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Super Mario 64 DS

by SayainPrince

                   _____  __       ____    _____ _______                   
                  / __  \|  |\ __ |    \  /  __/|    _  \                  
                 /  \_\/||  |||  ||  ___\|  |__ |\  |_\  |                 
                 \     \/|  |||  ||  |_/ |  ___|\ |      /                 
               ___/  __/ |  |/  / |  ___/\  \_\/  |  |\  \\                
              |\    /    \_____/ ||_|    /\_____//|__| \  /\     __    _   
               \ \_/  / \        /\  \  /____   / \   \ \/ /    / /_  / |_ 
              __\_  _/__ \___ __/_ \__\|     \_/   \___\ |/    |  _ \/_   |
             /    \/    \   /     \ \  |        \_ |    |\  ____\___/  |_| 
            /            \ /       \ \ |   |\     |\    \ |/       \_      
           /              |    /\   | ||   |\\    | |    |/     _    \_    
          /        /\     |   /_\|  \ \|    /     / |    |    /   \    \   
         /     \  /  \    |          \ |         /  |    |    \    /    |  
        /     / \/  / \   |______     ||   |\     \  \   \     \__/     |  
       /     /  \/\/\ |   /_____ \    \|   | \     \ |    |\          _/|  
      /     /  /  _\_\|__/______\_\____\___|\_ \  /__|____|\\ _   ___/ /   
     /_____/  /  |      ______    \__  \___\ _\_\/__   \_ __\  \_/____/    
      \_____\/   |     |      \      \ /      \__    \___\   \___/         
                 /     |       \      |\________ \________                 
                |      |       |      | ______  \____     \                
                |      |______/     _/  \     \______\     \               
                |__________________/     \_________________/               
                                  ASCII ART
                               (c) A I e x 2004



                              Table of Contents
           _______________________________________________________
          / _____________________________________________________ \
         /_|                                          |          |_\
          |  01.  Legal Disclaimer                    | [LEGAL]   |
          |  02.  Introduction                        | [INTRO]   |
          |- - - - - - - - - - - - - - - - - - - - - -+- - - - - -|
          |  03.  Controls                            | [CONTR]   |
          |       3.01 Standard Mode                  | [SMODE]   |
          |       3.02 Touch Mode                     | [TMODE]   |
          |       3.03 Dual Mode                      | [DMODE]   |
          |- - - - - - - - - - - - - - - - - - - - - -+- - - - - -|
          |  04.  Characters                          | [CHARS]   |
          |       4.01 Yoshi                          | [YOSHI]   |
          |       4.02 Mario                          | [MARIO]   |
          |       4.03 Luigi                          | [LUIGI]   |
          |       4.04 Wario                          | [WARIO]   |
          |- - - - - - - - - - - - - - - - - - - - - -+- - - - - -|
          |  05.  Walkthrough                         | [WALKT]   |
          |       5.01 Outside of the Castle          | [OUT01]   |
          |       5.02 Castle                         | [CAS01|   |
          |       5.03 Bob-Omb Battlefield            | [LVL01]   |
          |       5.04 The Princess's Secret Slide    | [CSS01]   |
          |       5.05 Whomp's Fortress               | [LVL02]   |
          |       5.06 Goomboss Battle                | [BOSS1]   |
          |       5.07 Star Courtyard                 | [CSS02]   |
          |       5.08 Jolly Roger Bay                | [LVL03]   |
          |       5.09 The Secret Aquarium            | [CSS03]   |
          |       5.10 Cool, Cool Mountain            | [LVL04]   |
          |       5.11 Toad One                       | [TOAD1]   |
          |       5.12 Hazy Maze Cave                 | [LVL06]   |
          |- - - - - - - - - - - - - - - - - - - - - -+- - - - - -|
          |  06.  Mini-Games                          | [GAMES]   |
          |       6.01 Yoshi Games                    | [YGAME]   |
          |       6.02 Mario Games                    | [MGAME]   |
          |       6.03 Luigi Games                    | [LGAME]   |
          |       6.04 Wario Games                    | [WGAME]   |
          |- - - - - - - - - - - - - - - - - - - - - -+- - - - - -|
          |  07.  Secrets                             | [SECRT]   |
          |  08.  Version History                     | [VERSN]   |
          |  09.  Credits                             | [CREDS]   |
         \�|__________________________________________|__________|�/
          \_______________________________________________________/ 


And for the people who may not know about the search funtion: If you press
the Control + F keys on your computer, you'll get a search dialog. Put in
one of the keys you see on the right, and you'll be brought directly to 
that section. For example, if you want to go to the walkthrough for the
"Whomp's Fortress" level, you would type in "[LVL02]".

                            _____________________
   ________________________/                     \________________________
  (                \_______  01. Legal Disclaimer _______/                )
   \   =[LEGAL]=           \_____________________/           =[LEGAL]=   /
    \___________________________________________________________________/
     ===================================================================

This file may not be reproduced except for personal or private use. It may
not be placed on any website, without conesnt from both of the authors of
this document. Currently the only sites with permission to use this file
are:

[ ] www.GameFAQs.com
[ ] www.IGN.com
[ ] www.NeoSeeker.com
[ ] www.TheGenie.Net
[ ] www.EvermoreForums.com
[ ] www.GamerHelp.com
[ ] www.cheathappens.com
[ ] www.TouchMyDS.com

Copyright (c)2004 Chris Quigley and CHHowell

                            _____________________
   ________________________/                     \________________________
  (                \_______    02. Introduction   _______/                )
   \   =[INTRO]=           \_____________________/           =[INTRO]=   /
    \___________________________________________________________________/
     ===================================================================

In 1996, the Nintendo 64 was released, along with a classic game, known
as Super Mario 64. This game, the first 3D Mario game, and quite possibly,
the first worthwhile 3D platforming game period, was an instant winner 
with the fans, boasting a huge amount of stars - 120. However, one thing
that always seemed to bug the fans. Luigi was no where to be found! Well,
my friends, the year is 2004, and with the release of the Nintendo DS, 
that, and many more problems have been answered. With the addition of new
courses, three more characters, mini-games and many other features - Most
noticably the touch-screen capabilities - a game like this was almost
guaranteed to please the fans. And although I can only speak for myself,
that definitely holds true for me. However, now boasting no less then 150
stars, this game needs a walkthrough. That is where this guide comes in!

                            _____________________
   ________________________/                     \________________________
  (                \_______      03. Controls     _______/                )
   \   =[CONTR]=           \_____________________/           =[CONTR]=   /
    \___________________________________________________________________/

                        ______________________________
                       |                              |
                       |        ______________        |
                       |       |First Screen  |       |
                       |       |              |       |
                       | ::::: |              | ::::: |
                       | ::::: |              | ::::: |
                       | ::::: |______________| ::::: |
                       |____                      ____|
                       |__L_\____________________/_R__|
                       |  __                    __ __ |
                       | |PW|   ______________ |SL|ST||
                       |  ��   |Touch Screen  | �� �� |
                       | _|�|_ |              |   X   |
                       ||_   _||              | Y   A |
                       |  |_|  |              |   B   |
                       |       |______________|       |
                       |                              |
                       |______________________________|

 ___________________O=====================================O___________________
(___________________| Standard Mode               [SMODE] |___________________)
                    O=====================================O

[A]      Attack                   Touch Screen: In this mode, the touch screen
[B]      Jump                     has boxed arrows. You can touch them, to 
[X]      Change View              change the camera quickly. You can also move
[Y]      Run                      characters by touching parts without an arrow.
[L]      Center Camera            By doing so, a target type circle will appear,
[R]      Crouch                   made of blue, yellow, and red circles. The
[D-Pad]  Move                     stylus/thumbstrap starts on the red. Push it 
[START]  Pause Menu               to blue to make run, move it to yellow to walk
[SELECT] Control Style Menu       or move just a bit, to tiptoe. 

Description: Generally, you will keep one hand on the D-Pad, and one on the
             buttons, in this mode. It is for people who don't feel comfortable
             with the touch screen. However, using the thumbstrap on your left
             hand, and moving it across the touch screen works well for some
             people. The stylus works as well, but for an even smaller group
             of people, it seems. This mode focuses on oldschool playing.

Advanced Controls:

Backflip:   While standing still, hold [R] and press [B].
Long Jump:  While running, hold [R] and press [B].
Sweepkick:  Hold [R] and press [A].
Crawl:      Hold [R] and move around.
Triple Jump:While running, perform three consecutive jumps.
Sideflip:   Run in one direction, then immediately begin running in the opposite
            direction as you press [B].

 ___________________O=====================================O___________________
(___________________| Touch Mode                  [TMODE] |___________________)
                    O=====================================O


[A]      Attack                   Touch Screen: In this mode, the touch screen
[B]      Jump                     has one boxed double ended arrow. Pressing it
[X]      Rotate Camera Right      toggles look-around view on and off. Moving
[Y]      Rotate Camera Left       the stylus/thumbstrap over the screen while in
[L]      Center Camera            first person mode, makes the character look
[R]      Crouch                   around. When you press it while you are not in
[D-Pad]  ---                      the look around view, a target will appear,
[START]  Pause Menu               made of blue yellow and red circles. Move the
[SELECT] Control Style Menu       stylus/thumbstrap to blue to run, move it to
                                  yellow to walk, and move it just abit to 
                                  tiptoe.

Description: This mode is based on heavy use of the touch screen; Particularly
             using the thumbstrap. It seems that the most efficient way to use
             this mode, is by putting the thumbstrap on your left thumb, and
             slide it along the screen, instead of putting it on the D-Pad. It
             feels strange at first, but this bears closest resemblence to
             using an analog stick.

Advanced Controls:

Backflip:   While standing still, hold [R] and press [B].
Long Jump:  While running, hold [R] and press [B].
Sweepkick:  Hold [R] and press [A].
Crawl:      Hold [R] and move around.
Triple Jump:While running, perform three consecutive jumps.
Sideflip:   Run in one direction, then immediately begin running in the opposite
            direction as you press [B].

 ___________________O=====================================O___________________
(___________________| Dual Mode                   [DMODE] |___________________)
                    O=====================================O

[A]      Attack                   Touch Screen: In this mode, the touch screen
[B]      Crouch                   has both horizontal and verticle arrows. The
[X]      Jump                     horizontal arrows rotate the camera left and
[Y]      Center Camera            right, while the verticle ones toggle the 
[L]      ---                      look-around mode on and off. Pressing the 
[R]      ---                      touch screen in any other spot brings up the
[D-Pad]  ---                      red/blue/yellow circles which allow you to 
  Down   Crouch                   move, jsut like in the other two modes.
  Right  Attack
  Up     Jump
  Left   Center Camera
[START]  Pause Menu
[SELECT] Control Style Menu

Description: This mode is also based heavily on the use of the touch screen.
             However, unlike the touch mode, this one is user-friendly for
             both left-handed and right handed people. The D-Pad and the 
             buttons both work for the actions, so it's easy to use the
             thumbstrap with either your right or left hand, and operate
             the buttons with your other hand. 

Advanced Controls:

Backflip:   While standing still, hold [Down] and press [X].
Long Jump:  While running, hold [Down] and press [X].
Sweepkick:  Hold [Down] and press [A].
Crawl:      Hold [Down] and move around.
Triple Jump:While running, perform three consecutive jumps.
Sideflip:   Run in one direction, then immediately begin running in the opposite
            direction as you press [Up].

                            _____________________
   ________________________/                     \________________________
  (                \_______     04. Characters    _______/                )
   \   =[CHARS]=           \_____________________/           =[CHARS]=   /
    \___________________________________________________________________/
     ===================================================================

 ___________________O=====================================O___________________
(___________________| Yoshi                       [YOSHI] |___________________)
                    O=====================================O

Description: Yoshi is Mario's dinosaur pal, who originally debuted in Super
             Mario World. In this game, he awakes near the castle, and finds
             Mario, Luigi, and Wario gone. He has good speed and jump, but
             lacks any sort of power - That is, when he doesn't have an egg.
Power:
Speed: <><>
Jump:  <><><>

Power Flower: Yoshi's Power Flower ability allows him to breathe fire for a
              limited amount of time. This fire can scorch enemies, and melt
              blocks of ice.

