grenade ------- Weapon Attack+ Ice Flan -------- Nothing Sprite ------ Counter The Sprite will tell Marche that she doesn't like him, and Marche will be confused, having done nothing wrong. After, Marche comments that he'll never understand fairies. ------------------------------------------------------------------------------ Revenge - Random #110 Finished Pale Company and Weaver's War Defeat the boss! 13600 Gil, 40 AP, 20 CP H-Help! A man named Weaver wants me dead. Yes, it was my fault his family died, but I've repented! Celebrant, Gelzak Church Cancellation possible, Non-repeatable, 25 Days Gunner x2 - Paralyshot, Sleepshot, Dragoon x4 - Jump Don't let Missile or Techs be forbidden. Your foes shouldn't be too hard, and if they are, then consider yourself lucky; you only have to slay the boss (The Weaver). Start off by disabling him with Paralyshot or Sleepshot, and then bring your Dragoons up close to Jump on him. If any enemies get in your way, simply Paralyze/Tranquilize them to keep them off your back. Archer ------ Yoichi Bow, Wizard Hat, Adaman Vest - Block Arrows Black Mage ---------- Terre Rod, Mistle Robe, Magic Ring - Geomancy Fighter ------- Ogun Blade, Adaman Vest, Spiked Boots Fighter (Weaver) ---------------- Flametongue, Survival Vest, Bracers - Weapon Attack+ Gladiator --------- Shadow Blade, Judo Uniform, Bracers, Fortune Ring The Weaver will curse Marche. After, he says he just wanted to avenge his family. ------------------------------------------------------------------------------ Retrieve Mail! - Random #111 Finished Pale Company Defeat all enemies 11400 Gil, 40 AP, 20 CP I mis-sorted the mail, and now the delivery man's off to Cadoan! Stop that mail, use ANY MEANS NECESSARY. I'll take responsibility. Marko, Mail Sorter Cancellation possible, Non-repeatable Paladin - Holy Blade, Black Mage - 2nd class offensive spells, White Mage - Cura, Protect, Bishop - Aero, Cura, Summoner, Sage - Giga Flare Get Techniques, Aim, Call, and Gunmanship forbidden. Don't let Chivalry, COlor Magic, Summon Magic, Prayer, or Skills get forbidden. Although there isn't all that much of an organization to your fighting force, it's still deadly, and deadly's what you're going for here. Send the paladin in to take on the Warrior right away, and devote the efforts of your Bishop and Black Mage on the Archer. Take your Sage up and start total elimination of the units on top as early as possible, and keep the White Mage around for healing. Once the bottom two units are defeated, take the Paladin, Black Mage and Bishop and bring them uphill to fight. Animist ------- War Trumpet, Wizard Hat, Adaman Vest, Battle Boots - Block Arrows Archer ------ Char Bow, Headband, Power Sash, Battle Boots - Concentrate Gunner ------ Chaos Rifle, Green Beret, Chain Plate - Concentrate Soldier ------- Silver Sword, Adaman Vest, Red Boots - Weapon Defense+ Warrior ------- Predator, Round Shield, Iron Armor, Dash Boots - Monkey Grip The Warrior bangaa will tell Marche that stealing letters is against the law, and Marche futilely keeps trying to tell the Warrior that they're not trying to steal the letters. After, Marche says that he's glad that they at least take their job seriously. ------------------------------------------------------------------------------ A Challenge - Random #112 Finished Desert Peril, Negotiate Level 4 Defeat all enemies 4200 Gil, 40 AP, 30 CP Yo, Clan Nutsy. You're quite popular lately. There's still time for you to join us at Clan Baham...or else! Mintz, Deputy Clan Boss Cancellation possible, Non-repeatable Dragoon x2 - Jump, Mog Knight x3 - Mog Lance, Summoner Get Aim, Steal, and Color Magic forbidden. Don't let Techniques or Summon Magic get forbidden. This is one of those missions where you can just about completely disable the enemy militia. However, the Archer, Thief, and Soldier can still attack, so when initially starting the battle, use the Dragoon's Jump attack, Mog Knight's Mog Lance attack, and the Summoner's Summon Magic to take out the Archer as soon as possible. Moving uphill, pick off each of the units one by one until you reach Mintz, and then defeat him. Mintz tells Marche that they're going to be history, but Marche strikes back, saying that they're not going to lose to any clan. Afterwards, Mitnz wonders how he could lose, and Marche ponders, wondering if other clans would come forth with their own challenges. ------------------------------------------------------------------------------ With Babus! - Ambervale #??? Finished the game and dispatch mission Left Behind Defeat the boss! 8000 Gil, Stuffed Bear Mission Item Thank you for the report! I think you're right: it must be in the Ambervale. I'm heading out there now. You come, too, Marche. Babus Cancellation possible, Non-repeatable Archer - Aim: Legs, Aim: Arm, Sniper - Beso Toxico, Aim: Legs, Aim: Arm, Gunner - Paralyzshot Don't let Dmg2: Animal, Aim, Sharpshoot or Gunmanship get forbidden. Remedi, despite her initial toughness that you're likely to encounter, is really nothing more than a pansy. With only one-square attacks, a simple Aim: Legs attack plus three long-range attackers will keep her quite busy. Although the Ahriman and Floateye that are around can annoy you, a simple Aim: Arms can dispose of them until Babus finishes them off with some of his powerful moves. Disable the Ahriman first, as it as always has it's dangerous Roulette attack, capable of destroying one unit at random. Ahriman ------- Weapon Attack+ Babus(Runeseeker)(Ally) ----------------------- Lotus Mace, Black Robe, Circlet - Weapon Defense+ Floateye -------- Counter Remedi - Battle Queen ---------------------- ??? Nothing due to spoilers. Afterwards, Babus will join if you want him to. ------------------------------------------------------------------------------ Mortal Snow - Lutia Pass #??? Finished the Game Defeat all enemies 8000 Gil Did you hear about those people that died in the snowstorms on Lutia Pass? They're back, and they're freezing travelers! Basso, Streetear Cancellation possible, Non-repeatable White Mage x3 - Life, Curaga Don't let Holy get forbidden. Vampires are Undead creatures. They fall to Holy Magic, which includes Life and Curaga. You know what to do. Vampire x3 ---------- ??? Nothing due to spoilers. Afterwards, Ritz will join if you want her to. _________________ _________________ _________________ DISPATCH MISSIONS ����������������� ����������������� ����������������� Dispatch missions are missions where you send a single unit for a certain amount of time to do something. They can succeed or fail. As such, the Dispatch Missions have their own format, different from the regular Missions. <Name> <Mission Number> <Rewards> <Requirements> <Requirements for Mission Completion in Days, Enemies, or Battles> <Mission Contraction> <Cancellation possibilities, Repeating Possibilities> ------------------------------------------------------------------------------ Watching You #113 2800 Gil, 70 AP, Ahriman Eye Mission Item Finished The Cheetahs Fight two battles I think I'm being watched. People say I'm just paranoid, but I've been hearing flapping wings at night! Please investigate. Titi, Shy Student Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Golden Gil #114 6400 Gil, 70 AP, Ancient Coins Mission Item Finished Emerald Keep Wait 20 Days I want you to research the origin of the golden gil in my shop. If it's really from the Age of Kings, it could be good for sales. Shopkeeper, The Golden Gil Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Dueling Sub #115 1800 Gil, 30 AP Finished Herb Picking, Soldier Three days I've been challenged to a duel, but I'm scared. Will you go in my place? Just pretend to be me, OK? Viscount Gatt Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Gulug Ghost #116 2800 Gil, 50 AP, Fire Sigil Mission Item Finished Present Day Win two battles We need someone to offer holy water at the shrine on the old Gulug Volcano. The female ghost is up to her old tricks again. Oktoma, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Water City #117 10000 Gil, 50 AP, Water Sigil Mission Item Madmoon, Finished Present Day Win two battles A legendary city of water lies at the bottom of Bisebina Lake. We need constant updates--please dive and report. Hickle, Legend Researcher Cancellation possible, Repeatable ------------------------------------------------------------------------------ Mirage Tower #118 11800 Gil, 50 AP, Wind Sigil Mission Item Bardmoon, Finished Present Day, Mog Knight Win two battles They say there's a mirage tower in the desert, where you can find crystalized wind! The wind's good this year, maybe some's there? Bran, Streetear Cancellation possible, Repeatable ------------------------------------------------------------------------------ A Barren Land #119 13200 Gil, 50 AP, Earth Sigil Mission Item Sagemoon, Finished Present Day Win two battles There is a barren land to the east, where no grass will grow. I want to know why! Bring me soil, as much as you can. Powell, Researcher Cancellation possible, Repeatable ------------------------------------------------------------------------------ Cadoan Meet #120 10600 Gil, 40 AP, Magic Trophy Mission Item Sagemoon, Finished Quiet Sands Win One Battle Mages! Want to compete in the Cadoan Mage Tourney? The tourney will be split by class in a fight to see who's the strongest! Mage Tourney Committee Cancellation possible, Repeatable ------------------------------------------------------------------------------ Sprohm Meet #121 4200 Gil, 40 AP, Fight Trophy Mission Item Finished Scouring Time, Madmoon One Battle The Sprohm Battle Tourney is accepting contestants. Fight for glory and honor! We've also prepared the usual monetary award... Battle Tourney Committee Cancellation possible, Repeatable ------------------------------------------------------------------------------ Run for Fun #122 5200 Gil, 60 AP, Sport Trophy Mission Item Finished Diamond Rain,Juggler One Battle There will be a sporting event at our academy soon, but missing one member for our popular marathon team. Looking for a replacement. Pollan, Blue Team Leader Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Hungry Ghost #123 4200 Gil, 50 AP, Elda's Cup Mission Item Finished Antilaws Wait 10 Days A hungry ghost hound is causing a panic at the Earlchad Monastery and raiding the pantry. Please put it to rest. Baldi, Head Monk Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Pirates Ahoy #124 6400 Gil,50 AP, Coast Medal Mission Item Finished Emerald Keep Two battles We have reports that a large pirate band will be passing through our waters soon. We need good steel and young muscles! Wilhem, Coast Guard Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Castle Sit-In #125 4600 Gil, 50 AP, Guard Medal Mission Item Finished Hot Awakening and Morning Woes One battle A group of youths are protesting the capture of their friends at a castle to the south. Talk sense into them! Hansrich, Security Chief Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Wine Delivery #126 7000 Gil, 50 AP, Rainbowite Mission Item Finished Scouring Time Wait 10 Days Looking for brave souls who will bring wine to sooth the parched throats of our heroes in battle. Come equipped for combat. Devon, War Council Officer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Broken Tunes #127 11400 Gil, 50 AP, Cat's Tears Finished Desert Patrol and Good Bread Wait 10 Days I've broken my lady's favorite music box. Please, repair it if you can. I would so much like to see her smile again. Tirara, Maidservant Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Falcon Flown #128 11400 Gil, 50 AP, Dame's Blush Mission Item Finished Scouring Time and Sword Needed, Skull Mission Item Wait 10 Days My best hunting falcon, "Hyperion," has been gone for a day. Perhaps he is looking for his late master? Please find him! Arno, Falconer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Danger Pass #129 7800 Gil, 80 AP, Thunderstone Mission Item Finished Scouring Time and Hundred-Eye Defeat 15 Enemies Bandits are active in Goras Pass and are cutting off our trade routes. Please stop them before we go out of business! Feugo, Wilhem and Co. Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mist Stars #130 9000 Gil, 70 AP, Stormstone Mission Item Finished The Big Find Fight two battles Many of our children have never seen the stars due to the mists that cover our land most of the year. Can you help us? Ulg, Astronomer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Adaman Alloy #131 70 AP, Adaman Alloy Mission Item Finished The Bounty, Adamantite x2, Smithing Level 14 Fight two battles I'm afraid we've run out of adamantite. We can't run a business like this! Find us some, and I will make adaman alloy for you. Elbo, Workshop Vargi Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mysidia Alloy #132 50 AP, Mysidia Item Finished Jagd Hunt, Adamantite, Silvril, Smithing Level 15 Wait 15 Days Now taking orders for mysidia alloy. Only 10 orders can be filled, first come first served. Thank you. Deunon, Workshop Rool Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Crusite Alloy #133 50 AP, Crusite Alloy Finished Pale Company, Zodiac Ore x2 Wait 10 Days It's time for us to get back to work. Bring us good materials and we'll make you the best crusite alloy gil can buy! Sabak, Workshop Berk Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Faceless Dolls #134 10800 Gil, 70 AP, Blood Shawl Mission Item Finished Desert Patrol Kill Ten Enemies I found a creepy road in the Ophanwood with faceless dolls all lined up. I can't bring myself to walk past -- are they safe? Edist, Tailor Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Faithful Fairy #135 10000 Gil, 50 AP, Ahriman Wing Mission Item Finished Materite Now!, Fairy Wing Kill Five Enemies I quit work, but I'm still concerned about my old co-workers. Please bring them fairy wings that they may sweep in style! Mables, Former Maidservant Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ For the Lady #136 10600 Gil, 70 AP, Fairy Wing Mission Item Finished Materite Now! Win 2 Battles A large amount of gil, meant to pay for the Lady Tiana's medicine, has been stolen from Baron Ianna, and he wants it back. Carnen, Streetear Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Seven Nights #137 11800 gil, 50 AP, Goldcap Finished Present Day, Ancient Bills Wait 15 days My teacher's secret recipe says "stir without rest for seven days and seven nights." Will someone please stir for me!? Hihat, Alchemist Adept Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Shady Deals #138 10600 Gil, 50 AP, Life Water Mission Item Finished Present Day and Janitor Duty, Secret Books Wait 10 Days Selbaden Church is up to something. The Father has been meeting in secret with merchant types. I bet there's shady deals afoot. Sayen, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Earthy Colors #139 2800 Gil, 30 AP, Ancient Text Mission Item Finished The Cheetahs and Life or Death Wait 5 Days I restore artwork for a living, but I'm out of paints. I need some rock from the mountains...Only the hardy need apply. Rosseni, Atelier Wite Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Lost Heirloom #140 6000 Gil, 80 AP, Justice Badge Mission Item Finished Magic Wood, Neighbor Pin Win 3 Battles Please retrieve Estel's heirloom from the HQ of the greedy "Neighbor" merchant network! Justice must be done! Fago, Ally of Justice Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Young Love #141 13200 Gil, 50 AP, Friend Badge Mission Item Finished To Ambervale, Ahriman Wing Wait 10 Days I must tell her how I feel yet I lack the courage to lift a quill. Perhaps the air-light feather from an ahriman wing would do. Hernie, Timid Youth Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Ghosts of War #142 12400 Gil, 80 AP, Edaroya Tome Mission Item Finished To Ambervale and Young Love, Tranquil Box, Track Level 40 Wait 30 Days The wails of a soldier's ghost are troubling folk near the ruins of a church on an old battlefield in the east. Please help. Marvin, Town Official Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Last Day #143 1800 Gil, 30 AP, Homework Mission Item Finished Thesis Hunt, Ancient Medal Wait 5 Days My whole class's "Ancient Studies" homework was stolen! If we had some ancient object, we could do it again...Help! Babins, 4th Grade Swords Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Bell Tolls #144 9000 Gil, 50 AP, Fountain Pen Mission Item Finished Desert Peril Wait 10 Days They're rebuilding the Sart Clocktower that burned the other day. Never know what you might find in the rubble, eh? Tysner, Streetear Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Goblin Town #145 3600 Gil, 50 AP, Monster Guide Mission Item Finished Desert Peril, Mythril Pick Win One Battle A goblin stole my favorite monster guide and buried it under a rock! I'll give you a copy if you get mine back for me! Ian, Inquisitive Youth Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Secret Books #146 11400 Gil, 50 AP, Secert Books Mission Item Finished To Ambervale, Stilpool Scroll Wait 10 Days We got the secret books proving Selbaden Church's shady deals, but I'm scared they'll find it! How can I relax? Anonymous Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Words of Love #147 10000 Gil, 50 AP, Rat Tail Mission Item Finished Quiet Sands Wait 10 Days Ah, Locuna! I am but a servant, and you a noble's daughter. Our love cannot be, but I must tell you how I feel! Poem, anyone? Cristo, Lovestruck Youth Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ You, Immortal #148 4600 Gil, 80 AP, Stradivari Mission Item Finished Twisted Flow, Tonberry Lamp, Craft Level 10 Wait 30 Days Looking for someone to model for a statue to be put in the Royal Library's new wing. Youth, beauty, and physique a plus. Cesare, Artist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Clocktower #149 11400 Gil, 70 AP, Clock Post Finished The Big Find, Cat's Tears, Gadgeteer Wait 20 Days The town clocktower has been struck by lightning, and the 12:00 gemstone lost. Need people to help with restoration. Market Square Association Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ An Education #150 2600 Gil, 30 AP, Fountain Pen Mission Item Finished Antilaws Wait 5 Days Nothing is more dear to me than my son, Lukel, yet he has never done well on tests. Won't someone tutor him? Mrs. Kulel Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Morning Woes #151 5200 Gil, 30 AP, Earplugs Mission Item Finished Hot Awakening Wait 5 Days Our rooster, Nikki, has taken to crowing well before sunrise. Now the neighbors are complaining! Won't someone please help? Mulchin, Grocer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Down to Earth #152 3400 Gil, 30 AP, Crystal Mission Item Finished Desert Peril Wait 5 Days I have the incredible power to make things float just by looking at them. Problem is, I can't make them stop floating. Help! Talkof, Psychic Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ To Meden #153 8200 Gil, 70 AP, Old Statue Mission Item Finished Scouring Time, Animal Bone Mission Item Wait 20 Days I had a dog when I worked in the Meden Mines. Could you find her bones and hold a memorial service in the mines for her? Hugo, Baker Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Neighbor! #154 5200 Gil, 30 AP, Neighbor Pin Mission Item Finished Emerald Keep Wait 5 Days We're looking for a few good "neighbors"! Won't you join our world-wide network? Pewl, Neighbor Network Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Honor Lost #155 5400 Gil, 50 AP, Rusty Sword Mission Item Finished Hot awakening Win One Battle Some shady characters are after our leader, Kerry! Can you help? Please don't let anyone know we hired you. Ed, Assistant Leader Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Inspiration #156 10000 gil, 30 AP, Bent Sword Mission Item Finished Jagd Hunt, Runba's Tale Win One Battle I can't think of a single plot hook! Not a word of dialogue! Somebody please bring me an action-packed adventure novel. Ruel, Novelist Apprentice Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Coo's Break #157 10000 Gil, 30 AP, Bent Sword Mission Item Finished The Bounty Wait 5 Days "Coo," the star of our Royal Zoo, has escaped and the zookeeper blames himself. An adventure novel should cheer him up. Zoon, Zoomaster Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Match #158 8800 Gil, 70 AP, Rusty Spear Mission Item Finished Scouring Time Two Battles Looking for someone to judge the final match in a historic fight. My blade vs. his spells! Current score: 100 to 100 Nukkle, Soldier Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Deep Sea #159 11400 Gil, 80 AP, Feather Badge Mission Item Finished Materite Now! Three Battles Could you help me appraise a work by Clif Lusac, the Muse of the Sea? Someone said it's a fake! I'll give you a badge. Nukkle, Soldier Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ A Worthy Eye #160 80 AP, Insignia Mission Item Finished Pale Company, Feather Badge, Delta Fang Kill 15 Enemies Only a sharp eye can find the best items! If you need an "insignia," bring me an item worthy of my eye! E'oi the Elder Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Lost In Mist #161 10000 Gil, 70 AP, Ally Finder Mission Item Finished Desert Patrol Wait 20 Days Our hill once called "The Sun's Home" is now called "The Hill of Mists." Can you find out why? Nache, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Darn Kids #162 11400 Gil, 50 AP, Ally Finder2 Finished Magic Wood, Dame's Blush, Ally Finder, Smithing Level 20 Win 1 Battle Lately, kids have been forming gangs and beating up on other kids. Maybe if we distract them with something they'd stop. Victor, School Principal Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Stage Fright #163 10600 Gil, 50 AP, Tranquil Mission Item Finished Quiet Sands, Old Statue Wait 15 days Needed: charm for curing stage fright. I want the cutest girl in town, Ms. Rina, to notice me in the play, but I'm too nervous! Emporio, Young Actor Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Diary Dilemma #164 3600 Gil, 70 AP, Loaded Dice Mission Item Finished Twisted Flow Win Two Battles My little brothers hid my diary somewhere in my house. I need you to find it before -- gasp -- my parents do!!!!! Edwina, Concerned Girl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Hundred-Eye #165 9000 Gil, 50 AP, Snake Shield Mission Item Finished Scouring Time and Wine Delivery Kill Five Enemies The great hunter Hundred-Eye's daughter, Kailea, has just started hunting; but frankly, she sucks. Someone please train her! Falco, Rumormonger Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Runaway Boy #166 5400 Gil, 50 AP, Stasis Rope Mission Item Finished Magic Wood, Black Thread Wait 10 Days Need someone to find a runaway child and give him some homeknit clothes. The clothes will be ready as soon as I find thread. Gina, Marun Orphanage Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mad Alchemist #167 3400 Gil, 70 AP, Mythril Pick Mission Item Finished The Cheetahs Wait 10 Days Dig me a nice cave home. My bizarre experiments have earned me the moniker of "Mad Alchemist." Now I want to live alone. Galdinas, Alchemist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Caravan Guard #168 4600 Gil, 70 AP, Caravan Musk Mission Item Finished Diamond Rain, Elda's Cup Wait 20 Days Wanted: caravan guards. We are traveling merchants who sell our goods from town to town. We expect bandits in the pass ahead. Sirocco, Caravan Leader Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Lifework #169 6000 Gil, 50 AP, Love Potion Mission Item Finished Emerald Keep, Alchemist Wait 15 Days Needed: potion advice. Making the ultimate love potion is my lifework. I'll be rich and famous for all time! Dandarc, Palace Alchemist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Cheap Laughs #170 4600 Gil, 30 AP, Tonberry Mission Item Finished Hot Awakening, Bomb Shell Wait 5 Days Our husband-and-wife comedy routine needs some pizzazz. Flashy magic and headdresses should do the trick. Can you help? Will and