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An Overview of the Sim Traits

The Sims 3 Ambitions Walkthrough and Guide by CMBF  
 
 
 



An Overview of the Sim Traits

Traits are a critical element in defining both the personality of your Sims and the successes and failures that they will enjoy in their lives.  Understanding what each of the Traits does is really important, so you will want to spend some time becoming familiar with the list.

When you create your Sims you will endow them with up to five individual Traits that will contribute to their personality, their successes (and failures) at life activities, and the manner in which they go about improving their lot in life.  It will help you to have a firm understanding of what each Trait is, means, and does, and this primer on Traits will fulfill that purpose.

The following Traits are available (though some may be expansion-dependent and if you do not have that particular expansion may not be present in your game) If the Trait is only available in a specific expansion that is noted next to its name:

-- Absent-Minded
"Absent-Minded Sims get lost in their thoughts and occasionally forget what they are doing, or where they are going."

Attributes include finding themselves standing in a room wondering how they got there, being a bit forgetful from time to time, suddenly stopping what they are doing mid-action.
 
-- Adventurous (World Adventures)
"Adventurous Sims enjoy traveling and exploration more than other Sims, are able to go on new trips sooner, and improve their Visa levels more quickly."

Attributes include will feel great when they travel to destinations for the first time, will want to go on Adventures more often, will gain Visa levels faster than other Sims, will be able to go on another trip sooner than other Sims, and receives a 10 mood when they are in tombs.

-- Ambitious
"Ambitious Sims dream big and are more rewarded when their wishes are satisfied in life. They are driven to move up the corporate ladder more quickly, but fall prey to low mood if they don't quickly receive the promotion they desire."

Attributes include will get promotions and salary raises faster than other Sims, may get "Anxious to Advance" (-15) negative moodlet if it has been too long since they have received a raise/promotion or improved a skill.  Ambitious Sims receive 15% more Lifetime Happiness points from fulfilling a wish.

-- Angler
"Anglers catch fish better than other Sims. They also like fishing more than anyone."

Attributes include catching fish faster than other Sims, gaining fishing skill faster, having fun while fishing, the ability to catch fish even while stressed.  The Sim will want to go on fishing trips and NPC's with this trait are attracted to Park and Fishing spot lots.

-- Animal Lover (Pets)
"Sims with the Animal Lover trait love all members of the animal kingdom and have special benefits when interacting with Pets."

Attributes include building relationships with pets faster than other Sims.

-- Artistic
"Artistic Sims are naturally gifted artists with a paint brush. They also make pretty good writers and musicians!"

Attributes include obtaining Painting skill 25% faster than other Sims, gaining fun from spending time at the Art Gallery, and gaining Writing and Guitar skills 10% faster than other Sims.

-- Asian Culture (Hidden Trait)
The Asian Culture hidden trait can be found in children of Sims from Shang Simla.

Benefits include Chinese-themed idle animations, using chopsticks when eating, and singing Chinese songs autonomously.

-- Athletic
"Athletic Sims are the best athletes in town. They can push themselves harder and longer than others, and will do so to feel the burn."

Attributes include  gaining fun from conversations about exercise, negative relationship points from listening to Sims complain about exercise, learning the Athletic skill 20% faster than other Sims, and getting fatigued at 20% slower rate than other Sims.  NPC's with this trait are attracted to Stadium, Pool, Gym, Beach, Spa, and Academy lots.


Your Sims Traits boost their gains in all sorts of skills and tasks

-- Bookworm
"Bookworms have a passion for reading that surpasses their other desires. They also tend to become good writers."

Attributes include being able to read faster than other Sims, having more fun reading than other Sims, and can write higher quality novels than other Sims.  Teenage and child Sims can finish their homework 27.8% faster.  Provides a bonus to Sims writing in the Vaudeville genre.  NPC's with this trait are attracted to Library and Bookstore lots.  Bookworms can join a Book Club and receive a new book every Wednesday for a one-time fee.

-- Born Salesman/Saleswoman (Ambitions)
"Not only do Born Salespeople often sell their wares for more money than other Sims, they know the importance of a good reputation and can quickly build one at the consignment store."

Attributes include your Sim's items selling for more at the consignment store, your Sim building a reputation faster than other Sims when selling items at the Consignment Store, and your Sim being more likely to obtain positive feedback at the Consignment Store than other Sims.

-- Brave
"Brave Sims are fearless individuals that will fight fires, wrangle burglars and work to protect those around them."

Attributes include your Sims never being afraid when there is a fire -- they will put it out -- and they deal directly with burglars.  They do not scare easily and will not react with fear to ghosts or vampires.

-- Burglar (Hidden Trait)
The Burglar Hidden Trait can be found in children of Sims in the Criminal Career who inherit it from their parents.  

"Burglars must perfect their sneaking skills to properly liberate imprisoned items from the homes of neighbors. Burglars like to keep the skill in the family, so their children are able to sneak out like a pro at birth."

Benefits include the ability to "Sneak" instead of walking or running.

-- Can Apprehend Burglar (Hidden Trait)
The 'Can Apprehend Burglar' Hidden Trait can be found in NPC Police Officers' children and Sims working in the Law Enforcement career and inherited by their children. 

"Police officers spend years learning how to best the most clever burglars. Luckily for their children, genetics helps them stop burglars without years of tedious training."

Benefits include the ability to fight NPC burglars on a Sims home lot.