Abilities:  
Egg:          Yoshi can swallow enemies with his tongue attack. They will turn 
              into an egg that he can throw at other enemies! To swallow the 
              enemy, attack to take them in with his tongue, and then crouch
              to digest them. Attack again to shoot.
Fire Breath:  By licking fire with the attack button, Yoshi will fill his mouth
              with flames. Attack again to spit them out.
Flutter:      Simply hold the jump button a bit longer after jumping.

 ___________________O=====================================O___________________
(___________________| Mario                       [MARIO] |___________________)
                    O=====================================O

Description: Mario has been the star of many, many games over the years. In
             this one, he was invited over by Peach for cake. When he gets
             there however, there is a problem, just like every time Peach
             meets him. Mario is a balanced character in terms of stats.

Power: <><>
Speed: <><>
Jump:  <><>

Power Flower: Mario's Power Flower ability allows him to inflate himself like
              a balloon. You can tap the B button to float higher in this 
              state, for a limited amount of time. It allows you to reach new
              areas of the stage.

Abilities:  
Wall Jump:    Jump against a wall, and immediately after touching it, press 
              the jump button again, while moving in the opposite direction.

 ___________________O=====================================O___________________
(___________________| Luigi                       [LUIGI] |___________________)
                    O=====================================O

Description: Luigi, Mario's brother, has been left out of many of his bro's
             adventures. Not this time though, Luigi took it upon himself to
             crash the party! Luigi is extremely atheletic - Especially when
             it comes to his insane backflips. Why Mario leaves this guy out
             of his adventures is a mystery.

Power: <>
Speed: <><>
Jump:  <><><>

Power Flower: Luigi's Power Flower ability is to turn invisible for a short
              period of time. While invisible, Luigi can run through certain
              obstacles, to reach new areas.

Abilities:  
Run on Water: This is extremely simple. Just run towards the water.
Spin Backflip:Do a backflip, but instead of letting go of the jump button,
              hold it for a bit longer, and Luigi will begin to spin in the
              air, lowering the speed he falls at greatly.


 ___________________O=====================================O___________________
(___________________| Wario                       [WARIO] |___________________)
                    O=====================================O

Description: Wario is Mario's fat, evil, greedy, selfish counterpart. He also
             has a big pink nose. For whatever reason, he has also decided
             to crash Peach's party. He has some great power, but is very
             slow, and can not jump high.

Power: <><><>
Speed: <>
Jump:  <>

Power Flower: Wario's Power Flower ability is to turn into a metal version of
              himself. In this form, he is invulnerable to fire and lava, and
              can walk along the bottom of water areas. He can also resist
              being pushed by wind or strong water currents.

Abilities:  
Strength:     This is not really a move, but it is an ability. Wario is the 
              only character capable of smashing steel blocks and other heavy,
              durable objects.
Heavy:        Wario can smash a wooden peg into the ground with one pound,
              when it takes the other characters three pounds.
           
                            _____________________
   ________________________/                     \________________________
  (                \_______    05. Walkthrough    _______/                )
   \   =[WALKT]=           \_____________________/           =[WALKT]=   /
    \___________________________________________________________________/
     ===================================================================

 ___________________O=====================================O___________________
(___________________| Outside of the Castle       [OUT01] |___________________)
                    O=====================================O

At the start of the game, a letter by Princess Peach will be read, telling 
Mario that she has a cake for him. Shortly after, Mario, Luigi and Wario 
arrive via warppipes, and head into the castle. The game then switches to
Yoshi, just waking up from his nap; You will be playing as him. Cross the lawn 
and the drawbridge and try to open the door. It will be locked, so head back. 
Just as you approach the bridgee again, Lakitu, the cameraman will come down
and say that he saw a rabbit with a key run by, and that it is labeled on the
touch screen. So, look at the touchscreen for the picture of a blinking key.

Using the touch screen map, follow the simple dirt path, to a small collection
of hedges. Walk around them, and you should see a small rabbit that will begin
running as soon as you approach. He isn't very fast though, so give chase, and
grab him with Yoshi's tongue. In return for his freedom, he will give you the 
key to the castle that he took. Go back to the door to the castle, and unlock 
it, then head on inside.

 ___________________O=====================================O___________________
(___________________| Castle                      [CAS01] |___________________)
                    O=====================================O

As soon a you enter the castle, you'll get an upleasent message from Bowser.
When it's done, head to your left, and climb the stairs - If you want, you
can also grab some coins from the sides of the main staircase. You'll find a
door with a star on it. This star has no numbers, so you can go through it
without any stars. And since you don't have any yet, this is the only level
you have access to. Open the door, and enter the room. Inside, there is a 
picture of a Bob-omb on the wall. Run, and jump into it, to get started on 
the first level of the game.

 ___________________O=====================================O___________________
(___________________| Bob-Omb Battlefield         [LVL01] |___________________)
                    O=====================================O

Location: From the lobby of the castle, head left, and walk up the stairs.
          There's a door with a star on it, with no numbers. Walk through it
          and jump into the picture.

  /\  Star #1: Big Bob-Omb on the Summit
 <  > Requirements: Star 1 Selected
  \/  Reccomended Character: Yoshi

At the start of the level, run forward along the dirt path, until you reach
two Goombas. Swallow one of them, to make an egg, and throw it at the second
one. Then, proceed across the brige, and jump on the third Goomba. *S1 Take a
left, and continue walking along the dirt path. Soon, you will find yourself
near a large chained chomp. Stick close to the fence on your left, however,
and you will make it past safely. Just after that, is a wooden plank, that
will tilt when you step on it. Run across it quickly, and jump to the other
side. Walk up the stone stairs, and head forward, across the grass - Try not
to stop around here, as water bombs will be falling from the sky. Head
forward until you reach a second white rocky hill. Just behind this hill, is
a patch of flowers, that you would have been brought, if you took the
shortucut described in the note below.

*S1 Just after crossing the first bridge, there's a fence, behind the third
   Goomba. If you jump over the fence, and stand in the middle of the flower
   patch, you will be warped ahead, to the next flower patch.

Take a right, following the arrow of the nearby sign, and pass through the
opening in the barred fence. *S2 Then, walk to the right, and drop into the
gap, with two black balls rolling by. Carefully run past them, and jump up
to the path on the other side of the gap. Head up the path, watching out for
the frequent balls that will be rolling down from the path ahead; Particularly
the one at the corner, that will drop directly off a cliff from above. 
Continue along the path, until you reach a spot, where you can either follow
the path more, or take a hill down to the right.

*S2 You can walk up this hill instead of taking the path to begin with, but
    you have to hold the button; If you let go, you will slide down to the 
    bottom again.

Continue up the path a bit more, jumping, and sticking close to the wall, to
avoid the black balls. Soon, you will find an alcove in the wall, where all
the balls are coming out of. *S3 Continue around the corner, and jump over
the gap in the path. A little after that is another gap. Either long jump 
over it, or walk across the plank to get across. By this time, more black
balls will be rolling down the path. It's more-or-less the same after that
though, save for one heart to the right side of the road, allowing you to
restore your life. Soon, you'll reach th top of the mountain, just after you
pass another alcove that balls are coming out of.

*S3 If you jump into the first alcove, and wait in the center of it for a 
    few seconds, you will be warped to the second alcove.

At the top of the mountain, there is a giant Bob-Omb with a crown on its
head. Talk to him, and a fight will begin. During the fight, what will 
happen, is that he will walk towards you slowly, and throw bob-ombs that
are about to explode at you. If you can, get them right away with Yoshi's
tongue, and toss them back at the king for some damage - three hits and he
is gone. If you can't get them right away though, don't risk them blowing
up inside Yoshi's mouth, just run until they explode. Also, be careful not
to get too close to the king, as he will attempt to toss you out of the
arena. When he's gone, the star will appear. Grab it, and the stage is
finished.

  /\  Star #2: Footrace with Koopa the Quick
 <  > Requirements: Star 2 Selected
  \/  Reccomended Character: Yoshi

When you enter the stage with the second star selected as your goal, you 
will see a giant Koopa standing at the start of the stage. You can talk to
him, but unless you are playing as Mario - Which you can not at this point
of the game, he will not race you. What you can do, however, is trick him.
Look at the touch screen, and you will see a cap marked. So, head out to
find it. To get it, cross the first bridge ahead, and jump over the fence.
There will be a goomba just to the left of the stone pyramid there. Take
the hat right off his head, with Yoshi's tongue, then head back to 
challenge Koopa - Don't get into any conflicts along the way though, if an
enemy hits you, you'll drop the hat, and transform back into Yoshi.

After talking to Koopa, a clock will start ticking in the corner of the
screen - Though it really doesn't matter, as you are racing Koopa, not the
clock. You will be racing to the top of the mountain, to the place where 
you fought the King Bob-Omb, and you can view Koopa's progress on the 
touch screen. He is marked as a star. Don't be fooled into following him
though, his path won't work for you. You don't want to try and get away
with using warps or cannons either, neither of those methods will earn you
a star. Instead, take the long way:

Head across the brdige ahead, and run left, against the fence, past the
giant Chain Chomp. Run across the teetering board after that, and then run
to the barred fence, in front of the mountain. Jump into the gap and past
the two rolling black balls, and then proceed to run the laps up the 
mountain. When you reach the top, touch the flag to stop the clock. If you
lose, you'll have to exit the stage via the pause menu. If you beat Koopa,
however, wait for him to arrive, and he'll award you with a star.

  /\  Star #3: 5 Silver Stars!
 <  > Requirements: Star 3 Selected
  \/  Reccomended Character: Yoshi

This is a rather new goal to those who've played the original Nintendo 64
version of the game. What's going to happen, is you'll see a crystal sphere
in the air at the start of the level. On the touch screen, you will see 
some silver star markers. When you collect five silver stars, a real star
will appear in that sphere! 

To get the first star, head forward, to the bridge, and climb the first 
tree in front of it; Just above the star marker on the touch screen. There
is a silver star sitting on top of the tree. After picking it up, go and
talk to the Pink Bob-omb at the beginning - the one on the stone pedestal.
He will open up the cannon for you. Get in the cannon, and blast yourself
to the west, over the fence, to the platform above. If you get shot too
far past it, just do a bit of backtracking. When you are above where the
star marker is on the map, Start jumping on Goomas. Another star will
come out of this! After that, head forward, to wear the second warp-flower 
garden was. There should be another silver star, in plain sight, in
the middle of a circle of coins.

From there, pass through the gate, to reach the base of the mountain.
Take the hill on the left to the top, and run forward until you reach a
tree with two Goombas sitting around it. Make an egg out of one, and toss
it at the other, and you will get another star. Head straight forward from
where the were, and jump over the fence after that. You will be on the
ground, to the area to the right of the chain chomp; But this time, he is
jumping around, loose! Swallow a Goomba immediately, and hit him with it,
to stop him for a minute. Then, grab the star off of his tail, before he
notices it. After that, simply run back to the start of the level, at your
own leisure, and pick up the star from the crystal sphere - It will be 
marked as a golden star on your touch screen map.

Silver Star List: 1 - At the top of the tree in front of the first bridge. 
                  2 - Inside a Goombas, on the raised ground, to the left
                      of start. Take the cannon, or the long way, around
                      Chain Chomp's cage.
                  3 - In the center of a ring of coins near the second
                      warp-flower garden.
                  4 - Inside one of the goombas, near a tree on the side
                      of the mountain, just past the hill with a red coin
                      on it.
                  5 - On Chain Chomp's tail, as he is running around near
                      the first warp star garden, and the stone pyramid
                      with a cannon on top of it.

  /\  Star #4: Big Bob-Omb's Revenge
 <  > Requirements: Star 4 Selected, Mario Cap
  \/  Reccomended Character: Yoshi

The first thing you should know about this star, is that once again you 
need to make it to the top of the mountain - as you can clearly see on the
touch screen map. The easiest way is to jump into the cannon at the start,
and launch yourself over the bridge ahead, near the stone pyramid. Then,
run to the top of it, to find another cannon! Shoot yourself from it, over
the floating island in the sky - Where you will be in another star - onto
the mountain. Look at the map again while here. Depending on where you 
landed a Mario hat will be either to your left or right on the map. Head in 
the apporpriate direction, and lick it off of the Goomba's head it is on.
Then, just run to the top of the mountain, as you've done twice already.

