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COG Tag Location Guide

by Da-Ruler

			GEARS OF WAR: JUDGMENT
		        COG TAG LOCATIONS GUIDE
			
		     Author: Ray Bradshaw (Da-Ruler)
		 Contact Information: [email protected]
			-------------------
			*TABLE OF CONTENTS*
			-------------------
Note: If you would like to view the locations Via Video, then 
please go to this address: http://youtu.be/-qDGGYzb6ik



I. The Museum of Military Glory	                                 [I.10]

   Section 1 - Old Town						 [I.11]
   Section 2 - Riverwalk District				 [I.12]
   Section 3 - Museum Gardens					 [I.13]
   Section 4 - Great Hall					 [I.14]
   Scetion 5 - Kashkur Wing					 [I.15]
   Section 6 - East Wing					 [I.16]
   Section 7 - Archives						 [I.17]
   Section 8 - Vaults						 [I.18]

II. Halvo Bay Military Academy					[II.20]
	
   Section 1 - Enfeild Bridge					[II.21]
   Section 2 - Courtyard					[II.22]
   Section 3 - R&D Labs						[II.23]
   Section 4 - Monroe Commons					[II.24]
   Section 5 - Atrium						[II.25]
   Section 6 - Crash Site					[II.26]

III. Seahorse Hills					       [III.30]

   Section 1 - Amador Park			               [III.31]
   Section 2 - Magadha Villa				       [III.32]
   Section 3 - Soleno Villa				       [III.33]
   Section 4 - Windward Way				       [III.34]
   Section 5 - Risea Estate				       [III.35]
   Section 6 - Guest Bungalows				       [III.36]
   Section 7 - Elliott's Mansion			       [III.37]

IV. Onyx POint							[IV.40]

   Section 1 - Fortress						[IV.41]
   Section 2 - Container Terminal				[IV.42]
   Section 3 - Motor Pool					[IV.43]
   Section 4 - The Cliffs					[IV.44]
   Section 5 - Central Base					[IV.45]
   Section 6 - Central Control					[IV.46]
   Section 7 - Beach						[IV.47]

V. Downtown Halvo Bay						 [V.50]

   Section 1 - Warf District					 [V.51]
   Section 2 - Parade Grounds					 [V.52]
   Section 3 - Upper State Street				 [V.53]
   Section 4 - State Street Rooftops				 [V.54]
   Section 5 - First Avenue Rooftops				 [V.55]
   Section 6 - Museum Square Rooftop				 [V.56]
   Section 7 - Overlook						 [V.57]

VI. Present							[VI.60]
 
   Section 1 - Grand Courtroom					[VI.61]
   Section 2 - Halls of Judgment				[VI.62]
   Section 3 - Terrace						[VI.63]
   Section 4 - North Entrance					[VI.64]
   Section 5 - Main Entrance					[VI.65]
   Section 6 - Great Staircase					[VI.66]
   Section 7 - Plaze for the Tyran Dead				[VI.67]

VII. Aftermath						       [VII.70]

   Section 1 - Reunion				               [VII.71]
   Section 2 - Anybody Home?				       [VII.72]
   Section 3 - Dead End					       [VII.73]
   Section 4 - One Step Closer				       [VII.74]
   Section 5 - Straight to the Top			       [VII.75]
   Section 6 - A Few Complaints				       [VII.76]

VIII. COG Tag Checklist					      [VIII.80]
IX. Copyright Information					[X.100]
		---------------------------------
		*I. The Museum of Military Glory*		 [I.10]
		---------------------------------

--------------------
Section 1 - Old Town						 [I.11]
--------------------

After viewing what remains of your old convoy and fighting your way 
through the enemie horde. Head towards the wall a head and turn right.
You will see a small Gears logo. (This is an indicator that a COG Tag 
is close by.) Look right by the dumpster to find your very 1st 
COG Tag.
 
------------------------------
Section 2 - Riverwalk District					 [I.12]
------------------------------

After fighting off the horde by the turret, head down the right side
of the turret and turn right. You will see the Gears logo, when you
have reached the logo turn right, and there is your 2nd COG Tag.

--------------------------
Section 3 - Museum Gardens     					 [I.13]
--------------------------

After breaking through the second door by the Diclassified Mission 
logo. Turn right and head through the alley way. Follow the alley way
round and you will find your 3rd COG Tag.

----------------------
Section 4 - Great Hall						 [I.14]
----------------------

Ater the cutscene, either go down the left or the right side stair 
case and head towards the fountain in the middle. The COG Tag is 
behind the statue in the water.

