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Chibi-Robo Walkthrough 0.4

by chibi_robo

         A walkthrough by chibi_robo for

    ____   _       _   _       _           ____           _               _
   / ___| | |__   (_) | |__   (_)         |  _ \   ___   | |__     ___   | |
  | |     | '_ \  | | | '_ \  | |  _____  | |_) | / _ \  | '_ \   / _ \  | |
  | |___  | | | | | | | |_) | | | |_____| |  _ < | (_) | | |_) | | (_) | |_|
   \____| |_| |_| |_| |_.__/  |_|         |_| \_\ \___/  |_.__/   \___/  (_)




Name: Chibi-Robo Walkthrough
Author: chibi_robo (AKA Marcus Johnson)
Email: [email protected]
Version: 0.40
Date: 3/11/2006
Guide Started: 2/9/2006


 _____________________________
|                            |
| ~~ I. Table of Contents ~~ |
|____________________________|

1. Introduction - intrdctn (for search search for intrdctn)
2. Main/Manual - mnl
 2A. The Little Robot Who Could
 2B. Menu
 2C. Controls
 2D. Main Screen
 2E. Equip Menu
 2F. Pause Menu
 2G. Explore!
 2H. Chibi-House
 2I. Talk with Telly
3. Talk to Telly (FAQ) - tttfaq
4. Characters (only one is playable) - chrctrs
 4A. Playable
 4B. Helping hands
 4C. The Family
 4D. The Free Rangers
 4E. Everyone Else
5. Guide - guid
 5A. Party
 5B. Talking Toys
 5C. Giga-Robo
 5D. The Free Rangers
6. Counts (coming soon)
 6A. Happy Points and Rankings (coming soon)
7. Sidequests (coming soon)
8. Equipment (coming soon)
 8A. Tools (coming soon)
 8B. Chibi-Gear (coming soon)
 8C. Suits (coming soon)
9. Online Store (coming soon)
10. Utilibots (coming soon)
11. Collectibles (coming soon)
 11A. Stickers (coming soon)
 11B. Frog Rings (coming soon)
 11C. Crayons (coming soon)
 11D. Blocks (coming soon)
12. Rooms (coming soon)
13. Contact - cntct
14. Legal - lgl
15. Credits - crdts


_______________________________________
|                                     |
|  ~~ 1. Introduction - intrdctn - ~~ |
|_____________________________________|

This is... yea the introduction. This is my FIRST Walkthrough,
so it is not much, Also I just got the game like... a couple of weeks
ago so I have not seen quite everything yet, but I hope to have that finished
by next year. I expect version 1.0 (or whatever the next version is) to have
alot of stuff in it. I got some ascii art from a program called FIGlet (almost
10 years old) which you can find at http://www.figlet.org. Later I will have
alot more to this guide and I hoped to have the first full guide on this game,
but apparently someone beat me to it. I thought that this game wouldn't get VERY
popular (not as popular as Super Mario Sunshine or Super Smash Bros. or Mario
Kart: Double Dash) because Nintendo Revolution is on it's way and everyone is
saving up. Well now I've figured this game is so popular that Nintendo Power
has even devoted a  magazine cover to Chibi-Robo and even made a guide to
Assisted Living which I have read a time or two.

So to start us off, Chibi-Robo is an action/adventure game, where you play as
this little robot (chibi means cute. Although I am a guy so I don't really
use words like cute so I'll call him a little robot) well this little
robot is smaller than a mug yet can climb to the ceiling. He can also stick
almost anything in his tiny little head (very unreal) such as a car. I will one
day include EVERYTHING about Chibi-Robo.

Now info on my version of the game, I bought the game on Friday, the 10th of
February. I had paid for it about the beginning of January, spending my chrstmas
money. I also bought a few other things that I will not get into as this guide
is focused on Chibi-Robo.


________________________________
|                              |
| ~~ 2. Main/Manual - mnl - ~~ |
|______________________________|

------------------------------------
** 2A. The Little Robot Who Could **
------------------------------------

All below is from pages 6 and 7 of the Chibi-Robo manual.

One fine day, a small robot by the name of Chibi-Robo arrives at the Sanderson
house. What does the four inch automaton want? To bring happiness to all! With
the help of his flying robot manager, Telly Vision, Chibi-Roboworks day and
night to help the Sanderson family get the most out of life and find happiness.

Aim for the top of the Chibi-Rankings by gathering Happy Points and Moolah!
It's rumored that Chibi-Robo will become Super Chibi-Robo if he reaches the
top of the rankings, but...

 >Head<
Need to store some garbage? Jewelry? How about a pirate ship? Chibi-Robo's
chrome dome has an easy-open top for quick access, and it can store almost
anything. It also comes equipped with handy signs, ! & (/), with which he
conveys his feelings.

 >Chibi-Vision<
Using state-of-the-art technology, Chibi-Robo's Chibi-Vision can zoom in on
distant objects in the blink of an eye.

