A GUIDE TO .d8888. d88888b d8b db .d8888. d888888b d8888b. db d88888b 88' YP 88' 888o 88 88' YP `88' 88 `8D 88 88' `8bo. 88ooooo 88V8o 88 `8bo. 88 88oooY' 88 88ooooo `Y8b. 88~~~~~ 88 V8o88 `Y8b. 88 88~~~b. 88 88~~~~~ db 8D 88. 88 V888 db 8D .88. 88 8D 88booo. 88. `8888Y' Y88888P VP V8P `8888Y' Y888888P Y8888P' Y88888P Y88888P db d8b db .d88b. d8888b. db d8888b. .d88b. d88888b 88 I8I 88 .8P Y8. 88 `8D 88 88 `8D .8P Y8. 88' 88 I8I 88 88 88 88oobY' 88 88 88 88 88 88ooo Y8 I8I 88 88 88 88`8b 88 88 88 88 88 88~~~ `8b d8'8b d8' `8b d8' 88 `88. 88booo. 88 .8D `8b d8' 88 `8b8' `8d8' `Y88P' 88 YD Y88888P Y8888D' `Y88P' YP .d8888. .d88b. .o88b. .o88b. d88888b d8888b. 88' YP .8P Y8. d8P Y8 d8P Y8 88' 88 `8D `8bo. 88 88 8P 8P 88ooooo 88oobY' `Y8b. 88 88 8b 8b 88~~~~~ 88`8b db 8D `8b d8' Y8b d8 Y8b d8 88. 88 `88. `8888Y' `Y88P' `Y88P' `Y88P' Y88888P 88 YD Xbox Live Arcade Edition v1.00 - Jan. 26th - 2008 ========================================================================= TABLE OF CONTENTS ========================================================================= Use CTRL+F and copy in the string in brackets [...] to go to that section. INTRO .......................... [swintro] LEGAL INFO ..................... [swlegal] CONTROLS ........................ [swctrl] HOW TO SCORE ................... [swscore] DEFENDING ........................ [swdef] FIRST GAME ..................... [swfirst] CAREER ........................ [swcareer] SKILLS ......................... [swskill] FORMATION & TACTICS .............. [swtac] TEAM SELECTION .................. [swteam] INJURIES ...................... [swinjury] BUYING / SELLING PLAYERS ....... [swtrade] GENERAL ADVICE ................ [swadvice] HISTORY OF SWOS ................. [swhist] WHAT IS SWOS? ................... [swwhat] WHAT IS SWOS ON XBLA? ........... [swxbla] NAMES .......................... [swnames] FAQ .............................. [swfaq] BUGS & FLAWS .................... [swbugs] MISCALLENEOUS ................... [swmisc] WEBSITES ....................... [swsites] CONTACT ...................... [swcontact] CREDITS ....................... [swcredit] ========================================================================= INTRO - [swintro] ========================================================================= This guide will focus on the gameplay and career mode. That being said, most of this also applies to the rest of the game. Setting up your team, making subs, scoring goals etc. Some of the more obvious info in this guide (eg. controls, selling/buying players, setting up a game) can also be found from the in-game help. It is assumed you can navigate the menus (not know them by heart). If you're finding it hard to score goals, or even get to the opponents half, then this guide is also for you. ========================================================================= LEGAL INFO - [swlegal] ========================================================================= This document � 2008 Nicolai Ingemansen This guide may not be reproduced, sold or copied in any way, shape or form without my expressed written permission, unless it's strictly for personal use. Websites allowed to host this guide: http://www.gamefaqs.com http://www.2104.dk http://sensiblesoccer.de/ http://www.purplesensi.co.uk/ http://cheatcc.com/ http://www.neoseeker.com http://www.supercheats.com Xbox Live and Xbox Live Arcade are � Microsoft Corporation. All Rights Reserved Sensible World of Soccer is � 2006 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"� and "Sensible"� are registered trademarks owned by Codemasters ========================================================================= CONTROLS - [swctrl] ========================================================================= Left stick / D-Pad -> controls player with a number above his head. Right stick -> zoom in/out, click to reset. RB -> Bench (press again to hide bench) Start -> pausemenu from which you can quit or alter settings Select -> Show replay of the last 5 seconds Y -> Stats from current game (when the ball is out of play, or held by goalkeeper) B -> Record last 5 seconds A -> tackling A -> Heading (time it right and this can be a devastating weapon) A -> passing A -> shooting (only when inside the penalty box) A hold -> shooting (works great both inside and outside the box) A hold -> long pass In combination with any of these you can choose a direction with the left stick/d-pad for various effects (usually sending the ball or player in that direction). A few examples. Making a clearance. Your Right Back (RB) has the ball running upwards. Press and hold A and immediately pull back on the stick/d-pad. If he was running downwards, you'd have to pull up on the stick/d-pad. Running at an angle, just pull the stick/d-pad opposite your direction immediately after holding A Applying aftertouch. This works for both shooting and passing. Shoot and immediately move the stick/d-pad in a 45-90 degree angle from your shot direction. o