On the top of the mountain, you will meet the king again, and he's ready
for a second round! This time, he will be constantly moving around, trying
to pick you up and throw you; But he will not have bob-ombs. Just take your
time, and run close circles around him, so that you are just out of his
reach, until his back is exposed. Then, grab him, and toss him! Three of 
those, and he will drop his star. Just make sure not to toss him out of the
arena, as he will jsut jump back up, and the hit won't count.

  /\  Star #5: Mario Wings to the Sky
 <  > Requirements: Mario, Wing Cap
  \/  Reccomended Character: Mario
                   _                
 /\ |\ | |��| �|� |_
 \/ | \| |__|  |  |_
----------------------------------------------------------------------------
Don't even try going for this star until you unlock Mario. That requires
eight stars. You also need the wing cap, which will have required 10 stars.
Both of those which require entering another level. If you need more stars,
try entering Whomp's Fortress, which contains eight stars that any character
can get.
----------------------------------------------------------------------------

As Mario, either use the cannon at the start, or run across the bridge, the
old fashioned way, and hop the fence, to reach the base of the stone pyramid.
Once there, run up its side, and hop into the cannon. Use this cannon, and
aim to the floating island in the sky: For best results, aim for the tree,
so that when you hit it, you will grab onto it, and automatically stop. Once
on the tree, slide down to the ground, and get a wing cap from the red box.

With the wings, jump into the cannon, and aim yourself at the ring of coins
in the air. Shoot yourself, and when you hit the center coin, a red one will
appear. While flying, go through the next two, to get a red two and three to
appear. After going through the first three, pull down, and then push up to
get Mario higher into the air, so that he passes through the final two rings,
resulting in a red four and a red five to appear. If you miss at all during
this sequence, turn around while flyingf, and head back to the floating 
island. The cap will be back again, and the cannon isn't going anywhere. So
take your time, to avoid falling down to the ground.

Once you get all five numberals to appear, a sequence of a star appearing
will be shown, and the star will be marked on your map. It's more or less
below where you are flying, so descend to the ground gradually to avoid
taking damage - or just groundpound, if you got the life to spare - and go
pick up the star.

  /\  Star #6: Find the 8 Red Coins
 <  > Requirements: None
  \/  Reccomended Character: Mario

First run toward the bridge, and then go left, onto the dirt near it. 
Go forward to the wall here, where there are platforms moving around on a
motor belt. Wait until one of the platforms is near the ground, and jump
onto it. Ride it until it reaches the top, where there is a red coin in the
air. Jump up and grab the coin, and then jump off onto the ground. Head 
forward onto the grass from here, and go to the right of where the Chain
Chomp's cage is. On top of a white rock, is the second red coin. Simply
walk up to it, and take it.

After you have a second coin under your belt, head toward the Chain Chomp.
Get close enough to him, so that he lunges at you, but back off quickly, so
that you don't get hit. When he's extended on his chain, jump onto the peg
he is attatched to, and gnab his red coin. Then, quickly run back to the
safety of the fence. Run across the wooden tilting platform, and take a left,
onto the grass, instead of running up the stone stairs. In plain sight, among
the wooden pegs in the ground, are two more red coins.

Next, head towards the barred fence. Rather then walk through it, however,
jump off to the left of it, and fall to the ground. Then, head under the
bridge that is there. Pick up and throw the Bob-Omb there before it can 
cause any trouble, and then grab the red coin. You might as well step on 
the switch that is there, as well. It will open up the gate there, opening
a little shortcut back to the beginning of the level. When that's done,
walk back around and go through the opening in the barred fence. Walk up
the hill on the left, getting the red coin about halfway up. 

After that, just walk forward a little, and jump into the cannon. Fire
yourself to the island in the sky, if you can. If not, you can always 
fire from another cannon - Heck, if you want to, you can even get this as
you pass by a cannon, on your way to the other coins. Anyway, pick up the
last red coin from the tree on the island, and the star will appear. As
usuall, it will be marked on the touch screen map. Use the cannon on the
floating island, and blast through the circle of coins - That will land
you more or less near where the star appeared. Just pick it up!

Red Coin List: 1 - At the top of the motor belt, left of the 1st bridge.
               2 - On a white rock, to the right of the Chain Chomp cage.
               3 - On the top of the wooden peg the Chain Chomp is
                   attatched to.
               4 - Between the wooden pegs, left of the tilting board.
               5 - Between the wooden pegs, left of the tilting board.
               6 - Under the stone bridgeway.
               7 - Halfway up the hill, just past the barred cage, to the
                   left of the two rolling black balls.
               8 - On the top of the tree, on the floating island.

  /\  Star #7: Behind Chain Chomp's Gate
 <  > Requirements: None
  \/  Reccomended Character: Yoshi

Now, there is a very good reason that you absolutely should use Yoshi for
this goal, and you will see why shortly. Run forward, and swallow one of
the Goomba's on the bridge, to get an egg. Then, continue along the path,
until you are at Chain Chomp's cage. Here is when that Yoshi-style comes
into play: Toss the egg at Chain Chomp to stun him. Before he gets back to
being himself, jump onto the wooden peg he is chained to, and nail three
hip drops. He will be set free, and in excitement, he will knock down the
metal bars he was guarding, revealing a star! Just walk over and grab it.

  /\  Star #8: 100 Coins
 <  > Requirements: None
  \/  Reccomended Character: Mario

This star is not shown on the star select screen, and getting it will not
cause you to exit the level, but it is there. There's one in every single
stage, that has the original seven stars available. Shown here, is pretty
much a complete listing of all the coins in the level. Choose from which
ever ones you like, as you only need 100 for the star. Note: This list 
applies only when you choose the seventh star from the star select screen.

(0-3)    Walk forward, and punch the block on the right. Get the 3 coins
         that come out of it.
(3-5)    Punch the two Goombas in front of the bridge, for a coin each.
(5-10)   Walk forward, and go under the bridge to find a row of coins.
(10-13)  Punch the Goomba, and throw the Bob-Ombs to the left of the
         bridge for a coin each.
(13-16)  Left of there, near the hill, are two more Bob-ombs and a Goomba.
         Get a coin from each of them as well.
(16-18)  Backtrack a bit, to the moving platforms, and ride them to get
         the red coin at the top.
(18-19)  Head to the right, and punch the Goomba near the top of the bridge.
(19-24)  Jump over the fence, into the grass. Find th Koopa near there, and
         jump on him, to make him drop his shell. Jump on it, and run him 
         over with it for a blue coin - You can drop the shell after that.
(24-32)  Take out all the Goombas and Bob-ombs in the grass around here,
         and ge a coin from each of them.
(32-34)  Get a red coin from the white rock to the right of the cage.
(34-36)  Grab the red coin from on top of Chain Chomp's wooden peg.
(36-40)  Cross the tilting platform, and get the two red coins in the grass
         from between the wooden pegs.
(40-60)  Hip drop the four wooden pegs, and get five coins from each.
(60-62)  Punch out the two Goombas near you.
(62-65)  Jump up to the next "layer" of ground, and punch the orange block
         on the right (The one on the left contains a Mushroom.)
(65-66)  To the right of the orange box, is a Bob-Omb. Blow him up, and 
         take his coin.
(66-74)  Run forward, to the second warp-flower garden, and get the 8 coins
         surrounding it. (This will also cause a 1-Up to appear.)
(74-75)  Head down below the stone arc, that leads to the barred gate, and
         throw the Bob-Omb that's there.
(75-77)  Pick up the red coin that's there as well.
(77-80)  Walk around, back to the grass, and throw the Bob-Ombs near where
         the barred gate is.
(80-82)  Run past the barred gate, and take the red coin from the hill, on
         the left side of the mountain base.
(82-83)  Run forward and punch the Goomba that's near the tree.
(83-88)  Continue up the path, until you find an inaccessable cannon. Grab
         the five coins next to it.
(88-93)  Cross the plank, and continue until you find a real cannon. Get
         the five coins near that too.
(93-95)  Hop into the cannon, and launch yourself to the floating island.
         Grab the red coin in the tree.
(95-145) There are five circles of coins in the air. Each has 8 coins, and
         one coin in the center. You can get them with the cannon and the
         wing cap.

 ___________________O=====================================O___________________
(___________________| The Princess's Secret Slide [CSS01] |___________________)
                    O=====================================O

Location: From the lobby of the castle, walk up the main staircase, and take 
          a right at the top. Go through the door with a star with a 1 on it,
          and jump into the picture of Peach on the right.

  /\  Star #1: Princess's Secret Slide
 <  > Requirements: None
  \/  Reccomended Character: Yoshi

This level is nothing but a slide. Before you slide down, however, you can
hit the blue coin switch behind you on the right. This will cause a bunch of
blue coins to appear at the beginning of the track. After that, slide down
the course, and there will be a star waiting for you at the bottom.

  /\  Star #2: Under 21 Seconds
 <  > Requirements: None
  \/  Reccomended Character: Mario

This is the same thing as the first star, but this time, you have to get to
the goal in under 21 seconds. Due to the fact that Mario goes much faster 
you will probably want to unlock him before you go for it. Using Mario, jump
and dive onto the course, so that he is sliding on his stomache, and then hold
the D-Pad forward for more speed, as you make tight turns, carefully making
sure you don't hit the wall. You can also jump off of the course at the third
turn to save a few more seconds, if you land on the path below.

 ___________________O=====================================O___________________
(___________________| Whomp's Fortress            [LVL02] |___________________)
                    O=====================================O

Location: From the lobby of the castle, head right, and enter the door next
          to the wooden door. It has a star with a 1 on it. Jump into the
          painting on the wall.

  /\  Star #1: Chip off Whomp's Block
 <  > Requirements: Star 1 Selected, Mario Hat
  \/  Reccomended Character: Yoshi

Just after entering the level for the first time, the "Lakitu Brothers" - In
other words, those guys on the clouds holding the camera - will tell you how
to walk slowly. Very useful, if you didn't read the manual, or the controls
section of this guide. Well, anyway, in this star, once again, you'll be 
making it to the top of the area. This level is nothing like Bob-Omb
battlefield however. 

To start the level off, jump to the ledge in front of you. *S1 Then, begin
running up the hill in front of you, collecting the coins along the way. When
you reach the part of the hill, with yellow arrows painted on the wall, you
should notice three parts of the wall are moving in and out. They aren't 
dangerous per say, but they can push you off the platform, causing you to 
have to go back around. Either jump/climb over them, or wait until thjey are 
in the wall, and run past them. Remember, there's a safe spot between each 
of them, where you can wait without worrying about being pushed off. After
that, there are parts of the floor moving in and out of the wall. If you 
fall here, you will die. Rather than waiting, just jump, and flutter if you
have to to get across the solid portions of the ground; Don't worry about 
the moving parts at all.

Once safely on the other side, center the camera so that you are looking 
at the ledges that form a stairway. There will be two giant Thwomps that
you will see. One is pounding the ground in front of the stairway, and the
other on the stairway itself. *S2 Wait until the first is in the air, then 
run by him, and jump onto the stairs. Jump a couple of stairs, and you will 
reach the second one. Once again, wait until he is in the air, and jump 
past him. From there, run to the top of the staircase.

*S1 You can backflip while on the first ledge, at the very beginning of the
level, to reach a ramp, directly next to where you would be if you took the
long, dangerous way. If you run up it, no only will you reach the same spot
faster, and more safely, you'll pick up some coins. Unfortunately, you will
miss the second shortcut - The choice of which one you want is yours though.

At the top of the stair case, look to your right. You will see a snoozing
Piranha Plant, guarding a red coin. Since Yoshi has no attack without an egg,
and you have none - unless you went off track to get one - this seems like a
great time to test out that slow walk. Use the stylux on the touch screen,
to tiptoe against the wall, past the Piranha Plant, nabbing the red coin
safely. From there, center the camrea ahead, to see a grey bridge. Run over
it, but don't stop moving - the bridge will collapse behind you! When you 
are safely across, pick up the Mario hat. You will need it to defeat the
boss that you will soon be facing.

As Mario, run across the wooden plank, so that you are next to another
Piranha Plant. Just let it sleep. Soon, the bridge ahead will rotate to 
face you. When it does, run to the circular center of it, before you get
knocked off as it passes the wall, rotating. When it faces the opposite
direction, after turning, run off to the next platform. and take a right
around the corner. Notcie the fence on the left, with a flag behind it.

