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Achievement Guide

by Berserker

-------------------------------------------------------------------------------
                          S O U L   C A L I B U R
                             Achievement Guide
                         Xbox 360/Xbox LIVE Arcade

                                    ---

                           Authored by: Berserker
                    Email: berserker_kev(at)yahoo.com
             Homepage: http://www.berserkersblog.blogspot.com
                                    ---
            This document Copyright 2008 Kevin Hall (Berserker)
          Soul Calibur Copyright 1995-2008 Namco Bandai Games Inc.
-------------------------------------------------------------------------------

-- Table of Contents

  Section I: Intro . . . . . . . . . . . . . . . . . . . . . . . . . . . [IN00]
 Section II: Achievements  . . . . . . . . . . . . . . . . . . . . . . . [AC00]

      Apprentice . . . . . . . . . . . . . . . . . . . . . . . . . [AC01]
      Art Connoisseur  . . . . . . . . . . . . . . . . . . . . . . [AC02]
      Champion . . . . . . . . . . . . . . . . . . . . . . . . . . [AC03]
      Close Call . . . . . . . . . . . . . . . . . . . . . . . . . [AC04]
      Conqueror  . . . . . . . . . . . . . . . . . . . . . . . . . [AC05]
      Edge Master  . . . . . . . . . . . . . . . . . . . . . . . . [AC06]
      Guardian . . . . . . . . . . . . . . . . . . . . . . . . . . [AC07]
      Noble Soul . . . . . . . . . . . . . . . . . . . . . . . . . [AC08]
      Ring Out . . . . . . . . . . . . . . . . . . . . . . . . . . [AC09]
      Summon Suffering . . . . . . . . . . . . . . . . . . . . . . [AC10]
      Warrior  . . . . . . . . . . . . . . . . . . . . . . . . . . [AC11]
      Zen Warrior  . . . . . . . . . . . . . . . . . . . . . . . . [AC12]

Section III: Copyright . . . . . . . . . . . . . . . . . . . . . . . . . [CO00]

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                                    Intro                                [IN00]
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This is a short achievement guide that will assist you in performing all 12 
achievements in the Xbox LIVE arcade version of Soul Calibur.  Just think, your 
full achievement set in Soul Calibur may help to intimidate your opponents once 
they view your gamer card before a fight in Soul Calibur IV... or not.

The methods listed are not always 100% guaranteed to work.  The techniques 
listed require skill, timing and a bit of luck as well.  I am a firm believer 
that there is no 100% way to perform all tasks in a game since some techniques 
will work differently for each player, so I have listed several ways to help 
you gain some of these achievements.

If you have any other methods that work well then just contact me and I'll add 
your tip to the guide!

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                                 Achievements                            [AC00]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Here are the acronyms for some of my move descriptions listed below:

DB = Down/Back                  X = A
DF = Down/Forward               Y = B
UB = Up/Back                    B = K
UF = Up/Forward                 A = G
HCB = Half Circle Back
HCF = Half Circle Forward
QCB = Quarter Circle Forward
QCF = Quarter Circle Forward

* All directions assume that the player is playing on the first player side.

Also, for certain moves, instead of tapping "Back, Back + button press" to 
perform a move, you can hold back then tap the button instead.  Basically your 
character has to be moving back quickly for this type of move and "Back, Back" 
is any easier way to make them dash backward instead of holding back and 
waiting for them to begin a dash.

If you want a full move list for each character select "Command" after pausing 
the game during gameplay.

Here is the list of all 12 achievements totaling 200 gamer points:

Apprentice       - 5G
Art Connoisseur  - 5G
Champion         - 5G
Close Call       - 15G
Conqueror        - 25G
Edge Master      - 30G
Guardian         - 15G
Noble Soul       - 15G
Ring Out         - 15G
Summon Suffering - 20G
Warrior          - 10G
Zen Warrior      - 10G

Below is a more thorough examination of each one:

===============================================================================
APPRENTICE - 5G                                                          [AC01]
===============================================================================

Requirement: Play 3 characters in any mode.

