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Low Level Solo Challenges FAQ

by mog07

-------------------------------------------------------------------------------

Final Fantasy V Advance
Low Level Challenges FAQ
Version 1.15
by mog07, 7th,Mar,08

-------------------------------------------------------------------------------

TABLE OF CONTENTS

 1. Intro
 2. Credits
 3. Updates
 4. Rules
 5. Preparations
 6. Gil Turtle                                                           [F592]
 7. Grand Aevis                                                          [F594]
 8. Omega Mk.II                                                          [F595]
 9. Neo Shinryu                                                          [F596]
10. Archeodemon                                                          [F598]
11. Guardian                                                             [F597]
12. Enuo                                                                 [F599]
13. Cloister of the Dead
    Level 1                                                              [F608]
    Level 2                                                              [F613]
    Level 3                                                              [F618]
    Level 4                                                              [F622]
    Level 5                                                              [F627]
    Level 6                                                              [F632]
14. Low Level 0ABP
15. Copyright
16. Contact

-------------------------------------------------------------------------------

1. Intro

-------------------------------------------------------------------------------

This FAQ guides you through toughest challenges of FF5A. This FAQ includes many
spoilers and collections of strategies. I do not claim the strategies are mine
only. I do not claim the strategies are composed by myself only. If you find
similarities in this FAQ, please consider that it's a rare conincidence that we
both have gone through similar thinking process.

-------------------------------------------------------------------------------

2. Credits

-------------------------------------------------------------------------------

FF5 Advance GBA board, FF5 SNES board
SQUARE - for making the game
J.L.Tseng - Algorithms for the SNES version
redwolf - main strategist
and many to note

-------------------------------------------------------------------------------

3. Updates

-------------------------------------------------------------------------------

Version 1.10 Initial Release 27th,Feb,08
Version 1.11 Updated Enuo's strategy
Version 1.15 0ABP World 1, 7th,Mar,08

-------------------------------------------------------------------------------

4. Rules

-------------------------------------------------------------------------------

1. Player must defeat Bosses and clear Cloister of the Dead with 1 character.
2. Other playable characters must remain dead. Zombies and Petrifieds are
   not allowed.
3. Instant Death and Petrification are not allowed. Doom is allowed.
4. Level modification is strictly not allowed. This includes Hero Potion, 
   Hero Song, Sampson Power, Dragon Power, Dark Shock.
5. Kiss of Blessing is not allowed.
6. Hide is not allowed.
7. Bug/glitch is not allowed.

-------------------------------------------------------------------------------

5. Preparations

-------------------------------------------------------------------------------

Prepare following equipment:
Thornlet     - Inherent HP Leak
Aegis Shield - Petrify Proof
Angel Ring   - Zombie Proof

2/1/1/4 is the usual low level party you'll finish the game.
3/2/2/3 or 2/2/2/3 may also be your levels depending on how you cleared the
game. The difference is too little and can be ignored completely. This guide
will consider most possibilities.

-------------------------------------------------------------------------------

6. Gil Turtle                                                            [F592]

-------------------------------------------------------------------------------

NAME: Gil Turtle
LEVEL: 57                               EXP: 0
HP: 32768                               GIL: 5000
MP: 8000                                SPEED: 66
ATTACK: 115                             MAGIC POWER: 90
ATT. MULT: 13                           MAGIC MULT: 22
EVADE%: 0                               MAGIC EVADE%: 40
DEFENSE: 0                              MAGIC DEFENSE: 40
DROP(ALWAYS): Grand Helm                STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Turtle Shell
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy, Undead
INITIAL STATUS: Protect, Shell
ELEMENTAL IMMUNITY: Holy
ELEMENTAL ABSORB: Fire, Lightning, Poison, Earth, Wind, Water
ELEMENTAL WEAKNESS: Ice
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop
SPECIALTY: Turtle
SPECIALTY EFFECT: Adds Aging, Poison, Darkness, Paralyze, Confuse, HP Leak
AI SCRIPT:
Attack
React:Death{
     Earthquake
     }
Counter(HP Damage){
     No Interrupt{
          Turtle
          Turtle
          }
     }

First boss of the Bonus Dungeon. Similar to the turtle you may have ignored in
world 2 with minor modifications to speed and drop.

Gil Turtle attacks and counter-attacks physically. When it dies, it casts
Earthquake. Defense is very simple: Genji Shield + Mini = 99% physical evade,
Float evades Earthquake.

How to damage him:
Gil Turtle is weak to Ice: Cast Blizzaga with Ice elemental up does over
2000 damage. Dualcast for 4000+ damage per turn.
Gil Turtle is undead: Requiem does 900+ damage.
Apollo Harp does 3000+ damage but requires 2hand to use.
Sage's Staff does around 1500 damage and can be use with Rapid Fire.
5000+ damage per turn!

===========
Final Setup
===========

Job:      Freelancer
Ability:  Image
          Rapid Fire
Status:   Mini & Float
Equips:   Judgement Staff
          Genji Shield
          Ribbon
          Mirage Vest
          Hermes Sandals

============
Battle Order
============

Enter battle, first use Judgement Staff to dispel Gil Turtle's Protect & Shell.
Next change weapon to Sage's Staff and Rapid Fire. If Mirage Vest's Image
dissappears, re-apply Image.

Alternatively, you could cast white magic Dispel. By switching equipped
weapons or shields in battle L to R or R to L, you'll regain the Image provided
by Mirage Vest back should you get hit.

Game rewards you with a Grand Helm. Next is a challenging boss.

-------------------------------------------------------------------------------

7. Grand Aevis                                                           [F594]

-------------------------------------------------------------------------------

NAME: Grand Aevis
LEVEL: 97			        EXP: 0
HP: 42000                               GIL: 0
MP: 20000                               SPEED: 88
ATTACK: 120                             MAGIC POWER: 100
ATT. MULT: 20                           MAGIC MULT: 41
EVADE%: 30                              MAGIC EVADE%: 20
DEFENSE: 60                             MAGIC DEFENSE: 40
DROP(ALWAYS): Fairy's Bow               STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Cottage
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy, Aevis
INITIAL STATUS: (Always)Float
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Fire, Ice, Lightning, Wind
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop
SPECIALTY: Wing Attack
SPECIALTY EFFECT: 1.5*Damage, Adds Poison
AI SCRIPT:
{Breath Wing,Zombie Powder,Blaster}
{Maelstrom,Poison Breath,Wing Attack}
{Zombie Breath,Zombie Powder,Evil Eye}
Breath Wing
Counter(HP Damage & Alone){
     Unhide Monster:(Change Monster):0 Grand Aevis
                                     1 Dark Elemental
                                     2 Dark Elemental
     (Start Script)
     }
Counter(HP Damage & Status(Party Member:Dead){
     Set Target:Party Member
     Paraclete
     }

NAME: Dark Elemental
LEVEL: 74                               EXP: 0
HP: 5500                                GIL: 0
MP: 10000                               SPEED: 60
ATTACK: 80                              MAGIC POWER: 35
ATT. MULT: 12                           MAGIC MULT: 14
EVADE%: 0                               MAGIC EVADE%: 0
DEFENSE: 70                             MAGIC DEFENSE: 0
DROP(ALWAYS): Nothing                   STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Hi-Potion
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: Fire, Ice, Lighting
ELEMENTAL ABSORB: None
ELEMENTAL WEAKNESS: Fire, Ice, Lighting
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Darkness, Old,
                 Sleep, Paralyze, Confuse, Berserk, Silence
SPECIALTY: Critial Sttack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Status:Group Only){
     Self-Destruct
     }
{White Wind,Aeroga,Nothing}

First new Boss is a very challenging one. Grand Aevis has a staggering speed
of 88. Krile needs full Agility boosting equipment and Haste status to just
match up to it.

Let's look at his attacks first,
Breath Wing: Potion, Regen
Zombie Powder: Angel Ring
Blaster: Reflect, Dragon Kiss
Maelstrom: Dragon Kiss
Poison Breath: Angel Robe, Bone Mail
Wing Attack: Genji Shield + Mini
Zombie Breath: Aegis Shield 33% evade or Jump
Evil Eye: Aegis Shield or Ribbon

Aeroga: Reflect
Self-Destruct: must kill Grand Aevis and Dark Elemental at same time

Presently, there's no way to nullify Wind element or Zombie attacks. Due to
Boss's high speed, we'll probably want Masamune's first strike or Hermes
Sandals. We can't be using Hermes Sandals because we have to have Reflect
status throughout the battle. Since Krile is solo, you can't possibly stop
attacking to re-apply reflect. This limits us to use Freelancer for this fight.

Abilities: Mix is a must. Again, Krile is solo, you won't have a chance to
drink a potion everytime Maelstrom hits you. Mix also gives us Haste which is
vital. The other Ability is Jump? no. While it gives you high survival rate,
the damage you'll be dealing isn't high being at level 1 - 4. The 2 Dark
Elementals also use White Wind. We need a high multi-target damage/turn.
Combine is just perfect. Blitzshot + Gold Needle = 3000 damage to all enemies.
Very effective indeed. Plus we could also inflict Slow on Grand Aevis.

As for equipment, Aegis for 1,3,4 of Boss's turn, Genji Shield & mini status to
evade Wing Attack. Angel Robe for armor because Bone Mail is immune to Regen.

===========
Final Setup
===========

Job:      Freelancer
Ability:  Mix
          Combine
Status:   Mini
Equips:   Masamune
          Aegis Shield
          Ribbon
          Angel Robe
          Reflect Ring

============
Battle Order
============

1st strike: switch weapon to Chicken Knife, Combine Slow Cannon. If it fails,
use Wonder Wand to reset the battle next turn. Boss attacks: Breath Wing:
ignore, Zombie Powder:(Angel Robe 25% magic evade + Ribbon 5%) it also target
corpse so chance of game over isn't high, Blaster: reflect. We don't have Haste
so Boss takes 2nd turn 1st: Maelstrom:(65-70%*1/3), Poison Breath:(ignore),
Wing Attack:(1/3*3/4*34% GameOver). Krile turn:  Mix Hasty-Ade. Boss is now
Slowed: Agi is around 56, Krile is around 88, complete turnoever now. Next
action: Mix Lifewater (Potion + Hi-Potion). Boss turn: Zombie Breath:(1/3*2/3),
Zombie Powder, Evil Eye. Next turn: Mix Dragon Kiss then just Combine Needle
Cannon till Boss dies.

Remember to switch shield to Genji Shield on Boss 2nd turn. Other turns use
Aegis Shield. Take note of Boss's HP, kill Boss & Dark Elementalx2 same time
or kill 2 Dark Elementals first.

Make sure dead members have Thornlet, Aegis Shield and Angel rings equipped.

We get a Fairy's Bow for deafeating Grand Aevis. Next is another old friend.

