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Walkthrough

by redapocalypse04

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|                         Need for Speed: Hot Pursuit                         |
|                       Walkthrough By: redapocalypse04                       |
|                Contact: [email protected]               |
|                                Version: 1.00                                |
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

-------------------------------------------------------------------------------

 +++++++++++++++++++++++
||                     ||
||  Table of Contents  ||
||                     ||
 +++++++++++++++++++++++



I. Basics

 Controls___________________________________[BAS1]

 Shortcuts__________________________________[BAS2]

 Equipment__________________________________[BAS3]

 Event Types________________________________[BAS4]


II. Vehicles

 Sports Series/Traffic Police Unit__________[VEH1]

 Performance Series/Highway Patrol Unit_____[VEH2]

 Super Series/Rapid Deployment Unit_________[VEH3]

 Exotic Series/Speed Enforcement Unit_______[VEH4]

 Hyper Series/Special Response Unit_________[VEH5]


III. Race Locations

 Big Timber Forest__________________________[RAC1]

 Boulder Desert_____________________________[RAC2]

 Carson Ridge Reservoir_____________________[RAC3]

 Coral Bay__________________________________[RAC4]

 Eagle Crest________________________________[RAC5]

 East Gorge Canyon__________________________[RAC6]

 Fox Lair Pass______________________________[RAC7]

 Grand Ocean Coast__________________________[RAC8]

 Memorial Valley____________________________[RAC9]

 Mission Beach______________________________[RA10]

 Oakmont Valley_____________________________[RA11]

 Rockingham Point___________________________[RA12]


IV. Police Districts

 Big Timber Forest__________________________[POL1]

 Boulder Desert_____________________________[POL2]

 Carson Ridge Reservoir_____________________[POL3]

 Coral Bay__________________________________[POL4]

 Eagle Crest________________________________[POL5]

 East Gorge Canyon__________________________[POL6]

 Fox Lair Pass______________________________[POL7]

 Grand Ocean Coast__________________________[POL8]

 Memorial Valley____________________________[POL9]

 Mission Beach______________________________[PO10]

 Oakmont Valley_____________________________[PO11]

 Rockingham Point___________________________[PO12]


V. Technical________________________________[TECH]

-------------------------------------------------------------------------------

 ++++++++++++
||          ||
||  Basics  ||
||          ||
 ++++++++++++



===============================================================================
Controls                                                                 [BAS1]
===============================================================================

 _____________________________
|Acceleration/Braking/Steering|
_______________________________________________________________________________

These three tenets are at the core of every racing game. The controls are what
you'd expect, too. Right Trigger moves the car forward. Left Trigger stops the
car. The thumbsticks control the car and the camera. Here are some things to
keep in mind when you're going down the road:

-Drafting, or slipstreaming as it's called in Need for Speed, is when you 
 get right behind another car and use the lack of wind resistance to gain 
 more speed. In Hot Pursuit, you don't even need to be directly behind the 
 car. This is most noticeable near the beginning when all the cars are grouped
 together. Move to the side a little bit and you will still receive the 
 benefits of slipstreaming without having to actually move around the cars in 
 front of you. This move also builds up your nitrous bar.

-In most racing games, getting bumped from behind by another car is an unwanted
 experience for both drivers. The lead car generally loses control/stability,
 while the rear car loses speed. In Need for Speed however, getting bumped 
 is actually helpful. The lead car will almost never lose control and will 
 instead get a small boost of speed, depending on how fast the rear car is 
 going. So if you see a car zooming towards you in the rear view mirror, don't
 be afraid to move in front of him. You'll get a boost and he'll be slowed 
 down quite a bit.

-Drifting features heavily in most Need for Speed games, and Hot Pursuit is no
 exception. Tapping brake as you're going into a turn, then mashing on the gas
 as you actually turn your car will initiate the drift, which is basically
 just breaking the traction on the rear wheels. It's useful for sliding 
 through tight turns, and drifting will fill up your nitrous bar. Some cars 
 will even start drifting without having to touch the brake. The downside is 
 that drifting can slow your car down a lot, especially if you don't do it 
 right. The racing line generally dictates that you should enter a turn from 
 the outside, get as close to the inside corner as possible in the middle of 
 the turn, and then leave the turn from the outside again. Doing this will 
 allow you to go through the corner and exit with maximum speed. Trying to 
 follow the racing line while drifting is difficult, if not impossible in 
 most cases. Of course, Hot Pursuit is definitely not the same kind of racing
 game as Forza Motorsport or Gran Turismo, so it doesn't help to over-analyze
 the nuances of the racing line. In the end, drifting vs. just turning really
 boils down to the turn, the car, and your own playing style.

 _______
|Nitrous|
_______________________________________________________________________________

To the left of your speedometer you'll find a vertical bar. This is your 
nitrous gauge. Pressing and holding A while you have nitrous will give you a 
nifty boost. AI racers also have this ability. Nitrous is best used at the 
end of a drift or on dirt roads to offset the loss in speed. If you are at 
top speed, do not use nitrous. You can't push your car past the top speed 
limit.

You can gain nitrous by slipstreaming, drifting, taking shortcuts, nearly 
missing cars, and taking down other vehicles. Racers and cops earn nitrous
a little differently. Racers will acquire nitrous more slowly, but will also 
burn it slower. Racers can also gain nitrous by driving into the oncoming lane
of traffic. Cops gain nitrous more quickly and burn it a lot faster. Cops 
will automatically earn nitrous as long as they're going fast. This ensures 
cops always have the ability to catch up to the racers.


===============================================================================
Shortcuts                                                                [BAS2]
===============================================================================

Shortcuts are integral to the gameplay of Hot Pursuit, especially in Time Trial
type races. Knowing where all the shortcuts are on a given track will help you
out immensely. If you're a racer, the shortcut will appear as a brown road on
your mini-map. The road is blue if you're a cop. Most of the time the entrance
will be marked by some kind of reflective sign. Shortcuts come in two flavors:

-Dirt roads are by far the most common type of shortcut. There will almost 
 always be obstacles scattered around the shortcut, and sometimes even 
 alternate paths to take while going through it. The main drawback to dirt 
 roads is that they cause you to lose quite a bit of speed. This is most 
 noticeable in cars that sit lower to the ground, like those in the Hyper 
 Series and Special Response Units. Always weigh this loss of speed with the 
 distance covered. Also keep in mind that as a Racer, you will earn more 
 nitrous by staying on the main road. This is because you can slipstream, 
 nearly miss other vehicles, and drive on the oncoming side of the road. Cops,
 however, don't have to worry so much about this. They get nitrous just for 
 driving fast, and they accumulate nitrous quicker, so running through a 
 shortcut can fill the entire bar up. They also don't get nitrous for driving 
 in the oncoming lane of traffic to begin with.

-Paved roads are less common and will not reduce your speed just by driving 
 on them. Unfortunately, most paved roads don't deviate too far from the 
 main road, so distance saved is generally small. They have obstacles too, 
 usually in the form of buildings and planters.


===============================================================================
Equipment                                                                [BAS3]
===============================================================================

 _____
|Turbo|
_______________________________________________________________________________

As a Racer, pressing Up on the D-Pad will activate the Turbo system. After a 
second, green flames will come out of the tailpipe and you'll be thrown forward
at remarkable speeds for several seconds. These things can easily change the 
game up, especially late in a race. This is why you will generally not get 
many to play around with. Also, if at all possible, try to save these for 
straight roads. Turning is possible but difficult while you're going that fast.
Try to time it just after a roadblock or a helicopter spike strip. 
It's pretty hard to avoid those two obstacles while using Turbo, and the cops
love to have a helicopter hovering out there, just waiting for you to get 
close so they can drop a spike strip.

 ___
|EMP|
_______________________________________________________________________________

AS a Racer or a Cop, pressing Left on the D-Pad will activate the EMP. It will
then lock on to the closest rival vehicle in front of you, whether it be a cop,
a racer, or even a helicopter. As long as you stay in range and have a clean 
line of sight of the vehicle, it will be hit by an EMP. The car will then 
sustain damage. Other effects vary, depending on where the car is on the 
road. If you hit a vehicle on a straight, they may incur damage, but 
nothing else will happen to them. Hit a vehicle while it's turning and you 
may cause it to do a 180 degree turn or to hit a wall. This is most useful 
against other racers, especially those cars that are just faster than you. Hit
them with an EMP to mess up their lead. You can use this against cops if you 
want, but they only get in front of you to drop a spike strip or harass a 
racer ahead of you. You can be targeted by an enemies EMP as well. You'll 
see a lock-on reticule on the back of your car. Dodging them is a pain in the 
ass. Since it's an instant effect, you can't dodge the actual EMP. You can 
only break the lock-on sequence, which isn't easy to do. The best way, by far,
is to simply use a Jammer. You can also try to hit the car that's targeting 
you with a Spike Strip, or use a Turbo to simply outrun him. If none of these
are available, you'll be stuck trying to weave out of his line of sight, 
preferably by going through a shortcut. The game suggests braking hard if all 
else fails to avoid the EMP, but you should only do this if you are low on 
health or if the cop is right behind you. Losing too much speed can be worse
than getting hit by the EMP, so if you're on a straight and can afford it, 
you might be better off just letting it happen. Of course, if you're a cop, 
then slowing down won't hurt you that much, so go ahead and let the racer 
that's locked onto you pass, if you have to.

 ______
|Jammer|
_______________________________________________________________________________

As a Racer, pressing Right on the D-Pad will activate the Jammer. Cops will be 
unable to use any equipment for a short time, and all roadblocks will appear 
on your mini-map. The Jammer doesn't last terribly long. It's main use is in 
deflecting enemy equipment, specifically EMPs, which are really hard to 
avoid using other means. It's also handy against spike strips that you don't 
see until the last minute. A good tactic is to use the Turbo, then have your 
finger ready to use the Jammer when you see a helicopter in the distance. At 
Turbo speeds, those spike strips are hard as hell to avoid.

 ___________
|Spike Strip|
_______________________________________________________________________________

As a Racer or a Cop, pressing Down on the D-Pad will drop out a Spike Strip 
behind you. It will cause any car hitting it to spin out. Think of it as a 
really long line of bananas from Mario Kart and you get the idea. After one 
hit they go away, but at level 3 you'll start tossing down two strips instead
of just one. Avoiding them is pretty simple, as long as you're paying attention
to the road. Use a Jammer if you have to, or try to get another car to run 
into it.

 __________________
|Helicopter Support|
_______________________________________________________________________________

As a Cop, pressing Up on the D-Pad calls in a Helicopter which will fly around
for a bit. Once the helicopter detects a straight part of the road, it'll 
hover over it and drop a spike strip down when racers get close. It's kind of 
hard to accurately use these things since you don't control the helicopter. 
Just use it when you've got the oppurtunity and hope it hits somebody. If it 
doesn't hit any racers, watch out, because the spike strip will still be on the
road, and you might run over it yourself.

 _________
|Roadblock|
_______________________________________________________________________________

As a Cop, pressing Right on the D-Pad will call in a Roadblock. It'll be 
placed just ahead of your position and marked on your mini-map. Roadblocks 
are kind of hard to use. You're essentially just throwing it out there and 
hoping for the best. Sometimes racers will just zip right through them, other
times you'll damage every opponent on the track. Just be careful that you don't
fall victim to your own roadblock. If you're a racer, avoiding a roadblock is 
generally easy. There's always a hole in the cars that you can slip through, 
if you can see it. You can also take a shortcut. Many times, racers ahead of 
you and even other cops will slam into the roadblock, causing the entire street
to be filled up with wrecked cars. If you see smoke anywhere near one of these,
you'll probably want to slow down, lest you slam into a wrecked car.


===============================================================================
Event Types                                                              [BAS4]
===============================================================================

 ____________
|Racer Events|
_______________________________________________________________________________

Race- This is your standard race gametype. It's usually you and 7 other cars 
      all trying to be first across the finish line. No equipment and no cops 
      to be found here.

Duel- In this event it's just you and another racer. No equipment, no cops, 
      nobody else.

Time Trial- In this event, it's just you and the clock. Pick a car and race to 
            the finish line.

Preview- This is essentially a time trial event, except you are stuck using 
         one car, and it's always a car in the next unlockable series.

