How to Deal the Most Damage
Just pummeling your opponent until you deplete their stun bar will not do much damage. Look to use a launcher when their stun bar has almost run out to do the most damage.
A launcher is a move that knocks the opponent you are fighting up into the air, ready to be hit by further strikes. When putting together a sequence of moves look for ones that can take advantage of the environment or put your opponent into a vulnerable hit-state and always look to make sure that the ender your character uses in the combination is a move that will do the most damage. Below is a basic combo structure:
- Stunning Starter
- Filler string
- Launcher
- Filler String
- Ender
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