================================================================================ Zack and Wiki: Quest for Barbaros' Treasure January 20, 2008- Copyright 2008 Anthony Murano [email protected] ================================================================================ Table of Contents ================================================================================ 1. Introduction 2. Characters 3. Controls 4. Walkthrough 4a.Jungle Ruins 4a1.An Adventure Begins 4a2.Pit of Tragedy 4a3.Flute of the Growlin Goblins 4a4.The Fountain Guardian 4a5.Three Colossl 4a6.King of the Jungle 4b.Frozen Temple 4b1.The Crystal Key 4b2.Icicle of Prosperity 4b3.Keeper of the Ice 4b4.Frost Breath 4c. Volcano Cavern 4c1.Bridge of Doom 4c2.Lake of Fire 4c3.Relics of the Past 4c4.Dragon Scales 4c5.Ancient Wyrm 4d. Airship 4d1.Operation Take Back 4e. Barbaros' Castle 4e1.Bell Tower Requiem 5. Treasure List 6. Version History 7. Contact Info 8. Legal Info 9. Credits 10.Closing ================================================================================ 1. Introduction ================================================================================ Hello everyone, and welcome to Darkdoomsday's Walkthrough for Zack and Wiki: Quest for Barbaros' Treasure. This is my first FAQ for the site, and I wanted to start off my FAQ career with Zack and Wiki. Plus, this game needs some more guides with all of the puzzles this game has to offer. Before I begin the actual guide, I wanted to tell you that you may notice asterisks {*} next to the names of the levels. This symbolizes the difficulty level of the puzzle you are trying to solve. Well, that pretty much sums of the content in this FAQ you will see. I hope you enjoy reading this and the game because it is awesome. ================================================================================ 2. Characters ================================================================================ This game features a few characters that are really important to the game's plot. You will find these characters in the beginning of the game, and you will know who they are as you progress. Here is a complete profile of each character that is listed from the game. Wiki Affiliation: Sea Rabbits Favorite Food: Pistachios Zack found this golden monkey in his travels, and Wiki has been his faithful sidekick ever since. Zack Affiliation: Sea Rabbits Favorite Food: Chocolate Bars The newest member of the Sea Rabbits, Zack is a free spirit with big dreams. Someday, he wants to become the world's #1 pirate. Johnny Style Affiliation: Sea Rabbits Favorite Food: Fole Gras The Sea Rabbits' ace pilot and mechanic. He's rough around the edges, but well respected by the others. Captain Rose Affiliation: Rose Rock Favorite Food: Whipped Cream The wealthy leader of the Rose Rock pirates. Spoiled to the core, she enjoys the finer things in life, and she loves treasures. Goon #1-#7 Affiliation: Rose Rock Favorite Foods: Toads The Rose Rock henchmen. They are always waiting on Rose hand and foot, and they would go to the ends of the Earth for their boss. Captain Barbaros Affiliation: ??? Favorite Food: Roast Beef A legendary pirate known round the world, but a curse has left him in pieces. Dimmy Affiliation: Sea Rabbits Favorite Food: Ravioli He has a lot of useful info to give, but some of it should be taken with a grain of salt. Granny Affiliation: Sea Rabbits Favorite Food: Licorice She runs the hideout store. Granny appears outgoing, but she can have a stingy side. Loafry Affiliation: Sea Rabbits Favorite Food: Spaghetti A cabin boy for the Sea Rabbits. He tends to goof off without constant supervision. Captain Hulk Affiliation: Sea Rabbits Favorite Food: All The leader of the Sea Rabbits and a big man. He is steadfast and not easily ratified. ================================================================================ 3. Controls ================================================================================ This game uses the Wii Mote to perform the functions and actions. The standard way of holding the Wii Mote is forward, but it can be held other ways to complete the game's puzzles.Here is a breakdown of the Wii Remote and how to hold it. Pointer-move cursor A Button- Check/ok Examine/Move B Button- Camera view/Cancel Examine/Move + Button- Open Pause Menu - Button- Skip Movie/See how to hold Wii Mote when interacting with a puzzle. 1 Button- Call hint Oracle Shaking Wii Mote- use Bell/shake an object/various actions ================================================================================ 4. Walkthrough ================================================================================ Here is the meat and potatoes of the FAQ. This is the section that covers every single puzzle you will play through in this game and how to solve it to move on. Keep in mind that the asterisks represent the difficulty level of the puzzle. ================================================================================ 4a. Jungle Ruins ================================================================================ -------------------------------------------------------------------------------- 4a1. An Adventure Begins * -------------------------------------------------------------------------------- Notes about Level -This is a point and click level basically to get you used to the controls -If you don't figure out how to get