 >Chibi-Battery<
Chibi-Robo's power source. It loses energy as Chibi-Robo moves about. If it
drains completely, Chibi-Robo will be rendered motionless.

 >Chibi-Plug<
Rinning low on energy? Find the nearest outlet and plug in for a quick
refueling.

 >Meet the Sandersons<
The head of the household, Mr. Sanderson, is currently unemployed. His wife,
Mrs. Sanderson, takes care of the housework and family finances and is
struggling with the family budget. Their daughter, Jenny, only speaks in the
language of frogs. Meanwhile, the family's faithful dog, Tao, wants nothing
more than bones.

--------------
** 2B. Menu **
--------------

Menu information can be found on pages 8 and 9 in the Chibi-Robo manual.

* Main Menu: Use Control Stick or D-pad to Select than press A to comfirm.

 - New Game: Select New Game to start playing Chibi-Robo from the beginning.

 - Load Game: Choose load Game to continue a previously saved game.

 - Options: On the Options menu, you can choose to turn the Rumble Feature on
   or off and set the Sound to Stereo or Mono.

~ About Saving: You can save your game whenever Chibi-Robo recharges his
  battery. A single save file requires six blocks on your Memory Card. You can
  save up to three games on a Memory Card, but once you turn the game off, you
  will lose all of your progress. (so using all three files will take away
  18 blocks of save data.)

------------------
** 2C. Controls **
------------------

The controls below are from pages 10 and 11 in the manual. (I may have change
them slightly to make them more understandable)

| A-button        | Confirm Selections, Investigate, Scroll conversation text,
| ^      ^        | Pick up Chibi-Plug, Talk, Use Chibi-Gear items
| B-button        | Cancel, put chibi-gear away, drop Chibi-Plug,
| ^      ^        | Scroll conversation text
| C-stick         | Make menu selections, move camera
| D-pad           | Make menu selections
| Control Stick   | Make menu selections, move chibi-robo
| L-button        | Center camera behind Chibi-Robo
| R-button        | Turn map camera on and off
| X-button        | Open Equipment menu (where you pull out nifty gadgets)
| Y-button        | Turn Chibi-Vision on and off
| Z-button        | Pose (really awesome stuff, unlock it later in game)
| Start/Pause     | Open Pause Menu.

---------------------
** 2D. Main Screen **
---------------------

The information in this section is yeah basically pages 12 and 13 of the manual.


This is the screen where the majority of Chibi-Robo's adventure unfolds. One of
the most important things to do is keep an eye on the Chibi-Battery and make
sure it doesn't run out.

 * What's on the Screen? Each day in the game is divided into equal day and
night periods, and the family members will be in different places during each
period. If Chibi-Robo's battery runs out while he's out and about, Telly will
transport him to the Chibi-House where he can safely recharge-but poor Chibi
will lose some Moolah in the process.

>Time<
This shows the total time in minutes for each day or night period.

>Day and Night Icons<
The sun icon displays during the day, and the moon icon displays at night.

>Happy Points<
This shows Chibi-Robo's current Happy Point total.

>Moolah<
This shows Chibi-Robo's current Moolah total. Use Moolah to buy items on the
Chibi-PC.

>Scrap<
This shows how many pieces of Scrap Chibi-Robo is carrying. Scrap is used to
make Utilibots. This number will flash when Chibi-Robo has collected enough
Scrap to make a Utilibot.

>Chibi-Battery<
This shows how much energy is in Chibi-Robo's battery. This will decrease as
Chibi-Robo moves around.

 * How to Operate the Three Cameras
All cameras can be zoomed in or out by moving C-stick up and down.

>Centered Camera<
Move C-stick left and right to rotate the camera. Press L to center the camera
behind Chibi-Robo.

>Chibi-Vision<
Press Y to switch the camera into first-robot view. Use control stick to look
around. Hard-to-find items are easy to spot with Chibi-Vision, so be sure to
make good use of it.

>Map Camera<
Press R to switch to a ceiling camera for a bird's-eye view of the room
Chibi-Robo is exploring. The map will display Chibi-Robo's location, as well the
locations of items. Use control stick to move the camera's position.

--------------------
** 2E. Equip Menu **
--------------------


Equip Menu is page 14 in the Chibi-Robo Manual. Page 15 too!

Press X on the main screen to display the Equip Menu. This is where you go to
equip Chibi-Gear and tools, as well as to change suits.

 * Viewing the Equip Menu
The top row of the menu shows Chibi-Gear and tools, while the bottom shows
Chibi's suits. Use control stick, D-pad, or C-stick to switch between rows. Time
stops when the Equip menu is open.

 * Selecting Suits
As Chibi-Robo explores the house, he'll get special suits to wear. Use control
stick, D-pad, or C-stick to scroll through the suits and press A to put one on
or to take it off.

Press Z while wearing a suite to strike a pose. Poses differ depending on the
suit being worn.

