What is the best 5 skills for my male avatar(which means no way for him to get gale force)
Please be as detailed as you can when making an answer. Answers that are too short or not descriptive are usually rejected.
Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. If you want to ask a question for this game, please use the ask a question box which is above on the right.
Accept submission terms View Terms
You are not registered / logged in.
If you would like to ne notified if/when we have added this answer to the site please enter your email address.
We will only use this address to email the confirmation for this answer.
I suggest the following if you can get them... I like "Astra" 5 strikes at 1/2 damage, Aether (Sol+Luna), Luna (Halves enemy's Defense or Resistance (Tomes = 1/2 Resistance, Physical (swords, axes, etc.) = 1/2 defense)), Sol (restore HP = to 1/2 damage dealt), and Ignis.
Ignis - achieved by leveling up to level 5 as a Grandmaster.
Sol - change your Avatar's class to a Hero, level up to level 5.
Astra - change your Avatar's class to a Swordmaster, level up to level 5.
Luna - Change your Avatar's class to a Great Knight and level up to level 5.
Aether - Learned by Lord or Great Lord Class upon Level up. My avatar married Lucina, so my kid, Morgan knows Ignis, Aether, Solidarity, and 2 others. Otherwise it can't be learned by normal means...
I also like Lethality... 1-hit KO trigger rate - Skill/4... It can be learned by changing class to Assassin and leveling up to level 5.
I think that the best Skills to have are:
Ingus, Class: Tactician. [Boosts ATK, or MAG by half the other value - % Of activating = Skill stat]
Miricle, Class: Priest(M), Clerk(F). [Let's you live attacks that WOULD have killed you leaving you w/ 1HP if HP>1 - % Of activating = Luck stat]
Limit breaker, Class: N/A (Given by idem!). (DLC - $3.00) [Boost all stat caps by 10 (NOT INCUDING HP OR MOV!!!!) - % Of activating = N/A (Passive)]
Renewal, Class: War Monk(M), War Clerk(F). [Restores 30% HP at the start of every turn (Kinda kills the point of having "Miricle" but "YA NEVER KNOW") - & Of activating = N/A (Passive)]
(Anything that hinders the enemy or helps your allies), [EX: Hex, Athenema, Solidary, etc...]
...And yea, my spelling SUCKS!!!!
If you have limit breaker + armsthrift,you can infinitely use weopons
Despoil, Class : Barbarian. Despoil gives you a chance of enemy dropping bullion (s) if defeated. Trigger % = (Luck stat)
Sol, Class : Hero. Gains HP based on half of the damage dealt to enemies. Trigger % = (Skill stat)
Lethality, Class : Assassin. Fell an enemy in one hit. Trigger % = (Skill stat divided by 4)
Pass, Class : Assassin. Allows the unit to pass through spaces occupied by enemies.
Pass, Assassin- Lets you pass through enemies.
Limit Breaker, DLC- Increases stat caps by 10.
Acrobat, Trickster- Treats all crossable terrain as a plain.
Armsthrift, Mercenary- Prevents weapon count from going down (% = Luck x 2)
Ignis, Great Tactician- Adds half strength/magic to other stat (% = Skill Stat)
The Ability That Allows You To Absorb The Life From A Dead Enemy,I Forget What it's Called.
His ending class should be sorceror. Armsthift- Probably the most important of the three, it lets you use a weapon with out expending a weapon use. Triger rate luck stat times 2. This way once his luck reaches 50 or over, he will never break a weapon, alowing you to give him superpowerfull weapons, sspecifically a forged aversa's night, the best weapon you can give him. Limit breaker- also important, this allows all stat caps to be raised by 10. Obtained through DLC. Sol- adds half of damage dealt to your health. Vantage- if health is below half, attack first. The reason you want this is that if your unit ever gets health low, he will atack first and the aversa's night will absorb a bunch of health for him, and it is also an oppritunity to triger sol. This way your unit can almost never die! For the last skill it's up to you, and depends on the situation. Posibly an offensive skill. This strategy requires a lot of reclassing and grinding, but with this, I have carried batles where everyone but myunit (paired up with chrom) died and I still won. I hope I helped!
Ignis- for damege
Astra- for damege
Rewal- health
Limit breaker- good stats
Vatage-you will be staved by this
Best ones are having Luna, Sol, (kinda like Aether already), Counter, Astra and Lethality.
Luna-LVL 5 Great Knight. Halves enemy defense
Sol-LVL 5 Hero- Restores HP Trigger=%(Skill Stat)
Counter-LVL 15 Warrior. Return the damage dealt by the enemy
Astra-LVL 5 Swordmaster. Allows to attack 5xs but halves the damage
Lethality-LVL 5 Assassin. Kills the enemy in one hit
Vengence Vantage Limet breaker armsetht all stats + 2
Put this as any class with magic and you shound destoy most enamys witch attack you.
My avatar is female and uses Galeforce, but I do have another recommended skill.
Ignis - Grandmaster (Adds half Mag/Str to the other when using magic or melee attacks)
Lethality - Assassin (Chance to kill the enemy in one hit, trigger % is Skill/4)
Aegis - Paladin (Halves damage from Bows/Tomes/Dragonstones, trigger is Skill(%))
Pavise - General (Halves damage done by Axes/Swords/Lances/Beaststones/Blighted Claws or Talons, trigger is Skill(%))
The replacement I recommend for Galeforece is:
Vengeance - Sorcerer
OR
Armsthrift - Mercenary
This build (with or without Galeforce) is insane, and has made me pretty much invincible.
Search for more answers for Fire Emblem: Awakening or ask your own question here.