-------------------------------------------------------------------------------

8. Omega Mk.II                                                           [F595]

-------------------------------------------------------------------------------

NAME: Omega Mk.II[F.1]
LEVEL: 97                               EXP: 0
HP: 65000                               GIL: 0
MP: 60000                               SPEED: 90
ATTACK: 150                             MAGIC POWER: 200
ATT. MULT: 30                           MAGIC MULT: 79
EVADE%: 100                             MAGIC EVADE%: 100
DEFENSE: 200                            MAGIC DEFENSE: 200
DROP(ALWAYS): Force shield              STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Elixir
IMMUNITY: Control, Catch                CAN'T EVADE: Song
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Reflect, Shell, Stop
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Fire, Ice, Poison, Holy, Earth, Wind, Water
ELEMENTAL WEAKNESS: Lighting
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep,
                 Paralyze, Confuse, Berserk, Silence
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
while(Var00=01){
     {Atomic Ray,Delta Attack,Blaster}
     Wave Cannon
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     No Interrupt{
          {Delta Attack,Blaster,Wave Cannon}
          {Maelstrom,Earthquake,Rainbow Wind}
          }
     Search
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     }
No Interrupt{
     Set Variable:Var00=01
     Barrier Change
     Unhide Monster:(Random):0 Omega Mk.II[F.1]
                             1 Omega Mk.II[F.2]
                             2 Omega Mk.II[F.3]
     (Start Script)
     }
Counter(Elemental Attack:Lightning){
     No Interrupt{
          Barrier Change
          Unhide Monster:(Random):0 Omega Mk.II[F.1]
                                  1 Omega Mk.II[F.2]
                                  2 Omega Mk.II[F.3]
          (Start Script)
          }
     }
Counter(Rapid Fire){
     No Interrupt{
          {(Remedy),Encircle,Nothing}
          }
     }
Counter(HP Damage){
     No Interrupt{
          {Rocket Punch,Rocket Punch,Mustard Bomb}
          {Rocket Punch,Rocket Punch,Encircle}
          }
     }

NAME: Omega Mk.II[F.2]
LEVEL: 97                               EXP: 0
HP: 65000                               GIL: 0
MP: 60000                               SPEED: 90
ATTACK: 150                             MAGIC POWER: 200
ATT. MULT: 30                           MAGIC MULT: 79
EVADE%: 100                             MAGIC EVADE%: 100
DEFENSE: 200                            MAGIC DEFENSE: 200
DROP(ALWAYS): Force shield              STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Elixir
IMMUNITY: Control, Catch                CAN'T EVADE: Song
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Reflect, Shell, Stop
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Fire, Lightnging, Poison, Holy, Earth, Wind, Water
ELEMENTAL WEAKNESS: Ice
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep,
                 Paralyze, Confuse, Berserk, Silence
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
while(Var00=01){
     {Atomic Ray,Delta Attack,Blaster}
     Wave Cannon
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     No Interrupt{
          {Delta Attack,Blaster,Wave Cannon}
          {Maelstrom,Earthquake,Rainbow Wind}
          }
     Search
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     }
No Interrupt{
     Set Variable:Var00=01
     Barrier Change
     Unhide Monster:(Random):0 Omega Mk.II[F.1]
                             1 Omega Mk.II[F.2]
                             2 Omega Mk.II[F.3]
     (Start Script)
     }
Counter(Elemental Attack:Ice){
     No Interrupt{
          Barrier Change
          Unhide Monster:(Random):0 Omega Mk.II[F.1]
                                  1 Omega Mk.II[F.2]
                                  2 Omega Mk.II[F.3]
          (Start Script)
          }
     }
Counter(Rapid Fire){
     No Interrupt{
          {(Remedy),Encircle,Nothing}
          }
     }
Counter(HP Damage){
     No Interrupt{
          {Rocket Punch,Rocket Punch,Mustard Bomb}
          {Rocket Punch,Rocket Punch,Encircle}
          }
     }

NAME: Omega Mk.II[F.3]
LEVEL: 97                               EXP: 0
HP: 65000                               GIL: 0
MP: 60000                               SPEED: 90
ATTACK: 150                             MAGIC POWER: 200
ATT. MULT: 30                           MAGIC MULT: 79
EVADE%: 100                             MAGIC EVADE%: 100
DEFENSE: 200                            MAGIC DEFENSE: 200
DROP(ALWAYS): Force shield              STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Elixir
IMMUNITY: Control, Catch                CAN'T EVADE: Song
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Reflect, Shell, Stop
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Ice, Lightning, Poison, Holy, Earth, Wind, Water
ELEMENTAL WEAKNESS: Fire
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep,
                 Paralyze, Confuse, Berserk, Silence
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
while(Var00=01){
     {Atomic Ray,Delta Attack,Blaster}
     Wave Cannon
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     No Interrupt{
          {Delta Attack,Blaster,Wave Cannon}
          {Maelstrom,Earthquake,Rainbow Wind}
          }
     Search
     {Rainbow Wind,Flame Thrower,Atomic Ray}
     Wave Cannon
     }
No Interrupt{
     Set Variable:Var00=01
     Barrier Change
     Unhide Monster:(Random):0 Omega Mk.II[F.1]
                             1 Omega Mk.II[F.2]
                             2 Omega Mk.II[F.3]
     (Start Script)
     }
Counter(Elemental Attack:Fire){
     No Interrupt{
          Barrier Change
          Unhide Monster:(Random):0 Omega Mk.II[F.1]
                                  1 Omega Mk.II[F.2]
                                  2 Omega Mk.II[F.3]
          (Start Script)
          }
     }
Counter(Rapid Fire){
     No Interrupt{
          {(Remedy),Encircle,Nothing}
          }
     }
Counter(HP Damage){
     No Interrupt{
          {Rocket Punch,Rocket Punch,Mustard Bomb}
          {Rocket Punch,Rocket Punch,Encircle}
          }
     }

It drops Force Shield which will be very useful so we kill him first. Omega
Mk.II has 2nd highest Speed of all active bosses. Main attacks are same as
Omega. Additional counter attacks are added. It is also immune to Kiss of
Blessing.

Let's look at his main attacks first:
Atomic Ray: Resist Fire, Dragon Shielding, Reflect
Delta Attack: Reflect
Blaster: Dragon Kiss or Reflect
Wave Cannon: have HP over 1/2, Goliath Drink to deal HP Leak
Rainbow Wind: nothing to worry
Flame Thrower: Resist Fire or immune
Maelstrom: Dragon Kiss,
           must immune otherwise HP Leak + HP Critical = instant Gameover
Earthquake: Float
Search: Reflect or ignore

Omega Mk.II has 3 kinds of Counter Attacks:
1. Change to a random form when stuck by Elemental Weakness
2. Remedy or Encircle when hit by Rapid Fire
3. HP Damage: Rocket Punch, Mustard Bomb, Encircle

To fully understand these, we need a better understanding of AI script. Script
is carried out in up-to-down order. Whenever more than 1 condition is
fulfilled, only the 1st one will be met.

Remedy fully heals target - we can't trigger this. There's no way to 1 hit KO
it by a level 1-4 character or close to 1 hit say 2/3 actions.

HP Damage: Mustard Bomb - Aegis Shield 33% evade, 1/3*2/3 gameover. When you
are facing 65k HP, it's just too risky to take it head on.

Elemental weakness attack - i don't know how long it would take but I'm sure
you'd run out of Potions, Hi-Potions, Elixirs before he goes down.

Search - this ensures all attacks(and counter attacks) hit the target

1. Let Search hits Krile, trigger Remedy counter to cure Krile
   Use Jump to avoid Delta attack.

We have to Reflect Delta attack or Jump over it, Omega Mk.II is insanely fast
you'd avoid Delta attack and not be able to avoid Wave Cannon, and have to 
recover HP instead of Jump. Eventually means gameover.

Time Reflect and let it wear off just before Search  - too difficult. At level
1 with Rapid Fire, the damage just isn't high enough. you'd need 100+ turns to
knock him out. you only have 99 of items to begin battle - not possible.

2. After Search Refects off, trigger HP Damage counter

We have super wonderful Needle Cannon now. It does magical damage.(when
calculating damage)(When considering AI script, anything but magic is physical)
And Slow Cannon ignore Magic Evade% to inflict Slow on Boss.

Now we have to consider HP Leak. Wave Cannnon is used on 2, 4, 8 turn 100%.
It takes 22 needle cannon to take him down. Roughly equals 13 cycles, You'd
need about 5 potions per cycle. Or we can do something more imaginative,
use Flametongue + Flame shield to recover HP by Attacking ourselves!

Equipment wise, Reflect Ring is must. Others focus on Agility boosts.

===========
Final Setup
===========

Job:      Freelancer
Ability:  Combine
          Mix
Status:   Float & Front Row
Equips:   Masamune
          Flame Shield
          Ribbon
          Black Garb
          Reflect Ring

============
Battle Order
============

Trigger battle 1st strike, change weapon to Flametongue, Mix Hasty-Ade. Omega
Mk.II will change form. 1st turn attacks will be reflected. Next Mix Goliath
Tonic. Boss does Wave Cannon. Mix Dragon Kiss for Krile. Next turn: Rainbow
Wind, Flame Thrower, Atomic Ray. Boss might change form again here.(will start
script from top again unless change to same form) We'll just Attack ourselves
to recover HP. Boss 4th turn, Krile Attacks self. Boss 5th turn, nothing to
worry. Keep Attack self or prepare to use Combine. Boss use Search, this is
signal for offense. Combine Slow Cannon. After Slow is successfully inflicted,
we can make 2 actions every 1 action Boss makes. Mix Lifewater when you get a
chance. Now enter cycle, recover HP whenever neccessary. Otherwise remain
still. Whenever Search reflects off, Combine Needle Cannon twice. 13 cycles
later, Omega Mk.II will get a KO.