 * Selecting Chibi-Gear and Tools
Chibi-Robo can equip Chibi-Gear he buys online and tools he picks up around the
house. Use control stick, D-pad, or C-stick to choose a piece of Chibi-Gear or a
tool for Chibi-Robo to use and press A for comfirm.

/Using Chibi-Gear and Tools/
"Press A to use the tool or Chibi-Gear that Chibi-Robo has equipped. To put
tools and Chibi-Gear away, press B or return to the Equip menu, select the
equipped tool or piece of Chibi-Gear, and press A."

--------------------
** 2F. Pause Menu **
--------------------

Pages 16 and 17 of the Chibi-Robo Manual contain this info and more.

Press START/PAUSE on the main screen to display the Pause menu. The Pause menu
is where you come to check on Chibi-Robo's status, items, and stickers.

 * Viewing the Pause menu
Use control stick or D-pad to choose a menu selection, then press A to comfirm.
The game clock stops while you are in the pause menu.

 * Items
All of the items Chibi-Robo has collected are shown here. Select an item with
control stick or D-pad, then press A to see a description of the item. The
number displayed next to an item shows how many of that item Chibi-Robo is
carrying. Depending on the situation, Chibi-Robo can sometimes use items by
pressing A.

 * Status
Chibi-Robo's ranking, Happy Points, and Moolah are on display here.

>Chibi-Ranking< Where Chibi-Robo is currently ranked.

>Happy Points, Moolah, Scrap< How much Happy Points, Moolah, and Scrap
Chibi-Robo is currently carrying.

>Chibi-Robo Upgrades< This shows the components Chibi-Robo has purchased on the
Chibi-PC.

 * Controller
Open this menu item to see a layout of the control scheme. Check it out if you
forget what a button does.

 * Stickers
Chibi-Robo will gain Happy Stickers as he progresses through the game. Come here
to check them out.

------------------
** 2G. Explore! **
------------------

You can find out about exploring on pages 18 and 19 of the Chibi-Robo manual.

One of the most important things for Chibi-Robo to do is explore his
surroundings. Who knows what treasures hide behind shelves and on tables? Get
out there and check out every nook and cranny!

 * Moving Chibi-Robo
Tilt control stick in the direction you want Chibi-Robo to move. Tilt it a
little bit to make him walk, or tilt it farther to make him run.

Chibi-Robo can climb up or jump onto some objects. Walk toward the object and
press and hold control stick to make a small meter appear. If you keep holding
control stick in the desired direction, Chibi-Robo will climb or jump up onto
the object when the meter is full.

There are some places where Chibi-Robo can hang from edges. Use control stick or
A to climb up and B to let go and drop. (Also use control stick to move from
side to side while hanging)

/Charging Up/
"Press A while standing next to the Chibi-Plug to pick it up. Move close to a
socket while carrying the Chibi-Plug and press A again to make Chibi-Robo plug
himself in and recharge. Once Chibi-Robo is recharged, you can save your game
progress. If you want to save, select ! and press A"

 * ! Marks the Spot!
The investigation icon, !, will sometimes pop up when Chibi-Robo gets close to
certain items or people. When it appears , press A to investigate.

Talk to gamily members and toys! They've got lots of things to tell you.
Check out hanging cords! They're a great way to reach new heights.
Snoop snoop snoop! Open drawers to see where it gets you. (use as stairs)
Talk to the can! Investigate garbage cans to get rid of trash you are carrying.

/About the Chibi-Robo Chibi-Manual/
"At some point in the game (the second night), the Chibi-Robo Chibi-Manual will
appear in the living room. This is the official Chibi-Robo owner's guide. It
contains everything you need to know about chibi-Robo and Chibi-Gear."

---------------------
** 2H. Chibi-House **
---------------------

Pages 20 and 21 of the Chibi-Robo manual

This is Chibi-robo's base of operations. He returns here automatically at the
end of each day and night or when his battery runs out.

 * Break Time
At the end of each day and night, Chibi-Robo returns to the Chibi-House to
recharge, count his Happy Points, and adjust his standings in t he Chibi-
Rankings. Rumor has it that he'll get new longer-lived batteries as he moves up
in the rankings (true). Game progress can also be saved in the Chibi-House.

 * Chibi-PC
Theh Chibi-House is also the place to use the Chibi-PC, where Chibi-Robo can
access the Online Shop and Recyclotron. Eventually, Scrap Trade will be an
option as well.

 - Online Shop: This is the place to buy Chibi-Gear and items with your hard-
earned Moolah. Select items with control stick or D-pad and comfirm with A. If
you purchase Timer 10 or Timer 15, each day and night will be 10 or 15 minutes
long.

 - Recyclotron: Use Scrap gained from destroying Spydorz to build Utilibots with
the Recyclotron. Select which Utilibot to build with control stick or D-pad and
press A to comfirm.

  - Scrap -
Scrap is what the Recyclotron uses for building materials. Chibi-Robo can pick
up Scrap by destroying the mysterious arachnid-shaped robots known as Spydorz
with his Chibi-Blaster.