Hot Pursuit- This is basically a race. You and a varying number of drivers all
             trying to be the first one to cross the finish line. Except now,
             cops have been added to the mix. They will try everything in 
             their power to stop you and the other drivers. If you take 
             enough damage or if you stop completely, you will be busted and 
             the race will end.

Gauntlet- This is Hot Pursuit meets Time Trial. You are the only racer and 
          you've got to beat the clock, but you've also got cops to deal with.

 __________
|Cop Events|
_______________________________________________________________________________

Hot Pursuit- In this event you are the sole cop trying to take down a varying
             number of racers. You'll have equipment at your disposal and 
             you will be tasked with taking down as many racers as possible 
             before they reach the finish line.

Interceptor- This is basically Hot Pursuit, with two main differences. First,
             there is only one racer to take down, but he's usually very 
             fast. Second, you are racing against the clock here. There is no 
             finish line, which means the racer can drive anywhere he wants.

Rapid Response- The Cop's version of a Time Trial. There's one key difference 
                to note: In Rapid Response, collisions will cost you time. If 
                you hit a wall, you'll incur a two second penalty. Hit a 
                vehicle and you'll get a three second penalty.

Preview- Rapid Response with only one pre-determined vehicle from a series you
         haven't unlocked yet.

-------------------------------------------------------------------------------

 ++++++++++++++
||            ||
||  Vehicles  ||
||            ||
 ++++++++++++++

===============================================================================
Sports Series/Traffic Police Unit                                        [VEH1]
===============================================================================

 __________
|Mazda RX-8|
_______________________________________________________________________________

Top Speed- 146 MPH

0-62- 6.2s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 ___________________
|Dodge Charger SRT 8|
_______________________________________________________________________________

Top Speed- 165 MPH

0-62- 5.0s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 _____________________________
|Mitsubishi Lancer EVolution X|
_______________________________________________________________________________

Top Speed- 148 MPH

0-62- 4.9s

Drivetrain- All Wheel

Year- 2010

Faction- Both

 _________________
|BMW Z4 sDrive35is|
_______________________________________________________________________________

Top Speed- 166 MPH

0-62- 4.8s

Drivetrain- Rear Wheel

Year- 2010

Faction- Racer

 ____________________
|Nissan 370Z/Roadster|
_______________________________________________________________________________

Top Speed- Classified

0-62- Classified

Drivetrain- Rear Wheel

Year- 2010

Faction- Both; Racers use the Roadster

 ______________________
|Subaru Impreza WRX STI|
_______________________________________________________________________________

Top Speed- 168 MPH

0-62- 4.7s

Drivetrain- All Wheel

Year- 2010

Faction- Both

 ______________________
|Porsche Boxster Spyder|
_______________________________________________________________________________

Top Speed- 166 MPH

0-62- 4.9s

Drivetrain- Rear Wheel

Year- 2010

Faction- Racer

 _______________________________
|Ford Police Interceptor Concept|
_______________________________________________________________________________

Top Speed- 133 MPH

0-62- 5.2s

Drivetrain- All Wheel

Year- 2010

Faction- Police

 ______________________________________
|Ford Crown Victoria Police Interceptor|
_______________________________________________________________________________

Top Speed- 130 MPH

0-62- 8.5s

Drivetrain- Rear Wheel

Year- 2008

Faction- Police


===============================================================================
Performance Series/Highway Patrol Unit                                   [VEH2]
===============================================================================

 ___________________
|Chevrolet Camaro SS|
_______________________________________________________________________________

Top Speed- 180 MPH

0-62- 4.7s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 __________
|Audi TT/RS|
_______________________________________________________________________________

Top Speed- 155 MPH

0-62- 4.6s

Drivetrain- All Wheel

Year- 2011

Faction- Both

 ____________________
|Maserati Gran Cabrio|
_______________________________________________________________________________

Top Speed- 176 MPH

0-62- 5.3s

Drivetrain- Rear Wheel

Year- 2009

Faction- Racer

 __________
|Jaguar XKR|
_______________________________________________________________________________

Top Speed- 174 MPH

0-62- 4.6s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 __________
|BMW M3 E92|
_______________________________________________________________________________

Top Speed- 183 MPH

0-62- 4.8s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 ______________________
|Dodge Challenger SRT 8|
_______________________________________________________________________________

Top Speed- 178 MPH

0-62- 4.7s

Drivetrain- Rear Wheel

Year- 2008

Faction- Both

 ____________________
|Porsche 911 Targa 4S|
_______________________________________________________________________________

Top Speed- 183 MPH

0-62- 4.7s

Drivetrain- All Wheel

Year- 2010

Faction- Both

 _______________________
|Maserati Gran Turismo S|
_______________________________________________________________________________

Top Speed- 183 MPH

0-62- 4.9s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 ____________________
|Alfa Romeo 8C Spider|
_______________________________________________________________________________

Top Speed- 183 MPH

0-62- 4.4s

Drivetrain- Rear Wheel

Year- 2008

Faction- Racer

 ________________
|Porsche Cayman S|
_______________________________________________________________________________

Top Speed- 171 MPH

0-62- 4.6s

Drivetrain- Rear Wheel

Year- 2010

Faction- Police

 _________________
|Ford Shelby GT500|
_______________________________________________________________________________

Top Speed- 185 MPH

0-62- 4.2s

Drivetrain- Rear Wheel

Year- 2010

Faction- Police

 __________________________
|Alfa Romeo 8C Competizione|
_______________________________________________________________________________

Top Speed- 181 MPH

0-62- 4.2s

Drivetrain- Rear Wheel

Year- 2007

Faction- Police

 _______________________________
|Maserati Quattroporte Sport GTS|
_______________________________________________________________________________

Top Speed- 177 MPH

0-62- 5.1s

Drivetrain- Rear Wheel

Year- 2009

Faction- Police

 ________________________
|Carbon Motors E7 Concept|
_______________________________________________________________________________

Top Speed- Classified

0-62- Classified

Drivetrain- Rear Wheel

Year- 2013

Faction- Police


===============================================================================
Super Series/Rapid Deployment Unit                                       [VEH3]
===============================================================================

 _____________________________
|Porsche 911 Turbo S Cabriolet|
_______________________________________________________________________________

Top Speed- 196 MPH

0-62- 3.2s

Drivetrain- All Wheel

Year- 2010

Faction- Racer

 ______________________________
|Chevrolet Corvette Grand Sport|
_______________________________________________________________________________

Top Speed- 188 MPH

0-62- 4.0s

Drivetrain- Rear Wheel

Year- 2010

Faction- Racer

 ______________________________
|Audi R8 Spyder 5.2 FSI Quattro|
_______________________________________________________________________________

Top Speed- 195 MPH

0-62- 4.0s

Drivetrain- All Wheel

Year- 2010

Faction- Racer

 ________________________
|Aston Martin DBS/Volante|
_______________________________________________________________________________

Top Speed- 191 MPH

0-62- 4.3s

Drivetrain- Rear Wheel

Year- 2008/2009

Faction- Both; Cops have the 2008 version, Racers have the 2009 Volante 
         version

 _____________________________
|Lamborghini Gallardo LP 560-4|
_______________________________________________________________________________

Top Speed- 202 MPH

0-62- 3.7s

Drivetrain- All Wheel

Year- 2008

Faction- Both

 _____________________________
|Ford Shelby GT500 Super Snake|
_______________________________________________________________________________

Top Speed- 200 MPH

0-62- 3.7s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 __________________
|Porsche 911 GT3 RS|
_______________________________________________________________________________

Top Speed- 193 MPH

0-62- 3.8s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 ____________________________________
|Lamborghini Gallardo Spyder LP 560-4|
_______________________________________________________________________________

Top Speed- 201 MPH

0-62- 3.9s

Drivetrain- All Wheel

Year- 2009

Faction- Racer

 _____________________
|Mercedes Benz SLS AMG|
_______________________________________________________________________________

Top Speed- 197 MPH

0-62- 3.7s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 _________________
|Nissan GT-R SpecV|
_______________________________________________________________________________

Top Speed- Classified

0-62- Classified

Drivetrain- All Wheel

Year- 2009

Faction- Both

 __________________
|BMW M6 Convertible|
_______________________________________________________________________________

Top Speed- 200 MPH

0-62- 4.6s

Drivetrain- Rear Wheel

Year- 2007

Faction- Racer

 ________________________
|Aston Martin V12 Vantage|
_______________________________________________________________________________

Top Speed- 190 MPH

0-62- 4.2s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 __________________________________________
|Lamborghini Gallardo LP 570-4 Superleggera|
_______________________________________________________________________________

Top Speed- 201 MPH

0-62- 3.4s

Drivetrain- All Wheel

Year- 2010

Faction- Racer

 _____________________________________
|Mercedes Benz SLS 65 AMG Black Series|
_______________________________________________________________________________

Top Speed- 199 MPH

0-62- 3.7s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 ________________________________
|Porsche 918 Spyder Concept Study|
_______________________________________________________________________________

Top Speed- 199 MPH

0-62- 3.2s

Drivetrain- All Wheel

Year- 2010

Faction- Racer

 ______________________
|Porsche Panamera Turbo|
_______________________________________________________________________________

Top Speed- 188 MPH

0-62- 3.8s

Drivetrain- All Wheel

Year- 2010

Faction- Police

 ______________________
|Chevrolet Corvette Z06|
_______________________________________________________________________________

Top Speed- 198 MPH

0-62- 3.9s

Drivetrain- Rear Wheel

Year- 2006

Faction- Police

 __________________
|Dodge Viper SRT 10|
_______________________________________________________________________________

Top Speed- 202 MPH

0-62- 3.7s

Drivetrain- Rear Wheel

Year- 2008

Faction- Police

 _______________________________________________
|Lamborghini Gallardo LP 550-2 Valentino Balboni|
_______________________________________________________________________________

Top Speed- 199 MPH

0-62- 3.9s

Drivetrain- Rear Wheel

Year- 2009

Faction- Police

 _____________________________
|Audi R8 Coupe 5.2 FSI Quattro|
_______________________________________________________________________________

Top Speed- 196 MPH

0-62- 3.9s

Drivetrain- All Wheel

Year- 2011

Faction- Police


===============================================================================
Exotic Series/Speed Enforcement Unit                                     [VEH4]
===============================================================================

 _____________________________________
|Bentley Continental Supersports Coupe|
_______________________________________________________________________________

Top Speed- 204 MPH

0-62- 3.7s

Drivetrain- All Wheel

Year- 2010

Faction- Both

 _______
|Ford GT|
_______________________________________________________________________________

Top Speed- 205 MPH

0-62- 3.6s

Drivetrain- Rear Wheel

Year- 2006

Faction- Both

 _______________
|McLaren MP4-12C|
_______________________________________________________________________________

Top Speed- Classified

0-62- Classified

Drivetrain- Rear Wheel

Year- Classified

Faction- Both

 __________________
|Porsche Carrera GT|
_______________________________________________________________________________

Top Speed- 201 MPH

0-62- 3.8s

Drivetrain- Rear Wheel

Year- 2006

Faction- Both

 _____________________________
|Lamborghini Murcielago LP 640|
_______________________________________________________________________________

Top Speed- 211 MPH

0-62- 3.4s

Drivetrain- All Wheel

Year- 2006

Faction- Both

 _______________________________________________
|Mercedes Benz-McLaren SLR McLaren Stirling Moss|
_______________________________________________________________________________

Top Speed- 217 MPH

0-62- 3.4s

Drivetrain- Rear Wheel

Year- 2009

Faction- Racer

 ______________________
|Chevrolet Corvette ZR1|
_______________________________________________________________________________

Top Speed- 205 MPH

0-62- 3.4s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both

 _______________________________
|Pagani Zonda Cinque/NFS Edition|
_______________________________________________________________________________

Top Speed- 217 MPH

0-62- 3.2s

Drivetrain- Rear Wheel

Year- 2009

Faction- Both; Only Racers have access to the NFS Edition

 ___________________
|Aston Martin One-77|
_______________________________________________________________________________

Top Speed- 221 MPH

0-62- Classified

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 ___________________________________________
|Lamborghini Murcielago LP 670-4 SuperVeloce|
_______________________________________________________________________________

