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Follow the dark path or use the light

Achievement Guide

by neeker


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             `---^`---'`---'`---^`---'`---'``   '`---'

                     |    |    |---'|---'|   |
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                 XBOX 360 ACHIEVEMENT GUIDE V. 1.04
                             By: neeker
                         Gamertag: neeker75


This FAQ can be posted on:


and their associates only. Please do not ask whether you can post this 
on your site if you are not from the above. It's getting too difficult 
to keep track.

If you happen to see anyone other than the above hosting this, please 
let me know so that I can feed them to the sharks, torture their feet 
with a feather and throw them into a mall infested with zombies. 

Also, please note that, as with most gaming guides:


If you can get offended by spoilers, please don't use a guide.

1.  Contact Information
2.  Introduction
3.  Story Achievements
4.  Numbers Achievements
5.  Completion Achievements
6.  Hidden Items Achievements
7.  Conclusion

Version history

Hi, I'm Lestor Wong. I post on by the 
username "neeker". 

Feedback for this document can be directed to lestor underscore wong 
at yahoo dot com. You may check out my other works here:

I previously did an achievement guide for Stranglehold, and it turned 
out to be a great experience. Achievements that eluded me were before 
writing the guide were acquired thanks to the tips from people who 
got it. Achievements that I've gotten and explained helped many others 
who were having problems with them.

For this same reason, I'm doing this guide for Ubisoft's latest 
stealth/ action/ platforming hybrid, Assassin's Creed. Despite mixed 
reviews (some love it, some loathe it), I find this a rather enjoying 

At this point in time, I've amassed 865 points for the game. The ones 
I'm missing are the Templars/ flags locations. I've reservations about 
using Prima's guide to find them, because I've seen the scans, and am 
pretty skeptical at the poor coverage. I've previously used BradyGames 
guide for Saints Rows to find all the CDs and Tag Locations, and their 
handling of hidden items were so much more professional.

Nevertheless, I'll still point you to the links to find the scans. 
Disclaimer though - someone esle scanned them, not me!

With this, let's begin.

If you played through the game, chances are you'll unlock these. 
I'll nevertheless provide tips on how to handle some of the missions 
required for unlocking them.

Description: You've successfully completed the Animus tutorial 

This one's easy. You get a tutorial right at the beginning of the game. 
Complete it for the easy 20G.

Description: You've protected Masyaf from the Templar invasion

You get this after completing Memory Block One. Ascend the nearby 
tower past a few flights of ladders, and perform a Leap of Faith at 
the top into the pile of hay below with your colleagues ("my legs!"). 
From there, transverse past the beams across the cliffs until you 
reach a wall. Climb up to the top and attack the wooden pillars to 
chase Robert away.

Description: Find the traitor and bring him before Al Mualim

During Memory Block Two, Al Mualim will task you to find the traitor. 
Check your map for the eavesdropping icon, and head towards there. 
You should find two suspicious men talking. Sit at the bench near them, 
lock on to one of them, and press Y to listen to their conversation. 

This leads to a pickpocket opportunity on the other side of the map. 
Go there, lock on to the target, and wait for him to finish talking. 
Follow him once he starts walking, walk closely behind him and hold 
B to steal the item from him.

An interrogation icon now appears, which basically points you to the 
location of the traitor. The guy's name is Masun, and he's giving a 
speech there. Lock on to him, and follow him after he finishes. He'll 
soon walk into a dark alley, at which you can beat the crap out of 

You get the achievement after the subsequent scene.

Description: Kill Tamir in Damascus

Easiest kill perhaps? After Tamir kills the guy who argues with him, 
he'll walk to one of the merchant stands with his back facing you. 
Walk up and kill him with your hidden blade. 

Description: Kill one of your main targets like a true assassin

If you do the above as I said in The Blood of a Corrupt Merchant,
you'll get this together as well.

Description: Kill Garnier de Naplouse in Acre

In one of the intel that you collected, it says that Garnier gets 
totally oblivious of his surroundings when he's treating a patient. 
If you want to kill him silently when he's at work, you'll have to 
make use of the Scholars in this area. 

