FAQ/Walkthrough by _Ultimate_Sora_
Metal Gear Solid: Portable Ops on SuperCheats.com
Metal Gear Solid
Portable Ops
Text art coming soon

-----------------------------
Written by _Ultimate_Sora_
Copyright 2007
Version: 2.0
Last Update: 1/1/07
Email: ddrultramix3@msn.com

Sites allowed to host this Guide:
www.supercheats.com

o==============================================================o 
 \	Content                                  [ctn]          /
  o==========================================================o

Press ctrl+f then search the quick links
Ex: Press ctrl+f then type ctn
[1]Content...................................................[ctn]
[2]Controls................................................[cntls]
[3]Characters...............................................[crts]
[4]Flowchart..............................................[flwcht]
[5]Walkthrough............................................[wlkthr]
[6]Weapons..................................................[wpns]
[7]Frequently Asked Questions...............................[faqs]
[8]Time Line................................................[tmln]
[9]Special Thanks...........................................[spcl]
[10]Final Comments...........................................[fnl]


 @===============================================================@
  \Controls                                     [cntls]         /
  @============================================================@

Basic Controls:
Movement
Move (Run)
Analog Stick.

Move (Stalk)
Press and hold the action button (the triangle button) while moving to stalk 
quietly. Stalking is a careful form of walking that minimizes the sound of 
footsteps and lowers the chance of enemy detection.

Roll (Diving Forward Roll)
press the crawl button (the X button) while running to do a diving forward roll
You can use this to jump over obstacle, or move quickly between shadows. 
By rolling near an enemy soldier, you can knock him/her over. You can also 
keep the crawl button (the X button) held down while rolling to land in a 
crawling position.

Crouch/Crawl
press the crawl button (the X button) in place to crouch. If you move while 
crouching, you will crawl. While crouching or crawling. You can hide behind 
low obstacles without being spotted by enemies.

Elude (Hanging)
press the action button (the triangle button) in front of railings or cliffs to
hang from them. press the action button (the triangle button) again to return
to your original position. Press the crawl button (the X button) to let go and
fall.

Flatten Against Walls/Look
press the stalking button (the triangle button) while moving toward a wall to
flatten against a wall. You can stay flattened against a wall as long as you
can keep the stalking button (the D button) held down. Move while holding down
 the stalking buttons (the D button) to move along the wall. When you reach the
end of a wall, you can peel around it to the other side.

Make Noise
Press the attack button (the square button) while flattened against a wall to
knock it, and make noise. You can make use of this to draw enemy soldiers'
attention.

Emerging Attack
press the lock-on button (the L button) while looking to wield your weapon and
jump out.

the Action button

Climb over Uneven Areas
For uneven areas and height differences less than waist height, you can move
toward the uneven area and press the action button (the triangle button) to
climb over it.

Ascend/Descend Ladders
press the action button (the triangle button) in front of a ladder to climb up.
Press the action button (the triangle button) at the top of a ladder to climb
down.

Lockers
press the action button (the triangle button) in front of a locker to open it.
Get into a locker to close the door and hide. To get out of the locker, press
the action button (the triangle button) again.

Using the radio
1. In radio mode, press left or right on the directional buttons to adjust the
frequency.
2. Press the O button to open communications (You can fast forward with the
triangle button).
3. press the SELECT button while you are not communicating, or press the X
button to exit radio mode.

Call display
When someone calls you over the radio, a white CALL display will appear on the
screen. If you press the SELECT button while the CALL display is on-screen,
communications will begin. For important communications, a red CALL display
will appear, and the radio will begin automatically.

Basic controls:
Camera controls
3D Camera
use the directional buttons to move the camera position up, down, left or right

Behind Camera
press the action button (the triangle button) while moving toward a wall to
flatten against the wall. hold the action button (the D button) while moving
to slide along the wall. when you reach the end of the wall, you can look
beyond it to the other side. At this point, the camera will change, and you
can see the other side of the wall.

First-person view camera
press and hold the first person (the R button) to switch to the player
character's point of view.

Intrude Camera
Crawl into a narrow space, the camera will automatically switch to the player
character's point of view.

Basic Controls:
Equipment
Press the equip button (the O button) to open the equipment window.
There are four slots and you and use the directional buttons to select weapons
to equip or remove. To prepare weapons and items for the slots, use the MANAGE
(squad formation) function on the BRIEFING screen.

Basic Controls:
Fighting
Attacking with weapons
Attack

Lock-on
press the Lock-On button (the L button) to wield a weapon and lock-on to the
enemy in front of you. You can press the attack button (the square button) to
use the weapon and attack your target.

Attack on First-person View
Press and hold the first-person view button (the R button) to switch to the
first-person view and wield your weapon. You can press the attack button 
(the square button) to use the weapon to attack your target.

Aim/Attack with the scope
With some Weapons you will attack in first-person view. For these weapons, you
will automatically switch to first-person view when you equip the weapon. Press
the first-person view button (the R button) to wield the weapon, then press the
attack button (the square button) to use the weapon and engage your enemy.

Striking
If you equip certain weapons, or if you press the attack button (the square 
button) while unarmed, you will perform striking attacks such as punches.
By pressing the attack button (the square button) in succesion, you can execute
a combo that ends in a kick. if you do enough damage, the enemy soldier will
lose consciousness. If you equip a weapon and press the attack button (the
square button), you can attack using that weapon for increased damage.

Basic Controls: CQC
(Close Quarters Combat)
CQC is a fighting technique effective against enemies in close proximity. Once
you "restrain" an enemy, you can then move into a variety of actions such as
inflicting damage on the enemy, using the enemy as a shield, or performing
interrogations. You can grab the enemy using CQC only if you are unarmed or
using weapon such as a survival knife or a handgun. Weapons they can be used
for CQC have a "CQC" in the weapon icon.

