Metriod Fusion Hints for Gameboy Advance
Also on: PC
When you get the charge beam charge it up and do a sumersalt jump and land on an enemy if you do it right you should see a small explosion and the enemy should eeither be dead or hurt.
Once yuo acquire the charge beam, you can fire on enemies that are on platforms while you are hanging off the platform. First, charge your beam until it cannot charge. Then, you catch the ledge. Release your charge. This will cause most of the beam to hit the ledge, but a small portion will go on top of the platform, hurting any enemies on it. This works better with wide beam, for the portion that stays is a lot bigger.
To fly you have to have speed booster.
Run intil speed speed boster activates then press down while running.
If you have done it right you should be ducking and still be flashing.
Press A+left or right while ducking to fly left or right intil you hir something
Press A while crouching to fly up
You can get up and move then duck again to get into a better position as long as your still flashing
A good thing about Omega is that it's slow. Your best chance of beating him is using your speed. He should be easy enough without this hint but for those of you who can't beat him, this is the answer...
Right as soon as you've got the ice beam shoot 3 non-charged blasts at him, run back, charge the beam as he is walking towards you, then run and shoot that beam and an un-charged beam,run back and repeat this prosess and you'll be going braging to your mates about clearing Metroid Fuision.
Oh and mention me in it suttly won't you?
Power Beam: this is the default beam weapon.
Charge Beam: This widens your Power Beam's focus and triples it's power, and allows you to charge the beam, along with any others that you collect, to release a more powerful blast that can be activated by holding B.
Wide Beam: this beam is much stronger than the Power Beam, and has a very wide focus, several times larger than the Power Beam's.
Plasma Beam: this beam is slightly less wide than the Wide Beam, but releases streams of green plasma that are a little stronger than the Wide Beam's rings. The plasma can penetrate through most things that it can damage, piercing right through a target and hitting any other targets within range.
Wave Beam: this beam isn't much stronger than the Plasma Beam, sadly... But it's width significantly increases and it can pierce through enemies. It's sole purpose, however, is it's ability to go through solid walls without stopping.
Ice Beam: this beam retains oll of the effects of the previous beams, but is significantly more powerful than the Wave Beam. There is no way to find out if it can freeze foes in the game, but that is the traditional Ice Beam side effect in all other Metroid Games. We will have to assume it does freezy enemies, even if it can't freeze the Omega Metroid.
Shine: this is when your Speed Booster activates after running over long distances. This is the same thing as a Shinespark, except you are running instead of rocketing through the air at supersonic speeds.
Shinespark: this is when you crouch while Shining, then you jump into the air stright up and press a direction on the D-Pad to blast off at high speed in that direction. Shinesparks go only in one direction, and can't be slowed or controlled.
Shine Charge: this is when you crouch while Shining to preserve the Shine. You can run around for a few seconds at normal speed with the Shine Charge activated, allowing you to get from one destination so you can reactivate the Shine again when needed, though you will have to do this in the form of a Shinespark first. If you wait too long with the Shine Charge preserved, you will lose the Shine Charge.
This is easy. Just spin jump at a wall, then as soon as you hit it, hit the opposite direction on the D-Pad and A. You will pop a spin jump off the wall, then.
Note: This does not work with all beams.
Simply walk through a hatch while you are in the midst of charging your beam, but not after the beam is fully charged. If you are using a beam that works with this glitch (the Wave Beam doesn't work with this), you should suddenly hear the beam strike a high sound pitch than typical, then return to normal after exiting the hatchway.
A Missle Tank is located where the SA-X was first seen- blasting her way out of a wall while you were riding down an elevator. All you have to do is get up around that area again, then run back two hatches until you get to an obstructive object requiring Morph Ball to squeeze through the space. Now run back, shooting the hatches, until your Speed Boost builds up, and keep running through the hole in the wall where the SA-X was- and you will blast through the wall into a Missle Tank!
Hint 1:After you have acquired speed boost ability, you can now run until he turns pink and glows.When this happens, you can smash every creature in your path.
Hint 2: After Samus turns pink while running, you can press down and he will squat. By doing this, you can remain pink for several seconds.
Hint 3: After doing hint 2, you can blast upward like a rocket. All you need to do, is jump while pressing up.
Hint 4: After doing hint 2, you can blaster left or right like an indy car. All you need to do is jump while pressing up, and then quickly press either left or right.