-- Can Salute (Hidden Trait)
The 'Can Salute' Hidden Trait can be found in children of Sims in the Military career and inherited by their children.  Sims who attended Fort Starch Military School also receive this ability. 

"Children of high-ranking military officials know enough about the military's rules and regulations to snap off a smart salute when they want."

Benefits include the ability to "Salute" other Sims.

-- Can't Stand Art

"Sims that Can't Stand Art will never appreciate the latest masterpiece of expensive home decor. They are the anti-connoisseur."

Attributes include Sims who will detest any kind of art from paintings to sculptures,  and may get a "Can't Stand Art" moodlet when looking at art.  Your Sims will not enjoy talking about art, and prefer living in a home with very little decoration.  They are excluded from the "Decorated" moodlet and NPC's or inactive Sims with this trait will not visit Art Gallery lots. 

-- Cat Person (Pets)

"Sims with the Cat Person trait are happiest when they are surrounded by multitudes of felines."

Attributes include building relationships with cats much faster than other Sims, training cats much faster, and preferring to socialize with cats rather than other Sims.

-- Charismatic

"Your Sim gains charisma skill more quickly. Your Sim gets more out of relationships than other Sims."

Attributes include building Charisma skill 25% more quickly than other Sims, Conversations with Charismatic Sims tend to be more successful, A Charismatic Sim's conversation will never bore other Sims, and Charismatic Sims gain 25% bonus lifetime relationship by socializing.  Charismatic Sims lose lifetime relationship 25% slower, Charismatic Sims in the Political career have more success asking for contributions, and Socializing at work has a greater effect on job performance.  The Trait provides a bonus to Sims writing in the autobiography genre, and a Charismatic Sim will learn other Sims' traits a lot faster.

-- Childish

"Childish Sims find it difficult to 'act their age'. They love playing with children's toys, see things through the eyes of a child and need to be constantly entertained."

Attributes include Sims who can play with children's toys and has a great time while doing it, wants to have fun more often than other Sims, and will become bored by conversations and repeated social interactions more easily.  Childish Sims are very afraid of ghosts, but the Trait provides a bonus to Sims writing in the Children's genre.  NPC's with this trait are attracted to Hangout lots.

-- Clumsy

"Clumsy Sims muck up both precious and every day moments in life with shoddy footwork and poor planning. What else is there to say? Your Sim is Clumsy, and not so hot on their feet."

Attributes include nearly tripping on short stairs, tripping over nothing when attempting to move, dropping food, losing fish and dropping engagement rings during proposals.  Clumsy Sims break objects more frequently, and at times will feel ashamed and want to repair it.  Clumsy Sims are more likely to start a fire when they are Cooking.  Clumsy Sims are not good at the Acrobat and Magician careers in Showtime since they have much higher chances to fail their tricks.

-- Commitment Issues

"Sims with Commitment Issues don't really want to settle down into a long-term relationship or a lifelong career. Marriage is out of the question!"

Attributes include requiring an extraordinarily high relationship with another Sim before they will feel comfortable committing to a relationship.  The Sim may want to change career paths if they feel cooped-up in their current vocation, and they can "Fret over Commitment" if involved in a committed relationship.


From writing books to chatting, and hacking the world - your Sim PC!

-- Computer Whiz

"Computer Whizzes love spending time on the computer. They are great at tinkering with computers and can even make money as a hacker if they choose."

Attributes include the ability to hack on the computer at night to earn money, hack into Venue listings to be able to get into VIP areas without being a celebrity, and the more that your Sim hacks, the better their hacking skill and the more money they will earn.  Computer Whizzes have 50% more fun playing computer games than other Sims, make friends more easily over the computer, and will improve their logic skill faster than normal when playing chess on the computer by 10%.  Computer Whizzes can overclock computers, take 60% less time fixing computer and 25% less time upgrading computers, and the Trait provides a bonus to Sims writing in the Science Fiction genre.  NPC's with this trait are attracted to Library lots.

-- Couch Potato

"Your Sim is very happy while relaxing on a couch. Your Sim gets a lot fun from watching TV. Your Sim likes to sleep longer. Your Sim will resist exercise at all costs!"

Attributes include the 'Comfortable' moodlet being doubled, while Sims with this Trait get more fun from watching TV than other Sims.  Coach Potatoes will need to sleep longer, can talk about favorite television shows and movies with other Sims, and do not autonomously choose to work out.  NPC's with this trait will not visit Library, Gym, Spa, Academy, Market, Chinese Garden, and Nectary lots.

-- Coward

"Cowards are terrified of everything that can and will go bump in the night. They are scared of the dark and will frequently faint in 'dire' situations"

Attributes include being afraid of the dark, a strong dislike for being pushed around by others, mostly mean Sims.  Coward Sims may run away from scary situations and will very likely faint from encounters with Monsters, the Grim Reaper, a criminal during a Burglary, Ghosts, and when confronted by a Fire.

-- Daredevil

"Your Sim lives on the edge, and can take many things to the extreme!"

Attributes include your Sims receiving an 'Adrenaline rush' moodlet after performing 'Watch This' social interaction, loving fire but being able to extinguish it quickly in an emergency, and having the capability to not die if set on fire.  This Trait provides a bonus to Sims writing in the autobiography genre, and allows your Sims to go skinny dipping in pools any time of day.  NPC's with this trait are attracted to Gym lots.

