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Capture the Dancing Nutria

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Capture the Dancing Nutria

How do I get the dancing Nutria ?
Please help me someone

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Answers
Nic21 answered:

First you need to blue fan boat. Then just keep driving until you find a dockable island, and you'll find them there. Just keep pressing A, and eventually you'll find the right one!(:

Guest answered:

how do i find a fan boat

Guest answered:

i cant go go to islands but i really need that nutria

Guest answered:

I dont know how to catch it but i will give you the full walktrough


Mission 1-1: Slave to the Grind:
Trigger: Kris Thistle

-Play Squeegee Clean: Play the minigame. Go up and there will be a big red arrow
-Befriend Kris Thistle: Befriend her to a relationship of 30
-Give Kris your Squeegee and Bucket: Choose Give Gift in the Friendly stuff and give it to her

Mission 1-2: Get cleaned up
Trigger: Kris Thistle

-Take a shower: Go to the skyline penthouse and there should be a shower
-Take a nap: Take a nap on the couch
-Eat Something: Go to the tower lobby and go to the vending machine
Note: The Skyline Penthouse is your home for now

Mission 1-3: Help Kris Thistle
Trigger: Kris Thistle

-Move the bed to suite: Go to the law office and put the bed in your pocket then place it in
the skyline penthouse
-Repair the television: Go to the law office and repair the TV
-Repair TWO drinking fountains: One in the law office and one in the lobby

Mission 1-4: Find the key
Trigger: Kris Thistle

-Earn one mechanical skill point: Go to the law office and go to where the TV is, next to it is
a work bench where you can gain a skill point. TIP: Try pressing A repeadatley to make your repairs go
twice as fast!
-Pick the lock to Lily Gate's office: Go to the law office and pick the lock on the door
-Find the key: Go to the desk and pick it up

Mission 1-5: Get out of jail
Trigger: Completing Mission 1-4

-Befriend Detective Dan: Get his relationship up to 30. Try talking about crime or complimenting
him
-Answer Det. Dan's questions: Talk to Det. Dan and say yes to be questioned. Choose these:
Question 1: anything
Question 2: the janitor told me I could stay
Question 3: real food, i got tired of eating junk food
Question 4: no, he is finding legal ways to make people miserable
Question 5: anything

Mission 1-6: Find a place to live
Trigger: Completing Mission 1-5
TIP: Don't go out and buy a house right away. Spend some time in jail as your home and get your
body to 5, it will help you later

-Play the Hoopz minigame: Go upstais in the jail and play the minigame
-Earn $150 for rent and taxes: Earn $150
-Buy a house: purchase the small house

After your done, talk to Det. Dan.

CHAPTER 2:

Mission 2-1: Work study
Trigger: Sue Pirnova

-Befriend Maximillian Moore: Go to the hospital, that is where he is, and befriend him. Try
talking about doctoral stuff like health or exercise
-Give the Artemisia plant to Doctor Max: Go to the upper street on the right and you will come
by a dumpster and put the plant in your pocket. You must then bring it to Max within an hour
-Write a doctoral thesis: You must first earn 2 logic points, then you must befriend Lincoln
Broadsheet to a rel. of 40 and he will let you use the lower computer to wirite your thesis.
Then deliver it to Maximillian Moore

Completing this mission lets you take classes at the University

Mission 2-2: Gotta finish the riff
Trigger: Phoebe Twiddle

-Befriend Cannonball Coleman: Get your rel. with him to 30. Talk about art and music
-Give the Saxophone Reed to Cannonball Coleman: Go to the thrift store and buy one
-Earn 1 creativity: Go to the dumpster and study it.
-Finsh the song: Choose the endings of the songs. Choose:
"...up to old tricks"
"...so right"
"...and chill as a lake"
"...saxophone reed"

Now you can play the minigame Comic Explosion

Mission 2-3: Race for glory
Trigger: Dusty Hogg

-Gain $500 for race renavations: Gain $500
-Talk to Ewan Watamhee:<---do that
-Bring Ewan lunch for 3 days: Buy 3 corn dogs from the pizza parlor and give them to him once
a day 3 days straight

Now you can play the motocycle minigame

Mission 2-4: Salesmanship
Trigger: Berkely Cloud

-Attend the auction: Attend it at the Thrift Store from 5-7 pm
-Aquire the shrunken head: win it at the auction or just buy it
-Give the shrunken head to Berkely Cloud:<---do that

Now you can ride the hover board!

