Ratchet & Clank Future:
Tools of Destruction
PlayStation 3
Everybody Dance Now FAQ
by Darren Kuzela
E-mail: [email protected]
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Contact Information:
I can be contacted by E-mail at [email protected]. Check all the way
through my walkthrough for the information you need before writing me with
a query.
Although as I am a bit anal retentive and yet lazy, typos tick me off but I
don't really feel like running spell checker every planet so if you happen
to notice one (or more) typos, do me a favor and e-mail me.
UPDATE: 12/15/2007: Thanks to Sandy McArthur for reminding me that I completely
forgot to add the morphed penguins.
12/11/2007:
Thanks to Warren CWL for informing me of certain variations
to enemies that I did not notice on my initial playthrough.
Unfortunately, I am devoting time into working to finish off
Christmas shopping so I will list the major points of his e-
mail so that if anyone is having difficulty achieving the
Skill Point, these added points may help until I can official-
ly include them into the FAQ itself.
*******************************************************************************
1. There are all together 3 different types of Mech-bots.
There is the 1st normal mech-bot and then the 3rd 'black'
mechbot that you had mentioned. However, there is a 2nd mechbot
that appears in between the 1st and 3rd. This is a mechbot I
call the yellow mechbot, because well... it's yellow. If you
play again you will notice that mechbots on Kerwan or Kortog
are the 1st gray mechbots, and later on around Viceron you see
the yellow mechbots.
2. There are generally 2 categories of pirates. The normal ones
and the ones with the red/white stripes. You got that correct.
However, you did not distinguish further. If you look
carefully, within either category, the pirates can be further
split into three groups:
1) pirates with shoulder pads (the first you encounter)
2) pirates with with vests (first encountered on Ardolis at the
circular room that resembles a bar, it's the area after you fight a
whole room of pirates)
3) pirates with narrow torso (first encountered on Ardolis before the
barge, in your FAQ they are the "pirate with spiked club")
So there is actually a shoulder pad pirate w/ cutlass, a vest pirate w/
cutlass and a torso pirate w/ cutlass, not just a pirate w/ cutlass.
3. There are two types of Enforcers: the normal enforcer and
the raritanium galvanized enforcer. The former is seen through-
out the game whereas the latter appears on Reepor. It's the red
Enforcer.
4. And I think you are right. There is a difference between the
normal Hoverships and the ones appearing around the later stage
of the game. The ones later in the game have red fans.
5. Regarding mechbots, I think they need to be further distin-
guished to flying or non-flying. For example, the mechbot (gun
arm version) has both a ground and flying variant.
6. Lastly, I haven't checked to be sure. But if i'm not mistak-
en, there are 2 types of swordsmen in the arena battles. There
are the normal swordsmen (found in the normal battles) and then
there are the swordsmen that look very similiar except that
they have huge bettle-jaw-like antlers coming out from their
heads (they are found in the optional battles, E.g. Deadline).
*******************************************************************************
Thanks also to Andrew Wyman who informed me of the correct
names for more of the enemy characters.
Cop Bot = Vespa Drone (changed)
4 Legged Walker = Enforcer (changed)
Hovership = Gunship (changed)
Drophid Rolling Gunner = Cyclo-Cannon (changed)
*Mini Cragmite = Not actually a Cragmite. Just random enemies.
Necrophyd = Pirate Rouge (changed)
Large Robotic Pirate = O'shamus McSoggybritches (changed)
Stationary Forcefield Bot = Enforcer Turret (changed)
*Cragmite Spawn = Just a normal Cragmite like the Emperor
Cragmite Warrior Type 2 = Cragmite Slayer (changed)
* Wasn't sure what to change them to so left as is for now.
Copyright (c) 2007 by Darren Kuzela
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I have noticed some people have trouble figuring out every enemy they
must find and make dance in order to obtain the "Everybody Dance Now" Skill
Point.
The reasons why I am creating this are simple:
+ To better help my fellow man
+ As I am recovering from my Lasik surgery and can do very little with
my time, this helps pass the time
Now as I am trigger happy and toss Groovitrons out like they were
pennies, I cannot be certain as to which enemies are actually required
to earn the Skill Point.
