Walking this road, Without you, To remake forgotten promises, and meet you at roads end. Faded Memories, Reconstructed Memories, A dream - a dream of you, In a world without you. A scattered dream that's like a far-off memory. A far-off memory that's like a scattered dream. I want to line the pieces up -- yours and mine. _ ___ _ _ _ _ | |/ (_) | | | | | | | | | ' / _ _ __ __ _ __| | ___ _ __ ___ | |__| | ___ __ _ _ __| |_ ___ | < | | '_ \ / _` |/ _` |/ _ \| '_ ` _ \ | __ |/ _ \/ _` | '__| __/ __| | . \| | | | | (_| | (_| | (_) | | | | | | | | | | __/ (_| | | | |_\__ \ |_|\_\_|_| |_|\__, |\__,_|\___/|_| |_| |_| |_| |_|\___|\__,_|_| \__|___/ __/ | |___/ _____ _____ |_ _|_ _| | | | | | | | | _| |_ _| |_ |_____|_____| |--------------------------------------------| |--------------------------------------------| | Kingdom Hearts II - North American Release | | FAQ/Walkthrough | | vAnsem 1.7 | | By DarkHelmet543 and The Ouroborous | |--------------------------------------------| |--------------------------------------------| _____________________________________________________________________________ | Introduction by DarkHelmet543 | |-----------------------------------------------------------------------------| Hello, and welcome to this KHII FAQ/Walkthrough! I wrote this because I had some free time and really enjoy talking and writing about Kingdom Hearts. Lately, I haven't has any will to work on this FAQ anymore, as it ended up getting kind of boring. Recently, Kitsune (Ryan007 / The Ouroborous) has offered to help me complete this FAQ, and I gladly accepted his request. Now, with our two man team, we will be using what information Kitsune has and will be gathering to complete and improve the indexes of this FAQ, while I finish up the Walkthrough. This has taken a lot longer than expected, while Kitsune got done with his share quickly, I have still been lazy and slow in completing the Walkthrough. We would like this to eventually be the ultimate FAQ for KH2 info, so enjoy! *THE WALKTHROUGH IS STILL NOT DONE* Expect it completed in future updates. ~Brandon |-----------------------------------------------------------------------------| _____________________________________________________________________________ | Information | |-----------------------------------------------------------------------------| Authors: Brandon Wakefield and Connor Seitzer Usernames: DarkHelmet543 and The Ouroborous Email: DarkHelmet543(at)gmail(dot)com - Email me with any errors you see. MSN Messenger: DarkHelmet543(at)hotmail(dot)com (Please don't email me through this, I only use it to instant message.) Please, do not add me and SPAM ME, nor ask for questions that can easily be answer on a message board. The option to add me is there for suggestions, and possible casual conversation in which something is actually discussed, not "i rly like the game kingdom of hearts 2. do u have it". Copyright: This entire document is (C) 2006 Brandon Wakefield and Connor Seitzer. All trademarks are property of their respective owners. No section of this guide can be used without permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. All the sites mentioned below have been given permission to do the above. Please email me at DarkHelmet543(at)gmail(dot)com to enquire about gaining permission to use this document. - GameFAQs (www.gamefaqs.com), and it's associates - Neoseeker (www.neoseeker.com) - IGN (http://faqs.ign.com) - Gamer Help (www.gamerhelp.com) - Super Cheats (www.supercheats.com) All the sites below will never have permission to use my guide, so don't ask. - 9 Lives (www.9lives.ru/eng) - Cheat CC (www.cheatcc.com) - Cheat Database (www.cheat-database.com) - Cheat Index (www.cheatindex.com) - Cheat Search (www.cheatsearch.com) - Cheat Stop (www.panstudio.com/cheatstop) - Game Express (www.gameexpress.com) - Games Domain (www.gamesdomain.com) - Mega Games (www.megagames.com) - Square Haven (www.square-haven.net) - VideoGaming.net (www.videogaming.net) |-----------------------------------------------------------------------------| _____________________________________________________________________________ | Important Notices | |-----------------------------------------------------------------------------| -Plot spoilers are avoided throughout the walkthrough whenever possible. The Indexes contain MAJOR SPOILERS. -I played the game on Proud Mode. -The latest version of this FAQ will always be found at GameFAQs. |-----------------------------------------------------------------------------| _____________________________________________________________________________ | Update History | |-----------------------------------------------------------------------------| V1.0 - March 24, 2006 - Started the layout of the guide; Worked on some of the Indexes. V1.1 - April 2, 2006 - Started Walkthrough; updated layout. V1.2 - April 14, 2006 - Grrr..Had a lot of trouble with the | charcter, so updated layout AGAIN, and I'm sorry that it isn't as attractive as I had originally hoped, but at least this can be posted on GF without being all jumbled. Since I need to re-format every box of text, I took everything I had for the Indexes out for now. V1.3 - April 23, 2006 - Reworked Important Notices, Table of Contents, and new section text boxs; added Sephiroth strategy; added Glitches/Tricks; walkthrough up to Atlantica. (2) Added my Sephiroth video to the Sephiroth Battle section. I have the walk- through up to Halloween Town done, but it is on my other computer, so I won't be able to add it for a few days. V1.4 - May 3, 2006 - Walkthrough up to Agrabah; I accidentally deleted the last parts of this file, mainly the rest of the walkthrough I had done, and couldn't get a lot of it back (made me mad); finally reformatted lots of text boxes, so I got all of the Nobodies, Org. XIII Members, and Ansem's Reports in there; added Heartless definition. V1.5 - May 14, 2006 - Really wasn't lookin foward to re-typing Halloween Town, but it had to be done; Walkthrough up to Rabbit's House; Added Enemies and Shop Inventory to the beginning of each world in the same manner that the guide book does. V1.6 - May 28, 2006 - Updated lots of text boxes to a less confusing format. Basically I cleaned it up; Added Michael Sarich's copyright notice. (2) Added ASCII art and a few updates to information. VAnsem 1.7 - August 2, 2007 - Humongous update. Walkthrough -- Updated Abilities -- Complete Weapons -- Complete Armor -- Complete Accessories -- Complete Items -- Complete Item Synthesis -- Complete Limits -- Complete Reaction Commands -- Added and Complete Phil's Training -- Complete Pain and Panic Cup -- Complete Cerberus Cup -- Complete Titan Cup -- Complete Goddess of Fate Cup -- Complete Mickey Mechanics -- Added and Complete SARs -- Complete Leveling Stats -- Added and complete AR journal section -- Added and complete Minigames -- Added and complete Combo Attacks -- Added and complete Synthesis notes -- Added and complete Character Links -- Added and complete The Many Faces of Ansem -- Added and Complete A few bits and bobs changed around |-----------------------------------------------------------------------------| _____________________________________________________________________________ | Table of Contents - Use the Ctrl+f function to find specific sections | |-----------------------------------------------------------------------------| Above: Introdution, Information, Important Notices, Update History I. Walkthrough ......................................................(i000) A. Prologue - Twilight Town......................................(ia00) 1. The 1st Day.............................................(ia01) 2. The 2nd Day.............................................(ia02) 3. The 3rd Day.............................................(ia03) 4. The 4th Day.............................................(iao4) 5. The 5th Day.............................................(ia05) 6. The 6th Day.............................................(ia06) B. Main..........................................................(ib00) 1. Twilight Town...........................................(ib01) 2. Hollow Bastion..........................................(ib02) 3. The Land of Dragons.....................................(ib03) 4. Beast's Castle..........................................(ib04) 5. Olympus Coliseum........................................(ib05) 6. Disney Castle...........................................(ib06) 7. Timeless River..........................................(ib07) 8. Port Royal..............................................(ib08) 9. Agrabah.................................................(ib09) 10. Halloween Town..........................................(ib10) 11. The Pride Lands.........................................(ib11) 12. Twilight Town...........................................(ib12) 13. Hollow Bastion..........................................(ib13) 14. Space Paranoids.........................................(ib14) 15. Hollow Bastion..........................................(ib15) C. Worlds Revisited..............................................(ic00) 1. The Land of Dragons.....................................(ic01) 2. Beast's Castle - Incomplete............................(ic02) 3. Port Royal - Incomplete................................(ic03) 4. Olympus Coliseum - Incomplete..........................(ic04) 5. Agrabah - Incomplete...................................(ic05) 6. Halloween Town - Incomplete............................(ic06) 7. The Pride Lands - Incomplete...........................(ic07) 8. Space Paranoids - Incomplete...........................(ic08) 9. Twilight Town - Incomplete.............................(ic09) 10. The World That Never Was - Incomplete..................(ic10) D. Side Missions/Other...........................................(id00) 1. 100 Acre Wood...........................................(id01) 2. Atlantica...............................................(id02) 3. Optional Boss - Sephiroth...............................(id03) II. Jiminy's Journal................................................(ii000) A. Ansem Reports................................................(iia00) B. Character Files - INCOMPLETE.................................(iib00) C. The Heartless - INCOMPLETE...................................(iic00) D. The Nobodies - INCOMPLETE....................................(iid00) E. Treasures - INCOMPLETE.......................................(iie00) F. Maps - INCOMPLETE............................................(iif00) G. Missions - INCOMPLETE........................................(iig00) H. Minigames....................................................(iih00) I. Combo Attacks................................................(iii00) J. Synthesis Notes..............................................(iij00) K. Character Links..............................................(iik00) III. Indexes.......................................................(iii000) A. Olympus Coliseum Tournaments/Training.......................(iiia00) 1. Phil's Training.......................................(iiia01) 2. Pain and Panic Cup....................................(iiia02) 3. Cerberus Cup..........................................(iiia03) 4. Titan Cup.............................................(iiia04) 5. Goddess of Fate Cup...................................(iiia05) 6. Pain and Panic Paradox Cup - INCOMPLETE...............(iiia06) 7. Cerberus Paradox Cup - INCOMPLETE.....................(iiia07) 8. Titan Paradox Cup - INCOMPLETE........................(iiia08) 9. Hades Paradox Cup - INCOMPLETE........................(iiia09) B. Boss Strategies.............................................(iiib00) C. Heartless - INCOMPLETE......................................(iiic00) D. Nobodies....................................................(iiid00) E. Organization XIII Members...................................(iiie00) F. Mickey Mechanics............................................(iiif00) G. Leveling Stats..............................................(iiig00) 1. Normal Levels.........................................(iiig01) 2. Bonus Levels..........................................(iiig02) 3. Drive Levels..........................................(iiig03) 4. Leveling Hot Spots....................................(iiig04) H. Abilities...................................................(iiih00) 1. Sora's Abilities......................................(iiih01) 2. Donald's Abilities....................................(iiih02) 3. Goofy's Abilities.....................................(iiih03) 4. Guest Party Member's Abilities........................(iiih04) 5. Drive Form Abilities..................................(iiih05) I. Weapons.....................................................(iiii00) 1. Sora's Keychains......................................(iiii01) 2. Donald's Staves.......................................(iiii02) 3. Goofy's Shields.......................................(iiii03) 4. Guest Party Member's Weapons..........................(iiii04) J. Armor.......................................................(iiij00) K. Accessories.................................................(iiik00) L. Items.......................................................(iiil00) M. Item Synthesis..............................................(iiim00) 1. Free Development......................................(iiim01) 2. Recipes...............................................