------------------------------------------------------------------------------- Final Fantasy V Advance Low Level Challenges FAQ Version 1.15 by mog07, 7th,Mar,08 ------------------------------------------------------------------------------- TABLE OF CONTENTS 1. Intro 2. Credits 3. Updates 4. Rules 5. Preparations 6. Gil Turtle [F592] 7. Grand Aevis [F594] 8. Omega Mk.II [F595] 9. Neo Shinryu [F596] 10. Archeodemon [F598] 11. Guardian [F597] 12. Enuo [F599] 13. Cloister of the Dead Level 1 [F608] Level 2 [F613] Level 3 [F618] Level 4 [F622] Level 5 [F627] Level 6 [F632] 14. Low Level 0ABP 15. Copyright 16. Contact ------------------------------------------------------------------------------- 1. Intro ------------------------------------------------------------------------------- This FAQ guides you through toughest challenges of FF5A. This FAQ includes many spoilers and collections of strategies. I do not claim the strategies are mine only. I do not claim the strategies are composed by myself only. If you find similarities in this FAQ, please consider that it's a rare conincidence that we both have gone through similar thinking process. ------------------------------------------------------------------------------- 2. Credits ------------------------------------------------------------------------------- FF5 Advance GBA board, FF5 SNES board SQUARE - for making the game J.L.Tseng - Algorithms for the SNES version redwolf - main strategist and many to note ------------------------------------------------------------------------------- 3. Updates ------------------------------------------------------------------------------- Version 1.10 Initial Release 27th,Feb,08 Version 1.11 Updated Enuo's strategy Version 1.15 0ABP World 1, 7th,Mar,08 ------------------------------------------------------------------------------- 4. Rules ------------------------------------------------------------------------------- 1. Player must defeat Bosses and clear Cloister of the Dead with 1 character. 2. Other playable characters must remain dead. Zombies and Petrifieds are not allowed. 3. Instant Death and Petrification are not allowed. Doom is allowed. 4. Level modification is strictly not allowed. This includes Hero Potion, Hero Song, Sampson Power, Dragon Power, Dark Shock. 5. Kiss of Blessing is not allowed. 6. Hide is not allowed. 7. Bug/glitch is not allowed. ------------------------------------------------------------------------------- 5. Preparations ------------------------------------------------------------------------------- Prepare following equipment: Thornlet - Inherent HP Leak Aegis Shield - Petrify Proof Angel Ring - Zombie Proof 2/1/1/4 is the usual low level party you'll finish the game. 3/2/2/3 or 2/2/2/3 may also be your levels depending on how you cleared the game. The difference is too little and can be ignored completely. This guide will consider most possibilities. ------------------------------------------------------------------------------- 6. Gil Turtle [F592] ------------------------------------------------------------------------------- NAME: Gil Turtle LEVEL: 57 EXP: 0 HP: 32768 GIL: 5000 MP: 8000 SPEED: 66 ATTACK: 115 MAGIC POWER: 90 ATT. MULT: 13 MAGIC MULT: 22 EVADE%: 0 MAGIC EVADE%: 40 DEFENSE: 0 MAGIC DEFENSE: 40 DROP(ALWAYS): Grand Helm STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Turtle Shell IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy, Undead INITIAL STATUS: Protect, Shell ELEMENTAL IMMUNITY: Holy ELEMENTAL ABSORB: Fire, Lightning, Poison, Earth, Wind, Water ELEMENTAL WEAKNESS: Ice STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop SPECIALTY: Turtle SPECIALTY EFFECT: Adds Aging, Poison, Darkness, Paralyze, Confuse, HP Leak AI SCRIPT: Attack React:Death{ Earthquake } Counter(HP Damage){ No Interrupt{ Turtle Turtle } } First boss of the Bonus Dungeon. Similar to the turtle you may have ignored in world 2 with minor modifications to speed and drop. Gil Turtle attacks and counter-attacks physically. When it dies, it casts Earthquake. Defense is very simple: Genji Shield + Mini = 99% physical evade, Float evades Earthquake. How to damage him: Gil Turtle is weak to Ice: Cast Blizzaga with Ice elemental up does over 2000 damage. Dualcast for 4000+ damage per turn. Gil Turtle is undead: Requiem does 900+ damage. Apollo Harp does 3000+ damage but requires 2hand to use. Sage's Staff does around 1500 damage and can be use with Rapid Fire. 5000+ damage per turn! =========== Final Setup =========== Job: Freelancer Ability: Image Rapid Fire Status: Mini & Float Equips: Judgement Staff Genji Shield Ribbon Mirage Vest Hermes Sandals ============ Battle Order ============ Enter battle, first use Judgement Staff to dispel Gil Turtle's Protect & Shell. Next change weapon to Sage's Staff and Rapid Fire. If Mirage Vest's Image dissappears, re-apply Image. Alternatively, you could cast white magic Dispel. By switching equipped weapons or shields in battle L to R or R to L, you'll regain the Image provided by Mirage Vest back should you get hit. Game rewards you with a Grand Helm. Next is a challenging boss. ------------------------------------------------------------------------------- 7. Grand Aevis [F594] ------------------------------------------------------------------------------- NAME: Grand Aevis LEVEL: 97 EXP: 0 HP: 42000 GIL: 0 MP: 20000 SPEED: 88 ATTACK: 120 MAGIC POWER: 100 ATT. MULT: 20 MAGIC MULT: 41 EVADE%: 30 MAGIC EVADE%: 20 DEFENSE: 60 MAGIC DEFENSE: 40 DROP(ALWAYS): Fairy's Bow STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Cottage IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy, Aevis INITIAL STATUS: (Always)Float ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Fire, Ice, Lightning, Wind ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop SPECIALTY: Wing Attack SPECIALTY EFFECT: 1.5*Damage, Adds Poison AI SCRIPT: {Breath Wing,Zombie Powder,Blaster} {Maelstrom,Poison Breath,Wing Attack} {Zombie Breath,Zombie Powder,Evil Eye} Breath Wing Counter(HP Damage & Alone){ Unhide Monster:(Change Monster):0 Grand Aevis 1 Dark Elemental 2 Dark Elemental (Start Script) } Counter(HP Damage & Status(Party Member:Dead){ Set Target:Party Member Paraclete } NAME: Dark Elemental LEVEL: 74 EXP: 0 HP: 5500 GIL: 0 MP: 10000 SPEED: 60 ATTACK: 80 MAGIC POWER: 35 ATT. MULT: 12 MAGIC MULT: 14 EVADE%: 0 MAGIC EVADE%: 0 DEFENSE: 70 MAGIC DEFENSE: 0 DROP(ALWAYS): Nothing STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Hi-Potion IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: Fire, Ice, Lighting ELEMENTAL ABSORB: None ELEMENTAL WEAKNESS: Fire, Ice, Lighting STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence SPECIALTY: Critial Sttack SPECIALTY EFFECT: None AI SCRIPT: While(Status:Group Only){ Self-Destruct } {White Wind,Aeroga,Nothing} First new Boss is a very challenging one. Grand Aevis has a staggering speed of 88. Krile needs full Agility boosting equipment and Haste status to just match up to it. Let's look at his attacks first, Breath Wing: Potion, Regen Zombie Powder: Angel Ring Blaster: Reflect, Dragon Kiss Maelstrom: Dragon Kiss Poison Breath: Angel Robe, Bone Mail Wing Attack: Genji Shield + Mini Zombie Breath: Aegis Shield 33% evade or Jump Evil Eye: Aegis Shield or Ribbon Aeroga: Reflect Self-Destruct: must kill Grand Aevis and Dark Elemental at same time Presently, there's no way to nullify Wind element or Zombie attacks. Due to Boss's high speed, we'll probably want Masamune's first strike or Hermes Sandals. We can't be using Hermes Sandals because we have to have Reflect status throughout the battle. Since Krile is solo, you can't possibly stop attacking to re-apply reflect. This limits us to use Freelancer for this fight. Abilities: Mix is a must. Again, Krile is solo, you won't have a chance to drink a potion everytime Maelstrom hits you. Mix also gives us Haste which is vital. The other Ability is Jump? no. While it gives you high survival rate, the damage you'll be dealing isn't high being at level 1 - 4. The 2 Dark Elementals also use White Wind. We need a high multi-target damage/turn. Combine is just perfect. Blitzshot + Gold Needle = 3000 damage to all enemies. Very effective indeed. Plus we could also inflict Slow on Grand Aevis. As for equipment, Aegis for 1,3,4 of Boss's turn, Genji Shield & mini status to evade Wing Attack. Angel Robe for armor because Bone Mail is immune to Regen. =========== Final Setup =========== Job: Freelancer Ability: Mix Combine Status: Mini Equips: Masamune Aegis Shield Ribbon Angel Robe Reflect Ring ============ Battle Order ============ 1st strike: switch weapon to Chicken Knife, Combine Slow Cannon. If it fails, use Wonder Wand to reset the battle next turn. Boss attacks: Breath Wing: ignore, Zombie Powder:(Angel Robe 25% magic evade + Ribbon 5%) it also target corpse so chance of game over isn't high, Blaster: reflect. We don't have Haste so Boss takes 2nd turn 1st: Maelstrom:(65-70%*1/3), Poison Breath:(ignore), Wing Attack:(1/3*3/4*34% GameOver). Krile turn: Mix Hasty-Ade. Boss is now Slowed: Agi is around 56, Krile is around 88, complete turnoever now. Next action: Mix Lifewater (Potion + Hi-Potion). Boss turn: Zombie Breath:(1/3*2/3), Zombie