Mission 2-5: Club Xizzle
Trigger: Lottie Cash

-Take Crystal out on the town: Go to the pizza parlor
-Get a bite to eat: Buy Crystal a slice of pizza
-Play a game: Go to the dance game
-Go shopping: Go to the Thrift Store
-Buy Crystal a gift: Buy something from the peddlar next to the pizza parlor and give it to her

Now you can go to Club Xizzle

Mission 2-6: The road to SimQuarter
Trigger: Gramma Hattie

-Make 3 friends: Have 3 people have a relationship of 50
-Raise $500 for the cause: Earn $500 and give it to Gramma
-Earn two job promotions: Get to level two in both Squeegee Clean and Hoopz, or get to level 3
in either one

Now you can enter Sim Quarters

CHAPTER 3:

Mission 3-1: Mission for the man
Trigger: Det. Dan

-Play Moogoo Monkey: Go to Salty's River Boat and play the minigame
-Follow the directions on the bulletin board:
This is a little tricky. Go to the Miniopolis Chronicle and go to the bulletin board and read
it. Then go to the shruberry near the museum and find your next clue. Then go to the graveyard
and keep going until you get to four grave stones in a row, go to the last one and pick up your
next clue. Then talk to Berkely Cloud.
-Give the mysterious briefcase to Det. Dan: Give it to him
-Give the rigged briefcase to Guiuseppi: Giive it to him

Mission 3-2: Batten down the hatces
Trigger: Lily Gates; she can be found at Club Xizzles in the morning and at thedocks in the
afternoon

-Earn Creativity 5: Go to the university
-Convince Ewan to fix the attraction: Get your relationship with him to 30
-Challenge and beat Dusty Hogg: Go to the minigame and race and beat him. Use fast and cheap
motors to win

Now you get toride Dusty's motorcycle

-Convince Poly to go to the attraction: Befriend her to a relationship of 50

Talk to Lily after you finish

Mission 3-3: None shall pass
Trigger: Gramma Hattie:

-Earn 5 in Body OR Charisma: Choose one and upgrade. To upgrade your Charisma, use the mirrior
in the Thrift Store
-Meet at the cemetary between 11pm-12am:<---do that
-Guard the cemetary for 4 hours: You have to answer the right things to guard:

Daddy Bigbucks: Say anything

Darius(5 Body):
After the first few questions, say these:
"Sorry, but i can't let anyone through"
"I'm so strong I can deflect sunlight with my breath"
"I'm so tough that people call me "The Boss"
"I'm so crazy Det. Dan kicked me out of jail"
Lily Gates(5 Charisma)
I have never done this with Lily beofre, but be nice.

Mission 3-4: Get on the list
Trigger: Cannonball Coleman

-Earn 2 with your rep group: look at the list and become members with two of them
-Take tickets 2-5am: Go to Club Zydeco and talk to Cannonball Coleman

If you are a Streetie or a Nerdie, don't let any Richies in
If you are a Richie or an Artie, don't let any Nerdies in

Richies that will come: Lottie Cash and Luthor Bigbucks
Nerdies that will come: Maximillian Moore and Sue Pirvona

Mission 3-5: High society
Trigger: Luthor Bigbucks

-Find a curator: Go find Roxanne Moxie
-Purchase one museum exhibit: Go to the Museum and purchase one

Now when your bills arrive, you get cash along with them

Mission 3-6: The ballad of Pepper Pete
Trigger: Mambo Lao

-Find a Sailor Coat: Talk to Pheobe Twiddle and go to the Thrift Store: Go to the right of the
lower clothes rack and get the coat
-Find a fake beard: Buy a white beard from Pritchard Locksley for $300
-Find a sailors cap: Talk to Poly Nomial and purchase one online; it will take 1-2 days to
arrive
-Give the costume to Mabo Lao:<---do that
-Talk to Olde Salty: Go to the river boat and talk to him

After this, you get thrown into the river and land in the world of Bayou

Mission 4-1: The greastest fear
Trigger: Starts already

-Convince Clem you aren't a vampire:
The first three questions don't matter, then say:
"garlic ice cream"
"sun bathe on the beach"
"a gnat"
If you don't answer the questions correctly, then you will have to befriend Crawed Clem to a
relationship of 30

Once your out of this, you can use the Twin's Bayou shack as your home. There is a grill outside,
and inside the hosue is a toilet, a shower, a TV, and two beds

-Find the "Dark Tree": follow the path until you get to some stumps, then head north
-Find a light: After crossing the first bridge, go up and put the glowing light in your pocket

Having trouble with those plants? If so, pressing A while pointing your pad in the opposite
direction will help.

