FAQ for Chromehounds (Xbox 360) Last updated 07/14/06 Version: 1.0 Project started: 07/13/06 Project completed: 07/14/06 Total development hours: 3 File size: 19 kilobytes Written by: Josiah Herrington ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Contents [TOP] | [W0.1] | |__________| Table of Contents.........................[TOP] Use the above box to keep the 1: Intro.................................[010] Search code for your current 2: Legal stuff/Updates...................[020] Location in so you can jump 3: Overview..............................[030] right back to where you were 4: Frequently Asked Questions............[040] in the walkthrough without 5: Factions..............................[050] having to search! I always 6: Playing the game......................[060] make sections start and end 7: Walkthrough...........................[070] at save spots to make it Demo level 1.......................[W0.1] easy for you to follow the Demo level 2.......................[W0.2] walkthrough knowing you 8: Credits................................[100] 9: Contact Information....................[110] ******************************************************************************* 1: Intro ******************************************************************************* [010] There isn't much to say. This is a short walkthrough for the demo of Chrome Hounds; An Upcoming tactical mech shooter for the Xbox 360. The center of the game is online play which they were smart enough not to include in the demo. The single player methods are linear and therefore very repetitive and boring once you have already completed them. But it's a fair amount of gameplay for what it costs. You get what you pay for. ******************************************************************************* 2: Legal stuff/Updates ******************************************************************************* [020] This FAQ is mine and is copyright(c) 2002 Josiah Herrington. This FAQ, as of now, can only be displayed at Gamefaqs(http://www.gamefaqs.com) Gamespot(www.gamespot.com), www.ign.com, www.neoseeker.com, as well as my own website, and may be used for personal use only. You may not sell this FAQ or distribute it for personal gain. Otherwise you may not under any circumstances host this FAQ unless I give permission. I still reserve all rights to discontinue any site's hosting of this FAQ. ******************************************************************************* 3: Overview ******************************************************************************* [030] Information taken from chromehound's site: http://www.sega.com/gamesite/chromehounds *************** *About the War* *************** In the late 1980s, peace held the world in check with a tenuous grasp. Two of the world's superpowers faced off in lock step as mutual fear of nuclear war bonded them in a silent agreement for years. However, a single devastating calamity brought an end to that uneasy balance. Deeply rooted distrust and ignorance of one another led mankind down the foolish path to a third world war. Twenty years have passed since that day. The endless warring and struggles have given birth to an unprecedented weapon of war - the machines known as "HOUNDS" which redefined the rules of battle. ******************************************************************************* 4: Frequently Asked Questions ******************************************************************************* [040] Q: Is there multiplayer in the demo? A: No, there is no multiplayer in the demo. There are only a very limited selection of single player missions to play through. Q: I'm looking on the Xbox live marketplace, but I can't find the demo! A: You probably have a North American Xbox live profile. The demo is only available to those outside the U.S. However, you can download it by creating a dummy XBL account based in Europe or somewhere outside North America. Q: How large is the demo? A: The demo is 555MB in size. You will require an Xbox 360 Hard drive in order to download and play the demo. ******************************************************************************* 5: Factions ******************************************************************************* [050] ============================== Democratic Republic of Tarakia ============================== A multi-ethnic nation located in the Western region of Neroimus. Although the nation declared independence after the Eastern European War (1981-92), the connections with its Western European allies to counter the Ex-Soviet/Afghan power within Neroimus is hard to deny. Since the War of Black Sea (1998-2000), the nation has been heavily supported by the U.S.A. which was interested in expanding into their Eurasian diplomacy. Tarakia is more modern and democratic compared to its neighbors in Neroimus, but it struggles to find a common consensus within the country. ****** *info* ****** -------------------------------- Tarakia, Democratic Republic of Area: 68,540km 2 Population: 4,520,000 Capital: Xeres Ethnicity: Mixed Language: English Religion: Multi-religion/Denominational Head of State: President (4yr term) Gov. Type: Republic Industries: Farming, Iron & Steel, Machinery Currency: Tarakian Dollar ============================== Republic of Morskoj ============================== The former Soviet state is located in the Eastern region of Neroimus. The people of Morskoj are now independent, but suffered many hardships as a minority when the U.S.S.R. had control. Geographically, the country is covered with rigid mountainous areas which were once rich with mining resources. Morskoj currently faces a state of tension against the Great Soviet Socialist Republic who is scheming for a reunion. However, the nations are on much friendlier terms with the Republic of Russia who is also in opposition of the