-- Disciplined (World Adventures)

"Disciplined Sims do not fool around. They have the dedication and perseverance to become the best martial artists in town."

Attributes include the ability to learn Martial Arts skill faster than other Sims and be the happiest when practicing Martial Arts.  Your Sim has a better chance of beating competitors when sparring, and they can break boards at a lower Martial Arts skill level.  Disciplined Sims don't like playing video or computer games.

-- Dislikes Children

"Sims that dislike children do not want to have anything to do with children. No talking, no playing and certainly no reproduction."

Attributes include not enjoying being on lots with children, a strong dislike for children that causes them to react negatively to talking about children, and often rejecting social interactions from children.  Sims with this Trait will get a negative moodlet from socializing with children, holding, or taking care of babies, and will autonomously use mean interactions on children.  Sims with the Trait will reject the goofy face interaction unless the Sim happens to be best friends with the target Sim, and male Sims who dislike children will get angry and argue with their wives if they announce that they are pregnant.

-- Diva (Showtime)

"Diva Sims are amazing and don’t you forget it! When they are good, they’re great, and when they are bad, they’re better!"

Attributes include being more likely to slap other Sims or break up with the spouse after an argument, and it being very hard for the Sim to get impressed.  The Sims love to compliment themselves and talk about their accomplishments.

-- Dog Person (Pets)

"Sims with the Dog Person trait have an extra special relationship with their dogs."

Attributes include the ability to build relationships with dogs very quickly, teaching dogs skills and commands much faster than other Sims, and the death of a dog having a much more profound impact and affect upon the Sim than might otherwise be expected.

-- Dramatic (Ambitions)

"Everyday situations in life deeply stir the imagination, emotions, and reactions of Dramatic Sims."

Attributes include being very emotional and finding many activities very sensational and tragic, being  likely to react violently when insulted by others, and being more likely to burst into tears of joy or sorrow than most other Sims would be.


Multi-tasking: swim for exercise and recreation

-- Easily Impressed

"Easily impressed Sims are easily astounded by everyday stories and are always pleased with the smallest of accomplishments."

Attributes include being impressed by just about everything, particularly other Sims.  Easily impressed Sims are more receptive to 'Boast about...' interactions than may normally be the case, and will be more excited and impressed when encountering a Rock Star.  Sims with this Trait are typically more humble than the average Sim, but they love hearing about other Sims and their adventures.  Easily Impressed Sims tend to get along with Snobs, since snobs love hearing about themselves, and Easily Impressed Sims love talking about them and hearing them brag.

-- Eccentric (Ambitions)

"Eccentric Sims have a natural ability when it comes to inventing crazy gizmos and whachamacalits."

Attributes include a higher chance of discovering new inventions while dabbling or inventing, being faster at making discovered inventions, and having a higher chance of making Improved Widgets.      Eccentric Sims learn the Inventing skill faster.  This trait is first available at birth though it does not really manifest until a Sim is a child.  NPC's with this trait are attracted to Junkyard lots.

-- Eco-Friendly (Ambitions)

"Eco-Friendly Sims prefer a lifestyle of energy conservation, recycling and sustainable eating."

Attributes include a preference to ride a bike rather than to drive a car, eat organic food, and take quick showers to conserve water.  Eco-Friendly Sims tend to get a lot of extra moodlets from various household actions, and are happy when sharing a car with other Sims.  They prefer more expensive appliances because they use less energy, and like to save the environment.  They will put their wet clothes on the clothesline and not in the Dryer if both options are present.

-- Egyptian Culture (Hidden Trait)
The Egyptian Culture hidden trait can be found in children of Sims from Al Simhara.

Benefits include  Egyptian-themed idle animations and singing Middle Eastern songs autonomously.

-- Equestrian (Pets)

"Equestrian Sims love horses, and horses love them back! The mutual equine affection makes these Sims naturals at handling at training horses."

Attributes include the ability to build relationships with horses faster than other Sims.  Equestrian Sims are naturally talented at learning how to ride a horse, and they will learn skills faster when training with Equestrians.

-- Evil

"Evil Sims love the dark, take great delight in the misfortune of others and prefer to lead a life of as far away from goodness as possible."

Attributes include getting a "Fiendishly Delighted" moodlet when misfortune strikes nearby Sims. Your Sim doesn't mind a lack of light, as they do good work int he dark; they excel in the criminal career track.  They tend to come out on top in most fights, and they can ask a genie for World Misery in place of World Peace.   An Evil Sim will often laugh when another Sim dies, but will still mourn them if they actually begin to miss them (as with friends and relatives).   

Evil baby Sims can (will) steal candy from another baby, and adult Sims can steal candy from newborns and Toddlers.  Most of the Sims who are aware of the Trait in your Sim will be rather cautious around them, and Good Sims or Sims in the Law Enforcement career track in particular will treat your Sim with suspicion.   Your Sim can donate to undermine charities once a day by clicking on the mailbox, and can do many things with an evil twist, like wash their hands with Evil Soap, do an Evil Dance, that sort of thing --  however it doesn't have any actual impact in gameplay, it is just really creepy.
   