Blend with those white robes, and be patient. There're a lot of mad 
men here that will attack you for no reason. You can probably get away 
with being punched a couple of times, but thereafter, Garnier will 
notice you, and you'll have to fight. Therefore, if you want to be 
really sneaky, wait until Garnier is in an area without the mad men, 
quickly exit blend, and stick a hidden blade into him.

Description: Kill Talal in Jerusalem

Once you step into Talal's domain, you'll find that it's a trap. He 
runs away soon, leaving you to fight his guards. Keep your counter-
attack going and kill them all, and then use the nearby ladder to 
chase him. 

Chasing him would be made easier if you saved the citizens in this map 
and unlocked all the vigilante points. Talal will eventually run into 
these men, which allows you to walk up for a hidden blade finish. 

Description: Kill Abu'l Nuqoud in Damascus

This is the one with the poisoned wine cut-scene. After the massacre 
begins, assuming you're facing the balcony that Abu'l is on, head 
towards the southwest corner of this area to find some sort of 
structure to climb on. This leads to the second storey. You'll 
probably alert the archers here, so kill them quickly (somehow, Abu'l 
won't be alarmed even if you throw these archers to the first storey). 

From here, head towards the northwestern area of the second storey to 
find your way up to the roof. You can then make your way to the area 
just above Abu'l balcony. Switch to the hidden blade, drop down, and 
plant the blade into him.

Description: Kill William of Montferrat in Acre

Blend with the Scholars in this area to stay safe during the scene. 
Once you resume control, exit blend and find your way up to the roof. 
Kill any nearby archers, and then head towards William's location on 
the map. 

As you get close, you should hear him scolding his guards. Wait until 
he finishes, and he'll stay in a corner of the room for the remainder 
of the level. Go above him, draw your hidden blade, drop down, and 
finish him off.

Description: Kill Majd Addin in Jerusalem

You can use the Scholars here to stay in blend, but Majd Addin somehow 
spotted me the moment I exited blend, so I ended up fighting him and 
his tons of guards. If this happens to you, just keep counter-attack 
up and you should be fine. 

Description: Kill Sibrand in Acre

There's a view point near to Sibrand's ship. I'd suggest you go to 
the bureau for his location first, and scale that view point only after 
you watch the pre-assassination cut-scene. Getting to the view point 
is a matter of jumping from pole-to-pole, and boat-to-boat, etc. When 
jumping from pole-to-pole, make sure you jump one pole at a time, and 
don't rush through, or you may end up jumping into the water for an 
immediate death.

Sibrand's ship is very close to the view point. You can kill him 
quietly when he's at the rear of the ship. Get your way past the poles 
and boats (beware of mad men on boats) until you're near the ship. If 
Sibrand is already there, manual blend on a boat. If he isn't, jump 
towards the boat and hang onto the ledge until he walks by.

Sibrand will then shout some profanities, shoot some arrows, and then 
walk away. Once he turns his back, climb up to the deck, run behind 
him and ice him with the hidden blade.

Description: Kill Jubair Al Hakim in Damascus

You can't enter where Jubair is burning the books, so climb up to the 
roof of that building to watch the cut-scene. When he's done, you'll 
notice that many assassination icons appear on the map. This is 
because all of Jubair's book-burners are dressed like him, thus giving 
you a potential headache. 

Thankfully, the most southeastern icon is where he's at - I've played 
this assassination for three times and he appears there every time. 
Go there, climb the walls up to the roof behind the entrance of his 
location, and kill the archers there. 

From here, get into where Jubair is, and wait for him to face the door. 
Get down via the ladders and use the trusty hidden blade on him.

Description: Kill Robert de Sable in Arsuf

It all comes down to this, as you found out that the Robert in 
Jerusalem was a fake. Warp to Acre, exit to the kingdom, and gallop to 
the nearby Arsuf. Once there, you'll have to fight your way through 
tons of enemies. You should be able to do this by the usual counter-

After a series of fights, you'll reach Richard and Robert. Richard 
decides that Robert's fate should be decided by hardcore fighting. 
This leads to another long fight against tons of Templars. Kill them 
all, and Robert will fight you.