Top Speed- 209 MPH

0-62- 3.1s

Drivetrain- All Wheel

Year- 2009

Faction- Both

 ______________________
|Dodge Viper SRT-10 ACR|
_______________________________________________________________________________

Top Speed- 202 MPH

0-62- 3.5s

Drivetrain- Rear Wheel

Year- 2008

Faction- Both

 ________________________________________
|Pagani Zonda Cinque Roadster/NFS Edition|
_______________________________________________________________________________

Top Speed- 217 MPH

0-62- 3.2s

Drivetrain- Rear Wheel

Year- 2010

Faction- Racer

 _____________________________
|Lamborghini Reventon Roadster|
_______________________________________________________________________________

Top Speed- 205 MPH

0-62- 3.4s

Drivetrain- All Wheel

Year- 2010

Faction- Racer

 _____________________________________________
|Mercedes Benz-McLaren SLR McLaren 722 Edition|
_______________________________________________________________________________

Top Speed- 210 MPH

0-62- 3.6s

Drivetrain- Rear Wheel

Year- 2006

Faction- Police

 ____________________
|Lamborghini Reventon|
_______________________________________________________________________________

Top Speed- 211 MPH

0-62- 3.4s

Drivetrain- All Wheel

Year- 2007

Faction- Police


===============================================================================
Hyper Series/Special Response Unit                                       [VEH5]
===============================================================================

 ______________
|Koenigsegg CCX|
_______________________________________________________________________________

Top Speed- 242 MPH

0-62- 3.1s

Drivetrain- Rear Wheel

Year- 2006

Faction- Both

 __________
|McLaren F1|
_______________________________________________________________________________

Top Speed- 240 MPH

0-62- 3.2s

Drivetrain- Rear Wheel

Year- 1994

Faction- Both

 ________________
|Koenigsegg Agera|
_______________________________________________________________________________

Top Speed- 242 MPH

0-62- 3.1s

Drivetrain- Rear Wheel

Year- 2010

Faction- Both

 _______________________
|Koenigsegg CCXR Edition|
_______________________________________________________________________________

Top Speed- 250 MPH

0-62- 2.8s

Drivetrain- Rear Wheel

Year- 2008

Faction- Both

 _______________________________
|Bugatti Veyron 16.4 Grand Sport|
_______________________________________________________________________________

Top Speed- 253 MPH

0-62- 2.7s

Drivetrain- All Wheel

Year- 2009

Faction- Racer

 ___________________
|Bugatti Veyron 16.4|
_______________________________________________________________________________

Top Speed- 253 MPH

0-62- 2.5s

Drivetrain- All Wheel

Year- 2008

Faction- Police

-------------------------------------------------------------------------------

 ++++++++++++++++++++
||                  ||
||  Race Locations  ||
||                  ||
 ++++++++++++++++++++



===============================================================================
Big Timber Forest                                                        [RAC1]
===============================================================================

 ___________
|Title Fight|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Mitsubishi Lancer Evolution X, Subaru Impreza WRX STI

Length- 7.0 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Shortcuts:

6.0 Miles- Right side. Dirt road with a cluster of rocks in the middle. Useful.

5.4 Miles- Left side. Dirt road that goes through a tunnel. Seems useful, but 
           because the last part is just a straight, the loss of speed cannot
           be justified by the distance saved.

3.3 Miles- Left side. Be prepared to turn immediately after coming out of the 
           tunnel. Extremely useful dirt path. About halfway through the path
           will fork. Go right to get the greatest benefit.

 ____________
|The Prestige|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Maserati Gran Cabrio, Jaguar XKR, Porsche 911 Targa 4S, 
               Maserate Gran Turismo S, Alfa Romeo 8C Spider, Maserati 
               Quattroporte Sport GT S

Length- 13.2 Miles

Conditions- Nighttime

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Bronze - 3rd - 2,500 Bounty

Shortcuts:

12.2 Miles- Right side. Paved path that goes up through some buildings. Useful.

8.0 Miles- Left side. Dirt road with plenty of rocks. The first part is useful,
           but when you have the oppurtunity to get back onto the main road, 
           take it. The rest of it is just a useless straight that runs 
           parallel to the main road.

6.9 Miles- Left side. Dirt road that goes under the bridge. Useless.

6.1 Miles- Right side. Dirt road with stuff in the middle. Useful.

4.5 Miles- Left side. Dirt road just before the tunnel. Has rocks on either
           side of the main path. Useless.

3.0 Miles- Left side. Dirt road with rocks on either side of the main path.
           Useful.

0.6 Miles- Left side. Dirt road that snakes around under the highway. Useless.
           Distance saved by the first part doesn't account for the speed lost
           on the second part.

 _______
|Ageless|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Koenigsegg Agera

Length- 7.8 Miles

Conditions- Sunny

Bounty Reward:

Gold - 2:42:00 - 12,500 Bounty

Silver - 2:48:00 - 8,000 Bounty

Bronze - 3:03:00 - 4,000 Bounty

Shortcuts:

7.1 Miles- Left side. Dirt road goes along the beach and through a tunnel.
           Useless.

5.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.

3.5 Miles- Right side. Dirt road snakes under the bridge. Useless.

1.3 Miles- Right side. Dirt road cuts through some trees and rocks. Useful.

 ________
|Bull Run|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Lamborghini Murcielago LP 670-4 Super Veloce

Length- 9.4 Miles

Conditions- Nighttime, Raining

Bounty Reward:

Gold - 3:25:00 - 12,500 Bounty

Silver - 3:35:00 - 8,000 Bounty

Bronze - 4:05:00 - 4,000 Bounty

Shortcuts:

9.1 Miles- Right side. Dirt road on the side of the tunnel. Useless.

7.5 Miles- Left side. Dirt road with some trailers in the middle. Useful.

6.8 Miles- Right side. Dirt road goes under bridge. Useless.

6.1 Miles- Right side. Dirt road with rocks scattered around. Useless.

1.5 Miles- Left side. Paved path runs in front of some buildings. Useful.

 __________
|Slide Show|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Exotic Series

Length- 8.4 Miles

Conditions- Nighttime, Wet Roads

Bounty Reward:

Gold - 3:10:00 - 12,500 Bounty

Silver - 3:24:00 - 8,000 Bounty

Bronze - 3:52:00 - 4,000 Bounty

Shortcuts:

7.3 Miles- Right side. Dirt road with rocks in the middle. Useful.

6.6 Miles- Left side. Dirt road goes through tunnel and onto a beach. Useless.
           Distance saved doesn't justify speed lost.

1.9 Miles- Right side. Dirt road runs in front of some construction materials.
           Somewhat useful.


===============================================================================
Boulder Desert                                                           [RAC2]
===============================================================================

 _____________
|Muscle Reflex|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Chevrolet Camaro SS, Dodge Challenger SRT 8

Length- 7.2 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Bronze - 3rd - 2,500 Bounty

Shortcuts:

7.1 Miles- Both sides. Dirt roads go under the bridge. Useless.

6.0 Miles- Right side. Dirt road turns into a rock tunnel. Barely useful. It
           doesn't really shave off that much distance and the last part is 
           just a straight.

3.5 Miles- Right side. Paved road that cuts through some houses. Useless.

3.2 Miles- Left side. Dirt road with rocks on either side of the main path. 
           Useful.

2.4 Miles- Right side. Dirt road that goes through a tunnel. Useful.

0.4 Miles- Both sides. Paved roads going under the bridge. Useless.

 _______________________
|Sun, Sand and Supercars|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Super Series

Length- 11.4 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Shortcuts:

10.1 Miles- Left side. Dirt road cuts through some rocks. Useful.

9.1 Miles- Right side. Paved path goes in front of some satellite dishes. 
           Useless.

6.9 Miles- Right side. Dirt road. Useful.

6.1 Miles- Left side. Dirt road cuts through some rocks. Useful.

5.5 Miles- Right side. Dirt road to the side of the bridge. Useless.

1.9 Miles- Left side. Dirt road goes through tunnel. Useful.

0.5 Miles- Both sides. Dirt roads go under the bridge. Useless.

 _______________
|Passione Italia|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Lamborghini Murcielago LP 640, Lamborghini Murcielago LP 670-4
               super Veloce, Lamborghini Reventon Roadster, Pagani Zonda 
               Cinque/NFS Edition, Pagani Zonda Cinque Roadster/NFS Edition

Length- 11.1 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Shortcuts:

11.1 Miles- Both sides. Dirt roads at the very beginning go around the bridge.
            Useless.

9.9 Miles- Right side. Dirt road goes through a tunnel. Useful.

7.0 Miles- Right side. Paved path runs in front of buildings. Useful.

6.0 Miles- Left side. Dirt road runs between two observatories. Useful.

4.5 Miles- Left side. Paved path runs in front of a building and some planters.
           Useful.

3.3 Miles- Right side. Dirt road cuts through some trees and rocks. Useful.

1.8 Miles- Right side. Dirt road cuts through train yard and leads directly
           into next shortcut. Useful.

1.0 Mile- Left side. Dirt road goes through tunnel. Useful.

0.4 Miles- Right side. Dirt road cuts through some rocks and trees. Useful.

 _______________
|Born in the USA|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Ford GT, Chevrolet Corvette ZR1, Dodge Viper SRT-10 ACR

Length- 10.6 Miles

Conditions- Nighttime

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Shortcuts:

9.6 Miles- Left side. Leads onto a paved road. This shortcut is not supposed
           to be open. Useless.

9.5 Miles- Both sides. Paved roads go under the bridge. Useless.

 _________________
|Faster Than Light|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Hyper Series

Length- 14.5 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Bronze - 3rd - 5,000 Bounty

Shortcuts:

14.5 Miles- Both sides. Dirt roads go to either side of the bridge. Useless.

13.3 Miles- Right side. Dirt road goes through a tunnel. Useful.

10.9 Miles- Right side. Paved path goes through some houses and leads into 
            the next shortcut. Useless.

10.6 Miles- Left side. Dirt road cuts through some rocks. Useful.

9.7 Miles- Right side. Dirt road goes through tunnel. Useful.

7.7 Miles- Both sides. Paved paths go under bridge. Useless.

6.0 Miles- Right side. Dirt road runs by some logs and construction materials.
           Useless.

4.3 Miles- Right side. Dirt road cuts through some trees. Useful.

2.3 Miles- Right side. Paved path runs in front of buildings. Useful.


===============================================================================
Carson Ridge Reservoir                                                   [RAC3]
===============================================================================

 ______________
|Future Perfect|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- BMW Z4 sDrive35is

Length- 7.6 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Bronze - 3rd - 2,000 Bounty

Shortcuts:

6.9 Miles- Right side. Dirt road that passes through some farmland. Barely
           useful. The distance saved doesn't really make up for the speed 
           lost. You will probably come out in a better position, then get 
           passed up.

6.4 Miles- Right side. Dirt road that passes through some farmland. Useless.

4.4 Miles- Right side. The entrance is right before the bridge. Dirt road that
           goes below the bridge and by a house. Extremely useful.

2.2 Miles- Right side. Dirt road that goes along the beach. Useless.

1.1 Miles- Left side. Paved path that goes up through some buildings. Barely
           useful. Distance saved is small, but it is paved, so the only 
           thing you're losing is some nitrous. Unfortunately, leads directly
           into the next shortcut, which is useless.

0.6 Miles- Right side. Dirt road snakes under the bridge and back onto the 
           beach. Useless.

 __________________
|Encore Performance|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Performance Series

Length- 10.6 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Bronze - 3rd - 2,500 Bounty

Shortcuts:

6.2 Miles- Left side. There is another entrance on the right side just around
           the corner. Long dirt road that snakes under the bridge. Very 
           useful. It shaves off a lot of distance, but it's also very long, so
           try to save up some nitrous before you go in.

2.5 Miles- Left side. Dirt road that goes along the beach and through a 
           tunnel. Useless.

1.3 Miles- Left side. Dirt road with a cluster of rocks in the middle. Useful.

 __________________
|Unreasonable Force|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Super Series

Length- 12.9 Miles

Conditions- Nighttime

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Equipment:

EMP- 3
Jammer- 3
Spike- 3
Turbo- 2

Shortcuts:

8.2 Miles- Left side. Dirt road turns into a paved path going under the bridge.
           Useless.

7.6 Miles- Right side. Dirt road. Useless.

3.8 Miles- Right side. Dirt road snakes under the bridge. Useful.

1.5 Miles- Left side. Dirt road cuts through some farmland. Useless.

1.0 Mile- Left side. Dirt road cuts through some buildings. Useful.

 _____________________
|Spirit of Performance|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Koenigsegg CCX, Koenigsegg Agera

Length- 6.7 Miles

Conditions- Nighttime, Wet Roads

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Shortcuts:

6.2 Miles- Left side. Dirt road runs in front of construction materials and 
           leads into next shortcut. Useful.