Your Evil Sim can acquire a Red Glow on reaching the top of the Criminal track and that glow terrifies Cowards, disgusts Good Sims, and delights other Evil Sims. It might also cause other Sims to gasp and run from the glowing Sim in fright.  Evil Sims have a keen interest in death, will often wish to visit the Graveyard, see ghosts, and see the ghost of a living Sim.  They tend to get along, unless the Mean Spirited has the Good Trait, and often when walking into a room an Evil Sim will rub his or her hands together and laugh maniacally.  They are not scared by ghosts, vampires, monsters or bugs, and they are affected differently from other Sims by crying babies -- crying babies actually give them a positive moodlet!

-- Excitable

"Your Sim will cheer for and be excited about doing the basic things in life. Yay! Wooo!"

Attributes include receiving the 'Excited' moodlet whenever they find something exciting for them, and they will often cheer for and be excited about doing the basic things in life!  NPC's with this trait are attracted to the Hangout lot.

-- Family-Oriented

"Family-Oriented Sims make great parents. They have big families and enjoy being surrounded by their children."

Attributes include interactions with family members that have better results than normal, with your Sims enjoying tending to the needs of babies and toddlers more than other Sims might.  A Sim with this Trait is better at teaching toddler skills like learning how to walk, talk, and use the potty chair, than other Sims without the Trait. They can often complete these activities 50% faster than the average Sim, and have a better starting relationships with family members.  Sims with this Trait write better children's books than others, and they receive a bonus to writing in the children's genre.

-- Flirty

"Your Sim can flirt with Sims early in a relationship. Your Sim's flirts will be accepted much more often! Your Sims is particularly gifted of giving massages!"

Attributes include romantic interactions that will be accepted more often, and romantic social interactions that will appear at an earlier relationship rating and time than usual.  Flirty Sims are particularly well-gifted at giving massages and they will be more inclined to flirt autonomously and earlier in a relationship.

-- French Culture (Hidden Trait)
The French Culture hidden trait can be found in children of Sims from Champs Les Sims.

Benefits include greeting other Sims with a dual-cheek kiss, singing French songs autonomously, and discounts on purchases when visiting France.

-- Friendly

"Friendly Sims smile frequently at others and are quick to make friends."

Attributes include a more frequent acceptance of friendly social interactions, and the ability to make friends faster than other Sims will.  A Sim with this Trait is a good listener, even when others repeat themselves, and will have the desire to become best friends -- even with their enemies.

-- Frugal

"Frugal Sims love to clip coupons to save money, relish a good deal and hate being wasteful."

Attributes include the ability to receive the "Got A Good Deal" moodlet when using coupons at the store -- and this Trait unlocks the ability to clip coupons from the newspaper for deals at the store.  Your Sims really enjoy buying things that are on sale, and can search the internet for coupons in order to make that more likely.  NPC's with this Trait will not visit the Bistro lot.

-- Genius

"Geniuses are logical thinkers, masters of chess and excellent hackers. They savor pursuits of the mind."

Attributes include the ability to learn the Logic skill 30% faster than other Sims, learn Mooch, Chess, and Hacking hidden skills 30% faster, and enjoy playing chess and will improve at it much more quickly.  When a Sim in the household dies a Genius Sims can Play Chess for their life.  They can solve crazy mathematical problems on the computer for cash, do better at Law Enforcement, Science and Medical careers, and will autonomously "Contemplate" their surroundings.

Geniuses can earn money every 20 minutes while Hacking, instead of every 30 minutes, create pixelized paintings using Paint Stylized Still-Life, initiate "Deep Conversations" at any point in a relationship -- and they enjoy them more -- as well as obtain a bonus for writing in the Science Fiction genre.  This Trait provides a bonus to Sims writing in the Mystery genre, and Toddlers with this trait will learn their toddler skills faster than other Sims.  NPC's with this trait are attracted to the Library lot.
   


Saving the world: ecologically friendly transportation

-- Good

"Good Sims go out of their way to help friends and family in need, are charitable with their money and frequently conduct those around them."

Attributes include the ability to donate to charities once a day by clicking on the mailbox.  Good Sims do not usually perform mean interactions on other Sims and will not have negative reactions to social interactions as often as other Sims.  Good Sims can use 'Brighten Day' interaction, which will give target Sims a 'Brighten Day' moodlet.

A Good Sim gives other Sims the 'Comforted' moodlet when comforting another Sim, and a golden halo will sometimes appear above their head  (the halo may also appear whenever they donate to a charity).  They will not commit a mean interaction towards other Sims (not even to their enemies) and if a mean interaction in committed against them, the 'Fight' option will not appear.  They can get along well with Friendly Sims unless Friendly Sim also has the Evil trait.

-- Good Sense of Humor

"Sims with a good sense of humor tell the best jokes that never fall flat or fail to entertain."

Attributes include the ability to makes other Sims laugh more often, as well as be more receptive to other Sims jokes.  A Sim's jokes strengthen relationships more than normal and have a greater starting relationship with other Sims.  The Sim has more humor actions available under "Good Sense of Humor," will react positively to pranks pulled on them, and will be able to write better humor books.

-- Great Kisser

"Great kissers kiss better than any other Sims. They give kisses that are not easily forgotten."

Attributes include the ability to deliver amazing kisses, and kiss while standing. Every kiss gives both Sims a Great Kiss moodlet giving 15 mood for 3 hours. Sims with this trait often want to kiss somebody.

-- Green Thumb

"Green-thumbs are the best gardeners. They find solace and comfort amongst their garden and can revive plants in the worst of conditions."