away from the falling airplane piece, you'll get a game over. The adventure begins with Zack, Wiki, and Johnny Style on a plane. Wiki will wake Zack up with a treasure rumor. After some conversation between the three, you will start the level. Wiki will instruct you to aim at the screen. After explaining how to check something, point at Johnny style and press A to get 500 HQ points. He will tell you to do that for anything you want to check. All of a sudden, the plane will be hit, and the alarm will blare. Johnny will tell you to look in the back, and Wiki will explain how to look around while moving. Press B and move the pointer around. The plane will get hit again, and Johnny Style will ask you to look outside. Wiki will explain how to use the camera icon. Point at the camera icon and press A to get an outside view. A flying object will appear next to you, and Johnny will tell you it's the Rose Rocks. Captain Rose will order her men to take your treasure map from you. When they ignore her, she yells at them to shoot you. A gun appears and sets your plane on fire. Goons #1- #7 will pop out and start hitting your plane with hammers. Johnny Style will bail from the plane leaving Zack and Wiki there. Point at the lever in the back of the plane and press A. Select the lever again with A to grab it. Wiki will tell you how to pull it. Point the Wii Mote up and jerk it back. The hatch will open. Point to the open air and press A to jump from the plane. You are now plummeting to the Earth. Press B to look around. In the Northwest corner, you'll find a box with an umbrella sticking out of it. Point to it and press A to have the umbrella jump to you, and press A to obtain it. Wiki will tell you to check the item icon. Point at the item icon and press A. Wiki will tell you to check out the item and use the back icon when you are done. You should see a 2 Button icon on the umbrella. Point at the back icon and press A. Press the 2 Button to open the umbrella. Wiki will then show you how to ditch an item. Go to the item icon, press A, and drag the item of the icon. You will lose your umbrella. Zack will then fall from the sky and land in a tree. Shake the Wii Mote to have Zack fall out of the tree. Wiki will then notice a gold treasure chest on the other side of the level. She will then notice the front part of the plane heading towards you on the waterfall. You must get to the other side before the front end of the plane falls. Point at the tree and press A. Press A again on the tree and shake the Wii Mote to make a Centipede pop out. Wiki will then tell you how to use her bell. Shake the Wii Mote and pick up the Centi-saw you turned the Centipede into. Head over to the tree and cut through it using your saw by moving the Wii Mote like a saw. Cross the tree and head over to the treasure chest to find a blue spirit guarding it. Shake the Wii Mote to give the spirit a taste of your bell. He'll fly away; open the chest. You will meet the head of Barbaros. After talking, he will come with you and ask you to piece him together in return for the Legendary Ship. -------------------------------------------------------------------------------- Hideout -------------------------------------------------------------------------------- You are now back at the hideout of the Sea Rabbits. You will come here after every stage. All you have to do here is talk to everyone, and you are done. When you are ready to do the next stage, talk to the captain. You don't have to talk to the Captain right away, but I will give you a list of what you can do in the hideout in between missions. -Practice using items you get. -Buy Oracle Dolls or Platinum Tickets from Granny -Check the treasures you collect -Check your pirate log -Check and see how many pieces of Barbaros you have. -Talk to the Captain to move to the next objective -Talk to Johnny Style -------------------------------------------------------------------------------- 4a2. Pit of Tragedy ** -------------------------------------------------------------------------------- Notes about Level -Look under rocks and shake trees -Do not rush forward towards things. Take a minute to survey the scene. Walk up the steps and head over to the jar. Point at it and press A to make a snake pop out. Use Wiki's bell to turn the snake into the Slither Gripper. Head over to the pillar and use the Slither Gripper to grab the Ruin Key. Make sure you lift all the rocks because there is a chance you will find a treasure. Head back down the steps and insert the key. Twist the Wii Mote to open the door. Point at the jar and press A to meet JOhnny Style. He will warn you not to rush ahead to the treasure. Head back up the steps and grab the Slither Gripper. Head back to the room with the pit and use the Slither Gripper to grab the chain in the Northwest Corner. The platform above will crumble and block the pit. Head over to the treasure chest and fend off the blue spirit with Wiki's bell. Open the chest for the Elend Bracelet. -------------------------------------------------------------------------------- 4a3. Flute of the Growlin Goblins *** -------------------------------------------------------------------------------- Notes about Level -Do not get noticed by the Goblins -Move only when the Gondola tells you to move -Utilize Wiki's bell to the fullest Begin by pointing at the gondola and pressing A north of your current