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By: Scorchy99 .::.,, ,,..::, ..:::::.., This guide is dedicated to the weapons of DQM:J. There are lists of all obtainable weapons, charts for monsters and what they can and can not equip as well as an assortment of other things. If you want to jump to a particular section, just copy the code to the left of the section name, press CTRL+F paste it into the text box and press enter. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Table of Contents | {TOC} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ {TOC} Table of Contents {VER} Version {BSC} Basics {EQL} Equipment List {ADL} Additional Stat Bonuses {WHP} Whips {HAW} Healing Weapons {OKO} One Hit Knock Out Weapons {CHW} Critical Hit Weapons {WES} Weapon Effectiveness {MEC} Monster Equipment Compatibility {EQV} Equipment Vendors (Shops) {MDS} Unbuyable Weapon Locations {CDE} Credits, Disclaimer, etc. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Version | {VER} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Version 1.0 - Original Version 1.1 - Added Additional Stat Bonuses section - Added Unbuyable Weapon Locations section - Added One Hit Knock Out Weapons section - Added Critical Hit Weapons section - Fixed a few things /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Basics | {BSC} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Weapons are the only equipment available for monsters. They are in general used to increase the attack power of your monsters and do increased damage. Some of them, offer increased damage versus certain types of monsters and others will attack all monsters on the field. Some weapons even recover your HP/MP. There are even weapons that, when equiped during synthesis can influence the gender of your monster, or the type of monster that comes out. To equip a weapon, simply press X, move to the monster of choice, press A, go down to equip, press A again, and you can choose your own weapon, or press the first button "Strongest Weapon" and it will automatically choose the one that increases your attack power the most. In battle, the equipped weapon is automatically used, and can not be changed until you can return to the menu screens. (You do not see the weapon in battle...) To unequip a weapon, you simply need to change it by selecting strongest weapon again, or scrolling down to the weapon of choice and pressing A. You can also go to your currently equipped weapon, then press A on it and it will be unequipped. Weapons are automatically unequipped when they are deposited into the monster storage, and when they are synthesised together. During synthesis, monsters do not lose their equipped weapons, but are rather returned to the item bag. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Equipment List | {EQL} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ This section is dedicated to the weapons of DQM:J, they are listed by category and the order they appear in game. The first column gives both the name, and type of weapon, the second column dictates the attack increase given by the weapon, and the third is the in game description of the weapon. Weapons that have an asterisk (*) before their in game description provide an additional stat bonus that can be found in the section following this one. Swords Attack Up In game Description `````` ````````` ``````````````````` Copper sword +10 A widely used sword made out of copper Divine Dagger +13 A silver knife lethal to the undead Rapier +18 A thin blade able to pierce dragon scales Steel broadsword +30 A sturdy sword forged from steel Zombiesbane +36 A holy sword lethal to the undead Dragonsbane +41 A large sword lethal to dragons Obsidian Sword +48 A black sword lethal to metal monsters Silver Broadsword +62 A wide-bladed sword with an eerie glow Zombiesblight +67 A divine sword lethal to the undead Dragonsblight +72 A trusty sword lethal to dragons Giant's Sword +90 A giant sword made for giant hands Zombie Slayer +81 A