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100 Days at Sea - Codes for Free Coins and Pearls

ROBLOX, PC
Last Updated: by Team SuperCheats

Input Roblox 100 Days at Sea codes to claim free rewards, such as coins and pearls, to help make the game more fun.

100 Days at Sea codes to claim free rewards
100 Days at Sea codes to claim free rewards

100 Days at Sea is a Roblox survival game where you must stay alive for 100 days while exploring a vast ocean and uncovering the mystery of the Bermuda Triangle. You must gather resources, build rafts and bases, visit islands, craft equipment, and defend yourself against various threats as you progress through the adventure.

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All 100 Days at Sea Codes

☑ We last checked for new 100 Days at Sea codes on 12th July, 2026
  • HERO Copy

    Redeem for 20 Pearls (NEW)

  • ALIENS Copy

    Redeem for reward

Expired 100 Days at Sea codes

These 100 Days at Sea codes have now expired, but we've kept them listed for reference. Occasionally, old codes return, so if one catches your eye, it might be worth trying it again.

20Pearls | SEAADVENTURE | STRANDEDDEVS | 100DAYS

How to Redeem 100 Days at Sea codes

Here are the steps to redeem 100 Days at Sea codes.

  1. Launch 100 Days at Sea on Roblox.
  2. Tap the 'Codes' button at the top of the screen.
  3. Input the code into the 'Enter Code' text area.
  4. Tap 'Submit' to claim your reward.
100 Days at Sea redeem code screen showing where to enter 100 Days at Sea codes
Screenshot by SuperCheats.com. Code Entry Screen

Troubleshooting 100 Days at Sea codes

There could be a number of reasons why the codes you have tried are not working.

  • Check the code carefully: Make sure you've entered the code correctly and there are no extra spaces before or after it.
  • Watch your typing: Roblox codes can be case-sensitive, so copy and paste them if you can.
  • The code may have expired: Some codes stop working after a limited time and can no longer be redeemed.
  • You may have already used the code: 100 Days at Sea codes are usually only good for one use per account.
  • Check the game version: Make sure you are playing the correct version of 100 Days at Sea, not a different game with a similar name.

100 Days at Sea Tips

Below is a collection of tips that will you progress faster and more efficiently in 100 Days at Sea.

    Early Game (Surviving Day 1-20)

    • Always grab floating crates early on - they're your main source of starter loot.
    • Collect wood first; everything else comes second early game.
    • Don't ignore barrels, even if you're busy building.
    • Keep a small stash of food at all times; hunger hits fast early on.
    • Watch your water supply more than food - water runs out quicker.
    • Craft a fishing rod as soon as you can.
    • Don't expand your raft too fast, or you'll struggle to manage resources.
    • Don't waste planks on decorative builds early on.
    • Place storage chests near your crafting area to save time.
    • Keep a small emergency food reserve and don't touch it unless needed.

    Mid Game (Building Stability & Efficiency)

    • Always repair damage immediately after storms.
    • Try to sail toward clusters of debris instead of random open water.
    • Don't hoard useless items - inventory fills up quickly.
    • Upgrade your raft's direction control so you don't drift aimlessly.
    • If you see islands, always check them for better loot.
    • Don't ignore small islands - some hide crates.
    • Learn barrel spawn patterns so you can predict drift routes.
    • Fishing at night can be safer since you're less distracted.
    • Keep an eye on tool durability before long resource runs.
    • Build a small shelter roof if weather effects are active.
    • Use storms to your advantage since more debris spawns after them.
    • Don't waste time chasing every floating item - be selective.

    Late Game (Efficiency, Survival, Optimization)

    • Upgrade raft lighting early if night threats exist.
    • Store rare materials instead of using them immediately.
    • Keep at least one backup tool in storage at all times.
    • Avoid building too far out on raft extensions - it can get risky.
    • Always stay near your raft when looting the sea.
    • If playing with friends, assign roles (builder, fisher, explorer).
    • If you're stuck, just drift and gather instead of rushing plans.
    • Learn when to ignore loot - smart routes matter more than constant collecting.

All 23 Classes, Costs, and Buffs in 100 Days at Sea

Classes are special loadouts you can unlock with Pearls. Each one gives you its own passive bonus, and most also come with a useful starting tool when you begin a new run. You can earn Pearls by opening chests on islands and finishing Daily Quests. Sailor is the cheapest class to unlock, while the stronger combat and money-making classes cost quite a bit more.