Pick 3 different characters in the arcade mode.  No real strategy here.

===============================================================================
ART CONNOISSEUR - 5G                                                     [AC02]
===============================================================================

Requirement: Explore the different areas in the Museum.

Select the "Museum" option from the main menu then enter the mode under each 
submenu at least once in order to get this achievement.

- Art Gallery
- Battle Theater
- Exhibition Theater
- Character Profiles

The achievement will appear as soon as you enter the final mode.  You don't 
have to look around the different Art Gallery collections at all, and for the 
Theaters and Profiles, just open the pause menu and choose to "Reset" the game 
through the menu.

===============================================================================
CHAMPION - 25G                                                           [AC03]
===============================================================================

Requirement: Beat Time Attack Mode in under 4 minutes.

I find that this one is easiest to get with either Yoshimitsu, Mitsurugi, or 
Hwang.

-- Yoshimitsu

Main Moves:
   a) <- + B, charge Y
   b) Y, Y

To beat Time Attack quickly with Yoshimitsu, you'll want to make use of his 
"Back + B, charge Y" unblockable attack.  If the full move connects then it 
takes about 75% of your opponent's life bar.  Through stages 1-3, the CPU will 
usually stay on the ground during the entire move it if the kick connects.  For 
stages 4-8, you'll need to release the move a bit early since the CPU will 
begin to block the move or rise up from the ground early and counterattack. 

At the start of each round, walk up to the other character and tap "Back + B". 
If the kick connects then charge Y and allow it to fully charge but if the 
character blocks the kick you'll want to still charge Y but wait just a half a 
second to let the CPU try to attack then let go of Y and you'll almost always 
hit them.  Immediately perform move again.  Continue to rise and repeat this 
move and charge the move fully only if the kick knocks the CPU opponent down.

If the CPU is near death, use a "Y, Y" combo to finish them off.  This combo 
will almost always hit the CPU eventually.

-- Mitsurugi

Main Moves:
   a) ->, -> + Y, Y
   b) HCB + Y
   c) Y, Y

With Mitsurugi use "Forward, Forward + Y, Y" as your main pressure move against 
the CPU.  This move can easily get you a Ring Out very quickly.  Right after 
hitting the CPU with this move, you can immediately perform the "HCB + Y" 
unblockable attack and this will hit the CPU about 8 times out of 10.  
Mitsurugi's "Y, Y" combo is a good way to finish the CPU or you could just spam 
the earlier CPU opponents with this move.

-- Hwang

Main Moves:
   a) ->, -> + Y, Y
   b) Y, Y
   c) X, X, Y
   d) DF + X, X, Y
   e) K, K, K

There is no real strategy to winning with Hwang like there is with the two 
other characters listed above.  The CPU will not even block the majority of 
Hwang's combos even in the final stages.  His "Y, Y" combo is good for 
countering an attack of the CPU, his "Toward, Toward + Y, Y" attack is a good 
pressure move, his "K, K, K" combo is an excellent Ring Out combo and all of 
his other combos hit very quickly either countering the CPU's attacks or 
confusing them.

===============================================================================
CLOSE CALL - 15G                                                         [AC04]
===============================================================================

Requirement: Defeat an opponent under adverse conditions.

Your character must have extremely low life then you must hit a CPU opponent at 
that time to finish him/her off.  The life gauge of the CPU does not matter, so 
you could easily beat them down to where they have just a bit of life remaining 
then let them do the same to your character and quickly finish them when your 
life is extremely low.  You'll mainly want to stick with some sort of quick 
attack such as two hit slash to finish them off quickly before they retaliate. 
Try this on the Stage 1 or Stage 2 CPU opponents since they are less likely to 
link attacks.

The hard part about this one is getting the CPU opponent to hit you so that you 
have the required life amount remaining.  When I got this one, my character 
didn't even have any green life whatsoever on her (Seung Mina's) life bar.  
This one is really best gotten by accident.