Killing him is a matter of a successful counter knockdown. Once he 
falls, switch to the hidden blade and assassinate him.

I understand that some may find fighting the waves of enemies here 
really difficult. I'd suggest that you use the hidden blade as a 
primary weapon instead. It doesn't have a block feature, but it's very 
much easier to execute a counter-kill with it. Moreover, you may've 
notice by now that, when surrounded, some enemies tend to taunt you, 
while some tend to look away in digust after you kill his colleagues. 
These enemies are vulnerable to hidden blade assassination. Since the 
taunting and looking away in digust happen with guards every other 
few seconds of fights, having the hidden blade means killing them 
faster, thus reducing the number of enemies you've to fight. 

In fact, using the hidden blade in this level takes away any form of 
challenge. I manage to go through it without losing sync once.

Numbers achievements require you to perform certain tasks for x number 
of times. They're monotonous, repetitive, and most of the times very 
boring. Endure.

Let's start with the easy ones first.

Description: Grab and Throw 25 Harassers

You know those beggars that keep asking for coins when you're about to 
silently kill a target? Yes, the female ones. When they do so, grab 
(RT-B) and throw them away. Do this for 25 times to unlock this.

Note that grabbing and throwing mad men (those idiots of the male 
species who attack you for no reason) doesn't work here. It has to be 
the female beggars...

... and don't stare at their underwear after they fall, you pervert.


Description: Jump through 20 merchant stands

There are some merchant stands right in Masyaf itself. Go to one side 
of the stand, run towards the stand, and do a RT+A to jump through it 
to the other side. Repeat 20 times. Shouldn't take you more than two 
minutes to get this.

Description: Blend with Scholars 20 times

I love this one, because Scholars are da best blending tool in the 
entire game! Right in Memory Block One, just before entering Damascus, 
you'll save a citizen there. Saving him unlocks a group of Scholars 
that you can use for blending. You can unlock this right now by blend-
ing and exiting blend for 20 times.

Now, let's proceed to the time-consuming ones.

Description: Perform 50 Combo Kills in Fights

Not difficult at all if you know how to do a Combo Kill. It's a bit 
like doing two notes one after another quickly in Guitar Hero, only the 
cue here is the "ting" sound following the first clash between the 
blades. Basically, press X to attack, and then immediately press X 
again when the blades clash to perform a combo kill. If you do so 
correctly, a kill scene will play.

To make things easier, you can perform all 50 Combo Kills in the 
training arena. Just do a tutorial on Combo Kills 17 times to unlock 
this without any danger of dying. Poor trainee though. I hope he 
understands how to fight now.

Description: Perform 100 Counter Kills in Fights

Counter killing is perhaps the skill that you'll use throughout the 
game for surviving guards' attack. To do a Counter Kill, press RT to 
hold your blade in a blocking stance, and then press X to counter-
attack once an enemy moves. Note that it's "once an enemy moves". This 
won't work once the blades clash.

Also note that you regain the Counter Kill skill from Memory Block 
Three onwards. I'm not sure whether this will unlock if you do it 
at the training arena, but it's not necessary though. You'll fight 
enough enemies to unlock this eventually.

Description: Perform 50 stealth assassinations

You get the hidden blade back in Memory Block 2. Press up on your 
D-pad to unleash it, and then walk up behind a guard to assassinate 
him silently. Do this 50 times and you're set to go. If you intend to 
do this, however, ensure that you pick on single guards walking around 
town instead of two guards standing side by side. The AI in this game 
is inconsistent, so there's no point putting yourself into possible 
danger if the other guard suddenly becomes hostile.

It's ok if civilians see you doing this though. Just run away quickly 
after the kill.

Description: Assassinate 100 guards

You can continue from Eagle's Talon and keep silently killing guards 
until you get this. 

