Metroid Prime 2: Echoes Hints for GameCube
She's actually easy to defeat.try to enter the battle with as much energy as possible with plenty of missles(you will see y in a bit).scan her b4 she attacks then after she lands on the ground lock on and fire super missles.hint:nothin works when she is a ball or in air.after a couple hits she will turn invisible.switch to dark visor.you wont be able to use missles because they will not follow and hit.shoot rapidly until she turns back visible.you're dark visor will overload which will cause you to switch back to combat visor.repeat until death.
DEATH TO THE DARK HUNTER!!!
-the ING SWARM
You have to use the Anniahlator Beam to solve the sonic locks, listen to the sounds when you shoot the door and it'll give you the combo.
I don't know if any of the walkthroughs mention that You need the Anniahlator Beam for the sonic locks, so I had to figure it out the hard way.
Using a move called getto jump, you can get the missle lancher twice, When you first enter GFMC Compound, make your way to the boot-shaped rock found just before the cutscene. Place yourself between it and the dark part of the wall. With the very bottom of the boot in the center of your view, get a running start and jump just as you touch it (while holding up on the stick).
Immediately after pressing B, hold left on the stick briefly, then hold up again as the jump is about to peak. The idea is to ghetto jump off the bottom for an initial height boost, slide left up the boot for more height, and finally push yourself up to the ledge.
Once you're up, drop down next to the missile launcher and take it. Now head back to the entrance to trigger the cutscene you previously avoided. The missile launcher will reappear and you can collect it a second time, letting you finish with 101% if you get everything else (or 100% leaving out an item of your choice).
On the spires level the big part face the box go right you will see a small decrese in the wall jump on it jump to the next part and keep going til you see the thing to go to the roof note: you can't go to the roof well just wait for your enemy and blast him hope it helped
I know that some of you are annoyed by the fact that it is really hard to find ammo and health when you need it. I know a couple spots where you can find alot of ammo and health. 1. Torvus Bog-In the hallway to where you fight the Alpha Blogg. 2. Sanctuary fortress- the place where there are all the little robots. 3.(this is hard to do)Ing Hive-Where you find the Ing Infant. Well hope that helps you.
Most of you Metroid Players are probably frusterated by how long it takes to kill a Pirate Commando. Right? Well If you are, I have an answer for you. Simply activate all the light beacons(use the light or annihilator beam) in the room, and hit them with super missles(it you have them). They will fly somewhere in the room and if they hit a light activated light beacon they will die. It doesn't work all the time but it's conveniant when it does. Well I have to be goin. Try it out.
All you metroid fans. Guess what?
You know at the ditch where you get the boost ball?To get out with the key, you need the boost ball or ya can't get out of the section.
You get the key you can drop down from where you are and once ya land you basically get the key, but with the other side.
And there you have it!
Alright, this is a long battle, but not too difficult!
All this whale does is swim around in a circle while sending some flying plants at you for the first bit, then it'll jump and try and splash you with the poisonous water - make sure to follow your radar here. Finally, it'll attack you face to face. Its weak points are the belly and the top/front of the head. When it jumps up, you can hit it with a Super Missile if you're ready and quick enough, so charge up your Power Beam and use the radar! When Larva comes onto the island you're on, use the Light Beam here to do some damage.
Once you take the whale out, get ready for round two. Keep shooting, the more hits the better - if you're good enough, you can anticipate where it's going to be (all it does is bob and weave left to right) and hit it with charged up shots. Once you've hit it enough, it will be stunned - grapple around to it's backside and use the Seeker Missile Launcher to get all 4 wings! Sometimes it'll send out some little bugs that'll give you some health and ammo while you're trying to stun it. Now, it'll get possessed by the Ing - just target it's stinger and use the Light Beam on it. Repeat this process until it's history.
Good luck - you can do it =)
First you need the Boost Ball and the Spider Ball(Which you probably already have). Well the Spider Ball track that is touching the bottom, hold your R button and boost towards the track, if you get on to it you should get an outside view of the temple (you wouldnt see this view otherwise) for a few seconds.
Note: If you miss just try again it's not all that hard.
So you've beaten Emperor Ing - congrats, but wait - what happened - is that...Dark Samus?!?
First thing's first - scan Dark Samus #3, now, keep moving and continue shooting her with the Power Beam - charged up shots and Super Missiles whenever you want. You may need to switch to the Echo Visor and back, either way, when Dark Samus' health is low enough, she'll hover at the center of the room in an inpenetrable shield. Scan her again here - this is Dark Samus #4 and hopefully your 100% Scan, anyway, she'll unleash some Missile shots at you - dodge these; when she draws in Phazon and shoots them out at you in blue, stay where you are and absorb them with your charged up Power Beam - when your shot goes Blue, release it at her. She'll then fall down and come at you - just hit her with a Super Missile and repeat, go for it man - it's a piece of cake!