--> Submitted by neeker

This can also be performed in a two-player versus battle.  Pick up the second 
player controller and hit the other character until that character is near 
death then pick up the first player controller and finish off the second player 
character.  Obviously, you'll want to have your profile loaded with whichever 
player you win with.  Remember that the life bar for the first player has to 
extremely minimal (practically no green) in order to get this achievement.

===============================================================================
CONQUEROR - 25G                                                          [AC05]
===============================================================================

Requirement: Beat 25 opponents in Extra Survival Mode.

The CPU is a real sucker for Nightmare's B attack from a crouching stance, but 
the only problem is the unpredictability of the CPU's first attack.  The best 
way I have found to chain into the crouching stance quickly is to use 
Nightmare's "Back, Back + Y" jumping overhead strike then hold Y to enter 
crouching stance.  Right after this, simply tap the B button as the CPU walks 
toward Nightmare or while they guard the overhead attack and the crouching 
thrust attack will hit the CPU sooner or later and you'll be victorious.  You 
can also tap "Forward, Y + B" at the beginning of the round to automatically 
enter crouching stance without the need of a jumping overhead attack.  You can 
use Siegfried in place of Nightmare also.

The main problems I have found with this method are from Cervantes, Sophitia 
and Inferno because of their unpredictable aggressiveness at the start of each 
round.  Inferno is by far the worst so you'll really have to watch him at the 
beginning of the round.  Siegfried and Nightmare sometimes open with the 
jumping overhead as well, so be careful while fighting them also.

Here's a few other characters with moves that make good introductory hits:

-- Cervantes:

<-, Y + B
(all of Cervantes combo attacks can work well also in combination with this 
move, especially Y, Y, Y and Forward + Y, Y)

-- Voldo:

Down + X, X, X, B
Hold DF + charge X + Y

--> Voldo technique submitted by cleavemech

When the match starts (after about Cervantes, match 10) 8-way run to Voldo's BL 
or BR. The enemy should attack. Run up after about half of that attack goes and 
simply hit "X" or "Y" (don't kick: very bad idea). The opponent should go down 
in one hit. Beware of one thing though, if the enemy is another Voldo, this may 
not work due to Voldo's timing with the CPU. The other Voldo usually attacks 
then shortly after that attacks as you run up, KOing you. This usually works 
well up till match twenty six or so, so the achievement nets in well after 
that!

Note:

Voldo's X 8-way run attack = mid-distance
Voldo's Y 8-way run attack = close range (hits multiple times)

-- Ivy:

<-, <-, then charge Y + B, release
(a fully charged version of this attack is unblockable)

--> Ivy techniques submitted by pyrestrike

->, Y + B (hold buttons)
The CPU usually does not block this move, so it will hit them almost every 
time.  It is also fast enough to counter some of an opponent's attacks.  Be 
sure to hold the buttons while performing this move or Ivy will not extend the 
whip sword forward.

Y + B (during whip stance)
This is good move to use after entering a whip stance (when Ivy's sword changes 
to a whip) since it is very fast and covers a great distance in front of Ivy.

-- Kilik/Seung Mina

->, X + Y
Down, X + Y

-- Xianghua/Hwang

->, -> + Y, Y

-- Astaroth

DF, Y + B
DB + X (can be charged)

When fighting your opponents, you don't always want to rush in blindly with the 
move that I have listed.  It is best to stand back and block when the match 
first starts then wait for your opponent to come to you and then perform the 
move.  Cervantes and Inferno are the main two CPU opponents that rush in at the 
beginning of a match and also Edge Master is sometimes unpredictable.

--> Submitted by neeker

Consider Taki and her somersault kick move. Just go ->+B when the fight starts 
and you're almost guaranteed to land a hit. Even if you mess up the combo, you 
may still land a sliding kick hit. Best for players who can't do combos well or 
consistently.

===============================================================================
EDGE MASTER - 30G                                                        [AC06]
===============================================================================

Requirement: Beat Arcade Mode with all characters.

You can change the options to make this task easier if you want.  Under the 
main menu, you can go under "Options", "Game Option" then...