G.S.S.R. ****** *info* ****** -------------------------------- Morskoj, Republic of Area: 62,380km Population: 3,580,000 Capital: Ostrov Ethnicity: Native of Morskoj, others Language: Morskovian, Russian Religion: Russian Orthodox, others Head of State: President (4yr term) Gov. Type: Republic Industries: Mining, Timber, Farming, Metallurgy Currency: Isra ============================== Kingdom of Sal Kar ============================== The extended history of the Sal Kari Dynasty is rooted to the ancestors of the great Ottoman Empire. Historically, the nation experienced a prolonged period of hardship since their kingdom's fall, but recovered greatly during the period when the Middle East was reorganized. Despite the fact that this nation was forced to depend on imported foods and consumer goods due to the nation's size and desert land, the world quickly turned its attention to Sal Kar since their abundant underground resources were discovered. Religiously, the nation pledges not to fight a war, but its military arrangements are aggressively updated. ****** *info* ****** -------------------------------- Sal Kar, Kingdom of Area: 20,800km Population: 2,280,000 Capital: Kaffa Ethnicity: People of Sal Kar Language: Karic Religion: Sal Kari State Religion Head of State: National King Gov. Type: Limited Monarchy Industries: Oil, Gas Currency: Ziyad ******************************************************************************* 6: Playing the game ******************************************************************************* [060] There is not a whole lot of variation in this demo as it is, after all, only a demo. It is designed to whet your apetite for more. It, however, fails to provide you with any multiplayer play whatsoever, which is the main focus of this game. You should not base your opinions of this game on this demo, which, for some reason, doesn't include the main focus of this game. In this you will gain control over a predesigned mech and be given a specific mission to carry out. You will not be able to design your own mech or to change almost any aspect of the game. All in all it is a very limited demo. **************** *** CONTROLS *** **************** Note: With Sticks, I will show controls as Action/Action 2. The action before the slash is the action the stick performs. The one afterward is the action performed if the stick is pressed down like a button. A Button..................No Function B Button..................No Function X Button..................Zoom Map Y Button..................Open/Close Map L Bumper..................No Function R Bumper..................Switch Weapons L Trigger.................No Function R Trigger.................Fire L Stick...................Move Hound/Lights R Stick...................Rotate Hound/Home Camera/Weapon Cam Start.....................Pause Game Back......................Self Destruct Hound Directional Pad...........Message Commands ******************************************************************************* 7: Walkthrough ******************************************************************************* [070] Here you will find the walkthrough for the Single Player mode of the game. ********************** *** Demo level 1: *** *** [W0.1] *** ********************** Class: Solder: Front Line Specialist Mission Objectives: Attack the rebel base camp. Eliminate all resistance with extreme prejudice. HOUND information: Weapons array: RFZ-WSG-2 x3 Category: Shotgun Weight: 359 Energy Use: 20 Penetration power: KE: 480 Max Ammo: 42 Range: 230 Scope: Normal Reload Time: 3000 RFZ-WHT-2 x3 Category: HEAT rocket Weight: 380 Energy Use: 24 Penetration power: CE: 1176 Max Ammo: 44 Range: 115 Scope: Normal Reload Time: 2500 RFZ-WAR-3 x2 Category: Assault Rifle Weight: 441 Energy Use: 18 Penetration power: KE: 682 Max Ammo: 170 Range: 441 Scope: Normal Reload Time: 1160 YOu will start out in the northern area of sector I-1. At the start you will be given your first objective; To annihilate the enemy base camp. Head NorthEast through sector H-2. Ignore the infantry firing on you. You can kill them if you like, but they pose no threat. If you kill them, don't waste any shotgun or rocket ammo on them. Shoot them with the assault rifle or stomp them. In sector G-3 you will encounter some tanks. These can hurt you, so take them out. One shot from your assault rifle will take out these tanks. Once you are about halfway through G-3 you will encounter a pair of basic Hounds. These are a minor threat, to be sure, but still more than the tanks. You can shoot them from afar with your assault rifles, or close distance and take them out with the Shotgun or missiles. I prefer to charge in and shotgun them to death as it minimizes damage taken and this Shotgun is fairly accurate over medium distances. continue on and you will receive a new update. You are to head NorthWest of the fork just ahead of your current position, find the enemy facilities, and eliminate the defense force there. Hug the cliffs to your left as you go around the bend and snipe the tanks though the trees with your Assault rifle. Directly after this, as you proceed, you will face another pair of the bipedal basic HOUNDs. They can dish out more damage than you can at long range, so close distance while firing with assault rifles, and finish them off with your Shotguns and Rockets. Ahead you will face three quadruped HOUNDs that tend to pack a fair bit of pain when you get up close. Stay back and snipe them with your Assault Rifles and you should be able to take them down without much of a fight. From here, find a nice spot and snipe the tanks in the front of the enemy facility with your assault rifle. You're doing a lot of sniping for a frontline solder, huh? After you take out the tanks, just march right in and blow up all the buildings in the facility. Your rockets and shotgun work wonders for this task