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Follow the dark path or use the light

Battlefield: Bad Company 2 Cheats for PC

 
We have 4 cheats on PC
We also have cheats for this game on:   PlayStation 3   Xbox 360
 

All Cheats - Latest First

 
Easy Way to Destroy M-COM Stations (Rush mode)Added 28 Mar 2011, ID #16063
Note: This also works in Squad Rush.

Requirements:
Regular mode (not Hardcore)
A cooperative squad of 2-4 players (including yourself)
At least one player with C4, preferably two-three.
A map that has access to a UAV.


In order for this to work, one player must control the UAV, land it next to their squad members, and have them place all of their C4 on the UAV. Then, the UAV operator flies to the M-COM station, gets near the bomb site, and tells his squad member(s) to detonate their C4. This can be done multiple times, and will eventually destroy the M-COM station. This makes winning much easier, although it is sometimes looked down upon.
 
 

Dog Tag RanksAdded 1 Jun 2010, ID #14997
Perform the indicated task to earn the corresponding rank.

Bronze:
Knife kill a player ranked 1 to 21.

Silver:
Knife kill a player ranked 22 to 45.

Gold:
Knife kill a player ranked 46 to 50.
 
 
UpgradesAdded 1 Jun 2010, ID #14996
The following items become available when you earn the indicated amount of Experience Points.

Assault Kit

Gadget: Ammo Box - 1,180 Experience Points.
Portable ammunition supply point.

Weapon: XM8 Prototype - 3,020 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility.

Gadget: 40mm Smoke Launcher - 5,410 Experience Points.
40mm smoke grenades for the assault rifle's underslug launcher. Provides a visual screen to aid battlefield movement.

Weapon: F2000 Assault - 8,100 Experience Points.
800 rounds per minute, low accuracy, medium range, medium power, high mobility.

Gadget: 40mm Shotgun - 10,900 Experience Points.
40mm shotgun rounds for the assault rifle's underslug launcher. Filled with 12 tungsten darts for close-range combat.

Specialization: AR Red Dot Sight - 13,900 Experience Points.
High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.

Specialization: AR 4X Rifle Scope - 17,000 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.

Weapon: STG.77 AUG - 20,200 Experience Points.
800 rounds per minute, low accuracy, medium range, medium power, high mobility.

Specialization: Marksman AR Training - 23,500 Experience Points.
Custom grip and stick adjusted to the individual shooter. Increases the accuracy of your aimed shots.

Weapon: AN-94 Abakan - 28,200 Experience Points.
600 rounds per minute, high accuracy, long range, high power, low mobility.

Weapon: M416 - 35,300 Experience Points.
700 rounds per minute, medium accuracy, medium range, medium power, medium mobility.

Weapon: M16A2 - 47,000 Experience Points.
800 rounds per minute, high accuracy, medium range medium power, low mobility.


Engineer Kit

Gadget: Repair Tool - 1,070 Experience Points.
Allows fast repairs for vehicles on the front lines.

Weapon: SCAR-L Carbine - 2,510 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.

Gadget: Anti-Tank Mine - 4,390 Experience Points.
Proximity-triggered. Multiple mines may be required to defeat heavily armored vehicles. Equipped with a friend or foe recognition system.

Weapon: XM8 Compact - 6,500 Experience Points.
750 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.

Gadget: M2CG Missile Launcher - 8,700 Experience Points.
Swedish- designed 84mm man-portable recoilless rifle. Ideal for bunker busting and anti-personnel applications, the M2CG is less suited against armor where other, more modern weapon systems excel. It also is tracer dart ready for increased first hit accuracy.

Specialization: SMG Red Dot Sight - 11,100 Experience Points.
High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.

Specialization: SMG 4X Rifle Scope - 13,500 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.

Weapon: AKS-74U Krinkov - 16,000 Experience Points.
750 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.

Gadget: M136 Missile Launcher - 18,600 Experience points.
Swedish-made disposable 84mm anti-tank missile that is well balanced at neutralizing armor and fortified positions. Modified with a guidance tracking system that assists the warhead in homing in on the target engaged. Not capable of locking on to tracer darts.