/What are Utilibots?/
"Utilibots are machines that let Chibi-Robo gain access to places he can't reach
on his own. Chibi-Robo can activate Utilibots by plugging into them with his
Chibi-Plug and sharing his battery power.

-------------------------
** 2I. Talk with Telly **
-------------------------

Page 22 of the instruction manual!

Q: I don't know what to do! What do I do?

A: Well here are a few ideas for you! Try on suits and press Z, talk with people
in the house, or shoot Sunshine stickers with the Chibi-Blaster. How's that for
starters?


Q: I don't have enough Moolah to buy any chibi-Gear! How do I get some quick
Moolah?

A: Have you seen any of those funny doors with blinking eyes? I've named then
chibi-Doors, and Chibi-Robo can open them with his Chibi-Plug. I've got a
feeling there may be something useful behind them...


Q: There's, like, a relaly big robot in the basement! What's up with that?

A: Unfortunately, I do not have an answer for you. Ah! That robot's got a
socket. I wonder what would happen if Chibi-Robo plugged his Chibi-Plug into
it...


___________________________________________
|                                         |
| ~~ 3. Talk to Telly (FAQ) - tttfaq - ~~ |
|_________________________________________|

I got these questions from all over the Chibi-robo manual. Talk with Telly (page
22) and all the little boxes with Telly giving you a tip. I also made some up
(questions that would be asked most likely) and my brothers asked me some.

Q: How do I save?

A: You can save your game whenever Chibi-Robo charges his battery. A single save
file requires six blocks on your Memory Card. You can save up to three games on
a Memory Card. You can also play Chibi-Robo without a Memory card, but once you
turn the game off, you will lose all of your progress.


Q: How do I use Chibi-Gear and Tools?

A: Press A to use the tool or Chibi-Gear that Chibi-Robo has equipped. To put
tools and Chibi-Gear away, press B or return to theh Equip menu, select the
equipped tool or piece of Chibi-Gear, and press A.


Q: My Chibi-Battery is running low, how do I charge it?

A: Press A while standing next to the Chibi-Plug to pick it up. Move close to a
socket while carrying the Chibi-Plug and press A again to make Chibi-Robo plug
himself in and recharge. Once Chibi-Robo is recharged, you can save your game
progress. If you want to save, select ! and press A.


Q: What is the Chibi-Robo Chibi-Manual?

A: At some point in the game (second night to be exact), the Chibi-Robo Chibi-
Manual will appear in the living room. This is the official Chibi-Robo owner's
guide. It contains everything you need to know about Chibi-robo and chibi-Gear.


Q: What are Utilibots?

A: Utilibots are machines that let Chibi-Robo gain access to places he can't
reach on his own. Chibi-Robo can activate Utilibots by plugging into them with
his Chibi-Plug and sharing his battery power.


Q: I don't know what to do! What do I do?

A: Well here are a few ideas for you! Try on suits and press Z, talk with people
in the house, or shoot Sunshine stickers with the Chibi-Blaster. How's that for
starters?


Q: I don't have enough Moolah to buy any chibi-Gear! How do I get some quick
Moolah?

A: Have you seen any of those funny doors with blinking eyes? Telly's named then
Chibi-Doors, and Chibi-Robo can open them with his Chibi-Plug. Go on in and grab
the Moolah.


Q: There's, like, a relaly big robot in the basement! What's up with that?

A: That is Giga-Robo, try plugging into his socket...


Q: I had my Gamecube Microphone plugged in and my little brother grabbed hold of
it and said a few things through it. Then Chibi-Robo looked at me, then a
question mark over his head, then he collapsed. What happened?

A: WOW you just found secret. Well when you speak silently (whisper lightly
kinda) through your mic Chibi-Robo will look at you and when you talk normal
voice an exclamation point or question mark will appear above his head and heh
will stare at you for a few seconds. If you yell through the mic you'll scare
Chibi-robo and he'll collapse, but don't worry, he'll come back alive.


Q: I'm hearing a strange noise, when I enter the foyer Telly says it's coming
from the far side of the room. What is this noise?

A: Giga-Robo is making the noise I believe. Only problem is getting past the
Free Rangers.


___________________________________
|                                 |
| ~~ 4. Characters - chrctrs - ~~ |
|_________________________________|

Thanks to Nintendo Power's articles on Chibi Robo in March and April 2006
issues for information on Characters. Also I took a peek at CyricZ's guide
but it was only Peekoe, the frogs, Bluebird, the Spydorz and the aliens.

------------------
** 4A. Playable **
------------------

~ Chibi-Robo: The main, only playable character. Chibi means cute and robo
will stand for robot. So Chibi-Robo is a cute robot. Chibi-Robo is an upgrade
from Giga-Robo which resembles R.O.B for the NES (Robotic Operating Buddy for
the Nintendo Entertainment System).

