Escape with the Black Cat
As you explore Fort Joy during the first chapter of Divinity: Original Sin 2 you will come across a NPC black cat that will follow closely behind you. It is important that this black cat escapes Fort Joy with you and is not killed by Magisters. If you escape with Fort Joy with the black cat, you will be able to summon him as a useful partner in future fights as it will have gained the Summon Cat Familiar skill. The key to keeping the black cat alive is to avoid the gate in Fort Joy that is surrounded by Magisters until you have recruited it. The easiest way to escape involves the quest called The Teleporter where you assist a fellow inmate called Garwi who helps you escape with teleportation equipment. After escaping Fort Joy, the black cat will reveal that it used to be a wizard's cat.
No comments yet. Tell us what you think to be the first.