o Like this: |/__o That's the left stick being moved in a clockwise motion in case you were wondering In this example your shot will swerve to the right (if your running upwards) ========================================================================= HOW TO SCORE - [swscore] ========================================================================= A lot of people seem to have difficulties scoring goals in SWOS, and yes it is harder than in earlier iterations, but certainly nowhere near impossible. A skilled player can score from any conceivable angle. Of course the better the controlled player is, the better is the chance of an actual goal. Don't expect Aksel Hojgaard from B68 (Faroe Isles) to outmaneuver Manchester United's defense, and then score with a curling screamer from the touchline. The slightly less than skilled players, can try and score from one of the sweet spots. None of these methods are a surefire way to score a goal, but a player with just a 3 in Finishing or Velocity, has a high probability of putting the ball in the net (see skills & value fr details). The 45 degree method: Starting outside the penalty box run towards goal at an 45 degree angle. Try to enter the box to either side of the arch. Aim you shot towards the furthest corner, when in position, press and hold A (with practice you'll learn to apply aftertouch as well, further increasing you chances of a goal). If your players has V, shoot from OUTSIDE the box. If he has F shoot from INSIDE the box. P -> Player P / Sv -> Shoot (V) __________ Sv Sf -> Shoot (F) / \ / _____________/____________\_/____________ | / | | Sf | | . / | | / | | ______________/_______ | | | / | | | | / | | | | / | | |________|____�_____/______�____|_________| � / � � � �������������� Straight run method: This is essentially the same as the 45 degree angle method, only you're running towards goal from a different angle. Line up your run with one of the goalposts, but make sure a straight shot will be inside the goal frame. Again, depending on Finishing or Velocity take your shot, of course this has a higher probability of being saved unless you add some aftertouch. You can curl your shot slightly out towards the goal post, or all the way to the furthest goal post. The last one has a big chance of going in. P -> Player P | Sv -> Shot (V) ___________ Sv Sf -> Shot (F) / \| ______________/_____________|______________ | | | | | | | . Sf | | | | | __________________|____ | | | | | | | | | | | | | | | | |_________|____�_____________|�___|_________| � |� � � ���������������� Ascii really isn't good at displaying footie tactics, so I've also made a .jpg demonstrating both the straight and the 45 degree shots. It can be viewed here: http://i62.photobucket.com/albums/h112/nico-dk/swosshots.jpg (38kb) http://2104.dk/swos/swosshots.jpg (38kb) Penalty: Penalty, much like real football, is a 100% chance of a goal, but using it as a strategy is far from recommendable. You could go dribbling in the penalty area until a defender grinds your face into the pitch, at which point you'll have to hope for two things. 1: You're actually awarded a penalty 2: You striker isn't injured During your time with SWOS, you will eventually be given a chance to score from the spot, and then what? Easy. To score from the spot, you need to fake out the keeper. You do this by holding the stick towards one of the top corners, quickly shift to the opposite top corner and press A. This should net a goal 95% of the time, even with a poor striker. In time you'll find out that what I've mentioned here are just the basic ways of scoring a goal. SWOS, eventually you put in goals from the halfway line (basically just a long diagonal pass), slide them in right at the post with your second striker or even start lobbing balls into the box for some sublime headers. Only way to learn these is by experimenting. ========================================================================= DEFENDING - [swdef] ========================================================================= Of course scoring lots of goals will get you well on your way to victory, but it won't do you much good if your defense isn't up to the task, and let's the opponent walk right through. Your 2 most important skills when defending are tackling and heading. As a newcomer you'll most likely be sliding in tackles left and right. Bad idea. If you miss the tackle, you'll a considerably amount of time lying on the grass, while your opponents runs for a goalscoring opportunity. If you timed it right, there's a chance you give away a freekick, plus you might get carded. No matter which league you're in the AI is deadly on freekicks (unless you know how to head). Best way to tackle is to run your (hopefully fast) player into the opponent without pressing any buttons. If he's tackling stat is high enough he'll get the ball, and can pass it on. Of course in the major leagues all your opponents have high control stats, which make it hard to get the