so swap between them to let the other reload. Make sure you shoot the watch towers down as well. You don't have to worry about the infantry here, but you can stomp them if you like. Once you have destroyed every building and tower, your objective will be completed. BONUS OBJECTIVES: Allied Scount Survives This one can be a bit trickier than the next, but is still fairly easy. All you have to do is rush and make sure that you kill the enemy HOUNDs and tanks before they kill your scouts. Your scouts have a fair bit of health, so they won't die off too easily. Just make sure you don't dawdle or the quadruped HOUNDs will eat them for lunch when they get close. Enemy Annihilated This one is simple. Just make sure that every major peice of enemy hardware is obliterated. Trucks, infantry, and the like do not count. Tanks and HOUNDs do count so make sure they are all annihilated. ********************** *** Demo level 2: *** *** [W0.1] *** ********************** Class: Sniper: Sniping Specialist Mission Objectives: Lie in wait for the fleeing enemy and annihilate them. Avoid hitting your allies. HOUND information: Weapons array: RFZ-WSC-1 x2 Category: Sniper Cannon Weight: 640 Energy Use: 19 Penetration power: KE: 972 Max Ammo: 19 Range: 1210 Scope: Snipe Reload Time: 12000 RFZ-WSR-1 x3 Category: Sniper Rifle Weight: 516 Energy Use: 26 Penetration power: KE: 765 Max Ammo: 74 Range: 643 Scope: Snipe Reload Time: 4750 RFZ-WAR-2 x2 Category: Assault Rifle Weight: 428 Energy Use: 23 Penetration power: KE: 525 Max Ammo: 120 Range: 570 Scope: Normal Reload Time: 800 You will start out in the NorthEastern part of sector G-3. There are two sniper positions from which you can snipe the enemy. One is in sector E-3 and the other in D-4. I reccomend going to neither of these. It is much easier to just camp out in the road and snipe enemies as they come into view but this does present a much greater risk of death as you are not designed for close combat. Besides, you will not be able to even reach the second sniper point before the enemies are already past it. If you find that you are taking a lot of damage on the road, try using a sniper spot instead. Head to the spot in E-3 andface North. You can use your sniper rifles and sniper cannons to nail the bipedal HOUNDs as they are going by on the North. Any ones that escape you can pick off as they pass you to the NorthWest and West. After the Bipedal HOUNDs you can expect to see many hovercraft. These are quite fast and may be difficult ti pick off with your sniper weapons. Make sure you cycle through all your weapons and try to aim ahead of them with your Assault Rifles before switching to sniper weapons as they travel faster than you can turn whilst zoomed in. These hovercraft are lightly armed, but move fast and will shoot at you as they pass you to the West. You won't take too much damage so don't worry about it unless you really can't hit them. Make absolutely sure that you are toggling weapons as you fire them and that you are leading them a bit. They are quite fast and if you aim directly at them you will never hit them. You will then see a trio of trucks carrying bipedal HOUNDs. For maximum killing, shoot the cockpits of the trucks to the front. They pack a fair bit of HP, but have no weaponry. Several sniper shots should take them out. Make sure to toggle between weapons. BONUS OBJECTIVES: All allied units survive. This is fairly easy. Just kill the enemy before they reach any of your allies and you will take home this objective and 1000 free points. If you complete the next bonus objective, I don't see how you could not get this one. Stopped enemy before D-2 This one can be very tricky. It's not a problem to stop the HOUNDs that come before they reach sector D-2, but the hovercraft that come after them are quite fast and can easily dodge your weapons unless you are a good shot. The surest bet to get this is to place yourself on the road before sector D-2, make like Gandalf, and not let them pass. You can usually hit them fairly easily this way as it's a straight shot, and you can also block them from passing. Be careful about taking too much damage though, if you make a stand on the road. You are not built for close combat and, if you face all the enemies while on the road, you will take heavy damage to your legs a lot of the time. ********************** *** Demo Complete *** ********************** ******************************************************************************* 8: Credits ******************************************************************************* [100] CJayC for the excellent gaming site. My best and closest friends Josh and Emily whom I love deeply. The Chromehounds site: http://www.sega.com/gamesite/chromehounds Microsoft, Sega, FromSoftware Inc for the game, demo, and awesome console! ******************************************************************************* 9: Contact Information ******************************************************************************* [110] If for some reason or other you wish to E-mail me, My E-mail is: Kirbyroks @ gmail . com Also, be sure to put "Walkthrough Question" in the title or it will get deleted by my spam filter, and be sure to mention which guide it is. I have several guides out and asking me questions about how to do something in "Game X" aren't going to be answered. Please don't abuse the E-mail and make sure I haven't answered your question in the guide. ******************************************************************************* And that wraps up this literary masterpiece. Thanks for reading! Josh and Emily, you own! I love you guys so much! \^^^/ \^^^/ \m/(-_-)\m/ Peace and love and happiness to all! \m/(-_-)\m/ ( . ) [Hugs]----<(^_^)>----[Hugs] ( . ) _/ \_ (>^_^)> <(^_^<) (>^_^)> <(^_^<) _/ \_ ************************END OF FILE********************************************