Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Boss FAQ

by BrandonTheSith

__________________________________________
Star Wars: Knights of The Old Republic 2: 
The Sith Lords

Boss FAQ
Xbox/PC

August 2nd 2005
Version: 1.3
Written By: Brandon Rad
Email: [email protected]
Note: When you E-mail me use the subject: KoToR 2 Boss FAQ
-----------------------------------------------------------------------
.This is copyright 2005 by Brandon Rad (So don't do anything to this .   
.FAQ, but e-mail me if you want to put it on a different site!)      . 
.                                                                    .
.And..                                                               .
.                                                                    . 
.Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts,      .
.Bioware, Obsidian, and whoever else sponsored this game.            .
----------------------------------------------------------------------
Version History
========================================================================
Version 1.0
August 2nd: Began the FAQ
August 3rd: Edited contents and continued FAQ. 
Version 1.1
August 4th: Edited contents and continued FAQ.
August 4th: Finished FAQ.
Version 1.2
August 5th: Edited Drexl Larva's name
August 6th Added Colonel Tobin 
Version 1.3
August 11th: Edited Kelborn and Bralor
August 16th: Edited Jedi Consular 
------------------------------------------------------------------------
Table of Contents:
------------------------------------------------------------------------
1. Introduction
2. Classes/ Prestige Classes
3. Slusk, Luxa and Gammoreans 
4. Tank Droid
5. Azkul or Master Vrook (Or Both)
6. Twin Suns x2
7. Mira or Hanharr
8. Twin Suns x2 (Again)
9. Optional: Master Zez-Kai Ell
10. Zakkeg
11. Davrel
12. Kex
13. Tagren
14. Kelborn
15. Bralor
11. Malak Vision
12. Revan Vision
13. Darth Sion
14. Drexl Larva
15. Optional: Master Kavar
16. Queen Talia or Vaklu
17. Atris
18: Colonel Tobin
19. Darth Nihilus
20. Greater Storm Beast
21. Hanharr
22. Darth Sion
23. Darth Traya/ Kreia
24. Visas
25. Boss by Location
26. Q & A
27. Special Thanks
========================================================================
Introduction
========================================================================
Welcome to my very first FAQ! I may be off on some stuff so e-mail me on that, 
and also e-mail for missing bosses or mini bosses, and If you're wondering, 
I don't have any of the bosses Vitality so if you figure any of their Vitality 
out e-mail me.
========================================================================
Classes
========================================================================
Jedi Guardian
10 Vitality / Level
1 Skill Point / level
4 Force Points / level

Growth:
Skills: Low
Feats: Excellent
Force Powers: Average

Class Skills: 
Awareness
Demolitions
Persuade (Main Character ONLY)
Treat Injury
========================================================================
Jedi Sentinel
8 Vitality / Level
3 Skill Points / Level
6 Force Points / Level

Growth:
Skills: Average
Feats: Average
Powers: Average

Class Skills:
Computer Use
Awareness
Persuade (Main Character ONLY)
Security
Stealth
Treat Injury
========================================================================
Jedi Consular
6 Vitality / Level
2 Skill Points / Level
8 Force Points / Level

Growth: 
Skills: Average
Feats: Low 
Force Powers: Excellent

Class Skills: 
Repair
Treat Injury 
Awareness
Persuade (Main Character ONLY)
========================================================================
Prestige Classes
========================================================================
First off, requirements:
75 % Dark or Light/ Have Visas
Level 15

Light Side Prestige Classes:

Jedi Weapon Master (Same as Jedi Guardian)

Feats Gained:
Greater Prestige Sense
Deflect
Increase Melee Damage I
========================================================================
Jedi Watchman (Same as Jedi Sentinel)

Feats Gained:
Sneak Attack I
Greater Prestige Sense

Powers Gained:
Force Camouflage
========================================================================
Jedi Master (Same as Jedi Consular)

Feats Gained:
Prestige Sense
Regenerate Force Points
Light Side Enlightment

Powers Gained:
Inspire Followers I
========================================================================
Dark Side Prestige Classes:

Sith Marauder (Same as Jedi Weapon master)
 
Feats Gained: 
Weapon Focus: Lightsaber
Greater Prestige Sense
Increase Combat Damage

Powers Gained:
Fury
========================================================================
Sith Assassin (Same as Jedi Watchman)

Feats Gained:
Weapon Focus: Lightsaber
Greater Prestige Sense
Sneak Attack I

Powers Gained:
Force Camouflage
========================================================================
Sith Lord (Same as Jedi Master)

Feats Gained:
Weapon Focus: Lightsaber
Dark Side Corruption
Prestige Sense
Regenerate Force Points

Powers Gained: 
Crush Opposition

And.. You may see yourself as the Sith Lord on the Title Screen. Now onto 
the bosses and mini bosses.
========================================================================
Slusk, Luxa, and Gammoreans