(iiim02) 3. Materials.............................................(iiim03) 4. Lists.................................................(iiim04) 5. Moogle Levels.........................................(iiim05) N. Magic.......................................................(iiin00) O. Summons.....................................................(iiio00) P. Drive Forms.................................................(iiip00) Q. Combo Attacks (Limits/Co-Ops)...............................(iiiq00) R. Reaction Commands List......................................(iiir00) 1. Normal Enemies........................................(iiir01) 2. Boss Enemies..........................................(iiir02) 3. Event/Other Enemies...................................(iiir03) IV. Gummi Garage - INCOMPLETE.......................................(iv000) V. Other.............................................................(v000) A. Unlockable Secret Movie - Sunset Horizons.....................(va00) 1. How To Unlock It........................................(va01) 2. Breakdown...............................................(va02) B. Ansem's Reports...............................................(vb00) C. Secret Ansem's Reports........................................(vc00) D. The Many Faces of Ansem.......................................(vd00) 1. In Kingdom Hearts.......................................(vd01) 2. In Kingdom Hearts: Chain of Memories....................(vd02) 3. In Kingdom Hearts II....................................(vd03) E. Glitches/Tricks...............................................(ve00) F. Sanctuary Lyrics..............................................(vf00) G. Final Mix Changes.............................................(vg00) H. Credits and Thanks............................................(vh00) |-----------------------------------------------------------------------------| |~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~| | | | I. Walkthrough.......................................................(i000) | | | |~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~| Start by selecting New Game and then your difficulty, vibration, and sound type. I will be playing on Proud Mode. |=============================================================================| | I. A. Prologue - Twilight Town.......................................(ia00) | |=============================================================================| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Assassin -Creeper -Dusk |---------------------------------------------------------| Watch the amazing FMV, with a short recap of KHI and Chain of Memories. |-----------------------------------------------------------------------------| | I. A. 1. The 1st Day.................................................(ia01) | |-----------------------------------------------------------------------------| You are now in Twilight Town, playing as a mysterious boy, Roxas, previously known as the Blond Haired Kid, and you've got to clear your name. Walk forward and head toward Biggs' Armor Shop. Walk up to Jesse's Accessory shop and talk to her with triangle. After talking with the candy shop owner, use R1 to Lock-On to her cat. In the Sandlot, watch the scene... "That was undeniable proof that we totally owned you lamers." = Best quote ever and choose what weapon you will be using. What you choose has to do with what points will be added to your stats. Magic-Type Club - +1 Magic Defense-Type Club - +1 Defense Attack-Type Club - +1 Strength After deciding what weapon you will be using, you will battle Seifer. The game will give you a tutorial on how to fight. Then the fight really begins. ________________________________________________________ | Boss Battle: Seifer | |--------------------------------------------------------| | HP: 100 | | Threat: Low | | Get Bonus: None | |--------------------------------------------------------| Seifer isn't hard. Run up and start hacking away at him, while parrying his swings. When he trys to do a spinning slash, step back and wait for it to be over, then get in there. That's about it, and after a few good combos, he'll go down. |--------------------------------------------------------| Watch the events that follow. Now chase that mysterious thing through the woods. After you arrive at a mansion (remember Vexen?), go up to the thing and use the capture command. ________________________________________________________ | Boss Battle: Dusk | |--------------------------------------------------------| | HP: None | | Threat: Low | | Get Bonus: None | |--------------------------------------------------------| You will find that you cannot damage it with your current weapon. After you obtain the keyblade, use the Reversal reaction command with triangle to get behind the it and then hack away. Rinse, wash, repeat. |--------------------------------------------------------| Watch the events that follow, and the first day is done. |-----------------------------------------------------------------------------| | I. A. 2. The 2nd Day.................................................(ia02) | |-----------------------------------------------------------------------------| Time to see blue seas, blue skies. Time to go to the beach! But your broke, so it's work before play. You can now save the game for the first time. Go up to the save point and press triangle. You will obtain the Twilight Town Map after a short scene. Get on your skateboard and follow your friends to the Market Street. Watch the cutscene and then go up to the help wanted bulletin board. Select the job you want to do. You're supposed to get at least 800 Munny today, but you can get away with a very small amount. Try to go for 1200. The most you can obtain for the day is 2000, but don't bother. Remember that you got 150 Munny already from the Dusk. 800-1190 Munny = +1 AP Bonus 1200-2000 Munny = +2 AP Bonus __________________________________________________ | Mail Delivery | |--------------------------------------------------| How fast you do this will depend on how much Munny you get. This is the easiest and fastest way to get 1200 Munny. 5 letters in under 20 seconds: 50 Munny 5 letters in under 60 seconds: 30 Munny 5 letters in over 60 seconds: 10 Munny There are three people and two birds you need to deliver to; deliver the letters with triangle: - Go down the hill and there is a guy in green on your left. - Continue down and there will be a bird, jump and press triangle. - After you land, there will be a guy in blue. - Grind the ledge and then jump to get to the second bird. - After you get the second bird, turn around and go straight and the last girl will be in white. |--------------------------------------------------| __________________________________________________ | Cargo Climb | |--------------------------------------------------| You have to move a giant sack on a wagon up a hill. This can be difficult to complete in 30 seconds. After a few three-hit combos, the sack will fly up in the air, and it will hurt you if you are under it. Make sure when it flys up in the air, you hit it, and it will fly a good distance. Make sure you get it in the garage. Up the hill in under 30 seconds: 50 Munny Up the hill in under 60 seconds: 30 Munny Up the hill in over 60 seconds: 10 Munny |--------------------------------------------------| __________________________________________________ | Grandstander | |--------------------------------------------------| You need to impress a crowd by keeping a ball from touching the ground. You do this with combos. Think Rare Truffles. This is an easy 50 Munny. 20+ max combo: 50 Munny 5-19 max combo: 30 Munny 1-4 max combo: 10 Munny |--------------------------------------------------| After you've completed these three jobs and gotten a good amount of money from them, head on over to the Tram Common with your good ol' skateboard. There is another bulletin board here. Select the jobs you want to do. __________________________________________________ | Poster Duty | |--------------------------------------------------| Pretty straight-foward. There are posters all over. The triangle button lights up on them when you are close to them. You will have to jump to reach most of them. There are a few places where there are three in a triangle, so try to find these. Challenging but worth it. 1:30 or less: 100 Munny 1:30-2:00: 50 Munny 2:00 or more: 30 Munny |--------------------------------------------------| __________________________________________________ | Bumble-Buster | |--------------------------------------------------| Yellow Lock-On to the bees and swipe away. With the Lock-On yellow, the closest swarm of bees will be what you hit. 20 seconds or less: 50 Munny 60 seconds or less: 30 Munny More that 60 seconds: 10 Munny |--------------------------------------------------| __________________________________________________ | Junk Sweep | |--------------------------------------------------| Hit the junk into each other. You can also slowly move the junk with your body to get them close to one another. 10 swings or less: 50 Munny 11-15 swings: 30 Munny More than 15 swings: 10 Munny |--------------------------------------------------| After you get at least 800 Munny, go up to Station Plaza and talk to Hayner. You will recieve the Munny Pouch and an AP Boost if you earned it. You will obtain the Munny Pouch, but you don't have it for long. Watch the events that follow and the 2nd Day is done. I want some sea-salt ice cream. |-----------------------------------------------------------------------------| | I. A. 3. The 3rd Day.................................................(ia03) | |-----------------------------------------------------------------------------| After reading Hayner's note, save your game. Head out into the Back Alley and then to Market Street. Watch the scene. In the Sandlot, try to hit the Dusk. Now here's a familiar place, the Dive to the Heart. If you've played the first game, which I know you have, the weapon decesion should be familiar to you. Whichever weapon you choose has to do with what Abilities are learned when throughout the game. This is put in great detail in the Abilities section of the Indexes. Depending on what you chose, your starting stats will look like the following: Sword Shield Staff --------------- --------------- --------------- Level: 1 Level: 1 Level: 1 EXP to next level: 40 EXP to next level: 40 EXP to next level: 40 STR: 6 STR: 5 STR: 5 MAG: 7 MAG: 7 MAG: 8 DEF: 2 DEF: 3 DEF: 2 HP: 20 HP: 20 HP: 20 MP: 100 MP: 100 MP: 100 AP: 2 AP: 2 AP: 2 Battle all the Dusks and the Get Bonus for this battle is the Aerial Recovery Ability. Be sure to equip Aerial Recovery, and open the chest, and put that Potion in a shortcut. Save your game and go through the door. Kill any and every enemy you see. The chest on the second platform contains another Potion. After getting to the top, run back down, go to the Station of Serenity, and then come back. The Dusks should be back again, and you want to level a few times before you fight the upcoming boss. You might even recieve another Potion or two from the Dusks. Make sure you are at least Level 4, where you will learn Scan, before entering the door on the third platform, especially if you are playing on Proud Mode. ________________________________________________________ | Boss Battle: Twilight Thorn | |--------------------------------------------------------| | HP: 300 | | Threat: Medium | | Get Bonus: | | Roxas - Max HP Increase, Guard Ability | |--------------------------------------------------------| This guy is no push-over, and on Proud Mode he is tough, so don't be afraid to use Potions as needed. Hopefully you've obtained three. At the beginning of the battle, you will be bound in mid-air. When TT goes to slug you, use the reaction command to dodge it and hit him in the face. He will recover and try to hit you again, so use the corresponding Lunarsault command to knock him back again. He will now go under the platform, and tip it, so you fall towards him. Use the Break Raid command to chuck your keyblade at that ball of energy and stun TT. TT is now down, and wide open for attack, so give him what you got! After he gets up, he will come at you, so jump out of his way, and wait until he gets on his head. Hit him in between the Reversal reaction commands, which you always want to use. After this, he will stand up and shoot black stuff at you, which you can use to Reversal up to his head. TT will probably do the same thing he did at the beginning of the battle again, so just repeat the process. If it isn't dead after the second energy ball attack it will probably shoot black stuff like crazy, just keep doing Reversal and attack when you can. The Nobodies TT summons provide health balls, so kill kill them if needed. |--------------------------------------------------------| Watch the scenes, with a sneek preview of Aerith's horrible voice actor, and the third day is over. |-----------------------------------------------------------------------------| | I. A. 4. The 4th Day.................................................