Powder, Evil Eye. Next turn: Mix Dragon Kiss then just Combine Needle Cannon till Boss dies. Remember to switch shield to Genji Shield on Boss 2nd turn. Other turns use Aegis Shield. Take note of Boss's HP, kill Boss & Dark Elementalx2 same time or kill 2 Dark Elementals first. Make sure dead members have Thornlet, Aegis Shield and Angel rings equipped. We get a Fairy's Bow for deafeating Grand Aevis. Next is another old friend. ------------------------------------------------------------------------------- 8. Omega Mk.II [F595] ------------------------------------------------------------------------------- NAME: Omega Mk.II[F.1] LEVEL: 97 EXP: 0 HP: 65000 GIL: 0 MP: 60000 SPEED: 90 ATTACK: 150 MAGIC POWER: 200 ATT. MULT: 30 MAGIC MULT: 79 EVADE%: 100 MAGIC EVADE%: 100 DEFENSE: 200 MAGIC DEFENSE: 200 DROP(ALWAYS): Force shield STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Elixir IMMUNITY: Control, Catch CAN'T EVADE: Song CREATURE TYPE: Heavy INITIAL STATUS: (Always)Reflect, Shell, Stop ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Fire, Ice, Poison, Holy, Earth, Wind, Water ELEMENTAL WEAKNESS: Lighting STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: while(Var00=01){ {Atomic Ray,Delta Attack,Blaster} Wave Cannon {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon No Interrupt{ {Delta Attack,Blaster,Wave Cannon} {Maelstrom,Earthquake,Rainbow Wind} } Search {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon } No Interrupt{ Set Variable:Var00=01 Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } Counter(Elemental Attack:Lightning){ No Interrupt{ Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } } Counter(Rapid Fire){ No Interrupt{ {(Remedy),Encircle,Nothing} } } Counter(HP Damage){ No Interrupt{ {Rocket Punch,Rocket Punch,Mustard Bomb} {Rocket Punch,Rocket Punch,Encircle} } } NAME: Omega Mk.II[F.2] LEVEL: 97 EXP: 0 HP: 65000 GIL: 0 MP: 60000 SPEED: 90 ATTACK: 150 MAGIC POWER: 200 ATT. MULT: 30 MAGIC MULT: 79 EVADE%: 100 MAGIC EVADE%: 100 DEFENSE: 200 MAGIC DEFENSE: 200 DROP(ALWAYS): Force shield STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Elixir IMMUNITY: Control, Catch CAN'T EVADE: Song CREATURE TYPE: Heavy INITIAL STATUS: (Always)Reflect, Shell, Stop ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Fire, Lightnging, Poison, Holy, Earth, Wind, Water ELEMENTAL WEAKNESS: Ice STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: while(Var00=01){ {Atomic Ray,Delta Attack,Blaster} Wave Cannon {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon No Interrupt{ {Delta Attack,Blaster,Wave Cannon} {Maelstrom,Earthquake,Rainbow Wind} } Search {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon } No Interrupt{ Set Variable:Var00=01 Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } Counter(Elemental Attack:Ice){ No Interrupt{ Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } } Counter(Rapid Fire){ No Interrupt{ {(Remedy),Encircle,Nothing} } } Counter(HP Damage){ No Interrupt{ {Rocket Punch,Rocket Punch,Mustard Bomb} {Rocket Punch,Rocket Punch,Encircle} } } NAME: Omega Mk.II[F.3] LEVEL: 97 EXP: 0 HP: 65000 GIL: 0 MP: 60000 SPEED: 90 ATTACK: 150 MAGIC POWER: 200 ATT. MULT: 30 MAGIC MULT: 79 EVADE%: 100 MAGIC EVADE%: 100 DEFENSE: 200 MAGIC DEFENSE: 200 DROP(ALWAYS): Force shield STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Elixir IMMUNITY: Control, Catch CAN'T EVADE: Song CREATURE TYPE: Heavy INITIAL STATUS: (Always)Reflect, Shell, Stop ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Ice, Lightning, Poison, Holy, Earth, Wind, Water ELEMENTAL WEAKNESS: Fire STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: while(Var00=01){ {Atomic Ray,Delta Attack,Blaster} Wave Cannon {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon No Interrupt{ {Delta Attack,Blaster,Wave Cannon} {Maelstrom,Earthquake,Rainbow Wind} } Search {Rainbow Wind,Flame Thrower,Atomic Ray} Wave Cannon } No Interrupt{ Set Variable:Var00=01 Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } Counter(Elemental Attack:Fire){ No Interrupt{ Barrier Change Unhide Monster:(Random):0 Omega Mk.II[F.1] 1 Omega Mk.II[F.2] 2 Omega Mk.II[F.3] (Start Script) } } Counter(Rapid Fire){ No Interrupt{ {(Remedy),Encircle,Nothing} } } Counter(HP Damage){ No Interrupt{ {Rocket Punch,Rocket Punch,Mustard Bomb} {Rocket Punch,Rocket Punch,Encircle} } } It drops Force Shield which will be very useful so we kill him first. Omega Mk.II has 2nd highest Speed of all active bosses. Main attacks are same as Omega. Additional counter attacks are added. It is also immune to Kiss of Blessing. Let's look at his main attacks first: Atomic Ray: Resist Fire, Dragon Shielding, Reflect Delta Attack: Reflect Blaster: Dragon Kiss or Reflect Wave Cannon: have HP over 1/2, Goliath Drink to deal HP Leak Rainbow Wind: nothing to worry Flame Thrower: Resist Fire or immune Maelstrom: Dragon Kiss, must immune otherwise HP Leak + HP Critical = instant Gameover Earthquake: Float Search: Reflect or ignore Omega Mk.II has 3 kinds of Counter Attacks: 1. Change to a random form when stuck by Elemental Weakness 2. Remedy or Encircle when hit by Rapid Fire 3. HP Damage: Rocket Punch, Mustard Bomb, Encircle To fully understand these, we need a better understanding of AI script. Script is carried out in up-to-down order. Whenever more than 1 condition is fulfilled, only the 1st one will be met. Remedy fully heals target - we can't trigger this. There's no way to 1 hit KO it by a level 1-4 character or close to 1 hit say 2/3 actions. HP Damage: Mustard Bomb - Aegis Shield 33% evade, 1/3*2/3 gameover. When you are facing 65k HP, it's just too risky to take it head on. Elemental weakness attack - i don't know how long it would take but I'm sure you'd run out of Potions, Hi-Potions, Elixirs before he goes down. Search - this ensures all attacks(and counter attacks) hit the target 1. Let Search hits Krile, trigger Remedy counter to cure Krile Use Jump to avoid Delta attack. We have to Reflect Delta attack or Jump over it, Omega Mk.II is insanely fast you'd avoid Delta attack and not be able to avoid Wave Cannon, and have to recover HP instead of Jump. Eventually means gameover. Time Reflect and let it wear off just before Search - too difficult. At level 1 with Rapid Fire, the damage just isn't high enough. you'd need 100+ turns to knock him out. you only have 99 of items to begin battle - not possible. 2. After Search Refects off, trigger HP Damage counter We have super wonderful Needle Cannon now. It does magical damage.(when calculating damage)(When considering AI script, anything but magic is physical) And Slow Cannon ignore Magic Evade% to inflict Slow on Boss. Now we have to consider HP Leak. Wave Cannnon is used on 2, 4, 8 turn 100%. It takes 22 needle cannon to take him down. Roughly equals 13 cycles, You'd need about 5 potions per cycle. Or we can do something more imaginative, use Flametongue + Flame shield to recover HP by Attacking ourselves! Equipment wise, Reflect Ring is must. Others focus on Agility boosts. =========== Final Setup =========== Job: Freelancer Ability: Combine Mix Status: Float & Front Row Equips: Masamune Flame Shield Ribbon Black Garb Reflect Ring ============ Battle Order ============ Trigger battle 1st strike, change weapon to Flametongue, Mix Hasty-Ade. Omega Mk.II will change form. 1st turn attacks will be reflected. Next Mix Goliath Tonic. Boss does Wave Cannon. Mix Dragon Kiss for Krile. Next turn: Rainbow Wind, Flame Thrower, Atomic Ray. Boss might change form again here.(will start script from top again unless change to same form) We'll just Attack ourselves to recover HP. Boss 4th turn, Krile Attacks self. Boss 5th turn, nothing to worry. Keep Attack self or prepare to use Combine. Boss use Search, this is signal for offense. Combine Slow Cannon. After Slow is successfully inflicted, we can make 2 actions every 1 action Boss makes. Mix Lifewater when you get a chance. Now enter cycle, recover HP whenever neccessary. Otherwise remain still. Whenever Search reflects off, Combine Needle Cannon twice. 