------------------------
Scetion 5 - Kashkur Wing					 [I.15]
------------------------

When entering the room head straight towards the turrent or by pass
it by going to the right. Once you have gotten to the turret. The 
tag is directly beneath the turret.

---------------------
Section 6 - East Wing						 [I.16]
---------------------

After the cutscene head forward and turn to the right. Once you have
hit the wall turn right again, and go into the open room. Here is your
6th COG Tag.

--------------------
Section 7 - Archives						 [I.17]
--------------------

Head to the back of the warehouse after fighting the Serepedes, take 
a left, you will see the COG logo. Take a right and the tag is by the
dead body.

------------------
Section 8 - Vaults						 [I.18]
------------------

Clear out all the locust, and then take the path to the right, 
heading almost off the side. Keep following this roung, and you
will see the logo once again. Look to the right, by the edge and 
there is the 8th COG Tag.

		--------------------------------
		*II. Halvo Bay Military Academy*	        [II.20]
		--------------------------------

--------------------------
Section 1 - Enfeild Bridge				        [II.21]
--------------------------

When you get down to the bridge head either straight across down the
middle or take a de tour round one of the sides. Once you get to the
middle circle keep going and turn left behind the wall. Here is your
9th COG Tag.

---------------------
Section 2 - Courtyard					        [II.22]
---------------------

Once you have taken out the out the ragers, head into the room, and
take a left. Then turn right into the room. Look behing the desk and 
here is your 10th COG Tag.

--------------------
Section 3 - R&D Labs					        [II.23]
--------------------

When you have killed the first wave of locust, the door to the right
will open, with more locust. Head to the back left of the room to find
your 11th COG Tag.

--------------------------
Section 4 - Monroe Commons				        [II.24]
--------------------------

Head to the far right of the room. You will enter several rooms from 
here. You want to be in the second room, and behind the long table
you will see your 12th tag.

------------------
Section 5 - Atrium					        [II.25]
------------------

At the begining of section 5 head to the right behind the fountain.
Go into the door, and behind the door is your 13th tag.

----------------------
Section 6 - Crash Site					        [II.26]
----------------------

After the cutscene. Do a 180 degree turn, and head up the stairs to
the right, and there you will find your 14th COG Tag.

		---------------------
		*III. Seahorse Hills*			       [III.30]
		---------------------

-----------------------
Section 1 - Amador Park					       [III.31]
-----------------------

Nearing the end of the section. head up the second set of stairs,
turn right, and in the corner will be the first COG tag of this act.

-------------------------
Section 2 - Magadha Villa				       [III.32]
-------------------------

At the end of the section, instead of continuing on, head the end of 
the road, turn left and you will see the COG Tag in the corner behind
the small wall.

------------------------
Section 3 - Soleno Villa				       [III.33]
------------------------

Once again, this one is near the end. Instead of turning right to end
the section, continue on foward, by the 2 cars. You will find the COG
tag inbetween 2 cars to the right.
------------------------
Section 4 - Windward Way				       [III.34]
------------------------

Once the wall has fallen neat the middle of the act, you will see a
blue container, which has some ammo inside of it. Head out of the 
container, and turn to the left to find your 18th COG tag.

------------------------
Section 5 - Risea Estate				       [III.35]
------------------------

Once again, this tag is located to the end of the section. Instead
of ending the section head down to the garage to the right, head
to the back left, to find COG tag number 20.

---------------------------
Section 6 - Guest Bungalows				       [III.36]
---------------------------

At the begining of the section. Head straight forward to where the
mortar locust is located. Instead of turning left up the stairs carry
on heading straight into the room. Turn right, and ontop of the set of
draws is your 21st tag.
-----------------------------
Section 7 - Elliott's Mansion				       [III.37]
-----------------------------

At the begining of the section, head to the far left of the upper level
run all the way down to the back, you will see two sets of stairs, one 
leading down, and one leading up to the balcony. You want to take the 
stair case leading to the balcony, you will see a box of ammo, as soon
as you pass it turn right, and you will see your 22nd tag.

		----------------
		*IV. Onyx POint*			        [IV.40]
		----------------

--------------------
Section 1 - Fortress					        [IV.41]
--------------------

At the very end of this section, take a right you will see the logo on
the wall. Turn to the right, at the end turn left, you will see an onyx
create, keep going, and behind the crates is your 23rd tag.

------------------------------
Section 2 - Container Terminal				        [IV.42]
------------------------------

Nearing the end of the section, instead of contuning through, turn
back and head to the bunker to the left, and behind the sandbag 
barrier, is your next COG tag.