5.8 Miles- Right side. Paved path runs under bridge. Useful.

3.6 Miles- Right side. Paved path runs in front of a building. Useful.

2.2 Miles- Right side. Dirt road runs between two observatories. Useful.

1.2 Miles- Left side. Paved path runs in front of some buildings. Useful.

 _________
|Wild Ride|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Koenigsegg CCXR Edition

Length- 8.7 Miles

Conditions- Sunny

Bounty Reward:

Gold - 2:52:00 - 15,000 Bounty

Silver - 3:03:00 - 10,000 Bounty

Bronze - 3:25:00 - 5,000 Bounty

Shortcuts:

8.0 Miles- Right side. Dirt road cuts through some farmland. Useful.

7.4 Miles- Right side. Dirt road cuts through some farmland. Useless.

5.4 Miles- Right side. Dirt road snakes under the bridge. Useful.

1.5 Miles- Left side. Dirt road. Useless.

0.7 Miles- Left side. Dirt road becomes a paved path going under the bridge.
           Useless.

 ______________
|Highway Battle|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Hyper Series

Length- 14.9 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Bronze - 3rd - 5,000 Bounty

Equipment:

EMP- 5
Jammer- 5
Spike- 5
Turbo- 3

Shortcuts:

10.5 Miles- Left side. Long dirt road snakes under bridge. Extremely useful.

4.6 Miles- Right side. Dirt road runs in front of construction materials.
           Useful.

1.5 Miles- Left side. Paved path goes under bridge and leads into next 
           shortcut. Useful.

0.7 Miles- Right side. Dirt road. Useful.


===============================================================================
Coral Bay                                                                [RAC4]
===============================================================================

 __________
|Power Trip|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Mercedes Benz SL 65 AMG Black Series, Aston Martin V12 Vantage

Length- 6.8 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Shortcuts:

No Available Shortcuts

 ______________
|Heart to Heart|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Audi R8 Spyder 5.2 FSI Quattro, Lamborghini Gallard Spyder LP
               560-4

Length- 10.1 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Shortcuts:

9.6 Miles- Left side. Dirt road that snakes under the bridge and around some 
           rocks. Useless. It will put you ahead of the other car for about 
           one or two seconds before they pass you up. The loss of speed is 
           just too much.

5.5 Miles- Left side. Dirt road becomes a paved path that goes under the 
           bridge. Useless.

4.9 Miles- Right side. Dirt road. Useless.

2.2 Miles- Right side. Dirt road with a bunch of rocks scattered about. 
           Useless. 

1.1 Miles- Left side. Paved path goes in front of a building and leads directly
           into next shortcut. Barely useful.

0.6 Miles- Right side. Dirt road snakes under the bridge. Useless.

 ______________
|Breaking Point|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Bugatti Veyron 16.4 Grand Sport

Length- 13.6 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Bronze - 3rd - 5,000 Bounty

Equipment:

EMP- 5
Jammer- 5
Spike- 5
Turbo- 3

Shortcuts:

12.7 Miles- Left side. Dirt road turns into paved path that goes under the 
            bridge. Useless.

12.1 Miles- Right side. Dirt road. Useless.

9.4 Miles- Right side. Dirt road with scattered rocks. Useless.

8.3 Miles- Left side. Paved path runs in front of building and leads into 
           next shortcut. Useful.

7.8 Miles- Right side. Dirt road snakes under bridge. Useless.

7.1 Miles- Right side. Dirt road goes through beach. Extremely useful.

4.5 Miles- Right side. Dirt road runs in front of houses. Useless.

0.4 Miles- Left side. Dirt road runs by some rocks. Useful.

 _____________
|Seacrest Tour|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Hyper Series

Length- 43.5 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 50,000 Bounty

Silver - 2nd - 30,000 Bounty

Bronze - 3rd - 15,000 Bounty

Shortcuts:

43.1 Miles- Left side. Dirt road runs along the beach and goes through a 
            tunnel. Useless.

41.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.

38.8 Miles- Right side. Paved path runs in front of a building. Useful.

34.5 Miles- Left side. Dirt road cuts through trees. Only useful if you get
            back on the main road at the first available oppurtunity. The last
            part of the shortcut is useless.

33.5 Miles- Left side. Dirt road runs below the bridge. Useless.

32.6 Miles- Right side. Dirt road with trailers in the middle. Useful.

31.1 Miles- Left side. Dirt road below the tunnel. Useless.

29.8 Miles- Right side. Dirt road runs under a building. Useful.

25.1 Miles- Right side. Paved road runs parallel with the highway. Useless.

20.9 Miles- Left side. Paved path runs next to some satellite dishes. Useless.

20.0 Miles- Right side. Dirt road cuts through rocks. Useful.

16.5 Miles- Both sides. Paved paths go under the bridge. Useless.

5.4 Miles- Left side. Dirt road becomes a paved path going under the bridge.
           Useless.

4.9 Miles- Right side. Dirt road. Useless.

2.2 Miles- Right side. Dirt road with scattered rocks. Useless.

1.1 Miles- Left side. Paved path runs in front of a building and leads into
           next shortcut. Somewhat useful.

0.6 Miles- Right side. Dirt road snakes under bridge. Useless.


===============================================================================
Eagle Crest                                                              [RAC5]
===============================================================================

 _____________
|First Offence|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Sports Series

Length- 7.6 Miles

Conditions- Cloudy

Bounty Reward:

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Bronze - 3rd - 2,000 Bounty

Shortcuts:

7.6 Miles- Left side. Dirt road that leads directly into the next shortcut.
           Barely useful. Distance is saved but to enter the shortcut you 
           have to be holding left at the very beginning of the race, so you
           won't have any speed going into it. Also, as you exit the shortcut
           and go to enter the next one, which is actually useful, you will
           almost always run right into one of the cars coming down the road.

6.9 Miles- Right side. Dirt road that goes through a long construction tunnel.
           Useful.

6.1 Miles- Left side. Straight dirt road. Barely useful. The distance saved 
           doesn't really make up for the speed lost, especially since the 
           main road essentially becomes a straight just after the turn, 
           allowing the other cars to build up speed while you're stuck on the
           dirt.

4.6 Miles- Left side. Dirt road that winds through some trees. Useful.

3.6 Miles- Both sides. Paved paths go under the bridge. Useless unless you are
           being hounded by cops.

1.7 Miles- Left side, just after exiting the tunnel. Dirt road goes through a 
           rock tunnel. Useful.

0.7 Miles- Right side. Dirt road with rocks along the main path. Useful, 
           except it leads directly into the next shortcut, which is useless.

0.4 Miles- Left side. Paved path goes through some buildings. Useless.

 _______________________
|Sports Car Named Desire|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Sports Series

Length- 6.7 Miles

Conditions- Nighttime

Bounty Reward:

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Bronze - 3rd - 2,000 Bounty

Shortcuts:

6.7 Miles- Left side, near the beginning of the race. Dirt road that leads 
           directly into the next shortcut. Useful.

6.1 Miles- Right side. Dirt road that goes through a long construction tunnel.
           Useful.

5.2 Miles- Left side. Long straight dirt road. Barely useful. Distance saved 
           doesn't really make up for speed lost.

3.9 Miles- Left side. Dirt road that goes through some trees and rocks. Useful.

1.6 Miles- Right side. Dirt road. Useless.

 _____________________
|The Ultimate Road Car|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- McLaren F1

Length- 8.7 Miles

Conditions- Sunny

Bounty Reward:

Gold - 3:08:00 - 8,000 Bounty

Silver - 3:21:00 - 5,000 Bounty

Bronze - 3:46:00 - 2,500 Bounty

Shortcuts:

5.7 Miles- Left side. Dirt road that goes under the bridge. Useless. Distance 
           saved doesn't make up for speed lost.

 ______________
|Racing Stripes|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Ford Shelby GT 500 Super Snake

Length- 12.5 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Shortcuts:

9.6 Miles- Left side. Dirt road goes under the bridge. Useless.

3.0 Miles- Left side. Dirt road cuts between some rocks. Useful.

0.6 Miles- Left side. Dirt road snakes under the bridge. Useless.

 _____________
|Timed Machine|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Mercedes Benz SLS AMG

Length- 8.2 Miles

Conditions- Cloudy

Bounty Reward:

Gold - 3:03:00 - 10,000 Bounty

Silver - 3:13:00 - 6,000 Bounty

Bronze - 3:33:00 - 3,000 Bounty

Shortcuts:

7.7 Miles- Right side. Dirt road. Useful.

6.4 Miles- Right side. Dirt road goes by some construction materials. Useful.

5.8 Miles- Left side. Dirt road goes through construction tunnel. Useful.

5.0 Miles- Right side. Dirt road. Somewhat useful, just drift/hug the inside 
           wall.

3.0 Miles- Right side. Paved road runs parallel to the highway. Useless.

 ___________
|Blacklisted|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Mercedes Benz SL 65 AMG Black Series

Length- 11.9 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Equipment:

EMP- 3
Jammer- 3
Spike- 3
Turbo- 2

Shortcuts:

6.2 Miles- Left side. Dirt road goes under a building. Useful.

4.9 Miles- Right side. Dirt road to the side of the tunnel. Useless.

3.4 Miles- Left side. Dirt road with some rocks in the middle. Useful.

2.6 Miles- Right side. Dirt road goes under the bridge. Only useful if you 
           are being hounded by cops.

2.0 Miles- Right side. Long dirt road with rocks scattered about. Useless.


===============================================================================
East Gorge Canyon                                                        [RAC6]
===============================================================================

 _______________
|Vanishing Point|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Pagani Zonda Cinque Roadster

Length- 4.2 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1:22:00 - 6,000 Bounty

Silver - 1:31:00 - 4,000 Bounty

Bronze- 1:53:00 - 2,000 Bounty

Shortcuts:

3.1 Miles- Left side. Paved path that goes by some satellite dishes. Useless.

2.3 Miles- Right side. Dirt roads with rocks along the main path. Useful.

 ___________
|Escape Lane|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Performance Series

Length- 11.5 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Bronze - 3rd - 2,500 Bounty

Equipment:

EMP- 3
Spike- 3

Shortcuts:

11.1 Miles- Left side. Paved path that runs parallel to the main road. 
            Useful. Although it doesn't help you as far as saving distance 
            goes, it doesn't hurt you either. Plus, the path is paved, and 
            you can run this whole stretch without being harassed by cops and
            other racers. A dirt road forks off to the left at one point 
            during the shortcut. Ignore it.

7.5 Miles- Left side. Dirt road cuts through some trees and rocks and leads
           directly into the next shortcut. Useful.

7.0 Miles- Right side. Dirt road goes through long construction tunnel. Useful.

6.1 Miles- Left side. Straight dirt road. Barely useful. Distance saved doesn't
           really make up for speed lost.

4.7 Miles- Left side. Dirt road goes through some trees and rocks. Useful.

3.5 Miles- Left side. Straight dirt road. Barely useful. Allows you to cut the
           corner, but that still doesn't really justify loss in speed.

2.8 Miles- Right side. Dirt road goes through tunnel and leads directly 
           into next shortcut. Useful.

2.4 Miles- Left side. Dirt road cuts through train yard. Useful.

0.7 Miles- Left side. Dirt road goes by a house and some trees. Barely useful.

 ________
|Stampede|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Lamborghini Gallardo LP 560-4, Lamborghini Gallardo Spyder LP
               560-4, Lamborghini Gallardo LP 570-4 Superleggera

Length- 11.3 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Equipment:

Jammer- 2
Turbo- 3

Shortcuts:

10.5 Miles- Right side. Paved road that runs parallel with the highway. 
            Although no distance is saved, none is lost either, and you won't
            lose any speed since it's paved. It will also allow you to be 
            free of cops for the entire stretch. At some point a dirt road 
            will fork off of the shortcut on the right side. Ignore it.