ball from them, but keep trying, and only as a last resort should you use a sliding tackle. If you decide to go the sliding tackle way, and time it right (ie. you only hit the ball), then remember you can push the stick in any direction, and steer the ball that way. This comes in very handy if you're hard pressed. Heading. This might seem difficult at first ... and it is. It's all about timing. A rightly timed header can score from midfiled (admitted on icy ptices only), and it can ruin any AI attack, especially from a corner or freekick. Practice, practice, practice. The best SWOS players around actually use this as an attacking strategy. They'll bounce the ball from head to head until it's in the goal. Only effective defense is heading. Sure a sliding tackle may ground a player, but he'll just get a freekick, and you're back to square one. The good players may not be able to do this, but they will score with a header from most corner- and freekicks, and let's not forget the long diagonal pass from the halfway line ending with the SWOS trademark; the diving header. ========================================================================= FIRST GAME - [swfirst] ========================================================================= So, now you know how to control players and even score goals ... in theory. Time to put that theory to the test. Best way to do that is by choosing friendly. Go to Countries and pick Brazil, set Fiji (you'll find them in Oceania) as your opponent. If you're a complete newbie, you can choose normal in Pitch, but I advise against this, since you'll eventually have to play all types. First thing you'll see is the team selection screen. There's a ton of info and options here. Notice the stars to the right of each player name. The more stars the better the player is (5 big stars is max). In the career part of the game, these stars are replaced with monetary values (�). Don't worry about all that info, we'll go in-depth on it later in this guide, for now we just wanna learn how to score. The skill difference between Brazil and Fiji, should ensure you a lot of room to try things out. Do the simple stuff first. Go for the 45 degree shots until you find the best spots to execute them. Since you're playing with Brazil, you don't have to worry about being inside or outside the penalty box. Take your time. Play 10-15-20 matches, however many it may take for you to get comfortable with the game. Try different playstyles, Mix it up. Shoot from the halfway line, pass the ball from player to player (think of a pinball table), make looong diagonal passes to your strikers. Only your imagination sets the limit. Whatever you do NEVER EVER dribble. Wait, let me repeat that; NEVER EVER dribble or just run the ball up the field. Sure, your brazilian superstars will run from the Fiji players with ease, but dribbling from the get-go will just lead to some bad playing habits, that will not work once you move on to evenly matched teams. When you get good at SWOS, you can start dribbling, until then focus on learning your players positions on the field, and which passes work best. If you decided to dribble anyway, chances are some of you're players have already been sliced and diced. If you notice a player lying on the pitch crying his eyes out, he is injured. When the ball is out of play (incl. held by GK), press RB to bring up your bench, hit A to get a list of players in the game. Those with a cross to the right of their name are injured, if it's a blinking cross it's a serious injury. Make the appropriate substitutions, by moving the yellow arrow over your benched players. The highlighted players name and position is at the top, now highlight your injured player and press A once. Wait for the sub, and press RB to get back in the game. In career these injuries can make or break your season (see Injuries). If you're ready, let's move on to your first career. ========================================================================= CAREER - [swcareer] ========================================================================= Career is a 20 season ... erh ... career. You can manage any club team, anywhere in the world. You'll have to earn an offer to manage a national team. I strongly suggest you start in a slow division like Fiji, Faroe Isles or El Salvador (4th div) ... well unless you like losing a lot. You're now up against evenly matched teams, which means opponents will come after you like little heatseeking missiles. Another advantage of starting in a low division is that you can upgrade our team for very little money. Most english 3rd division players will be superstars on Faroe Isles, but not many of them will cost more than �150k. Well, now you've accepted to manage your team, and after reading the welcome note, you're looking at the Career main menu. I'll go in-depth with some of the options later on, for now press Play Match. Here's the league table, from here you can choose to watch all