Attributes include the ability to learn the Gardening skill 25% faster than other Sims, and their Garden products tend to be higher quality.  Sims with a Green Thumb begin their lives with a Gardening skill book in their inventories.  Your Sim can talk to plants in their garden to gain positive social moods, and with enough Gardening skill they can revive dead plants.  NPC's with this trait are attracted to Park and Garden lots.

-- Grumpy

"Grumpy Sims are rarely in a good mood. It's quite difficult to make them happy because they simply don't want to be happy."

Attributes include a preponderance to become sad, and it is more difficult for this Sim to get into a good mood.  On the computer Grumpy Sims have the option to "Troll on Forums" -- this will eventually result in a positive moodlet being granted.  Sims with this Trait do not like to boast or enthuse.
   
This Trait provides a bonus to Sims writing in the Satire genre.  They may become sad or angry when they don't have any moodlets.  They may scream out in fury if something bad happens to a nearby Sim and will always have the ability to complain about something.  Sims with the Grumpy trait can develop the "Out of Sorts" moodlet upon awakening which gives -20 points to their mood.

-- Handy

"Handy Sims are the best tinkerers. They will never fail when repairing or upgrading a household item which makes electrical objects far less dangerous!"

Attributes include the ability to always succeed when repairing or upgrading objects, while the Sim learns the Handiness skill 25% more quickly than other Sims.  When the Sim repairs an object, it has a lower risk of breaking again, and they begin their lives with a Handiness skill book in their inventories.
When they are electrocuted Sims with this Trait are more likely to get a second chance to live.

-- Hates the Outdoors

"Sims that hate the outdoors despise being outside and will always remain indoors whenever possible."

Attributes include a preference to do indoor activities, and get a desire to 'Go Indoors' whenever they're outside for more than a few minutes.

-- Heavy Sleeper

"Heavy Sleepers will sleep through any situation, no matter how loud or alarming. They also tend to snore."

Attributes include the ability to sleep through loud noises and crying youngsters -- but the Trait has a downside in that because your Sims sleep through noises they can easily sleep through a fire or burglary.  They often snore while sleeping.

-- Hopeless Romantic

"Hopeless romantics passionately seek their soul mate. They want romance, true love and surround themselves with cheesy romantic television and novels."

Attributes include a tendency to be more receptive to another Sim's romantic advances, and will be in a better mood if they have a lover in the same room as them.  Sims with this Trait will sigh in happiness from time to time if in a good relationship, and prefer to read romance novels and watch the romantic TV channel.  Sims with this Trait write better quality romance novels, and can write one when their writing level is 5 instead of 10.  "Stood Up" and "Heartbroken" moodlets have a greater negative effect on Hopeless Romantic Sims than on other Sims.

-- Hot-Headed

"Hot headed Sims are quick to anger. Broken household items, conversations gone awry or even the slightest negative moodlet will all send them into a boiling rage."

Attributes include the tendency to bypass getting sad or uncomfortable and just get really mad.  Objects breaking, other Sims not being nice and other negative moodlets can enrage this Sim, and they will often react badly to negative social interactions.  This Trait provides a bonus to Sims writing in the satire genre.  Hot-Headed Sims will sometimes take their anger out on other Sims.


Becoming a Master of Sim Fu requires practice, practice, and practice!

-- Hydrophobic

"Hydrophobic Sims are terrified of swimming. They loathe every second they have to spend in the pool."

Attributes include a decided dislike for swimming and they will receive a negative moodlet whenever they are forced to swim.  They do not appreciate baths as much as other Sims, and may cry after taking one depending upon their other Traits.  They really do not like exploring Dive Wells, and while they can drown they are less likely to do so because they actively avoid water.  SimBots always start out with this Trait.

-- Immune to Fire (Hidden Trait)

The 'Immune to Fire' Hidden Trait can be found in children of NPC Firefighters, Sims in the Firefighter profession, and Genies and can be inherited by their children.

"Fire Fighters are able to survive countless fires; not least because of their natural immunity to fire. It's a trait that they pass on to their children."

-- Inappropriate

"Inappropriate Sims talk about the wrong thing at the wrong time, never think to dress properly, and never think to apologize when they've wronged someone. They enjoy mocking others with harsh words."

Attributes include the ability to more easily insult other Sims, and the ability to kiss, tickle or even propose marriage when other Sims would not try.  Sims with this Trait sometimes do not dress properly for all occasions.  A special "Make Fun Of" interaction is available to them to be used on other Sims, and the Trait provides a bonus to Sims writing in the Humor genre.  Inappropriate Sims will have the option to talk about other Sims that are standing nearby.

Inappropriate Sims can rummage through other Sims' garbage, and knock over neighbors' garbage cans as a gesture.   They have the "Sponge Bath" option with sinks which will enable them to bathe anywhere where there is a sink.  They also have the ability to make inappropriate forum posts on the computer.

-- Insane

"Insane Sims respond to events in life unpredictably. They say what they want, do what they want and even wear what they want. Even if it doesn't make sense to anyone else."

Attributes include a set of unpredictable behaviors, including choosing clothes badly, making impulsive  decisions, and forming wishes that may not make sense.  This Trait provides a bonus to Sims writing in the autobiography genre.  They can Fish in swimming pools, and they are given interactions under the "Friendly" category that include "Catch anything?" / "Speak Madness" / "Tell Ghost Story" / and "Talk about conspiracies."   These Sims also have a "Talk to Self" action that will fill their Social and Fun bars!