13 cycles later, Omega Mk.II will get a KO. ------------------------------------------------------------------------------- 9. Neo Shinryu [F596] ------------------------------------------------------------------------------- NAME: Neo Shinryu LEVEL: 97 EXP: 0 HP: 65000 GIL: 0 MP: 60000 SPEED: 95 ATTACK: 200 MAGIC POWER: 180 ATT. MULT: 40 MAGIC MULT: 72 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 100 DROP(ALWAYS): Nothing STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Elixir IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy, Dragon INITIAL STATUS: (Always)Invunlerable ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Holy ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep, Paralyze, Confuse, Berserk, Stop SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(Alone){ Unhide Monster:(Change Monster):[F596]0:Neo Shinryu 3:(Neo Shinryu) (Start Script) } While(Var01=02){ No Interrupt{ {Attack,Attack,Critical Attack} {Attack,Attack,Critical Attack} } No Interrupt{ {Attack,Critical Attack,Nothing} {Attack,Critical Attack,Nothing} {Attack,Critical Attack,Nothing} } } While(Var01=01){ Set Variable:Var01=02 Mute } While(Var00=01){ Maelstrom {Ice Storm,Ice Storm,Blaze} Zombie Breath {Earthquake,Earthquake,Lightning} No Interrupt{ Attack Attack } {Poison Breath,Poison Breath,Breath Wing} Curse {Tidal Wave,Tidal Wave,Almagest} } Set Variable:Var00=01 Mighty Guard NAME: (Neo Shinryu) LEVEL: 97 EXP: 0 HP: 65000 GIL: 0 MP: 60000 SPEED: 95 ATTACK: 200 MAGIC POWER: 8 ATT. MULT: 40 MAGIC MULT: 7 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 100 DROP(ALWAYS): Nothing STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Elixir IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy, Dragon INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Holy ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep, Paralyze, Confuse, Berserk, Stop SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(HP<15000 & Var01=00){ Set Variable:Var01=01 Set Self Status:Fake Image Nothing } Set Self Status:Fake Image Nothing React:Death{ No Interrupt{ Unhide Monster:(Form Change)[F596]3:(Neo Shinryu) (Start Script) Giga Flare Meteor } } Counter(Rapid Fire){ Set Target:Last Attacker {Zombie Powder,Doom,Nothing} } Counter(HP Damage){ Set Target:Last Attacker {White Hole,Nothing,Nothing} } A total makeover of the legendary Shinryu. This beast's attacks cover All 8 Elements, induces 14 negtive Status Effects, Double Physical Attacks, Multi-target Heavy type HP Criticals, Zombie attacks, and Non-Elemental, Unblockable, Unreflectable death triggers. The variety you get goes beyond imaginations. Challenge him at level 1 or level 99 is not much different. If you can't defend against his attacks, you'll die in 2 turns. Let's look at how to defend against his attacks: Active attacks: Breath Wing, Tidal Wave, Poison Breath, Earthquake, Almagest, Lighting Ice Storm, Blaze - Force shield immune Maelstrom - ignore Zombie Breath - Jump or Undead Curse - Jump Attack, Critical Attack: Equipment/Samurai Evade, Mirage Vest, Genji Shield, Mini Passive Counters: White Hole - Ribbon Zombie Powder, Doom - don't trigger Giga Flare, Meteor - Predict + Jump Analyzing above, we are very limited at Ability choices and equipment. Battle goes in 2 Phases: 1st Phase(HP>15,000) Neo Shinryu does 8 attacks in 1 cycle. We must Jump over Zombie Breath(3rd) and 7th turn Curse. Curse will check for Magic Evade but we don't have that many. Meaning we can't take many Curse. It will kill you 26.1% still can't take it. We can't use Masamune to enter battle - when entering battle, there may be Speed adjustment +\-1. Neo Shinryu and his partners' might be 94, 95, 96. If same Speed occurs, we might never be able to damage him. 2nd Phase(HP<15,000) Attack only. Mini + Genji Shield + Mirage Vest Image + Elf Cape + Samurai Evade = 0.5% chance Image goes off. =========== Final Setup =========== Job: Freelancer Ability: Predict Jump Status: None Equips: Dragon Lance Force Shield Ribbon Mirage Vest Elven Mantle Prepare Wonder Wand to cast Mini as next spell ============ Battle Order ============ Enter battle. We don't have Haste, Neo Shinryu will act 3 times before your ATB bar fills. Next is Zombie Breath. No need to think, Jump straight away. Coming down, he has finished Attack x2, next 3 more actions, remember that you can't take any negative status Curse might inflict. This will be the only time we see Curse. 1st cycle end, Lenna will finally get to act again, switch weapon to Masamune apply Haste. Switch back to Dragon Lance Jump over Zombie Breath, now enter your own cycle. Lenna will get ATB filled just before Ice Storm/Blace and Boss's 6th turn Poison Breath or Breath Wing. Do not Jump until Neo Shinryu has used these attacks. If Image dissappears during 5th turn Attack x2, switch weapon L to R. It takes about 50 cycles to knock his HP under 15,000. Jump does about 1000 damage, depending on his Speed, damage cycle varies. 2nd Phase Neo Shinryu has lost over 50,000 HP. He now casts Mute. Change your weapon to Wonder Wand, shield to Crystal Shield. Attack yourself, this will inflict Mini on yourself. Next turn change to Genji Shield - you're almost invulnerable now. We'll start breaking rods. I chose Lightning Rods because its animation is fast. Need to break 60-70 rods. When his HP goes low, start using Predict. Jump whenever Countdown is 1. Remember to switch weapon to Dragon Lance or Dragon's Whrisker to avoid trigger Zombie Powder counter. Actually you could just use Predict. But its efficiency is rather low since it may not damage when it needs to. When is does damage its unreliable. You need some incredible concentration and luck during 1st Phase. 2nd Phase is simple as long as you keep calculating damage. ------------------------------------------------------------------------------- 10. Archeodemon [F598] ------------------------------------------------------------------------------- NAME: Archeodemon LEVEL: 17 EXP: 0 HP: 50000 GIL: 0 MP: 62000 SPEED: 80 ATTACK: 180 MAGIC POWER: 90 ATT. MULT: 35 MAGIC MULT: 9 EVADE%: 0 MAGIC EVADE%: 0 DEFENSE: 80 MAGIC DEFENSE: 0 DROP(ALWAYS): Chaos Orb STEAL(COMMON): None DROP(RARE): Nothing STEAL(RARE): Phoenix Down IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy, Magic Beast, Undead INITIAL STATUS: (Always)Protect ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Fire, Ice, Lightning, Poison, Holy, Earth, Wind, Water ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Poison, Zombie, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Stop SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(Var01=01){ {Flare,Holy,Meteor} {Flare,Holy,Nothing} {Hurricane,Death,Drain Touch} Display Text:Focusing Power Set Variable:Var00=01 Nothing Set Variable:Var00=00 {Giga Flare,Giga Flare,Mega Flare} } While(HP<20000){ No Interrupt{ Set Variable:Var01=01 Set Variable:Var00=00 Drain Touch } } Drain Touch Flare Display Text:Focusing Power Set Variable:Var00=01 Nothing Nothing Set Variable:Var00=00 {Mega Flare,Mega Flare,Giga Flare} Counter(Anything But Magic){ Set Target:Self Death } Counter(Var00=00 & HP Damage){ {Curse,???,Nothing} } This boss mainly uses strong Magic from each branch and strong Enemy Magic (Mega Flare and Giga Flare). Boss's favorite is Drain Touch (HP Drain, ignore Undead property). Other than Hurricane, everything else is ensured KO. Boss counters physical attacks by casting Death on itself to fully heal HP. HP Damage counter is Curse and Blue Magic ???. Very tough to deal with indeed. Perhaps you have thought of preventing Boss regain HP from Death by casting Reflect on it. Actually there's a much simpler method of preventing him recover HP. This battle can be Muted. Death, Flare, Holy, Meteor all can't be used. However, Mute will only prevent you from using Dark Arts. Enemies can still use Dark Arts(considered Enemy Magic). We'll start considering Drain Touch because it's the first attack you'll see. Since we can't prevent Drain Touch KO Lenna, we have to Jump over it. 5th turn Giga Flare also requires Jump. Hermes sandals + full Agi gear enter battle, first strike before Boss can act. Evades Drain Touch but, you'd come down be finished off by Flare. We definitely can't get enough MP to cast Quick. It's impossible to Mute and then Jump before Drain Touch. Change to Reflect Ring & Masamune. But Jump has delays. It's very unlikely to act in time. Let's reconsider. Drain Touch Base attack is 80. Boss magic multi is 9. With 0 magic defence, it will do 720 damage minimum. Shell will reduce damage by half. Still over 300. With Faris at level 4 Goliath Potion, 200+ HP, still not enough. We need to decrease Att by roughly 1/3. Which mean we need roughly 80*1/3 = 26 Magic Def. It looks possible but we need 2 actions to drink Goalith Potion and Mix Dragon Shell. That's not possible. Well I'd have used Hide but we don't want to break rules. Solution: Drain Touch can be blocked by Aegis Shield. First action Mute, Aegis Shield successfully block Drain Touch. We are now good until Boss uses Mega Flare or Giga Flare. Scipt will then end and cycle to top (start with Drain Touch). Jump takes 2 turns we can avoid one not the other. Take a chance to reflect Mega Flare? This will trigger HP Damage Counter Script. Curse can't be Muted, ??? can't be muted, and after Mega Flare bounces off, ??? will always kill you. We are left with one option: Drain MP! Boss has 62,000 MP but MP up-limit is 9999. Feed him an Ether will make its MP drop to 9999 right away. Next Mix Dark Ether. We can't use Lilith's Kiss because Boss is undead. Lenna Mute 62000 Boss Drain Touch 61985 Lenna Ether 9999 Boss *Death 9970 Boss Flare 9931 Lenna Dark Ether 2483 Boss *Death 2454 Boss --- 2454 Lenna Dark Ether 614 Boss *Death 585 Boss --- 585 Lenna Jump 585 We can't take all of its MP by 2nd Drain Touch, so Aegis Shield has to block twice. To damage him, we can use Sage's Staff or Mix 2 Hi-Potions = 1800. We need Jump, Mix, Time, so a Mimic is needed. Equips just require Aegis Shield, Hermes Sandals, Sage's Staff. While this method is ok to do, we did not aim at boss's weakness. We want something fast and effective. Do you remember the first undead Boss we dispatched a while ago. Gil Turle. Sage's Staff Rapid Fire on undead = extremely high damage per turn If you are playing normally, just have 1 character Rapid Fire with Chicken Knife and Sage's Staff. 