-----------------------
** 4B. Helping Hands **
-----------------------

~ Telly Vision: Chibi-Robo's manager who speaks for him (other than saying yes
! or no (/)) Telly Vision also sets up the utilibots for you, lets you in on
whatever is recent, ETC. Telly Vision is a good friend to have and it'd be hard
for Chibi-Robo if Telly weren't there to help him.

--------------------
** 4C. The Family **
--------------------

~ Mr. Sanderson: Jenny's father is obsessed with Drake Redcrest (you get a
limited edition Drake Redcrest toothbrush and mug) and robots. Unemployed, he
goes spending Moolah (their currency of money, sounds hawaiian) like crazy
on toys and Chibi-Robo. Since no one can understand Jenny he gets away on
buying Chibi-Robo.

~ Mrs. Sanderson: While Mr. Sanderson is spending Moolah like crazy, his wife
is stressed like crazy. Trying to keep the familiy together, keeping the bills
caught up while Mr. Sanderson has no job, and preparing meals, etc.

~ Jenny: Mr. and Mrs. Sanderson's daughter who thinks she's under a magical
spell which causes her to only speak frog language only says ribit unless you
have your frog suit on.

~ Tao: The Sanderson's dog Tao loves bones and has a weird uhh voice. He will
only give you happy points for giving him his bone, but later on it is between
the Free Rangers and Tao.

--------------------------
** 4D. The Free Rangers **
--------------------------

~ Sarge: Leader of them all
~ Tex and Frisco: Leaders of the two seperate groups
~ Houston, Tucson, Vegas, Denver, Nawlins, Jersey, Cincy, Macon, Montana, Fargo,
Bama, Fairbanks, Oregon, Maui, Idaho, Memphis, Orlando, and Detroit: Free
Rangers.


-----------------------
** 4E. Everyone else **
-----------------------

~ Sophie: Tao's chewtoy who has gone completetly gaga over Drake Redcrest,
wear the Drake Redcrest suit in front of her and she'll completly freak out

~ Drake Redcrest: Mr. Sandersons favourite toy. Drake patrols the house and
fights for justice.

~ The Free Rangers: Hard-Boiled eggs that go crazy over training to fight the
"Great Hairy Beast" (Tao) You can find Memphis's tages in tao's dog house and
their photo is on the table.

~ Sunshine: Jenny's teddy bear who can go insane over the want of nectar. Not
too much to worry about but I think you can handle it.

~ Giga-Robo: An older version of Chibi-Robo who sits powerless in the basement.
One of the main objects in the game is to bring him to life also. He uses about
10,000 kilowatts of energy which is why he sits dormant.

~ Captain Plankbeard: Captain of the Scurvy Splinter wants to be evil and find
treasure, but whats this? Sanderson's broke? Leave that Moolah be Plankbeard!
The Sanderson's will die if you take it. Okay so Plankbeard isn't QUITE as evil
as he dreams to be. Maybe you can find his ship and recruit a crew?


~ The Great Peekoe: It's Moolah time, and happy point time if you'd like.
When you first meet Peekoe, you might think he's a cheating monster, but after
having your soul "cleansed" you will realise this is just a weird shaped
monkey that is completely randomized and I haven't figured out his gender yet.

~ Mort: Mummy who hasn't had new bandages in 1800 years. Rests in peace in his
grave under the bed. You will find bandages in the kitchen. Mort has a crush
on someone (all the toys do). And that someone is Princess Pitts (kinda reminds
me of Princess Peach).

~ Princess Pitts: The dreamy, scared princess who lives high in a castle is
missing her red shoe. Your job is to find it, make your way through the castle
and give the shoe to Princess Pitts.

~ Dinah: A LEGO made dinasour who is in love with Funky Phil. Dinah eats frogs
so don't trick her wearing the frog costume. You'll knock her teeth out being
made of metal and all.

~ Funky Phil: One of those flower things that dance when they hear music.
Locked up behind the blinds, Funky Phil is pretty Funky.

~ Frieda: Found dried and shriveled in the backyard, Frieda needs water. Give
her some water and find Fred and get wet. Also get some happy points.

~ Fred: On the floor in the bedroom, Fred almost got eaten by a lego dinasour.
Put Fred in your head and take him to his bed. With Fred and Frieda together,
you can get some rain, happy points, and the flowers will grow faster.

~ Spydorz: Your only enemies. They can get pretty nasty but all they need is a
shot from your Chibi-Blaster (they might need a power shot, or even three
shots) and they are gone.

~ Bluebird: Bludebird at the beginning of t he game is a baby bird without a
mother, sleeping. In order to access the roof this bird needs to move. Hungry
for eggplant the Bluebird won't move yet. (kind of reminds me of my tree and
house, climb on the tree to get on the roof)

~ The Aliens: Very quiet little dudes. They get sick and burn up easily on
earth, squirt them and they'll thank you. The Aliens also made a device to go
back in time. This could be useful.

~ Kid Eggplant: A purple eggplant (I have never seen a real eggplant before,
I've only eaten eggplant lasagna which I didn't like) who uhh is obsessed with
the popularity of eggplants.