Difficulty: Easy
Strategy: Pretty easy, no real strategy here, just beware the turrets.
========================================================================
Tank Droid
Difficulty: Semi-Hard
Strategy: Okay possibly the hardest boss you've fought so far. To start run 
into the room with the workbench and lab station and put Solo mode on. Make 
any grenades that you require. Change to Bao-Dur or Atton/Kreia and distract 
the huge Bot then change back to your Exile and throw all the sonic, ion, 
frag, or plasma, or thermal detonators. The huge Bot you go down quickly.
========================================================================
Azkul Or Master Vrook (Or Both)
========================================================================
Azkul
Difficulty: Medium if you have Vrook fighting alongside; Hard if you did all 
the dark side things before fighting and don't have Vrook. (Turn off turrets, 
Inject injured militia, etc.)
Strategy: When you start the battle run and you have Vrook, follow his lead 
and begin slaughtering men, when Vrook is fighting Azkul, either eliminate 
the rest of the men or help Vrook, Azkul will fall eventually.
Strategy: If you don't have Vrook, run the opposite way of Azkul and turn 
the corner and let the militia fight the mercs. Kill any of the mercs that 
come after you, and Dopak, unless you sent Zherron's message. Occasionally 
peak to see the battle, wait until its just you and Azkul. Turn the corner 
and start to fight Azkul, heal when necessary.

Or..

Vrook
Difficulty: HARD
Strategy: I hope you chose light side on this because Vrook is HARD! I suggest 
getting your first prestige class and wait for Level 20+. Even at level 20 
he can kill you in two hits. But there is a cheap strategy (No, not run behind 
the table, he's smart and will go around) To start you need Shock or higher. 
Start by running around the area, when he gets far enough hit (X) and stop 
moving until you use Shock, continue running around until he begins to heal, 
continue fighting until you are out of Force Points, to avoid him this way 
keep running around the plants until he stops chasing you, if you continue 
to use Shock on him he'll eventually run out of FP's and he won't be able 
to heal, Shock away until he dies. You'll then absorb his power
========================================================================
Twin Suns x2
Difficulty: Easy/Medium
Strategy: Okay you only have Atton, if he's a Jedi it'll still be sort of 
hard, to start equip a blaster pistol/rifle and run around a table until 
they're stuck, then chuck grenades at them, they'll heal but keep throwing 
grenades until their shields go down then you can shoot them or keep throwing 
grenades till they fall.
========================================================================
Mira or Hanharr
========================================================================
Mira
Difficulty: Easy
Strategy: First off level up Hanharr only a bit, so he can recover when getting 
past the guards later. Mira only has one Virbroblade/Sword so the battle is 
simple, equip any weapon you want to him, Sith War Sword, 2 Vibroswords, etc.
Just go up to her and a couple of attacks will do.

Or..

Hanharr
Difficulty: Medium
Strategy: To start level up some levels for the same reason as Hanharr, then 
equip some blasters or a melee weapon, or just run through the mines and make 
sure Hanharr runs through them, he'll fall easily after that.
========================================================================
Twin Suns x2 (Again)
Difficulty: Easy
Strategy: Now you have a full party so they're easier, slash them with your 
saber until they fall.

Note: Remember to check their remains for Twi'lek Spinning Blades and go back 
to the cantina and get 2 more!
========================================================================
Optional: Master Zez-Kai Ell
Difficulty: Easy/Medium
Strategy: There isn't really any place to run so remember to get a lot of 
medpacs. Use any force power that will do damage to him, Force Lightning 
recommended, he won't fall easily but he's easier then Vrook. After the battle 
you'll absorb his life force and get +25 to your force points.
========================================================================
Zakkeg
Difficulty: Easy
Strategy: An easy boss, you can have Davrel fighting alongside you, he can 
distract it and has a Mandalorian Blaster to have some effect on it, it resists 
all force powers and its immune to beast trick.
========================================================================
Davrel
Difficulty: Easy
Strategy: You are unarmed but he has low Vitality and he is also unarmed, 
have good armor on to defeat him fast.
========================================================================
Kex
Difficulty: Easy
Strategy: You probably set the rules to no limits, so he's easier then Davrel, 
just attack once or twice.
========================================================================
Tagren
Difficulty: Medium/Hard
Strategy: Pretty hard, this depends on your hit rate, he his very accurate 
and can deal up to 30 damage, he uses attack only so use critical strike and 
flurry to your advantage, he won't fall easily.
======================================================================
Kelborn
Difficulty: Medium
Strategy: He may be a bit easier than Tagren because you have a dueling 
Vibroblade, use Power attack it helps, a lot! You will be doing around 50 
damage. And use stims and a Mandalorian melee shield before battle.
======================================================================
Bralor
Difficulty: Hard
Strategy: Use the force! Literally, you have no limitations, so you have 
lightsaber and all, but he uses flurry and other attacks that do 50 damage! 
A fully hit flurry can do about 90 damage! But you have the potential to defeat 
him easily, just strike and use power attack, heal when necessary.