I will however, list every enemy I encountered and on which planet each
one was encountered first. Followed by a list of each planet the parti-
cular enemy was found on throughout the remainder of the game.
Also at the end I will attach a checklist of enemies.
Also, as it is inconclusive as to whether or not the "Boss" characters
are required for the S.P., I have added them anyway since they dance.
On a last note, as I do not know the technical names of each and every
enemy, most of their names will be simply just what I call them. If any
person would like to inform me as to their true names, I would be glad
to alter it in the FAQ along with giving recognition for the help.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
***SPECIAL ENEMY***
===================
Penguin: I added him here since you can find him on any planet. You
simply have to toss a Transmorpher at an enemy to morph it into
a penguin. Penguins will appear different depending on what
enemy you morph. However, they are classified simply as a
"penguin." So regardless of what enemy gets morphed, make that
penguin dance to make sure you made a penguin dance.
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A-Planet Kerwan
===============
**NOTE** There are consumer bots encountered early on. Try as I may, I
was not able to make them dance. They just stood there.
Mech-Bot (Dual Claw version): The first enemy. Oranges dome with
silver bot body. Dome helmet protects Drophyds housed inside.
Also: Kortog, Mukow, Viceron
Drophyd: They are the same on every planet. The small orange fish that
fall out and flop around after destroying the robot suit.
Also: Kortog, Mukow, Rykan V, Viceron, Reepor, Fastoon (R)
Vespa Drone: Tiny robots that travel in packs that once alerted, sound
off with sirens and have blue/red flashing lights.
Also: Kortog, Mukow, Rykan V, Viceron
Mech-Bot (Gun Arm version): Similar in appearance to almost every Mech-
Bot except on their right arm is what looks like a Gatling gun
attachment that shoots short bursts of bullets. Their left arm
is simply a 3 fingered claw.
Also: Mukow, Rykan V, Viceron
Enforcer: Briefly encountered on Kerwan after a jump pad. It
takes off never to be seen again. However, if you toss a Groo-
vitron at it to start it dancing, it will remain there indef-
initely. I was unable to kill it at this point.
Also: Viceron, Reepor, Igliak
Gunship Type A: Large fan underneath allowing it to hover above as it
attacks. Type A shoots a red mortar projectile which explodes
creating a red ring that emits outward from the blast zone.
Also: Kortog, Rykan V, Reepor, Fastoon (R)
Gunship Type B: Exact same as Type A. The only difference is its me-
thod of attack. It will emit a red laser from both arms onto a
point in front of it, then move the lasers in a straight line
towards you.
Also: Kortog, Rykan V, Reepor, Fastoon (R)
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B-Planet Cobalia
================
**NOTE** As most vendors actually will react to the Groovitron, I was
unable to cause the WEAPONS vendor to dance on any planet.
**NOTE** There is also a medium sized Consumer bot near the Device
Vendor that cannot move. He just lays there near the exit of the Gel
Factory. It is uncertain if he is a regular Consumer bot or not.
Tiny Dinos: Small, red, puppy-like dinosaurs with big yellow eyes and
large teeth.
Also: Nundac Asteroid Belt, Jasindu
Cerullean Centipedes: Centipedes. They generally crawl out from cracks
in the walls and stand up to attack with a green slimeball.
Also: Nundac Asteroid Belt
Leviathan Basilisk: Large, flying creatures that give you Souls once
beaten. They have blue undersides and a large skullplate.
Also: Nundac Asteroid Belt
Consumer Bots: Generally found in peaceful cities void of any attacking
enemies. There are 3 types of Consumers:
Small--Overall just very tiny bots with tiny heads and bodies
**NOTE**Small consumer bots do NOT appear on Cobalia.
Medium--Circular bodies with elongated heads
Large--Small round heads and large round bodies
Also: (MEDIUM): Mukow, Rykan V, Igliak
(LARGE): Mukow, Rykan V, Igliak
Smuggler: Resembles a pimp pirate with a parrot on the shoulder. Help-
ful for selling Souls and achieving other game objectives.