6.3 Miles- Left side. Paved road runs parallel with main road, passes by 
           some satellite dishes. Somewhat useful, mainly as a cop deterrent,
           though it isn't very long.

5.4 Miles- Right side. Dirt road with rocks on either side of the main path. 
           Useful.

2.0 Miles- Left side. This one is tricky. This was supposed to be blocked off,
           I think, but for some reason it's been left open. The actual 
           shortcut is just the small dirt strip connecting the two roads. 
           Turn right onto the actual road and keep going. After a while you
           will notice another small dirt strip to your left. The other side
           of it is blocked off, but you can actually drive through the yellow
           arrows from the side you are on. Turn right and you will be back
           on the main highway. Unfortunately, this particular glitch is 
           barely useful. It is a long straight paved road, and the whole 
           time on it you will be free of cops, traffic, and other racers. 
           However, having to make three 90 degree turns means that you will
           never be able to finish the race as quickly as you can if you manage
           to do a perfect run on the highway, which isn't as hard as it 
           sounds. Also, an extra, albeit useless tidbit: When you're on the
           side road, if you keep going instead of turning left to get back 
           onto the highway, you can actually make one big u-turn and hit 
           the finish line from the OTHER side.

1.9 Miles- Both sides. Paved roads go under the bridge. Useless.

 _______
|Jet Set|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Bentley Continental Super Sports Coupe, Ford GT, McLaren 
               MP4-12C, Porsche Carrera GT, Lamborghini Murcielago LP 640,
               Mercedes Benz/McLaren SLR McLaren Stirling Moss.

Length- 7.9 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 5,000 Bounty

Shortcuts:

6.2 Miles- Left side. Dirt road to the side of the bridge. Useless.

5.6 Miles- Right side. Dirt road goes through a tunnel. Useful.

5.0 Miles- Left side. Dirt road cuts through some rocks. Useful.

2.8 Miles- Left side. Paved path runs by some satellite dishes. Useless.

1.9 Miles- Right side. Dirt road cuts through some rocks. Useful.

 ______________
|Power Struggle|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Mercedes Benz/McLaren SLR McLaren Stirling Moss, Chevrolet 
               Corvette ZR1

Length- 12.0 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Equipment:

EMP- 4
Jammer- 2
Spike- 4
Turbo- 2

Shortcuts:

11.7 Miles- Right side. Dirt road cuts through some rocks. Useful.

11.0 Miles- Left side. Dirt road cuts through some rocks. Useful.

10.3 Miles- Right side. Dirt road to the side of the bridge. Useless.

7.5 Miles- Right side. Paved path goes through some houses and leads into next
           shortcut. Useless.

7.1 Miles- Left side. Dirt road cuts through some rocks. Useful.

6.3 Miles- Right side. Dirt road goes through tunnel. Useful.

4.3 Miles- Both sides. Paved paths go under the bridge. Useless unless the 
           bridge is blocked by cops.

3.2 Miles- Right side. Dirt road cuts through some trees. Useful.

1.9 Miles- Right side. Dirt road passes by construction materials. Useful.

1.3 Miles- Left side. Dirt road passes through construction tunnel and leads
           into next shortcut. Useful.

0.6 Miles- Right side. Dirt road cuts through some trees. Useless.

 _____________________
|Calm Before the Storm|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Hyper Series

Length- 16.5 Miles

Conditions- Raining

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Bronze - 3rd - 5,000 Bounty

Equipment:

EMP- 5
Jammer- 5
Spike- 5
Turbo- 3

Shortcuts:

16.2 Miles- Right side. Dirt road cuts through rocks. Barely useful.

15.4 Miles- Left side. Dirt road cuts through rocks. Useful.

14.8 Miles- Right side. Dirt road to the side of the bridge. Useless.

11.9 Miles- Right side. Paved path cuts through buildings and leads into next
            shortcut. Useless.

11.6 Miles- Left side. Dirt road cuts through rocks. Useful.

10.8 Miles- Right side. Dirt road goes through tunnel. Useful.

8.7 Miles- Both sides. Paved paths go below the bridge. Useless unless bridge
           is blocked by cops.

7.7 Miles- Right side. Dirt road cuts through trees. Useful.

6.4 Miles- Right side. Dirt road runs in front of construction materials. 
           Useful.

5.8 Miles- Left side. Dirt road goes through construction tunnel and leads into
           next shortcut. Useful.

5.0 Miles- Right side. Dirt road cuts through trees. Somewhat useful.

3.0 Miles- Right side. Paved road runs parallel to the highway. Somewhat 
           useful. No distance saved, no distance lost, and no real speed lost.
           Take this if you are having cop troubles. You can bounce back onto
           the highway at numerous points in this shortcut if you want.


===============================================================================
Fox Lair Pass                                                            [RAC7]
===============================================================================

 ________________
|Complete Control|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Audi TT RS, Porsche 911 Targa 4S

Length- 9.1 Miles

Conditions- Nighttime, Raining

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Shortcuts:

6.2 Miles- Left side. Dirt road goes under a building. Useful.

4.9 Miles- Right side. Dirt road goes to the side of the tunnel. Useless.

3.4 Miles- Left side. Dirt road with some trailers in the middle. Useful if 
           you're careful.

2.6 Miles- Right side. Dirt road goes under the bridge. Useless.

2.0 Miles- Right side. Dirt road with a bunch of rocks in the main path. 
           The last part is useful, but the first part is a waste of speed, so
           the entire shortcut is rendered useless.

 _____________
|Extreme Truth|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Porsche 911 GT3 RS

Length- 7.6 Miles

Conditions- Raining

Bounty Reward:

Gold - 3:00:00 - 8,000 Bounty

Silver - 3:10:00 - 5,000 Bounty

Bronze - 3:30:00 - 2,500 Bounty

Shortcuts:

6.9 Miles- Left side. Dirt road that cuts between some rocks. Useful.

4.5 Miles- Left side. Dirt road that snakes under the bridge. Useless.

3.2 Miles- Left side. Dirt road that cuts through some trees. Useful.

1.4 Miles- Left side. Dirt road with some logs in the middle. Useless.

 _________
|Avalanche|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Super Series

Length- 12.3 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Equipment:

EMP- 3
Jammer- 3
Spike- 3

Shortcuts:

7.4 Miles- Right side. Dirt road goes under bridge. Useless.

0.5 Miles- Left side. Dirt road goes under a building and by some rocks. 
           Useful.

 __________________
|The Art of Driving|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Porsche Carrera GT, Aston Martin One-77

Length- 12.5 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Shortcuts:

7.6 Miles- Right side. Dirt road goes below bridge. Barely useful.

3.5 Miles- Left side. Dirt road cuts through some trees and leads directly 
           into next shortcut. Useful.

2.9 Miles- Right side. Dirt road goes through construction tunnel. Useful.

2.0 Miles- Left side. Dirt road passes by some construction materials. Barely
           useful.

0.7 Miles- Left side. Dirt road cuts through some trees.

 _______________
|Glorious Fourth|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- McLaren MP4-12C, Chevrolet Corvette ZR1, Aston Martin One-77,
               Dodge Viper SRT-10 ACR

Length- 7.9 Miles

Conditions- Cloudy

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Shortcuts:

7.7 Miles- Right side. Dirt road goes under a building. Useful.

3.0 Miles- Right side. Paved road that runs parallel with the highway. 
           Useless.


===============================================================================
Grand Ocean Coast                                                        [RAC8]
===============================================================================

 ________________
|Roadsters Reborn|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Porsche Boxster Spyder, BMW Z4 sDrive35is, Nissan 370Z Roadster

Length- 8.4 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Bronze - 3rd - 2,000 Bounty

Shortcuts:

6.7 Miles- Left side. Dirt road. Useless.

5.9 Miles- Left side. Dirt road turns into paved path under the bridge. 
           Useless.

3.4 Miles- Left side. There's another entrance on the right side just after
           the bend. Long dirt road that snakes under the bridge. Extremely
           useful.

 _______________
|V12 For Victory|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Aston Martin DBS Volante, Aston Martin V12 Vantage

Length- 4.2 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1:35:00 - 10,000 Bounty

Silver - 1:41:00 - 6,000 Bounty

Bronze - 1:53:00 - 3,000 Bounty

Shortcuts:

2.3 Miles- Left side. Dirt road. Useless.

1.6 Miles- Left side. Dirt road becomes a paved path going under the bridge.
           Useless.

 ______________
|Coast to Coast|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Porsche 911 Turbo S Cabriolet, Chevrolet Corvette Grand Sport, 
               Audi R8 Spyder 5.2 FSI Quattro, Aston Martin DBS Volante, 
               Lamborghini Gallardo Spyder LP 560-4, BMW M6 Convertible, 
               Porsche 918 Spyder

Length- 12.3 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Shortcuts:

11.6 Miles- Right side. Dirt road snakes around under the bridge. Useful.

9.2 Miles- Left side. Dirt road goes by some houses. Useless.

8.7 Miles- Left side. Dirt road goes through some farmland. Useful.

6.7 Miles- Left side. Dirt road goes by some construction materials and leads
           directly into next shortcut. Useful.

6.4 Miles- Right side. Paved road that goes under the bridge. Useful.

2.8 Miles- Left side. Dirt road cuts through construction materials. Useful.

 ________________
|Against All Odds|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Mercedes Benz/McLaren SLR McLaren Stirling Moss, Pagani Zonda
               Cinque Roadster/NFS Edition, Lamborghini Reventon Roadster.

Length- 12.6 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Shortcuts:

11.8 Miles- Left side. Paved path runs in front of a building. Useful, mainly
            as a cop deterrent.

11.3 Miles- Right side. Dirt road snakes under the bridge. Useless.

10.5 Miles- Right side. Dirt road runs along the beach. Extremely useful.

8.0 Miles- Right side. Dirt road goes in front of some houses. Useless unless
           you are being hounded by cops.

3.9 Miles- Left side. Dirt road with some rocks in the middle. Useful.

2.8 Miles- Both sides. Dirt roads go under the bridge. Useless unless the cops
           are using the bridge as a chokepoint for spike strips or roadblocks.

1.6 Miles- Right side. Dirt road goes through a tunnel. Useful.


===============================================================================
Memorial Valley                                                          [RAC9]
===============================================================================

 ___________________
|Breach of the Peace|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Sports Series

Length- 7.5 Miles

Conditions- Sunny

Bounty Reward: 

Gold - 1st - 6,000 Bounty

Silver - 2nd - 4,000 Bounty

Bronze - 3rd - 2,000 Bounty

Equipment:

Spike- 4

Shortcuts:

7.0 Miles- Right side. Paved path goes by a building. Useful.

6.0 Miles- Left side. Dirt road with a building in the middle, goes by a 
           couple of observatories. Useful.

4.5 Miles- Left side. Paved path with some planters in the middle. Useful.

3.3 Miles- Right side. Dirt road with some rocks and trees scattered around.
           Barely useful. Might keep the cops off of you, but the distance 
           saved doesn't really make up for speed lost.

1.8 Miles- Right side. Dirt road goes through train yard and leads directly
           into the next shortcut. Useful.

1.0 Mile- Left side. Dirt road goes through tunnel. Useful.

0.4 Miles- Right side. Dirt road cuts through some rocks and trees and exits
           almost right at the finish line. Useful.

 __________
|Sidewinder|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Performance Series

Length- 4.2 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1:42:00 - 8,000 Bounty

Silver - 1:49:00 - 5,000 Bounty

Bronze - 2:03:00 - 2,500 Bounty

Shortcuts:

2.2 Miles- Left side. Dirt road that goes along the side of the bridge. 
           Useless.

1.6 Miles- Right side. Dirt road with rocks on either side of the main path.
           Useful.

1.0 Mile- Left side. Dirt road. Barely useful.

 _______
|M Power|
_______________________________________________________________________________

Event Type- Gauntlet

Eligible Cars- BMW M3 E92

Length- 7.3 Miles

Conditions- Sunny

Bounty Reward:

Gold - 2:55:00 - 8,000 Bounty

Silver - 3:10:00 - 5,000 Bounty

Bronze - 3:40:00 - 2,500 Bounty

Equipment:

Spike- 3

Shortcuts:

7.2 Miles- Both sides. At the beginning, paved paths go under the bridge.
           Useless.

5.3 Miles- Left side after coming out of the tunnel. Dirt road with boulders 
           on the left inside the tunnel. Moderately useful. Doesn't impact 
           your time very much, but at least the cops will be off your back 
           for a few seconds.