position. You will need to turn your Wii Mote sideways and move it like you're turning a crank. Do this only when the Goblins bow their heads. Ride it completely to the other side. You will see a scene where the Goblin cooking bangs his ladle against the gong. All of the Goblins will come and eat from the pot. Head down the steps and shake the tree for a Coconut. Head back to the other side across the gondola. Head to the Southwest corner by the Sleeping Mushrooms to see a rock. Point at it, press A, and shake the Wii Mote to remove it. Toss your coconut into the hole to make a snake angry. It will exit the hole and chase the Goblin cooking away from the area. Grab a Sleeping Mushroom and climb down the vine. Add the Sleeping Mushroom to the bowl and use Wiki's bell to turn the snake to turn it into a Slither Gripper. Use the Slither Gripper to grab the Iron Ladle. Use the Iron Ladle to bang the gong and get the heck out of there by climbing up the vine. The Goblins will eat the mixture and fall asleep. Climb down the vine and get the Growlin Goblin Flute. Head over to the pillar and play the notes on the sign as shown. The fire surrounding the chest will disappear. Before leaving up the vine, use Wiki's bell to get the Growlin Goblin Totem and the Growlin Goblin Chief Tote. Head back to the gondola and ride it to the treasure Use the bell on the blue spirit and open the chest. You will get the Neid Anchor. -------------------------------------------------------------------------------- 4a4. The Fountain Guardian *** -------------------------------------------------------------------------------- Notes about Level -Get rid of the Golbin on the other side or lose -Do not swim in the fountain when the guardian is still in there -The guardian likes live bait. Start by climbing up the vine and heading towards the waterslide. Wiki will warn you about the Goblin, and a frog will pop out. Use Wiki's bell to turn the frog into a Frog Bomb. You have ten seconds to use it before it explodes. Take it over to the waterslide and drop it in. The Goblin will be knocked out by the blow. Before heading over, lift up the rocks until you find a Worm. Use the bell to the Worm into a Worm Starw. Take the Worm Straw with you to the other side via waterslide. Use Wiki's bell to turn the Goblin into the Growlin Goblin Totem, so he can't wake back up. Then, use the bell to turn the Worm Straw back into the Worm. Head over to the fishing pole and hook the Worm. Next, take the fishing pole and cast it into the water. Jerk back on the Wii Mote when the fish bites it to lower the points. Do this only when it tells you to move. Note: you may have to go back to the wormhole a couple of times to get the Worm back if the fish eats it before you can catch it. Once the fish is out of the way, head down the waterslide into the fountain. Dive under the water and remove the Spring Plug. Next, climb up the vine and go down the steps. Grab the Ruins Key and head back down to the fountain. Take the Spring Plug and put it back in the hole. Dive back underwater and swim down the passage with the Ruins Key. Insert the Ruins Key in the door and use the bell on the spirit. Open the chest for the Abscheu Scope. -------------------------------------------------------------------------------- 4a5. Three Colossl **** -------------------------------------------------------------------------------- Notes about Level -Make the pieces of the puzzle resemble a snake -use the crank in the wheels left and right of the puzzle -flip the crank to turn both wheels -don't be so quick to activate the puzzle. Take a minute to do things step by step Head over to the middle platform, where you'll find three pieces on the ground. You must arrange them to look like a snake. Once you feel they are in the correct order, pull the lever. Once you get the correct combo, you will receive a Crank Handle. First, head to the left pillar and flip the Crank Handle to insert it. Next, pick up the Totem Head that falls from cranking it. Place it on the switch with the red symbol by the stairs. Then, go to the right pillar, and crank the handle to watch a cutscene. Now, head up to the treasure and scare the spirit away. Open the chest the Grauen Goblet. -------------------------------------------------------------------------------- 4a6. King of the Jungle ****** -------------------------------------------------------------------------------- Notes about Level -Do not let the Jungle King see you -Snake Totems blows out your torch -Sneaking by the king gives good results -Using Wiki's bell will give you a guarenteed victory After the crazy opening scene, head left and use the bell on the centipede to turn it into the Centi-saw. Head right to the barred opening and use the saw to cut through the poles. Head into the opening and go up the steps. Sneak past the beast and pick up the Scale Vase. Head back through the opening and toss the Scale Vase over the pole with the snake head. Next, pick up the stick and head over to the fire. Light the stick on fire to get the Torch. Take to the opening and go down the steps. Place the Torch in the snake totem and save the puzzle next to it by putting the pieces in the right spot. Water will flood the lower right passage which will allow you to swim to the other side. Point at one of the bats and ring the bell to get a Batbrella. It is for collection