Grab
Approach an enemy soldier and press the attack button (the square button) to
"grab" the enemy. However, while you are holding the attack button (the square
button) the enemy can reverse the move--be careful.

Stagger
After you "grab" an enemy; press the attack button (the square button) again to
throw the enemy to the side.

Restrain
Quickly get behind a "staggered" enemy and press the attack button (the square
button) to restrain them.

Throw down
After you "grab" an enemy, press the attack button (the square button) while
moving to throw the enemy to the ground.

Restrain
Stalk an enemy from behind (move + stalking button {the triangle button}) to
approach, then press the attack button (the square button). While the attack
button (the square button) is being held down, you can restrain the enemy
soldier.

Choke
Press the attack button (the square button) repeatedly to choke the enemy
soldier until he loses consciousness.

Drag
Once you restrain an enemy, you can move and drag them.

Shield
Once you restrain an enemy, press the lock-on button (the R button) to wield a
weapon in first-person view, use the restrain enemy as a shield, and attack
other enemies. Press the attack button (the square button) again to use a
weapon to attack other enemies.

Interrogate
Restrain an enemy you; press the lock-on button (the L button) to interrogate
them.

Drag Down
With no weapon equipped, press the attack button (the square button) while
moving to drag down the enemy.

Freeze
After dragging the enemy to the ground, you can use a gun to force them to
freeze.

Hold-Up
Stalk an enemy from behind (move + stalking button {the triangle button}) to
approach, then wield your gun and "hold up" the enemy. Lower your gun and press
he attack button (the square button) to restrain the enemy. While holding up
the enemy, if you swing around in front of him and aim at his head fire a
warning shot (without hitting him) he will become frightened and drop the item.

Drag
When you are not holding a weapon, stand near a dead or unconscious soldier and
press the attack button (the square button) to grab the enemy's body. Then,
move to drag the enemy soldier.

Fast Forward
During a cut scene press the action button (the triangle button) to fast
forward this wont skip the whole cut scene it just speed things up a little.

%================================================================%
 \Characters                                           [crts]   /
  %============================================================%

Naked Snake
Known Throughout the military world as Big boss, Naked Snake awakes to find
himself n a south American prison. Surrounded by a bloody revolt led by his
former unit, FOX, Snake embarks on an impossible mission-- Recruit the
disgruntled Soviet soldier in Columbia and lead an uprising against the
nuclear-armed FOX unit.
Voice: David Hayter

Roy Campbell
The last remaining survivor of the Green Berets mission in the San Hieronymo
peninsula, Campbell encounters the legendary soldier, big Boss. Together, the
two hatch a plan to advert World War III by directly engaging the rebellious
FOX unit.
Voice: David Agranov

Null
Known only as the perfect soldier, this young man was a project initiated by
the CIA to create the ultimate warrior. Incapable of experiencing emotions or
doubts, he was raised in a lab for one purpose only: Accomplish the mission.
Voice: Larc Spies

Python
A former comrade of Snake, Python was pronounced dead during a mission ten
years ago in Vietnam. With his body unable to regulate its temperature Python
was encased in a liquid nitrogen-filled suit, thus prolonging his life.
Voice: Dwight Schultz

Cunningham
FOX unit's interrogation specialists and former CIA lieutenant, Cunningham has
but one mission -- capture Snake and extract the location of the missing half
of the Philosophers' Legacy.
Voice: Noah Nelson

Ursula
Born with exceptional abilities in ESP, Ursula and her twin sister Elisa were
captured by the communists to be molded into valuable weapons in the Cold War.
Rescued by Gene the sisters committed their lives to his ambitious of creating
a nation not of soldiers, but for them.
Voice: Tara Strong

Gene
A graduate of the Successor Project, Gene was a top-secret government
experiment designed to create the ultimate battlefield commander. Now the
leader of the FOX unit, gene has seceded from the U.S. and now threatens to
turn the Cold War into a blazing hot one.
Voice: Steve Blum

 *============================================================*
  \	Flowchar                              [flwcht]         /
   *========================================================*

Prison........................................................[0.1]
Soviet Base...................................................[0.2]
Soviet Base (2)...............................................[0.3]
Comm. Base....................................................[0.4]
Hospital......................................................[0.5]
Research lab..................................................[0.6]
Recruiting....................................................[0.7]
Supply Depot..................................................[0.8]
Rail Bridge...................................................[0.9]
Soviet Base (3)...............................................[1.0]
Research Lab (2)..............................................[1.1]
Supply Depot (2)..............................................[1.2]
Rail Bridge (2)...............................................[1.3]
Harbor........................................................[1.4]
Security Base.................................................[1.5]
Warhead Storage...............................................[1.6]
Boss Fight: Python............................................[1.7]
Airpot........................................................[1.8]
Silo Entrance.................................................[1.9]
Boss fight: Null..............................................[2.0]
Silo Entrance (2).............................................[2.1]
Rail Bridge (3)...............................................[2.2]
Gust House....................................................[2.3]
Plant.........................................................[2.4]
Boss Fight: Metal Gear XANA/Ursula............................[2.5]
Ravine........................................................[2.6]
Power Substation..............................................[2.7]
Power Substation (2)..........................................[2.8]
Boss fight: Null (2)..........................................[2.9]
Silo Entrance (3).............................................[3.0]
Silo Complex..................................................[3.1]
Boss Fight: Cunningham........................................[3.2]
Boss Fight: Gene..............................................[3.3]