Hint 5: To do this next hint, you need to have acquired speed boost, space jump, and screw attack abilities. After turning pink, while running, jump and use yous space jump ability to continue flying through the air while pink.
Hint 6: When you are near a ramp, and you have completed hint 2, use hint 4 (toward the ramp), and Samus will run in that direction. This allows you to have extended time while glowing pink.
Giant plant boss. found in:2nd time in sector 2.
How to Beat: Samus falls through pit blocks and falls into a plant and the plant sucks her health, so you have to keep pressing A to get up on a ledge.
Then you shoot the plant, avoiding the spores being shot at Samus. after you destroy the 1st layer the spore-shooters disaper and the plant shoots at you.
Keep shooting the plant, avoiding the beams and a beam core-X remains. shoot it and then recover the plasma beam.
>Security robot(2nd time) found in: 2nd time in sector 6 how to beat: Samus enters a room. Use a power bomb and expose a ladder.
Stay on the ladder. Shoot the security robot and use the plasma beam to destroy the missles. A beam core-X remains. kill it and recover the wave beam abillity.
>Ridley. found in: 2nd time in sector.
1. how to beat: Samus drops into a room. you see a statue as you wait the statue turns blue and explodes showing Ridley.
All you do is shoot Ridley and if you get picked up just keep firing.
Ridley then shoots his tail into the ground, so avoid it and just keep firing untill Ridly explodes leaving a regular core-X.
Kill it and regain the Screw Attack.
I know a lot of good ways to beat different bosses.
This is more of a hint though, now I'll tell you easy ways to beat most the bosses.
Ok here they are:
Boss #1-You will all through a hole to begin the battle the first thing you should do is shoot it with a rocket when it forms then if you can again try it again.
When it fires the Laser Blades of it's claws you can easily jump over them as soon as you do that you can shoot him 3 or 4 more times.
When he uses a flame throwing attack jump and grab the ledged area on the left/right sides. He should then curl into a ball and roll towards the wall to knock you down.
Just before he gets there jump off behind him and shoot, shoot, shoot, shoot!
Keep doing this and you can kill it very easily.Then you have to kill a X core.
Boss #2- I think this is the Tree that jumps...
First when he jumps run under him and shoot his mouth, but remember only when he opens it(You can tell that he is opening when he falls slower and you can see gaping spikes on the bottom of him.
Keep doing this and you will win. After that all you have to do is kill another X core.
Boss #3-It's a giant Electric eel known as Serrus.You need quick reflexes for this one.
When you start to fight her run to the Left <- side then stay 2 spaces from the door.
Serrus shoots out of the hole right infront of you most the time.
Just shoot when she come out she will go extremely fast for a time. Keep shooting her till she turn into a X core then Get out of the water a fast as you can! And just shoot at it then you've won~~!
Boss #4- This is a Security Robot so it will take a magnatude of hits to kill, simply jump up and the ladder on the ceiling and shoot it with the Super Missles in the exact center and it will kill it.
But watch out for the Fire Tornado Bombs they will go to the Left/Right very slow but if you get hit by them you fall and if you fall you die pretty much.
Once it loses strength it will run away.
Boss #5- Its just a Big X core..
Shoot it with a charged beam and you will win then it will turn into a small core then shoot it with rockets in the eye, and you win.
Okay I'm skipping ahead and if there are any bosses left out there the simple ones.
Final SAX- When you go to set the course of the lab to collide with SR388 you will have t fight SAX again. He is extremely tough! the key is.....
Don't get shot! first charge you weapon and get to the bottom floor. Run straight toward it and fire then jump over it and land behimd it.
Keep doing this over and over and you'll beat his strong form. Now, you have to fight a big frog form of him do exactly have you did on the tree exept get out of the way where it lands then shoot it when it hits the ground.
It will turn into a X core. Just shoot it with a missle before it shoots and jump over the Ice Beam when it does.
Final Boss- You have a time limit on this one..
Its a huge Creature...It can take your Energy down to 1 in one hit so be careful.....Let it hurt you once then it will kil SAX when he comes back for the reunion....Take his X and you'll have your old suit back!!!
Just keep shooting it Diagnoly in the chest. That's all I can tell you now!! Good Luck!!!!!!!!!!
Oh yeah, you'll like the Scenes in the end!!!!