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Final Fantasy Explorers Cheats and Tips

We have 6 cheats and tips on 3DS. If you have any cheats or tips for Final Fantasy Explorers please send them in here. You can also ask your question on our Final Fantasy Explorers Questions & Answers page.


All Final Fantasy Explorers Cheats and Tips - Latest First.

Easy Farming Amaterasu's Material

Even without any other equipment equipped the Tornado skill will deal 9,999 damage to Amaterasu's mirror. Use it to break both parts and collect the materials when they break. Then 'Return to Libertas' and get the materials.


Monsters

Below is a list of monsters along with their cost and attributes that can be obtained for your party.

Lizard (100):

+10 Physical Attack, Fire Breath, Poison Breath, and Protect.

Iron Knight (100):

Immune to Sleep, Confusion, Seal, Silence, Stop, and Poison.

Chocobo (200):

Beak, Choco Attack, Choco Cure, and Choco Meteor.

Flan (100):

+75 Resistance against Darkness, High HP, Physical Defense, and Magical Defense.

Mandragora (200):

+10 Recovery Magic.

Marlboro (200):

Bad Breath.

Black Knight (300):

Firaja and Aura Cutter.

Cactuar (100):

1,000 Needles and Haste.

Magic Pot (200):

Immune to ALL Status Ailments, Resistance against ALL Elements, Grand Delta, and Flare.

Flan Princess (200):

Firaga, Curaga, and Bite.


Classes

In total there are 21 classes which can be changed at any time when not on the field.

Freelancer

Requirement: n/a

Ability: No specialized abilities.

Knight

Requirement: Ability Boost Operation Test.

Ability: Use defensive abilities and protect allies.

Monk

Requirement: Ability Boost Operation Test.

Ability: Increased damage with fist weapons.

White Mage

Requirement: Ability Boost Operation Test.

Ability: Use healing magic.

Black Mage

Requirement: Ability Boost Operation Test.

Ability: Use high level damage magic.

Ranger

Requirement: Ability Boost Operation Test.

Ability: Attack long-ranged enemies using a bow.

Paladin

Requirement: Collect 15% of all Equipment.

Ability: Use physical and magic attacks

Ninja

Requirement: Ninja and Bard Test.

Ability: High speed and evasive skills.

Time Mage

Requirement: Thief and Time Mage Test.

Ability: Provide support to allies using time magic.

Dark Knight

Requirement: Slay 500 monsters.

Ability: n/a

Dragoon

Requirement: Dragoon and Sage Test.

Ability: Leap in the air and rapidly descend.

Sage

Requirement: Dragoon and Sage Test.

Ability: Increased attack speed and healing potential.

Beastmaster

Requirement: Create 20 Monsters.

Ability: High damage axe attacks.

Geomancer

Requirement: Geomancer and Alchemist Test.

Ability: Ability to change the terrain.

Machinist

Requirement: Get 150,000 CP Achievement.

Ability: Use guns to deal damage.

Red Mage

Requirement: Learn Curaga, Firaga and Graviga

Ability: Use swords and black and white magic.

Bard

Requirement: Ninja and Bard Test.

Ability: Provide support to allies.

Thief

Requirement: Test for Thief and Time Mage.

Ability: Ability to steal items.

Alchemist

Requirement: Geomancer and Alchemist Test.

Ability: Use items to attack enemies.

Blue Mage

Requirement: Collect 35 Atmaliths.

Ability: Learn enemy abilities.


Elements

In total there are 12 elements, all of which can cause status ailments.

Blind:

Decreased accuracy.

Burn:

Decreased defense and damage over time.

Confusion:

This confuses movement directions.

Dark:

Inflicts Blind.

Death:

Knocks out the target.

Disable:

No actions except movement.

Earth:

Inflicts Immobilize.

Fire:

Inflicts Burn.

Fog:

Use of physical abilities impaired.

Freeze:

No actions.

Ice:

Inflicts Freeze.

Immobilize:

No movement.

Light:

Inflicts Slow.

Paralysis:

No actions except slower movement.

Shot:

Inflicts Disable.

Silence:

No use of magical abilities.

Slash:

Inflicts Death.

Sleep:

No actions.

Slow:

Decreased movement speed.

Strike:

Inflicts Confusion.

Thrust:

Inflicts Fog.

Thunder:

Inflicts Paralysis.

Water:

Inflicts Silence.

Wind:

Inflicts Sleep.


Unlock Trance Surges Characters

The following characters become unlocked when you complete the corresponding task.

Aerith:

Use 500 healing abilities

Bartz:

Raise a monster's level to 50

Cecil:

Deal 10,000 damage in one hit

Cloud:

Reach Explorer Level 30

Lightning:

Earn a total of 100,000 CP

Squall:

Use 1,000 abilities

Terra:

Encase 8 different Eidolons, Aberrant Eidolons not included

Tidus:

Reach the Grand Crystal

Tifa:

Use Trance Surge for 50 times

Vaan:

Craft 50 pieces of equipment, Copies not included

Yuna:

Defeat 10 Eidolons


Unlock Mastery Quest

When you reach rank 5 after 1 quests with a specific class the Mastery Quest will become unlocked.


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