~ Mr. Prongs: Plump blue little guy with prongs on his head. He also wears a
pink bikini and I'm not too sure what he's useful for yet. You'll find him in
the living room with the Chibi-Radar.

___________________________
|                         |
| ~~ 5. Guide - guid - ~~ |
|_________________________|

---------------
** 5A. Party **
---------------

First in the living room, at the party, Mrs. Sanderson gives
Jenny a hat, Jenny doesn't like it, then the dog, Tao, gives
Jenny a bone, Jenny seemsm to like it, then Mr. Sanderson
pulls out something, is it a boom box? until Chibi-Robo comes
out of it it looks like a barbie dance thing or a really fancy
boom box. Well Chibi-Robo comes out with his manager,
a really really little flying telivision. His name is Telly-Vision.
Telly-Vision explains they've come to a party empty-handed
and gives you your first assignment, get the rose to give to
Jenny.

Now all you have to do is goto the stack of plates, tilt the
control stick toward the stack of plates until Chibi-Robo
doesn't move anymore, you'll see a power-meter that will
fill up and then Chibi-Robo will hop onto the stack of plates.
Now go toward the vase that has the rose in it and do the
same thing, the first power meter will show then Chibi-Robo
will hang on the edge of the vase, keep holding the control stick
toward the vase and the second power meter will appear then
Chibi-Robo will climb onto the vase. The Sandersons will
be amazed and all, so-so.

While on the vase go up close to the flower and a little bubble
with an exclamation point and a Chibi-Robo head on top of it
will appear. When this appears it means you are in range to
talk, pick up, use the A-button.

The rose will go into Chibi-Robo's head.

HOT

DIGETY

DOG

That's Awesome!

Everyones all impressed again. Telly-Vision gives you excellent
and informsm you of your Chibi-Copter. Now press x and
select Chibi-Copter from the top row, press A-button to use
it. Now you'll get down from the vase without getting hurt. Nice
huh? Now you gotta go over to Jenny and give her the Rose.

Go to Jenny and press A to talk, then you'll have to select yes
and you'll be taken to the items menu where you will select the
rose and give it to Jenny. Jenny will be a little excited. Then Jenny
will give you 20 happy points and 120 moolah.

Now Jenny blows out the candles, YAY. Okay, Now it is time
for REAL business. Telly-Vision will tell you about Chibi-Rankings
which I recommend you pay attention to, then he'll ask you to save
which I recommend you SAVE. (Otherwise you gotta go through
all the talking and get the rose and all again if you forget to save later)


After that pick up trash on the floor of Chibi-House, and head out.

----------------------
** 5B. Talking Toys **
----------------------


First, goto the couch near where Mr. Sandersons hand is and you'll find his
toothbrush, pick it up, it is useful. Now scrub the nearby stains and find some
other stains to clean up, then the T.V. will turn on, go ahead and go to the
reflection it makes on the floor and you'll meet Drake Redcrest which he'll give
you the Drake Redcrest suit and now you can go into the foyer (by the way, the
strange noise is coming from Giga-Robo in the basement) be sure to pick up all
the moolah laying around, you'll need to buy Chibi-Blaster as soon as possible.

Now talk to Drake Redcrest again and he'll show you the pose, when you've
mastered it go to Sophie, (she's the chewtoy in the kitchen doorway) and show
her the pose and it'll scare her away then you can go into the kitchen. You can
go into the kitchen and explore, or you can keep following the guide. Go toward
the T.V., (oh by the way pick up your Chibi-Plug to walk faster) then walk up to
the drawer on the left of the T.V. and press and hold A and pull back on the
drawer. Climb on and do the same with the other drawer then you will be on the
little cabinet, Go right (toward the T.V.) and pick up that little ring, it is a
frog ring. Now go away from the T.V. past the door and onto the other cabinet,
use the drawers as stairs again, when you get up, there is a Chibi-Door. It is a
door that has eyes so Telly named it a Chibi-Door. Just insert your Chibi-Plug
and turn then go on in and get all the Moolah before coming out. I recommend you
save the foyer for later as you could die in there if you went in. Also if you
go towards the patio door you'll find a trash can, go to it and press A when the
investigate symbol is there and you can empty your garbage into the trash can,
to get some extra Moolah just before time runs out you'll want to empty your
garbage into the garbage can. First go on the cabinet and collect garbage from
up there and around the trash can before emptying to save trips to the trash
can. Pull out your Chibi-Copter while at the edge of the cabinet (the farthest
edge from the garbage can) and hold A to hover across to get in the little wall
mount and get that Chibi-Door. Right next to the trash can is also a large china
cabinet, you can go behind this, recharge and pick up some Moolah on the way.