Specialization: Marksman SMG Training - 21,300 Experience Points.
Accurized silencer improves harmonics and tightens tolerances. Increases accuracy of aimed fire.

Weapon: Uzi - 25,600 Experience Points.
900 rounds per minute, low accuracy, short range, low power, very high mobility, silenced.

Weapon: PP-2000 Avtomat - 32,000 Experience Points.
1,000 rounds per minute, low accuracy, short range, very low power, very high mobility, silenced.

Weapon: UMP-45 - 42,600 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.


Medic Kit

Gadget: Medic Kit - 1,410 Experience Points.
Portable healing station

Weapon: M249 SAW - 3,340 Experience Points.
800 rounds per minute, medium accuracy, long range, medium power, low mobility, medium recoil.

Gadget: Defibrillator - 5,800 Experience Points.
Automated External Defibrillator (AED) allows a medic to restore life to wounded soldiers. Use on healthy soldiers is not advisable.

Weapon: Type 88 LMG - 8,600 Experience Points.
650 rounds per minute, medium accuracy, long range, medium power, low mobility, high recoil.

Specialization: Medic Kit Improved Heal - 11,600 Experience Points.
Additional advanced medical equipment to diagnose and heal injuries. Speeds the healing effect of your deployed medkits.

Specialization: LMG Red Dot Sight - 14,700 Experience Points.
High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.

Specialization: LMG 4X Rifle Scope - 17,900 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.

Specialization: Medic Kit Improved Range - 21,300 Experience Points.
Higher capacity medkit. Increases the effective healing range of your deployed medkits.

Weapon: M60 LMG - 24,700 Experience Points.
550 rounds per minute, high accuracy, long range, high power, low mobility, high recoil.

Specialization: Marksman LMG Training - 28,300 Experience Points.
Heavier precision-machined barrel. Increases accuracy of fire when aimed and stationary.

Weapon: XM8 LMG - 33,900 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.

Weapon: MG36 - 42,400 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.

Weapon: MG3: 56,500 Experience Points.
1,000 rounds per minute, low accuracy, medium range, low power, medium mobility, low recoil.


Recon Kit

Gadget: Motion Sensor - 860 Experience Points.
Portable sensor detects human biometric and vehicle acoustic emissions and displays their position on the minimap. Limited battery life and range.

Weapon: Type 88 Sniper - 2,190 Experience Points.
Medium accuracy, long range, medium power, low mobility.

Gadget: Mortar Strike - 3,930 Experience Points.
Line-of-sight radio targeting designator for 120mm mortar bombs. Effective against enemy armor, personnel, and structures.

Weapon: SV98 Snaiperskaya - 5,900 Experience Points.
Medium accuracy, long range, medium power, low mobility.

Specialization: Sniper 4X Scope - 7,900 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.

Specialization: 12X High-Power Scope - 10,100 Experience Points.
12X optical sigh upgrade for sniper rifles increase zoom power, allowing great accuracy at long range.

Specialization: Sniper Red Dot Sight - 12,400 Experience Points.
High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.

Weapon: SVU Snaiperskaya Short - 14,700 Experience Points.
Medium accuracy, long range, medium power, low mobility, silenced.

Gadget: Sniper Spotting Scope - 17,100 Experience Points.
Advanced targeting computer. Relays the position of enemies in your sights to your team automatically.

Weapon: GOL Sniper Magnum - 20,500 Experience Points.
Extremely accurate, very long range, high power, very low mobility.

Weapon: VSS Snaiperskaya Special - 25,700 Experience Points.
Medium accuracy, medium range, low power, medium mobility, silenced.

Weapon: M95 Sniper - 34,200 Experience Points.
High accuracy, extreme range, extreme power, very low mobility.


Vehicle Specialization

Vehicle Motion Sensor - 1,180 Experience Points.
Enhanced tracking devices mark the position of enemy units in direct proximity of the vehicle and displays them on the
Mini map.