 ~============================================================~
  \	Walkthrough		          	       [wlkthr]      /
   ~========================================================~

===============================================================
|	Prison		Difficulty: 3/10                  [0.1]    |      
===============================================================
|	Items: Medical kit x3 |	Weapons:MK22                 |
===============================================================
After the cut scene with Cunningham and Roy, crawl into the air vent under the
bed infront of you; follow it until your outside of the cell and pick up the
MK22, then walk up to Roy's cell. After the cut scene with Roy go out through
the door to the left and knock out the gaurd standing to your left, walk
through the door in front of you and crawl under the small gate to the right.
Sneak up to the guard and knock him out then go to your right, wait for the
guard up ahead to start walking to the right then quickly run to the wall to
the left of the guard and hide. Wait for the guard to move to the right again
then sneak up to him and knock him out. Go up the small hill to your left and
either jump in the building through the window or go around and use the door,
if you jump through the window once you land quickly press the attack button
and keep attacking the guard until you knock him out then take the three
medical kits that are near the door. After that just go straight ahead to the
'X' on the far end. After the small cut scene go to the first fence opening you
see in front of you and hide against the wall, go to the right until you reach
the end of the wall and wait for the guard to look away then quickly run into
the opening of that wall you were hiding in and through the red door in front
of you then once inside to the other red door to your left then walk to the
'X'. Snake uses the radio to call Para-Medic after the talk with Para-medic,
Sigint calls Snake too. After the talk you somehow get a key to unlock Roy from
his cell and from then on Snake and Roy form the rebellious FOX unit.

==================================================================
|	Soviet Patrol Base		Difficulty: 2/10         [0.2]  | 
==================================================================
|Items: Ration x3, Magazine x2 |	Special Items: Secret Documents |
==================================================================
From where you start off just go streight forward and turn to the right on the
big red crate next to you, then snake listens in to what the soldiers say, then
where the guards are climb up the crates where you were hiding then look to the
left, there are two magazines. back were the guards are sneak past them to the
right into the big ditch and walk forward you'll fine three rations then crawl
under the hole in front of the rations and hide on the wall to your left and
wait for the guard to the left of you to walk away look at him by moving the
camera around but don't peak or he'll catch you.  Once he walks away run out
and climb the crates and head into the building to the right of you, then sneak
up to the guard standing in front of the table and knock him out and take the
secret document.


===============================================================
|	Soviet Patrol base (2)	Difficulty: 1/10      [0.3]  |
===============================================================
So your just basically here just to recruit people for your unit just run
forward up to the last big set of crates and wait for the guard to walk away
from you, then sneak behind him and either beat the crap put out of him and
knock him out then take him back to the truck or grab him as a shield and take
him back to the truck if you do it this way you have to drop him in front of
the truck then pick him back up. put Jonathan (the guard you captured, I will
be calling him that from now on) in the Alpha team, from this point on you can
go ahead and capture as much people for your unit as you need or want.


================================================================
|	Comm. Base		Difficulty 1/10               [0.4]  |
================================================================
|	Weapons: M191A1                                          |
================================================================
Before you actually get to the base you find out that Roy was infected with
Tropical Malaria, Snake suggests that you go to the communication base to call
Para-Medic for the antidote, after the talk choose to go to the Comm. Base
again. This isn't so hard, from where you start go into the fence to your right
and over the small bridge then go into the door to your right for a M191A1. Go
out and hide on the wall in front of you and hide, more all the way to the end
of the wall tot he right and use the camera to look for the guard behind the
wall to walk away then just run off the red door on the top right of where you
are then go through the only door in that room that is in the top left, then go
to the door in front of you NOT to your right the one on the right leads to the
outside. Now just step on the 'X'. Well it seems like Roy has parasites,
mosquito eggs inside of him; and maybe even Jonathan and Snake have the
parasites in them too. Thanks to Jonathan you know where the antidote is so
head over to the hospital.

===============================================================
|	Hospital	Difficulty: 2/10                   [0.5]  |
===============================================================
|	Items: Ration x3, medical kit (S) x3                    |
===============================================================
If you plan to capture some people here. It's not a good place because it takes
a while thanks to the big long wall; but you can if you want to. First start
off by running to the small spot of light in front of you there should be a
small hole for you to crawl through here also three rations. then head to the
wall of the building in front of you from their walk to the left until the
wall ends. There should be a door to your right, go in it. This part is going
to be a little tricky because of all of the doctors, start off by getting to
the other side of the desk either by climbing it or just crawling under the
hole on the right. Walk to the wall to you left and use the camera to see a
doctor on the ground on the other side of the wall sneak past it because if you
run she'll hear you and run away screaming; that will alert the guards and you
don't want to do that. now walk to the opening you see to the left and into the
room in front of you there are three medical kit (S) here. there are three more
medical kit (S) in the room next but there's a doctor guarding it you choose if
it's worth it or not. From the first room go outside through the black door to
your left then into the next building through the black door in front of you
once inside go upstairs. on the second floor if you jump out through the first
window to the left there's a medical kit on the roof but if you try to get it
you break the window this alerts the guards which isn't to bad at this point
because your almost to the antidote if you do get just jump back inside.
From where the stairs are go to the right until you reach the wall at the end
of the hall, then turn to the right and go into the door that's on your right
after that just step on the 'X'. 