----------------------
Section 3 - Motor Pool					        [IV.43]
----------------------

Open the door, and head to the left up the dirt path, once your have
gotten to the end of the dirt path, turn left, head down to the back
and you will find your next tag.

----------------------
Section 4 - The Cliffs					        [IV.44]
----------------------

At the begining of the section, take a left up the stairs, and head
to the railings to find your 26th COG tag.

------------------------
Section 5 - Central Base				        [IV.45]
------------------------

At the begining of the section, head to the right of the map, head
down the stairs, look to the left of the stair case, and you will find
your next tag.

---------------------------
Section 6 - Central Control				        [IV.46]
---------------------------

After the cutscene has ended, head up to the control section, and take
a right, then another right, down a hall way. Head down to the end of
the hall way to find your 28th COG tag 

-----------------
Section 7 - Beach					        [IV.47]
-----------------

Right at the begining of the section, on the right is a declassified
logo, and to the left is your 29th COG tag.

		-----------------------
		*V. Downtown Halvo Bay*				 [V.50]
		-----------------------

-------------------------
Section 1 - Warf District					 [V.51]
-------------------------

Once you have kicked through the gate covered with veins. Turn left,
and head down to the wall, with the logo on it. Turn left to find your
next COG tag.

--------------------------
Section 2 - Parade Grounds					 [V.52]
--------------------------

At the begining of the section, hug to the right, and head up the
stairs, turn right and then right again and in the corner is your
31st COG tag.

------------------------------
Section 3 - Upper State Street					 [V.53]
------------------------------

After you have fought off the locust, head up the rubble to the left
to find your next COG tag.

---------------------------------
Section 4 - State Street Rooftops				 [V.54]
---------------------------------

Near the middle of the section, when the cutscene of the reaver has 
finished, head to the left up the ramp, and then left again. Head half
way down, and turn left behind the cover, you will find your next tag.

---------------------------------
Section 5 - First Avenue Rooftops				 [V.55]
---------------------------------

Literally at the begining of the section, you want to turn left, and
at the end in the corner by the cleaver you will find your next tag,

----------------------------------
Section 6 - Museum Square Rooftops				 [V.56]
----------------------------------

Head out of the doors and head towards the turret. When you have
reached the turret you want to make a left turn, and head down the
stairs, take another left and behind the sandbag barrier is your
next COG tag.

--------------------
Section 7 - Overlook					 	 [V.57]
--------------------

Now this one is directly opposite the COG tag you have just picked up.
The door opposite will open up after fighting the first set of locust,
you want to head into the room, take a left and here you will find
your 36th COG tag.

		-------------
		*VI. Present*				        [VI.60]
		-------------

---------------------------
Section 1 - Grand Courtroom				        [VI.61]
---------------------------

Head to the left of where you start of the section. When you find the
second balcony head up to the balcony to find your next COG tag.

-----------------------------
Section 2 - Halls of Judgment				        [VI.62]
-----------------------------

Nearing the middle of the section, you will find a door way on your
left, that opens up. Head inside the door way take a left, and in 
the dark corner you will see your next COG tag.

-------------------
Section 3 - Terrace					        [VI.63]
-------------------

This tag is right at the end of the section. Instead of hitting
continue head to the right, and you will find your next tag.

--------------------------
Section 4 - North Entrance				        [VI.64]
--------------------------

The opposite side of the room, with the stair cases is where your
next tag is located. Head down the first set of stairs, then up the
next side, turn left towards the turret, and you will find your 41st
COG tag.

-------------------------
Section 5 - Main Entrance				        [VI.65]
-------------------------

At the begining of the section you want to head to the right, you will
see a door, which leads you to your next COG tag.

---------------------------
Section 6 - Great Staircase				        [VI.66]
---------------------------

When you have reached the end of the section, carry on heading
forward, up the stairs and to the left. Head to the end of the walk
way, turn left and you will find your 43rd COG tag.

------------------------------------
Section 7 - Plaze for the Tyran Dead			        [VI.67]
------------------------------------

For this COG tag you want to hug the wall the the left, and follow it
round till you see the logo. The COG tag is just a little away from 
the logo on the floor.

		----------------
		*VII. Aftermath*			       [VII.70]
		----------------

-------------------
Section 1 - Reunion					       [VII.71]
-------------------

As you enter the room where you have to take out two mortar locust.
You want to head down the stairs, and to the left and you will see
your next COG tag near a shelf.