*S2 Instead of proceeding up the ramp, past the Thwomp, you can stand in
the corner of the platform, behind the orange boxes and against the fence,
to be warped to the flagpost ahead.

A little ahead, is a Whomp. You can either run around it, or take it out.
To do the latter, you have to stand in front of it, so that it sees you,
and wait for it to do a body slam. Get out of his way quickly, so that
he falls on the ground. While he is down, you can jump on his back, and
do a hip drop, to shatter him - And pick up five coins. Past him, further
along on the path, is another Whomp. Once again, you can either take him
out, or run past him. After that, jmup on one of the moving platforms 
against the wall, to be brought to the top of the castle, where a big
Whomp is awaiting you. Talk to him, to start the battle.

The battle is really quite simple. He works just liked a normal Whomp, 
but he is more pumped up. - But slower, as a result. Just stand in front
of him, and wait for him to body slam you. Get out of his way as quickly
as possible. When he's down, jump onto his back and run to the "X" made
up of tape. Once there, ground pound him! He will then get up, so get off 
of him. Repeat that two more times, and he will explode, giving up his 
star. Just go and grab it.

  /\  Star #2: To the top of the Fortress
 <  > Requirements: Star 1 not selected
  \/  Reccomended Character: Yoshi

Once again, you have to make it to the top of the fortress. Do so by
whichever means you like. Take the warp, take the backflip to the hill
at the beginning, or even take the long way. Nothing in the level has
changed, except the top of the fortress, where you faught Whomp, so you
should be able to navigate around with little hassle. Once you get to the
top, however, you will find a tall tower. By the way, considering there
will be a lot of jumps there, it's best if you do not pick up the Mario
hat this time.

Once you arrive at the top of the fortress, begin running around the tower,
to the left, until you find a platform sticking out of its side, that is
low enough to the ground for you to jump up to - Make sure to avoid the
Bullet Bills that will be firing from a box in the corner of the roof, 
though. From there, begin jumpinging from ledge to ledge - Be careful 
though, they alternate between stationary, and sliding in-and-out of the
walls. When you reach the final platform, it will slide up like an
elevator. Wait for it to stop, and jmup onto the roof of the tower, where
the star awaits.

  /\  Star #3: Shoot into the Wild Blue
 <  > Requirements: Star 3 or higher selected.
  \/  Reccomended Character: Yoshi
                   _
 /\ |\ | |��| �|� |_
 \/ | \| |__|  |  |_
----------------------------------------------------------------------------
Starting in this star, and throughout the rest of the stars, you will have
access to the Owl. Jump to the tree at the start of the stage, and the Owl
will fly out. You can grab onto him, and control his general direction by
ujsing the touch screen or D-Pad depending on your control type. He can be
used as a shortcut to reach just about any location in the stage, from above.
----------------------------------------------------------------------------

Jump onto the ledge at the start of the level, and backflip up onto the 
stone ledge above that. From there, jump into the shallow water on your left,
and run forward until you reach more solid ground, with some coins and a 
pink Bob-Omb. Talk to the pink Bob-Omb, and the cannon cover on the ground
below you will open up, allowing you to access the cannon.

Jump into the cannon, and aim to the left. You are aiming for the middle
"layer" of the floors surrounding the flag pole. It can be tricky to land
there from the cannon being so far away, but if you take your time aiming,
you can do it. Allign the arrow of the crosshair on the left, with the
orange box on the top "layer". Allign the bottom arrow of the crosshair
with the left-hand pillar of the middle layer. If you do this, you will 
hit the pillar, and land on the middle layer safely. Jump onto the pole, 
and slide down to the bottom layer, and you will be right next to the star.

  /\  Star #4: Red Coins on the Floating Isle
 <  > Requirements: None
  \/  Reccomended Character: Mario

Start by jumping onto the ledge at the start, and running up the hill 
ahead of you, until you reach the parts of the wall that keep coming out.
run past the first one when it goes in, but then jmup on the second one
to reach a red coin above it. After that, continue forward normally, until
you reach the stairway with the Thwomps on it. Proceed up the stairs, and
wait at the top until the second Thwomp hits the stairs. When he does, jump
on top of him, and wait for him to rise into the air, where there's another
red coin.

After grabbing the second coin, jump down back to the top of the stairs,
and take a right. Tip-toe past the Pranha Plant there, and pick up the
red coin behind it. You can also punch it out, if you like. The fourth coin
is just after that. Stay agaisnt the wall, and cross the narrow ledge at 
the corner. From there, punch out a second Piranha Plant, and wait for the
rotating bridge to face you. Run to its center, and wait for it to turn
again. Then, wait for it to begin turning again. As it turns, wait in the
middle of the rectangular part of the bridge, so that you pick up some 
coins, including one red coin. You can then cross to the other side.

Continue around the corner, past the two Whomps, and ride the moving 
platforms to the top of the fortress. Directly to your right, at the top,
is a tall board. Jumpkick it, and it will fall over, forming a bridge to
a floating platform, with some coins on it. Run to it, and jump to another
platformn from there, where there is a red coin. The next three floating
platforms rotate, so jump across them carefully. On the last one, there's
another red coin. 

From here, you can either take a leap of faith to the ground, or take the
long treck back down the fortress safely. Either way, you want to end up
in the grass, on the bottom of the fortress, to the right of the arrow-
shaped platform on the map; Near the yellow circles that represent the
flower patches, on the map. In the patch to the right, there is a red coin,
but it is guarded by two sleeping Piranha Plants. Just run by and grab it
quickly, before they get you. This will cause the star to appear. Begin
circling the island to the left, past the wooden pegs. Near the start of
the level, you will find the red-coin star.


Red Coin List: 1 - Above the second moving sector of the wall, at the 
                   ramp near the start.
               2 - Above the second Thwomp.
               3 - Behind a sleeping Piranha, near the top of the 
                   stairs the Whomp's are guarding.
               4 - On a thin ledge after the Piranha Plant guarding the
                   third coin.
               5 - On the moving bridge.
               6 - On the second floating island.
               7 - On the last floating island.
               8 - In a flower patch at the bottom of the fortress.

  /\  Star #5: Fall onto the Caged Island
 <  > Requirements: None
  \/  Reccomended Character: Yoshi

This star can be incredibly tricky, if you don't know what to do. If you
do, however, it's relatively simple. Just graqb the tree at the start, so
that the Owl comes out and speaks with you. Grab onto him, and wait for
him to reach a high point in his flight. When he does, use either the 
touch screen or the D-Pad to turn him to the right, towards the island in
the sky with a cage on it. When you are above it, let go of him. You will 
fall to the island - And possibly take a bit of damage. That's ok though,
because the star is waiting right there for you. Walk into the cage from
the opening, and grab the star.

  /\  Star #6: Blast Away the Wall
 <  > Requirements: None
  \/  Reccomended Character: Mario

This is another short-and-simple star. Jump to the first ledge at the start
of the level, and perform a backflip, to reach the shallow water above. 
From there, run forward to the cannon, and hop inside. From inside the 
cannon, look to the right. You will see two walls; They are the walls with
the moving bridge between them, to be more specific. Aim just above the
top-right hand corner of the wall on the right, and you will hit the 
corner, and smash the top of the wall off, revealing a star! Make your way
back to the cannon, and perform the same shot again, to grab the star.

  /\  Star #7: Switch Star of the Fortress
 <  > Requirements: Mario
  \/  Reccomended Character: Mario

Head to the right, at the start, and run forward between the two wooden
pegs, taking out the Goombas if you like. Keep going until you reach the
wooden fence, and when you do, jump over it. Punch out the Goomba on the
ground that you land on, and then look behind the brown pillar on your
left. There's an orange box sitting there. Punch it open to reveal a 
switch, and then step on it, to activate it. A star will be shown appearing
in a crystal sphere.

Immediately, come out from behind the pillar, and jump across the gap on
your right. Run forward to wehre there's a Piranha Plant, but don't waste
your time dealing with it, just run past it around the corner. Jump over 
another gap that's there, and jump past the Bullet Bill launcher as well.
After that, there is only two flower patches to worry about. Run past 
them, staying against the wall to avoid the Prianha Plants, and jump over
one last gap. Pick up the star from inside the crystal sphere to exit 
the stage.

  /\  Star #8: 100 Coins
 <  > Requirements: Mario
  \/  Reccomended Character: Mario

Once again, here is a list of what I believe to be all the coins in the level.
You must be playing on one of the stars from 2 to 7, however. The first one,
doesn't allow you to reach all of the coins.

(0-1)    Climb the tree next to you at the start, and get the coin at the top.
(2-6)    Punch out the Piranha Plant behind you at the start of the stage.
(6-8)    Run forward, to the right of the ramps, and take out the two 
         Goombas for a coin each.
(8-18)   Ground pound the two wooden pegs near the Goombas for 5 coins each.
(18-26)  Continue after that, and pick up 8 coins from the flowers.
(26-27)  Jump over the fence after the flowers, and jump on the Goomba.
(27-32)  Jump over the gap ahead, and continue until you reach a Piranha 
         Plant. Punch it out for a blue coin.
(32-41)  Turn the corner, and jump over the next gap. There, you'll find
         three orange boxes. Punch all three for three coins each.
(41-56)  On the next ledge, their are three wooden pegs. Pound all three
         into the ground for five coins each.
(56-71)  After the pegs, are two flower patches, with three Piranha Plants.
         Get one blue coin from each.
(71-73)  Pick up the red coin from the middle of the second flower patch.
(73-75)  Jump over the next few gaps, and the fence. Take out the two 
         Goombas over there.
(75-95)  Butt Stomp the blue coin box there, and get the 4 blue coins that
         appear to the left of it.
(95-96)  Head up the ramp on the right, and take out another Goomba.
(96-101) Grab the five coins near the cannon.
(101-109)Head to the right, through the shallow water, and grab the circle
         of eight coins.
(109-114)Head up the ramp on the right, and grab five more coins.
(114-119)Go back down the ramp, and drop to the one below. Pick up the 5
         coins there as well.
(119-121)Move forward, and get the red coin from above the second moving wall.
(121-124)Keep moving until you reach the first Thwomp. Smash one of the 
         orange boxes behind him for three coins.
(124-126)Climb up the stairs, and get the red coin from above the Thwomp.
(126-131)At the top of the stairs, take out the Piranha Plant on the right.
(131-133)Grab the red coin from behind the Piranha Plant.
(133-135)Grab the red coin on the thin ledge after that.
(135-140)Cross the ledge, and punch another Piranha Plant for a blue coin.
(140-146)Pick up all the coins on the moving bridge's path.
(146-151)Run around the next corner, and wait for a Whomp to body slam you.
         Jump on him, for one coin. Do this four more times.
(151-156)Butt stomp the Whomp the next time it falls over for 5 more coins.
(156-166)Perform the same treatment on the Whomp around the corner.
(166-167)Head back to where the first Whomp was, and jump the fence. Jump
         on the Goomba that's there.
(167-170)Punch the orange box there as well, for three more coins.
(170-190)These coins come from the coins on the floating islands in the sky.
(190-198)These coins come from the middle layer of the platforms surrounding
         the flagpole.

 ___________________O=====================================O___________________
(___________________| Goomboss Battle             [BOSS1] |___________________)
                    O=====================================O

Location: Head up the main stairs of the lobby, and move to the right, going
          through the door with a 1 on it. Walk forward through the door in
          the middle of the character doors, to reach the Rec Room. Go through
          the 8-star door here, and jump into the picture of Mario. 

  /\   FREE MARIO!
 <  >  Requirements: None
  \/   Reccomended Character: Yoshi

This level is pretty complex, despite its relatively small size. Thankfully,
you can skip most of it, for now. The rest comes in play when you go for the
red coins. The floor is covered with poison gas, so you'll have to stay on the
platforms if you don't want to take any damage. At the start, you'll be on a 
wooden ledge in front of a slide. Slide down to the first platform, and swallow 
the Goomba on your left. Then, head left, and jump on the grey platform, 
throwing the egg at the Goomba on the next platform. Then jump to it.