===============================================================
|	Research Lab		Difficulty: 1/10             [0.6]  |
===============================================================
|	Items: Ammo (9MM T) x100, Rations x3                     |
===============================================================
Just head all the way forward until you see a guard in front of you, on the way
ou'll find some Ammo for you MK22, use your MK22 to make the guard in front of
you fall asleep, you can take the aura back to the truck if you want to in
front of where the guard was there are three Rations, run up the hill that's to
your left. once on the roof head over to the left side of the building that is
on your left side and hide behind the big crate in front of you wait for the
scientist that's ahead to walk away from you and tranquilize him. Run up the
hill that was to the left of the scientist from the end of the hill turn around
and you should see the 'X' go to it. Gene sounds like a nice guy huh? you don't
see much bad guys help out their dead soldiers. Jump down from where you're at
and go though the brown door in front of you then just follow the hallway all
the way to the 'X' again. Snake's pretty touchy with Elisa haha.

===============================================================
|	Recruiting	Difficulty: 1/10                   [0.7]  |
===============================================================
Now you have to recruit people for a spy unit the easiest and quickest place to
get some people is the Supply Depot so go there. Once you get their switch off
to Jonathan because he can drag people pretty quick. Climb up the crates to
your left and hide to the right wall of the building in front of you and move
all the way to the left until you get to the end of the wall wait for the
soldier to walk away from you and sneak up to him and beat him up don't use any
other way to knock him out this will cause the soldiers who's on the top of the
building to hear you and come running down once you knock out the first soldier
hide behind the opposite wall from the one that you were hiding on before and
wait for the other soldier to come once he does sneak up to him and knock him
out then drag one of them back to the truck and do the same for the other
soldier. Once you get to the crates just drop down the soldier should fall with
you then just repeat it until he's on the ground and that's it you need to use
Jonathan because Snake can't make the soldiers fall with him. you only need one
but if you want just get 5 soldiers so you can but one of them in each place
except the prison nothing happens there, go to other places to recruit more
soldiers. Once you get the spies put them in the Supply Depot and wait for them
to report something, once they do head over to the Supply Depot again.

================================================================
|	Supply Depot		Difficulty: 2/10              [0.8]  |
================================================================
|	Items: Medical Kit (S) x3 |	Weapons: Scorpion             |
|	Special Items: Secret Document (map)                     |
================================================================
Climb up the crates in front of you then run to the other side of the building,
climb up the ladder in front of you then sneak over to the door ahead of you
and drop down from the railing. Run all the way to the end of the building to
the right there should be some machine and a crate with three medical kit (S)
at the end. once you get the kits run over to the right and up the small hill
then go to the big blue crate to the right of the map but don't get the map
yet, climb the crates until you get to the top of the blue crate and get the
Scorpion (this is one of the best weapons in the game) then go get the map on
the small crate across from you. From now on if you ever get a report from your
spies you have to do it by yourself I won't be covering the missions.

================================================================
|	Rail bridge		Difficulty: 1/10              [0.9]  |
================================================================
This place is really easy, from where you start off just run up to the 'X'
that's to the right of the Rail Bridge, it doesn't matter if you get caught by
a soldier so don't worry about it. Not to hard huh? now after the mission if
you don't already have a spy on the Supply Depot, Research Lab, and the Soviet
Patrol base that's where you need to put explosives to create a distraction.

================================================================
|	Soviet Patrol base (3)	  Difficulty: 2/10     [1.0]  |
================================================================
Don't forget to bring TNT's for this mission, head forward until you hit the
big stack of crates to the left of where you start off then head over to the
blue crates and run to the other side of the building through the alley ahead
of the blue crates wait for the soldier to walk away from you and hide behind
the crate in front of you, wait for the soldier to walk away from you again not
to you and sneak up to him and hold him like you would hold someone your going
to interrogate and move him behind the crate to the left of you and chock him
until he gets knocked out then drop him here then where the soldier is standing
shoot him with you MK22 then head inside the building he was in front of. Set a
TNT right in front of the boxes and head behind the crate where the first
soldier is then press the attack button and watch the place blow.


================================================================
|	Research Lab (2)	Difficulty:  1/10             [1.1]  |
================================================================
|	Weapons: TNT x5                                          |
================================================================
Remember to bring TNT's. Follow the path all the way up until you see the
crates at the top of the hills, if you didn't bring any TNT's there are 5 of
them inside the building that's next to you now peak out of the wall and you'll
notice there's a scientist ahead of you wait for him to walk away form you then
head inside the building to your right hide on the wall wait for the soldier on
the other side of the wall to walk away then choke him until he's knocked out
and drop him or stuff him in the locker haha. Then turn to the opening to the
right and head inside the door to the right and set the TNT next to the machine
then head back to where you knocked out the soldier and press the attack
button, then just sit back and watch the thing blow.

================================================================
|	Supply Depot (3)	Difficulty:  0/10             [1.2]  |
================================================================
This is the easiest mission of all just turn around and walk a bit until you
see the soldier make him fall asleep with your Mk22 then go up to the truck on
the top right of you screen and set a TNT then take some steps back and set it
off, not much of an explosion though.

===============================================================
|	Rail Bridge (2)	Difficulty: 1.5/10           [1.3]  |
===============================================================
|	Items: ration (S) x3, M37                               |
===============================================================
Head to the right wall of the bridge and use the camera to see the gaurd on the
bridge and wait for the soldier to walk away from you then use your MK22 and
shoot him then go to the end of the bridge there's a soldier infront of you
shoot him with your MK22 if you go to the building on the right there's a M37
and if you go to the building on the right there are three Rations (S). then
head to the 'X'.

===============================================================
|	Harbor		Difficulty: 4/10                   [1.4]  |
===============================================================
Hide at the left end of the crates that are put together sorta of like a
staircase wait for the soldier on the left of the crates to walk away from you
then shoot him with your MK22 and do the same to the soldier on the rail bridge
ahead. head to the right of the rail bridge across you'll see a soldier, shoot
him with your Mk22 go to the other side of the rail bridge and shot him with
the Mk22 also. Cross over the rail bridge and head into the boat to the left of
you then head downstairs. After the cutscene head over to the crates behind the
cell the crazy guy was once on the top head over to the crate that looks
"strange".