-Capture the Albino alligator: After getting the light, go on into the tree and talk to him

Talk to Bayou Boo when you're done

Mission 4-2: Fiddle with the old man
Trigger: Bayou Boo

-Meet at the Hickory Stump at midnight: Go to the stumps at midnight
-Fiddle the old man: Play the game Soul Music with him

Talk to Crawed Clem when you're done.

Mission 4-3: Bye bye Bayou
Trigger: Crawed Clem

-Convince Clem to shell you out: Give him the locket
-Meet Boo at the maunsolem entrance: Go to the stumps and head south

After you come out, talk to Gramma Hattie

This is the most difficult missions. If you want to see, start running.

In this mission, you can not run AT ALL or you will go to jail, so use your motorcycle alot.

Mission 4-4: Running from the law
Trigger: Det. Dan

-Find someone to write a letter: Talk to Gramma Hattie
-Find a messanger: Talk to the guy who always sleeps in the university
-Gain Popularity 40:<---do that
-Find a map to Paradise Island: Go to the river boat and go to the highest room, and the map
will be on the floor
-Bring the map back to Gordie: Bring it back to him

Now you can use the fan boat and can run again. Go to the stairs next to the City Apartment in
GlassTown to use it.

Mission 4-5: Carnivalle!
Trigger: Roxxane Moxie

-Capture the dancing nutria: Use the fan boat and head down. You will come across a small island
with some beaver-like things. Put one in your pocket
-Give the dancing nutria to Roxxane:<---do that
-Give $5000 dollars to Roxie:<---do that
-Find a tightropewalker: Talk to Misty Waters
-Find Misty a date: Talk to Luthor Bigbucks and then talk to Misty again

When you trigger Roxanne, the carnival opens. If you go there between 2-3am, you will find the
Cheat Ninja between the two trees north.
You can buy these from the ninja:
-Rosebud: You get $2222
-Silver Tongue smoothie: adds 1 charisma point
-Gourmet smoothie: adds 1 cooking point
-Clock smoothie: adds 1 mechanical point
-Buff smoothie: adds 1 body point
-Mind smoothie: adds 1 logic point
-DaVinci smoothie: adds 1 creativity point
-Piece of Paper: Has the word bucket, which you need to say to enter Club Xizzle for the first
time

Talk to Roxanne again.

Mission 4-6: The Bigbucks players
Trigger: Theresa Bullhorn

-Gain popularity 50:<---do that
-Convince Dusty Hogg to perform: Get his relationship to 50
-Convince Sue Pirnova to perform: same as Dusty
-Decorate the stage: Buy 5 decrotive items and place them on the stage
-Attend the play: Go to the theater at night

CHAPTER 5:

Mission 5-1 Reality show:
Trigger: The leader of your rep group

NOTE: Beofre doing this mission, have all full stats

-Travel to Paradise Island: Get on your fan boat and head north, and you will come there.
-Play the trivia contest: Go find four question coconuts. They are all buy the palm trees. When
you do, talk to Pritchard and give him the cocnuts, then answer as follows:

Question Coconut 1: Red
Question Coconut 2: Urbania
Question Coconut 3: Dusty Hogg
Question Coconut 4: The Carnival

For each question you get right, you earn $2000

-Insult the other contestants: Say things that will make them mad, but I have never ever been
a success at this. By winning you get $10000.

Mission 5-2: Back to the drawing board
Trigger: Luthor Bigbucks

-Convince Polly to talk: Earn your relationship with her a 70
-Find a secret lab: Go to the executive office at the King Tower between 3-4am with a logic of
6 and search the bookcases
-Earn logic 6:<---do that
-Return the blueprints to Luthor: Get the blue prints from the lab

Mission 5-3: Interview with a Cajun Vampire
Trigger: Crawed Clem

-Find Boo: Go back to that mausolem entrance and talk to Boo
-Free Boo: Pick the lock with a mechnical of 7
-Find a cure for vampirism: Talk to Mambo Lao, and get a Mixing machine and 3 choclates from the
Sim Quarter market. You need to have a 5 for your cooking to do this. Mix the 3 chocolates in the
mixing machine then bake it in the stove
-Feed Boo choclate: Give your chocolate to him

Mission 5-4: Captured!
Trigger: The cheat ninja

-Befriend Harlan King to a relationship of 30
-Escape the cell: Once you befriend Harlan King, Daddy B. shows up and you are free

Mission 5-5: Atlantis premier party
Trigger: Crystal(if you are male), Maximillian Moore(if you are female)