1 round will finish him off. If a level 1 character Rapid Fire with Sage's Staff, we can knock his HP down to 20,000 before its 5th turn Mega Flare or Giga Flare. This will cause the game to stop var00=00 Script and start var00=01 Script. First attack is still Drain Touch. Next 20,000 will be gone in a few turns. He won't have a chance to use Mega Flare or Giga Flare again. So we don't need Jump. Mute is still needed. Boss is not immune to Slow. And Time Magic has just Slow in it. Slow Hit% = 95%. After level comparison, Hit% is around 80%. Boss Magic Evade is 0% so Hit=80. Another ability we could use is Dualcast. Slow + Mute in 1 turn. Setup: Mimic, Rapid Fire, Dualcast, Time Equips: Sage's Staff Aegis Shield Black Cowl Black Garb Hermes Sandals First action, Dualcast Slow & Mute. Next Rapid Fire 1500x4 per turn. Once Aegis Shield Block twice, you win. Chance to win = 1/3*1/3 We may have won but the chance was not very high. Can we raise winning ratio by ditching Dualcast and use Jump to evade second Drain Touch? Let's look for the answer by calculating ATB: Boss Agi = 80, Slowed status need 80 ((120-80)*2) time units to fill ATB. Lenna Agi = 45, Equip Weight = 8, Haste status need 38 ((120-45+8/8)/2) units to fill ATB. If set both ATB full, for Boss to reach 5th turn, ATB need filled 4 times 80*4=320(plus 3 units = 1 unit delay*3 actions). Lenna needs to use Mute, Rapid fire x5, Jump, 7 actions, 38x7= 266 320+3-266=57>38, so Lenna Rapid Fire once more, Jump to evade 2nd Drain Touch Rapid Fire x3, Boss dead. Win = 33% (Slow is fairly high 80% Hit). =========== Final Setup =========== Job: Mimic Ability: Jump Rapid Fire Time Status: None Equips: Sage's Staff Aegis Shield Black Cowl Black Garb Hermes Sandals 1st action Slow, Aegis Shield Block Drain Touch successfully. Next cast Mute and Rapid Fire x6 then Jump. Coming down Rapid Fire x3 Boss dead. Actually after 5th Rapid Fire, Boss will use Drain Touch. Because Boss'HP has dropped under 20,000 at its 4th action. We need to slow down a bit. Re-calculate: Rapid Fire roughly does 1500 per hit, 6000 damage per turn. Five times Eapid Fire will knock its HP under 20,000. ATB: till Boss 4th turn, ATB needs filled 3 times, 80x3=240, +3 units=243 Lenna need Mute, Rapid Fire x5, 6 actions. 38x6=228, faster than boss always. Even considering Speed checks at start of battle. ==================== Revised Battle Order ==================== 1. Slow and Aegis Shield successfully blocks Drain Touch 2. Mute 3. Rapid Fire 4 times 4. Defend 5. Rapid Fire (HP drops under 20,000, variable changes) 6. Jump (to evade 2nd Drain Touch) 7. Rapid Fire till Boss dies. Boss's 3rd Drain Touch is at its 8th turn(1/3 chance). It'll be dead long before then. We get a Chaos Orb. ------------------------------------------------------------------------------- 11. Guardian, Launcher x2, Wave Cannon [F597] ------------------------------------------------------------------------------- NAME: Guardian[F.1] LEVEL: 97 EXP: 0 HP: 55000 GIL: 0 MP: 60000 SPEED: 98 ATTACK: 110 MAGIC POWER: 50 ATT. MULT: 30 MAGIC MULT: 22 EVADE%: 0 MAGIC EVADE%: 10 DEFENSE: 40 MAGIC DEFENSE: 10 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Nothing IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: (Always)Invunlerable ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Lighting ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(Enemy:#0 Alive Only){ Unhide Monster:(Form Change):3 Guardian[Form 2] (Start Script) } While(Enemy:#0&6 Alive Only){ Unhide Monster:(Form Change):3 Guardian[Form 2] 6 Wave Cannon (Start Script) } Nothing NAME: Guardian[F.2] LEVEL: 97 EXP: 0 HP: 55000 GIL: 0 MP: 60000 SPEED: 78 ATTACK: 110 MAGIC POWER: 50 ATT. MULT: 30 MAGIC MULT: 22 EVADE%: 0 MAGIC EVADE%: 10 DEFENSE: 40 MAGIC DEFENSE: 10 DROP(ALWAYS): Crystal Orb STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Blitzshot IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Lighting ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(Enemy:#3&6 Alive Only){ Delta Attack {Gravity,Graviga,Graviga} {Encircle,Off-Guard,Reverse Polarity} {Atomic Ray,Electrocute,Electrocute} No Interrupt{ Display Text:The armor has been completely restored Unhide Monster:(Form Change):0 Guardian[F.1] 4 Launcher(L) 5 Launcher(R) 6 Wave Cannon (Start Script) } } Delta Attack {Graviga,Graviga,Gravity} Set Variable:Var00=01 {Encircle,Off-Guard,Reverse Polarity} {Atomic Ray,Electrocute,Electrocute} No Interrupt{ Set Variable:Var00=00 Display Text:The armor has been completely restored Unhide Monster:(Form Change):0 Guardian[F.1] 4 Launcher(L) 5 Launcher(R) (Start Script) } React:Death{ Set Target:All Enemies (Punishment) } Counter(HP Damage & Var00=01){ No Interrupt{ Set Variable:Var00=00 Unhide Monster:(Change Monster):3 Guardian[F.2] 6 Wave Cannon (Start Script) } } NAME: Launcher(L) LEVEL: 97 EXP: 0 HP: 20000 GIL: 0 MP: 50000 SPEED: 52 ATTACK: 110 MAGIC POWER: 50 ATT. MULT: 30 MAGIC MULT: 22 EVADE%: 0 MAGIC EVADE%: 10 DEFENSE: 20 MAGIC DEFENSE: 10 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Blastshot IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Lighting ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: (Valiant Attack) {Missile,Rocket Punch,Rainbow Wind} React:Death(Var01=01){ No Interrupt{ Set Variable:Var01=00 Display Text:The armor was desrtoyed! Set Target:Self (Punishment) } } React:Death{ No Interrupt{ Set Variable:Var01=01 Set Target:Self (Punishment) } } NAME: Launcher(R) LEVEL: 97 EXP: 0 HP: 20000 GIL: 0 MP: 50000 SPEED: 52 ATTACK: 110 MAGIC POWER: 50 ATT. MULT: 30 MAGIC MULT: 22 EVADE%: 0 MAGIC EVADE%: 10 DEFENSE: 20 MAGIC DEFENSE: 10 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Blastshot IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Lighting ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: (Valiant Attack) {Missile,Mustard Bomb,Flash} React:Death(Var01=01){ No Interrupt{ Set Variable:Var01=00 Display Text:The armor was desrtoyed! Set Target:Self (Punishment) } } React:Death{ No Interrupt{ Set Variable:Var01=01 Set Target:Self (Punishment) } } NAME: Wave Cannon LEVEL: 97 EXP: 0 HP: 22000 GIL: 0 MP: 55000 SPEED: 44 ATTACK: 120 MAGIC POWER: 100 ATT. MULT: 30 MAGIC MULT: 41 EVADE%: 0 MAGIC EVADE%: 0 DEFENSE: 20 MAGIC DEFENSE: 0 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Blitzshot IMMUNITY: Control, Catch CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: Lighting ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Protect, Shell, Stop, Haste, Slow, Invul, Regen SPECIALTY: Critial Attack SPECIALTY EFFECT: None AI SCRIPT: While(Enemy:#6 Alive Only){ Set Target:All Enemies (Punishment) } Display Text:DIFFUSION BEAM CANNON:ONLINE Nothing Display Text:LASER CROSSHAIR BRIGHTNESS:20 Nothing Display Text:SAFETY LOCK:OFFLINE Nothing Display Text:BARREL PRESSURE RISING Nothing Display Text:BLAST SHIELDING:ACTIVATED Nothing Display Text:ENERGY CELLS:128% CAPACITY Nothing No Interrupt{ Display Text:FIRING Wave Cannon Wave Cannon } React:Death{ Set Target:Self (Punishment) } This boss's AI scripts are extremely complex. This battle has 7 enemies. Two are never used. Other 5 are Guardian[F.1], Guardian[F.2], Launcher(L), Launcher(R), Wave Cannon. All of them are immune to virtually every status effects there is and immune to Kiss of Blessing. Image can still be applied. Guardian[F.1] is always invulnerable. It can only be damaged after changing form when both Launchers die. From then it will start repairing Wain Cannon and Launchers. Guardian[F.2] has 2 repair mode: 1. when Guardian[F.2] is under normal repair mode, after taking 4 turns, Unhide Launchers, change back to [F.1] 2. when Guardian[F.2] is alone, after taking 2 turns, between 3rd turn and Launchers come out of hiding, if it receives HP Damage, it will Unhide Wave Cannon, then change to normal repair mode. If it does not receive HP Damage, it will Unhide Launchers and change back to [F.1] 2nd mode is at top equals priority. If boss is running normal repair mode, should Wave Cannon dies, it will change to 2nd repair mode and restart script from top. Wave Cannon HP up-limit = 22,000 Laucher repair HP = Guaridian current HP. Up-limit = 20,000 2 Launchers are simple, 1 has display text settings. Wave Cannon take 6 turns to max power, and Fire at its 7th turn. Use variables if dead, revived will continue next action not restart from top. Finally let's look at their attacks: Delta Attack: Reflect Gravity, Graviga: Dragon Kiss, Reflect Encircle: Dragon Kiss Off-Guard: ignore Reverse Polarity: ignore Electrocute: Relect or immune or absorb Atomic Ray: Relect or immune or absorb Lauchers (Valiant Attack), Missiles, Rocket Punch: Dragon Kiss Flash: ignore Rainbow Wind: Darkness, Silence: ignore HP Leak is annoying, use Goliath Potion and Dragon Kiss limit it to 30 units. Mustard Bomb: Aegis Shield 33% evade Wave Cannon: Jump To summarise, we need Mix and Jump. But with only these abilities, 50,000 hp is too long. Against multiple enemies, of course Combine Cannon does best job. We need Reflect when Guardian[F.2] appears, Mix Reflect will dissappear too soon. So Reflect Ring is a must. Haste can be mixed in battle. Shield is of course Aegis Shield. =========== Final Setup =========== Job: Mimic Ability: Combine Jump Mix Status: None Equips: Chicken Knife Aegis Shield Black Cowl Black Garb Reflect Ring ============ Battle Order ============ Entering battle, you'll get attacked by Launchers first. On your turn, Mix Hasty-Ade. Next Bartz take iniative because of Haste. Mix Dragon Kiss. Launcher(R) may use Mustard Bomb 1/3, GameOver = 1/3*2/3=2/9 Launcher(L) may use Rainbow Wind, Hit = 255. If Bartz got hit by Rainbow Wind at 17HP, quickly enter Mix window (to stop HP Leak) and Mix Goliath Potion. HP Leak during command input (wait ATB) is not counted. Next Mix 2 Potions. Followed by Lifewater. Combine Needle Cannon and keep Mimic. 