(ia04) | |-----------------------------------------------------------------------------| Struggle! Struggle! Struggle! Seifer! Vivi! Hayner! Roxas! Of course, we're gonna see to it that Roxas walks away the champion. Go over to the guy near the chalk board and listen to the rules of Struggle. If you want to level up a bit, go to the Back Alley and battle Seifer a few times. If your low on Potions, go buy some at Wantz's Item shop in Market Street: Station Heights. Save your game and talk to the guy standing in the ring when your ready to Struggle! ________________________________________________________ | Struggle Battle: Hayner | |--------------------------------------------------------| Back up and let Hayner attack nothing, and then quickly come in, combo him, collect the orbs, and back away again. Easy as PIE! |--------------------------------------------------------| ________________________________________________________ | Struggle Battle: Vivi | |--------------------------------------------------------| Seifer said to thrash 'im, so we's is gonna thrash 'im. Equip Guard, because this little mage is fast. When he stops to attack, flank him. If he is going a bit too fast for your prefrence, Guard against him and unleash a combo. |--------------------------------------------------------| After the fight with Vivi, time will freeze again and Dusks will fill the arena. Dispatch of them to cue one of the most uber bad-ass Organization members, Axel. ________________________________________________________ | Boss Battle: Axel | |--------------------------------------------------------| | HP: 105 | | Threat: Low | | Get Bonus: None | |--------------------------------------------------------| When Axel tries to hit you with his chakarams, Guard to parry it and combo him. He doesn't have too much health, so he shouldn't be much of a problem. When he puts his hand on his lap, this is a free time to attack him. If you don't he will get fiery and lay a fiery smack-down on you, so always be pretty close to him. Whether you beat him or not doesn't matter. |--------------------------------------------------------| Watch the scene and then save your game before going into the final Struggle battle. ________________________________________________________ | Struggle Battle: Setzer | |--------------------------------------------------------| Attack as soon as the battle begins to get some cheap shots in on him, and then back up. When he lunges for you, jump and circle to his side, and let out a combo. When he does a triple lunge, dodge it and then attack him from behind. If he does a flippy-type attack, Guard against it. |--------------------------------------------------------| If you beat Setzer, you get the Champion Belt. If for whatever reason you couldn't beat him, you get the Champion Medal. You also obtain "The Struggle" Trophy. Watch the scenes and the 4th day is done. |-----------------------------------------------------------------------------| | I. A. 5. The 5th Day.................................................(ia05) | |-----------------------------------------------------------------------------| Save your game and go into the Alley, Market Street, Station Plaza, and then up to Central Station. The town line's free, so it won't cost you anything. After arrving at Sunset Terrace, you find out the steps rumor was fake. Go see Pence for a map of the Seven Wonders. Before we go Wonder Hunting, let's take care of the chests around here first. Go to the middle of the Tram track and wait for the Tram. Do a double reaction command to hop on it and then hop onto the pillar to your left. The chest contains an Ability Ring. Hop down, and behind a tree is a chest with a Potion. Circle around the area until you get to a bridge. Cross the bridge and to your right is a Hi-Potion. Go straight after getting the Potion and turn the corner to your left after a set of stairs to find a chest with a Potion inside. Now for the second Wonder, The Friend from beyond the wall. Go up the alley in Sunset Terrace and investigate the brick wall. Balls will shoot out of it, and your objective is to dodge them and make it back to the brick wall. Once you get there, press triangle. The third Wonder, The Moans from the Tunnel, is, you guessed it, in the tunnel. Inside you find Vivi, but, its actually 14 Vivi clones that you have to battle. This battle isn't too tough, as the Vivis die in one hit. The fourth Wonder, The Doppelganger, is at the waterfall, near where Olette is. Upon investigating it, a shadow Roxas comes out, and you, as always, have to fight. Shadow Roxas is slow, and often leaves itself open for attack. You should have no trouble just wailing on it. Go to Sunset Hill for the fifth Wonder, The Animated Bag, and investigate that bag thats at the top. Hop onto it, and just press triangle a bunch to hop over all the trash cans. It was a dog, I mean, come on. The Sixth Wonder, The Ghost Train Mystery, is back on Sunset Hill. After the scenes, Investigate the Seventh Wonder. Go to the Tram Common, The Woods, and then The Old Mansion. Watch the scenes and the fifth day is finally over. |-----------------------------------------------------------------------------| | I. A. 6. The 6th Day.................................................(ia06) | |-----------------------------------------------------------------------------| This is the last day you get to play as Roxas =( Save and head into the Back Alley. After the scene, fight off the Dusks. An Assassian will appear, so Guard when needed and take it out as well. After the short scene, head to the Old Mansion while battling the Nobodies. Watch the scene. This Mansion is filled with Nobodies, so stay alert. Run forward to get to a chest with a Hi-Potion. Halfway up the left stairs is a chest with a Potion in it, and on the second floor is a chest with a Potion. Head downstairs and enter the door to the west. Inside are two chests, one with a Potion, and one with an Elven Bandanna. Head back to the Foyer, go up the stairs and to the left, to get to Namine's White Room. After the scene, you obtain Namine's Sketches and the Mansion Map. Save, and also note that in this room, your command menu is cards, to pay homage to Chain of Memories. Head out and go to the oppostie end of the upstairs to the Library. Watch the scene and head down to basement, opening the chest to get a Hi-Potion on the way. After the scene, save and go through the new door. Fight off the Nobodies and run into an old friend. ________________________________________________________ | Boss Battle: Axel II | |--------------------------------------------------------| | HP: 345 | | Threat: Medium | | Get Bonus: | | Roxas - Max HP Increase | |--------------------------------------------------------| Okay, so Roxas gets Oblivion and Oathkeeper and now has to defeat his former best friend... Easy right? Well, ya, actually, if you have some Potions and keep on your toes, it is. Run around to his side at the beginning of the battle so he doesn't get a cheap shot in on you. Use the same strategy as before, and watch out when he is flaming. Use the reaction commands at the right time to show that skinny wierdo you mean business. After you stun him, run in and attack with everything you got! When he goes behind the flame wall, keep him locked on and look for the reaction commands. |--------------------------------------------------------| Head into the next room and watch the scene, then open the chest for a Hi-Potion. Head into the next room, and make Sora whole. This marks the true beginning of Kingdom Hearts II. |=============================================================================| | I. B. Main...........................................................(ib00) | |=============================================================================| |-----------------------------------------------------------------------------| | I. B. 1. Twilight Town...............................................(ib01) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Creeper -Dusk -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Biggs's Armor Shop | |---------------------------------------------------------| -Elven Bandanna.............................(100 Munny) -Shadow Anklet..............................(150 Munny) |---------------------------------------------------------| | Jessie's Accessory Shop | |---------------------------------------------------------| -Ability Ring................................(80 Munny) |---------------------------------------------------------| | Wallace's Weapon Shop | |---------------------------------------------------------| -Hammer Staff...............................(100 Munny) -Adamant Shield.............................(100 Munny) |---------------------------------------------------------| | Wantz's Item Shop | |---------------------------------------------------------| -Potion......................................(40 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| Watch the scenes, and then select your party, abilities, items, journal, whatever. In the Mansion's courtyard lies two chests, one with a Mythril Shard and one with a Potion. After the scene, save at the Usual Spot. Go into the Sandlot and watch the scene. Before we go see the King, lets get some treasure chests shall we? Jiminy's Journal has every treasure chest in every area, so look there to see if you think your ever missing any chests. From the Sandlot, head into Tram Common. There are 7 chests in the Tram Common, so lets get started. The first one is down the little ramp that is directly in front of you, containing a Hi-Potion. Turn right, run up the hill, and then turn around to spot a chest containing a Potion. Run down the Tram tracks until you get to the end of a little tunnel, then turn left to see two stair things. Hop up them and then run to the edge of the brown roof. Turn left to see a rainbow thing, jump on it and run accross it, and you will be on another brown roof where you can jump to get a chest with a Mythril Shard. Turn left and go straight to the other roof to get a chest with another Mythril Shard. From here, jump down and go left, and behind that old ladies closed down shop is a chest with a Potion. From the Accessory shop, run up three flights of stairs to reach chest with a Tent. Then, hop across the gree roofs to the blue one with a chest containing an AP Boost, which you'll probably want to use on Sora. Head up to Station Heights, and then to Central Station and then to Central Station and view the scene. Fight all the Nobodies while waiting for King Mickey to arrive, and you and your party might level up a few times. You recieve the Munny Pouch, Crystal Orb, and Secret Ansem's Report 2. Watch the scene and then go up the stairs. There are 3 chests around the station. They contain a Hi-Potion, a Tent, and a Mythril Shard. When your ready, save your game and talk to Donald. Watch Sora cry, and then you'll ride the train to the Mysterious Tower. You can pick up 3 chests before talking to Pete. The chests contain a Potion, Hi-Potion, and an Ether. After the scene, you have to kill a few Shadow Heartless, no big deal. You end up inside the tower and can't go back outside right now. Open the chests containing an Ether and Mythril Shard and then save your game. Head up the stairs. Fight your way up the stairs into the next room where you must again defeat all of the Heartless. Head through the door to continue. In the next room, you must defeat all of the Heartless AGAIN! There is are Soldiers thrown in with the Shadows this time, if the Cyclone reaction command appears, don't miss your chance to use it. After the scene, head through the door and continue to ascend until you reach Yen Sid. After listening to his words of wisdom, open the chest containing the Tower Map and save. Read the book, and after your done, talk to Yen Sid. Head through the door and open the chest containing a Mythril Stone. Speak to the red Good Fairy and obtain some new duds. With your new clothes you get the ability to drive into Valor form by fusing with Goofy. This comes with the Star Seeker Keyblade, but you can't set it to your main keyblade yet. You probably want to test out your new drive form right now, but don't! Save it for when you get into a rather tough battle, because getting your drive guage up is hard this early in the game. Head through the door to where Master Yen Sid is to reviece... your Gummi Ship, Highwind! The only place you can go is Hollow Bastion, and you don't have to do a Gummi Mission to get there, yay! |-----------------------------------------------------------------------------| | I. B. 2. Hollow Bastion..............................................(ib02) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Creeper -Dusk -Samurai -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Huey, Dewey and Louie's Accessory Shop | |---------------------------------------------------------| -Ability Ring................................(80 Munny) |---------------------------------------------------------| | Huey, Dewey and Louie's Item Shop | |---------------------------------------------------------| -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| | Huey, Dewey and Louie's Weapon Shop | |---------------------------------------------------------| -Hammer Staff...............................(100 Munny) -Adamant Shield.............................(100 Munny) |---------------------------------------------------------| | Wedge's Armor Shop | |---------------------------------------------------------| -Elven Bandanna.............................(100 Munny) -Shadow Anklet..............................