Google+  
 

Question for Paper Mario: The Thousand Year Door

 
 
nintendodude asks: Added May 31st 2007, ID #86560

Question for Paper Mario: The Thousand Year Door

I need some advice. I'm thinking about becoming an All-jumper. Should I give up hammer and go with jump since you can power it up more? Or should I just stay with both? Also, should I add the badge PowerPlus? I kind of want to because it will power me up more, but I think it feels so weird to have my jump stronger than my hammer. PLEASE give me advice!! Thanks.
 
 
Ask.com and get
 
 

Add your answer

Answers for this Question

 
robomaster answered: Added 23rd Jun 2007, ID #195647
I'd say yes, but if you ever need to use your hammer, because of the many enemies with spikes, I would say to have the Power Smash badge for your hammer.
It helps alot.
 
 
 
 
popmycollar21 answered: Added 20th Jul 2007, ID #200450
Unless you get the badges that let you (1) jump on fire enemies and (2) jump on spike enemies
 
 
 
 
pm254 answered: Added 13th May 2011, ID #405059
If you do not know this listen up in the pit of 100 trials when you reach #50 you get a "strange pouch" it doubles your inventory space.

 
 
 
 
 

Add your answer

Please be as detailed as you can when making an answer. Answers that are too short or not descriptive are usually rejected.

Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. If you want to ask a question for this game, please use the ask a question box which is above on the right.


BB Codes Guide

Accept submission terms View Terms

You are not registered / logged in.
If you would like to ne notified if/when we have added this answer to the site please enter your email address.
We will only use this address to email the confirmation for this answer.

 

 
Who's Playing
Questions?
Forum
 
Game Talk
LINKS FROM THE WEB..
 
 

More Questions
 
Have a question?