4.4 Miles- Right side. Dirt road with rocks on either side of the main path.
           Useful.

4.0 Miles- Left side. Paved road goes through a housing area. Will hurt your 
           time. Should only be used if you are being hounded by cops.

2.1 Miles- Left side. Dirt road goes through a tunnel. Seems useful, but 
           the distance saved doesn't make up for the loss in speed.

0.6 Miles- Both sides. Dirt roads go below the bridge. Useless.

 _____________
|No Substitute|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Porsche 911 Turbo S Cabriolet, Porsche 911 GT3 RS, Porsche 918
               Spyder

Length- 7.5 Miles

Conditions- Nighttime, Thunder

Bounty Reward:

Gold - 1st - 10,000 Bounty

Silver - 2nd - 6,000 Bounty

Bronze - 3rd - 3,000 Bounty

Shortcuts:

7.4 Miles- Right side. Paved path cuts through buildings and leads directly
           into next shortcut. Useless.

7.0 Miles- Left side. Dirt road with rocks scattered around. Somewhat useful.

6.2 Miles- Right side. Dirt road that goes through tunnel. Useful.

4.2 Miles- Both sides. Paved paths go under the bridge. Useless.

3.5 Miles- Left side. Dirt road with rocks along the sides of the main path.
           Barely useful.

2.8 Miles- Right side. Dirt road goes through tunnel and leads directly into
           next shortcut. Useful.

2.4 Miles- Left side. Dirt road goes through train yard. Useful.

0.7 Miles- Left side. Dirt road goes by some rocks and a house. Useful.

 _______________
|Double Jeopardy|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Exotic Series

Length- 16.6 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Equipment:

EMP- 4
Jammer- 4
Spike- 4
Turbo- 2

Shortcuts:

16.0 Miles- Right side. Paved path runs in front of a building. Useful.

15.1 Miles- Left side. Dirt road cuts between two observatories. Useful.

13.6 Miles- Left side. Paved path runs in front of a building and planters.
            Useful.

11.1 Miles- Left side. Dirt road runs in front of some construction materials.
            Useful.

7.6 Miles- Left side. Long dirt road runs through construction materials and
           snakes under the bridge. Useful.

2.8 Miles- Left side. Dirt road turns into paved path going under the bridge.
           Useless unless bridge is blocked by cops.

2.3 Miles- Right side. Dirt road. Useless.

 _________________
|Spoilt For Choice|
_______________________________________________________________________________

Event Type- Race

Eligible Cars- Exotic Series

Length- 12.0 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Shortcuts:

11.4 Miles- Right side. Paved path runs in front of a building. Useful.

10.5 Miles- Left side. Dirt road cuts between two observatories. Useful.

9.0 Miles- Left side. Paved path runs in front of a building and planters.
           Useful.

7.2 Miles- Left side. Paved path runs under bridge and leads directly into 
           next shortcut. Useful.

6.4 Miles- Right side. Dirt road. Useful.

4.5 Miles- Right side. Dirt road cuts through farmland. Useful.

3.9 Miles- Right side. Dirt road cuts through farmland. Useless.

1.9 Miles- Right side. Dirt road snakes under bridge. Useful.


===============================================================================
Mission Beach                                                            [RA10]
===============================================================================

 _____________________
|Beauty and the Beasts|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Maserati Gran Cabrio, Alfa Romeo 8C Spider

Length- 6.4 Miles

Conditions- Nighttime

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Equipment:

EMP- 4
Spike- 2

Shortcuts:

5.4 Miles- Left side. Dirt road snakes under the bridge. Useless.

4.8 Miles- Right side. Paved path goes by a building. Useful.

3.6 Miles- Left side. Dirt road with some rocks scattered around. Useless.

1.1 Miles- Left side. Dirt road. Useless.

0.3 Miles- Left side. Paved path goes under the bridge. Useless.

 _____________
|Shock and Awe|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Performance Series

Length- 10.6 Miles

Conditions- Thunder

Bounty Reward:

Gold - 1st - 8,000 Bounty

Silver - 2nd - 5,000 Bounty

Bronze - 3rd - 2,500 Bounty

Equipment:

EMP- 2
Jammer- 4
Spike- 2

Shortcuts:

8.3 Miles- Left side. Dirt road with boulders in the middle. Barely useful.

7.2 Miles- Both sides. Dirt roads go on either side of the bridge. Useless.

6.0 Miles- Right side. Dirt road goes through a tunnel. Useful.

2.0 Miles- Left side. Dirt road on the side of the bridge. Useless.

1.4 Miles- Right side. Dirt road with rocks on the sides of the main path.
           Useful.

0.9 Miles- Left side. Dirt road. Barely useful.

 __________
|Sand Timer|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Bugatti Veyron 16.4 Grand Sport

Length- 11.4 Miles

Conditions- Sunny

Bounty Reward:

Gold - 3:30:00 - 10,000 Bounty

Silver - 3:45:00 - 6,000 Bounty

Bronze - 4:10:00 - 3,000 Bounty

Shortcuts:

11.3 Miles- Right side, at the very beginning of the race. Dirt path goes 
            along the beach. Extremely useful.

8.8 Miles- Right side. Dirt path goes in front of some buildings. Useless.

6.9 Miles- Left side. I'm pretty sure that this shortcut isn't supposed to be 
           open. Even so, it doesn't do anything but hurt your time, so ignore
           it if you come across it.

5.7 Miles- Both sides. Paved roads go under the bridge. Useless.

4.6 Miles- Left side. Another shortcut that isn't supposed to be open and that
           only hurts your time. Ignore it.

2.6 Miles- Left side. Dirt road cuts between some rocks. Useful.

1.6 Miles- Right side. Paved path runs next to some satellite dishes. Useless.

 __________
|Twin Turbo|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Bentley Continental Super Sports Coupe, McLaren MP4-12C

Length- 10.8 Miles

Conditions- Sunny

Bonus Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Shortcuts:

9.8 Miles- Left side. Dirt road goes through rock tunnel. Somewhat useful.

8.3 Miles- Both sides. Dirt roads go around bridge. Useless.

7.1 Miles- Right side. Dirt road passes by rocks. Useful.

3.0 Miles- Left side. Dirt road runs in front of some buildings. Useless.

1.6 Miles- Left side. Dirt road runs along the beach. Extremely useful.


===============================================================================
Oakmont Valley                                                           [RA11]
===============================================================================

 __________________________
|Unlimited Driving Pleasure|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Porsche Carrera GT

Length- 6.8 Miles

Conditions- Nighttime, Wet Roads, Thunder

Bounty Reward:

Gold - 2:21:00 - 6,000 Bounty

Silver - 2:29:00 - 4,000 Bounty

Bronze - 2:45:00 - 2,000 Bounty

Shortcuts:

6.6 Miles- Left side. Dirt road with rocks on the sides of the main path. 
           Useless. Distance saved doesn't make up for loss of speed, plus 
           it's not even allowing you to skip over any turns. The main road 
           is basically a straight.

6.0 Miles- Right side. Dirt road goes into a tunnel, leads directly into 
           next shortcut. Useful.

5.6 Miles- Left side. Dirt road goes through train yard. Useful.

3.9 Miles- Left side. Dirt road cuts through some rocks and trees. Barely
           useful. Distance saved doesn't seem to justify the loss in speed.

1.7 Miles- Left side. Paved road goes under the bridge. Useful. Distance 
           saved isn't huge, but the path is paved, and it leads directly into
           the next shortcut.

0.9 Miles- Right side. Dirt road with construction materials in the middle.
           Useful.

 _______________
|Ultimately Open|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Lamborghini Reventon Roadster

Length- 4.8 Miles

Conditions- Cloudy

Bounty Reward:

Gold - 1:48:00 - 10,000 Bounty

Silver - 1:57:00 - 6,000 Bounty

Bronze - 2:08:00 - 3,000 Bounty

Shortcuts:

3.1 Miles- Left side. Goes through some construction equipment. Barely 
           useful.

 ____________________
|Trail of Destruction|
_______________________________________________________________________________

Event Type- Gauntlet

Eligible Cars- Nissan GT-R SpecV

Length- 8.3 Miles

Conditions- Sunny

Bounty Reward:

Gold - 3:20:00 - 10,000 Bounty

Silver - 3:35:00 - 6,000 Bounty

Bronze - 4:00:00 - 3,000 Bounty

Equipment:

Spike- 6

Shortcuts:

8.0 Miles- Right side. Paved path goes in front of a building. Useful.

6.7 Miles- Right side. Dirt road with a building in the middle. Goes between
           two observatories. Useful.

5.6 Miles- Left side. Paved path goes in front of a building. Useful.

2.2 Miles- Left side. Dirt road goes around the side of the bridge. Useless.

1.6 Miles- Right side. Dirt road cuts through some rocks. Useful.

1.0 Mile- Left side. Dirt road. Somewhat useful.

 ____________
|Tough Torque|
_______________________________________________________________________________

Event Type- Gauntlet

Eligible Cars- Bentley Continental Super Sports Coupe

Length- 12.2 Miles

Conditions- Cloudy

Bounty Reward:

Gold - 4:55:00 - 12,500 Bounty

Silver - 5:15:00 - 8,000 Bounty

Bronze - 5:45:00 - 4,000 Bounty

Equipment:

Spike- 6
Turbo- 2

Shortcuts:

11.7 Miles- Right side. Dirt road with some rocks and trees and a building in
            the middle. Useful.

10.2 Miles- Right side. Dirt road cuts through train yard and leads directly
            into next shortcut. Useful.

9.4 Miles- Left side. Dirt road goes through tunnel. Useful.

8.8 Miles- Right side. Dirt road cuts through trees and rocks. Somewhat useful
           as a cop deterrent.

7.5 Miles- Right side. Dirt road cuts through some trees. Useful.

6.3 Miles- Right side. Dirt road goes by some construction materials. Barely
           useful.

5.6 Miles- Left side. Dirt road goes through a construction tunnel. Useful.

4.9 Miles- Right side. Dirt road cuts through some rocks and trees. Useful.

0.8 Miles- Left side. Dirt road goes under a building. Useful.

 ___________
|One of Five|
_______________________________________________________________________________

Event Type- Gauntlet

Eligible Cars- Pagani Zonda Cinque/NFS Edition

Length- 8.2 Miles

Conditions- Sunny

Bounty Reward:

Gold - 3:00:00 - 12,500 Bounty

Silver - 3:10:00 - 8,000 Bounty

Bronze - 3:30:00 - 4,000 Bounty

Equipment:

Jammer- 2
Turbo- 1

Shortcuts:

7.2 Miles- Left side. Paved path goes under bridge and leads into next 
           shortcut. Useful.

6.4 Miles- Right side. Dirt road passes by construction materials. Useful.

4.5 Miles- Right side. Dirt road passes through farmland. Useful.

3.9 Miles- Right side. Dirt road passes through farmland. Useless.

1.9 Miles- Right side. Dirt road snakes under bridge. Useful.


===============================================================================
Rockingham Point                                                         [RA12]
===============================================================================

 _______________
|Experience More|
_______________________________________________________________________________

Event Type- Time Trial

Eligible Cars- Maserati Gran Cabrio, Maserati Gran Turismo S, Maserati 
               Quattroporte Sport GT S

Length- 4.0 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Gold - 1:44:00 - 8,000 Bounty

Silver - 1:53:00 - 5,000 Bounty

Bronze - 2:11:00 - 2,500 Bounty

Shortcuts:

1.5 Miles- Left side. Paved path goes by some buildings. Useful.

 __________
|Hotting Up|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Exotic Series

Length- 14.5 Miles

Conditions- Sunny

Bounty Reward:

Gold - 1st - 12,500 Bounty

Silver - 2nd - 8,000 Bounty

Bronze - 3rd - 4,000 Bounty

Equipment:

EMP- 4
Jam- 2
Spike- 4
Turbo- 2

Shortcuts:

12.6 Miles- Left side. Paved path runs in front of buildings. Useful.

10.4 Miles- Left side. Dirt road cuts through trees. Useful.

8.7 Miles- Left side. Dirt road runs by construction materials and timber. 
           Useless.

7.0 Miles- Both sides. Paved paths go under the bridge. Useless unless 
           bridge is blocked by cops.

5.1 Miles- Left side. Dirt road goes through tunnel. Useful.

4.2 Miles- Right side. Dirt road cuts through rocks and leads directly into
           next shortcut. Useful.

3.9 Miles- Left side. Paved path cuts through houses. Useless.

1.9 Miles- Left side. Dirt road goes through tunnel. Useful.

0.4 Miles- Both sides. Dirt roads go around the bridge. Useless.

 ________________
|King of the Road|
_______________________________________________________________________________

Event Type- Duel

Eligible Cars- Koenigsegg CCXR Edition, Bugatti Veyron 16.4 Grand Sport

Length- 14.1 Miles

Conditions- Cloudy, Raining

Bounty Reward:

Gold - 1st - 15,000 Bounty

Silver - 2nd - 10,000 Bounty

Shortcuts:

13.0 Miles- Left side. Dirt road cuts through rocks and trees. Somewhat 
            useful, but only if you exit the shortcut at the first available
            oppurtunity. The last part is just a straight that doesn't save
            any distance.