-Find a premier ticket: Talk to Lily Gates
-Impress Lily: Get your relationship with her to 70 and your popularity 70

Talk to Crystal(Max) after you get the tickets

-Dress all in black: Go to the thrift store and dress in black
-Attend the premier: Get the the Cinema at about 5pm and Darius will let you in

Now the final Mission

Mission 5-6: Bak In Time
Trigger: Harlan King

-Find an inventor: Talk to Sue Pirvona
-Find 10 nucleur fuel rods: There are some in Bayou. Use your fan boat to get there
-Find a contractor: Talk to Ewan and give him $10000

When you did these, go to the Chopper Garage

-Find a correct date: Talk to Guoseppi Mezzoalto
-Use the time machine at the higest point: Place the time machine on the roof of King Tower and
go back to December 31, 1870. Talk to Ephram Earl, have a little conversation with Daddy B., and
that's it!

CONGRATS! You have beat The Urbz: Sims in the City. Now you either put the game away or you can
continue on your life maxing your skills and making relationships, or you can continue with the
Splicer Island Missions.

Now, here are the Rep Mission Goals:

Streeties:
-Get the highest promotion in Hoopz
-Annoy Daddy B.(rel. -50)
-Convince Ewan to join the Streeties

Richies:
-Get the highest promotion in Moogoo Monkey
-Have $30000 worth of items in your house
-Earn $10000

Arties:
-Get the highest promotion in the Comedy Club minigame
-Bake a Strawberry Tiramisu(see teh piece of paper from the cheat Ninja)
-Recycle 100 piles of trash

Nerdies:
-Get the higest promotion in Doc. Max Stat
-Create a petrified wood chess piece(a work bench and a piece of petrified wood)
-Sell 15 giant frongs at once

SPLCIER ISLAND (DS EXCLUSIVE)

--You're My Only Hope!-- (YMOH)

Go to the university. You should see a dumpster right beside it. Check
inside the dumpster to find the Splicer Island plans.

Now go buy some food. So go in the pizza shop (or anywhere else that
sells food) and buy a slice of pizza or whatever. Now go to Urbania
Park and give it to Mokey.

Now go to SimQuarter and go on the dock. Talk to Sharon Faster. She'll
ask for $500, so give it to her.



--Land Ho!-- (LAHO)

Go to the dock in SimQuarter at 8AM and go up the boat and press A to
go to Splicer Island. Go north a bit and you'll see Futo Maki, so talk
to him. He'll ask for $5,000, so give it to him. Then, give him the
splicer island plans (Friendly stuff and then give gift and then pick
the plans).

Then walk up to the gate and pick the lock. If you don't have a
mechanical skill of 4, go back to Urbania and study at the university
between 6pm - 9pm.

Now you need to get a relationship of 50 or more with one of the
monkeys on the island. They re-act positively and negatively to the
following:

Positive: Play, Scratch, Rubdown, Pull Tail, Hug

Negative: Scold, Pet, Baby Talk, Kiss, Tease

Once you've got a relationship of 50, talk to Futo Maki again. He'll
then say it takes 10 days to complete the project, so wait 10 in-game
days and then go back to Splicer Island.

--You're My Only Hope!-- (YMOH)

Go to the university. You should see a dumpster right beside it. Check
inside the dumpster to find the Splicer Island plans.

Now go buy some food. So go in the pizza shop (or anywhere else that
sells food) and buy a slice of pizza or whatever. Now go to Urbania
Park and give it to Mokey.

Now go to SimQuarter and go on the dock. Talk to Sharon Faster. She'll
ask for $500, so give it to her.



--Land Ho!-- (LAHO)

Go to the dock in SimQuarter at 8AM and go up the boat and press A to
go to Splicer Island. Go north a bit and you'll see Futo Maki, so talk
to him. He'll ask for $5,000, so give it to him. Then, give him the
splicer island plans (Friendly stuff and then give gift and then pick
the plans).

Then walk up to the gate and pick the lock. If you don't have a
mechanical skill of 4, go back to Urbania and study at the university
between 6pm - 9pm.

Now you need to get a relationship of 50 or more with one of the
monkeys on the island. They re-act positively and negatively to the
following:

Positive: Play, Scratch, Rubdown, Pull Tail, Hug

Negative: Scold, Pet, Baby Talk, Kiss, Tease

Once you've got a relationship of 50, talk to Futo Maki again. He'll
then say it takes 10 days to complete the project, so wait 10 in-game
days and then go back to Splicer Island.