wicked sword lethal to the undead Dragon Slayer +86 A legendary sword lethal to dragons Lost katana +110 A mighty blade misplaced by an ancient warrior Metal King Sword +102 A mighty sword lethal to metal monsters Spears Attack Up In game Description `````` ````````` ``````````````````` Iron Lance +9 An iron lance designed to skewer slimes Pitchfork +16 A sharp weapon for use against materialists Sacred Spear +22 A holy spear effective against demons Partisan +28 A sturdy weapon for use against materialists Holy Lance +34 A holy lance effective against the undead Hunting spear +40 A sharp spear effective against beasts Dragon lance +45 A marvellous lance effective against dragons Halberd +57 A weapon with a spear's reach and an axes's strength Hero spear +82 Wielded by a heroic knight in days of yore Gae Bolg +94 Critical hits are easier to land with this spear Axes Attack Up In game Description ```` ````````` ``````````````````` Stone axe +7 A simple chopping tool made of stone Woodcutter axe +16 An axe for use against beasts and naturalists Iron Axe +23 A useful axe made of iron Woodsman's axe +32 An axe for use against beasts and naturalists Headsman's Axe +39 Critical hits are easier to land with this axe Battleaxe +52 A large axe forged for the battlefield Forester's Axe +60 An axe for use against beasts and naturalists King Axe +81 In a word: Axellent Ranger's axe +90 An axe for use against beasts and naturalists Executioner's axe +93 Critical hits are easier to land with this axe Hammers Attack Up In game Description ``````` ````````` ``````````````````` Oaken Club +3 * A durable club carved from solid oak Sludgehammer +12 A hammer for use against slimes and materialists Iron Hammer +24 * An extremely durable hammer made of iron War hammer +31 A mighty hammer than can crush foes in a single blow Miracle mallet +37 A miraculous weapon that restores it's wielder's HP Giant Wrench +49 * An extremely large and heavy iron wrench Sledgehammer +97 A hammer for use against slimes and materialists Marauder maul +80 A frighteningly heavy weapon made of iron Warlord's Hammer +58 A mighty hammer that can crush foes in a single blow Miracle Mace +87 A miraculous weapon that restores its wielder's HP Whips Attack Up In game Description ````` ````````` ``````````````````` Leather Whip +2 A leather whip able to strike all foes at once Battle whip +6 A gorgeous whip able to strike all foes at once Thorn whip +8 A prickly whip able to strike all foes at once Sidewinder +21 A thick whip able to strike all foes at once Snakeskin Whip +12 A scaly whip able to strike all foes at once Chain whip +26 A metal whip able to strike all foes at once Dragontail whip +33 A trusty whip able to strike all foes at once Spiked Steel whip +42 A woven-steel whip able to strike all foes at once Scourge whip +50 A mighty whip able to strike all foes at once Gringham Whip +68 A fearsome whip able to strike all foes at once Claws Attack Up In game Description ````` ````````` ``````````````````` Stone claws +5 * Simple stone claws Metal claws +11 * Claws useful against metal monsters Iron claws +19 * Tough iron claws Sacred Claws +25 * Sharp claw useful against demons Razor Claws +33 * Powerful claws used by nimble fighters Steel claws +43 * Rugged claws forged from steel Metal Talons +51 * Claws useful against metal monsters Gryphon Talons +77 * Claws which strike in the blink of an eye Sacred talons +84 * Fearsome claws useful against demons Orichalcum claws +95 * Legendary claws forged from orichalcum Staves Attack Up In game Description `````` ````````` ``````````````````` Cypress Staff +4 * A plain wooden staff Rune staff +12 * A mysterious staff with magical powers Phoenix sceptre +8 A staff that allows the holder to pass on its form in synthesis Plus Sceptre +23 Used to ensure a synthesised monster is (+) Minus Sceptre +23 Used to ensure a synthesised monster is (-) Crystal staff +34 * A staff studded with magic crystals Staff of Darkness +47 * A staff pulsating