(150 Munny) |---------------------------------------------------------| This is the shopping area and sort of acts as a Traverse Town. Theres an Accessory Shop, Armor Shop, Weapon Shop, Synthesis Shop, and Item Shop. If you need anything, stock up. Be sure to stop by the synthesis shop and drop off anything you've picked up so far to get an Elixer. After you've stocked up on stuff, talk to Uncle Scrooge. After learning about his soon-to- be ice cream empire, head into a new area, The Borough. You meat up with Yuffie and she explains the town's new defence system, which is a welcomed ally. Before she can say more, some Nobodies show up, so take care of them with the help of the town's defence mechanism. This battle is a great time to try out your Valor Form. Yuffie says to go to Merlin's House and gives you the Marketplace Map. Next to Merlin's door is a chest with a Hi-Potion. After you get greeted by the gang, please take some time to laugh with me at Aerith's god-awful voice actor. Hahahahahahahah... Man, she is just awful, just awful. I swear to god I laughed when I first heard her talk, I acually laughed out loud. Anyway, after recieving a Membership Card and Blizzard Element, save and head back outside. Head down the street for a chest with a Tent. Head up the stairs and hop onto the ledge for a chest with an AP Boost that you might want to send Sora's way. Turn around and go forward for a chest with a Drive Recovery and a chest with a Mythril Shard. Head down into the Bailey. Leon shows Sora a thousand Heartless that have been bothering HB. An Org member who you can't see sends Nobodies to bust through the door, and you have to protect it. Get right by the door and fend off any Nobodies that get close. You can't use Valor in this fight, so use your nifty new Blizzard Spell if things get too hectic. If they are attacking the door, drop what you are doing and take care of them. The Samurai Nobodies have fun Duel Stance reaction commands where you have to find "The End" in the command menu in the short time that it shows up. If you do, you will slash it and kill it. Use Potions when necessary, and remember to take advantage of the Blizzard spell. For beating this event battle, your Get Bonus is the Fire Element. You are confronted by many members of the Org (while enjoying the tune Another Side), and they taunt you. Then one appears directly in front of you and confuses the hell out of Sora. You use the Membership Card to obtain the gate to new worlds and obtain Secret Ansem's Report 7. You appear on your Gummi Ship, so dash over to the Asteroid Sweep and do the Gummi Ship Mission, which will lead you to The Land of Dragons. |-----------------------------------------------------------------------------| | I. B. 3. The Land of Dragons.........................................(ib03) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Assault Rider -Bolt tower -Rapid Thruster -Nightwalker -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Kupo's Moogle Shop | |---------------------------------------------------------| -Elven Bandanna.............................(100 Munny) -Fire Bangle................................(150 Munny) -Blizzard Armlet............................(150 Munny) -Thunder Trinket............................(150 Munny) -Abas Chain.................................(250 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| You will start off by scaring the crap out of Mushu and meeting Ping. Ping has to be in your party, so make sure Goofy is in it. You want to be able to use Valor in this world. You can now switch your party members in the middle of battle. There are three chests in the Bamboo Grove area containing an Ether, a Hi-Potion, and a Mythril Shard. There is also a holographic Moogle Shop where yo can synthesise or buy stuff. Drop off your synthesis items, save, and head on out. Head to where the soldiers are lined up and watch Sora get punched in the face. After the scene, you need to battle the Heartless in the area while keeping your morale up. This can be tricky, so whenever there are orbs on the ground, pick them up, and try to protect Ping when you can, because he, I mean she, will get hit the most. Afterwards, you haveto prove that Ping is suitable for the Imperial Army by doing 3 missions. You obtain the Encampment Area Map after talk to the Captian. Before doing the missions, there are a few treasure chests you should take care of. They are in the Checkpoint Area. This area has pretty strong Heart- less, so if you are not at level 10 yet, I suggest fighting here until you are. The two chests in the area conatin a Mythril Shard and a Potion. When you are ready, ask the Captian about the missions. ________________________________________________________ | Mission: The Suprise Attack | |--------------------------------------------------------| Fight the Heartless while keeping your morale up. Unless you are positive you aren't going to make it, refrain from using Valor. |--------------------------------------------------------| ________________________________________________________ | Mission: The Ambush | |--------------------------------------------------------| Fight some Nightwalkers and Shadows, and Assault Riders will come in to the picture. These guys are tough and will kill you before you know it. Use blizzard magic on them to keep HP and morale high. |--------------------------------------------------------| ________________________________________________________ | Mission: The Search | |--------------------------------------------------------| Use R1 to find hidden enemies around the camp. Once you kill the first one, the next one should come out of hiding. Each time you kill one, another near by should appear. |--------------------------------------------------------| Afer completing the missions, you get an AP Boost for your trouble. Head back to the Bamboo Grove and save, then return to the Checkpoint and go to the newly opened area. You need to make it to the village before your Morale Gauge runs out, which isn't easy. Push through the enemies and use the reaction command twice on the wall to break it. After doing this again, you are in an open area with many chests. DO NOT OPEN ANY CHESTS. They will lead you off path and you morale will run out. Instead, go to the right and go up to the rock wall and break it, then move onward. Your Morale Gauge is officially gone, yay! You recieve the Village Area Map. Now, before we track down Shan-Yu, its time to go back to the Mountain Trail and get those chests that we skipped. Head right and hop onto a platform with an Ether and Recovery Recipe. Jump down and run to reach a ledge with a Mythril Shard in a chest on it. Down near the way to Checkpoint is the last chest in the area containing a Hi-Potion. Back at the Village, drop off your items at the Moogle shop and go North on the map to a save point on your left. Opposite the save point is the cave Mushu saw Shan-Yu go into. Head in, picking up a Hi-Potion and AP Boost while in there. Continue forward to find you've been trapped. This is quite a hard Event Battle. You are trapped and have to dispatch of the Heartless with just Ping. The first wave conatins a bunch of Shadows and one Assualt Rider. Go straight for him to take him out quickly with Blizzard and combo attacks. The second wave contains two Assault Riders, so it is best to let Ping try to take them while you blast away with Blizzard. Try to use the Shadows as your source of HP for the first wave so you can save your Potions for the two Assault Riders. The Get Bonuses for this battle are the useful Slide Dash Ability for Sora, and an HP Increase and the Ability Hyper Healing for Ping. Watch the events that follow, and then save your game and equip Slide Dash. Head up the mountain when you are ready. The Ridge has two chests, one containing a Hi-Potion and the other containing an AP Boost. The Rapid Thrusters can be taken out with ease using the Speed Trap and Aero Blade reaction commands. You can ride the wind to get to them if they go too high. In the next area, you have to kill as many Heartless as you can within the time limit. The reaction commands I mentioned above greatly help with this. There is a new Heartless, Bolt Tower, too. You can only damage it by hitting it's tiny head. If you get caught in it's beam, hit triangle as fast as you can to shoot the beam back at it, killing it and Heartless near it. After watching the events that follow, Mulan recieves her Limit Command Dragonblaze, but unequip Auto Limit for now. Head back to the ridge and watch the scene, and then head back to the Village and save your game. Make sure you have a MAX drive guage, and head to the Checkpoint and use the newly opened door to get to the Imperial City. After you view the scenes, you have to battle some Heartless. Don't use Valor here, but Mulan's Limit works well. Before heading to the Palace Entrance, equip Auto Limit on Mulan. ________________________________________________________ | Boss Battle: Shan-Yu | |--------------------------------------------------------| | HP: 442 | | Threat: Low | | Get Bonus: | | Sora - Aerial Sweep Ability, Max HP Increase | | Donald - Max HP Increase | | Goofy - Goofy Turbo! Ability | | Mulan - Max HP Increase | |--------------------------------------------------------| As soon as the battle starts, use Mulan's Limit, then Valor Form, then Mulan's Limit again. He should only have one life bar of health now. Now just attack him one on one, and if you lock blades, use the reaction commands to over power him. Just watch out for his falcon, and thats it. You should kill him way before the gates come even close to being breached by the Heartless. |--------------------------------------------------------| The prize for defeating Shan-Yu and the Land of Dragons is the Hidden Dragon Keyblade. I don't know about you, but right now, I equip Star Seeker as my main weapon and Kingdom Key as my secondary Keyblade. If you want to, take a trip back to HB to stock up if you used a lot of items, but if not, then head on into the Stardust Sweep Gummi Ship Mission, which will lead you to Beast's Castle... I wonder what that abusive monster has been up to? |-----------------------------------------------------------------------------| | I. B. 4. Beast's Castle..............................................(ib04) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Gargoyle Knight -Gargoyle Warrior -Hook Bat -Lance Soldier -Large Body -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Monty's Moogle Shop | |---------------------------------------------------------| -Ability Ring................................(80 Munny) -Sardonyx Ring..............................(160 Munny) -Silver Ring................................(160 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| Once you enter Beast's Castle, Heartless fill the room, and you have to fight them all until the Beast comes. Watch the events, drop off your synthesis items, and then save your game. Head in the direction that Donald saw Belle at, the right staircase. After the scene, open the two chests containing a Mythril Shard and Castle Map, and then save. Head back into the East Wing and get ready to fight some Heartless, including the uber-annoying Large Body. To kill him, get behind him and do a combo. The last hit of the combo should make him fly into the air, so be sure to use the Full Swing reaction command to take a big chunk of it's life away. Once it gets hit enough times, it will go into a Berserk-type mode and try to ram you. Using the Guard and Kickback reaction commands should stop, and probably kill this Heartless. the chests in the East Wing contain a Tent and a Hi-Potion. Once back in the Entrance Hall, head out the main doors and into the Courtyard for some chests and Heartless. The chests contain a Mythril Shard, Hi-Potion, and AP Boost. Once back inside, head up the left staircase and enter the door. After the scene, take care of the chests in the area. Run behind you, and in the suits of armor area, there are two chests, containing a Mythril Shard and Hi-Potion. Head back to where you started, and to your left is a Drive Recovery. Straight across the dresser are two chests, containing a Tent and Mythril Shard. You can also see a treasure chest up the stairs, but you can't get past because of the suits of armor. Head up to the left side of the dresser and tap the Move reaction command. After the short scene, you have to use the Push reaction command to slowly move the dresser. Once you do it enough, the command will disappear and turn into Awaken, which you don't want to push. After she falls back asleep, use the Push reaction command again. Watch the scene and head through the door. ________________________________________________________ | Boss Battle: Thresholder and Possessor | |--------------------------------------------------------| | HP: 137 | | Threat: Low | | Get Bonus: | | Sora - Upper Slash Ability | | Donald - Donald Fire Ability | | Goofy - Max HP Increase | |--------------------------------------------------------| Before taking on the gate, you have to defeat the swarms of Heartless that it sends your way. You also want to do this toward the back of the room, becuase the Tresholder has a very long reach, and can swipe at you with it's claws. Approach the gate to make a swarm of Gargoyles appear, so take those out toward the back of the room. Approach it again for a bunch of Hook Bats. Be sure to use the reaction command on them if available. Approach one more time for another swarm