You must have a relationship of 40 or more before they will accept
(thanks to Blink for this information).

-Find a Smoothie Operator
Go to the Riverboat and ask Jack I. Deal to be the Smoothie Operator.

-Find an Entertainment Manager
Go to the Crawfish Shack and talk to Busta Cruz (who is in the
washroom) to be the Entertainment Manager.

-Find the Long Lost Dr. Mauricio Keyes
It's Mokey! Notice how all of them are people who hang around in one
place? Anyway, talk to Mokey. Now he wants a shower.

-Get Mokey a shower
Go to the Jail and Mokey will be waiting there. He will enter and take
a shower. Now he is Dr. Mauricio Keyes.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-

S.4 - It's Alive

-Find some Amber
Go around town looking for small round gold things on the ground and
press A to pick it up. You may have come across these earlier in the
game. To see if you have some go to your pockets and click on
collectibles. The round yellow thing is the Amber.

-Create a Pet
Go to the Isle and before you enter the Gate, turn right and you will
see a building. Enter it and talk to Dr. Mauricio Keyes. Go down the
elevator and talk to Cynthia Braintrust. Then go to the big simoleon
sign and create a pet.
You have to follow the line and try not to go out side of it. You only
have a limited amount of time to be fast. For the second game, you have
to press the round blue things when they reach the line. Try to make
them pop instead of shrinking.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-

S.5 - Dog and Dinosaur show?

-Convince 3 people to Compete in the Pet Show
This is an easy one. First talk to Busta Cruz. He may be at the Pet
Show, so enter the gate and walk to the top left corner. That is the
Entertainment Center. Walk through it and exit on the other end. This
is the Pet show. Talk to Busta Cruz if he's there. Now you need to find
3 people to enter. Go to talk Cynthia Braintrust. Now talk to
Maximillian Moore the Doctor. Next talk to Gary Geezer, he's the guy
that's kind of deaf.

-Train a Pet for the Show (Rel 50)
Talk to your pet. Depending on what kind it is, it will like different,
things. But I think all of them like the Play option.

-Win a Pet Show.
Save before you play the game. This game is actually really easy. The
blue cards you can only put on your pet which will give you points. The
red cards you can only put on other pets so it will slow them down.
Green cards you can only put on your pet if it has a red card on it.
Let's say you put a blue card down, you will get some points. Then it's
the next pets turn, and they put a red card on your pet, which just
happens to be a sleep card. When it is your turn, you can't do anything
because you don't have any green cards which will get rid of the red
card you have on your pet. So it will let you discard some cards. Now,
if you have the green energy card, you can put it on your pet and it
won't be sleepy anymore. And you can keep adding blue cards. To win,
you need to get 100 points.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-

S.6 - Winky Weebucks

-Investigate the Lab
After you win the Pet Show, when you leave, take the red flag by the
gate. You will get a cut scene where Cynthia Braintrust is calling for
help. Go to the Lab and up the elevator. You will see Berkeley Clodd.
Watch the cut scene and you will see Winky Weebucks.

-Find Winky Weebucks
I think it is better if you do the next mission first.

-Find Someone to Stop Winky Weebucks
Go talk to Olde Salty. He will suggest talk to the parrot. So go to the
top of the riverboat and talk to the parrot.

-Give a sail to the Parrot
Give the parrot the flag I told you to take earlier. He will then fly
off.

-Distract Winky Weebucks
Go to the Carnival and meet Pepper Pete there. Now you have to go
through the maze. Go to the left end and walk towards Winky Twice. Then
walk right twice. Now go forward and you're through. Talk to Winky and
you have distracted him.

Congrats, you beat the Splicer Island Missions!

The End

Showing all replies
Guest said: 13th Sep 2011 | REPORT
wow thanks so much great help!!! Amazing Smile
Guest answered:

I know of two secret areas!!!! Get Rel. 100 with Theresa and Phoebe. Theresa will give you permission to go in the projection booth. Phoebe will tell you the legend of an old hermit who lived in the trashcan by the Glasstown entrance to Xizzle.

Guest answered:

As you get on the blue boat near the twin tower when you ride it you go under the bridge that way keep going and you'll find an island where blue animals pop up and down, like moles. That is the Dancing Nutria. Hope this helps

The_Pvpwner101 answered:

I hava another secret area!!Go talk to det.man after they bayou mission.Get him to 100 and he'll tell you something about a tunnel a prisoner used to get out.Exit the jail then enter again.Go to where the poster near the barbwls are and there yoy find a tunnel leading to the bayou!Extremely useful!

 

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