Revealing Spies
There is a number of ways to reveal a spy.
Two ways to find out if there is a spy easily is to a) set him on fire with a Pyro's Flamethrower or b) hit him with Jarate from a Sniper. He will then be walking around with the aftereffects on him.
Sure signs of a spy:
Pyros on fire are a sure sign of a spy.
Scouts going slower than their normal speed are a sure sign of a spy.
Not being able to pass through your teammate is a sure sign of a spy.
Engineers standing by sapped buildings with shotguns, not breaking the saps, is a sure sign of a spy.
A Sniper's laser dot's size slightly increasing while going over a "clear" area is a sure sign of a cloaked spy. (Note: This is not very noticeable unless you are in a small tunnel or something ike that.)
"Friendly" Spies not flashing your team color when cloaking are a sure sign of a spy.
Demoman grenades exploding on nothing is a sure sign of a spy.
Soldier rocets exploding on nothing is a sure sign of a spy.
Someone with exactly 50% health.
Someone with your name.
Someone that is a class not on your team.
Possible signs of a spy:
A Pyro in water.
A Medic not healing teammates.
Someone walking backwards into your base while calling for a medic.
An offensive class (Scout, Soldier, Pyro, Heavy) not shooting at all.
Signs someone is NOT a spy:
Being able to walk through that person.
Bullets, grenades, rockets, etc. From your teammates go through that person.
Spy with a cardboard mask on his face. If your crosshairs go over this person, it should say "Disguised as enemy [class]".
Shooting at enemies.
Now go out there and take out some spies!
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