of Hook bats. Once all the Heartless are taken care of, it is time to take on the gate itself. Get to it's side, and use Valor if it is available to inflict massive damage. After it's HP is gone, use the reaction command and the Possessor will come out, so be sure to attack it! After it leaves, the Thresholder gets a new move where it shoots projectiles at you. It is easy to avoid though. Deplete Thresholder's HP again, and use the reaction command again to release Possessor one final time, and kill it. Make sure you brought plenty of Potions for this battle. NOTE: If you die on this battle, there is a chance that King Mickey will come to save you if you choose the "I Wont Give Up!" option after dying. You get to play as Mickey, but he is relatively weak, so mainly focus on healing Sora with the reaction command. The King only has a few attacks, and kinda fights like Yoda. There is a chance that he will save you more than once in a battle, but it is not certain. The more times you die and select Continue, the less chance you have of him saving you. |--------------------------------------------------------| Enter the door to find the Beast's servants. After the scene, open the chests containing the Basement Map and an AP Boost. Save your game and head back into the Undercroft. The enchanted servants are on top of a balcony of sorts, so hop on the dressers and such to make it up to them. Talk to Cogsworth, and he will make the suits of armor get out of the way to reveal the Secret Passage. You have to light all the lanterns with the help of Lumiere and Mrs. Potts, while Cogsworth hangs on a lever that keeps the lanterns down. When he runs out of energy, the lanterns will go up. If he does fall of exhaustion, run over to him and use the reaction commands. When you are trying to light a lantern, it is impotant to know that you have to wait for Mrs. Potts and Lumiere to get there too, or it will not light. There are boxes that get in the way of your two tiny friends, so destroy them to allow passage. Don't bother with the chests while lighting the lanterns, as it takes time, and Cogsworth can't hang there forever. What I don't understand is why Donald and Goofy didn't just stand there holding Cogsworth's feet up to support him, but oh well. After the scene, open the three chests in the area containing a Mythril Shard, Hi-Potion, and Mega-Potion, the last of which is right before you leave the Secret Passage. You can now get that treasure chest that was un-reachable before, and it contains an AP Boost. The statues might come alive and scare the crap out of you, but they are just Heartless, so kill them. Once in the West Wing, head up to the Beast's Room while getting the chests containing a Tent and Mythril Shard. ________________________________________________________ | Boss Battle: The Beast | |--------------------------------------------------------| | HP: 156 | | Threat: Low | | Get Bonus: | | Sora - Armor Slot | | Donald - Max HP Increase | | Goofy - Defender Ability | |--------------------------------------------------------| This is a very, very easy battle. Lock-On and bash at him while always using the Wake Up reaction command when it is available. After using this for a number of times, you have to recharge Cogsworth by repeatedly tapping the triangle button, and he will send a great sense of "What are you thinking?" into the Beast, and end the battle. |--------------------------------------------------------| You can now place the Beast in your party, which I suggest you do so. If you put him in your party, you might want to un-equip Auto-Limit for now. Open the chest to get Mega-Recipe, save your game, and head on out back to Belle's Room. Back in the West Hall, which is an absolutly great place to level up, the suits of armor have moved, rendering the Secret passage completely useless. Back in the Entrance Hall, you'll have to fight Lance Soldiers, which, in my opinion, are the most annoying enemy in the first portion of the game. Jump at the chance to use the Lance Tug reaction command to help destroy these Heartless. Once in Belle's Room, talk to the Wardrobe and watch the scene. Save your game and then head out. Once back in the Entrance Hall, head through the doors that are in between the two stair cases, and be prepared with Potions and a MAX drive guage for a pretty tough Boss Battle, and make sure to equip Beast's Auto-Limit now. I was level 15 walking into this battle. ________________________________________________________ | Boss Battle: Shadow Stalker/Dark Thorn | |--------------------------------------------------------| | HP: 176/390 | | Threat: Medium | | Get Bonus: | | Sora - Max HP Increase, Retaliating Slash Ability | | Donald - Max HP Increase | | Goofy - Item Slot | | Beast - Max HP Increase | |--------------------------------------------------------| The first form of this boss will possess the entire Ballroom, so if you lose a Lock-On, be sure to get behind the pillars before it does any attacks. It will become the window and send shockwaves at you, so just stay behind the pillars. When you see it go up, it will possess the chandelier. Again, get behind the pillars as it drops, and then jump in and attack when you can. The Release reaction command is what ends this move. It will then go into the ground, and follow you around. It will try to eat you, so when you see it under you, jump. It will then become the pillars and scrape at you. Attack the dark pillar and then use the reaction command to end this move. The Beast's Limit is GREAT for when the Shadow Stalker isn't possessing anything, but save Valor for the next part of the fight. As soon as the battle against Dark Thorn starts, use Valor and unleash heavy damage, using Potions when needed. After using Valor, it is a good idea to use Beast's Limit, and he should only have about half a health bar left. During this portion of the fight, you might get caught in a three-step reaction command where you crush Dark Thorn with the chandelier. If Dark Thron throws you, use the reaction command when you pass a pillar to sling-shot yourself back to him and deal great damage. |--------------------------------------------------------| After defeating Dark Thorn, you use the rose to open up a new pathway and recieve the much loved (and slightly changed) Cure Element. Before you can head to the new world, you get sent back to Hollow Bastion. Please refer to the 100 Acre Wood section under Side Missions/Other for this (id01). |-----------------------------------------------------------------------------| | I. B. 5. Olympus Coliseum............................................(ib05) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Creeper Plants -Hook Bat -Lance Soldier -Large Body -Rabid Dog -Shadow -Trick Ghost |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Mosh's Moogle Shop | |---------------------------------------------------------| -Hammer Staff...............................(100 Munny) -Comet Staff................................(200 Munny) -Adamant Shield.............................(100 Munny) -Falling Star...............................(200 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| Notice that your Drive Gauge is locked with chains, and you can't use it in the Underworld until you get the Olympus Stone. Go and help Meg, watch the scene, drop off your synthesis items, buy Potions and weapons for Donald and Goofy, and save your game. Head on through the door behind Meg to start your journey through the Underworld. You will encounter some weak Rabid Dogs, so dispose of them and continue onward. Battle here to level up if you aren't at level 16 yet. When you reach a fork, go left. the three treasure chests contain a Mythril Shard, an Ether, and an AP Boost. When you get to the end of the stairs, make a U-turn and grab the Hi-Potion from the chest. Turn back around and head straight, and be sure to grab the Mythril Stone before leaving this area. After the short scene, hit the two treasure chests for a Mythril Shard and the Underworld Map. Save your game and continue to move into the Valley of The Dead. After the scene, head up the three platforms, while fighting the Heartless. Be sure to use the Root Ravager command on the Creeper Plants. Head into Hades' Chamber. Cue Auron. You can't harm Hades now, so attack him until you figure that out. After the scene, you have to run from Hades while fighting Heartless. Be sure to put Auron in your party, make sure Auto-Limit is equiped, and make sure everyone has Potions. This can be THE hardest event battle in the whole game if you are not prepared. Use Auron's Limit with triangle to clear the first platform. Make sure you use Potions to heal so that you always have MP for Auron's limit. Hades will stand by and shoot big fireballs at you, and you still can not harm him. The wall will fall, so continue on to the second platform. Here, be sure to use the Lance Tug reaction command every chance that you get. You should be able to bring down the wall without using Auron's limit again, so save it. Head to the third platform and dispose of the first wave of Heartless, focusing on the Lance Soldiers first. When the second wave appears (with a Large body), use Auron's limit and then take out the straglers. Head on out of there as soon as the wall gets brought down. Save, restock yourself and Auron with Potions, unequip Auto-Limit, and head back toward the Cave of the Dead: Entrance. After all the scenes, you have to fight Cerberus, and Donald and Goofy don't get to help you, so it's just you and Auron. ________________________________________________________ | Boss Battle: Cerberus | |--------------------------------------------------------| | HP: 440 | | Threat: Low | | Get Bonus: | | Sora - Dodge Slash Ability | | Auron - Max HP Increase | |--------------------------------------------------------| At the start of the battle, Cerberus will leap, and you need to jump over the shockwave it creates. It might spin around when it does this, so jump over it's tail. Once it is facing you, target one of the outside heads and attack, attack, attack. Cerberus doesn't go up to bite at you after a certain number of hits like he did in KHI, so it is easier to just wail on him. Unlike the battle in KHI, you can NOT jump up onto it's back. Heal with Potions and Cure when needed, but do it from far away, because Cerberus doesn't walk around anymore, and can't just follow you. It will shoot weak fireballs at you though, but they are easy to avoid. Don't go TOO far, or else Cerberus will jump again. After a bit of abuse, Cerberus will bash it's two outer heads together, smashing Sora. Use this oppurtunity to use the three reaction commands on it. It will fall down with it's heads on the ground, dazed. Now is a PERFECT time to use Auron's limit and inflict massive damage. Cerberus isn't too tough and he should go down in no time. |--------------------------------------------------------| After the scene, save, and head on up to the Coliseum. After seeing Hercules, he promises to go off to get the Olympus Stone for you, but he has a match first, so he suggests training with good 'ol Phil. You recieve the Coliseum Map. Save and then head on out into the oh-so-familiar battle stage. Talk to Phil. ________________________________________________________ | Training: Practice | |--------------------------------------------------------| There is NO real strategy. Get 20 orbs in 1:30. It is so easy, I shouldn't even have made this text box. |--------------------------------------------------------| ________________________________________________________ | Training: Maniac | |--------------------------------------------------------| | Get Bonus: | | Sora - Aerial Spiral Ability | |--------------------------------------------------------| This is the same basic idea. You need to get 100 orbs in 1:30. Be sure to smash the huge urn whenever you can for a bunch of orbs. |--------------------------------------------------------| Talk to Herc. After the scenes, go back to the Underworld. Open the chest that is now accesible for a Power Boost, and then save your game. Head into the new area. Walking foward, you will fall. Take care of the new Heartless and then turn around. Hop up onto the ledge and open the chest for a Mythril Shard. Head straight into the Lost Road. After the short scene, head foward and go right to open a chest with an Ether. Go up the middle path and open the chest containing a Hi-Potion. Head through the path and to a different part of the Underworld Caverns: Entrance and grab the Hi-Potion and AP Boost without falling off. Head back. Go left and open the chest to recieve a Mythril Stone in this identical area. Take the middle path and open the chest containing a Mythril Shard. Go left from the chest and then right to reach the Atrium. Head left for a Tent. Go up the ramps and hop to the floating platform for an AP Boost. Hop back and head up the stairs and into Demyx. Watch the scene and get ready for a rather strange battle. ________________________________________________________ | Boss Battle: Demyx | |--------------------------------------------------------| | HP: None | | Threat: Low | | Get Bonus: | | Sora - Max HP Increase | | Donald - MP Rage Ability | | Goofy - Max HP Increase | |--------------------------------------------------------| You need to destroy 100 water minions in 1:20. The trick to doing this is the Wild Dance reaction commands. Hit a minion