7 times Needle Cannon Launchers will be gone. Wave Cannon will take 1 more hit. Guardian[F.2] appears. Re-enter Combine menu. Combine Needle Cannon. (Do not use Mimic because it won't target new enemies.) Then keep mimic. 3 turns later, Guardian[F.2] takes damage, will Unhide Wave Cannon, count 3-4 sec(if ATB wait, speed=3) and Jump to evade Wave Cannon. Jump down continue with Needle Cannons Mimic. With Reflect and Dragon Kiss, you don't need to wory about Guardian[F.2]'s attacks. Until repair finish, Launchers reappear.(remember re-combine) Continue Needle Cannon to take out Launchers. Wave Cannon will go down before it gets another chance to use Wave Cannon. Guardian[F.2] appears for the second time, starts to run 2nd repair mode. Continue assault. Wave Cannon will come back after a while. Re-combine Needle Cannon. Time your Jump. Until Guardian[F.2] finishes repair for the 2nd time. Its HP should be very low now. So do Launchers. Take note, whenever parts get repaired, do not Mimic, re-Combine. Guardian[F.1],[F.2] are different parts so change form need re-combine. At first, I was thinking of using Jump to avoid Mustard Bomb. It's difficult because Agi adjustments that occur. Anyways, attack is best defence. Jump wastes 2 turns while you could have done 6000 damage. We get a Crystal Orb. ------------------------------------------------------------------------------- 12. Enuo [F599] ------------------------------------------------------------------------------- NAME: (Enuo R Hand) LEVEL: 97 EXP: 0 HP: 60000 GIL: 0 MP: 65000 SPEED: 24 ATTACK: 220 MAGIC POWER: 100 ATT. MULT: 30 MAGIC MULT: 41 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 30 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Nothing IMMUNITY: Control, Catch, HP Scan CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: (Always)Invunlerable ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: None ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Slow SPECIALTY: Dimention Zero SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak AI SCRIPT: While(Enemy:#0&1 Alive Only){ No Interrupt{ Display Text:The power of the Void is increasing! Unhide Monster:(Change Monster):4 Enuo[F.2] (Start Script) } } No Interrupt{ Set Target:Enemy #3 {Protect,Regen,Nothing} Set Target:Single Member with Status {Poison,Osmose,Nothing} } No Interrupt{ Set Target:Enemy #3 {Haste,Shell,Nothing} Set Target:Whole party {Graviga,Slowga,Nothing} } No Interrupt{ Set Target:Single Member with Status {Berserk,Pond's Chorus,Nothing} Set Target:Single Member with Status {Evil Eye,White Hole,Nothing} } NAME: (Enuo L Hand) LEVEL: 97 EXP: 0 HP: 60000 GIL: 0 MP: 65000 SPEED: 20 ATTACK: 220 MAGIC POWER: 15 ATT. MULT: 30 MAGIC MULT: 9 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 30 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Nothing IMMUNITY: Control, Catch, HP Scan CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: (Always)Invunlerable ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: None ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Slow SPECIALTY: Dimention Zero SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak AI SCRIPT: Nothing (Animation Effect:Vibration ON) Nothing (Animation Effect:Vibration OFF) Grand Cross Nothing (Animation Effect:Vibration ON) Nothing (Animation Effect:Vibration OFF) Giga Flare NAME: Enuo[F.1] LEVEL: 97 EXP: 0 HP: 60000 GIL: 0 MP: 65000 SPEED: 65 ATTACK: 220 MAGIC POWER: 45 ATT. MULT: 30 MAGIC MULT: 21 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 30 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Nothing IMMUNITY: Control, Catch, HP Scan CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: None ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: None ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect SPECIALTY: Dimention Zero SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak AI SCRIPT: {Firaga,Blizzaga,Thundaga} {Aeroga,Aqua Breath,Bio} {Flare,Holy,Meteor} {Drain Touch,Deep Freeze,Meltdown} React:Death{ No Interrupt{ Display Text:The power of the Void is increasing! Unhide Monster:(Change Monster):4 Enuo[F.2] (Start Script) } } NAME: Enuo[F.2] LEVEL: 97 EXP: 0 HP: 60000 GIL: 0 MP: 65000 SPEED: 76 ATTACK: 220 MAGIC POWER: 50 ATT. MULT: 30 MAGIC MULT: 22 EVADE%: 20 MAGIC EVADE%: 120 DEFENSE: 100 MAGIC DEFENSE: 30 DROP(ALWAYS): Nothing STEAL(COMMON): Nothing DROP(RARE): Nothing STEAL(RARE): Bone Mail IMMUNITY: Control, Catch, HP Scan CAN'T EVADE: None CREATURE TYPE: Heavy INITIAL STATUS: (Always)Protect, Shell ELEMENTAL IMMUNITY: None ELEMENTAL ABSORB: None ELEMENTAL WEAKNESS: None STATUS IMMUNITY: Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Old, Sleep, Paralyze, Confuse, Berserk, Silence, Image, Reflect, Stop, Slow SPECIALTY: Dimention Zero SPECIALTY EFFECT: 1.5*Damage, 100% Hit, Pierce Def, Adds HP Leak AI SCRIPT: (Animation Effect:Vibration ON) No Interrupt{ {Dimension Zero,Meteor,Almagest} {Dimension Zero,White Hole,Maelstrom} (Animation Effect:Vibration OFF) } {Flare,Holy,Delta Attack} (Animation Effect:Vibration ON) No Interrupt{ {Almagest,Almagest,Grand Cross} (Animation Effect:Vibration OFF) } {Drain Touch,Deep Freeze,Meltdown} {L3 Flare,L4 Graviga,L5 Death} (Animation Effect:Vibration ON) No Interrupt{ Dimension Zero (Animation Effect:Vibration OFF) } Counter(HP Damage & Var00=01){ Set Variable:Var00=00 {White Hole,Dance Macabre,Nothing} } Counter(HP Damage){ Set Variable:Var00=01 {Reaper's Sword,Hurricane,Nothing} } Final Boss of the Dungeon. He's just strong simply because he has so many attacks that are unblockable and uses them at a frequent rate. Right Hand Protect,Regen,Haste,Shell: nothing major, Haste/Regen is trouble Poison,Graviga,Slowga: Reflect Osmose: ignore Berserk, Pond's Chorus, Evil Eye, White Hole: Ribbon Left Hand Grand Cross: 17 status effects, Ribbon can stop some, not all. Giga Flare: Game Over First Form Firaga,Blizzaga,Thundaga,Aeroga,Bio,Flare,Holy: Reflect Deep Freeze: absorb or immune, Stop will only apply if there's damage Meltdown: absorb or immune. Under Haste, it will Leak about 15hp Drain Touch: Aegis Shield 33%. However, we need to use Force Shield this turn. Meteor, Aqua Breath: Game Over Second Form Dimension Zero: Mirage Vest, it's definitely impossible to slot in Image Almagest: Force Shield Maelstrom: Dragon Kiss L3 Flare, L4 Graviga, L5 Death: ignore Delta Attack: Reflect Counter Attacks Hurricane: Dragon Kiss Reaper's Sword: Bone Mail cannot defend against this death status but ribbon can. However 75 Att = death, need physical evade%. Dance Macabre: Angel Ring, can be used against corpse so chance to die is low. Boss 1st Form is not immune to Slow. But Magic Evade 120%, normal magic can't possible inflict it. Slow Cannon can. Stop can be inflicted via Deep Freeze but the duration is too short. Not to say MP cost is 38. At first, I thought of using Slow Cannon then Needle Cannon. Jump to avoid Giga Flare. Pray that you won't be seeing any Meteor, Aqua Breath, or Drain Touch. But this setup can't possibly kill 2nd form. Mimics can't use Item Ability. You can't change shields or re-apply Image. Dimention Zero is his favorite attack in his 2nd form. To compete with Enuo, we have to act fast. There's no better defence than a strong offense. Not only we need to be fast, we need to be dealing high amounts of damage per turn. Couldn't be better if it hits 9999. Out of the new jobs in GBA installments, Gladiator's Finisher is perfect for this job. Enuo is not immune to or absorb any elements so Bartz's Finisher Wind Elemental Attacks does 9999 per hit! Finally we have some hope. Equipment wise, Ribbon and Mirage Vest is must. so Job = Freelancer. Refect Ring is a must. Again Reflect status wears off too quickly in battle. We have to treasure every turn we get to maximize offensive strenghth. Boss is immune to Reflect. In order to have Haste status, we need Drink or Mix. Take Mix. Shield - 1st Form 4th turn use Force Shield, other turns use Kagenui(Agi+3) 2nd Form: on turns that Boss uses Almagest, Deep Freeze, Meltdown equip Force Shield. Other turns use Genji Shield. Dimention Zero is 100% Hit. Weapon - Masamune of course =========== Final Setup =========== Job: Freelancer Ability: Mix Finisher Status: Mini Equips: Masamune Kagenui Ribbon Mirage Vest Reflect Ring ============ Battle Order ============ We strike first. Change weapon to Chicken Knife Mix Hasty-Ade. Use Finisher and look for 6 Elemental Attacks.