Super Princess Peach DS Glossary Guide by: djword ---------------------------------------------------------------------- Version 1.05--5/14/06--This should be the last update. I made a minor correction and added a little info and the Special Thanks section. Version 1.00--4/23/06--I'm done! Enemy locations complete. Terminology edited to reflect instruction manual. Minor editing. I can't think of anything else I could put in here, unless someone suggests something. Version 0.95--4/15/06--Monster locations complete through World 7-9. At least one location is listed for each monster at this time, so it's basically complete. Some minor editing done. Version 0.80--4/10/06--Never done one of these before. Monster locations are almost complete. Wanted to submit it before I wasted any more time on it. ---------------------------------------------------------------------- Table of Contents- 1. Intro/FAQ 2. Enemy List with Descriptions 3. Enemy Locations 4. The "Starfish" 5. Contact Info 6. Special Thanks 7. Legal Info ---------------------------------------------------------------------- 1. Intro/FAQ I decided to make this FAQ because I was only a couple of enemies away from completing my Glossary and reaching 100% on Super Princess Peach for the Nintendo DS and had no idea where I had missed them. I checked the FAQ, but it had no such information, and I looked at various message boards, which were filled with similar questions about other enemies. I finally decided to just make a guide to the Glossary myself. FAQ: -Why should I complete the Glossary? No reason really, except to complete 100% of the game. -What do I get when I finally complete the Glossary? Nothing at all, except the satisfaction of completion. -How do the enemies appear in the Glossary? Most enemies will only show up in the Glossary once you have killed them, through any method at all. Some enemies I'm not sure about. I certainly don't remember ever killing a Podoboo, a Lil' Sparky, or a Thwomp, but they are in my Glossary. I think a few of them will show up once you beat their level for the first time. -How do I kill (such-and-such)? Most enemies that can be killed will be easily wiped out with the Rage Vibe. If that doesn't work, try another Vibe. -What is this crazy "Starfish" I keep hearing about? See the Chapter of this Guide entitled The "Starfish". --------------------------------------------------------------------- 2. Enemy List with Descriptions Below you will find a list of each enemy in the Glossary with a very brief description. Some enemies come in different versions reflecting different moods. You will only get credit for the original form of the enemy no matter what form it is in when you kill it. For instance, if you wake a Calm Cannon and then kill it, you will get credit for a Calm Cannon only. Or if a Parabomb lands and turns into a Bob-omb, you will get credit for the Parabomb only. Generally (not always), Mad enemies are red and have steam coming out of them, Sad enemies are blue and have tears and move really fast, Glad enemies bounce with joy and have music notes, and Calm enemies are sleeping and have "z"'s. 1-Goomba--a walking brown mushroom 2-Mad Goomba--a Goomba that is reddish brown with a big frown 3-Sad Goomba--a blue Goomba with some speed 4-Paragoomba--a flying Goomba 5-Sad Paragoomba--a blue flying, crying Goomba 6-Red Paragoomba--a reddish brown flying Goomba 7-Mad Red Paragoomba--a Red Paragoomba that is freaking out and mad 8-Green Koopa--a turtle with a green shell 9-Mad Green Koopa--a reddish Koopa with a scowl and steam 10-Red Koopa--a turtle with a red shell 11-Glad Red Koopa--a bouncing Red Koopa with a big smile 12-Paratroopa--a flying Green Koopa 13-Mad Green Paratroopa--a flying Mad Green Koopa 14-Red Paratroopa--a flying Red Koopa 15-Glad Red Paratroopa--a flying Glad Red Koopa 16-Lakitu--a weirdo in a cloud that throws stuff at you 17-Calm Lakitu--a sleeping Lakitu 18-Spiny--a turtle-like thing with spikes on its shell 19-Sad Spiny--a Spiny streaming tears and moving fast 20-Mecha-Spike Top--looks like a Spiny, but with only one spike 21-Mad Mecha-Spike Top--a Mecha-Spike Top that shoots steam 22-Hammer