-------------------------------------------------------------------------------

9. Neo Shinryu                                                           [F596]

-------------------------------------------------------------------------------

NAME: Neo Shinryu
LEVEL: 97                               EXP: 0
HP: 65000                               GIL: 0
MP: 60000                               SPEED: 95
ATTACK: 200                             MAGIC POWER: 180
ATT. MULT: 40                           MAGIC MULT: 72
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 100
DROP(ALWAYS): Nothing                   STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Elixir
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy, Dragon
INITIAL STATUS: (Always)Invunlerable
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Holy
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep,
                 Paralyze, Confuse, Berserk, Stop
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Alone){
     Unhide Monster:(Change Monster):[F596]0:Neo Shinryu
                                           3:(Neo Shinryu)
     (Start Script)
     }
While(Var01=02){
     No Interrupt{
          {Attack,Attack,Critical Attack}
          {Attack,Attack,Critical Attack}
          }
     No Interrupt{
          {Attack,Critical Attack,Nothing}
          {Attack,Critical Attack,Nothing}
          {Attack,Critical Attack,Nothing}
          }
     }
While(Var01=01){
     Set Variable:Var01=02
     Mute
     }
While(Var00=01){
     Maelstrom
     {Ice Storm,Ice Storm,Blaze}
     Zombie Breath
     {Earthquake,Earthquake,Lightning}
     No Interrupt{
          Attack
          Attack
          }
     {Poison Breath,Poison Breath,Breath Wing}
     Curse
     {Tidal Wave,Tidal Wave,Almagest}
     }
Set Variable:Var00=01
Mighty Guard

NAME: (Neo Shinryu)
LEVEL: 97                               EXP: 0
HP: 65000                               GIL: 0
MP: 60000                               SPEED: 95
ATTACK: 200                             MAGIC POWER: 8
ATT. MULT: 40                           MAGIC MULT: 7
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 100
DROP(ALWAYS): Nothing                   STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Elixir
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy, Dragon
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Holy
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep,
                 Paralyze, Confuse, Berserk, Stop
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(HP<15000 & Var01=00){
     Set Variable:Var01=01
     Set Self Status:Fake Image
     Nothing
     }
Set Self Status:Fake Image
Nothing
React:Death{
     No Interrupt{
          Unhide Monster:(Form Change)[F596]3:(Neo Shinryu)
          (Start Script)
          Giga Flare
          Meteor
          }
     }
Counter(Rapid Fire){
     Set Target:Last Attacker
     {Zombie Powder,Doom,Nothing}
     }
Counter(HP Damage){
     Set Target:Last Attacker
     {White Hole,Nothing,Nothing}
     }

A total makeover of the legendary Shinryu. This beast's attacks cover All 8
Elements, induces 14 negtive Status Effects, Double Physical Attacks,
Multi-target Heavy type HP Criticals, Zombie attacks, and Non-Elemental,
Unblockable, Unreflectable death triggers. The variety you get goes beyond
imaginations. Challenge him at level 1 or level 99 is not much different. If
you can't defend against his attacks, you'll die in 2 turns.

Let's look at how to defend against his attacks:

Active attacks:
Breath Wing, Tidal Wave, Poison Breath, Earthquake, Almagest, Lighting
Ice Storm, Blaze - Force shield immune
Maelstrom - ignore
Zombie Breath - Jump or Undead
Curse - Jump
Attack, Critical Attack: Equipment/Samurai Evade,
                         Mirage Vest, Genji Shield, Mini

Passive Counters:
White Hole - Ribbon
Zombie Powder, Doom - don't trigger
Giga Flare, Meteor - Predict + Jump

Analyzing above, we are very limited at Ability choices and equipment.

Battle goes in 2 Phases:

1st Phase(HP>15,000)
Neo Shinryu does 8 attacks in 1 cycle. We must Jump over Zombie Breath(3rd) and
7th turn Curse. Curse will check for Magic Evade but we don't have that many.
Meaning we can't take many Curse. It will kill you 26.1% still can't take it.

We can't use Masamune to enter battle - when entering battle, there may be
Speed adjustment +\-1. Neo Shinryu and his partners' might be  94, 95, 96.
If same Speed occurs, we might never be able to damage him.

2nd Phase(HP<15,000)
Attack only. Mini + Genji Shield + Mirage Vest Image + Elf Cape + Samurai Evade
= 0.5% chance Image goes off.

===========
Final Setup
===========

Job:      Freelancer
Ability:  Predict
          Jump
Status:   None
Equips:   Dragon Lance
          Force Shield
          Ribbon
          Mirage Vest
          Elven Mantle

Prepare Wonder Wand to cast Mini as next spell

============
Battle Order
============

Enter battle. We don't have Haste, Neo Shinryu will act 3 times before your ATB
bar fills. Next is Zombie Breath. No need to think, Jump straight away. Coming
down, he has finished Attack x2, next 3 more actions, remember that you can't
take any negative status Curse might inflict. This will be the only time we see
Curse. 1st cycle end, Lenna will finally get to act again, switch weapon to
Masamune apply Haste. Switch back to Dragon Lance Jump over Zombie Breath, now
enter your own cycle.

Lenna will get ATB filled just before Ice Storm/Blace and Boss's 6th turn
Poison Breath or Breath Wing. Do not Jump until Neo Shinryu has used these
attacks. If Image dissappears during 5th turn Attack x2, switch weapon L to R.
It takes about 50 cycles to knock his HP under 15,000. Jump does about 1000
damage, depending on his Speed, damage cycle varies.

2nd Phase
Neo Shinryu has lost over 50,000 HP. He now casts Mute. Change your weapon to
Wonder Wand, shield to Crystal Shield. Attack yourself, this will inflict Mini
on yourself. Next turn change to Genji Shield - you're almost invulnerable now.
We'll start breaking rods. I chose Lightning Rods because its animation is
fast. Need to break 60-70 rods.

When his HP goes low, start using Predict. Jump whenever Countdown is 1.
Remember to switch weapon to Dragon Lance or Dragon's Whrisker to avoid trigger
Zombie Powder counter.

Actually you could just use Predict. But its efficiency is rather low since it
may not damage when it needs to. When is does damage its unreliable.

You need some incredible concentration and luck during 1st Phase.
2nd Phase is simple as long as you keep calculating damage.

-------------------------------------------------------------------------------

10. Archeodemon                                                          [F598]

-------------------------------------------------------------------------------

NAME: Archeodemon
LEVEL: 17                               EXP: 0
HP: 50000                               GIL: 0
MP: 62000                               SPEED: 80
ATTACK: 180                             MAGIC POWER: 90
ATT. MULT: 35                           MAGIC MULT: 9
EVADE%: 0                               MAGIC EVADE%: 0
DEFENSE: 80                             MAGIC DEFENSE: 0
DROP(ALWAYS): Chaos Orb                 STEAL(COMMON): None
DROP(RARE): Nothing                     STEAL(RARE): Phoenix Down
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy, Magic Beast, Undead
INITIAL STATUS: (Always)Protect
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Fire, Ice, Lightning, Poison, Holy, Earth, Wind, Water
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep,
                 Paralyze, Confuse, Berserk, Silence, Stop
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Var01=01){ 
     {Flare,Holy,Meteor}
     {Flare,Holy,Nothing}
     {Hurricane,Death,Drain Touch}
     Display Text:Focusing Power
     Set Variable:Var00=01
     Nothing
     Set Variable:Var00=00
     {Giga Flare,Giga Flare,Mega Flare}
     }
While(HP<20000){
     No Interrupt{
          Set Variable:Var01=01
          Set Variable:Var00=00
          Drain Touch
          }
     }
Drain Touch
Flare
Display Text:Focusing Power
Set Variable:Var00=01
Nothing
Nothing
Set Variable:Var00=00
{Mega Flare,Mega Flare,Giga Flare}
Counter(Anything But Magic){ 
     Set Target:Self
     Death
     }
Counter(Var00=00 & HP Damage){ 
     {Curse,???,Nothing}
     }

This boss mainly uses strong Magic from each branch and strong Enemy Magic
(Mega Flare and Giga Flare). Boss's favorite is Drain Touch (HP Drain, ignore
Undead property). Other than Hurricane, everything else is ensured KO. Boss
counters physical attacks by casting Death on itself to fully heal HP. HP
Damage counter is Curse and Blue Magic ???. Very tough to deal with indeed.

Perhaps you have thought of preventing Boss regain HP from Death by casting
Reflect on it. Actually there's a much simpler method of preventing him recover
HP. This battle can be Muted. Death, Flare, Holy, Meteor all can't be used.
However, Mute will only prevent you from using Dark Arts. Enemies can still use
Dark Arts(considered Enemy Magic).

We'll start considering Drain Touch because it's the first attack you'll see.
Since we can't prevent Drain Touch KO Lenna, we have to Jump over it. 5th turn
Giga Flare also requires Jump. Hermes sandals + full Agi gear enter battle,
first strike before Boss can act. Evades Drain Touch but, you'd come down be
finished off by Flare. We definitely can't get enough MP to cast Quick. It's
impossible to Mute and then Jump before Drain Touch. Change to Reflect Ring &
Masamune. But Jump has delays. It's very unlikely to act in time.

Let's reconsider. Drain Touch Base attack is 80. Boss magic multi is 9. With 0
magic defence, it will do 720 damage minimum. Shell will reduce damage by half.
Still over 300. With Faris at level 4 Goliath Potion, 200+ HP, still not
enough. We need to decrease Att by roughly 1/3. Which mean we need roughly
80*1/3 = 26 Magic Def. It looks possible but we need 2 actions to drink Goalith
Potion and Mix Dragon Shell. That's not possible.

Well I'd have used Hide but we don't want to break rules.

Solution: Drain Touch can be blocked by Aegis Shield. First action Mute, Aegis
Shield successfully block Drain Touch. We are now good until Boss uses Mega
Flare or Giga Flare. Scipt will then end and cycle to top (start with Drain
Touch). Jump takes 2 turns we can avoid one not the other. Take a chance to
reflect Mega Flare? This will trigger HP Damage Counter Script. Curse can't be
Muted, ??? can't be muted, and after Mega Flare bounces off, ??? will always
kill you.

We are left with one option: Drain MP!
Boss has 62,000 MP but MP up-limit is 9999. Feed him an Ether will make its MP
drop to 9999 right away. Next Mix Dark Ether. We can't use Lilith's Kiss
because Boss is undead.

Lenna    Mute         62000
Boss     Drain Touch  61985
Lenna    Ether        9999
Boss     *Death       9970
Boss     Flare        9931
Lenna    Dark Ether   2483
Boss     *Death       2454
Boss     ---          2454
Lenna    Dark Ether   614
Boss     *Death       585
Boss     ---          585
Lenna    Jump         585

We can't take all of its MP by 2nd Drain Touch, so Aegis Shield has to block
twice. To damage him, we can use Sage's Staff or Mix 2 Hi-Potions = 1800. We
need Jump, Mix, Time, so a Mimic is needed. Equips just require Aegis Shield,
Hermes Sandals, Sage's Staff.

While this method is ok to do, we did not aim at boss's weakness. We want
something fast and effective.

Do you remember the first undead Boss we dispatched a while ago. Gil Turle.
Sage's Staff Rapid Fire on undead = extremely high damage per turn

If you are playing normally, just have 1 character Rapid Fire with Chicken
Knife and Sage's Staff. 1 round will finish him off.

If a level 1 character Rapid Fire with Sage's Staff, we can knock his HP down
to 20,000 before its 5th turn Mega Flare or Giga Flare. This will cause the
game to stop var00=00 Script and start var00=01 Script. First attack is still
Drain Touch. Next 20,000 will be gone in a few turns. He won't have a chance to
use Mega Flare or Giga Flare again. So we don't need Jump. Mute is still
needed. Boss is not immune to Slow. And Time Magic has just Slow in it. Slow
Hit% = 95%. After level comparison, Hit% is around 80%. Boss Magic Evade is 0%
so Hit=80. Another ability we could use is Dualcast. Slow + Mute in 1 turn.