with dark energy Sage's staff +61 * A staff wielded by sages of old Royal rod +83 * Once owned by a king who couldn't keep his hands off it /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Additional Stat Bonuses | {ADL} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Some weapons are able to give you an additionaly stat bonus when they are equipped. This sections lists all such weapons, and they can be identified above if they have an asterisk (*) before their in game description. Hammers Bonus ``````` ````` Oaken Club +5 Defence Iron Hammer +8 Defence Giant Wrench +13 Defence Claws Bonus ````` ````` Stone Claws +8 Agility Metal Claws +10 Agility Iron Claws +14 Agility Sacred Claws +19 Agility Razor Claws +24 Agility Steel Claws +26 Agility Metal Talons +29 Agility Gryphon Talons +40 Agility Sacred Talons +30 Agility Orichalcum Claws +37 Agility Staves Bonus `````` ````` Cypress staff +10 Wisdom Rune staff +22 Wisdom Crystal staff +33 Wisdom Staff of Darkness +38 Wisdom Sage's Staff +46 Wisdom Royal Rod +50 Wisdom /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Whips | {WHP} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Whips are a unique weapon, in the sense that they allow you to attack any and all monsters on the opponents team. They do however, have disadvantages, they offer lower attack bonuses, and have reduced damage when hitting the second enemy, and is then further reduced when hitting the third enemy. The whips damage reduction looks something like this: 100% normal damage on first enemy (no change) 75% normal damage on the second enemy 50% normal damage on the third enemy So, if you did say 100 damage to the first one, you would do 75 to the second and 50 to the third. Of course, these numbers are just averages and can vary several percent in either direction. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Healing Weapons | {HAW} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Healing weapons can provide small amounts of HP after physcial attack the monster they are equipped to does. They will say whether or not they restore HP in the weapons description. Also note, that there are magic spells and some monsters have traits that allow them to restore HP after acting, but those do not follow the same formula. The increases only work when there is HP to restore, and it can not be restored to above the monsters current max HP. The HP increase is determined by these formulas. But is ultimately dependant on the weapon used. Damage Done / 8 = HP restored (Weapon: Miracle Mallet) Damage Done / 2 = HP restored (Weapon: Miracle Mace) So, the amount of HP restored is equal to half or one eighth of the damage inflicted on an opponent. If you did say, 100 damage, you regain 50 HP with the miracle mace, if you do 200 damage, 25HP would be regained with the miracle mallet. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | One Hit Knock Out Weapons | {OKO} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Now, if you interpret the description of the war hammer and the warlord's hammer it would appear as if the game has these kinds of weapons in it. Since they both say they can "crush foes in a single blow". Furthermore, people have pointed it out to me that there are other sites that say this can happen, and some have claimed they themselves have seen it. But, based upon 200 tests against skeleton soldiers (with both weapons) where I only dealt an average of 145 damage to them, and only counted the first attack, the only one hit knock outs were critical hits, which occured at the same rate they would with most other weapons. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Critical Hit Weapons | {CHW} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ These are weapons that increase your chances of hitting critical hits. For example, with your monster if you can hit criticals 1.5% of the time, with the headsman's axe you will hit criticals 3% of the time. This effect does stack with both traits that increase the probability of hitting criticals. There are only three weapons that have this effect, and they are listed below: Weapon % increase `````` `````````` Headsman's Axe 1.5% Gae bolg 2.5% Executioner's Axe 3.5% /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Weapon Effectiveness | {WES} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Probably not the greatest title, but this section is dedicated to the damage increases done by weapons that have "lethal to _______" "useful against _____" "for use against _____" and "to be used against _____" in their description. These mean that when attacking the described enemy, you will do increased damage to them. This is a table with all of such weapons, the amount of increased damage, and what monsters the increase is done against. For metal slimes, if you have an attack power that deals less than 5 damage, it may appear as though the increase is only one damage by some weapons. This is the value that results from the game rounding up. Weapon Name Damage increase (%) Against ``````````` ``````````````````` ``````` Divine Dagger 15% Undead Rapier 15% Dragon Zombiesbane 50% Undead Dragonsbane 50% Dragon Obsidian Sword 50% Metal slimes** Zombiesblight 75% Undead Dragonsblight 75% Dragon Zombie Slayer 100% Undead Dragon Slayer 100% Dragon Metal King Sword 100%/45% Metal slimes** / Material Iron lance 15% Slimes Pitchfork 15% Nature Sacred Spear 20% Demon Partisan 20% Material Holy Lance 15% Undead Hunting spear 25% Beast Dragon lance 75% Dragon Woodcutter axe 15% Beast, Nature Woodsman's axe 45% Beast, Nature Forester's Axe 75% Beast, Nature Ranger's axe 100% Beast, Nature Sludgehammer 25%/20% Slime* / Material Sledgehammer 100% Slimes* / Material Metal claws 25% Metal slimes** Metal Talons 50% Metal slimes** Sacred Claws 50% Demon Sacred talons 100% Demon * = Based upon my tests, this also works on metal slimes. ** = Metal slimes refers to slimes with the trait "Metal Body." They are: Metal slime, Liquid metal slime, metal kaiser slime, metal king slime, Darkonium slime, and gem slime. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Monster Equipment Compatibility | {MEC} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Well, this is basically a list of all the monsters in the game and what weapon types that they can, and cannot equip. The first column, "Class" is self explanatory, it is there just to keep the monsters organized. The second column, is "Monster Name" that is the name of the monster you are looking at. Finally, the last seven sections of the table are for each distinct division of weapons. - Swd is Swords/daggers (Divine dagger, Dragonsbane etc.) - Spr is spears/lances (Holy Lance, Hunting spear, etc.) - Axe is axes (Stone axe, Iron axe, etc.) - Hmr is Hammers/Mauls/Maces/Wrenches/Clubs (Oaken Club, Sledgehammer etc) - Wip is Whips (Battle whip, Thorn whip, etc.) - Clw is Claws (Orichalcum Claws, Stone claws, etc.) - Stf is staves/staffs (Plus Sceptre, Rune staff, etc.) Under each of these respective columns is either a Y for yes, this monster can equip this weapon, or N for no, this monster can not equip this weapon. Class Monster Name Swd Spr axe hmr wip clw stf Slime Slime N Y N N Y Y Y Bubble Slime N N N Y Y Y Y Shell Slime Y Y N N N Y Y Healslime N Y N N Y Y Y She-slime N Y N N Y Y Y Drake slime N Y Y N N Y Y Snail slime N Y N Y N Y Y Wild Slime N Y N Y N Y Y Slime Knight Y Y N N Y Y Y Metal Slime N Y N N Y Y Y Metal Slime Knight Y Y N N N Y Y Angel Slime N Y N N Y Y Y Behemoth Slime N Y Y N N Y Y Beshemoth Slime N Y Y N N Y Y Dragon Slime N Y N Y N Y Y King Slime N Y N Y N Y Y Cure Slime N Y N N Y Y Y Liquid Metal Slime N Y N N Y Y Y Dark Slime N Y N N Y Y Y Dark Slime Knight N Y Y N N Y Y King Cure slime N Y N N Y Y Y King Bubble Slime N Y N Y N Y Y Metal Kaiser Slime N Y Y N N Y Y Metal King Slime N Y N Y N Y Y Darkonium Slime N Y Y N N Y Y Grandpa Slime Y Y N N N Y Y Gem Slime N Y Y N N Y Y Trode Y N N N Y Y Y Class Monster Name Swd