Tita Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ T.L.C. #171 7600 Gil, 70 AP, Stilpool Scroll Mission Item Finished Desert Patrol, Magic/Level 25, White Mage Won Two Battles I need someone to heal my wounds so I can get my revenge on those stinking lizard bangaas that lured my platoon into a trap! Gecklan, Platoon Leader Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Frozen Spring #172 3400 Gil, 70 AP, Dragon Bone Mission Item Finished Twisted Flow Wait 20 days Someone's frozen our village's only spring, and it's not thawing. Our children are thirsty! Please help us. Nino, Shepherd Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ No Scents #173 5200 Gil, 50 AP, Animal Bone Mission Item Finished Magic Wood, Caravan Musk Wait 15 days Tonight's the night of the big date, and my dress and shoes are perfect, but I can't find my perfume anywhere! Help!. Lucy, Party Girl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ On the Waves #174 13200 Gil, 50 AP, Skull Mission Item Finished To Ambervale, Life Water, Time Mage Defeat 5 Enemies I founda message in a bottle: a cry for help from a southern isle! If only I could send something--water even! Luis, Flower Seller Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Spirited Boy #175 6400 Gil, 30 AP, Clock Gear Mission Item Finished Antilaws, Dictionary Wait 5 days My son is in the attic, pretending to be a monster that doesn't like homework! Maybe showing him a dictionary would work. Sihaya, Mother of Three Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Powder Worries #176 5400 Gil, 70 AP, Gun Gear Mission Item Finished Emerald Keep, Lost Heirloom Defeat 10 Enemies There's a lot of firearms coming into town lately. Thankfully, we've had no injuries...yet. Check into this matter with me. Senole, Town Watch Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Blue Bolt #177 9000 Gil, 80 AP, Silk Bloom Mission Item Finished Quiet Sands Defeat 15 enemies Our editor used to be so fast we called him "Blue Bolt." But he's lost it of late. We need something to jog his memory! Elu, Cyril Times Reporter Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Sweet Talk #178 7000 Gil, 70 AP, Moon Bloom Mission Item Finished The Bounty Defeat 10 enemies Needed: Speech trainer. I can't speak well. I'm always saying too much, or not enough! Please help! Luhoche, Little Girl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Scarface #179 9000 Gil, 80 AP, Blood Apple Mission Item Finished Scouring Time Fight 3 Battles My face was cut in a duel that I recklessly started. I wish to keep the scar as penance, but how do I keep it from healing? Tingel, Knight Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mirage Town #180 11400 Gil, 50 AP, Power Fruit Mission Item Finished Quiet Sands, Goldcap Wait 10 Days Adventurer Phis seeks for the sign to the sky mirage city of Punevam. Get this: he says it's some kind of mushroom! Ridiculous! Hoysun, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Soldier's Wish #181 10600 gil, 50 AP, Power Fruit Finished The Big Find, Clock Gear, Clock Post Win 1 Battle I'm not long for this world, but I would like to see the town clock move again before I go...Grandma always loved it. Barus, Old Soldier Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Dry Spell #182 9600 Gil, 70 AP, Stolen Gil Item Finished Quiet Sands Wait 20 days With all the sun we've been getting, we fear a drought. We need people to help open the sluice gates at Mitoralo. Hinnel, Dam Official Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Swap Meet #183 1200 Gil, 30 AP, Ancient Bills Mission Item Finished Present Day, Ancient Medal Wait 5 days I found stacks of old bills at my house, but I want old medals with pictures of the goddess on them! Like to trade? Gelp, Antiques Collector Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Adaman Order #184 50 AP, Adaman Alloy Finished Free Bervenia! and Royal Valley, Adamantite x2, Smithing Level 35 Wait 15 days Has your clan put in its order for adaman alloy? It sells out quick, so get your order in soon! How about our shop? Elbo, Workshop Vargi Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Magic Mysidia #185 70 AP, Mysidia Alloy Finished Adaman Order, Adamantite, Silvril, Smithing Level 35 Win 2 Battles It was recently discovered that mysidia alloy is enchanted with ancient magic! Better buy some before the prices go up! Deunon, Workshop Rool Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Conundrum #186 70 AP, Crusite Alloy Finished Royal Valley, Zodiac Ore x2, Smithing Level 35 Defeat 10 Enemies If you made a shield and a sword from the strongest of all alloys--crusite-- which would be stronger? Come and let's find out? Sabak, Workshop Berk Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Lucky Night #187 18000 Gil, 50 AP, Rat Tail Mission Item Finished Royal Valley Wait 15 days Announcing: Casino Party Test your luck at our one-night-only casino party! All welcome. Matim, Steward Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Tutor Search #188 11400 Gil, 80 AP, Rusty Sword Finished Royal Valley and Lucky Night Defeat 15 Enemies I seek my childhood tutor, Yoel. I have a promise to keep to him. It means very much to me. Count Anet Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Why Am I Wet? #189 13600 Gil, 80 AP, Broken Sword Finished Royal Valley and Lucky Night, Red Mage Defeat 15 Enemies I don't want to have to move, but it has started raining far too much around my house. Please find out why. Ivan, Gold Sculptor Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Run With Us #190 18000 gil, 80 AP, Bent Sword Finished Royal Valley and Why am I Wet? Wait 40 days We are the Lightning Brothers, bound by blood-oath and iron law! Why don't you try joining us and see if you like it? LBs, Emissaries of Justice Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Lucky Charm #191 9000 gil, 80 AP, Rusty Spear Finished Royal Valley and Why am I Wet?, Rat Tail Wait 40 days Someone please find me an item that will lose to no bad luck, and a charm or spell to ward off evil spells. I'm fighting! Milea, Determined Lady Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Alchemist Boy #192 4600 Gil, 70 AP, Insignia Finished Royal Valley and Lucky Charm Win 2 Battles Please stop my brother, Hasmir before someone gets hurt. He thinks he's an alchemist but all he makes is smoke and explosions! Gretzel, Townsgirl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Thorny Dreams #193 16000 Gil, 70 AP, Blood Apple Finished Royal Valley and Lucky Night Wait 20 days The bangaa girl "Eleono" ssleepss in the Thoussand-Thorn Wood. Looking for a clanner to find out why she ssleepss. Vajiri, Bangaa Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Free Cyril! #194 2400 Gil, 30 AP, Choco Shield Finished Thesis Hunt, read the Thief Exposed rumor, Cyril Pub Wait 3 days The town of Cyril has fallen into the hands of Clan Borzoi. We need you to set a trap to get them out of our town! Cyril Town Watch Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Ship Needed #195 4200 Gil, 50 AP Finished Borzoi Falling and read the Borzoi's End rumor, Cyril Pub Win 1 Battle I need a ship to take me to the barbarian lands. It's just me, so a small craft will do. Strange Warrior Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mind Ceffyl #196 80 AP, Mind Ceffyl Read The Sages rumor, Fire Sigil, Wind Sigil Win 3 Battles Bring me the sigils of "fire" and "wind." I shall craft from them a mind ceffyl, needed to make a spiritstone. Melmin, Sage of the West Cancellation possible, Repeatable ------------------------------------------------------------------------------ Body Ceffyl #197 80 AP, Mind Ceffyl Read The Sages rumor, Earth Sigil, Water Sigil Win 3 Battles Bring me the sigils of "earth" and "water." I shall craft from them a body ceffyl, needed to make a spiritstone. Bastra, Sage of the East Cancellation possible, Repeatable ------------------------------------------------------------------------------ The Spiritstone #198 90 AP, Spiritstone Read The Sages rumor, Body Ceffyl, Mind Ceffyl Win 4 Battles Bring the two ceffyls to me, and I shall use my alchemy to craft a spiritstone for you. Kespas, Sage of the South Cancellation possible, Repeatable ------------------------------------------------------------------------------ Girl in Love #199 3400 Gil, 50 AP, Magic Medal Mission Item Finished Thesis Hunt, White Thread, White Mae Win Two Battles I've got a new boyfriend! He's a brave knight, with chestnut hair. Could you tell our fortune with the white thread? Carena, Young Girl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Chocobo Help! #200 1000 Gil, 20 AP, Chocobo Egg Mission Item Finished Thesis Hunt, Bardmoon Wait 5 days Need: Help during the chocobo spawning season. -Private room -Meals -No experience required -Childcare -Any race Sasasha, Chocobo Ranch Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Skypole #201 2400 Gil, 50 AP, Ancient Medal Mission Item Finished Thesis Hunt Wait 10 days Have you head of the skypole on the southern peninsula? They say it's a stairway to the gods! I'd like to see that! Tay, Streetear Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Ruins Survey #202 10900 Gil, 30 AP, Ancient Medal Mission Item Sagemoon, finished Materite Now! Wait 10 days Looking for people to join in a survey of the Istar Ruins to be held again this year. See ancient history first hand! Rekka, Relics Board Cancellation possible, Repeatable ------------------------------------------------------------------------------ Dig Dig Dig #203 11800 Gil, 50 AP, Zodiac Ore Mission Item Madmoon, Finished Present Day One Battle Zezena Mines: Discovery of the Parum Family, scene of mechanic innovcation! We must dig until we find a new mine shaft! Dig! Zezena Mines Co. Cancellation possible, Repeatable ------------------------------------------------------------------------------ Seeking Silver #204 3400 Gil, 30 AP, Silvril Mission Item Kingmoon, finished Jagd Hunt Wait 15 days Before the Bell Mines became known for mythril, they were silver mines. Help me look for leftover silver near the west wall. Hoholum, Gayl Stoneworks Cancellation possible, Repeatable ------------------------------------------------------------------------------ Materite #205 30 AP, Materite Mission Item Kingmoon, finished Twisted Flow Wait 10 days In the western edge of the Materiwood, materite can be gathered with ease if you go at the right time. Go have a look! Sals, Pub Customer Cancellation possible, Repeatable ------------------------------------------------------------------------------ The Wormhole #206 2800 gil, 30 AP, Leestone Mission Item Huntmoon, finished Emerald Keep and You, Immortal Wait 10 days A giant worm is causing considerable damage to our fields as it looks for leestones in the ground. Someone please stop it! Anton, Farmers' Guild Cancellation possible, Repeatable ------------------------------------------------------------------------------ Metal Hunt #207 2400 Gil, 30 AP, Adamantite Mission Item Finished Antilaws and Hungry Ghost Wait 15 days I found a turtle burial ground at a mountain shrine. I keep going back in hopes that I might find some adamantite! Catess, Traveler Cancellation possible, Repeatable ------------------------------------------------------------------------------ Math is Hard #208 4200 Gil, 50 AP, Black Thread Mission Item Finished Diamond Rain Wait 10 days I've been at this equation for months now. Never have I been so stumped in my life! Won't someone take a crack at this with me? Kosyne, Mathematician Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Witness #209 4600 Gil, 50 AP, Black Thread Mission Item Finished Diamond Rain, Defender Defeat Five Enemies Wanted: bodyguard. I witnessed a crime and now must appear in court. Please protect me until the day of the trial. Bode, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Life or Death #210 2400 Gil, 50 AP, Black Thread Mission Item Finished The Cheetahs, Homework Win One Battle I'll never finish on time. I have to borrow someone's notes. Can you find some for me, or I'll never get this homework done! Felhon, Student Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Karlos's Day #211 4600 Gil, 30 AP, White Thread Mission Item Finished Magic Wood Wait 5 Days Wanted: performer to entertain at the birthday party of Karlos, the second son of the Marquis Ealdoring. Jung, Streetear Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ To Father #212 11400 Gil, 50 AP, White Thread Mission Item Finished Magic Wood and The Performer Wait 10 Days Could you bring my father to me? I promise I won't speak harshly to him. I just want him to visit Mother's grave. Thank you. Ren, Notary Public Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Oh Milese #213 2800 Gil, 50 AP, White Thread Mission Item Finished Desert Peril Wait 15 Days Know you Milese of the Kefeus acting troupe? I'm her biggest fan! Won't you give her this song I've written? Valerio, Composer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Skinning Time #214 3600 Gil, 30 AP, Chocobo Skin Mission Item Finished Pale Company, Bardmoon Win 10 Battles We're looking for a few good skinners to help skin chocobos. It's not much of a living, but someone's got to do it! Navarro, Chocobo Ranch Cancellation possible, Repeatable ------------------------------------------------------------------------------ Wild River #215 5400 Gil, 70 AP, Magic Cloth Mission Item Finished Pale Company Win two battles We need workers to help rein in the wild waters of the Pilos River in Adarna before it floods again! Please help. Haagen, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Magic Cloth #216 30 AP, Magic Cloth Mission Item Finished Hot Awakening, Sagemoon, Magic Cotton Wait 10 days Hello again! It's me, Gonzales, from the magic cloth shop! I'm trading magic cloth for magic cotton--got any? Gonzales, Magic Cloth Shop Cancellation possible, Repeatable ------------------------------------------------------------------------------ Cotton Guard #217 7000 gil, 50 AP, Magic Cotton Mission Item Finished The Bounty, Huntmoon Win 1 Battle It's the season when the typhoons come blowing from the south again. I need to find a way to protect my cotton crop! Kerney, Townsperson Cancellation possible, Repeatable ------------------------------------------------------------------------------ Help Dad #218 7800 Gil, 50 AP, Bomb Shell Mission Item Finished The Bounty Wait 10 Days My son wants me to win him a toy in the shooting game at the next carnival. Won't somebody give me shooting lessons? Bijard, Theologan Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Rubber or Real #219 5200 Gil, 30 AP, Bomb Shell Mission Item Finished Emerald Keep, Monster Guide Wait 5 Days My favorite toy is the champion of justice, but my friend Amigoh says it's just a rubber monster. Who's right? Zels, Young Boy Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Into the Wood #220 4600 Gil, 20 AP, Panther Hide Finished Scouring Time, Huntmoon Wait 5 Days A pack of panthers has appeared in a wood far to the south. Somebody clear them out before they hurt someone! Iguas, Townsperson Cancellation possible, Repeatable ------------------------------------------------------------------------------ Jerky Days #221 4200 Gil, 20 AP, Jerky Mission Item Kingmoon, finished Scouring Time Wait 5 Days Want some delicious jerky? Come help out at my store! We have to make 5,000 sticks of jerky this year. Godon, Butcher Cancellation possible, Repeatable ------------------------------------------------------------------------------ New Fields #222 3600 Gil, 40 AP, Gysahl Greens Mission Item Madmoon, finished Jagd Hunt Wait 10 Days Needed: live-in help. We're looking to increase our fields again this year. All welcome! Don't worry, you'll be paid! Farmers' Guild Cancellation possible, Repeatable ------------------------------------------------------------------------------ Strange Fires #223 9600 Gil, 30 AP, Magic Medal Mission Item Finished The Big Find Wait 5 Days Strange fires have been breaking out near our powder store. It has to be a rival guild. Maybe you could ambush them? Dabum, Fireworks Guild Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Better Living #224 10000 Gil, 50 AP, Chocobo Egg Mission Item Finished The Big Find Wait 10 Days Wanted: tester. Help test our amazing new form of illumination, guaranteed to chance the lives of city dwellers! Better Living Labs Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Malboro Hunt #225 4200 Gil, 40 AP, Cyril Ice Finished The Bounty, Madmoon, Chocobo Egg Wait 15 Days A lost malboro child from a nest in the pond has wandered into town! Please return it to its parents before someone gets hurt! Jonnie, Ice Cream Man Cancellation possible, Repeatable ------------------------------------------------------------------------------ Chocobo Work #226 4600 Gil, 40 AP, Choco Bread Mission Item Finished Quiet Sands, Bardmoon Wait 10 Days Wanted: register clerk and part-time floor scrubber at The Chocobo's Kweh. Rolana, The Chocobo's Kweh Cancellation possible, Repeatable ------------------------------------------------------------------------------ Party Night #227 9600 Gil, 50 AP, Choco Gratin Mission Item Finished Quiet Sands Wait 15 Days They're holding a welcome party at the furniture store, and they want me to perform some tricks! Somebody teach me! Xiao, Furniture Seller Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Mama's Taste #228 9000 Gil, 50 AP, Choco Gratin Mission Item Finished Scouring Time, Chocobo Egg, Gysahl Greens Wait 15 Days Being away from home for 10 years, I've started to really miss my mama's gratin. Won't someone make me some kupo gratin? Takatoka, Machinist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Well Maze #229 9600 Gil, 50 AP, Grownup Bread Finished Materite Now!, Choco Bread Wait 15 Days I ran into a cave while I was digging a well, and there's something inside! Maybe you could lure it out with some bread? Meuk, Well Digger Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ She's Gone #230 10600 Gil, 30 AP, Malboro Wine Finished Materite Now! and Bread Woes Wait 5 Days For years I gave her my all and now she's left and taken my savings with her. I going for a drink, want to come along? Omar, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Magic Vellum #231 4600 Gil, 50 AP, Magic Vellum Finished Desert Patrol, Sagemoon, Magic Cotton Win 1 Battle Come make magic sheepskin vellum with me! I'll show you the pen is mightier than the sword. Bring some magic cotton with you! Chikk, Paper Maker Cancellation possible, Repeatable ------------------------------------------------------------------------------ Novel Ascent #232 11400 Gil, 70 AP, Runba's Tale Mission Item Finished Present Day, Stasis Rope Defeat 10 Enemies I want to write novels about mountain climbing, but I'm not very good at it. I need a rope that won't ever break! Torfo, Apprentice Novelist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Shiver #233 11800 Gil, 70 AP, Runba's Tale Mission Item Finished Present Day Wait 20 Days Someone please drive off the wailing spirit that haunts the pass near town. Hearing it sucks the strength right out of me! Gillom, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Bread Woes #234 10800 gil, 70 AP, Kiddy Bread Finished Quiet Sands, Choco Bread Wait 20 Days I've been trying to make a bread that kids will love, but it's tough going. What I need now is a good bread to sooth MY taste buds. Noluado, Baker Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Book Mess #235 12400 Gil, 40 AP, Encyclopedia Mission Item Sagemoon, Finished Present Day Wait 10 Days Needed: able clanners to help clean my room. All you have to do is put a few thousand books back on their shelves! Mimin, Scholar Cancellation possible, Repeatable ------------------------------------------------------------------------------ One More Tail #236 10800 Gil, 40 AP, Rabbit Tail Mission Item Madmoon, Finished Present Day Wait 10 Days My lucky rabbit tail found me a wonderful husband! But now we're married, I think I need a little more luck. Got a tail for me? Bibilina, Lucky Lady Cancellation possible, Repeatable ------------------------------------------------------------------------------ Relax Time #237 4600 Gil, 50 AP, Danbukwood Huntmoon, finished To Ambervale Wait 15 Days Come enjoy the Danbukwood and get back to nature! Buy some wood and bring it home for that woodsy feeling all year long! Yeesa Tourism Board Cancellation possible, Repeatable ------------------------------------------------------------------------------ Foma Jungle #238 4600 Gil, 50 AP, Moonwood Huntmoon, finished To Ambervale Wait 15 Days I've got tons of orders for moonwood chairs! Get me some moonwood from the deep Forna Jungle, if you would. No pun intended. Gueguerre, Wood Craftsman Cancellation possible, Repeatable ------------------------------------------------------------------------------ For A Flower #239 6000 Gil, 70 AP, Telaq Flower Mission Item Finished To Ambervale Win Two Battles I need a telaw flower, a strange blossom that blooms only a few times a year deep within a cave --- a cave with monsters. Shelm, Alchemist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Giza Plains #240 2400 Gil, 50 AP, 20 CP Finished Thesis Hunt Defeat 3 Enemies A bug infestation has hit Giza Plains, and it will reach the town if we don't take action! Someone help drive those critters away! Noris, Townsperson Cancellation possible, Repeatable ------------------------------------------------------------------------------ Lutia Pass #241 2400 Gil, 50 AP, 20 CP Finished Desert Peril Defeat 3 Enemies I opened a shop in Lutia Pass, but not a single customer has come yet! I think I need to advertise! Could you pass out flyers? Bintz, Tool Shop Cancellation possible, Repeatable ------------------------------------------------------------------------------ The Nubswoods #242 2400 Gil, 50 AP, 20 CP Finished Raven's Oath Defeat 3 Enemies Rock turtles have been attacking travelers in the Nubswood. Use this "shellout" to get rid of them, please. Hoelik, Townsperson Cancellation possible, Repeatable ------------------------------------------------------------------------------ Eluut Sands #243 2400 gil, 50 AP, 20 CP Finished Diamond Rain Defeat 3 Enemies I'm trying to reforest the Eluut Sands in an attempt to tame the beasts that live there. Bring me a desert plant for study. Karenne, Herbologist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Ulei River #244 2400 gil, 50 AP, 20 CP Finished Hot Awakening Defeat 3 Enemies Somebody get the word out: there's fine fish to be had in the upper waters of the Ulei River! Holt, Angler Cancellation possible, Repeatable ------------------------------------------------------------------------------ Aisenfield #245 2400 gil, 50 AP, 20 CP Finished Magic Wood Defeat 3 Enemies Somebody spread the word that those rumors of bandits in Aisenfield are a bunch of lies. It's bad for business! Chocobo Shop, Aisen Branch Cancellation possible, Repeatable ------------------------------------------------------------------------------ Roda Volcano #246 2400 gil, 50 AP, 20 CP Finished Emerald Keep Defeat 3 Enemies Roda Volcano's been active lately. Somebody needs to go to the road at the base of the cone and clean off the chunks of lava. Naricys, Geologist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Travel Aid #247 2400 gil, 50 AP, 20 CP Finished Jagd Hunt Defeat 5 Enemies Please light the waypoints in the Koringwood. They are vital landmarks for helping travelers find their way. Thank you. Zeshika, Woodland Guide Cancellation possible, Repeatable ------------------------------------------------------------------------------ The Salikawood #248 2400 gil, 50 AP, 20 CP Finished Jagd Hunt Defeat 5 Enemies I plan on cutting a path through the Salikawood. I'll do some reforesting, too! I can't pay much, but I really need help. Laycher, Innkeeper Cancellation possible, Repeatable ------------------------------------------------------------------------------ Nargai Cave #249 2400 gil, 50 AP, 20 CP Finished The Bounty Defeat 5 Enemies Monsters