If your worried that your going to waste your Light Beam or Dark Beam ammo, well all you have to do is kill those creatures with a Dark Beam and you get Light Beam ammo, and kill creatures with the Light Beam and get Dark Beam ammo.
Hope this helps.
- Hard Mode -
Hard Mode: Beat the Game on Normal Mode
- Galleries -
Promotional Gallery: Scan 40% of the Logbook
Character Gallery: Scan 60% of the Logbook
Creature Gallery: Scan 80% of the Logbook
Boss Gallery: Scan 100% of the Logbook
Rough Sketch Gallery: Complete the Game on Normal Mode
Storyboard Gallery: Complete the Game on Hard Mode
- Endings -
Samus Body Suit Ending: Collect 75% of the Items
Additional Dark Samus Ending: Collect 100% of the Items
- Multiplayer -
Dark Echoes Soundtrack: Complete the Game
Darkness Soundtrack: Complete the Game
Luminoth Soundtrack: Restore the Energy to the Agon Temple and talk to U-Mos
Pirate Fear Soundtrack: Restore the Energy to the Agon Temple and talk to U-Mos
Torvus Bog Soundtrack: Restore the Energy to the Torvus Temple and talk to U-Mos
Pipeline Arena: Restore the Energy to the Torvus Temple and talk to U-Mos
Sanctuary Soundtrack: Restore the Energy to the Sanctuary Temple and talk to U-Mos
Spires Arena: Restore the Energy to the Sanctuary Temple and talk to U-Mos
This is how you deafeat Alpha Blogg: you make Alpha Blogg charge at you.Then you shoot a super missle at the mouth.
x5) Obtaining the Missile Launcher
x10) Temple Grounds - Transport to Agon Wastes
x15) Agon Wastes - Portal Access A
After Obtaining the Morph Ball Bomb
x20) Temple Grounds - Hive Chamber A
x25) Agon Wastes - Sand Cache
x30) Agon Wastes - Transport Center
x35) Temple Grounds - Hive Chamber B
x40) Great Temple - Transport B Access
After Obtaining the Space Jump Boots
x45) Agon Wastes - Command Center
x50) Temple Grounds - Temple Assembly Site
x55) Temple Grounds - Communication Area
x60) Temple Grounds - GFMC Compound
After Obtaining the Dark & Light Beams
x65) Agon Wastes - Storage B
x70) Dark Agon Wastes - Warrior's Walk
x75) Dark Agon Wastes - Ing Cache 4
x80) Sky Temple Grounds - Plain of Dark Worship
After Obtaining the Dark Suit
x85) Torvus Bog - Forgotten Bridge
x90) Torvus Bog - Portal Chamber
After Obtaining Super Missile
x95) Torvus Bog - Underground Tunnel
After Obtaining the Boost Ball
x100) Obtaining the Seeker Missile Launcher
x105) Dark Agon Wastes - Crossroads
x110) Torvus Bog - Plaza Access
x115) Torvus Bog - Hydrodynamo Station
x120) Agon Wastes - Sand Processing
After Obtaining the Gravity Boost
x125) Dark Torvus Bog - Undertransit One
x130) Torvus Bog - Torvus Lagoon
After Obtaining the Grapple Beam
x135) Torvus Bog - Abandoned Worksite
x140) Torvus Bog - Path of Roots
After Obtaining the Dark Visor
x145) Great Temple - Transport A Access
x150) Sky Temple Grounds - War Ritual Grounds
x155) Sky Temple Grounds - Phazon Grounds
x160) Ing Hive - Hazing Cliff
After Obtaining the Spider Ball
x165) Sanctuary Fortress - Dynamo Works
x170) Sanctuary Fortress - Hall of Combat Mastery
x175) Agon Wastes - Main Reactor
x180) Agon Wastes - Storage C
x185) Dark Agon Wastes - Junction Site
x190) Torvus Bog - Training Chamber
After Obtaining the Power Bomb
x195) Agon Wastes - Ventilation Area A
x200) Torvus Bog - Gathering Hall
x205) Sanctuary Fortress - Main Research
x210) Agon Wastes - Mining Station A
x215) Agon Wastes - Storage A
x220) Torvus Bog - Torvus Grove
After Obtaining the Echo Visor
x225) Sanctuary Fortress - Central Area Transport West
x230) Sanctuary Fortress - Temple Access
After Obtaining the Screw Attack
x235) Ing Hive - Aerial Training Site
x240) Dark Torvus Bog - Undertemple
After Obtaining the Annihilator Beam
x245) Sanctuary Fortress - Sentinel's Path
x250) Torvus Bog - Transit Tunnel South
After Obtaining the Light Suit
x255) Sanctuary Fortress - Sanctuary Map Station
I hate this boss and everybody elses method of hitting it and then hide behind the wall and it grapples the wall DOESNT WORK. For me, at least. So here is how I do it, and it is easy. Hit it in the eye with four missiles, then immediatly charge up the light beam while dashing behind it, and as soon as it fully charges, fire at it's butt. NOTE: you will hit it with the light beam before it tries to grapple, because it shakes itself for a second after you hit it's eye.