Setup:  Mimic, Rapid Fire, Dualcast, Time
Equips: Sage's Staff
        Aegis Shield
        Black Cowl
        Black Garb
        Hermes Sandals

First action, Dualcast Slow & Mute. Next Rapid Fire 1500x4 per turn. Once Aegis
Shield Block twice, you win. Chance to win = 1/3*1/3

We may have won but the chance was not very high. Can we raise winning ratio by
ditching Dualcast and use Jump to evade second Drain Touch? Let's look for the
answer by calculating ATB:

Boss Agi = 80, Slowed status need 80 ((120-80)*2) time units to fill ATB.
Lenna Agi = 45, Equip Weight = 8, Haste status need 38 ((120-45+8/8)/2) units
to fill ATB. If set both ATB full, for Boss to reach 5th turn, ATB need filled
4 times 80*4=320(plus 3 units = 1 unit delay*3 actions).
Lenna needs to use Mute, Rapid fire x5, Jump, 7 actions, 38x7= 266
320+3-266=57>38, so Lenna Rapid Fire once more, Jump to evade 2nd Drain Touch
Rapid Fire x3, Boss dead. Win = 33% (Slow is fairly high 80% Hit).

===========
Final Setup
===========

Job:      Mimic
Ability:  Jump
          Rapid Fire
          Time
Status:   None
Equips:   Sage's Staff
          Aegis Shield
          Black Cowl
          Black Garb
          Hermes Sandals

1st action Slow, Aegis Shield Block Drain Touch successfully. Next cast Mute
and  Rapid Fire x6 then Jump. Coming down Rapid Fire x3 Boss dead.

Actually after 5th Rapid Fire, Boss will use Drain Touch. Because Boss'HP has 
dropped under 20,000 at its 4th action. We need to slow down a bit.
Re-calculate: Rapid Fire roughly does 1500 per hit, 6000 damage per turn. Five
times Eapid Fire will knock its HP under 20,000. ATB: till Boss 4th turn, ATB
needs filled 3 times, 80x3=240, +3 units=243 Lenna need Mute, Rapid Fire x5,
6 actions. 38x6=228, faster than boss always. Even considering Speed checks at
start of battle.

====================
Revised Battle Order
====================

1. Slow and Aegis Shield successfully blocks Drain Touch
2. Mute
3. Rapid Fire 4 times
4. Defend
5. Rapid Fire (HP drops under 20,000, variable changes)
6. Jump (to evade 2nd Drain Touch)
7. Rapid Fire till Boss dies.

Boss's 3rd Drain Touch is at its 8th turn(1/3 chance). It'll be dead long
before then.

We get a Chaos Orb.

-------------------------------------------------------------------------------

11. Guardian, Launcher x2, Wave Cannon                                   [F597]

-------------------------------------------------------------------------------

NAME: Guardian[F.1]
LEVEL: 97                               EXP: 0
HP: 55000                               GIL: 0
MP: 60000                               SPEED: 98
ATTACK: 110                             MAGIC POWER: 50
ATT. MULT: 30                           MAGIC MULT: 22
EVADE%: 0                               MAGIC EVADE%: 10
DEFENSE: 40                             MAGIC DEFENSE: 10
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Nothing
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Invunlerable
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Lighting
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Enemy:#0 Alive Only){
     Unhide Monster:(Form Change):3 Guardian[Form 2]
     (Start Script)
     }
While(Enemy:#0&6 Alive Only){
     Unhide Monster:(Form Change):3 Guardian[Form 2]
                                  6 Wave Cannon
     (Start Script)
     }
Nothing

NAME: Guardian[F.2]
LEVEL: 97                               EXP: 0
HP: 55000                               GIL: 0
MP: 60000                               SPEED: 78
ATTACK: 110                             MAGIC POWER: 50
ATT. MULT: 30                           MAGIC MULT: 22
EVADE%: 0                               MAGIC EVADE%: 10
DEFENSE: 40                             MAGIC DEFENSE: 10
DROP(ALWAYS): Crystal Orb               STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Blitzshot
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Lighting
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Enemy:#3&6 Alive Only){
     Delta Attack
     {Gravity,Graviga,Graviga}
     {Encircle,Off-Guard,Reverse Polarity}
     {Atomic Ray,Electrocute,Electrocute}
     No Interrupt{
          Display Text:The armor has been completely restored
          Unhide Monster:(Form Change):0 Guardian[F.1]
                                       4 Launcher(L)
                                       5 Launcher(R)
                                       6 Wave Cannon
          (Start Script)
          }
     }
Delta Attack
{Graviga,Graviga,Gravity}
Set Variable:Var00=01
{Encircle,Off-Guard,Reverse Polarity}
{Atomic Ray,Electrocute,Electrocute}
No Interrupt{
     Set Variable:Var00=00
     Display Text:The armor has been completely restored
     Unhide Monster:(Form Change):0 Guardian[F.1]
                                  4 Launcher(L)
                                  5 Launcher(R)
     (Start Script)
     }
React:Death{
     Set Target:All Enemies
     (Punishment)
     }
Counter(HP Damage & Var00=01){
     No Interrupt{
          Set Variable:Var00=00
          Unhide Monster:(Change Monster):3 Guardian[F.2]
                                          6 Wave Cannon
          (Start Script)
          }
     }

NAME: Launcher(L)
LEVEL: 97                               EXP: 0
HP: 20000                               GIL: 0
MP: 50000                               SPEED: 52
ATTACK: 110                             MAGIC POWER: 50
ATT. MULT: 30                           MAGIC MULT: 22
EVADE%: 0                               MAGIC EVADE%: 10
DEFENSE: 20                             MAGIC DEFENSE: 10
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Blastshot
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Lighting
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
(Valiant Attack)
{Missile,Rocket Punch,Rainbow Wind}
React:Death(Var01=01){ 
     No Interrupt{
          Set Variable:Var01=00
          Display Text:The armor was desrtoyed!
          Set Target:Self
          (Punishment)
          }
     }
React:Death{
     No Interrupt{
          Set Variable:Var01=01
          Set Target:Self
          (Punishment)
          }
     }

NAME: Launcher(R)
LEVEL: 97                               EXP: 0
HP: 20000                               GIL: 0
MP: 50000                               SPEED: 52
ATTACK: 110                             MAGIC POWER: 50
ATT. MULT: 30                           MAGIC MULT: 22
EVADE%: 0                               MAGIC EVADE%: 10
DEFENSE: 20                             MAGIC DEFENSE: 10
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Blastshot
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Lighting
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
(Valiant Attack)
{Missile,Mustard Bomb,Flash}
React:Death(Var01=01){ 
     No Interrupt{
          Set Variable:Var01=00
          Display Text:The armor was desrtoyed!
          Set Target:Self
          (Punishment)
          }
     }
React:Death{
     No Interrupt{
          Set Variable:Var01=01
          Set Target:Self
          (Punishment)
          }
     }

NAME: Wave Cannon
LEVEL: 97                               EXP: 0
HP: 22000                               GIL: 0
MP: 55000                               SPEED: 44
ATTACK: 120                             MAGIC POWER: 100
ATT. MULT: 30                           MAGIC MULT: 41
EVADE%: 0                               MAGIC EVADE%: 0
DEFENSE: 20                             MAGIC DEFENSE: 0
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Blitzshot
IMMUNITY: Control, Catch                CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: Lighting
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen
SPECIALTY: Critial Attack
SPECIALTY EFFECT: None
AI SCRIPT:
While(Enemy:#6 Alive Only){
     Set Target:All Enemies
     (Punishment)
     }
Display Text:DIFFUSION BEAM CANNON:ONLINE
Nothing
Display Text:LASER CROSSHAIR BRIGHTNESS:20
Nothing
Display Text:SAFETY LOCK:OFFLINE
Nothing
Display Text:BARREL PRESSURE RISING
Nothing
Display Text:BLAST SHIELDING:ACTIVATED
Nothing
Display Text:ENERGY CELLS:128% CAPACITY
Nothing
No Interrupt{
     Display Text:FIRING
     Wave Cannon
     Wave Cannon
     }
React:Death{
     Set Target:Self
     (Punishment)
     }

This boss's AI scripts are extremely complex. This battle has 7 enemies. Two
are never used. Other 5 are Guardian[F.1], Guardian[F.2], Launcher(L),
Launcher(R), Wave Cannon. All of them are immune to virtually every status
effects there is and immune to Kiss of Blessing. Image can still be applied.

Guardian[F.1] is always invulnerable. It can only be damaged after changing
form when both Launchers die. From then it will start repairing Wain Cannon and
Launchers.

Guardian[F.2] has 2 repair mode:
1. when Guardian[F.2] is under normal repair mode, after taking 4 turns,
   Unhide Launchers, change back to [F.1]
2. when Guardian[F.2] is alone, after taking 2 turns, between 3rd turn
   and Launchers come out of hiding, if it receives HP Damage, it will
   Unhide Wave Cannon, then change to normal repair mode. If it does not
   receive HP Damage, it will Unhide Launchers and change back to [F.1]

2nd mode is at top equals priority. If boss is running normal repair mode,
should Wave Cannon dies, it will change to 2nd repair mode and restart script
from top.

Wave Cannon HP up-limit = 22,000

Laucher repair HP = Guaridian current HP. Up-limit = 20,000

2 Launchers are simple, 1 has display text settings.

Wave Cannon take 6 turns to max power, and Fire at its 7th turn. Use variables
if dead, revived will continue next action not restart from top.

Finally let's look at their attacks:

Delta Attack: Reflect
Gravity, Graviga: Dragon Kiss, Reflect
Encircle: Dragon Kiss
Off-Guard: ignore
Reverse Polarity: ignore
Electrocute: Relect or immune or absorb
Atomic Ray: Relect or immune or absorb

Lauchers
(Valiant Attack), Missiles, Rocket Punch: Dragon Kiss
Flash: ignore
Rainbow Wind: Darkness, Silence: ignore
HP Leak is annoying, use Goliath Potion and Dragon Kiss limit it to 30 units.
Mustard Bomb: Aegis Shield 33% evade

Wave Cannon: Jump

To summarise, we need Mix and Jump. But with only these abilities, 50,000 hp is
too long. Against multiple enemies, of course Combine Cannon does best job.

We need Reflect when Guardian[F.2] appears, Mix Reflect will dissappear too
soon. So Reflect Ring is a must. Haste can be mixed in battle. Shield is of
course Aegis Shield.

===========
Final Setup
===========

Job:      Mimic
Ability:  Combine
          Jump
          Mix
Status:   None
Equips:   Chicken Knife
          Aegis Shield
          Black Cowl
          Black Garb
          Reflect Ring

============
Battle Order
============

Entering battle, you'll get attacked by Launchers first. On your turn, Mix
Hasty-Ade. Next Bartz take iniative because of Haste. Mix Dragon Kiss.
Launcher(R) may use Mustard Bomb 1/3, GameOver = 1/3*2/3=2/9
Launcher(L) may use Rainbow Wind, Hit = 255.

If Bartz got hit by Rainbow Wind at 17HP, quickly enter Mix window
(to stop HP Leak) and Mix Goliath Potion.
HP Leak during command input (wait ATB) is not counted.
Next Mix 2 Potions. Followed by Lifewater.