===============================================================
|	Security Base	Difficulty: 3/10                   [1.5]  |
===============================================================
|	Special Items: Secret Document			        |
===============================================================
Start off by going forward sta next to the wall on your left or you'll get
caught by the soldier. when you get to the end of the wall wait for him to say
"huh? what was that" or something like that then run back when he walks to the
spot you where at shoot him with your Mk22. then head inside the building to
the right of where the guard was, right when you enter the door hide behind the
first pilar you see because there might be a soldier right there use your
camera to see if he's there, if you don't see him wait for him to appear then
use your Mk22 to make him fall asleep then go to the left opening next to the
grey door that won't open and go into the opening that looks yellow and head up
the hills. Once on the second floor if you see a soldier at the end of the hall
shoot him with your Mk22 if not wail for him to walk away from you then shoot
him but if he sees you either change members or just run into the first door on
the left and get the secret document at the top right corner of the room, if
the soldier inside the room sees you don't worry just run to the secret
document.

===============================================================
|	Warhead Storage	        Difficulty: /10     [1.6]   |
===============================================================
|	Items: Thermal goggles                                  |
===============================================================
Bring a TNT, and look ahead to the boss fight so you know what to bring for
this mission. Go infront of the truck and into the door on the right then head
down the hills until you see a door, go inside the door. After the cutscene
head up the ladder on the right. ince you get to the top there's a Therm Google
go into the back you'll see a vent hole at the bottom go in it and keep forward
then turn left, then left again, then to the right, the head forward but don't
go to the right when you see the opening just stay forward then you should see
the end of the vent if you see a soldier walkinf by wait for him to walk to
your right once he does come out then head into the door on the right and go
all the way down the hills until you get to the bottom then go in the door
don't head up to the right. This part sucks because o matter which way you go
the alarms will sound so just run forward to the door on the other side of the
room then turn to the right and head down the hills and go into the door at the
bottom of the hills now there should be a female soldier that comes out from
the room ignore her and go to the 'X' at the top left of the room. After the
call from Roy set a TNT on the 'X'.



===============================================================
|	BOSS FIGHT: Python	Stun difficulty: 6/10        [1.7] |
|       Kill difficulty: 4/10                                 |
===============================================================
Python looks though huh? well he kinda is, and he's also kind of annoying
if you want to unlock him as a playable character you need to stun him
if you kill him you won't unlock him.

things to bring for stun kill: Mk22, Ammo for Mk22, ration

things to bring for kill: Shotgun, Machine gun or sub-machine gun, medical kits

Python's attacks: 

body liquid nitrogen: Everytime you shoot Python he'll shoot out his Liquid
Nitrogen and if it touches you the weapon your holding freezes and you lose
some stamina if this happenes to you just run around until your weapon
defrosts, it shouldn't happen to you as long as you keep your distance from
him.

LN G: Sometimes he'll throw his Liquid Nitrogen Grenades those will freeze your
weapon and take some of your stamina also they're pretty easy to avoid but if
you get hit by one just run around until your weapon defrosts.

Machine Gun: his main weapon that he uses on you is his machine gun as long as
you keep moving he won't hit you

===============================================================
|	Stun Kill					               |
===============================================================
Just move around him and shoot him with your Mk22 and if you get a chance try
shooting him in the head that makes his stamina drop more and if your out of
ammo your just going to either have to change members or just use your CQC to
hit him.

===============================================================
|	Health Kill					               |
===============================================================
Same as the stun kill but this one's just alot easier because you can just
shoot him with your guns but also when you have a chance try shooting him in
the head it drains his health quicker. After the fight put about two spies in
the hospital and wait for you to get a report from them telling you about the
Airport

===============================================================
|	Air port	Difficulty: 2/10                   [1.8]   |
===============================================================
Start by going to the last silver crates ahead of you and hide wait for the
soldier to walk away from you then shoot him with your Mk22 go inside the
Airport and hide behind the first pilar you see infront of you and wait for the
soldier to walk away from you then shoot him with your Mk22 after you shoot him
run up to the staircase and use the camera to see the soldier on the other side
and shoot him with the Mk22 then go upstairs and head inside the last door on
the other side of the room and shoot the soldier infront of the window with
your Mk22. Head into the opening on the other side of the room and head to
to the left and go inside the first red door you see on your right and head
up the stairs this parts a little hard right when you get to the top take out
your Mk22 an shoot the soldier before he sees you if he does see you make him
go to sleep before he calls HQ then hide behind the huge pillar in the middle
of the room and sneak up to the officer and interogate him.

===============================================================
|	Silo Entrance		Difficulty: 2/10            [1.9]   |
===============================================================
bring a Shotgun, Sub-Machine gun or a Machine gun and medical kits and a Mk22
for this mission. Head up the railings and hide behind the crate use your
camera to see the soldier on the other side wait for him to walk away then
shoot him with your Mk22 then head down the other railings then hide behind the
red opened door and wait for the soldier to walk away from you then shoot him
with your Mk22 then go out to the left side of the building until you hit the
end of the wall then go to the right then go to the other side of the field.
look to the right you should see the 'X'.

===============================================================
|	Boss fight: Null	Difficulty: 4/10	       [2.0]   |
===============================================================
Null isnt to hard as long as you keep your distance his Machete is really
deadly.

Attacks:

Machete Attack: If you get close to him he'll attack you with his Machete as
long as you keep your distance from him you'll be ok from this move.