11.9 Miles- Left side. Dirt road below the bridge. Useless.

11.1 Miles- Right side. Dirt road with some trailers in the middle. Useful.

9.6 Miles- Left side. Dirt road below the tunnel. Useless.

3.5 Miles- Right side. Dirt road goes below the bridge. Useless.

 ___________________
|Blast From the Past|
_______________________________________________________________________________

Event Type- Gauntlet

Eligible Cars- McLaren F1

Length- 14.0 Miles

Conditions- Sunny

Bounty Reward:

Gold - 5:10:00 - 15,000 Bounty

Silver - 5:25:00 - 10,000 Bounty

Bronze - 6:00:00 - 5,000 Bounty

Shortcuts:

13.4 Miles- Left side. Dirt road cuts through trees and rocks. Useful.

11.0 Miles- Left side. Dirt road snakes under the bridge. Useless.

8.4 Miles- Right side. Paved path runs in front of a building. Useful.

4.1 Miles- Left side. Dirt road cuts through trees. Useful only if you get
           back on the main road at the first oppurtunity. The last part of 
           this shortcut is completely useless.

3.0 Miles- Left side. Dirt road below the bridge. Useless.

2.2 Miles- Right side. Dirt road with trailers in the middle. Useful.

0.7 Miles- Left side. Dirt road below tunnel. Useless.

-------------------------------------------------------------------------------

 ++++++++++++++++++++++
||                    ||
||  Police Districts  ||
||                    ||
 ++++++++++++++++++++++



===============================================================================
Big Timber Forest                                                        [POL1]
===============================================================================

 ______________
|Fighting Dirty|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Traffic Police Units

Conditions- Raining

Bounty Reward:

Distinction - 2:00:00 - 6,000 Bounty

Merit - 3:00:00 - 4,000 Bounty

Pass - Suspect Busted - 2,000 Bounty

Equipment:

Spike- 5

 ______________________
|More Haste, Less Speed|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Highway Patrol Units

Length- 7.6 Miles

Conditions- Nighttime

Bounty Reward:

Distinction - 3:03:00 - 8,000 Bounty

Merit - 3:18:00 - 5,000 Bounty

Pass - 3:56:00 - 2,500 Bounty

Shortcuts:

7.4 Miles- Right side. Dirt road cuts through some trees. Useful.

5.9 Miles- Right side. Dirt road cuts through train yard. Useful.

5.1 Miles- Left side. Dirt road goes through a tunnel. Useful.

4.5 Miles- Right side. Dirt road cuts through rocks and trees. Useful.

3.2 Miles- Right side. Dirt road cuts through trees. Useful.

1.9 Miles- Right side. Dirt road passes by construction materials. Useful.

1.3 Miles- Left side. Dirt road goes through a construction tunnel and leads 
           into next shortcut. Useful.

0.6 Miles- Right side. Dirt road cuts through trees. Useful.

 _____________
|Contact Sport|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Special Response Units

Length- 11.0 Miles

Conditions- Nighttime, Raining

Bounty Reward:

Distinction - 3:50:00 - 15,000 Bounty

Merit - 4:04:00 - 10,000 Bounty

Pass - 4:32:00 - 5,000 Bounty

Shortcuts:

9.1 Miles- Left side. Paved path runs in front of buildings. Useful.

7.0 Miles- Left side. Dirt road cuts through trees. Useful.

5.2 Miles- Left side. Dirt road runs by some logs and construction materials.
           Useless.

3.5 Miles- Left side. Dirt road cuts through rocks. Useful.

2.8 Miles- Right side. Dirt road goes through tunnel and leads into next 
           shortcut. Useful.

2.4 Miles- Left side. Dirt road cuts through train yard. Useful.

0.7 Miles- Left side. Dirt road goes by a house and some trees. Useful.


===============================================================================
Boulder Desert                                                           [POL2]
===============================================================================

 _________
|Chase 101|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Ford Crown Victoria

Conditions- Sunny

Bounty Reward:

Distinction - 1:00:00 - 6,000 Bounty

Merit - 2:00:00 - 4,000 Bounty

Pass - Suspect Busted - 2,000 Bounty

 ________________
|Limited Emission|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Rapid Deployment Units

Conditions- Nighttime

Bounty Reward:

Distinction - 3:30:00 - 10,000 Bounty

Merit - 5:30:00 - 6,000 Bounty

Pass - Suspect Busted - 3,000 Bounty

Equipment:

Heli- 1
Roadblock- 3
Spike- 2

 ___________
|Untouchable|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Speed Enforcement Units

Length- 11.4 Miles

Conditions- Nighttime, Thunder

Bounty Reward:

Distinction - 4:17:00 - 12,500 Bounty

Merit - 4:33:00 - 8,000 Bounty

Pass - 5:08:00 - 4,000 Bounty

Shortcuts:

9.4 Miles- Left side. Dirt road passes by rocks. Useful.

6.7 Miles- Left side. Dirt road cuts through rocks. Useful.

5.7 Miles- Right side. Paved path passes in front of satellites. It won't 
           really hurt or help your time, but you can get your nitrous up 
           quicker by taking it.

3.0 Miles- Left side. Paved road runs parallel to the highway. Useful. It 
           won't hurt or help your time, but you can get your nitrous up 
           quicker and avoid all the traffic on the highway. A dirt road forks
           off to the left in the middle of the shortcut. Ignore it.

 ________________
|Weapon of Choice|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Speed Enforcement Units

Conditions- Sunny

Bounty Reward:

Distinction - 3:00:00 - 12,500 Bounty

Merit - 4:00:00 - 8,000 Bounty

Pass - Suspect Busted - 4,000 Bounty

Equipment:

EMP- 2
Heli- 2
Roadblock- 5
Spike- 2

 _____________
|Desert Strike|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Speed Enforcement Units

Conditions- Nighttime

Bounty Reward:

Distinction - 4:00:00 - 12,500 Bounty

Merit - 6:00:00 - 8,000 Bounty

Pass - Suspect Busted - 4,000 Bounty

Equipment:

Heli- 4
Spike- 2

 _________________
|Damage Limitation|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Special Response Units

Length- 10.6 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 3:21:00 - 15,000 Bounty

Merit - 3:36:00 - 10,000 Bounty

Pass - 4:10:00 - 5,000 Bounty

Shortcuts:

9.6 Miles- Both sides. Paved paths go under the bridge. Useless.


===============================================================================
Carson Ridge Reservoir                                                   [POL3]
===============================================================================

 __________
|Dark Horse|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Traffic Police Units

Length- 7.5 Miles

Conditions- Nighttime

Bounty Reward:

Distinction - 4 Busts - 6,000 Bounty

Merit - 3 Busts - 4,000 Bounty

Pass - 2 Busts - 2,000 Bounty

Equipment:

Roadblock- 3
Spike- 3

 __________
|Locking On|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Rapid Deployment Units

Conditions- Sunny

Bounty Reward:

Distinction - 2:30:00 - 10,000 Bounty

Merit - 3:30:00 - 6,000 Bounty

Pass - Suspect Busted - 3,000 Bounty

Equipment:

Roadblock- 2
Spike- 2

 ______________
|Guided Missile|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Rapid Deployment Units

Length- 11.5 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 4:14:00 - 10,000 Bounty

Merit - 4:30:00 - 6,000 Bounty

Pass - 5:05:00 - 3,000 Bounty

Shortcuts:

3.4 Miles- Left side. Long dirt road that snakes under the bridge. Extremely
           useful.

 _____________
|Coming in Hot|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Rapid Deployment Units

Length- 7.2 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 2:58:00 - 10,000 Bounty

Merit - 3:09:00 - 6,000 Bounty

Pass - 3:34:00 - 3,000 Bounty

Shortcuts:

6.7 Miles- Left side. Dirt road runs by some construction materials and leads 
           into another shortcut. Useful.

6.4 Miles- Right side. Paved path goes under bridge. Useful.

2.8 Miles- Left side. Dirt road runs by construction materials. Useful.

 _____________
|Heavy Hitters|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Speed Enforcement Units

Length- 10.6 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 6 Busts - 12,500 Bounty

Merit - 5 Busts - 8,000 Bounty

Pass - 4 Busts - 4,000 Bounty

Equipment:

EMP- 1
Heli- 1
Roadblock- 1
Spike- 1


===============================================================================
Coral Bay                                                                [POL4]
===============================================================================

 _______________
|Reventon Reveal|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Lamborghini Reventon

Length- 3.5 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 1:20:00 - 6,000 Bounty

Merit - 1:27:00 - 4,000 Bounty

Pass - 1:47:00 - 2,000 Bounty

Shortcuts:

2.3 Miles- Right side. Dirt road with rocks in the middle. Useful.

1.7 Miles- Left side. Dirt road goes through a tunnel and onto the beach. 
           Useless. Distance saved doesn't justify loss of speed.

 _________________
|Denial of Service|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Highway Patrol Units

Conditions- Raining

Bounty Reward:

Distinction - 2:00:00 - 8,000 Bounty

Merit - 3:00:00 - 5,000 Bounty

Pass - Suspect Busted - 2,500 Bounty

Equipment:

EMP- 5

 _____________
|Tough Justice|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Speed Enforcement Units

Conditions- Sunny

Bounty Reward:

Distinction - 3:00:00 - 12,500 Bounty

Merit - 4:00:00 - 8,000 Bounty

Pass - Suspect Busted - 4,000 Bounty

Equipment:

EMP- 2
Roadblock- 2
Spike- 2


===============================================================================
Eagle Crest                                                              [POL5]
===============================================================================

 ______________
|Summit Assault|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Highway Patrol Units

Length- 12.6 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 5 Busts - 8,000 Bounty

Merit - 4 Busts - 5,000 Bounty

Pass - 3 Busts - 2,500 Bounty

Equipment:

EMP- 4
Roadblock- 4
Spike- 4

 _____________
|Swedish Swoop|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Koenigsegg CCX

Length- 8.7 Miles

Conditions- Cloudy, Wet Roads

Bounty Reward:

Distinction - 3:26:00 - 10,000 Bounty

Merit - 3:42:00 - 6,000 Bounty

Pass - 4:19:00 - 3,000 Bounty

Shortcuts:

3.6 Miles- Right side. Dirt road goes under bridge. Useless.

 ___________
|Fight Night|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Speed Enforcement Units

Conditions- Nighttime, Raining

Bounty Reward:

Distinction - 3:00:00 - 12,500 Bounty

Merit - 4:00:00 - 8,000 Bounty

Pass- Suspect Busted - 4,000 Bounty

Equipment:

Spike- 2

 _______________
|Takedown Notice|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Speed Enforcement Units

Conditions- Cloudy

Bounty Reward:

Distinction - 4:00:00 - 12,500 Bounty

Merit - 6:00:00 - 8,000 Bounty

Pass- Suspect Busted - 4,000 Bounty

Equipment:

EMP- 2
Heli- 3
Roadblock- 3

 ____________
|Double Cross|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Special Enforcement Units

Conditions- Sunny

Bounty Reward:

Distinction - 5:00:00 - 15,000 Bounty

Merit - 7:00:00 - 10,000 Bounty

Pass - Suspect Busted - 5,000 Bounty

Equipment:

Heli- 5
Roadblock- 5
Spike- 2


===============================================================================
East Gorge Canyon                                                        [POL6]
===============================================================================

 _______________
|Point of Impact|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Highway Patrol Units

Length- 11.3 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 6 Busts - 8,000 Bounty

Merit - 4 Busts - 5,000 Bounty

Pass - 3 Busts - 2,500 Bounty

Equipment:

EMP- 3
Heli- 1
Roadblock- 3
Spike- 3

 _______________
|Turn the Tables|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Highway Patrol Units

Conditions- Nighttime

Bounty Reward:

Distinction - 2:30:00 - 8,000 Bounty

Merit - 3:30:00 - 5,000 Bounty

Pass- Suspect Busted - 2,500 Bounty

Equipment:

Heli- 1
Roadblock- 2
Spike- 2

 _______________
|Run to the Hill|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Rapid Deployment Units

Length- 11.4 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 7 Busts - 10,000 Bounty

Merit - 5 Busts - 6,000 Bounty

Pass - 4 Busts - 3,000 Bounty

Equipment:

Heli- 2
Roadblock- 5


===============================================================================
Fox Lair Pass                                                            [POL7]
===============================================================================

 __________________
|Protect and Swerve|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Chevrolet Corvette ZR1

Length- 4.1 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 1:38:00 - 8,000 Bounty

Merit - 1:49:00 - 5,000 Bounty

Pass - 2:11:00 - 2,500 Bounty

Shortcuts:

3.5 Miles- Left side. Dirt road cuts through some rocks. Useful.

1.1 Miles- Left side. Dirt road snakes under bridge. Useless.

 ______________
|Under Pressure|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Rapid Deployment Units

Conditions- Nighttime, Wet Roads

Bounty Reward:

Distinction - 2:30:00 - 10,000 Bounty

Merit - 4:00:00 - 6,000 Bounty

Pass- Suspect Busted - 3,000 Bounty

Equipment:

EMP- 2
Heli- 3

 _____________
|Priority Call|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Speed Enforcement Units

Length- 11.0 Miles

Conditions- Nighttime

Bounty Reward:

Distinction - 4:24:00 - 12,500 Bounty

Merit - 4:39:00 - 8,000 Bounty

Pass - 5:12:00 - 4,000 Bounty

Shortcuts:

10.9 Miles- Left side. Dirt road cuts through some rocks. Useful.

8.4 Miles- Left side. Dirt road snakes under bridge. Useless.

6.1 Miles- Right side. Dirt road with rocks in the middle. Useful.

5.4 Miles- Left side. Dirt road goes through a tunnel and onto the beach. 
           Useless.

3.3 Miles- Left side. Long dirt road snakes under the bridge. Useful. When the 
           path forks, go right to get the greatest benefit.


===============================================================================
Grand Ocean Coast                                                        [POL8]
===============================================================================

 ___________
|Blockbuster|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Traffic Police Units

Conditions- Sunny

Bounty Reward:

Distinction - 2:00:00 - 6,000 Bounty

Merit - 3:00:00 - 4,000 Bounty

Pass - Suspect Busted - 2,000 Bounty

Equipment:

Roadblock- 5

 ________________
|Do Look After It|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Aston Martin One-77

Length- 5.2 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 1:51:00 - 6,000 Bounty

Merit - 2:01:00 - 4,000 Bounty

Pass - 2:24:00 - 2,000 Bounty

Shortcuts:

4.5 Miles- Right side. Dirt road cuts through farmland. Useful.

3.9 Miles- Right side. Dirt road cuts through farmland. Useless.

1.9 Miles- Right side. Dirt road snakes under bridge. Useful.

 __________
|Hang Tough|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Rapid Deployment Units

Conditions- Sunny

Bounty Reward:

Distinction - 3:00:00 - 10,000 Bounty

Merit - 4:00:00 - 6,000 Bounty

Pass- Suspect Busted - 3,000 Bounty

 ___________
|Hard Target|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Special Response Units

Length- 13.5 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 7 Busts - 15,000 Bounty

Merit - 6 Busts - 10,000 Bounty

Pass - 5 Busts - 5,000 Bounty

Equipment:

EMP- 4
Heli- 2
Roadblock- 4
Spike- 4


===============================================================================
Memorial Valley                                                          [POL9]
===============================================================================

 ________________
|Lightning Reflex|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Traffic Police Units

Length- 8.0 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Distinction - 3:32:00 - 6,000 Bounty

Merit - 3:50:00 - 4,000 Bounty

Pass- 4:36:00 - 2,000 Bounty

Shortcuts:

7.8 Miles- Right side. Paved path runs in front of a building. Useful.

6.5 Miles- Right side. Dirt road cuts between two observatories. Useful.

5.4 Miles- Left side. Paved path runs in front of buildings. Useful.

2.0 Miles- Left side. Dirt road goes around bridge. Useless.

1.4 Miles- Right side. Dirt road cuts between rocks. Useful.

0.8 Miles- Left side. Dirt road cuts between rocks. Useful.

 _________
|Spike Out|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Highway Patrol Units

Conditions- Sunny

Bounty Reward:

Distinction - 2:30:00 - 8,000 Bounty

Merit - 3:30:00 - 5,000 Bounty

Pass- Suspect Busted - 2,500 Bounty

EQuipment:

EMP- 2
Roadblock- 4

 _________________
|Precision Pursuit|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Highway Patrol Units

Length- 6.1 Miles

Conditions- Nighttime, Thunder

Bounty Reward:

Distinction - 2:35:00 - 8,000 Bounty

Merit - 2:48:00 - 5,000 Bounty

Pass - 3:21:00 - 2,500 Bounty

Shortcuts:

5.1 Miles- Left side. Dirt road goes through tunnel. Useful.

3.6 Miles- Both sides. Dirt roads go around the bridge. Useless.

2.4 Miles- Right side. Dirt road passes by rocks. Useful.

 ______________
|Porsche Patrol|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Porsche Panamera Turbo, Porsche 911 GT3 RS

Length- 11.5 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 6 Busts - 10,000 Bounty

Merit - 4 Busts - 6,000 Bounty

Pass - 3 Busts - 3,000 Bounty

Equipment:

EMP- 6
Roadblock- 4

 __________
|Dust Storm|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Speed Enforcement Units

Length- 12.0 Miles

Conditions- Nighttime

Bounty Reward:

Distinction - 6 Busts - 12,500 Bounty

Merit - 5 Busts - 8,000 Bounty

Pass - 4 Busts - 4,000 Bounty

Equipment:

EMP- 3
Heli- 2
Roadblock- 3
Spike- 3

 _______________
|End of the Line|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Special Response Units

Length- 16.6 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 7 Busts - 15,000 Bounty

Merit - 6 Busts - 10,000 Bounty

Pass - 5 Busts - 5,000 Bounty

Equipment:

EMP- 4
Heli- 2
Roadblock- 4
Spike- 4


===============================================================================
Mission Beach                                                            [PO10]
===============================================================================

 ___________________
|Escape to the Beach|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Traffic Police Units

Length- 9.9 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 3 Busts - 6,000 Bounty

Merit - 2 Busts - 4,000 Bounty

Pass - 1 Bust - 2,000 Bounty

 ______________
|Sunset Scalpel|
_______________________________________________________________________________

Event Type- Rapid Response

Eligible Cars- Speed Enforcement Units

Length- 10.4 Miles

Conditions- Sunny, Wet Roads

Bounty Reward:

Distinction - 3:54:00 - 12,500 Bounty

Merit - 4:07:00 - 8,000 Bounty

Pass - 4:33:00 - 4,000 Bounty

Shortcuts:

10.3 Miles- Left side. Dirt road snakes under bridge and leads into next 
            shortcut. Useless.

9.8 Miles- Right side. Paved path runs in front of building. Useful.

8.5 Miles- Left side. Dirt road with scattered rocks. Useful.

6.8 Miles- Right side. Dirt road snakes under the bridge. Useful.

4.4 Miles- Left side. Dirt road cuts through farmland. Useless.

3.9 Miles- Left side. Dirt road cuts through farmland. Useful.

1.9 Miles- Left side. Dirt road runs by construction materials and leads into
           next shortcut. Useful.

1.5 Miles- Right side. Paved path runs below bridge. Useful.

 ______________
|Hard to Handle|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Special Response Units

Conditions- Nighttime, Wet Roads

Bounty Reward:

Distinction - 4:00:00 - 15,000 Bounty

Merit - 6:00:00 - 10,000 Bounty

Pass - Suspect Busted - 5,000 Bounty

Equipment:

EMP- 1
Heli- 2
Roadblock- 4


===============================================================================
Oakmont Valley                                                           [PO11]
===============================================================================

 ______________
|Charged Attack|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Speed Enforcement Units

Length- 15.3 Miles

Conditions- Cloudy

Bounty Reward:

Distinction - 7 Busts - 12,500 Bounty

Merit - 5 Busts - 8,000 Bounty

Pass - 4 Busts - 4,000 Bounty

Equipment:

EMP- 10
Roadblock- 1

 _________________
|Natural Selection|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Special Response Units

Conditions- Nighttime

Bounty Reward:

Distinction - 4:00:00 - 15,000 Bounty

Merit - 6:00:00 - 10,000 Bounty

Pass - Suspect Busted - 5,000 Bounty

Equipment:

Heli- 3
Roadblock- 3
Spike- 2


===============================================================================
Rockingham Point                                                         [PO12]
===============================================================================

 ______________
|Eye in the Sky|
_______________________________________________________________________________

Event Type- Interceptor

Eligible Cars- Highway Patrol Units

Conditions- Nighttime, Wet Roads

Bounty Reward:

Distinction - 2:00:00 - 8,000 Bounty

Merit - 3:00:00 - 5,000 Bounty

Pass - Suspect Busted - 2,500 Bounty

Equipment:

Heli- 3

 _________________
|French Connection|
_______________________________________________________________________________

Event Type- Preview

Eligible Cars- Bugatti Veyron 16.4

Length- 5.3 Miles

Conditions- Raining

Bounty Reward:

Distinction - 1:49:00 - 8,000 Bounty

Merit - 2:00:00 - 5,000 Bounty

Pass - 2:29:00 - 2,500 Bounty

Shortcuts:

4.9 Miles- Right side. Dirt road to the side of the tunnel. Useless.

3.4 Miles- Left side. Dirt road with trailers in the middle. Useful.

2.6 Miles- Right side. Dirt road below bridge. Useless.

2.0 Miles- Right side. Dirt road cuts through trees and rocks. Somewhat useful
           if you can avoid hitting all the walls.

 _________
|Snake Pit|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Dodge Viper SRT-10, Ford Shelby GT500 Super Snake

Length- 13.7 Miles

Conditions- Nighttime

Bounty Reward:

Distinction - 5 Busts - 10,000 Bounty

Merit - 4 Busts - 6,000 Bounty

Pass - 3 Busts - 3,000 Bounty

Equipment:

Spike- 10

 _________
|Arms Race|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Speed Enforcement Units

Length- 14.1 Miles

Conditions- Cloudy

Bounty Reward:

Distinction - 5 Busts - 12,500 Bounty

Merit - 4 Busts - 8,000 Bounty

Pass - 3 Busts - 4,000 Bounty

Equipment:

EMP- 4
Heli- 2
Spike- 4

 _______________
|Fight or Flight|
_______________________________________________________________________________

Event Type- Hot Pursuit

Eligible Cars- Special Response Units

Length- 14.5 Miles

Conditions- Sunny

Bounty Reward:

Distinction - 7 Busts - 15,000 Bounty

Merit - 6 Busts - 10,000 Bounty

Pass - 5 Busts - 5,000 Bounty

Equipment:

EMP- 4
Heli- 2
Roadblock- 4
Spike- 4

-------------------------------------------------------------------------------

 +++++++++++++++
||             ||
||  Technical  ||                                                        [TECH]
||             ||
 +++++++++++++++



Any website may use this guide, as long as it is kept intact and proper credit 
is given. Contact me at [email protected] if you have any
questions about the guide or the game.