On the couch and chair there is a TON of Moolah and trash. You can also get some
valuable trash (not the most valuable trash in the whole house but for starters
it is). To get on the couch, go to the stack of books by the chair and use them
as stairs and then use the books on the chair as stairs to get on the arm, then
get on the wooden part of the arm to get on the coffee table. Also, to get on
the couch, hover from the soft part of the arm to the little table between couch
and chair, there might be some trash on the little table. Then hover to the
couch. The Moolah on the chair isn't valuable enough to go through all the work
needed to get it. (It is only 20 Moolah total) When you are on the arm of the
couch, don't get off quite yet. You can get 30 Moolah from the top/back of the
couch. First go to the back of the arm and climb up the ladder by pressing A.
Then get some good Moolah. Pick up the trash on the couch and table and head to
the kitchen. When you first enter theh kitchen you will see a Chibi-Door, go in
get the Moolah, that is about all you can do for now. For the rest of the night
knock yourself out in the living room and kitchen with Moolah, trash, and
stains, but be sure to stay clear of the foyer unless you just want to get hurt
or something.

-------------------
** 5C. Giga-Robo **
-------------------

When the half-day starts (it should be daytime now) go to the Chibi-PC inside
the Chibi-House, then goto online store and go all the way down and buy Chibi-
Blaster if you have enough (enough=1110 Moolah). If you don't have enough, don't
buy anything else. Just go out in the family room and Kitchen and collect Moolah
till you have 1110 Moolah or more. Now for the main part of this chapter.

Once you have the chibi-Blaster, talk to Mr. Sanderson for a news update on
Spydorz (which Mr. Sanderson invented) and your one step closer to finding the
Spydorz.

Head to the kitchen, pick up trash and clean stains in your way (and grab Moolah
too) Now go to the drawers by where Mrs. Sanderson is standing and climb up (use
the handles as stairs and you don't need to pull the drawers out) Get the mug
from up there. This is kind of like a bullet proof vest, except it is a mug. It
will keep you from getting hurt when someone shoots at you (and you'll see why
you need it if you've gone to the foyer already). Now go toward the patio door
while still on the counter in the kitchen, and go to the little light house lamp
and the cord will drop, now you have easy access to the planter, and the
counter. You can go through the top entrance of the dog house to get Memphis
tags, even though thats not required I recommend you go ahead and do that.

Then after that, you need to goto the living room, then the foyer. Recharge
before entering the foyer if you feel the need to. Once you get in the foyer,
INTRUDER! No just joking but you sseem to be an intruder of some sort... Anyways
go toward where Telly points you to. That'd be the entrance of the basement. Use
the R button if you can't seem to get there, when you press R a map will show,
which you can get direction from. You'll be heading to where it says basement.

Once you are in the basement, go plug into the big robot (the big robot is Giga-
Robo). You'll see some things from his memory system, then the Giga-Battery will
appear. Pick the Giga-Battery up to meet Captain Plankbeard. Plankbeard will
tell you about Giga-Charger (which I'll tell you how to get in a minute) and
some other things. By the way, robots do NOT die! Anyways now your mission is
reactivating Giga-Robo. Before you start finding the charger, the basement
(before climbing any) needs a bit of tidying up. Go under the stairs, clean the
stains and pick up the trash, there are huge stains on the floor everywhere in
the basement so clean those up and get on with your mission. First thing you
need to do is pull out Chibi-Blaster and take aim with Y, shoot the sunshine
sticker. The sunshine sticker is a sticker that has a little teddy bear on it.
Now the shelf will fall and you can climb up on it. Beside the point, if you run
out of energy, you will collapse and be back at the Chibi-House with the trauma
suit, and then when you leave the Chibi-House (as you cannot pose in the Chibi-
House) and press Z and hold it for a long time you will be back at the chibi-
House again with the ghost suit. So if you want to, you can just run out of
energy right now and go back to get the trauma suit and ghost suit. If you don't
do it now, later in the game (I'm still trying to find out as I've only heard
this) it'll appear in the Online Shop. It takes away some of your Moolah when
you run out of energy though, and you want to save up as much Moolah for when
you meet the Great Peekoe, the more Moolah you've already got, the faster you'll
get maximum Moolah and 10,000 happy points. Also after that happens the Chibi-
Battery will be available at the Online Store, or it will appear at the Online
Store later in the game (whenever the trauma suit is available). Well to
continue, shoot the sunshine sticker, go up the ramp the shelf that fell formed.
Now, you're gonna climb up on the box, go all the way to the picture, then take
a left a climb up. Now you may think your stuck but you aren't. You can go all
the way to the ceiling in this room. And most the other rooms you can reach the
ceiling as well.