Killing archers add to the count, by the way. My 100th kill was an 
archer on one of the roofs, and the achievement unlocked there and 

Description: Defeat 100 opponents without dying

I'm pretty sure this applies only to actual fights. It's best done 
when you're at Memory Block 6, when you've plenty of health and strong 
attacks. Return to Damascus (Poor District) and start fights with the 
goons there for a cruising time.

Of course, if you're pretty good with your blade, you can unlock this 
way before Block 6. I'm just being kind to people who aren't. :p

Description: Last 10 minutes in open conflict

This sounds like a tall order, but is really quite simple to do. There 
are two ways of doing this easily. Firstly, pick up fights with some 
guards. Kill all and leave behind about three. After that, simply hold 
RT to block for 10 minutes. Guards in the Damascus (Poor District), 
for example, can never break your blocks. Once the achievement unlocks, 
dispose them as you see fit.

The second way to do this is to lure these guards into an area that is 
guarded by vigilantes that you saved. The "husbands and brothers" of 
the women you saved will do their very best to hinder the guards (it's 
a sight to behold as you witness burly men pulling the arms of armed 
guards). You can simply stand there and wait for 10 minutes as the 
tussles continue, until the achievement unlocks. 

Description: Kill 75 guards by throwing knives

I recommend doing this towards the end, say, at Memory Block Six. 
This is because you can hold up to 15 knives at this point, meaning 
you only need to do five rounds of knife-throwing (assuming you hit 
bullseyes every time). 

To do this, find a roof and kill any archers around (they count 
towards the kills) with knives. Then, look down onto the streets and 
activate Eagle Vision (Y). If you see a person in red glow, lock on 
and throw a knife towards him.

He should die in one hit. Soon, another guard will come along to 
inspect the dead body. Throw a knife at him to kill him. Soon, more 
guards appear to inspect the dead bodies...

... you get the story.

You may want to do this near flags, since you can periodically save 
the game by picking up a flag. But it's really up to you. I did it 
in Jerusalem (Poor District) itself, where two Jerusalem Crosses are 
facing each other, one is at a nearby fountain, and another at the 
southeastern corner of the Middle District. 

When you run out of knives, you've got to steal them. See below for 

Description: Pickpocket 200 throwing knives

You steal knives from thugs (fat men with waist pouch behind them). 
They "glow" like a guard when you get close to them. To steal from 
them, press LT to lock on to them (it took me forever to figure this 
out, stupid me!). Then, walk closely behind them and hold B to pick 
the knives. 

You pick five knives with each steal. If you're doing this in Block 
Six at zero knives, you need to pickpocket three times to fill up 15. 
After which you can go shooting at guards for the Eagle's Eyes 

It gets a little boring after you unlock that one though, since you'll 
be stealing knives without much usage. I had a fun time shooting the 
knives at walls, right.

Description: Perform 50 Leaps of Faith

A Leap of Faith can be performed by jumping down from a high area to 
lower ground... provided a stack of hay is on said lower ground.

To make things simple, don't even bother doing this on purpose. You get 
this naturally when you scaled all the view points in the game. Check 
the Fearless achievement for details.

Description: Defeat 25 guards in a single fight

This is perhaps the hardest among the number achievements. The main 
problem isn't defeating the guards, but amassing 25 at one go. I did 
this eventually at Memory Block 6, after completing the game, near the 
entrance of Jerusalem.

As you run past the bunch of civilians here, you should find two to 
three guards to the left, near some sort of a cliff. Draw your blade 
and slash at one of them, and then quickly press LT to disable lock-on. 
Then, do a RT-A to run away as they give chase. Remember not to run 
too quickly lest they lose sight of you.

Approach the area to the left of the entrance. You'll find a large 
group of guards (10 to 13 of them). They'll be alerted of your arrival. 
Draw your blade now, and be patient with blocking and counter-
attacking. Kill everyone until you're left with about four guards. 
Disable lock-on again, and run towards the front entrance of the city. 