- Change the difficulty to "Easy"
- Change the Fight Count to "1"
- Set the Life Bar <1P Game> to "90%"
- Check off each character as they are listed below to keep up with them (or 
  you could also view the in-game ranking for each character and look for your 
  initials besides the character you have beaten it with)

-- Complete Character Checklist

[ ] Astaroth         [ ] Mitsurugi       [ ] Yoshimitsu
[ ] Cervantes        [ ] Nightmare
[ ] Edge Master      [ ] Rock
[ ] Hwang            [ ] Seung Mina
[ ] Inferno          [ ] Siegfried
[ ] Ivy              [ ] Sophitia
[ ] Kilik            [ ] Taki
[ ] Lizardman        [ ] Voldo
[ ] Maxi             [ ] Xianghua

--> Thanks to neeker, Kratos1173 and Lt GhostDX for their help on this 
    achievement.

===============================================================================
GUARDIAN - 15G                                                           [AC07]
===============================================================================

Requirement: Perform consecutive bursts with Freestyle set to Guard Impact in 
Practice Mode.

In order to perform a Burst, you need to press Forward + Guard or Back + Guard 
as an opponent attacks.  You can also tap DF + G and DB + G for a burst, but 
you won't want to use those bursts here.

Go to "Practice" under the main menu and choose any character then choose 
either Taki, Xianghua, Cervantes, Yoshimitsu, Mitsurugi, Ivy, Sophitia, 
Lizardman, Maxi, or Hwang as your opponent.  When the practice match starts, 
pause the game and go to "Freestyle Settings" then choose "Guard Impact" and 
set it to "Repel".  Now the CPU opponent will repel any of your attacks.

Hit the CPU opponent with any attack then tap Forward + Guard to quickly repel 
her attack and this will give you a Burst in the left hand corner per repel.  
All you have to do is continuously attack the CPU opponent then repel his/her 
attack with a Forward + Guard repel burst.  Do this 25 times in a row and 
you'll get the achievement.  The Burst counter will keep a count of all bursts 
performed.

The reason why I tell you to choose either Taki, Xianghua, Cervantes, 
Yoshimitsu, Mitsurugi, Ivy, Sophitia, Lizardman, Maxi, or Hwang is because all 
of their attacks will be delivered instantly after a repel instead of different 
timed attacks like you will get with all the other characters.  If you choose 
the others then they will attack with hits that will be either instant or 
delayed, which will throw off your burst timing.

===============================================================================
NOBLE SOUL - 25G                                                         [AC08]
===============================================================================

Requirement: Beat the game in Ultra Hard without losing a round.

You'll have to change the difficulty to "Ultra Hard" for this one and play 
against the CPU in Arcade mode without losing a single round.

To make this much easier, under the main menu, you can go under "Options", 
"Game Option" then...

- Change the Fight Count to "1"

With only having to win one round per match, this will greatly increase your 
chances.  I recommend picking Nightmare for this one since the CPU will still 
fall for his tricks even at Ultra Hard difficulty.

-- Nightmare

Main Moves:
   a) <-, <-, Y
   b) Press then charge Y after overhead strike
   c) Press then charge Y from crouching stance
   d) Y from back blade stance (while holding blade behind him)
   e) Press then charge Y at any time to enter crouching stance
   f) B from crouching stance
   g) -> + Y
   h) DB + charge X
   i) X, DB + X, X

In order to perform this easily with Nightmare, you really need to learn how 
his stances work.  At the start of each round, open it up with "Back, Back + Y" 
overhead strike then hold the Y button as Nightmare finishes the move.  
Nightmare will crouch on the ground.  At that time, you can either tap the B 
button to make him thrust his blade forward for a hit (he will remain in the 
stance after each thrust) or you can tap and hold the Y button for a low 
hitting upward strike.  By holding the Y button, Nightmare will enter his 
stance where he holds the blade behind him.  Tap the Y button again and he will 
perform an overhead strike with the blade.