Just after that, there are three wooden tree stumps sinking in and out of the
gas. Jump across them, but becareful to time your jumps so that you aren't 
standing on one, as it goes under the gas. When you reach the platform on the
other side, jump on the Goomba standing there. Then, move forward to the edge
of the platform where there's a Piranha Plant sleeping. Let your egg loose on
him, and then jump up onto the ledge he was blocking. Around this area, though,
a Lakitu will begin flying around. And unlike the friendly cameraman, this one
will be throwing spinies at you. When you are on the platform, climb the vine.

Climb a high as you can, for a 1-up, and then jump off at the top. Head up 
the bridge, from there, taking out two Goombas on the way; Try to make an egg
out of one of them, as there's a Piranha Plant at the edge of the bridge that
you should hit with an egg. Just after the Piranha Plant, is a hole in the 
ground, and a heart. Restore all of your life with the heart, and then jump in
the hole, to be brought to a boss battle!

This boss battle, is simple, but fun. Basically, the arena is a platform
shaped like a ring. You, and a King Goomba are on the platform. When he walks,
he will move in one direction, with his Goomba troops following him. Wait to 
see what direction he's going to move in, and run in the same direction. You
are faster than him, so you'll be able to sneak up behind him. When you do,
make an egg out of one of his Goombas, and launch it! It will shoot through
the other Goombas and hit him. When this happens, run away, so that you and 
him are on opposite sides of the platform. Repeat this twice more to take him
down. Note: When you use other characters, later on, you can confront him
directly, face-t-face, and punch one of his smaller Goombas, so they fly into
him, causing damage.

  /\  Star #1: 8 Red Coins
 <  > Requirements: Wario, Mario , Luigi
  \/  Reccomended Character: Wario

Start by continuing the level as usuall, until you reach the first set of
logs that rise and fall in the gas. When you reach them, however, do not
jump on them. Instead, jump on the platform to the right of them, with a 
Piranha Plant on it. Punch out the plant, and jump on the fence above you.
Begin climbing across the ceiling, and pick up the red coin. Jump down on the
other side. From here, get on a moving platform on the left, and ride it to
a log off the main platform, with a steel box. Using Wario's strength, smash
it for a red coin.

After that, ride the platform back. From there, head straight forward, until
you reach more rising/falling logs. Jump across themp, and on the final log,
you will find a Piranha Plant and a red coin. Punch out the plant, and grab
the coin. After that, backtrack a bit, and jump onto the ledge with a vine on
it. Climb it, and get the coin on the platform above, and then climb down again.
From there, jump down to the path on your right, Follow it until you reach
an orange box, and go left, onto another rising log, from there. When the log
rises, do a backflip to gnab a red coin.

That concludes the red coins on that side of the level. To get the next, head 
back to the fence you were hanging from and climbing along earlier. Run along
the moving platforms near there, and then head left, onto another log, with a 
wooden peg on it. Head to the right from there. There will be a Goomba here,
with a Mario hat on. Steal it from him, and then head back to the left side
of the log with a wooden peg. Jump on the grey platform in the middle of that
area for a red coin, then jump along the grey platforms near there. At the 
end of them, is a red box. Get the balloon from it, and float to the top of 
the nearby tall stump, and you'll find another red coin.

To get the final red coin, head back to where you got the Mario cap, and this
time, get the Luigi cap. Then, go back to where you got the red box, and hit
it again. Do a backflip, and spin back over to where you got the cap, as fast
as you can after that, and then do a backflip, through the fence in the tree,
before you return to being visible. The last coin is in there. After that,
the star will be shown. Go and pick it up from the beginning of the moving
logs, leading to the third coin.

Red Coin List: 1 - Below the fence after a Piranha Plant
               2 - In a metal box, on a stump off of the main land.
               3 - On a moving log, on the opposite side of the level as coin 2.
               4 - On the platform above the vine.
               5 - Above a rising/falling log, in the air. 
               6 - On the grey platform, near the largest tree.
               7 - Above the log that you need to use Mario's balloon ability
                   to access.
               8 - Behind a red grating in the tree's log.

  /\  Star #2: Switch Star
 <  > Requirements: Mario
  \/  Reccomended Character: Mario

After entering the level, and sliding down the ramp, move forward, until you
reach the first set of rising/falling logs, and when you do, head to the right.
There, you will find a thin ramp. Walk up it, and punch out the Piranha Plant
at the top, and then jump across the grey platforms behind it, to another 
solid platform. Head to the left from there, and hit the switch that's on
the ground. After hitting it, the star will appear at the top of a red cage 
ahead. To get it, simply wallkick from side to side inside the cage, until
you reach the top. It's easier said than done, however.

 ___________________O=====================================O___________________
(___________________| Star Courtyard              [CSS02] |___________________)
                    O=====================================O

Location: From the lobby of the castle, walk through either of the wooden 
          doors next to the main staircase. You will be in a room with red 
          rugs. Run down the hallway, and go through the door to enter the
          courtyward.
                   _
 /\ |\ | |��| �|� |_
 \/ | \| |__|  |  |_
----------------------------------------------------------------------------
This star was previously throught to have a major glitch tied in with it.
See, if you don't get this star soon after unlocking Mario, you risk the
ability of losing it. Once you gain access to Boo's Mansion, the red coins
dissappear. It was recently discovered, that if you fall victim to this
glitch, you can later make up the star by talking to the Toad next to the
Tick Tock Clock stage twice.
----------------------------------------------------------------------------

  /\  Star #1: 8 Red Coins in the Courtyard
 <  > Requirements: Mario
  \/  Reccomended Character: Mario

It is near impossible to describe where the red coins are, since the Boos that
fill the courtyard hold them; Thus, the coins move around. It's a rather simple
task to collect them though. Just defeat a Boo, and it will drop its coin! An
easy way to defeat a Boo, is to turn your back to it, wait for it to get close,
then backflip. When you are in the air above it, do a ground pound to take it
out. When you've collected eight coins, the star will appear.

 ___________________O=====================================O___________________
(___________________| Jolly Rodger Bay            [LVL03] |___________________)
                    O=====================================O

Location: Once you have three stars, head to the lobby and head to the right. 
          You will then see a 3 star door at the top of a small staircase. 
          Use the 3+ stars you have to open the door, and jump in the bubble
          painting on the northern wall to enter this level.

  /\  Star #1: Plunder In The Sunken Ship
 <  > Requirements: Star 1 Selected
  \/  Reccomended Character: Any
  
Fortunatly for you, JRB is a pretty small level, and not that complex. In all,
there are three areas: Above the surface, underwater, and the cave. Although
this level should be easy to beat for a beginner, it can take some work. In
terms on how the map is layed out, the above surface area is a small area of
land in the southern area of the level (Where you start at). While there
are very few stars here, there is a few things: A cannon, block switch, coin
switch, and so on. Underwater makes up the second and biggest part of the
level, covering a good 1/2 of it and the location of a good majority of the
stars. The final part, the cave, is about as big as the land area, and
goes in a straight line. 

In terms of the objective for this level, you must retrieve a star from a
sunken ship that is in the northern part of the level, in the underwater
section. Once you are in the level, swim (but not dive), to the northern
part. The area the ship is at is near the round, black circle to the north.
Once you are ready, dive and swim to the left. Once you do get to the ship,
you will see a Eel creature inside it. To make it come out, get close to
it, but don't touch it, and it will swim off. Once it is out, go inside
the window it was in to enter a new area.

At the bottom, you should see a treasure chest. Touch it to let all the
water out of the ship (thus, making it rise). Once the ship is drained,
go to the northern part of the ship (While still in the area with the
treasure chest), and hop up the platforms until you get to a yellow
block. Hit the block to reveal the star. 

  /\  Star #2: Can The Eel Come Out To Play?
 <  > Requirements: Star 2 Selected
  \/  Reccomended Character: Any besides Wario
  
Another easy star. Remember the Eel from the previous JRB chapter? Well, this
time, it has a star attached to it's tail. Once you begin the level, swim 
from the southern part of the level to the northern part and dive in the
area like the first star. However, unlike the last time, the Eel is now 
inside a cave. Get close to it and wait until it comes out, exposing the
star. During this time, it will swim in a circle (with the star attached
to it's tail), and go back into the cave. Touch the star to get it. So,
you may be asking why Wario is a bad choice? In actuality, he is extremely
slow when it comes to swimming, so it will give anyone using him a bad time.

  /\  Star #3: Treasure In The Ocean Cave
 <  > Requirements: Star 3 Selected
  \/  Reccomended Character: Any
  
Another simple level, this time taking place in the cave area. From the
beginning, swim to the northern section and dive down. To reach the 
underground cave, head to the north most part of the circle area and
dive down. Near the bottom should be a hole to the cave. Once inside,
ignore everything else and head straight for the treasure chest area
in the northern section. To get the star, open the chest in the
following order: Top, Left, Right, and the bottom one. Once that is
done, the star will pop out of the bottom chest.

  /\  Star #4: Blast to The Stone Pillar
 <  > Requirements: Star 4 Selected
  \/  Reccomended Character: Mario
  
Poor star 4, once a pain in the ass mission, now a extremely easy star with
the aid of the DS's map and Mario's float ability. Anyways, there are two
ways to tackle this one: The cannon for everyone else, or using Mario and
his float ability. To use the cannon, talk to the pink Bomb-omb on the
right part of the surface area to open the cannon door. Head back to the
beginning section and swim toward the stone slab near the beginning area
(it's in the middle of the water, in the near middle). Now, here's the
tricky part: aiming the cannon. Since there is no clear view of the star,
you will have to estimate (and use the map on the bottom), to aim the
cannon.

Now, here is the easier method. Choose mario, and turn to the right when
you first start. If you activated the switch in the switchblock palace
(If not, exit and head back to the main lobby of the castle. As mario,
stare at the sun on the celing to head to a hidden level), you should
see a Red switchblock. Hit it, and it will release a flower that will
make you float. While the effect still lasts, hover over to the ledge
and get the star. 

  /\  Star #7: Through The Jet Stream
 <  > Requirements: Star 7 selected
  \/  Reccomended Character: Wario
  
One of the few levels where Wario is needed. If you didn't unlock him, there
should be a yellow wario cap in the cave area. Anyways, as Wario, swim to the
northern section of the level and dive to the cave. Once inside, hit the red
switchblock to release a flower that will turn you into medal. Within the time
limit, head back to the circle area and walk to the middle, where the jet
stream is. Since you are made of medal, you will be weighed down and won't
be swept away by the current. Walk to the middle to get the star.

 ___________________O=====================================O___________________
(___________________| The Secret Aquarium         [CSS03] |___________________)
                    O=====================================O

  /\  Star #1: 8 Red Coins
 <  > Requirements: None
  \/  Reccomended Character: Mario

Start, by swimming to the ground, and getting the first red coin from the 
corner, ahead to your left. Then, swim around the room, grabbing a red coin
from each corner, until you pick up the fourth one. After the fourth one, swim
upward, and get another coin from the middle of a circle of normal coins. Then,
swim around the room heading clockwise, picking up a red coin from a circle on
each side of the room. The star will then appear on the bottom of the room, in
the center of the ground. Swim down and grab it.

Red Coin List: 1 - On the floor in one corner.
               2 - On the floor in another corner.
               3 - On the floor in the third corner.
               4 - On the floor in the last corner.
               5 - In a circle of normal coins on the side of the room.
               6 - In a circle of normal coins on another side of the room.
               7 - In a circle of normal coins on the third side of the room.
               8 - In a circle of normal coins on the last side of the room.

 ___________________O=====================================O___________________
(___________________| Cool, Cool Mountain         [LVL04] |___________________)
                    O=====================================O

Location: From the lobby of the castle, walk left of the main stairs, past
          the wooden door. Enter the store with a star on it, with a 3. Jump
          into the picture.

  /\  Star #1: Slip Slidin' Away
 <  > Requirements: Star 1 Selected
  \/  Reccomended Character: Yoshi

At the start of the level, jump on to the top of the cottage on your right,
and then upto the Chimney on top of it. Jump into it, following the column
of coins. You will then find yourself inside the cottage, in front of a
slope that you can slide down. As you can guess, that's exactly what you
will be doing. Slide along the path, *S1 picking up the coins if you can, 
until you pass a trail of coins leading into the wall. *S2 Pass them, and 
keep going until you reach a trail of ice. Cross it, to finish the course. 
Just go through the door on your left, and the star will be right in front of
 you.

*S1 At several locations, it is possible to jump or fall off the track, and
land further along. It is safest to just stay on the track, though.