Combine Needle Cannon and keep Mimic. 7 times Needle Cannon Launchers will be
gone. Wave Cannon will take 1 more hit. Guardian[F.2] appears. Re-enter Combine
menu. Combine Needle Cannon. (Do not use Mimic because it won't target new
enemies.) Then keep mimic. 3 turns later, Guardian[F.2] takes damage, will
Unhide Wave Cannon, count 3-4 sec(if ATB wait, speed=3) and Jump to evade Wave
Cannon. Jump down continue with Needle Cannons Mimic. With Reflect and Dragon
Kiss, you don't need to wory about Guardian[F.2]'s attacks. Until repair
finish, Launchers reappear.(remember re-combine) Continue Needle Cannon to take
out Launchers. Wave Cannon will go down before it gets another chance to use
Wave Cannon.

Guardian[F.2] appears for the second time, starts to run 2nd repair mode.
Continue assault. Wave Cannon will come back after a while. Re-combine Needle
Cannon. Time your Jump. Until Guardian[F.2] finishes repair for the 2nd time.
Its HP should be very low now. So do Launchers.

Take note, whenever parts get repaired, do not Mimic, re-Combine.
Guardian[F.1],[F.2] are different parts so change form need re-combine.

At first, I was thinking of using Jump to avoid Mustard Bomb. It's difficult
because Agi adjustments that occur. Anyways, attack is best defence. Jump
wastes 2 turns while you could have done 6000 damage.

We get a Crystal Orb.

-------------------------------------------------------------------------------

12. Enuo                                                                 [F599]

-------------------------------------------------------------------------------

NAME: (Enuo R Hand)
LEVEL: 97                               EXP: 0
HP: 60000                               GIL: 0
MP: 65000                               SPEED: 24
ATTACK: 220                             MAGIC POWER: 100
ATT. MULT: 30                           MAGIC MULT: 41
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 30
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Nothing
IMMUNITY: Control, Catch, HP Scan       CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Invunlerable
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: None
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Slow
SPECIALTY: Dimention Zero
SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak
AI SCRIPT:
While(Enemy:#0&1 Alive Only){
     No Interrupt{
          Display Text:The power of the Void is increasing!
          Unhide Monster:(Change Monster):4 Enuo[F.2]
          (Start Script)
          }
     }
No Interrupt{
     Set Target:Enemy #3
     {Protect,Regen,Nothing}
     Set Target:Single Member with Status
     {Poison,Osmose,Nothing}
     }
No Interrupt{
     Set Target:Enemy #3
     {Haste,Shell,Nothing}
     Set Target:Whole party
     {Graviga,Slowga,Nothing}
     }
No Interrupt{
     Set Target:Single Member with Status
     {Berserk,Pond's Chorus,Nothing}
     Set Target:Single Member with Status
     {Evil Eye,White Hole,Nothing}
     }

NAME: (Enuo L Hand)
LEVEL: 97                               EXP: 0
HP: 60000                               GIL: 0
MP: 65000                               SPEED: 20
ATTACK: 220                             MAGIC POWER: 15
ATT. MULT: 30                           MAGIC MULT: 9
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 30
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Nothing
IMMUNITY: Control, Catch, HP Scan       CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Invunlerable
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: None
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Slow
SPECIALTY: Dimention Zero
SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak
AI SCRIPT:
Nothing
(Animation Effect:Vibration ON)
Nothing
(Animation Effect:Vibration OFF)
Grand Cross
Nothing
(Animation Effect:Vibration ON)
Nothing
(Animation Effect:Vibration OFF)
Giga Flare

NAME: Enuo[F.1]
LEVEL: 97                               EXP: 0
HP: 60000                               GIL: 0
MP: 65000                               SPEED: 65
ATTACK: 220                             MAGIC POWER: 45
ATT. MULT: 30                           MAGIC MULT: 21
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 30
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Nothing
IMMUNITY: Control, Catch, HP Scan       CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: None
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: None
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect
SPECIALTY: Dimention Zero
SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak
AI SCRIPT:
{Firaga,Blizzaga,Thundaga}
{Aeroga,Aqua Breath,Bio}
{Flare,Holy,Meteor}
{Drain Touch,Deep Freeze,Meltdown}
React:Death{
     No Interrupt{
          Display Text:The power of the Void is increasing!
          Unhide Monster:(Change Monster):4 Enuo[F.2]
          (Start Script)
          }
     }

NAME: Enuo[F.2]
LEVEL: 97                               EXP: 0
HP: 60000                               GIL: 0
MP: 65000                               SPEED: 76
ATTACK: 220                             MAGIC POWER: 50
ATT. MULT: 30                           MAGIC MULT: 22
EVADE%: 20                              MAGIC EVADE%: 120
DEFENSE: 100                            MAGIC DEFENSE: 30
DROP(ALWAYS): Nothing                   STEAL(COMMON): Nothing
DROP(RARE): Nothing                     STEAL(RARE): Bone Mail
IMMUNITY: Control, Catch, HP Scan       CAN'T EVADE: None
CREATURE TYPE: Heavy
INITIAL STATUS: (Always)Protect, Shell
ELEMENTAL IMMUNITY: None
ELEMENTAL ABSORB: None
ELEMENTAL WEAKNESS: None
STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness,
                 Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image,
                 Reflect, Stop, Slow
SPECIALTY: Dimention Zero
SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak
AI SCRIPT:
(Animation Effect:Vibration ON)
No Interrupt{
     {Dimension Zero,Meteor,Almagest}
     {Dimension Zero,White Hole,Maelstrom}
     (Animation Effect:Vibration OFF)
     }
{Flare,Holy,Delta Attack}
(Animation Effect:Vibration ON)
No Interrupt{
     {Almagest,Almagest,Grand Cross}
     (Animation Effect:Vibration OFF)
     }
{Drain Touch,Deep Freeze,Meltdown}
{L3 Flare,L4 Graviga,L5 Death}
(Animation Effect:Vibration ON)
No Interrupt{
     Dimension Zero
     (Animation Effect:Vibration OFF)
     }
Counter(HP Damage & Var00=01){
     Set Variable:Var00=00
     {White Hole,Dance Macabre,Nothing}
     }
Counter(HP Damage){
     Set Variable:Var00=01
     {Reaper's Sword,Hurricane,Nothing}
     }

Final Boss of the Dungeon. He's just strong simply because he has so many
attacks that are unblockable and uses them at a frequent rate.

Right Hand
Protect,Regen,Haste,Shell: nothing major, Haste/Regen is trouble
Poison,Graviga,Slowga: Reflect
Osmose: ignore
Berserk, Pond's Chorus, Evil Eye, White Hole: Ribbon

Left Hand
Grand Cross: 17 status effects, Ribbon can stop some, not all.
Giga Flare: Game Over

First Form
Firaga,Blizzaga,Thundaga,Aeroga,Bio,Flare,Holy: Reflect
Deep Freeze: absorb or immune, Stop will only apply if there's damage
Meltdown: absorb or immune. Under Haste, it will Leak about 15hp
Drain Touch: Aegis Shield 33%. However, we need to use Force Shield this turn.
Meteor, Aqua Breath: Game Over

Second Form
Dimension Zero: Mirage Vest, it's definitely impossible to slot in Image
Almagest: Force Shield
Maelstrom: Dragon Kiss
L3 Flare, L4 Graviga, L5 Death: ignore
Delta Attack: Reflect

Counter Attacks
Hurricane: Dragon Kiss
Reaper's Sword: Bone Mail cannot defend against this death status
                but ribbon can. However 75 Att = death, need physical evade%.
Dance Macabre: Angel Ring, can be used against corpse so chance to die is low.

Boss 1st Form is not immune to Slow. But Magic Evade 120%, normal magic can't
possible inflict it. Slow Cannon can. Stop can be inflicted via Deep Freeze but
the duration is too short. Not to say MP cost is 38.

At first, I thought of using Slow Cannon then Needle Cannon. Jump to avoid Giga
Flare. Pray that you won't be seeing any Meteor, Aqua Breath, or Drain Touch.
But this setup can't possibly kill 2nd form. Mimics can't use Item Ability. You
can't change shields or re-apply Image. Dimention Zero is his favorite attack
in his 2nd form.

To compete with Enuo, we have to act fast. There's no better defence than a
strong offense. Not only we need to be fast, we need to be dealing high amounts
of damage per turn. Couldn't be better if it hits 9999. Out of the new jobs
in GBA installments, Gladiator's Finisher is perfect for this job. Enuo is not
immune to or absorb any elements so Bartz's Finisher Wind Elemental Attacks
does 9999 per hit! Finally we have some hope.

Equipment wise, Ribbon and Mirage Vest is must. so Job = Freelancer. Refect
Ring is a must. Again Reflect status wears off too quickly in battle. We have
to treasure every turn we get to maximize offensive strenghth. Boss is immune
to Reflect. In order to have Haste status, we need Drink or Mix. Take Mix.
Shield - 1st Form 4th turn use Force Shield, other turns use Kagenui(Agi+3)
         2nd Form: on turns that Boss uses Almagest, Deep Freeze, Meltdown
         equip Force Shield. Other turns use Genji Shield.
         Dimention Zero is 100% Hit.
Weapon - Masamune of course

===========
Final Setup
===========

Job:      Freelancer
Ability:  Mix
          Finisher
Status:   Mini
Equips:   Masamune
          Kagenui
          Ribbon
          Mirage Vest
          Reflect Ring

============
Battle Order
============

We strike first. Change weapon to Chicken Knife Mix Hasty-Ade. Use Finisher and
look for 6 Elemental Attacks.(Remember to change to Force Shield before Boss's
4th turn)Before Giga Flare, we have 14 chances to strike. We need 6 Elemental
Attacks. Left over 6 HP, most of the times it will have been taken by
reflecting Boss's spells. If 6 Elemental Attacks do not kill Boss, Mix
Succubus's Kiss(Maiden's Kiss + Turtle Shell) to recover some HP lost from
Meltdown. If Boss has Regen status and have received 2 or more HP recoveries,
continue with Finisher. If you are hit by Meltdown, stop changing Shield to
Kagenui, hit "A" ASAP. This is to minimize HP loss via Leak. Every turn other
than Boss's first turn, you are looking at 1/3 potential Game Overs.

2nd Form
Take exceptional note of Boss's counter attacks. Whenever you can, use Genji
Shield. Every other turns use Force Shield. Remember to re-apply Image by
switching weapons and shields.

*Update: Deep Freeze may cause stop despite not inflicting damage.
         During 1st Form, Use Judgement Staff to dispel Haste if it occurred
         early. Switch back to Chicken Knife + Kagenui even if your HP is
         leaking(make sure you got fast fingers).
         During 2nd Form, consider Mix Dragon Kiss 1st turn if your HP is
         near full. Otherwise drink a potion before Meltdown/Deep Freeze/
         Drain Touch(don't mix Succubas's kiss to avoid counter attacks).
         Switch weapon to Sasuke's Katana, shield to Force Shield on turns
         that Almagest/Deep Freeze/Meltdown may be used. Other turns, use
         Chicken Knife + Genji Shield.