On this platform, you go all the way to the left, to the two light colored
bricks. You can pull them out just like you did the drawers on the cabinet in
the living room and kitchen. Once you get those out climb on up, and pick up a
bottle of gun powder (you'll need it for Drake Redcrest later) then there are
two more bricks to pull out and climb up up here also, then from the bricks get
on the box. Now hover from the box to the stack of stuff on your left, another
brick (only one this time) now climb up on that box, and hover to the bird cage
to knock the rope down for easy access to that area. At this point you probably
are low on battery so you can hover down, recharge and climb up the rope. Now,
hover from the bird cage to the shelf held by ropes (looks kind of like a swing)
then climb up one of the ropes of the swing/shelf to get to the ceiling
structure (as most basements are unfinished, if this basement was finished you'd
be above the ceiling) now go toward the stairs while on the structures, climb up
on the piece of wood and go all the way to the end of it (the end that's farther
away), there's a Chibi-Door to open and get some Moolah. After you get the
Chibi-Door, the long piece of wood that is closer and lower than what you're on
you'll travel across to the other higher piece of wood. Then go closer to that
swing/shelf right by the wall, you are very close to the Giga-charger now.
You'll just go off the edge then tilt the control stick toward the wall, you'll
hopefully landn on the shelf right below which is where the Giga-Charger lies.
Pick it up now, you'll probably need to recharge about now, if not you'll still
need to get down from the shelves and climb the rope again, go back to that
Chibi-Door you just got and get on the other side of the lower post of wood go
all the way to the wall, then hover into the little wall mount to get a frog
ring and a Chibi-Door. You're done with the basement for now.

----------------------
** 5D. Free Rangers **
----------------------

When you enter the foyer, Sarge will talk to the Free Rangers a bit and now is
the beginning of your first sidequest. At the end of this sidequest, you'll be
rewarded with the Tao suit so you'd better get working. With the Chibi-Blaster,
shoot down some of the Free Rangers. Keep shooting more down until Sarge says
"You're slacking off" then when they get to number 13... 14... now say yes. You
have now joined the Free Rangers. Congrats! Now go talk to sarge on the stairs.
After a short talk with him, climb up the shoe lace hanging off the table behind
the stairs, then hop up on the next platform and pick up the Free Rangers photo.
Now go across the Foyer to the cabinet near the basement with a drawer you can
pull out and climb on the cabinet. There is also a Chibi-Door up there to get,
then under another table/platform next to the basement is another Chibi-Door to
get. Nothing left in the foyer to do right now.

Now you can go back to the living room, shoot the sticker on the patio door.
There's a Chibi-Door right outside the patio door, and one behind the tree.
There is also some weeds you can get in the circle in almost the center of the
backyard. You'll have to pull the weeds out in able to let the aliens (later on
in the game) land. Then there is sort of a laddar on the tree that you can
climb, then hover to the swing, get the frog ring, climb up the strings, and get
the Chibi-Door up there. When you're done getting things in the backyard, goto
the kitchen (living room first as there is no access to the kitchen from the
backyard) and shoot the sunshine sticker off the drawers by the doorway, now you
can climb up and you have access to a Chibi-Door. By this time I have run out of
time during this half-day, and my ranking has gone down to 5,000 already. Now
that it is night-time you can meet The Great Peekoe who after helping you get
99,999 Moolah, you will receive 5,000 happy points which should take you to
atleast the top 10 (160 battery power). Oh and by the way, don't spend any
Moolah on filling up the Giga-Battery yet. You can get a TON of Moolah so save
the Moolah you have to get alot more. This next half-day will double your Moolah
and Happy points as many times as you like.


___________________________
|                         |
| ~~ Contact - cntct - ~~ |
|_________________________|

My email address is [email protected] PLEASE NO SPAM

Any questions you have that have not been answered in the FAQ section I will
accept those.

I will be asking for help here though. If you notice any grammer/spelling
errors you may email me about them. Also if you notice something that
I didn't mention about this game that is important, please send me the
information. This is my first guide and I'm not a relly good gamer, I have
cleared the game thanks to CyricZ's guide. Also compliments will be excepted,
if you don't like the game or guide, don't complain to me, firstly I did not
make the game and second if you don't like the guide then don't read it.


________________________
|                      |
| ~~ Legal - lgl - ~~  |
|______________________|

Copyright 2006 chibi_robo/Marcus Johnson. All Rights Reserved.

This guide may not be reproduced without permission, may not be sold in ANY way,
and may not be available for download EXCEPT at the following websites.

www.dabgames.tk
www.gamefaqs.com and linked websites
madman1337.kicks-ass.net and linked websites
www.cheatcc.com
www.neoseeker.com
www.supercheats.com

The original version of this guide was made on
2/9/2006 the latest version finished on 3/11/2006

___________________________
|                         |
| ~~ Credits - crdts - ~~ |
|_________________________|

- Everyone who took part in making such an awesome game (Best game in my
collection yet)

- Chibi-Robo manual for some information

- Nintendo Power for "Assisted Living" article

- CyricZ's manual helped me in the game where Nintendo Power's article
couldn't.

- GameFAQs for information provided (guide making documentation) and hosting

- Dab Games, GameFAQs, CheatCC, Neoseeker, Super Cheats, and DBP Guy Gaming for
hosting

- Figlet ASCII art generator for ASCII art.

- Everyone else that downloaded the guide and/or enjoyed it.