There are four guards here, and two more just a little inside. More 
blocking and counter-attacking until you're left with about four 
guards. Disable lock-on once again and run into the city, getting the 
attention of any guards you see. Those group of two standing in front 
of buildings or someone giving a speech are the best to lure.

Keep doing this until you manage to kill 25, making sure that when you 
run away, you never run too fast that the guards lose sight of you. 
In another words, the light on the top left corner of the screen must 
always be flashing red.

If you're good with your blade, you wouldn't be in danger of dying as 
long as you block and counter properly. Just remember that in order to 
run away, you need to disable lock-on. Using your hidden blade as a 
primary weapon as I mentioned earlier helps as well.

Bleeder also wrote in with an easy to do this:

In Memory Block One, when you're supposed to defend Masyaf by killing 
guards (i.e., the "fighting tutorial"), go towards the v-intersection 
where all the people are running (leading to town) and wait. One guard 
will spawn at a time, and all you've to do now is to kill 25 guards 
for this achievement.

During the process, you can continue killing guards for the following 
achievements as well:

- Eagle's Dive
- Eagle's Swiftness
- Eagle's Will
- Eagle's Flight

because during this period, Altair still has all his skills.

Note that the frame rate will drop as the number of dead bodies pile 
up on the ground.

I think these are self-explanatory.

Description: Complete all Reach High Points

The number of view points in available are as follow:

        |                                            |
        |                VIEW POINTS                 |
        |                                            |
        |                                            |
        | DAMASCUS                                   |
        |                                            |
        | POOR DISTRICT               | 9            |
        | MIDDLE DISTRICT             | 7            |
        | RICH DISTRICT               | 10           |
        |                                            |
        | ACRE                                       |
        |                                            |
        | POOR DISTRICT               | 11           |
        | MIDDLE DISTRICT             | 9            |
        | RICH DISTRICT               | 10           |
        |                                            |
        | JERUSALEM                                  |
        |                                            |
        | POOR DISTRICT               | 6            |
        | MIDDLE DISTRICT             | 9            |
        | RICH DISTRICT               | 9            |
        |                             |              |
        | KINGDOM                     | 12           |
        |                             |              |

When you enter a district (other than the fist one in each city), 
you'll notice that the map appears blank. Scale a nearby view point to 
unlock view point icons (depicted by an eagle sign) in that respective 
district, and climb them all. Once you do so, the entire map will be 
revealed, and all available investigations and missions will appear as 
icons as well. 

Finding the first view point is always the most tedious. Look around 
for tall structures or towers. It helps if you're checking around on 
rooftops. If you see some sort of a tiny beam sticking out from a 
tall structure, it's likely to be a view point. Climb to its top, and 
press Y to synchornize it (remember to do so!) so that the rest of 
the icons will appear. 

From the beam, you can perform a Leap of Faith to leave the view point 
quickly. Since there are over 50 view points to do this from, you 
can unlock Eagle's Dance while scaling these points.

Description: Assassinate all your targets with a full DNA bar

The common misconception here is that people assume "DNA bar" means 
full health. That's not true. This basically means to complete all 
memory strands before you assassinate your target. Notice that each 
assassination is made up of blocks. Each block has 10 memory strands, 
categorized as follow:

Investigations                 -  Six Strands
Target's Location from Bureau  -  One Strand
Save all Citizens              -  One Strand
Scale all View Points          -  One Strand
Assassination                  -  One Strand

(Note: For the assassination of Robert de Sable, there are 11 strands 
due to a twist in the story.)

Having a full DNA bar means completing all nine memory strands prior 
to the assassination.

Yes, I understand that there are people saying that this achievement 
is glitched and you can get this even without completing all the 
strands. But do you really want to see a blank in the memory block? 
Do you? Answer the question!

Anyway, I did them all just in case. If you can indeed get this 
achievement without doing so, please let me know. I just needed a 

And, I assume you know what "investigations" mean (pickpocketing, 
eavesdropping, interrogation, informer flag-collection and informer 
assassinations). I won't discuss them in details.