*S2 If you follow the trail of coins into the wall, you will pass through the
wall, into a hidden tunnel with some extra lives. It will drop you off at a
wooden ledge. Jump off the side of the ledge, and you'll fall down to the
end of the race track, past the finish line.

  /\  Star #2: Li'l Penguin Lost
 <  > Requirements: Character other than Yoshi
  \/  Reccomended Character: Mario

At the start of the level, jump up onto the cottage chimney, and then backflip
onto the ledge above that, where there's a little penguin walking around. Grab
him to pick him up, then jump back down to the ground next to the cottage. 
Run to the left, around it, and jump onto the slope. Slide along the path,
picking up as many coins as possible, until you reach the bottom, where there
is a red coin and a pink Bob-omb. For a shortcut, you can fall off the path
and land on the ground below, but that can be risky.

While still holding the penguin, walk to the right, past the snowman head, and
begin to cross the rope bridge on your left. There are two jumping snowmen on
it, so watch out. Wait for them to jump, and then run under them - This will
be much easier if you wait for them to turn around and face you. When you 
reach the other side of the bridge, walk down the wooden ramp, onto another
cottage. A snowman will jump out of the snow halfway down, and there's a
flower enemy as well, but avoid both, and you can make it to the bottom 
easily. You could also just jump, because you won't take any damage due to the
snow. At the bottom, bring the little penguin to the big penguin standing on
the ice puddle, for a star.

  /\  Star #3: Big Penguin Race
 <  > Requirements: None
  \/  Reccomended Character: Mario

This star is just another raceway through the slope inside the cabin. Jump
into the chimney of the cottage again, to get inside, where a big penguin
will be waiting for you. Talk to her, and she'll challenge you to a race. To
win her star, you have to beat her in a race without using the hidden
tunnel, or jumping of the edge of the platform to land on a later section of
the course. Make sure to hold the D-Pad forward for speed, ride down on your
stomache, and make tight turns, and you'll beat the penguin, picking up the
star she has.

  /\  Star #4: Frosty Slide For 8 Red Coins
 <  > Requirements: Yoshi
  \/  Reccomended Character: Yoshi

At the start of the level, jump up the the ledge above the cottage where the
baby penguin is. Then, head to the left a bit, to find a camp fire. Stick
Yoshi's tongue into it, and he will pick up a shot of heat breath. Use it
to melt the ice block to the right of where the penguin is, to reveal the
first coin. Then, drop back down to the ground, and go to the right, where
there is a broken rope bridge. Stand at the edge of it, and you will activate
a warp to the bottom of the mountain - Right next to another red coin. Grab
it, and walk off of the rope bridge that you appeared on.

When you are in open area again, head east around some Goomas, and walk around
the corner of the mountain. Walk slowly to get the red coin near the edge, 
without slipping off the edge. Then, turn around and run in the opposite
direction, towards the penguin mother, and the cabin. There are two trees
near there. Climb the second one to reach a red coin at the top; This will 
also unleash another owl, which you can grab to fly around. After you have
four coins in your poclet, take the ski-lift on your left, to reach a new
platform, and a fifth red coin.

From where you get off the ski-lift, head past the snowman head, and the
orange boxes, towards the slope leading to the top of the mountain. Near the
wall on the right, will be a pink Bob-omb with a red coin. Pick up the coin,
then turn around and head back to the ski-lift. However, instead of getting
on it, jump into the cannon in the nearby area. Take aim to the ledge above
and to the right of the orange boxes. It's likely you will hit the wall when
you are aiming - Jump and do a groun pound on the ledge to avoid sliding off.
On this ledge, there's another iceblock and another fire. Grab the fire and
spit it at the ice block to melt it, and reveal another red coin.

Drop back to the ground on the left, after picking up the coin, and then
head towards the rope bridge on your right, with the bouncing snowmen. Cross
the bridge by ducking under the snowmen when they jump into the air. On the
other side, there's another broken bridge; This one has a red coin on it.
Go and pick up the coin, totalling eight, and the star will appear on the
other side of the broken bridge. Get some speed and do a long jump across,
to reach the star.

Red Coin List: 1 - In the ice block above the first cabin.
               2 - On the bridge, near the warp.
               3 - Around the corner, on the right, from the bottom warp
                   bridge of the level.
               4 - On top of the tree with the Owl in it, near the second
                   cabin and the ski-lift.
               5 - On the top of the ski-lift.
               6 - Near the pink bob-omb, near the snowman head.
               7 - On the ledge near the snowman head, in a block of ice.
               8 - On a broken bridge, after the bridge with the two 
                   jumping snowmen on it.

  /\  Star #5: Snowman's Lost His Head
 <  > Requirements: None
  \/  Reccomended Character: Mario

Jump up onto the roof of the cabin, to begin with, and then up to the 
ledge that the small penguin is on. Head left to where there's a camp fire,
and then jup off of there, to the left, to land on a wooden platform, with
a snowball on a pedestal. Talk to it, and you will learn that it is a 
snowman body, without a head attatched. It will say that it will follow 
you, but that's only if you are in front of it. So, what you have to do, is
quickly begin sliding down the slope ahead of you. Press forward, so that
you go faster and stay ahead of it.

As soon as you reach the bottom, jump up and begin running forward. Run 
past where the pink bob-omb and the red coin are, and you'll find yourself
next to the snowman head on the pedstal that you've seen in previous goals.
Stand in front of it, and if you beat the snowball down the slide, and
actually stayed on the slope, soon, the snowball will begin rolling towards
you. Wait until it gets close, and then jump out of the way, and the 
snowman will give you a star as thanks for getting the head and body together.

  /\  Star #6: Mario's Super Wall Kick
 <  > Requirements: Mario
  \/  Reccomended Character: Mario

This star is relatively well hidden, and can be tricky to find, if you don't
know where to look. Head down the slope to the left of the cabin, and slide
down until you reach the bottom. Then, run forward, to where the snowman is,
and drop to the ledge on the right, where there's a flower enemy floating 
around. Now, here's the tricky part: Jump onto the flower's head, and Mario
will begin spinning in the air. While spinning, steer Mario to the left,
towards where the star is on the touch screen map, even after passing 
below the ground level, in the air.

Soon, you will approach a solid area. Steer Mario to it, and drop to it 
when you are there. Follow along this ground, until you reach a wall, and
do a wall jump, onto the platform above. Run to the next wall from there,
and do another wall jump. From the top, you will see the star in sight, 
just across an ice path. Walk slowly and carefully across the ice, and grab
the star.

  /\  Star #7: Switch Star of Cool, Cool Mountain
 <  > Requirements: Wario
  \/  Reccomended Character: Wario

At the start of the level, head to the right, and take the bridge warp to 
the bottom of the mountain. Then, head to the left, to where the ski-lift
is. Board the lift, and ride it up half way, so that you pass a floating
piece of land with a pink Bob-omb and a switch. When you reach it, jump of
onto it, and hit the switch. After hitting the switch, pull of a long jump
back to the bottom of the lift. Run over to the frozen pond, and do a 
ground pound to smash it open, revealing the star. If you get there before
the switch goes off, the star is yours.

  /\  Star #8: 100 Coins
 <  > Requirements: Yoshi
  \/  Reccomended Character: Yoshi

Here is yet another list of coins for you to collect. This list assumes that
you are playing on star seven, and have selected Yoshi; Remember, two of the
red coins are frozen, and require Yoshi to be accessed.

(0-5)    Climb onto the cabin, and get the five coins above the chimney.
(5-7)    Move to the left and get some fire, and then melt the ice block
         containing the red coin. Grab the coin.
(7-10)   Move back to the left where the wooden platform is, and jump on the
         flower enemy for three coins.
(10-25)  Drop to the slope below, and slide down, collecting 15 coins.
(25-35)  When you reach a hill, next to some ground without snow, jump to
         the ground before you continue sliding. Hit the blue coin switch
         and collect the two blue coins that appear.
(35-40)  Jump back on the slope, and slide down, getting 5 more coins.
(40-42)  Get the red coin near the wall, at the bottom.
(42-45)  Head forward, and to the right of the snowman, and jump on the
         flower enemy. Getthe three coins from him.
(45-47)  Go and get the red coin from the top of the ski-lift.
(47-49)  Take the cannon to get to the ledge near the orange boxes. Melt
         the ice up there for a red coin.
(49-51)  Drop off the right side of the ledge and pick up the red coin.
(51-57)  Head down the ramp on the right, towards the second cottage.
         When you reach a snowman and a flower enemy, make an egg out of
         the flower enemy, and toss it at the snowman. Six coins there.
(57-59)  Drop to the cottage below, and get the red coin from the tree on
         the left.
(59-62)  Head to the right and take out the three Goombas for a coin each.
         Make sure to pick up the Mario hat.
(62-64)  Get the red coin from around the corner on the right.
(64-66)  Get another coin from the bridge near you.
(66-143) Take the warp back to the top, and enter the cabin. There are 77
         coins along the slide that you can get.
(143-149)Take the cannon near the ski-lift and aim at the tree across the
         huge chasm. Turn the corner on the platform you land on, and
         take out the two flower enemies for six coins each.
(149-157)Turn the corner, and pick up the eight coins that form the arrow.

 ___________________O=====================================O___________________
(___________________| Toad One                    [TOAD1] |___________________)
                    O=====================================O

Location: From the lobby of the castle, head through one of the wooden doors
          next to the main stairway. Then, head down a flight of stair in the
          room with the red carpet. Go through the locked door - the key to
          it is in the Bowser in the Sky stage. Then, walk down another short
          stairway, and enter the basement via the door on your right. Head to
          the right in there, and go through the door with a star on it.

  /\  Star #1: Toad
 <  > Requirements: None
  \/  Reccomended Character: Any

In this game, there are three Toads that will give you a star, for simply 
just hearing them out. The first of these Toads, is in the same room as the
entrance to the Hazy Maze Cave stage. Head down the stairs to the floor, and
talk to Toad who is standing near one of the walls in the corner to get a star.

 ___________________O=====================================O___________________
(___________________| Hazy Maze Cave              [LVL06] |___________________)
                    O=====================================O

Location: From the lobby of the castle, head through one of the wooden doors
          next to the main stairway. Then, head down a flight of stair in the
          room with the red carpet. Go through the locked door - the key to
          it is in the Bowser in the Sky stage. Then, walk down another short
          stairway, and enter the basement via the door on your right. Head to
          the right in there, and go through the door with a star on it. In
          the room you enter, jump into the puddle in the middle of the room.

  /\  Star #1: Swimming Beast in the Cavern
 <  > Requirements: None
  \/  Reccomended Character: Luigi

Head left at the beginning of the level, and head forward until you reach
a large chasm in the floor. Do a long jump to get to the other side of it,
then go the door that's there. You will enter a large room, standing on a
fence-like ground. Head to the right and jmup on the spider enemy, and you
will find another door. Don't go through it though. Keep following the path
you are on, until you reach a platform covered in grass.

Here, move to the left, against the wall; Huge boulders are going to be 
falling from ahead, and rolling down the hill you are on. There are some
coins and a heart in an alcove on the left wall, halfway up, in case you
make a mistake, but you should be fine. When you reach the top of the hill,
head to the right, and go through another door. You will be in a room 
divided by a fence. There's a star on the other side, but don't worry about
that now. Instead, hit the yellow block for a one-up, then stand on the
elevator platform in the middle of the room, to go to another area below.

When you land, there will be a hill in front of you. Head down it, punching
or jumping on the three Goombas, to reach the water. By this time, you should 
notice a Wario cap moving around on the touch screen map. From the water, you 
can see a large monster swimming around, wearing the cap! Don't worry though,
the monster is harmless. Swim over to it, and jump on it's back, and do a
ground pound. This will cause him to lower his head, allowing you to take
the hat, and become Wario! While Wario, swim to the platform in the middle 
of the water, and punch the boulder. It will shatter, revealing a star.

  /\  Star #2: Elevate for 8 Red Coins
 <  > Requirements: None
  \/  Reccomended Character: Luigi

At the start of the level, head to the right past the spider enemy; Jump on
him if you want a few coins. A little bit ahead, you will reach a hole in
the ground. When you get close to it, a spider will jump up in front of you.
If you jump on it, another one will just jump out to replace it, so just 
keep going. After that, there are two Goombas - One with a Wario hat. You
don't need the hat now, so just keep going. Walk around the next hole on the
right, and you'll find yourself standing in front of another chasm in the
ground - This one with fire spurting out of it every few seconds. Wait for
the fire to go down, then do a long jump across and go through the door.