Bro--a Koopa with a helmet thats throws hammers 23-Calm Hammer Bro--a sleeping Hammer Bro 24-Amazing Flying Hammer Bro--a Hammer Bro that rides on a flying block 25-Calm Amazing Flying Hammer Bro--same as 24, but asleep 26-Spike--a goofy looking fat green duck-thing thats spits at you 27-Mad Spike--a Spike that jumps and spouts steam 28-Piranha Plant--a big ole red man-eating flower 29-Glad Piranha Plant--a Piranha Plant that grins and jumps 30-Nipper Plant--little white Pac-Man plants 31-Sad Nipper Plant--Nipper plants that stream tears 32-Ptooie--a green smallish Piranha Plant that blows a spiked ball 33-Glad Ptooie--a Ptooie that is red, spins, and dances 34-Volcano Plant--a non-moving plant that spits little lava balls 35-Calm Volcano Plant--a sleeping Volcano Plant 36-Pokey--a brown moving cactus 37-Mad Pokey--a red angry Pokey that shoots up 38-Cheep Cheep--red fish that jump out of the water 39-Sad Cheep Cheep--a Cheep Cheep that cries and jumps higher 40-Blurp--a green fish only found underwater 41-Mad Blurp--a Blurp moving fast and shooting steam 42-Blooper--a white squid 43-Glad Blooper--a Blooper that bounces happily around 44-Urchin--a spiny underwater blue creature 45-Boo--a little ghost 46-Mad Boo--a Boo that scowls and vibrates 47-Big Boo--a giant ghost 48-Mad Big Boo--a really mad giant ghost 49-Dry Bones--a skeleton Koopa 50-Sad Dry Bones--a crying Dry Bones that throws bones 51-Fishing Boo--a ghost of a Lakitu which fishes from a cloud 52-Calm Fishing Boo--a sleeping Fishing Boo 53-Podoboo--a fireball which jumps from lava 54-Lil' Sparky--a spark that encircles blocks 55-Hothead--a giant version of Lil' Sparky 56-Thwomp--a block with spikes that smashes down from above 57-Torpedo Ted--a black torpedo 58-Glad Torpedo Ted--a tan torpedo that moves around 59-Bullet Bill--a black bullet 60-Mad Bullet Bill--a reddish black bullet that's fast 61-Banzai Bill--a giant Bullet Bill 62-Mad Banzai Bill--a giant Mad Bullet Bill 63-Cannon--a walking cannon that shoots cannonballs 64-Calm Cannon--a sleeping Cannon 65-Bob-omb--a walking bomb 66-Glad Bob-omb--a bluish Bob-omb with happy eyes 67-Parabomb--a Bob-omb with a parachute 68-Glad Parabomb--a Glad Bob-omb with a parachute 69-Chain Chomp--a black Pac-Man with teeth tied to a chain 70-Calm Chain Chomp--a sleeping Chain Chomp 71-Big Chain Chomp--a giant Chain Chomp (but no chain) 72-Fang--a blue bat 73-Glad Fang--a bouncy blue bat with happy eyes 74-Raven--a small black "bird" 75-Sad Raven--a blue Raven that's crying 76-Rex--a little blue dinosaur 77-Sad Rex--a crying Rex 78-Walruss--a giant white walrus 79-Starfish--a smiling star with shades 80-Boss Piranha Plant--a giant boss Piranha Plant 81-Hoo--a giant owl 82-King Boo--a giant Big Boo with a crown 83-Wiggler--a giant segmented worm 84-Gooper Blooper--a giant Blooper 85-Blizzaurus--a giant blue dragon 86-Giant Kamek--a giant witch 87-Army Hammer Bro--angry Hammer Bro with black armor 88-Bowser--yes, him 89-Bowser 2--Bowser, but bigger ---------------------------------------------------------------------- 3. Enemy Locations I have listed the first four levels that each of the enemies appears in. If you don't find it in one, try another. 1: appears in 90% of the levels 2: 1-1,1-9,2-3,4-2 3: 1-1,1-2,1-5,2-5 4: 1-3,1-5,2-1,2-8 5: 2-4,3-1,3-7,5-8 6: 1-2,1-3,2-3,5-9 7: 3-8,4-2,5-5,6-5 8: 1-2,2-4,3-1,3-3 9: 1-4,2-5,2-8,4-5 10: 1-4,1-7,2-1,2-9 11: 1-2,1-5,1-7,2-2 12: 1-2,2-3,2-5,2-7 13: 1-9,2-1,2-2,2-3 14: 1-3,2-1,2-2,2-4 15: 2-5,3-9,4-4,4-7 16: 2-2,5-1,5-3,5-4 17: 2-7,5-5,7-3,7-4 18: 2-2,2-3,2-4,5-3 19: 1-7,2-2,2-7,3-7 20: 5-1,6-4,7-4,8-2 21: 4-4,4-9,5-1,5-4 22: 5-2,5-8,6-2,6-4 23: 5-2,5-4,6-2,6-4 24: 7-1,7-4,7-5,8-7 25: 2-7,5-9,7-3,7-4 26: 2-9,3-7,4-3 27: 1-7,4-2 28: 1-4,1-5,1-9,2-3 29: 1-9,2-3,2-5,4-8 30: 1-4,1-6,2-2,2-4 31: 1-7,2-1,2-4,5-1 32: 1-8,5-3,5-7 33: 2-4,2-5,5-9 34: 1-3,2-3,2-7,5-2 35: 2-7 36: 5-2,5-4,6-9 37: 5-3,5-8 38: 1-5,2-1,2-2,2-4 39: 5-1,5-2,5-3,5-4 40: 2-9,5-2,5-3,5-5 41: 1-9,2-9,5-3,5-5 42: 2-9,5-3,5-5,5-7 43: 1-9,2-9,5-5,6-8 44: 1-9,5-2,5-3,6-2 45: 3-1,3-2,3-5,3-9 46: 3-5,3-7,3-8,3-9 47: 3-3,3-4,3-8,8-8 48: 3-5,3-8,8-4 49: 3-1,3-2,3-3,3-4 50: 3-1,3-2,8-1 51: 3-2,3-3 52: 3-5 