    Sailor

    • Cost: 40 Pearls
    • Starter tool: None
    • Main Buff: Faster top speed and better boat handling

    Survivor

    • Cost: 50 Pearls
    • Starter tool: Chowder
    • Main Buff: 10% faster regen, extra oxygen, less hunger

    Medic

    • Cost: 60 Pearls
    • Starter tool: Medkit
    • Main Buff: Faster health regeneration

    Crewmate

    • Cost: 60 Pearls
    • Starter tool: Flintlock
    • Main Buff: 10% more gun damage

    Camper

    • Cost: 70 Pearls
    • Starter tool: Good Sack
    • Main Buff: +10% health

    Adventurer

    • Cost: 250 Pearls
    • Starter tool: Giant Sack
    • Main Buff: 15% more health, less hunger

    Olympian

    • Cost: 250 Pearls
    • Starter tool: None
    • Main Buff: 25% faster sprint, 20% extra health

    Battle Buku

    • Cost: 250 Pearls
    • Starter tool: Poku Poku
    • Main Buff: 25% more melee damage, MukuMuku discount

    Swordsman

    • Cost: 250 Pearls
    • Starter tool: Machete
    • Main Buff: 50% more melee damage, 20% extra health

    Cowboy

    • Cost: 300 Pearls
    • Starter tool: Revolver
    • Main Buff: 15% more health, 33% more gun damage

    Soldier

    • Cost: 300 Pearls
    • Starter tool: Assault Rifle
    • Main Buff: 20% faster sprinting

    Merchant

    • Cost: 350 Pearls
    • Starter tool: 100 Doubloons
    • Main Buff: 25% more Doubloons

    Knight

    • Cost: 380 Pearls
    • Starter tool: Claymore
    • Main Buff: Knight Armor, 30% damage reduction, 15% more sprint

    Sharpshooter

    • Cost: 400 Pearls
    • Starter tool: Flintlock
    • Main Buff: Faster reload, 50% more gun damage

    Millionaire

    • Cost: 400 Pearls
    • Starter tool: Luxury Yacht
    • Main Buff: Spawn with a Jumbo Luxury Yacht and 100x Doubloons

    Treasure Hunter

    • Cost: 500 Pearls
    • Starter tool: 100 Doubloons
    • Main Buff: Five more stack slots, 25% more Doubloons

    Pirate

    • Cost: 500 Pearls
    • Starter tool: Blunderbuss
    • Main Buff: Better boat handling, 50% more gun damage

    Hero

    • Cost: 600 Pearls
    • Starter tool: Holy Sword
    • Main Buff: 25% more health, 25% less hunger

    Zookeeper

    • Cost: 600 Pearls
    • Starter tool: Machete
    • Main Buff: Supercharges Companions

    Battle Bunny

    • Cost: 700 Pearls
    • Starter tool: Egg Bomb
    • Main Buff: Egg Grenades from enemies and chests, double jump, 20% faster sprint

    Raider

    • Cost: 750 Pearls
    • Starter tool: Dual Pistols
    • Main Buff: More ammo every five kills, killed enemies drop ammo, 15% faster sprint

    Ancient Squid

    • Cost: 750 Pearls
    • Starter tool: Squid Laser
    • Main Buff: 15% more sprint speed

    Fire Mage

    • Cost: 750 Pearls
    • Starter tool: Magma Staff
    • Main Buff: 50% more Magic Damage

What is the Best Class in 100 Days at Sea

The Survivor is arguably the best class in the game. It might not be the strongest in a fight, but it's easily the most useful if you're still learning the game or playing solo.

The biggest advantage is that it makes surviving much easier. Faster health regeneration means you spend less time recovering after taking damage, the extra oxygen lets you stay underwater longer when exploring, and the slower hunger drain means you don't have to stop and find food as often. Those bonuses might not sound huge on their own, but together they make a big difference over a long run.

Combat classes can deal more damage, but they don't help much if you're constantly struggling to stay alive. Survivor gives you more room for mistakes, which is really valuable when you're learning boss fights, exploring new islands, or trying to make it all the way to Day 100.

If you're mainly playing with a group, another class might fit your team's strategy better. But for solo players or anyone buying their first class, Survivor is probably the best all-around choice.

List of all Companions in 100 Days at Sea

In 100 Days at Sea, Companions are unlocked by buying chests with Pearls and opening them. Below is a breakdown of all available chests, along with the Companions you can get from each one and the buffs they provide.

    Fishermans Chest (Cost: 40 Pearls)

    • Frog (25% chance): Makes you 5% less hungry.
    • Turtle (25% chance): 5% more health.
    • Crab (25% chance): Increases your gun damage by 5%.
    • Dolphin (13% chance): Makes you sprint faster by 7.5%.
    • Shark (13% chance): Increases your melee damage by 7.5%.

    Warrior Chest (Cost: 80 Pearls)

    • Snorf (32% chance): Increases your health by 5%.
    • Cat (32% chance): Makes you sprint faster by 5%.
    • Octopus (16% chance): Brings materials from surroundings every 120 seconds.
    • Shark (16% chance): Increases your melee damage by 7.5%.
    • Swordfish (5% chance): Increases your melee damage by 10%.

    Pirate Chest (Cost: 120 Pearls)

    • Whale (30% chance): Increases your health by 7.5%.
    • Seagul (30% chance): Searches surroundings and brings food every 120 seconds.
    • Parrot (30% chance): Increases your gun damage by 7.5%.
    • Pirate Gunner (5% chance): Increases your gun damage by 10%.
    • Swordfish (5% chance): Increases your melee damage by 10%.