can't stand the smell of the flower that grows deep in Nargai Cave. Great for ensuring a safe voyage! Help me get one. Buck, Botanist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Kudik Peaks #250 2400 gil, 50 AP, 20 CP Finished Scouring Time Defeat 5 Enemies A rock slide has blocked off the road to the Kudik Peaks. Looking for people to help clear it off. Jagark, Mountain Patrol Cancellation possible, Repeatable ------------------------------------------------------------------------------ Jeraw Sands #251 2400 gil, 50 AP, 20 CP Finished Scouring Time Defeat 5 Enemies One of the ruins in Jeraw Sands is supposed to be the entrance to an underground cave! Please investigate. Gadfly, Ivalice Tours Cancellation possible, Repeatable ------------------------------------------------------------------------------ Uladog Bog #252 2400 gil, 70 AP, 20 CP Finished Scouring Time Defeat 7 Enemies Won't someone help me build a bridge over Uladon Bog? It would really speed up travel. Iluluna, Young Girl Cancellation possible, Repeatable ------------------------------------------------------------------------------ Gotor Sands #253 2400 gil, 70 AP, 20 CP Finished The Big Find Defeat 7 Enemies Find the oasis said to lay hidden in Gotor Sands. If we could draw water from there, it would be a great boon to travelers. Gabela, Traveling Merchant Cancellation possible, Repeatable ------------------------------------------------------------------------------ Delia Dunes #254 2400 gil, 70 AP, 20 CP Finished Desert Patrol Defeat 7 Enemies Please find out where the dragonflies of Delia Dunes live. Their wings are a vital ingredient for making medicine. Carulea, Alchemist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Bugbusters #255 2400 gil, 70 AP, 20 CP Finished Quiet Sands Defeat 7 Enemies Bladebugs, the natural enemy of all monsters, are said to gather on the river that flows deep in the Materiwood. Find them! Winetz, Entomologist Cancellation possible, Repeatable ------------------------------------------------------------------------------ Tubola Cave #256 2400 gil, 70 AP, 20 CP Finished Present Day Defeat 7 Enemies They say that the crystals are making monsters go crazy...I wonder about silvril? Get some from Tubola Cave for me! Phol, Researcher Cancellation possible, Repeatable ------------------------------------------------------------------------------ Deti Plains #257 2400 gil, 70 AP, 20 CP Finished To Ambervale Defeat 10 Enemies They say armor fashioned from a wyrmgod scale will withstand any attack! Find a scale in the ruins on the Deti Plains for me. Takukulu, Armorer Cancellation possible, Repeatable ------------------------------------------------------------------------------ Siena Gorge #258 2400 gil, 70 AP, 20 CP Finished To Ambervale Defeat 10 Enemies I want you to confirm the old rumor that there is poison on the winds that blow through Siena Gorge. I'll pay you! Cal, Lover of Gossip Cancellation possible, Repeatable ------------------------------------------------------------------------------ Jagd Ahli #259 2400 gil, 80 AP, 20 CP Finished the Main Game and Exploration Defeat 15 Enemies I'm thinking of building a gladitorial arena in Jagd Ahli. A lawless sport for a lawless zone! Help me find a good spot. Pakanon, Architect Cancellation possible, Repeatable ------------------------------------------------------------------------------ Jagd Helje #260 2400 gil, 70 AP, 20 CP Finished Main Game and Den of Evil Defeat 15 Enemies I dropped something very important to me in a ruin in Jagd Helje. Please find it! Ekal, Astrologer Cancellation possible, Repeatable ------------------------------------------------------------------------------ Jagd Dorsa #261 2400 gil, 80 AP, 20 CP Finished Ship Needed and read the Gukko Gone rumor Defeat 15 Enemies Please kill the jagdsaurus that plagues Jagd Dorsa. He'll come out if you go in there alone, I guarantee it. Handog, Townsperson Cancellation possible, Repeatable ------------------------------------------------------------------------------ Ambervale #262 2400 gil, 70 AP, 20 CP Finished Royal Valley and Ozmonfield Defeat 7 Enemies The nest of the chomper beetles from Ozmonfield was found in Ambervale! Please use this "bugoff" to drive them away! Dalaben, Ranch Manager Cancellation possible, Repeatable ------------------------------------------------------------------------------ Ozmonfield #263 2400 gil, 70 AP, 20 CP Finished Royal Valley and A Dragon's Aid Defeat 7 Enemies The chomper beetles found in Ozmonfield are eating my chocobo feed. Please use this "bug-B-gone" to drive them away! Dalaben, Ranch Manager Cancellation possible, Repeatable ------------------------------------------------------------------------------ Swords in Cyril #264 1800 gil, 50 AP, 20 CP, Victor Sword Madmoon, Finished Thesis Hunt, Fencer Fight 1 Battle Announcing the biggest event of the year: the Cyril Swordsmanship Competition! Test your strength and skill! Cyril Event Committee Cancellation possible, Repeatable ------------------------------------------------------------------------------ Newbie Hall #265 2400 gil, 50 AP, Onion Sword Finished The Cheetahs and Earthly Colors, Combat Level 5 Wait 10 Days Need: part-time teachers. Help apprentices in a wide variety of jobs learn the tricks of your trade! Oks, Newbie Hall Chief Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Voodoo Doll #266 3400 gil, 30 AP, Soulsaber Finished Twisted Flow Wait 5 Days I saw the matron casting a spell on that nasty doll! That must be the cause of my lady's illness, it must be. Please, help my lady! Eselle, Maidservant Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Come on Out #267 5400 gil, 50 AP, Oblige Finished Antilaws, Jerky Wait 10 Days My son is so overweight he can hardly move. Someone get him out of his room! I don't care how you do it. Joyce, Warehouse Monitor Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Food For Truth #268 6400 gil, 70 AP, Rhomphaia Finished Diamond Rain and Metal Hunt, Choco Gratin, Appraise Level 18 Wait 20 Days My friend was arrested unfairly! While we look for the real criminal, I'd like to send him some good food. Do you know of any? Theo, Fruitseller Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Alba Cave #269 6000 gil, 90 AP, Beastsword Finished Hot Awakening, Jerky, Blue Mage Win 4 Battles A turtle monster guards a fabulous treasure at an ancient shrine in Alba Cave. Distract him with some food and it's yours! Mumusen, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ The Performer #270 9600 gil, 50 AP, Toberrian Finished Magic Wood, Rabbit Tail Wait 15 Days I've performed in may lands, but I've never had a hit. Maybe it's just bad luck? Got anything to make fortune smile on me? Mamek, Traveling Performer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ One More Time #271 6400 gil, 50 AP, Aerial Hole Finished Pale Company Wait 15 Days That guy in the corner's a fabulous tenor. We want him for our chorus group, but he refuses to join. Won't you convince him? Arthin, Chorus Lead Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Spring Tree #272 7000 gil, 70 AP, Charfire Finished Jagd Hunt Win two battles A tree grows on the duke's land, and every spring a woman comes and looks at its roots. Could you check if something's there? Eukanne, Ducal Maid Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Who Am I? #273 600 gil, 50 AP, Power Staff Finished The Bounty and Adaman Alloy, Magic Medal x2 Wait 15 days I woke in this town with no memory or items but this staff. Please trade me a magic medal for it--I must repay the innkeep. Weathervane Inn, Room 3 Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Reaper Rumors #274 8800 gil, 50 AP, Crescent Bow Finished Scouring Time Wait Ten Days My buddy says that on full moon nights, the reaper comes down from the moon to a manse on the hill and someone dies! Is it true? Nud, Future Streetear Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Dog Days #275 8800 gil, 50 AP, Marduk Bow Finished The Big Find Wait Ten Days My father is a postman, but he fell off his dogsled and hurt himself bad. I have to help him! Teach me how to ride a dogsled! Rikk, Postman's Son Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Good Bread #276 30 AP, Arbalest Finished Desert Patrol, Grownup Bread, Kiddy Bread Wait 5 Days There's a bowyer outside of town that makes the best bread in the land, but he only makes them if you bring him good bread. Arco, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Sword Needed #277 9000 gil, 70 AP, Bangaa Spike Finished Quiet Sands Wait Ten Days There's a sword fighting competition coming up, and one of our team can't make it. Looking for a good swordsman to replace her! Lotus, Swordsman Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ El Ritmo #278 12400 gil, 70 AP, Fell Castanets Finished Quiet Sands, Moonwood, Danbukwood Defeat 10 Enemies Those Nightwailers are out there singing every night. Noisy bunch, but bring 'em the materials, and they'll make you an instrument. Dedeka, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Her Big Move #279 9600 gil, 40 AP, Magic Hands Finished Materite Now!, Malboro Wine Wait 7 Days The best dancer in town has gone off to the city to be a star...I'd like to make a toast to her success. Got a drink? Deuxhart, Townsperson Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Don't Look #280 10800 gil, 70 AP, Reverie Shield Finished Materite Now! Defeat Ten Enemies They say that on full-moon nights something scary happens if you look at the mirror in one of the dorm rooms! Is it true? Help! Eluiotte, Frightened Girl Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Janitor Duty #281 11400 gil, 70 AP, Parade Heknet Finished Present Day Wait 20 Days What a great parade that was! Which reminds me, they're looking for people to help clean up all the trash. You interested? Grek, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Unlucky Star #282 13200 gil, 50 AP, Magic Robe Finished Present Day, Blood Shawl Kill 3 Enemies I live a cursed life, but now I'm getting maried, and nothing can go wrong! I need some kind of charm to ward off evil spirits! Domure, Unlucky Man Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Corral Care #283 12600 gil, 50 AP, Fire Mitts Finished To Ambervale, Choco Gratin Wait 10 Days The rainbow-furred corral is the fastest animal in the world, and one's loose on Duke Casell's land. Someone please feed it! Falco, Animal Lover Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Beastly Gun #284 50 AP, Calling Gun Finished Mysidia Alloy, Insignia, Ally Finder2, Gunner Wait 10 Days Want a gun as strong and fast as a wild beast? Just bring me two little items I need, and it'sall yours, free. Strives, Musketeer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Beast & Turtle #285 10600 Gil, 70 AP, Adaman Blade Finished Materite Now! and She's Gone, Adaman Alloy, Broken Sword, Gladiator Win 2 Battles You can make amazingly strong swords with just a little adaman alloy. Too bad it's so hard to come by... Gilgame, Young Blacksmith Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Valuable Fake #286 9000 gil, 50 AP, Nagrarok Finished Run for Fun and Diamond Rain, Bent Sword, Rainbowite Wait 10 Days I finally got the famed sword "ragnarok," but it's a fake! Just bring me the right materials and I can make one of these, easy! Hoek, Swordsmith Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Weaver's War #287 10600 gil, 50 AP, Zankplus Finished Pale Company, Crusite Alloy, Blood Apple Defeat 5 Enemies I lost my family to those godless scoundrels in the Gelzak Church. Help me make a good sword so that I might avenge them! Weaver, Knight Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Fabled Sword #288 12600 gil, 80 AP, Master Sword Finished Novel Ascent and Present Day, Thunderstone, Stormstone, Soldier 3 Battles I found the designs for making the same sword used by a legendary swordsman! But, the ingredients are hard to find. Please help. Belitz, Archaeologist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Refurbishing #289 70 AP, Lurebreaker Finished Desert Peril and Oh Milese Wait 20 Days Due to the recent drop in weapon availability, we at Teldot Workshop are now offering refurbishing. Make old blades new! Workshop Teldot Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Stone Secret #290 80 AP, Tabarise Finished Present Day and Sorry, Friend, Rusty Sword, Leestone Three Battles I've found a way to make the usually brittle leestone hard as steel! Bring me leestone and I'll make you a weapon. Ukes, Traveling Smith Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Sword Stuff #291 90 AP, Silkmoon Finished Present Day and Sorry Friend, Silk Bloom, Moon Bloom Win 4 Battles I hope to use the smithing knowledge I gained abroad to make swords with the materials available here. Know any good materials? Da'jerma, Swordsmith Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ A Stormy Night #292 12600 gil, 90 AP, Odin Lance Finished To Ambervale and Ghosts of War, Rusty Spear, Mysidia Alloy Win 4 Battles Once, long ago, a bolt of godsfire hit a shrine to the esper Odin. When the smoke cleared, they found a spear--the Odinlance. Fujas, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Ministrel Song #293 80 AP, Dark Fiddle Finished Materite Now!, Stradivari, Black Thread Win 3 Battles I met a bard in the woods who said he'd sold his soul to some fiend. If you want a dark instrument, he's the one to ask. Rayches, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Gun Crazy #294 80 AP, Bindsnipe Finished Present Day and Sword Stuff, Crusite Alloy, Gun Gear Win 3 Battles I hear that Thousand-Barrel, that gun maker that lives up in Gilba Pass, invented a new gun! Got to be powerful, that. Tetero, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Black Hat #295 80 AP, Black Hat Finished Quiet Sands, Black Thread, Magic Cloth, Black Mage Win 3 Battles To all black mages: in order to raise the status of our clan brothers, we will give you a black hat. Wear it well! Black Mage Society Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Hat for a Girl #296 9000 gil, 70 AP, White Hat Finished Present Day, White Thread, Magic Cloth Wait 30 days That girl that's always standing on the pier must be chilly. I'd like to give her a hat, but which one? She's a white mage. Jejelulu, Town Milliner Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Armor & Turtle #297 9000 gil, 70 AP, Adaman Armor Finished Scouring Time and Mama's Taste, Adaman Alloy, Rat Tail Win 2 Battles I could make some wicked strong armor if I had some adaman alloy. Just...it's so hard to get, you know? Gilgame, Young Blacksmith Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Dark Armor #298 70 AP, Materia Armor Finished The Big Find and Dog Days, Materite x2 Kill 10 Enemies If you can bring me some materite, I believe I can make an outstanding suit of armor. I'll give you the suit. How about it? Pepeiro, Alchemist Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Fashion World #299 4600 Gil, 50 AP, Brint Set Finished An Education, Chocobo Skin, Magic Cotton Wait 10 Days I hear Brint Mea, the popular brand, is looking for new designs. Probably trying to win customers back from Galmia Pepe! Mit, Pub Customer Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ Fashion Hoopla #300 11800 Gil, 30 AP, Galmia Set Finished The Performer, Chocobo Skin, Magic Cotton Wait 5 Days Both Galmia Pepe and Brint Mea are looking for new designs! The fate of the fashion world hangs in the balance on this one! Phale, Fashion Expert Cancellation possible, Non-Repeatable ~~~~~~~~~~~~~~~~~~~~~~~~~ SPECIAL DISPATCH MISSIONS ~~~~~~~~~~~~~~~~~~~~~~~~~ These numberless missions have special uses. For example, Left Behind will lead into the With Babus sub-mission, allowing you to get Babus. Left Behind #??? 8000 gil, 50 AP, 20 CP Defeated Main Game Wait 10 days The prince left something in this Ivalice when he left...but I've no idea where to find it. Please help look for clues! Babus Cancellation possible, Non-Repeatable ------------------------------------------------------------------------------ A Maiden's Cry #??? 6000 gil Defeated Main Game Wait 10 days I was walking in Tubola just now, when I heard a woman scream "aah, bugs!" I'm a little worried...Please check it out! Darelka, Traveler Cancellations possible, Non-Repeatable ------------------------------------------------------------------------------ Doned Here! #??? Nothing Refused/Couldn't let Babus into your clan after With Babus Wait 5 days Babus was a little hesitant before, but I bet he'd join the clan if you asked him now. Word is he's bored at the palace. Doned, Streetear (kind of) Cancellations possible, Non-Repeatable ------------------------------------------------------------------------------ Shining Lake #??? 3000 gil, 40 AP, 20 CP, Gold Vessel Mission Item Defeated Magic Woods Wait 7 days A container of some sort was found shining at the bottom of Lake Rajik. I'll bet it's valuable! Fanz, Woodchopper Cancellations possible, Non-Repeatable \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 7. Equipment /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ EQPM Weapons are sorted in alphebetical order by class, and after the weapons are Helmets, Ribbons, Hats, Armor, Clothing, Robes and Shields. Lastly are the Accessories, and then the items. ======== =Blades= ======== Jobs: Fighter, Gladiator, Mog Knight Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Adaman Blade | None | 65 | 15 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Air Blade | Wind | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Atmos Blade | Elec | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Ayvuir Blue | None | 51 | 0 | 0 | 10 | 0 | 0 | 2 | 0 ============================================================================== Ayvuir Red | None | 62 | 10 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Ebon Blade | Dark | 84 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Flametongue | Fire | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Icebrand | Ice | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Kwigon Blade | None | 40 | 3 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Materia Blade | None | 17 | 0 | 15 | 10 | 0 | 0 | 0 | 0 ============================================================================== Mythril Blade | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Ogun Blade | None | 42 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Paraiba Blade | None | 33 | 0 | 10 | 0 | 0 | 0 | 2 | 0 ============================================================================== Pearl Blade | None | 46 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Shadow Blade | None | 32 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Sun Blade | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Sweep Blade | None | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Venus Blade | Fire | 45 | 0 | 2 | 0 | 0 | 0 | 0 | 2 ============================================================================== Air Blade +++++++++ Effect: Nullifies Wind Ability: Air Blast (Fighter Ability: Bolt Sword (Gladiator) Atmos Blade +++++++++++ Ability: Air Render (Fighter) Ability: Mog Lance (Mog Knight) Flametongue +++++++++++ Ability: Backdraft (Fighter) Ability: Fire Sword (Gladiator) Ability: Mog Attack (Mog Knight) Icebrand ++++++++ Ability: Ice Sword (Gladiator) Ability: Mog Aid (Mog Knight) Kwigon Blade ++++++++++++ Ability: Far Fist (Fighter) Ability: Mog Guard (Mog Knight) Materia Blade +++++++++++++ Ability: Ultima Sword (Gladiator) Ability: Ultima Charge (Mog Knight) Mythril Blade +++++++++++++ Ability: Fight Combo (Fighter) Ability: Sword Combo (Gladiator) Ability: Charge Combo (Mog Knight) Ogun Blade ++++++++++ Ability: Wild Swing (Fighter, Gladiator) Paraiba Blade +++++++++++++ Ability: Mog Peek (Mog Knight) Pearl Blade +++++++++++ Ability: Mog Shield (Mog Knight) Shadow Blade ++++++++++++ Ability: Beatdown (Fighter, Gladiator) Ability: Mog Rush (Mog Knight) Sun Blade +++++++++ Ability: Blitz (Fighter, Gladiator) Sweep Blade +++++++++++ Ability: Rush (Fighter, Gladiator) Venus Blade +++++++++++ Effect: Absorbs Fire, reduces Water damage by 50% Ability: Doublehand (Fighter, Gladiator) ====== =Bows= ====== Jobs: Archer Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Artemis Bow | None | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Char Bow | None | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Crescent Bow | None | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Longbow | None | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Malbow | None | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Bow | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Nail Bow | None | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Perseus Bow | None | 42 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Silver Bow | None | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Target Bow | None | 35 | 0 | 0 | 0 | 0 | 0 | 5 | 0 ============================================================================== Thorn Bow | None | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Yoichi Bow | None | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Artemis Bow +++++++++++ Effect: 7-Panel Range Ability: Cupid (Archer) Char Bow ++++++++ Effect: 5-Panel Range Ability: Blackout (Archer) Crescent Bow ++++++++++++ Effect: 5-Panel Range Longbow +++++++ Effect: 5-Panel Range Ability: Boost (Archer) Malbow ++++++ Effect: 5-Panel Range Mythril Bow +++++++++++ Effect: 5-Panel Range Ability: Bow Combo (Archer) Nail Bow ++++++++ Effect: 5-Panel Range Ability: Aim: Arm (Archer) Perseus Bow +++++++++++ Effect: 6-Panel Range Ability: Faster (Archer) Silver Bow ++++++++++ Effect: 6-Panel Range Ability: Burial (Archer) Target Bow ++++++++++ Effect: 5-Panel Range Ability: Concentrate (Archer) Thorn Bow +++++++++ Effect: 5-Panel Range Ability: Aim: Legs (Archer) Yoichi Bow ++++++++++ Effect: 5-Panel Range Ability: Take Aim (Archer) ============= =Broadswords= ============= Jobs: Defender, Warrior Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Beastsword | None | 50 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Claymore | None | 49 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Eclipse | None | 76 | 5 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== El Cid Sword | None | 47 | 10 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Estreledge | None | 77 | 5 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Falchion | None | 27 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Predator | None | 37 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Rhomphaia | None | 57 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Samson Sword | Earth| 32 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Striborg | None | 33 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Tabarise | None | 47 | 5 | 0 | 0 | 0 | 0 | 2 | 2 ============================================================================== Vajra | Elec | 45 | 5 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Claymore ++++++++ Ability: Monkey Grip (Warrior) El Cid Sword ++++++++++++ Ability: Tremor (Defender) Falchion ++++++++ Ability: Magicbreak (Warrior) Predator ++++++++ Ability: Last Beserk (Defender) Samson Sword ++++++++++++ Ability: Powerbreak (Warrior) Striborg ++++++++ Ability: Body Slam (Warrior) Ability: Mow Down (Defender) Vajra +++++ Effect: Enhances Lightning attacks Ability: Meltdown (Defender) ====== =Guns= ====== Jobs: Gunner Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Aiot Gun | None | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Bindsnipe | None | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Calling Gun | None | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Chaos Rifle | None | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Giot Gun | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Longbarrel | None | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Lost Gun | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Gun | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Outsider | None | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Peacemaker | None | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Riot Gun | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Silver Cannon | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Aiot Gun ++++++++ Effect: 8 Panel Range Ability: Fireshot (Gunner) Bindsnipe ++++++++ Effect: 8 Panel Range Calling Gun +++++++++++ Effect: 8 Panel Range Chaos Rifle +++++++++++ Effect: 8 Panel Range Ability: Confushot (Gunner) Giot Gun ++++++++ Effect: 8 Panel Range Ability: Iceshot (Gunner) Longbarrel ++++++++++ Effect: 8 Panel Range Ability: Concentrate (Gunner) Lost Gun ++++++++ Effect: 8 Panel Range Ability: Silenshot (Gunner) Mythril Gun +++++++++++ Effect: 8 Panel Range Ability: Gun Combo (Gunner) Outsider ++++++++ Effect: 9 Panel Range Ability: Stopshot (Gunner) Peacemaker ++++++++++ Effect: 8 Panel Range Ability: Charmshot (Gunner) Riot Gun ++++++++ Effect: 8 Panel Range Ability: Boltshot (Gunner) Silver Cannon +++++++++++++ Effect: 7 Panel Range Ability: Blindshot (Gunner) =========== =Greatbows= =========== Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Arbalest |Earth | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Cranequin | None | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Fey Bow | Wind | 31 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Gastra Bow | None | 51 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Hades Bow | Dark | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Hunt Bow | None | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Marduk Bow | None | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Master Bow | None | 41 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Max's Oathbow | Dark | 61 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Shot | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Nike Bow | Elec | 37 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Ranger Bow |Earth | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Seventh Heaven| Holy | 15 | 0 | 0 | 0 | 0 | 0 | 5 | 0 ============================================================================== Twin Bow | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Windslash Bow | Wind | 25 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Arbalest ++++++++ Effect: 7-Panel Range Cranequin +++++++++ Effect: 5-Panel Range Ability: Sonic Boom (Hunter) Ability: Beso Toxico (Sniper) Fey Bow +++++++ Effect: 6-Panel Range Ability: Aim: Vitals (Hunter) Ability: Aim: Armor (Sniper) Ability: Shadowbind (Assassin) Gastra Bow ++++++++++ Effect: 7-Panel Range Hades Bow +++++++++ Effect: 5-Panel Range Ability: Sidewinder (Hunter) Ability: Death Sickle (Sniper) Hunt Bow ++++++++ Effect: 5-Panel Range Ability: Hunting (Hunter) Ability: Aim: Wallet (Sniper) Marduk Bow ++++++++++ Effect: 7-Panel Range Master Bow ++++++++++ Effect: 5-Panel Range Ability: Addle (Hunter) Ability: Aim: Weapon (Sniper) Max's Oathbow +++++++++++++ Effect: 5-Panel Range Ability: Doom Archer (Sniper) Mythril Shot ++++++++++++ Effect: 5-Panel Range Ability: Hunt Combo (Hunter) Ability: Sniper Combo (Sniper) Nike Bow ++++++++ Effect: 5-Panel Range Ability: Weapon Attack + (Hunter) Ranger Bow ++++++++++ Effect: 5-Panel Range Ability: Capture (Hunter) Ability: Ague (Assassin) Seventh Heaven ++++++++++++++ Effect: 5-Panel Range Ability: Ultima Shot (Hunter) Twin Bow ++++++++ Effect: 5-Panel Range Ability: Advice (Hunter) Ability: Doubleshot (Sniper) Windslash Bow +++++++++++++ Effect: 5-Panel Range Ability: Dust (Hunter) Ability: Conceal (Sniper) ============= =Greatswords= ============= Jobs: Paladin, Soldier Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Ancient Sword | None | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Barong | None | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Diamond Sword | None | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Hardedge | None | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Iceprism | Ice | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Lurebreaker | None | 51 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Master Sword | None | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Oblige | None | 48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Vigilante | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Zankplus | None | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Ancient Sword +++++++++++++ Effect: Nullifies Petrification Ability: Magicbreak (Soldier) Ability: Subdue (Paladin) Barong ++++++ Ability: Powerbreak (Soldier) Ability: Parley (Paladin) Diamond Sword ++++++++++++++ Effect: Nullifies Slow Ability: Mug (Soldier) Hardedge ++++++++ Effect: Nullifies Doom Iceprism ++++++++ Effect: Nullifies Fire and Silence Lurebreaker +++++++++++ Effect: Nullifies Sleep Master Sword ++++++++++++ Effect: Nullifies KO Oblige ++++++ Effect: Nullifies Charm Vigilante +++++++++ Effect: Nullifies Confusion Ability: Monkey Grip (Soldier) Zankplus ++++++++ Effect: Nullifies poison ============= =Instruments= ============= Jobs: Animist, Beastmaster Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Aona Flute | None | 32 | 0 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Black Quena | Dark | 33 | 0 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Blood Strings | None | 22 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Conch Shell | None | 31 | 2 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Dark Fiddle | Dark | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Demon Bell | None | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Earth Bell |Earth | 31 | 3 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Fairy Harp | None | 29 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Fell Castanets| Dark | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Glass Bell | None | 25 | 0 | 0 | 1 | 0 | 0 | 0 | 0 ============================================================================== Heal Chime | Holy | 39 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Mythril Bell | None | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Satyr Flute | None | 35 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== War Trumpet | None | 25 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Aona Flute ++++++++++ Effect: Nullifies Poison Ability: Marlboro (Beastmaster) Ability: Bomb (Beastmaster) Ability: Frogsong (Animist) Black Quena +++++++++++ Ability: Floateye (Beastmaster) Ability: Undead (Beastmaster) Blood Strings +++++++++++++ Effect: Drains Target's HP Ability: Tonberry (Beastmaster) Ability: Friend (Animist) Conch Shell +++++++++++ Ability: Rockbeast (Beastmaster) Dark Fiddle +++++++++++ Effect: Nullifies Silence Demon Bell ++++++++++ Ability: Goblin (Beastmaster) Ability: Flan (Beastmaster) Ability: Bomb (Beastmaster) Earth Bell ++++++++++ Effect: Absorbs Earth Attacks Ability: Dragon (Beastmaster) Ability: 100% Wool (Animist) Fairy Harp ++++++++++ Ability: Fairy (Beastmaster) Ability: Bug (Beastmaster) Ability: Tail Wag (Animist) Glass Bell ++++++++++ Effect: Nullifies Sleep Ability: Lamia (Beastmaster) Ability: Flan (Beastmaster) Ability: Sheep Count (Animist) Heal Chime ++++++++++ Effect: Nullifies Doom Ability: Cuisine (Animist) Mythril Bell ++++++++++++ Ability: Beast Combo (Beastmaster) Ability: Animal Combo (Animist) Satyr Flute +++++++++++ Effect: Nullifies Charm Ability: Chocobo Rush (Animist) War Trumpet +++++++++++ Ability: Panther (Beastmaster) Ability: Goblin (Beastmaster) Ability: Catnip (Beastmaster) ========= =Katanas= ========= Jobs: Assassins, Thieves Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Ashura | Fire | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Charfire | None | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Heaven's Cloud| Holy | 39 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Kikuichimonji | None | 40 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Kotetsu | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Masamune | None | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Masamune 100 | None | 79 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== Murasame | Water| 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Epee | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Ninja Knife | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Nosada | None | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Osafune | None | 35 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Petalchaser | None | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Silkmoon | None | 55 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Zanmato | Holy | 22 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Ashura ++++++ Ability: Fire Veil Heaven's Cloud ++++++++++++++ Effect: Absorbs Holy Ability: Unspell (Ninja) Kikuichimonji +++++++++++++ Ability: Metal Veil (Ninja) Ability: Nightmare (Assassin) Kotetsu +++++++ Ability: Wood Veil (Ninja) Ability: Rockseal (Assassin) Masamune ++++++++ Ability: Oblivion (Ninja, Assassin) Murasame ++++++++ Ability: Water Veil (Ninja Ability: Aphonia (Assassin) Mythril Epee ++++++++++++ Ability: Ninja Combo (Ninja) Ability: Killer Combo (Assassin) Ninja Knife +++++++++++ Ability: Throw (Ninja) Nosada ++++++ Ability: Double Sword (Ninja) Osafune +++++++ Ability: Earth Veil (Ninja) Petalchaser +++++++++++ Ability: Last Breath (Assassin) Zanmato +++++++ Effect: Reduces Dark by 50%, Enhances Holy attacks ============== =Knightswords= ============== Jobs: Defender, Paladin, Templar Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Apocalypse | Dark | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Arch Sword | None | 48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Defender | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Excalibur | Holy | 47 | 0 | 2 | 0 | 0 | 0 | 5 | 1 ============================================================================== Excalibur2 | None | 87 | 0 | 3 | 0 | 0 | 0 | 5 | 4 ============================================================================== Lionheart | None | 34 | 2 | 0 | 1 | 0 | 0 | 0 | 0 ============================================================================== Lohengrin | None | 46 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Brand | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Nagrarok | None | 75 | 0 | 0 | 0 | 1 | 0 | 0 | 6 ============================================================================== Ragnarok | None | 36 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== SavetheQueen | Holy | 45 | 3 | 0 | 3 | 0 | 0 | 5 | 0 ============================================================================== Sequence | None | 32 | 2 | 5 | 2 | 1 | 1 | 2 | 2 ============================================================================== Apocalypse ++++++++++ Ability: Rasp (Templar) Arch Sword ++++++++++ Ability: Saint Cross (Paladin) Ability: Soul Sphere (Templar) Defender ++++++++ Ability: Nurse (Paladin) Ability: Hibernate (Defender) Excalibur +++++++++ Effect: Absorbs Holy, Strengthens Holy Attacks Ability: Holy Blade (Paladin) Lionheart +++++++++ Ability: Defense (Paladin, Defender) Lohengrin +++++++++ Ability: Aura (Defender) Ability: Haste (Templar) Mythril Brand +++++++++++++ Ability: Knight Combo (Paladin) Ability: Defend Combo (Defender) Ability: Sacred Combo (Templar) Ragnarok ++++++++ Ability: Drop Weapon (Paladin, Defender) Ability: Silence (Templar) SavetheQueen ++++++++++++ Effect: Strengthens Holy Attacks Ability: Cover (Paladin) Ability: Expert Guard (Defender) Ability: Astra (Templar) ======== =Knives= ======== Jobs: Juggler, Thief Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Cinquedea | None | 57 | 0 | 0 | 0 | 0 | 0 | 2 | 5 ============================================================================== Jack Knife | None | 22 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Jambiya | None | 31 | 0 | 2 | 0 | 0 | 0 | 1 | 0 ============================================================================== Kard | None | 35 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Khukuri | None | 37 | 0 | 0 | 0 | 0 | 0 | 1 | 2 ============================================================================== Kris Knife | None | 30 | 0 | 0 | 5 | 0 | 0 | 1 | 0 ============================================================================== Mythril Knife | None | 32 | 0 | 0 | 0 | 0 | 1 | 1 | 0 ============================================================================== Orichalcum | None | 60 | 0 | 2 | 0 | 0 | 0 | 1 | 0 ============================================================================== Rondell Dagger| None | 33 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Scramasax | None | 29 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Sword Breaker | None | 39 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Tiptaptwo | None | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 15 ============================================================================== Tonberrian | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 10 ============================================================================== Zorlin Shape | None | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Cinquedea +++++++++ Ability: Steal: Ability (Thief) Jack Knife ++++++++++ Ability: Steal: Gil (Thief) Ability: Gil Toss (Juggler) Jambiya +++++++ Ability: Steal: Accesspry (Thief) Ability: Dagger (Juggler) Kard ++++ Ability: Steal: Helmet (Thief) Khuhuri +++++++ Ability: Steal: Experience (Thief) Ability: Firebomb (Juggler) Kris Knife ++++++++++ Ability: Hurl (Juggler) Mythril Knife +++++++++++++ Ability: Thief Combo (Thief) Ability: Juggle Combo (Juggler) Orichalcum ++++++++++ Ability: Steal: Judge Points (Thief) Ability: Smile (Juggler) Rondell Dagger ++++++++++++++ Effect: Nullifies Immobilize and Disable Ability: Steal: Armor (Thief) Ability: Ring (Juggler) Scramasax +++++++++ Ability: Steal: Shield (Thief) Ability: Ball (Juggler) Sword Breaker +++++++++++++ Ability: Steal: Weapon (Thief) Tiptaptwo +++++++++ Effect: Nullifies Slow ========== =Knuckles= ========== Jobs: Gadgeteer, White Monk Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Cat Claws | None | 35 | 0 | 0 | 0 | 0 | 0 | 1 | 2 ============================================================================== Death Claws | Dark | 43 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Dream Claws | None | 39 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Godhand | Holy | 39 | 0 | 3 | 0 | 0 | 0 | 5 | 1 ============================================================================== Greaseburst | None | 59 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Hard Knuckles | None | 29 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== KaiserKnuckles| None | 42 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Magic Hands | None | 52 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Mythril Claws | None | 32 | 0 | 0 | 0 | 0 | 1 | 1 | 0 ============================================================================== Rising Sun | Fire | 31 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Sick Knuckles | None | 35 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Survivor | None | 37 | 2 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Tiger Fangs | Elec | 39 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== White Fangs | Ice | 39 | 0 | 0 | 0 | 0 | 0 | 1 | 0 ============================================================================== Cat Claws +++++++++ Ability: Chakra (White Monk) Ability: Gold Battery (Gadgeteer) Death Claws +++++++++++ Ability: Black Ingot (Gadgeteer) Dream Claws +++++++++++ Chroma Gem (Gadgeteer) Godhand +++++++ Ability: Far Fist (White Monk) Hard Knuckles +++++++++++++ Ability: Whirlwind (White Monk) Ability: Silver Disc (Gadgeteer) Kaiser Knuckles +++++++++++++++ Ability: Air Render (White Monk) Magic Hands +++++++++++ Ability: Air Render (White Monk) Mythril Claws +++++++++++++ Ability: Monk Combo (White Monk) Ability: Gadget Combo (Gadgeteer) Rising Sun ++++++++++ Ability: Exorcise (White Monk) Ability: Red Spring (Gadgeteer) Sick Knuckles +++++++++++++ Ability: Green Gear (Gadgeteer) Survivor ++++++++ Ability: Revive (White Monk) Ability: Yellow Spring (Gadgeteer) Tiger Fangs +++++++++++ Ability: Earth Render (White Monk) White Fangs +++++++++++ Ability: Holy Sign (White Monk) Ability: Blue Screw (Gadgeteer) ======= =Maces= ======= Jobs: Alchemist, Sage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Battle Mace | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Cactus Stick | None | 62 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Druid Mace | None | 33 | 0 | 3 | 5 | 0 | 0 | 0 | 0 ============================================================================== Energy Mace | None | 29 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Life Crosier | None | 35 | 0 | 2 | 10 | 0 | 0 | 0 | 0 ============================================================================== Lotus Mace | Fire | 37 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Mandragora |Earth | 37 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Morning Star | None | 33 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Mythril Mace | None | 32 | 0 | 2 | 5 | 0 | 1 | 0 | 0 ============================================================================== Sage Crosier | None | 31 | 0 | 8 | 8 | 0 | 0 | 0 | 0 ============================================================================== Scorpion Tail | None | 38 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Vesper | None | 39 | 0 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Zeus Mace | Holy | 15 | 0 | 5 | 5 | 0 | 0 | 0 | 0 ============================================================================== Battle Mace +++++++++++ Ability: Water (Sage) Ability: Aero (Sage) Druid Mace ++++++++++ Ability: Blind (Sage) Ability: Poison (Alchemist) Energy Mace +++++++++++ Ability: Drain (Sage) Ability: Rasp (Alchemist) Life Crosier ++++++++++++ Ability: Raise (Sage) Ability: Death (Alchemist) Lotus Mace ++++++++++ Effect: Enhances Fire Attacks Ability: Giga Flare (Sage) Ability: Flare (Alchemist) Mandragora ++++++++++ Effect: Absorbs Earth, Nullifies Poison Ability: Bio (Sage) Ability: Toad (Alchemist) Morning Star ++++++++++++ Ability: Magic Power + (Alchemist) Mythril Mace ++++++++++++ Ability: Wise Combo (Sage) Ability: Gold Combo (Alchemist) Sage Crosier ++++++++++++ Ability: Astra (Alchemist) Scorpion Tail +++++++++++++ Ability: Meteor (Alchemist) Zeus Mace +++++++++ Effect: Enhances Holy Ability: Ultima Blow (Sage) ========= =Rapiers= ========= Jobs: Elementalist, Fencer, Red Mage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Aerial Hole | None | 43 | 0 | 8 | 0 | 0 | 0 | 0 | 2 ============================================================================== Colichemarde | None | 36 | 0 | 8 | 0 | 0 | 0 | 0 | 2 ============================================================================== Diabolique | Dark | 41 | 0 | 0 | 5 | 0 | 0 | 0 | 2 ============================================================================== Djinn Flyssa | Wind | 34 | 0 | 2 | 0 | 0 | 0 | 2 | 2 ============================================================================== Epeprism | None | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Estoc | None | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Femme Fatale | None | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Flamberge | None | 35 | 5 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Fleuret | None | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Gupti Aga | None | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Joyeuse | None | 37 | 0 | 0 | 5 | 0 | 0 | 0 | 2 ============================================================================== Last Letter | None | 45 | 0 | 0 | 0 | 0 | 0 | 3 | 2 ============================================================================== Madu | None | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Mage Masher | None | 34 | 0 | 5 | 10 | 0 | 0 | 0 | 2 ============================================================================== Mythril Rapier| None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 2 ============================================================================== Scarlette | Fire | 27 | 0 | 2 | 0 | 0 | 0 | 0 | 2 ============================================================================== Silver Rapier | None | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Stinger | None | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 2 Colichemarde ++++++++++++ Effect: Nullifies Beserk Ability: Magic Power+ (Red Mage) Diabolique ++++++++++ Effect: Nullifies Dark Djinn Flyssa ++++++++++++ Effect: Nullifies Wind, Enhances Wind attacks Ability: Swallowtail (Fencer) Ability: Shining Air (Elementalist) Epeprism ++++++++ Effect: Reduces Holy and Dark damage by 50% Ability: Elemental Shift (Elementalist) Estoc +++++ Ability: Featherblow (Fencer) Ability: Sleep (Red Mage) Ability: Heavy Dust (Elementalist) Femme Fatale ++++++++++++ Effect: Nullifies Doom Flamberge +++++++++ Ability: Piercethrough (Fencer) Ability: Blizzard (Red Mage) Ability: White Flame (Elementalist) Fleuret +++++++ Ability: Cure (Red Mage) Ability: Earth Heal (Elementalist) Gupti Aga +++++++++ Ability: Checkmate (Fencer) Joyeuse +++++++ Ability: Nighthawk (Fencer) Ability: Evil Gaze (Elementalist) Madu ++++ Ability: Doublecast (Red Mage) Mage Masher +++++++++++ Ability: Manastrike (Fencer) Ability: Barrier (Red Mage) Mythril Rapier ++++++++++++++ Ability: Lunge Combo (Fencer) Ability: Spirit Combo (Elementalist) Ability: Red Combo (Red Mage) Scarlette +++++++++ Ability: Fire (Red Mage) Ability: Fire Whip (Elementalist) Silver Rapier +++++++++++++ Ability: Shadowstick (Fencer) Ability: Sliprain (Elementalist) Ability: Poison (Red Mage) Stinger +++++++ Ability: Swarmstrike (Fencer) Ability: Thunder (Red Mage) ====== =Rods= ====== Jobs: Black Mage, Illusionist, Time Mage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Chill Rod | Ice | 27 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Firewheel Rod | Fire | 21 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Flame Rod | Fire | 27 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Force Rod | None | 25 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== Heretic Rod | Dark | 31 | 0 | 20 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Rod | None | 32 | 0 | 2 | 0 | 0 | 1 | 0 | 0 ============================================================================== Princess Rod | None | 35 | 5 | 2 | 5 | 0 | 0 | 2 | 0 ============================================================================== Rod | None | 18 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Sapere Aude | None | 18 | 2 | 5 | 2 | 1 | 1 | 2 | 2 ============================================================================== Sleet Rod | Ice | 21 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Stardust Rod | None | 29 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== Terre Rod | Earth| 23 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Thor Rod | Elec | 27 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Thunder Rod | Elec | 21 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Chill Rod +++++++++ Effect: Enhances Ice Attacks Ability: Blizzaga (Black Mage) Ability: Stop (Time Mage) Ability: Deluge (Illusionist) Firewheel Rod +++++++++++++ Ability: Fira (Black Mage) Ability: Haste (Time Mage) Ability: Prominence (Illusionist) Fire Rod ++++++++ Effect: Enhances Fire Attacks Ability: Firaga (Black Mage) Force Rod +++++++++ Ability: Quarter (Time Mage) Mythril Rod +++++++++++ Ability: Black Combo (Black Mage) Ability: Time Combo (Time Mage) Ability: Spell Combo (Illusionist) Princess Rod ++++++++++++ Effect: Enhances Earth, Water and Wind attacks Ability: Star Cross (Illusionist) Rod +++ Effect: Enhances Earth, Water and Wind attacks Ability: Fire (Black Mage) Ability: Thunder (Black Mage) Ability: Blizzard (Black Mage) Sleet Rod +++++++++ Ability: Blizzara (Black Mage) Ability: Silence (Time Mage) Ability: Freezeblink (Illusionist) Stardust Rod ++++++++++++ Ability: Demi (Time Mage) Ability: Stardust (Illusionist) Terre Rod +++++++++ Effect: Enhances Earth Ability: Slow (Time Maeg) Ability: Soil Evidence (Illusionist) Thor Rod ++++++++ Effect: Enhances Lightning Attacks Ability: Thundaga (Black Mage) Ability: Quicken (Time Mage) Ability: Wild Tornado (Illusionist) Thunder Rod +++++++++++ Ability: Thundara (Black Mage) Ability: Reflect (Time Mage) Ability: Tempest (Illusionist) ======== =Sabers= ======== Jobs: Blue Mage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Aqua Saber | Water| 36 | 0 | 0 | 0 | 0 | 0 | 6 | 0 ============================================================================== Blue Saber | None | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Harpe | None | 42 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== Manganese | None | 47 | 0 | 10 | 0 | 0 | 0 | 3 | 0 ============================================================================== Mythril Saber | None | 32 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Shamshir | None | 31 | 0 | 0 | 0 | 0 | 0 | 2 | 0 ============================================================================== Soulsaber | Fire | 39 | 0 | 0 | 10 | 0 | 0 | 5 | 0 ============================================================================== Tulwar | None | 55 | 10 | 0 | 10 | 0 | 0 | 0 | 2 ============================================================================== Blue Saber ++++++++++ Ability: Learning (Blue Mage) Mythril Saber +++++++++++++ Ability: Blue Combo (Blue Mage) ======== =Spears= ======== Jobs: Dragoon, Templar Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Bangaa Spike | None | 53 | 5 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Beastspear | None | 51 | 10 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Dragon Whisker| None | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Gae Bolg | Elec | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Ice Lance | Ice | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Javelin | None | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Kain's Lance | None | 47 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Lava Spear | Fire | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Spear | None | 32 | 0 | 0 | 0 | 0 | 2 | 0 | 0 ============================================================================== Odin Lance | None | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Partisan | None | 42 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Trident | None | 50 | 0 | 2 | 0 | 0 | 1 | 0 | 0 ============================================================================== Bangaa Spike ++++++++++++ Effect: 2 Panel Pierce Beastspear ++++++++++ Effect: 2 Panel Pierce Dragon Whisker ++++++++++++++ Effect: 2 Panel Pierce Ability: Bangaa Cry (Dragoon) Gae Bolg ++++++++ Effect: 2 Panel Pierce Ability: Bolt Breath (Dragoon) Ice Lance +++++++++ Effect: 2 Panel Pierce Ability: Ice Breath (Dragoon) Javelin +++++++ Effect: 2 Panel Pierce Abiliyu: Warcry (Templar) Ability: Jump (Dragoon) Kain's Lance ++++++++++++ Effect: 2 Panel Pierce Ability: Lifebreak (Templar) Lava Spear ++++++++++ Effect: 2 Panel Pierce Ability: Fire Breath (Dragoon) Mythril Spear +++++++++++++ Effect: 2 Panel Pierce Ability: Dragon Combo (Dragoon) Odin Lance ++++++++++ Effect: 2 Panel Pierce Partisan ++++++++ Effect: 2 Panel Pierce Ability: Cheer (Templar) Trident +++++++ Effect: 2 Panel Pierce Ability: Weapon Attack + (Templar) ======= =Souls= ======= Jobs: Morpher Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Bomb Soul | Fire | 36 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Bug Soul |Earth | 39 | 2 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Dragon Soul |Earth | 43 | 5 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Dread Soul | None | 49 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Eye Soul | Dark | 45 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Flan Soul | None | 34 | 10 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Goblin Soul | None | 32 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Lamia Soul |Water | 41 | 0 | 2 | 2 | 0 | 0 | 0 | 0 ============================================================================== Malboro Soul | None | 47 | 0 | 2 | 2 | 0 | 0 | 0 | 0 ============================================================================== Mythril Soul | None | 32 | 0 | 2 | 0 | 0 | 1 | 0 | 0 ============================================================================== Panther Soul | None | 39 | 0 | 2 | 0 | 0 | 0 | 2 | 0 ============================================================================== Rukavi Soul | None | 67 | 0 | 2 | 0 | 0 | 0 | 0 | 0 ============================================================================== Bomb Soul +++++++++ Effect: Reduces Fire Attacks by 50% Ability: Bomb (Morpher) Bug Soul ++++++++ Effect: Nullifies Blind Ability: Bug (Morpher) Dragon Soul +++++++++++ Effect: Nullifies Earth Attacks Ability: Dragon (Morpher) Eye Soul ++++++++ Effect: Nullifies Doom Ability: Floateye (Morpher) Flan Soul +++++++++ Effect: Reduces Ice Attacks by 50% Ability: Flan (Morpher) Goblin Soul +++++++++++ Effect: Reduces Ice Attacks by 50% Ability: Goblin (Morpher) Lamia Soul ++++++++++ Effect: Nullifies Sleep Ability: Lamia (Morpher) Malboro Soul ++++++++++++ Effect: Nullifies Poison Ability: Malboro (Morpher) Mythril Soul ++++++++++++ Ability: Morph Combo (Morpher) Panther Soul ++++++++++++ Effect: Nullifies Beserk Ability: Panther (Beskerk) ======== =Staffs= ======== Jobs: Bishop, Summoner, White Mage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Bless Staff | None | 23 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Cheer Staff | None | 32 | 0 | 0 | 5 | 0 | 0 | 2 | 0 ============================================================================== Cure Staff | None | 29 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Dream Watcher | None | 43 | 0 | 10 | 15 | 0 | 0 | 0 | 0 ============================================================================== Garnet Staff | None | 31 | 5 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Guard Staff | None | 21 | 5 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Judge Staff | Elec | 21 | 0 | 3 | 5 | 0 | 0 | 0 | 0 ============================================================================== Mythril Staff | None | 32 | 0 | 0 | 5 | 0 | 1 | 0 | 0 ============================================================================== Nirvana Staff | Holy | 34 | 0 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== Power Staff | None | 45 | 6 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Pure Staff | None | 23 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Snake Staff | None | 29 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Spring Staff | Water| 28 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== White Staff | None | 19 | 0 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Bless Staff +++++++++++ Ability: Life (White Mage) Ability: Dispel (Bishop) Cheer Staff +++++++++++ Ability: Auto-Life (White Mage) Ability: Judge (Bishop) Ability: Madeen (Summoner) Cure Staff ++++++++++ Effect: Heals Target's HP Ability: Cura (White Mage, Bishop) Ability: Kirin (Summoner) Garnet Staff ++++++++++++ Ability: Barrier (Bishop) Ability: Carbuncle (Summoner) Guard Staff +++++++++++ Ability: Protect (White Mage) Ability: Ifrit (Summoner) Judge Staff +++++++++++ Ability: Shell (White Mage) Ability: Aero (Bishop) Ability: Ramuh (Summoner) Mythril Staff +++++++++++++ Ability: White Combo (White Mage) Ability: Pray Combo (Bishop) Ability: Summon Combo (Summoner) Nirvana Staff +++++++++++++ Ability: Full-Life (White Mage) Ability: Holy (Bishop) Ability: Phoenix (Summoner) Pure Staff ++++++++++ Ability: Esuna (White Mage) Ability: Unicorn (Summoner) Snake Staff +++++++++++ Effect: Nullifies Petrify Ability: Break (Bishop) Ability: Shiva (Summoner) Spring Staff ++++++++++++ Effect: Nullifies Water Ability: Curaga (White Mage) Ability: Water (Bishop) White Staff +++++++++++ Effect: Removes Doom Ability: Cure (White Mage) ======== =Swords= ======== Jobs: Dragoon, Soldier, Warrior Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Blood Sword | None | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Burglar Sword | None | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Buster Sword | None | 35 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Chirijiraden | None | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Gale Sword | Wind | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 1 ============================================================================== Laglace Sword | Ice | 41 | 0 | 5 | 0 | 0 | 0 | 0 | 0 ============================================================================== Mythril Sword | None | 33 | 0 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Onion Sword | None | 29 | 5 | 0 | 5 | 0 | 0 | 10 | 0 ============================================================================== Restorer | None | 40 | 0 | 5 | 5 | 0 | 0 | 0 | 0 ============================================================================== Shortsword | None | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Silver Sword | None | 30 | 0 | 0 | 0 | 0 | 0 | 2 | 2 ============================================================================== Victor Sword | None | 33 | 10 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== Vitanova | Holy | 38 | 0 | 2 | 0 | 0 | 0 | 2 | 0 ============================================================================== Blood Sword +++++++++++ Effect: Drains the target's HP Ability: Provoke (Soldier) Ability: Wyrmkiller (Dragoon) Burglar Sword +++++++++++++ Ability: Sensor (Soldier) Buster Sword ++++++++++++ Ability: Mindbreak (Soldier, Warrior) Ability: Wyrmtamer (Dragoon) Gale Sword ++++++++++ Ability: Greased Bolt (Warrior) Mythril Sword +++++++++++++ Ability: Combat Combo (Soldier, Warrior) Restorer ++++++++ Ability: Downsize (Warrior) Ability: Lancet (Dragoon) Shortsword ++++++++++ Ability: First Aid (Soldier, Warrior) Silver Sword ++++++++++++ Ability: Speedbreak (Soldier, Warrior) Vitanova ++++++++ Effect: Absorbs Holy Ability: Dragonheart (Dragoon) ========= =Helmets= ========= Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Bangaa Helmet | None | 0 | 16 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Bronze Helmet | None | 0 | 4 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Cross Helmet | None | 0 | 9 | 0 | 4 | 0 | 0 | 0 | 0 ============================================================================== Diamond Helmet| None | 0 | 11 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Genji Helmet | None | 0 | 15 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Hanya Helmet | None | 0 | 12 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Iron Helmet | None | 0 | 5 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Opal Helmet | None | 0 | 7 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Parade Helmet | None | 0 | 13 | 0 | 4 | 0 | 0 | 0 | 0 ============================================================================== ========= =Ribbons= ========= Jobs: Viera Only Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Barette | None | 0 | 2 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Cachusha | None | 0 | 2 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Ribbon | None | 0 | 2 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Barette +++++++ Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize, Disable and Doom Cachusha ++++++++ Effect: Nullifies KO, Petrify, Confuse, Beserk, Stop, Charm, Sleep Ribbon ++++++ Effect: Nullifies all Status ailments ====== =Hats= ====== Jobs: All jobs but for Defender, Dragoon, Paladin, White Monk Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Acacia Hat | None | 0 | 2 | 5 | 2 | 1 | 1 | 5 | 2 ============================================================================== Black Hat | None | 0 | 4 | 4 | 16 | 0 | 0 | 0 | 0 ============================================================================== Circlet | None | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Feather Cap | None | 0 | 2 | 0 | 4 | 0 | 0 | 0 | 0 ============================================================================== Gold Hairpin | None | 0 | 4 | 2 | 10 | 0 | 0 | 0 | 0 ============================================================================== Green Beret | None | 0 | 2 | 0 | 2 | 0 | 0 | 2 | 0 ============================================================================== Headband | None | 5 | 6 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Thief Hat | None | 0 | 8 | 0 | 6 | 0 | 0 | 7 | 0 ============================================================================== Tiara | None | 0 | 8 | 0 | 20 | 0 | 0 | 0 | 0 ============================================================================== White Hat | None | 0 | 4 | 0 | 14 | 0 | 0 | 0 | 0 ============================================================================== Wizard Hat | None | 0 | 3 | 1 | 10 | 0 | 0 | 0 | 0 ============================================================================== Gold Hairpin ++++++++++++ Effect: Nullifies Silence Green Beret +++++++++++ Ability: Block Arrows (Archer, Animist) Thief Hat +++++++++ Effect: Nullifies Immobilize, Disable ======= =Armor= ======= Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Adaman Armor | None | 0 | 58 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Bronze Armor | None | 0 | 30 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Carabini Mail | None | 0 | 38 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Cuirass | None | 0 | 28 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Diamond Armor | None | 0 | 40 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Dragon Mail | None | 0 | 40 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Genji Armor | None | 0 | 46 | 0 | 12 | 0 | 0 | 0 | 0 ============================================================================== Gold Armor | None | 0 | 42 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Iron Armor | None | 0 | 34 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Materia Armor | None | 0 | 52 | 0 | 16 | 0 | 0 | 0 | 0 ============================================================================== Maximillian | None | 3 | 46 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== Mirror Mail | None | 0 | 36 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Opal Armor | None | 0 | 42 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Peytral | None | 5 | 28 | 5 | 2 | 1 | 1 | 5 | 2 ============================================================================== Platemail | None | 0 | 38 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Carabini Mail +++++++++++++ Ability: Bonecrusher (Templar) Diamond Armor +++++++++++++ Ability: Weapon Defense + (Paladin, Defender) Dragon Mail +++++++++++ Effect: Reduces Fire attacks by 50% Genji Armor +++++++++++ Ability: Reflex (Paladin) Gold Armor ++++++++++ Ability: Last Haste (Mog Knight) Mirror Mail +++++++++++ Effect: Auto-Reflect of magic spells ========== =Clothing= ========== Jobs: All jobs except for Defender, Dragoon and Paladin NOTE: Minerva Plate and Rubber Suit are for Viera ONLY Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Adaman Vest | None | 0 | 30 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Bone Plate | Dark | 0 | 42 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Brigandine | None | 0 | 37 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Brint Set | None | 0 | 28 | 0 | 16 | 0 | 0 | 0 | 0 ============================================================================== Chain Plate | None | 0 | 28 | 0 | 4 | 0 | 0 | 0 | 0 ============================================================================== Dark Gear | None | 0 | 32 | 0 | 3 | 0 | 0 | 1 | 2 ============================================================================== Gaia Gear |Earth | 0 | 24 | 0 | 12 | 0 | 0 | 0 | 0 ============================================================================== Galmia Set | None | 0 | 28 | 0 | 18 | 0 | 0 | 0 | 0 ============================================================================== Judge Coat | None | 0 | 38 | 0 | 28 | 0 | 0 | 0 | 0 ============================================================================== Judo Uniform | None | 0 | 34 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Leather Garb | None | 0 | 18 | 0 | 4 | 0 | 0 | 0 | 0 ============================================================================== Minerva Plate | None | 0 | 28 | 0 | 14 | 0 | 0 | 0 | 0 ============================================================================== Mirage Vest | Holy | 0 | 32 | 0 | 16 | 0 | 0 | 0 | 0 ============================================================================== Ninja Gear | None | 0 | 30 | 0 | 6 | 0 | 0 | 2 | 1 ============================================================================== Onlyone | None | 0 | 34 | 0 | 24 | 0 | 0 | 0 | 0 ============================================================================== Power Sash | None | 2 | 34 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== Rubber Suit | None | 0 | 28 | 0 | 16 | 0 | 0 | 0 | 0 ============================================================================== Survival Vest | None | 0 | 34 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Temple Cloth | None | 2 | 36 | 2 | 16 | 0 | 0 | 0 | 0 ============================================================================== Wygar | None | 0 | 35 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== ====== =Robe= ====== Jobs: Bishop, Black Mage, Blue Mage, Defender, Elementalist, Illusionist, Morpher, Paladin, Red Mage, Sage, Summoner, Templar, Time Mage, White Mage Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Black Robe | None | 0 | 21 | 2 | 36 | 0 | 0 | 0 | 0 ============================================================================== Blaze Robe | Fire | 0 | 19 | 0 | 30 | 0 | 0 | 0 | 0 ============================================================================== Flurry Robe | Ice | 0 | 19 | 0 | 30 | 0 | 0 | 0 | 0 ============================================================================== Hempen Robe | None | 0 | 15 | 0 | 22 | 0 | 0 | 0 | 0 ============================================================================== Light Robe | None | 0 | 25 | 0 | 40 | 0 | 0 | 0 | 0 ============================================================================== Lordly Robe | None | 0 | 28 | 0 | 42 | 0 | 0 | 0 | 0 ============================================================================== Magic Robe | None | 0 | 24 | 6 | 36 | 0 | 0 | 0 | 0 ============================================================================== Magus Robe | None | 0 | 15 | 0 | 30 | 0 | 0 | 0 | 0 ============================================================================== Mistle Robe | Holy | 0 | 19 | 0 | 30 | 0 | 0 | 0 | 0 ============================================================================== Reaper Cloak | Dark | 0 | 32 | 0 | 36 | 0 | 0 | 0 | 0 ============================================================================== Red Robe | None | 0 | 22 | 0 | 31 | 0 | 0 | 0 | 0 ============================================================================== Sage Robe | None | 0 | 24 | 0 | 52 | 0 | 0 | 0 | 0 ============================================================================== Silken Robe | None | 0 | 15 | 0 | 28 | 0 | 0 | 0 | 0 ============================================================================== Silver Coat | None | 0 | 30 | 0 | 38 | 0 | 0 | 0 | 0 ============================================================================== Thunder Robe | Elec | 0 | 19 | 0 | 30 | 0 | 0 | 0 | 0 ============================================================================== White Robe | None | 0 | 21 | 0 | 38 | 0 | 0 | 0 | 0 ============================================================================== Black Robe ++++++++++ Effect: Enhances Fire, Lightning, Ice Attacks Ability: Return Magic (Black Mage, Bishop) Blaze Robe ++++++++++ Effect: Absorbs Fire Attacks Flurry Robe +++++++++++ Effect: Absorbs Ice Attacks Light Robe ++++++++++ Ability: Half MP (Bishop, Summoner, Illusionist) Ability: Last Quicken (Time Mage) Mistle Robe +++++++++++ Effect: Nullifies KO, absorbs Holy Sage Robe +++++++++ Ability: Geomancy (Black Mage) Thunder Robe ++++++++++++ Effect: Absorbs Lightning Attacks White Robe ++++++++++ Effect: Reduces Fire, Lightning and Ice Attacks by 50% Ability: Turbo MP (White Mage) ========= =Shields= ========= Jobs: Fencer, Mog Knight, Paladin, Sage, Soldier, Warrior Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Aegis Shield | Holy | 0 | 5 | 0 | 5 | 0 | 0 | 10 | 0 ============================================================================== Bronze Shield | None | 0 | 0 | 0 | 2 | 0 | 0 | 4 | 0 ============================================================================== Choco Shield | None | 0 | 0 | 0 | 2 | 0 | 0 | 10 | 0 ============================================================================== Flame Shield | Fire | 0 | 0 | 0 | 6 | 0 | 0 | 9 | 0 ============================================================================== Genji Shield | None | 0 | 10 | 0 | 7 | 0 | 0 | 10 | 0 ============================================================================== Ice Shield | Ice | 0 | 0 | 0 | 6 | 0 | 0 | 9 | 0 ============================================================================== La Seraphica | None | 0 | 0 | 0 | 5 | 0 | 0 | 15 | 0 ============================================================================== Opal Shield | None | 0 | 2 | 0 | 6 | 0 | 0 | 7 | 0 ============================================================================== Reverie Shield| None | 0 | 5 | 0 | 10 | 0 | 0 | 10 | 0 ============================================================================== Round Shield | None | 0 | 0 | 0 | 4 | 0 | 0 | 5 | 0 ============================================================================== Sacri Shield | Holy | 0 | 5 | 0 | 5 | 0 | 0 | 10 | 0 ============================================================================== Shijin Shield | None | 0 | 0 | 0 | 10 | 0 | 0 | 7 | 0 ============================================================================== Aegis Shield ++++++++++++ Effect: Nullifies Petrify Bronze Shield +++++++++++++ Ability: Shieldbearer (Soldier, Warrior, Fencer) Flame Shield ++++++++++++ Effect: Absorbs Fire Attacks, Reduces Ice Attacks by 50%, weak to Water Attacks Ice Shield ++++++++++ Effect: Absorbs Ice Attacks, Reduces Fire Attacks by 50%, weak to Lightning Attacks Opal Shield +++++++++++ Ability: Shieldbearer (Soldier, Warrior, Mog Knight) Round Shield ++++++++++++ Ability: Shieldbearer (Sage, Fencer, Mog Knight) Sacri Shield ++++++++++++ Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize, Disable, Doom ============= =Accessories= ============= Name | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed ============================================================================== Angel Ring | None | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Battle Boots | None | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Bone Armlets | None | 3 | 6 | 0 | 8 | 0 | 0 | 5 | 0 ============================================================================== Bracers | None | 5 | 12 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Caligula | None | 3 | 10 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Dash Boots | None | 0 | 2 | 0 | 0 | 1 | 0 | 0 | 0 ============================================================================== Fairy Shoes | None | 0 | 3 | 0 | 2 | 0 | 0 | 0 | 0 ============================================================================== Feather Boots | None | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Fire Mitts | None | 0 | 8 | 0 | 10 | 0 | 0 | 0 | 0 ============================================================================== Fortune Ring | None | 0 | 3 | 0 | 5 | 0 | 0 | 0 | 0 ============================================================================== Galmia Shoes | None | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 2 ============================================================================== Gauntlets | None | 5 | 5 | 0 | 0 | 0 | 0 | 0 | 0 ============================================================================== Genji Armlets | None | 5 | 10 | 2 | 5 | 0 | 0 | 0 | 0 ============================================================================== Germinas | None | 0 | 3 | 0 | 0 | 0 | 2 | 0 | 0 ============================================================================== Magic Ring | None | 0 | 0 | 3 | 10 | 0 | 0 | 0 | 0 ============================================================================== Mindu Gem | None | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 ============================================================================== Ninja Tabi | None | 0 | 3 | 0 | 0 | 2 | 0 | 0 | 0 ============================================================================== Red Boots | None | 0 | 3 | 0 | 5 | 0 | 0 | 2 | 0 ============================================================================== Ruby Earring | None | 0 | 3 | 0 | 6 | 0 | 0 | 0 | 0 ============================================================================== Scarab | None | 0 | 2 | 0 | 8 | 0 | 0 | 0 | 0 ============================================================================== Spiked Boots | None | 0 | 4 | 0 | 0 | 0 | 1 | 0 | 0 ============================================================================== Star Armlet | None | 0 | 4 | 6 | 4 | 0 | 0 | 0 | 2 ============================================================================== Thief Armlets | None | 0 | 3 | 3 | 0 | 0 | 0 | 0 | 0 ============================================================================== Angel Ring ++++++++++ Effect: Bestows Auto-Raise, Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize, Disarm, Doom Fairy Shoes +++++++++++ Effect: Teleportation Feather Boots +++++++++++++ Effect: Walk over water Fire Mitts ++++++++++ Effect: Nullifies Fire Attacks Fortune Ring ++++++++++++ Effect: Nullifies Sleep, Doom Galmia Shoes ++++++++++++ Effect: Ignores Elevation (Cannot walk on water) Mindu Gem +++++++++ Effect: Nullifies Petrify, Frog, Confuse, Poison, Blind, Silence; Reduces Lightning Attacks by 50% Ruby Earrings +++++++++++++ Effect: Nullifies Confuse, Charm, Reduces Dark Attacks by 50% Scarab ++++++ Effect: Nullifies Frog, Immobilize, Disarm Star Armlet +++++++++++ Effect: Nullifies Stop, Slow Thief Armlets +++++++++++++ Effect: Improves chances to steal Items ======= =Items= ======= Jobs: All Jobs Antidote - Cures most forms of Poison Bandage - Cures Immobilize and Disable Cureall - Cures all Status ailmets Echo Grass - Cures Silence Elixir - Fully heals both HP and MP, damages Zombies Ether - Restores 80 MP Eye Drops - Cures Darkness Hi-Potion - Restores 50 HP, damages Zombies Holy Water - Cures Zombification Maiden Kiss - Cures Frog Phoenix Down - Restores a KO'd unit, damages Zombies Soft - Cures Petrify X-Potion - Restores 100 HP, damages Zombies \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 8. Jobs/Abilities /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ JBAB Go down for Abilities. Listed alphabetically. In order to remain as filler-free as possible, but to still provide the same info in many spots so the reader will not have to scroll around the FAQ, I've given the Ability Name, Required Item and AP, but do not have the MP or Range. A = Action Ability S = Support Ability R = Reflexive Ability C = Combo The * represents how oriented that job is in gaining that stats, with three asterisks being the most. When in one line, there's just a piece of equipment, and no name or AP count, it means that the ability above can be learned from two pieces of equipment. Under C-Abilities, you do not get AP to learn it; rather, you get CP, Combo Points. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Alchemist ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Alchemy Skill Races: Nu Mou HP - ** MP - *** W-Att - * W-DF - ** M-Att - *** M-DF - *** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Mace Jump: 3 Head: Hat Evade: 35 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Astra Sage Crosier 200 | | Death Life Crosier 200 | | Meteor Scorpion Tail 300 |A| Rasp Energy Mace 100 | | Flare Lotus Mace 300 | | Poison Druid Mace 100 | | Toad Mandragora 200 | | Item Default - =============================================== |S| Magic Power+ Morning Star 300 | | Maintenance Adaman Vest 300 =============================================== |C| Gold Combo Mythril Mace 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Animist ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Call Races: Moogle HP - ** MP - * W-Att - ** W-DF - *** M-Att - ** M-DF - *** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Instrument Jump: 2 Head: Hat Evade: 55 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Sheep Count Glass Bell 100 | | 100% Wool Earth Bell 200 | | Cuisine Heal Chime 300 |A| Tail Wag Fairy Harp 200 | | Chocobo Rush Satyr Flute 300 | | Frogsong Aona Flute 200 | | Friend Blood Strings 300 | | Catnip War Trumpet 100 =============================================== |R| Block Arrows Green Beret 300 =============================================== |C| Animal Combo Mythril Bell 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Archer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aim Races: Human, Viera HP - ** MP - * W-Att - ** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Bow Jump: 2 Head: Hat, Ribbon (Viera only) Evade: 50 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Boost Longbow 100 | | Aim: Legs Thorn Bow 200 | | Aim: Arm Nail Bow 200 |A| Cupid Artemis Bow 200 | | Burial Silver Bow 300 | | Take Aim Yoichi Bow 300 | | Faster Perseus Bow 300 | | Blackout Char Bow 200 =============================================== |R| Block Arrows Green Beret 300 =============================================== |S| Concentrate Target Bow 300 =============================================== |C| Bow Combo Mythril Bow 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assassin ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Corner aces: Viera HP - * MP - ** W-Att - *** W-DF - ** M-Att - *** M-DF - ** SPEED - *** Raw Stats Equippables ========= =========== Move: 4 Weapon: Katana, Greatbow Jump: 4 Head: Hat, Ribbon Evade: 65 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Shadowbind Fey Bow 200 | | Last Breath Petalchaser 300 | | Aphonia Murasame 200 |A| Nightmare Kikuichimonji 300 | | Ague Ranger Bow 200 | | Rockseal Kotetsu 300 | | Oblivion Masamune 300 | | Ultima Masher Zanmato 999 =============================================== |R| Return Fire Power Sash 300 =============================================== |C| Killer Combo Mythril Epee 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Beastmaster ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Control Races: Nu Mou HP - ** MP - * W-Att - *** W-DF - *** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Instrument Jump: 3 Head: Hat Evade: 55 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Goblin Demon Bell 200 | | War Trumpet | | Flan Demon Bell 200 | | Glass Bell | | Bomb Demon Bell 200 | | Aona Flute 200 | | Dragon Earth Bell 200 |A| Lamia Glass Bell 200 | | Bug Fairy Harp 200 | | Tonberry Blood Strings 200 | | Panther War Trumpet 200 | | Malboro Aona Flute 200 | | Floateye Black Quena 200 | | Undead Black Quena 200 | | Fairy Fairy Harp 200 | | Rockbeast Conch Shell 200 =============================================== |R| Last Haste Ninja Gear 300 =============================================== |S| Immunity Survival Vest 300 =============================================== |C| Beast Combo Mythril Bell 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bishop ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Prayer Races: Bangaa HP - ** MP - ** W-Att - ** W-DF - ** M-Att - *** M-DF - ** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Staff Jump: 2 Head: Hat Evade: 30 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Cura Cure Staff 200 | | Dispel Bless Staff 200 | | Holy Nirvana Staff 300 |A| Barrier Garnet Staff 300 | | Judge Cheer Staff 300 | | Water Spring Staff 200 | | Aero Judge Staff 200 | | Break Snake Staff 200 ============================================== |R| Return Magic Black Robe 300 ============================================== |S| Half MP Light Robe 300 ============================================== |C| Pray Combo Mythril Staff 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Black Mage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Black Magic Races: Human, Nu Mou, Moogle HP - ** MP - ** W-Att - * W-DF - ** M-Att - *** M-DF - *** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Rod Jump: 2 Head: Hat Evade: 35 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Fire Rod 100 | | Fira Firewheel Rod 200 | | Firaga Flame Rod 300 | | Thunder Rod 100 |A| Thundara Thunder Rod 200 | | Thundaga Thor Rod 300 | | Blizzard Rod 100 | | Blizzara Sleet Rod 200 | | Blizzaga Chill Rod 300 ============================================== |R| Return Magic Black Robe 300 ============================================== |S| Geomancy Sage Robe 300 ============================================== |C| Black Combo Mythril Rod 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Blue Mage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Blue Magic Races: Human HP - ** MP - ** W-Att - ** W-DF - ** M-Att - ** M-DF - *** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Saber Jump: 2 Head: Hat Evade: 55 Body: Clothing, Robe Shield: None SPECIAL NOTE: All A-Abilities are learned by having the Support Ability Learning equipped, and a monster must hit you with the skill to learn it. zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Goblin Punch Goblin 0 | | Magic Hammer Red Cap 0 | | Acid Jelly, Cream, 0 | | Ice Flan | | Blowup Bomb, Grenade 0 | | Mighty Guard Icedrake 0 | | Guard-Off Firewyrm 0 | | Dragon Force Thundrake 0 | | Night Lilith 0 | | Twister Lamia 0 | | LV3 Def-Less Antlion, 0 |A| Jawbreaker | | Poison Claw Red Panther 0 | | Hastebreak Coeurl 0 | | Bad Breath Malboro, 0 | | Big Malboro | | Stare Floateye 0 | | Roulette Ahriman 0 | | Drain Touch Zombie 0 | | Lv? S-Flare Vampire 0 | | White Wind Sprite 0 | | Angel Whisper Titania 0 | | Matra Magic Toughskin 0 =============================================== |R| Damage > MP Judo Uniform 300 =============================================== |S| Immunity Survival Vest 300 Learning Blue Saber 400 =============================================== |C| Blue Combo Mythril Sabe 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Defender ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Defend Races: Bangaa HP - *** MP - * W-Att - *** W-DF - *** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapons: Knightsword, Broadsword Jump: 2 Head: Helmet Evade: 35 Body: Armor, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Tremor El Cid Sword 100 | | Meltdown Vajra 200 | | Defense Lionheart 300 |S| Drop Weapon Ragnarok 200 | | Hibernate Defender 100 | | Mow Down Striborg 200 | | Aura Lohengrin 300 | | Expert Guard SaveTheQueen 300 =============================================== |R| Last Beserk Predator 300 =============================================== |S| Weapon Def+ Diamond Armor 300 =============================================== |C| Defend Combo Mythril Brand 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dragoon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dragon Tech Races: Bangaa HP - *** MP - * W-Att - *** W-DF - ** M-ATT - * M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapons: Knightsword, Broadsword Jump: 3 Head: Helmet Evade: 40 Body: Armor, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Jump Javelin 100 | | Lancet Restorer 300 | | Wyrmtamer Buster Sword 200 |A| Fire Breath Lava Spear 300 | | Bolt Breath Gae Bolg 300 | | Ice Breath Ice Lance 300 | | Wyrmkiller Blood Sword 300 | | Bangaa Cry Dragon Whisker 200 ================================================ |R| DragonHeart Vitanova 300 ================================================ |C| Dragon Combo Mythril Spear 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Elementalist ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spirit Magic Races: Viera HP - ** MP - ** W-Att - ** W-DF - ** M-Att - *** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Rapier Jump: 2 Head: Hat, Ribbon Evade: 50 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Fire Whip Scarlette 100 | | Earth Heal Fleuret 200 | | White Flame Flamberge 100 |A| Shining Air Djinn Flyssa 200 | | Evil Gaze Joyeuse 300 | | Heavy Dust Estoc 200 | | Sliprain Silver Rapier 200 | | ElementalShift Epeprism 300 =============================================== |R| Absorb MP Lordly Robe 300 =============================================== |C| Spirit Combo Mythril Rapier 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fencer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Lunge Tech Races: Vier HP - *** MP - * W-Att - *** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Rapier Jump: 2 Head: Hat, Ribbon Evade: 60 Body: Clothing Shield: Any zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Swarmstrike Stinger 100 | | Shadowstick Silver Rapier 200 | | Checkmate Gupti Aga 300 |A| Featherblow Estoc 200 | | Swallowtail Djinn Flyssa 300 | | Manastrike Mage Masher 300 | | Piercethrough Flamberge 200 | | Nighthawk Joyeuse 200 =============================================== |R| Reflex Mirage Vest 300 =============================================== |S| Shieldbearer Bronze Shield 300 | | Round Shield =============================================== |C| Lunge Combo Mythril Rapier 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fighter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fighter Tech Races: Human HP - ** MP - * W-Att - *** W-DF - ** M-Att - * M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapons: Blade Jump: 2 Head: Hat Evade: 45 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Rush Sweep Blade 100 | | Wild Swing Ogun Blade 200 | | Beatdown Shadow Blade 200 |A| Blitz Sun Blade 200 | | Air Render Atmos Blade 200 | | Far Fist Kwigon Blade 200 | | Air Blast Air Blade 300 | | Backdraft Flametongue 300 ============================================== |R| Bonecrusher Ninja Gear 300 | | Strikeback Wygar 300 ============================================== |S| Doublehand Venus Blade 300 ============================================== |C| Fight Combo Mythril Blade 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gadgeteer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pandora Races: Moogle HP - ** MP - * W-Att - ** W-DF - *** M-Att - ** M-DF - *** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Knuckle Jump: 2 Head: Hat Evade: 50 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Red Spring Rising Sun 200 | | Blue Screw White Fangs 200 | | Green Gear Sick Knuckles 200 |A| Silver Disc Hard Knuckles 200 | | Gold Battery Cat Claws 200 | | Black Ingot Death Claws 200 | | Chroma Gem Dream Claws 200 | | Yellow Spring Survivor 200 =============================================== |R| Auto-Regen Gaia Gear 300 | | Damage > MP Judo Uniform 300 =============================================== |C| Gadget Combo Mythril Claws 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gladiator ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spellblade Tech Races: Bangaa HP - *** MP - * W-Att - *** W-DF - *** M-Att - * M-DF - * SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Blade Jump: 2 Head: Hat Evade: 45 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Rush Sweep Blade 100 | | Wild Swing Ogun Blade 200 | | Beatdown Shadow Blade 200 |A| Blitz Sun Blade 200 | | Fire Sword Flametongue 200 | | Bolt Sword Air Blade 200 | | Ice Sword Icebrand 200 | | Ultima Sword Materia Blade 999 =============================================== |R| Reflex Mirage Vest 300 | | Counter Brigandine 300 =============================================== |C| Monk Combo Mythril Claws 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gunner ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gunmanship Races: Moogle HP - ** MP - * W-Att - *** W-DF - *** M-Att - * M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Gun Jump: 2 Head: Hat Evade: 65 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Fireshot Aiot Gun 100 | | Boltshot Riot Gun 100 | | Iceshot Giot Gun 100 |A| Confushot Chaos Rifle 200 | | Charmshot Peacemaker 300 | | Blindshot Silver Cannon 100 | | Silenshot Lost Gun 200 | | Stopshot Outsider 300 =============================================== |S| Concentrate Longbarrel 300 =============================================== |C| Gun Combo Mythril Gun 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunt Races: Human HP - ** MP - * W-Att - *** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Greatbow Jump: 2 Head: Heat Evade: 55 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Sonic Boom Cranequin 200 | | Oust Windslash Bow 200 | | Advice Twin Bow 100 | | Aim: Vitals Fey Bow 300 |A| Hunting Hunt Bow 300 | | Addle Master Bow 200 | | Ultima Shot Seventh Heaven 999 | | Sidewinder Hades Bow 300 | | Capture Ranger Bow 200 =============================================== |R| Auto-Regen Gaia Gear 300 =============================================== |S| Weapon Atk+ Nike Bow 300 =============================================== |C| Hunt Combo Mythril Shot 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Illusionist ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Phantasm Skill Races: Human, Nu Mou HP - * MP - *** W-Att - * W-DF - * M-Att - *** M-DF - *** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Rod Jump: 2 Head: Hat Evade: 30 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Prominence Firewheel Rod 100 | | Tempest Thunder Rod 100 | | Freezeblink Sleet Rod 100 |A| Star Cross Princess Rod 300 | | Stardust Stardust Rod 300 | | Deluge Chill Rod 200 | | Soil Evidence Terre Rod 200 | | Wild Tornado Thor Rod 200 =============================================== |R| Absorbs MP Lordly Robe 300 =============================================== |S| Half MP Light Robe 300 =============================================== |C| Spell Combo Mythril Rod 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Juggler ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stunt Races: Moogle HP - ** MP - * W-Att - ** W-DF - *** M-Att - * M-DF - * SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Knife Jump: 2 Head: Hat Evade: 40 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Hurl Kris Knies 100 | | Ring Rondell Dagger 200 | | Firebomb Khukuri 300 |A| Ball Scramasax 200 | | Dagger Jambiya 300 | | Smile Orichalum 300 | | Gil Toss Jack Knife 100 =============================================== |R| Catch Chain Plate 300 | | Return Fire Power Sash 300 =============================================== |C| Juggle Combo Mythril Knife 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mog Knight ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Charge Races: Moogle HP - ** MP - * W-Att - *** W-DF - ** M-Att - * M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Blade Jump: 2 Head: Helmet, Hat Evade: 45 Body: Armor, Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Mog Attack Flametongue 100 | | Mog Guard Kwigon Blade 200 | | Mog Lance Atmos Blade 200 |A| Mog Rush Shadow Blade 200 | | Mog Shield Pearl Blade 300 | | Mog Peek Paraiba Blade 300 | | Mog Aid Icebrand 200 | | Ultima Charge Materia Blade 999 =============================================== |R| Last Haste Gold Armor 300 =============================================== |S| Shieldbearer Round Shield 300 | | Opal Shield =============================================== |C| Charge Combo Mythril Blade 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Morpher ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Morph Races: Nu Mou HP - ** MP - * W-Att - ** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Soul Jump: 3 Head: Hate Evade: 30 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Goblin Goblin Soul 200 | | Flan Flan Soul 200 | | Bomb Bomb Soul 200 | | Dragon Dragon Soul 200 |A| Lamia Lamia Soul 200 | | Bug Bug Soul 200 | | Panther Panther Soul 200 | | Malboro Malboro Soul 200 | | Floateye Eye Soul 200 ============================================== |R| Damage > MP Judo Uniform 300 ============================================== |C| Morph Combo Mythril Soul 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ninja ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ninja Skill Races: Human HP - ** MP - * W-ATT - ** W-DF - ** M-ATT - ** M-DF - ** SPEED - *** Raw Stats Equippables ========= =========== Move: 4 Weapon: Katana Jump: 3 Head: Hat Evade: 60 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Throw Ninja Knife 100 | | Wood Veil Kotetsu 200 | | Fire Veil Ashura 200 |S| Earth Veil Osafune 200 | | Metal Veil Kikuichimonji 200 | | Water Veil Murasame 200 | | Unspell Heaven's Cloud 300 | | Oblivion Masamune 300 =============================================== |R| Last Haste Ninja Gear 300 =============================================== |S| Double Sword Nosada 999 =============================================== |C} Ninja Combo Mythril Epee 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Paladin ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chivalry Races: Human HP - *** MP - * W-Att - ** W-DF - *** M-Att - * M-DF - *** SPEED- * Raw Stats Equippables ========= =========== Move: 3 Weapons: Knightsword, Greatsword Jump: 2 Head: Helmet Evade: 40 Body: Armor, Robe Shield: Any zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Nurse Defender 100 | | Defense Lionheart 200 | | Cover SaveTheQueen 200 |A| Subdue Ancient Sword 200 | | Drop Weapon Ragnarok 200 | | Parley Barong 200 | | Saint Cross Arch Sword 300 | | Holy Blade Excalibur 300 ============================================== |R| Reflex Genji Armor 300 ============================================== |S| Weapon Def + Diamond Armor 300 ============================================== |C| Knight Combo Mythril Brand 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Red Mage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Red Magic Races: Viera HP - ** MP - * W-Att - ** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Rapier Jump: 2 Head: Hat, Ribbon Evade: 50 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Barrier Mage Masher 300 | | Fire Scarlette 100 | | Thunder Stinger 100 |A| Blizzard Flamberge 100 | | Cure Fleuret 100 | | Sleep Estoc 200 | | Poison Silver Rapier 100 | | Doublecast Madu 999 =============================================== |R| Catch Chain Plate 300 =============================================== |S| Magic Power + Colichemarde 300 =============================================== |C| Red Combo Mythril Rapier 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sagacity Skill Races: Nu Mou HP - *** MP - *** W-Att - *** W-DF - *** M-Att - *** M-DF - ** SPEED - * Raw Stats Equippables ========= =========== Move: 4 Weapon: Mace Jump: 3 Head: Hat Evade: 50 Body: Clothing, Robe Shield: Any zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Drain Energy Mace 100 | | Blind Druid Mace 100 | | Water Battle Mace 200 |A| Aero Battle Mace 200 | | Raise Life Crosier 300 | | Giga Flare Lotus Mace 300 | | Bio Mandragora 300 | | Ultima Blow Zeus Mace 999 ============================================== |R| Reflex Mirage Vest 300 ============================================== |S| Weapon Def+ Dark Gear 300 | | Shieldbearer Round Shield 300 ============================================== |C| Wise Combo Mythril Mace 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sniper ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sharpshoot Races: Viera HP - ** MP - ** W-Att - *** W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Greatbow Jump: 3 Head: Hat, Ribbon Evade: 60 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Doubleshot Twin Bow 300 | | Beso Toxico Cranequin 200 | | Death Sickle Hades Bow 300 | | Conceal Windslash Bow 100 | | Doom Archer Max's Oathbow 300 | | Aim: Armor Fey Bow 300 | | Aim: Weapon Master Bow 300 | | Aim: Wallet Hunt Bow 200 =============================================== |R| Auto-Regen Gaia Gear 300 =============================================== |C| Sniper Combo Mythril Shot 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Soldier ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle Tech Races: Human HP - *** MP - * W-Att - *** W-DF - *** M-Att - * M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 4 Weapons: Sword, Greatsword Jump: 2 Head: Helmet, Hat Evade: 50 Body: Armor, Clothing Shield: Any zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | First Aid Shortsword 100 | | Powerbreak Barong 200 | | Mindbreak Buster