Now that I described it, let's see how this works against the CPU.  The CPU 
will have to do all kinds of different forms of blocking to get away from the 
above combination.  They will almost always fall for the B thrust from the 
crouching stance, so you can basically just thrust them to death, but this 
takes a long time, yet it does work very well after performing the jumping 
overhead strike.  The CPU will not always block the upward strike from a crouch 
(Y from a crouching stance) and if they don't you can almost always hit the 
lower stage CPU opponents with a standing overhead strike while they are on the 
ground afterwards.  The lower stage opponents will usually not roll to the 
side.

While at a distance from the CPU, the best form of poking with Nightmare is his 
Forward + Y thrust.  This will almost always eventually hit the CPU as they 
move toward your character.  If they block the move then you can usually 
perform it again.  They don't sidestep this move that often.  Nightmare's "Y, 
Y" combo is a good move to hit the CPU with if they will not fall for any other 
attack.  Another good move to catch the CPU off guard with is Nightmare's 
"charge down/back + X" turning low slice.  This move takes off quite a bit of 
damage and the CPU must stop everything and guard it low.  The CPU will 
eventually screw up and let this hit them.  Be sure to release the move early 
if the CPU is close, especially in the higher stages.

The main beauty of Nightmare vs the CPU is the fact that he can chain together 
so many moves from different stances and thereby confuse the CPU greatly.  
Siegfried will work just as well against the CPU, but you'll have a longer Y 
combo with him (Y, Y, Y).  With Siegfried, keep in mind that you can charge the 
last Y attack in his three hit Y, Y, Y combo to make him hold his sword behind 
his back.

Really, learning to play Nightmare or Siegfried just a bit will increase your 
chances to get this achievement.  They are not hard to play with once you get 
the feel of entering their different stances.  You could also try another 
character that you're good with.  A fast character would be your best bet.  
Xianghua and Hwang work well.

Another good method I have found is to use Astaroth and make use of the 
following moves:

-- Astaroth

Main Moves:
   a) HCB + X
   b) DF, Y + B
   c) DB + X (can be charged)
   d) X, then press and charge X

Astaroth's spin throw is quite damaging if the CPU is caught in it.  The DF, Y 
+ B move puts constant pressure on the CPU and can work them to one side of the 
ring very quickly for a Ring Out finish.  The DB + X move is good for catching 
the CPU when they are in the middle of a move much like Nightmare or 
Siegfried's DB + X sword sweep.  The CPU is usually a sucker for Astaroth's X, 
X combo as well - make sure to charge X during the second press and this will 
almost always hit the CPU if they are standing.

--> Submitted by neeker

- Change fight count to 1 as you mentioned.
- Change health and time limit to infinity. 
- With the above settings, you can never die from being hit (infinite health).
- You also have all the time in the world to perform ring outs (infinite time). 
- Nightmare, as you mentioned, is perfect for doing this with his ->+Y.
- Force ring outs eight consecutive times on ultra hard under these settings 
  and you'll get the achievement. Just ensure not to get forced out. Really 
  much easier than fighting the hard way.

===============================================================================
RING OUT - 15G                                                           [AC09]
===============================================================================

Requirement: Finish Time Attack Mode with all Ring Outs.

You must get "Ring Out" for each round against each opponent in Time Attack.  
It doesn't matter if you lose a round or a match so long as you get a "Ring 
Out" finish for all of your wins.

To easily do this, pick Nightmare or Siegfried.  As each battle begins, back up 
to the very edge of the ring on your side.  Allow the CPU opponents to follow 
you then stand within grab distance in front of you then quickly tap DB + Y.  
If this attack connects then your character will stick his sword into the enemy 
then toss them over his shoulder and out of the ring.  The attack must hit the 
opponent without them guarding in order to throw them - they also have to be 
right next to your character.  The hard part about doing this is the 
positioning and making sure that the CPU opponent doesn't knock you out.

Other moves with other characters that have similar results:

-- Yoshimitsu:

QCB, X + Y

-- Lizardman:

X + A

-- Ivy:

X + A

===============================================================================
SUMMON SUFFERING - 20G                                                   [AC10]
===============================================================================

Requirement: Perform the move Summon Suffering with Ivy.

