All Cheats
Use a text editor to create a file named "autoexec.cfg" file in game directory.
Add any of the following lines to the file to activate the corresponding cheat
Function. Note: Lines with values, enclosed in quotes, can be modified as desired.
Ac_animErrorClamp "1" .
Ac_animErrorMaxAngle "45" .
Ac_animErrorMaxDistance "0.5" .
Ac_clampTimeAnimation "0.3" .
Ac_clampTimeEntity "0.7" .
Ac_ColliderModeAI .
Ac_ColliderModePlayer .
Ac_debugAnimEffects .
Ac_debugAnimError .
Ac_debugAnimTarget .
Ac_debugCarryCorrection .
Ac_debugColliderMode .
Ac_debugEntityParams .
Ac_DebugFilter .
Ac_debugFutureAnimPath .
Ac_debugLocations .
Ac_debugLocationsGraphs .
Ac_debugMotionParams .
Ac_debugMovementControlMethods .
Ac_debugPrediction .
Ac_debugSelection .
Ac_debugSelectionParams .
Ac_debugText .
Ac_debugTweakTrajectoryFit .
Ac_debugXXXValues .
Ac_disableFancyTransitions .
Ac_disableSlidingContactEvents .
Ac_enableExtraSolidCollider .
Ac_enableProceduralLeaning "1" .
Ac_entityAnimClamp "1" .
Ac_forceSimpleMovement .
Ac_frametime .
Ac_movementControlMethodFilter .
Ac_movementControlMethodHor .
Ac_movementControlMethodVer .
Ac_templateMCMs "1" .
Ag_action .
Ag_adjustToCatchUp .
Ag_averageTravelSpeed .
Ag_breakmode .
Ag_breakOnQuery .
Ag_debug .
Ag_debugAdditives .
Ag_debugErrors .
Ag_debugExactPos .
Ag_debugLayer .
Ag_debugMusic .
Ag_defaultAIStance "combat" .
Ag_drawActorPos .
Ag_ep_correctMovement "1" .
Ag_ep_showPath .
Ag_forceAdjust .
Ag_forceInsideErrorDisc "1" .
Ag_fpAnimPop "1" .
Ag_humanBlending .
Ag_item .
Ag_lockToEntity .
Ag_log .
Ag_logeffects .
Ag_logselections .
Ag_logsounds .
Ag_logtransitions .
Ag_log_entity .
Ag_measureActualSpeeds .
Ag_nonDecoupledLeaning "1" .
Ag_queue .
Ag_reload_ag .
Ag_reload_xml .
Ag_safeExactPositioning "1" .
Ag_showmovement .
Ag_showPhysSync .
Ag_signal .
Ag_stance .
Ag_step .
Ag_testplanner .
Ag_variationInput .
AICollisions.dmgFactorWhenCollidedByObject "1" .
AICollisions.minMassForFallAndPlay "5" .
AICollisions.minSpeedForFallAndPlay "10" .
AICollisions.showInLog .
Aim_altNormalization.enable .
Aim_altNormalization.hud_ctrl_Coeff_Unified "1" .
Aim_altNormalization.hud_ctrl_Curve_Unified "2.5" .
Aim_assistGlidingMultiplier "2" .
Aim_assistMaxDistance "75" .
Aim_assistMaxDistanceTagged "50" .
Aim_assistMaxDistance_IronSight "100" .
Aim_assistMinDistance .
Aim_assistMinTurnScale "0.5" .
Aim_assistMinTurnScale_IronSight "0.6" .
Aim_assistSlidingMultiplier "8" .
Aim_assistSlowDisableDistance "100" .
Aim_assistSlowDistanceModifier "1" .
Aim_assistSlowFalloffStartDistance "40" .
Aim_assistSlowStartFadeinDistance "1" .
Aim_assistSlowStopFadeinDistance "3" .
Aim_assistSlowThresholdOuter "2.5" .
Aim_assistSnapRadiusScale "1" .
Aim_assistSnapRadiusTaggedScale "1" .
Aim_assistSprintMultiplier "2" .
Aim_assistStrength "0.7" .
Aim_assistStrength_IronSight "0.9" .
Ai_AdjustPathsAroundDynamicObstacles "1" .
Ai_AgentStatsDist "150" .
Ai_AllowAccuracyDecrease "1" .
Ai_AllowAccuracyIncrease .
Ai_AllowedToHit "1" .
Ai_AllowedToHitPlayer "1".
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