Remember to have your dead members wear Angel Rings, Aegis Shields, Thornlets.

Good Luck!

With Enuo defeated, we'll need to fight a Mindflayer. Equip Hermes Sandals and
Mix a Death Potion. Or if you want to follow rules: Equip Reflect Ring and
Image Ability. Break some Rods. Next up is Cloister of the Dead.

-------------------------------------------------------------------------------

13. Cloister of the Dead

-------------------------------------------------------------------------------

Note 1: You'll get EXP for Soul Cannon fight. There's no way around it
        and barely makes much difference anyway.
Note 2: You may quicksave
Note 3: If you are not playing this on an emulator, I suggest that you have
        a dummy character in Archeodemon fight. Because that fight is 33% only
        to solo. Some fights will take patience.

Preparations:
Dragon Fang, Dark Matter 40+
Turtle Shell, Maiden's Kiss 99
Other buyable stuff as much as possible
Lightning/Ice Rods as many as you can buy

*******
Level 1
*******

===========
Final Setup
===========

Job:      Freelancer
Ability:  Finisher
          Image
Status:   Mini & Float
Equips:   Chicken Knife
          Force Shield
          Ribbon
          Bone Mail
          Hermes Sandals

=============
Battle Orders
=============

-----------------------
Boss 1 Wing Raptor F608
-----------------------
1. Image
2. Finisher

-------------
Boss 2 Garula
-------------
1. Change shield to Genji Shield and Image
2. Break a rod
3. Finisher

------------
Boss 3 Siren
------------
1. Change shield back to Force Shield and Image
2. Finisher

----------------------
Boss 4 Magissa + Forza
----------------------
1. Image
2. Finisher Forza
3. Re-apply Image when neccessary
4. Finisher Magissa

-----------------
Boss 5 Gil Turtle
-----------------
1. Change shield to Genji Shield and Image
2. Use Judgement Staff
3. Change weapon to Sage's Staff and Attack(or break Ice Rods)

CLEAR!
______

*******
Level 2
*******

===========
Final Setup
===========

Job:      Mimic
Ability:  Combine
          Mix
          Image
Status:   Mini
Equips:   Main Gauche
          Genji Shield
          Royal Crown
          Angel Robe
          Hermes Sandals

=============
Battle Orders
=============

-------------------
Boss 1 Liquid Flame
-------------------
1. Image
2. Resist Fire
3. Image
4. Needle Cannon
5. Mimic

--------------------------------
Boss 2 Soul Cannon & Launcher x2
--------------------------------
1. Needle Cannon
2. Mimic x6

-------------------
Boss 3 Purobolos x6
-------------------
1. Needle Cannon
2. Mimic

---------------
Boss 4 Minotaur
---------------
1. Image
2. Needle Cannon
3. Mimic

-------------------------------
Boss 5 Triton + Nereid + Phobos
-------------------------------
1. Mix Dragon Shielding
2. Mix X-Potion(Potion + Ether) x3
3. Needle Cannon

CLEAR!
______

*******
Level 3
*******

Archeodemon is the main trouble here. 33% win

===========
Final Setup
===========

Job:      Mimic
Ability:  Combine
          Mix
          Jump
Status:   Mini
Equips:   Chicken Knife
          Aegis Shield
          Royal Crown
          Mirage Vest
          Hermes Sandals

=============
Battle Orders
=============

-------------
Boss 1 Byblos
-------------
1. Mix Dark Sigh
2. Mix Bacchus's Cider(Holy Water + Turtle Shell)
3. Mix Antilixir(Elixir + Dark Matter)
4. Mimic if Antilixir fails

------------------
Boss 2 Tyrannosaur
------------------
1. Mix a X-Potion
2. Mix a Potion

------------------------------------
Boss 3 Dragon Pod & Dragon Flower x5
------------------------------------
1. Mix Antilixir
2. Combine Needle Cannon

------------------
Boss 4 Archeodemon
------------------
Same enemy we have fought with just steal and drop modified.
This battle cannot be Muted.
We'll use Slow, Drain MP, Jump to avoid Mega/Giga Flare this time around.

1st Drain Touch can only be blocked by Aegis Shield so we won't have better
than 33% chance to win this battle. When Boss is under Slow status, we can Jump
to avoid Mega/Giga Flare and down and Jump again to avoid Drain Touch. But,
Slow Cannon and Dark Ether is not 255% hit.

Let's talk about ideal situation first:
Faris Speed = 49, Equip Weight= 16, Haste status, to fill ATB need
(120-49+16/2)/2= 39 time unit.
Boss Speed = 80, fill ATB need 120-80=40 time unit
Boss at Slow status, fill ATB need (120-80)*2=80 time unit
Combine, Mix, Mimic, Jump all have delays.
Combine and Mix is 1 unit delay, Mimic is 2, Jump is 5(4,4.5)
Enemy action usually 1 unit

Analysis of actions and ATB:
ATB(F) ATB(A) Who Action                     MP
 0      2     F   Slow Cannon Success     62000
39      *     A   Death                   61971 
38      0     A   Drain Touch Aegis Block 61956 
 0     45     F   Ether                    9999 
39      *     A   Death                    9970 
 0      3     F   Jump                     9970 
38      0     A   Flare                    9931 
 0     44     F   Down                     9931 
39      *     A   Death                    9902 
 0      6     F   Dark Ether               2476 
39      *     A   Death                    2447 
32      0     A   Text:Focusing Power      2447 
 0     48     F   Dark Ether(Mimic)         612 
39      *     A   Death                     583 
 0      9     F   Dark Ether(Mimic)         146 
39      *     A   Death                     117 
29      0     A   Nothing                   117 
 0     51     F   Dark Ether(Mimic)          30 
39      *     A   Death                       1 
 0      9     F   Jump                        1 
10      0     A   Mage Flare/Giga Flare       1 
 0     50     F   Down                        1 
39      *     A   Death(no MP)                1 
 0      8     F   *Jump                       1 
33      0     A   Drain Touch(no MP)          1 

This is best situation. Slow Cannon successfully inflicts Slow. Dark Ether hits
every time. In reality, Slow Cannon is 75%, Dark Ether Hit=85% after level
checks. so:

1. 1st turn Slow Cannon did not inflict Slow, we have to Jump right away next
turn, to evade Flare, next Slow Cannon again, if it misses again, you have to
hope Aegis Shield will block 2nd Drain Touch. If 2nd Slow Cannon inflicts Slow,
then Mix Etherx2, then Jump to avoid Mega Flare/Giga Flare, down and Jump again
to avoid Drain Touch, down and Jump again to avoid Flare. then Dark Ether his
MP to 0. Once coming down after Jumping Flare, Faris can make 5 actions before
Boss uses Mega Flare or Giga Flare. 4 times Dark Ether and last Jump. If 1 Dark
Ether misses, look at next option.

2. If there's 1 or more Dark Ether miss, no fear, just keep Jumping until Flare
finish. Then look at 1st option if 4 Dark Ether all hits, no need to Jump
before Drain Touch because MP is next to 0.

Once his MP dries, he'll use 3 attacks only: Hurricane, Mega Flare, Giga flare.
Hurricane: ignore, others use Jump. Remember to time your Jump. Of course use
Needle Cannon to take him down.

-------------
Boss 5 Apanda
-------------
1. Mix Dark Sigh
2. Mix Bacchus's Cider
3. Combine Slow Cannon
4. Combine Needle Cannon
5. Mimic

CLEAR!
______

*******
Level 4
*******

===========
Final Setup
===========

Job:      Mimic
Ability:  Combine
          Mix
          Item
Status:   Mini
Equips:   Main Gauche
          Genji Shield
          Black Cowl
          Bone Mail
          Hermes Sandals

=============
Battle Orders
=============

----------------
Boss 1 Manticore
----------------
1. Mix Bacchus's Cider
2. Mix Dark Sigh
3. Mix Antilixir

------------------
Boss 2 Adamantoise
------------------
1. Mix Dark Sigh
2. Needle Cannon
3. Mimic

-----------------
Boss 3 Jackanapes
-----------------
1. Needle Cannon
2. Mimic

------------------
Boss 4 Calofisteri
------------------
1. Needle Cannon
2. Mimic

If Boss use Bio, recover HP by Mixing Succubas's Kiss
Switch back to Needle Cannon when Leaking stops

----------------
Boss 5 Twintania
----------------
A little more challenging Boss.

1st/2nd turns Atomic Ray and Ice Storm: Force Shield immune
But we need Genji Shield to block Attack. We can use Dragon Shielding instead.
3rd turn Mind Blast: Mix Dragon Armor Reflect back at Boss
Triggered Mega Flare Counter can also be Reflected.
4th/5th turn Wind Slash: Force Shield immune
Once it changes form, Mix Toad Kiss so Giga Flare can't be casted
Tidal Wave Counter triggered by physical attacks can be immune by Force Shield
But we still need Genji Shield in 1st/2nd turns.

Enter battle, Mix Dragon Shielding, Mix Dragon Armor Once Boss 2nd action
finish, change to Force Shield, Combine Needle Cannon. After 2nd Wind Slash,
wait for Boss change form. Now Mix a Toad Kiss. Change shield to Genji Shield,
re-apply Dragon Shielding(changing equips in battle will reset certain
properties). And wait Boss change back to 1st form. After Boss make 1st action,
Mix Dragon Armor. After Boss make 2nd action during 1st form, change shield to
Force Shield and Combine Needle Cannon. Repeat until it dies.

CLEAR!
______

*******
Level 5
*******

This level is very time consuming. And item consuming.

===========
Final Setup
===========

Job:      Freelancer
Ability:  Mix
          Spellblade
Status:   Mini
Equips:   Judgement Staff
          Kagenui
          Ribbon
          Mirage Vest
          Reflect Ring

=============
Battle Orders
=============

-----------------
Boss 1 Omniscient
-----------------
1. Mix Hasty-Ade
2. Spellblade Silence
3. Attack (Return fail)
4. Use Judgement Staff Dispel
5. Mix Turtle Shell+ Maiden's Kiss x8/9 times(1200 damage)
   (Silence will last roughly 10 of your turns)
6. Attack (Return fail)
7. Mix Turtle Shell + Maiden Kiss until he starts counter(HP<4000).
8. Now swtich weapon to Masamune, shield to Genji Shield
9. Wait for him to kill himself

-----------------
Boss 2 Wendigo x4
-----------------
Boss attacks are nothing to fear: Attack blocked by Genji Shield + Mini
Mind Blast and Confuse: Reflect, Hurricane can't kill you.
Frost only triggered if targeted against all. Dragon Shielding immune.
You can inflict Sleep but the duration is too short.