Note: During the battle circle you can lose the match but still go on to the 
next, here's how: First make sure you have a Jedi Guardian in your team and 
make sure he/she has a lightsaber, when you lose or break the rules there 
is a 60% chance that he/she will use force jump and finish the enemy. Also 
if you break the rules there may be a chance where your allies join in and 
win for you.
======================================================================
Malak Vision
Difficulty: Easy/Medium
Strategy: Malak is only hard if you don't have Stasis Field or Force 
Storm/Death Field, or any other area force power. He has Bastila and four 
other Jedi fighting with him, just use an area force power to defeat the five 
other Jedi then duel with Malak, use power attack and heal when possible.
======================================================================
Revan Vision
Difficulty: Easy
Strategy: Revan can be quite easy if you have master power attack, just use 
it a couple of times then he/she will fall and you'll get another Lightsaber.
======================================================================
Darth Sion
Difficulty: Impossible but easy.
Strategy: Darth Sion is impossible to beat right now, so just fight him until 
Kreia warns you, when she does you'll retreat.
======================================================================
Drexl Larva
Difficulty: Easy/Medium
Strategy: If your team has low Vitality, this match may be annoying. Start 
off by sending your team mates in to weaken it, they will and may die easily, 
so be sure to have Kreia or yourself other another Jedi partner (if you have 
one) to use Force Heal, if your teammates die then continue running around 
until you can use Force powers on it, or just slash it to death. I recommend 
having Atton if you didn't put him on the other mission, because he can revive 
himself.
======================================================================
Optional: Master Kavar
Difficulty: Medium
Strategy: Ahh, the famed Jedi Guardian as Mandalore mentioned, really isn't 
as hard as he seemed. To start use power attacks an flurry to weaken him, 
master flurry highly recommended because he has robes on he can only put up 
a fight with his two sabers, nothing a good energy shield can't handle, just 
heal when necessary, he will fall pretty fast.
======================================================================
Queen Talia or General Vaklu
======================================================================
Queen Talia
Difficulty: Medium
Strategy: Ummm, wow, by her looks she looks really easy, but don't let the 
phrase QUEEN fool you she is harder then Vaklu! First off she has a lot of 
Vitality, I mean more then the Fusion Beast! She is fairly powerful, but her 
main flaw, her defense is low, the battle may be long but you'll hit often 
so she'll won't put up much of a fight.

Or..