purposes only. Ring the bell and quickly go back in the passage to make the monkey come. He will sit there and stare at the other side. Swim through the passage and head up to the top level where the monkey is. Get right behind him and ring the bell to turn him into a totem. Now, head over to the chest and scare the spirit. Open the chest for a treasure map of the next area. Enjoy the ending cutscene. Congradualations, you have cleared Jungle Ruins. ================================================================================ 4b. Frozen Temple ================================================================================ -------------------------------------------------------------------------------- 4b1. The Crystal Key ** -------------------------------------------------------------------------------- Notes about Level -the left puzzle should resemble a key -make use of the lever -Sunlight melts ice You will begin by arranging the puzzle on the left side. You want to make it look like a key. Arrange the three blocks, going down the middle, in this order: Light Green, Blue, Light Blue. Then, pull the lever to make water appear at the right. Pull it again to freeze the water. Pick up the Ice Bar and put it in the left slot where you made the key. Make another Ice Bar on the right. Use the second Ice Bar to refract the light from the sun onto the one in the left slot. The Ice Bar will melt into water. Pull the lever to freeze the water on the left. Pick up the Ice Key and and insert it by flipping it. Go in and scare the spirit away from the chest. Open the chest for the Verbittering Axe. -------------------------------------------------------------------------------- 4b2. Icicle of Prosperity **** -------------------------------------------------------------------------------- Notes about Level -The boar must be stopped -The Goon must be blocked -Block the holes to whack the mole -Destroy the ice block that prevents you from clearing the level Begin by heading down the ice slope. Wiki will warn you about the boar running around. Run past the boar and go down the slope. Go to lift the jar to find a snake. Use the cell to turn it into the Slither Gripper. Make your way back to where you began and turn the Slither Gripper back into a snake. This will scare the frog off the ledge. Turn the frog into the Frog Bomb. Take the Frog Bomb to the runnng boar and place it down. This will cause the Goon and the boar to be knocked out. Ring the bell to get the Boar Hammer and Goon Totem. Take the Boar Hammer, climb the ladder, and smash the Icicle Switch. An icicle will fall and block the Goon. Use the bell to turn him into a Goon Totem. Take the two Goon Totems and plug up the holes. Take the Boar Hammer and smash the mole when it pops out of the third hole. Ring the bell to get the Moledrill. Take the Moldrill and drill a hole in the ice block surrounding the chest. Next,take it to the hole and crank it to make a centipede come out. Ring the bell to turn it into a Centi-saw. Use the Cent-saw to cut the sides of the ice block. Then, take the Icicle and stick it in the hole you made with the Moldrill. Next, take the Boar Hammer and smack the hole where you put the Icicle. Now, hit the ice with the Boar Hammer until you can open the chest. Scare the spirit away and open the chest to get the Qual Hammer. -------------------------------------------------------------------------------- 4b3. Keeper of the Ice **** -------------------------------------------------------------------------------- Notes about level -Get to a safe area when the clock strikes 12 -Shaking trees covers clues of the past -Careful about pushing buttons -The middle part becomes thin ice Begin by stepping on the snow to watch the robot activate. When you get a chance, before the clock strikes 12, head over to the Stick and pick it up for collection purposes. Then, head up the ladder and go pick up the jar to meet Johnny Style. After he gives you some advice, throw the jar to watch a funny scene. Head down the ladder and progress to the right. Shake the tree nearest to you to erase the footsteps by you. The guard will not get you. Head over to the Old Umbrella and pick it up. Head back to where you began, shaking trees as you go. Once you reach the beginning platform, open the umbrella and poke the button to freeze the water. Head to the center of the frozen area to get the Snow Shovel. The guard will break the ice and head back. Now, make your way over to the Goon and dig him out with the Snow Shovel. Next, ring the bell to turn the Goon into a Goon Totem. Next, take the Goon Totem to the right side by the ladder and insert the Goon Totem into the slot. Before heading up, go back to the start platform and freeze the water again. Now, take the Snow Shovel to the Goon Totem and and go up the ladder to shovel a pile of snow. The snow will land on the ice area. Finally, go and walk all over the snow on the ice to make the guard go try and clean it. He will sink underwater and deactivate. Go to the chest and scare the spirit away. Open the chest for the Leid Goblet. -------------------------------------------------------------------------------- 4b4. Frost Breath ***** -------------------------------------------------------------------------------- Notes about Level -Frosty breath will kill you if you are in an open area -Mirrors reflect light -Captain Rose can be