Hardened Armor - 2,330 Experience Points.
Armor upgrade package that enhances a vehicle's resistance to anti-armor munitions. Helps decrease the effects and damage of
Otherwise lethal hits.

Extra Damage - 3,650 Experience Points.
Substantially increases the power of the vehicle's primary weapon.

Quick Reload Package - 5,000 Experience Points.
Reduces the vulnerability to enemy attacks during reload stops (faster reload).

Smoke Countermeasures Package - 6,500 Experience Points.
Generates a 360-degree smokescreen around the vehicle.

High-Power Optics Package - 8,000 Experience Points.
Effectively provides greater range while still having accurate firing.

Coaxial Machine Gun - 9,500 Experience Points.
Expands the range of targets the vehicle can destroy (secondary fire).


All Kits

Weapon: 870 Combat Shotgun - 6,800 Experience Points.
Very high power, very short range, high mobility.

Weapon: Saiga 20K Semi Shotgun - 10,900 Experience Points.
High power, very short range, high mobility.

Weapon: MP-443 Grach Pistol - 18,500 Experience Points.
High rate of fire, low damage.

Weapon: WWII M1911 .45 Pistol - 28,300 Experience Points.
Medium rate of fire, high damage.

Specialization: Lightweight Combat Equipment - 39,900 Experience Points.
Lighter load increases your sprint speed.

Specialization: Ammo Hip Bandolier - 53,000 Experience Points.
Doubles the total number of bullets carried.

Specialization: Grenade Vest - 67,600 Experience Points.
Doubles your 40mm and hand grenade load.

Specialization: Explosive Leg Pouch - 83,400 Experience Points.
Doubles the number of explosives and rockets carried.

Specialization: Extended Shotgun Magazine - 100,400 Experience Points.
Doubles shotgun clip capacity.

Weapon: WWII M1A1 Thompson Sub-Machine Gun - 118,500 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, high mobility.

Weapon: Tracer Dart Gun Pistol - 137,600 Experience Points.
Anti-vehicle weapon, very slow rate of fire.

Weapon: MP-412 Rex Pistol - 157,700 Experience Points.
Low rate of fire, very high damage.

Weapon: M93R Burst Pistol - 178,800 Experience Points.
High rate of fire, very low damage.

Specialization: Ceramic Body Armor - 200,700 Experience Points.
Decreases damage taken in combat (does not affect headshot damage).

Specialization: Magnum Ammo - 223,500 Experience Points.
Greater accuracy.

Specialization: 12-Gauge Slugs - 247,200 Experience Points.
Lower power, increased range and accuracy.

Specialization: Improved Demolitions - 271,600 Experience Points.
Increases damage of solider carried explosives.

Weapon: SPAS-12 Combat Shotgun - 296,800 Experience Points.
Very high power, very short range, high mobility.

Weapon: M14 MOD 0 Enhanced Semi-Auto Rifle - 322,800 Experience Points.
High accuracy, medium range, medium power, medium mobility.

Weapon: Neostead 2000 Combat Shotgun - 349,500 Experience Points.
Very high power, very short range, high mobility.

Weapon: USAS-12 Auto(Shotgun) - 376,900 Experience Points.
Medium power, very short range, high mobility.

Weapon: G3 Full-Auto Assault Rifle - 405,000 Experience Points.
600 rounds per minute, high accuracy, medium range, high power, low mobility.
 
 
Unlock Dr. Pepper BonusesAdded 23 Mar 2010, ID #14774
To get the bonus Dr. Pepper alternate clothing for each class go to 'http://www.drpepper.com/promotions/ea/signin/' and register an account. When you have created an account select the 'No Purchase' option and enter the redemption code. Then select the 'Redeem' button to see a login for an EA Account and Log in with your EA account information that is linked to 'Battlefield: Bad Company 2'. Select 'Battlefield: Bad Company 2' from the game list followed by the desired bonus. Repeat the procedure with a new 'drpepper.com' account to get the other items.

Code 1: CBEEAAA41NWH

Code 2: CBEEAAAE4L9N

Code 3: CBEEAAAFQG9J

Code 4: CBEEAAAE98ZV
 
 
 



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