Machete Attack 2: sometimes he'll jump at you or run at you and attack you with
his machete just roll away when he does that and you'll be fine.

Machete Defense: Everytime you shoot ay him he'll use his Machete to deflect
your bullets just shoot at him when he's off guard.

Uzi: When your far away from him he'll use his Uzi to shoot at you

as long as you keep shooting at him you should do ok in this he isn' to hard to
beat at least not compared to the other bosses. Usually the best time to attack
him is when he isn't aiming for you with his Uzi or when he's blocking with his
Machete


===============================================================
|	Silo Entrance	(2)	Difficulty: 2/10            [2.1]   |
===============================================================
Go up the railings and hide behind the crate wait for the soldier to come out
and turn away from you and sneak up to him and place him in a hold then choke
him until he gets knocked out. go down the railings on the other side and stay
clear from all the red doors of the buildings, if you get to close they'll open
and the soldiers inside will see you. Go through the path you took to get to
the 'X' but stop at the first crate amd jump off the opening in the wall to the
left you'll see an opening behind you with yellow lights go in it and hide
behind the first crate then use your camera to spot the soldier on the other
side, wait for him to walk away from you then sneak up to him and interogate
him. It looks like Snake is in the guest house. After this Mission put your
spies into the guest house.


===============================================================
|	Rail Bridge (3)	Difficulty: 4/10		[2.2]   |
===============================================================
|	Weapons: M37  |    Special Items: Secret Document (Map) |
===============================================================
hide behind the crate on the right to the right of the truck and wait for the
soldier to come out and walk to the left then sneak up to him and interogate
him then hide on the left end of the building and wait for the soldier to walk
out shoot him with your Mk22. then try to shoot the soldier on the other side
of the field infront of the building with your Mk22. Once they're both asleep
run over to the building and head in go forward without turning and you'll see
a table behind it is a M37 head back to where you entered the building but go
into the left opening then to the left opening again, on the top right of the
room you'll see the Secret Document (Map).


===============================================================
|	Guest House		Difficulty: 2/10            [2.3]   |
===============================================================
Well Elisa sure was shy with Snake huh? haha
Go down the hill on the right side of where your standing stop at the end of
the wall to left there should be a hill on the left go around it to the other
side of the building on the other side there should be a vent on the left of
the stacked up crates go in it; go into the left opening and then into the
opening to the right of the Chaff Grenades then exit through the opening
infront of you and head into the door and go downstairs and go to the left
on the 'X'.


===============================================================
|	Plant		Difficulty: 1/10                   [2.4]   |
===============================================================
Bring a Mk22, shotgun, machine gun and some Medical kits for this one.
Move a little to the left with out moving forward until you see the two
soldiers on the left side of the building far away try your best to
shoot them down with your Mk22 there should be about three of them
get closer if you need to but if any of them see you hide behind the truck then
wait until the heat dies off. Once they're all asleep head to the bottom part
of where they were and shoot the soldier ahead of you if there isn't one just
wait until you see one. Once he's asleep go to where he was and look to the
left, you should see the 'X' there.


==============================================================================
|	Boss Fight: Metal Gear XANA/Ursula		Difficulty: 3/10      [2.5]   |     
==============================================================================
Metal Gear XANA isn't to hard to beat so long as you stay behind it

Attacks:

Missles: One of it's main weapons is it's missles it will shoot six missles at
you at once but as long as you keep moving you can dodge that attack

Machine gun: Another of it's attack is it's Machine gun everyonce in a while
it'll shoot at you with it same as the missiles as long as you move around
you should be okay.

Smash: When it flies up into the air keep away from it because when it lands it
will slam down and cause an explosion and turn he screen blinding white
(My eyes, >.<) like a Stun Granade.

Flame: I don't know if this is an actual attack but if you get under XANA's
blue flame next to it's legs it'll hurt you a bit.

Form 1:
Shoot at XANA's legs, once all four are out it'll transform into
it's second form

Form 2: This part is a little harder but not so much all you need to do is 
avoid it's missles and it's bullets and shoot at it when it opens it's wing
things if you really need help search around for a RGP-7 it's behind a metal
pilar next to some boxes. Poor Jonathan *salutes to jonathan* R.I.P Jonathan
(haha) After the mission put 4 spies into the Ravine and make half a day pass
or go into a mission and abort it until you get a report from the spies in the
Ravine.


===============================================================
|	Ravine		Difficulty: 1.5/10                [2.6]   |
===============================================================
|	items: Ammo 5.56mm                                      |
===============================================================
Look ahead and shoot the soldier ahead of you with the Mk22 then head to the
building where he was but don't go inside it, move a little to the left of
where the red barrel is and jump of the edge, then jump down the edge ahead
of you again and cross over the pipe bridge there should be some ammo around
look to the left and you should see the very top of some ladders going down
either take the ladder or just jump off walk to the left and go to the rock
you'll fall off the edge and hang from it, move to the left until you clear
the rock then press the action button to climb back up. Then go to the left
there will be two paths ahead the one to the left takes you up to the second
floor and the one to the left takes you to the left, take the one to the left.
Keep heading forward until you hit another pipe bridge use the bridge to get
to the other side then go to the right the 'X' should be there. 