Spr axe hmr wip clw stf Dragon Komodo N N Y N N Y Y Frou-fry N N Y Y N Y Y Dragonthorn N N N Y Y Y Y Argon Lizard N N Y Y N Y Y Nardragon Y N Y N N Y Y Snapdragon N N N Y Y Y Y Jargon N N Y Y N Y Y Green Dragon Y N Y N N Y Y Skelegon N Y Y N N Y Y Dragurn N N Y Y N Y Y Seasaur N Y N Y N Y Y Red Dragon Y Y N N N Y Y Hacksaurus Y N Y N N Y Y Sea Dragon N Y Y N N Y Y Tyrantosaurus Y N N Y N Y Y Metal Dragon N N Y Y N Y Y Great Argon Lizard N N Y Y N Y Y Abyss Diver N Y N Y N Y Y Megalodon N N Y Y N Y Y Frou-frou N N Y Y N Y Y Drakularge N N Y Y N Y Y Great Dragon N N Y Y N Y Y Mechan-o'-wrym N N Y Y N Y Y Black Dragon Y N Y N N Y Y Drakulard N N Y Y N Y Y Alabast Dragon Y N Y N N Y Y Dragonlord N Y Y N N Y Y Dragovian lord Y N Y N N Y Y Class Monster Name Swd Spr axe hmr wip clw stf Nature Capsichum Y Y Y N N N Y Wild Boarfish N Y Y N N Y Y Scorpion N Y Y N N Y Y Crabid Y N Y N N Y Y Chimaera N Y Y N N Y Y Spiked Hare N Y Y N N Y Y Khalamari kid N N Y N Y Y Y Jailcat N N Y Y N Y Y Great sabrecub Y N Y N N Y Y Hell Hornet Y Y Y N N N Y Eveel N N Y N Y Y Y Bullfinch N N Y Y N Y Y Hades condor N Y Y Y N N Y Great Sabrecat N N Y Y N Y Y Treeface N N Y Y N Y Y Scissor Beetle Y N Y N N Y Y Beetleboy N Y Y Y N N Y Giant Moth N Y Y Y N N Y Goreilla N N Y Y N Y Y Heligator N N Y Y N Y Y Yabby N Y Y N N Y Y Riptide N Y Y N N Y Y Garuda N Y Y N Y N Y Beetlebully N Y Y Y N N Y King squid N Y Y N Y N Y Khalamari N Y Y Y N N Y Leopold N Y Y N N Y Y Empyrea Y N Y N N Y Y Class Monster Name Swd Spr axe hmr wip clw stf Beast Platypunk N Y Y Y N N Y Mischievous Mole N Y Y Y N N Y Satyr Y Y N Y N N Y Hammerhood N Y Y Y N N Y Fencing Fox Y Y N Y N N Y Chainine N Y Y Y N N Y Orc Y Y N Y N N Y Pan Piper Y Y N Y N N Y Jumping jackal N Y N Y N Y Y Night emperor N Y N Y N Y Y Weartiger Y N Y Y N N Y Brownie N Y Y Y N N Y Bodking archer N Y N Y Y N Y Gargoyle Y N N Y N N Y Merman Y Y N Y N N Y Diemon N Y N Y N Y Y Notso Macho Y N Y Y N N Y Cockateer Y Y N Y N N Y Silvapithecus Y N N Y N Y Y Gigantes N N Y Y N Y Y Moosifer Y N Y Y N N Y Mohawker N N Y Y N Y Y Buffalogre Y N N Y N Y Y Pazuzu Y N N Y N Y Y Atlas N N Y Y N Y Y Don Mole Y N N Y N Y Y Nimzo N Y N Y N Y Y Dhoulmagus N Y N Y Y N Y Rhapthorne N Y Y Y N N Y Rhapthorne II N Y Y Y N N Y Class Monster Name Swd Spr axe hmr wip clw stf Material Bag o' laughs Y N N Y N Y Y Shadow Y Y Y N N N Y Dancing Flame Y N N Y Y N Y Frostburn Y N N Y Y N Y Spitnik Y N N Y N Y Y Goodybag Y N N Y N Y Y King Kelp Y Y N Y N N Y Wax murderer Y Y N N N Y Y Cannibox Y N N Y N Y Y Rockbomb Y N N Y N Y Y Anchorman Y N N Y N Y Y Gold Golem Y N Y Y N N Y Mecha-mynah Y N Y N N Y Y Mud Mannequin Y N N Y N Y Y Dingaling Y Y N N N Y Y Hunter mech Y N Y Y N N Y Puppeteer Y N N Y Y N Y Jum Y Y N Y N N Y Mimic Y N N Y N Y Y Golem Y N N Y N Y Y Living Statue Y N Y Y N N Y Boe Y Y N Y N N Y Mum Y Y N N Y N Y Boh Y Y N Y N N Y Trap box Y N N Y N Y Y Killing Machine Y Y Y N N N Y Mumboh-jumboe Y N Y Y N N Y Ruin Y Y N Y N N Y Psaro Y N Y Y N N Y Estark Y Y N Y N N Y Class Monster Name Swd Spr axe hmr wip clw stf Demon Dracky Y Y N N N Y Y Lips N Y N Y N Y Y Winky N Y N Y N Y Y Sea urchin N Y N Y Y N Y Imp Y Y N Y N N Y Lump wizard Y Y N Y N N Y Frogface N Y N N Y Y Y Desert Demon Y Y Y N N N Y Dancing devil Y Y N N N Y Y Headhunter N Y Y Y N N Y Lesser demon Y Y N N N Y Y Gryphon Y Y N Y N N Y Great Dracky Y Y N N N Y Y Octavian Sentry Y Y Y N N N Y Wrecktor N Y N Y Y N Y Lethal Armour Y Y Y N N N Y Fallen Priest N Y Y Y N N Y Archdemon Y Y N N N N Y Boss troll N Y N Y N Y Y Jamirus Y Y N Y N N Y Gracos Y Y Y N N N Y Demon-at-arms Y Y Y N N N Y Belial Y Y Y N N N Y Robbin' hood N Y Y Y N N Y Night Clubber N Y N Y N Y Y Malroth Y Y N N N Y Y Zoma Y Y N Y N N Y Mortamor Y Y N Y N N Y Class Monster Name Swd Spr axe hmr wip clw stf Undead Ghost Y N N N Y Y Y Firespirit Y N N N Y Y Y Stump Chump Y Y N N N Y Y Funghoul Y N N N Y Y Y Muddy hand Y N N Y Y N Y Demonrider Y N Y Y N N Y Mummy boy Y Y N N Y N Y Skipper Y Y N N N Y Y Phantom fencer Y Y Y