Perform Ivy's Summon Suffering grab attack on a CPU opponent.  This achievement 
CANNOT be unlocked in Practice Mode so you'll have to play against a CPU 
opponent.  Choose the Arcade mode and attempt it on the first few CPU 
opponents.  This can be done in any mode with CPU opponents.

Summon Suffering: DF, UB, Forward, Down to DF, DB, X + Y

Wow, I sure hope you have an Arcade stick because that is quite a bit of 
movements there.  If you don't have a good arcade controller like yours truly 
then rotate the left analog or D-pad clockwise or counterclockwise continuously 
and tap X + Y and Ivy will eventually perform this move.  Just make sure that 
your are close to the CPU opponent when she reaches out to perform the grab.  
The CPU opponent must be grabbed from the front in order to perform this 
attack.  Ivy will grab her opponent and her sword shards will float in the air 
then stab her opponent.  Thankfully this is the only grab that Ivy has with the 
X + Y buttons so you'll either attack or grab while attempting this.  Make sure 
to perform the rotations quickly if you choose to rotate the analog or D-pad.

--> Submitted by neeker

- Cannot be done in PRACTICE mode. 
- Can be done in VS BATTLE mode with a second controller.
- You can map the A+B button to RB in "Freestyle Settings", so when you're 
  rotating the LS, you can periodically press just the RB button (which is now 
  the A+B move) and hope for the best. Usually the move will be performed in 
  about 5-10 seconds upon starting the rotation of the LS, thus unlocking the 
  achievement in the process.

===============================================================================
WARRIOR - 10G                                                            [AC11]
===============================================================================

Requirement: Complete Arcade Mode.

Beat the game once.  You can change the options to make this task easier if you 
want.

Under the main menu, you can go under "Options", "Game Option" then...

- Change the Difficulty Level to "Easy"
- Change the Fight Count to "1"
- Set the Life Bar <1P Game> to "90%"

===============================================================================
ZEN WARRIOR - 10G                                                        [AC12]
===============================================================================

Requirement: Win a round with a perfect.

All you need is a perfect on one round.  A "Ring Out" finish does not count as 
a perfect even if the CPU opponent hasn't hit your character yet.  Try for this 
on the first few stages of Arcade mode.  You'll get this one eventually since 
the CPU is rather easy on the first three stages.  This achievement cannot be 
received through "Extra Survival".

You could pick Yoshimitsu and perform his Back + B attack then charge Y 
directly afterward and allow it fully charge and this should take about 75% of 
your opponent's life if it connects.  Finish them off quickly afterwards with 
Y, Y slashes.

There are tons of other ways you can get this also- What?  Did I hear someone 
say "skill"!?   *points out into the reader audience*  Arise and be noticed!

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                                  Copyright                              [CO00]
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This document Copyright 2008 Kevin Hall (Berserker)

Soul Calibur Copyright 1995-2008 Namco Bandai Games Inc.

This document is for private and personal use only.  Do not try to sell this 
document for profit.  This is a free document and should remain free.  Do not 
try to reproduce this document in any way, shape, or form.  Do not alter this 
FAQ in any way.  Use of this guide on any other web site, besides the sites 
that have contacted me, or as a part of any public display is strictly 
prohibited, and a violation of copyright.

If you want to use this FAQ on your site, then contact me for permission first. 
This FAQ can only be found on a few sites as of now and I am keeping a list of 
those sites.  Contact me if you want to use it.

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                   ___    __  __  __    __  __          __  __ 
                  / __\  /__\/__\/ _\  /__\/__\  /\ /\ /__\/__\
                 /__\// /_\ / \//\ \  /_\ / \// / //_//_\ / \//
                / \/  \//__/ _  \_\ \//__/ _  \/ __ \//__/ _  \
                \_____/\__/\/ \_/\__/\__/\/ \_/\/  \/\__/\/ \_/

                    T E A R  T H R O U G H  T H E  G A M E!

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