-- Kleptomaniac

"Kleptomaniacs 'accidentally' end up with things owned by others. They often 'permanently borrow' items from work, school or even their neighbor's homes!"

Attributes include a tendency to steal the belongings of other Sims, and can return stolen objects to their rightful owners via the mailbox, resulting in a positive 'Returned Stolen Object' moodlet.  This Trait provides a bonus to Sims writing in the autobiography genre.

-- Light Sleeper

"Light sleepers toss and turn throughout the night and are woken up by the slightest bump in the night."

Attributes include the condition for being restless and easily disturbed, and when a burglar even steps on their lot when they are asleep the Sim will be instantly awake.

-- Loner

"Loners enjoy time spent alone more than time spent with others. Quite shy, they will never approach anyone that isn't a close friend. They prize their solitude and get nervous around large groups. "

Attributes include a tendency to be in the best mood when they are alone, and to receive the 'Enjoying Solitude' moodlet ( 15) as a result.  Loner Sims get the 'Too Many People' negative moodlet (-15) when on lots with crowds, including work and school lots, and they do not feel the need to seek out social interaction as often as other Sims.  These Sims prefer to spend time in the bedroom rather than in the more social areas of their home.

-- Loser

"Losers encounter woe and misfortune throughout their lives beginning with school and continuing into their careers. They will fail and fail often. They won't get mad even when life falls apart. They'll just cry."

Attributes include a lower chances of having success, a higher chance of receiving a negative event at work/school, and when receiving opportunities, they have a higher chance of failing them.  Losers will break down in tears if something negative happens to them, complain more in a conversation, and are less likely to win video games.
   
Losers will get more potent "Winner" moodlets when they manage to win games, and also get "Winner" moodlets when they get promoted.  Instead of getting a "Win a Game" wish, their wish says "Be a winner, for once."  When a Loser dies of unnatural causes, such as drowning, the Grim Reaper may tell the Sim that he has enjoyed watching the Loser Sim suffer, and decides to allow them to live longer.

-- Loves the Outdoors

"These Sims love spending time outdoors and find a special joy amidst nature that others do not."

Attributes include a tendency towards a better mood when outside, and a predilection to pine for the outdoors if they spend too long inside.  They get 'One with Nature' positive moodlet ( 20) when they stay outside for 15 minutes, and they can perform outdoor skills such as Fishing and Gardening better than most other Sims.  Outdoor Sims perform better in Athletic, Science and Military careers, and      have the "Talk about Outdoors" social interaction available to them.  Sims with this Trait can be sent to the public pool, beach or park by clicking on them and choosing that action.


Aging your Nectar requires a dedicated cellar with class to it!

-- Lucky

"Lucky Sims are closely followed through life with a comforting sense of luck. They win often and they win big."

Attributes include a chance at obtaining the 'Feeling Lucky' moodlet when they sleep for 4 hours.  Sims with this Trait are less likely to burn food, break objects or get robbed, and more likely to get raises at work and to get good results from career events.  Lucky Sims are more likely to win when playing games, and using the Fortune Factory Fortune Cookie Maker they will always receive a good fortune.  A Sim with the Lucky Trait who is an Acrobat and performs on The Ring of Fire is more likely to succeed at the stunt.  And how cool is that?

-- Makes No Messes (Hidden Trait)

The 'Makes No Messes' Hidden Trait can be found in maids' children and inherited by them.

"The descendants of maids have cleanliness imprinted on their genetic code so they never leave anything dirty."

Benefit is that the Sim never causes messes; similar to an attribute of the Neat Trait.

-- Mean Spirited

"Mean Spirited Sims love to fight, mostly because they never lose in a brawl. They take satisfaction with every new enemy made and dream of new ways to be nasty to others."

Attributes include the ability to receive a positive moodlet when making an enemy.  Mean Spirited Sims will have more probability of winning fights, and will autonomously use negative social interactions more often than other Sims.  They are able to troll on forums like evil, grumpy or inappropriate Sims, and they may wait for a response from the forum users for their amusement. Not being responded on a forum will earn the Sim a negative moodlet.

-- Mooch

"Moochers can mooch food and money from their neighbors who for the most part just go along with it."

Attributes include the ability to mooch cash and food directly off other Sims.  When visiting other Sims' lots, the Sim can mooch food from the host's fridge -- though other Sims may not respond well to the Sim's mooching.

-- Natural Born Performer (Showtime)

"Natural Born Performer Sims are most comfortable on a stage, and never happier than when they are in front of an audience."

Attributes include being better able to learn to sing, do magic and perform, rarely bombing on stage, and the ability to attract audiences and do a variety of things "with Flair".  The Sim has more talent in the Magician and Acrobat Careers; they may also be good at the Singing Career.  Sims with the Diva Trait get a bonus when it is combined with this Trait.

-- Natural Cook

"Natural Cooks are able to kick any dish up a notch, making their food the most delicious to eat. They learn to cook more quickly than others, and never burn down the kitchen in the process!"

Attributes include being able to learn the cooking skill faster than other Sims, starting their lives with a Cooking skill book in their inventories, and easily making higher quality food.  Sims with this Trait  never burn food or cause a fire when cooking, and will frequently watch the Cooking Cable channel when left idle.  