To damage Boss we'll use Fire Lash's Firaga castings.
If hit fake, no damage will be shown. If hit real, damage will be 0. Although
we could use Wind Slash to achieve multi-target hit, the casting rate is too
low. Plus we won't be able to switch back to Masamune to prepare for next
battle. We could also break rods. Note breaking rods equals changing equips
which means we can't use Dragon Shielding to immune to Frost. We have to use
Force Shield instead. But then you won't be able to evade physical attacks with
Genji Shield. Roughly calculating, you need to break 80 rods to finish the
battle. it's just not very safe.

1. Change weapon to Fire Lash, Mix Hasty-Ade
2. Mix Dragon Kiss, we need max HP for next battle
3. Mix Elemental Power
4. Attack physically at 1 of 4. If it hits fake, no damage will be shown,
switch to another target next turn. If it hits real, damage will be 0. If it
doesn't cast Firaga, continue to hit this one. If it casts Firaga, this will
also trigger counter attack, which cause real body to go random. Take note
Confuse cannot hit on real target. It will hit on fake targets only, but they
are invulnerable. That's fooling you really. But it gives you clue to which is
not real body. Take note, Stalker Attack will also be triggered at end of
script actively. Take note, if you are sure who the real body is, Mix Turtle
Shell & Maiden Kiss instead of hitting for a 33% chance Firaga instead next
turn you take.
5. once 1 body dies, switch weapon back to Masamune. Either wait for them to
trigger Stalker Attack or Attack 1 hope for Critical

-------------------------
Boss 3 Hole x3 & Sandworm
-------------------------
This battle has 7 enemies.
Quicksand does 60 fixed damage and cause HP Leak.
Under shell, damage is reduce to 30.

1. Change weapon to Chicken Knife Mix Hasty-Ade
2. Mix Dragon Armor
3. Mix Goliath Potion
4. Mix Turtle Shiell + Maiden kiss, drain Sandworm's HP until he dies

Take note, do not miss target too often. Carefully select target. Triggered
Graviga will be bounced off by reflect. Faris would be fine with just Goliath
Drink. Battle ends after around 19 turns.

-------------
Boss 4 Atomos
-------------
Rather tough boss with only weakness is Sleep.

1. Mix Hasty-Ade
2. use Judgement Staff to Dispel Haste
3. change right hand weapon to Fire Lash, left hand weapon to Kagenui
4. apply Sleep Spellblade
5. Attack (Sleep)
6. Mix Elemental Power
7. S&M to your heart's content

--------------------
Boss 5 Halicarnassus
--------------------
Super high magic power but doesn't know how to use it.

1st switch shield to Genji Shield and weapon to Masamune, Use Masamune to Haste
him(save items). Next just stare at your screen and wait for him to kill
himself after 5th Holy. If he uses shell, switch weapon to Judgement Staff and
Dispel it

Take note, you must make a move after changing shield. Otherwise, it's like you
didn't change it at all.

CLEAR!
______

*******
Level 6
*******

We are finally at last level. While Combine is wonderful to use, we'll be
finishing this challenge soon. So I decided not to use any GBA new abilites and
equipment to tackle this level. Which features only old enemies in SNES.

===========
Final Setup
===========

Job:      Mimic
Ability:  Mix
          Time
          Jump
Status:   Mini & Float
Equips:   Chicken Knife
          Genji Shield
          Black Cowl
          Bone Mail
          Reflect Ring

=============
Battle Orders
=============

-------------------
Boss 1 (Crystal) x4
-------------------
1. Mix Hasty-Ade
2. Mix Dark Sigh on Water Crystal(the one that's closest to you)
3. Wait for Water Crystal to make its move, then immediately Mix Dud Potion
   (Turtle Shell + Elixir), 25% HP Critical, 75% HP Leak
4. If it fails to inflict HP Critical, repeat while always moves right after
   Water Crystal has just made its move.
5. Next just Mimic it until 3 others die. You have Reflect & Float

---------------
Boss 2 Melusine
---------------
Strange boss with no method of hurting you.
How to damage her when we don't have Combine?
We'll be Reflecting -ga spells off to her absorbing it. She's not immune to
Confuse. Once she's Confused, she'll only attack herself Although only 1/3
chance, 2/3 does nothing. Her Attack Power and Mulplifier is rather high, 97
and 15. But her Defence is insanely high at 120, only 4th form is 0. We only
know her 1st form is 1st form. Once she changes form, we have to analyse her
spell damage to determine her form.

1. Mix Hasty-Ade
2. wait for her to go to 4th form
3. Mix Dark Sigh
4. Mimic it whenever she hits herself until she dies.

or better yet,

1. Mix Hasty-Ade
2. Mix Dark Sigh
3. Mix Turtle Soup and Mimic it 3 times, her Defence is now single digit.
4. Mix and then Mimic Dark Sigh whenver she hits herself
   Mix a Hasty-Ade for her as well. so she'll whip herself to death sooner.

------------------
Boss 3 Catastrophe
------------------
1. Mix Hasty-Ade
2. Time Magic Slow
3. Mix Succubas's Kiss
4. Mimic

----------------
Boss 4 Azulmagia
----------------
All of his active attacks cost MP. It's back to classic Drain MP method.
Dark Ether hit% will be low for this battle.

1. Mix Hasty-Ade
2. Mix Dragon Kiss
3. Mix Resist Fire
4. feed him Etherx2
5. Mix Dark Ether x3
6. Mix Lilith's Kiss Mimic until succeed
7. use whatever you want to finish him off

Take note, if he damages himself by Mind Blast, Mix a X-Potion(Potion+Ether)
feed him, so ??? can't damage you.

------------------------------
Boss 5 Necrophobe & Barrier x4
------------------------------
1. Mix Hasty-Ade
2. Jump avoids Flare and Holy
3. Mix Dragon Shielding
4. Mix Dark Ether on 1 Barrier
5. Mix Lilith's Kiss if Dark Ether succeed.
6. you can make 5 actions between Barriers turns
   so take 4 turns Dark Ether and Lilith's Kiss, last turn Jump
7. once they are out of MP, Mix Shadowflare and Mimic
   (or just Mix Death Potion)
8. once Barriers go down, wait for Flash, and cast Slow
9. Mix Succcbus's Kiss until his HP goes under 30,000
10.once he starts counter atttacks with Flare, time it well and Jump on his
   turns. You can take 4 actions with you Haste, Necrophobe Slow. He'll kill
   himself very fast with Flares. Maybe use a couple Turtle Soup to add a
   little damage to Succubus Kiss


CHALLENGE CLEAR!
________________

-------------------------------------------------------------------------------

14. Low Level 0ABP

-------------------------------------------------------------------------------

Rules: lowest exp (2/2/2/3), ABP=0, treasure collection=0%, Blue magic all,
       breaking Rods is not allowed, taking chests not allowed.

1. Go to Tule, buy 2 Broadswords
2. Wing Raptor
3. Change Job to 4 Thieves, steal 50+ Potions
4. Go to Tule, buy all magic except Libra, buy 1 Leather Helm, 1 Leather shield
5. Change Job to Freelancer/Knight/Knight/Black Mage, sleep at Zokk's place
6. Bartz & Faris's HP need to be lower than 1/8
7. Karlabos

Bartz 2 Free   F Broad                    LeatherA -
Lenna 1 Knight B Broad  LeatherS          LeatherA -
Galuf 1 Knight B Broad           LeatherH LeatherA -
Faris 3 Black  B Dagger                   LeatherA -

Knights Guard, Faris Thunder 5 times, then kill everyone except Bartz.

8. Take only the world map if you want, change Job before sleep and HP after.
9. Siren

Bartz 2 Knight B Broad  LeatherS LeatherH LeatherA -
Lenna 1 Free   F Broad                    LeatherA -
Galuf 1 Free   F Broad                    LeatherA -
Faris 3 Black  F Dagger                   LeatherA -

If Siren uses slow, reset. Attack normally during 1st Form, 2nd Form use
potions and Faris Fire. Reduce her HP to 1~50, wait for her change back to
1st Form. Kill Bartz and Faris before/once she changes back to 2nd Form.

10. Go to Carwen sleep at Inn. Steal 7 Ethers from Undead Rusk.
11. Go to North Mountain. Steal 44 Silver Glasses.
12. Go to Carwen. Buy 1 Long Sword, 1 Staff, Armor 1 each. Buy Sleep & Silence
    Buy Phoenix Down x2.
13. Magissa & Forza

Bartz 2 Black B Dagger                  LeatherA Glasses
Lenna 1 Blue  B Broad  BronzeS          CopperA  Glasses
Galuf 1 Free  F Long   BronzeS BronzeH  BronzeA  Glasses
Faris 3 White B Staff          LeatherH CottonR  Glasses

Magissa must attack Faris 1st turn. Faris uses Silence on Magissa. Lenna potion
Faris. Bartz & Galuf attack Magissa. Faris attacks normally on even turns, and
casts Silence on odd turns. Everyone else attack normally. If hit, use potion
or Phoenix Down. Forza appears at Magissa HP<300, have Bartz casts Sleep on him
reset if Sleep fails twice in a row. Continue attacking Magissa till she dies.
Next have Bartz uses any level 1 Black spell. Reduce Forza's HP to 1-44. Have
Galuf kill while everyone else suicide.

Galuf damage is around 44-48. Faris can cast Silence 10 times. Reset if Lenna
did not get hit by Aero. Bartz's level 1 spell will do rougly 40-44 damage.
It will takes about 6 Ethers.

14. Go to Tycoon castle take the Healing Rod. Buy 1 IronShield, 1 IronArmor.
15. Steal 3 or more Mythril Swords, 2 Mythril Dagger.
16. Galura

Bartz 2 Free   F Mythril Sword
Lenna 1 Free   B Whip
Galuf 1 Free   F Mythril Sword
Faris 3 Knight F Mythril Sword IronS MythrilH IronA Glasses

Everyone except Faris needs to be near death.

17. Steal 40+ more Mythril Swords(17,600 gil)
18. Go to Karnak Town, Buy a Mythril Axe
19. Go back again, Buy 4 Mythril Armor set, Mage stuff, Ice Rod, all magics.
20. Steal some Ethers from Motor Trap.
21. Wild Nack x5

Bartz 2 Blue  B MythrilS MythrilS Plumed   CopperP  Silver
Lenna 1 Free  B MythrilS MythrilS MythrilH MythrilA Mythril
Galuf 1 Free  B MythrilA MythrilS MythrilH MythrilA Mythril
Faris 3 White B Healing  -        Plumed   Silk     Silver

Faris Confuse all dogs then kill self. Bartz has to be hit with ???.
Use Potion on dogs if they did not escape but attacked a random ally.

22. Change Job, Liquid Flame

Bartz 2 Black B Ice Rod  -        Plumed   Silk     Silver
Lenna 1 Free  F MythrilS MythrilS MythrilH MythrilA Mythril
Galuf 1 Free  F MythrilA MythrilS MythrilH MythrilA Mythril
Faris 3 Time  B Healing  -        Plumed   Silk     Silver

Faris Demi twice, Bartz casts Blizzara, Lenna or Galuf attack once,
Faris & Bartz need to be dead before another hit from Freelancers.
Must kill boss at his Human Form to get Flame Scroll.