used as a pawn -Aim the light and turn the mirrors just right for maximum effect. The level begins with Captain Rose trying to open the treasure chest. Zack and Wiki will confront Captain Rose, but Goon grabs Wiki and turns him into the bell. However, a giant ice monster wakes up and swallows Goon and Wiki. Wiki is now frozen to the ice monster. Begin by pulling the lever to shoot light at the monster, but he'll drop icicles and blow his frosty breath. Whatever you do, do not get hit by that, or it's game over. Once he's done blowing, the water will turn into Ice Mirrors. Take one and place it on the right of the blaster. Place the mirror facing Northwest. Next, take another one and place it on the top most right by the beast facing Southwest. Take the last mirror and place it to the left of the one you just placed facing Northeast. Next, turn the light blaster to the right and pull the lever. You will see a scene where the beast freezes Captain Rose and more icicles fall. Go take Captain Rose and fit her into the slot on the left side. Next, go to the right and look for the statue loosely holding the Idol Mirror. Take the Idol Mirror and put it in Captain Rose's hands. Next, take an Ice Mirror and put it facing west to the Northeast of the light blaster. Take the last Ice Mirror and put it in the middle of the third row facing south. Turn the light blaster facing northeast and pull the switch. The ice monster will explode. Go to the chest to see a funny scene of Captain Rose thawing out. Scare the spirit away and open the chest for a map of the volcano. Enjoy the ending scene because you just cleared the Frozen Temple. ================================================================================ 4C. Volcano Cavern ================================================================================ -------------------------------------------------------------------------------- 4C1.Bridge of Doom -------------------------------------------------------------------------------- Notes about Level -Crossing the bridge too many times causes you to fall. -Water extinguishes flames. -Patterns solved open new areas. -Things other than cups can hold water. Begin by crossing the bridge and picking up the Antique Goblet. Take it to the fountain and scoop some water to get the Antique Goblet{Full}. Hop down the steps and go to the lever. You will find that it is stuck, but then a whole bunch of buttons will light up in a certain order. Enter the pattern of buttons on the control pad to be able to pull the lever. Hop down the steps and pour the water onto the flames. Next, ring the bell by the Goons to get the Goon Totems. Take one of them and insert it in the gap where flames are coming up. You will see a bigger fire. Head back to where you found the Goons and pick up the Hard Hat. Go back up the steps and pull the lever up. Fill up the Hard Hat to get the Hard Hat{Full}. Head back to where you placed the Goon Totem in the space and dump the water on the flames. Cross the gap and get the second Goon Totem. Go back across the gap and place the Goon Totem in the slot to activate the switch. Fill up the Hard Hat and stand on the platform that fell. Next, ring the bell to make the Goon Totem turn into a Goon. You will shoot up to the top. Dump the water in the tank and cross the bridge. Fill up the Hard Hat again and cross the bridge again. Dump the water in the tank to make the statue extinguish the flames surrounding the chest. Ring the bell to ward off the spirit and open the chest for the Ekel Bracelet. -------------------------------------------------------------------------------- 4c2. Lake of Fire ***** -------------------------------------------------------------------------------- Notes about Level -Great Force smashes objects. -Fill in the missing piece -Lift the jars to uncover secrets -Lava than water makes hardened rock Begin by using Wiki's bell on the first Goon you come across. Take the Goon Totem and place it on the slot closest to the lava. Next, cross the bridge and use the bell on the Centipede. Locate the second Goon and turn him into a Goon Totem. Take it across the bridge and place it in the peg by the stairs. Now, lift up all the jars until you find two other Fang Pieces. Pick up one of the two Fang Pieces you found from lifting the jars. With the Fang Piece, go across the bridge and down the stairs. Go up the stairs in the bottom section and place the Fang Piece into the missing slot. Lava will spew out, surround the treasure chest, and burn the pole it is on. Head back to the upper area and take the Centi-Saw. Hop up the steps by the Goon Totem and cut the two poles to make them form a bridge along the gap. Next, cut the pole supporting the molten rock. It will crash into the metal doors and knock the tank of water onto the lava. You can now walk across the hardened lava to access the treasure. Ward off the spirit and open the chest for the Zorn Candelabra. -------------------------------------------------------------------------------- 4c3. Relics of the Past **** -------------------------------------------------------------------------------- Notes about Level -Bridges break easily -blocks rotate with each place -crystals supply power to objects -Rotate bridges to bridges to save your life. Begin by going down the pole and heading left. The guardian will wake up and chase you. Cross the bridge before he