===============================================================
|	Power Substation	Difficulty: 3/10           [2.7]   |
===============================================================
Head up the hill behind you then turn to the left and hide behind the big red
crate to the left of you and hide at the end shoot the soldier ahead then head
down the hill to the right of the crate to the right of the soldier once at the
bottom look to the right there should be a soldier around there shoot him with
the Mk22 then head forward until you reach the end of the wall to your left
then go to the left of the wall until your on the other side of the building
there should be another female soldiers on the other side shoot her down
with your Mk22 then head up the hill to the top left of the building once you
get to the top keep heading forward until you reach the end. Go into the red
door on the left then just keep heading the path inside until you see a left
turn with yellow lines on the ground turn there then keep going until you see
another left opening take it and head to the door infront not the on the left
you should see the 'X' in the room.


===============================================================
|	Power Substation (2)   Difficulty: 3/10          [2.8]   |
===============================================================
Bring the Time Bomb, Machine gun, shotgun and some medical kits with you this
time. Just take the same route you took the last time to get there. But
instead of stepping on the 'X' put the Time bomb on it.


===============================================================
|	Boss Fight: Null (2)   Difficulty: 4/10          [2.9]   |
===============================================================
Null's a little harder this time but not so much so you shouldn't have much
trouble just do the same thing you did the first time.

Null isnt to hard as long as you keep your distance his Machete is really
deadly.

Attacks:

Machete Attack: If you get close to him he'll attack you with his Machete as
long as you keep your distance from him you'll be ok from this move.

Machete Attack 2: sometimes he'll jump at you or run at you and attack you with
his machete just roll away when he does that and you'll be fine.

Machete Defense: Everytime you shoot ay him he'll use his Machete to deflect
your bullets just shoot at him when he's off guard.

Uzi: When your far away from him he'll use his Uzi to shoot at you

as long as you keep shooting at him you should do ok in this he isn' to hard to
beat at least not compared to the other bosses. Usually the best time to attack
him is when he isn't aiming for you with his Uzi or when he's blocking with his
Machete


===============================================================
|	Silo Entrance (3)	Difficulty: 1/10            [3.0]   |
===============================================================
Alright you have 5 minutes to get into the silo. so better make this quick if
you get seen by an enemy keep running and ignore them.
Go up the railings infront of you and go down the other railings on the other
ide of the railings you went up by then go back to the little crate path behind
the building on the right and head forward once you pass the little crate path
to the spot where the 'X' was when you first fought Null from there head to the
right and go down the hill behind the blue crate. Welcome to the Silo Complex 


===============================================================
|	Silo Complex		Difficulty: 3.5/10          [3.1]   |
===============================================================
|	Items: medical Kit x6                                   |
===============================================================
make sure you have an empty space in your eqiptment menu. Now this part is a 
little complicated, before you go up the ramp ahead of you call these numbers
on your communicator.

1) 145.75
2) 147.42
3) 148.51

Now head up the ramps and hide behind the pilar to the left of the green crate
somw times while walking around you'll hear someone say "what's that?" or
something like that but don't worry about it yet nothing will happen once
our behind the pilar shoot the Soldier ahead of you with your Mk22 when he
walks away from you. then some other soldier should see the other soldier
laying on the ground wait for him to go up to the sleeping soldier and
shoot him with your Mk22 now they're both sleeping together (haha).
now walk to the building on your left and go inside the door at the left end of
the building and jump to the other platform to the right of you. Then look to
the left you'll see a big stack of crates ahead of you, jump to them and go and
move a little forward you'll get the 'Key E' jump off the crates and climb the
ladder on the top left from where you are. go outside the building and walk to
the right you'll see a door with a green line on it left of the crate with oil
barrels on it. Go inside the door with the green line now stp right when you
enter the building now you'll need to be a little quick here. you'll see that
there are some openings in the wall to your left seperated by walls on the
third opening there is a soldier once you get to the thrid one start shooting
if he begins to run away roll at him to knock him down then just beat him up
until he's knocked out. Once your done with that soldier go into the opening
to the left of the room and go through the door infront of you and into the
door to the left of the room you just entered, and go up the ramps to the left
once you get to the top go into the door on the right and hide behind the crate
infront of you use your camera to see the two soldiers ahead of you once they
are looking away shoot them with your Mk22 if any of them see you beat them up
before they can call for back up once they're knocked out go into the door at
the right of the room and go into the door across the bridge go to the left and
hide behind the left side of the crates ahead of you wait for the soldier to
stand infront of you then shoot him with your Mk22 then to the right of the
door ahead of you there is an opening and a camera with a machine gun run
fast so it won't shoot you once your in the other room take the door to the
right and head up the ramps then go through the only door in thr room past
the bridge and into the other room drop 'Key E' and pick up the second
'Key E' then go out of that room back to the railing bridge and stand right
outside of the door use the camera to look to the left then down you'll see
another railing platform there, jump down to it. There are two ways you can
go if you go through the door behind you there are six medical kits if you
want them then go get them if not go through the door infront of you then
down the ramps and stand on the 'X'.


===============================================================
|	Boss fight: Cunningham	Difficulty: 6/10      [3.2]   |
===============================================================
Bring two Machine guns/Sub Machine guns and medical kits.
Now Cunningham is a little annoying because you hardly have any space to move
around in.

Attacks:

AK-47: One of his main attacks is his AK-47 he shoots you with it every once in
a while but as long as you keep moving around you should be able to avoid it.

Missles: when ever he sais "Dodge this" he'll shoot a missle at you make sure
you move away from where you are standing the moment he sais "Dodge this" or
he'll hit you with his missle. Sometimes he will shoot six missles at you
just move around avoiding them and you should be ok.

Granades: He'll throw granades at you everyonce in a while just move away from
your current spot when he does and you'll be ok.

Traps: He'll throw little traps at you and if you touch them they'll blow up
and you'll lose a fair ammount of your HP so watch out for those, if they
start to build up and they're all around the elevator shoot them and they'll
blow up.