matches, view results only or just go ahead and play your own match, which will bring you to your team selection screen. This is identical to the one you saw when playing BRA vs FIJ, except the stars are gone. Instead there are now monetary values next to each player. The better a players skills are, the higher his value. ========================================================================= SKILLS - [swskill] ========================================================================= Skills are the 3 letters to the right of each players name, every player in the game has these 3 letters (excpet goalkeepers). This doesn't mean that a player will only have 3 skills, the top players excell in pretty much all areas, and the cheapest will only be average in 1. Before we continue, here are the skills and their corresponding letter: P - Passing > Precision and speed of passes V - Velocity > Shot power from OUTSIDE the penalty box H - Heading > Precision and power of header T - Tackling C - Control > Ability to dribble or turn with the ball S - Speed F - Finishing > Precision and speed o hots INSIDE the penalty box Goalkeepers don't have any of these skills, they have only one: Goalkeeping, which means, the more expensive a GK is, the more skilled he is. Now that you know this, we can continue out little talk about value and skills. A striker worth �150k and with HFS, may have 5H - 2F - 1S (and 1s or 0s in all other areas), whereas a �800 could mean 7H - 7F - 5S (and 1s and 2s in the rest). So be carefull when throwing money after a potential superplayer, he may not be so super after all ... Which is where the SWOS database comes in handy (check links section below). You may notice during a season that a player's value rises, or more likely drops, that doesn't mean his skills rise or fall too. So if you buy a �2m player and he drops to �750k, that just means he'll be less of a strain on your budget. If you buy a �180k players and he rises to �800k, then SELL SELL SELL!! That's money for nothing, because you can easily get a better replacement, and still have money in the bank. Depending on your formation or custom tactic your player's skills will rise or drop. A big red X at the top means value will drop, and a big green V, means it'll rise (don't confuse this with individual X's and V's). If you want to boost your teams value (to make money), I suggest you use Playaveli's Value-Up tactic. Get SWOS PC from sensiblesoccer.de, download the tactic file from here: http://2104.dk/swos/442.zip Unzip and put it in your SWOS PC folder Go to the tactics editor and load it up. Take some screenshots and use those to recreate it on XB360 Set this tactic as your default (pick it once before a match). Before kick-off go to your bench and choose any 4-4-2 based formation, and you'll play with that, but still get the value up bonus. Note! Players values won't skyrocket right away, it comes over time, especially for lower league teams. ========================================================================= FORMATION & TACTICS - [swtac] ========================================================================= Before choosing what players to put where, you need to choose a formation. You can either make your own and save it, or choose a preset one. The 2 most newcomer friendly formations are 4-42 and 3-5-2. Both can accomodate any playstyle. When your skill level rises, then it's time to experiment, and not just with the standard formations. You'll have to get your hands dirty in the tactics- editor. Swap, replace, move it's all good, as long as you remember to do all that for all possible ball positions. Yup, you'll have to select the ball and move it to a new position on the pitch, and then set up your team according to that position. Tedious? Yes. Rewarding, YES. The more green ticks you get the more your players values will rise (of course so will your expenses, but who cares when you're in premier division?). If you don't feel like fiddling around too much with the tactics editor in search of those elusive green ticks, then scroll up a bit, and read the skill section of this guide. ========================================================================= TEAM SELECTION - [swteam] ========================================================================= The following positions are in the game. GK -> Goalkeeper LB -> Left Back RB -> Right Back D -> Defender LW - > Left Wing RW -> Right Wing M -> Midfielder A -> Attacker (striker) If you're playing a friendly game, you won't have to spend much time on the team selection screen. Usually the best playres are in the starting 11. Going through a tournament, cup, season or career it's a different matter. Players will get injuries or bans, even your star players, at which point you will have to decide, who should be on the team instead. To swap players hit A to turn their name orange, highlight the player you want to swap with and hit A again. Same thing when substituting a player. Highlight > press A, highlight benched player > press A If a player is injured or banned his name will be highlighted in red, and if he is currently in the starting 11 or the subs section, the Play Maych button will be gone. Make substitutions until you're satisfied or the Play Match button is visible. Some times several of your players will be out (red highlight), and even if you make all the substitutions you can, the Play Match button is still nowhere to be seen. Tough luck?? Nah, go to the bottom player, highlight his head and press A. This way you can cycle through your entire squad, making subs as you please. No matter what happens you will never run out of players. You can have all 16 players injured and still send a team on the pitch, albeit not a very good one since it'll consist of reserves, trialists and loaned players. I always put in a sub for each chain on the field. 1 Def, 1 Mid 1, Att. I never put a goalkeeper on my bench, even if you GK is injured (very rarely happens you can always put a field player between the poles. ========================================================================= INJURIES - [swinjury] ========================================================================= Football is a contact sport, so injuries are inevitable. Even the best SWOS players in the world will suffer injuries from time to time. All it takes is one solid sliding tackle and your starplayer could be out for the season. That's why reserves players are important. Not the one supplied by the game, but the ones you pick for the team. I like to play 4-4-2, so I usually get: 1 RB, 1 LB, 6 Defs, 1 LW, 1 RW, 6-7 mids, 4-5 strikers. This way my team won't suffer because I have to put in sub-par players. On to the injuries. During a match you may notice some of you players losing speed or becoming like spoiled brats, lying on the pitch kicking and screaming. That means they injured. Bring up your bench and look down the list of names. Any player with a cross next to his name is injured, which means he'll loose speed and spend more time lying down after a tackle. If the cross is blinking, it's a serious injury, which may also affect other skills. Wise move would of course be to substitute him. After the match take a look at your squad to review the damage. Look at your players' faces. Bandage -> Knock. He can still play, but speed is more than likely affected. This condition can last for several matches. Red Cross + number -> Injury. The no. tells you when he'll be ready again. Some times he'll still be suffering from a knock when he returns. Red Cross + ? = Serious Injury. It is unknown when the player is ready to play again. This condition can last from 2 matches till the end of the season. Black Cross -> Player is out for the rest of the season. Sorry, hope it wasn't you newly purchases �6m striker. At the start of a season all players are completely free of injuries. Even if a player suffers a 4 day injury in the last match of the season, that injury won't carry over to the next season. As mentioned earlier you'll never run out of players. Your entire squad can be injured, and you'll still have players to put on the team. SWOS auto supplies you with loaned players. ========================================================================= BUYING / SELLING PLAYERS - [swtrade] ========================================================================= A big part of the career mode is of course buying and selling players. Just go to Transfer for all your spending needs. You've got a few choices here. Domestic transfer market. These players have all been listed as fo sale by their clubs, and you can expect to pay what the pricetag says. Sometimes more and sometimes less, but not much. Pick a category of player you're looking for and select a specific skill if needed. Keep in mind, that a �150k player with S may not necessarily be lightning fast (look in skills section for more detail). Foreign Transfer market. Same as above but with players from abroad only. Buy other domestic player. Look at any club squad and make your pick and place a bid. These players are obviously not listed as for sale, so be prepared to get a rejection or pay double what a player is worth. Buy other foreign player. Same as above. Set Player for sale. Takes you to your squad, highlight any player you wish to sell and press A. When you�re done making your selections, just press Exit, and the players you picked are listed as For sale. Buying players. Find the player you want, highlight and press A. The bid starts at what the player is worth, unless you don't have enough money, in which case all you money will be thrown on the table. If you have money you can increase your bid by highlighting the sum of money, hold in A and push up on the control stick to increase your offer. To decrease pull down. The little + takes you to your squad, so you can offer a player instead of money, or as a supplement to your bid. Don't grossly underbid. You can end up on a