(Remember to change to Force Shield before Boss's 4th turn)Before Giga Flare, we have 14 chances to strike. We need 6 Elemental Attacks. Left over 6 HP, most of the times it will have been taken by reflecting Boss's spells. If 6 Elemental Attacks do not kill Boss, Mix Succubus's Kiss(Maiden's Kiss + Turtle Shell) to recover some HP lost from Meltdown. If Boss has Regen status and have received 2 or more HP recoveries, continue with Finisher. If you are hit by Meltdown, stop changing Shield to Kagenui, hit "A" ASAP. This is to minimize HP loss via Leak. Every turn other than Boss's first turn, you are looking at 1/3 potential Game Overs. 2nd Form Take exceptional note of Boss's counter attacks. Whenever you can, use Genji Shield. Every other turns use Force Shield. Remember to re-apply Image by switching weapons and shields. *Update: Deep Freeze may cause stop despite not inflicting damage. During 1st Form, Use Judgement Staff to dispel Haste if it occurred early. Switch back to Chicken Knife + Kagenui even if your HP is leaking(make sure you got fast fingers). During 2nd Form, consider Mix Dragon Kiss 1st turn if your HP is near full. Otherwise drink a potion before Meltdown/Deep Freeze/ Drain Touch(don't mix Succubas's kiss to avoid counter attacks). Switch weapon to Sasuke's Katana, shield to Force Shield on turns that Almagest/Deep Freeze/Meltdown may be used. Other turns, use Chicken Knife + Genji Shield. Remember to have your dead members wear Angel Rings, Aegis Shields, Thornlets. Good Luck! With Enuo defeated, we'll need to fight a Mindflayer. Equip Hermes Sandals and Mix a Death Potion. Or if you want to follow rules: Equip Reflect Ring and Image Ability. Break some Rods. Next up is Cloister of the Dead. ------------------------------------------------------------------------------- 13. Cloister of the Dead ------------------------------------------------------------------------------- Note 1: You'll get EXP for Soul Cannon fight. There's no way around it and barely makes much difference anyway. Note 2: You may quicksave Note 3: If you are not playing this on an emulator, I suggest that you have a dummy character in Archeodemon fight. Because that fight is 33% only to solo. Some fights will take patience. Preparations: Dragon Fang, Dark Matter 40+ Turtle Shell, Maiden's Kiss 99 Other buyable stuff as much as possible Lightning/Ice Rods as many as you can buy ******* Level 1 ******* =========== Final Setup =========== Job: Freelancer Ability: Finisher Image Status: Mini & Float Equips: Chicken Knife Force Shield Ribbon Bone Mail Hermes Sandals ============= Battle Orders ============= ----------------------- Boss 1 Wing Raptor F608 ----------------------- 1. Image 2. Finisher ------------- Boss 2 Garula ------------- 1. Change shield to Genji Shield and Image 2. Break a rod 3. Finisher ------------ Boss 3 Siren ------------ 1. Change shield back to Force Shield and Image 2. Finisher ---------------------- Boss 4 Magissa + Forza ---------------------- 1. Image 2. Finisher Forza 3. Re-apply Image when neccessary 4. Finisher Magissa ----------------- Boss 5 Gil Turtle ----------------- 1. Change shield to Genji Shield and Image 2. Use Judgement Staff 3. Change weapon to Sage's Staff and Attack(or break Ice Rods) CLEAR! ______ ******* Level 2 ******* =========== Final Setup =========== Job: Mimic Ability: Combine Mix Image Status: Mini Equips: Main Gauche Genji Shield Royal Crown Angel Robe Hermes Sandals ============= Battle Orders ============= ------------------- Boss 1 Liquid Flame ------------------- 1. Image 2. Resist Fire 3. Image 4. Needle Cannon 5. Mimic -------------------------------- Boss 2 Soul Cannon & Launcher x2 -------------------------------- 1. Needle Cannon 2. Mimic x6 ------------------- Boss 3 Purobolos x6 ------------------- 1. Needle Cannon 2. Mimic --------------- Boss 4 Minotaur --------------- 1. Image 2. Needle Cannon 3. Mimic ------------------------------- Boss 5 Triton + Nereid + Phobos ------------------------------- 1. Mix Dragon Shielding 2. Mix X-Potion(Potion + Ether) x3 3. Needle Cannon CLEAR! ______ ******* Level 3 ******* Archeodemon is the main trouble here. 33% win =========== Final Setup =========== Job: Mimic Ability: Combine Mix Jump Status: Mini Equips: Chicken Knife Aegis Shield Royal Crown Mirage Vest Hermes Sandals ============= Battle Orders ============= ------------- Boss 1 Byblos ------------- 1. Mix Dark Sigh 2. Mix Bacchus's Cider(Holy Water + Turtle Shell) 3. Mix Antilixir(Elixir + Dark Matter) 4. Mimic if Antilixir fails ------------------ Boss 2 Tyrannosaur ------------------ 1. Mix a X-Potion 2. Mix a Potion ------------------------------------ Boss 3 Dragon Pod & Dragon Flower x5 ------------------------------------ 1. Mix Antilixir 2. Combine Needle Cannon ------------------ Boss 4 Archeodemon ------------------ Same enemy we have fought with just steal and drop modified. This battle cannot be Muted. We'll use Slow, Drain MP, Jump to avoid Mega/Giga Flare this time around. 1st Drain Touch can only be blocked by Aegis Shield so we won't have better than 33% chance to win this battle. When Boss is under Slow status, we can Jump to avoid Mega/Giga Flare and down and Jump again to avoid Drain Touch. But, Slow Cannon and Dark Ether is not 255% hit. Let's talk about ideal situation first: Faris Speed = 49, Equip Weight= 16, Haste status, to fill ATB need (120-49+16/2)/2= 39 time unit. Boss Speed = 80, fill ATB need 120-80=40 time unit Boss at Slow status, fill ATB need (120-80)*2=80 time unit Combine, Mix, Mimic, Jump all have delays. Combine and Mix is 1 unit delay, Mimic is 2, Jump is 5(4,4.5) Enemy action usually 1 unit Analysis of actions and ATB: ATB(F) ATB(A) Who Action MP 0 2 F Slow Cannon Success 62000 39 * A Death 61971 38 0 A Drain Touch Aegis Block 61956 0 45 F Ether 9999 39 * A Death 9970 0 3 F Jump 9970 38 0 A Flare 9931 0 44 F Down 9931 39 * A Death 9902 0 6 F Dark Ether 2476 39 * A Death 2447 32 0 A Text:Focusing Power 2447 0 48 F Dark Ether(Mimic) 612 39 * A Death 583 0 9 F Dark Ether(Mimic) 146 39 * A Death 117 29 0 A Nothing 117 0 51 F Dark Ether(Mimic) 30 39 * A Death 1 0 9 F Jump 1 10 0 A Mage Flare/Giga Flare 1 0 50 F Down 1 39 * A Death(no MP) 1 0 8 F *Jump 1 33 0 A Drain Touch(no MP) 1 This is best situation. Slow Cannon successfully inflicts Slow. Dark Ether hits every time. In reality, Slow Cannon is 75%, Dark Ether Hit=85% after level checks. so: 1. 1st turn Slow Cannon did not inflict Slow, we have to Jump right away next turn, to evade Flare, next Slow Cannon again, if it misses again, you have to hope Aegis Shield will block 2nd Drain Touch. If 2nd Slow Cannon inflicts Slow, then Mix Etherx2, then Jump to avoid Mega Flare/Giga Flare, down and Jump again to avoid Drain Touch, down and Jump again to avoid Flare. then Dark Ether his MP to 0. Once coming down after Jumping Flare, Faris can make 5 actions before Boss uses Mega Flare or Giga Flare. 4 times Dark Ether and last Jump. If 1 Dark Ether misses, look at next option. 2. If there's 1 or more Dark Ether miss, no fear, just keep Jumping until Flare finish. Then look at 1st option if 4 Dark Ether all hits, no need to Jump before Drain Touch because MP is next to 0. Once his MP dries, he'll use 3 attacks only: Hurricane, Mega Flare, Giga flare. Hurricane: ignore, others use Jump. Remember to time your Jump. Of course use Needle Cannon to take him down. ------------- Boss 5 Apanda ------------- 1. Mix Dark Sigh 2. Mix Bacchus's Cider 3. Combine Slow Cannon 4. Combine Needle Cannon 5. Mimic CLEAR! ______ ******* Level 4 ******* =========== Final Setup =========== Job: Mimic Ability: Combine Mix Item Status: Mini Equips: Main Gauche Genji Shield Black Cowl Bone Mail Hermes Sandals ============= Battle Orders ============= ---------------- Boss 1 Manticore ---------------- 1. Mix Bacchus's Cider 2. Mix Dark Sigh 3. Mix Antilixir ------------------ Boss 2 Adamantoise ------------------ 1. Mix Dark Sigh 2. Needle Cannon 3. Mimic ----------------- Boss 3 Jackanapes ----------------- 1. Needle Cannon 2. Mimic ------------------ Boss 4 Calofisteri ------------------ 1. Needle Cannon 2. Mimic If Boss use Bio, recover HP by Mixing Succubas's Kiss Switch back to Needle Cannon when Leaking stops ---------------- Boss 5 Twintania ---------------- A little more challenging Boss. 1st/2nd turns Atomic Ray and Ice Storm: Force Shield immune But we need Genji Shield to block Attack. We can use Dragon Shielding instead. 3rd turn Mind Blast: Mix Dragon Armor Reflect back at Boss Triggered Mega Flare Counter can also be Reflected. 4th/5th turn Wind Slash: Force Shield immune Once it changes form, Mix Toad Kiss so Giga Flare can't be casted Tidal Wave Counter triggered by physical attacks can be immune by Force Shield But we still need Genji Shield in 1st/2nd turns. Enter battle, Mix Dragon Shielding, Mix Dragon Armor Once Boss 2nd action finish, change to Force Shield, Combine Needle Cannon. After 2nd Wind Slash, wait for Boss change form. Now Mix a Toad Kiss. Change shield to Genji Shield, re-apply Dragon Shielding(changing equips in battle will reset certain properties). And wait Boss change back to 1st form. After Boss make 1st action, Mix Dragon Armor. After Boss make 2nd action during 1st form, change shield to Force Shield and Combine Needle Cannon. Repeat until it dies. CLEAR! ______ ******* Level 5 ******* This level is very time consuming. And item consuming. =========== Final Setup =========== Job: Freelancer Ability: Mix Spellblade Status: Mini Equips: Judgement Staff Kagenui Ribbon Mirage Vest Reflect Ring ============= Battle Orders ============= ----------------- Boss 1 Omniscient ----------------- 1. Mix Hasty-Ade 2. Spellblade Silence 3. Attack (Return fail) 4. Use Judgement Staff Dispel 5. Mix Turtle Shell+ Maiden's Kiss x8/9 times(1200 damage) (Silence will last roughly 10 of your turns) 6. Attack (Return fail) 7. Mix Turtle Shell + Maiden Kiss until he starts counter(HP<4000). 