Sword 200 |A| Magicbreak Ancient Sword 200 | | Speedbreak Silver Sword 200 | | Mug Diamond Sword 300 | | Provoke Blood Sword 300 | | Sensor Burglar Sword 300 =============================================== | | Monkey Grip Vigilante 300 |S| Shieldbearer Bronze Shield 300 | | Opal Shield =============================================== |C| Combat Combo Mythril Sword 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Summoner ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Summon Magic Races: Viera HP - ** MP - ** W-Att - ** W-DF - * M-Att - *** M-DF - ** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Staff Jump: 2 Head: Hat, Ribbon Evade: 30 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Unicorn Pure Staff 200 | | Ifrit Guard Staff 200 | | Ramuh Judge Staff 200 |A| Shiva Snake Staff 200 | | Kirin Cure Staff 200 | | Carbuncle Garnet Staff 300 | | Phoenix Nirvana Staff 300 | | Madeen Cheer Staff 300 =============================================== |S| Half MP Light Robe 300 =============================================== |C| Summon Combo Mythril Staff 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Templar ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sacred Tech Races: Bangaa HP - ** MP - * W-Att - ** W-DF - *** M-Att - ** M-DF - ** SPEED - * Raw Stats Equippables ========= =========== Move: 3 Weapon: Knightsword, Spear Jump: 2 Head: Helmet, Hat Evade: 40 Body: Armor, Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Astra SaveTheQueen 200 | | Warcry Javelin 300 | | Rasp Apocalypse 100 |A| Cheer Partisan 100 | | Silence Ragnarok 200 | | Soul Sphere Arch Sword 300 | | Haste Lohengrin 200 | | Lifebreak Kain's Lance 300 ============================================== |R| Bonecrusher Carabini Mail 300 ============================================== |S| Weapon Atk+ Trident 300 ============================================== |C| Sacred Combo Mythril Brand 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thief ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Steal Races: Human, Moogle HP - ** MP - * W-ATT - ** W-DF - ** M-ATT - ** M-DF - ** SPEED - *** Raw Stats Equippables ========= =========== Move: 4 Weapon: Knife Jump: 3 Head: Hat Evade: 65 (Human), 70 (Moogle) Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Steal: Armor Rondell Dagger 300 | | Steal: Shield Scramasax 200 | | Steal: Access Jambiya 300 | | Steal: Helmet Kard 300 |A| Steal: Weapon Sword Breaker 300 | | Steal: Gil Jack Knife 100 | | Steal: EXP Khukuri 100 | | Steal: JP Orichalcum 200 | | Steal: Ability Cinquedea 300 ============================================== |R| Counter Brigandine 300 ============================================== |S| Maintenance Adaman Vest 300 ============================================== |C| Thief Combo Mythril Knife 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Time Mage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Time Magic Races: Nu Mou, Moogle HP - * MP - ** W-Att - * W-DF - ** M-Att - *** M-DF - *** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Rod Jump: 2 Head: Hat Evade: 30 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Haste Firewheel Rod 200 | | Quicken Thor Rod 300 | | Slow Terre Rod 200 |A| Reflect Thunder Rod 300 | | Stop Chill Rod 300 | | Silence Sleet Rod 200 | | Quarter Force Rod 200 | | Demi Stardust Rod 300 =============================================== |R| Last Quicken Lordly Robe 300 =============================================== |C| Time Combo Mythril Rod 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Warrior ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle Tech Races: Bangaa HP - *** MP - * W-Att - *** W-DF - ** M-Att - * M-DF - ** SPEED - * Raw Stats Equippables ========= =========== Move: 4 Weapon: Sword, Broadsword Jump: 2 Head: Hat, Helmet Evade: 50 Body: Clothing, Armor Shield: Any zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | First Aid Shortsword 100 | | Powerbreak Samson Sword 200 | | Mindbreak Buster Sword 200 |A| Magicbreak Falchion 200 | | Speedbreak Silver Sword 200 | | Body Slam Striborg 300 | | Greased Bolt Gale Sword 300 | | Downsize Restorer 300 =============================================== | | Monkey Grip Claymore 300 |S| Shieldbearer Bronze Shield 300 | | Opal Shield =============================================== |C| Combat Combo Mythril Sword 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ White Mage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ White Magic Races: Humans, Nu Mou, Viera HP - ** MP - ** W-Att - * W-DF - ** M-Att - ** M-DF - ** SPEED - ** Raw Stats Equippables ========= =========== Move: 3 Weapon: Staff Jump: 2 Head: Hat, Ribbon (Viera only) Evade: 40 Body: Clothing, Robe Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Cure White Staff 100 | | Cura Cure Staff 200 | | Curaga Spring Staff 300 | | Esuna Pure Staff 200 |A| Life Bless Staff 200 | | Full-Life Nirvana Staff 300 | | Auto-Life Cheer Staff 200 | | Shell Judge Staff 100 | | Protect Guard Staff 100 ============================================== |S| Turbo MP White Robe 300 ============================================== |C| White Combo Mythril Staff 100 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ White Monk ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Monk Tech Races: Bangaa HP - ** MP - * W-Att - ** W-DF - ** M-Att - ** M-DF - ** Speed - ** Raw Stats Equippables ========= =========== Move: 4 Weapon: Knuckle Jump: 3 Head: None Evade: 60 Body: Clothing Shield: None zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Abilities zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz | Ability Name | Required Item | Required AP | =============================================== | | Whirlwind Hard Knuckles 100 | | Air Render Kaiser Knuckles 200 | | Earth Render Tiger Fangs 200 |A| Far Fist Godhand 200 | | Chakra Cat Claws 200 | | Revive Survivor 300 | | Exorcise Rising Sun 300 | | Holy Sign White Fangs 200 =============================================== |R| Reflex Mythril Vest 300 | | Counter Brigandine 300 =============================================== |C| Monk Combo Mythril Claws 100 ============================================================================== Abilities ============================================================================== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Action Abilities ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dark ==== Name | Category | MP | Range | AP =========================================================== Death | Alchemy | 36 | 3 | 200 =========================================================== Evil Gaze | Spirit Magic | 12 | 4 | 300 =========================================================== Last Breath | Corner | 12 | 1 | 300 =========================================================== Lifebreak | Sacred Tech | - | Varies | 300 =========================================================== Poison | Alchemy, Red Magic | 10 | 4 | 100 =========================================================== Earth ===== Name | Category | MP | Range | AP =========================================================== Earth Heal | Spirit Magic | 12 | 4 | 200 =========================================================== Earth Render | Monk Tech | - | Line | 200 =========================================================== Earth Veil | Ninja Skill | 4 | 4 | 200 =========================================================== Heavy Dust | Spirit Magic | 12 | 4 | 200 =========================================================== Soil Evidence | Phantasm Skill | 32 |All Foes | 200 =========================================================== Fire ==== Name | Category | MP | Range | AP =========================================================== Backdraft | Fighter Tech | - | 1 | 300 =========================================================== Fira | Black Magic | 12 | 4 | 200 =========================================================== Firaga | Black Magic | 24 | 4 | 300 =========================================================== Fire | Black/Red Magic | 6 | 4 | 100 =========================================================== Fire Breath | Dragon Tech | - | Area | 300 =========================================================== Fire Sword | Spellblade | 10 | 1 | 200 =========================================================== Fire Veil | Ninja Skill | 4 | 4 | 200 =========================================================== Fire Whip | Spirit Magic | 12 | 4 | 100 =========================================================== Firebomb | Stunt | - | 4 | 300 =========================================================== Fireshot | Gunmanship | - | Varies | 100 =========================================================== Ifrit | Summon Magic | 18 | 4 | 200 =========================================================== Prominence | Phantasm | 32 |All Foes | 100 =========================================================== White Flame | Spirit Magic | 24 | 3 | 100 =========================================================== Holy ==== Name | Category | MP | Range | AP =========================================================== Auto-Life | White Magic | 16 | 4 | 200 =========================================================== Cura | White Magic, Prayer| 6 | 4 | 100 =========================================================== Curaga | White Magic | 10 | 4 | 200 =========================================================== Cure | White/Red Magic | 16 | 4 | 300 =========================================================== Elixir | Item | - | - | - =========================================================== Exorcise | Monk Tech | - | 1 | 300 =========================================================== Full-Life | White Magic | 20 | 4 | 300 =========================================================== Hi-Potion | Item | - | - | - =========================================================== Holy | Prayer | 32 | 3 | 200 =========================================================== Holy Blade | Chivalry | 32 | Varies | 300 =========================================================== Life | White Magic | 10 | 4 | 300 =========================================================== Madeen | Summon Magic | 36 | 4 | 300 =========================================================== Phoenix | Summon Magic | 24 | 4 | 300 =========================================================== Phoenix Down | Item | - | - | - =========================================================== Potion | Item | - | - | - =========================================================== Raise | Sagacity | 12 | 4 | 200 =========================================================== Saint Cross | Chivalry | 24 |All Sides| 300 =========================================================== Star Cross | Phantasm | 32 |All Foes | 300 =========================================================== Unicorn | Summon Magic | 12 | 4 | 200 =========================================================== X-Potion | Item | - | - | - =========================================================== Ice === Name | Category | MP | Range | AP =========================================================== Blizzaga | Black Magic | 24 | 4 | 300 =========================================================== Blizzara | Black Magic | 12 | 4 | 200 =========================================================== Blizzard | Black/Red Magic | 6 | 4 | 100 =========================================================== Freezeblink | Phantasm | 32 |All Foes | 100 =========================================================== Ice Breath | Dragon Tech | - | Area | 300 =========================================================== Ice Sword | Spellblade | 10 | 1 | 200 =========================================================== Iceshot | Gunmanship | - | Varies | 100 =========================================================== Shiva | Summon Magic | 18 | 4 | 200 =========================================================== Lightning ========= Name | Category | MP | Range | AP =========================================================== Bolt Breath | Dragon Tech | - | Area | 300 =========================================================== Bolt Sword | Spellblade | 10 | 1 | 200 =========================================================== Boltshot | Gunmanship | - | Varies | 100 =========================================================== Ramuh | Summon Magic | 18 | 4 | 200 =========================================================== Tempest | Phantasm | 32 |All Foes | 100 =========================================================== Thundaga | Black Magic | 24 | 4 | 300 =========================================================== Thundara | Black Magic | 12 | 4 | 200 =========================================================== Thunder | Black/Red Magic | 6 | 4 | 100 =========================================================== Water ===== Name | Category | MP | Range | AP =========================================================== Deluge | Phantasm | 32 |All Foes | 200 =========================================================== Sliprain | Spirit Magic | 12 | 4 | 200 =========================================================== Water | Prayer, Sagacity | 12 | 3 | 200 =========================================================== Water Veil | Ninja Skill | 4 | 4 | 200 =========================================================== Wind ==== Name | Category | MP | Range | AP =========================================================== Aero | Prayer, Sagacity | 12 | 3 | 200 =========================================================== Air Blast | Fighter Tech | - | Area | 300 =========================================================== Shining Air | Spirit Magic | 12 | 4 | 200 =========================================================== Wild Tornado | Phantasm | 32 |All Foes | 200 =========================================================== No Attribute ============ Name | Category | MP | Range | AP =========================================================== 100% Wool | Call | 8 | Self | 100 =========================================================== Acid | Blue Magic | 12 | 3 | - =========================================================== Addle | Hunt | - | Varies | 200 =========================================================== Adrammelech | Totema (Bangaa) | Requires 10 JP =========================================================== Advice | Hunt | - | 1 | 100 =========================================================== Ague | Corner | 12 | 1 | 200 =========================================================== Angel Whisper | Blue Magic | 24 | 3 | - =========================================================== Aim: Arm | Aim | - |Bow Range| 200 =========================================================== Aim: Armor | Sharpshoot | - | Varies | 300 =========================================================== Aim: Legs | Aim | - |Bow Range| 200 =========================================================== Aim: Vitals | Hunt | - | Varies | 300 =========================================================== Aim: Wallet | Sharpshoot | - | Varies | 200 =========================================================== Aim: Weapon | Sharpshoot | - | Varies | 300 =========================================================== Air Render | Fighter Tech | - | 3 | 200 =========================================================== Antidote | Item | - | - | - =========================================================== Aphonia | Corner | 12 | 1 | 200 =========================================================== Astra |Alchemy, Sacred Tech| 8 | 4 | 200 =========================================================== Aura | Defend | - | Self | 300 =========================================================== Bad Breath | Blue Magic | 20 | 1 | - =========================================================== Ball | Stunt | - | 4 | 200 =========================================================== Bandage | Item | - | - | - =========================================================== Bangaa Cry | Dragon Tech | - | Area | 200 =========================================================== Barrier | Prayer, Red Magic | 10 | 3 | 300 =========================================================== Beatdown | Fighter, Spellblade| - | Varies | 200 =========================================================== Beso Toxico | Sharpshoot | - | Varies | 200 =========================================================== Bio | Sagacity | 12 | 3 | 300 =========================================================== Black Ingot | Pandora | 12 | All | 200 =========================================================== Blackout | Aim | - |Bow Range| 200 =========================================================== Blind | Sagacity | 12 | 4 | 100 =========================================================== Blindshot | Gunmanship | - | Varies | 100 =========================================================== Blitz | Fighter, Spellblade| - | Varies | 200 =========================================================== Blowup | Blue Magic | 2 |All Sides| - =========================================================== Blue Screw | Pandora | 12 | All | 200 =========================================================== Body Slam |Battle Tech(Warrior)| - | Varies | 300 =========================================================== Bomb | Control | - | 4 | 200 =========================================================== Bomb | Morph | - | - | 200 =========================================================== Boost | Aim | - | Self | 100 =========================================================== Break | Prayer | 20 | 3 | 200 =========================================================== Bug | Control | - | 4 | 200 =========================================================== Bug | Morph | - | - | 200 =========================================================== Burial | Aim | - |Bow Range| 300 =========================================================== Capture | Hunt | - | Varies | 200 =========================================================== Carbuncle | Summon Magic | 12 | 4 | 300 =========================================================== Catnip | Call | 12 | 1 | 100 =========================================================== Chakra | Monk Tech | - | Self | 200 =========================================================== Charmshot | Gunmanship | - | Varies | 300 =========================================================== Checkmate | Lunge Tech | - | Varies | 300 =========================================================== Cheer | Sacred Tech | - | Self | 100 =========================================================== Chocobo Rush | Call | 12 | Line | 300 =========================================================== Chroma Gem | Pandora | 12 | All | 200 =========================================================== Conceal | Sharpshoot | - | Self | 100 =========================================================== Confushot | Gunmanship | - | Varies | 200 =========================================================== Cover | Chivalry | - | 4 | 200 =========================================================== Cuisine | Call | 32 | 1 | 300 =========================================================== Cupid | Aim | - |Bow Range| 200 =========================================================== Cureall | Item | - | - | - =========================================================== Dagger | Stunt | - | 4 | 300 =========================================================== Death Sickle | Sharpshoot | - | Varies | 300 =========================================================== Defense | Chivalry, Defend | - | Self | 200 =========================================================== Demi | Time Magic | 24 | 3 | 300 =========================================================== Dispel | Prayer | 12 | 3 | 200 =========================================================== Doom Archer | Sharpshoot | - | Varies | 300 =========================================================== Doublecast | Red Magic |Varies| Varies | 999 =========================================================== Doubleshot | Sharpshoot | - | Varies | 300 =========================================================== Downsize |Battle Tech(Warrior)| 24 | Varies | 200 =========================================================== Dragon | Control | - | 4 | 200 =========================================================== Dragon | Morph | - | - | 200 =========================================================== Dragon Force | Blue Magic | 12 | 1 | - =========================================================== Drain | Sagacity | 12 | 4 | 100 =========================================================== Drain Touch | Blue Magic | 10 | 1 | - =========================================================== Draw Weapon | - | - | - | - =========================================================== Drop Weapon | Chivalry, Defend | - | Varies | 200 =========================================================== Echo Grass | Item | - | - | - =========================================================== Elemental Shift | Spirit Magic | 6 | 4 | 300 =========================================================== Esuna | White Magic | 18 | 4 | 200 =========================================================== Ether | Item | - | - | - =========================================================== Exodus | Totema (Viera) | Requires 10 JP =========================================================== Expert Guard | Defend | - | Self | 300 =========================================================== Eye Drops | Item | - | - | - =========================================================== Fairy | Control | - | 4 | 200 =========================================================== Famfrit | Totema (Moogle) | Requires 10 JP =========================================================== Far Fist | Fighter/Monk Tech | - | 4 | 200 =========================================================== Faster | Aim | - |Bow Range| 200 =========================================================== Featherblow | Lunge Tech | - | Varies | 200 =========================================================== First Aid | Battle Tech | - | Self | 100 =========================================================== Flan | Control | - | 4 | 200 =========================================================== Flan | Morph | - | - | 200 =========================================================== Flare | Alchemy | 36 | 3 | 300 =========================================================== Floateye | Control | - | 4 | 200 =========================================================== Floateye | Morph | - | - | 200 =========================================================== Friend | Call | 12 | 4 | 300 =========================================================== Frogsong | Call | 18 | 4 | 200 =========================================================== Giga Flare | Sagacity | 40 | 3 | 300 =========================================================== Gil Toss | Stunt | - | 4 | 100 =========================================================== Goblin | Control | - | 4 | 200 =========================================================== Goblin | Morph | - | - | 200 =========================================================== Goblin Punch | Blue Magic | 8 | 1 | - =========================================================== Gold Battery | Pandora | 12 | All | 200 =========================================================== Greased Bolt |Battle Tech(Warrior)| - | Varies | 300 =========================================================== Green Gear | Pandora | 12 | All | 200 =========================================================== Guard-Off | Blue Magic | 10 | 1 | - =========================================================== Haste |Time Magic, Sacred | 24 | 3 | 200 =========================================================== Hastebreak | Blue Magic | 10 | 1 | - =========================================================== Hibernate | Defend | - | Self | 100 =========================================================== Holy Sign | Monk Tech | - | 1 | 200 =========================================================== Holy Water | Item | - | - | - =========================================================== Hunting | Hunt | - | Varies | 300 =========================================================== Hurl | Stunt | - | 4 | 100 =========================================================== Item | - | - | - | - =========================================================== Judge | Prayer | 6 | 3 | 300 =========================================================== Jump | Dragon Tech | - | 4 | 100 =========================================================== Kirin | Summon Magic | 24 | 4 | 200 =========================================================== Lamia | Control | - | 4 | 200 =========================================================== Lamia | Morph | - | - | 200 =========================================================== Lancet | Dragon Tech | - | 1 | 300 =========================================================== Lifebreak | Sacred Tech | - | Varies | 300 =========================================================== LV3 Def-Less | Blue Magic | 12 | 3 | - =========================================================== LV? Flare | Blue Magic | 30 | All Foes| - =========================================================== Magicbreak | Battle Tech | - | Varies | 200 =========================================================== Magic Hammer | Blue Magic | 8 | 3 | - =========================================================== Maiden Kiss | Item | - | - | - =========================================================== Malboro | Control | - | 4 | 200 =========================================================== Malboro | Morph | - | - | 200 =========================================================== Manastrike | Lunge Tech | - | Varies | 300 =========================================================== Mateus | Totema (Human) | Requires 10 JP =========================================================== Matra Magic | Blue Magic | 24 | 3 | - =========================================================== Meltdown | Defend | - |All Sides| 200 =========================================================== Metal Veil | Ninja Skill | 4 | 4 | 200 =========================================================== Meteor | Alchemy Skill| 40 | 3 | 300 =========================================================== Mighty Guard | Blue Magic | 8 | 1 | - =========================================================== Mindbreak | Battle Tech | - | Varies | 200 =========================================================== Mog Aid | Charge | - | Self | 300 =========================================================== Mog Attack | Charge | - | Varies | 100 =========================================================== Mog Guard | Charge | - | Self | 200 =========================================================== Mog Lance | Charge | - | 3 | 200 =========================================================== Mog Peek | Charge | - | 4 | 300 =========================================================== Mog Rush | Charge | - | Varies | 200 =========================================================== Mog Shield | Charge | - | 4 | 300 =========================================================== Mow Down | Defend | - |All Sides| 200 =========================================================== Mug |Battle Tech(Soldier)| - | Varies | 300 =========================================================== Night | Blue Magic | 24 | All | - =========================================================== Nighthawk | Lunge Tech | - | 4 | 200 =========================================================== Nightmare | Corner | 18 | 1 | 300 =========================================================== Nurse | Chivalry | - |All Sides| 100 =========================================================== Oblivion |Ninja Skill, Corner | 24 | 1 | 300 =========================================================== Oust | Hunt | - | Varies | 200 =========================================================== Panther | Control | - | 4 | 200 =========================================================== Panther | Morph | - | - | 200 =========================================================== Parley | Chivalry | - | 1 | 200 =========================================================== Piercethrough | Lunge Tech | - | Varies | 100 =========================================================== Poison Claw | Blue Magic | 8 | 1 | - =========================================================== Powerbreak | Battle Tech | - | 2 | 200 =========================================================== Protect | White Magic | 6 | 4 | 100 ======================= ==================================== Provoke |Battle Tech(Soldier)| - | 1 | 300 =========================================================== Quarter | Time Magic | 10 | 3 | 200 =========================================================== Quicken | Time Magic | 24 | 3 | 300 =========================================================== Rasp |Sacred Tech, Alchemy| 24 | 3 | 300 =========================================================== Red Spring | Pandora | 12 | All | 200 =========================================================== Reflect | Time Magic | 8 | 3 | 300 =========================================================== Revive | Monk Tech | - | 1 | 300 =========================================================== Ring | Stunt | - | 4 | 200 =========================================================== Rockbeast | Control | - | 4 | 200 =========================================================== Rockseal | Corner | 24 | 1 | 300 =========================================================== Roulette | Blue Magic | 20 | Random | - =========================================================== Rush |Fighter, Spellblade | - | Varies | 100 =========================================================== Sensor |Battle Tech(Soldier)| - | 4 | 300 =========================================================== Shadowbind | Lunge Tech | 12 | 1 | 200 =========================================================== Shadowstick | Call | - | Varies | 200 =========================================================== Sheep Count | Animist | 8 | 4 | 100 =========================================================== Shell | White Magic | 6 | 4 | 100 =========================================================== Sidewinder | Hunt | - | Varies | 300 =========================================================== Silence | Time Magic, Sacred | 8 | 3 | 200 =========================================================== Silenshot | Gunmanship | - | Varies | 200 =========================================================== Silver Disk | Pandora | 12 | All | 200 =========================================================== Sleep | Red Magic | 10 | 4 | 200 =========================================================== Slow | Time Magic | 12 | 3 | 200 =========================================================== Smile | Stunt | - | 4 | 300 =========================================================== Soft | Item | - | - | - =========================================================== Sonic Boom | Hunt | - | 4 | 200 =========================================================== Soul Sphere | Sacred Tech | - | 4 | 300 =========================================================== Speedbreak | Battle Tech | - | Varies | 200 =========================================================== Stardust | Phantasm | 32 |All Foes | 300 =========================================================== Stare | Blue Magic | 12 | Area | - =========================================================== Steal: Ability | Steal | - | 1 | 300 =========================================================== Steal: Access | Steal | - | 1 | 300 =========================================================== Steal: Armor | Steal | - | 1 | 300 =========================================================== Steal: EXP | Steal | - | 1 | 100 =========================================================== Steal: Gil | Steal | - | 1 | 100 =========================================================== Steal: Helmet | Steal | - | 1 | 300 =========================================================== Steal: JP | Steal | - | 1 | 200 =========================================================== Steal: Shield | Steal | - | 1 | 200 =========================================================== Steal: Weapon | Steal | - | 1 | 300 =========================================================== Stop | Time Magic | 24 | 3 | 300 =========================================================== Stopshot | Gunmanship | - | Varies | 300 =========================================================== Subdue | Chivalry | - | Varies | 300 =========================================================== Swallowtail | Lunge Tech | - |All Sides| 100 =========================================================== Swarmstrike | Lunge Tech | - | Varies | 100 =========================================================== Tail Wag | Call | 8 | 1 | 200 =========================================================== Take Aim | Aim | - |Bow Range| 200 =========================================================== Throw | Ninja Skill | - | 4 | 100 =========================================================== Toad | Alchemy | 36 | 3 | 200 =========================================================== Tonberry | Control | - | 4 | 200 =========================================================== Tremor | Defend | - |All Sides| 100 =========================================================== Twister | Blue Magic | 20 | 3 | - =========================================================== Ultima | Totema (Nu Mou) | Requires 10 JP =========================================================== Ultima Blow | Sagacity | 60 | Varies | 999 =========================================================== Ultima Charge | Charge | 60 | Varies | 999 =========================================================== Ultima Masher | Corner | 60 | Varies | 999 =========================================================== Ultima Shot | Hunt | 60 | Varies | 999 =========================================================== Ultima Sword | Spellblade | 60 | Varies | 999 =========================================================== Undead | Control | - | 4 | 200 =========================================================== Unspell | Ninja | 4 | 1 | 300 =========================================================== Warcry | Sacred Tech | - |All Sides| 300 =========================================================== Whirlwind | Monk Tech | - |All Sides| 100 =========================================================== White Wind | Blue Magic | 12 | 3 | - =========================================================== Wild Swing |Fighter, Spellblade | - |All Sides| 200 =========================================================== Wood Veil | Ninja | 4 | 4 | 200 =========================================================== Wyrmkiller | Dragon Tech | - | Varies | 300 =========================================================== Wyrmtamer | Dragon Tech | - | 1 | 200 =========================================================== Yellow Spring | Pandora | 12 | All | 200 =========================================================== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Reaction Abilities ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name | Category | AP =================================================== Absorb MP |Phantasm, Spirit Magic | 300 =================================================== Auto-Regen |Hunt, Sharpshoot, Pandora | 300 =================================================== Block Arrows |Aim, Call | 300 =================================================== Bonecrusher |Fighter Tech, Sacred Tech | 300 =================================================== Catch |Red Magic, Stunt | 300 =================================================== Counter |Steal, Monk Tech | 300 =================================================== Damage > MP |Blue Magic, Pandora, Morph | 300 =================================================== Dragonheart |Dragon Tech | 300 =================================================== Last Beserk |Defend | 300 =================================================== Last Haste |Ninja, Control, Charge | 300 =================================================== Last Quicken |Time Magic | 300 =================================================== Reflex |Chivalry, Monk Tech, Lunge | 300 |Tech, Sagacity | =================================================== Return Fire |Corner, Stunt | 300 =================================================== Return Magic |Black Magic, Prayer | 300 =================================================== Strikeback |Fighter Tech, Spellblade | 300 =================================================== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Support Abilities ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name | Category | AP =================================================== Concentrate |Aim, Gunmanship | 300 =================================================== Doublesword |Ninja | 999 =================================================== Doublehand |Fighter Tech, Spellblade | 300 =================================================== Geomancy |Black Magic | 300 =================================================== Half MP |Phantasm, Prayer, Spirit | 300 =================================================== Immunity |Blue Magic, Control | 300 =================================================== Learning |Blue Magic | 400 =================================================== Magic Power + |Alchemy | 300 =================================================== Maintenance |Steal, Alchemy | 300 =================================================== Monkey Grip |Battle Tech | 300 =================================================== Shieldbearer |Battle Tech, Sagacity, | 300 |Lunge Tech, Charge | =================================================== Turbo MP |White Magic | 300 =================================================== Weapon Attack + |Hunt, Sacred Tech | 300 =================================================== Weapon Defense +|Chivalry, Defend, Sagacity | 300 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Combo Abilities ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOTE: All Combo Abilities require 100 Combo Points to learn. Combo Points can be gained during regular missions, but not Dispatch Missions. Dark ==== Name | Category | Range ======================================= Black Combo | Black Magic | 4 ======================================= Ninja Combo | Ninja | 2 ======================================= Summon Combo | Summon Magic | 4 ======================================= Holy ==== Name | Category | Range ======================================= Knight Combo | Chivalry | 1 ======================================= Pray Combo | Prayer | 4 ======================================= Spirit Combo | Spirit Magic | 3 ======================================= White Combo | White Magic | 4 ======================================= Wise Combo | Sagacity | 2 ======================================= No Attribute ============ Name | Category | Range ======================================= Animal Combo | Call | 1 ======================================= Beast Combo | Control | 1 ======================================= Blue Combo | Blue Magic | 4 ======================================= Bow Combo | Aim | 6 ======================================= Charge Combo | Charge | 1 ======================================= Combat Combo | Battle Tech | 1 ======================================= Defend Combo | Defend | 1 ======================================= Dragon Combo | Dragon Tech | 2 ======================================= Fighter Combo | Fighter Tech | 1 ======================================= Gadget Combo | Pandora | 6 ======================================= Gold Combo | Alchemy | 2 ======================================= Gun Combo | Gunmanship | 5 ======================================= Hunt Combo | Hunt | 4 ======================================= Juggle Combo | Stunt | 3 ======================================= Killer Combo | Corner | 2 ======================================= Lunge Combo | Lunge Tech | 1 ======================================= Monk Combo | Monk Tech | 2 ======================================= Morph Combo | Morph | 2 ======================================= Red Combo | Red Magic | 2 ======================================= Sacred Combo | Phantasm | 1 ======================================= Sniper Combo | Sharpshoot | 4 ======================================= Spell Combo | Phantasm | 4 ======================================= Sword Combo | Spellblade | 1 ======================================= Thief Combo | Steal | 2 ======================================= Time Combo | Time Magic | 4 ======================================= \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ 9. Miscellaneous /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ============================= ----------------------------- Items awarded for Clan Levels ----------------------------- ============================= Whenever you get a certain level with a certain clan attribute, you will gain a special piece of equipment. Listed alphabetically. ~~~~~~~~~~~~ Aegis Shield ~~~~~~~~~~~~ Appraise Skill at Level 20 ~~~~~~~~~~ Angel Ring ~~~~~~~~~~ Craft Skill at Level 20 ~~~~~~~~~~ Arch Sword ~~~~~~~~~~ Combat and Mage Skills at Level 20 ~~~~~~~ Barette ~~~~~~~ Combat Skill at Level 35 ~~~~~~~~~~ Black Robe ~~~~~~~~~~ Magic Skill at Level 15 ~~~~~~~~~~~~~ Blood Strings ~~~~~~~~~~~~~ Craft Skill at Level 25 ~~~~~~~~~~~ Blood Sword ~~~~~~~~~~~ Combat Skill at Level 5 ~~~~~~~~~~~~ Bone Armlets ~~~~~~~~~~~~ Appraise Skill at Level 30 ~~~~~~~~ Cachusha ~~~~~~~~ Craft Skill at Level 30 ~~~~~~~~~~~~ Cactus Stick ~~~~~~~~~~~~ Magic Skill at Level 40 ~~~~~~~~ Caligula ~~~~~~~~ Craft Skill at Level 45 ~~~~~~~~~ Cinquedea ~~~~~~~~~ Negotiate Skill at Level 30 ~~~~~~~~~~~~ Colichemarde ~~~~~~~~~~~~ Negotiate Skill at Level 20 ~~~~~~~~~~ Cross Helm ~~~~~~~~~~ Negotiate Skill at Level 10 ~~~~~~~ Cureall ~~~~~~~ Gather Skill at Level 10 ~~~~~~~~~~~~ Diamond Helm ~~~~~~~~~~~~ Negotiate Skill at Level 15 ~~~~~~~~~~~ Dragon Mail ~~~~~~~~~~~ All Skills at Level 15 ~~~~~~~~~~~~~ Dream Watcher ~~~~~~~~~~~~~ Magic Skill at Level 50 ~~~~~~~ Eclipse ~~~~~~~ Smithing Skills at Level 40 ~~~~~~~~~~~~ El Cid Sword ~~~~~~~~~~~~ Smithing Skills at Level 15 ~~~~~~~~ Ether x5 ~~~~~~~~ Gather Skill at Level 15 ~~~~~~~~~ Excalibur ~~~~~~~~~ Combat and Magic Skills at Level 20 ~~~~~~~~ Giot Gun ~~~~~~~~ Appraise Skill at Level 15 ~~~~~~~~~~~ Greaseburst ~~~~~~~~~~~ Gather Skill at Level 40 ~~~~~~~~~ Hades Bow ~~~~~~~~~ Track Skill at Level 15 ~~~~~~~~ Hardedge ~~~~~~~~ Smithing Skill at Level 5 ~~~~~~~~~~ Heal Chime ~~~~~~~~~~ Craft Skill at Level 15 ~~~~~~~~~~~~~ Hi-Potion x10 ~~~~~~~~~~~~~ Appraise Skill at Level 3 ~~~~~~~~~~ Holy Water ~~~~~~~~~~ Combat Skill at Level 3 ~~~~~~~~~~~~ Kain's Lance ~~~~~~~~~~~~ Combat Skill at Level 20 ~~~~~~~~~~~~ La Seraphica ~~~~~~~~~~~~ Appraise Skill at Level 40 ~~~~~~~~~~ Longbarrel ~~~~~~~~~~ Appraise Skill at Level 25 ~~~~ Madu ~~~~ Negotiate Skill at Level 40 ~~~~~~~~~ Manganese ~~~~~~~~~ Gather Skill at Level 35 ~~~~~~~~~~~~~ Max's Oathbow ~~~~~~~~~~~~~ Track Skill at Level 40 ~~~~~~~~~~~ Maximillian ~~~~~~~~~~~ All Skills at Level 30 ~~~~~~~~~~~ Mirror Mail ~~~~~~~~~~~ All Skills at Level 5 ~~~~~~~~~~ Ninja Gear ~~~~~~~~~~ Track Skill at Level 20 ~~~~~~ Nosada ~~~~~~ Smithing Skill at Level 20 ~~~~~~~~~~ Orichalcum ~~~~~~~~~~ Negotiate Skill at Level 25 ~~~~~~~~~~ Petalchase ~~~~~~~~~~ Smithing Skill at Level 10 ~~~~~~~~~~~~~~~ Phoenix Down x5 ~~~~~~~~~~~~~~~ Gather Skill at Level 5 ~~~~~~~~ Restorer ~~~~~~~~ Combat Skill at Level 10 ~~~~~~ Ribbon ~~~~~~ Craft Skill at Level 50 ~~~~~~~~~~~~ Ruby Earring ~~~~~~~~~~~~ Craft Skill at Level 10 ~~~~~~~~~ Sage Robe ~~~~~~~~~ Magic Skill at Level 45 ~~~~~~ Scarab ~~~~~~ Craft Skill at Level 5 ~~~~~~~~~~~~ Spring Staff ~~~~~~~~~~~~ Magic Skill at Level 10 ~~~~~~~~~~~~ Stardust Rod ~~~~~~~~~~~~ Magic Skill at Level 30 ~~~~~~~~~~~~~ Thief Armlets ~~~~~~~~~~~~~ Appraise Skill at Level 12 ~~~~~~~~~ Thief Hat ~~~~~~~~~ Track Skill at Level 10 ~~~~~~~~ Thor Rod ~~~~~~~~ Magic Skill at Level 25 ~~~~~ Tiara ~~~~~ Track Skill at Level 45 ~~~~~~~~~~~ Tiger Fangs ~~~~~~~~~~~ Gather Skill at Level 25 ~~~~~~~ Trident ~~~~~~~ Combat Skill at Level 25 ~~~~~ Vajra ~~~~~ Smithing Skill at Level 30 ~~~~~~~~~~~ Venus Blade ~~~~~~~~~~~ Combat Skill at Level 15 ~~~~~~~~~~~ White Fangs ~~~~~~~~~~~ Gather Skill at Level 20 ~~~~~~~~~~ White Robe ~~~~~~~~~~ Magic Skill at Level 5 ~~~~~ Wygar ~~~~~ Track Skill at Level 30 ~~~~~~~~~~~~ X-Potion x10 ~~~~~~~~~~~~ Appraise Skill at Level 10 ~~~~~~~~~~ Yoichi Bow ~~~~~~~~~~ Track Skill at Level 5 ~~~~~~~ Zanmato ~~~~~~~ Smithing Skill at Level 50 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Version Updates ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ VSUP 29/03/05 Version Final 469 KB -Finished this FAQ after over a year of working on it. 22/03/05 Version 2.7 376 KB -Some missions. -Up to and finished World Screen on Overview. 20/01/05 Version 2.6 341 KB -More of the same. 20/11/04 Version 2.5 300 KB -More of the same. 14/11/04 Version 2.4 264 KB -Got a bunch of sub-missions done. 11/11/04 Version 2.3 249 KB -Completed the walkthrough. -Did Mission #25 of the Sub-Missions. 9/11/04 Version 2.2 233 KB -Did up to Quiet Sands Part 1, added a small part onto Overview > Battle. 02/11/04 Version 2.1 203 KB -Did Desert Peril, Twisted Flow, and Antilaws. 01/11/04 Version 2 194 KB -Did Thesis Hunt and The Cheetahs. 31/10/04 Version 1.9 189 KB -Eliminated the entire walkthrough, and started from scratch. 27/03/04 Version 1.8 259 KB -Completed the whole Abilities list today. That's right, the whole f'ing Abilities list. 26/03/04 Version 1.7 237 KB -Finished Magic Wood and Emerald Keep. -Fixed a few problems with some white space. -Did a characters section, completed it. 25/03/04 Version 1.6 216 KB -Finished off Diamond Rain, started on Emerald Keep. Should be able to complete both tomorrow, and start on Abilities list. 23/03/04 Version 1.5 210 KB -Finished Hot Awakening, started work on Magic Wood. 22/03/04 Version 1.4 204 KB -Completed Diamond Rain and Hot Awakening on walkthrough, but only some parts of them. 21/03/04 Version 1.3 200 KB -Did Antilaws on Walkthrough. 20/03/04 Version 1.2 190 KB -Did The Cheetahs, Desert Peril, and Twisted Flow on Walkthrough. -On Jobs, got done Sniper, Animist, Mog Knight, Gunner, Juggler, and Gadgeteer to finish off the Jobs. -Did some more work on Battle Overview. 19/03/04 Version 1.1 -Did Thesis Hunt on the Walkthrough -Did Contact Information. -On Jobs, Summoner and Assassin were completed. 18/03/04 Version 1.0 -On Jobs, Alchemist, Beastmaster, Morpher, Sage, Fencer, Elementalist, and Red Mage were completed. -Did Herb Picking on the Walkthrough. 13/03/04 Version 0.9 -On Jobs, Warrior, Defender, Gladiator, White Monk, Bishop, Templar, and Time Mage were completed. -Did some work on Overview - Battle. 12/03/04 Version 0.8 -Added Ninja, White Mage, Black Mage, Illusionist, Blue Mage, Archer, and Hunter Jobs. -Set up Battle Overview, with battle layout in my FAQ. 11/03/04 Version 0.7 -Congratulations to the winners of January and February FotM. -On Equipment, Hats, Armor, Clothing, Robes, Shields, Accessories, and Items were all done to complete the Equipment (and Items) section. -Added story. -Added copyright. -Did all scenes up to before Herb Picking Mission in walkthrough. -On Jobs, Soldier, Paladin, Fighter, and Thief were completed. 10/03/04 Version 0.6 -On Equipment, Souls, Guns, Helmets, and Ribbons were done. -Layout for jobs was created, along with the Dragoon Job. 9/03/04 Version 0.5 -On Equipment, Bows, Greatbows, Spears, Instruments, and Knuckles were completed. 8/03/04 Version 0.4 -On Equipment, Rods, Staffs, and Maces were completed. 7/03/04 Version 0.3 -On Equipment, Knightswords, Greatswords, Broadswords, Knives, and Rapiers were completed. 6/03/04 Version 0.2 -Equipment section started, with Swords, Blades, and Sabers 2/03/04 Version 0.1 -St. Ivalice Scene completed in walkthrough. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Credits xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Thanks make their way out to... -Respective hosters of this FAQ -Nintendo Power Official Players Guide for a bootleg of enemy stats that I would probably have been too incredibly lazy to obtain otherwise. .-. .-. (_ \ / _) __ | _.._ _ o (_ |_ ._ _ | (_|| | || __)| ||_||\/(_)|_| / �2004 Yami Shuryou