53: 4-1,4-2,4-3,4-4 54: 3-3,3-4,3-5,3-8 55: 2-8,3-3,3-4,3-5 56: 1-9,4-7,8-1,8-2 57: 5-3,5-5,6-8,7-5 58: 5-5,5-7,7-5,8-3 59: 1-8,2-1,4-5,5-1 60: 2-8,7-7 61: 2-3,5-7,6-3,7-2 62: 1-8,8-9 63: 3-8,5-4,5-5,5-8 64: 3-8,5-5,8-2 65: 1-4,1-5,2-5,3-3 66: 5-2,5-4,6-2,6-3 67: 1-5,2-9,4-2,5-4 68: 4-2,5-4,7-5 69: 6-2,6-4,7-3 70: 2-8,5-5,8-2 71: 1-7,5-2,5-4,5-5 72: 3-2,3-4,4-1,4-4 73: 1-7,2-7,3-3,3-4 74: 2-2,2-3,4-5,5-7 75: 2-4,3-7,5-1,5-5 76: 4-1,4-3,4-4,4-5 77: 1-9,4-4,6-8 78: 6-1,6-5 79: see The "Starfish" below 80: 1-6 81: 2-6 82: 3-6 83: 4-6 84: 5-6 85: 6-6 86: 7-6 87: 8-6 88: 8-6 89: 8-6 ---------------------------------------------------------------------- 4. The "Starfish" The Starfish is the most elusive enemy in Super Princess Peach. The enemy, a yellow star wearing sunglasses, is actually a cameo appearance of a character called Stafi who has his own set of Japanese games (the Densetsu No Stafy series). Big thanks to 8-Bit Elektro- plankton for filling me in on the series and the origins of the Starfish. It is in the game purely for one reason: to make it difficult for you to complete the Glossary. You have to kill him in three different worlds, and he's a little tough to kill, and he only appears once in a blue moon. But if you follow these instructions it will be a piece of cake: First, kill him in World 2-5. He'll be near the beginning of the level. Go all the way to the right on the first screen to the pipe going downward at the right of the screen. When you go through the pipe, look in the waterfall. If he's there, you should see him in the water. A yellow star. If he's not there, go back through the pipe and try again. His appearance is rare and completely random. There were times I tried 20 times in a row and didn't see him, and then saw him twice in a row. Keep looking, he'll come. When you see him, you can kill him by following him around on the platforms above him, and then jumping on his head when he shoots up to the sky. You gotta be quick. When you do it right, you'll know, it'll make a sound, but he won't die. He just moves on to the next spot. Secondly, kill him in World 5-5. He's near the very end of the very long level, on the last screen with the end posts. As you go through the pipe, you should see the Starfish sleeping in the sand. If he's not there, you'll know it's the right place if you see the help block that tells about him. Just keep trying until you find him. In and out of the pipe. It might take a while. When you do see him, creep up to him with the L or R buttons (about the only time I used those buttons in the whole game), and then just smack him or jump on his head. Lastly, kill him in World 6-4. Again, he's gonna be near the end. Go through several tunnels until you see the help block. That's the right screen. Go back in and out of the pipe until you see the Starfish up on the top level. When you do see him, don't move! Turn on your Gloom Vibe before you move an inch. Once you turn on the Gloom Vibe, run to the right, and run up the hill a little bit, and turn back and jump onto the top level going the other direction. You should reach him in plenty of time to jump on his head or whack him. Congrats! He's now in your Glossary. ---------------------------------------------------------------------- 5. Contact Info E-mail address: [email protected] (Mark G. Sanders) This is my first FAQ; any suggestions or questions are welcomed. ---------------------------------------------------------------------- 6. Special Thanks Very special thanks to 8-Bit Elektroplankton for telling me about the Densetsu No Stafy series and the origins of the Starfish character (even sending me a screenshot). Special thanks to Matt Pochodzay, David Mitchell, and [email protected] for letting me know what the "A." stands for in Enemies #24 & 25. (from the Super Mario World game) It was really bugging me. ---------------------------------------------------------------------- 7. Legal Info Personally, I don't care what you do with this FAQ, as long as you keep it intact and keep my name on it. Any and all trademarks and copyrights contained in this guide are owned by their respective trademark/copyright holders.