Also: Nundac Asteroid Belt, Rykan V, Sargasso
Device Vendor: Green froglike creature with the 2 blue plasma monitors
that sells...Devices. I knew you could do it. Wears a white-
silver top.
Also: Mukow, Nundac A. Belt, Ardolis, Rykan V, Kreeli, Viceron,
Jasindu, Reepor, Fastoon (R)
Gel-Eaters: They are found in Gel Factories and are small with green
behinds. You cannot kill them. Their job is simply to eat the
gel cubes you create just to make your time harder.
Also: Jasindu
Armor Vendor: Green froglike creature with the 2 blue plasma monitors
that sells...Armor. I bet you thought I was gonna say Devices.
Wearing a pink/purple top.
Also: Mukow, Rykan V, Sargasso, Kreeli, Reepor, Igliak,
Fastoon (R)
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C-Planet Kortog
===============
Mech-Bot (Claw & Shield version): The same Mech-Bot except the right
arm is the claw and in their left arm they carry an orange
shield that makes frontal attacks tougher.
Also: Mukow, Viceron
Cyclo-Cannon: Drophyd housed in between 2 large black wheels. Attacks
by rotating around and firing on you. Reminds me of Axel for
the Twisted Metal fans.
Also: Rykan V
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D-Planet Fastoon (first time around)
====================================
**NOTE** The spawning pods that spawn the mini cragmites did
not look as if they danced. When the Groovitron was tossed,
they merely spat out every Cragmite in them so that the Crag-
mites could all dance instead.
Mini Cragmite (Clubbed version): Small red, vulture-type enemies. They
carry clubs and will attack with them when close.
Also: N/A
Mini Cragmite (Green Orb Tossing version): Small and red like their
club-wielding relatives. Their attack is different in that they
will launch green orbs at you when close.
Also: N/A
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E-Planet Mukow
==============
**NOTE** Even though you are required to visit Mukow a second time, the
enemies don't change except for the ability to gain access to the se-
cond boss battle with Zorthan. Therefore, I am merely going to list him
here in the Arena battles just in case he is a required dancer.
Electrical Clapping Bot: Hovering bluish bot. At the ends of each arm
are square "waffle irons" with spikes that the bot uses to
"clap" Ratchet in between. He is of the electrical nature so
electronic weapons do not affect him. He also appears in the
Arena battles.
Also: N/A
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
**NOTE** The following enemies are encountered ONLY during Arena
battles and nowhere else in the game.
Purple Tentacle Shooters: The very first round of the Arena battle. As
the name implies, they are purple, have a greenish armor, ten-
tacles for arms, and shoot out green spheres.
Green Tentacle Swordsmen: Appear to be same alien as the Shooters, but
this type has a Samurai type armor and 2 blue-green curved
blades, one per tentacle.
Red Tentacle Bomber: Again, same tentacles for arms. Different style
armor then the other two, and their attack will give itself
away beforehand as a large target reticule appears where you
are standing. Followed shortly thereafter by a red bomb.
Bomb Bots: Black so at times, tough to pick out until they get near
you. Floating orbs that, once they get near you, detonate and
try to injure you.
**BOSS-Crushto: The metallic frog you need to defeat for the Heli-Pods.
**BOSS-Zorthan: The electric boss that you win the Holo Disguise from.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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F-Nundac Asteroid Ring
======================
**NOTE** Certain enemies appear on the Asteroid Belt of Nundac while
others only appear in the Apogee Space Station. Another note, once you
beat the Apogee Space Station, it is inaccessible for the remainder of
the current play through. A final note, no NEW enemies appear on the
Asteroid Belt that you haven't already encountered.
Also I am curious as to why there is a lake in the Space Station.
Apogee Space Station
====================
Sentry Bots: The very first enemy you come across at the Station. They
are small in size and actually warp into the room. Their attack
involves both arms rotating around their body emitting a purple
laser.
Also: N/A
Turret: This may get overlooked since it doesn't appear to be an actual
creature. If you toss a Groovitron at it while it is firing, it
will actually stop attacking, bob up and down slightly, and
every so often spin its barrel.