N N N Y Flyguy Y Y N Y N N Y Skeleton Y Y Y N N N Y Walking corpse Y Y N Y N N Y Restless armour Y Y Y N N N Y Hellhound Y N N Y N Y Y Phantom swordsman Y Y Y N N N Y Skeleton soldier Y Y Y N N N Y Grim rider Y Y Y N N N Y Soulspawn Y N N Y N Y Y Stark raven Y N N Y N Y Y Wailin' weed Y N N Y Y N Y Tortured soul Y Y N Y N N Y Roseguardin Y Y Y N N N Y Bone baron Y Y N Y N N Y Dullahan Y N N Y N N Y Wight king Y Y N Y N N Y Captain Crow Y N Y N Y N Y Orgodemir Y Y N N N Y Y Dr Snapped Y N N Y N Y Y Class Monster Name Swd Spr axe hmr wip clw stf Incarnus Wulfspade Y Y Y N N Y Y Hawkhart Y Y Y N N Y Y Cluboon Y Y Y N N Y Y Diamagon Y Y Y N N Y Y Wulfspade Ace Y Y Y N N Y Y Hawkhark Ace Y Y Y N N Y Y Cluboon Ace Y Y Y N N Y Y Diamagon Ace Y Y Y N N Y Y Ace of Spades Y Y Y N N Y Y Wildcard Y Y Y N N Y Y /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Equipment Vendors | {EQV} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Though out this games progression, there are an abundance of shops from which you can buy equipment for your monsters. Below is a summary of all of the equipment that you are able to buy. When it says "Vending Machine" I am referring to the devices inside of that islands scout post, on the right side of the bottom half of the outpost. Or, the thing that is beside the lady that lets you synthesise monsters. The Lethal Weapons Armoury can be found to the right of the scouts post on Domus island, talk to the man on the left side of the shop to see the equipment Some of the stuff that is listed under that vendor will not be available until you have fulfilled certain requirements in the storyline. The Sewer shop can be found, in the sewer. Just before the jetties to Infern and Xeroph island, there is an entrance on the right side. Take it and talk to the Muscle man that is in the corner standing on the map. This is not available until later in the game. Domus Vending Machine ````````````````````` Name Cost Cypress Staff 120 Lethal Weapons Armoury (Domus Island, building right of scouts post) `````````````````````` Note: At the start of the game, not all weapons are available. Name Cost Steel Broadsword 1600 Silver Broadsword 8960 Giant's Sword 31200 Partisan 1840 Halbred 7680 Iron Axe 792 Battleaxe 5360 King axe 22000 Iron Hammer 1232 Giant Wrench 5840 Marauder's maul 34400 Spiked Steel Whip 15040 Iron Claws 920 Steel Claws 4400 Gryphon talons 27600 Rune staff 584 Crystal staff 2880 Sewer Shop (Domus Island, in the sewers) `````````` Name Cost Zombiesbane 3080 Hunting spear 3520 War hammer 2560 Sidewinder 3200 Sacred Claws 2000 Infant Island Vending Machine (F Island) ````````````````````````````` Name Cost Copper Sword 216 Stone axe 96 Oaken Club 72 Stone Claws 60 Xeroph Island Vending Machine (E Island) ````````````````````````````` Name Cost Divine Dagger 424 Iron Lance 248 Woodcutter axe 520 Sludgehammer 320 Leather whip 304 Cypress staff 120 Palaish Island Vending Machine (D Island) `````````````````````````````` Name Cost Rapier 672 Pitchfork 642 Thorn whip 1120 Rune staff 584 Celeste Isle Vending Machine (B Island) ```````````````````````````` Name Cost Steel Broadsword 1600 Holy Lance 2280 Iron Hammer 1232 Iron claws 920 Fert Island Vending Machine (S Island) ``````````````````````````` Name Cost Dragonsbane 3760 Dragon lance 4240 Woodsman's axe 1720 Razor Claws 2480 /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Unbuyable Weapon Locations | {MDS} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ So, this sections is, much like the weapons vendors section, dedicated to telling you how to get certain weapons. Weapons that can be bought from vendors are listed above, and will not be listed in here. The charts will all have the left column telling you what you have to do to get something, the middle tells you where such an event is located, and the right column is for the weapon you receive. For the Treasure chest chart, the first two columns are combined. The section referring to the man in HQ can be found directly behind the lift that takes you in and out, standing beside a table. He will give you the zombieslayer as a reward for beating the game. For the monster drops, which is the first section featured below, "Drops" refer to an item that can be dropped after battle, or obtained from that monster by using the skill "Klepto Clobber." This skill can be learnt by using the skill sets: Huntsman, Bounty Hunter, Captain Crow and Thief. The easiest one to get is Huntsman. Just scout a hammerhood in the temple on Xeroph island and it will have the Huntsman set. Solitaire and the Black Dragon in the Drops section can be fought more than once, for the dragon you need to return to a scouts post and rest before he comes back. For Solitaire, all you need to do is exit the building and go back in. Estark however, is a one time only thing. Gringham whip can also be dropped after defeating Solitaire, however, I do not believe it can be stolen off of any of her monsters. ??? Unknown ??? ````````````````` Miracle Mallet Monster Name Location Drops ```````````` ```````` ````` Orc Xeroph Island Sacred Spear Hacksaurus Sun/Moon Temple Headsman's Axe Captain Crow 'Inbetween Islands' Chain Whip Black Dragon Final Dungeon Dragonsblight Soulspawn Final Dungeon Ranger's Axe Phantom Swordsman Final Dungeon Obsidian sword Metal kaiser Slime Solitaire's Team Metal king sword Atlas Solitaire's Team Sledgehammer Estark Behind Sewer Door Gringham whip Treasure Chest Location Item ``````````````````````` ```` Paladish Island Temple Phoenix Sceptre Cell HQ Forester's axe Final Dungeon Zombiesblight Final Dungeon Warlord Hammer Final Dungeon Sacred Talons Final Dungeon Staff of Darkness Behind the Sewer Door Royal Rod Arena Rank Cleared: Loctaion Prize ``````````````````` ```````` ````` Rank D Xeroph Island Metal Claws Rank B Xeroph Island Minus Sceptre (-) Rank A Xeroph Island Dragontail whip Rank X Xeroph Island Miracle Mace Scout Test Question Location Prize ``````````````````` ```````` ````` Question #4 Infant Island Battle whip Question #8 Infant Island Plus sceptre (+) Question #10 Infant Island Metal Talons Advanced Test Question Location Prize `````````````````````` ```````` ````` Question #4 Infant Island Sage's Staff Question #5 Infant Island Scourge Whip Question #7 Infant Island Hero Spear Question #8 Infant Island Dragon slayer Question #10 Infant Island Orichalcum Claws Man in HQ Gives you: ````````` `````````` After beating the game Zombieslayer WIFI Prizes Location Prize ``````````` ```````` ````` WIFI Prize N/A Lost Katana WIFI Prize N/A Gae Bolg WIFI Prize N/A Excecutioners axe /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | Credits, Disclaimer, etc. | {CDE} \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ Even though to complete sections of this guide, I used an AR, I dissent it's use in competitive play. If you have any other questions, suggestions, comments or tidbits of information you would like to contribute, or constructive complaints feel free to email me at [email protected] Most emails will be looked at, even if I do not respond. Although, I'm sure in negligence I will miss many, many useful emails, sorry if I miss yours. Disclaimer and Copyright ```````````````````````` This walkthrough/FAQ is copyright to Bradley Nixon (AKA Scorchy99) 2007, This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advanced written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This guide may be found on: www.gamefaqs.com www.neoseeker.com www.supercheats.com Credits ``````` Credit is given where credit is due. If you would like your name removed from this section, or would like me to remove your information from the guide contact me through email at [email protected] What: Dracky image at start Generated by: ASCII Generator dotNET Version 0.9.0 by Jonathan Mathews What: Bounty Hunter and Thief Skill sets have Clepto Klobber Where: http://www.gamefaqs.com/portable/ds/file/933956/50887 Written By: Zaraf Thats all for now!