General Vaklu
Difficulty: Easy
Strategy: You can cruise through this battle easily, he may be strong but 
has low Vitality, Queen Talia could probably kill him if she could! Couple 
of attacks and he'll give up, then during the talk cinema you can kill him 
or let Talia's men take care of him
======================================================================
Atris
Difficulty: Medium/Hard
Strategy: She has a red saber, and does a lot of damage, but if your treat 
injury is high and you have a lot of life support packages then you can attack 
her and use the packages, they'll heal about 100 Vitality each so she will 
fall easily, but make sure you heal if you get to 80 health, she can do 100 
damage max! Force Crush works very well.
======================================================================
Colonel Tobin
Difficulty: Easy
Strategy: Fights a lot like Talia. He has tons of Vitality, maybe around 900, 
Force crush and Force storm work well, easier then Talia because you are a 
higher level.
======================================================================
Darth Nihilus
Difficulty: Easy/Hard
Strategy: Good thing he can fall easily, bad thing your party selection has 
no freedom and he does plenty of damage. If you use Visas and Mandalore then 
you'll be fine if you don't you better have some good extra equipment. Darth 
Nihilus can be easy if you keep encouraging to fight on and if you have good 
healing items. He'll be hard if your extra equipment is crap and have little 
healing items, just heal and use Force Immunity and have a good energy shield 
on and you'll be fine, Visas will use force powers, but make sure she doesn't 
because he resists it all. Mandalore should use Master Power Attack to 
eliminate him fast.
======================================================================
Greater Storm Beast
Difficulty: Medium/Hard
Strategy: Not really a boss, but still gets annoying, use Master Power Attack 
and if he's not dead by the third power attack you're doomed, if he's not 
RUN before he deals another 120 on you, if you get away successfully use Life 
Support Packages till you have full health and use Master Power Attack till 
he's dead.
======================================================================
Hanharr
Difficulty: Easy
Strategy: YOU WILL ONLY GET THIS BATTLE IF YOU GOT MIRA, possibly the easiest 
battle in the game, if Mira's a Jedi this will be simple, Hanharr will have 
a lot of vitality, and his strength seems lower then usual, no strategy, 
attack, heal, repeat.
======================================================================
Darth Sion
Difficulty: Easy with high persuade/ Hard with low persuade
Strategy: You can use Master Power Attacks and Force Crushes until he fully 
recovers again. He is impossible to defeat, so you must defeat him in 
conversation, the conversation isn't really important, no matter what four 
battles will finish him, its just that the first options erode his will saves. 
He's (It? Rock Dude) fairly easy if you know what to say. He will keep 
regenerating himself if you don't. Just convince him what Kreia is doing and 
that he can be defeated.
======================================================================
Darth Traya/Kreia
Difficulty: Hard
Strategy: Congrats for making it this far. Okay about Traya, she has twice 
your vitality no matter WHAT, so if you're a pure Jedi Guardian/Weapon master 
at its maximum level Traya will have a HUGE amount of vitality, like 1000+ 
high. To start the battle use every stimulant, supportive Force Power, and 
energy shield before you start the battle, it will help, and force immunity 
will help a lot. She uses Force Push and a power that poisons you. Use master 
flurry/critical strike/and power attack, power attack helps the most. When 
you get her down to 0 vitality she will recover and summon three purple sabers 
that are hard, the best way to do defeat them is to run back near the entrance 
with an energy shield on and let the sabers attack you then when they slash 
run back to Traya into a corner, they will not follow
(hopefully), they can be taken down though if you just use your saber, heal 
frequently throughout this battle unless you want to get killed. Traya can 
deal around 120 damage with one hit. The best way to counter Traya before 
you attack her in the second battle. Go near the small ledge and target Traya 
and shoot her with a blaster, she will somehow take a blaster out and start 
shooting you. Then hide behind a pillar and take your saber out. Then go up 
to her and attack with your saber, she won't switch to her saber and won't 
attack you, (Need conformation on this) you can easily beat her when she's 
unarmed and she doesn't attack either, maybe my game is weird, (Confirm me 
with a e-mail about her blaster). When you beat her ask her all your questions 
that you want answered, then you can leave her or kill her.. And you've beaten 
the game! But I won't spoil the end cinema :P, it's different if your alignment 
is light/neutral or dark.
======================================================================
Visas
Difficulty: Easy/Medium
Strategy: I only have this boss at the bottom of the FAQ because the time 
you battle her varies and you'll only fight her when you have 75% light/dark. 
She's easy if you have a lightsaber. But have fun and run around the ship 
and attract your teammates to do the battle for you.
======================================================================
Boss by Location
======================================================================
Telos
======================================================================
Telos: Citadel Station: Slusk, Luxa, and Gammoreans
Telos: Military Base: Tank Droid
======================================================================
Dantooine
======================================================================
Khoonda: Vrook
Khoonda: Azkul
======================================================================
Nar Shadaa
======================================================================
Entertainment Module: Twin Suns x2
Visquis Hidden Base: Mira or Hanharr
Goto's Yacht: Twin Suns x2
Nar Shadaa Docks: Master Zez-Kai Ell
======================================================================
Dxun
======================================================================
Dxun Jungle: Zakkeg
Mandalorian Ruins: Davrel
Mandalorian Ruins: Kex
Mandalorian Ruins: Tagren
Mandalorian Ruins: Kelborn
Mandalorian Ruins: Bralor
======================================================================
Korriban
======================================================================
Secret Tomb: Malak Vision
Secret Tomb: Revan Vision
Sith Academy: Darth Sion
======================================================================
Onderon
======================================================================
Royal Palace: Drexl Larva
Royal Palace: Master Kavar
Royal Palace: Queen Talia
Royal Palace: General Vaklu
======================================================================
Telos
======================================================================
Telos: Hidden Base: Atris
======================================================================
The Ravager
======================================================================
The Ravager: Colonel Tobin
The Ravager: Bridge: Darth Nihilus
======================================================================
Malachor V
======================================================================
Malachor Depths: Greater Storm Beast
Malachor Depths: Hanharr (Mira ONLY)
The Trayus Academy: Darth Sion
Malachor Core: Darth Traya/Kreia
======================================================================
Ebon Hawk
======================================================================
Crews Quarters: Visas
======================================================================
Q & A
======================================================================
This is the answers for the people who e-mailed me and are having trouble.

(None, yet)
======================================================================
Special Thanks
======================================================================
GameFAQs: for giving this FAQ a home
Bioware, Obsidian, and Lucas Arts: for making the game
======================================================================
----------------------------------------------------------------------
.This is copyright 2005 by Brandon Rad (So don't do anything to this .   
.FAQ, but e-mail me if you want to put it on a different site!)      . 
.                                                                    .
.And..                                                               .
.                                                                    . 
.Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts,      .
.Bioware, Obsidian, and whoever else sponsored this game.            .
----------------------------------------------------------------------

END