gets you, and he'll fall below when he crosses the bridge. Take the platform and try and grab the orange jewel. A snake will appear above after you after you quit trying to get it. Go and turn it into a Slither-Gripper. Take it back down and use it to grab the Power Crystal. Insert the Power Crystal to activate the guardian. Use the 2 Button to move the guardian that had the Power Crystal. Deactivate it and climb the pole. To solve the puzzle, take the four sided block and place it in the middle slot, so that the large part faces south. Next, take the block with the long part at the top and place it in the top slot. Take the final block and turn it right, and place it in teh final slot. Take the block out you just placed and place it in again. A platform will rise up to you. Take the guardian down, deactivate it, and slide down the pole. Go across the brown opening and up the platform. Pull on the chain to raise the gate. Head down, activate the guardian, go up to where you opened the gate, take the crate, place it on the wooden opening and take the platform down. The Guardian at the bottom will taste crate. Now, pick up the rock behind you and use it to go under the lava falls. Drop the rock, deactivate the Guardian, and cross the bridge. Take the platform and go down the ramps. A door will open up and release three Guardians. Click the puzzle and rotate the top gear, so that the flat part is facing west. The Guardians will fall into the lava below after you push the red button. Next, turn the bottom two gears, so that the flat part is facing north. Run across the bridge, scare the spirit, and open the chest for the Estraunen Hammer. -------------------------------------------------------------------------------- 4c4. Dragon Scales ********* -------------------------------------------------------------------------------- Notes about Level -The claw is an important piece -spiders don't like fire -tennis is fun -Seesaws can be used as transportation. This is a challenging one and requires you to think ahead of time in oder to solve. Begin by climbing up the wooden pole and scaling the dragon. You will find a switch. Pull it down to make a metal bridge fall. Now, pull it up to make the dragon lower its foot. Head back down and cross the metal plank. Make your way to the dragon's foot and pull out the Dragon's Claw. Take it to the purple statue and insert it. The dragon statue shoots fireballs. Turn the claw and use the statue to take out the spiders with the fireballs. Now that they are out of the way, use Wiki's bell to turn them into Spidarackets. Next, turn the statue, so that he's facing all the way right. Line up on the square the fireballs are shooting towards and prepare for some tennis. Your objective is to hit the remaining spider with one of those fireballs. Once you take him out, head over to the Goon on the same side and turn him into a Goon Totem. Take it to the sloping contraption and roll it down to knock away the spiders and settle on the bottom. Now, turn the second Goon and third spiders into items. Go over to the metal plank you used and pick it up. Take the Giant Slab and slide it down the ramp to balance on the Goon Totem. Next, roll the second Goon Totem down the ramp. Jump onto the seesaw to make the Goon Totem launch to the other side. Now, head back and pick up the Spidaracket. Next, turn the statue, so that it is facing left. You must must hurry down to the seesaw and get on the right side before the statue shoots the giant ball down. Once you successfuly do so, you will be on the other side. Take the Goon Totem and plug up the hole that's leaking lava. Now, pick up the Spidaracket and head up to the square for another tennis match. Your objective, this time, is to knock the golden bubble with the treasure chest in it. Once you do, it'll fall fall onto the seesaw. Now, take the second lava platform and pick up the rock to drop the ball. This will fling the treasure to your side and break the glass bubble. Head over to the treasure, scare the spirit, and open it for Trauer Axe. -------------------------------------------------------------------------------- 4c5. Ancient Wyrm ****** -------------------------------------------------------------------------------- Notes about Level -Fire keeps baby happy. -Baby can help in mommy's destrcution -hammers smash things. The level will start out with Zack and Wiki encountering a baby dragon. Zack will scare the baby and start jumping up and down, but the mother will come. After a bit more scene, the level Will begin. The baby will bascially follow you around. Mommy won't attack you unless you make baby cry or ring Wiki's bell. Unfortunately, you have to do both to clear the level. Head over to the first water statue and yank baby's tail to make him spit fire on the statue. It will turn and shoot its water to the crystal above mommy. Turn Goon into a Goon Totem and take the passage until you come to a pole with a silver switch. Use the Goon Totem to switch the stairs and climb the pole. Turn the Goon into a second Goon Totem. Take him down the stairs and place him in the him in the gold switch to raise the hammer. Now, you should see a set of switches. Arrange them MUM. Pull baby's tail at the third statue. Go down the pole and arrange the switches down there to DMD. This will fix the bridge and allow you to access the final statue. Place the Goon