Also: N/A
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G-Planet Ardolis
================
**NOTE** There are quite a few different varieties of Pirates in the
game so I will attempt to mark notable differences between them to make
Groovitron tossing a bit easier. Generally they all look alike except
for the weapons that they carry.
Pirate (Cutlass): The first pirate you come across. Not to confuse any-
one since there are actually two swords the Pirates carry. The
Cutlass is the smaller one. The larger one later in the game is
referred to as just large sword.
Also: Kreeli, Ublik Passage
Pirate (Pistol): Those that got the Skill Point Taste O' Yer Own Medi-
cine know these to be called Corsairs. For those that don't,
I'm gonna call them Pirates with Pistols.
Also: Kreeli, Viceron, Ublik Passage
Thwogs: Batlike flying creatures. First encountered in the caves.
Also: N/A
Pirate (Cutlass & Shield): Same as the Pirate with Sword except in
the non-Sword arm, he carries a shield.
Also: Kreeli, Viceron, Ublik Passage
Pirate Rouge: Fairly tough creatures if you don't have much firepower.
They have electricity going along their arms and a large
orange-yellow helmet type object on their head.
Also: Kreeli
Pirate (Spiked Club): The first time you encounter these is right
before you reach the Pirate Base right after you ride the barge
because four of them actually will jump off the barge at you.
Also: Kreeli, Viceron, Ublik Passage
O'shamus McSoggybritches: He's large, robotic, and fires either a large
cannonball or a large bomb at you that bounces around trying to
hit you. A life bar appears at the bottom right for him just
like Bosses and Basilisks.
Also: Kreeli, Ublik Passage
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H-Rykan V
=========
Cronk: One of your allies. He's the taller one.
Also: Reepor, Fastoon (R)
Zephyr: One of your allies. He's the shorter one.
Also: Reepor, Fastoon (R)
Mech-Bot (Gun & Shield): The same oranged dome robot suits that house
the little fishies inside. This one has a gun for an arm and
carries the same shield as the other Mech-Bots.
Also: N/A
Consumer Bot (Small): Since this is the first planet we find the tiny
bot, I am listing him here.
Also: Rykan V, Igliak
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I-Planet Sargasso
=================
Anthropod: Small red creatures that pop up out of the ground. They
will attack in large numbers. (Great for obtaining the Skill
Points in which you need large numbers of enemies nearby).
Also: N/A
Grunthor: The other "Leviathan-type" enemy. It's a large T-Rex looking
creature. Killing it will release a Soul. It does not appear on
any other planet and once you exterminate every single one on
the planet, they do not respawn so if you missed the chance to
make them dance, better luck next play through.
Also: N/A
Bee: Yeah it ain't really a bee but it buzzes around so that's what I'm
referring to it by. It's blue with a yellow underside. Typically
hangs out along the shorelines.
Also: N/A
Pyro Guard: Large robotic machine that moves using tank treads. Also is
armed with a flame thrower on each arm.
Also: Jasindu
Buzz Saw: First found in the Gel Factory. Small creature that attacks
by balling itself up and then rolling around. It actually looks
like a saw when it attacks.
Also: Jasindu
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J-Kreeli Comet
==============
**NOTE** You will come across a few O'shamus McSoggybritchess on
this planet. One of which will be hanging from a cliff dangling above
a chasm as he fights you. They look like the regular standing ones
and fight the same way but just want to be sure in case it actually
is a different enemy.
Pirate (Turret Gunner): He doesn't appear to have any weapon before he
runs over and begins firing from the rotating turret. There's
roughly 7 in the level.
Also: N/A
Pirate (Battle Axe): He has a very large double edged axe.
Also: Viceron, Ublik Passage
Pirate (Large Sword): Originally found along with the Axe carriers
right after you meet the Pirate Gunner.
Also: Viceron, Ublik Passage
Pirate (Axe & Shield): Has a Battle Axe as well as a Shield.
Also: Viceron
Pirate (Spiked Club & Shield): Has a Spiked Club and a Shield.
Also: Viceron
Pirate (Large Sword & Shield): There is in fact 2 different swords and
both of them have a Shielded Pirate variant. You will be able
to physically tell the difference near the pirate camp as both
versions of Shielded Pirates will emerge between the Pirate
Gunners. Again, this version has a Shield and the large Sword.