In the next room, you'll enter onto a platform in the air with a pole next 
to it. *S1 Grab onto the pole, and slide down, so that you fall to the 
ground. As soon as you land, head to the right, up the ston stairs. When 
you reach the top step, do a backflip to the ledge above. Then, move to the
right onto the elevator platform. While on this platform, you can step on 
any of the four buttons on it to change direction. There's one arrow for
each direction.

*S1 You can also reach the elevator by jumping off the top of the pole
you see when you enter the room. This only works with Luigi though, and
is relatively hard to do.

There are three orange boxes floating in the air, around the room. Two of
them contain red coins, and the other just three normal coins. Navigate
the elevator platform to the boxes, and punch them, then navigate it to
the corner on the left side of the room, where the third red coin resides.
After grabbing the third coin, either steer the platform back to where you
got onto it, or jump to the floor and go back there yourself. Reguardless
of which method you use, when you get there, jump to the next platform, and
climb the pole to a platform above.

Up there, is another moving platform, but this one is on a set path; That
is, you have no control over it. When you reach an orange box, punch it for
the fourth coin. The fifth one is in the middle of the path in the open. If
you stand in the center of the platform, you will get it, as simple as that.
The next coin, is above a hurdle on the platform. As you reach it, jump to
get the coin, then land back on the platform. After that, you will approach
a larger platform with two coins on it. Jump to it, and grab both coins, to
make eight in total. The star will then appear on the ground. Jump down to
get it.

Red Coin List: 1 - In an orange box on the "first level" elevator area.
               2 - In an orange box on the "first level" elevator area.
               3 - On the ledge, in the corner of the room.
               4 - In an orange box on the "second level" elevator path.
               5 - In the middle of the "second level" elevator path.
               6 - Above a hurdle on the "second level" elevator path.
               7 - On the platform near the end of the "second level"
                   elevator path.
               8 - On the same platform as the seventh coin.

                   _
 /\ |\ | |��| �|� |_
 \/ | \| |__|  |  |_
----------------------------------------------------------------------------
From this point on, many of the stars in this level require that you have
Wario. Although it is possible to proceed by using the Wario hats that are
around the level, it is much more efficient to wait until you unlock Wario
before you go for these stars.
----------------------------------------------------------------------------

  /\  Star #3: Metal-Head Wario Can Move
 <  > Requirements: Wario
  \/  Reccomended Character: Wario

Head to the left at the beginning of the level, and do a long jump over the
hole in the ground. Then, go through the door. You will again find yourself
in the room with a fence-floor. Head around it, jumping on the spider, so 
that you are on the side with the rolling boulders. Stick to the left wall,
so that you aren't hit when the boulders roll by. At the top, head to the
right and go through the door. Then, in the next room, ride the elevator to
the floor below.

When you arrive on the new floor, step off of the elevator platform. Then,
hit the red block in the air, and pick up the power flower, to become Metal
Wario! Before the effect wears off, run down the path in front of you, either
doing dives to take out the Goombas, or ignoring them completely. When you
reach the water, continue following the path, along the water floor. You will
reach a switch at the base of some land, just before your metal effect runs
out.

Hit the switch, and  the fence on the platform above, will slide open, giving
you access to a door. Go through it, and you'll see a star, past two holes
in the ground. Approach the first chasm, and a spider will jump out. Jump on
it, then do a long jump to the next platform. Immediately after landing on it,
do another long jump to reach the platform with a star on it.

  /\  Star #4: Navigating the Toxic Maze
 <  > Requirements: None
  \/  Reccomended Character: Wario or Luigi

Start by heading to the right at the start of the level. Make your way to the 
door that's on the side of the room, past the hole in the ground, with fire
coming out of it. Go through it, and slide down the pole that's there, to
reach the ground. Then, head forward, and go left, down the hallway just past
the first sign you see, and go through the wooden door.

In the next room, head to the left, and jump into the hole in the floor. Make
sure you have some health first (collect the coins near the hole) or else
when you land, the gas will kill you. After landing, head forward, and hit the
red block. Pick up the power flower to become immune to the gas (This only
works for Wario and Luigi.) Head forward, to the platform with the blue coin
box, and heart from there. Heal yourself with the heart, then head left, and
hit another red box to replenish your invisibility, or "metality".

Head past the bats, and keep going, until you see some green moss-like stuff
hanging from the wall on your right. When you reach this part, backflip up
onto it, and go through the door. In the next room, walk through the hallway,
picking up coins, and board an elevator platform. Ride it to the floot above,
where you will be behind a fence with a star. This is the star you saw when
you went for the "Swimming Beast in the Cavern" star.

  /\  Star #5: A-Maze-Ing Emergency Exit
 <  > Requirements: None
  \/  Reccomended Character: Luigi

Once again, make your way back to the toxic maze. And once in the toxic maze,
hit the red block again, so that you can breathe. And again, make your way
back to the blue coin block. This time, however, hit the coin block. Turn
around directly after hitting it, and you will see a path of blue coins.
Follow them, and they will leady you to a wall. Backflip at this wall, and
you will find a ledge. Walk through the door on the ledge, and you will be
brought to a tunnel room.

Walk through the tunnel, and you'll find another elevator platform. Ride it
to a ledge above, then get off and walk through the door. You will then find
yourself in that room with the fenced ground, only this time you will be on a 
ledge far above! Walk to the edge, and jump up, and grab the ceiling. Then,
climb along it, hanging, and follow the path of coins to the right. When you
are above a floating platform, drop down and grab the star.

  /\  Star #6: Watch for Falling Rocks
 <  > Requirements: Wario
  \/  Reccomended Character: Wario

Head to the left at the start of the level, and do a long jump over the chasm
in the ground. Once past it, go through the door in the wall, to reach the
room with the boulders in it. Run around the rooom, to reach the hill that 
the boulders are on, but don't go up it. Instead, keep going to the left,
until you find a steel block. Punch it, and a Mushroom will come out. Touch
it, to transform into a huge size. While big, head back to the hill with the 
boulders, and simply run into the giant rocks as they fall down. After you
smash a couple rocks, a star will appear directly in front of you. Walk
forward and take it.

  /\  Star #7: Underound Switch Star
 <  > Requirements: Wario , Luigi/Mario
  \/  Reccomended Character: Wario

Head to the right, and navigate past all the Spiders, Goombas, and holes in
the ground. When you reach the door, go through it, and slide down to the
ground via the pole on the other side. Now, head to the top-right corner of
the room. There, you'll find a steel box, and two Goombas; One with a Mario
hat, and one with a Luigi hat. Smash the steel box to reveal a switch, but
then switch to Luigi or Mario before pressing it. The star is too far away 
to get with Wario in time.

As Luigi or Mario, hit the switch, then run to the opposite side of the 
room, to the stairs leading to the elevator with the arrows on it. Climb up
the stairs, and jump onto the platform, then do a long jump from the
elevator, to the platform next to it, where the star is in a crystal ball.
Smash the crystal ball before time runs out, and the star is yours.

  /\  Star #8: 100 Coins
 <  > Requirements: Wario* (See Below)
  \/  Reccomended Character: Wario* (See Below)

Now, this level has a few coins near the end that are extremely annoying
to get. For example the Spider in the last room of "Metal-Head Wario Can
Move" is evil. It is 100-percent possible to get well over 100 coins
with a character like Luigi. In fact, it's much easier. However, to get
all the coins, you need to play as Wario. Also note, when you run into 
an enemy like a Goombas, as Metal Wario, you get two coins. Those are not
accounted for in this list, so it's possible to get more coins than what
is actually listed here. This list uses star 7.

(0-3)    Jump on the Spider near the start for three coins.
(3-6)    Smash the crate near the map on the wall for three more coins.
(6-9)    Head to the right, and jump on the spider that jumps from the
         hole in the ground, for three more coins.
(9-11)   Jump on both Goombas past the first hole.
(11-16)  Pick up all the coins on the ledge to the right of the next hole.
(16-19)  In the next room, slide down the pole, and go straight. Take out
         the first Spider you see.
(19-21)  Head to the right, and take out both Goombas for a coin each.
(21-37)  Use both elevators to get the red coins.
(37-40)  Get the three coins from the orange box on the first elevator too.
(40-45)  Also on the first elevator, stop on the platform with the eyeball,
         and run around him until he drops a blue coin.
(45-48)  Take out another spider on the ground.
(48-53)  Proceed to the toixc maze, and get the five coins near the entrance.
(53-55)  Once inside, jump on the Shy Guy for 2 coins. (Hard to do.)
(55-90)  Go and hit the blue coin box, then grab all the coins in the path
         of blue coins that appears. 7 coins worth 5 each makes 35 coins.
(90-92)  Kill the Shy Guy near the end of the coin path. (Extremely Hard.)
(92-96)  Kill the four bats to the right of there. This is easiest to do
         by running into them as Metal Wario.
(96-98)  And kill another Shy Guy to the right of there.
(98-100) One more Shy Guy is near the orange box in the maze.
(100-105)Take the path you took in "Navigating the Toxic Maze" and pick up
         the five coins in the tunnell.
(100-107)Take out the two bats in the tunnell as well.
(107-112)Head back to the maze and take the "Emergecy Exit" exit. Go through
         the tunnel, then ride the elevator. At the top, go through the door,
         then grab onto the ceiling, and pick up the five coins there.
(112-115)Now, jump to the ground below (Prepare for some damage.) And take
         out the Spider that's there for three coins.
(115-120)Go and pick up the coins on the hill with the boulders on it.
(120-128)Head through the door at the top of the hill, and pick up all 8
         coins on the ground, forming a circle.
(128-131)Run down the hill, taking out the three Goombas.
(131-139)Swim to the center platform in the water, and grab 8 coins off of it.
(139-142)Go back up the ramp, and become Metal Wario. Then, run back down and
         hit the switch underwater, to open the fenced off door. Go through
         it, and punch out the Spider for three coins.

                            _____________________
   ________________________/                     \________________________
  (                \_______     06. Mini-Games    _______/                )
   \   =[GAMES]=           \_____________________/           =[GAMES]=   /
    \___________________________________________________________________/
     ===================================================================

 ___________________O=====================================O___________________
(___________________| Yoshi Games                 [YGAME] |___________________)
                    O=====================================O

================================YOSHI GAME 1==================================
                    
Name:        Wanted!
Unlock:      ---
Rules:       It's easy to get lost in a crowd! Find the one who dissapeared
             and touch him. There he is!
             
Description: A face will be shown in the spotlight on the top screen. The 
             bottom screen will then show a crowd of faces. You have to touch 
             the one - on the bottom that matches - the stylus is your best
             bet for this. As you search, the clock ticks down, and if it 
             reaches zero, you lose. However, when you touch the correct face,
             you get five seconds added. Be careful though, a wrong face will
             take ten seconds off! The first three levels are simple grids,
             but after that, things will get tricky. The faces wil overlap,
             they will move, be partially covered/off the screen, et cetera.
             Your best bet, is to memorize what the face looks like, and
             specifically focus on colors, if you are looking for Mario or
             Wario. Unfortunately, things get tricky when you get Luigi/Yoshi
             in a difficult crowd, as they are the same color.

================================YOSHI GAME 2==================================
Name:        Loves me...?
Unlock:      ---
Rules:       Play this mini-game for advice on your love life! Pluck the 
             petals to find out how your crush feels about you.
             
Description: This isn't actually a game, but... Oh well. You can pluck a petal
             off the flower by touching it on the touchscreen - For some fun, 
             you can drag it aroudn a bit, before letting go of it, so it 
             falls. Witch each pluck the words "Loves Me" and "Loves Me Not"
             will switch. Getting "Loves Me" at the end is the "good" ending,
             but you have no control in it whatsover.
             
================================YOSHI GAME 3==================================
Name:        Hide and Boo Seek    
Unlock:      Rabbit in front of the bridge to the castle.
Rules:       Rub the Touch Screen where the Boos are hiding! For the first 15
             levels, you get 3 seconds to find them. After that, you only get
             2 seconds.
             
