If you have a building under construction repairing it with slaves builds it faster..
.
.
Cast invisibilty and flame sheild on a unit..
.
.
The unit will stay invisible since flame sheild is doing the damage..
.
.
Put runes between the opponents gold mine and his town hall..
.
Caste haste on catapults..
.
.
Put a sub or turtle on an untapped oil patch..
.
I haven't tried this but it makes sense. .
.
.
If you're playing multiplayer with humans and orcs allied then cast unholy armor and bloodlust on a unit/some units. Then you can use palidins to heal them..
.
.
Heroes-Orcs-Deathwing-800 hp & 13-35 attack.
.
Grom Hellscream-240 hp & 3-22 attack.
.
Dentarg-300 hp & 3-24 attack.
.
Teron Gorefiend-180 hp & 8-16 attack.
.
Korgath Bladefist-240 hp & 3-22 attack.
.
Best to worst-Deathwing, Dentarg, Hellscream & Bladefist, & Gorefiend..
.
.
Heroes-Humans-Kurdran & Sky'ree- 250 hp & 13-35 attack.
.
Alleria- 120 hp and 9-28 attack.
.
Danath- 220 hp & 4-23 attack.
.
Turalyon- 180 hp & 3-19 attack.
.
Khadgar- 120 hp & 8-16 attack.
.
.
As you can see Orc heroes are way stronger than human heroes..
.
.
If you're having trouble with human mission 13 (tides of darkness) I hope this helps. At the start of the scenerio take all your ships and gryphon straight west. .
.
.
Sink the 2 orc destroyers and sail north. Find the oil platform and destroy it. Put a destroyer there. Look southeast of it and sink the 2 juggernuaghts with the griffin. .
.
.
Then go slightly north and look for a few transports and sink them. then go over to the reds (to the east) and destroy their platform. Also destroy the catapult..
.
.
Now your trouble with the seas is over except for some roaming warships. .
.
Don't stop here... Check out our complete collection of Warcraft II: Tides of Darkness cheats
Comments for this hint