until the command pops up, and then tap it repeatedly to kill many minions at once. DANCE WATER, DANCE! |--------------------------------------------------------| With Demyx defeated, you obtain the Olympus Stone and Secret Ansem's Report 5. The Olympus Stone allows you to finally drive in the Underworld, yay! In the Lock, open the three chests for a Mythril Shard, an AP Boost, and the long over-due Caverns Map. Save your game and then Go To The Rescue. After the scene, jump into the green beam of light. ________________________________________________________ | Boss Battle: Pete | |--------------------------------------------------------| | HP: 264 | | Threat: Medium | | Get Bonus: | | Sora - Trinity Limit Ability | | Donald - Max HP Increase | | Goofy - Hyper Healing Ability | |--------------------------------------------------------| First off, you need to destroy the Hook Bats and make sure Meg doesn't recieve too much damage. Use the Bat Cry reaction commands to make quick work of the Heart- less. Then, it is on to Pete. He isn't too much of a threat, so just wail on him. After a while, he will summon some Shadows, so make quick work of them and get back on Pete. When he puts a barrier up, just run around and avoid him. This part of the battle will end before you defeat him. Meg gets taken to safety and Herc comes to give you a helping hand. This part has a 2:00 time limit, which isn't too bad if you don't dwaddle. You can knock Pete into Herc when he has his barrier up with the Pinball reaction command. Just go Valor and wail on the fatty. |--------------------------------------------------------| After the scene, restock, save, and head out, up to the Coliseum for one of the funnest boss fights in the whole game. ________________________________________________________ | Boss Battle: Hydra | |--------------------------------------------------------| | HP: 462 | | Threat: Medium | | Get Bonus: | | Sora - Max HP Increase, Thunder Element | | Donald - Armor Slot | | Goofy - Max HP Increase | |--------------------------------------------------------| Something to know before you start is that to your far left is Meg, and if you run to her, she will through you HP and Drive balls. The fight starts out with the Hydra having just one head, so watch out for it's tail and the lighting bolts it summons, and attack when it lowers it's head. When the hydra is stunned, run up to it's neck and use the Vanquish reaction command to cut off it's head. To anyone who has seen the movie, it is no suprise that three more grow in it's place. They are sticking up above the ground, so you need to GET UP ON THE HYDRA'S BACK!!! and use the reaction commands to stun it. Then, jump down and attack one of the heads, using Vanquish when it's HP is gone. Repeat this twice. When the Hydra pulls out of the ground headless, watch out, because seven are now going to grow. Watch out for when the Hydra pounds it's heads onto the ground, because that can cause some hefty damage. It will also start to shoot black spirit-like things, so watch out for those as well. When the Hydra lowers it's head attack and use Valor if your drive guage is full. When the heads pull back up, watch out for the head slam- ming again. Toward the end of the battle, Pegasus will come to help in the form of the Pegasus Run reaction command in which you fly around attacking each head. Be sure to tap triangle like crazy while you are on Pegasus. After it's HP is gone, use one final Vanquish reaction command to kill the beast. |--------------------------------------------------------| After you open a pathway to new worlds, you recieve the awesome Hero's Crest keyblade. I equip this as my main weapon and Star Seeker as my secondary. There is something happening down in Disney Castle, which you FINALLY get to go to, so head on over. You don't have to play a Gummi Mission to get there either, YAY! |-----------------------------------------------------------------------------| | I. B. 6. Disney Castle...............................................(ib06) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Bolt Tower -Minute Bomb -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Mogjiro's Moogle Shop | |---------------------------------------------------------| -Elven Bandanna.............................(100 Munny) -Divine Bandanna............................(200 Munny) -Dark Anklet................................(300 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| After ariving, watch the scene and save your game. Head up the stairs and into the Courtyard. This place is just swarming with Heartless, including new Minute Bomb Heartless. after attacking them, a countdown begins, so make sure to use the Dodge Roll reaction command to get out of the way. There are many chests in this area. A Hi-Potion, the Star Recipe, a Mythril Shard, an AP Boost, an Ether, a Mythril Stone, and another Mythril Shard. Dang that was a lot. Head on into the new area after you have gotten all the chests and disposed of all the Heartles. In the Colonnade, there is a seemingly endless number of Shadows, so if you are not quite level 18, right here is a great place to level up. After you've had your fill of fighting, head into the only accesible place at the moment, the Library. Inside and to your right is a chest with Torn Pages from Pooh's Book. After completing Disney Castle, please refer to the 100 Acre Wood section under Side Missions/Other for Piglet's House. Approach Queen Minnie Mouse and watch the scene. You recieve the Disney Castle Map. Drop off any synthesis items, stock up on anything, save, and head back to the Colonnade. Minnie has taken a few lessons from Yen Sid, and can defend herself with energy balls. Her and Sora have a devastating Co-Op attack called Faith, in which all Heartless surrounding the two will be thrown back. You need to be standing next to Minnie to use Faith. All you need to do is get Queen Minnie to the door in the middle of the Colonnade which leads to the Audience Chamber. Run forward, call her over, use Faith, repeat. Make sure Queen Minnie's damage gauge doesn't fill up or else it is Game Over. Once at the door, use the Finish command. Now that wasn't too hard was it? After the scene, go into the Audience Chamber. You need to defeat all of those Bolt Towers, and while it seems overwhelming, it is actually a very, very, easy thing to do. Run foward a bit, call Minnie over, and use Faith. A bunch of Bolt Towers will be thrown back. Now just stand there. The Bolt Towers will come back at you, so whenever any get too close, just use Faith again. It might take a few minutes, but this is the easiest way to get rid of all those Bolt Towers. When there is only a few left, go ahead and wail on them with the keyblade. After they are all dispatched, run up to Mickey's throne and use the Finish command again. The Get Bonus for this event battle is an Accessory Slot and the Auto Summon Ability. After all the scenes, save, return to the World Map, and go to Hollow Bastion. After the scene, open the door that Merlin conjoured up. |-----------------------------------------------------------------------------| | I. B. 7. Timeless River..............................................(ib07) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Aeroplane -Hammer Frame -Hot Rod -Minute Bomb -Rapid Thruster -Shadow -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Mogtaro's Moogle Shop | |---------------------------------------------------------| -Ability Ring................................(80 Munny) -Engineer's Ring............................(160 Munny) -Tournaline Ring............................(320 Munny) -Gold Ring..................................(329 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| Woah...welcome to the 1920's. After the scene, open the two chests in the area for the Cornerstone Hill Map and a Drive Recovery. Drop off any synthesis items, stock up, and save. You can't go anywhere but the Pier right now, so do so. There are two chests in this area, one containing a Hi-Potion and one containing a Mythril Shard. Use the Punish reaction command on Pete to initiate a cut-scene and battle. This isn't really a boss battle because Pete is some blundering fool who thinks he can take you on. Just wail on him, and if a reaction command comes up, use it. After the scenes, head into the Wharf. This is a great place to level up Valor Form using the Drive Glitch. This is explained in the Glitches/Tricks section under Other. In the next area, the Waterway, there are three chests containing an AP Boost, a Mythril Stone, and a Hi-Potion. Head back to Corner- Stone Hill, save your game, and enter the door to the far left. In this scenario, the Building Site, you have to fight all of the Heartless before the Mayhem Gauge fills up. There is a new Heartless, the Hammerframe. After a while, everyone will start to bounce up in the air, so use aerial attacks and the Air Slash reaction command if it comes up. Watch the scene and then enter the second door. In this scenario, the Lilliput, you have to protect the town before the air-type Heartless and Hammerframes destroy it. The castle esque thing in the middle provides a useful reaction command. After the scene, enter the third door. This scenario, the Scene of the Fire, is by far the most difficult. You have to deal with Shadows, and then a new type of Heartless, Hot Rods. After their HP gets about half way down, they will charge at Sora three times, so jump over them. If you do get hit by them, it will reduce your HP quicker than you can say "But I really want to go to Disney World this year!" Valor form helps in taking out the Hot Rods quickly. Watch the scene and then enter the fourth and final door. In Mickey's House, there is some wierd vortex thing in the middle. All you have to do is take out the Shadows and Rapid Thrusters before the Mayhem Gauge fills up. Easy. After the scene, you recieve the Window of Time Map. Save and head into the Waterway. In this event battle, you have to get the Cornerstone of Light back from future Pete, who is riding around in 1920's Pete's boat. Future Pete will throw stuff at you, so use the reaction commands to knock them back at him. After hitting him about four times, the boat will spin out of control and end up on the shore, so run up and use the reaction command on the hook to grab onto it. Smash at the cage holding the Cornerstone and after a while, the hook will go crazy, so use the Hang On command to stay on it. After doing that, the hook will throw you off and Heartless will appear. Take care of them quickly and then grab back on the hook and repeat. Make sure you take care of this before Pete wakes back up, or he might escape. The Get Bonuses for this battle are the Slapshot Ability for Sora, the Fantasia! and Auto Limit Abilities for Donald, and a Max HP Increase for Goofy. After the scene, head back to Cornerstone Hill and save, make sure you have a MAX Drive Gauge, and then head into the Wharf. Head on over to where the two Petes are fighting. ________________________________________________________ | Boss Battle: Pete | |--------------------------------------------------------| | HP: 784 | | Threat: Low | | Get Bonus: | | Sora - Reflect Element, Max HP Increase | | Donald - Max HP Increase | | Goofy - Goofy Tornado Ability | |--------------------------------------------------------| The good Pete helps you fight in this battle. Pete will throw down his little bombs just like last time, and a lot of the time Pete is doing something where you won't be able to damage him. You can use good Pete by hitting him into bad Pete or use the About- Face reaction command to chuck him at bad Pete. Pete will transport everyone to the Windows of Time after a certain amount of his HP is gone. The order he transports you in is Scene of the Fire, Mickey's House, Lilliput, and the Building Site. By the last two areas, Pete will start using his shield. The Building Site is a great area to use Valor Form to inflict massive damage while air-bourne. The Air Slash reaction command also damages Pete to a great extent. |--------------------------------------------------------| After the scene, you recieve the Monochrome keyblade (which I put as my secondary weapon). After more scenes, you recieve the ability to use Wisdom Form, and the Pain and Panic Cup opens at the Underdrome in Olympus Coliseum. If you want to, head to Hollow Bastion to put those new pages in Pooh's Book (id01). You can also participate in that tournament (iiia02), but it isn't going anywhere, and it's kind of hard now, so you might want to level up a little first. If you head over to the Atlantica section under Side Missions/Other (id02), you can start that section of the game. After doing a few, all, or none of those three things, head into the Floating Island Gummi Mission to reach Port Royal. |-----------------------------------------------------------------------------| | I. B. 8. Port Royal..................................................(ib08) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Hammer Frame -Air Pirate -Cannon Gun -Shadow -Undead Pirate A -Undead Pirate B -Undead Pirate C |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Morlock's Moogle Shop | |---------------------------------------------------------| -Hammer Staff...............................(100 Munny) -Victory Bell...............................(400 Munny) -Adamant Shield.............................