8. Now swtich weapon to Masamune, shield to Genji Shield 9. Wait for him to kill himself ----------------- Boss 2 Wendigo x4 ----------------- Boss attacks are nothing to fear: Attack blocked by Genji Shield + Mini Mind Blast and Confuse: Reflect, Hurricane can't kill you. Frost only triggered if targeted against all. Dragon Shielding immune. You can inflict Sleep but the duration is too short. To damage Boss we'll use Fire Lash's Firaga castings. If hit fake, no damage will be shown. If hit real, damage will be 0. Although we could use Wind Slash to achieve multi-target hit, the casting rate is too low. Plus we won't be able to switch back to Masamune to prepare for next battle. We could also break rods. Note breaking rods equals changing equips which means we can't use Dragon Shielding to immune to Frost. We have to use Force Shield instead. But then you won't be able to evade physical attacks with Genji Shield. Roughly calculating, you need to break 80 rods to finish the battle. it's just not very safe. 1. Change weapon to Fire Lash, Mix Hasty-Ade 2. Mix Dragon Kiss, we need max HP for next battle 3. Mix Elemental Power 4. Attack physically at 1 of 4. If it hits fake, no damage will be shown, switch to another target next turn. If it hits real, damage will be 0. If it doesn't cast Firaga, continue to hit this one. If it casts Firaga, this will also trigger counter attack, which cause real body to go random. Take note Confuse cannot hit on real target. It will hit on fake targets only, but they are invulnerable. That's fooling you really. But it gives you clue to which is not real body. Take note, Stalker Attack will also be triggered at end of script actively. Take note, if you are sure who the real body is, Mix Turtle Shell & Maiden Kiss instead of hitting for a 33% chance Firaga instead next turn you take. 5. once 1 body dies, switch weapon back to Masamune. Either wait for them to trigger Stalker Attack or Attack 1 hope for Critical ------------------------- Boss 3 Hole x3 & Sandworm ------------------------- This battle has 7 enemies. Quicksand does 60 fixed damage and cause HP Leak. Under shell, damage is reduce to 30. 1. Change weapon to Chicken Knife Mix Hasty-Ade 2. Mix Dragon Armor 3. Mix Goliath Potion 4. Mix Turtle Shiell + Maiden kiss, drain Sandworm's HP until he dies Take note, do not miss target too often. Carefully select target. Triggered Graviga will be bounced off by reflect. Faris would be fine with just Goliath Drink. Battle ends after around 19 turns. ------------- Boss 4 Atomos ------------- Rather tough boss with only weakness is Sleep. 1. Mix Hasty-Ade 2. use Judgement Staff to Dispel Haste 3. change right hand weapon to Fire Lash, left hand weapon to Kagenui 4. apply Sleep Spellblade 5. Attack (Sleep) 6. Mix Elemental Power 7. S&M to your heart's content -------------------- Boss 5 Halicarnassus -------------------- Super high magic power but doesn't know how to use it. 1st switch shield to Genji Shield and weapon to Masamune, Use Masamune to Haste him(save items). Next just stare at your screen and wait for him to kill himself after 5th Holy. If he uses shell, switch weapon to Judgement Staff and Dispel it Take note, you must make a move after changing shield. Otherwise, it's like you didn't change it at all. CLEAR! ______ ******* Level 6 ******* We are finally at last level. While Combine is wonderful to use, we'll be finishing this challenge soon. So I decided not to use any GBA new abilites and equipment to tackle this level. Which features only old enemies in SNES. =========== Final Setup =========== Job: Mimic Ability: Mix Time Jump Status: Mini & Float Equips: Chicken Knife Genji Shield Black Cowl Bone Mail Reflect Ring ============= Battle Orders ============= ------------------- Boss 1 (Crystal) x4 ------------------- 1. Mix Hasty-Ade 2. Mix Dark Sigh on Water Crystal(the one that's closest to you) 3. Wait for Water Crystal to make its move, then immediately Mix Dud Potion (Turtle Shell + Elixir), 25% HP Critical, 75% HP Leak 4. If it fails to inflict HP Critical, repeat while always moves right after Water Crystal has just made its move. 5. Next just Mimic it until 3 others die. You have Reflect & Float --------------- Boss 2 Melusine --------------- Strange boss with no method of hurting you. How to damage her when we don't have Combine? We'll be Reflecting -ga spells off to her absorbing it. She's not immune to Confuse. Once she's Confused, she'll only attack herself Although only 1/3 chance, 2/3 does nothing. Her Attack Power and Mulplifier is rather high, 97 and 15. But her Defence is insanely high at 120, only 4th form is 0. We only know her 1st form is 1st form. Once she changes form, we have to analyse her spell damage to determine her form. 1. Mix Hasty-Ade 2. wait for her to go to 4th form 3. Mix Dark Sigh 4. Mimic it whenever she hits herself until she dies. or better yet, 1. Mix Hasty-Ade 2. Mix Dark Sigh 3. Mix Turtle Soup and Mimic it 3 times, her Defence is now single digit. 4. Mix and then Mimic Dark Sigh whenver she hits herself Mix a Hasty-Ade for her as well. so she'll whip herself to death sooner. ------------------ Boss 3 Catastrophe ------------------ 1. Mix Hasty-Ade 2. Time Magic Slow 3. Mix Succubas's Kiss 4. Mimic ---------------- Boss 4 Azulmagia ---------------- All of his active attacks cost MP. It's back to classic Drain MP method. Dark Ether hit% will be low for this battle. 1. Mix Hasty-Ade 2. Mix Dragon Kiss 3. Mix Resist Fire 4. feed him Etherx2 5. Mix Dark Ether x3 6. Mix Lilith's Kiss Mimic until succeed 7. use whatever you want to finish him off Take note, if he damages himself by Mind Blast, Mix a X-Potion(Potion+Ether) feed him, so ??? can't damage you. ------------------------------ Boss 5 Necrophobe & Barrier x4 ------------------------------ 1. Mix Hasty-Ade 2. Jump avoids Flare and Holy 3. Mix Dragon Shielding 4. Mix Dark Ether on 1 Barrier 5. Mix Lilith's Kiss if Dark Ether succeed. 6. you can make 5 actions between Barriers turns so take 4 turns Dark Ether and Lilith's Kiss, last turn Jump 7. once they are out of MP, Mix Shadowflare and Mimic (or just Mix Death Potion) 8. once Barriers go down, wait for Flash, and cast Slow 9. Mix Succcbus's Kiss until his HP goes under 30,000 10.once he starts counter atttacks with Flare, time it well and Jump on his turns. You can take 4 actions with you Haste, Necrophobe Slow. He'll kill himself very fast with Flares. Maybe use a couple Turtle Soup to add a little damage to Succubus Kiss CHALLENGE CLEAR! ________________ ------------------------------------------------------------------------------- 14. Low Level 0ABP ------------------------------------------------------------------------------- Rules: lowest exp (2/2/2/3), ABP=0, treasure collection=0%, Blue magic all, breaking Rods is not allowed, taking chests not allowed. 1. Go to Tule, buy 2 Broadswords 2. Wing Raptor 3. Change Job to 4 Thieves, steal 50+ Potions 4. Go to Tule, buy all magic except Libra, buy 1 Leather Helm, 1 Leather shield 5. Change Job to Freelancer/Knight/Knight/Black Mage, sleep at Zokk's place 6. Bartz & Faris's HP need to be lower than 1/8 7. Karlabos Bartz 2 Free F Broad LeatherA - Lenna 1 Knight B Broad LeatherS LeatherA - Galuf 1 Knight B Broad LeatherH LeatherA - Faris 3 Black B Dagger LeatherA - Knights Guard, Faris Thunder 5 times, then kill everyone except Bartz. 8. Take only the world map if you want, change Job before sleep and HP after. 9. Siren Bartz 2 Knight B Broad LeatherS LeatherH LeatherA - Lenna 1 Free F Broad LeatherA - Galuf 1 Free F Broad LeatherA - Faris 3 Black F Dagger LeatherA - If Siren uses slow, reset. Attack normally during 1st Form, 2nd Form use potions and Faris Fire. Reduce her HP to 1~50, wait for her change back to 1st Form. Kill Bartz and Faris before/once she changes back to 2nd Form. 10. Go to Carwen sleep at Inn. Steal 7 Ethers from Undead Rusk. 11. Go to North Mountain. Steal 44 Silver Glasses. 12. Go to Carwen. Buy 1 Long Sword, 1 Staff, Armor 1 each. Buy Sleep & Silence Buy Phoenix Down x2. 13. Magissa & Forza Bartz 2 Black B Dagger LeatherA Glasses Lenna 1 Blue B Broad BronzeS CopperA Glasses Galuf 1 Free F Long BronzeS BronzeH BronzeA Glasses Faris 3 White B Staff LeatherH CottonR Glasses Magissa must attack Faris 1st turn. Faris uses Silence on Magissa. Lenna potion Faris. Bartz & Galuf attack Magissa. Faris attacks normally on even turns, and casts Silence on odd turns. Everyone else attack normally. If hit, use potion or Phoenix Down. Forza appears at Magissa HP<300, have Bartz casts Sleep on him reset if Sleep fails twice in a row. Continue attacking Magissa till she dies. Next have Bartz uses any level 1 Black spell. Reduce Forza's HP to 1-44. Have Galuf kill while everyone else suicide. Galuf damage is around 44-48. Faris can cast Silence 10 times. Reset if Lenna did not get hit by Aero. Bartz's level 1 spell will do rougly 40-44 damage. It will takes about 6 Ethers. 