club's blacklist, which means they won't take any more offers on that player from you. Selling players. If the Transfer button is blinking, you have an offer on a player, not necessarily one you listed. Look at the offer and if it's good, sell. If not, demand more money. Some clubs will reach really deep in their pockets, but don't get greedy, they can just as soon retract their offer. General advice: Use the value-Up tactic to make lots of money on crappy players (see further down) When in doubt, visit one of the www databases to find good players (see links section) ========================================================================= GENERAL ADVICE - [swadvice] ========================================================================= SPEED: Get speedy players on all positions. This will make thing much, much easier for you. You can find lightning fast strikers for a �100k easily, perfect for your bench. TRIALISTS: Put them to the test. They ar far between, but sometimes you'll actually get a good player for free. If not, you can always try to sell him, free money. CHECKING A PLAYER: If in doubt about a certain player, or if you just want to see how someone performs, use the observation option. Bring up your bench. Highlight the player and press A twice. If you did it right, his face wil be flashing and a diamond will be blinking over his head. Now you can even see how he perform without holding on to the ball. UPPING CONTROLLER SENSITIVITY: On the dashboard go to profile settings. Here you can adjust controller sensitivity. You can also adjust difficulty, but that doesn't seem to have any effect on SWOS. ========================================================================= HISTORY OF SWOS - [swhist] ========================================================================= This is the ultra short SWOS story. There's been a truckload of Sensible Soccer related releases over the years, and listing them all would require at FAQ. First Release: Sensible Soccer v1.0 was released in 1992 on Amiga. Developed by Sensible Software and published by Renegade. The first Sensible World of Soccer was released in 1994. This included major tweaks to the game engine, hugely expanded database and an integrated manager part. 1994 also saw the release of Sensible Soccer v1.2 Sensible World of Soccer 96/97, which the XB360 version is based on (as far as game engine is concerned) was released in 1996, and was the last official SWOS game released ... well Until now. ========================================================================= WHAT IS SWOS? - [swwhat] ========================================================================= SWOS is a pick-up and play football game. One button ... Yes ONE!! gives you all the options you need on the pitch. Even my grandma can figure out how to play this game in one short sitting. This may seem overly simplistic to some people, and therfor put them off. That's their loss, because if you stick with SWOS you'll soon learn that it is anything but simplistic. Soon you'll find depths in gameplay other football games can only dream of. Sure, one button for all actions (passing, tackling, heading, shooting etc.) may seem awkward, but trust me it isn't. The days of 3 button combos just to make an (AI assisted) 1-2 combination are over. Thru' passes? No problem. Kick'n'Rush? Sure if you want to. Passing game? Yup And let's not forget the number of leagues and players at your disposal. 1400+ Clubs, 25000+ players and more leagues and cups than you can throw a stick at. The 20 season player/manager career is just the tip of the iceberg. Try fiddling with custom tactics to make it suit your play style. ========================================================================= WHAT IS SWOS ON XBLA? - [swxbla] ========================================================================= SWOS on XBLA is the original SWOS 96/97 nicely wrapped in a proprietary Amiga emulator with added SWOS PC audio (no commentary) and updated graphics. Unlike it's predecessors this new version has spoofed names due to lack of licenses. SWOS is the first Xbox Live Arcade game to feature online ads. Massive Inc (owned by Microsoft) has supplied the code to enable banner ads. At the moment thse are ads for various Xbox related magazines and websites. The banners don't distract from the game experience. It doesn't seem like we can expect rolling banners either (which would be a serious distraction). It was released dec 19th - 2007, but was pulled back within an hour due to online bugs. Apparently people got signed out of XB Live, when trying to use any of SWOS' online features. Also some graphic bugs were reported in the offline modes. It was Re-released two days later on dec 21st, with some online bugs still present (see bugs section). ========================================================================= NAMES - [swnames] ========================================================================= So what is up with