Description: Best played with the pen that came with the DS. Anyways, the main
             objective of Hide and Boo Seek is more or less a memory game. 
             After a few seconds on screen, the lights will go out, forcing
             you to find them before the timer runs out. However, what makes
             this hard is the fact that they keep moving around in the dark
             and increase in numbers each round (and get faster over time).
             Best thing to do is to rub the section of the screen they 
             were on as soon as the lights go out. 
             
================================YOSHI GAME 4==================================
Name:        Puzzle Panel
Unlock:      Rabbit in front of the bridge to the castle.
Rules:       Match the Touch Screen picture to the top screen. Touch a panel 
             to turn over the surrounding panels. Harder levels will take 
             more turns to solve.
             
Description: Remember those scattered puzzle games you played as a kid? No?
             Well, anyways, the main goal of this mini-game is to match
             up the bottom screen with the top screen within the allowed
             turns. You have 3 lives, and can only choose based on the
             number of turns you have (for example, if the screen says
             you have one turn, you can only choose once that life).
             The puzzle itself is divided into a 4x4 square. To score a point,
             you much touch one of the 20 squares to match it up with the
             top (For example, if the top screen shows two blocks on each
             side, and the touch screen has most of the blocks in the center,
             press the block on the 3 block of the third row, and so on).
             
================================YOSHI GAME 5==================================
Name:        Boom Box
Unlock:      Rabbit in front of the bridge to the castle.
Rules:       Each time you open a treasure chest, you hear a sound. Open 2
             chest with the same sound. Win by matching all the pairs!
             
Description: Yeah, it's basically the Luigi matching mini-game, but with
             different sounds! Same rules apply, 3 lives, match up the
             3 pairs of sounds before you run out of lives, and so on.
             Best you have your sound up so you can hear them, obviously.
             
================================YOSHI GAME 6==================================
Name:        Tox Box Shuffle
Unlock:      In the drained moat, near the door to the basement.
Rules:       Oh no! Yoshi's trapped in a Tox Box! Find which one he's in to
             save him!
             
Description: Remember those cup shuffling games when you were a kid? Same
             thing applies. You have 3 lives, and 3 boxes to choose from.
             Like the cup games, the boxes will trade places with other
             boxes at different speeds, so it's best you keep track. Later
             on, the boxes will become faster, and will add other color
             Yoshi's (when that happends, you have to keep track of both,
             because the computer will randomly ask for a random color).
             
================================YOSHI GAME 7==================================
Name:        Which Wiggler? 
Unlock:      In the hedges near where the game started.
Rules:       Touch the Wiggler on the Touch Screen that matches the one on
             top screen. Choose carefully, though: he has a terrible temper. 
             
Description: Matching game...but with Wigglers! You start off with 20 seconds
             and 3 wigglers on the bottom screen and the one you have to match
             on the top screen. Touch the one that matches the top one, and
             you will get a time bonus. Touch the wrong one, and you will
             get a major time deduction. At first it's pretty simple, but
             you will get more variety of wiggers on the bottom screen each
             round, and they eventually move around, which not only makes it
             harder, but waste time. The game is over once the clock reaches
             0.
             
==============================================================================

 ___________________O=====================================O___________________
(___________________| Mario Games                 [MGAME] |___________________)
                    O=====================================O

Name:        Mario's Slides
Unlock:      ---
Rules:       Guide Mario down the slides to the star. Draw lines on the touch
             screen to create new routes for him. Collect 5 stars to move up
             a stage.
Description: This is a fun one. At the start, a Mario head will be on the top
             screen, sliding down lines that you can't interact with. Whenever
             he passes a line, he will follow it - You can draw these lines on
             the bottom screen. At the bottom, are some pipes, some with 
             Piranhas and some with Stars. The amount of each, depend on your
             current level. The idea is to use the lines to lure Mario to the
             star. After doing so, he will start back up at the top. Do this
             give times, to move up a level - Be careful though, the lines you
             make don't change until you get all five, so you'll need to think
             ahead! In upper levels, there will be more lines, some lines 
             already on the bottom screen, more mario heads, et cetera. It can
             get tricky, but remember, you can put more than one Mario head on
             the same star. 

Name:        Bounce and Pounce
Unlock:      ---
Rules:       Mario's in a freefall, but he can bounce back if you touch him.
             Stomp the Fly Guys, but make sure he doesn't fall off the touch
             screen.
Description: In this game, there will be Fly Guys hovering on the bottom screen
             and three Marios on the top screen. You wait for the Mario's to
             fall down, and if they are about to land on a Fly Guy, let them,
             because you will move on to the next level. If not, however, poke
             them with a stylus, before they fall off. If one of the Marios 
             falls off, they will come back, but you will get an X. Three Xes
             and you are out! As the levles proceed, the Fly Guys take 
             different formations, and will move.

 ___________________O=====================================O___________________
(___________________| Luigi Games                 [LGAME] |___________________)
                    O=====================================O

Name:        Memory Match
Unlock:      ---
Rules:       Pick two matching cards to make them dissapear. Clear all cards
             to win.
Description: This is an old-fashioned game of memory, but with a casino twist
             to it. The cards are layed out, and you place 3 coins up, out of
             your total. You then flip two cards in a row. If they match, they 
             are removed, but if not, they are flipped back over, and you lose
             one of your coins. If you lose all thre coins, you put up three
             more, with a new set of cards put down. If you clear them all, 
             you win some coins. You try to stay in the game as long as 
             possible. There isn't much skill involved though, it's jsut a mix
             between luck (drawing the right cards to begin with) and memory,
             (remembering where those cards are later.)

Name:        Pair-a-Gone
Unlock:      ---
Rules:       Touch 2 identicle cards that are connected vertically, horizontally
             or diagonally to make them dissapear. Clear them all to win!
Description: This game can be very tricky. What will happen, is that twenty
             cards will be layed out, in a 4-by-5 grid. Then, a deck of 16 cards
             will be placed to the side. You can connect any two cards on the
             grid, that are touching each other and match, to remove them. All
             the cards will shift a bit to fill in their slot, and if there is
             still a deck, cards will be drawn from their to fill in the empty
             space in the grid. When the deck runs out, you have to try and 
             finish the grid, removing a many cards as possible. If you remove
             them all, five coins are added to your total. If not, one coin is
             removed for every card left. The goal is to stay in the game as
             long as possible.

 ___________________O=====================================O___________________
(___________________| Wario Games                 [WGAME] |___________________)
                    O=====================================O

Name:        Bob-Omb Squad
Unlock:      ---
Rules:       The parachuting Bob-Ombs are destroying your flowers! Use the
             slingshot  to knock them out of the air. Hit Lakitu to blow them
             all up.
Description: First of all, you have four flowers, and a slingshot on the 
             touch screen. On the top screen, Bob-Ombs will be coming down in
             parachutes, and the occasional Lakitu will come down. If they
             touch a flower, it will die, and when you are out of flowers you
             lose. To fend them off, you can touch the touch screen - The 
             stylus works best - to drag back the cannonball in the slingshot,
             and launch it. You can bring it in any angle, and the amount of
             pressure you put on it, determines how far the cannon goes. If
             you fire lightly, the ball will even fall back down in an arc,
             taking ou more Bob-ombs! For each Bob-Omb you get, you will get
             100 points. If you hit more than one with the same ball, however,
             it goes up to 200, then to 400, then to 800, et cetera. Hitting
             a Lakitu blows everything up for only 100 points each, but he 
             can really save you when the Bob-Ombs start coming down rapidly;
             AS they come down faster and in more numbers, the higher your 
             score is. AS one final tip, if there are Bob-Ombs near your
             flowers, you can actually drag the cannonball behind them, and 
             launch it, to take them out instantly.

Name:        Snowball Slalom
Unlock:      ---
Rules:       Rub the touch screen to roll the snowman's head to the goal
             before time runs out! Rocks will slow you down, as will 
             touching his head!
Description: The idea of this one, is to rub the screen, in front of where
             you want the snowball to go, but avoid touching it. The length
             of the course compared to your position, is represented by a
             bar with your snowball on it, to the right of the touch screen.
             You are supposed to try to make it to the end of the course.

                            _____________________
   ________________________/                     \________________________
  (                \_______      07. Secrets      _______/                )
   \   =[SECRT]=           \_____________________/           =[SECRT]=   /
    \___________________________________________________________________/
     ===================================================================


[ Sorry, this section is not yet added. ]

                            _____________________
   ________________________/                     \________________________
  (                \_______  08. Version History  _______/                )
   \   =[VERSN]=           \_____________________/           =[VERSN]=   /
    \___________________________________________________________________/
     ===================================================================

+--------------+---------------------------------------------------------------+
| Version 0.05 | New This Version:                                             |
+==============+---------------------------------------------------------------+
| 11/22/04     | + Walkthrough up through Bob-Omb Battlefield finished.        |
+==============+ + Original 8 Mini-games added.                                |
| 45KB         | + Controls added.                                             |
+==============+ + Boring stuff, like Legal Disclaimer and Credits added.      |
               +---------------------------------------------------------------+

+--------------+---------------------------------------------------------------+
| Version 0.10 | New This Version:                                             |
+==============+---------------------------------------------------------------+
| 11/25/04     | + The biggest change, is that now, Mr. Jason aka CHHowell, is |
+==============+   working as the co-author of the guide.                      |
| 68KB         | + Fixed a major error in the mini-games section.              |
+==============+ + Walkthrough finished up through Whomp's Fortress            |
               | + Most Yoshi Mini-games added.                                |
               | + Fixed some spelling mistakes.                               |
               +---------------------------------------------------------------+

+--------------+---------------------------------------------------------------+
| Version 0.15 | New This Version:                                             |
+==============+---------------------------------------------------------------+
| 11/29/04     | + Cool, Cool Mountain and several Castle Secret Stars added   |
+==============+   to the walkthrough.                                         |
| 90KB         | + Added the character sections.                               |
+==============+ + Added "Locations" information to the levels.                |
               | + Fixed an error in the Table of Contents.                    |
               | + Reformatted the credits section a bit.                      |
               | + "Advanced Controls" added.                                  |
               +---------------------------------------------------------------+

+--------------+---------------------------------------------------------------+
| Version 0.20 | New This Version:                                             |
+==============+---------------------------------------------------------------+
| 12/1/04      | + 5 of the Jolly Roger Bay stars added to the walkthrough.    |
+==============+ + Goomboss Battle added to the walkthrough.                   |
| 104KB        | + Added some information about the Courtyard red coins.       |
+==============+ + Reorganized part of the walkthrough, so it makes more sense.|
               | + Added the location of Cool, Cool Mountain, which was left   |
               |   out of the previous update accidentally.                    |
               | + Added an ability of Wario.                                  |
               +---------------------------------------------------------------+

+--------------+---------------------------------------------------------------+
| Version 0.25 | New This Version:                                             |
+==============+---------------------------------------------------------------+
| 12/5/04      | + Hazy Maze Cave added to the walkthrough.                    |
+==============+ + Fixed another rather big typo.                              |
| 121KB        | + Fixed the order of the walkthrough. Cool, Cool Mountain was |
+==============+   put before Jolly Roger bay by accident.                     |
               | + Secret Aquarium and Toad's first star added to walkthrough. |
               | + Removed Changes section. There are simply too many of them. |
               +---------------------------------------------------------------+

                            _____________________
   ________________________/                     \________________________
  (                \_______      09. Credits      _______/                )
   \   =[CREDS]=           \_____________________/           =[CREDS]=   /
    \___________________________________________________________________/
     ===================================================================

----------------------+------------------------------------------------
 SayainPrince         | I make up one-half of the authors of this FAQ.
----------------------+------------------------------------------------
 CHHowell             | He makes up the second half of the authors.
----------------------+------------------------------------------------
 AIex                 | He made the ASCII art.
----------------------+------------------------------------------------
 Matthew Woz          | He told me of an error via e-mail.
----------------------+------------------------------------------------ 
 Gotta Play           | His list of rabbit locations was helpful. 
----------------------+------------------------------------------------ 
 Nintendo             | Power/Speed/Jump stats are official stats.
----------------------+------------------------------------------------
 Devin Morgan         | He pointed out a major typo.
----------------------+------------------------------------------------
 Metallicfusion       | He pointed out a typo.
----------------------+------------------------------------------------