Totem in the gold switch by the hammer. Next, take the Goon Totem from the silver switch and move it to the gold one at the beginning. The hammer has reached its highest. Climb up it and ring the bell. Get out of there when the screen shifts because mommy's going to fire at you. Her fireball will break the hammer and smash the tank of water. Mommy will fall. Scare the spirit and open the chest for a map of the next area. On the airplane, Captain Rose will ambush you and steal the map. Time to take it back. ================================================================================ 4d. Airship ================================================================================ -------------------------------------------------------------------------------- Operation Take Back ******* -------------------------------------------------------------------------------- Notes About Level -Flip a switch whenever you see one. -take the right floor on the elevator -make Goon fall when he spots you. -Guns are not always bad. -Captain Rose doesn't like frogs on her face -flying is your only way to escape. This is the only level for the Airship. Captain Rose has stolen your map to the next area, and it's time to get it back. So, begin by opening the hatch in order to acess the inside of the Airship. You'll find yourself in a room with a plane. Don't take the plane. Instead, take the elevator close to the plane and hit the button on the bottom. You'll come to a room with bombs. Don't enter the blue door on the other side just yet. Instead, flip the switch to drop the bombs from the plane. Now, proceed down the ladder and go around to the other side. Take the blue plate covering the top and toss it away. You'll wake up the Goon. Don't go up the hole from there. Instead, go back around to the bomb room and go through the door. Goon will rush towards you only to fall from the plane. Now, flip the switch to turn off the plane's propellers. Quickly hide at the bottom of the rail where you dropped the bombs because a Goon will come to inspect the room. Once he gets there, take the elevator in the bomb room and proceed to the outside of the plane. Head down the ladder and cross the propellers to the door. Inside, ring Wiki's bell to turn the Goon into a Goon Totem. Flip the switch to activate the gun. Once you do so, Goon will fix the propeller problem. Now, head back to the outside of the plane by taking the elevator to the hangar. Next climb into the gun and shoot the blue cover on the Airship. Before heading down the shaft, make sure you shoot the cover off of the hatch. Now, head down the shaft and turn the Frog into a Frog Bomb. Next, place the Frog Bomb onto the ceiling fan to have it fall and knock out the Goon. Next, make the Frog fall down the crack to fall onto Captain Rose's face and knock her over. Now, head back to the engine room where the gun switch was. Head through the door and turn the Goon into a Goon Totem, so he doesn't interfere with you later. Enter Captain Rose's room and take the map off of her desk. Next, exit left through the two doors. Captain Rose will recover and realize that the map is missing. She will yell and have her Goons search the ship. Make your escape from the engine room and hide on the rails. Wait for Captain Rose to and her Goon to settle in the bomb room and another pair in the hangar. Now, head left through the engine room and through Captain Rose's room to the elevator. You should now be at the plane you passed earlier. Don't step in front of Goon, or you will get caught. Start the plane and pull back on the stick to leave the Airship forever. ================================================================================ 4e. Barbaros' Castle ================================================================================ -------------------------------------------------------------------------------- 4e1. Bell Tower Requiem **** -------------------------------------------------------------------------------- Notes About Level -Ghosts are scary and should be avoided -Reverse the spinning wheel -darkness brings doom while the light brings safe passage. -Make a noise to reveal a new path. -Cover the guardian so that you are not forsaken by him. This is a cool level and not that difficult. Begin by heading to the basement of the level where you'll see a giant, creepy statue. Go to the machine and turn nob so that the green button is lit up. Proceed up the spinning wheel when the light is filtering through the window, so you don't get caught by the spirit. When the light is on, take the Creepy Skull and place it on the switch to make a step mechanism start up. Try to make it up to the next level and to the very top of the level before the lights flicker out. At the top, inspect the bell to make Johnny Style pop out for some Hiram HQ points. Next, shake the chain to the left of the bell to ring it. An object will drop to the poll below. Go down when the lights are on and take the Moon Stone from the pool. Place it in the lantern to light up the right side of the room. Once the lights flicker back on, take the Creepy Skulls and place them in the light. When the lights go back out, take the Castle Key. Take it back to the top of the tower and open the locked door. At the top, you'll find a Frog. Turn it into a Frog Bomb and place it on the structure supporting the bell. The bell will fall and cover