A Natural Cook can talk about cooking, and eating food on other lots can cause this Sim to learn the recipe for that food (if they have the skill required to learn it).  The 'Kick it up a Notch' interaction is available to improve the quality of a prepared dish.

-- Neat

"Neat Sims always find time to clean, regardless of their mood. They are easily devastated by filthy surroundings, but will never leave a mess behind."

Attributes include the habit of always cleaning up messes they have made.  These Sims actually have fun while cleaning, and the objects will be more clean than normal, and they will clean even while being in a bad mood.  NPC's with this trait are attracted to the Laundromat lot. 

-- Neurotic

"Neurotic Sims will freak out at the most minor of provocations. They can become stressed easily and can be difficult to mellow. Luckily they take solace in sharing their worries with others."

Attributes include the inability to get a grip on life, freaking out over every little thing.  Click on these Sims will provoke a "Freak Out" interaction, and while other Sims are disturbed your Sim will become Tranquil.  It takes awhile for your Sim to de-stress, but your Sims can "Share Worries" with other Sims to help relax.  These Sims do not get sad or angry, just stressed out.

-- Never Nude

"Never Nudes despise nudity and will never, ever, completely remove all of their clothing."

Attributes include the fact that this Sim doesn't like being naked. 

-- No Sense of Humor

"Sims with no sense of humor tell horrible jokes so they tend not to tell them. They also don't enjoy the jokes of others. Humor is simply wasted on them."

Attributes include having no sense of humor and not enjoying humorous interactions.  The Sim doesn't autonomously perform humorous interactions on other Sims either. Sims with this Trait have interactions like "Ramble Endlessly" and "Share Trivia" which bore ordinary Sims but delight others with no sense of humor.  These Sims have "Bore To Death" interaction that make other Sims pass out for a moment, which can cause celebrities to be publicly disgraced when they do.   NPC's with this trait are attracted to Library lots.


Your Sims need a proper Sculpting Workstation for the Art



-- Nurturing

"Nurturing Sims are great with teens and children. They understand the joys and difficulties of growing up and are instinctively well prepared to take care of them."

Attributes include Children and Teens having less chance of throwing a tantrum when your Sim is scolding them, being more effective in socializing with children and teens, and obtaining relationships faster with Sims that are Teens or younger.

-- Over-Emotional

"Your Sim finds the most beautiful joy in many things, and often cries to express delight!"

Attributes include all moodlets contributing more to the Sim's Mood, with the good things being better, and the bad things being worse (being 25% more effective).  This Trait provides a bonus to Sims writing in the Satire genre, and when left idle, they will start crying.  After receiving a negative moodlet resulting from social interactions, the "Cry On Shoulder" interaction will be available.

-- Party Animal

"Party animals love to party, and others love to party with them. When a party animal hosts a party, everyone comes and has a great time. Woo!"

Attributes include the effect that anyone the Sim invites to a party will attend, and guests attending the Sims parties are more likely to bring gifts.   NPC's with this trait are attracted to the Hangout lot.

-- Perceptive (Ambitions)

"Perceptive Sims make keen Investigators. Their ability to investigate and stakeout potential criminals is bar none."

Attributes include your Sim earning more money from completed Investigator assignments.  Your Sim will build the Logic Skill more quickly, and will have a higher chance of encountering crime on stakeouts.  Your Sim will learn traits of other Sims more quickly through socializing.

-- Perfectionist

"Perfectionists spend more time cooking, writing or even painting, but what they eventually finish is noticeably better than something created by other Sims. Perfectionists accept nothing shy of perfection."

Attributes include the ability to do most things better than other Sims, though sometimes it can take a bit longer.  The Sim can paint higher quality paintings, prepare higher quality food and write better novels, and this trait can help Sims becoming better Architects.

-- Photographer's Eye (World Adventures)

"Sims with the Photographer's Eye naturally learn photography more quickly than other Sims and tend to earn more Simoleons for the photos they take!"

Attributes include their photographs tending to be worth more than the photos of other Sims, the ability to improve their Photography skill much faster than other Sims, and the urge to discuss Photography with other Sims.

-- Private Eye (Hidden Trait)
The Private Eye Hidden Trait was added with the Ambitions expansion and is obtained by reaching Level 7 in the Investigator Profession.

Benefits include the ability to sneak, the ability to bribe or beat up, to convince another Sim while completing an opportunity, and is retained even if the Sim no longer works in the Investigator Profession.  This Hidden Trait is inherited by their children.

-- Rebellious (Generations)

"Rebellious Sims take special pride in putting it to the man. Causing trouble (and getting out of it) is their specialty! Whether they're out after curfew or telling their boss they've had it, they'll no doubt take extra pleasure for it."

Attributes include a Sim's chances of getting caught while setting traps or causing pranks being greatly reduced, and chances of getting caught violating curfew will be greatly reduced.  Your Sim will receive special moodlets and take great pride in interactions or abilities that are overly rebellious.

-- Rocker (Hidden Trait)

The 'Rocker' Hidden Trait can be found in children of Sims in the music career. Sims with this trait will get a natural feeling of rock stardom.

-- Savvy Sculptor (Ambitions)

"Savvy Sculptors know the ins and outs of sculpting masterpieces. These Sims never fail at making the best sculptors."

Attributes include progress through the sculpting skill faster than other Sims, and the ability to create unique Sculptures that no other Sims can make.  Your Sim will never accidentally decapitate their sculpture when working on it, and they will never accidentally shatter a statue when sculpting.