(100 Munny) -Chain Gear.................................(400 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| You ever dance with the Devil in the pale moonlight? o.O After the scene, open the three chests around the area for the Naval Map, an Ether, and a Mythril Stone. Save and go down the stairs near the save point. After the scene, you must defeat the pirates. You'll find that you can't hurt them right now, so just hit them until the scene. You always have to lure pirates into moonlight to be able to hurt them, but in this battle, the whole place in covered in moonlight. Use the Return Fire reaction command whenever a pirate tries to shoot at you to knock the bullet back at him. After the short conversation, head into town after the pirates. You have to fight three waves of Heartless, which isn't too bad. The third wave includes a new Heartless, the Cannon Gun, which, if given enough time, will try to shoot a missle at you. This is easily avoidable though. After talking to Will Turner, you will want to search the Town for treasure chests. Turn left and go down an alley, then defeat the Heartless and break the wall to your right for a chest with an AP Boost. Down the alley a bit more is a chest with a Mythril Shard. Across from where you found the first chest is a bunch of junk, so break it, and head foward. When you reach the four way intersection, take a right for a chest with an Ether, and then turn arond and break the wall to your right for a chest with a Mythril Gem. That's it for the Town, so head back to the Harbor to meet the most daring pirate to ever sail the seas, Captain Jack Sparrow. Put Capn' Sparrow in your party. Talk to Will. After the scene, you are on the Interceptor. Head to into the Ship's Hold for a moogle and save point. Head back out and talk to Jack, and tell him to sail for the Black Pearl. You get ambushed by Air and Undead Pirates, but the battle is very simple and shouldn't take you much longer than ten seconds. After the scenes, you end up on Isle de Muerta. After you are finally in control, save and move foward. After defeating the Heartless, open the two chests in the area for an Ether and a Mythril Shard. Head forward. After the scene, you have to fight off the pirates and survive for a minute if you want the experience, just kill them. Watch the scene. You recieve the Isle de Muerta Map. Talk to Will and he says head back to Port Royal, so do so. You get ambushed, so just take out the pirates. Watch the scene, and get ready for an event battle. Pirates will hop over to your ship and try to take the medallion. The Pearl will also shoot at you with cannons, which you can delay if you want, by firing back, but it isn't necessary. The cannon balls are easy to dodge because of the giant target that forms on deck. If a pirate happens to hit you enough, it might get the coin. You then have a minute to get it back from him, who will have a bubble over his head, or it is Game Over. Be sure you run over it when it is on the ground to pick it back up. This is a great battle for leveling up. The get Bonuses for this battle are Max HP Increases for Sora and Goofy and the Draw Ability for Donald. After the scenes, select who you want in your party and save. Get ready for another event battle, and then head up to the Interceptor. This is actually pretty easy if you know what to do. There are five powder kegs on the Deck, and you have to se a reaction command on each one of them. Heartless will attack you, but igore them and focus on the kegs. There are three in front of you, which you should take care of first, and two behind you. The Get Bonuses for this battle are an Item Slot for Sora, Max Hp Increases for Donald and jack, and the Second Chance Ability for Goofy. You end up back on Isle de Muerta, so head foward until you reach a new area, the Powder Store. Almost all the boxes you come across will explode, and most have Undead Pirates in them. There is actually only two treasure chests in this area, one behind the first stack of boxes to the left, containing an AP Boost, and on behind the very last stack of boxes, containing another AP Boost. In the next area, Moonlight Nook, deal with all the Undead Pirates and then open the three chests for a Mythril Shard, a Mega-Potion and an Ether. If you don't have close to a MAX drive gauge, use some Drive Recoveries now. Make sure you are stocked on Potions and have Jack's Auto Limit on. Head North for a scene and a boss fight. ________________________________________________________ | Boss Battle: Barbossa | |--------------------------------------------------------| | HP: 612 | | Threat: Medium | | Get Bonus: | | Sora - Drive Gauge Powered Up, Aerial Finish Ability | | Donald - Max HP Increase | | Goofy - Teamwork Ability, Auto Limit Ability | | Jack - Max HP Increase | |--------------------------------------------------------| Your main priority at the begining of the battle is the Illuminator Heartless, which darkens the room and makes it so you can't damage, or see, Barbossa. The lizard-like creature is on a wall somewhere, so find it. It has glowing eyes, which makes the task pretty easy. Wail on it until it's HP is gone and the room is lit again. Use Jack's Limit on Barbossa as soon as you can damage him, then use Valor and wail on him in the moonlight. When Barbossa summons another Illuminator, seek it out and quickly eliminate it. Once Valor is used up, use Jack's Limit again. Barbossa will throw bombs and occasionally use his gun to shoot at you from a distance. He can hurt you a great deal with his sword, so if a reaction command oppurtunity comes up, use it to inflict massive damage. Remember: Don't let Jack die, or it's game over. |--------------------------------------------------------| After opening a path to two new worlds, Sora recieves the Follow The Wind key- blade, which I never use. Head on over to the Ancient Highway Gummi Mission to reach a familiar world, Agrabah. |-----------------------------------------------------------------------------| | I. B. 9. Agrabah.....................................................(ib09) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Fat Bandit -Fiery Globe -Fortuneteller -Icy Cube -Luna Bandit -Shadow -Silver Rock -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Mojito's Moogle Shop | |---------------------------------------------------------| -Divine Bandanna............................(200 Munny) -Fira Bangle................................(300 Munny) -Blizzara Armlet............................(300 Munny) -Thundara Trinket...........................(300 Munny) -Aegis Chain................................(500 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| After the very Return of Jafar-like-type scenes, you have to fight new Heart- less, the Luna Bandit, and some familiar Shadows. Keep fighting until the scene, after which, you recieve the Agrabah Map. Inside the Peddler's Shop, do your thing at the Moogle, save, and head outside. There are no enemies in this area right now for some reason, so use this oppurtunity to grab all of the chests. Straight ahead is some stairs, so run up and grab the chest containing a Hi-Potion. Directly across from it is another chest containing a Mythril Shard. Turn around and run straight until you reach a chest containing a Drive Recovery. Turn left and jump on the ledge. Turn right for a chest with a Mythril Shard. From that chest, run foward a little and turn left for a chest with an AP Boost. Hop out of the little box and go back to where the previous chest was and make a right to reach a chest with a Mythril Stone. Go across from where that little box was and hop down and go foward, then hop up again, for a Mega-Ether. Look on your map for the nearest exit, which is the Palace. "Sora, Donald, Goofy!" said by Jasmine sounded really horribly done in my opinion. Watch all the scenes until you have control. Heartless are back, along with the new Silver Rock. They are pretty tough, so use the reaction commands whenever you can to make thing easier for yourself. Head to the Peddler's Shop now. Watch the scene. Take the nearest exit to the Bazaar, which is the tunnel right in front of you. Clear the area of Heartless, which include a very annoying enemy, the Fat Bandit, which many of you should remember from the first game. They have the same reaction commands as the Large Bodys, so fight them the same, but in this game you can deflect the fire balls they shoot at you using Guard or Reflect Magic. From where you came from, hop up onto the pink scaffolding and hop up onto the box to get a Mythril gem. Hop down, run foward, and then turn left for a chest with a Hi-Potion. To the left of that is a chest with an AP Boost. Almost hidden behind that chest is another with a Mythril Shard. The last chest in the area is right by the exit and contains a Hi- Potion. Head out the exit now. In the Palace Walls area, grab the two chest containing a Mythril Stone and Skill Ring and then save. Head out to where you can see a dark, twirling cloud. Surrounding the Cave of Wonders are two chests containing a Drive Recovery and a Mythril Shard. Head inside the Cave. In the Valley of Stone area, which has a bunch of blocks coming out of the ground, there are some new Heartless. The Fortunetellers don't pose much of a threat, and Fiery Globes are just point- less. The chest in this area contain a Hi-Potion, a Mythril Shard, a Mythril Stone, and an AP Boost. You also have to fight two Fat Bandits at the end of this area, so keep your wits up and don't die. In the Stone Gaurdians area, run up and examine the floating jewel and then the pedistal hole. After the scene, you have to do a really easy little event battle. You have to guide Abu to the pedistal. Run foward using the Go Abu! reaction commands when you can. When ice shards come up, dispose of them. When pillars come up, use the Jump Abu! reaction command to get Abu to jump over them, but don't forget to jump yourself! Take your time on this, it really is easy. Use the Set the jewel! reaction command once you reach the pedistal. The Get Bonuses for this battle are Max HP Increases for Sora, Goofy, and Aladdin, and the Donald Blizzard! Ability for Donald. After the short scene, save and head into the new area. Run up and activate the strange sign thing. You have to kill many Heartless on platforms in 2 minutes. The only real challenge here are the Fat Bandits, so remember to ALWAYS use the reaction command after you do a combo on them. You have to fight a new Heartless here, the Icy Cubes, but just like the Fiery Globes, they are easy and pointless. Open the two chests for the Cave of Wonders Map and an AP Boost, examine the sign, and save. You can step into that circle of light to be transported back to the start of the Challenge if you, for whatever reason, want to do it again. Head into the newly opened door. Yay, another easy event battle! Pete leaves 50 Heartless for your to take care of, and it is very easy to do so. The last three are all Fat Bandits though, so be on your toes. The Get Bonuses for this battle are Max HP Increases for Sora, Donald, and Aladdin, and the Auto Healing Ability for Goofy. Return to this Treasure Room whenever you find the time for two chests containing a Serenity Shard and an AP Boost. After the scenes, stock up and be prepared for a boss battle, and then head to the Palace. ________________________________________________________ | Boss Battle: Volcanic Lord and Blizzard Lord | |--------------------------------------------------------| | HP: 351 | | Threat: Low | | Get Bonus: | | Sora - Explosion Ability | | Donald - Max HP Increase | | Goofy - Armor Slot | | Aladdin - Max HP Increase | |--------------------------------------------------------| In this battle, you are facing off against two different Heartless at the same time. They are of opposite elements, so use the reaction commands when- ever they pop up to throw them into each other. You can also damage them with Blizzard or Fire manually. A good thing to do is to use Aladdin's Limit whenever you can, particularly right before and after Wisdom or Valor form. Focus on one boss at a time, and don't let a different one side track you. After heavy damage, the Lord will burst into the corrisponding Fiery Globes or Icy Cubes, so take care of those as quickly as possible. This is a really easy battle and you shouldn't have any trouble at all. |--------------------------------------------------------| With Genie back and Agrabah at peace, all seems well. Be sure to equip the extremely useful Explosion ability you just got the next chance you get! You get the Lamp Charm and get sent back to your Gummi ship. Twilight Town is ready for you, but you aren't ready for it! Refrain from going to TT until completing the next two worlds, or else you will skip them and won't be able to acess them for a while. Head through the Broken Highway Gummi Mission to reach Halloween Town. |-----------------------------------------------------------------------------| | I. B. 10. Halloween Town.............................................(ib10) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Driller Mole -Emerald Blues -Shadow -Soldier -Toy Soldier -Wight Knight |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Gumo's Moogle Shop | |---------------------------------------------------------| -Ability Ring................................(80 Munny) -Enineer's Ring.............................