UPDATE: arcturuz from the BOB forums wrote that he got this 
achievement despite not doing the last two informer assassinations 
in Jerusalem. So, I guess this thing is indeed glitched. Don't hold 
me to it though...


Description: Have a complete Synchronization bar

This means unlocking all 20 blocks on your health bar. You do so by 
heeding my advice to complete every investigations, save citizen 
missions and view points.

Description: See 85% of all memory glitches

The Ubisoft way ot making sure that you watch cut-scenes with intent. 
During these scenes, you'll find some "cracks" on the screen at times. 
These are the so called "memory glitches". Press a button during these 
moments to view the cut-scene with additional information. 

If you keep up the pressure (yes, I find this stressful, damn - I can't 
even go for a leak during cut-scenes) by pressing each time a glitch 
appears, you should get this towards the end of the game. 

Note that glitches appear during the post-assassination talks between 
Altair and the targets as well. I got this achievement when watching 
the scene following the assassination of the real Robert. 

Description: Complete every free mission in Damascus/ Acre/ Jerusalem

You get these by completing all save the citizen missions in all three 
districts of all three cities. 

Investigations are not necessary. These unlock strictly from saving 

The numbers of citizens to save in each district are as follow:

        |                                            |
        |               SAVE CITIZENS                |
        |                                            |
        |                                            |
        | DAMASCUS                                   |
        |                                            |
        | POOR DISTRICT               | 12           |
        | MIDDLE DISTRICT             | 8            |
        | RICH DISTRICT               | 10           |
        |                                            |
        | ACRE                                       |
        |                                            |
        | POOR DISTRICT               | 12           |
        | MIDDLE DISTRICT             | 7            |
        | RICH DISTRICT               | TBC          |
        |                                            |
        | JERUSALEM                                  |
        |                                            |
        | POOR DISTRICT               | TBC          |
        | MIDDLE DISTRICT             | TBC          |
        | RICH DISTRICT               | TBC          |

Description: Go through every dialog with Lucy

RyderHard has a walkthrough for this. You can find it here:

Basically, you've to talk to Lucy at every chance you get, starting from 
the end of Memory Block One. You talk to her by walking up to her and 
pressing (any button). Keep talking to her until she says "Aren't you 
tired?" or "I really have a lot of work to do", etc.

I've summarised the conversations as follow and some checkboxes:


After Block One (after chasing Robert away from the village):

Desmond: "... ran away from farm..."

[  ]

Desmond: "... motorcycle license..." (talks about how they found him 
by running name through DMV)

[  ]


After Block Two (after Tamir's assassination):

Lucy: "...we have a deadline..."

[  ]

Desmond: "...why do they talk like they're from the future?" (Desmond 
asks why the people in his memories speak modern English)

[  ]

Desmond: "Tell me more about Abstergo..."

[  ]


After Block Three (after Talal's and Garnier's death):

Desmond: "...why's he always yelling at you?"

[  ]

Desmond: "...what do you mean, you're a prisoner?" (something about 
Vidic saving Lucy's life)

[  ]

After these, go into your room, examine the closet for an access code.
Go to sleep. The next morning, walk up behind Vidic when he's facing 
and hold B to pickpocket a thumbdrive from him.

[  ]


After Block Four (after you dispose Abu'l Nuqoud, William and Majd 

Lucy: "...assassins coming to rescue you..."

[  ]

After this, go to your room, but get out soon after. Check Vidic's 
computer (the one near to where he stood) and read all the emails. 
You can also read Lucy's computer after this to find that some of the 
emails are repeated.

[  ]

Go to bed then.


After Block Five (after killing Sibrand and Jubair):

Desmond: "...problem with the animus..."

[  ]

Desmond: "...using me to find the templar treasure?"

[  ]

Desmond: "...what's that mean, everything's Denver?"

[  ]

From here, go to your room, get out again and check the computers for 
emails again. There's a coded message for Lucy "We will be there soon".