23. Change Job to Faris Freelancer, Lenna/Galuf Thief, steal 1 Gaia Gear
24. All Freelancers, Sergent & Karnak x3

Bartz 2 Free F MythrilS MythrilS MythrilH MythrilA MythrilG
Lenna 1 Free F MythrilA MythrilS MythrilH MythrilA MythrilG
Galuf 1 Free F MythrilS MythrilS MythrilH MythrilA MythrilG
Faris 3 Free B Whip     MythrilS MythrilH MythrilA MythrilG 

25. Lenna Catch Aegil, Galuf Catch Grass Turtle.
26. Shiva & Commander x3

Bartz 2 Free  B MythrilS MythrilS MythrilH MythrilA Mythril
Lenna 2 Black F MythrilD
Galuf 2 Free  B MythrilA MythrilS MythrilH MythrilA Mythril
Faris 3 Ninja F MythrilD Dagger   Plumed   CopperP  Silver

Faris Throw Flame Scroll, Lenna casts Fira, Bartz & Galuf attack.

27. Bartz, Lenna & Galuf need to be near death. Jacknapes

Bartz 2 Blue    F MythrilS MythrilS
Lenna 2 Trainer F Whip
Galuf 2 Trainer F MythrilD
Faris 3 Knight  F MythrilS MythrilS

Lenna Release Aegil, Galuf Release Grass Turtle

28. Ifrit

Bartz 2 Black B Ice Rod  -        Plumed   Silk     Silver
Lenna 2 Black B MythrilD -        Plumed   Silk     Silver
Galuf 2 Free  B MythrilS MythrilS MythrilH MythrilA Mythril
Faris 3 Black B Ice Rod  -        Plumedt  Silk     Silver

Cast Blizzara 4 times, cast Poison 1 time.

29. Byblos

Bartz 2 Black B Fire Rod -        Plumed   Silk     Silver
Lenna 2 Blue  B MythrilS MythrilS Plumed   SilverP  Silver
Galuf 2 Free  B Whip     MythrilS MythrilH MythrilA Mythril
Faris 3 Time  B MythrilD -        Plumed   Silk     Silver

Magic Hammer must hit Lenna 1st turn. Faris casts Slow. Bartz casts Poison.
Galuf attack hoping to Paralyze. Faris casts Haste on self and Demi.
Everyone else use Elixir, Ether, Potion on Faris. When Boss HP is down 800
or less, stop attacking and timely suicide.

30. Steal Ethers/Silver Bows and buy everything you can afford.
31. Catch 4 Aegil, catch 4 Jacknapes, Set Battle speed=6, messege=6

???? ? Trainer B Whip     -        GreenB   Ninja    Silver
???? ? Thief   B MythrilD -        GreenB   Ninja    Silver
???? ? Knight  B MythrilS MythrilS MythrilH MythrilA Mythril
???? ? Thief   B MythrilD -        GreenB   Ninja    Silver

Knight must block 1st attack. On Trainer's turn, wait for All members ATB
full, Release Aegil, have Thieves steal, Catch success after 3 rounds.
Enter commands as late as possible.

32. Learn Goblin Punch
33. Learn Vampire
34. Learn Frog Song
35. Learn Dark Shock
36. Sandworm

Bartz 2 Ninja B Kunai Kunai    GreenB Ninja Flame Ring
Lenna 2 Free  F Whip  MythrilS GreenB Ninja Flame Ring
Galuf 2 Ninja B Kunai Kunai    GreenB Ninja Flame Ring
Faris 3 Monk  B -     -        GreenB Ninja Flame Ring

Throw 2 Water Scrolls. Use 1 Potion on Boss. Boss must not use Quicksand
1st turn. Throw 1 more Water Scroll. If Boss dies, reset. Use potion on
Faris. Have Lenna lay a final whip slash.
First 2 Water Scrolls do 2040+ damage, use potion on Boss, less then no.
3 Water Scrolls did not do 2950+ damage, reset.

37. Crayclaw

Bartz 2 Ninja B Kunai    Kunai    GreenB Ninja Flame
Lenna 2 Free  F (Coral)  MythrilS GreenB GaiaG Flame
Galuf 2 Ninja B Kunai    Kunai    GreenB Ninja Flame
Faris 3 Thief B MythrilD -        GreenB Ninja Flame

Faris steal Coral Sword. Galuf Throw Lightning Scroll. If damage is 1050+,
use a potion on Boss. Throw 1 more Lightning Scroll. Lenna attacks to end.

38. Catch a Corvette
39. Ramuh

Bartz 2 Blue    B MythrilS MythrilS GreenB   GaiaG Angel
Lenna 2 Free    B Fire Rod MythrilS MythrilH GaiaG Angel
Galuf 2 Trainer B Whip     -        GreenB   Ninja Coral
Faris 3 Time    B Ice Rod  -        GreenB   Silk  Coral

Boss attacks first. No one must die before your turn. Faris Mute. Galuf
Release Corvette. Wait for Flash. Lenna kill Ramuh with Fire Rod.

40. Admantine

Bartz 2 Free   B Ice Bow           MythrilH Ninja Flame
Lenna 2 Free   B Ice Bow           MythrilH Ninja Flame
Galuf 2 Knight B MythrilD MythrilS -        -     - 
Faris 3 Free   B Ice Bow           MythrilH Ninja Flame

1 of the Freelancers need to be HP critical. Boss 1st turn must not hit
Knight. Attack with Ice Bow for 24 times(78-84). Revive one member. Let
Knight die. Finish Boss.

41. Flame Gun x2

Bartz 2 Free B Thunder Bow          MythrilH Ninja Flame
Lenna 2 Free B Thunder Bow          MythrilH Ninja Flame
Galuf 2 Blue B Coral Sword MythrilS
Faris 3 Free B Thunder Bow          MythrilH Ninja Flame

42. Rocket Launcher x2

Bartz 2 Free B Silver Harp        MythrilH Ninja Flame
Lenna 2 Free B Silver Harp        MythrilH Ninja Flame
Galuf 2 Blue B Dagger    MythrilS GreenB   Ninja Flame
Faris 3 Free B Flame Bow          MythrilH Ninja Flame

43. Sol Cannon

Bartz 2 Ninja F Kunai Kunai GreenB Ninja - 
Lenna 2 Free  F Coral -     GreenB Ninja - 
Galuf 2 Free  F Coral -     GreenB Ninja - 
Faris 3 Ninja F Kunai Kunai GreenB Ninja - 

2 Ninjas' HP must be less than half Max. 2 Freelancers have full HP.
Throw 11 Lightning Scrolls and attack with Coral swords. Wait for
Wave Cannon to kill 2 Ninjas. Finish Boss with Coral Swords.

44. Learn Fusion, Aera, White Wind(TBU)
45. ArcheoAevis, Catch Aegil, Zuu x2

Bartz 2 Trainer B Whip  -        GreenB Ninja Angel
Lenna 2 Free    B Kunai MythrilS GreenB Ninja Angel
Galuf 2 Trainer B Whip  -        GreenB Ninja Coral
Faris 3 Trainer B Whip  -        GreenB Ninja Angel

Boss 1st turn must use Breath Wing. Faris Release Zuu(800 damage).
Lenna uses 1 potion on Boss. Bartz Release Zuu(800). Galuf wait on his
turn. Let Boss kill Faris and Bartz. Now Release Aegil. Have Lenna
kill Galuf.

46. Lenna Catch Mini Dragon. Rest Catch Jacknapes x3
    Go to North Mountain, Sing Love Song against Gala Cat.
    Need Float on Faris or Bartz. Steal Javelin x4
47. Titan

????  ? Free    B Javelin MythrilS GreenB Ninja Angel
Lenna 2 Trainer B Whip    -        GreenB Ninja Angel
????  ? Ninja   B Kunai   Kunai    GreenB Ninja Angel

Throw any Scroll. Release Mini Dragon.

48. Lenna Catch Corvette. Lenna & Bartz need HP critical.
49. Chimera

Bartz 2 Free    F CoralS MythrilS MythrilH Ninja Flame
Lenna 2 Trainer B Whip   -        GreenB   Ninja Coral
Faris 3 Knight  B CoralS MythrilS MythrilH Ninja Coral

Release Corvette & attack.

50. Purboros x6

Bartz 2 Free  B CoralS   MythrilS MythrilH Ninja Flame
Lenna 2 Blue  B CoralS   MythrilS GreenB   Ninja Coral
Faris 3 Black B MythrilD -        LamiaT   GaiaG Coral

Faris Sleep 5 of 6. Poison 5 of 6. wait for 1 use Exploder on Lenna.

51. Lenna Catch Jacknapes. Buy Scrolls 99 x3. Phoenix Down 99.
52. Abductor & Gilgamesh

Self Destruct & Coin Toss

53. Lil Chariot x3

Bartz 2 Trainer B Whip  -        GreenB   Ninja
Lenna 2 Trainer B Whip  -        GreenB   Ninja
Galuf 2 Trainer B Whip  -        GreenB   Ninja
Faris 3 Free    B Kunai MythrilS MythrilH Ninja Angel

Player 1st turn: Release 2 Garkimasra, Faris & Butz Defend.
Enemy 1st turn: Must not use Mustard Bomb. Must not kill anyone.
Must not attack Lenna or Galuf. Must Attack Butz 1 time,
Faris 2 times (or Faris 3 times, Shield block 1 time).
Player 2nd turn: Lenna & Galuf Defend, Butz uses Hi-potion on Faris.
Faris Defend.
Enemy 2nd turn: is allowed to kill one of your characters. and ONLY ONE.
Player 3rd turn: Faris Defend (never revive anyone). Everyone else revive.
Use Hi-potion on Faris. Faris is priority to revive and
HP must be max whenver possible.

54. Gilgamesh

Bartz 2 Ninja B Kunai    Kunai GreenB Ninja
Lenna 2 Time  B Ice Rod  -     LamiaT GaiaG
Galuf 2 Time  B Fire Rod -     LamiaT GaiaG
Faris 3 Ninja B Kunai    Kunai GreenB Ninja

Throw Scrolls. Slow + Haste. or Slow + Slow. Haste + Mute.

55. Buy 4 copy of everything in Rugor.
56. Tyrasaur - Phoenix Down
57. Abductor - Gaia + attack. TBU

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15. Copyright

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This document is Copyright 2008 mog07 and is the intellectual property of the
author. It may be not be reproduced under any circumstances except for
personal, private use as long as it remains in its unaltered, unedited form. It
may not be placed on any web site or otherwise distributed publicly without
advance written permission. Use of this guide on any other web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.

All trademarks and copyrights contained in this document are owned by their
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16. Suggestions & Contact

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Contact me FF5 Advance GBA board. If you have better explanations of terms,
skills, spells, and sugguestions, corrections, or any other matters,
email me: [email protected]

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