-- Schmoozer

"Schmoozers are really good at befriending co-workers and sucking up to their bosses. They are great at navigating the corporate landscape."

Attributes include gaining more relationship points with the boss and co-workers when socializing.  Schmoozer Sims have better results when asking for things from other Sims and their compliments are always successful.

-- Slob

"Slobs constantly leave messes in their wake. To make matters worse, they won't offer to pick up or clean! Luckily common filth won't offend their senses."

Attributes include a casual attitude about messes, that has no effect on their feelings about their environment.  Sims with this Trait can lick a plate clean to satisfy hunger, and they will have no problem eating spoiled or burnt food! It's all good!   NPC's and inactive Sims with this Trait will not visit Laundromat lots.  Sims with this Trait have a tendency to fart and belch.

-- Snob

"Snobs are very hard to impress though they love hearing about themselves and will never turn down a compliment. They dream of owning only the finest things and being associated with the highest echelon of neighborhood Sims."

Attributes include a strong love to gloat.  Sim with this Trait will always react positively to compliments, will get positive moodlets when purchasing expensive things, and will get the "I am Beautiful" moodlet when looking in the mirror.  Snobs are more likely to wish for money-related goals, and they like to befriend rich Sims.  Unlike most other Sims, who get along well if they share a common trait, if two Snobs encounter one another, they are likely to dislike one another instantly, as both think that they are the best and hate anyone else believing that they are the best.
   
Sims with this Trait will be more descriptive when describing the taste of the nectar (Wine) they drink, and will actually get along with Easily Impressed Sims, as the Easily Impressed will be wowed by all the things the snob has to say, and there's nothing a snob loves more than admiration.  The same goes for Schmoozers, as Snobs will never turn down a compliment.  Snobs that own the same type of furniture but one is more expensive than the other will tend to use the more expensive one.


Your Sims need a proper Inventing bench to create tech.


-- Social Butterfly (Showtime)

"Social Butterfly Sims aren’t happy unless they’re socializing, and will do just about anything to be the center of attention."

Attributes include the impulse to do anything to get noticed, and will never hesitate to join group conversations.  Sims with this Trait may get depressed and get the "It's like I'm Invisible" moodlet if not socializing enough, and they revel in attention and get the "It's all about Me" moodlet.

-- Star Quality (Late Night)

"Sims who have Star Quality are destined to be in the spotlight. They have an easier time befriending Celebrities and climbing the ladder to stardom."

Attributes include having an easier time impressing Celebrities, and Sims with this Trait will gain more fame when befriending Celebrities.  Sims will have a higher chance to receive free items, can dispel rumors faster than other Sims, and will gain celebrity points, levels, and stars quicker and easier.  These Sims will impress acquaintances much easier.

-- Technophobe

"Technophobe Sims hate television. They will never watch television except in dire circumstances and will always look for an alternative source of entertainment."

Attributes include not having any fun while watching TV, being afraid of using a computer, and have the ability to sabotage and smash electronics to pieces, even when visiting another household.  Technophobe Sims are bad at repairing electrical appliances, and have to work harder to improve the writing skill than other Sims.  If a Technophobe Sim tries to repair a broken television they have a 90% chance of being electrocuted!

-- Unflirty

"Unflirty Sims do not appreciate the romantic advances of others and will be difficult to woo. It's not that they don't want to love, just that it's difficult for them."

Attributes include an increased likelihood that they will reject romantic approaches from others, and have fewer romantic social interactions available to them.

-- Unlucky

"Things rarely go right for unlucky Sims. They often lose at everything they touch. Though some do take pity on their misfortune..."

Attributes include the likelihood to have bad things happen, from fires, burglaries, losing at things, breaking objects, that sort of event, and in the end this Sim feels like they have nothing to lose.

-- Vegetarian

"Vegetarian Sims never choose to eat meat, and doing so causes them to quickly become ill."

Attributes include rapidly learning vegetarian alternatives to common meat dishes when practicing the Cooking skill.  Vegetarian Sims live longer than other Sims.  Vegetarian Sims who eat meat will gain the negative "Nauseous" moodlet, and have the action "Complain about Meat" available.

-- Virtuoso

"Virtuosos have a natural gift with musical instruments and are often considered the best musicians. As such, they earn more as musicians when playing for tips and learn more quickly."

Attributes include the ability to learn musical instrument skills at a faster pace than most Sims, and receiving more tips and cash from playing at venues because others love the Sim's music.  Virtuoso Sims often sing in the shower, and they learn master tracks upon mastering the guitar skill, without completing required challenges.  NPC's with this trait are attracted to the Stadium and Theatre lots.

-- Workaholic

"Workaholics love to work and rarely become stressed from working. Their mood suffers when they miss work, but they are able to make it up by working from home. Workaholics make the best employees."

Attributes include being more successful at asking for promotions and raises, getting less stressed from working and get "Likes Work" moodlet while working.  Workaholics get stressed when they are not at their work lot during their working hours, and have fun doing homework, and do it faster than normal Sims.  These Sims do not enjoy making fun of work, do not get the wish to retire when they age into elders, and when they are unemployed they do not like to be asked about their career, and get angry if they are asked about it.  When a workaholic Sim goes to work, they will choose the "work hard" option by default, and it is up to player to change it if they want to.



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