[  ]


After Block Six (after the Robert assassination in Arsuf):

Lucy: "...I'm sorry Desmond..." (possible death of Desmond's parents?)

[  ]

The achievement unlocks a little while after this dialogue (not 
immediately, and it got me worried for a while...).

If you missed this achievement on your first run, you must replay the 
game (start new) to get it. To avoid having your save being overwritten, 
consider starting the new game on a memory card.

Description: Complete Assassin's Creed

Yeah, complete the game by killing all nine targets and defeating 
Al Mualim in Memory Block Seven. 

The fight against Al Mualim has four phases. During the first phase, 
he uses the treasure to recreate copies of the nine assassination 
targets. You need to fight them all at one go! Use the test-and-
trusted counter-kill move to dispose them.

In the next phase, Al Mualim creates copies of himself. Use Eagle 
Vision to find out which is the real him (orange glow), and kill him. 
Alternatively, you may simple fight them all until you get lucky.

During the third phase, you take Al Mualim on, one-on-one. Once you 
land a hit, however, he warps to another area. You need to search for 
him, but this comes with a twist. Your sync bar would disappear now, 
and you'll die in one hit. So, proceed with caution. Once you see him, 
approach slowly. If you've throwing knives left, lock on and throw one 
at him to make things easier. If not, just get slightly close, taunt 
him a little and run away. It's easier to counter him once he starts 
chasing you. You need to hit him three times to make him stop this 

Finally, the coward fights you like a man. Counter, get him onto the 
ground if possible, and stick the hidden blade into him to complete 
the game.

Description: Watch the credits

After Memory Block Seven, Desmond gets a reprieve (Vidic decides not 
to kill him now). You can now use Eagle Vision to view the blood runes 
on the ground. Go into your room now and use Eagle Vision on the wall 
behind the bed to watch the credits. 

I'm not too concerned with the ending and credits. I remember eating 
a cheeseburger while the credits rolled.

These achievements are what I called "the bane of sandbox games", for 
finding hidden items like Transformers icosn, CDs and stupid orbs. For 
this game, it's flags and hidden Templars. 

Description: Find all Assassins' Flags in Masyaf

Description: Find all Richard's Flags in the Kingdom

Description: Find all flags in Damascus

Description: Find all Templar Flags in Acre

Description: Find all Teutonic Flags in Acre

Description: Find All Hospitalier Flags in Acre

Description: Find all Jerusalem Crosses in Jerusalem.

Description: Kill every Templar

For all of the above, I recommend one URL:

(Thanks to madmaxnc35 and IAmABladeInTheCrowd.)

The persons doing these used the Prima maps as a basis, but included 
screenshots so that you can compare the photo with what's on your TV 
to ensure success. These are still extremely time-consuming, but it's 
at least heart-warming to see that people actually bothered to help to 
such an extent, for free.

For the Templars, you may end up bumping into some while fighting 
guards during the course of the game. For the others, I believe they 
can be silently assassinated. Always aim to kill them without alarm to 
save time.

That's all I've to say about these achievements... which I'll probably 
never attempt to do, even though I do have the Masyaf one.

UPDATE: Definitely the best maps guide I've seen so far below!

(Thanks to MrSchmo.)

... coming right after I Amazon-ed that damn Prima guide.

This concludes the guide. Do let know me if you spot any mistakes, or 
have a better/ faster way of doing certain achievements. 

I also need confirmed numbers of view points and citizens to be saved 
in each district. I've replayed the game for Conversationalist, but 
I didn't bother checking some of those numbers...


Version 1.00: Guide completed (11/30).
Version 1.02: Added some confirmation of view points and citizens 
numbers in each district, more details for Conversationalist, and 
easy way to get Eagle's Challenge and a couple of others, thanks to 
Bleeder (12/4).
Version 1.04: Added Al Mualim's boss fight guide, some notes of 
Disciple of the Creed, and a link to an amazing maps guide (12/5).

ASCII Generator (@

Copyright Lestor Wong 2007-2008.