Metroid Prime 2: Echoes Action Replay Codes for GameCube
<b>Have Charge Beam</b>
A8UP-55VH-F5HRT
9J0C-TAP1-523VJ
Z1BU-JNVH-1AB26
To activate, you must hit L+R at the same time, then fire the beam as regular. You don't have to charge it. To deactivate, hit Up on the D-Pad. I warn you, however, that the beam will sometimes malfunction and cease to work for a while, even if you press L+R and then fire. Don't worry about this, just give it some time, or, if you want to speed up the process, try locking on to something.
(M)
6QC5-30T6-F3Q31
XQBV-AXAP-86QZ0
42AC-TVD6-JXG37
356M-Z1CN-NMM7W
5ZW4-PG70-JE0UM
XKYE-ENHH-JH1HT
7810-27Y8-4QGMM
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New codes...Enjoy. :-)
Have Spiderball
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Max PowerBombs
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Enemies Are Tiny
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Can Use Death Ball Anywhere (Press R+X To Enable The DeathBall; P
Moon Jump
Infinite Bombs
Infinite Light Beam Ammo
Enemies Are Enormous
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Infinite Dark Beam Ammo
One Hit Kill
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Maximum Missiles
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