Also: Viceron
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K-Planet Viceron
================
**NOTE** As some of the Mech-Bots in this level have developed a camo-
flage that renders them almost invisible, I have taken that to equal a
whole new enemy and have listed them here as such.
**NOTE** Also the tentacles that reach out from the holes in the wall
do not appear to dance and only respond to weapon fire by ducking back
into their holes. They cannot be killed.
Mech-Bots (Dual Claw & Invisible): Same enemy as the first level except
these have adopted the invisi-flage so they are slightly hard-
er to see.
Also: N/A
Mech-Bots (Gun Arm & Invisible): Same as their non invisible counter-
part except they start off using the invisi-flage.
Also: N/A
Talwyn: The female heroine of the game. After you rescue her from the
prison, you can make her dance.
Also: Reepor, Fastoon (R)
Enforcer Turret: You originally see them along the Gravity Ramp behind
green force fields and if you run through the red searchlight,
they activate and start shooting at you. I was unable to get
one to dance until after freeing Talwyn when you are required
to fight one. It has machine guns on both arms, is stationary
and cannot move around. Also has a UFO shaped body.
Also: N/A
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
L-Planet Jasindu
================
**NOTE** Due to the similarities in the original pirates and the new
"white & red striped ones," I am advising you to toss many Groovitrons
because if you don't look closely, you can't always tell if they are
the original pirates or the new white head/red striped ones.
Pirate Pistoleer: As you are nearing the barge, you will notice a Pyro-
Guard on a rooftop. Alongside it are 2 robots that at first
glance appear to be pistol wielding pirates. However, looking
closely, they have white heads with a red stripe going down the
middle of it. They are also holding pistols that appear to be
bigger then the pirates version.
Also: Ublik Passage
Pirate Rouge: Not sure if naming these as robots is accurate but I
only have so much time to look at them while they dance. These
guys walk and look almost identical to the original Rouges
except on closer examination, the head is again white with the
red stripe and instead of an orange-yellow hump on the back,
this one matches the head, white and red stripe.
Also: Ublik Passage
New Pirate (Gunner): Before the barge, there is a Pirate Gunner. As
there appear to be differences in these pirates then in the
earlier versions, I am guessing that the Gunner may be
different as well. There is a gunner that has the new white
head and red stripe so be careful to watch for him.
Also: Ublik Passage
**BOSS-Kerchu Guardian: The robot boss at the end of the level. Making
him dance, as with all bosses, temporarily disables them from
attacking, although when you begin to attack, they may as well.
Also: N/A
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M-Ublik Passage
===============
**BOSS-Captain Slag: The large boss battle. Before leaving the planet,
make sure to toss a Groovitron at...
Also: N/A
Rusty Pete: Now that Captain Slag is gone, he joins up on your side.
Also: N/A
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
N-Planet Reepor
===============
**NOTE** The Mech-Bots during the war in this level appear to act the
same as their counterparts earlier in the game. However, the new ones
here seem to be all black with a much sleeker, futuristic visor design
instead of the large orange dome.
**NOTE** Also the Gunships seem to be slightly different in appear-
ance as well. Toss a Groovitron at each Type when they first appear.
Mech-Bot, Black (Gun Arm): Same as before but new look.
Also: Fastoon (R)
Mech-Bot, Black (Gun Arm & Shield): See above.
Also: Fastoon (R)
Cyclo-Cannon, Black: See above.
Also: N/A
**NOTE** The rest of the enemies are encountered by Ratchet when he
is separated from Clank.
Cragmite Warrior: The first enemy you encounter alone is the Cragmite
Warrior. They are fast, deadly, and can teleport away from you
then resume attacking. It has a thin neck and face, slightly
resembling a vulture. They attack with purple shots in a
single line.
Also: Igliak, Fastoon (R)
Cragmite Spawn: Unsure of what to call them. They are small purple
things that typically come out of the larger Warrior suits when
they are defeated. They spit out green slime at you.
