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Follow the dark path or use the light
Metroid Prime 2: Echoes Pack Shot

Metroid Prime 2: Echoes

I've got 2 questions: 1. There is no way I can ..

Saboooom asks:
Added Feb 27th 2006, ID #50022

Question for Metroid Prime 2: Echoes

I've got 2 questions:

1. There is no way I can beat the Spider Guardian on my own. Can someone tell me how to beat him? Don't be lazy and tell me to go to the cheat section, there's nothing there for Spider Guardian.

2. What is that wierd white-lined symbol thingy thats in the water of Torvus Bog when you use the Dark Visor. Does anyone know what i'm talking about?

Please reply soon!


sheiny answered:
Added 1st Mar 2006, ID #104086

2) I have no idea what you're referring to, but I don't think it's all that important, so don't worry about it!

1) This is more of a puzzle boss than a flat out fight boss and it's fought entirely in Morph Ball form. So - this Pillbug has your Spider Ball - and it will use it to roll around on the Spider Tracks. It can only harm you by making contact with you - but it's entire coloured halo is considered contact - and it can hit you through walls if you're close enough. What you have to do is bomb him so that it turns from blue to red to green. Once it turns green - a Bomb Slot will open - activate it to open a path to an energy device that will damage the Spider Guardian.

That's it - really - but it does get pretty complicated later on. The first area is a simple rectangle with branching passages. Try to stay near the Bomb Slot when Bombing the Guardian so that you're close enough to it to get there in enough time. Once that's done - you'll move on to a Boost half pipe. I suggest getting on top by going up the left side and falling down the middle hole dropping Bombs in it's path. Once it turns green - a small platform will extend below the Bomb Slot so that you can get to it.

The third area is slightly more complicated. You can still Boost to the top and drop Bombs in his path - then - once again - turning him green creates paths for you to travel on to get to the Bomb Slot. Nail him here and you'll move on to get some health and then on to the final area. This area has 3 energy devices for the ass to hit - and he'll have to hit all three! This area's tough because there are very few places to hide - so you're going to have to endure lots of damage here.

I suggest sitting near the opening in the middle of his path - then laying some Bombs as he draws close - with enough time for you to get away. When you get him green - use the Bomb Slot on your left on the second level - but only when he's to the right of the moving panel so that he rolls up instead of into the panel! Once he hits the first one - you'll need to get him green again - then Bomb 2 Bomb Slots - one in the upper right corner of the area and then the one in the lower left. Use the Boost to carry yourself across small gaps to save time. Once he hits the second device - you need to get him to the third and most difficult device.

You must turn him green as he's traveling to the right about midway through the tunnel or this won't work. You need to move fast and energize all 3 Bomb Slots - one new one in the upper left corner of the room - then the other two in order down. If you pull it off - the Guardian should just be in position to roll right to it's doom. The destruction of this jackass earns you the Spider Ball.

Use it to climb to the top of this part - but don't retrace your steps completely. After passing the area where the crates were - Bomb yourself to a path above to roll over to a Missile Expansion and a quick exit from this place - which drops you on the other side of the Dynamo Works. From here - Spider Ball up the wall and go through the door...


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