x1) You start with this.
x2) Temple Grounds - Storage Cavern B: After visiting the Great Temple and heading to Agon Wastes, use a Missile to go through the Red Door in the Temple Assembly Site.
x3) Temple Grounds - Windchamber Gateway: Enter the Windchamber Gateway from the Path of Eyes, use the Kinetic Orb Cannon to cross the gap and Grapple to the platform with the Energy Tank.
x4) Temple Grounds - Fortress Transport Access: Once you get the Light Suit, stand in the beam of light in this room to be transported up to a secret room with an Energy Tank in it.
x5) Agon Wastes - Mining Station Access: Use a Bomb on the block in the middle of the tunnel to fall to a Kinetic Orb Cannon, which will launch you to a tunnel leading to the Energy Tank. x6) Agon Wastes - Bioenergy Production: After turning on the moving level platforms with the console, go to the other side of the room and move them so that they go up to the right.
x7) Agon Wastes - Mine Shaft: After clearing the shaft of Pillbugs, double Bomb Jump onto the rightmost rectangle of stone; from on top of it, keep Bomb Jumping and rolling to the left; once you get to the stack of 4 blocks, hold left to get off the blocks, but don't go too far; Bomb Jump to the left from here and keep going.
x8) Agon Wastes - Mining Plaza: Use the Echo Visor to locate 3 Sonic Emitters and shoot them to line up the locks and focus a beam on some rock covering an Energy Tank - use the Screw Attack to reach it.
x9) Torvus Bog - Temple Access: On the higher part of the room, use a Bomb on the first circle you reach to drop down to the Tank.
x10) Torvus Bog - Transit Tunnel East: First, do a double Bomb Jump up to the Bomb Slot in the leftmost vertical shaft of the tunnel; after activating it, a timer will start - roll 3 tubes to the right and go to the second Slot; once you activate it, roll 2 tubes to the left and do a double Bomb Jump to reach the Energy Tank.
x11) Torvus Bog - Torvus Plaza: Use the half pipe in the room to reach a Spider Ball track high on the walls, follow it to a log you should roll across and use the Morph Ball Bomb to get onto another track; continue on to reach this well-earned Tank.
x12) Torvus Bog - Meditation Vista: Time the Screw Attack right to reach the moving platform in the distance behind the Portal - once you're on, ride it to this Energy Tank.
x13) Dark Torvus Bog - Cache B: When you reach the lower part of Dark Torvus Temple, roll down the tunnel in the right-hand opening past the light and go through the Green Door to find an Energy Tank inside.
x14) Sanctuary Fortress - Reactor Core: Use the Kinetic Orb Cannon on the ground floor of the room while holding R to Spider Ball, Boost off the red dots and keep going to get to the Tank.
x15) Sanctuary Fortress - Watch Station Access: This Tank is in plain sight on a ledge when you enter here from the Watch Station.
x2) When you get the Power Bombs.
x3) Temple Grounds - Dynamo Chamber: Blow up the security gates with Power Bombs and use another one on the cracked wall in the middle of the tunnel to reveal this Expansion.
x4) Agon Wastes - Sandcanyon: Use the Screw Attack to reach the center platform and blow up the sculpture with a Power Bomb to reveal an Expansion at it's base.
x5) Dark Agon Wastes - Feeding Pit: Drop into the poison water in this room and look for the Expansion in an underwater nook.
x6) Torvus Bog - Great Bridge: When entering the room from the Abandoned Worksite or the upper part of Temple Access, use a Power Bomb to blow up the Benzium and roll into the tunnel behind it to run right into the Expansion.
x7) Dark Torvus Bog - Putrid Alcove: Stun the Dark Phlogus and shatter the cracked wall using a Power Bomb.
x8) Sanctuary Fortress - Sanctuary Entrance: From the entrance opposite the Transport to the Temple Grounds, go to the Benzium panel in front of the Elevator to the left of the door and blow it up with a Power Bomb. Take the Elevator up and scan the panel to activate a Kinetic Orb Cannon; use the Cannon to reach a Spider Ball track and take it to a Vigilance Turret. Blast the top parts of both sides of the Bridge and the lower right-hand wall of the Fortress-side wall; after that, get out of the Turret and take the Spider Ball Track to another Cannon to return to the top of the Elevator. Jump up the right-hand side of the Fortress exterior to reach a Spider Ball Track; scan the Luminoth Lore, then use the Spider and Boost Balls to ascend to a ledge. Scan the Keybearer and use the Kinetic Orb Cannon to launch yourself to the Expansion.
x9) Sanctuary Fortress - Transit Station: Use a Power Bomb to shatter the Benzium panel in front of the Portal and enter it; in the Dark World, scan and defeat the Dark Ingsmasher and enter the Portal behind it. In the Light World, roll through the tunnel and go through yet another Portal; climb the Spider Ball Tracks in the Dark World, go through one last Portal and follow more Tracks to the Expansion.
x10) Sanctuary Fortress - Main Gyro Chamber: Drop to the bottom part of the Chamber and open the Echo Door; enter the Kinetic Orb Cannon to get blasted into the power core, shattering it and revealing the Expansion.
X50) When you get the Dark/Light Beam.
X100) Agon Wastes - Central Mining Station: Use the Light Door on the second floor of the Command Center to reach the ledge with the Vigilance Turrets in the Central Mining Station. Get into a Turret and blast the 3 Generators, get out of the Turret and jump onto the Pirate Skiff to the left and across the platforms to get to the back of the room.
X150) Dark Torvus Bog - Cache A: Go to the Poisoned Bog, blast open the Purple Door with Seeker Missiles and enter this room with the Expansion.
X200) Sanctuary Fortress - Watch Station: Use the Spider Ball Track near the Light Door to the Watch Station Access and Bomb Jump from it to another Track. Roll over to the end and drop onto the Kinetic Orb Cannon holding R. Once you drop onto another Track, roll right and Bomb Jump onto the wheel. Get to the end of the track and repeat the wheel process two more times; roll up into the pipe and follow it to the Expansion.
X250) Sky Temple Grounds - Profane Path: Use the Echo Visor and the Annihilator Beam to open the Echo Door and get this Expansion.
- Dark Burst -
This Dark Beam Upgrade is found in Mining Station B of Agon Wastes. You need the Seeker Launcher to get in the room. First - use the Bomb Slots in the area to set the drill near the Portal - then use the Boost Ball in the half pipe to reach the top of the drill. Travel through Dark Aether - to Dueling Range - to the Portal there - which will allow you to back track to reach it. Hope that makes sense!
- Sun Burst -
This Light Beam Upgrade is found in the Wind Chamber of the Temple Grounds - enter the Wind Chamber from the Hall of Eyes. Once there - take the Portal to Dark Aether and use the Spinners and Orb Cannons to align the rings - they should be lit up and it doesn't matter which way they face - away from or toward the Portal. At that point - fire a Seeker Missile at the 4 points. You must do this from both sides. After that - return to Aether and use the Grapple Points to reach the Orb Cannon that will fire you to the Item Upgrade!
- Sonic Boom -
This Annhialator Beam Upgrade is found in Ing Cache 2 of Dark Agon Wastes. You need to use the Screw Attack to reach this room from the Phazon Site and you obviously need the Annihilator Beam (to open the door)!
If you need the Seeker Launcher - then you must have the Super Missile and if that's the case - then you must be in the Torvus Bog right now...
So make your way back to the Transport to Torvus Bog in the Temple Grounds and go through the Green Door to the Meeting Grounds...
Here - Boost Ball up the Half Pipe and roll through the lengthy tunnel...
In the Service Access portion of the path - after the second rocky portion - you're going to need to Boost over some blocks...
Next - you'll enter the Path of Honour room - just keep going...
Now - you're in the Hall of Honoured Dead - get out of Morph Ball and you'll find yourself in a large room...
Scan the Spinner and then you're going to need to Boost in each Spinner to make the floor line up (this may take some time)...
This will remove the energy field surrounding the Seeker Launcher - now go get it...
You'll need to use it to get out of this room - it works by holding the Y-Button and using the R-Button to lock on to the 5 targets...