Also: Igliak, Fastoon (R)
Cragmite Slayer: If taken in order from beginning to end, this should
be the last enemy you need to make dance in order to get the
Skill Point. It teleports the same way as the Warrior. The
difference is the attack....and the look. He attacks with 3
green slime balls spread out left to right. The looks are tough
to describe. It reminds me of a Henson puppet from the movie
Labyrinth. The face is fat with spiky hair on each side. He
also has guns mounted on each shoulder.
To make it easy, right after the weapons vendor, on the next
platform, just make everything dance in order to make sure you
get it.
Also: Igliak, Fastoon (R)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
O-Planet Igliak
===============
**NOTE** If the guide was followed, there will be no need to list any
enemies on this planet. If you still haven't gotten every enemy dancing
then just look on the checklist below and see what you missed then just
go through the planet tossing Groovitrons.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
P-Planet Fastoon (R)=(Revisited)
================================
**NOTE** If the guide was followed, there will be no need to list any
enemies on this planet. If you still haven't gotten every enemy dancing
then just look on the checklist below and see what you missed then just
go through the planet tossing Groovitrons.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHECKLIST
=========
If anybody feels up to it and now knowing every enemy in the game, if
you feel like going through the game and seeing exactly what enemies can
be eliminated from the list, be my guest. (For example: If it can be
positively confirmed that you don't need to make the bosses dance, let
me know).
[] **BOSS-Captain Slag
[] **BOSS-Kerchu Guardian
[] Anthropod
[] Armor Vendor
[] Bee
[] Buzz Saw
[] Cerullean Centipedes
[] Consumer Bots, Large
[] Consumer Bots, Medium
[] Consumer Bots, Small
[] Cragmite Slayer (Fat Face)
[] Cragmite Spawn
[] Cragmite Warrior (Vulture)
[] Cronk
[] Cyclo-Cannon
[] Cyclo-Cannon, Black
[] Device Vendor
[] Drophyd
[] Electrical Clapping Bot
[] Enforcer
[] Enforcer Turret
[] Gel-Eaters
[] Grunthor
[] Gunship Type A
[] Gunship Type B
[] Leviathan Basilisk
[] Mech-Bot (Claw & Shield version)
[] Mech-Bot (Dual Claw version)
[] Mech-Bot (Gun & Shield)
[] Mech-Bot (Single Gatling Gun version)
[] Mech-Bot, Black (Gun Arm & Shield)
[] Mech-Bot, Black (Gun Arm)
[] Mech-Bots (Dual Claw & Invisible)
[] Mech-Bots (Gun Arm & Invisible)
[] Mini Cragmite (Clubbed version)
[] Mini Cragmite (Green Orb Tossing version)
[] O'shamus McSoggybritches
[] Penguin (Transmorpher)
[] Pirate (Axe & Shield)
[] Pirate (Battle Axe)
[] Pirate (Cutlass & Shield)
[] Pirate (Cutlass)
[] Pirate (Large Sword & Shield)
[] Pirate (Large Sword)
[] Pirate (Pistol)
[] Pirate (Spiked Club & Shield)
[] Pirate (Spiked Club)
[] Pirate (Turret Gunner)
[] Pirate (Turret Gunner) (White & Red stripe)
[] Pirate Pistoleer (White & Red stripe)
[] Pirate Rouge
[] Pirate Rouge (White & Red stripe)
[] Pyro Guard
[] Rusty Pete
[] Sentry Bots
[] Smuggler
[] Talwyn
[] Thwogs
[] Tiny Dinos
[] Turret
[] Vespa Drone
[] Zephyr
ARENA ONLY---------------------
[] **BOSS-Crushto
[] **BOSS-Zorthan
[] Bomb Bots
[] Green Tentacle Swordsmen
[] Purple Tentacle Shooters
[] Red Tentacle Bomber
-------------------------------
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Acknowledgments
***************
Insomniac -- For creating this terrific time-consuming awesome series
http://www.gamefaqs.com -- The ultimate gaming website and the only
one I ever go to for my game information
My wife Melissa -- Who never harped me about staying up till all hours of the
wee morning playing the game as soon as I got home
from work and still let me sleep in the next day for
work.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
** All trademarks and copyrights contained in this document are owned
by their respective trademark and copyright holders. **