14. Go to Tycoon castle take the Healing Rod. Buy 1 IronShield, 1 IronArmor. 15. Steal 3 or more Mythril Swords, 2 Mythril Dagger. 16. Galura Bartz 2 Free F Mythril Sword Lenna 1 Free B Whip Galuf 1 Free F Mythril Sword Faris 3 Knight F Mythril Sword IronS MythrilH IronA Glasses Everyone except Faris needs to be near death. 17. Steal 40+ more Mythril Swords(17,600 gil) 18. Go to Karnak Town, Buy a Mythril Axe 19. Go back again, Buy 4 Mythril Armor set, Mage stuff, Ice Rod, all magics. 20. Steal some Ethers from Motor Trap. 21. Wild Nack x5 Bartz 2 Blue B MythrilS MythrilS Plumed CopperP Silver Lenna 1 Free B MythrilS MythrilS MythrilH MythrilA Mythril Galuf 1 Free B MythrilA MythrilS MythrilH MythrilA Mythril Faris 3 White B Healing - Plumed Silk Silver Faris Confuse all dogs then kill self. Bartz has to be hit with ???. Use Potion on dogs if they did not escape but attacked a random ally. 22. Change Job, Liquid Flame Bartz 2 Black B Ice Rod - Plumed Silk Silver Lenna 1 Free F MythrilS MythrilS MythrilH MythrilA Mythril Galuf 1 Free F MythrilA MythrilS MythrilH MythrilA Mythril Faris 3 Time B Healing - Plumed Silk Silver Faris Demi twice, Bartz casts Blizzara, Lenna or Galuf attack once, Faris & Bartz need to be dead before another hit from Freelancers. Must kill boss at his Human Form to get Flame Scroll. 23. Change Job to Faris Freelancer, Lenna/Galuf Thief, steal 1 Gaia Gear 24. All Freelancers, Sergent & Karnak x3 Bartz 2 Free F MythrilS MythrilS MythrilH MythrilA MythrilG Lenna 1 Free F MythrilA MythrilS MythrilH MythrilA MythrilG Galuf 1 Free F MythrilS MythrilS MythrilH MythrilA MythrilG Faris 3 Free B Whip MythrilS MythrilH MythrilA MythrilG 25. Lenna Catch Aegil, Galuf Catch Grass Turtle. 26. Shiva & Commander x3 Bartz 2 Free B MythrilS MythrilS MythrilH MythrilA Mythril Lenna 2 Black F MythrilD Galuf 2 Free B MythrilA MythrilS MythrilH MythrilA Mythril Faris 3 Ninja F MythrilD Dagger Plumed CopperP Silver Faris Throw Flame Scroll, Lenna casts Fira, Bartz & Galuf attack. 27. Bartz, Lenna & Galuf need to be near death. Jacknapes Bartz 2 Blue F MythrilS MythrilS Lenna 2 Trainer F Whip Galuf 2 Trainer F MythrilD Faris 3 Knight F MythrilS MythrilS Lenna Release Aegil, Galuf Release Grass Turtle 28. Ifrit Bartz 2 Black B Ice Rod - Plumed Silk Silver Lenna 2 Black B MythrilD - Plumed Silk Silver Galuf 2 Free B MythrilS MythrilS MythrilH MythrilA Mythril Faris 3 Black B Ice Rod - Plumedt Silk Silver Cast Blizzara 4 times, cast Poison 1 time. 29. Byblos Bartz 2 Black B Fire Rod - Plumed Silk Silver Lenna 2 Blue B MythrilS MythrilS Plumed SilverP Silver Galuf 2 Free B Whip MythrilS MythrilH MythrilA Mythril Faris 3 Time B MythrilD - Plumed Silk Silver Magic Hammer must hit Lenna 1st turn. Faris casts Slow. Bartz casts Poison. Galuf attack hoping to Paralyze. Faris casts Haste on self and Demi. Everyone else use Elixir, Ether, Potion on Faris. When Boss HP is down 800 or less, stop attacking and timely suicide. 30. Steal Ethers/Silver Bows and buy everything you can afford. 31. Catch 4 Aegil, catch 4 Jacknapes, Set Battle speed=6, messege=6 ???? ? Trainer B Whip - GreenB Ninja Silver ???? ? Thief B MythrilD - GreenB Ninja Silver ???? ? Knight B MythrilS MythrilS MythrilH MythrilA Mythril ???? ? Thief B MythrilD - GreenB Ninja Silver Knight must block 1st attack. On Trainer's turn, wait for All members ATB full, Release Aegil, have Thieves steal, Catch success after 3 rounds. Enter commands as late as possible. 32. Learn Goblin Punch 33. Learn Vampire 34. Learn Frog Song 35. Learn Dark Shock 36. Sandworm Bartz 2 Ninja B Kunai Kunai GreenB Ninja Flame Ring Lenna 2 Free F Whip MythrilS GreenB Ninja Flame Ring Galuf 2 Ninja B Kunai Kunai GreenB Ninja Flame Ring Faris 3 Monk B - - GreenB Ninja Flame Ring Throw 2 Water Scrolls. Use 1 Potion on Boss. Boss must not use Quicksand 1st turn. Throw 1 more Water Scroll. If Boss dies, reset. Use potion on Faris. Have Lenna lay a final whip slash. First 2 Water Scrolls do 2040+ damage, use potion on Boss, less then no. 3 Water Scrolls did not do 2950+ damage, reset. 37. Crayclaw Bartz 2 Ninja B Kunai Kunai GreenB Ninja Flame Lenna 2 Free F (Coral) MythrilS GreenB GaiaG Flame Galuf 2 Ninja B Kunai Kunai GreenB Ninja Flame Faris 3 Thief B MythrilD - GreenB Ninja Flame Faris steal Coral Sword. Galuf Throw Lightning Scroll. If damage is 1050+, use a potion on Boss. Throw 1 more Lightning Scroll. Lenna attacks to end. 38. Catch a Corvette 39. Ramuh Bartz 2 Blue B MythrilS MythrilS GreenB GaiaG Angel Lenna 2 Free B Fire Rod MythrilS MythrilH GaiaG Angel Galuf 2 Trainer B Whip - GreenB Ninja Coral Faris 3 Time B Ice Rod - GreenB Silk Coral Boss attacks first. No one must die before your turn. Faris Mute. Galuf Release Corvette. Wait for Flash. Lenna kill Ramuh with Fire Rod. 40. Admantine Bartz 2 Free B Ice Bow MythrilH Ninja Flame Lenna 2 Free B Ice Bow MythrilH Ninja Flame Galuf 2 Knight B MythrilD MythrilS - - - Faris 3 Free B Ice Bow MythrilH Ninja Flame 1 of the Freelancers need to be HP critical. Boss 1st turn must not hit Knight. Attack with Ice Bow for 24 times(78-84). Revive one member. Let Knight die. Finish Boss. 41. Flame Gun x2 Bartz 2 Free B Thunder Bow MythrilH Ninja Flame Lenna 2 Free B Thunder Bow MythrilH Ninja Flame Galuf 2 Blue B Coral Sword MythrilS Faris 3 Free B Thunder Bow MythrilH Ninja Flame 42. Rocket Launcher x2 Bartz 2 Free B Silver Harp MythrilH Ninja Flame Lenna 2 Free B Silver Harp MythrilH Ninja Flame Galuf 2 Blue B Dagger MythrilS GreenB Ninja Flame Faris 3 Free B Flame Bow MythrilH Ninja Flame 43. Sol Cannon Bartz 2 Ninja F Kunai Kunai GreenB Ninja - Lenna 2 Free F Coral - GreenB Ninja - Galuf 2 Free F Coral - GreenB Ninja - Faris 3 Ninja F Kunai Kunai GreenB Ninja - 2 Ninjas' HP must be less than half Max. 2 Freelancers have full HP. Throw 11 Lightning Scrolls and attack with Coral swords. Wait for Wave Cannon to kill 2 Ninjas. Finish Boss with Coral Swords. 44. Learn Fusion, Aera, White Wind(TBU) 45. ArcheoAevis, Catch Aegil, Zuu x2 Bartz 2 Trainer B Whip - GreenB Ninja Angel Lenna 2 Free B Kunai MythrilS GreenB Ninja Angel Galuf 2 Trainer B Whip - GreenB Ninja Coral Faris 3 Trainer B Whip - GreenB Ninja Angel Boss 1st turn must use Breath Wing. Faris Release Zuu(800 damage). Lenna uses 1 potion on Boss. Bartz Release Zuu(800). Galuf wait on his turn. Let Boss kill Faris and Bartz. Now Release Aegil. Have Lenna kill Galuf. 46. Lenna Catch Mini Dragon. Rest Catch Jacknapes x3 Go to North Mountain, Sing Love Song against Gala Cat. Need Float on Faris or Bartz. Steal Javelin x4 47. Titan ???? ? Free B Javelin MythrilS GreenB Ninja Angel Lenna 2 Trainer B Whip - GreenB Ninja Angel ???? ? Ninja B Kunai Kunai GreenB Ninja Angel Throw any Scroll. Release Mini Dragon. 48. Lenna Catch Corvette. Lenna & Bartz need HP critical. 49. Chimera Bartz 2 Free F CoralS MythrilS MythrilH Ninja Flame Lenna 2 Trainer B Whip - GreenB Ninja Coral Faris 3 Knight B CoralS MythrilS MythrilH Ninja Coral Release Corvette & attack. 50. Purboros x6 Bartz 2 Free B CoralS MythrilS MythrilH Ninja Flame Lenna 2 Blue B CoralS MythrilS GreenB Ninja Coral Faris 3 Black B MythrilD - LamiaT GaiaG Coral Faris Sleep 5 of 6. Poison 5 of 6. wait for 1 use Exploder on Lenna. 51. Lenna Catch Jacknapes. Buy Scrolls 99 x3. Phoenix Down 99. 52. Abductor & Gilgamesh Self Destruct & Coin Toss 53. Lil Chariot x3 Bartz 2 Trainer B Whip - GreenB Ninja Lenna 2 Trainer B Whip - GreenB Ninja Galuf 2 Trainer B Whip - GreenB Ninja Faris 3 Free B Kunai MythrilS MythrilH Ninja Angel Player 1st turn: Release 2 Garkimasra, Faris & Butz Defend. Enemy 1st turn: Must not use Mustard Bomb. Must not kill anyone. Must not attack Lenna or Galuf. Must Attack Butz 1 time, Faris 2 times (or Faris 3 times, Shield block 1 time). Player 2nd turn: Lenna & Galuf Defend, Butz uses Hi-potion on Faris. Faris Defend. Enemy 2nd turn: is allowed to kill one of your characters. and ONLY ONE. Player 3rd turn: Faris Defend (never revive anyone). Everyone else revive. Use Hi-potion on Faris. Faris is priority to revive and HP must be max whenver possible. 54. Gilgamesh Bartz 2 Ninja B Kunai Kunai GreenB Ninja Lenna 2 Time B Ice Rod - LamiaT GaiaG Galuf 2 Time B Fire Rod - LamiaT GaiaG Faris 3 Ninja B Kunai Kunai GreenB Ninja Throw Scrolls. Slow + Haste. or Slow + Slow. Haste + Mute. 55. Buy 4 copy of everything in Rugor. 56. Tyrasaur - Phoenix Down 57. Abductor - Gaia + attack. TBU ------------------------------------------------------------------------------- 15. Copyright ------------------------------------------------------------------------------- This document is Copyright 2008 mog07 and is the intellectual property of the author. It may be not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. 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