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zerg over runing you

If you can beat the zerg because they over run you don't get mad
All you have to do is make a lot of men and ceep actting they even if all the men you sent die send more. The zerg will find a weakness so leve some at your place because they find a nother rout so ceep men at your place. The best thing to do is type operation cwal in it alows you to biuld faster and show me the money gives you 10,000 dollers. It wont be ezsy...

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Added 29 Jan 2009, ID #13616, by daakos
 
 

Dark Origin

On the ninth mission of zerg episode IV If you Complete with at least five minutes left (Destroying the protoss base) then You will do a secret mission called dark origion, where you start out with a few dark archons, zeratul, and maybe some other protoss units (not giving away any spoilers so you can see for your self however it is challenging). This level is inaccesible from the menu so you can only acces it by doing the 9th zerg mission and winning it in under 5 minutes.

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Added 12 Aug 2007, ID #11447, by bluebrain
 

Realy Cool

When you are Protoss get two dark templar (im sure you all know how to!) and fuse them into a Dark Archon, then go around and get the other players building units, gatherers, whatever you want to call them, convert them and then you can build all of there things aswel as yours! It's so cool!
Have fun

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Added 19 Oct 2006, ID #9839, by teddybear_jacko
 

Hide your tanks//Lurkers!

This is a simple way to make your Seige Tanks and Lurkers un-attackable to melee units.

What you will need:

---Terran---

A liftable building. Easy enough to obtain.

---Zerg---

An infested command center. A little bit harde to get...

What to do:

---Terran---

Step 1: Lift off your building.

Step 2: Move your Seige Tanks close to the building.

Step 3: Tell yout building to land.

Step 4: QUICKLY! Move your Seige Tanks under the building while it's landing.

Step 5: Put your Seige Tanks Into Seige mode before the building lands.

---Zerg---

Do the same thing as the Terran do, but burrow your lurkers instead of seiging them.

---NOTE---

This does not require any hack or cheat so it can be used in online play as well.

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Added 17 Sep 2006, ID #9527, by Tayu
 

Some Pretty Darn Good Strategies

This strategy is for Protoss players only!! These are strictly Protoss-category strategies.

1) This is an obvious, but very effective strategy. Now, when you kill a player, you should leave at least 1 miner/builder alive IF they are terran and/or zerg. If you have upgraded to the point that you have a Templar Archives, then you'd better get your butt crankin out the Dark Templars (dt for short). While the dts build (you should have at least 6), research the Mind Control ability at the Templar Archives and the Argus Jewel to increase the Dark Archon's energy maximum. Now, for my favorite part: fuse your first 2 dt's into a dark archon. The Dark Archon is possibly my favorite unit in the whole game.

It is a muti-purpose butt-kicker. It has no "attack" of it's own like the Archon, but it can mind control enemy units (once researched), and it can damage an enemy unit that has energy with the feedback ability. This can actually be a useful little ability.

It does damege to the opponent based on how much energy power they have left (i.e. A Science vessel has 100 energy left, you use Feedback at the cost of 50 energy on the Science Vessel, the Science Vessel loses 100 health). Maelstrom, yet again another Dark Archon ability (must be researched) is like a shorter version of lockdown, but with a splash effect, paralyzing all units in the vicinity. Now, back to the strategy. The Dark Archon's Mind Control targets 1 unit and places it under control. In Defensive situaions, this can be very good, especially if you are being attacked by big units like a battlecruiser or a carrier.

But, if you have destroyed an enemy's base, and they are out of the game, then you can take one of their miners and build up your own army from that civilization. In my opinion, you should mind control zerg first because they can be killer and are fast to build up.

Sorry, thats all the time I have for today. Sorry I could only give you a pretty obvious tip, but I thought I should start with the basics. OK?

Later
Hera Lero

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Added 4 Mar 2006, ID #8047, by Hera Ledro
 

BOOM!!

While playing the game, just keep clicking on a critter for about 1 minute and see it explode like an atom bomb. P.S. Don't worry, it wont hurt any of your soldiers.

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Added 10 Feb 2006, ID #7917, by Smoothe
 

I know the easiest way to defeat any level by using protoss.

First you have to find a way to build two dark templar

Next, select the two dark templar and turn them to dark archon then, research the 'mind control'
finally you can control all units.

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Added 25 Jun 2004, ID #4838, by Red Eyes
 



Stim packs without the pain!




Build a barracks first,then train a marine (If you know what I mean!)or a firebat.Then train a medic,build an armory,then upgrade the stim packs,then use it on the marine or firebat,then the medic will autimaticly heal the marine or firebats!






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Whenever you click on a character it says a phrase.




The phrases vary, but not much. If you want to get special phrases, hot key a character( that can actually talk) by doing control+#.




Then press the number repeatedly after every phrase and you will start to hear new ones.




My favorite phrases are from the marine.






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Hey


I've beaten this game about a million times (13 or 14).




I rate this game a 11 its basically perfect except its a little complecated for the scenario editor so here is some tips.




To creat a game where you can play againts the cpu just turn on your grid and make sure you place everthing the same amount of squars away.




e.g. if your building has a gyser 3 squares away from your start location he must have a gyser 3 squares away etc.




If you start out with so and so money he must start out with the same or the cpu will just sit there and let you kill them because you have an unfair advantage.




Later,






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