(160 Munny) -Technician's Ring..........................(240 Munny) -Aquamarine Ring............................(480 Munny) -Platinum Ring..............................(480 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| After landing, watch the scenes, and open the two chests in the area, which contain a Mythril Shard and a Hi-Potion. You can't go anywhere but where Zero went, so follow him into Halloween Town Square. After the scenes, you end up in Dr. Finlestein's Lab. Grab the Halloween Town Map from the chest, save, and head out. You have to fight an event battle here, that includes a new Heartless, Whight Knights. Go ahead and drive toward the end of this battle, you'll be able to get your drive guage back to MAX in a second. Watch the scene. If you are in a drive form, hurry and run back into Dr. Finklestein's Lab and enter the World Map real quick. Head back. The chests in Halloween Town Square contain a Mythril Stone and Mega-Potion. The gullitone, vents, fountain, and gate in this area are all booby trapped to hit you, but none of it does any damage. Head back to the Graveyard to find a bunch of Heartless. Along with them, another new Heartless, the Driller Mole. Don't fret though, they aren't a threat. The tombstones may drop on you, but they contain drive orbs. NOTE: A great way to level up your drive forms is to go to the save point in Dr. Finklestein's Lab, head to the World Map, come back, enter the Square, drive, battle the Heartless here and in the Graveyard, run back to the save point while still in a dive mode, and repeat. Each time you enter the World Map in a drive mode, you return with a full Drive Gauge. In the Hinterlands, there are three chests, which contain an AP-Boost, a Hi- Potion, and a Mythril Stone. Examine the door shaped like a Christmas Tree. On Yultide Hill, go to the Moogle Shop, drop off your synthesis items, stock up, exit, and save. Head into Candy Cane Lane. Another Event Battle! This one yet again includes ANOTHER new Heartless, the Toy Soldier, and these things are hard! Try to get these things up in the air so you can go all at them with Aerial attacks. You can use the carasel in the center of the area to damae enemies that are close to it. After the scene, open the four chests in the area containing a Hi-Potion, Mythril Gem, Ether, and a Mythril Stone by Santa's House. When your ready, head on in. Watch the amusing cut-scene. Open the chests containin an AP Boost and the Christmas Town Map, then save. Head into the new area and watch all the scenes. Follow the footprints back to the Graveyard. Before entering the Curly Hill, equip your party with Potions, and make sure you have a MAX Drive Gauge. ________________________________________________________ | Boss Battle: Prison Keeper | |--------------------------------------------------------| | HP: 1140 | | Threat: Medium | | Get Bonus: | | Sora - Max HP Increase | | Donald - Hyper Healing Ability | | Goofy - Max HP Increase | | Jack - Max HP Increase | |--------------------------------------------------------| This boss will, uh, swallow the three trick or treat- ers and the way it attacks will change with who it swallows. This fight is about being up in this things face and not lettin it get too far away from you. It has a lot of HP, so this will be a long battle. When- ever it tries to swallow a kid, use the Inside Combo reaction command to stun it. While this boss's frontal attacks are difficult to dode and counter, it's projectile attacks are easy to guard or avoid. If it flies really high up into the air, run up the hill, jump, and lay a combo on it. A great way to deal a lot of damage is to use Jack's Limit, then Valor, then Jack's Limit again. You should have a bunch of Potions, so reserve magic power for Jack's Limit. Toward the end of the battle, the Prison Keeper will swallow all three children, and use all of it's attack's up to this point. You'll probably end up getting to use a drive form twice in this battle. NOTE: At this point in the game, especially if it hasn't happened already, you have a good chance of driving into Antiform in this battle. This is actually a good thing, as it's super fast aerial attacks will gradually whither away Prison Keeper's health, while leavin it unable to attack. |--------------------------------------------------------| After the fight, head back to Santa's House. Save, and head into the Toy Factory. ________________________________________________________ | Boss Battle: Oogie Boogie | |--------------------------------------------------------| | HP: 371 | | Threat: Medium | | Get Bonus: | | Sora - Item Slot | | Donald - Max HP Increase | | Goofy - Once More Ability | | Jack - Max HP Increase | |--------------------------------------------------------| This is a very indirect boss battle, just like Oooie's first one. You are on one of three conveyor belts, which are moving in the opposite direction you are, and have spkies at the end. Oogie is up in a glass box above one of the conveyor belts. If it is not on your side, use the boxes at the front when they are blue to switch sides. When a box comes onto the belt, use triangle to knock it up and hit Oogie. After doing this about ten times, Oogie will fall out of the box and be dazed for a short amount of time. Pound away at him with every- thing you have, Limits, Drives, w/e. After a few combos, he will go back up into the glass box. Aside from boxes, Oogie will also send exploding dice and a fist to hurt you. Jump away from the dice and jump past the fist when you can. He will also send purple boxes, which contain Heartless. Don't get side- tracked into fighting them, because you will end up at the end of the belt and will get hurt by the spikes. Your partners will handle them just fine. Toward the end of the battle, Oogie will switch belts a lot and send this wierd lightning attack down upon you. These are difficult to avoid once hit by, and they will destroy the boxes you need to get Oogie down. He has two health bars, so you will need to knock him down about four or five times to win this battle. |--------------------------------------------------------| After all the scenes, you recieve the Magnet Element. Head over to the Atlantica section and put that spell to use. |-----------------------------------------------------------------------------| | I. B. 11. The Pride Lands............................................(ib11) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Aerial Knocker -Living Bone -Shadow -Shaman -Silver Rock -Soldier |---------------------------------------------------------| _________________________________________________________ | Shop Inventory | |---------------------------------------------------------| | Kumop's Moogle Shop | |---------------------------------------------------------| -Hammer Staff...............................(100 Munny) -Lord's Broom...............................(600 Munny) -Adamant Shield.............................(100 Munny) -Dream Cloud................................(600 Munny) -Potion......................................(40 Munny) -Ether......................................(120 Munny) -Tent.......................................(100 Munny) |---------------------------------------------------------| In the Pride Lands, you are, yep, you guessed it, a lion. That means NO driving, so get confortable with Limits. Sora moves fast as a lion, and attacks from front to back. Open the three chests for a Mythril Stone, an Ether, and the Savannah Map. Save your game and head out into the Elephant Graveyard. You have to fight two Living Bones here, which are pretty tough Heartless. If the Rodeo reaction command pops up, USE IT! At the end of it use the Grand Cross reaction command to inflict major damage. After the scene, you have some chest hunting to do. Directly in front of you is a Hi-Potion. Turn right twice to reach a chest with an AP Boost. Turn around and go forward for a Mythril Shard, and then hop up the ledge for a Mythril Stone. There is an Ether by the exit. Run North across the Savannah, while fighting Heartless, to reach Pride Rock. Watch the scenes. Do a 180 and run forward for a chest with the Pride Rock Map. From here, turn around and directly under Pride Rock is a chest with a Mythril Stone. Turn left from here and run forward to reach a Mega-Ether. The place by the exit contains a save point, so go there and save now. Head out of Stone Hollow and Pride Rock and watch the scene. Back on the Savannah, head to the left-most (right on the map) exit to reach Wildebeest Valley. After the scenes, and learning the Dash Ability, there are many chests for you to open. Run forward for a chest with a Hi-Potion. From here, run right and forward a little to reach a chest with a Mythril Stone. From here, run in between the rock formations to your left to reach an AP Boost. Run out a little and turn right for a Mythril Gem, and finally, there is a chest with a Tent to the left of the exit. Watch the scene. In the Wastelands, just dash away. Ignore or fight the Heart- less, it's your descision. Along the way you'll find a Mythril Shard, Hi- Potion, and a Mythril Stone. Once in the Jungle, open the three chests contain- ing a Hi-Potion, Serenity Stone, and Mythril Stone while fighting Heartless. When you're done, head into the Oasis. After the scene, open the chest in the area for the Oasis Map, Torn Pages, and an AP Boost. Drop off and stock up at the moogle shop, then head back to the Jungle. Watch the scene and then go cheer up Simba. He joins your party, as you recieve the uber awesome Circle of Life keyblade. Simba's Limit is your best friend in this world, so get used to it. Save, and then head all the way back to the Savannah. You lose Simba for he moment, but it is no mater. Save at Stone Hollow and then head into the King's Den. ________________________________________________________ | Boss Battle: Banzai, Shenzi, and Ed | |--------------------------------------------------------| | HP: 305 | | Threat: Low | | Get Bonus: | | Sora - Max HP Increase | | Donald - Max HP Increase | | Goofy - Lucky Lucky Ability | |--------------------------------------------------------| The hyenas will try to hurt Pumbaa, so don't let that happen. At the start of the battle, Lock-On to one of them and just attack. Use Potions when necessary. If the hyenas are all attacking Pumbaa, call him over to you with the reaction command. Pick off the hyenas one at a time, and you'll do fine. |--------------------------------------------------------| After the battle, go back to Stone Hollow and save. Head back to the King's Den. Make sure you have plenty of Potions, take a deep breath, and head up to the Peak. After the scene, put Simba in your party, and make sure you have Auto Limit on. Put Potions on everybody in your party. ________________________________________________________ | Boss Battle: Scar | |--------------------------------------------------------| | HP: 915 | | Threat: Medium | | Get Bonus: | | Sora - Max HP Increase | | Donald - Fire Boost Ability | | Goofy - Max HP Increase | | Simba - Max HP Increase | |--------------------------------------------------------| Scar has become a Heartless, and a wicked fast one at that! Simba, because of his Limit, is a great ally in this battle. USE SIMBA'S LIMIT WHENEVER HUMANLY POSS- IBLE. It is the key to doing major damage to Scar. Whenever Scar starts to glow and get mean, Dash around the arena to avoid him. If fire emerges from him, just get as far away as possible and wait for him to simmer down a little. If you ever get pinned, use the Counter reaction command to push Scar off of you. The trick here is pressure and patience when needed if Scar is just normal, apply pressure with normal attack and Simba's Limit. If he is going crazy, step back or Dash around. It is pointless to try and hit him when he is in one of these phases. |--------------------------------------------------------| For completing the Pride Lands, you get the Fire Element. This upgrades your Fire spell to Fira. The Cerberus Cup opens up in the Olympus Coliseum, so you can go do that whenever you want. Before going to TT, head back to Hollow Bastion to put that new Torn Page in Pooh's Book. |-----------------------------------------------------------------------------| | I. B. 12. Twilight Town..............................................(ib12) | |-----------------------------------------------------------------------------| _________________________________________________________ | Enemies | |---------------------------------------------------------| -Berserker -Dusk |---------------------------------------------------------| Good ol' Twilight Town... Err, nevermind. Seifer needs help in the Sandlot, according to Vivi. So, let's head over to the Sandlot then! Pshh, Dusks. They're stronger, but still easy as pie. Keep your defenses up and take them out. After you do, more Dusks, and a Berserker. Berserkers are one of the hardest and most frustrating Nobodies. They carry around big hammer like weapons and like to smack you around with them. This causes a lot of damage, and is hard to avoid. Occasionally, after smacking you around, they will go into the air, and hover above you. This definitly isn't good, and if you have Quick Run you should dash around and try to get away, because this attack is merciless. The trick to defeating Berserkers is to pick up their weapons with triangle when they drop them (after taking a combo, usually). You are invinsible for