the creepy statue that is guarding the treasure chest. Slide down the chains on the bell to the bottom level, scare the spirit, and open the chest for the piece. -------------------------------------------------------------------------------- 4e2. Mirror Mirror -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 4e3. The Painted Secret -------------------------------------------------------------------------------- ================================================================================ 5. Treasure List ================================================================================ Stage: An Adventure Begins Treasures: Old Umbrella, Centi-Saw Stage: Pit of Tragedy Treasures: Slither Gripper, Ruins Key Stage: Flute of the Growlin Goblins Treasures: Sleeping Mushroom, Slither Gripper, Iron Ladle, Growlin Goblin Totem, Growlin Goblin Cheif Totem Stage: The Fountain Guardian Treasures: Frog Bomb, Worm, Worm Straw, Growlin Goblin Totem, Ruins Key, Spring Plug. Stage: Three Colossl Treasures: Totem Head, Crank Handle, Stage: King of the Jungle Treasures: Centi-saw, Torch, Stick, Scale Vase, Batbrella Stage: The Crystal Key Treasures: Ice Bar, Crystal Key Stage: Icicle of Prosperity Treasures: Frog Bomb, Slither Gripper, Centi-saw, Moldrill, Goon Totem, Boar Hammer, Icicle. Stage: Keeper of the Ice Treasures: Stick, Old Umbrella, Snow Shovel, Goon Totem Stage: Frost Breath Treasures: Ice Mirror, Idol Mirror, Captain Rose Stage: Bridge of Doom Treasures: Antique Goblin/Antique Goblin{Full}, Goon Totem x2, Hard Hat/Hard Hat {Full} Stage: Lake of Fire Treasures: Goon Totem x2, Centi-Saw, Fang Piece X3, Stage: Relics of the Past Treasures: Slither Gripper, Power Crystal Stage: Dragon Scales Treasures: Dragon Claw, Metal Plank, Goon Totem x2, Spidaracket x3 Stage: Ancient Wyrm Treasures: Goon Totem x3 Stage: Operation Take Back Treasures: Goon Totem x2, Frog Bomb Stage: Bell Tower Requiem Treasures: Creepy Skull x3, Frog Bomb ================================================================================ 6. Version History ================================================================================ Version 0.55 January 20-January 28- Guide covers the first two areas and part of the Volcano Cavern. All characters, treasures, and puzzles are updated to that point. Controls as well. A little more than halfway done with the guide. Version 0.6 February 21, 2008 Finished Volcano Cavern and updated treasures up to that point. I also fixed some introduction errors and listed the sites that have been given permission to host this guide. Version 0.7 March 10, 2008-guide covers the Airship mission and most of Barbaros'Castle missions. I have also fixed a few errors in spelling and updated the list of treasures for each mission that has been updated. ================================================================================ 7. Contact Information ================================================================================ If you have a question or see something in this guide that I missed, please email me at [email protected]. Please be sure to include Zack and Wiki somewhere in the email, so it isn't deleted for spam. Also, I do not want hate mail, love letters, pornographic images, or stalking. You may email me to say hi because I don't have a problem with that. YOu will, of course, be credited for any contributions you email me to the guide for. ================================================================================ 8. Legal Information ================================================================================ WARNING: THIS GUIDE IS COPYRIGHT 2008 ANTHONY MURANO AND IS PROTECTED BY COPYRIGHT LAWS. ANY REPRODUCTION OF THIS GUIDE, IN PART OR IN FULL WITHOUT PERMISSION FROM THE AUTHOR, WILL RESULT IN LEGAL TROUBLE FOR YOU. YOU MAY PRINT THE GUIDE FOR YOUR OWN PRIVATE USE, OR YOU MAY PRINT IT FOR A FRIEND, BUT YOU CANNOT, UNDER ANY CIRCUMSTANCES, SELL THIS GUIDE FOR MONEY. IF YOU DO, I WILL SUE YOUR BUTT OFF AND TAKE EVERY DIME YOU HAVE. SO, DON'T BREAK THE LAW. AS OF RIGHT NOW, GAMEFAQS, NEOSEEKER.COM, AND GAMECHEATS.COM ARE THE ONLY SITES THAT THIS GUIDE IS BEING HOSTED ON. IF YOU SEE IT ANYWHERE ELSE, CONTACT ME BECAUSE IT'S NOT SUPPOSED TO BE THERE. IF YOU WOULD LIKE TO HOST THIS GUIDE ON YOUR WEBSITE, EMAIL ME FIRST WITH A LINK. I WILL CHECK THE SITE AND THEN GET BACK TO YOU ON MY ANSWER. THANK YOU FOR AGREEING TO THESE TERMS. REMEMBER, ANY INFRINGEMENT OF THE ABOVE WILL RESULT IN LEGAL TROUBLE. ================================================================================ 9. Credits ================================================================================ 1. Nintendo for making the game and the Wii. 2. GameFAQs for hosting the guide. 3. The manual for the game's controls. 4. The game itself for giving me the character profiles 5. I used Cyric Z's note method at the beginning of each level 6. Readers for reading this guide. 7. Cyric Z's guide for helping me get past the levels I was stuck on. 8. Gamecheats and Neoseeker for hosting my FAQ as well. ================================================================================ 10 Closing ================================================================================ Thank you for reading Darkdoomsday's guide for this game. I hope you enjoyed it as much as I did writing it, and I hope you will keep a lookout for other works by me.