Laser: Another of his Attacks is his Laser he'll shoot it at you and if you get
hit you lose a fair amount of HP but it isn't to hard to dodge so as long as
you keep mving you should be ok.

Lock onto him and shoot at his flying thing until he comes down this is the
best time to shoot at him and give him a couple of headshots just repeat this
procces and you should beat him with out losing a lot of HP.

1. Shoot his flying thing down
2. Shoot at him while he's down and get a couple of headshots in
3. Repeat


===============================================================
|	Boss Fight: Gene	Difficulty: 8/10            [3.3]   |
===============================================================
Well this is the final boss, Gene. Bring a M10 and ammo for it and a AK-47
these are the best weapons you can use for Gene.

Attacks

Voice: The screen will turn a little blue and you'll see Gene's face, he uses
his voice to attack you, you won't lose much HP with this attack just 2 or 3
but as long as you lock onto him and keep shooting at him with the M10 you
should stop him.

Bowie Knife: His main attack is the Bowie Knife he'll throw small Knifes at you
that are pretty hard to avoid if your locked onto him when he shoots the Bowie
Knifes a you you'll most likely get hit so I suggest you don't lock onto him
while he's throwing his knifes and just run around until he's done then shoot
him a bit.

Power Charge: If you see him stop moving and start to glow yellowish orange
move! or he'll slam you hard and you'll lose a lot of HP hide behind something
or just run around.

The best time to attack him is after his Power charge when he's taking a rest
try shooting him in the head so he loses more HP. Also attack him while he's
not throwing his Bowie knifes. All in all Gene isn't to hard to defeat so you
should be ok as long as you attack him when he's done.

Congrats! you finished MGO! enjoy the cutscene you've earned it.


W=============================================================W
 \	Weapons					[wpns]        /
  W=========================================================W

Handguns

Mk22: Ammunition( 9mm tranquilizer bullets) Tranquilizer can be used with CQC.
Suppressor eqipped.

M1911A1: Ammunition (.45ACP) Automatic. Can be used with CQC.

SAA (Single Action Army): Ammunition (.45LC). Revolver
===============================================================

Submachine guns

Scorpion: Ammunition (.32ACP). Small short machine gun.

Uzi: Ammunitiom (9x19mm). general-use light machine gun.

M10 (Ingram Mac10): Ammunition (9x19mm). Suppressor eqipped.
===============================================================

Assault Rifles

M16A1: Ammunition (5.56x45mm). Small-bore assault rifle

XM177E2: Ammunition (5.56x45mm). M16 upgraded for special forces units.
Suppressor eqipped

AK-47: Ammunition (7.62x39mm). Large-bore assault rifle.
===============================================================

Shotgun

M37 (Sawed-off Ithaca M37): Ammunition (12 gauge). Shortened shotgun

M870 (Remington M870): Ammunition (12 gauge). Pump-action shotgun.
===============================================================

Sniper rifles

SVD: Ammunition (7.62x54R). Dragonov sniper rifle.

Mosin-Nagant: Ammunition (7.62 tranquilizer bullets). Semi-automatic
tranquilizer sniper rifle.
===============================================================

Heavy Firearms

M63: Ammunition (5.56x45mm). Machine gun

RPG-7: Ammunition (85mm HE/Heat). Anti-tank missile.
===============================================================

Knives

Survival Knife: Knife. Can be used with CQC.

Spetsnaz knife: Switch to first-person view and throw blades with the attack
button (the square button).
===============================================================

Throwing Weapons

Grenade: Hand Grenade that damages the surrounding area.

Stun Grenade: Hand grenade that knocks enemies unconscious.

Chaff Grenade: Hand grenadde that jams electronics.

Smoke Grenade: Creates smoke.
===============================================================

Traps

TNT: Can be exploded via remote control.

Claymore: Anti-personnel land mine. Explodes on contact.

Magazine: Distracts (most) male characters.
===============================================================

Equiptment
Battaries will drain as the quipment is used. When the batteries reach zero,
the equipment can no longer be used. You can recharge the batteries by
returning to briefing.

Bioculars: View enlarged images of farway objects. Cannot be used in
conjunction with other weapons.

Infrared Goggles: Shows heat signitures. Uses batteries.

Night Vision Goggles: Enhances night vision. uses batteries.

Mine Detector: Indicates nearby mines with sound. Uses batteries.

Cardboard box: A box to hide in.

Shield (Anti-Ballistic Shield): Protects against attacks. Cannot be used in
conjunction with other weapons.

Ga-ko (Ga-ko the duck): A decoy weapon that confuses enemy soldiers.

Body Armor: Bulletproof vest. Reduces damage.

Stealth Camouflage: Uses optics to reduce your visibility. Uses batteries.
===============================================================

Medicine

Medical Kit S: Life recovery (small)

Medical Kit L: Life recovery (Large)

Ration S: Stamina recovery (small)

Ration L: Stamina recoveryt (large)

Pentazemine: Reduces hand movement in first-person view. Increases accuracy.

+==============================================================+
 \	Frequently asked questions		[faqs]               /
  +=========================================================+

Q: have you passed the game yet?
A: yes 2 times once on every difficulty easy, and normal.
Currently working on extreme

!==============================================================!
 \	Special Thanks				[spcl]         /
  !==========================================================!
MGO official website for the Character Profiles
MGO hand book for weapons and controls

MGO========================================================MGO
 \	Final Comments			[fnl]              /
 MGO======================================================MGO

If you have any questions or want to contribute to this guide Email me at
ddrultramix3@msn.com just call me Sora. Please do not pass this guide saying
it's yours you can print it out and show it to your friends but don't pass this
on as your own, Thank You.