the names. Simple. A license to use actual club, cups, tournaments and players names cost the same is a middle sized jetfighter ... You get the idea. So Codemasters had to jumble the names to avoid a lawsuit. Some clubs have retained their names, or at least close to, that's because city names can't be licensed. Liverpool FC has become Liverpool, Tottenham Hotspur is now Tottenham etc. In the original Sensible Soccer and SWOS games all players and clubs had their original names, of course this was before FIFPro et al discovered they could make even more money on licensing names. That's logical, because as we all know there's only one Smith playing football in england (he plays in Oxford ... oh wait, no he's in Scunthorpe) *sigh* If you want to decipher the names yourself, here's the key: A -> E E -> A I -> U O -> I U -> O Example: Sutter -> Sottar or Laudrup -> Leodrop Oh, and first name starting letters have been changed too. I have no idea why that was necessary. ========================================================================= FAQ - [swfaq] ========================================================================= Why does El Salvador have 4 leagues? For fun it seems. If you lose in the sensible world of moon soccer demo the manager fires you and says "maybe you'd be better managing Once Lobos in El Salvador division 3?" --- What's up with the superfast AI? The AI can't develop it's game or adapt to your playstyle, so the Sensible lads had to do something to keep their fanbase interested, so they allowed the AI to cheat. So they get a speedboost when chasing you, their players aren't affected by injuries and they can't be shown the red card. ========================================================================= BUGS & FLAWS - [swbugs] ========================================================================= BUGS: This is a list of bugs and flaws found by the nice people over a the official Codemaster's Messageboard. A hearty thanks to everyone who contributed. > Headers and tackles are slightly delayed in online, making it difficult at best to use airplay > Random crashes in onnline when changing players positions > There is a thin line of mottled green about 2px wide down the left hand side of the original graphics area, this seems to be the edge of the screen border from enhanced" graphics mode > Online is laggy, choppy and often disconnects (could be Live acting up) > Game can crash online when you make subs or formation changes > There is a strange pixel shimmer like it is in the wrong resolution and trying to scale the graphics. It's worse if you change the zoom but still noticeable at standard zoom > Refs beam in and out on some pitches. New gfx only > Online team selection needs fixing. Team selections can be swapped, and host can just pick both teams FLAWS: > No custom tactics are allowed in online matches > It's not possible to skip replays in online mode (has happened randomly for some people) > No way to deal with quitters (besides giving bad rep) > The bench is almost invisible in online mode > No option to play team up and play 2v2 in the single mode > Scoreboard stayis onscreen for too long > No edited edited teams online > There is no equivalent to Esc on the original (quit match but not the entire game) > No slow-motion replays > No DIY tournament options in online play > No quick rematch in online > Friends leaderboard is back to front > B-button should take you one screen back, of cancel selection ========================================================================= MISCALLENEOUS - [swmisc] ========================================================================= This was the first XBLA game to use Massive Inc's netcode, which streams ads to banners. There are additional downloads available on XB Live; 10 pics - 150ms pts Theme - 150ms pts ========================================================================= WEBSITES - [swsites] ========================================================================= Official Site: http://www.codemasters.co.uk/swos/index.php XBLA minisite: http://www.xbox.com/en-GB/livearcade/sensibleworldofsoccer/ Myspace: http://www.myspace.com/swos07 Official forum: http://community.codemasters.com/forum/forumdisplay.php?f=642 Purple sensi: http://www.purplesensi.co.uk/ http://sensiblesoccer.de/ Database 1: http://database.swos.info/ (Whiteulver) Database 2: http://swos.gazchap.com/ (Gareth GazChap Griffiths) ========================================================================= CONTACT - [swcontact] ========================================================================= Only contact me if you have questions, additions or anything else usefull in this guide, or if you wish to host this guide. swosfaq [at] gmail.com ========================================================================= CREDITS - [swcredit] ========================================================================= THANK YOU!!! 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