    Magma Chest (Costs: 120 Pearls)

    • Dolphin (30% chance): Makes you sprint faster by 7.5%.
    • Crow (30% chance): Searches surroundings and brings food every 120 seconds.
    • Lava Snail (30% chance): Makes you 7.5% less hungry.
    • Salamander (5% chance): Picks up and delivers loot from surroundings.
    • Magma Golem (5% chance): Increases your melee damage by 10%.

    How do Companions Work in 100 Days at Sea

    Companion pets are little helpers that travel with you while you play. Each pet gives you its own bonus, like helping with survival, gathering resources, or making certain parts of the game a bit easier. Once you've equipped a pet, its bonus stays active as you play, so you don't have to do anything else. If you unlock more pets, you can swap between them depending on which one works best for your current run.

All 8 Islands and their Bosses in 100 Days at Sea

The map is divided into eight main biomes, starting with easier areas and getting much harder as you progress. Six of these biomes have their own boss, and defeating them is how you work your way towards the endgame. Leave Bermuda until last, as it's the final area in the story and has the toughest boss in the game.

    Starter Island

    • Difficulty: Safe
    • Boss: None
    • Resources: Wood, Stone, Coconuts (gather basics for your first raft).

    Jungle Island

    • Difficulty: Easy
    • Boss: None
    • Resources: Tropical Fruit, Vines, Wood (early food and crafting materials).

    Desert Island

    • Difficulty: Medium
    • Boss: Sand Worm
    • Resources: Scrap Metal, Cactus Water, Sand (ranged weapon required).

    Shipwreck Island

    • Difficulty: Medium
    • Boss: Ghost Captain
    • Resources: Iron, Gunpowder, Ship Parts (best mid-game Iron source).

    Volcano Island

    • Difficulty: Hard
    • Boss: Lava Guardian
    • Resources: Obsidian, Magma Ore, Fire Crystals (fire resistance and Iron Armor required).

    Ice Island

    • Difficulty: Hard
    • Boss: Frost Giant
    • Resources: Ice Crystals, Frozen Fish, Frost Wood (cold drains health, bring warm food).

    Kraken Zone

    • Difficulty: Very Hard
    • Boss: Kraken
    • Resources: Kraken Ink, Deep Sea Pearls (full crew and top-tier weapons required).

    Bermuda Island

    • Difficulty: Very Hard
    • Boss: Bermuda Entity
    • Resources: Ancient Relics, Mystery Crates (save for last).

How to Build a Raft in 100 Days at Sea

Building your raft is one of the first things you'll do in 100 Days at Sea. Start by gathering enough wood from floating debris or nearby islands. Once you have the materials, open the crafting menu at your workbench and craft 'Wooden Raft' pieces. Place the first section in the water, then keep adding more pieces to make it bigger.

As you collect more resources, you can expand your raft by attaching extra foundations around the edges. You'll also want to place important items like a bonfire for cooking, storage for your supplies, and other crafting stations as you unlock them. Try to leave yourself enough room to move around, because a cramped raft quickly becomes difficult to manage. A simple, well-organized raft is much better than making it huge straight away.

Crafting Recipes and Build Order in 100 Days at Sea

All crafting is done at the workbench on your raft. When you're just starting out, focus on the essentials before worrying about exploring. Build a wooden raft first, then make a bonfire so you can cook food and stay warm. After that, craft a fishing rod. It's one of the most useful early-game items because it gives you a reliable way to keep yourself fed while you're out at sea.

    Wooden Raft

    • Materials: 10 Wood + 5 Rope
    • Use: This is your mobile base and needs to be built first.

    Raft Expansion

    • Materials: 15 Wood + 8 Rope + 5 Nails
    • Use: More room for structures.

    Bonfire

    • Materials: 5 Wood + 3 Stone + 1 Flint
    • Use: Cook food and stay warm at night.

    Container Shelter

    • Materials: 20 Scrap Metal + 10 Wood
    • Use: Protects from rain and cold.

    Grinder

    • Materials: 10 Scrap Metal + 5 Stone
    • Use: Break items down into materials.

    Fishing Rod

    • Materials: 5 Wood + 3 Rope + 1 Hook
    • Use: Reliable food without island trips.

    Medkit

    • Materials: 5 Cloth + 3 Herbs + 1 Alcohol
    • Use: Heals 50% HP - always carry one.

    Iron Sword

    • Materials: 15 Iron + 5 Wood + 3 Leather
    • Use: Best mid-game melee weapon.

    Flintlock Pistol

    • Materials: 10 Iron + 5 Gunpowder + 3 Wood
    • Use: First ranged weapon for bosses.

    Iron Armor

    • Materials: 25 Iron + 10 Leather + 5 Cloth
    • Use: Craft before Volcano Island.

How to Revive Teammates in 100 Days at Sea

If one of your teammates gets knocked down, you can bring them back by walking over to them and interacting with them before they bleed out. As long as you revive them in time, they'll get back up and can carry on playing. If nobody reaches them before the timer runs out, they'll be eliminated from that run. When you're playing with friends, it's usually worth clearing out any nearby enemies first so you don't get knocked down while trying to revive someone.

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