-------------------------
Section 2 - Anybody Home?				       [VII.72]
-------------------------

Right at the begining of the section. Take a left, and follow the
path until you can't go any further. Turn left into the garage, move
around the cars to the right, you will run into some dead bodies. 
Inbetween these is your next COG tag.
--------------------
Section 3 - Dead End					       [VII.73]
--------------------

At the very end, near the door which you lift to continue on. You will
see a door to the left. Open the door, take a right into the room, 
head to the left of the room, you will see the tag by some boxes.

---------------------------
Section 4 - One Step Closer				       [VII.74]
---------------------------

In the middle of the section, when you are being shot at by one shots.
You will head into a room, with some locust in it. You will see a small
logo on a white door, near a stair case down. Head down the stair case 
and into the cellar, take a right and then imediatly take a left. The
COG tag is in the corner by the washers. 

-------------------------------
Section 5 - Straight to the Top				       [VII.75]
-------------------------------

A little into the section, you will enter a building, and head down a 
level. Take a left into a room with a desk. To the right, you will see
some windows which you can jump through. Jump through it, and take a
left. You will see the COG tag to the left by the rubble.

----------------------------
Section 6 - A Few Complaints				       [VII.76]
----------------------------

As you head into the gallery, take a left and go into the room on the
left, you will see the logo and you will find your final COG tag, next
to the dead body in the room.

Well done you have now just collected all 48 COG tags and earned 
yourself the "Respect for the Fallen" achievement.

If you have any questions relating to this guide, or need some help
finding a COG tag, then please feel free to email me on the email 
provided at the top if this guide.

		-------------------------
		*VIII. COG Tag Checklist*		      [VIII.80]
		-------------------------

-E. Kogan SGT Jacinto			[ ]
-J. Lost CPL Kinnerlake			[ ]
-L. Gaffney PFC Halvo Bay		[ ]
-S. Panturo PFC Illima			[ ]
-A. Guinot MSGT Jacinto			[ ]
-S. Dascher SPC East Timgad		[ ]
-R. Wood 2LT Venner Bay			[ ]
-T. Loomis 1LT Halvo Bay		[ ]
-W. Fellhofer PFC Hanover		[ ]
-A. Sullivan SSGT Andius		[ ]
-Bixhorn MAJ Jacinto			[ ]
-T. Perham PFC Hatton			[ ]
-D. Andrade 1LT Montevado		[ ]
-M. Alexieff SPC Halvo Bay		[ ]
-M. Reid PFC Ephyra			[ ]
-K. Axford PVT Vonner Bay		[ ]
-J. Carlson CPT Halvo Bay		[ ]
-K. Sutton PVT New Sherrith		[ ]
-I. Hogina PFC Autrin			[ ]
-G. Frost SPC Jacinto 			[ ]
-B. Michandani PFC Lake Station		[ ]
-T. O'Neill CW2 Andius			[ ]
-C. White CPT Halvo Bay			[ ]
-H. Molnar SGT Ephrya			[ ]
-B. Newman PFC Port Caval		[ ]
-L. Zhanf 2LT Jacinto			[ ]
-S. Garoon 2LT Soteroa			[ ]
-D. Yalovsky SPC Halvo Bay		[ ]
-J. Moreno MAJ Ephyra			[ ]
-N. Vietsen SGT Andius			[ ]
-S. Bishop COL Gerrenhalt		[ ]
-J. Corbin 1LT Jacinto			[ ]
-P. Suurs CPT Hanover			[ ]
-J. Salton PFC Austin			[ ]
-B. Clarkson 1LT Tollen			[ ]
-T. Carlson 1LT Halvo Bay		[ ]
-S. Mograbi PFC Jacinto			[ ]
-S. Katyal SPC Ephyra			[ ]
-G. valera W01 Illima			[ ]
-K. Barrick PVT Lorrence		[ ]
-D. Jones CPT Andius			[ ]
-D. Rovik BG Ephyra			[ ]
-H. Mahawar SPC Soteroa			[ ]
-M. Blythe SGT Kinnerlake		[ ]
-D. Strome PVT Halvo Bay		[ ]
-D. galvin CPL Mercy			[ ]
-M. Cohen 1LT Ephyra			[ ]

		---------------------------
		*IX. Copyright Information* 		        [IX.100]
		---------------------------
 ----------------------------------------------------------------
|All of the information in this guide was produced by me and is  |
|copyrighted by me. If you are wanting to use this guide on your |
|website then please contact me on the following email address   |
|[email protected]						 |
|								 |
|Epic Games logo and any other logos used are copyrighted to the | 
|respected companies.                                            |
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